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Zach_script_stealer2

Camelladasen

Aug 31st, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. return RealPlayer[Index]
  88. end
  89. end;
  90. __tostring = function(self)
  91. return RealPlayer.Name
  92. end
  93. })
  94. end
  95. end
  96. if RealGame[Index] then
  97. local Type = type(RealGame[Index])
  98. if Type == "function" then
  99. if Index:lower() == "getservice" or Index:lower() == "service" then
  100. return function (self,Service)
  101. if Service:lower() == "players" then
  102. return setmetatable({},{
  103. __index = function (self2,Index2)
  104. local RealService = RealGame:GetService(Service)
  105. local Type2 = type(Index2)
  106. if Type2 == "function" then
  107. return function (self,...)
  108. return RealService[Index2](RealService,...)
  109. end
  110. else
  111. if Index2:lower() == "localplayer" then
  112. return Sandbox(owner)
  113. end
  114. return RealService[Index2]
  115. end
  116. end;
  117. __tostring = function(self)
  118. return RealGame:GetService(Service).Name
  119. end
  120. })
  121. elseif Service:lower() == "contextactionservice" then
  122. return InternalData["ContextActionService"]
  123. elseif Service:lower() == "contextactionservice" then
  124. return InternalData["UserInputService"]
  125. elseif Service:lower() == "runservice" then
  126. return setmetatable({},{
  127. __index = function(self2,Index2)
  128. local RealService = RealGame:GetService(Service)
  129. local Type2 = type(Index2)
  130. if Type2 == "function" then
  131. return function (self,...)
  132. return RealService[Index2](RealService,...)
  133. end
  134. else
  135. if Index2:lower() == "bindtorenderstep" then
  136. return function (self,Name,Priority,Function)
  137. return RealGame:GetService("RunService").Stepped:Connect(Function)
  138. end
  139. end
  140. if Index2:lower() == "renderstepped" then
  141. return RealService["Stepped"]
  142. end
  143. return RealService[Index2]
  144. end
  145. end
  146. })
  147. else
  148. return RealGame:GetService(Service)
  149. end
  150. end
  151. end
  152. return function (self,...)
  153. return RealGame[Index](RealGame,...)
  154. end
  155. else
  156. if game:GetService(Index) then
  157. return game:GetService(Index)
  158. end
  159. return RealGame[Index]
  160. end
  161. else
  162. return nil
  163. end
  164. end
  165. });Game = game;owner = game:GetService("Players").LocalPlayer
  166. print("Complete! Running... Created by Sugarie ")
  167.  
  168. wait(1/60)
  169. Effects = { }
  170. local Player = game:service'Players'.localPlayer
  171. local chara = Player.Character
  172. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  173. local Mouse = Player:GetMouse()
  174. local LeftArm = chara["Left Arm"]
  175. local RightArm = chara["Right Arm"]
  176. local LeftLeg = chara["Left Leg"]
  177. local RightLeg = chara["Right Leg"]
  178. local Head = chara.Head
  179. local Torso = chara.Torso
  180. local Camera = game.Workspace.CurrentCamera
  181. local RootPart = chara.HumanoidRootPart
  182. local RootJoint = RootPart.RootJoint
  183. local attack = false
  184. local Anim = 'Idle'
  185. local attacktype = 1
  186. local delays = false
  187. local play = true
  188. local targetted = nil
  189. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  190. local velocity = RootPart.Velocity.y
  191. local sine = 0
  192. local change = 1
  193. local doe = 0
  194. local Create = LoadLibrary("RbxUtility").Create
  195. Humanoid.WalkSpeed = 2
  196.  
  197. Humanoid.Animator.Parent = nil
  198. chara.Animate.Parent = nil
  199.  
  200. local newMotor = function(part0, part1, c0, c1)
  201. local w = Create('Motor'){
  202. Parent = part0,
  203. Part0 = part0,
  204. Part1 = part1,
  205. C0 = c0,
  206. C1 = c1,
  207. }
  208. return w
  209. end
  210.  
  211. function clerp(a, b, t)
  212. return a:lerp(b, t)
  213. end
  214.  
  215. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  216. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  217.  
  218. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  219. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  220. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  221. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  222. RootJoint.C1 = CFrame.new(0, 0, 0)
  223. RootJoint.C0 = CFrame.new(0, 0, 0)
  224. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  225. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  226.  
  227. local rarmc1 = RW.C1
  228. local larmc1 = LW.C1
  229. local rlegc1 = RH.C1
  230. local llegc1 = LH.C1
  231.  
  232. local resetc1 = false
  233.  
  234. function PlayAnimationFromTable(table, speed, bool)
  235. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  236. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  237. RW.C0 = clerp(RW.C0, table[3], speed)
  238. LW.C0 = clerp(LW.C0, table[4], speed)
  239. RH.C0 = clerp(RH.C0, table[5], speed)
  240. LH.C0 = clerp(LH.C0, table[6], speed)
  241. if bool == true then
  242. if resetc1 == false then
  243. resetc1 = true
  244. RootJoint.C1 = RootJoint.C1
  245. Torso.Neck.C1 = Torso.Neck.C1
  246. RW.C1 = rarmc1
  247. LW.C1 = larmc1
  248. RH.C1 = rlegc1
  249. LH.C1 = llegc1
  250. end
  251. end
  252. end
  253.  
  254. ArtificialHB = Instance.new("BindableEvent", script)
  255. ArtificialHB.Name = "Heartbeat"
  256. script:WaitForChild("Heartbeat")
  257. frame = 0.03333333333333
  258. tf = 0
  259. allowframeloss = false
  260. tossremainder = false
  261. lastframe = tick()
  262. script.Heartbeat:Fire()
  263. game:GetService("RunService").Heartbeat:connect(function(s, p)
  264. tf = tf + s
  265. if tf >= frame then
  266. if allowframeloss then
  267. script.Heartbeat:Fire()
  268. lastframe = tick()
  269. else
  270. for i = 1, math.floor(tf / frame) do
  271. script.Heartbeat:Fire()
  272. end
  273. lastframe = tick()
  274. end
  275. if tossremainder then
  276. tf = 0
  277. else
  278. tf = tf - frame * math.floor(tf / frame)
  279. end
  280. end
  281. end)
  282. function swait(num)
  283. if num == 0 or num == nil then
  284. ArtificialHB.Event:wait()
  285. else
  286. for i = 0, num do
  287. ArtificialHB.Event:wait()
  288. end
  289. end
  290. end
  291.  
  292. function RemoveOutlines(part)
  293. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  294. end
  295.  
  296. sndid = "rbxassetid://1305251774"
  297. sndpi = 1
  298. saun = Instance.new("Sound",Head)
  299. saun.Volume = 1
  300. saun.Pitch = sndpi
  301. saun.SoundId = sndid
  302. saun.Name = "a"
  303. saun.Looped = true
  304. saun:Play()
  305.  
  306. dant = 0
  307.  
  308. Mouse.KeyDown:connect(function(key)
  309. key=key:lower()
  310. if key=="e" then
  311. if dant == 0 then
  312. dant = 1
  313. sndid = "rbxassetid://448668887"
  314. sndpi = 1
  315. elseif dant == 1 then
  316. dant = 0
  317. sndid = "rbxassetid://176322684"
  318. sndpi = .7
  319. end
  320. saun.Pitch = sndpi
  321. saun.SoundId = sndid
  322. saun:Play()
  323. end
  324. end)
  325.  
  326. while true do
  327. if Head:FindFirstChild("a")==nil then
  328. saun = Instance.new("Sound",Head)
  329. saun.Volume = 1
  330. saun.Pitch = sndpi
  331. saun.SoundId = sndid
  332. saun.Name = "a"
  333. saun.Looped = true
  334. saun:Play()
  335. end
  336. if dant == 0 then
  337. for i = 0, 1, 0.25 do
  338. swait()
  339. PlayAnimationFromTable({
  340. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  341. CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  342. CFrame.new(0.833580494, 1.12330246, 6.2584877e-07, -0.342020094, -1.63087847e-07, 0.939692676, 0.321394086, -0.939692557, 0.116977669, 0.883022249, 0.342020333, 0.321393758),
  343. CFrame.new(-0.833579302, 1.12330115, -1.49011612e-07, -0.342019886, 4.07719511e-08, -0.939692736, -0.321392894, -0.939693034, 0.116977319, -0.883022726, 0.342019141, 0.321393728),
  344. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  345. CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  346. }, .5, false)
  347. end
  348. for i = 0, 1, 0.25 do
  349. swait()
  350. PlayAnimationFromTable({
  351. CFrame.new(-0.268402338, -0.187939167, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
  352. CFrame.new(-0.409892142, 1.36144388, 0, 0.766044796, -0.642787218, 0, 0.642787218, 0.766044855, 0, 0, 0, 1),
  353. CFrame.new(0.535924554, 1.16478181, 3.87430191e-07, -0.431316972, 0.32139343, 0.843013644, 0.185034022, -0.883022308, 0.431316644, 0.883022249, 0.342020333, 0.321393758),
  354. CFrame.new(-1.03069234, 0.594579875, -2.38418579e-07, -0.211470842, 0.321393758, -0.923030972, -0.418988168, -0.883022726, -0.211470872, -0.883022726, 0.342019141, 0.321393728),
  355. CFrame.new(0.951213062, -1.54518354, 0, 0.866025686, -0.499999642, 0, 0.499999642, 0.866025686, 0, 0, 0, 1),
  356. CFrame.new(0.214191973, -1.8503952, 0, 0.766044796, -0.642787218, 0, 0.642787218, 0.766044855, 0, 0, 0, 1),
  357. }, .5, false)
  358. end
  359. for i = 0, 1, 0.25 do
  360. swait()
  361. PlayAnimationFromTable({
  362. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  363. CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  364. CFrame.new(0.833580494, 1.12330246, 6.2584877e-07, -0.342020094, -1.63087847e-07, 0.939692676, 0.321394086, -0.939692557, 0.116977669, 0.883022249, 0.342020333, 0.321393758),
  365. CFrame.new(-0.833579302, 1.12330115, -1.49011612e-07, -0.342019886, 4.07719511e-08, -0.939692736, -0.321392894, -0.939693034, 0.116977319, -0.883022726, 0.342019141, 0.321393728),
  366. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  367. CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  368. }, .5, false)
  369. end
  370. for i = 0, 1, 0.25 do
  371. swait()
  372. PlayAnimationFromTable({
  373. CFrame.new(0.268400908, -0.187940732, 0, 0.939692855, -0.342019945, 0, 0.342019975, 0.939692795, 0, 0, 0, 1),
  374. CFrame.new(0.409947664, 1.36144304, 0, 0.766039729, 0.642798781, 0, -0.642787337, 0.766043961, 0, 0, 0, 1),
  375. CFrame.new(1.03070939, 0.594575524, -2.2649765e-06, -0.21146287, -0.321413547, 0.923025966, 0.418989599, -0.883016884, -0.21149224, 0.883023918, 0.342015505, 0.321394145),
  376. CFrame.new(-0.535904408, 1.16477537, -3.27825546e-07, -0.431322306, -0.321409196, -0.843005002, -0.185032129, -0.883013964, 0.431334615, -0.883019984, 0.342027217, 0.321392536),
  377. CFrame.new(-0.214235365, -1.8503921, 0, 0.766041398, 0.64279145, 0, -0.64279151, 0.766041279, 0, 0, 0, 1),
  378. CFrame.new(-0.965987146, -1.57677674, 0, 0.866024733, 0.500001609, 0, -0.500001609, 0.866024613, 0, 0, 0, 1),
  379. }, .5, false)
  380. end
  381. elseif dant == 1 then
  382. for i = 0, 1, 0.1 do
  383. swait()
  384. PlayAnimationFromTable({
  385. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  386. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  387. CFrame.new(1.09999847, 1.1920929e-07, -0.600001514, 0, 0, 1, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985, 0),
  388. CFrame.new(-1.09999847, 1.1920929e-07, -0.600001514, 0, 0, -1, -0.173647985, 0.984807849, 0, 0.984807849, 0.173647985, 0),
  389. CFrame.new(0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  390. CFrame.new(-0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  391. }, .2, false)
  392. end
  393. for i = 0, 1, 0.1 do
  394. swait()
  395. PlayAnimationFromTable({
  396. CFrame.new(-0.0436433926, 0, -0.113613628, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  397. CFrame.new(0, 1.49999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  398. CFrame.new(1.09998989, 1, -0.599998474, 0, 0, 1, 1, 0, 0, 0, 1, 0),
  399. CFrame.new(-1.10000229, 1, -0.599998474, 0, 0, -1, -1, 0, 0, 0, 1, 0),
  400. CFrame.new(0.499988556, -1.99999797, -3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  401. CFrame.new(-0.500012398, -1.78038144, -0.819608092, 1, 0, 1.49011612e-08, 0, 0.499999046, -0.866025984, 0, 0.866026044, 0.499999046),
  402. }, .2, false)
  403. end
  404. for i = 0, 1, 0.1 do
  405. swait()
  406. PlayAnimationFromTable({
  407. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  408. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  409. CFrame.new(1.09999847, 1.1920929e-07, -0.600001514, 0, 0, 1, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985, 0),
  410. CFrame.new(-1.09999847, 1.1920929e-07, -0.600001514, 0, 0, -1, -0.173647985, 0.984807849, 0, 0.984807849, 0.173647985, 0),
  411. CFrame.new(0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  412. CFrame.new(-0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  413. }, .2, false)
  414. end
  415. for i = 0, 1, 0.1 do
  416. swait()
  417. PlayAnimationFromTable({
  418. CFrame.new(0.261404335, 0, -0.167939946, 0.76604414, 0, 0.642788053, 0, 1, 0, -0.642788053, 0, 0.76604414),
  419. CFrame.new(0, 1.49999285, 0, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012),
  420. CFrame.new(1.10000622, 0.999999046, -0.599996626, 0, 0, 1.00000012, 1, 0, 0, 0, 1.00000012, 0),
  421. CFrame.new(-1.09999859, 0.999999046, -0.59999758, 0, 0, -1.00000012, -1, 0, 0, 0, 1.00000012, 0),
  422. CFrame.new(0.500000179, -1.78038287, -0.81961149, 1.00000012, -2.98023224e-08, 2.98023224e-08, 0, 0.499999046, -0.866025925, 0, 0.866025984, 0.499999106),
  423. CFrame.new(-0.500003874, -1.99999893, 3.81469772e-06, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012),
  424. }, .2, false)
  425. end
  426. end
  427. end
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