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1 | - | ----------------------------------------------- |
1 | + | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end |
2 | - | --DANCE TO THE BEAT, WAVE YOUR HANDS TOGETHER-- |
2 | + | print("FE Compatibility: by WaverlyCole & Mokiros") |
3 | - | ------------------------------------------------ |
3 | + | InternalData = {} |
4 | - | --I wanted to make something like Heavy Dance.-- |
4 | + | do |
5 | - | -- ~Sugarie -- |
5 | + | script.Parent = owner.Character |
6 | - | ------------------------------------------------ |
6 | + | local Event = Instance.new("RemoteEvent") |
7 | Event.Name = "UserInput" | |
8 | local function NewFakeEvent() | |
9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
10 | return Fake | |
11 | end | |
12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
17 | local function TriggerEvent(self,Event,...) | |
18 | local Trigger = Mouse[Event] | |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | Trigger.Function(...) | |
21 | end | |
22 | end | |
23 | Mouse.TrigEvent = TriggerEvent | |
24 | UserInputService.TrigEvent = TriggerEvent | |
25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
26 | if FiredBy.Name ~= owner.Name then end | |
27 | if Input.MouseEvent then | |
28 | Mouse.Target = Input.Target | |
29 | Mouse.Hit = Input.Hit | |
30 | else | |
31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
34 | end | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | if Key==Input.KeyCode then | |
38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
39 | end | |
40 | end | |
41 | end | |
42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
44 | end | |
45 | end) | |
46 | InternalData["Mouse"] = Mouse | |
47 | InternalData["ContextActionService"] = ContextActionService | |
48 | InternalData["UserInputService"] = UserInputService | |
49 | Event.Parent = NLS([[ | |
50 | local Player = owner | |
51 | local Event = script:WaitForChild("UserInput") | |
52 | local UserInputService = game:GetService("UserInputService") | |
53 | local Mouse = Player:GetMouse() | |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | end | |
58 | UserInputService.InputBegan:Connect(Input) | |
59 | UserInputService.InputEnded:Connect(Input) | |
60 | local Hit,Target | |
61 | while wait(1/30) do | |
62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
63 | Hit,Target = Mouse.Hit,Mouse.Target | |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | end | |
66 | end | |
67 | ]],owner.Character) | |
68 | end | |
69 | RealGame = game;game = setmetatable({},{ | |
70 | __index = function (self,Index) | |
71 | local Sandbox = function (Thing) | |
72 | if Thing:IsA("Player") then | |
73 | local RealPlayer = Thing | |
74 | return setmetatable({},{ | |
75 | __index = function (self,Index) | |
76 | local Type = type(RealPlayer[Index]) | |
77 | if Type == "function" then | |
78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
79 | return function (self) | |
80 | return InternalData["Mouse"] | |
81 | end | |
82 | end | |
83 | return function (self,...) | |
84 | return RealPlayer[Index](RealPlayer,...) | |
85 | end | |
86 | else | |
87 | return RealPlayer[Index] | |
88 | end | |
89 | end; | |
90 | __tostring = function(self) | |
91 | return RealPlayer.Name | |
92 | end | |
93 | }) | |
94 | end | |
95 | end | |
96 | if RealGame[Index] then | |
97 | local Type = type(RealGame[Index]) | |
98 | if Type == "function" then | |
99 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
100 | return function (self,Service) | |
101 | if Service:lower() == "players" then | |
102 | return setmetatable({},{ | |
103 | __index = function (self2,Index2) | |
104 | local RealService = RealGame:GetService(Service) | |
105 | local Type2 = type(Index2) | |
106 | if Type2 == "function" then | |
107 | return function (self,...) | |
108 | return RealService[Index2](RealService,...) | |
109 | end | |
110 | else | |
111 | if Index2:lower() == "localplayer" then | |
112 | return Sandbox(owner) | |
113 | end | |
114 | return RealService[Index2] | |
115 | end | |
116 | end; | |
117 | __tostring = function(self) | |
118 | return RealGame:GetService(Service).Name | |
119 | end | |
120 | }) | |
121 | elseif Service:lower() == "contextactionservice" then | |
122 | return InternalData["ContextActionService"] | |
123 | elseif Service:lower() == "contextactionservice" then | |
124 | return InternalData["UserInputService"] | |
125 | elseif Service:lower() == "runservice" then | |
126 | return setmetatable({},{ | |
127 | __index = function(self2,Index2) | |
128 | local RealService = RealGame:GetService(Service) | |
129 | local Type2 = type(Index2) | |
130 | if Type2 == "function" then | |
131 | return function (self,...) | |
132 | return RealService[Index2](RealService,...) | |
133 | end | |
134 | else | |
135 | if Index2:lower() == "bindtorenderstep" then | |
136 | return function (self,Name,Priority,Function) | |
137 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
138 | end | |
139 | end | |
140 | if Index2:lower() == "renderstepped" then | |
141 | return RealService["Stepped"] | |
142 | end | |
143 | return RealService[Index2] | |
144 | end | |
145 | end | |
146 | }) | |
147 | else | |
148 | return RealGame:GetService(Service) | |
149 | end | |
150 | end | |
151 | end | |
152 | return function (self,...) | |
153 | return RealGame[Index](RealGame,...) | |
154 | end | |
155 | else | |
156 | if game:GetService(Index) then | |
157 | return game:GetService(Index) | |
158 | end | |
159 | return RealGame[Index] | |
160 | end | |
161 | else | |
162 | return nil | |
163 | end | |
164 | end | |
165 | });Game = game;owner = game:GetService("Players").LocalPlayer | |
166 | print("Complete! Running... Created by Sugarie ") | |
167 | ||
168 | wait(1/60) | |
169 | Effects = { } | |
170 | local Player = game:service'Players'.localPlayer | |
171 | local chara = Player.Character | |
172 | local Humanoid = chara:FindFirstChildOfClass("Humanoid") | |
173 | local Mouse = Player:GetMouse() | |
174 | local LeftArm = chara["Left Arm"] | |
175 | local RightArm = chara["Right Arm"] | |
176 | local LeftLeg = chara["Left Leg"] | |
177 | local RightLeg = chara["Right Leg"] | |
178 | local Head = chara.Head | |
179 | local Torso = chara.Torso | |
180 | local Camera = game.Workspace.CurrentCamera | |
181 | local RootPart = chara.HumanoidRootPart | |
182 | local RootJoint = RootPart.RootJoint | |
183 | local attack = false | |
184 | local Anim = 'Idle' | |
185 | local attacktype = 1 | |
186 | local delays = false | |
187 | local play = true | |
188 | local targetted = nil | |
189 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
190 | local velocity = RootPart.Velocity.y | |
191 | local sine = 0 | |
192 | local change = 1 | |
193 | local doe = 0 | |
194 | local Create = LoadLibrary("RbxUtility").Create | |
195 | Humanoid.WalkSpeed = 2 | |
196 | ||
197 | Humanoid.Animator.Parent = nil | |
198 | chara.Animate.Parent = nil | |
199 | ||
200 | local newMotor = function(part0, part1, c0, c1) | |
201 | local w = Create('Motor'){ | |
202 | Parent = part0, | |
203 | Part0 = part0, | |
204 | Part1 = part1, | |
205 | C0 = c0, | |
206 | C1 = c1, | |
207 | } | |
208 | return w | |
209 | end | |
210 | ||
211 | function clerp(a, b, t) | |
212 | return a:lerp(b, t) | |
213 | end | |
214 | ||
215 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
216 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
217 | ||
218 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
219 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
220 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
221 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
222 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
223 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
224 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
225 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
226 | ||
227 | local rarmc1 = RW.C1 | |
228 | local larmc1 = LW.C1 | |
229 | local rlegc1 = RH.C1 | |
230 | local llegc1 = LH.C1 | |
231 | ||
232 | local resetc1 = false | |
233 | ||
234 | function PlayAnimationFromTable(table, speed, bool) | |
235 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
236 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
237 | RW.C0 = clerp(RW.C0, table[3], speed) | |
238 | LW.C0 = clerp(LW.C0, table[4], speed) | |
239 | RH.C0 = clerp(RH.C0, table[5], speed) | |
240 | LH.C0 = clerp(LH.C0, table[6], speed) | |
241 | if bool == true then | |
242 | if resetc1 == false then | |
243 | resetc1 = true | |
244 | RootJoint.C1 = RootJoint.C1 | |
245 | Torso.Neck.C1 = Torso.Neck.C1 | |
246 | RW.C1 = rarmc1 | |
247 | LW.C1 = larmc1 | |
248 | RH.C1 = rlegc1 | |
249 | LH.C1 = llegc1 | |
250 | end | |
251 | end | |
252 | end | |
253 | ||
254 | ArtificialHB = Instance.new("BindableEvent", script) | |
255 | ArtificialHB.Name = "Heartbeat" | |
256 | script:WaitForChild("Heartbeat") | |
257 | frame = 0.03333333333333 | |
258 | tf = 0 | |
259 | allowframeloss = false | |
260 | tossremainder = false | |
261 | lastframe = tick() | |
262 | script.Heartbeat:Fire() | |
263 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
264 | tf = tf + s | |
265 | if tf >= frame then | |
266 | if allowframeloss then | |
267 | script.Heartbeat:Fire() | |
268 | lastframe = tick() | |
269 | else | |
270 | for i = 1, math.floor(tf / frame) do | |
271 | script.Heartbeat:Fire() | |
272 | end | |
273 | lastframe = tick() | |
274 | end | |
275 | if tossremainder then | |
276 | tf = 0 | |
277 | else | |
278 | tf = tf - frame * math.floor(tf / frame) | |
279 | end | |
280 | end | |
281 | end) | |
282 | function swait(num) | |
283 | if num == 0 or num == nil then | |
284 | ArtificialHB.Event:wait() | |
285 | else | |
286 | for i = 0, num do | |
287 | ArtificialHB.Event:wait() | |
288 | end | |
289 | end | |
290 | end | |
291 | ||
292 | function RemoveOutlines(part) | |
293 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
294 | end | |
295 | ||
296 | sndid = "rbxassetid://1305251774" | |
297 | sndpi = 1 | |
298 | saun = Instance.new("Sound",Head) | |
299 | saun.Volume = 1 | |
300 | saun.Pitch = sndpi | |
301 | saun.SoundId = sndid | |
302 | saun.Name = "a" | |
303 | saun.Looped = true | |
304 | saun:Play() | |
305 | ||
306 | dant = 0 | |
307 | ||
308 | Mouse.KeyDown:connect(function(key) | |
309 | key=key:lower() | |
310 | if key=="e" then | |
311 | if dant == 0 then | |
312 | dant = 1 | |
313 | sndid = "rbxassetid://448668887" | |
314 | sndpi = 1 | |
315 | elseif dant == 1 then | |
316 | dant = 0 | |
317 | sndid = "rbxassetid://176322684" | |
318 | sndpi = .7 | |
319 | end | |
320 | saun.Pitch = sndpi | |
321 | saun.SoundId = sndid | |
322 | saun:Play() | |
323 | end | |
324 | end) | |
325 | ||
326 | while true do | |
327 | if Head:FindFirstChild("a")==nil then | |
328 | saun = Instance.new("Sound",Head) | |
329 | saun.Volume = 1 | |
330 | saun.Pitch = sndpi | |
331 | saun.SoundId = sndid | |
332 | saun.Name = "a" | |
333 | saun.Looped = true | |
334 | saun:Play() | |
335 | end | |
336 | if dant == 0 then | |
337 | for i = 0, 1, 0.25 do | |
338 | swait() | |
339 | PlayAnimationFromTable({ | |
340 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
341 | CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
342 | CFrame.new(0.833580494, 1.12330246, 6.2584877e-07, -0.342020094, -1.63087847e-07, 0.939692676, 0.321394086, -0.939692557, 0.116977669, 0.883022249, 0.342020333, 0.321393758), | |
343 | CFrame.new(-0.833579302, 1.12330115, -1.49011612e-07, -0.342019886, 4.07719511e-08, -0.939692736, -0.321392894, -0.939693034, 0.116977319, -0.883022726, 0.342019141, 0.321393728), | |
344 | CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
345 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
346 | }, .5, false) | |
347 | end | |
348 | for i = 0, 1, 0.25 do | |
349 | swait() | |
350 | PlayAnimationFromTable({ | |
351 | CFrame.new(-0.268402338, -0.187939167, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1), | |
352 | CFrame.new(-0.409892142, 1.36144388, 0, 0.766044796, -0.642787218, 0, 0.642787218, 0.766044855, 0, 0, 0, 1), | |
353 | CFrame.new(0.535924554, 1.16478181, 3.87430191e-07, -0.431316972, 0.32139343, 0.843013644, 0.185034022, -0.883022308, 0.431316644, 0.883022249, 0.342020333, 0.321393758), | |
354 | CFrame.new(-1.03069234, 0.594579875, -2.38418579e-07, -0.211470842, 0.321393758, -0.923030972, -0.418988168, -0.883022726, -0.211470872, -0.883022726, 0.342019141, 0.321393728), | |
355 | CFrame.new(0.951213062, -1.54518354, 0, 0.866025686, -0.499999642, 0, 0.499999642, 0.866025686, 0, 0, 0, 1), | |
356 | CFrame.new(0.214191973, -1.8503952, 0, 0.766044796, -0.642787218, 0, 0.642787218, 0.766044855, 0, 0, 0, 1), | |
357 | }, .5, false) | |
358 | end | |
359 | for i = 0, 1, 0.25 do | |
360 | swait() | |
361 | PlayAnimationFromTable({ | |
362 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
363 | CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
364 | CFrame.new(0.833580494, 1.12330246, 6.2584877e-07, -0.342020094, -1.63087847e-07, 0.939692676, 0.321394086, -0.939692557, 0.116977669, 0.883022249, 0.342020333, 0.321393758), | |
365 | CFrame.new(-0.833579302, 1.12330115, -1.49011612e-07, -0.342019886, 4.07719511e-08, -0.939692736, -0.321392894, -0.939693034, 0.116977319, -0.883022726, 0.342019141, 0.321393728), | |
366 | CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
367 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
368 | }, .5, false) | |
369 | end | |
370 | for i = 0, 1, 0.25 do | |
371 | swait() | |
372 | PlayAnimationFromTable({ | |
373 | CFrame.new(0.268400908, -0.187940732, 0, 0.939692855, -0.342019945, 0, 0.342019975, 0.939692795, 0, 0, 0, 1), | |
374 | CFrame.new(0.409947664, 1.36144304, 0, 0.766039729, 0.642798781, 0, -0.642787337, 0.766043961, 0, 0, 0, 1), | |
375 | CFrame.new(1.03070939, 0.594575524, -2.2649765e-06, -0.21146287, -0.321413547, 0.923025966, 0.418989599, -0.883016884, -0.21149224, 0.883023918, 0.342015505, 0.321394145), | |
376 | CFrame.new(-0.535904408, 1.16477537, -3.27825546e-07, -0.431322306, -0.321409196, -0.843005002, -0.185032129, -0.883013964, 0.431334615, -0.883019984, 0.342027217, 0.321392536), | |
377 | CFrame.new(-0.214235365, -1.8503921, 0, 0.766041398, 0.64279145, 0, -0.64279151, 0.766041279, 0, 0, 0, 1), | |
378 | CFrame.new(-0.965987146, -1.57677674, 0, 0.866024733, 0.500001609, 0, -0.500001609, 0.866024613, 0, 0, 0, 1), | |
379 | }, .5, false) | |
380 | end | |
381 | elseif dant == 1 then | |
382 | for i = 0, 1, 0.1 do | |
383 | swait() | |
384 | PlayAnimationFromTable({ | |
385 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
386 | CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
387 | CFrame.new(1.09999847, 1.1920929e-07, -0.600001514, 0, 0, 1, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985, 0), | |
388 | CFrame.new(-1.09999847, 1.1920929e-07, -0.600001514, 0, 0, -1, -0.173647985, 0.984807849, 0, 0.984807849, 0.173647985, 0), | |
389 | CFrame.new(0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
390 | CFrame.new(-0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
391 | }, .2, false) | |
392 | end | |
393 | for i = 0, 1, 0.1 do | |
394 | swait() | |
395 | PlayAnimationFromTable({ | |
396 | CFrame.new(-0.0436433926, 0, -0.113613628, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698), | |
397 | CFrame.new(0, 1.49999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
398 | CFrame.new(1.09998989, 1, -0.599998474, 0, 0, 1, 1, 0, 0, 0, 1, 0), | |
399 | CFrame.new(-1.10000229, 1, -0.599998474, 0, 0, -1, -1, 0, 0, 0, 1, 0), | |
400 | CFrame.new(0.499988556, -1.99999797, -3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
401 | CFrame.new(-0.500012398, -1.78038144, -0.819608092, 1, 0, 1.49011612e-08, 0, 0.499999046, -0.866025984, 0, 0.866026044, 0.499999046), | |
402 | }, .2, false) | |
403 | end | |
404 | for i = 0, 1, 0.1 do | |
405 | swait() | |
406 | PlayAnimationFromTable({ | |
407 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
408 | CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
409 | CFrame.new(1.09999847, 1.1920929e-07, -0.600001514, 0, 0, 1, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985, 0), | |
410 | CFrame.new(-1.09999847, 1.1920929e-07, -0.600001514, 0, 0, -1, -0.173647985, 0.984807849, 0, 0.984807849, 0.173647985, 0), | |
411 | CFrame.new(0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
412 | CFrame.new(-0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
413 | }, .2, false) | |
414 | end | |
415 | for i = 0, 1, 0.1 do | |
416 | swait() | |
417 | PlayAnimationFromTable({ | |
418 | CFrame.new(0.261404335, 0, -0.167939946, 0.76604414, 0, 0.642788053, 0, 1, 0, -0.642788053, 0, 0.76604414), | |
419 | CFrame.new(0, 1.49999285, 0, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012), | |
420 | CFrame.new(1.10000622, 0.999999046, -0.599996626, 0, 0, 1.00000012, 1, 0, 0, 0, 1.00000012, 0), | |
421 | CFrame.new(-1.09999859, 0.999999046, -0.59999758, 0, 0, -1.00000012, -1, 0, 0, 0, 1.00000012, 0), | |
422 | CFrame.new(0.500000179, -1.78038287, -0.81961149, 1.00000012, -2.98023224e-08, 2.98023224e-08, 0, 0.499999046, -0.866025925, 0, 0.866025984, 0.499999106), | |
423 | CFrame.new(-0.500003874, -1.99999893, 3.81469772e-06, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012), | |
424 | }, .2, false) | |
425 | end | |
426 | end | |
427 | end |