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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by Mokiros") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
51 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
52 | end | |
53 | for _,t in pairs(CAS.Actions) do | |
54 | for _,k in pairs(t.Keys) do | |
55 | if k==io.KeyCode then | |
56 | t.Function(t.Name,io.UserInputState,io) | |
57 | end | |
58 | end | |
59 | end | |
60 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
61 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
62 | end | |
63 | end) | |
64 | Event.Parent = NLS([==[ | |
65 | local Player = game:GetService("Players").LocalPlayer | |
66 | local Event = script:WaitForChild("UserInput_Event") | |
67 | local Mouse = Player:GetMouse() | |
68 | local UIS = game:GetService("UserInputService") | |
69 | local input = function(io,a) | |
70 | if a then return end | |
71 | --Since InputObject is a client-side instance, we create and pass table instead | |
72 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
73 | end | |
74 | UIS.InputBegan:Connect(input) | |
75 | UIS.InputEnded:Connect(input) | |
76 | local h,t | |
77 | --Give the server mouse data 30 times every second, but only if the values changed | |
78 | --If player is not moving their mouse, client won't fire events | |
79 | while wait(1/30) do | |
80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
81 | h,t=Mouse.Hit,Mouse.Target | |
82 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
83 | end | |
84 | end]==],Player.Character) | |
85 | ||
86 | ----Sandboxed game object that allows the usage of client-side methods and services | |
87 | --Real game object | |
88 | local _rg = game | |
89 | ||
90 | --Metatable for fake service | |
91 | local fsmt = { | |
92 | __index = function(self,k) | |
93 | local s = rawget(self,"_RealService") | |
94 | if s then | |
95 | return typeof(s[k])=="function" | |
96 | and function(_,...)return s[k](s,...)end or s[k] | |
97 | end | |
98 | end, | |
99 | __newindex = function(self,k,v) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then s[k]=v end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return rawget(self,s) or _rg:GetService(s) | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | RunService = FakeService({ | |
120 | _btrs = {}, | |
121 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
122 | BindToRenderStep = function(self,name,_,fun) | |
123 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
124 | end, | |
125 | UnbindFromRenderStep = function(self,name) | |
126 | self._btrs[name]:Disconnect() | |
127 | end, | |
128 | },"RunService") | |
129 | } | |
130 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
131 | g.service = g.GetService | |
132 | FakeService(g,game) | |
133 | --Changing owner to fake player object to support owner:GetMouse() | |
134 | game,owner = g,g.Players.LocalPlayer | |
135 | end | |
136 | ||
137 | -- BurnLegion strikes again! | |
138 | -- wongxd, this is why you DON'T goto Voidacity's | |
139 | -- SLPM has been absent, so I've taken it upon myself to make something | |
140 | ||
141 | -------------------------------------------------------- | |
142 | ||
143 | pls = game:GetService'Players' | |
144 | rs = game:GetService'RunService' | |
145 | uinps = game:GetService'UserInputService' | |
146 | lp = pls.LocalPlayer | |
147 | mouse = lp:GetMouse() | |
148 | c = lp.Character | |
149 | human = c.Humanoid | |
150 | human.MaxHealth = 50 | |
151 | wait() | |
152 | human.Health = 50 | |
153 | c.Health:Destroy() | |
154 | ||
155 | -------------------------------------------------------- | |
156 | ||
157 | Debounces = { | |
158 | AnimationCycles = 0; | |
159 | FPS = 0; | |
160 | scalingDamage = false; | |
161 | damageLevel = 0; | |
162 | attackNumber = 0; | |
163 | isAttacking = false; | |
164 | isMoving = false; | |
165 | isSprinting = false; | |
166 | isBoosting = false; | |
167 | isPassive = false; | |
168 | isTyping = false; | |
169 | } | |
170 | ||
171 | -------------------------------------------------------- | |
172 | ||
173 | numLerp = function(start, goal, alpha) | |
174 | return(((goal - start) * alpha) + start) | |
175 | end | |
176 | ||
177 | CFrameZero = function() | |
178 | return CFrame.new(Vector3.new()) | |
179 | end | |
180 | ||
181 | rad = function(value) | |
182 | return math.rad(value) | |
183 | end | |
184 | ||
185 | CFAngles = function(Vector) | |
186 | return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z)) | |
187 | end | |
188 | ||
189 | -------------------------------------------------------- | |
190 | ||
191 | AnimStat = { | |
192 | lerpSpeed = .2; | |
193 | lerpSpeed2 = .35; | |
194 | lerpTween = 0; | |
195 | } | |
196 | ||
197 | Joints = { | |
198 | c.HumanoidRootPart.RootJoint; | |
199 | c.Torso.Neck; | |
200 | c.Torso['Left Shoulder']; | |
201 | c.Torso['Right Shoulder']; | |
202 | c.Torso['Left Hip']; | |
203 | c.Torso['Right Hip']; | |
204 | } | |
205 | ||
206 | JointTargets = { | |
207 | CFrameZero(); | |
208 | CFrameZero(); | |
209 | CFrameZero(); | |
210 | CFrameZero(); | |
211 | CFrameZero(); | |
212 | CFrameZero(); | |
213 | } | |
214 | ||
215 | -------------------------------------------------------- | |
216 | ||
217 | BodyColors = { | |
218 | HeadColor = BrickColor.new("Institutional white"); | |
219 | LeftArmColor = BrickColor.new("Institutional white"); | |
220 | RightArmColor = BrickColor.new("Institutional white"); | |
221 | LeftLegColor = BrickColor.new("Institutional white"); | |
222 | RightLegColor = BrickColor.new("Institutional white"); | |
223 | TorsoColor = BrickColor.new("Mid gray"); | |
224 | } | |
225 | ||
226 | Customs = { | |
227 | Face = "http://www.roblox.com/asset/?id=8560915"; | |
228 | Shirt = "http://www.roblox.com/asset/?id=334781688"; | |
229 | Pants = "http://www.roblox.com/asset/?id=335237283"; | |
230 | } | |
231 | ||
232 | -------------------------------------------------------- | |
233 | ||
234 | prepareCharacter = function() | |
235 | local transPoints = { | |
236 | NumberSequenceKeypoint.new(0,.819,.0375), | |
237 | NumberSequenceKeypoint.new(.207,.594,.0187), | |
238 | NumberSequenceKeypoint.new(.4,.55,.031), | |
239 | NumberSequenceKeypoint.new(.57,.619,.05), | |
240 | NumberSequenceKeypoint.new(.76,.8,.0375), | |
241 | NumberSequenceKeypoint.new(1,1,0), | |
242 | } | |
243 | local sizePoints = { | |
244 | NumberSequenceKeypoint.new(0,.687,0), | |
245 | NumberSequenceKeypoint.new(.111,.875,0), | |
246 | NumberSequenceKeypoint.new(.327,1.19,0), | |
247 | NumberSequenceKeypoint.new(.646,1.56,0), | |
248 | NumberSequenceKeypoint.new(.805,1.37,0), | |
249 | NumberSequenceKeypoint.new(.905,1.06,0), | |
250 | NumberSequenceKeypoint.new(.968,.938,0), | |
251 | NumberSequenceKeypoint.new(.984,1.13,0), | |
252 | NumberSequenceKeypoint.new(1,1.62,0), | |
253 | } | |
254 | local Size = NumberSequence.new(sizePoints) | |
255 | local Transparency = NumberSequence.new(transPoints) | |
256 | rayModel = Instance.new("Model",c) | |
257 | efxBlock = Instance.new("Part",c) | |
258 | efxBlock.BrickColor = BrickColor.new("Cyan") | |
259 | efxBlock.Material = "Neon" | |
260 | efxBlock.FormFactor = "Custom" | |
261 | efxBlock.Transparency = .3 | |
262 | efxBlock.Size = Vector3.new(.3,.3,.3) | |
263 | local mesh = Instance.new("SpecialMesh",efxBlock) | |
264 | mesh.MeshType = Enum.MeshType.Sphere | |
265 | mesh.Scale = Vector3.new(1,1,1) | |
266 | light = Instance.new("PointLight",c.Head) | |
267 | light.Range = 10 | |
268 | light.Color = Color3.new(0,200/255,1) | |
269 | light.Shadows = false | |
270 | local particles = Instance.new("ParticleEmitter",efxBlock) | |
271 | particles.Color = ColorSequence.new(Color3.new(0,0,225/255),Color3.new(20/255,190/255,205/255)) | |
272 | particles.LightEmission = .95 | |
273 | particles.Size = Size | |
274 | particles.Name = "Fire" | |
275 | particles.Transparency = Transparency | |
276 | particles.LockedToPart = true | |
277 | particles.VelocityInheritance = .5 | |
278 | particles.LockedToPart = true | |
279 | particles.Rate = 70 | |
280 | particles.Texture = "rbxassetid://56561915" | |
281 | particles.Lifetime = NumberRange.new(2,2) | |
282 | particles.RotSpeed = NumberRange.new(100,100) | |
283 | particles.Speed = NumberRange.new(7,7) | |
284 | script.Parent = efxBlock | |
285 | fire = particles | |
286 | local offset = Vector3.new(-0.11, .23, -0.5) | |
287 | local weld = Instance.new("Weld",c.Head) | |
288 | weld.Part0 = c.Head | |
289 | weld.Part1 = efxBlock | |
290 | weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40)) | |
291 | efxBlock.Parent = c | |
292 | local music = Instance.new("Sound",c) | |
293 | music.SoundId = "rbxassetid://316012176" | |
294 | music.Looped = true | |
295 | music.Volume = 0 | |
296 | fight = music | |
297 | local music2 = Instance.new("Sound",c) | |
298 | music2.SoundId = "rbxassetid://316014309" | |
299 | music2.Looped = true | |
300 | music2.Volume = 0 | |
301 | sans = music2 | |
302 | pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart) | |
303 | pointGyro.P = 1e7 | |
304 | pointGyro.D = 1e3 | |
305 | pointGyro.MaxTorque = Vector3.new(0,1e7,0) | |
306 | animator = c.Humanoid:FindFirstChild("Animator") | |
307 | if animator then | |
308 | animator:Destroy() | |
309 | end | |
310 | c.Torso.roblox:Destroy() | |
311 | for i,v in pairs (c.Head:children()) do | |
312 | if v.ClassName == "Sound" then | |
313 | v:Destroy() | |
314 | end | |
315 | end | |
316 | for i = 1,#Joints do | |
317 | Joints[i].C1 = CFrame.new(Vector3.new()) | |
318 | end | |
319 | human.WalkSpeed = 0 | |
320 | human.JumpPower = 0 | |
321 | end | |
322 | ||
323 | uinps.InputBegan:connect(function(InputObject) | |
324 | if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then | |
325 | Debounces.isPassive = not Debounces.isPassive | |
326 | end | |
327 | end) | |
328 | ||
329 | setJointCFrames = function(table) | |
330 | for i = 1,#table do | |
331 | JointTargets[i] = table[i] | |
332 | end | |
333 | AnimationCycles = 0 | |
334 | end | |
335 | ||
336 | setLerp = function(speed) | |
337 | AnimStat.lerpSpeed = speed | |
338 | end | |
339 | ||
340 | setTween = function(tween) | |
341 | AnimStat.lerpTween = tween | |
342 | end | |
343 | ||
344 | takeDamage = function(position,damage,distance,platformStand) | |
345 | for i,v in pairs (pls:children()) do | |
346 | if v.ClassName == "Player" and v:FindFirstChild("Character") then | |
347 | local torso = v.Character:FindFirstChild("Torso") | |
348 | if torso and (torso.Position - position).magnitude < distance then | |
349 | v.Character.Humanoid:TakeDamage(damage) | |
350 | if platformStand == true then | |
351 | v.Character.PlatformStand = platformStand | |
352 | end | |
353 | end | |
354 | end | |
355 | end | |
356 | end | |
357 | ||
358 | -------------------------------------------------------- | |
359 | ||
360 | prepareCharacter() | |
361 | ||
362 | -------------------------------------------------------- | |
363 | ||
364 | spawn(function() | |
365 | local sine = 0 | |
366 | while wait() do | |
367 | pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100) | |
368 | if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then | |
369 | setLerp(.1) | |
370 | if Debounces.isPassive == true then | |
371 | setJointCFrames({ | |
372 | CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0)); | |
373 | CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658)); | |
374 | CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0)); | |
375 | CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15)); | |
376 | CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489)); | |
377 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001)); | |
378 | }) | |
379 | else | |
380 | setJointCFrames({ | |
381 | CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
382 | CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001)); | |
383 | CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51)); | |
384 | CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511)); | |
385 | CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0)); | |
386 | CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0)); | |
387 | }) | |
388 | end | |
389 | elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then | |
390 | sine = sine + math.rad(12) | |
391 | human.WalkSpeed = 15 | |
392 | setLerp(.15) | |
393 | setJointCFrames({ | |
394 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0)); | |
395 | CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001)); | |
396 | CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0)); | |
397 | CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0)); | |
398 | CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0)); | |
399 | CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0)); | |
400 | }) | |
401 | end | |
402 | if Debounces.scalingDamage == true then | |
403 | takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true) | |
404 | end | |
405 | end | |
406 | end) | |
407 | ||
408 | human.Changed:connect(function(prop) | |
409 | if prop == "MoveDirection" then | |
410 | if human.MoveDirection.magnitude > .02 then | |
411 | Debounces.isMoving = true | |
412 | else | |
413 | Debounces.isMoving = false | |
414 | end | |
415 | end | |
416 | end) | |
417 | ||
418 | uinps.InputBegan:connect(function(InputObject) | |
419 | if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
420 | Debounces.isBoosting = true | |
421 | Debounces.damageLevel = 10 | |
422 | Debounces.scalingDamage = true | |
423 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) | |
424 | setLerp(.15) | |
425 | setJointCFrames({ | |
426 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20)); | |
427 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837)); | |
428 | CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45)); | |
429 | CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45)); | |
430 | CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495)); | |
431 | CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999)); | |
432 | }) | |
433 | local boostSpeed = 250 | |
434 | local efx = Instance.new("Sound",c.Head) | |
435 | efx.SoundId = "rbxassetid://200632875" | |
436 | efx.Pitch = math.random(1100,1300)/1000 | |
437 | efx.Volume = .5 | |
438 | efx:Play() | |
439 | spawn(function() | |
440 | wait(5) | |
441 | efx:Destroy() | |
442 | end) | |
443 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed | |
444 | vel.P = 1e3 | |
445 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
446 | wait(.15) | |
447 | vel.P = 1000 | |
448 | vel.MaxForce = Vector3.new(3000,0,3000) | |
449 | vel.Velocity = Vector3.new() | |
450 | wait(.3) | |
451 | setLerp(.3) | |
452 | setJointCFrames({ | |
453 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13)); | |
454 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879)); | |
455 | CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45)); | |
456 | CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383)); | |
457 | CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457)); | |
458 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968)); | |
459 | }) | |
460 | wait(.2) | |
461 | vel:Destroy() | |
462 | Debounces.damageLevel = 0 | |
463 | Debounces.scalingDamage = false | |
464 | Debounces.isBoosting = false | |
465 | end | |
466 | end) | |
467 | ||
468 | uinps.InputBegan:connect(function(InputObject) | |
469 | if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
470 | Debounces.isBoosting = true | |
471 | Debounces.damageLevel = 10 | |
472 | Debounces.scalingDamage = true | |
473 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) | |
474 | setLerp(.15) | |
475 | setJointCFrames({ | |
476 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15)); | |
477 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645)); | |
478 | CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853)); | |
479 | CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102)); | |
480 | CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566)); | |
481 | CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528)); | |
482 | }) | |
483 | local boostSpeed = 250 | |
484 | local efx = Instance.new("Sound",c.Head) | |
485 | efx.SoundId = "rbxassetid://200632875" | |
486 | efx.Pitch = math.random(1100,1300)/1000 | |
487 | efx.Volume = .5 | |
488 | efx:Play() | |
489 | spawn(function() | |
490 | wait(5) | |
491 | efx:Destroy() | |
492 | end) | |
493 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed | |
494 | vel.P = 1e3 | |
495 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
496 | wait(.15) | |
497 | vel.P = 1000 | |
498 | vel.MaxForce = Vector3.new(3000,0,3000) | |
499 | vel.Velocity = Vector3.new() | |
500 | wait(.3) | |
501 | setLerp(.3) | |
502 | setJointCFrames({ | |
503 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13)); | |
504 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327)); | |
505 | CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60)); | |
506 | CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342)); | |
507 | CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729)); | |
508 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999)); | |
509 | }) | |
510 | wait(.2) | |
511 | vel:Destroy() | |
512 | Debounces.damageLevel = 0 | |
513 | Debounces.scalingDamage = false | |
514 | Debounces.isBoosting = false | |
515 | end | |
516 | end) | |
517 | ||
518 | uinps.InputBegan:connect(function(InputObject) | |
519 | if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
520 | Debounces.isBoosting = true | |
521 | Debounces.damageLevel = 10 | |
522 | Debounces.scalingDamage = true | |
523 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) | |
524 | setLerp(.15) | |
525 | setJointCFrames({ | |
526 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5)); | |
527 | CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878)); | |
528 | CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0)); | |
529 | CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087)); | |
530 | CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5)); | |
531 | CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968)); | |
532 | }) | |
533 | local boostSpeed = 250 | |
534 | local efx = Instance.new("Sound",c.Head) | |
535 | efx.SoundId = "rbxassetid://200632875" | |
536 | efx.Pitch = math.random(1100,1300)/1000 | |
537 | efx.Volume = .5 | |
538 | efx:Play() | |
539 | spawn(function() | |
540 | wait(5) | |
541 | efx:Destroy() | |
542 | end) | |
543 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed | |
544 | vel.P = 1e3 | |
545 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
546 | wait(.15) | |
547 | vel.P = 1000 | |
548 | vel.MaxForce = Vector3.new(3000,0,3000) | |
549 | vel.Velocity = Vector3.new() | |
550 | wait(.3) | |
551 | setLerp(.3) | |
552 | setJointCFrames({ | |
553 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13)); | |
554 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327)); | |
555 | CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60)); | |
556 | CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342)); | |
557 | CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729)); | |
558 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999)); | |
559 | }) | |
560 | wait(.2) | |
561 | vel:Destroy() | |
562 | Debounces.damageLevel = 0 | |
563 | Debounces.scalingDamage = false | |
564 | Debounces.isBoosting = false | |
565 | end | |
566 | end) | |
567 | ||
568 | uinps.InputBegan:connect(function(InputObject) | |
569 | if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
570 | Debounces.isBoosting = true | |
571 | Debounces.damageLevel = 10 | |
572 | Debounces.scalingDamage = true | |
573 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) | |
574 | setLerp(.15) | |
575 | setJointCFrames({ | |
576 | CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0)); | |
577 | CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093)); | |
578 | CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939)); | |
579 | CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465)); | |
580 | CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373)); | |
581 | CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968)); | |
582 | }) | |
583 | local boostSpeed = 150 | |
584 | local boostSpeed = 250 | |
585 | local efx = Instance.new("Sound",c.Head) | |
586 | efx.SoundId = "rbxassetid://200632875" | |
587 | efx.Pitch = math.random(1100,1300)/1000 | |
588 | efx.Volume = .5 | |
589 | efx:Play() | |
590 | spawn(function() | |
591 | wait(5) | |
592 | efx:Destroy() | |
593 | end) | |
594 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed | |
595 | vel.P = 1e3 | |
596 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
597 | wait(.15) | |
598 | vel.P = 1000 | |
599 | vel.MaxForce = Vector3.new(3000,0,3000) | |
600 | vel.Velocity = Vector3.new() | |
601 | wait(.3) | |
602 | setLerp(.3) | |
603 | setJointCFrames({ | |
604 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0)); | |
605 | CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598)); | |
606 | CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511)); | |
607 | CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887)); | |
608 | CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524)); | |
609 | CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631)); | |
610 | }) | |
611 | wait(.2) | |
612 | vel:Destroy() | |
613 | Debounces.damageLevel = 0 | |
614 | Debounces.scalingDamage = false | |
615 | Debounces.isBoosting = false | |
616 | end | |
617 | end) | |
618 | ||
619 | uinps.InputBegan:connect(function(InputObject) | |
620 | if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
621 | local isLooping = true | |
622 | uinps.InputEnded:connect(function(InputObject2) | |
623 | if InputObject2.KeyCode == Enum.KeyCode.Q then | |
624 | isLooping = false | |
625 | end | |
626 | end) | |
627 | while true do | |
628 | if isLooping == false then | |
629 | break | |
630 | end | |
631 | Debounces.attackNumber = Debounces.attackNumber + 1 | |
632 | local aimPos = mouse.Hit.p | |
633 | local head = Instance.new("Part",c) | |
634 | head.Size = Vector3.new(12,.2,12) | |
635 | head.CanCollide = false | |
636 | head.Anchored = true | |
637 | head.Transparency = 1 | |
638 | for i = 1,2 do | |
639 | local decal = Instance.new("Decal",head) | |
640 | decal.Texture = "rbxassetid://323497117" | |
641 | if i == 1 then | |
642 | decal.Face = Enum.NormalId.Top | |
643 | else | |
644 | decal.Face = Enum.NormalId.Bottom | |
645 | end | |
646 | end | |
647 | if Debounces.attackNumber%2 == 1 then | |
648 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos) | |
649 | else | |
650 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos) | |
651 | end | |
652 | spawn(function() | |
653 | local timer = 0 | |
654 | while rs.RenderStepped:wait() do | |
655 | if timer >= 1.55 then | |
656 | break | |
657 | end | |
658 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
659 | timer = timer + 1/30/(Debounces.FPS/60) | |
660 | end | |
661 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
662 | local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999) | |
663 | local hit, pos = workspace:FindPartOnRay(ray,c) | |
664 | local dis = (head.CFrame.p - pos).magnitude | |
665 | local rayPart = Instance.new("Part",rayModel) | |
666 | rayPart.Material = "Neon" | |
667 | rayPart.FormFactor = "Custom" | |
668 | rayPart.BrickColor = BrickColor.new(1,1,1) | |
669 | rayPart.Anchored = true | |
670 | rayPart.CanCollide = false | |
671 | rayPart.Size = Vector3.new(7,7,dis + 400) | |
672 | local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2) | |
673 | rayPart.CFrame = rayCFrame | |
674 | head:Destroy() | |
675 | end) | |
676 | wait() | |
677 | local s = Instance.new("Sound",head) | |
678 | s.Volume = 1 | |
679 | s.SoundId = "rbxassetid://332223043" | |
680 | s:Play() | |
681 | wait(.04) | |
682 | end | |
683 | end | |
684 | end) | |
685 | ||
686 | uinps.InputBegan:connect(function(InputObj) | |
687 | if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
688 | Debounces.isAttacking = true | |
689 | local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p | |
690 | local head = Instance.new("Part",c) | |
691 | head.Size = Vector3.new(18,.2,18) | |
692 | head.CanCollide = false | |
693 | head.Anchored = true | |
694 | head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos) | |
695 | head.Transparency = 1 | |
696 | for i = 1,2 do | |
697 | local decal = Instance.new("Decal",head) | |
698 | decal.Texture = "rbxassetid://323497117" | |
699 | if i == 1 then | |
700 | decal.Face = Enum.NormalId.Top | |
701 | else | |
702 | decal.Face = Enum.NormalId.Bottom | |
703 | end | |
704 | end | |
705 | setLerp(.1) | |
706 | setJointCFrames({ | |
707 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
708 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001)); | |
709 | CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502)); | |
710 | CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928)); | |
711 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001)); | |
712 | CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0)); | |
713 | }) | |
714 | spawn(function() | |
715 | local timer = 0 | |
716 | while rs.RenderStepped:wait() do | |
717 | if timer >= 1.55/.8 then | |
718 | break | |
719 | end | |
720 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
721 | timer = timer + 1/30/(Debounces.FPS/60) | |
722 | end | |
723 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
724 | local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999) | |
725 | local hit, pos = workspace:FindPartOnRay(ray,c) | |
726 | local dis = (head.CFrame.p - pos).magnitude | |
727 | local rayPart = Instance.new("Part",rayModel) | |
728 | rayPart.Material = "Neon" | |
729 | rayPart.FormFactor = "Custom" | |
730 | rayPart.Name = "Punch" | |
731 | rayPart.BrickColor = BrickColor.new(1,1,1) | |
732 | rayPart.Anchored = true | |
733 | rayPart.CanCollide = false | |
734 | rayPart.Size = Vector3.new(28,28,dis + 400) | |
735 | local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2) | |
736 | rayPart.CFrame = rayCFrame | |
737 | head:Destroy() | |
738 | end) | |
739 | wait() | |
740 | local s = Instance.new("Sound",head) | |
741 | s.Volume = 1 | |
742 | s.SoundId = "rbxassetid://332223043" | |
743 | s.Pitch = .8 | |
744 | s:Play() | |
745 | wait(.75) | |
746 | setLerp(.17) | |
747 | setJointCFrames({ | |
748 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0)); | |
749 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001)); | |
750 | CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76)); | |
751 | CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155)); | |
752 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001)); | |
753 | CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0)); | |
754 | }) | |
755 | wait(.5) | |
756 | Debounces.isAttacking = false | |
757 | end | |
758 | end) | |
759 | ||
760 | reflect = function(d,n) | |
761 | local i, n = -1 * d.unit, n.unit | |
762 | local dot = n:Dot(i) | |
763 | return 2*dot*n - i | |
764 | end | |
765 | ||
766 | makeReflectionBeam = function(pos,look,isCrit) | |
767 | local ray = Ray.new(pos,look) | |
768 | local hit,hitpos,norm = workspace:FindPartOnRay(ray,c) | |
769 | local e = Instance.new("Part",rayModel) | |
770 | e.Anchored = true | |
771 | e.CanCollide = false | |
772 | e.BrickColor = BrickColor.new("White") | |
773 | e.Material = "Neon" | |
774 | e.FormFactor = "Custom" | |
775 | e.Size = Vector3.new(6,6,(pos - hitpos).magnitude) | |
776 | if isCrit == true then | |
777 | e.Size = Vector3.new(16,16,(pos - hitpos).magnitude) | |
778 | e.Name = "Punch" | |
779 | end | |
780 | e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos) | |
781 | local e = Instance.new("Sound",c) | |
782 | if isCrit == true then | |
783 | e.Volume = .5 | |
784 | else | |
785 | e.Volume = .3 | |
786 | e.Pitch = 1.5 | |
787 | end | |
788 | e.SoundId = "rbxassetid://200632875" | |
789 | e:Play() | |
790 | spawn(function() | |
791 | wait(6) | |
792 | e:Destroy() | |
793 | end) | |
794 | wait(.05) | |
795 | if hit ~= nil then | |
796 | newDir = reflect(look.unit,norm,isCrit) | |
797 | makeReflectionBeam(hitpos,newDir * 999,isCrit) | |
798 | end | |
799 | end | |
800 | ||
801 | uinps.InputBegan:connect(function(InputObject) | |
802 | if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then | |
803 | local isLooping = true | |
804 | uinps.InputEnded:connect(function(InputObject2) | |
805 | if InputObject2.KeyCode == Enum.KeyCode.Q then | |
806 | isLooping = false | |
807 | end | |
808 | end) | |
809 | while true do | |
810 | if isLooping == false then | |
811 | break | |
812 | end | |
813 | Debounces.attackNumber = Debounces.attackNumber + 1 | |
814 | local aimPos = mouse.Hit.p | |
815 | local head = Instance.new("Part",c) | |
816 | head.Size = Vector3.new(12,.2,12) | |
817 | head.CanCollide = false | |
818 | head.Anchored = true | |
819 | head.Transparency = 1 | |
820 | for i = 1,2 do | |
821 | local decal = Instance.new("Decal",head) | |
822 | decal.Texture = "rbxassetid://323497117" | |
823 | if i == 1 then | |
824 | decal.Face = Enum.NormalId.Top | |
825 | else | |
826 | decal.Face = Enum.NormalId.Bottom | |
827 | end | |
828 | end | |
829 | if Debounces.attackNumber%2 == 1 then | |
830 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos) | |
831 | else | |
832 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos) | |
833 | end | |
834 | spawn(function() | |
835 | local timer = 0 | |
836 | while rs.RenderStepped:wait() do | |
837 | if timer >= 1.55 then | |
838 | break | |
839 | end | |
840 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
841 | timer = timer + 1/30/(Debounces.FPS/60) | |
842 | end | |
843 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
844 | head:Destroy() | |
845 | makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false) | |
846 | end) | |
847 | ||
848 | wait() | |
849 | local s = Instance.new("Sound",head) | |
850 | s.Volume = 1 | |
851 | s.SoundId = "rbxassetid://332223043" | |
852 | s.Pitch = 1.02 | |
853 | s:Play() | |
854 | wait(.2) | |
855 | end | |
856 | end | |
857 | end) | |
858 | ||
859 | uinps.InputBegan:connect(function(InputObj) | |
860 | if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then | |
861 | Debounces.isAttacking = true | |
862 | local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p | |
863 | local head = Instance.new("Part",c) | |
864 | head.Size = Vector3.new(18,.2,18) | |
865 | head.CanCollide = false | |
866 | head.Anchored = true | |
867 | head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos) | |
868 | head.Transparency = 1 | |
869 | for i = 1,2 do | |
870 | local decal = Instance.new("Decal",head) | |
871 | decal.Texture = "rbxassetid://323497117" | |
872 | if i == 1 then | |
873 | decal.Face = Enum.NormalId.Top | |
874 | else | |
875 | decal.Face = Enum.NormalId.Bottom | |
876 | end | |
877 | end | |
878 | setLerp(.1) | |
879 | setJointCFrames({ | |
880 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
881 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001)); | |
882 | CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502)); | |
883 | CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928)); | |
884 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001)); | |
885 | CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0)); | |
886 | }) | |
887 | spawn(function() | |
888 | local timer = 0 | |
889 | while rs.RenderStepped:wait() do | |
890 | if timer >= 1.55/.8 then | |
891 | break | |
892 | end | |
893 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
894 | timer = timer + 1/30/(Debounces.FPS/60) | |
895 | end | |
896 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
897 | head:Destroy() | |
898 | makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true) | |
899 | end) | |
900 | wait() | |
901 | local s = Instance.new("Sound",head) | |
902 | s.Volume = 2 | |
903 | s.SoundId = "rbxassetid://332223043" | |
904 | s.Pitch = .8 | |
905 | s:Play() | |
906 | wait(.75) | |
907 | setLerp(.17) | |
908 | setJointCFrames({ | |
909 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0)); | |
910 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001)); | |
911 | CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76)); | |
912 | CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155)); | |
913 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001)); | |
914 | CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0)); | |
915 | }) | |
916 | wait(.5) | |
917 | Debounces.isAttacking = false | |
918 | end | |
919 | end) | |
920 | ||
921 | uinps.InputBegan:connect(function(InputObj) | |
922 | if InputObj.KeyCode == Enum.KeyCode.Slash then | |
923 | local finishEvent = nil | |
924 | Debounces.isTyping = true | |
925 | finishEvent = uinps.InputBegan:connect(function(InputObj) | |
926 | if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then | |
927 | Debounces.isTyping = false | |
928 | finishEvent:disconnect() | |
929 | end | |
930 | end) | |
931 | end | |
932 | end) | |
933 | ||
934 | uinps.InputBegan:connect(function(InputObj) | |
935 | if InputObj.KeyCode == Enum.KeyCode.LeftShift then | |
936 | Debounces.isSprinting = true | |
937 | end | |
938 | end) | |
939 | ||
940 | uinps.InputEnded:connect(function(InputObj) | |
941 | if InputObj.KeyCode == Enum.KeyCode.LeftShift then | |
942 | Debounces.isSprinting = false | |
943 | end | |
944 | end) | |
945 | ||
946 | rs.RenderStepped:connect(function() | |
947 | Debounces.FPS = 1/rs.RenderStepped:wait() | |
948 | local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60) | |
949 | if Debounces.isPassive == false then | |
950 | fire.Enabled = false | |
951 | light.Range = 0 | |
952 | fight:Pause() | |
953 | sans:Resume() | |
954 | efxBlock.Transparency = 1 | |
955 | else | |
956 | fire.Enabled = true | |
957 | light.Range = 10 | |
958 | fight:Resume() | |
959 | sans:Pause() | |
960 | efxBlock.Transparency = 0 | |
961 | end | |
962 | for i,v in pairs (rayModel:children()) do | |
963 | if v.Transparency >= 1 then | |
964 | v:Destroy() | |
965 | else | |
966 | v.CanCollide = true | |
967 | local parts = v:GetTouchingParts() | |
968 | v.CanCollide = false | |
969 | for i = 1,#parts do | |
970 | if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then | |
971 | parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60)) | |
972 | elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then | |
973 | parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60)) | |
974 | end | |
975 | end | |
976 | v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0) | |
977 | v.Transparency = v.Transparency + .05/(Debounces.FPS/60) | |
978 | end | |
979 | end | |
980 | for i = 1,#Joints do | |
981 | Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp) | |
982 | end | |
983 | local sineval = math.sin(tick() * 2) * 3 | |
984 | fire.Acceleration = Vector3.new(sineval,1,sineval) | |
985 | light.Brightness = math.sin(math.cos(tick() * 2) * 1.5) | |
986 | end) |