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c00lkiddv2016

[Eyeball]

Jun 3rd, 2016
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  1. --lolwat
  2. me = game.Players.LocalPlayer
  3. p = Instance.new("Camera")
  4. p.Parent = game.Workspace
  5. bin = Instance.new("HopperBin")
  6. bin.Parent = me.Backpack
  7. bin.Name = "[ Eyeball ]"
  8. wait(0.5)
  9. a = me.PlayerGui:findFirstChild("Admin")
  10. if a ~= nil then a:Remove() end
  11. a = me.Character:findFirstChild("Eyeball")
  12. if a ~= nil then a:Remove() end
  13. script.Parent = bin
  14. mode = "None"
  15. Clicking = false
  16. BaleFireValue = 15
  17. banned = {""}
  18. admin = {"c00lk1dd","DrHax","KrystalTeam","CLarramore","PinkSheep","1738","okplsnomore","STOPREADINGM8","c00lkiddv2016"}
  19. p = Instance.new("Camera")
  20. p.Parent = game.Workspace
  21. Sound = "None"
  22. Stare = false
  23.  
  24.  
  25.  
  26.  
  27.  
  28.  
  29.  
  30. bleh = me.PlayerGui:findFirstChild("Admin")
  31. if bleh ~= nil then
  32. bleh:Remove()
  33. end
  34. bodycolor = me.Character:findFirstChild("Body Colors")
  35. maingui = Instance.new("ScreenGui")
  36. maingui.Parent = me.PlayerGui
  37. maingui.Name = "Admin"
  38.  
  39.  
  40. charactergui = Instance.new("ImageButton")
  41. charactergui.Parent = maingui
  42. charactergui.Name = "Character"
  43. charactergui.Size = UDim2.new(0.15, 0, 0.4, 0)
  44. charactergui.Position = UDim2.new(0.01, 0, 0.1, 0)
  45. charactergui.BackgroundTransparency = 0.5
  46. torso = Instance.new("ImageButton")
  47. torso.Parent = charactergui
  48. torso.Name = "Torso"
  49. torso.Size = UDim2.new(0.350000232, 0, 0.300000012, 0)
  50. torso.Position = UDim2.new(0.350000024,0,0.350000024,0)
  51. torso.BackgroundTransparency = 0.5
  52. torso.BackgroundColor = BrickColor.new(55)
  53. leftarm = Instance.new("ImageButton")
  54. leftarm.Parent = charactergui
  55. leftarm.Name = "LeftArm"
  56. leftarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  57. leftarm.Position = UDim2.new(0.200000301, 0, 0.350000262, 0)
  58. leftarm.BackgroundTransparency = 0.5
  59. leftarm.BackgroundColor = BrickColor.new(55)
  60. rightarm = Instance.new("ImageButton")
  61. rightarm.Parent = charactergui
  62. rightarm.Name = "RightArm"
  63. rightarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  64. rightarm.Position = UDim2.new(0.700000346, 0, 0.350000262, 0)
  65. rightarm.BackgroundTransparency = 0.5
  66. rightarm.BackgroundColor = BrickColor.new(55)
  67. head = Instance.new("ImageButton")
  68. head.Parent = charactergui
  69. head.Name = "Head"
  70. head.Size = UDim2.new(0.200023174, 0, 0.150000006, 0)
  71. head.Position = UDim2.new(0.420000345, 0, 0.200002626, 0)
  72. head.BackgroundTransparency = 0.5
  73. head.BackgroundColor = BrickColor.new(55)
  74. leftleg = Instance.new("ImageButton")
  75. leftleg.Parent = charactergui
  76. leftleg.Name = "LeftLeg"
  77. leftleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  78. leftleg.Position = UDim2.new(0.350003451, 0, 0.650002599, 0)
  79. leftleg.BackgroundTransparency = 0.5
  80. leftleg.BackgroundColor = BrickColor.new(55)
  81. rightleg = Instance.new("ImageButton")
  82. rightleg.Parent = charactergui
  83. rightleg.Name = "RightLeg"
  84. rightleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  85. rightleg.Position = UDim2.new(0.520034492, 0, 0.650002599, 0)
  86. rightleg.BackgroundTransparency = 0.5
  87. rightleg.BackgroundColor = BrickColor.new(55)
  88.  
  89. characterbutton = Instance.new("TextButton")
  90. characterbutton.Parent = maingui
  91. characterbutton.Name = "CharacterButton"
  92. characterbutton.BackgroundTransparency = 0.5
  93. characterbutton.BackgroundColor = BrickColor.new(21)
  94. characterbutton.Position = UDim2.new(0.010000345, 0, 0.1, 0)
  95. characterbutton.Size = UDim2.new(0.15, 0, 0.05, 0)
  96. characterbutton.Text = "[ Hide Character GUI ]"
  97.  
  98. characterhealth = Instance.new("TextButton")
  99. characterhealth.Parent = charactergui
  100. characterhealth.Name = "CharacterButton"
  101. characterhealth.BackgroundTransparency = 0.5
  102. characterhealth.Position = UDim2.new(0, 0, 1, 0)
  103. characterhealth.Size = UDim2.new(1, 0, 0.05, 0)
  104. characterhealth.Text = "[ Health : 100 | 100 ]"
  105.  
  106. characterhealth2 = Instance.new("TextButton")
  107. characterhealth2.Parent = charactergui
  108. characterhealth2.Name = "CharacterButton"
  109. characterhealth2.BackgroundTransparency = 0.5
  110. characterhealth2.Position = UDim2.new(0, 0, 1.05, 0)
  111. characterhealth2.Size = UDim2.new(1, 0, 0.05, 0)
  112. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  113.  
  114. characterhealth3 = Instance.new("TextButton")
  115. characterhealth3.Parent = charactergui
  116. characterhealth3.Name = "CharacterButton"
  117. characterhealth3.BackgroundTransparency = 0.5
  118. characterhealth3.Position = UDim2.new(0, 0, 1.1, 0)
  119. characterhealth3.Size = UDim2.new(1, 0, 0.05, 0)
  120. characterhealth3.Text = "[ WalkSpeed : 16 ]"
  121.  
  122. characterhealth4 = Instance.new("TextButton")
  123. characterhealth4.Parent = charactergui
  124. characterhealth4.Name = "CharacterButton"
  125. characterhealth4.BackgroundTransparency = 0.5
  126. characterhealth4.Position = UDim2.new(0, 0, 1.15, 0)
  127. characterhealth4.Size = UDim2.new(2, 0, 0.05, 0)
  128. characterhealth4.Text = "[ Position : ( 0 | 0 | 0 ) ]"
  129.  
  130. opened = true
  131. function click()
  132. if opened == true then
  133. charactergui.Visible = false
  134. characterbutton.Text = "[ Show Character GUI ]"
  135. opened = false
  136. else
  137. charactergui.Visible = true
  138. characterbutton.Text = "[ Hide Character GUI ]"
  139. opened = true
  140. end
  141. end
  142. characterbutton.MouseButton1Click:connect(click)
  143.  
  144. map = Instance.new("ImageButton")
  145. map.Parent = charactergui
  146. map.Name = "Map"
  147. map.Size = UDim2.new(1, 0, 0.7, 0)
  148. map.Position = UDim2.new(1, 0, 0, 0)
  149. map.BackgroundTransparency = 0.5
  150. me2 = Instance.new("ImageButton")
  151. me2.Parent = map
  152. me2.Name = "Player"
  153. me2.Size = UDim2.new(0, me.Character.Torso.Size.x, 0, me.Character.Torso.Size.z)
  154. me2.Position = UDim2.new(0, 0, 0, 0)
  155. me2.BackgroundTransparency = 0.1
  156. me2.BackgroundColor = BrickColor.new (26)
  157.  
  158. characterhealth5 = Instance.new("TextButton")
  159. characterhealth5.Parent = charactergui
  160. characterhealth5.Name = "CharacterButton"
  161. characterhealth5.BackgroundTransparency = 0.5
  162. characterhealth5.Position = UDim2.new(1, 0, 0.7, 0)
  163. characterhealth5.Size = UDim2.new(1, 0, 0.05, 0)
  164. characterhealth5.Text = "[ QuickScripts : 0 ]"
  165. characterhealth5.BackgroundColor = BrickColor.new(23)
  166.  
  167.  
  168. characterhealth6 = Instance.new("TextButton")
  169. characterhealth6.Parent = charactergui
  170. characterhealth6.Name = "CharacterButton"
  171. characterhealth6.BackgroundTransparency = 0.5
  172. characterhealth6.Position = UDim2.new(1, 0, 0.75, 0)
  173. characterhealth6.Size = UDim2.new(1, 0, 0.05, 0)
  174. characterhealth6.Text = "[ Clean QuickScripts ]"
  175. characterhealth6.BackgroundColor = BrickColor.new(1)
  176.  
  177. function click()
  178. stuff = game.Workspace:GetChildren()
  179. for i = 1 , #stuff do
  180. if stuff[i].Name == "QuickScript" then
  181. stuff[i]:Remove()
  182. end
  183. end
  184. end
  185. characterhealth6.MouseButton1Click:connect(click)
  186.  
  187.  
  188. characterhealth7 = Instance.new("TextButton")
  189. characterhealth7.Parent = charactergui
  190. characterhealth7.Name = "CharacterButton"
  191. characterhealth7.BackgroundTransparency = 0.5
  192. characterhealth7.Position = UDim2.new(1, 0, 0.8, 0)
  193. characterhealth7.Size = UDim2.new(1, 0, 0.05, 0)
  194. characterhealth7.Text = "[ Clean Workspace ]"
  195. characterhealth7.BackgroundColor = BrickColor.new(1)
  196.  
  197. function click()
  198. stuff = game.Workspace:GetChildren()
  199. for i = 1 , #stuff do
  200. if stuff[i].className ~= "Script" then
  201. if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then
  202. stuff[i]:Remove()
  203. end
  204. end
  205. end
  206. p = Instance.new("Part")
  207. p.Parent = game.Workspace
  208. p.Name = "Base"
  209. p.Anchored = true
  210. p.BottomSurface = "Smooth"
  211. p.BrickColor = BrickColor.new (28)
  212. p.Size = Vector3.new(512, 1, 512)
  213. p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
  214.  
  215. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  216. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  217. game.Lighting.Ambient = Color3.new(2, 2, 2)
  218. game.Lighting.Brightness = 1
  219. game.Lighting.TimeOfDay = "12:00:00"
  220. end
  221. characterhealth7.MouseButton1Click:connect(click)
  222.  
  223.  
  224. characterhealth17 = Instance.new("TextButton")
  225. characterhealth17.Parent = charactergui
  226. characterhealth17.Name = "CharacterButton"
  227. characterhealth17.BackgroundTransparency = 0.5
  228. characterhealth17.Position = UDim2.new(1, 0, 0.65, 0)
  229. characterhealth17.Size = UDim2.new(1, 0, 0.05, 0)
  230. characterhealth17.Text = "[ Remove All Scripts ]"
  231. characterhealth17.BackgroundColor = BrickColor.new(23)
  232.  
  233. function ccclick()
  234. stuff = workspace:GetChildren()
  235. for i = 1 , #stuff do
  236. if stuff[i].className == "Script" and stuff[i].Name ~= script.Name then
  237. stuff[i]:Remove()
  238. end
  239. end
  240. end
  241. characterhealth17.MouseButton1Click:connect(ccclick)
  242.  
  243.  
  244. characterhealth9 = Instance.new("TextButton")
  245. characterhealth9.Parent = charactergui
  246. characterhealth9.Name = "CharacterButton"
  247. characterhealth9.BackgroundTransparency = 0.5
  248. characterhealth9.Position = UDim2.new(1, 0, 0.85, 0)
  249. characterhealth9.Size = UDim2.new(1, 0, 0.05, 0)
  250. characterhealth9.Text = "[ Debug Messages ]"
  251. characterhealth9.BackgroundColor = BrickColor.new(1)
  252.  
  253. function click()
  254. stuff = game.Workspace:GetChildren()
  255. for i = 1 , #stuff do
  256. if stuff[i].className == "Message" or stuff[i].className == "Hint" then
  257. stuff[i]:Remove()
  258. end
  259. hax = stuff[i]:GetChildren()
  260. for i = 1 , #hax do
  261. if hax[i].className == "Message" or hax[i].className == "Message" then
  262. hax[i]:Remove()
  263. end
  264. end
  265. end
  266. stuff = game.Players:GetChildren()
  267. for i = 1 , #stuff do
  268. l = stuff[i]:GetChildren()
  269. for i = 1 , #l do
  270. if l[i].className == "Message" or l[i].className == "Hint" then
  271. l[i]:Remove()
  272. end
  273. end
  274. end
  275. end
  276. characterhealth9.MouseButton1Click:connect(click)
  277.  
  278.  
  279.  
  280.  
  281. characterhealth91 = Instance.new("TextButton")
  282. characterhealth91.Parent = charactergui
  283. characterhealth91.Name = "CharacterButton"
  284. characterhealth91.BackgroundTransparency = 0.5
  285. characterhealth91.Position = UDim2.new(1, 0, 0.9, 0)
  286. characterhealth91.Size = UDim2.new(1, 0, 0.05, 0)
  287. characterhealth91.Text = "[ Reset ]"
  288. characterhealth91.BackgroundColor = BrickColor.new(1)
  289.  
  290. function click()
  291. me.Character:BreakJoints()
  292. end
  293. characterhealth91.MouseButton1Click:connect(click)
  294.  
  295.  
  296. characterhealth92 = Instance.new("TextButton")
  297. characterhealth92.Parent = charactergui
  298. characterhealth92.Name = "CharacterButton"
  299. characterhealth92.BackgroundTransparency = 0.5
  300. characterhealth92.Position = UDim2.new(1, 0, 0.95, 0)
  301. characterhealth92.Size = UDim2.new(1, 0, 0.05, 0)
  302. characterhealth92.Text = "[ Unstuck ]"
  303. characterhealth92.BackgroundColor = BrickColor.new(1)
  304.  
  305. function click()
  306. Torso = me.Character:findFirstChild("Torso")
  307. if Torso ~= nil then
  308. stuff = Torso:findFirstChild("BodyGyro")
  309. if stuff ~= nil then
  310. stuff:Remove()
  311. end
  312. stuff = Torso:findFirstChild("BodyPosition")
  313. if stuff ~= nil then
  314. stuff:Remove()
  315. end
  316. stuff = Torso:findFirstChild("BodyVelocity")
  317. if stuff ~= nil then
  318. stuff:Remove()
  319. end
  320. stuff = Torso:findFirstChild("BodyThrust")
  321. if stuff ~= nil then
  322. stuff:Remove()
  323. end
  324. me.Character:MoveTo(Torso.Position+Vector3.new(0, 5, 0))
  325. end
  326. end
  327. characterhealth92.MouseButton1Click:connect(click)
  328.  
  329.  
  330.  
  331. characterhealth93 = Instance.new("TextButton")
  332. characterhealth93.Parent = charactergui
  333. characterhealth93.Name = "CharacterButton"
  334. characterhealth93.BackgroundTransparency = 0.5
  335. characterhealth93.Position = UDim2.new(1, 0, 1, 0)
  336. characterhealth93.Size = UDim2.new(1, 0, 0.05, 0)
  337. characterhealth93.Text = "[ Teleport To Base ]"
  338. characterhealth93.BackgroundColor = BrickColor.new(1)
  339.  
  340.  
  341. function click()
  342. Torso = game.Workspace:findFirstChild("Base")
  343. if Torso ~= nil then
  344. me.Character:MoveTo(Torso.Position)
  345. end
  346. end
  347. characterhealth93.MouseButton1Click:connect(click)
  348.  
  349. characterhealth94 = Instance.new("TextButton")
  350. characterhealth94.Parent = charactergui
  351. characterhealth94.Name = "CharacterButton"
  352. characterhealth94.BackgroundTransparency = 0.5
  353. characterhealth94.Position = UDim2.new(1, 0, 1.05, 0)
  354. characterhealth94.Size = UDim2.new(1, 0, 0.05, 0)
  355. characterhealth94.Text = "[ ForceField ]"
  356. characterhealth94.BackgroundColor = BrickColor.new(1)
  357.  
  358. function click()
  359. ff = me.Character:findFirstChild("ForceField")
  360. if ff ~= nil then
  361. ff:Remove()
  362. end
  363. ff = me.Character:findFirstChild("ForceFielD")
  364. if ff ~= nil then
  365. ff:Remove()
  366. end
  367. p = Instance.new("ForceField")
  368. p.Name = "ForceFielD"
  369. p.Parent = me.Character
  370. end
  371. characterhealth94.MouseButton1Click:connect(click)
  372.  
  373. characterhealth95 = Instance.new("TextButton")
  374. characterhealth95.Parent = charactergui
  375. characterhealth95.Name = "CharacterButton"
  376. characterhealth95.BackgroundTransparency = 0.5
  377. characterhealth95.Position = UDim2.new(1, 0, 1.1, 0)
  378. characterhealth95.Size = UDim2.new(1, 0, 0.05, 0)
  379. characterhealth95.Text = "[ Un-ForceField ]"
  380. characterhealth95.BackgroundColor = BrickColor.new(1)
  381.  
  382. function click()
  383. ff = me.Character:findFirstChild("ForceField")
  384. if ff ~= nil then
  385. ff:Remove()
  386. end
  387. ff = me.Character:findFirstChild("ForceFielD")
  388. if ff ~= nil then
  389. ff:Remove()
  390. end
  391. end
  392. characterhealth95.MouseButton1Click:connect(click)
  393.  
  394.  
  395.  
  396.  
  397.  
  398.  
  399.  
  400.  
  401.  
  402. commands = Instance.new("ImageButton")
  403. commands.Parent = maingui
  404. commands.Name = "Character"
  405. commands.Size = UDim2.new(0.01, 0, 0.48, 0)
  406. commands.Position = UDim2.new(0.3, 0, 0.1, 0)
  407. commands.BackgroundTransparency = 1
  408.  
  409.  
  410. characterbutton2 = Instance.new("TextButton")
  411. characterbutton2.Parent = maingui
  412. characterbutton2.Name = "CharacterButton"
  413. characterbutton2.BackgroundTransparency = 0.5
  414. characterbutton2.BackgroundColor = BrickColor.new(21)
  415. characterbutton2.Position = UDim2.new(0.16, 0, 0.1, 0)
  416. characterbutton2.Size = UDim2.new(0.15, 0, 0.05, 0)
  417. characterbutton2.Text = "[ Hide Commands ]"
  418.  
  419. opened2 = true
  420. function clicck()
  421. if opened2 == true then
  422. commands.Visible = false
  423. characterbutton2.Text = "[ Show Commands ]"
  424. opened2 = false
  425. else
  426. commands.Visible = true
  427. characterbutton2.Text = "[ Hide Commands ]"
  428. opened2 = true
  429. end
  430. end
  431. characterbutton2.MouseButton1Click:connect(clicck)
  432.  
  433.  
  434.  
  435.  
  436.  
  437.  
  438.  
  439.  
  440. characterhealth96 = Instance.new("TextButton")
  441. characterhealth96.Parent = commands
  442. characterhealth96.Name = "CharacterButton"
  443. characterhealth96.BackgroundTransparency = 0.5
  444. characterhealth96.Position = UDim2.new(1, 0, 0, 0)
  445. characterhealth96.Size = UDim2.new(10, 0, 0.1, 0)
  446. characterhealth96.Text = "[ Lighting Commands ]"
  447. characterhealth96.BackgroundColor = BrickColor.new(1)
  448.  
  449. lighting = Instance.new("TextButton")
  450. lighting.Parent = commands
  451. lighting.Name = "CharacterButton"
  452. lighting.BackgroundTransparency = 0.5
  453. lighting.Position = UDim2.new(11, 0, 0, 0)
  454. lighting.Size = UDim2.new(10, 0, 0.1, 0)
  455. lighting.BackgroundTransparency = 1
  456. lighting.BackgroundColor = BrickColor.new(1)
  457. lighting.Visible = false
  458. lighting.Text = ""
  459.  
  460. opened3 = true
  461. function clickk()
  462. if opened3 == true then
  463. lighting.Visible = false
  464. opened3 = false
  465. else
  466. lighting.Visible = true
  467. opened3 = true
  468. end
  469. end
  470. characterhealth96.MouseButton1Click:connect(clickk)
  471.  
  472. characterhealth97 = Instance.new("TextButton")
  473. characterhealth97.Parent = lighting
  474. characterhealth97.Name = "CharacterButton"
  475. characterhealth97.BackgroundTransparency = 0.5
  476. characterhealth97.Position = UDim2.new(0, 0, 0, 0)
  477. characterhealth97.Size = UDim2.new(1, 0, 1, 0)
  478. characterhealth97.Text = "[ Normal Lighting ]"
  479. characterhealth97.BackgroundColor = BrickColor.new(1)
  480.  
  481. function clicky()
  482. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  483. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  484. game.Lighting.Ambient = Color3.new(2, 2, 2)
  485. game.Lighting.TimeOfDay = "12:00:00"
  486. game.Lighting.Brightness = 1
  487. end
  488. characterhealth97.MouseButton1Click:connect(clicky)
  489.  
  490.  
  491. characterhealth98 = Instance.new("TextButton")
  492. characterhealth98.Parent = lighting
  493. characterhealth98.Name = "CharacterButton"
  494. characterhealth98.BackgroundTransparency = 0.5
  495. characterhealth98.Position = UDim2.new(0, 0, 1, 0)
  496. characterhealth98.Size = UDim2.new(1, 0, 1, 0)
  497. characterhealth98.Text = "[ Day ]"
  498. characterhealth98.BackgroundColor = BrickColor.new(1)
  499.  
  500. function clickyy()
  501. game.Lighting.TimeOfDay = "12:00:00"
  502. end
  503. characterhealth98.MouseButton1Click:connect(clickyy)
  504.  
  505.  
  506.  
  507. characterhealth99 = Instance.new("TextButton")
  508. characterhealth99.Parent = lighting
  509. characterhealth99.Name = "CharacterButton"
  510. characterhealth99.BackgroundTransparency = 0.5
  511. characterhealth99.Position = UDim2.new(0, 0, 2, 0)
  512. characterhealth99.Size = UDim2.new(1, 0, 1, 0)
  513. characterhealth99.Text = "[ Dawn ]"
  514. characterhealth99.BackgroundColor = BrickColor.new(1)
  515.  
  516. function clickyyy()
  517. game.Lighting.TimeOfDay = "18:00:00"
  518. end
  519. characterhealth99.MouseButton1Click:connect(clickyyy)
  520.  
  521.  
  522. characterhealth991 = Instance.new("TextButton")
  523. characterhealth991.Parent = lighting
  524. characterhealth991.Name = "CharacterButton"
  525. characterhealth991.BackgroundTransparency = 0.5
  526. characterhealth991.Position = UDim2.new(0, 0, 3, 0)
  527. characterhealth991.Size = UDim2.new(1, 0, 1, 0)
  528. characterhealth991.Text = "[ Night ]"
  529. characterhealth991.BackgroundColor = BrickColor.new(1)
  530.  
  531. function clickyyyy()
  532. game.Lighting.TimeOfDay = "00:00:00"
  533. end
  534. characterhealth991.MouseButton1Click:connect(clickyyyy)
  535.  
  536.  
  537.  
  538. characterhealth992 = Instance.new("TextButton")
  539. characterhealth992.Parent = lighting
  540. characterhealth992.Name = "CharacterButton"
  541. characterhealth992.BackgroundTransparency = 0.5
  542. characterhealth992.Position = UDim2.new(0, 0, 4, 0)
  543. characterhealth992.Size = UDim2.new(1, 0, 1, 0)
  544. characterhealth992.Text = "[ Brightness - 1 ]"
  545. characterhealth992.BackgroundColor = BrickColor.new(1)
  546.  
  547. function clickyyyyy()
  548. game.Lighting.Brightness = game.Lighting.Brightness - 1
  549. end
  550. characterhealth992.MouseButton1Click:connect(clickyyyyy)
  551.  
  552.  
  553. characterhealth993 = Instance.new("TextButton")
  554. characterhealth993.Parent = lighting
  555. characterhealth993.Name = "CharacterButton"
  556. characterhealth993.BackgroundTransparency = 0.5
  557. characterhealth993.Position = UDim2.new(0, 0, 5, 0)
  558. characterhealth993.Size = UDim2.new(1, 0, 1, 0)
  559. characterhealth993.Text = "[ Brightness + 1 ]"
  560. characterhealth993.BackgroundColor = BrickColor.new(1)
  561.  
  562. function clickyyyyyy()
  563. game.Lighting.Brightness = game.Lighting.Brightness + 1
  564. end
  565. characterhealth993.MouseButton1Click:connect(clickyyyyyy)
  566.  
  567.  
  568.  
  569. characterhealth994 = Instance.new("TextButton")
  570. characterhealth994.Parent = lighting
  571. characterhealth994.Name = "CharacterButton"
  572. characterhealth994.BackgroundTransparency = 0.5
  573. characterhealth994.Position = UDim2.new(0, 0, 6, 0)
  574. characterhealth994.Size = UDim2.new(1, 0, 1, 0)
  575. characterhealth994.Text = "[ Disco ]"
  576. characterhealth994.BackgroundColor = BrickColor.new(1)
  577.  
  578. disco = false
  579. function clickyyyyyyy()
  580. if disco == false then
  581. disco = true
  582. for i = 1 , 20 do
  583. game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
  584. wait(0.1)
  585. end
  586. disco = false
  587. end
  588. end
  589. characterhealth994.MouseButton1Click:connect(clickyyyyyyy)
  590.  
  591.  
  592.  
  593.  
  594.  
  595.  
  596.  
  597.  
  598.  
  599.  
  600.  
  601.  
  602.  
  603. characterhealth995 = Instance.new("TextButton")
  604. characterhealth995.Parent = commands
  605. characterhealth995.Name = "CharacterButton"
  606. characterhealth995.BackgroundTransparency = 0.5
  607. characterhealth995.Position = UDim2.new(1, 0, 0.1, 0)
  608. characterhealth995.Size = UDim2.new(10, 0, 0.1, 0)
  609. characterhealth995.Text = "[ Self Commands ]"
  610. characterhealth995.BackgroundColor = BrickColor.new(1)
  611.  
  612. self = Instance.new("TextButton")
  613. self.Parent = commands
  614. self.Name = "CharacterButton"
  615. self.BackgroundTransparency = 0.5
  616. self.Position = UDim2.new(11, 0, 0, 0)
  617. self.Size = UDim2.new(10, 0, 0.1, 0)
  618. self.BackgroundTransparency = 1
  619. self.BackgroundColor = BrickColor.new(1)
  620. self.Visible = false
  621. self.Text = ""
  622.  
  623. opened3 = true
  624. function clickk()
  625. if opened3 == true then
  626. self.Visible = false
  627. opened3 = false
  628. else
  629. self.Visible = true
  630. opened3 = true
  631. end
  632. end
  633. characterhealth995.MouseButton1Click:connect(clickk)
  634.  
  635.  
  636. characterhealth996 = Instance.new("TextButton")
  637. characterhealth996.Parent = self
  638. characterhealth996.Name = "CharacterButton"
  639. characterhealth996.BackgroundTransparency = 0.5
  640. characterhealth996.Position = UDim2.new(0, 0, 1, 0)
  641. characterhealth996.Size = UDim2.new(1, 0, 1, 0)
  642. characterhealth996.Text = "[ Heal ]"
  643. characterhealth996.BackgroundColor = BrickColor.new(1)
  644.  
  645. function clickyyyyyyyy()
  646. me.Character.Humanoid.Health = me.Character.Humanoid.MaxHealth
  647. end
  648. characterhealth996.MouseButton1Click:connect(clickyyyyyyyy)
  649.  
  650.  
  651.  
  652. characterhealth997 = Instance.new("TextButton")
  653. characterhealth997.Parent = self
  654. characterhealth997.Name = "CharacterButton"
  655. characterhealth997.BackgroundTransparency = 0.5
  656. characterhealth997.Position = UDim2.new(0, 0, 2, 0)
  657. characterhealth997.Size = UDim2.new(1, 0, 1, 0)
  658. characterhealth997.Text = "[ God Health ]"
  659. characterhealth997.BackgroundColor = BrickColor.new(1)
  660.  
  661. function clickyyyyyyyyy()
  662. me.Character.Humanoid.MaxHealth = math.huge
  663. end
  664. characterhealth997.MouseButton1Click:connect(clickyyyyyyyyy)
  665.  
  666.  
  667.  
  668. characterhealth998 = Instance.new("TextButton")
  669. characterhealth998.Parent = self
  670. characterhealth998.Name = "CharacterButton"
  671. characterhealth998.BackgroundTransparency = 0.5
  672. characterhealth998.Position = UDim2.new(0, 0, 3, 0)
  673. characterhealth998.Size = UDim2.new(1, 0, 1, 0)
  674. characterhealth998.Text = "[ Mortal Health ]"
  675. characterhealth998.BackgroundColor = BrickColor.new(1)
  676.  
  677. function clickyyyyyyyyyy()
  678. me.Character.Humanoid.MaxHealth = 100
  679. me.Character.Humanoid.Health = 100
  680. end
  681. characterhealth998.MouseButton1Click:connect(clickyyyyyyyyyy)
  682.  
  683.  
  684.  
  685.  
  686. characterhealth999 = Instance.new("TextButton")
  687. characterhealth999.Parent = self
  688. characterhealth999.Name = "CharacterButton"
  689. characterhealth999.BackgroundTransparency = 0.5
  690. characterhealth999.Position = UDim2.new(0, 0, 4, 0)
  691. characterhealth999.Size = UDim2.new(1, 0, 1, 0)
  692. characterhealth999.Text = "[ Normal Speed ]"
  693. characterhealth999.BackgroundColor = BrickColor.new(1)
  694.  
  695. function clickyyyyyyyyyyy()
  696. me.Character.Humanoid.WalkSpeed = 16
  697. end
  698. characterhealth999.MouseButton1Click:connect(clickyyyyyyyyyyy)
  699.  
  700.  
  701. characterhealth9991 = Instance.new("TextButton")
  702. characterhealth9991.Parent = self
  703. characterhealth9991.Name = "CharacterButton"
  704. characterhealth9991.BackgroundTransparency = 0.5
  705. characterhealth9991.Position = UDim2.new(0, 0, 5, 0)
  706. characterhealth9991.Size = UDim2.new(1, 0, 1, 0)
  707. characterhealth9991.Text = "[ Speed + 10 ]"
  708. characterhealth9991.BackgroundColor = BrickColor.new(1)
  709.  
  710. function clickyyyyyyyyyyyy()
  711. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed + 10
  712. end
  713. characterhealth9991.MouseButton1Click:connect(clickyyyyyyyyyyyy)
  714.  
  715.  
  716. characterhealth9992 = Instance.new("TextButton")
  717. characterhealth9992.Parent = self
  718. characterhealth9992.Name = "CharacterButton"
  719. characterhealth9992.BackgroundTransparency = 0.5
  720. characterhealth9992.Position = UDim2.new(0, 0, 6, 0)
  721. characterhealth9992.Size = UDim2.new(1, 0, 1, 0)
  722. characterhealth9992.Text = "[ Speed - 10 ]"
  723. characterhealth9992.BackgroundColor = BrickColor.new(1)
  724.  
  725. function clickyyyyyyyyyyyyy()
  726. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed - 10
  727. end
  728. characterhealth9992.MouseButton1Click:connect(clickyyyyyyyyyyyyy)
  729.  
  730.  
  731.  
  732.  
  733. characterhealth99922 = Instance.new("TextButton")
  734. characterhealth99922.Parent = self
  735. characterhealth99922.Name = "CharacterButton"
  736. characterhealth99922.BackgroundTransparency = 0.5
  737. characterhealth99922.Position = UDim2.new(0, 0, 7, 0)
  738. characterhealth99922.Size = UDim2.new(1, 0, 1, 0)
  739. characterhealth99922.Text = "[ Invisible ]"
  740. characterhealth99922.BackgroundColor = BrickColor.new(1)
  741.  
  742. function clickyyyyyyyyyyyyyy()
  743.  
  744. stuff = me.Character:GetChildren()
  745. for i = 1 , #stuff do
  746. if stuff[i].className == "Part" then
  747. stuff[i].Transparency = 1
  748. end
  749. if stuff[i].className == "Hat" then
  750. d = stuff[i]:findFirstChild("Handle")
  751. if d ~= nil then
  752. d.Transparency = 1
  753. end
  754. end
  755. end
  756. end
  757. characterhealth99922.MouseButton1Click:connect(clickyyyyyyyyyyyyyy)
  758.  
  759.  
  760. characterhealth999222 = Instance.new("TextButton")
  761. characterhealth999222.Parent = self
  762. characterhealth999222.Name = "CharacterButton"
  763. characterhealth999222.BackgroundTransparency = 0.5
  764. characterhealth999222.Position = UDim2.new(0, 0, 8, 0)
  765. characterhealth999222.Size = UDim2.new(1, 0, 1, 0)
  766. characterhealth999222.Text = "[ Visible ]"
  767. characterhealth999222.BackgroundColor = BrickColor.new(1)
  768.  
  769. function clickyyyyyyyyyyyyyyy()
  770.  
  771. stuff = me.Character:GetChildren()
  772. for i = 1 , #stuff do
  773. if stuff[i].className == "Part" then
  774. stuff[i].Transparency = 0
  775. end
  776. if stuff[i].className == "Hat" then
  777. d = stuff[i]:findFirstChild("Handle")
  778. if d ~= nil then
  779. d.Transparency = 0
  780. end
  781. end
  782. end
  783. end
  784. characterhealth999222.MouseButton1Click:connect(clickyyyyyyyyyyyyyyy)
  785.  
  786.  
  787.  
  788. chchharacteerhealthh96 = Instance.new("TextButton")
  789. chchharacteerhealthh96.Parent = commands
  790. chchharacteerhealthh96.Name = "CharacterButton"
  791. chchharacteerhealthh96.BackgroundTransparency = 0.5
  792. chchharacteerhealthh96.Position = UDim2.new(1, 0, 0.5, 0)
  793. chchharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  794. chchharacteerhealthh96.Text = "[ Stare Mode ]"
  795. chchharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  796.  
  797. function ccccccliiickk()
  798. if Stare == false then
  799. Stare = true
  800. else
  801. Stare = false
  802. end
  803. end
  804. chchharacteerhealthh96.MouseButton1Click:connect(ccccccliiickk)
  805.  
  806.  
  807.  
  808. chcharacteerhealthh96 = Instance.new("TextButton")
  809. chcharacteerhealthh96.Parent = commands
  810. chcharacteerhealthh96.Name = "CharacterButton"
  811. chcharacteerhealthh96.BackgroundTransparency = 0.5
  812. chcharacteerhealthh96.Position = UDim2.new(1, 0, 0.4, 0)
  813. chcharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  814. chcharacteerhealthh96.Text = "[ Swords ]"
  815. chcharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  816.  
  817. function ccccliiickk()
  818.  
  819. p = me.Character:findFirstChild("Swords")
  820. if p ~= nil then
  821. p:Remove()
  822. end
  823. p = me.Character:findFirstChild("Right Arm")
  824. if p ~= nil then
  825. p = Instance.new("Model")
  826. p.Parent = me.Character
  827. p.Name = "Swords"
  828. d = Instance.new("Part")
  829. d.Anchored = false
  830. d.CanCollide = false
  831. d.Parent = p
  832. d.Size = Vector3.new(1, 1, 1)
  833. d.Locked = true
  834. d.TopSurface = "Smooth"
  835. d.BottomSurface = "Smooth"
  836. d.CFrame = me.Character.Torso.CFrame
  837. d.BrickColor = BrickColor.new(26)
  838. b = Instance.new("Weld")
  839. b.Parent = me.Character:findFirstChild("Right Arm")
  840. b.Part0 = me.Character:findFirstChild("Right Arm")
  841. b.Part1 = d
  842. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  843. f = Instance.new("SpecialMesh")
  844. f.Parent = d
  845. f.MeshType = "Brick"
  846. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  847. dd = Instance.new("Part")
  848. dd.Anchored = false
  849. dd.Parent = p
  850. dd.CanCollide = false
  851. dd.Size = Vector3.new(1, 1, 1)
  852. dd.Locked = true
  853. dd.TopSurface = "Smooth"
  854. dd.BottomSurface = "Smooth"
  855. dd.CFrame = me.Character.Torso.CFrame
  856. dd.BrickColor = BrickColor.new(26)
  857. b = Instance.new("Weld")
  858. b.Parent = d
  859. b.Part0 = d
  860. b.Part1 = dd
  861. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  862. f = Instance.new("CylinderMesh")
  863. f.Parent = dd
  864. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  865. dd = Instance.new("Part")
  866. dd.Anchored = false
  867. dd.Parent = p
  868. dd.CanCollide = false
  869. dd.Size = Vector3.new(1, 4, 1)
  870. dd.Locked = true
  871. dd.TopSurface = "Smooth"
  872. dd.BottomSurface = "Smooth"
  873. dd.CFrame = me.Character.Torso.CFrame
  874. dd.BrickColor = BrickColor.new(1)
  875. b = Instance.new("Weld")
  876. b.Parent = d
  877. b.Part0 = d
  878. b.Part1 = dd
  879. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  880. f = Instance.new("SpecialMesh")
  881. f.MeshType = "Brick"
  882. f.Parent = dd
  883. f.Scale = Vector3.new(0.25, 1, 0.35)
  884. dd = Instance.new("Part")
  885. dd.Anchored = false
  886. dd.Parent = p
  887. dd.Size = Vector3.new(1, 1, 1)
  888. dd.Locked = true
  889. dd.TopSurface = "Smooth"
  890. dd.BottomSurface = "Smooth"
  891. dd.CanCollide = false
  892. dd.CFrame = me.Character.Torso.CFrame
  893. dd.BrickColor = BrickColor.new(1)
  894. b = Instance.new("Weld")
  895. b.Parent = d
  896. b.Part0 = d
  897. b.Part1 = dd
  898. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  899. f = Instance.new("SpecialMesh")
  900. f.MeshType = "Wedge"
  901. f.Parent = dd
  902. f.Scale = Vector3.new(0.25, 1, 0.35)
  903. end
  904.  
  905. things = p:GetChildren()
  906. for i = 1 , #things do
  907. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  908. function bleh(hit)
  909. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  910. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  911. hit:BreakJoints()
  912. end
  913. end
  914. end
  915. things[i].Touched:connect(bleh)
  916. end
  917. end
  918.  
  919. p = me.Character:findFirstChild("Left Arm")
  920. if p ~= nil then
  921. p = Instance.new("Model")
  922. p.Parent = me.Character
  923. p.Name = "Swords"
  924. d = Instance.new("Part")
  925. d.Anchored = false
  926. d.CanCollide = false
  927. d.Parent = p
  928. d.Size = Vector3.new(1, 1, 1)
  929. d.Locked = true
  930. d.TopSurface = "Smooth"
  931. d.BottomSurface = "Smooth"
  932. d.CFrame = me.Character.Torso.CFrame
  933. d.BrickColor = BrickColor.new(26)
  934. b = Instance.new("Weld")
  935. b.Parent = me.Character:findFirstChild("Left Arm")
  936. b.Part0 = me.Character:findFirstChild("Left Arm")
  937. b.Part1 = d
  938. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  939. f = Instance.new("SpecialMesh")
  940. f.Parent = d
  941. f.MeshType = "Brick"
  942. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  943. dd = Instance.new("Part")
  944. dd.Anchored = false
  945. dd.Parent = p
  946. dd.CanCollide = false
  947. dd.Size = Vector3.new(1, 1, 1)
  948. dd.Locked = true
  949. dd.TopSurface = "Smooth"
  950. dd.BottomSurface = "Smooth"
  951. dd.CFrame = me.Character.Torso.CFrame
  952. dd.BrickColor = BrickColor.new(26)
  953. b = Instance.new("Weld")
  954. b.Parent = d
  955. b.Part0 = d
  956. b.Part1 = dd
  957. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  958. f = Instance.new("CylinderMesh")
  959. f.Parent = dd
  960. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  961. dd = Instance.new("Part")
  962. dd.Anchored = false
  963. dd.Parent = p
  964. dd.CanCollide = false
  965. dd.Size = Vector3.new(1, 4, 1)
  966. dd.Locked = true
  967. dd.TopSurface = "Smooth"
  968. dd.BottomSurface = "Smooth"
  969. dd.CFrame = me.Character.Torso.CFrame
  970. dd.BrickColor = BrickColor.new(1)
  971. b = Instance.new("Weld")
  972. b.Parent = d
  973. b.Part0 = d
  974. b.Part1 = dd
  975. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  976. f = Instance.new("SpecialMesh")
  977. f.MeshType = "Brick"
  978. f.Parent = dd
  979. f.Scale = Vector3.new(0.25, 1, 0.35)
  980. dd = Instance.new("Part")
  981. dd.Anchored = false
  982. dd.Parent = p
  983. dd.Size = Vector3.new(1, 1, 1)
  984. dd.Locked = true
  985. dd.TopSurface = "Smooth"
  986. dd.BottomSurface = "Smooth"
  987. dd.CanCollide = false
  988. dd.CFrame = me.Character.Torso.CFrame
  989. dd.BrickColor = BrickColor.new(1)
  990. b = Instance.new("Weld")
  991. b.Parent = d
  992. b.Part0 = d
  993. b.Part1 = dd
  994. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  995. f = Instance.new("SpecialMesh")
  996. f.MeshType = "Wedge"
  997. f.Parent = dd
  998. f.Scale = Vector3.new(0.25, 1, 0.35)
  999. end
  1000.  
  1001. things = p:GetChildren()
  1002. for i = 1 , #things do
  1003. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1004. function bleh(hit)
  1005. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1006. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1007. hit:BreakJoints()
  1008. end
  1009. end
  1010. end
  1011. things[i].Touched:connect(bleh)
  1012. end
  1013. end
  1014.  
  1015. p = me.Character:findFirstChild("Head")
  1016. if p ~= nil then
  1017. p = Instance.new("Model")
  1018. p.Parent = me.Character
  1019. p.Name = "Swords"
  1020. d = Instance.new("Part")
  1021. d.Anchored = false
  1022. d.CanCollide = false
  1023. d.Parent = p
  1024. d.Size = Vector3.new(1, 1, 1)
  1025. d.Locked = true
  1026. d.TopSurface = "Smooth"
  1027. d.BottomSurface = "Smooth"
  1028. d.CFrame = me.Character.Torso.CFrame
  1029. d.BrickColor = BrickColor.new(26)
  1030. b = Instance.new("Weld")
  1031. b.Parent = me.Character:findFirstChild("Head")
  1032. b.Part0 = me.Character:findFirstChild("Head")
  1033. b.Part1 = d
  1034. b.C0 = CFrame.new(Vector3.new(0, -0.25, -0.5)) * CFrame.fromEulerAnglesXYZ(0, 3.14, 1.57)
  1035. f = Instance.new("SpecialMesh")
  1036. f.Parent = d
  1037. f.MeshType = "Brick"
  1038. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  1039. dd = Instance.new("Part")
  1040. dd.Anchored = false
  1041. dd.Parent = p
  1042. dd.CanCollide = false
  1043. dd.Size = Vector3.new(1, 1, 1)
  1044. dd.Locked = true
  1045. dd.TopSurface = "Smooth"
  1046. dd.BottomSurface = "Smooth"
  1047. dd.CFrame = me.Character.Torso.CFrame
  1048. dd.BrickColor = BrickColor.new(26)
  1049. b = Instance.new("Weld")
  1050. b.Parent = d
  1051. b.Part0 = d
  1052. b.Part1 = dd
  1053. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1054. f = Instance.new("CylinderMesh")
  1055. f.Parent = dd
  1056. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  1057. dd = Instance.new("Part")
  1058. dd.Anchored = false
  1059. dd.Parent = p
  1060. dd.CanCollide = false
  1061. dd.Size = Vector3.new(1, 4, 1)
  1062. dd.Locked = true
  1063. dd.TopSurface = "Smooth"
  1064. dd.BottomSurface = "Smooth"
  1065. dd.CFrame = me.Character.Torso.CFrame
  1066. dd.BrickColor = BrickColor.new(1)
  1067. b = Instance.new("Weld")
  1068. b.Parent = d
  1069. b.Part0 = d
  1070. b.Part1 = dd
  1071. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1072. f = Instance.new("SpecialMesh")
  1073. f.MeshType = "Brick"
  1074. f.Parent = dd
  1075. f.Scale = Vector3.new(0.25, 1, 0.35)
  1076. dd = Instance.new("Part")
  1077. dd.Anchored = false
  1078. dd.Parent = p
  1079. dd.Size = Vector3.new(1, 1, 1)
  1080. dd.Locked = true
  1081. dd.TopSurface = "Smooth"
  1082. dd.BottomSurface = "Smooth"
  1083. dd.CanCollide = false
  1084. dd.CFrame = me.Character.Torso.CFrame
  1085. dd.BrickColor = BrickColor.new(1)
  1086. b = Instance.new("Weld")
  1087. b.Parent = d
  1088. b.Part0 = d
  1089. b.Part1 = dd
  1090. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  1091. f = Instance.new("SpecialMesh")
  1092. f.MeshType = "Wedge"
  1093. f.Parent = dd
  1094. f.Scale = Vector3.new(0.25, 1, 0.35)
  1095. end
  1096.  
  1097. things = p:GetChildren()
  1098. for i = 1 , #things do
  1099. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1100. function bleh(hit)
  1101. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1102. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1103. hit:BreakJoints()
  1104. end
  1105. end
  1106. end
  1107. things[i].Touched:connect(bleh)
  1108. end
  1109. end
  1110.  
  1111. wait(0.5)
  1112. me.Character:MoveTo(me.Character.Torso.Position)
  1113. end
  1114. chcharacteerhealthh96.MouseButton1Click:connect(ccccliiickk)
  1115.  
  1116.  
  1117.  
  1118.  
  1119.  
  1120.  
  1121.  
  1122.  
  1123.  
  1124.  
  1125. characteerhealthh96 = Instance.new("TextButton")
  1126. characteerhealthh96.Parent = commands
  1127. characteerhealthh96.Name = "CharacterButton"
  1128. characteerhealthh96.BackgroundTransparency = 0.5
  1129. characteerhealthh96.Position = UDim2.new(1, 0, 0.3, 0)
  1130. characteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1131. characteerhealthh96.Text = "[ Sounds ]"
  1132. characteerhealthh96.BackgroundColor = BrickColor.new(1)
  1133.  
  1134. ligghtingg = Instance.new("TextButton")
  1135. ligghtingg.Parent = commands
  1136. ligghtingg.Name = "CharacterButton"
  1137. ligghtingg.Position = UDim2.new(11, 0, 0, 0)
  1138. ligghtingg.Size = UDim2.new(10, 0, 0.1, 0)
  1139. ligghtingg.BackgroundTransparency = 1
  1140. ligghtingg.BackgroundColor = BrickColor.new(1)
  1141. ligghtingg.Visible = false
  1142. ligghtingg.Text = ""
  1143.  
  1144. openedddd3 = true
  1145. function ccliiickk()
  1146. if openedddd3 == true then
  1147. ligghtingg.Visible = false
  1148. openedddd3 = false
  1149. else
  1150. ligghtingg.Visible = true
  1151. openedddd3 = true
  1152. end
  1153. end
  1154. characteerhealthh96.MouseButton1Click:connect(ccliiickk)
  1155.  
  1156.  
  1157.  
  1158.  
  1159.  
  1160.  
  1161.  
  1162.  
  1163.  
  1164.  
  1165.  
  1166.  
  1167. characterhhealthh97 = Instance.new("TextButton")
  1168. characterhhealthh97.Parent = ligghtingg
  1169. characterhhealthh97.Name = "CharacterButton"
  1170. characterhhealthh97.BackgroundTransparency = 0.5
  1171. characterhhealthh97.Position = UDim2.new(0, 0, 3, 0)
  1172. characterhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1173. characterhhealthh97.Text = "[ None ]"
  1174. characterhhealthh97.BackgroundColor = BrickColor.new(1)
  1175.  
  1176. function hlickyy()
  1177. Sound = "None"
  1178.  
  1179. stuff = game.Workspace:GetChildren()
  1180. for i = 1 , #stuff do
  1181. if stuff[i].className == "Sound" then
  1182. stuff[i]:stop()
  1183. stuff[i]:Remove()
  1184. end
  1185. end
  1186.  
  1187. d = ligghtingg:GetChildren()
  1188. for i = 1 , #d do
  1189. if d[i].Name == "CharacterButton" then
  1190. if d[i].Text == "[ "..Sound.." ]" then
  1191. d[i].BackgroundColor = BrickColor.new(24)
  1192. end
  1193. end
  1194. end
  1195. s = ligghtingg:GetChildren()
  1196. for i = 1 , #s do
  1197. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1198. s[i].BackgroundColor = BrickColor.new(1)
  1199. end
  1200. end
  1201.  
  1202.  
  1203.  
  1204.  
  1205. end
  1206. characterhhealthh97.MouseButton1Click:connect(hlickyy)
  1207.  
  1208.  
  1209.  
  1210.  
  1211.  
  1212.  
  1213. characterhhhealthh97 = Instance.new("TextButton")
  1214. characterhhhealthh97.Parent = ligghtingg
  1215. characterhhhealthh97.Name = "CharacterButton"
  1216. characterhhhealthh97.BackgroundTransparency = 0.5
  1217. characterhhhealthh97.Position = UDim2.new(0, 0, 4, 0)
  1218. characterhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1219. characterhhhealthh97.Text = "[ Rickroll ]"
  1220. characterhhhealthh97.BackgroundColor = BrickColor.new(1)
  1221.  
  1222. function hhlickyy()
  1223. Sound = "Rickroll"
  1224.  
  1225. stuff = game.Workspace:GetChildren()
  1226. for i = 1 , #stuff do
  1227. if stuff[i].className == "Sound" then
  1228. stuff[i]:stop()
  1229. stuff[i]:Remove()
  1230. end
  1231. end
  1232.  
  1233. p = Instance.new("Sound")
  1234. p.Parent = game.Workspace
  1235. p.Name = "BGMusic"
  1236. p.Pitch = 1
  1237. p.Looped = true
  1238. p.SoundId = "http://www.roblox.com/asset?id=2027611"
  1239. p.Volume = 1
  1240. p:play()
  1241.  
  1242. d = ligghtingg:GetChildren()
  1243. for i = 1 , #d do
  1244. if d[i].Name == "CharacterButton" then
  1245. if d[i].Text == "[ "..Sound.." ]" then
  1246. d[i].BackgroundColor = BrickColor.new(24)
  1247. end
  1248. end
  1249. end
  1250. s = ligghtingg:GetChildren()
  1251. for i = 1 , #s do
  1252. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1253. s[i].BackgroundColor = BrickColor.new(1)
  1254. end
  1255. end
  1256.  
  1257.  
  1258.  
  1259.  
  1260. end
  1261. characterhhhealthh97.MouseButton1Click:connect(hhlickyy)
  1262.  
  1263.  
  1264.  
  1265.  
  1266.  
  1267.  
  1268.  
  1269. characterhhhhealthh97 = Instance.new("TextButton")
  1270. characterhhhhealthh97.Parent = ligghtingg
  1271. characterhhhhealthh97.Name = "CharacterButton"
  1272. characterhhhhealthh97.BackgroundTransparency = 0.5
  1273. characterhhhhealthh97.Position = UDim2.new(0, 0, 5, 0)
  1274. characterhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1275. characterhhhhealthh97.Text = "[ One Winged Angel ]"
  1276. characterhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1277.  
  1278. function hhhlickyy()
  1279. Sound = "One Winged Angel"
  1280.  
  1281. stuff = game.Workspace:GetChildren()
  1282. for i = 1 , #stuff do
  1283. if stuff[i].className == "Sound" then
  1284. stuff[i]:stop()
  1285. stuff[i]:Remove()
  1286. end
  1287. end
  1288.  
  1289. p = Instance.new("Sound")
  1290. p.Parent = game.Workspace
  1291. p.Name = "BGMusic"
  1292. p.Pitch = 1
  1293. p.Looped = true
  1294. p.SoundId = "http://www.roblox.com/asset?id=1372260"
  1295. p.Volume = 1
  1296. p:play()
  1297.  
  1298. d = ligghtingg:GetChildren()
  1299. for i = 1 , #d do
  1300. if d[i].Name == "CharacterButton" then
  1301. if d[i].Text == "[ "..Sound.." ]" then
  1302. d[i].BackgroundColor = BrickColor.new(24)
  1303. end
  1304. end
  1305. end
  1306. s = ligghtingg:GetChildren()
  1307. for i = 1 , #s do
  1308. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1309. s[i].BackgroundColor = BrickColor.new(1)
  1310. end
  1311. end
  1312.  
  1313.  
  1314.  
  1315.  
  1316. end
  1317. characterhhhhealthh97.MouseButton1Click:connect(hhhlickyy)
  1318.  
  1319.  
  1320.  
  1321.  
  1322.  
  1323.  
  1324.  
  1325.  
  1326.  
  1327.  
  1328. characterhhhhhealthh97 = Instance.new("TextButton")
  1329. characterhhhhhealthh97.Parent = ligghtingg
  1330. characterhhhhhealthh97.Name = "CharacterButton"
  1331. characterhhhhhealthh97.BackgroundTransparency = 0.5
  1332. characterhhhhhealthh97.Position = UDim2.new(0, 0, 6, 0)
  1333. characterhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1334. characterhhhhhealthh97.Text = "[ Pokemon ]"
  1335. characterhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1336.  
  1337. function hhhhlickyy()
  1338. Sound = "Pokemon"
  1339.  
  1340. stuff = game.Workspace:GetChildren()
  1341. for i = 1 , #stuff do
  1342. if stuff[i].className == "Sound" then
  1343. stuff[i]:stop()
  1344. stuff[i]:Remove()
  1345. end
  1346. end
  1347.  
  1348. p = Instance.new("Sound")
  1349. p.Parent = game.Workspace
  1350. p.Name = "BGMusic"
  1351. p.Pitch = 1
  1352. p.Looped = true
  1353. p.SoundId = "http://www.roblox.com/asset?id=1372261"
  1354. p.Volume = 1
  1355. p:play()
  1356.  
  1357. d = ligghtingg:GetChildren()
  1358. for i = 1 , #d do
  1359. if d[i].Name == "CharacterButton" then
  1360. if d[i].Text == "[ "..Sound.." ]" then
  1361. d[i].BackgroundColor = BrickColor.new(24)
  1362. end
  1363. end
  1364. end
  1365. s = ligghtingg:GetChildren()
  1366. for i = 1 , #s do
  1367. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1368. s[i].BackgroundColor = BrickColor.new(1)
  1369. end
  1370. end
  1371.  
  1372.  
  1373.  
  1374.  
  1375. end
  1376. characterhhhhhealthh97.MouseButton1Click:connect(hhhhlickyy)
  1377.  
  1378.  
  1379.  
  1380.  
  1381.  
  1382.  
  1383.  
  1384.  
  1385.  
  1386. characterhhhhhhealthh97 = Instance.new("TextButton")
  1387. characterhhhhhhealthh97.Parent = ligghtingg
  1388. characterhhhhhhealthh97.Name = "CharacterButton"
  1389. characterhhhhhhealthh97.BackgroundTransparency = 0.5
  1390. characterhhhhhhealthh97.Position = UDim2.new(0, 0, 7, 0)
  1391. characterhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1392. characterhhhhhhealthh97.Text = "[ Fire Emblem ]"
  1393. characterhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1394.  
  1395. function hhhhhlickyy()
  1396. Sound = "Fire Emblem"
  1397.  
  1398. stuff = game.Workspace:GetChildren()
  1399. for i = 1 , #stuff do
  1400. if stuff[i].className == "Sound" then
  1401. stuff[i]:stop()
  1402. stuff[i]:Remove()
  1403. end
  1404. end
  1405.  
  1406. p = Instance.new("Sound")
  1407. p.Parent = game.Workspace
  1408. p.Name = "BGMusic"
  1409. p.Pitch = 1
  1410. p.Looped = true
  1411. p.SoundId = "http://www.roblox.com/asset?id=1372259"
  1412. p.Volume = 1
  1413. p:play()
  1414.  
  1415. d = ligghtingg:GetChildren()
  1416. for i = 1 , #d do
  1417. if d[i].Name == "CharacterButton" then
  1418. if d[i].Text == "[ "..Sound.." ]" then
  1419. d[i].BackgroundColor = BrickColor.new(24)
  1420. end
  1421. end
  1422. end
  1423. s = ligghtingg:GetChildren()
  1424. for i = 1 , #s do
  1425. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1426. s[i].BackgroundColor = BrickColor.new(1)
  1427. end
  1428. end
  1429.  
  1430.  
  1431.  
  1432.  
  1433. end
  1434. characterhhhhhhealthh97.MouseButton1Click:connect(hhhhhlickyy)
  1435.  
  1436.  
  1437.  
  1438.  
  1439.  
  1440.  
  1441.  
  1442.  
  1443. characterhhhhhhhealthh97 = Instance.new("TextButton")
  1444. characterhhhhhhhealthh97.Parent = ligghtingg
  1445. characterhhhhhhhealthh97.Name = "CharacterButton"
  1446. characterhhhhhhhealthh97.BackgroundTransparency = 0.5
  1447. characterhhhhhhhealthh97.Position = UDim2.new(0, 0, 8, 0)
  1448. characterhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1449. characterhhhhhhhealthh97.Text = "[ Starfox ]"
  1450. characterhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1451.  
  1452. function hhhhhhlickyy()
  1453. Sound = "Starfox"
  1454.  
  1455. stuff = game.Workspace:GetChildren()
  1456. for i = 1 , #stuff do
  1457. if stuff[i].className == "Sound" then
  1458. stuff[i]:stop()
  1459. stuff[i]:Remove()
  1460. end
  1461. end
  1462.  
  1463. p = Instance.new("Sound")
  1464. p.Parent = game.Workspace
  1465. p.Name = "BGMusic"
  1466. p.Pitch = 1
  1467. p.Looped = true
  1468. p.SoundId = "http://www.roblox.com/asset?id=1372262"
  1469. p.Volume = 1
  1470. p:play()
  1471.  
  1472. d = ligghtingg:GetChildren()
  1473. for i = 1 , #d do
  1474. if d[i].Name == "CharacterButton" then
  1475. if d[i].Text == "[ "..Sound.." ]" then
  1476. d[i].BackgroundColor = BrickColor.new(24)
  1477. end
  1478. end
  1479. end
  1480. s = ligghtingg:GetChildren()
  1481. for i = 1 , #s do
  1482. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1483. s[i].BackgroundColor = BrickColor.new(1)
  1484. end
  1485. end
  1486.  
  1487.  
  1488.  
  1489.  
  1490. end
  1491. characterhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhlickyy)
  1492.  
  1493.  
  1494.  
  1495.  
  1496.  
  1497.  
  1498.  
  1499. characterhhhhhhhhealthh97 = Instance.new("TextButton")
  1500. characterhhhhhhhhealthh97.Parent = ligghtingg
  1501. characterhhhhhhhhealthh97.Name = "CharacterButton"
  1502. characterhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1503. characterhhhhhhhhealthh97.Position = UDim2.new(0, 0, 9, 0)
  1504. characterhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1505. characterhhhhhhhhealthh97.Text = "[ Halo ]"
  1506. characterhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1507.  
  1508. function hhhhhhhlickyy()
  1509. Sound = "Halo"
  1510.  
  1511. stuff = game.Workspace:GetChildren()
  1512. for i = 1 , #stuff do
  1513. if stuff[i].className == "Sound" then
  1514. stuff[i]:stop()
  1515. stuff[i]:Remove()
  1516. end
  1517. end
  1518.  
  1519. p = Instance.new("Sound")
  1520. p.Parent = game.Workspace
  1521. p.Name = "BGMusic"
  1522. p.Pitch = 1
  1523. p.Looped = true
  1524. p.SoundId = "http://www.roblox.com/asset?id=1034065"
  1525. p.Volume = 1
  1526. p:play()
  1527.  
  1528. d = ligghtingg:GetChildren()
  1529. for i = 1 , #d do
  1530. if d[i].Name == "CharacterButton" then
  1531. if d[i].Text == "[ "..Sound.." ]" then
  1532. d[i].BackgroundColor = BrickColor.new(24)
  1533. end
  1534. end
  1535. end
  1536. s = ligghtingg:GetChildren()
  1537. for i = 1 , #s do
  1538. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1539. s[i].BackgroundColor = BrickColor.new(1)
  1540. end
  1541. end
  1542.  
  1543.  
  1544.  
  1545.  
  1546. end
  1547. characterhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhlickyy)
  1548.  
  1549.  
  1550.  
  1551.  
  1552.  
  1553.  
  1554.  
  1555. characterhhhhhhhhhealthh97 = Instance.new("TextButton")
  1556. characterhhhhhhhhhealthh97.Parent = ligghtingg
  1557. characterhhhhhhhhhealthh97.Name = "CharacterButton"
  1558. characterhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1559. characterhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 10, 0)
  1560. characterhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1561. characterhhhhhhhhhealthh97.Text = "[ Caramelldansen ]"
  1562. characterhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1563.  
  1564. function hhhhhhhhlickyy()
  1565. Sound = "Caramelldansen"
  1566.  
  1567. stuff = game.Workspace:GetChildren()
  1568. for i = 1 , #stuff do
  1569. if stuff[i].className == "Sound" then
  1570. stuff[i]:stop()
  1571. stuff[i]:Remove()
  1572. end
  1573. end
  1574.  
  1575. p = Instance.new("Sound")
  1576. p.Parent = game.Workspace
  1577. p.Name = "BGMusic"
  1578. p.Pitch = 1
  1579. p.Looped = true
  1580. p.SoundId = "http://www.roblox.com/asset?id=2303479"
  1581. p.Volume = 1
  1582. p:play()
  1583.  
  1584. d = ligghtingg:GetChildren()
  1585. for i = 1 , #d do
  1586. if d[i].Name == "CharacterButton" then
  1587. if d[i].Text == "[ "..Sound.." ]" then
  1588. d[i].BackgroundColor = BrickColor.new(24)
  1589. end
  1590. end
  1591. end
  1592. s = ligghtingg:GetChildren()
  1593. for i = 1 , #s do
  1594. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1595. s[i].BackgroundColor = BrickColor.new(1)
  1596. end
  1597. end
  1598.  
  1599.  
  1600.  
  1601.  
  1602. end
  1603. characterhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhlickyy)
  1604.  
  1605.  
  1606.  
  1607.  
  1608. characterhhhhhhhhhhealthh97 = Instance.new("TextButton")
  1609. characterhhhhhhhhhhealthh97.Parent = ligghtingg
  1610. characterhhhhhhhhhhealthh97.Name = "CharacterButton"
  1611. characterhhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1612. characterhhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 11, 0)
  1613. characterhhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1614. characterhhhhhhhhhhealthh97.Text = "[ Japanese Music ]"
  1615. characterhhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1616.  
  1617. function hhhhhhhhhlickyy()
  1618. Sound = "Japanese Music"
  1619.  
  1620. stuff = game.Workspace:GetChildren()
  1621. for i = 1 , #stuff do
  1622. if stuff[i].className == "Sound" then
  1623. stuff[i]:stop()
  1624. stuff[i]:Remove()
  1625. end
  1626. end
  1627.  
  1628. p = Instance.new("Sound")
  1629. p.Parent = game.Workspace
  1630. p.Name = "BGMusic"
  1631. p.Pitch = 1
  1632. p.Looped = true
  1633. p.SoundId = "http://www.roblox.com/asset?id=5985787"
  1634. p.Volume = 1
  1635. p:play()
  1636.  
  1637. d = ligghtingg:GetChildren()
  1638. for i = 1 , #d do
  1639. if d[i].Name == "CharacterButton" then
  1640. if d[i].Text == "[ "..Sound.." ]" then
  1641. d[i].BackgroundColor = BrickColor.new(24)
  1642. end
  1643. end
  1644. end
  1645. s = ligghtingg:GetChildren()
  1646. for i = 1 , #s do
  1647. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1648. s[i].BackgroundColor = BrickColor.new(1)
  1649. end
  1650. end
  1651.  
  1652.  
  1653.  
  1654.  
  1655. end
  1656. characterhhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhhlickyy)
  1657.  
  1658.  
  1659.  
  1660.  
  1661.  
  1662.  
  1663.  
  1664. chaaracterhealthh97 = Instance.new("TextLabel")
  1665. chaaracterhealthh97.Parent = lightingg
  1666. chaaracterhealthh97.Name = "CharacterButton"
  1667. chaaracterhealthh97.BackgroundTransparency = 0.5
  1668. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1669. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1670. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1671. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1672.  
  1673.  
  1674.  
  1675.  
  1676.  
  1677.  
  1678.  
  1679.  
  1680.  
  1681.  
  1682. characterhealthh96 = Instance.new("TextButton")
  1683. characterhealthh96.Parent = commands
  1684. characterhealthh96.Name = "CharacterButton"
  1685. characterhealthh96.BackgroundTransparency = 0.5
  1686. characterhealthh96.Position = UDim2.new(1, 0, 0.2, 0)
  1687. characterhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1688. characterhealthh96.Text = "[ Eyeball Modes ]"
  1689. characterhealthh96.BackgroundColor = BrickColor.new(1)
  1690.  
  1691. lightingg = Instance.new("TextButton")
  1692. lightingg.Parent = commands
  1693. lightingg.Name = "CharacterButton"
  1694. lightingg.Position = UDim2.new(11, 0, 0, 0)
  1695. lightingg.Size = UDim2.new(10, 0, 0.1, 0)
  1696. lightingg.BackgroundTransparency = 1
  1697. lightingg.BackgroundColor = BrickColor.new(1)
  1698. lightingg.Visible = false
  1699. lightingg.Text = ""
  1700.  
  1701. openeddd3 = true
  1702. function cclickk()
  1703. if openeddd3 == true then
  1704. lightingg.Visible = false
  1705. openeddd3 = false
  1706. else
  1707. lightingg.Visible = true
  1708. openeddd3 = true
  1709. end
  1710. end
  1711. characterhealthh96.MouseButton1Click:connect(cclickk)
  1712.  
  1713.  
  1714.  
  1715.  
  1716.  
  1717.  
  1718. chaaracterhealthh97 = Instance.new("TextLabel")
  1719. chaaracterhealthh97.Parent = lightingg
  1720. chaaracterhealthh97.Name = "CharacterButton"
  1721. chaaracterhealthh97.BackgroundTransparency = 0.5
  1722. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1723. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1724. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1725. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1726.  
  1727.  
  1728.  
  1729.  
  1730.  
  1731.  
  1732.  
  1733.  
  1734.  
  1735.  
  1736.  
  1737.  
  1738. characterhealthh97 = Instance.new("TextButton")
  1739. characterhealthh97.Parent = lightingg
  1740. characterhealthh97.Name = "CharacterButton"
  1741. characterhealthh97.BackgroundTransparency = 0.5
  1742. characterhealthh97.Position = UDim2.new(0, 0, 2, 0)
  1743. characterhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1744. characterhealthh97.Text = "[ None ]"
  1745. characterhealthh97.BackgroundColor = BrickColor.new(1)
  1746.  
  1747. function cclickyy()
  1748. mode = "None"
  1749.  
  1750.  
  1751.  
  1752. d = lightingg:GetChildren()
  1753. for i = 1 , #d do
  1754. if d[i].Name == "CharacterButton" then
  1755. if d[i].Text == "[ "..mode.." ]" then
  1756. d[i].BackgroundColor = BrickColor.new(24)
  1757. end
  1758. end
  1759. end
  1760. s = lightingg:GetChildren()
  1761. for i = 1 , #s do
  1762. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1763. s[i].BackgroundColor = BrickColor.new(1)
  1764. end
  1765. end
  1766.  
  1767.  
  1768.  
  1769.  
  1770. end
  1771. characterhealthh97.MouseButton1Click:connect(cclickyy)
  1772.  
  1773.  
  1774. characterhealthhh97 = Instance.new("TextButton")
  1775. characterhealthhh97.Parent = lightingg
  1776. characterhealthhh97.Name = "CharacterButton"
  1777. characterhealthhh97.BackgroundTransparency = 0.5
  1778. characterhealthhh97.Position = UDim2.new(0, 0, 3, 0)
  1779. characterhealthhh97.Size = UDim2.new(1, 0, 1, 0)
  1780. characterhealthhh97.Text = "[ Heal ]"
  1781. characterhealthhh97.BackgroundColor = BrickColor.new(1)
  1782.  
  1783. function ccclickyy()
  1784. mode = "Heal"
  1785. d = lightingg:GetChildren()
  1786. for i = 1 , #d do
  1787. if d[i].Name == "CharacterButton" then
  1788. if d[i].Text == "[ "..mode.." ]" then
  1789. d[i].BackgroundColor = BrickColor.new(24)
  1790. end
  1791. end
  1792. end
  1793. s = lightingg:GetChildren()
  1794. for i = 1 , #s do
  1795. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1796. s[i].BackgroundColor = BrickColor.new(1)
  1797. end
  1798. end
  1799. end
  1800. characterhealthhh97.MouseButton1Click:connect(ccclickyy)
  1801.  
  1802. characterhealthhhh97 = Instance.new("TextButton")
  1803. characterhealthhhh97.Parent = lightingg
  1804. characterhealthhhh97.Name = "CharacterButton"
  1805. characterhealthhhh97.BackgroundTransparency = 0.5
  1806. characterhealthhhh97.Position = UDim2.new(0, 0, 4, 0)
  1807. characterhealthhhh97.Size = UDim2.new(1, 0, 1, 0)
  1808. characterhealthhhh97.Text = "[ Damage ]"
  1809. characterhealthhhh97.BackgroundColor = BrickColor.new(1)
  1810.  
  1811. function cccclickyy()
  1812. mode = "Damage"
  1813. d = lightingg:GetChildren()
  1814. for i = 1 , #d do
  1815. if d[i].Name == "CharacterButton" then
  1816. if d[i].Text == "[ "..mode.." ]" then
  1817. d[i].BackgroundColor = BrickColor.new(24)
  1818. end
  1819. end
  1820. end
  1821. s = lightingg:GetChildren()
  1822. for i = 1 , #s do
  1823. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1824. s[i].BackgroundColor = BrickColor.new(1)
  1825. end
  1826. end
  1827. end
  1828. characterhealthhhh97.MouseButton1Click:connect(cccclickyy)
  1829.  
  1830. characterhealthhhhh97 = Instance.new("TextButton")
  1831. characterhealthhhhh97.Parent = lightingg
  1832. characterhealthhhhh97.Name = "CharacterButton"
  1833. characterhealthhhhh97.BackgroundTransparency = 0.5
  1834. characterhealthhhhh97.Position = UDim2.new(0, 0, 5, 0)
  1835. characterhealthhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1836. characterhealthhhhh97.Text = "[ Freeze ]"
  1837. characterhealthhhhh97.BackgroundColor = BrickColor.new(1)
  1838.  
  1839. function ccccclickyy()
  1840. mode = "Freeze"
  1841. d = lightingg:GetChildren()
  1842. for i = 1 , #d do
  1843. if d[i].Name == "CharacterButton" then
  1844. if d[i].Text == "[ "..mode.." ]" then
  1845. d[i].BackgroundColor = BrickColor.new(24)
  1846. end
  1847. end
  1848. end
  1849. s = lightingg:GetChildren()
  1850. for i = 1 , #s do
  1851. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1852. s[i].BackgroundColor = BrickColor.new(1)
  1853. end
  1854. end
  1855. end
  1856. characterhealthhhhh97.MouseButton1Click:connect(ccccclickyy)
  1857.  
  1858.  
  1859. characterhealthhhhhh97 = Instance.new("TextButton")
  1860. characterhealthhhhhh97.Parent = lightingg
  1861. characterhealthhhhhh97.Name = "CharacterButton"
  1862. characterhealthhhhhh97.BackgroundTransparency = 0.5
  1863. characterhealthhhhhh97.Position = UDim2.new(0, 0, 6, 0)
  1864. characterhealthhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1865. characterhealthhhhhh97.Text = "[ Thaw ]"
  1866. characterhealthhhhhh97.BackgroundColor = BrickColor.new(1)
  1867.  
  1868. function cccccclickyy()
  1869. mode = "Thaw"
  1870. d = lightingg:GetChildren()
  1871. for i = 1 , #d do
  1872. if d[i].Name == "CharacterButton" then
  1873. if d[i].Text == "[ "..mode.." ]" then
  1874. d[i].BackgroundColor = BrickColor.new(24)
  1875. end
  1876. end
  1877. end
  1878. s = lightingg:GetChildren()
  1879. for i = 1 , #s do
  1880. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1881. s[i].BackgroundColor = BrickColor.new(1)
  1882. end
  1883. end
  1884. end
  1885. characterhealthhhhhh97.MouseButton1Click:connect(cccccclickyy)
  1886.  
  1887.  
  1888.  
  1889. characterhealthhhhhhh97 = Instance.new("TextButton")
  1890. characterhealthhhhhhh97.Parent = lightingg
  1891. characterhealthhhhhhh97.Name = "CharacterButton"
  1892. characterhealthhhhhhh97.BackgroundTransparency = 0.5
  1893. characterhealthhhhhhh97.Position = UDim2.new(0, 0, 7, 0)
  1894. characterhealthhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1895. characterhealthhhhhhh97.Text = "[ Delete ]"
  1896. characterhealthhhhhhh97.BackgroundColor = BrickColor.new(1)
  1897.  
  1898. function ccccccclickyy()
  1899. mode = "Delete"
  1900. d = lightingg:GetChildren()
  1901. for i = 1 , #d do
  1902. if d[i].Name == "CharacterButton" then
  1903. if d[i].Text == "[ "..mode.." ]" then
  1904. d[i].BackgroundColor = BrickColor.new(24)
  1905. end
  1906. end
  1907. end
  1908. s = lightingg:GetChildren()
  1909. for i = 1 , #s do
  1910. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1911. s[i].BackgroundColor = BrickColor.new(1)
  1912. end
  1913. end
  1914. end
  1915. characterhealthhhhhhh97.MouseButton1Click:connect(ccccccclickyy)
  1916.  
  1917.  
  1918.  
  1919.  
  1920. characterhealthhhhhhhh97 = Instance.new("TextButton")
  1921. characterhealthhhhhhhh97.Parent = lightingg
  1922. characterhealthhhhhhhh97.Name = "CharacterButton"
  1923. characterhealthhhhhhhh97.BackgroundTransparency = 0.5
  1924. characterhealthhhhhhhh97.Position = UDim2.new(0, 0, 8, 0)
  1925. characterhealthhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1926. characterhealthhhhhhhh97.Text = "[ Kick ]"
  1927. characterhealthhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1928.  
  1929. function cccccccclickyy()
  1930. mode = "Kick"
  1931. d = lightingg:GetChildren()
  1932. for i = 1 , #d do
  1933. if d[i].Name == "CharacterButton" then
  1934. if d[i].Text == "[ "..mode.." ]" then
  1935. d[i].BackgroundColor = BrickColor.new(24)
  1936. end
  1937. end
  1938. end
  1939. s = lightingg:GetChildren()
  1940. for i = 1 , #s do
  1941. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1942. s[i].BackgroundColor = BrickColor.new(1)
  1943. end
  1944. end
  1945. end
  1946. characterhealthhhhhhhh97.MouseButton1Click:connect(cccccccclickyy)
  1947.  
  1948.  
  1949.  
  1950.  
  1951. characterhealthhhhhhhhh97 = Instance.new("TextButton")
  1952. characterhealthhhhhhhhh97.Parent = lightingg
  1953. characterhealthhhhhhhhh97.Name = "CharacterButton"
  1954. characterhealthhhhhhhhh97.BackgroundTransparency = 0.5
  1955. characterhealthhhhhhhhh97.Position = UDim2.new(0, 0, 9, 0)
  1956. characterhealthhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1957. characterhealthhhhhhhhh97.Text = "[ Explosion ]"
  1958. characterhealthhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1959.  
  1960. function ccccccccclickyy()
  1961. mode = "Explosion"
  1962. d = lightingg:GetChildren()
  1963. for i = 1 , #d do
  1964. if d[i].Name == "CharacterButton" then
  1965. if d[i].Text == "[ "..mode.." ]" then
  1966. d[i].BackgroundColor = BrickColor.new(24)
  1967. end
  1968. end
  1969. end
  1970. s = lightingg:GetChildren()
  1971. for i = 1 , #s do
  1972. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1973. s[i].BackgroundColor = BrickColor.new(1)
  1974. end
  1975. end
  1976. end
  1977. characterhealthhhhhhhhh97.MouseButton1Click:connect(ccccccccclickyy)
  1978.  
  1979.  
  1980.  
  1981. characterhealthhhhhhhhhh97 = Instance.new("TextButton")
  1982. characterhealthhhhhhhhhh97.Parent = lightingg
  1983. characterhealthhhhhhhhhh97.Name = "CharacterButton"
  1984. characterhealthhhhhhhhhh97.BackgroundTransparency = 0.5
  1985. characterhealthhhhhhhhhh97.Position = UDim2.new(0, 0, 10, 0)
  1986. characterhealthhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1987. characterhealthhhhhhhhhh97.Text = "[ Spy ]"
  1988. characterhealthhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1989.  
  1990. function cccccccccclickyy()
  1991. mode = "Spy"
  1992. d = lightingg:GetChildren()
  1993. for i = 1 , #d do
  1994. if d[i].Name == "CharacterButton" then
  1995. if d[i].Text == "[ "..mode.." ]" then
  1996. d[i].BackgroundColor = BrickColor.new(24)
  1997. end
  1998. end
  1999. end
  2000. s = lightingg:GetChildren()
  2001. for i = 1 , #s do
  2002. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2003. s[i].BackgroundColor = BrickColor.new(1)
  2004. end
  2005. end
  2006. end
  2007. characterhealthhhhhhhhhh97.MouseButton1Click:connect(cccccccccclickyy)
  2008.  
  2009.  
  2010. characterhealthhhhhhhhhhh97 = Instance.new("TextButton")
  2011. characterhealthhhhhhhhhhh97.Parent = lightingg
  2012. characterhealthhhhhhhhhhh97.Name = "CharacterButton"
  2013. characterhealthhhhhhhhhhh97.BackgroundTransparency = 0.5
  2014. characterhealthhhhhhhhhhh97.Position = UDim2.new(0, 0, 11, 0)
  2015. characterhealthhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2016. characterhealthhhhhhhhhhh97.Text = "[ Break ]"
  2017. characterhealthhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2018.  
  2019. function ccccccccccclickyy()
  2020. mode = "Break"
  2021. d = lightingg:GetChildren()
  2022. for i = 1 , #d do
  2023. if d[i].Name == "CharacterButton" then
  2024. if d[i].Text == "[ "..mode.." ]" then
  2025. d[i].BackgroundColor = BrickColor.new(24)
  2026. end
  2027. end
  2028. end
  2029. s = lightingg:GetChildren()
  2030. for i = 1 , #s do
  2031. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2032. s[i].BackgroundColor = BrickColor.new(1)
  2033. end
  2034. end
  2035. end
  2036. characterhealthhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccclickyy)
  2037.  
  2038.  
  2039.  
  2040.  
  2041. characterhealthhhhhhhhhhhh97 = Instance.new("TextButton")
  2042. characterhealthhhhhhhhhhhh97.Parent = lightingg
  2043. characterhealthhhhhhhhhhhh97.Name = "CharacterButton"
  2044. characterhealthhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2045. characterhealthhhhhhhhhhhh97.Position = UDim2.new(0, 0, 12, 0)
  2046. characterhealthhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2047. characterhealthhhhhhhhhhhh97.Text = "[ Fly ]"
  2048. characterhealthhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2049.  
  2050. function cccccccccccclickyy()
  2051. mode = "Fly"
  2052. d = lightingg:GetChildren()
  2053. for i = 1 , #d do
  2054. if d[i].Name == "CharacterButton" then
  2055. if d[i].Text == "[ "..mode.." ]" then
  2056. d[i].BackgroundColor = BrickColor.new(24)
  2057. end
  2058. end
  2059. end
  2060. s = lightingg:GetChildren()
  2061. for i = 1 , #s do
  2062. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2063. s[i].BackgroundColor = BrickColor.new(1)
  2064. end
  2065. end
  2066. end
  2067. characterhealthhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccclickyy)
  2068.  
  2069.  
  2070. characterhealthhhhhhhhhhhhh97 = Instance.new("TextButton")
  2071. characterhealthhhhhhhhhhhhh97.Parent = lightingg
  2072. characterhealthhhhhhhhhhhhh97.Name = "CharacterButton"
  2073. characterhealthhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2074. characterhealthhhhhhhhhhhhh97.Position = UDim2.new(0, 0, 13, 0)
  2075. characterhealthhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2076. characterhealthhhhhhhhhhhhh97.Text = "[ Trip ]"
  2077. characterhealthhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2078.  
  2079. function ccccccccccccclickyy()
  2080. mode = "Trip"
  2081. d = lightingg:GetChildren()
  2082. for i = 1 , #d do
  2083. if d[i].Name == "CharacterButton" then
  2084. if d[i].Text == "[ "..mode.." ]" then
  2085. d[i].BackgroundColor = BrickColor.new(24)
  2086. end
  2087. end
  2088. end
  2089. s = lightingg:GetChildren()
  2090. for i = 1 , #s do
  2091. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2092. s[i].BackgroundColor = BrickColor.new(1)
  2093. end
  2094. end
  2095. end
  2096. characterhealthhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccclickyy)
  2097.  
  2098.  
  2099.  
  2100.  
  2101.  
  2102. characterhealthhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2103. characterhealthhhhhhhhhhhhhh97.Parent = lightingg
  2104. characterhealthhhhhhhhhhhhhh97.Name = "CharacterButton"
  2105. characterhealthhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2106. characterhealthhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 2, 0)
  2107. characterhealthhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2108. characterhealthhhhhhhhhhhhhh97.Text = "[ Fling ]"
  2109. characterhealthhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2110.  
  2111. function cccccccccccccclickyy()
  2112. mode = "Fling"
  2113. d = lightingg:GetChildren()
  2114. for i = 1 , #d do
  2115. if d[i].Name == "CharacterButton" then
  2116. if d[i].Text == "[ "..mode.." ]" then
  2117. d[i].BackgroundColor = BrickColor.new(24)
  2118. end
  2119. end
  2120. end
  2121. s = lightingg:GetChildren()
  2122. for i = 1 , #s do
  2123. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2124. s[i].BackgroundColor = BrickColor.new(1)
  2125. end
  2126. end
  2127. end
  2128. characterhealthhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccclickyy)
  2129.  
  2130.  
  2131.  
  2132. characterhealthhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2133. characterhealthhhhhhhhhhhhhhh97.Parent = lightingg
  2134. characterhealthhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2135. characterhealthhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2136. characterhealthhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 3, 0)
  2137. characterhealthhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2138. characterhealthhhhhhhhhhhhhhh97.Text = "[ ForceField ]"
  2139. characterhealthhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2140.  
  2141. function ccccccccccccccclickyy()
  2142. mode = "ForceField"
  2143. d = lightingg:GetChildren()
  2144. for i = 1 , #d do
  2145. if d[i].Name == "CharacterButton" then
  2146. if d[i].Text == "[ "..mode.." ]" then
  2147. d[i].BackgroundColor = BrickColor.new(24)
  2148. end
  2149. end
  2150. end
  2151. s = lightingg:GetChildren()
  2152. for i = 1 , #s do
  2153. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2154. s[i].BackgroundColor = BrickColor.new(1)
  2155. end
  2156. end
  2157. end
  2158. characterhealthhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccclickyy)
  2159.  
  2160.  
  2161.  
  2162.  
  2163. characterhealthhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2164. characterhealthhhhhhhhhhhhhhhh97.Parent = lightingg
  2165. characterhealthhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2166. characterhealthhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2167. characterhealthhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 4, 0)
  2168. characterhealthhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2169. characterhealthhhhhhhhhhhhhhhh97.Text = "[ UnForceField ]"
  2170. characterhealthhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2171.  
  2172. function cccccccccccccccclickyy()
  2173. mode = "UnForceField"
  2174. d = lightingg:GetChildren()
  2175. for i = 1 , #d do
  2176. if d[i].Name == "CharacterButton" then
  2177. if d[i].Text == "[ "..mode.." ]" then
  2178. d[i].BackgroundColor = BrickColor.new(24)
  2179. end
  2180. end
  2181. end
  2182. s = lightingg:GetChildren()
  2183. for i = 1 , #s do
  2184. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2185. s[i].BackgroundColor = BrickColor.new(1)
  2186. end
  2187. end
  2188. end
  2189. characterhealthhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccclickyy)
  2190.  
  2191.  
  2192.  
  2193.  
  2194. characterhealthhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2195. characterhealthhhhhhhhhhhhhhhhh97.Parent = lightingg
  2196. characterhealthhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2197. characterhealthhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2198. characterhealthhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 5, 0)
  2199. characterhealthhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2200. characterhealthhhhhhhhhhhhhhhhh97.Text = "[ NilGrav ]"
  2201. characterhealthhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2202.  
  2203. function ccccccccccccccccclickyy()
  2204. mode = "NilGrav"
  2205. d = lightingg:GetChildren()
  2206. for i = 1 , #d do
  2207. if d[i].Name == "CharacterButton" then
  2208. if d[i].Text == "[ "..mode.." ]" then
  2209. d[i].BackgroundColor = BrickColor.new(24)
  2210. end
  2211. end
  2212. end
  2213. s = lightingg:GetChildren()
  2214. for i = 1 , #s do
  2215. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2216. s[i].BackgroundColor = BrickColor.new(1)
  2217. end
  2218. end
  2219. end
  2220. characterhealthhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccclickyy)
  2221.  
  2222.  
  2223.  
  2224. characterhealthhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2225. characterhealthhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2226. characterhealthhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2227. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2228. characterhealthhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 6, 0)
  2229. characterhealthhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2230. characterhealthhhhhhhhhhhhhhhhhh97.Text = "[ UnNilGrav ]"
  2231. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2232.  
  2233. function cccccccccccccccccclickyy()
  2234. mode = "UnNilGrav"
  2235. d = lightingg:GetChildren()
  2236. for i = 1 , #d do
  2237. if d[i].Name == "CharacterButton" then
  2238. if d[i].Text == "[ "..mode.." ]" then
  2239. d[i].BackgroundColor = BrickColor.new(24)
  2240. end
  2241. end
  2242. end
  2243. s = lightingg:GetChildren()
  2244. for i = 1 , #s do
  2245. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2246. s[i].BackgroundColor = BrickColor.new(1)
  2247. end
  2248. end
  2249. end
  2250. characterhealthhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccclickyy)
  2251.  
  2252.  
  2253.  
  2254.  
  2255.  
  2256.  
  2257. characterhealthhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2258. characterhealthhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2259. characterhealthhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2260. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2261. characterhealthhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 7, 0)
  2262. characterhealthhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2263. characterhealthhhhhhhhhhhhhhhhhhh97.Text = "[ Invisible ]"
  2264. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2265.  
  2266. function ccccccccccccccccccclickyy()
  2267. mode = "Invisible"
  2268. d = lightingg:GetChildren()
  2269. for i = 1 , #d do
  2270. if d[i].Name == "CharacterButton" then
  2271. if d[i].Text == "[ "..mode.." ]" then
  2272. d[i].BackgroundColor = BrickColor.new(24)
  2273. end
  2274. end
  2275. end
  2276. s = lightingg:GetChildren()
  2277. for i = 1 , #s do
  2278. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2279. s[i].BackgroundColor = BrickColor.new(1)
  2280. end
  2281. end
  2282. end
  2283. characterhealthhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccclickyy)
  2284.  
  2285.  
  2286.  
  2287.  
  2288.  
  2289. characterhealthhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2290. characterhealthhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2291. characterhealthhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2292. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2293. characterhealthhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 8, 0)
  2294. characterhealthhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2295. characterhealthhhhhhhhhhhhhhhhhhhh97.Text = "[ Visible ]"
  2296. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2297.  
  2298. function cccccccccccccccccccclickyy()
  2299. mode = "Visible"
  2300. d = lightingg:GetChildren()
  2301. for i = 1 , #d do
  2302. if d[i].Name == "CharacterButton" then
  2303. if d[i].Text == "[ "..mode.." ]" then
  2304. d[i].BackgroundColor = BrickColor.new(24)
  2305. end
  2306. end
  2307. end
  2308. s = lightingg:GetChildren()
  2309. for i = 1 , #s do
  2310. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2311. s[i].BackgroundColor = BrickColor.new(1)
  2312. end
  2313. end
  2314. end
  2315. characterhealthhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccclickyy)
  2316.  
  2317.  
  2318. characterhealthhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2319. characterhealthhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2320. characterhealthhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2321. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2322. characterhealthhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 9, 0)
  2323. characterhealthhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2324. characterhealthhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shield ]"
  2325. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2326.  
  2327. function ccccccccccccccccccccclickyy()
  2328. mode = "Shield"
  2329. d = lightingg:GetChildren()
  2330. for i = 1 , #d do
  2331. if d[i].Name == "CharacterButton" then
  2332. if d[i].Text == "[ "..mode.." ]" then
  2333. d[i].BackgroundColor = BrickColor.new(24)
  2334. end
  2335. end
  2336. end
  2337. s = lightingg:GetChildren()
  2338. for i = 1 , #s do
  2339. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2340. s[i].BackgroundColor = BrickColor.new(1)
  2341. end
  2342. end
  2343. end
  2344. characterhealthhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccclickyy)
  2345.  
  2346.  
  2347.  
  2348.  
  2349.  
  2350. characterhealthhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2351. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2352. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2353. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2354. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 10, 0)
  2355. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2356. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Absorb ]"
  2357. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2358.  
  2359. function cccccccccccccccccccccclickyy()
  2360. mode = "Absorb"
  2361. d = lightingg:GetChildren()
  2362. for i = 1 , #d do
  2363. if d[i].Name == "CharacterButton" then
  2364. if d[i].Text == "[ "..mode.." ]" then
  2365. d[i].BackgroundColor = BrickColor.new(24)
  2366. end
  2367. end
  2368. end
  2369. s = lightingg:GetChildren()
  2370. for i = 1 , #s do
  2371. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2372. s[i].BackgroundColor = BrickColor.new(1)
  2373. end
  2374. end
  2375. end
  2376. characterhealthhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccclickyy)
  2377.  
  2378.  
  2379.  
  2380. characterhealthhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2381. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2382. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2383. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2384. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 11, 0)
  2385. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2386. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ BaleFire ]"
  2387. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2388.  
  2389. function ccccccccccccccccccccccclickyy()
  2390. mode = "BaleFire"
  2391. d = lightingg:GetChildren()
  2392. for i = 1 , #d do
  2393. if d[i].Name == "CharacterButton" then
  2394. if d[i].Text == "[ "..mode.." ]" then
  2395. d[i].BackgroundColor = BrickColor.new(24)
  2396. end
  2397. end
  2398. end
  2399. s = lightingg:GetChildren()
  2400. for i = 1 , #s do
  2401. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2402. s[i].BackgroundColor = BrickColor.new(1)
  2403. end
  2404. end
  2405. end
  2406. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccclickyy)
  2407.  
  2408.  
  2409.  
  2410.  
  2411.  
  2412. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2413. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2414. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2415. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2416. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 12, 0)
  2417. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2418. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Machine Gun ]"
  2419. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2420.  
  2421. function cccccccccccccccccccccccclickyy()
  2422. mode = "Machine Gun"
  2423. d = lightingg:GetChildren()
  2424. for i = 1 , #d do
  2425. if d[i].Name == "CharacterButton" then
  2426. if d[i].Text == "[ "..mode.." ]" then
  2427. d[i].BackgroundColor = BrickColor.new(24)
  2428. end
  2429. end
  2430. end
  2431. s = lightingg:GetChildren()
  2432. for i = 1 , #s do
  2433. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2434. s[i].BackgroundColor = BrickColor.new(1)
  2435. end
  2436. end
  2437. end
  2438. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccclickyy)
  2439.  
  2440.  
  2441.  
  2442.  
  2443. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2444. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2445. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2446. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2447. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 13, 0)
  2448. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2449. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Capture ]"
  2450. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2451.  
  2452. function ccccccccccccccccccccccccclickyy()
  2453. mode = "Capture"
  2454. d = lightingg:GetChildren()
  2455. for i = 1 , #d do
  2456. if d[i].Name == "CharacterButton" then
  2457. if d[i].Text == "[ "..mode.." ]" then
  2458. d[i].BackgroundColor = BrickColor.new(24)
  2459. end
  2460. end
  2461. end
  2462. s = lightingg:GetChildren()
  2463. for i = 1 , #s do
  2464. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2465. s[i].BackgroundColor = BrickColor.new(1)
  2466. end
  2467. end
  2468. end
  2469. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccclickyy)
  2470.  
  2471.  
  2472. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2473. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2474. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2475. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2476. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 2, 0)
  2477. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2478. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Slaughter ]"
  2479. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2480.  
  2481. function cccccccccccccccccccccccccclickyy()
  2482. mode = "Slaughter"
  2483. d = lightingg:GetChildren()
  2484. for i = 1 , #d do
  2485. if d[i].Name == "CharacterButton" then
  2486. if d[i].Text == "[ "..mode.." ]" then
  2487. d[i].BackgroundColor = BrickColor.new(24)
  2488. end
  2489. end
  2490. end
  2491. s = lightingg:GetChildren()
  2492. for i = 1 , #s do
  2493. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2494. s[i].BackgroundColor = BrickColor.new(1)
  2495. end
  2496. end
  2497. end
  2498. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccclickyy)
  2499.  
  2500.  
  2501.  
  2502. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2503. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2504. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2505. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2506. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 3, 0)
  2507. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2508. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Draw ]"
  2509. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2510.  
  2511. function ccccccccccccccccccccccccccclickyy()
  2512. mode = "Draw"
  2513. d = lightingg:GetChildren()
  2514. for i = 1 , #d do
  2515. if d[i].Name == "CharacterButton" then
  2516. if d[i].Text == "[ "..mode.." ]" then
  2517. d[i].BackgroundColor = BrickColor.new(24)
  2518. end
  2519. end
  2520. end
  2521. s = lightingg:GetChildren()
  2522. for i = 1 , #s do
  2523. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2524. s[i].BackgroundColor = BrickColor.new(1)
  2525. end
  2526. end
  2527. end
  2528. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccclickyy)
  2529.  
  2530.  
  2531. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2532. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2533. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2534. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2535. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 4, 0)
  2536. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2537. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Faint ]"
  2538. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2539.  
  2540. function cccccccccccccccccccccccccccclickyy()
  2541. mode = "Faint"
  2542. d = lightingg:GetChildren()
  2543. for i = 1 , #d do
  2544. if d[i].Name == "CharacterButton" then
  2545. if d[i].Text == "[ "..mode.." ]" then
  2546. d[i].BackgroundColor = BrickColor.new(24)
  2547. end
  2548. end
  2549. end
  2550. s = lightingg:GetChildren()
  2551. for i = 1 , #s do
  2552. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2553. s[i].BackgroundColor = BrickColor.new(1)
  2554. end
  2555. end
  2556. end
  2557. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccclickyy)
  2558.  
  2559.  
  2560. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2561. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2562. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2563. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2564. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 5, 0)
  2565. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2566. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Random Colors ]"
  2567. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2568.  
  2569. function ccccccccccccccccccccccccccccclickyy()
  2570. mode = "Random Colors"
  2571. d = lightingg:GetChildren()
  2572. for i = 1 , #d do
  2573. if d[i].Name == "CharacterButton" then
  2574. if d[i].Text == "[ "..mode.." ]" then
  2575. d[i].BackgroundColor = BrickColor.new(24)
  2576. end
  2577. end
  2578. end
  2579. s = lightingg:GetChildren()
  2580. for i = 1 , #s do
  2581. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2582. s[i].BackgroundColor = BrickColor.new(1)
  2583. end
  2584. end
  2585. end
  2586. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccclickyy)
  2587.  
  2588.  
  2589.  
  2590. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2591. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2592. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2593. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2594. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 6, 0)
  2595. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2596. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Drag ]"
  2597. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2598.  
  2599. function cccccccccccccccccccccccccccccclickyy()
  2600. mode = "Drag"
  2601. d = lightingg:GetChildren()
  2602. for i = 1 , #d do
  2603. if d[i].Name == "CharacterButton" then
  2604. if d[i].Text == "[ "..mode.." ]" then
  2605. d[i].BackgroundColor = BrickColor.new(24)
  2606. end
  2607. end
  2608. end
  2609. s = lightingg:GetChildren()
  2610. for i = 1 , #s do
  2611. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2612. s[i].BackgroundColor = BrickColor.new(1)
  2613. end
  2614. end
  2615. end
  2616. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccclickyy)
  2617.  
  2618.  
  2619.  
  2620. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2621. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2622. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2623. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2624. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 7, 0)
  2625. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2626. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Naked Beam ]"
  2627. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2628.  
  2629. function ccccccccccccccccccccccccccccccclickyy()
  2630. mode = "Naked Beam"
  2631. d = lightingg:GetChildren()
  2632. for i = 1 , #d do
  2633. if d[i].Name == "CharacterButton" then
  2634. if d[i].Text == "[ "..mode.." ]" then
  2635. d[i].BackgroundColor = BrickColor.new(24)
  2636. end
  2637. end
  2638. end
  2639. s = lightingg:GetChildren()
  2640. for i = 1 , #s do
  2641. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2642. s[i].BackgroundColor = BrickColor.new(1)
  2643. end
  2644. end
  2645. end
  2646. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccclickyy)
  2647.  
  2648.  
  2649.  
  2650.  
  2651.  
  2652.  
  2653.  
  2654. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2655. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2656. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2657. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2658. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 8, 0)
  2659. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2660. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shrink ]"
  2661. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2662.  
  2663. function cccccccccccccccccccccccccccccccclickyy()
  2664. mode = "Shrink"
  2665. d = lightingg:GetChildren()
  2666. for i = 1 , #d do
  2667. if d[i].Name == "CharacterButton" then
  2668. if d[i].Text == "[ "..mode.." ]" then
  2669. d[i].BackgroundColor = BrickColor.new(24)
  2670. end
  2671. end
  2672. end
  2673. s = lightingg:GetChildren()
  2674. for i = 1 , #s do
  2675. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2676. s[i].BackgroundColor = BrickColor.new(1)
  2677. end
  2678. end
  2679. end
  2680. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccclickyy)
  2681.  
  2682.  
  2683.  
  2684. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2685. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2686. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2687. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2688. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 9, 0)
  2689. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2690. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Grow ]"
  2691. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2692.  
  2693. function ccccccccccccccccccccccccccccccccclickyy()
  2694. mode = "Grow"
  2695. d = lightingg:GetChildren()
  2696. for i = 1 , #d do
  2697. if d[i].Name == "CharacterButton" then
  2698. if d[i].Text == "[ "..mode.." ]" then
  2699. d[i].BackgroundColor = BrickColor.new(24)
  2700. end
  2701. end
  2702. end
  2703. s = lightingg:GetChildren()
  2704. for i = 1 , #s do
  2705. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2706. s[i].BackgroundColor = BrickColor.new(1)
  2707. end
  2708. end
  2709. end
  2710. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccclickyy)
  2711.  
  2712.  
  2713.  
  2714.  
  2715.  
  2716.  
  2717. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2718. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2719. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2720. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2721. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 10, 0)
  2722. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2723. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Confuse ]"
  2724. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2725.  
  2726. function cccccccccccccccccccccccccccccccccclickyy()
  2727. mode = "Confuse"
  2728. d = lightingg:GetChildren()
  2729. for i = 1 , #d do
  2730. if d[i].Name == "CharacterButton" then
  2731. if d[i].Text == "[ "..mode.." ]" then
  2732. d[i].BackgroundColor = BrickColor.new(24)
  2733. end
  2734. end
  2735. end
  2736. s = lightingg:GetChildren()
  2737. for i = 1 , #s do
  2738. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2739. s[i].BackgroundColor = BrickColor.new(1)
  2740. end
  2741. end
  2742. end
  2743. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccclickyy)
  2744.  
  2745.  
  2746. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2747. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2748. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2749. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2750. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 11, 0)
  2751. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2752. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Disarm ]"
  2753. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2754.  
  2755. function ccccccccccccccccccccccccccccccccccclickyy()
  2756. mode = "Disarm"
  2757. d = lightingg:GetChildren()
  2758. for i = 1 , #d do
  2759. if d[i].Name == "CharacterButton" then
  2760. if d[i].Text == "[ "..mode.." ]" then
  2761. d[i].BackgroundColor = BrickColor.new(24)
  2762. end
  2763. end
  2764. end
  2765. s = lightingg:GetChildren()
  2766. for i = 1 , #s do
  2767. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2768. s[i].BackgroundColor = BrickColor.new(1)
  2769. end
  2770. end
  2771. end
  2772. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccccclickyy)
  2773.  
  2774.  
  2775.  
  2776.  
  2777.  
  2778. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2779. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2780. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2781. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2782. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 12, 0)
  2783. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2784. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Spotlight ]"
  2785. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2786.  
  2787. function cccccccccccccccccccccccccccccccccccclickyy()
  2788. mode = "Spotlight"
  2789. d = lightingg:GetChildren()
  2790. for i = 1 , #d do
  2791. if d[i].Name == "CharacterButton" then
  2792. if d[i].Text == "[ "..mode.." ]" then
  2793. d[i].BackgroundColor = BrickColor.new(24)
  2794. end
  2795. end
  2796. end
  2797. s = lightingg:GetChildren()
  2798. for i = 1 , #s do
  2799. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2800. s[i].BackgroundColor = BrickColor.new(1)
  2801. end
  2802. end
  2803. end
  2804. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccccclickyy)
  2805.  
  2806.  
  2807.  
  2808. characterhe97 = Instance.new("TextButton")
  2809. characterhe97.Parent = lightingg
  2810. characterhe97.Name = "CharacterButton"
  2811. characterhe97.BackgroundTransparency = 0.5
  2812. characterhe97.Position = UDim2.new(2, 0, 13, 0)
  2813. characterhe97.Size = UDim2.new(1, 0, 1, 0)
  2814. characterhe97.Text = "[ Ducks ]"
  2815. characterhe97.BackgroundColor = BrickColor.new(1)
  2816.  
  2817. function asdflickyy()
  2818. mode = "Ducks"
  2819. d = lightingg:GetChildren()
  2820. for i = 1 , #d do
  2821. if d[i].Name == "CharacterButton" then
  2822. if d[i].Text == "[ "..mode.." ]" then
  2823. d[i].BackgroundColor = BrickColor.new(24)
  2824. end
  2825. end
  2826. end
  2827. s = lightingg:GetChildren()
  2828. for i = 1 , #s do
  2829. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2830. s[i].BackgroundColor = BrickColor.new(1)
  2831. end
  2832. end
  2833. end
  2834. characterhe97.MouseButton1Click:connect(asdflickyy)
  2835.  
  2836.  
  2837.  
  2838.  
  2839.  
  2840.  
  2841.  
  2842.  
  2843. characterhee97 = Instance.new("TextButton")
  2844. characterhee97.Parent = lightingg
  2845. characterhee97.Name = "CharacterButton"
  2846. characterhee97.BackgroundTransparency = 0.5
  2847. characterhee97.Position = UDim2.new(3, 0, 2, 0)
  2848. characterhee97.Size = UDim2.new(1, 0, 1, 0)
  2849. characterhee97.Text = "[ Duck Swarm ]"
  2850. characterhee97.BackgroundColor = BrickColor.new(1)
  2851.  
  2852. function asdflickyyy()
  2853. mode = "Duck Swarm"
  2854. d = lightingg:GetChildren()
  2855. for i = 1 , #d do
  2856. if d[i].Name == "CharacterButton" then
  2857. if d[i].Text == "[ "..mode.." ]" then
  2858. d[i].BackgroundColor = BrickColor.new(24)
  2859. end
  2860. end
  2861. end
  2862. s = lightingg:GetChildren()
  2863. for i = 1 , #s do
  2864. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2865. s[i].BackgroundColor = BrickColor.new(1)
  2866. end
  2867. end
  2868. end
  2869. characterhee97.MouseButton1Click:connect(asdflickyyy)
  2870.  
  2871.  
  2872.  
  2873.  
  2874.  
  2875. characterheee97 = Instance.new("TextButton")
  2876. characterheee97.Parent = lightingg
  2877. characterheee97.Name = "CharacterButton"
  2878. characterheee97.BackgroundTransparency = 0.5
  2879. characterheee97.Position = UDim2.new(3, 0, 3, 0)
  2880. characterheee97.Size = UDim2.new(1, 0, 1, 0)
  2881. characterheee97.Text = "[ Throwup ]"
  2882. characterheee97.BackgroundColor = BrickColor.new(1)
  2883.  
  2884. function asdflickyyyy()
  2885. mode = "Throwup"
  2886. d = lightingg:GetChildren()
  2887. for i = 1 , #d do
  2888. if d[i].Name == "CharacterButton" then
  2889. if d[i].Text == "[ "..mode.." ]" then
  2890. d[i].BackgroundColor = BrickColor.new(24)
  2891. end
  2892. end
  2893. end
  2894. s = lightingg:GetChildren()
  2895. for i = 1 , #s do
  2896. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2897. s[i].BackgroundColor = BrickColor.new(1)
  2898. end
  2899. end
  2900. end
  2901. characterheee97.MouseButton1Click:connect(asdflickyyyy)
  2902.  
  2903.  
  2904.  
  2905. characterheeee97 = Instance.new("TextButton")
  2906. characterheeee97.Parent = lightingg
  2907. characterheeee97.Name = "CharacterButton"
  2908. characterheeee97.BackgroundTransparency = 0.5
  2909. characterheeee97.Position = UDim2.new(3, 0, 4, 0)
  2910. characterheeee97.Size = UDim2.new(1, 0, 1, 0)
  2911. characterheeee97.Text = "[ Hang ]"
  2912. characterheeee97.BackgroundColor = BrickColor.new(1)
  2913.  
  2914. function asdflickyyyyy()
  2915. mode = "Hang"
  2916. d = lightingg:GetChildren()
  2917. for i = 1 , #d do
  2918. if d[i].Name == "CharacterButton" then
  2919. if d[i].Text == "[ "..mode.." ]" then
  2920. d[i].BackgroundColor = BrickColor.new(24)
  2921. end
  2922. end
  2923. end
  2924. s = lightingg:GetChildren()
  2925. for i = 1 , #s do
  2926. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2927. s[i].BackgroundColor = BrickColor.new(1)
  2928. end
  2929. end
  2930. end
  2931. characterheeee97.MouseButton1Click:connect(asdflickyyyyy)
  2932.  
  2933.  
  2934.  
  2935. characterheeeee97 = Instance.new("TextButton")
  2936. characterheeeee97.Parent = lightingg
  2937. characterheeeee97.Name = "CharacterButton"
  2938. characterheeeee97.BackgroundTransparency = 0.5
  2939. characterheeeee97.Position = UDim2.new(3, 0, 5, 0)
  2940. characterheeeee97.Size = UDim2.new(1, 0, 1, 0)
  2941. characterheeeee97.Text = "[ UnHang ]"
  2942. characterheeeee97.BackgroundColor = BrickColor.new(1)
  2943.  
  2944. function asdflickyyyyyy()
  2945. mode = "UnHang"
  2946. d = lightingg:GetChildren()
  2947. for i = 1 , #d do
  2948. if d[i].Name == "CharacterButton" then
  2949. if d[i].Text == "[ "..mode.." ]" then
  2950. d[i].BackgroundColor = BrickColor.new(24)
  2951. end
  2952. end
  2953. end
  2954. s = lightingg:GetChildren()
  2955. for i = 1 , #s do
  2956. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2957. s[i].BackgroundColor = BrickColor.new(1)
  2958. end
  2959. end
  2960. end
  2961. characterheeeee97.MouseButton1Click:connect(asdflickyyyyyy)
  2962.  
  2963.  
  2964.  
  2965.  
  2966.  
  2967.  
  2968. characterheeeeee97 = Instance.new("TextButton")
  2969. characterheeeeee97.Parent = lightingg
  2970. characterheeeeee97.Name = "CharacterButton"
  2971. characterheeeeee97.BackgroundTransparency = 0.5
  2972. characterheeeeee97.Position = UDim2.new(3, 0, 6, 0)
  2973. characterheeeeee97.Size = UDim2.new(1, 0, 1, 0)
  2974. characterheeeeee97.Text = "[ Ban ]"
  2975. characterheeeeee97.BackgroundColor = BrickColor.new(1)
  2976.  
  2977. function asdflickyyyyyyy()
  2978. mode = "Ban"
  2979. d = lightingg:GetChildren()
  2980. for i = 1 , #d do
  2981. if d[i].Name == "CharacterButton" then
  2982. if d[i].Text == "[ "..mode.." ]" then
  2983. d[i].BackgroundColor = BrickColor.new(24)
  2984. end
  2985. end
  2986. end
  2987. s = lightingg:GetChildren()
  2988. for i = 1 , #s do
  2989. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2990. s[i].BackgroundColor = BrickColor.new(1)
  2991. end
  2992. end
  2993. end
  2994. characterheeeeee97.MouseButton1Click:connect(asdflickyyyyyyy)
  2995.  
  2996.  
  2997.  
  2998.  
  2999. characterheeeeeee97 = Instance.new("TextButton")
  3000. characterheeeeeee97.Parent = lightingg
  3001. characterheeeeeee97.Name = "CharacterButton"
  3002. characterheeeeeee97.BackgroundTransparency = 0.5
  3003. characterheeeeeee97.Position = UDim2.new(3, 0, 7, 0)
  3004. characterheeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3005. characterheeeeeee97.Text = "[ Tree Summon ]"
  3006. characterheeeeeee97.BackgroundColor = BrickColor.new(1)
  3007.  
  3008. function asdflickyyyyyyyy()
  3009. mode = "Tree Summon"
  3010. d = lightingg:GetChildren()
  3011. for i = 1 , #d do
  3012. if d[i].Name == "CharacterButton" then
  3013. if d[i].Text == "[ "..mode.." ]" then
  3014. d[i].BackgroundColor = BrickColor.new(24)
  3015. end
  3016. end
  3017. end
  3018. s = lightingg:GetChildren()
  3019. for i = 1 , #s do
  3020. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3021. s[i].BackgroundColor = BrickColor.new(1)
  3022. end
  3023. end
  3024. end
  3025. characterheeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyy)
  3026.  
  3027.  
  3028. characterheeeeeeee97 = Instance.new("TextButton")
  3029. characterheeeeeeee97.Parent = lightingg
  3030. characterheeeeeeee97.Name = "CharacterButton"
  3031. characterheeeeeeee97.BackgroundTransparency = 0.5
  3032. characterheeeeeeee97.Position = UDim2.new(3, 0, 8, 0)
  3033. characterheeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3034. characterheeeeeeee97.Text = "[ Seizure ]"
  3035. characterheeeeeeee97.BackgroundColor = BrickColor.new(1)
  3036.  
  3037. function asdflickyyyyyyyyy()
  3038. mode = "Seizure"
  3039. d = lightingg:GetChildren()
  3040. for i = 1 , #d do
  3041. if d[i].Name == "CharacterButton" then
  3042. if d[i].Text == "[ "..mode.." ]" then
  3043. d[i].BackgroundColor = BrickColor.new(24)
  3044. end
  3045. end
  3046. end
  3047. s = lightingg:GetChildren()
  3048. for i = 1 , #s do
  3049. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3050. s[i].BackgroundColor = BrickColor.new(1)
  3051. end
  3052. end
  3053. end
  3054. characterheeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyy)
  3055.  
  3056.  
  3057.  
  3058. characterheeeeeeeee97 = Instance.new("TextButton")
  3059. characterheeeeeeeee97.Parent = lightingg
  3060. characterheeeeeeeee97.Name = "CharacterButton"
  3061. characterheeeeeeeee97.BackgroundTransparency = 0.5
  3062. characterheeeeeeeee97.Position = UDim2.new(3, 0, 9, 0)
  3063. characterheeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3064. characterheeeeeeeee97.Text = "[ Steal Color ]"
  3065. characterheeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3066.  
  3067. function asdflickyyyyyyyyyy()
  3068. mode = "Steal Color"
  3069. d = lightingg:GetChildren()
  3070. for i = 1 , #d do
  3071. if d[i].Name == "CharacterButton" then
  3072. if d[i].Text == "[ "..mode.." ]" then
  3073. d[i].BackgroundColor = BrickColor.new(24)
  3074. end
  3075. end
  3076. end
  3077. s = lightingg:GetChildren()
  3078. for i = 1 , #s do
  3079. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3080. s[i].BackgroundColor = BrickColor.new(1)
  3081. end
  3082. end
  3083. end
  3084. characterheeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyy)
  3085.  
  3086. characterheeeeeeeeee97 = Instance.new("TextButton")
  3087. characterheeeeeeeeee97.Parent = lightingg
  3088. characterheeeeeeeeee97.Name = "CharacterButton"
  3089. characterheeeeeeeeee97.BackgroundTransparency = 0.5
  3090. characterheeeeeeeeee97.Position = UDim2.new(3, 0, 10, 0)
  3091. characterheeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3092. characterheeeeeeeeee97.Text = "[ Give Color ]"
  3093. characterheeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3094.  
  3095. function asdflickyyyyyyyyyyy()
  3096. mode = "Give Color"
  3097. d = lightingg:GetChildren()
  3098. for i = 1 , #d do
  3099. if d[i].Name == "CharacterButton" then
  3100. if d[i].Text == "[ "..mode.." ]" then
  3101. d[i].BackgroundColor = BrickColor.new(24)
  3102. end
  3103. end
  3104. end
  3105. s = lightingg:GetChildren()
  3106. for i = 1 , #s do
  3107. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3108. s[i].BackgroundColor = BrickColor.new(1)
  3109. end
  3110. end
  3111. end
  3112. characterheeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyy)
  3113.  
  3114.  
  3115.  
  3116. characterheeeeeeeeeee97 = Instance.new("TextButton")
  3117. characterheeeeeeeeeee97.Parent = lightingg
  3118. characterheeeeeeeeeee97.Name = "CharacterButton"
  3119. characterheeeeeeeeeee97.BackgroundTransparency = 0.5
  3120. characterheeeeeeeeeee97.Position = UDim2.new(3, 0, 11, 0)
  3121. characterheeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3122. characterheeeeeeeeeee97.Text = "[ Clone ]"
  3123. characterheeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3124.  
  3125. function asdflickyyyyyyyyyyyy()
  3126. mode = "Clone"
  3127. d = lightingg:GetChildren()
  3128. for i = 1 , #d do
  3129. if d[i].Name == "CharacterButton" then
  3130. if d[i].Text == "[ "..mode.." ]" then
  3131. d[i].BackgroundColor = BrickColor.new(24)
  3132. end
  3133. end
  3134. end
  3135. s = lightingg:GetChildren()
  3136. for i = 1 , #s do
  3137. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3138. s[i].BackgroundColor = BrickColor.new(1)
  3139. end
  3140. end
  3141. end
  3142. characterheeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyy)
  3143.  
  3144. characterheeeeeeeeeeee97 = Instance.new("TextButton")
  3145. characterheeeeeeeeeeee97.Parent = lightingg
  3146. characterheeeeeeeeeeee97.Name = "CharacterButton"
  3147. characterheeeeeeeeeeee97.BackgroundTransparency = 0.5
  3148. characterheeeeeeeeeeee97.Position = UDim2.new(3, 0, 12, 0)
  3149. characterheeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3150. characterheeeeeeeeeeee97.Text = "[ Push ]"
  3151. characterheeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3152.  
  3153. function asdflickyyyyyyyyyyyyy()
  3154. mode = "Push"
  3155. d = lightingg:GetChildren()
  3156. for i = 1 , #d do
  3157. if d[i].Name == "CharacterButton" then
  3158. if d[i].Text == "[ "..mode.." ]" then
  3159. d[i].BackgroundColor = BrickColor.new(24)
  3160. end
  3161. end
  3162. end
  3163. s = lightingg:GetChildren()
  3164. for i = 1 , #s do
  3165. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3166. s[i].BackgroundColor = BrickColor.new(1)
  3167. end
  3168. end
  3169. end
  3170. characterheeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyy)
  3171.  
  3172.  
  3173.  
  3174.  
  3175.  
  3176. characterheeeeeeeeeeeee97 = Instance.new("TextButton")
  3177. characterheeeeeeeeeeeee97.Parent = lightingg
  3178. characterheeeeeeeeeeeee97.Name = "CharacterButton"
  3179. characterheeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3180. characterheeeeeeeeeeeee97.Position = UDim2.new(3, 0, 13, 0)
  3181. characterheeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3182. characterheeeeeeeeeeeee97.Text = "[ Safety ]"
  3183. characterheeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3184.  
  3185. function asdflickyyyyyyyyyyyyyy()
  3186. mode = "Safety"
  3187. d = lightingg:GetChildren()
  3188. for i = 1 , #d do
  3189. if d[i].Name == "CharacterButton" then
  3190. if d[i].Text == "[ "..mode.." ]" then
  3191. d[i].BackgroundColor = BrickColor.new(24)
  3192. end
  3193. end
  3194. end
  3195. s = lightingg:GetChildren()
  3196. for i = 1 , #s do
  3197. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3198. s[i].BackgroundColor = BrickColor.new(1)
  3199. end
  3200. end
  3201. end
  3202. characterheeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyy)
  3203.  
  3204.  
  3205.  
  3206.  
  3207.  
  3208.  
  3209. characterheeeeeeeeeeeeee97 = Instance.new("TextButton")
  3210. characterheeeeeeeeeeeeee97.Parent = lightingg
  3211. characterheeeeeeeeeeeeee97.Name = "CharacterButton"
  3212. characterheeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3213. characterheeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 2, 0)
  3214. characterheeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3215. characterheeeeeeeeeeeeee97.Text = "[ Lock ]"
  3216. characterheeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3217.  
  3218. function asdflickyyyyyyyyyyyyyyy()
  3219. mode = "Lock"
  3220. d = lightingg:GetChildren()
  3221. for i = 1 , #d do
  3222. if d[i].Name == "CharacterButton" then
  3223. if d[i].Text == "[ "..mode.." ]" then
  3224. d[i].BackgroundColor = BrickColor.new(24)
  3225. end
  3226. end
  3227. end
  3228. s = lightingg:GetChildren()
  3229. for i = 1 , #s do
  3230. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3231. s[i].BackgroundColor = BrickColor.new(1)
  3232. end
  3233. end
  3234. end
  3235. characterheeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyy)
  3236.  
  3237. characterheeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3238. characterheeeeeeeeeeeeeee97.Parent = lightingg
  3239. characterheeeeeeeeeeeeeee97.Name = "CharacterButton"
  3240. characterheeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3241. characterheeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 3, 0)
  3242. characterheeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3243. characterheeeeeeeeeeeeeee97.Text = "[ UnLock ]"
  3244. characterheeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3245.  
  3246. function asdflickyyyyyyyyyyyyyyyy()
  3247. mode = "UnLock"
  3248. d = lightingg:GetChildren()
  3249. for i = 1 , #d do
  3250. if d[i].Name == "CharacterButton" then
  3251. if d[i].Text == "[ "..mode.." ]" then
  3252. d[i].BackgroundColor = BrickColor.new(24)
  3253. end
  3254. end
  3255. end
  3256. s = lightingg:GetChildren()
  3257. for i = 1 , #s do
  3258. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3259. s[i].BackgroundColor = BrickColor.new(1)
  3260. end
  3261. end
  3262. end
  3263. characterheeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyy)
  3264.  
  3265.  
  3266.  
  3267. characterheeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3268. characterheeeeeeeeeeeeeeee97.Parent = lightingg
  3269. characterheeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3270. characterheeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3271. characterheeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 4, 0)
  3272. characterheeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3273. characterheeeeeeeeeeeeeeee97.Text = "[ Burn ]"
  3274. characterheeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3275.  
  3276. function asdflickyyyyyyyyyyyyyyyyy()
  3277. mode = "Burn"
  3278. d = lightingg:GetChildren()
  3279. for i = 1 , #d do
  3280. if d[i].Name == "CharacterButton" then
  3281. if d[i].Text == "[ "..mode.." ]" then
  3282. d[i].BackgroundColor = BrickColor.new(24)
  3283. end
  3284. end
  3285. end
  3286. s = lightingg:GetChildren()
  3287. for i = 1 , #s do
  3288. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3289. s[i].BackgroundColor = BrickColor.new(1)
  3290. end
  3291. end
  3292. end
  3293. characterheeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyy)
  3294.  
  3295.  
  3296.  
  3297.  
  3298. characterheeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3299. characterheeeeeeeeeeeeeeeee97.Parent = lightingg
  3300. characterheeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3301. characterheeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3302. characterheeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 5, 0)
  3303. characterheeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3304. characterheeeeeeeeeeeeeeeee97.Text = "[ Hatless ]"
  3305. characterheeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3306.  
  3307. function asdflickyyyyyyyyyyyyyyyyyy()
  3308. mode = "Hatless"
  3309. d = lightingg:GetChildren()
  3310. for i = 1 , #d do
  3311. if d[i].Name == "CharacterButton" then
  3312. if d[i].Text == "[ "..mode.." ]" then
  3313. d[i].BackgroundColor = BrickColor.new(24)
  3314. end
  3315. end
  3316. end
  3317. s = lightingg:GetChildren()
  3318. for i = 1 , #s do
  3319. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3320. s[i].BackgroundColor = BrickColor.new(1)
  3321. end
  3322. end
  3323. end
  3324. characterheeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyy)
  3325.  
  3326.  
  3327.  
  3328. characterheeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3329. characterheeeeeeeeeeeeeeeeee97.Parent = lightingg
  3330. characterheeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3331. characterheeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3332. characterheeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 6, 0)
  3333. characterheeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3334. characterheeeeeeeeeeeeeeeeee97.Text = "[ Suitless ]"
  3335. characterheeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3336.  
  3337. function asdflickyyyyyyyyyyyyyyyyyyy()
  3338. mode = "Suitless"
  3339. d = lightingg:GetChildren()
  3340. for i = 1 , #d do
  3341. if d[i].Name == "CharacterButton" then
  3342. if d[i].Text == "[ "..mode.." ]" then
  3343. d[i].BackgroundColor = BrickColor.new(24)
  3344. end
  3345. end
  3346. end
  3347. s = lightingg:GetChildren()
  3348. for i = 1 , #s do
  3349. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3350. s[i].BackgroundColor = BrickColor.new(1)
  3351. end
  3352. end
  3353. end
  3354. characterheeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyy)
  3355.  
  3356. characterheeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3357. characterheeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3358. characterheeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3359. characterheeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3360. characterheeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 7, 0)
  3361. characterheeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3362. characterheeeeeeeeeeeeeeeeeee97.Text = "[ Sit ]"
  3363. characterheeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3364.  
  3365. function asdflickyyyyyyyyyyyyyyyyyyyy()
  3366. mode = "Sit"
  3367. d = lightingg:GetChildren()
  3368. for i = 1 , #d do
  3369. if d[i].Name == "CharacterButton" then
  3370. if d[i].Text == "[ "..mode.." ]" then
  3371. d[i].BackgroundColor = BrickColor.new(24)
  3372. end
  3373. end
  3374. end
  3375. s = lightingg:GetChildren()
  3376. for i = 1 , #s do
  3377. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3378. s[i].BackgroundColor = BrickColor.new(1)
  3379. end
  3380. end
  3381. end
  3382. characterheeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyy)
  3383.  
  3384. characterheeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3385. characterheeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3386. characterheeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3387. characterheeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3388. characterheeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 8, 0)
  3389. characterheeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3390. characterheeeeeeeeeeeeeeeeeeee97.Text = "[ Slow Drag ]"
  3391. characterheeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3392.  
  3393. function asdflickyyyyyyyyyyyyyyyyyyyyy()
  3394. mode = "Slow Drag"
  3395. d = lightingg:GetChildren()
  3396. for i = 1 , #d do
  3397. if d[i].Name == "CharacterButton" then
  3398. if d[i].Text == "[ "..mode.." ]" then
  3399. d[i].BackgroundColor = BrickColor.new(24)
  3400. end
  3401. end
  3402. end
  3403. s = lightingg:GetChildren()
  3404. for i = 1 , #s do
  3405. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3406. s[i].BackgroundColor = BrickColor.new(1)
  3407. end
  3408. end
  3409. end
  3410. characterheeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyy)
  3411.  
  3412.  
  3413.  
  3414.  
  3415. characterheeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3416. characterheeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3417. characterheeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3418. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3419. characterheeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 9, 0)
  3420. characterheeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3421. characterheeeeeeeeeeeeeeeeeeeee97.Text = "[ Steal Tools ]"
  3422. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3423.  
  3424. function asdflickyyyyyyyyyyyyyyyyyyyyyy()
  3425. mode = "Steal Tools"
  3426. d = lightingg:GetChildren()
  3427. for i = 1 , #d do
  3428. if d[i].Name == "CharacterButton" then
  3429. if d[i].Text == "[ "..mode.." ]" then
  3430. d[i].BackgroundColor = BrickColor.new(24)
  3431. end
  3432. end
  3433. end
  3434. s = lightingg:GetChildren()
  3435. for i = 1 , #s do
  3436. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3437. s[i].BackgroundColor = BrickColor.new(1)
  3438. end
  3439. end
  3440. end
  3441. characterheeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyy)
  3442.  
  3443.  
  3444.  
  3445. characterheeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3446. characterheeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3447. characterheeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3448. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3449. characterheeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 10, 0)
  3450. characterheeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3451. characterheeeeeeeeeeeeeeeeeeeeee97.Text = "[ Jail ]"
  3452. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3453.  
  3454. function asdflickyyyyyyyyyyyyyyyyyyyyyyy()
  3455. mode = "Jail"
  3456. d = lightingg:GetChildren()
  3457. for i = 1 , #d do
  3458. if d[i].Name == "CharacterButton" then
  3459. if d[i].Text == "[ "..mode.." ]" then
  3460. d[i].BackgroundColor = BrickColor.new(24)
  3461. end
  3462. end
  3463. end
  3464. s = lightingg:GetChildren()
  3465. for i = 1 , #s do
  3466. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3467. s[i].BackgroundColor = BrickColor.new(1)
  3468. end
  3469. end
  3470. end
  3471. characterheeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyy)
  3472.  
  3473.  
  3474.  
  3475. characterheeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3476. characterheeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3477. characterheeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3478. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3479. characterheeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 11, 0)
  3480. characterheeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3481. characterheeeeeeeeeeeeeeeeeeeeeee97.Text = "[ UnJail ]"
  3482. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3483.  
  3484. function asdflickyyyyyyyyyyyyyyyyyyyyyyyy()
  3485. mode = "UnJail"
  3486. d = lightingg:GetChildren()
  3487. for i = 1 , #d do
  3488. if d[i].Name == "CharacterButton" then
  3489. if d[i].Text == "[ "..mode.." ]" then
  3490. d[i].BackgroundColor = BrickColor.new(24)
  3491. end
  3492. end
  3493. end
  3494. s = lightingg:GetChildren()
  3495. for i = 1 , #s do
  3496. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3497. s[i].BackgroundColor = BrickColor.new(1)
  3498. end
  3499. end
  3500. end
  3501. characterheeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyy)
  3502.  
  3503.  
  3504.  
  3505. characterheeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3506. characterheeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3507. characterheeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3508. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3509. characterheeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 12, 0)
  3510. characterheeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3511. characterheeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Dynamites ]"
  3512. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3513.  
  3514. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyy()
  3515. mode = "Dynamites"
  3516. d = lightingg:GetChildren()
  3517. for i = 1 , #d do
  3518. if d[i].Name == "CharacterButton" then
  3519. if d[i].Text == "[ "..mode.." ]" then
  3520. d[i].BackgroundColor = BrickColor.new(24)
  3521. end
  3522. end
  3523. end
  3524. s = lightingg:GetChildren()
  3525. for i = 1 , #s do
  3526. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3527. s[i].BackgroundColor = BrickColor.new(1)
  3528. end
  3529. end
  3530. end
  3531. characterheeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyy)
  3532.  
  3533.  
  3534.  
  3535. characterheeeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3536. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3537. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3538. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3539. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 13, 0)
  3540. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3541. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Detonate Dynamites ]"
  3542. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3543.  
  3544. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy()
  3545. mode = "Detonate Dynamites"
  3546. d = lightingg:GetChildren()
  3547. for i = 1 , #d do
  3548. if d[i].Name == "CharacterButton" then
  3549. if d[i].Text == "[ "..mode.." ]" then
  3550. d[i].BackgroundColor = BrickColor.new(24)
  3551. end
  3552. end
  3553. end
  3554. s = lightingg:GetChildren()
  3555. for i = 1 , #s do
  3556. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3557. s[i].BackgroundColor = BrickColor.new(1)
  3558. end
  3559. end
  3560. end
  3561. characterheeeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy)
  3562.  
  3563.  
  3564.  
  3565.  
  3566.  
  3567.  
  3568.  
  3569.  
  3570.  
  3571.  
  3572.  
  3573.  
  3574. a = me.Character:findFirstChild("Eyeball")
  3575. if a ~= nil then a:Remove() end
  3576.  
  3577.  
  3578.  
  3579. ball = Instance.new("Model")
  3580. ball.Name = "Eyeball"
  3581. ball.Parent = me.Character
  3582. asdf = Instance.new("Humanoid")
  3583. asdf.Parent = ball
  3584. asdf.MaxHealth = 0
  3585. asdf.Health = 0
  3586. eyeball = Instance.new("Part")
  3587. eyeball.Parent = ball
  3588. eyeball.Locked = true
  3589. eyeball.TopSurface = "Smooth"
  3590. eyeball.BottomSurface = "Smooth"
  3591. eyeball.Size = Vector3.new(2, 2, 2)
  3592. eyeball.BrickColor = BrickColor.new(1)
  3593. eyeball.Shape = "Ball"
  3594. eyeball.Name = "Head"
  3595. eyeball.CanCollide = false
  3596. eyeball.formFactor = "Symmetric"
  3597. eyeball.CFrame = me.Character.Head.CFrame
  3598.  
  3599.  
  3600.  
  3601.  
  3602. eyeballh = Instance.new("Part")
  3603. eyeballh.Parent = ball
  3604. eyeballh.Locked = true
  3605. eyeballh.TopSurface = "Smooth"
  3606. eyeballh.BottomSurface = "Smooth"
  3607. eyeballh.Size = Vector3.new(2, 1, 2)
  3608. eyeballh.CanCollide = false
  3609. eyeballh.formFactor = "Symmetric"
  3610. eyeballh.CFrame = me.Character.Head.CFrame
  3611. mesh = Instance.new("SpecialMesh")
  3612. mesh.Parent = eyeballh
  3613. mesh.MeshType = "FileMesh"
  3614. mesh.Scale = Vector3.new(1, 1, 1)
  3615. mesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
  3616. mesh.TextureId = "http://www.roblox.com/asset/?id=24363214"
  3617. weld = Instance.new("Weld")
  3618. weld.Parent = eyeball
  3619. weld.Part0 = eyeball
  3620. weld.Part1 = eyeballh
  3621. weld.C0 = CFrame.new(Vector3.new(0, 1.05, 0))
  3622.  
  3623.  
  3624.  
  3625. shotsound = Instance.new("Sound")
  3626. shotsound.SoundId = "50b1527eefedeeb9062fdcdcfd37202a"
  3627. shotsound.Pitch = 0.7
  3628. shotsound.Parent = eyeball
  3629.  
  3630. bodyposition = Instance.new("BodyPosition")
  3631. bodyposition.Parent = eyeball
  3632. bodyposition.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3633. bodygyro = Instance.new("BodyGyro")
  3634. bodygyro.Parent = eyeball
  3635. bodygyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  3636. bodygyro.D = 100
  3637. eyeball22 = Instance.new("Part")
  3638. eyeball22.Parent = ball
  3639. eyeball22.Locked = true
  3640. eyeball22.BrickColor = me.Character.Torso.BrickColor
  3641. eyeball22.TopSurface = "Smooth"
  3642. eyeball22.Reflectance = 0.05
  3643. eyeball22.BottomSurface = "Smooth"
  3644. eyeball22.Size = Vector3.new(1, 1, 1)
  3645. eyeball22.Shape = "Ball"
  3646. eyeball22.CanCollide = false
  3647. eyeball22.formFactor = "Symmetric"
  3648. eyeball22.CFrame = me.Character.Head.CFrame
  3649. mesh = Instance.new("SpecialMesh")
  3650. mesh.Parent = eyeball22
  3651. mesh.MeshType = "Sphere"
  3652. mesh.Scale = Vector3.new(1, 1, 0.5)
  3653. weld = Instance.new("Weld")
  3654. weld.Parent = eyeball
  3655. weld.Part0 = eyeball
  3656. weld.Part1 = eyeball22
  3657. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.79))
  3658. eyeball2 = Instance.new("Part")
  3659. eyeball2.Parent = ball
  3660. eyeball2.Locked = true
  3661. eyeball2.TopSurface = "Smooth"
  3662. eyeball2.BrickColor = BrickColor.new(26)
  3663. eyeball2.BottomSurface = "Smooth"
  3664. eyeball2.Size = Vector3.new(1, 1, 1)
  3665. eyeball2.Shape = "Ball"
  3666. eyeball2.CanCollide = false
  3667. eyeball2.formFactor = "Symmetric"
  3668. eyeball2.CFrame = me.Character.Head.CFrame
  3669. mesh = Instance.new("SpecialMesh")
  3670. mesh.Parent = eyeball2
  3671. mesh.MeshType = "Sphere"
  3672. mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  3673. weld = Instance.new("Weld")
  3674. weld.Parent = eyeball
  3675. weld.Part0 = eyeball
  3676. weld.Part1 = eyeball2
  3677. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.82))
  3678.  
  3679. eyeball3 = Instance.new("Part")
  3680. eyeball3.Parent = ball
  3681. eyeball3.Locked = true
  3682. eyeball3.TopSurface = "Smooth"
  3683. eyeball3.BrickColor = BrickColor.new(26)
  3684. eyeball3.BottomSurface = "Smooth"
  3685. eyeball3.Transparency = 1
  3686. eyeball3.Size = Vector3.new(1, 1, 1)
  3687. eyeball3.Shape = "Ball"
  3688. eyeball3.Name = "ASDLFKJ"
  3689. eyeball3.CanCollide = false
  3690. eyeball3.formFactor = "Symmetric"
  3691. eyeball3.CFrame = me.Character.Head.CFrame
  3692. weld = Instance.new("Weld")
  3693. weld.Parent = eyeball
  3694. weld.Part0 = eyeball
  3695. weld.Part1 = eyeball3
  3696. weld.C0 = CFrame.new(Vector3.new(0, 0, -20))
  3697.  
  3698.  
  3699.  
  3700.  
  3701.  
  3702.  
  3703. things = ball:GetChildren()
  3704. for i = 1 , #things do
  3705. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  3706. function bleh(hit)
  3707. if hit.Parent.Name ~= ball.Name and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  3708. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  3709. if mode == "Absorb" or mode == "Drag" then
  3710. hit:Remove()
  3711. end
  3712. end
  3713. end
  3714. end
  3715. things[i].Touched:connect(bleh)
  3716. end
  3717. end
  3718.  
  3719.  
  3720.  
  3721.  
  3722.  
  3723.  
  3724.  
  3725.  
  3726.  
  3727.  
  3728.  
  3729.  
  3730. maximumdistance = 10000
  3731.  
  3732. function onButton1Down(mouse)
  3733. if Staring == true then return end
  3734. Clicking = true
  3735. while Clicking == true do
  3736. wait()
  3737. h = game.Workspace:findFirstChild("Lazor")
  3738. if h ~= nil then h:Remove() end
  3739. if mode == "None" then return end
  3740.  
  3741.  
  3742.  
  3743.  
  3744.  
  3745.  
  3746.  
  3747.  
  3748.  
  3749.  
  3750.  
  3751.  
  3752.  
  3753. eyeball2.BrickColor = BrickColor.new(21)
  3754.  
  3755.  
  3756.  
  3757. if mode ~= "Shield" and mode ~= "None" and mode ~= "Throwup" and mode ~= "Seizure" and mode ~= "Fly" and mode ~= "Safety" and mode ~= "Spy" and mouse.Target == nil then
  3758. local a = Instance.new("Part")
  3759. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3760. p = Instance.new("Part")
  3761. p.Parent = ball
  3762. p.Name = "Lazor"
  3763. p.Transparency = 1
  3764. p.CanCollide = false
  3765. p.Anchored = true
  3766. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -maximumdistance))
  3767. local Place1 = p.Position
  3768. p:Remove()
  3769. a.formFactor = "Symmetric"
  3770. a.Size = Vector3.new(1,1,1)
  3771. a.Name = "Lazor"
  3772. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3773. a.Parent = game.Workspace
  3774. a.BrickColor = BrickColor.new(21)
  3775. a.Transparency = 0.2
  3776. a.Anchored = true
  3777. a.CanCollide = false
  3778. a.Locked = true
  3779. a.BottomSurface = "Smooth"
  3780. a.TopSurface = "Smooth"
  3781. d = Instance.new("SpecialMesh")
  3782. d.Parent = a
  3783. d.MeshType = "Brick"
  3784. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3785. end
  3786.  
  3787.  
  3788.  
  3789.  
  3790.  
  3791. if mode == "Heal" then
  3792. if mouse.Target ~= nil then
  3793. local a = Instance.new("Part")
  3794. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3795. local Place1 = mouse.Hit.p
  3796. a.formFactor = "Symmetric"
  3797. a.Size = Vector3.new(1,1,1)
  3798. a.Name = "Lazor"
  3799. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3800. a.Parent = game.Workspace
  3801. a.BrickColor = BrickColor.new(21)
  3802. a.Transparency = 0.2
  3803. a.Anchored = true
  3804. a.CanCollide = false
  3805. a.Locked = true
  3806. a.BottomSurface = "Smooth"
  3807. a.TopSurface = "Smooth"
  3808. d = Instance.new("SpecialMesh")
  3809. d.Parent = a
  3810. d.MeshType = "Brick"
  3811. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3812.  
  3813. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3814. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3815. humanoid.MaxHealth = 100
  3816. humanoid.Health = humanoid.Health + 1
  3817. a.BrickColor = BrickColor.new(1)
  3818. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3819. a.Transparency = 0.3
  3820.  
  3821. end
  3822.  
  3823. end
  3824. end
  3825.  
  3826.  
  3827.  
  3828. if mode == "Damage" then
  3829. if mouse.Target ~= nil then
  3830. local a = Instance.new("Part")
  3831. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3832. local Place1 = mouse.Hit.p
  3833. a.formFactor = "Symmetric"
  3834. a.Size = Vector3.new(1,1,1)
  3835. a.Name = "Lazor"
  3836. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3837. a.Parent = game.Workspace
  3838. a.BrickColor = BrickColor.new(21)
  3839. a.Transparency = 0.2
  3840. a.Anchored = true
  3841. a.CanCollide = false
  3842. a.Locked = true
  3843. a.BottomSurface = "Smooth"
  3844. a.TopSurface = "Smooth"
  3845. d = Instance.new("SpecialMesh")
  3846. d.Parent = a
  3847. d.MeshType = "Brick"
  3848. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3849.  
  3850.  
  3851.  
  3852. checkadmin = 0
  3853. for i = 1 , #admin do
  3854. if mouse.Target.Parent.Name == admin[i] then
  3855. checkadmin = 1
  3856. end
  3857. end
  3858. if checkadmin == 0 then
  3859.  
  3860.  
  3861. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  3862. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3863. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3864. humanoid.MaxHealth = 100
  3865. humanoid.Health = humanoid.Health - 1
  3866. a.BrickColor = BrickColor.new(21)
  3867. d.Scale = Vector3.new(0.2, 0.2, (Place0.p - Place1).magnitude)
  3868. a.Transparency = 0.1
  3869.  
  3870. end
  3871. end
  3872.  
  3873.  
  3874.  
  3875. end
  3876.  
  3877.  
  3878.  
  3879.  
  3880. end
  3881. end
  3882.  
  3883.  
  3884. if mode == "Freeze" then
  3885. if mouse.Target ~= nil then
  3886. local a = Instance.new("Part")
  3887. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3888. local Place1 = mouse.Hit.p
  3889. a.formFactor = "Symmetric"
  3890. a.Size = Vector3.new(1,1,1)
  3891. a.Name = "Lazor"
  3892. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3893. a.Parent = game.Workspace
  3894. a.BrickColor = BrickColor.new(23)
  3895. a.Transparency = 0.2
  3896. a.Anchored = true
  3897. a.CanCollide = false
  3898. a.Locked = true
  3899. a.BottomSurface = "Smooth"
  3900. a.TopSurface = "Smooth"
  3901. d = Instance.new("SpecialMesh")
  3902. d.Parent = a
  3903. d.MeshType = "Brick"
  3904. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3905.  
  3906.  
  3907.  
  3908. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  3909.  
  3910. a.BrickColor = BrickColor.new(23)
  3911. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3912. a.Transparency = 0.2
  3913. a.Reflectance = 0.2
  3914.  
  3915. mouse.Target.Anchored = true
  3916. mouse.Target.Friction = 0
  3917. mouse.Target.Transparency = 0.5
  3918. mouse.Target.Reflectance = 0.5
  3919.  
  3920. end
  3921.  
  3922.  
  3923.  
  3924. end
  3925. end
  3926.  
  3927.  
  3928.  
  3929. if mode == "Thaw" then
  3930. if mouse.Target ~= nil then
  3931. local a = Instance.new("Part")
  3932. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3933. local Place1 = mouse.Hit.p
  3934. a.formFactor = "Symmetric"
  3935. a.Size = Vector3.new(1,1,1)
  3936. a.Name = "Lazor"
  3937. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3938. a.Parent = game.Workspace
  3939. a.BrickColor = BrickColor.new(24)
  3940. a.Transparency = 0.2
  3941. a.Anchored = true
  3942. a.CanCollide = false
  3943. a.Locked = true
  3944. a.BottomSurface = "Smooth"
  3945. a.TopSurface = "Smooth"
  3946. d = Instance.new("SpecialMesh")
  3947. d.Parent = a
  3948. d.MeshType = "Brick"
  3949. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3950.  
  3951.  
  3952.  
  3953. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  3954.  
  3955. a.BrickColor = BrickColor.new(24)
  3956. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3957. a.Transparency = 0.4
  3958.  
  3959. mouse.Target.Anchored = false
  3960. mouse.Target.Friction = 0.3
  3961. mouse.Target.Transparency = 0
  3962. mouse.Target.Reflectance = 0
  3963.  
  3964. end
  3965.  
  3966.  
  3967.  
  3968. end
  3969. end
  3970.  
  3971.  
  3972.  
  3973.  
  3974.  
  3975. if mode == "Delete" then
  3976. if mouse.Target ~= nil then
  3977. local a = Instance.new("Part")
  3978. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3979. local Place1 = mouse.Hit.p
  3980. a.formFactor = "Symmetric"
  3981. a.Size = Vector3.new(1,1,1)
  3982. a.Name = "Lazor"
  3983. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3984. a.Parent = game.Workspace
  3985. a.BrickColor = BrickColor.new(26)
  3986. a.Transparency = 0.2
  3987. a.Anchored = true
  3988. a.CanCollide = false
  3989. a.Locked = true
  3990. a.BottomSurface = "Smooth"
  3991. a.TopSurface = "Smooth"
  3992. d = Instance.new("SpecialMesh")
  3993. d.Parent = a
  3994. d.MeshType = "Brick"
  3995. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3996.  
  3997.  
  3998.  
  3999.  
  4000. checkadmin = 0
  4001. for i = 1 , #admin do
  4002. if mouse.Target.Parent.Name == admin[i] then
  4003. checkadmin = 1
  4004. end
  4005. end
  4006. if checkadmin == 0 then
  4007.  
  4008.  
  4009.  
  4010.  
  4011. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4012.  
  4013. a.BrickColor = BrickColor.new("Really black")
  4014. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4015. a.Transparency = 0.4
  4016.  
  4017. mouse.Target:Remove()
  4018.  
  4019. end
  4020. end
  4021.  
  4022.  
  4023.  
  4024. end
  4025. end
  4026.  
  4027.  
  4028.  
  4029.  
  4030.  
  4031. if mode == "Lock" then
  4032. if mouse.Target ~= nil then
  4033. local a = Instance.new("Part")
  4034. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4035. local Place1 = mouse.Hit.p
  4036. a.formFactor = "Symmetric"
  4037. a.Size = Vector3.new(1,1,1)
  4038. a.Name = "Lazor"
  4039. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4040. a.Parent = game.Workspace
  4041. a.BrickColor = BrickColor.new(26)
  4042. a.Transparency = 0.2
  4043. a.Anchored = true
  4044. a.CanCollide = false
  4045. a.Locked = true
  4046. a.BottomSurface = "Smooth"
  4047. a.TopSurface = "Smooth"
  4048. d = Instance.new("SpecialMesh")
  4049. d.Parent = a
  4050. d.MeshType = "Brick"
  4051. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4052.  
  4053.  
  4054. if mouse.Target.Parent.Name ~= ball.Name then
  4055.  
  4056. a.BrickColor = BrickColor.new("Really black")
  4057. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4058. a.Transparency = 0.4
  4059.  
  4060. mouse.Target.Locked = true
  4061.  
  4062. end
  4063.  
  4064.  
  4065.  
  4066. end
  4067. end
  4068.  
  4069.  
  4070.  
  4071.  
  4072. if mode == "UnLock" then
  4073. if mouse.Target ~= nil then
  4074. local a = Instance.new("Part")
  4075. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4076. local Place1 = mouse.Hit.p
  4077. a.formFactor = "Symmetric"
  4078. a.Size = Vector3.new(1,1,1)
  4079. a.Name = "Lazor"
  4080. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4081. a.Parent = game.Workspace
  4082. a.BrickColor = BrickColor.new(26)
  4083. a.Transparency = 0.2
  4084. a.Anchored = true
  4085. a.CanCollide = false
  4086. a.Locked = true
  4087. a.BottomSurface = "Smooth"
  4088. a.TopSurface = "Smooth"
  4089. d = Instance.new("SpecialMesh")
  4090. d.Parent = a
  4091. d.MeshType = "Brick"
  4092. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4093.  
  4094.  
  4095. if mouse.Target.Parent.Name ~= ball.Name then
  4096.  
  4097. a.BrickColor = BrickColor.new("Really black")
  4098. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4099. a.Transparency = 0.4
  4100.  
  4101. mouse.Target.Locked = false
  4102.  
  4103. end
  4104.  
  4105.  
  4106.  
  4107. end
  4108. end
  4109.  
  4110.  
  4111.  
  4112.  
  4113.  
  4114. if mode == "Burn" then
  4115. if mouse.Target ~= nil then
  4116. local a = Instance.new("Part")
  4117. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4118. local Place1 = mouse.Hit.p
  4119. a.formFactor = "Symmetric"
  4120. a.Size = Vector3.new(1,1,1)
  4121. a.Name = "Lazor"
  4122. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4123. a.Parent = game.Workspace
  4124. a.BrickColor = BrickColor.new(26)
  4125. a.Transparency = 0.2
  4126. a.Anchored = true
  4127. a.CanCollide = false
  4128. a.Locked = true
  4129. a.BottomSurface = "Smooth"
  4130. a.TopSurface = "Smooth"
  4131. d = Instance.new("SpecialMesh")
  4132. d.Parent = a
  4133. d.MeshType = "Brick"
  4134. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4135.  
  4136.  
  4137.  
  4138. checkadmin = 0
  4139. for i = 1 , #admin do
  4140. if mouse.Target.Parent.Name == admin[i] then
  4141. checkadmin = 1
  4142. end
  4143. end
  4144. if checkadmin == 0 then
  4145.  
  4146. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name then
  4147.  
  4148. a.BrickColor = BrickColor.new("Really black")
  4149. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4150. a.Transparency = 0.4
  4151.  
  4152. mouse.Target.Material = "Slate"
  4153. mouse.Target.BrickColor = BrickColor.new(26)
  4154. mouse.Target.TopSurface = "Smooth"
  4155. mouse.Target.BottomSurface = "Smooth"
  4156. mouse.Target.Anchored = true
  4157.  
  4158. end
  4159. end
  4160.  
  4161.  
  4162. end
  4163. end
  4164.  
  4165.  
  4166.  
  4167.  
  4168.  
  4169.  
  4170.  
  4171. if mode == "Hatless" then
  4172. if mouse.Target ~= nil then
  4173. local a = Instance.new("Part")
  4174. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4175. local Place1 = mouse.Hit.p
  4176. a.formFactor = "Symmetric"
  4177. a.Size = Vector3.new(1,1,1)
  4178. a.Name = "Lazor"
  4179. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4180. a.Parent = game.Workspace
  4181. a.BrickColor = BrickColor.new(26)
  4182. a.Transparency = 0.2
  4183. a.Anchored = true
  4184. a.CanCollide = false
  4185. a.Locked = true
  4186. a.BottomSurface = "Smooth"
  4187. a.TopSurface = "Smooth"
  4188. d = Instance.new("SpecialMesh")
  4189. d.Parent = a
  4190. d.MeshType = "Brick"
  4191. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4192.  
  4193.  
  4194. stuff = mouse.Target.Parent:GetChildren()
  4195. for i = 1 , #stuff do
  4196. if stuff[i].className == "Hat" then
  4197. stuff[i]:Remove()
  4198. end
  4199. end
  4200.  
  4201.  
  4202.  
  4203. end
  4204. end
  4205.  
  4206.  
  4207.  
  4208.  
  4209.  
  4210.  
  4211. if mode == "Suitless" then
  4212. if mouse.Target ~= nil then
  4213. local a = Instance.new("Part")
  4214. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4215. local Place1 = mouse.Hit.p
  4216. a.formFactor = "Symmetric"
  4217. a.Size = Vector3.new(1,1,1)
  4218. a.Name = "Lazor"
  4219. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4220. a.Parent = game.Workspace
  4221. a.BrickColor = BrickColor.new(26)
  4222. a.Transparency = 0.2
  4223. a.Anchored = true
  4224. a.CanCollide = false
  4225. a.Locked = true
  4226. a.BottomSurface = "Smooth"
  4227. a.TopSurface = "Smooth"
  4228. d = Instance.new("SpecialMesh")
  4229. d.Parent = a
  4230. d.MeshType = "Brick"
  4231. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4232.  
  4233.  
  4234. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4235. p = mouse.Target.Parent
  4236. stuff = p:GetChildren()
  4237. for i = 1 , #stuff do
  4238. if stuff[i].className ~= "Hat" and stuff[i].Name ~= "Head" and stuff[i].Name ~= "Torso" and stuff[i].Name ~= "Right Arm" and stuff[i].Name ~= "Left Arm" and stuff[i].Name ~= "Right Leg" and stuff[i].Name ~= "Left Leg" then
  4239. if stuff[i].className == "Model" or stuff[i].className == "Part" and stuff[i].Name ~= ball.Name then
  4240. stuff[i]:Remove()
  4241. end
  4242. end
  4243. end
  4244. end
  4245.  
  4246.  
  4247.  
  4248. end
  4249. end
  4250.  
  4251.  
  4252.  
  4253. if mode == "Sit" then
  4254. if mouse.Target ~= nil then
  4255. local a = Instance.new("Part")
  4256. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4257. local Place1 = mouse.Hit.p
  4258. a.formFactor = "Symmetric"
  4259. a.Size = Vector3.new(1,1,1)
  4260. a.Name = "Lazor"
  4261. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4262. a.Parent = game.Workspace
  4263. a.BrickColor = BrickColor.new(26)
  4264. a.Transparency = 0.2
  4265. a.Anchored = true
  4266. a.CanCollide = false
  4267. a.Locked = true
  4268. a.BottomSurface = "Smooth"
  4269. a.TopSurface = "Smooth"
  4270. d = Instance.new("SpecialMesh")
  4271. d.Parent = a
  4272. d.MeshType = "Brick"
  4273. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4274.  
  4275.  
  4276. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4277. if humanoid ~= nil then
  4278. humanoid.Sit = true
  4279. end
  4280.  
  4281.  
  4282.  
  4283. end
  4284. end
  4285.  
  4286.  
  4287.  
  4288.  
  4289.  
  4290.  
  4291.  
  4292.  
  4293.  
  4294. if mode == "Slow Drag" then
  4295. if mouse.Target ~= nil then
  4296. local a = Instance.new("Part")
  4297. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4298. local Place1 = mouse.Hit.p
  4299. a.formFactor = "Symmetric"
  4300. a.Size = Vector3.new(1,1,1)
  4301. a.Name = "Lazor"
  4302. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4303. a.Parent = game.Workspace
  4304. a.BrickColor = BrickColor.new(math.random(1, 200))
  4305. a.Transparency = 0.2
  4306. a.Anchored = true
  4307. a.CanCollide = false
  4308. a.Locked = true
  4309. a.BottomSurface = "Smooth"
  4310. a.TopSurface = "Smooth"
  4311. d = Instance.new("SpecialMesh")
  4312. d.Parent = a
  4313. d.MeshType = "Brick"
  4314. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4315.  
  4316.  
  4317. checkadmin = 0
  4318. for i = 1 , #admin do
  4319. if mouse.Target.Parent.Name == admin[i] then
  4320. checkadmin = 1
  4321. end
  4322. end
  4323. if checkadmin == 0 then
  4324.  
  4325. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4326.  
  4327. a.BrickColor = BrickColor.new(math.random(1, 200))
  4328. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4329. a.Transparency = 0.1
  4330.  
  4331.  
  4332. if mouse.Target.Anchored == false then
  4333. asdf = mouse.Target
  4334. p = asdf:findFirstChild("ASDFASDF")
  4335. if p ~= nil then
  4336. p:Remove()
  4337. end
  4338. p = Instance.new("BodyVelocity")
  4339. p.Parent = asdf
  4340. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4341. p.velocity = eyeball.CFrame.lookVector * -120
  4342. p.Name = "ASDFASDF"
  4343. wait()
  4344. p = asdf:findFirstChild("ASDFASDF")
  4345. if p ~= nil then
  4346. p:Remove()
  4347. end
  4348.  
  4349. end
  4350.  
  4351.  
  4352. end
  4353. end
  4354.  
  4355.  
  4356.  
  4357.  
  4358. end
  4359. end
  4360.  
  4361.  
  4362.  
  4363.  
  4364.  
  4365. if mode == "Kick" then
  4366. if mouse.Target ~= nil then
  4367. local a = Instance.new("Part")
  4368. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4369. local Place1 = mouse.Hit.p
  4370. a.formFactor = "Symmetric"
  4371. a.Size = Vector3.new(1,1,1)
  4372. a.Name = "Lazor"
  4373. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4374. a.Parent = game.Workspace
  4375. a.BrickColor = BrickColor.new("Dark stone grey")
  4376. a.Transparency = 0.2
  4377. a.Anchored = true
  4378. a.CanCollide = false
  4379. a.Locked = true
  4380. a.BottomSurface = "Smooth"
  4381. a.TopSurface = "Smooth"
  4382. d = Instance.new("SpecialMesh")
  4383. d.Parent = a
  4384. d.MeshType = "Brick"
  4385. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4386.  
  4387. checkadmin = 0
  4388. for i = 1 , #admin do
  4389. if mouse.Target.Parent.Name == admin[i] then
  4390. checkadmin = 1
  4391. end
  4392. end
  4393. if checkadmin == 0 then
  4394.  
  4395. if mouse.Target.Parent.Name ~= me.Character.Name then
  4396.  
  4397. a.BrickColor = BrickColor.new("Really black")
  4398. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4399. a.Transparency = 0.4
  4400.  
  4401.  
  4402. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4403. loadstring("game.Players:GetPlayerFromCharacter(mouse.Target.Parent):Remove()")()
  4404. end
  4405.  
  4406.  
  4407. end
  4408.  
  4409. end
  4410.  
  4411. end
  4412. end
  4413.  
  4414.  
  4415. if mode == "Ban" then
  4416. if mouse.Target ~= nil then
  4417. local a = Instance.new("Part")
  4418. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4419. local Place1 = mouse.Hit.p
  4420. a.formFactor = "Symmetric"
  4421. a.Size = Vector3.new(1,1,1)
  4422. a.Name = "Lazor"
  4423. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4424. a.Parent = game.Workspace
  4425. a.BrickColor = BrickColor.new("Dark stone grey")
  4426. a.Transparency = 0.2
  4427. a.Anchored = true
  4428. a.CanCollide = false
  4429. a.Locked = true
  4430. a.BottomSurface = "Smooth"
  4431. a.TopSurface = "Smooth"
  4432. d = Instance.new("SpecialMesh")
  4433. d.Parent = a
  4434. d.MeshType = "Brick"
  4435. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4436. checkadmin = 0
  4437. for i = 1 , #admin do
  4438. if mouse.Target.Parent.Name == admin[i] then
  4439. checkadmin = 1
  4440. end
  4441. end
  4442. if checkadmin == 0 then
  4443.  
  4444.  
  4445. if mouse.Target.Parent.Name ~= me.Character.Name then
  4446.  
  4447. a.BrickColor = BrickColor.new("Really black")
  4448. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4449. a.Transparency = 0.4
  4450.  
  4451.  
  4452. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4453. lolwut = #banned + 1
  4454. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  4455. banned[lolwut] = a.Name
  4456. end
  4457.  
  4458.  
  4459. end
  4460. end
  4461.  
  4462.  
  4463. end
  4464. end
  4465.  
  4466.  
  4467.  
  4468.  
  4469.  
  4470. if mode == "Explosion" then
  4471. if mouse.Target ~= nil then
  4472. local a = Instance.new("Part")
  4473. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4474. local Place1 = mouse.Hit.p
  4475. a.formFactor = "Symmetric"
  4476. a.Size = Vector3.new(1,1,1)
  4477. a.Name = "Lazor"
  4478. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4479. a.Parent = game.Workspace
  4480. a.BrickColor = BrickColor.new(105)
  4481. a.Transparency = 0.2
  4482. a.Anchored = true
  4483. a.CanCollide = false
  4484. a.Locked = true
  4485. a.BottomSurface = "Smooth"
  4486. a.TopSurface = "Smooth"
  4487. d = Instance.new("SpecialMesh")
  4488. d.Parent = a
  4489. d.MeshType = "Brick"
  4490. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4491.  
  4492.  
  4493.  
  4494. checkadmin = 0
  4495. for i = 1 , #admin do
  4496. if mouse.Target.Parent.Name == admin[i] then
  4497. checkadmin = 1
  4498. end
  4499. end
  4500. if checkadmin == 0 then
  4501.  
  4502.  
  4503.  
  4504. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4505.  
  4506. a.BrickColor = BrickColor.new(24)
  4507. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4508. a.Transparency = 0.4
  4509.  
  4510. if (mouse.Hit.p-me.Character.Torso.Position).magnitude > 15 then
  4511. asdf = Instance.new("Explosion")
  4512. asdf.Parent = game.Workspace
  4513. asdf.BlastRadius = 3
  4514. asdf.Position = mouse.Hit.p
  4515. end
  4516.  
  4517. end
  4518.  
  4519.  
  4520. end
  4521. end
  4522. end
  4523.  
  4524.  
  4525.  
  4526.  
  4527. if mode == "Spy" then
  4528.  
  4529. bodyposition.position = eyeball3.Position
  4530.  
  4531. end
  4532.  
  4533.  
  4534.  
  4535.  
  4536.  
  4537.  
  4538.  
  4539.  
  4540.  
  4541. if mode == "Break" then
  4542. if mouse.Target ~= nil then
  4543. local a = Instance.new("Part")
  4544. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4545. local Place1 = mouse.Hit.p
  4546. a.formFactor = "Symmetric"
  4547. a.Size = Vector3.new(1,1,1)
  4548. a.Name = "Lazor"
  4549. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4550. a.Parent = game.Workspace
  4551. a.BrickColor = BrickColor.new(192)
  4552. a.Transparency = 0.2
  4553. a.Anchored = true
  4554. a.CanCollide = false
  4555. a.Locked = true
  4556. a.BottomSurface = "Smooth"
  4557. a.TopSurface = "Smooth"
  4558. d = Instance.new("SpecialMesh")
  4559. d.Parent = a
  4560. d.MeshType = "Brick"
  4561. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4562.  
  4563.  
  4564. checkadmin = 0
  4565. for i = 1 , #admin do
  4566. if mouse.Target.Parent.Name == admin[i] then
  4567. checkadmin = 1
  4568. end
  4569. end
  4570. if checkadmin == 0 then
  4571.  
  4572. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4573.  
  4574. a.BrickColor = BrickColor.new(192)
  4575. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4576. a.Transparency = 0.1
  4577.  
  4578. mouse.Target:BreakJoints()
  4579. mouse.Target.Anchored = false
  4580.  
  4581. end
  4582. end
  4583. end
  4584. end
  4585.  
  4586.  
  4587.  
  4588. if mode == "Fly" then
  4589.  
  4590. as = me.Character.Torso:findFirstChild("BodyGyros")
  4591. if as ~= nil then as:Remove() end
  4592. as = me.Character.Torso:findFirstChild("BodyPositions")
  4593. if as ~= nil then as:Remove() end
  4594.  
  4595. bodyposition.position = eyeball3.Position
  4596.  
  4597. g = Instance.new("BodyPosition")
  4598. g.Parent = me.Character.Torso
  4599. g.Name = "BodyPositions"
  4600. g.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4601. g.position = eyeball.Position-Vector3.new(0, 2, 0)
  4602. d = Instance.new("BodyGyro")
  4603. d.Parent = me.Character.Torso
  4604. d.Name = "BodyGyros"
  4605. d.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  4606. d.D = 300
  4607. d.cframe = eyeball.CFrame*CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  4608.  
  4609.  
  4610.  
  4611.  
  4612. local a = Instance.new("Part")
  4613. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4614. local Place1 = me.Character.Head.Position
  4615. a.formFactor = "Symmetric"
  4616. a.Size = Vector3.new(1,1,1)
  4617. a.Name = "Lazor"
  4618. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4619. a.Parent = game.Workspace
  4620. a.BrickColor = BrickColor.new(192)
  4621. a.Transparency = 0.2
  4622. a.Anchored = true
  4623. a.CanCollide = false
  4624. a.Locked = true
  4625. a.BottomSurface = "Smooth"
  4626. a.TopSurface = "Smooth"
  4627. d = Instance.new("SpecialMesh")
  4628. d.Parent = a
  4629. d.MeshType = "Brick"
  4630. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4631.  
  4632.  
  4633.  
  4634.  
  4635.  
  4636. end
  4637.  
  4638.  
  4639.  
  4640.  
  4641.  
  4642.  
  4643.  
  4644.  
  4645.  
  4646.  
  4647.  
  4648.  
  4649.  
  4650.  
  4651.  
  4652. if mode == "Trip" then
  4653. if mouse.Target ~= nil then
  4654. local a = Instance.new("Part")
  4655. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4656. local Place1 = mouse.Hit.p
  4657. a.formFactor = "Symmetric"
  4658. a.Size = Vector3.new(1,1,1)
  4659. a.Name = "Lazor"
  4660. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4661. a.Parent = game.Workspace
  4662. a.BrickColor = BrickColor.new("Pink")
  4663. a.Transparency = 0.2
  4664. a.Anchored = true
  4665. a.CanCollide = false
  4666. a.Locked = true
  4667. a.BottomSurface = "Smooth"
  4668. a.TopSurface = "Smooth"
  4669. d = Instance.new("SpecialMesh")
  4670. d.Parent = a
  4671. d.MeshType = "Brick"
  4672. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4673.  
  4674.  
  4675. checkadmin = 0
  4676. for i = 1 , #admin do
  4677. if mouse.Target.Parent.Name == admin[i] then
  4678. checkadmin = 1
  4679. end
  4680. end
  4681. if checkadmin == 0 then
  4682.  
  4683. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4684.  
  4685. a.BrickColor = BrickColor.new("Pink")
  4686. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4687. a.Transparency = 0.1
  4688.  
  4689. if mouse.Target.Anchored == false then
  4690. mouse.Target.CFrame = mouse.Target.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4691. thing = mouse.Target.Parent:findFirstChild("Torso")
  4692. if thing ~= nil then
  4693. mouse.Target.Parent.Torso.CFrame = mouse.Target.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4694. end
  4695. end
  4696. end
  4697.  
  4698. end
  4699.  
  4700. end
  4701. end
  4702.  
  4703.  
  4704.  
  4705.  
  4706.  
  4707.  
  4708.  
  4709.  
  4710.  
  4711.  
  4712.  
  4713.  
  4714. if mode == "Fling" then
  4715. if mouse.Target ~= nil then
  4716. local a = Instance.new("Part")
  4717. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4718. local Place1 = mouse.Hit.p
  4719. a.formFactor = "Symmetric"
  4720. a.Size = Vector3.new(1,1,1)
  4721. a.Name = "Lazor"
  4722. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4723. a.Parent = game.Workspace
  4724. a.BrickColor = BrickColor.new(math.random(1, 200))
  4725. a.Transparency = 0.2
  4726. a.Anchored = true
  4727. a.CanCollide = false
  4728. a.Locked = true
  4729. a.BottomSurface = "Smooth"
  4730. a.TopSurface = "Smooth"
  4731. d = Instance.new("SpecialMesh")
  4732. d.Parent = a
  4733. d.MeshType = "Brick"
  4734. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4735.  
  4736. checkadmin = 0
  4737. for i = 1 , #admin do
  4738. if mouse.Target.Parent.Name == admin[i] then
  4739. checkadmin = 1
  4740. end
  4741. end
  4742. if checkadmin == 0 then
  4743.  
  4744. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4745.  
  4746. a.BrickColor = BrickColor.new(math.random(1, 200))
  4747. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4748. a.Transparency = 0.1
  4749.  
  4750. p = Instance.new("Explosion")
  4751. p.Parent = game.Workspace
  4752. p.BlastPressure = 0
  4753. p.BlastRadius = 5
  4754. p.Position = mouse.Hit.p
  4755.  
  4756. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4757. if humanoid ~= nil then
  4758. humanoid.Sit = true
  4759. torso = humanoid.Parent:findFirstChild("Torso")
  4760. if torso ~= nil then
  4761. torso.Velocity = eyeball.CFrame.lookVector * -2000
  4762. end
  4763. end
  4764. mouse.Target.Velocity = eyeball.CFrame.lookVector * -2000
  4765.  
  4766. end
  4767.  
  4768.  
  4769. end
  4770.  
  4771. end
  4772. end
  4773.  
  4774.  
  4775.  
  4776.  
  4777.  
  4778.  
  4779.  
  4780.  
  4781.  
  4782.  
  4783. if mode == "Push" then
  4784. if mouse.Target ~= nil then
  4785. local a = Instance.new("Part")
  4786. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4787. local Place1 = mouse.Hit.p
  4788. a.formFactor = "Symmetric"
  4789. a.Size = Vector3.new(1,1,1)
  4790. a.Name = "Lazor"
  4791. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4792. a.Parent = game.Workspace
  4793. a.BrickColor = BrickColor.new(math.random(1, 200))
  4794. a.Transparency = 0.2
  4795. a.Anchored = true
  4796. a.CanCollide = false
  4797. a.Locked = true
  4798. a.BottomSurface = "Smooth"
  4799. a.TopSurface = "Smooth"
  4800. d = Instance.new("SpecialMesh")
  4801. d.Parent = a
  4802. d.MeshType = "Brick"
  4803. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4804. checkadmin = 0
  4805. for i = 1 , #admin do
  4806. if mouse.Target.Parent.Name == admin[i] then
  4807. checkadmin = 1
  4808. end
  4809. end
  4810. if checkadmin == 0 then
  4811.  
  4812. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4813.  
  4814. a.BrickColor = BrickColor.new(math.random(1, 200))
  4815. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4816. a.Transparency = 0.1
  4817.  
  4818.  
  4819. if mouse.Target.Anchored == false then
  4820. asdf = mouse.Target
  4821. p = asdf:findFirstChild("ASDFASDF")
  4822. if p ~= nil then
  4823. p:Remove()
  4824. end
  4825. p = Instance.new("BodyVelocity")
  4826. p.Parent = asdf
  4827. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4828. p.velocity = eyeball.CFrame.lookVector * 200
  4829. p.Name = "ASDFASDF"
  4830. wait()
  4831. p = asdf:findFirstChild("ASDFASDF")
  4832. if p ~= nil then
  4833. p:Remove()
  4834. end
  4835.  
  4836. end
  4837.  
  4838. end
  4839. end
  4840.  
  4841.  
  4842.  
  4843.  
  4844. end
  4845. end
  4846.  
  4847.  
  4848.  
  4849.  
  4850.  
  4851.  
  4852.  
  4853.  
  4854.  
  4855.  
  4856. if mode == "ForceField" then
  4857. if mouse.Target ~= nil then
  4858. local a = Instance.new("Part")
  4859. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4860. local Place1 = mouse.Hit.p
  4861. a.formFactor = "Symmetric"
  4862. a.Size = Vector3.new(1,1,1)
  4863. a.Name = "Lazor"
  4864. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4865. a.Parent = game.Workspace
  4866. a.BrickColor = BrickColor.new("Brown")
  4867. a.Transparency = 0.2
  4868. a.Anchored = true
  4869. a.CanCollide = false
  4870. a.Locked = true
  4871. a.BottomSurface = "Smooth"
  4872. a.TopSurface = "Smooth"
  4873. d = Instance.new("SpecialMesh")
  4874. d.Parent = a
  4875. d.MeshType = "Brick"
  4876. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4877.  
  4878. ff = mouse.Target:findFirstChild("ForceField")
  4879. if ff == nil then
  4880. if mouse.Target.Parent ~= ball then
  4881. a.BrickColor = BrickColor.new("Brown")
  4882. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4883. a.Transparency = 0.1
  4884. p = Instance.new("ForceField")
  4885. p.Parent = mouse.Target
  4886. end
  4887. end
  4888.  
  4889.  
  4890.  
  4891.  
  4892. end
  4893. end
  4894.  
  4895.  
  4896. if mode == "UnForceField" then
  4897. if mouse.Target ~= nil then
  4898. local a = Instance.new("Part")
  4899. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4900. local Place1 = mouse.Hit.p
  4901. a.formFactor = "Symmetric"
  4902. a.Size = Vector3.new(1,1,1)
  4903. a.Name = "Lazor"
  4904. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4905. a.Parent = game.Workspace
  4906. a.BrickColor = BrickColor.new("Cool yellow")
  4907. a.Transparency = 0.2
  4908. a.Anchored = true
  4909. a.CanCollide = false
  4910. a.Locked = true
  4911. a.BottomSurface = "Smooth"
  4912. a.TopSurface = "Smooth"
  4913. d = Instance.new("SpecialMesh")
  4914. d.Parent = a
  4915. d.MeshType = "Brick"
  4916. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4917.  
  4918. ff = mouse.Target:findFirstChild("ForceField")
  4919. if ff ~= nil then
  4920.  
  4921. a.BrickColor = BrickColor.new("Brown")
  4922. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4923. a.Transparency = 0.1
  4924. ff:Remove()
  4925.  
  4926. p = mouse.Target.Parent:findFirstChild("ForceField")
  4927. if p ~= nil then p:Remove() end
  4928.  
  4929. end
  4930.  
  4931.  
  4932.  
  4933.  
  4934. end
  4935. end
  4936.  
  4937.  
  4938.  
  4939.  
  4940. if mode == "NilGrav" then
  4941. if mouse.Target ~= nil then
  4942. local a = Instance.new("Part")
  4943. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4944. local Place1 = mouse.Hit.p
  4945. a.formFactor = "Symmetric"
  4946. a.Size = Vector3.new(1,1,1)
  4947. a.Name = "Lazor"
  4948. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4949. a.Parent = game.Workspace
  4950. a.BrickColor = BrickColor.new(26)
  4951. a.Transparency = 0.2
  4952. a.Anchored = true
  4953. a.CanCollide = false
  4954. a.Locked = true
  4955. a.BottomSurface = "Smooth"
  4956. a.TopSurface = "Smooth"
  4957. d = Instance.new("SpecialMesh")
  4958. d.Parent = a
  4959. d.MeshType = "Brick"
  4960. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4961.  
  4962. ff = mouse.Target:findFirstChild("BodyPosition")
  4963. if ff == nil then
  4964. if mouse.Target.Parent ~= ball then
  4965. a.BrickColor = BrickColor.new(1)
  4966. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4967. a.Transparency = 0.1
  4968. p = Instance.new("BodyPosition")
  4969. p.Parent = mouse.Target
  4970. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4971. p.position = mouse.Hit.p
  4972. end
  4973. end
  4974.  
  4975.  
  4976.  
  4977.  
  4978. end
  4979. end
  4980.  
  4981.  
  4982. if mode == "UnNilGrav" then
  4983. if mouse.Target ~= nil then
  4984. local a = Instance.new("Part")
  4985. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4986. local Place1 = mouse.Hit.p
  4987. a.formFactor = "Symmetric"
  4988. a.Size = Vector3.new(1,1,1)
  4989. a.Name = "Lazor"
  4990. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4991. a.Parent = game.Workspace
  4992. a.BrickColor = BrickColor.new(26)
  4993. a.Transparency = 0.2
  4994. a.Anchored = true
  4995. a.CanCollide = false
  4996. a.Locked = true
  4997. a.BottomSurface = "Smooth"
  4998. a.TopSurface = "Smooth"
  4999. d = Instance.new("SpecialMesh")
  5000. d.Parent = a
  5001. d.MeshType = "Brick"
  5002. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5003.  
  5004. ff = mouse.Target:findFirstChild("BodyPosition")
  5005. if ff ~= nil then
  5006. if mouse.Target.Parent ~= ball then
  5007. a.BrickColor = BrickColor.new(1)
  5008. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5009. a.Transparency = 0.1
  5010. ff:Remove()
  5011. end
  5012. end
  5013.  
  5014.  
  5015.  
  5016.  
  5017. end
  5018. end
  5019.  
  5020.  
  5021.  
  5022.  
  5023.  
  5024.  
  5025.  
  5026. if mode == "Invisible" then
  5027. if mouse.Target ~= nil then
  5028. local a = Instance.new("Part")
  5029. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5030. local Place1 = mouse.Hit.p
  5031. a.formFactor = "Symmetric"
  5032. a.Size = Vector3.new(1,1,1)
  5033. a.Name = "Lazor"
  5034. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5035. a.Parent = game.Workspace
  5036. a.BrickColor = BrickColor.new(1)
  5037. a.Transparency = 0.5
  5038. a.Anchored = true
  5039. a.CanCollide = false
  5040. a.Locked = true
  5041. a.BottomSurface = "Smooth"
  5042. a.TopSurface = "Smooth"
  5043. d = Instance.new("SpecialMesh")
  5044. d.Parent = a
  5045. d.MeshType = "Brick"
  5046. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5047.  
  5048.  
  5049. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5050.  
  5051. a.BrickColor = BrickColor.new(1)
  5052. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5053. a.Transparency = 0.3
  5054. if mouse.Target.Transparency < 1 then
  5055. mouse.Target.Transparency = mouse.Target.Transparency + 0.1
  5056. end
  5057.  
  5058. end
  5059.  
  5060.  
  5061.  
  5062.  
  5063. end
  5064. end
  5065.  
  5066.  
  5067.  
  5068. if mode == "Visible" then
  5069. if mouse.Target ~= nil then
  5070. local a = Instance.new("Part")
  5071. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5072. local Place1 = mouse.Hit.p
  5073. a.formFactor = "Symmetric"
  5074. a.Size = Vector3.new(1,1,1)
  5075. a.Name = "Lazor"
  5076. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5077. a.Parent = game.Workspace
  5078. a.BrickColor = BrickColor.new(1)
  5079. a.Transparency = 0.5
  5080. a.Anchored = true
  5081. a.CanCollide = false
  5082. a.Locked = true
  5083. a.BottomSurface = "Smooth"
  5084. a.TopSurface = "Smooth"
  5085. d = Instance.new("SpecialMesh")
  5086. d.Parent = a
  5087. d.MeshType = "Brick"
  5088. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5089.  
  5090.  
  5091. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5092.  
  5093. a.BrickColor = BrickColor.new(1)
  5094. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5095. a.Transparency = 0.3
  5096. if mouse.Target.Transparency > 0 then
  5097. mouse.Target.Transparency = mouse.Target.Transparency - 0.1
  5098. end
  5099.  
  5100. end
  5101.  
  5102.  
  5103.  
  5104.  
  5105. end
  5106. end
  5107.  
  5108.  
  5109.  
  5110.  
  5111.  
  5112.  
  5113.  
  5114.  
  5115.  
  5116.  
  5117.  
  5118. if mode == "Shield" then
  5119.  
  5120. a = Instance.new("Part")
  5121. a.formFactor = "Symmetric"
  5122. a.Size = Vector3.new(12,12,2)
  5123. a.Name = "Lazor"
  5124. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -14))
  5125. a.Parent = game.Workspace
  5126. a.BrickColor = BrickColor.new(1)
  5127. a.Transparency = 0.5
  5128. a.Reflectance = 0.1
  5129. a.Anchored = true
  5130. a.Locked = true
  5131. a.BottomSurface = "Smooth"
  5132. a.TopSurface = "Smooth"
  5133.  
  5134. a2 = Instance.new("Part")
  5135. a2.formFactor = "Symmetric"
  5136. a2.Size = Vector3.new(20,12,2)
  5137. a2.Name = "Lazor"
  5138. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, -0.785, 0)
  5139. a2.Parent = a
  5140. a2.BrickColor = BrickColor.new(1)
  5141. a2.Transparency = 0.5
  5142. a2.Reflectance = 0.1
  5143. a2.Anchored = true
  5144. a2.Locked = true
  5145. a2.BottomSurface = "Smooth"
  5146. a2.TopSurface = "Smooth"
  5147.  
  5148. a2 = Instance.new("Part")
  5149. a2.formFactor = "Symmetric"
  5150. a2.Size = Vector3.new(20,12,2)
  5151. a2.Name = "Lazor"
  5152. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(-12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, 0.785, 0)
  5153. a2.Parent = a
  5154. a2.BrickColor = BrickColor.new(1)
  5155. a2.Transparency = 0.5
  5156. a2.Reflectance = 0.1
  5157. a2.Anchored = true
  5158. a2.Locked = true
  5159. a2.BottomSurface = "Smooth"
  5160. a2.TopSurface = "Smooth"
  5161.  
  5162.  
  5163. a2 = Instance.new("Part")
  5164. a2.formFactor = "Symmetric"
  5165. a2.Size = Vector3.new(12,20,2)
  5166. a2.Name = "Lazor"
  5167. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 12.5, -7)) * CFrame.fromEulerAnglesXYZ(0.785, 0, 0)
  5168. a2.Parent = a
  5169. a2.BrickColor = BrickColor.new(1)
  5170. a2.Transparency = 0.5
  5171. a2.Reflectance = 0.1
  5172. a2.Anchored = true
  5173. a2.Locked = true
  5174. a2.BottomSurface = "Smooth"
  5175. a2.TopSurface = "Smooth"
  5176.  
  5177. a2 = Instance.new("Part")
  5178. a2.formFactor = "Symmetric"
  5179. a2.Size = Vector3.new(12,20,2)
  5180. a2.Name = "Lazor"
  5181. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, -12.5, -7)) * CFrame.fromEulerAnglesXYZ(-0.785, 0, 0)
  5182. a2.Parent = a
  5183. a2.BrickColor = BrickColor.new(1)
  5184. a2.Transparency = 0.5
  5185. a2.Reflectance = 0.1
  5186. a2.Anchored = true
  5187. a2.Locked = true
  5188. a2.BottomSurface = "Smooth"
  5189. a2.TopSurface = "Smooth"
  5190.  
  5191.  
  5192. end
  5193.  
  5194.  
  5195.  
  5196.  
  5197.  
  5198.  
  5199. if mode == "Absorb" then
  5200.  
  5201. stuff = game.Workspace:GetChildren()
  5202. for i = 1 , #stuff do
  5203. if stuff[i].Name ~= "Lazor" and stuff[i].Name ~= me.Character.Name then
  5204.  
  5205. checkadmin = 0
  5206. for i = 1 , #admin do
  5207. if stuff[i].Name == admin[i] then
  5208. checkadmin = 1
  5209. end
  5210. end
  5211. if checkadmin == 0 then
  5212.  
  5213. if stuff[i].className == "Part" and stuff[i].Name ~= "Base" then
  5214. if (stuff[i].Position-eyeball.Position).magnitude <= 25 then
  5215. d = stuff[i]:findFirstChild("BodyPosition")
  5216. if d == nil then
  5217. stuff[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5218. stuff[i].CanCollide = false
  5219. stuff[i]:BreakJoints()
  5220. stuff[i].Anchored = false
  5221. a = Instance.new("BodyPosition")
  5222. a.Parent = stuff[i]
  5223. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5224. a.position = eyeball.Position
  5225. end
  5226. if d ~= nil then
  5227. d.BodyPosition.position = eyeball.Position
  5228. end
  5229. end
  5230. end
  5231.  
  5232.  
  5233. if stuff[i].className == "Model" then
  5234. asdf = stuff[i]:GetChildren()
  5235. for i = 1 , #asdf do
  5236. if asdf[i] ~= ball then
  5237. if asdf[i].className == "Part" then
  5238.  
  5239.  
  5240. if (asdf[i].Position-eyeball.Position).magnitude <= 25 then
  5241. d = asdf[i]:findFirstChild("BodyPosition")
  5242. if d == nil then
  5243. asdf[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5244. asdf[i].CanCollide = false
  5245. asdf[i]:BreakJoints()
  5246. asdf[i].Anchored = false
  5247. a = Instance.new("BodyPosition")
  5248. a.Parent = asdf[i]
  5249. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5250. a.position = eyeball.Position
  5251. end
  5252. if d ~= nil then
  5253. d.BodyPosition.position = eyeball.Position
  5254. end
  5255. end
  5256.  
  5257.  
  5258. end
  5259. end
  5260. end
  5261. end
  5262. end
  5263.  
  5264.  
  5265. end
  5266. end
  5267.  
  5268. end
  5269.  
  5270.  
  5271.  
  5272.  
  5273.  
  5274.  
  5275.  
  5276.  
  5277.  
  5278. if mode == "BaleFire" then
  5279.  
  5280.  
  5281.  
  5282.  
  5283. for i = 1 , 300/5 do
  5284. BaleFireValue = BaleFireValue + 5
  5285. a = Instance.new("Part")
  5286. a.formFactor = "Symmetric"
  5287. a.CanCollide = false
  5288. a.Size = Vector3.new(1,1,1)
  5289. a.Name = "Lazor"
  5290. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -BaleFireValue))
  5291. a.Parent = game.Workspace
  5292. a.BrickColor = BrickColor.new(1)
  5293. a.Transparency = 1
  5294. a.Anchored = true
  5295. a.Locked = true
  5296. a.BottomSurface = "Smooth"
  5297. a.TopSurface = "Smooth"
  5298. d = Instance.new("Explosion")
  5299. d.Parent = game.Workspace
  5300. d.BlastRadius = 5
  5301. d.Position = a.Position
  5302. end
  5303.  
  5304.  
  5305. end
  5306.  
  5307.  
  5308.  
  5309.  
  5310.  
  5311.  
  5312.  
  5313.  
  5314.  
  5315.  
  5316.  
  5317.  
  5318.  
  5319. if mode == "Machine Gun" then
  5320.  
  5321.  
  5322. if mouse.Target ~= nil then
  5323. local a = Instance.new("Part")
  5324. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5325. local Place1 = mouse.Hit.p+Vector3.new(math.random(-1, 1)/2, math.random(-1, 1)/2, math.random(-1, 1)/2)
  5326. a.formFactor = "Symmetric"
  5327. a.Size = Vector3.new(1,1,1)
  5328. a.Name = "Lazor"
  5329. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5330. a.Parent = game.Workspace
  5331. a.BrickColor = BrickColor.new(24)
  5332. a.Transparency = 0.5
  5333. a.Anchored = true
  5334. a.CanCollide = false
  5335. a.Locked = true
  5336. a.BottomSurface = "Smooth"
  5337. a.TopSurface = "Smooth"
  5338. d = Instance.new("SpecialMesh")
  5339. d.Parent = a
  5340. d.MeshType = "Brick"
  5341. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5342. shotsound:play()
  5343.  
  5344. checkadmin = 0
  5345. for i = 1 , #admin do
  5346. if mouse.Target.Parent.Name == admin[i] then
  5347. checkadmin = 1
  5348. end
  5349. end
  5350. if checkadmin == 0 then
  5351.  
  5352. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5353.  
  5354. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  5355. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  5356. humanoid.MaxHealth = 100
  5357. humanoid.Health = humanoid.Health - 3
  5358. end
  5359. end
  5360.  
  5361. end
  5362. end
  5363.  
  5364. end
  5365.  
  5366.  
  5367.  
  5368.  
  5369.  
  5370.  
  5371.  
  5372.  
  5373.  
  5374. if mode == "Capture" then
  5375. if mouse.Target ~= nil then
  5376. local a = Instance.new("Part")
  5377. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5378. local Place1 = mouse.Hit.p
  5379. a.formFactor = "Symmetric"
  5380. a.Size = Vector3.new(1,1,1)
  5381. a.Name = "Lazor"
  5382. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5383. a.Parent = game.Workspace
  5384. a.Transparency = 0.5
  5385. a.Anchored = true
  5386. a.CanCollide = false
  5387. a.Locked = true
  5388. a.BottomSurface = "Smooth"
  5389. a.TopSurface = "Smooth"
  5390. d = Instance.new("SpecialMesh")
  5391. d.Parent = a
  5392. d.MeshType = "Brick"
  5393. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5394.  
  5395.  
  5396.  
  5397.  
  5398. checkadmin = 0
  5399. for i = 1 , #admin do
  5400. if mouse.Target.Parent.Name == admin[i] then
  5401. checkadmin = 1
  5402. end
  5403. end
  5404. if checkadmin == 0 then
  5405.  
  5406. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5407.  
  5408. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5409. a.Transparency = 0.3
  5410. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5411. if h ~= nil then
  5412. d = h.Parent:findFirstChild("Torso")
  5413. if d ~= nil then
  5414. weld = Instance.new("Weld")
  5415. weld.Parent = eyeball
  5416. weld.Part0 = eyeball
  5417. weld.Part1 = d
  5418. weld.C0 = CFrame.new(Vector3.new(0, 0, 1.5))*CFrame.fromEulerAnglesXYZ(0, 0, 3.14)
  5419. end
  5420. end
  5421.  
  5422. end
  5423. end
  5424.  
  5425.  
  5426.  
  5427.  
  5428. end
  5429. end
  5430.  
  5431.  
  5432.  
  5433.  
  5434.  
  5435.  
  5436.  
  5437.  
  5438.  
  5439.  
  5440. if mode == "Slaughter" then
  5441. if mouse.Target ~= nil then
  5442. local a = Instance.new("Part")
  5443. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5444. local Place1 = mouse.Hit.p
  5445. a.formFactor = "Symmetric"
  5446. a.Size = Vector3.new(1,1,1)
  5447. a.Name = "Lazor"
  5448. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5449. a.Parent = game.Workspace
  5450. a.BrickColor = BrickColor.new(26)
  5451. a.Transparency = 0.2
  5452. a.Anchored = true
  5453. a.CanCollide = false
  5454. a.Locked = true
  5455. a.BottomSurface = "Smooth"
  5456. a.TopSurface = "Smooth"
  5457. d = Instance.new("SpecialMesh")
  5458. d.Parent = a
  5459. d.MeshType = "Brick"
  5460. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5461.  
  5462. checkadmin = 0
  5463. for i = 1 , #admin do
  5464. if mouse.Target.Parent.Name == admin[i] then
  5465. checkadmin = 1
  5466. end
  5467. end
  5468. if checkadmin == 0 then
  5469.  
  5470. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5471.  
  5472. a.BrickColor = BrickColor.new("Really black")
  5473. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5474. a.Transparency = 0.4
  5475.  
  5476. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5477. if h ~= nil then
  5478. h.MaxHealth = 0
  5479. h.Health = 0
  5480. for i = 1 , math.random(5, 7) do
  5481. p = Instance.new("Part")
  5482. p.Parent = h.Parent
  5483. p.Size = Vector3.new(1, 1, 1)
  5484. p.BrickColor = BrickColor.new(21)
  5485. p.CanCollide = false
  5486. p.Locked = true
  5487. p.TopSurface = "Smooth"
  5488. p.BottomSurface = "Smooth"
  5489. p.CFrame = mouse.Target.CFrame
  5490. d = Instance.new("SpecialMesh")
  5491. d.Parent = p
  5492. d.MeshType = "Brick"
  5493. d.Scale = Vector3.new(0.2, 0.2, 0.2)
  5494. p.Velocity = Vector3.new(math.random(-20, 20), math.random(40, 60), math.random(-20, 20))
  5495. end
  5496. end
  5497. end
  5498. end
  5499.  
  5500.  
  5501.  
  5502. end
  5503. end
  5504.  
  5505.  
  5506.  
  5507.  
  5508.  
  5509.  
  5510.  
  5511.  
  5512.  
  5513.  
  5514.  
  5515.  
  5516. if mode == "Jail" then
  5517. if mouse.Target ~= nil then
  5518. local a = Instance.new("Part")
  5519. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5520. local Place1 = mouse.Hit.p
  5521. a.formFactor = "Symmetric"
  5522. a.Size = Vector3.new(1,1,1)
  5523. a.Name = "Lazor"
  5524. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5525. a.Parent = game.Workspace
  5526. a.BrickColor = BrickColor.new(26)
  5527. a.Transparency = 0.2
  5528. a.Anchored = true
  5529. a.CanCollide = false
  5530. a.Locked = true
  5531. a.BottomSurface = "Smooth"
  5532. a.TopSurface = "Smooth"
  5533. d = Instance.new("SpecialMesh")
  5534. d.Parent = a
  5535. d.MeshType = "Brick"
  5536. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5537.  
  5538.  
  5539. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5540.  
  5541. a.BrickColor = BrickColor.new("Really black")
  5542. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5543. a.Transparency = 0.4
  5544.  
  5545.  
  5546.  
  5547. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  5548. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  5549. p = a:findFirstChild("Backpack")
  5550. if p ~= nil then
  5551. stuff = p:GetChildren()
  5552. for i = 1 , #stuff do
  5553. stuff[i]:Remove()
  5554. end
  5555. end
  5556. s = a.Character:GetChildren()
  5557. for i = 1 , #s do
  5558. if s[i].className == "Tool" or s[i].className == "HopperBin" then
  5559. s[i]:Remove()
  5560. end
  5561. end
  5562. end
  5563.  
  5564. p = mouse.Target.Parent:findFirstChild("Torso")
  5565. if p ~= nil then
  5566.  
  5567. b = Instance.new("Model")
  5568. b.Parent = me.Character
  5569. b.Name = "Jail"
  5570. c = Instance.new("Part")
  5571. c.Parent = b
  5572. c.TopSurface = "Smooth"
  5573. c.BottomSurface = "Smooth"
  5574. c.Locked = true
  5575. c.BrickColor = BrickColor.new(26)
  5576. c.formFactor = "Symmetric"
  5577. c.Size = Vector3.new(18, 2, 2)
  5578. c.Anchored = true
  5579. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8))
  5580. c = Instance.new("Part")
  5581. c.Parent = b
  5582. c.TopSurface = "Smooth"
  5583. c.BottomSurface = "Smooth"
  5584. c.Locked = true
  5585. c.BrickColor = BrickColor.new(26)
  5586. c.formFactor = "Symmetric"
  5587. c.Size = Vector3.new(18, 2, 2)
  5588. c.Anchored = true
  5589. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8))
  5590. c = Instance.new("Part")
  5591. c.Parent = b
  5592. c.TopSurface = "Smooth"
  5593. c.BottomSurface = "Smooth"
  5594. c.Locked = true
  5595. c.BrickColor = BrickColor.new(26)
  5596. c.formFactor = "Symmetric"
  5597. c.Size = Vector3.new(18, 2, 2)
  5598. c.Anchored = true
  5599. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8))
  5600. c = Instance.new("Part")
  5601. c.Parent = b
  5602. c.TopSurface = "Smooth"
  5603. c.BottomSurface = "Smooth"
  5604. c.Locked = true
  5605. c.BrickColor = BrickColor.new(26)
  5606. c.formFactor = "Symmetric"
  5607. c.Size = Vector3.new(18, 2, 2)
  5608. c.Anchored = true
  5609. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8))
  5610. c = Instance.new("Part")
  5611. c.Parent = b
  5612. c.TopSurface = "Smooth"
  5613. c.BottomSurface = "Smooth"
  5614. c.Locked = true
  5615. c.BrickColor = BrickColor.new(26)
  5616. c.formFactor = "Symmetric"
  5617. c.Size = Vector3.new(2, 2, 18)
  5618. c.Anchored = true
  5619. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0))
  5620. c = Instance.new("Part")
  5621. c.Parent = b
  5622. c.TopSurface = "Smooth"
  5623. c.BottomSurface = "Smooth"
  5624. c.Locked = true
  5625. c.BrickColor = BrickColor.new(26)
  5626. c.formFactor = "Symmetric"
  5627. c.Size = Vector3.new(2, 2, 18)
  5628. c.Anchored = true
  5629. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0))
  5630. c = Instance.new("Part")
  5631. c.Parent = b
  5632. c.TopSurface = "Smooth"
  5633. c.BottomSurface = "Smooth"
  5634. c.Locked = true
  5635. c.BrickColor = BrickColor.new(26)
  5636. c.formFactor = "Symmetric"
  5637. c.Size = Vector3.new(2, 2, 18)
  5638. c.Anchored = true
  5639. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0))
  5640. c = Instance.new("Part")
  5641. c.Parent = b
  5642. c.TopSurface = "Smooth"
  5643. c.BottomSurface = "Smooth"
  5644. c.Locked = true
  5645. c.BrickColor = BrickColor.new(26)
  5646. c.formFactor = "Symmetric"
  5647. c.Size = Vector3.new(2, 2, 18)
  5648. c.Anchored = true
  5649. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0))
  5650. c = Instance.new("Part")
  5651. c.Parent = b
  5652. c.TopSurface = "Smooth"
  5653. c.BottomSurface = "Smooth"
  5654. c.Locked = true
  5655. c.BrickColor = BrickColor.new(26)
  5656. c.formFactor = "Symmetric"
  5657. c.Size = Vector3.new(2, 18, 2)
  5658. c.Anchored = true
  5659. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8))
  5660. c = Instance.new("Part")
  5661. c.Parent = b
  5662. c.TopSurface = "Smooth"
  5663. c.BottomSurface = "Smooth"
  5664. c.Locked = true
  5665. c.BrickColor = BrickColor.new(26)
  5666. c.formFactor = "Symmetric"
  5667. c.Size = Vector3.new(2, 18, 2)
  5668. c.Anchored = true
  5669. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8))
  5670. c = Instance.new("Part")
  5671. c.Parent = b
  5672. c.TopSurface = "Smooth"
  5673. c.BottomSurface = "Smooth"
  5674. c.Locked = true
  5675. c.BrickColor = BrickColor.new(26)
  5676. c.formFactor = "Symmetric"
  5677. c.Size = Vector3.new(2, 18, 2)
  5678. c.Anchored = true
  5679. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8))
  5680. c = Instance.new("Part")
  5681. c.Parent = b
  5682. c.TopSurface = "Smooth"
  5683. c.BottomSurface = "Smooth"
  5684. c.Locked = true
  5685. c.BrickColor = BrickColor.new(26)
  5686. c.formFactor = "Symmetric"
  5687. c.Size = Vector3.new(2, 18, 2)
  5688. c.Anchored = true
  5689. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8))
  5690.  
  5691.  
  5692. c = Instance.new("Part")
  5693. c.Parent = b
  5694. c.TopSurface = "Smooth"
  5695. c.BottomSurface = "Smooth"
  5696. c.Locked = true
  5697. c.BrickColor = BrickColor.new(23)
  5698. c.Transparency = 0.5
  5699. c.Reflectance = 0.1
  5700. c.formFactor = "Symmetric"
  5701. c.Size = Vector3.new(1, 16, 16)
  5702. c.Anchored = true
  5703. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0))
  5704. c = Instance.new("Part")
  5705. c.Parent = b
  5706. c.TopSurface = "Smooth"
  5707. c.BottomSurface = "Smooth"
  5708. c.Locked = true
  5709. c.BrickColor = BrickColor.new(23)
  5710. c.Transparency = 0.5
  5711. c.Reflectance = 0.1
  5712. c.formFactor = "Symmetric"
  5713. c.Size = Vector3.new(1, 16, 16)
  5714. c.Anchored = true
  5715. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0))
  5716. c = Instance.new("Part")
  5717. c.Parent = b
  5718. c.TopSurface = "Smooth"
  5719. c.BottomSurface = "Smooth"
  5720. c.Locked = true
  5721. c.BrickColor = BrickColor.new(23)
  5722. c.Transparency = 0.5
  5723. c.Reflectance = 0.1
  5724. c.formFactor = "Symmetric"
  5725. c.Size = Vector3.new(16, 16, 1)
  5726. c.Anchored = true
  5727. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8))
  5728. c = Instance.new("Part")
  5729. c.Parent = b
  5730. c.TopSurface = "Smooth"
  5731. c.BottomSurface = "Smooth"
  5732. c.Locked = true
  5733. c.BrickColor = BrickColor.new(23)
  5734. c.Transparency = 0.5
  5735. c.Reflectance = 0.1
  5736. c.formFactor = "Symmetric"
  5737. c.Size = Vector3.new(16, 16, 1)
  5738. c.Anchored = true
  5739. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8))
  5740. c = Instance.new("Part")
  5741. c.Parent = b
  5742. c.TopSurface = "Smooth"
  5743. c.BottomSurface = "Smooth"
  5744. c.Locked = true
  5745. c.BrickColor = BrickColor.new(23)
  5746. c.Transparency = 0.5
  5747. c.Reflectance = 0.1
  5748. c.formFactor = "Symmetric"
  5749. c.Size = Vector3.new(16, 1, 16)
  5750. c.Anchored = true
  5751. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0))
  5752. c = Instance.new("Part")
  5753. c.Parent = b
  5754. c.TopSurface = "Smooth"
  5755. c.BottomSurface = "Smooth"
  5756. c.Locked = true
  5757. c.BrickColor = BrickColor.new(23)
  5758. c.Transparency = 0.5
  5759. c.Reflectance = 0.1
  5760. c.formFactor = "Symmetric"
  5761. c.Size = Vector3.new(16, 1, 16)
  5762. c.Anchored = true
  5763. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0))
  5764.  
  5765. end
  5766. end
  5767. end
  5768.  
  5769.  
  5770. end
  5771.  
  5772.  
  5773.  
  5774.  
  5775. if mode == "UnJail" then
  5776. if mouse.Target ~= nil then
  5777. local a = Instance.new("Part")
  5778. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5779. local Place1 = mouse.Hit.p
  5780. a.formFactor = "Symmetric"
  5781. a.Size = Vector3.new(1,1,1)
  5782. a.Name = "Lazor"
  5783. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5784. a.Parent = game.Workspace
  5785. a.BrickColor = BrickColor.new(26)
  5786. a.Transparency = 0.2
  5787. a.Anchored = true
  5788. a.CanCollide = false
  5789. a.Locked = true
  5790. a.BottomSurface = "Smooth"
  5791. a.TopSurface = "Smooth"
  5792. d = Instance.new("SpecialMesh")
  5793. d.Parent = a
  5794. d.MeshType = "Brick"
  5795. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5796.  
  5797.  
  5798.  
  5799. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5800.  
  5801. a.BrickColor = BrickColor.new("Really black")
  5802. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5803. a.Transparency = 0.4
  5804.  
  5805.  
  5806. if mouse.Target.Parent.Name == "Jail" then
  5807. mouse.Target.Parent:Remove()
  5808. end
  5809. end
  5810.  
  5811.  
  5812.  
  5813. end
  5814. end
  5815.  
  5816.  
  5817.  
  5818.  
  5819.  
  5820.  
  5821.  
  5822. if mode == "Faint" then
  5823. if mouse.Target ~= nil then
  5824. local a = Instance.new("Part")
  5825. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5826. local Place1 = mouse.Hit.p
  5827. a.formFactor = "Symmetric"
  5828. a.Size = Vector3.new(1,1,1)
  5829. a.Name = "Lazor"
  5830. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5831. a.Parent = game.Workspace
  5832. a.BrickColor = BrickColor.new(26)
  5833. a.Transparency = 0.2
  5834. a.Anchored = true
  5835. a.CanCollide = false
  5836. a.Locked = true
  5837. a.BottomSurface = "Smooth"
  5838. a.TopSurface = "Smooth"
  5839. d = Instance.new("SpecialMesh")
  5840. d.Parent = a
  5841. d.MeshType = "Brick"
  5842. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5843.  
  5844. checkadmin = 0
  5845. for i = 1 , #admin do
  5846. if mouse.Target.Parent.Name == admin[i] then
  5847. checkadmin = 1
  5848. end
  5849. end
  5850. if checkadmin == 0 then
  5851.  
  5852. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5853.  
  5854. a.BrickColor = BrickColor.new("Really black")
  5855. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5856. a.Transparency = 0.4
  5857.  
  5858.  
  5859.  
  5860. torso = mouse.Target.Parent:findFirstChild("Torso")
  5861. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5862. if h ~= nil then
  5863. h.MaxHealth = 100
  5864. h.Health = 1
  5865. end
  5866. if torso ~= nil then
  5867. asdf = torso:findFirstChild("BodyGyro")
  5868. if asdf == nil then
  5869. torso.CFrame = CFrame.new(torso.Position)
  5870. p = Instance.new("BodyGyro")
  5871. p.Parent = torso
  5872. p.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  5873. p.cframe = torso.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  5874. p.D = 50
  5875. a = Instance.new("BodyVelocity")
  5876. a.Parent = torso
  5877. a.velocity = Vector3.new(0, -10, 0)
  5878. a.maxForce = Vector3.new(math.huge, 9999999, math.huge)
  5879. end
  5880. end
  5881.  
  5882.  
  5883.  
  5884. end
  5885. end
  5886.  
  5887.  
  5888. end
  5889. end
  5890.  
  5891.  
  5892.  
  5893.  
  5894. if mode == "Draw" then
  5895. if mouse.Target ~= nil then
  5896. local a = Instance.new("Part")
  5897. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5898. local Place1 = mouse.Hit.p
  5899. a.formFactor = "Symmetric"
  5900. a.Size = Vector3.new(1,1,1)
  5901. a.Name = "Lazor"
  5902. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5903. a.Parent = game.Workspace
  5904. a.BrickColor = BrickColor.new(26)
  5905. a.Transparency = 0.2
  5906. a.Anchored = true
  5907. a.CanCollide = false
  5908. a.Locked = true
  5909. a.BottomSurface = "Smooth"
  5910. a.TopSurface = "Smooth"
  5911. d = Instance.new("SpecialMesh")
  5912. d.Parent = a
  5913. d.MeshType = "Brick"
  5914. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5915.  
  5916.  
  5917. a.BrickColor = BrickColor.new("Really black")
  5918. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5919. a.Transparency = 0.4
  5920.  
  5921. a = game.Workspace:findFirstChild("Base")
  5922. if a ~= nil then
  5923.  
  5924. p = Instance.new("Part")
  5925. p.Parent = game.Workspace
  5926. p.BrickColor = BrickColor.new(26)
  5927. p.TopSurface = "Smooth"
  5928. p.BottomSurface = "Smooth"
  5929. p.Anchored = true
  5930. p.formFactor = "Plate"
  5931. p.Size = Vector3.new(3, 0.4, 3)
  5932. p.Locked = true
  5933. p.CFrame = CFrame.new(Vector3.new(mouse.Hit.x, a.Position.y + 0.5, mouse.Hit.z))
  5934.  
  5935. end
  5936.  
  5937. end
  5938. end
  5939.  
  5940.  
  5941.  
  5942.  
  5943.  
  5944.  
  5945.  
  5946.  
  5947.  
  5948.  
  5949.  
  5950. if mode == "Random Colors" then
  5951. if mouse.Target ~= nil then
  5952. local a = Instance.new("Part")
  5953. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5954. local Place1 = mouse.Hit.p
  5955. a.formFactor = "Symmetric"
  5956. a.Size = Vector3.new(1,1,1)
  5957. a.Name = "Lazor"
  5958. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5959. a.Parent = game.Workspace
  5960. a.BrickColor = BrickColor.new(math.random(1, 200))
  5961. a.Transparency = 0.5
  5962. a.Anchored = true
  5963. a.CanCollide = false
  5964. a.Locked = true
  5965. a.BottomSurface = "Smooth"
  5966. a.TopSurface = "Smooth"
  5967. d = Instance.new("SpecialMesh")
  5968. d.Parent = a
  5969. d.MeshType = "Brick"
  5970. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5971.  
  5972. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5973.  
  5974. mouse.Target.BrickColor = BrickColor.new(math.random(1, 200))
  5975. end
  5976.  
  5977. end
  5978. end
  5979.  
  5980.  
  5981.  
  5982.  
  5983.  
  5984.  
  5985.  
  5986. if mode == "Steal Color" then
  5987. if mouse.Target ~= nil then
  5988.  
  5989. eyeball22.BrickColor = mouse.Target.BrickColor
  5990.  
  5991. local a = Instance.new("Part")
  5992. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5993. local Place1 = mouse.Hit.p
  5994. a.formFactor = "Symmetric"
  5995. a.Size = Vector3.new(1,1,1)
  5996. a.Name = "Lazor"
  5997. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5998. a.Parent = game.Workspace
  5999. a.BrickColor = eyeball22.BrickColor
  6000. a.Transparency = 0.5
  6001. a.Anchored = true
  6002. a.CanCollide = false
  6003. a.Locked = true
  6004. a.BottomSurface = "Smooth"
  6005. a.TopSurface = "Smooth"
  6006. d = Instance.new("SpecialMesh")
  6007. d.Parent = a
  6008. d.MeshType = "Brick"
  6009. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6010.  
  6011.  
  6012.  
  6013. end
  6014. end
  6015.  
  6016.  
  6017.  
  6018. if mode == "Give Color" then
  6019. if mouse.Target ~= nil then
  6020.  
  6021. if mouse.Target.Parent.Name ~= ball.Name then
  6022. mouse.Target.BrickColor = eyeball22.BrickColor
  6023.  
  6024. local a = Instance.new("Part")
  6025. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6026. local Place1 = mouse.Hit.p
  6027. a.formFactor = "Symmetric"
  6028. a.Size = Vector3.new(1,1,1)
  6029. a.Name = "Lazor"
  6030. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6031. a.Parent = game.Workspace
  6032. a.BrickColor = eyeball22.BrickColor
  6033. a.Transparency = 0.5
  6034. a.Anchored = true
  6035. a.CanCollide = false
  6036. a.Locked = true
  6037. a.BottomSurface = "Smooth"
  6038. a.TopSurface = "Smooth"
  6039. d = Instance.new("SpecialMesh")
  6040. d.Parent = a
  6041. d.MeshType = "Brick"
  6042. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6043.  
  6044.  
  6045. end
  6046. end
  6047. end
  6048.  
  6049.  
  6050.  
  6051.  
  6052.  
  6053.  
  6054.  
  6055.  
  6056.  
  6057. if mode == "Drag" then
  6058. if mouse.Target ~= nil then
  6059. local a = Instance.new("Part")
  6060. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6061. local Place1 = mouse.Hit.p
  6062. a.formFactor = "Symmetric"
  6063. a.Size = Vector3.new(1,1,1)
  6064. a.Name = "Lazor"
  6065. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6066. a.Parent = game.Workspace
  6067. a.Transparency = 0.2
  6068. a.Anchored = true
  6069. a.CanCollide = false
  6070. a.Locked = true
  6071. a.BottomSurface = "Smooth"
  6072. a.TopSurface = "Smooth"
  6073. d = Instance.new("SpecialMesh")
  6074. d.Parent = a
  6075. d.MeshType = "Brick"
  6076. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6077.  
  6078. checkadmin = 0
  6079. for i = 1 , #admin do
  6080. if mouse.Target.Parent.Name == admin[i] then
  6081. checkadmin = 1
  6082. end
  6083. end
  6084. if checkadmin == 0 then
  6085.  
  6086. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6087.  
  6088. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6089. a.Transparency = 0.1
  6090.  
  6091.  
  6092.  
  6093.  
  6094.  
  6095.  
  6096. p = mouse.Target:findFirstChild("BodyPosition")
  6097. if p ~= nil then
  6098. p.position = eyeball.Position
  6099. end
  6100. if p == nil then
  6101. mouse.Target:BreakJoints()
  6102. mouse.Target.Anchored = false
  6103. d = Instance.new("BodyPosition")
  6104. d.Parent = mouse.Target
  6105. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6106. d.position = eyeball.Position
  6107. end
  6108.  
  6109.  
  6110.  
  6111.  
  6112.  
  6113.  
  6114. end
  6115. end
  6116. end
  6117. end
  6118.  
  6119.  
  6120.  
  6121.  
  6122.  
  6123.  
  6124.  
  6125.  
  6126.  
  6127. if mode == "Naked Beam" then
  6128. if mouse.Target ~= nil then
  6129. local a = Instance.new("Part")
  6130. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6131. local Place1 = mouse.Hit.p
  6132. a.formFactor = "Symmetric"
  6133. a.Size = Vector3.new(1,1,1)
  6134. a.Name = "Lazor"
  6135. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6136. a.Parent = game.Workspace
  6137. a.BrickColor = BrickColor.new(24)
  6138. a.Transparency = 0.1
  6139. a.Anchored = true
  6140. a.CanCollide = false
  6141. a.Locked = true
  6142. a.BottomSurface = "Smooth"
  6143. a.TopSurface = "Smooth"
  6144. d = Instance.new("SpecialMesh")
  6145. d.Parent = a
  6146. d.MeshType = "Brick"
  6147. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6148.  
  6149. checkadmin = 0
  6150. for i = 1 , #admin do
  6151. if mouse.Target.Parent.Name == admin[i] then
  6152. checkadmin = 1
  6153. end
  6154. end
  6155. if checkadmin == 0 then
  6156.  
  6157. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  6158.  
  6159. d.Scale = Vector3.new(0.3, 0.3, (Place0.p - Place1).magnitude)
  6160.  
  6161.  
  6162. p = mouse.Target.Parent:findFirstChild("Humanoid")
  6163. if p ~= nil then
  6164. stuff = mouse.Target.Parent:GetChildren()
  6165. for i = 1 , #stuff do
  6166. if stuff[i].className == "Part" then
  6167. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6168. end
  6169. end
  6170. end
  6171.  
  6172. p = mouse.Target.Parent:findFirstChild("Pants")
  6173. if p ~= nil then
  6174. p:Remove()
  6175. d = Instance.new("Pants")
  6176. d.Parent = mouse.Target.Parent
  6177. d.PantsTemplate = ""
  6178. d.Name = "BLEH"
  6179. stuff = mouse.Target.Parent:GetChildren()
  6180. for i = 1 , #stuff do
  6181. if stuff[i].className == "Part" then
  6182. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6183. end
  6184. end
  6185. end
  6186. p = mouse.Target.Parent:findFirstChild("Shirt")
  6187. if p ~= nil then
  6188. p:Remove()
  6189. d = Instance.new("Shirt")
  6190. d.Parent = mouse.Target.Parent
  6191. d.ShirtTemplate = ""
  6192. d.Name = "BLEH"
  6193. stuff = mouse.Target.Parent:GetChildren()
  6194. for i = 1 , #stuff do
  6195. if stuff[i].className == "Part" then
  6196. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6197. end
  6198. end
  6199. end
  6200.  
  6201.  
  6202. end
  6203. end
  6204.  
  6205.  
  6206.  
  6207. end
  6208. end
  6209.  
  6210.  
  6211.  
  6212.  
  6213.  
  6214.  
  6215.  
  6216.  
  6217.  
  6218.  
  6219.  
  6220.  
  6221.  
  6222.  
  6223.  
  6224.  
  6225.  
  6226. if mode == "Shrink" then
  6227. if mouse.Target ~= nil then
  6228. local a = Instance.new("Part")
  6229. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6230. local Place1 = mouse.Hit.p
  6231. a.formFactor = "Symmetric"
  6232. a.BrickColor = BrickColor.new(23)
  6233. a.Size = Vector3.new(1,1,1)
  6234. a.Name = "Lazor"
  6235. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6236. a.Parent = game.Workspace
  6237. a.Transparency = 0.2
  6238. a.Anchored = true
  6239. a.CanCollide = false
  6240. a.Locked = true
  6241. a.BottomSurface = "Smooth"
  6242. a.TopSurface = "Smooth"
  6243. d = Instance.new("SpecialMesh")
  6244. d.Parent = a
  6245. d.MeshType = "Brick"
  6246. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6247. checkadmin = 0
  6248. for i = 1 , #admin do
  6249. if mouse.Target.Parent.Name == admin[i] then
  6250. checkadmin = 1
  6251. end
  6252. end
  6253. if checkadmin == 0 then
  6254. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6255. asdf = mouse.Target
  6256. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6257. a.Transparency = 0.1
  6258.  
  6259.  
  6260. p = asdf.CFrame
  6261. asdf.Size = asdf.Size - Vector3.new(1, 1, 1)
  6262. asdf.CFrame = p
  6263.  
  6264.  
  6265.  
  6266. end
  6267. end
  6268.  
  6269. end
  6270. end
  6271.  
  6272.  
  6273.  
  6274.  
  6275. if mode == "Grow" then
  6276. if mouse.Target ~= nil then
  6277. local a = Instance.new("Part")
  6278. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6279. local Place1 = mouse.Hit.p
  6280. a.formFactor = "Symmetric"
  6281. a.BrickColor = BrickColor.new(23)
  6282. a.Size = Vector3.new(1,1,1)
  6283. a.Name = "Lazor"
  6284. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6285. a.Parent = game.Workspace
  6286. a.Transparency = 0.2
  6287. a.Anchored = true
  6288. a.CanCollide = false
  6289. a.Locked = true
  6290. a.BottomSurface = "Smooth"
  6291. a.TopSurface = "Smooth"
  6292. d = Instance.new("SpecialMesh")
  6293. d.Parent = a
  6294. d.MeshType = "Brick"
  6295. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6296. checkadmin = 0
  6297. for i = 1 , #admin do
  6298. if mouse.Target.Parent.Name == admin[i] then
  6299. checkadmin = 1
  6300. end
  6301. end
  6302. if checkadmin == 0 then
  6303. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6304. asdf = mouse.Target
  6305. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6306. a.Transparency = 0.1
  6307.  
  6308.  
  6309. p = asdf.CFrame
  6310. asdf.Size = asdf.Size + Vector3.new(1, 1, 1)
  6311. asdf.CFrame = p
  6312.  
  6313.  
  6314.  
  6315. end
  6316.  
  6317.  
  6318. end
  6319. end
  6320. end
  6321.  
  6322.  
  6323.  
  6324.  
  6325.  
  6326.  
  6327.  
  6328.  
  6329. if mode == "Confuse" then
  6330. if mouse.Target ~= nil then
  6331. local a = Instance.new("Part")
  6332. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6333. local Place1 = mouse.Hit.p
  6334. a.formFactor = "Symmetric"
  6335. a.BrickColor = BrickColor.new(1)
  6336. a.Size = Vector3.new(1,1,1)
  6337. a.Name = "Lazor"
  6338. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6339. a.Parent = game.Workspace
  6340. a.Transparency = 0.2
  6341. a.Anchored = true
  6342. a.CanCollide = false
  6343. a.Locked = true
  6344. a.BottomSurface = "Smooth"
  6345. a.TopSurface = "Smooth"
  6346. d = Instance.new("SpecialMesh")
  6347. d.Parent = a
  6348. d.MeshType = "Brick"
  6349. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6350. checkadmin = 0
  6351. for i = 1 , #admin do
  6352. if mouse.Target.Parent.Name == admin[i] then
  6353. checkadmin = 1
  6354. end
  6355. end
  6356. if checkadmin == 0 then
  6357. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6358. asdf = mouse.Target
  6359. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6360. a.Transparency = 0.1
  6361.  
  6362.  
  6363. p = mouse.Target.Parent:findFirstChild("Humanoid")
  6364. if p ~= nil then
  6365. p.WalkSpeed = p.WalkSpeed * -1
  6366. end
  6367.  
  6368.  
  6369.  
  6370. end
  6371.  
  6372. end
  6373. end
  6374. end
  6375.  
  6376.  
  6377.  
  6378.  
  6379.  
  6380.  
  6381.  
  6382.  
  6383.  
  6384.  
  6385.  
  6386. if mode == "Disarm" then
  6387. if mouse.Target ~= nil then
  6388. local a = Instance.new("Part")
  6389. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6390. local Place1 = mouse.Hit.p
  6391. a.formFactor = "Symmetric"
  6392. a.BrickColor = BrickColor.new(1)
  6393. a.Size = Vector3.new(1,1,1)
  6394. a.Name = "Lazor"
  6395. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6396. a.Parent = game.Workspace
  6397. a.Transparency = 0.2
  6398. a.Anchored = true
  6399. a.CanCollide = false
  6400. a.Locked = true
  6401. a.BottomSurface = "Smooth"
  6402. a.TopSurface = "Smooth"
  6403. d = Instance.new("SpecialMesh")
  6404. d.Parent = a
  6405. d.MeshType = "Brick"
  6406. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6407. checkadmin = 0
  6408. for i = 1 , #admin do
  6409. if mouse.Target.Parent.Name == admin[i] then
  6410. checkadmin = 1
  6411. end
  6412. end
  6413. if checkadmin == 0 then
  6414. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6415. asdf = mouse.Target
  6416. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6417. a.Transparency = 0.1
  6418.  
  6419.  
  6420.  
  6421.  
  6422. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6423. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6424. p = a:findFirstChild("Backpack")
  6425. if p ~= nil then
  6426. stuff = p:GetChildren()
  6427. for i = 1 , #stuff do
  6428. stuff[i]:Remove()
  6429. end
  6430. end
  6431. s = a.Character:GetChildren()
  6432. for i = 1 , #s do
  6433. if s[i].className == "Tool" then
  6434. s[i]:Remove()
  6435. end
  6436. end
  6437. end
  6438.  
  6439.  
  6440.  
  6441. end
  6442. end
  6443.  
  6444. end
  6445. end
  6446.  
  6447.  
  6448.  
  6449.  
  6450.  
  6451.  
  6452.  
  6453.  
  6454.  
  6455. if mode == "Steal Tools" then
  6456. if mouse.Target ~= nil then
  6457. local a = Instance.new("Part")
  6458. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6459. local Place1 = mouse.Hit.p
  6460. a.formFactor = "Symmetric"
  6461. a.BrickColor = BrickColor.new(1)
  6462. a.Size = Vector3.new(1,1,1)
  6463. a.Name = "Lazor"
  6464. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6465. a.Parent = game.Workspace
  6466. a.Transparency = 0.2
  6467. a.Anchored = true
  6468. a.CanCollide = false
  6469. a.Locked = true
  6470. a.BottomSurface = "Smooth"
  6471. a.TopSurface = "Smooth"
  6472. d = Instance.new("SpecialMesh")
  6473. d.Parent = a
  6474. d.MeshType = "Brick"
  6475. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6476. checkadmin = 0
  6477. for i = 1 , #admin do
  6478. if mouse.Target.Parent.Name == admin[i] then
  6479. checkadmin = 1
  6480. end
  6481. end
  6482. if checkadmin == 0 then
  6483. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6484. asdf = mouse.Target
  6485. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6486. a.Transparency = 0.1
  6487.  
  6488.  
  6489.  
  6490.  
  6491. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6492. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6493. p = a:findFirstChild("Backpack")
  6494. if p ~= nil then
  6495. stuff = p:GetChildren()
  6496. for i = 1 , #stuff do
  6497. stuff[i]:clone().Parent = me.Backpack
  6498. stuff[i]:Remove()
  6499. end
  6500. end
  6501. s = a.Character:GetChildren()
  6502. for i = 1 , #s do
  6503. if s[i].className == "Tool" then
  6504. s[i]:clone().Parent = me.Backpack
  6505. s[i]:Remove()
  6506. end
  6507. end
  6508. end
  6509.  
  6510.  
  6511.  
  6512. end
  6513. end
  6514.  
  6515. end
  6516. end
  6517.  
  6518.  
  6519.  
  6520.  
  6521.  
  6522.  
  6523.  
  6524.  
  6525. if mode == "Clone" then
  6526. if mouse.Target ~= nil then
  6527. local a = Instance.new("Part")
  6528. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6529. local Place1 = mouse.Hit.p
  6530. a.formFactor = "Symmetric"
  6531. a.BrickColor = BrickColor.new(1)
  6532. a.Size = Vector3.new(1,1,1)
  6533. a.Name = "Lazor"
  6534. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6535. a.Parent = game.Workspace
  6536. a.Transparency = 0.2
  6537. a.Anchored = true
  6538. a.CanCollide = false
  6539. a.Locked = true
  6540. a.BottomSurface = "Smooth"
  6541. a.TopSurface = "Smooth"
  6542. d = Instance.new("SpecialMesh")
  6543. d.Parent = a
  6544. d.MeshType = "Brick"
  6545. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6546. checkadmin = 0
  6547. for i = 1 , #admin do
  6548. if mouse.Target.Parent.Name == admin[i] then
  6549. checkadmin = 1
  6550. end
  6551. end
  6552. if checkadmin == 0 then
  6553. if mouse.Target.Name ~= "Lazor" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6554. asdf = mouse.Target
  6555. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6556. a.Transparency = 0.1
  6557.  
  6558.  
  6559.  
  6560.  
  6561.  
  6562. if game.Players:GetPlayerFromCharacter(mouse.Target) == nil and mouse.Target.Parent.className == "Model" and mouse.Target.Parent.Name ~= "Workspace" and mouse.Target.Parent.Name ~= "workspace" then
  6563.  
  6564. p = mouse.Target.Parent:clone()
  6565. p.Parent = game.Workspace
  6566. p:MakeJoints()
  6567. p:MoveTo(mouse.Hit.p + Vector3.new(0, 10, 0))
  6568.  
  6569. else
  6570.  
  6571.  
  6572.  
  6573.  
  6574. mouse.Target:clone().Parent = game.Workspace
  6575.  
  6576.  
  6577.  
  6578.  
  6579. end
  6580.  
  6581. end
  6582.  
  6583.  
  6584. end
  6585.  
  6586.  
  6587. end
  6588. end
  6589.  
  6590.  
  6591.  
  6592.  
  6593.  
  6594.  
  6595. if mode == "Spotlight" then
  6596. if mouse.Target ~= nil then
  6597.  
  6598.  
  6599.  
  6600. a = Instance.new("Part")
  6601. a.formFactor = "Symmetric"
  6602. a.BrickColor = BrickColor.new(24)
  6603. a.Size = Vector3.new(1,1,1)
  6604. a.Name = "Lazor"
  6605. a.CFrame = CFrame.new(mouse.Hit.p)
  6606. a.Parent = game.Workspace
  6607. a.Transparency = 0.4
  6608. a.Anchored = true
  6609. a.CanCollide = false
  6610. a.Locked = true
  6611. a.BottomSurface = "Smooth"
  6612. a.TopSurface = "Smooth"
  6613. d = Instance.new("CylinderMesh")
  6614. d.Parent = a
  6615. d.Scale = Vector3.new(20, 3000, 20)
  6616.  
  6617.  
  6618.  
  6619. end
  6620. end
  6621.  
  6622.  
  6623.  
  6624.  
  6625. if mode == "Ducks" then
  6626. if mouse.Target ~= nil then
  6627.  
  6628. p = Instance.new("Part")
  6629. p.Parent = game.Workspace
  6630. p.BrickColor = BrickColor.new(24)
  6631. p.TopSurface = "Smooth"
  6632. p.BottomSurface = "Smooth"
  6633. p.formFactor = "Symmetric"
  6634. p.Name = "Duck"
  6635. p.Size = Vector3.new(1, 1, 1)
  6636. p.Locked = true
  6637. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6638. d = Instance.new("SpecialMesh")
  6639. d.Parent = p
  6640. d.MeshType = "FileMesh"
  6641. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6642. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6643. b = Instance.new("BodyPosition")
  6644. b.Parent = p
  6645. b.maxForce = Vector3.new(0, 0, 0)
  6646.  
  6647. end
  6648. end
  6649.  
  6650.  
  6651.  
  6652. if mode == "Dynamites" then
  6653. if mouse.Target ~= nil then
  6654.  
  6655. p = Instance.new("Part")
  6656. p.Parent = game.Workspace
  6657. p.BrickColor = BrickColor.new(21)
  6658. p.TopSurface = "Smooth"
  6659. p.BottomSurface = "Smooth"
  6660. p.formFactor = "Symmetric"
  6661. p.Name = "Dynamite"
  6662. p.Size = Vector3.new(1, 1, 1)
  6663. p.Locked = true
  6664. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6665. d = Instance.new("SpecialMesh")
  6666. d.Parent = p
  6667. d.MeshType = "FileMesh"
  6668. d.MeshId = "http://www.roblox.com/asset/?id=12891705"
  6669. d.TextureId = "http://www.roblox.com/asset/?id=12891577"
  6670. b = Instance.new("BodyPosition")
  6671. b.Parent = p
  6672. b.maxForce = Vector3.new(0, 0, 0)
  6673.  
  6674. end
  6675. end
  6676.  
  6677.  
  6678. if mode == "Detonate Dynamites" then
  6679.  
  6680. p = game.Workspace:findFirstChild("Dynamite")
  6681. if p ~= nil then
  6682. if (p.Position-me.Character.Torso.Position).magnitude > 20 then
  6683. d = Instance.new("Explosion")
  6684. d.Parent = game.Workspace
  6685. d.Position = p.Position
  6686. p:Remove()
  6687. end
  6688. end
  6689.  
  6690. end
  6691.  
  6692.  
  6693.  
  6694.  
  6695. if mode == "Duck Swarm" then
  6696. if mouse.Target ~= nil then
  6697. a = Instance.new("Part")
  6698. a.formFactor = "Symmetric"
  6699. a.BrickColor = BrickColor.new(24)
  6700. a.Size = Vector3.new(1,1,1)
  6701. a.Name = "Lazor"
  6702. a.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 1, 0))
  6703. a.Parent = game.Workspace
  6704. a.Anchored = true
  6705. a.CanCollide = false
  6706. a.Locked = true
  6707. a.BottomSurface = "Smooth"
  6708. a.TopSurface = "Smooth"
  6709. d = Instance.new("SpecialMesh")
  6710. d.Parent = a
  6711. d.Scale = Vector3.new(3, 3, 3)
  6712. d.MeshType = "FileMesh"
  6713. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6714. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6715.  
  6716. s = game.Workspace:GetChildren()
  6717. for i = 1 , #s do
  6718. if s[i].Name == "Duck" then
  6719. a = s[i]:findFirstChild("BodyPosition")
  6720. if a ~= nil then
  6721. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6722. a.position = mouse.Hit.p
  6723. end
  6724. end
  6725. end
  6726.  
  6727.  
  6728.  
  6729.  
  6730.  
  6731.  
  6732.  
  6733.  
  6734.  
  6735.  
  6736.  
  6737.  
  6738. end
  6739. end
  6740.  
  6741.  
  6742.  
  6743.  
  6744.  
  6745.  
  6746.  
  6747.  
  6748.  
  6749.  
  6750.  
  6751.  
  6752.  
  6753. if mode == "Throwup" then
  6754.  
  6755. p = Instance.new("Part")
  6756. p.Parent = game.Workspace
  6757. p.CanCollide = false
  6758.  
  6759. colorhax = math.random(1, 3)
  6760. if colorhax == 1 then
  6761. p.BrickColor = BrickColor.new(192)
  6762. end
  6763. if colorhax == 2 then
  6764. p.BrickColor = BrickColor.new(28)
  6765. end
  6766. if colorhax == 3 then
  6767. p.BrickColor = BrickColor.new(105)
  6768. end
  6769. p.Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  6770. p.Locked = true
  6771. p.TopSurface = "Smooth"
  6772. p.BottomSurface = "Smooth"
  6773. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -4))
  6774. p.Velocity = eyeball.CFrame.lookVector * 100 + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  6775. p.Anchored = false
  6776. p:BreakJoints()
  6777.  
  6778. end
  6779.  
  6780.  
  6781.  
  6782.  
  6783.  
  6784.  
  6785.  
  6786.  
  6787.  
  6788.  
  6789.  
  6790.  
  6791.  
  6792.  
  6793.  
  6794. if mode == "Hang" then
  6795. if mouse.Target ~= nil then
  6796. local a = Instance.new("Part")
  6797. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6798. local Place1 = mouse.Hit.p
  6799. a.formFactor = "Symmetric"
  6800. a.BrickColor = BrickColor.new(1)
  6801. a.Size = Vector3.new(1,1,1)
  6802. a.Name = "Lazor"
  6803. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6804. a.Parent = game.Workspace
  6805. a.Transparency = 0.2
  6806. a.Anchored = true
  6807. a.CanCollide = false
  6808. a.Locked = true
  6809. a.BottomSurface = "Smooth"
  6810. a.TopSurface = "Smooth"
  6811. d = Instance.new("SpecialMesh")
  6812. d.Parent = a
  6813. d.MeshType = "Brick"
  6814. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6815. head = mouse.Target.Parent:findFirstChild("Head")
  6816. if head ~= nil then
  6817. p = head:findFirstChild("BodyPosition")
  6818. if p == nil then
  6819. d = Instance.new("BodyPosition")
  6820. d.Parent = head
  6821. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6822. d.position = head.Position+Vector3.new(0, 12, 0)
  6823.  
  6824. a = head.Parent:findFirstChild("Torso")
  6825. if a ~= nil then
  6826. f = a:findFirstChild("Neck")
  6827. if f ~= nil then
  6828. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(0.2, 0.2, 0)
  6829. end
  6830. end
  6831.  
  6832. end
  6833. end
  6834.  
  6835.  
  6836.  
  6837. end
  6838. end
  6839.  
  6840.  
  6841.  
  6842.  
  6843.  
  6844.  
  6845.  
  6846. if mode == "UnHang" then
  6847. if mouse.Target ~= nil then
  6848. local a = Instance.new("Part")
  6849. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6850. local Place1 = mouse.Hit.p
  6851. a.formFactor = "Symmetric"
  6852. a.BrickColor = BrickColor.new(1)
  6853. a.Size = Vector3.new(1,1,1)
  6854. a.Name = "Lazor"
  6855. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6856. a.Parent = game.Workspace
  6857. a.Transparency = 0.2
  6858. a.Anchored = true
  6859. a.CanCollide = false
  6860. a.Locked = true
  6861. a.BottomSurface = "Smooth"
  6862. a.TopSurface = "Smooth"
  6863. d = Instance.new("SpecialMesh")
  6864. d.Parent = a
  6865. d.MeshType = "Brick"
  6866. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6867.  
  6868. head = mouse.Target.Parent:findFirstChild("Head")
  6869. if head ~= nil then
  6870. p = head:findFirstChild("BodyPosition")
  6871. if p ~= nil then
  6872. p:Remove()
  6873.  
  6874. a = head.Parent:findFirstChild("Torso")
  6875. if a ~= nil then
  6876. f = a:findFirstChild("Neck")
  6877. if f ~= nil then
  6878. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(-0.2, -0.2, 0)
  6879. end
  6880. end
  6881.  
  6882. end
  6883. end
  6884.  
  6885.  
  6886. end
  6887. end
  6888.  
  6889.  
  6890.  
  6891.  
  6892.  
  6893.  
  6894.  
  6895.  
  6896.  
  6897.  
  6898. if mode == "Tree Summon" then
  6899. if mouse.Target ~= nil then
  6900. if mouse.Target.Name == "Base" then
  6901. p = mouse.Target
  6902. tree = Instance.new("Model")
  6903. tree.Parent = game.Workspace
  6904. treesize = math.random(2, 6)
  6905. stump = Instance.new("Part")
  6906. stump.Parent = tree
  6907. stump.Anchored = true
  6908. stump.TopSurface = "Smooth"
  6909. stump.BrickColor = BrickColor.new(192)
  6910. stump.BottomSurface = "Smooth"
  6911. stump.Locked = true
  6912. stump.Size = Vector3.new(treesize, treesize * 2, treesize)
  6913. stump.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X, treesize/2, mouse.Hit.p.Z))
  6914. hax = treesize
  6915. hax2 = treesize*2
  6916. for i = 1 , treesize*2 do
  6917. stump2 = Instance.new("Part")
  6918. stump2.BrickColor = BrickColor.new(28)
  6919. stump2.Parent = tree
  6920. stump2.Anchored = true
  6921. stump2.TopSurface = "Smooth"
  6922. stump2.BottomSurface = "Smooth"
  6923. stump2.Locked = true
  6924. stump2.Size = Vector3.new(hax2, treesize, hax2)
  6925. stump2.CFrame = CFrame.new(stump.Position+Vector3.new(0, hax, 0))
  6926. hax = hax + treesize-0.5
  6927. hax2 = hax2-(treesize/4)
  6928. end
  6929.  
  6930. end
  6931. end
  6932. end
  6933.  
  6934.  
  6935.  
  6936.  
  6937.  
  6938.  
  6939. if mode == "Seizure" then
  6940.  
  6941.  
  6942. stuff = game:GetChildren()
  6943. for i = 1 , #stuff do
  6944. if stuff[i].className == "Workspace" then
  6945.  
  6946.  
  6947.  
  6948. base = stuff[i]:findFirstChild("Base")
  6949. if base ~= nil then
  6950. base.Transparency = 1
  6951. base.BrickColor = BrickColor.new (math.random(1, 250))
  6952. base.TopSurface = math.random(1, 5)
  6953. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  6954. end
  6955. end
  6956. end
  6957. stuff = game:GetChildren()
  6958. for i = 1 , #stuff do
  6959. if stuff[i].className == "Lighting" then
  6960. stuff[i].Brightness = 10
  6961. stuff[i].TimeOfDay = "09:00:00"
  6962. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  6963. end
  6964. end
  6965. stuff = game:GetChildren()
  6966. for i = 1 , #stuff do
  6967. if stuff[i].className == "Workspace" then
  6968. base = stuff[i]:findFirstChild("Base")
  6969. if base ~= nil then
  6970. base.Transparency = 0
  6971. base.BrickColor = BrickColor.new (math.random(1, 250))
  6972. base.TopSurface = math.random(1, 5)
  6973. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  6974. end
  6975. end
  6976. end
  6977. stuff = game:GetChildren()
  6978. for i = 1 , #stuff do
  6979. if stuff[i].className == "Lighting" then
  6980. stuff[i].Brightness = 0
  6981. stuff[i].TimeOfDay = "00:00:00"
  6982. stuff[i].ColorShift_Bottom = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  6983. stuff[i].ColorShift_Top = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  6984. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  6985. end
  6986. end
  6987.  
  6988.  
  6989. end
  6990.  
  6991.  
  6992.  
  6993.  
  6994.  
  6995.  
  6996.  
  6997. end
  6998. end
  6999.  
  7000. function onButton1Up(mouse)
  7001. BaleFireValue = 15
  7002. Clicking = false
  7003.  
  7004. if mode == "Fly" then
  7005. mode = "None"
  7006.  
  7007.  
  7008.  
  7009. d = lightingg:GetChildren()
  7010. for i = 1 , #d do
  7011. if d[i].Name == "CharacterButton" then
  7012. if d[i].Text == "[ "..mode.." ]" then
  7013. d[i].BackgroundColor = BrickColor.new(24)
  7014. end
  7015. end
  7016. end
  7017. s = lightingg:GetChildren()
  7018. for i = 1 , #s do
  7019. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  7020. s[i].BackgroundColor = BrickColor.new(1)
  7021. end
  7022. end
  7023.  
  7024.  
  7025.  
  7026.  
  7027. end
  7028.  
  7029. wait()
  7030. h = game.Workspace:findFirstChild("Lazor")
  7031. if h ~= nil then
  7032. h:Remove()
  7033. end
  7034. h = me.Character.Torso:findFirstChild("BodyPositions")
  7035. if h ~= nil then
  7036. h:Remove()
  7037. end
  7038. h = me.Character.Torso:findFirstChild("BodyGyros")
  7039. if h ~= nil then
  7040. h:Remove()
  7041. end
  7042. wait()
  7043. h = game.Workspace:findFirstChild("Lazor")
  7044. if h ~= nil then
  7045. h:Remove()
  7046. end
  7047. h = me.Character.Torso:findFirstChild("BodyPositions")
  7048. if h ~= nil then
  7049. h:Remove()
  7050. end
  7051. h = me.Character.Torso:findFirstChild("BodyGyros")
  7052. if h ~= nil then
  7053. h:Remove()
  7054. end
  7055. wait()
  7056. eyeball2.BrickColor = BrickColor.new(26)
  7057. end
  7058.  
  7059. function onMove(mouse)
  7060. if Stare == false then
  7061. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),mouse.hit.p)
  7062. if mouse.Target ~= nil then
  7063. chaaracterhealthh97.Text = "[ Mouse Over : "..mouse.Target.Parent.Name.."'s "..mouse.Target.Name.." ]"
  7064. end
  7065. if mouse.Target == nil then
  7066. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  7067. end
  7068. end
  7069. end
  7070.  
  7071.  
  7072.  
  7073.  
  7074. function onDeselected(mouse)
  7075. BaleFireValue = 15
  7076. mode = "None"
  7077. Clicking = false
  7078. eyeball2.BrickColor = BrickColor.new(26)
  7079. h = me.Character.Torso:findFirstChild("BodyPositions")
  7080. if h ~= nil then
  7081. h:Remove()
  7082. end
  7083. h = me.Character.Torso:findFirstChild("BodyGyros")
  7084. if h ~= nil then
  7085. h:Remove()
  7086. end
  7087. wait()
  7088. end
  7089. function onSelected(mouse)
  7090.  
  7091. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  7092. mouse.Move:connect(function() onMove(mouse) end)
  7093. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  7094. h = me.Character.Torso:findFirstChild("BodyPositions")
  7095. if h ~= nil then
  7096. h:Remove()
  7097. end
  7098. h = me.Character.Torso:findFirstChild("BodyGyros")
  7099. if h ~= nil then
  7100. h:Remove()
  7101. end
  7102. wait()
  7103. end
  7104. bin.Selected:connect(onSelected)
  7105. bin.Deselected:connect(onDeselected)
  7106.  
  7107.  
  7108. while true do
  7109.  
  7110. ball.Humanoid.MaxHealth = 0
  7111. ball.Humanoid.Health = 0
  7112.  
  7113.  
  7114. count = 0
  7115. count2 = game.Workspace:GetChildren()
  7116. for i = 1 , #count2 do
  7117. if count2[i].Name == "QuickScript" then
  7118. count = count + 1
  7119. end
  7120. end
  7121. characterhealth5.Text = "[ QuickScripts : "..count.." ]"
  7122.  
  7123. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  7124.  
  7125. humanoid = me.Character:findFirstChild("Humanoid")
  7126. if humanoid ~= nil then
  7127. characterhealth3.Text = "[ WalkSpeed : "..humanoid.WalkSpeed.." ]"
  7128. characterhealth.Text = "[ Health : "..humanoid.Health.." | "..humanoid.MaxHealth.." ]"
  7129. if humanoid.Health <= 0 then
  7130. head.BackgroundTransparency = 0.9
  7131. torso.BackgroundTransparency = 0.9
  7132. leftleg.BackgroundTransparency = 0.9
  7133. rightleg.BackgroundTransparency = 0.9
  7134. leftarm.BackgroundTransparency = 0.9
  7135. rightarm.BackgroundTransparency = 0.9
  7136. end
  7137. end
  7138. Head = me.Character:findFirstChild("Head")
  7139. if Head == nil then
  7140. head.BackgroundTransparency = 0.9
  7141. end
  7142.  
  7143.  
  7144.  
  7145.  
  7146. Torso = me.Character:findFirstChild("Torso")
  7147. if Torso == nil then
  7148. torso.BackgroundTransparency = 0.9
  7149. me2.BackgroundTransparency = 1
  7150. end
  7151. if Torso ~= nil then
  7152. characterhealth4.Text = "[ Position : ( "..Torso.Position.x.." | "..Torso.Position.y.." | "..Torso.Position.z.." ) ]"
  7153. end
  7154.  
  7155.  
  7156.  
  7157.  
  7158.  
  7159. LeftLeg = me.Character:findFirstChild("Left Leg")
  7160. if LeftLeg == nil then
  7161. leftleg.BackgroundTransparency = 0.9
  7162. end
  7163. RightLeg = me.Character:findFirstChild("Right Leg")
  7164. if RightLeg == nil then
  7165. rightleg.BackgroundTransparency = 0.9
  7166. end
  7167. LeftArm = me.Character:findFirstChild("Left Arm")
  7168. if LeftArm == nil then
  7169. leftarm.BackgroundTransparency = 0.9
  7170. end
  7171. RightArm = me.Character:findFirstChild("Right Arm")
  7172. if RightArm == nil then
  7173. rightarm.BackgroundTransparency = 0.9
  7174. end
  7175.  
  7176.  
  7177. if mode == "Spy" then
  7178. game.Workspace.CurrentCamera.CameraSubject = eyeball
  7179. end
  7180. if mode == "Fly" then
  7181. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7182. game.Workspace.CurrentCamera.CameraType = "Follow"
  7183. end
  7184. if mode ~= "Spy" and mode ~= "Fly" then
  7185. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7186. bodyposition.position = me.Character.Head.Position+Vector3.new(0, 5.5, 0)
  7187. game.Workspace.CurrentCamera.CameraType = "Follow"
  7188. end
  7189. p = game:findFirstChild("Players")
  7190. if p ~= nil then
  7191.  
  7192. for i = 1 , #banned do
  7193. d = p:findFirstChild(banned[i])
  7194. if d ~= nil then
  7195. loadstring("d:Remove()")()
  7196. end end end
  7197.  
  7198.  
  7199.  
  7200.  
  7201.  
  7202. if mode == "Safety" then
  7203.  
  7204. stuff = game.Workspace:GetChildren()
  7205. for i = 1 , #stuff do
  7206.  
  7207. if stuff[i].Name ~= me.Name and stuff[i].Name ~= ball.Name and stuff[i].Name ~= "Base" then
  7208.  
  7209. if stuff[i].className == "Part" then
  7210. if stuff[i].Anchored == false then
  7211. if (stuff[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7212. p = Instance.new("Explosion")
  7213. p.Parent = game.Workspace
  7214. p.Position = stuff[i].Position
  7215. p.BlastPressure = 1
  7216. stuff[i]:Remove()
  7217. end
  7218. end
  7219. end
  7220.  
  7221. if stuff[i].className == "Model" and stuff[i].Name ~= "Jail" then
  7222. hax = stuff[i]:GetChildren()
  7223.  
  7224.  
  7225.  
  7226.  
  7227.  
  7228.  
  7229.  
  7230.  
  7231.  
  7232.  
  7233.  
  7234.  
  7235. for i = 1 , #hax do
  7236. if hax[i].className == "Part" and hax[i].Anchored == false then
  7237.  
  7238. if (hax[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7239.  
  7240. hax[i]:Remove()
  7241.  
  7242. end
  7243.  
  7244. end
  7245. end
  7246. end
  7247. end
  7248. end
  7249. end
  7250.  
  7251. if Stare == true then
  7252. stuff = workspace:GetChildren()
  7253. for i = 1 , #stuff do
  7254. if game.Players:GetPlayerFromCharacter(stuff[i]) ~= nil then
  7255. torso = stuff[i]:findFirstChild("Torso")
  7256. if torso ~= nil then
  7257. if stuff[i].Name ~= me.Name then
  7258. if (torso.Position-me.Character.Torso.Position).magnitude <= 9999999999 then
  7259. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),torso.Position)
  7260. end
  7261. end
  7262. end
  7263. end
  7264. end
  7265. end
  7266.  
  7267. wait()
  7268. end
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