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StarzoZero

roblox fe sans attempt #5

Jan 13th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  51. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67. local Mouse = Player:GetMouse()
  68. local UIS = game:GetService("UserInputService")
  69. local input = function(io,a)
  70. if a then return end
  71. --Since InputObject is a client-side instance, we create and pass table instead
  72. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then
  95. return typeof(s[k])=="function"
  96. and function(_,...)return s[k](s,...)end or s[k]
  97. end
  98. end,
  99. __newindex = function(self,k,v)
  100. local s = rawget(self,"_RealService")
  101. if s then s[k]=v end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return rawget(self,s) or _rg:GetService(s)
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. RunService = FakeService({
  120. _btrs = {},
  121. RenderStepped = _rg:GetService("RunService").Heartbeat,
  122. BindToRenderStep = function(self,name,_,fun)
  123. self._btrs[name] = self.Heartbeat:Connect(fun)
  124. end,
  125. UnbindFromRenderStep = function(self,name)
  126. self._btrs[name]:Disconnect()
  127. end,
  128. },"RunService")
  129. }
  130. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  131. g.service = g.GetService
  132. FakeService(g,game)
  133. --Changing owner to fake player object to support owner:GetMouse()
  134. game,owner = g,g.Players.LocalPlayer
  135. end
  136.  
  137. -- BurnLegion strikes again!
  138. -- wongxd, this is why you DON'T goto Voidacity's
  139. -- SLPM has been absent, so I've taken it upon myself to make something
  140.  
  141. --------------------------------------------------------
  142.  
  143. pls = game:GetService'Players'
  144. rs = game:GetService'RunService'
  145. uinps = game:GetService'UserInputService'
  146. lp = pls.LocalPlayer
  147. mouse = lp:GetMouse()
  148. c = lp.Character
  149. human = c.Humanoid
  150. human.MaxHealth = 50
  151. wait()
  152. human.Health = 50
  153. c.Health:Destroy()
  154.  
  155. --------------------------------------------------------
  156.  
  157. Debounces = {
  158. AnimationCycles = 0;
  159. FPS = 0;
  160. scalingDamage = false;
  161. damageLevel = 0;
  162. attackNumber = 0;
  163. isAttacking = false;
  164. isMoving = false;
  165. isSprinting = false;
  166. isBoosting = false;
  167. isPassive = false;
  168. isTyping = false;
  169. }
  170.  
  171. --------------------------------------------------------
  172.  
  173. numLerp = function(start, goal, alpha)
  174. return(((goal - start) * alpha) + start)
  175. end
  176.  
  177. CFrameZero = function()
  178. return CFrame.new(Vector3.new())
  179. end
  180.  
  181. rad = function(value)
  182. return math.rad(value)
  183. end
  184.  
  185. CFAngles = function(Vector)
  186. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
  187. end
  188.  
  189. --------------------------------------------------------
  190.  
  191. AnimStat = {
  192. lerpSpeed = .2;
  193. lerpSpeed2 = .35;
  194. lerpTween = 0;
  195. }
  196.  
  197. Joints = {
  198. c.HumanoidRootPart.RootJoint;
  199. c.Torso.Neck;
  200. c.Torso['Left Shoulder'];
  201. c.Torso['Right Shoulder'];
  202. c.Torso['Left Hip'];
  203. c.Torso['Right Hip'];
  204. }
  205.  
  206. JointTargets = {
  207. CFrameZero();
  208. CFrameZero();
  209. CFrameZero();
  210. CFrameZero();
  211. CFrameZero();
  212. CFrameZero();
  213. }
  214.  
  215. --------------------------------------------------------
  216.  
  217. BodyColors = {
  218. HeadColor = BrickColor.new("Institutional white");
  219. LeftArmColor = BrickColor.new("Institutional white");
  220. RightArmColor = BrickColor.new("Institutional white");
  221. LeftLegColor = BrickColor.new("Institutional white");
  222. RightLegColor = BrickColor.new("Institutional white");
  223. TorsoColor = BrickColor.new("Mid gray");
  224. }
  225.  
  226. Customs = {
  227. Face = "http://www.roblox.com/asset/?id=8560915";
  228. Shirt = "http://www.roblox.com/asset/?id=334781688";
  229. Pants = "http://www.roblox.com/asset/?id=335237283";
  230. }
  231.  
  232. --------------------------------------------------------
  233.  
  234. prepareCharacter = function()
  235. local transPoints = {
  236. NumberSequenceKeypoint.new(0,.819,.0375),
  237. NumberSequenceKeypoint.new(.207,.594,.0187),
  238. NumberSequenceKeypoint.new(.4,.55,.031),
  239. NumberSequenceKeypoint.new(.57,.619,.05),
  240. NumberSequenceKeypoint.new(.76,.8,.0375),
  241. NumberSequenceKeypoint.new(1,1,0),
  242. }
  243. local sizePoints = {
  244. NumberSequenceKeypoint.new(0,.687,0),
  245. NumberSequenceKeypoint.new(.111,.875,0),
  246. NumberSequenceKeypoint.new(.327,1.19,0),
  247. NumberSequenceKeypoint.new(.646,1.56,0),
  248. NumberSequenceKeypoint.new(.805,1.37,0),
  249. NumberSequenceKeypoint.new(.905,1.06,0),
  250. NumberSequenceKeypoint.new(.968,.938,0),
  251. NumberSequenceKeypoint.new(.984,1.13,0),
  252. NumberSequenceKeypoint.new(1,1.62,0),
  253. }
  254. local Size = NumberSequence.new(sizePoints)
  255. local Transparency = NumberSequence.new(transPoints)
  256. rayModel = Instance.new("Model",c)
  257. efxBlock = Instance.new("Part",c)
  258. efxBlock.BrickColor = BrickColor.new("Cyan")
  259. efxBlock.Material = "Neon"
  260. efxBlock.FormFactor = "Custom"
  261. efxBlock.Transparency = .3
  262. efxBlock.Size = Vector3.new(.3,.3,.3)
  263. local mesh = Instance.new("SpecialMesh",efxBlock)
  264. mesh.MeshType = Enum.MeshType.Sphere
  265. mesh.Scale = Vector3.new(1,1,1)
  266. light = Instance.new("PointLight",c.Head)
  267. light.Range = 10
  268. light.Color = Color3.new(0,200/255,1)
  269. light.Shadows = false
  270. local particles = Instance.new("ParticleEmitter",efxBlock)
  271. particles.Color = ColorSequence.new(Color3.new(0,0,225/255),Color3.new(20/255,190/255,205/255))
  272. particles.LightEmission = .95
  273. particles.Size = Size
  274. particles.Name = "Fire"
  275. particles.Transparency = Transparency
  276. particles.LockedToPart = true
  277. particles.VelocityInheritance = .5
  278. particles.LockedToPart = true
  279. particles.Rate = 70
  280. particles.Texture = "rbxassetid://56561915"
  281. particles.Lifetime = NumberRange.new(2,2)
  282. particles.RotSpeed = NumberRange.new(100,100)
  283. particles.Speed = NumberRange.new(7,7)
  284. script.Parent = efxBlock
  285. fire = particles
  286. local offset = Vector3.new(-0.11, .23, -0.5)
  287. local weld = Instance.new("Weld",c.Head)
  288. weld.Part0 = c.Head
  289. weld.Part1 = efxBlock
  290. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
  291. efxBlock.Parent = c
  292. local music = Instance.new("Sound",c)
  293. music.SoundId = "rbxassetid://316012176"
  294. music.Looped = true
  295. music.Volume = 0
  296. fight = music
  297. local music2 = Instance.new("Sound",c)
  298. music2.SoundId = "rbxassetid://316014309"
  299. music2.Looped = true
  300. music2.Volume = 0
  301. sans = music2
  302. pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
  303. pointGyro.P = 1e7
  304. pointGyro.D = 1e3
  305. pointGyro.MaxTorque = Vector3.new(0,1e7,0)
  306. animator = c.Humanoid:FindFirstChild("Animator")
  307. if animator then
  308. animator:Destroy()
  309. end
  310. c.Torso.roblox:Destroy()
  311. for i,v in pairs (c.Head:children()) do
  312. if v.ClassName == "Sound" then
  313. v:Destroy()
  314. end
  315. end
  316. for i = 1,#Joints do
  317. Joints[i].C1 = CFrame.new(Vector3.new())
  318. end
  319. human.WalkSpeed = 0
  320. human.JumpPower = 0
  321. end
  322.  
  323. uinps.InputBegan:connect(function(InputObject)
  324. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
  325. Debounces.isPassive = not Debounces.isPassive
  326. end
  327. end)
  328.  
  329. setJointCFrames = function(table)
  330. for i = 1,#table do
  331. JointTargets[i] = table[i]
  332. end
  333. AnimationCycles = 0
  334. end
  335.  
  336. setLerp = function(speed)
  337. AnimStat.lerpSpeed = speed
  338. end
  339.  
  340. setTween = function(tween)
  341. AnimStat.lerpTween = tween
  342. end
  343.  
  344. takeDamage = function(position,damage,distance,platformStand)
  345. for i,v in pairs (pls:children()) do
  346. if v.ClassName == "Player" and v:FindFirstChild("Character") then
  347. local torso = v.Character:FindFirstChild("Torso")
  348. if torso and (torso.Position - position).magnitude < distance then
  349. v.Character.Humanoid:TakeDamage(damage)
  350. if platformStand == true then
  351. v.Character.PlatformStand = platformStand
  352. end
  353. end
  354. end
  355. end
  356. end
  357.  
  358. --------------------------------------------------------
  359.  
  360. prepareCharacter()
  361.  
  362. --------------------------------------------------------
  363.  
  364. spawn(function()
  365. local sine = 0
  366. while wait() do
  367. pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
  368. if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
  369. setLerp(.1)
  370. if Debounces.isPassive == true then
  371. setJointCFrames({
  372. CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
  373. CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
  374. CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
  375. CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
  376. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
  377. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
  378. })
  379. else
  380. setJointCFrames({
  381. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
  382. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
  383. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
  384. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
  385. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
  386. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
  387. })
  388. end
  389. elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
  390. sine = sine + math.rad(12)
  391. human.WalkSpeed = 15
  392. setLerp(.15)
  393. setJointCFrames({
  394. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
  395. CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
  396. CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
  397. CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
  398. CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
  399. CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
  400. })
  401. end
  402. if Debounces.scalingDamage == true then
  403. takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
  404. end
  405. end
  406. end)
  407.  
  408. human.Changed:connect(function(prop)
  409. if prop == "MoveDirection" then
  410. if human.MoveDirection.magnitude > .02 then
  411. Debounces.isMoving = true
  412. else
  413. Debounces.isMoving = false
  414. end
  415. end
  416. end)
  417.  
  418. uinps.InputBegan:connect(function(InputObject)
  419. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  420. Debounces.isBoosting = true
  421. Debounces.damageLevel = 10
  422. Debounces.scalingDamage = true
  423. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  424. setLerp(.15)
  425. setJointCFrames({
  426. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
  427. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
  428. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
  429. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
  430. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
  431. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
  432. })
  433. local boostSpeed = 250
  434. local efx = Instance.new("Sound",c.Head)
  435. efx.SoundId = "rbxassetid://200632875"
  436. efx.Pitch = math.random(1100,1300)/1000
  437. efx.Volume = .5
  438. efx:Play()
  439. spawn(function()
  440. wait(5)
  441. efx:Destroy()
  442. end)
  443. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
  444. vel.P = 1e3
  445. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  446. wait(.15)
  447. vel.P = 1000
  448. vel.MaxForce = Vector3.new(3000,0,3000)
  449. vel.Velocity = Vector3.new()
  450. wait(.3)
  451. setLerp(.3)
  452. setJointCFrames({
  453. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
  454. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
  455. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
  456. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
  457. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
  458. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
  459. })
  460. wait(.2)
  461. vel:Destroy()
  462. Debounces.damageLevel = 0
  463. Debounces.scalingDamage = false
  464. Debounces.isBoosting = false
  465. end
  466. end)
  467.  
  468. uinps.InputBegan:connect(function(InputObject)
  469. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  470. Debounces.isBoosting = true
  471. Debounces.damageLevel = 10
  472. Debounces.scalingDamage = true
  473. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  474. setLerp(.15)
  475. setJointCFrames({
  476. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
  477. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
  478. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
  479. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
  480. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
  481. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
  482. })
  483. local boostSpeed = 250
  484. local efx = Instance.new("Sound",c.Head)
  485. efx.SoundId = "rbxassetid://200632875"
  486. efx.Pitch = math.random(1100,1300)/1000
  487. efx.Volume = .5
  488. efx:Play()
  489. spawn(function()
  490. wait(5)
  491. efx:Destroy()
  492. end)
  493. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
  494. vel.P = 1e3
  495. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  496. wait(.15)
  497. vel.P = 1000
  498. vel.MaxForce = Vector3.new(3000,0,3000)
  499. vel.Velocity = Vector3.new()
  500. wait(.3)
  501. setLerp(.3)
  502. setJointCFrames({
  503. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
  504. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  505. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  506. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  507. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  508. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  509. })
  510. wait(.2)
  511. vel:Destroy()
  512. Debounces.damageLevel = 0
  513. Debounces.scalingDamage = false
  514. Debounces.isBoosting = false
  515. end
  516. end)
  517.  
  518. uinps.InputBegan:connect(function(InputObject)
  519. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  520. Debounces.isBoosting = true
  521. Debounces.damageLevel = 10
  522. Debounces.scalingDamage = true
  523. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  524. setLerp(.15)
  525. setJointCFrames({
  526. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
  527. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
  528. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
  529. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
  530. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
  531. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  532. })
  533. local boostSpeed = 250
  534. local efx = Instance.new("Sound",c.Head)
  535. efx.SoundId = "rbxassetid://200632875"
  536. efx.Pitch = math.random(1100,1300)/1000
  537. efx.Volume = .5
  538. efx:Play()
  539. spawn(function()
  540. wait(5)
  541. efx:Destroy()
  542. end)
  543. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
  544. vel.P = 1e3
  545. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  546. wait(.15)
  547. vel.P = 1000
  548. vel.MaxForce = Vector3.new(3000,0,3000)
  549. vel.Velocity = Vector3.new()
  550. wait(.3)
  551. setLerp(.3)
  552. setJointCFrames({
  553. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
  554. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  555. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  556. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  557. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  558. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  559. })
  560. wait(.2)
  561. vel:Destroy()
  562. Debounces.damageLevel = 0
  563. Debounces.scalingDamage = false
  564. Debounces.isBoosting = false
  565. end
  566. end)
  567.  
  568. uinps.InputBegan:connect(function(InputObject)
  569. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  570. Debounces.isBoosting = true
  571. Debounces.damageLevel = 10
  572. Debounces.scalingDamage = true
  573. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  574. setLerp(.15)
  575. setJointCFrames({
  576. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
  577. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
  578. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
  579. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
  580. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
  581. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  582. })
  583. local boostSpeed = 150
  584. local boostSpeed = 250
  585. local efx = Instance.new("Sound",c.Head)
  586. efx.SoundId = "rbxassetid://200632875"
  587. efx.Pitch = math.random(1100,1300)/1000
  588. efx.Volume = .5
  589. efx:Play()
  590. spawn(function()
  591. wait(5)
  592. efx:Destroy()
  593. end)
  594. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
  595. vel.P = 1e3
  596. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  597. wait(.15)
  598. vel.P = 1000
  599. vel.MaxForce = Vector3.new(3000,0,3000)
  600. vel.Velocity = Vector3.new()
  601. wait(.3)
  602. setLerp(.3)
  603. setJointCFrames({
  604. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
  605. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
  606. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
  607. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
  608. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
  609. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
  610. })
  611. wait(.2)
  612. vel:Destroy()
  613. Debounces.damageLevel = 0
  614. Debounces.scalingDamage = false
  615. Debounces.isBoosting = false
  616. end
  617. end)
  618.  
  619. uinps.InputBegan:connect(function(InputObject)
  620. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  621. local isLooping = true
  622. uinps.InputEnded:connect(function(InputObject2)
  623. if InputObject2.KeyCode == Enum.KeyCode.Q then
  624. isLooping = false
  625. end
  626. end)
  627. while true do
  628. if isLooping == false then
  629. break
  630. end
  631. Debounces.attackNumber = Debounces.attackNumber + 1
  632. local aimPos = mouse.Hit.p
  633. local head = Instance.new("Part",c)
  634. head.Size = Vector3.new(12,.2,12)
  635. head.CanCollide = false
  636. head.Anchored = true
  637. head.Transparency = 1
  638. for i = 1,2 do
  639. local decal = Instance.new("Decal",head)
  640. decal.Texture = "rbxassetid://323497117"
  641. if i == 1 then
  642. decal.Face = Enum.NormalId.Top
  643. else
  644. decal.Face = Enum.NormalId.Bottom
  645. end
  646. end
  647. if Debounces.attackNumber%2 == 1 then
  648. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  649. else
  650. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  651. end
  652. spawn(function()
  653. local timer = 0
  654. while rs.RenderStepped:wait() do
  655. if timer >= 1.55 then
  656. break
  657. end
  658. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  659. timer = timer + 1/30/(Debounces.FPS/60)
  660. end
  661. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  662. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  663. local hit, pos = workspace:FindPartOnRay(ray,c)
  664. local dis = (head.CFrame.p - pos).magnitude
  665. local rayPart = Instance.new("Part",rayModel)
  666. rayPart.Material = "Neon"
  667. rayPart.FormFactor = "Custom"
  668. rayPart.BrickColor = BrickColor.new(1,1,1)
  669. rayPart.Anchored = true
  670. rayPart.CanCollide = false
  671. rayPart.Size = Vector3.new(7,7,dis + 400)
  672. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  673. rayPart.CFrame = rayCFrame
  674. head:Destroy()
  675. end)
  676. wait()
  677. local s = Instance.new("Sound",head)
  678. s.Volume = 1
  679. s.SoundId = "rbxassetid://332223043"
  680. s:Play()
  681. wait(.04)
  682. end
  683. end
  684. end)
  685.  
  686. uinps.InputBegan:connect(function(InputObj)
  687. if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  688. Debounces.isAttacking = true
  689. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  690. local head = Instance.new("Part",c)
  691. head.Size = Vector3.new(18,.2,18)
  692. head.CanCollide = false
  693. head.Anchored = true
  694. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  695. head.Transparency = 1
  696. for i = 1,2 do
  697. local decal = Instance.new("Decal",head)
  698. decal.Texture = "rbxassetid://323497117"
  699. if i == 1 then
  700. decal.Face = Enum.NormalId.Top
  701. else
  702. decal.Face = Enum.NormalId.Bottom
  703. end
  704. end
  705. setLerp(.1)
  706. setJointCFrames({
  707. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  708. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  709. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  710. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  711. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  712. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  713. })
  714. spawn(function()
  715. local timer = 0
  716. while rs.RenderStepped:wait() do
  717. if timer >= 1.55/.8 then
  718. break
  719. end
  720. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  721. timer = timer + 1/30/(Debounces.FPS/60)
  722. end
  723. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  724. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  725. local hit, pos = workspace:FindPartOnRay(ray,c)
  726. local dis = (head.CFrame.p - pos).magnitude
  727. local rayPart = Instance.new("Part",rayModel)
  728. rayPart.Material = "Neon"
  729. rayPart.FormFactor = "Custom"
  730. rayPart.Name = "Punch"
  731. rayPart.BrickColor = BrickColor.new(1,1,1)
  732. rayPart.Anchored = true
  733. rayPart.CanCollide = false
  734. rayPart.Size = Vector3.new(28,28,dis + 400)
  735. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  736. rayPart.CFrame = rayCFrame
  737. head:Destroy()
  738. end)
  739. wait()
  740. local s = Instance.new("Sound",head)
  741. s.Volume = 1
  742. s.SoundId = "rbxassetid://332223043"
  743. s.Pitch = .8
  744. s:Play()
  745. wait(.75)
  746. setLerp(.17)
  747. setJointCFrames({
  748. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  749. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  750. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  751. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  752. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  753. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  754. })
  755. wait(.5)
  756. Debounces.isAttacking = false
  757. end
  758. end)
  759.  
  760. reflect = function(d,n)
  761. local i, n = -1 * d.unit, n.unit
  762. local dot = n:Dot(i)
  763. return 2*dot*n - i
  764. end
  765.  
  766. makeReflectionBeam = function(pos,look,isCrit)
  767. local ray = Ray.new(pos,look)
  768. local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
  769. local e = Instance.new("Part",rayModel)
  770. e.Anchored = true
  771. e.CanCollide = false
  772. e.BrickColor = BrickColor.new("White")
  773. e.Material = "Neon"
  774. e.FormFactor = "Custom"
  775. e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
  776. if isCrit == true then
  777. e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
  778. e.Name = "Punch"
  779. end
  780. e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
  781. local e = Instance.new("Sound",c)
  782. if isCrit == true then
  783. e.Volume = .5
  784. else
  785. e.Volume = .3
  786. e.Pitch = 1.5
  787. end
  788. e.SoundId = "rbxassetid://200632875"
  789. e:Play()
  790. spawn(function()
  791. wait(6)
  792. e:Destroy()
  793. end)
  794. wait(.05)
  795. if hit ~= nil then
  796. newDir = reflect(look.unit,norm,isCrit)
  797. makeReflectionBeam(hitpos,newDir * 999,isCrit)
  798. end
  799. end
  800.  
  801. uinps.InputBegan:connect(function(InputObject)
  802. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
  803. local isLooping = true
  804. uinps.InputEnded:connect(function(InputObject2)
  805. if InputObject2.KeyCode == Enum.KeyCode.Q then
  806. isLooping = false
  807. end
  808. end)
  809. while true do
  810. if isLooping == false then
  811. break
  812. end
  813. Debounces.attackNumber = Debounces.attackNumber + 1
  814. local aimPos = mouse.Hit.p
  815. local head = Instance.new("Part",c)
  816. head.Size = Vector3.new(12,.2,12)
  817. head.CanCollide = false
  818. head.Anchored = true
  819. head.Transparency = 1
  820. for i = 1,2 do
  821. local decal = Instance.new("Decal",head)
  822. decal.Texture = "rbxassetid://323497117"
  823. if i == 1 then
  824. decal.Face = Enum.NormalId.Top
  825. else
  826. decal.Face = Enum.NormalId.Bottom
  827. end
  828. end
  829. if Debounces.attackNumber%2 == 1 then
  830. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  831. else
  832. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  833. end
  834. spawn(function()
  835. local timer = 0
  836. while rs.RenderStepped:wait() do
  837. if timer >= 1.55 then
  838. break
  839. end
  840. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  841. timer = timer + 1/30/(Debounces.FPS/60)
  842. end
  843. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  844. head:Destroy()
  845. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)
  846. end)
  847.  
  848. wait()
  849. local s = Instance.new("Sound",head)
  850. s.Volume = 1
  851. s.SoundId = "rbxassetid://332223043"
  852. s.Pitch = 1.02
  853. s:Play()
  854. wait(.2)
  855. end
  856. end
  857. end)
  858.  
  859. uinps.InputBegan:connect(function(InputObj)
  860. if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
  861. Debounces.isAttacking = true
  862. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  863. local head = Instance.new("Part",c)
  864. head.Size = Vector3.new(18,.2,18)
  865. head.CanCollide = false
  866. head.Anchored = true
  867. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  868. head.Transparency = 1
  869. for i = 1,2 do
  870. local decal = Instance.new("Decal",head)
  871. decal.Texture = "rbxassetid://323497117"
  872. if i == 1 then
  873. decal.Face = Enum.NormalId.Top
  874. else
  875. decal.Face = Enum.NormalId.Bottom
  876. end
  877. end
  878. setLerp(.1)
  879. setJointCFrames({
  880. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  881. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  882. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  883. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  884. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  885. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  886. })
  887. spawn(function()
  888. local timer = 0
  889. while rs.RenderStepped:wait() do
  890. if timer >= 1.55/.8 then
  891. break
  892. end
  893. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  894. timer = timer + 1/30/(Debounces.FPS/60)
  895. end
  896. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  897. head:Destroy()
  898. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
  899. end)
  900. wait()
  901. local s = Instance.new("Sound",head)
  902. s.Volume = 2
  903. s.SoundId = "rbxassetid://332223043"
  904. s.Pitch = .8
  905. s:Play()
  906. wait(.75)
  907. setLerp(.17)
  908. setJointCFrames({
  909. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  910. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  911. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  912. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  913. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  914. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  915. })
  916. wait(.5)
  917. Debounces.isAttacking = false
  918. end
  919. end)
  920.  
  921. uinps.InputBegan:connect(function(InputObj)
  922. if InputObj.KeyCode == Enum.KeyCode.Slash then
  923. local finishEvent = nil
  924. Debounces.isTyping = true
  925. finishEvent = uinps.InputBegan:connect(function(InputObj)
  926. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
  927. Debounces.isTyping = false
  928. finishEvent:disconnect()
  929. end
  930. end)
  931. end
  932. end)
  933.  
  934. uinps.InputBegan:connect(function(InputObj)
  935. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  936. Debounces.isSprinting = true
  937. end
  938. end)
  939.  
  940. uinps.InputEnded:connect(function(InputObj)
  941. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  942. Debounces.isSprinting = false
  943. end
  944. end)
  945.  
  946. rs.RenderStepped:connect(function()
  947. Debounces.FPS = 1/rs.RenderStepped:wait()
  948. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
  949. if Debounces.isPassive == false then
  950. fire.Enabled = false
  951. light.Range = 0
  952. fight:Pause()
  953. sans:Resume()
  954. efxBlock.Transparency = 1
  955. else
  956. fire.Enabled = true
  957. light.Range = 10
  958. fight:Resume()
  959. sans:Pause()
  960. efxBlock.Transparency = 0
  961. end
  962. for i,v in pairs (rayModel:children()) do
  963. if v.Transparency >= 1 then
  964. v:Destroy()
  965. else
  966. v.CanCollide = true
  967. local parts = v:GetTouchingParts()
  968. v.CanCollide = false
  969. for i = 1,#parts do
  970. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
  971. parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
  972. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
  973. parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
  974. end
  975. end
  976. v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
  977. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
  978. end
  979. end
  980. for i = 1,#Joints do
  981. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
  982. end
  983. local sineval = math.sin(tick() * 2) * 3
  984. fire.Acceleration = Vector3.new(sineval,1,sineval)
  985. light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
  986. end)
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