View difference between Paste ID: zFmFg4Ym and c40p9P8Z
SHOW: | | - or go back to the newest paste.
1
--lolwat
2
me         = game.Players.LocalPlayer
3
p          = Instance.new("Camera")
4
p.Parent   = game.Workspace
5
bin        = Instance.new("HopperBin")
6
bin.Parent = me.Backpack
7
bin.Name   = "[ Eyeball ]"
8
wait(0.5)
9
a = me.PlayerGui:findFirstChild("Admin")
10
if a ~= nil then a:Remove() end
11
a = me.Character:findFirstChild("Eyeball")
12
if a ~= nil then a:Remove() end
13
script.Parent = bin
14
mode          = "None"
15
Clicking      = false
16
BaleFireValue = 15
17
banned        = {""}
18-
admin         = {"c00lk1dd","DrHax","KrystalTeam","CLarramore","PinkSheep","1738","okplsnomore","STOPREADINGM8"}
18+
admin         = {"c00lk1dd","DrHax","KrystalTeam","CLarramore","PinkSheep","1738","okplsnomore","STOPREADINGM8","c00lkiddv2016"}
19
p             = Instance.new("Camera")
20
p.Parent      = game.Workspace
21
Sound         = "None"
22
Stare         = false
23
24
25
26
27
28
29
30
bleh = me.PlayerGui:findFirstChild("Admin")
31
if bleh ~= nil then
32
bleh:Remove()
33
end
34
bodycolor = me.Character:findFirstChild("Body Colors")
35
maingui = Instance.new("ScreenGui")
36
maingui.Parent = me.PlayerGui
37
maingui.Name = "Admin"
38
39
40
charactergui = Instance.new("ImageButton")
41
charactergui.Parent = maingui
42
charactergui.Name = "Character"
43
charactergui.Size = UDim2.new(0.15, 0, 0.4, 0)
44
charactergui.Position = UDim2.new(0.01, 0, 0.1, 0)
45
charactergui.BackgroundTransparency = 0.5
46
torso = Instance.new("ImageButton")
47
torso.Parent = charactergui
48
torso.Name = "Torso"
49
torso.Size = UDim2.new(0.350000232, 0, 0.300000012, 0)
50
torso.Position = UDim2.new(0.350000024,0,0.350000024,0)
51
torso.BackgroundTransparency = 0.5
52
torso.BackgroundColor = BrickColor.new(55)
53
leftarm = Instance.new("ImageButton")
54
leftarm.Parent = charactergui
55
leftarm.Name = "LeftArm"
56
leftarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
57
leftarm.Position = UDim2.new(0.200000301, 0, 0.350000262, 0)
58
leftarm.BackgroundTransparency = 0.5
59
leftarm.BackgroundColor = BrickColor.new(55)
60
rightarm = Instance.new("ImageButton")
61
rightarm.Parent = charactergui
62
rightarm.Name = "RightArm"
63
rightarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
64
rightarm.Position = UDim2.new(0.700000346, 0, 0.350000262, 0)
65
rightarm.BackgroundTransparency = 0.5
66
rightarm.BackgroundColor = BrickColor.new(55)
67
head = Instance.new("ImageButton")
68
head.Parent = charactergui
69
head.Name = "Head"
70
head.Size = UDim2.new(0.200023174, 0, 0.150000006, 0)
71
head.Position = UDim2.new(0.420000345, 0, 0.200002626, 0)
72
head.BackgroundTransparency = 0.5
73
head.BackgroundColor = BrickColor.new(55)
74
leftleg = Instance.new("ImageButton")
75
leftleg.Parent = charactergui
76
leftleg.Name = "LeftLeg"
77
leftleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
78
leftleg.Position = UDim2.new(0.350003451, 0, 0.650002599, 0)
79
leftleg.BackgroundTransparency = 0.5
80
leftleg.BackgroundColor = BrickColor.new(55)
81
rightleg = Instance.new("ImageButton")
82
rightleg.Parent = charactergui
83
rightleg.Name = "RightLeg"
84
rightleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
85
rightleg.Position = UDim2.new(0.520034492, 0, 0.650002599, 0)
86
rightleg.BackgroundTransparency = 0.5
87
rightleg.BackgroundColor = BrickColor.new(55)
88
89
characterbutton = Instance.new("TextButton")
90
characterbutton.Parent = maingui
91
characterbutton.Name = "CharacterButton"
92
characterbutton.BackgroundTransparency = 0.5
93
characterbutton.BackgroundColor = BrickColor.new(21)
94
characterbutton.Position = UDim2.new(0.010000345, 0, 0.1, 0)
95
characterbutton.Size = UDim2.new(0.15, 0, 0.05, 0)
96
characterbutton.Text = "[ Hide Character GUI ]"
97
98
characterhealth = Instance.new("TextButton")
99
characterhealth.Parent = charactergui
100
characterhealth.Name = "CharacterButton"
101
characterhealth.BackgroundTransparency = 0.5
102
characterhealth.Position = UDim2.new(0, 0, 1, 0)
103
characterhealth.Size = UDim2.new(1, 0, 0.05, 0)
104
characterhealth.Text = "[ Health : 100 | 100 ]"
105
106
characterhealth2 = Instance.new("TextButton")
107
characterhealth2.Parent = charactergui
108
characterhealth2.Name = "CharacterButton"
109
characterhealth2.BackgroundTransparency = 0.5
110
characterhealth2.Position = UDim2.new(0, 0, 1.05, 0)
111
characterhealth2.Size = UDim2.new(1, 0, 0.05, 0)
112
characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
113
114
characterhealth3 = Instance.new("TextButton")
115
characterhealth3.Parent = charactergui
116
characterhealth3.Name = "CharacterButton"
117
characterhealth3.BackgroundTransparency = 0.5
118
characterhealth3.Position = UDim2.new(0, 0, 1.1, 0)
119
characterhealth3.Size = UDim2.new(1, 0, 0.05, 0)
120
characterhealth3.Text = "[ WalkSpeed : 16 ]"
121
122
characterhealth4 = Instance.new("TextButton")
123
characterhealth4.Parent = charactergui
124
characterhealth4.Name = "CharacterButton"
125
characterhealth4.BackgroundTransparency = 0.5
126
characterhealth4.Position = UDim2.new(0, 0, 1.15, 0)
127
characterhealth4.Size = UDim2.new(2, 0, 0.05, 0)
128
characterhealth4.Text = "[ Position : ( 0 | 0 | 0 ) ]"
129
130
opened = true
131
function click()
132
if opened == true then
133
charactergui.Visible = false
134
characterbutton.Text = "[ Show Character GUI ]"
135
opened = false
136
else
137
charactergui.Visible = true
138
characterbutton.Text = "[ Hide Character GUI ]"
139
opened = true
140
end
141
end
142
characterbutton.MouseButton1Click:connect(click)
143
144
map = Instance.new("ImageButton")
145
map.Parent = charactergui
146
map.Name = "Map"
147
map.Size = UDim2.new(1, 0, 0.7, 0)
148
map.Position = UDim2.new(1, 0, 0, 0)
149
map.BackgroundTransparency = 0.5
150
me2 = Instance.new("ImageButton")
151
me2.Parent = map
152
me2.Name = "Player"
153
me2.Size = UDim2.new(0, me.Character.Torso.Size.x, 0, me.Character.Torso.Size.z)
154
me2.Position = UDim2.new(0, 0, 0, 0)
155
me2.BackgroundTransparency = 0.1
156
me2.BackgroundColor = BrickColor.new (26)
157
158
characterhealth5 = Instance.new("TextButton")
159
characterhealth5.Parent = charactergui
160
characterhealth5.Name = "CharacterButton"
161
characterhealth5.BackgroundTransparency = 0.5
162
characterhealth5.Position = UDim2.new(1, 0, 0.7, 0)
163
characterhealth5.Size = UDim2.new(1, 0, 0.05, 0)
164
characterhealth5.Text = "[ QuickScripts : 0 ]"
165
characterhealth5.BackgroundColor = BrickColor.new(23)
166
167
168
characterhealth6 = Instance.new("TextButton")
169
characterhealth6.Parent = charactergui
170
characterhealth6.Name = "CharacterButton"
171
characterhealth6.BackgroundTransparency = 0.5
172
characterhealth6.Position = UDim2.new(1, 0, 0.75, 0)
173
characterhealth6.Size = UDim2.new(1, 0, 0.05, 0)
174
characterhealth6.Text = "[ Clean QuickScripts ]"
175
characterhealth6.BackgroundColor = BrickColor.new(1)
176
177
function click()
178
stuff = game.Workspace:GetChildren()
179
for i = 1 , #stuff do
180
if stuff[i].Name == "QuickScript" then
181
stuff[i]:Remove()
182
end
183
end
184
end
185
characterhealth6.MouseButton1Click:connect(click)
186
187
188
characterhealth7 = Instance.new("TextButton")
189
characterhealth7.Parent = charactergui
190
characterhealth7.Name = "CharacterButton"
191
characterhealth7.BackgroundTransparency = 0.5
192
characterhealth7.Position = UDim2.new(1, 0, 0.8, 0)
193
characterhealth7.Size = UDim2.new(1, 0, 0.05, 0)
194
characterhealth7.Text = "[ Clean Workspace ]"
195
characterhealth7.BackgroundColor = BrickColor.new(1)
196
197
function click()
198
stuff = game.Workspace:GetChildren()
199
for i = 1 , #stuff do
200
if stuff[i].className ~= "Script" then
201
if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then
202
stuff[i]:Remove()
203
end
204
end
205
end
206
p = Instance.new("Part")
207
p.Parent = game.Workspace
208
p.Name = "Base"
209
p.Anchored = true
210
p.BottomSurface = "Smooth"
211
p.BrickColor = BrickColor.new (28)
212
p.Size = Vector3.new(512, 1, 512)
213
p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
214
215
game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
216
game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
217
game.Lighting.Ambient = Color3.new(2, 2, 2)
218
game.Lighting.Brightness = 1
219
game.Lighting.TimeOfDay = "12:00:00"
220
end
221
characterhealth7.MouseButton1Click:connect(click)
222
223
224
characterhealth17 = Instance.new("TextButton")
225
characterhealth17.Parent = charactergui
226
characterhealth17.Name = "CharacterButton"
227
characterhealth17.BackgroundTransparency = 0.5
228
characterhealth17.Position = UDim2.new(1, 0, 0.65, 0)
229
characterhealth17.Size = UDim2.new(1, 0, 0.05, 0)
230
characterhealth17.Text = "[ Remove All Scripts ]"
231
characterhealth17.BackgroundColor = BrickColor.new(23)
232
233
function ccclick()
234
stuff = workspace:GetChildren()
235
for i = 1 , #stuff do
236
if stuff[i].className == "Script" and stuff[i].Name ~= script.Name then
237
stuff[i]:Remove()
238
end
239
end
240
end
241
characterhealth17.MouseButton1Click:connect(ccclick)
242
243
244
characterhealth9 = Instance.new("TextButton")
245
characterhealth9.Parent = charactergui
246
characterhealth9.Name = "CharacterButton"
247
characterhealth9.BackgroundTransparency = 0.5
248
characterhealth9.Position = UDim2.new(1, 0, 0.85, 0)
249
characterhealth9.Size = UDim2.new(1, 0, 0.05, 0)
250
characterhealth9.Text = "[ Debug Messages ]"
251
characterhealth9.BackgroundColor = BrickColor.new(1)
252
253
function click()
254
stuff = game.Workspace:GetChildren()
255
for i = 1 , #stuff do
256
if stuff[i].className == "Message" or stuff[i].className == "Hint" then
257
stuff[i]:Remove()
258
end
259
hax = stuff[i]:GetChildren()
260
for i = 1 , #hax do
261
if hax[i].className == "Message" or hax[i].className == "Message" then
262
hax[i]:Remove()
263
end
264
end
265
end
266
stuff = game.Players:GetChildren()
267
for i = 1 , #stuff do
268
l = stuff[i]:GetChildren()
269
for i = 1 , #l do
270
if l[i].className == "Message" or l[i].className == "Hint" then
271
l[i]:Remove()
272
end
273
end
274
end
275
end
276
characterhealth9.MouseButton1Click:connect(click)
277
278
279
280
281
characterhealth91 = Instance.new("TextButton")
282
characterhealth91.Parent = charactergui
283
characterhealth91.Name = "CharacterButton"
284
characterhealth91.BackgroundTransparency = 0.5
285
characterhealth91.Position = UDim2.new(1, 0, 0.9, 0)
286
characterhealth91.Size = UDim2.new(1, 0, 0.05, 0)
287
characterhealth91.Text = "[ Reset ]"
288
characterhealth91.BackgroundColor = BrickColor.new(1)
289
290
function click()
291
me.Character:BreakJoints()
292
end
293
characterhealth91.MouseButton1Click:connect(click)
294
295
296
characterhealth92 = Instance.new("TextButton")
297
characterhealth92.Parent = charactergui
298
characterhealth92.Name = "CharacterButton"
299
characterhealth92.BackgroundTransparency = 0.5
300
characterhealth92.Position = UDim2.new(1, 0, 0.95, 0)
301
characterhealth92.Size = UDim2.new(1, 0, 0.05, 0)
302
characterhealth92.Text = "[ Unstuck ]"
303
characterhealth92.BackgroundColor = BrickColor.new(1)
304
305
function click()
306
Torso = me.Character:findFirstChild("Torso")
307
if Torso ~= nil then
308
stuff = Torso:findFirstChild("BodyGyro")
309
if stuff ~= nil then
310
stuff:Remove()
311
end
312
stuff = Torso:findFirstChild("BodyPosition")
313
if stuff ~= nil then
314
stuff:Remove()
315
end
316
stuff = Torso:findFirstChild("BodyVelocity")
317
if stuff ~= nil then
318
stuff:Remove()
319
end
320
stuff = Torso:findFirstChild("BodyThrust")
321
if stuff ~= nil then
322
stuff:Remove()
323
end
324
me.Character:MoveTo(Torso.Position+Vector3.new(0, 5, 0))
325
end
326
end
327
characterhealth92.MouseButton1Click:connect(click)
328
329
330
331
characterhealth93 = Instance.new("TextButton")
332
characterhealth93.Parent = charactergui
333
characterhealth93.Name = "CharacterButton"
334
characterhealth93.BackgroundTransparency = 0.5
335
characterhealth93.Position = UDim2.new(1, 0, 1, 0)
336
characterhealth93.Size = UDim2.new(1, 0, 0.05, 0)
337
characterhealth93.Text = "[ Teleport To Base ]"
338
characterhealth93.BackgroundColor = BrickColor.new(1)
339
340
341
function click()
342
Torso = game.Workspace:findFirstChild("Base")
343
if Torso ~= nil then
344
me.Character:MoveTo(Torso.Position)
345
end
346
end
347
characterhealth93.MouseButton1Click:connect(click)
348
349
characterhealth94 = Instance.new("TextButton")
350
characterhealth94.Parent = charactergui
351
characterhealth94.Name = "CharacterButton"
352
characterhealth94.BackgroundTransparency = 0.5
353
characterhealth94.Position = UDim2.new(1, 0, 1.05, 0)
354
characterhealth94.Size = UDim2.new(1, 0, 0.05, 0)
355
characterhealth94.Text = "[ ForceField ]"
356
characterhealth94.BackgroundColor = BrickColor.new(1)
357
358
function click()
359
ff = me.Character:findFirstChild("ForceField")
360
if ff ~= nil then
361
ff:Remove()
362
end
363
ff = me.Character:findFirstChild("ForceFielD")
364
if ff ~= nil then
365
ff:Remove()
366
end
367
p = Instance.new("ForceField")
368
p.Name = "ForceFielD"
369
p.Parent = me.Character
370
end
371
characterhealth94.MouseButton1Click:connect(click)
372
373
characterhealth95 = Instance.new("TextButton")
374
characterhealth95.Parent = charactergui
375
characterhealth95.Name = "CharacterButton"
376
characterhealth95.BackgroundTransparency = 0.5
377
characterhealth95.Position = UDim2.new(1, 0, 1.1, 0)
378
characterhealth95.Size = UDim2.new(1, 0, 0.05, 0)
379
characterhealth95.Text = "[ Un-ForceField ]"
380
characterhealth95.BackgroundColor = BrickColor.new(1)
381
382
function click()
383
ff = me.Character:findFirstChild("ForceField")
384
if ff ~= nil then
385
ff:Remove()
386
end
387
ff = me.Character:findFirstChild("ForceFielD")
388
if ff ~= nil then
389
ff:Remove()
390
end
391
end
392
characterhealth95.MouseButton1Click:connect(click)
393
394
395
396
397
398
399
400
401
402
commands = Instance.new("ImageButton")
403
commands.Parent = maingui
404
commands.Name = "Character"
405
commands.Size = UDim2.new(0.01, 0, 0.48, 0)
406
commands.Position = UDim2.new(0.3, 0, 0.1, 0)
407
commands.BackgroundTransparency = 1
408
409
410
characterbutton2 = Instance.new("TextButton")
411
characterbutton2.Parent = maingui
412
characterbutton2.Name = "CharacterButton"
413
characterbutton2.BackgroundTransparency = 0.5
414
characterbutton2.BackgroundColor = BrickColor.new(21)
415
characterbutton2.Position = UDim2.new(0.16, 0, 0.1, 0)
416
characterbutton2.Size = UDim2.new(0.15, 0, 0.05, 0)
417
characterbutton2.Text = "[ Hide Commands ]"
418
419
opened2 = true
420
function clicck()
421
if opened2 == true then
422
commands.Visible = false
423
characterbutton2.Text = "[ Show Commands ]"
424
opened2 = false
425
else
426
commands.Visible = true
427
characterbutton2.Text = "[ Hide Commands ]"
428
opened2 = true
429
end
430
end
431
characterbutton2.MouseButton1Click:connect(clicck)
432
433
434
435
436
437
438
439
440
characterhealth96 = Instance.new("TextButton")
441
characterhealth96.Parent = commands
442
characterhealth96.Name = "CharacterButton"
443
characterhealth96.BackgroundTransparency = 0.5
444
characterhealth96.Position = UDim2.new(1, 0, 0, 0)
445
characterhealth96.Size = UDim2.new(10, 0, 0.1, 0)
446
characterhealth96.Text = "[ Lighting Commands ]"
447
characterhealth96.BackgroundColor = BrickColor.new(1)
448
449
lighting = Instance.new("TextButton")
450
lighting.Parent = commands
451
lighting.Name = "CharacterButton"
452
lighting.BackgroundTransparency = 0.5
453
lighting.Position = UDim2.new(11, 0, 0, 0)
454
lighting.Size = UDim2.new(10, 0, 0.1, 0)
455
lighting.BackgroundTransparency = 1
456
lighting.BackgroundColor = BrickColor.new(1)
457
lighting.Visible = false
458
lighting.Text = ""
459
460
opened3 = true
461
function clickk()
462
if opened3 == true then
463
lighting.Visible = false
464
opened3 = false
465
else
466
lighting.Visible = true
467
opened3 = true
468
end
469
end
470
characterhealth96.MouseButton1Click:connect(clickk)
471
472
characterhealth97 = Instance.new("TextButton")
473
characterhealth97.Parent = lighting
474
characterhealth97.Name = "CharacterButton"
475
characterhealth97.BackgroundTransparency = 0.5
476
characterhealth97.Position = UDim2.new(0, 0, 0, 0)
477
characterhealth97.Size = UDim2.new(1, 0, 1, 0)
478
characterhealth97.Text = "[ Normal Lighting ]"
479
characterhealth97.BackgroundColor = BrickColor.new(1)
480
481
function clicky()
482
game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
483
game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
484
game.Lighting.Ambient = Color3.new(2, 2, 2)
485
game.Lighting.TimeOfDay = "12:00:00"
486
game.Lighting.Brightness = 1
487
end
488
characterhealth97.MouseButton1Click:connect(clicky)
489
490
491
characterhealth98 = Instance.new("TextButton")
492
characterhealth98.Parent = lighting
493
characterhealth98.Name = "CharacterButton"
494
characterhealth98.BackgroundTransparency = 0.5
495
characterhealth98.Position = UDim2.new(0, 0, 1, 0)
496
characterhealth98.Size = UDim2.new(1, 0, 1, 0)
497
characterhealth98.Text = "[ Day ]"
498
characterhealth98.BackgroundColor = BrickColor.new(1)
499
500
function clickyy()
501
game.Lighting.TimeOfDay = "12:00:00"
502
end
503
characterhealth98.MouseButton1Click:connect(clickyy)
504
505
506
507
characterhealth99 = Instance.new("TextButton")
508
characterhealth99.Parent = lighting
509
characterhealth99.Name = "CharacterButton"
510
characterhealth99.BackgroundTransparency = 0.5
511
characterhealth99.Position = UDim2.new(0, 0, 2, 0)
512
characterhealth99.Size = UDim2.new(1, 0, 1, 0)
513
characterhealth99.Text = "[ Dawn ]"
514
characterhealth99.BackgroundColor = BrickColor.new(1)
515
516
function clickyyy()
517
game.Lighting.TimeOfDay = "18:00:00"
518
end
519
characterhealth99.MouseButton1Click:connect(clickyyy)
520
521
522
characterhealth991 = Instance.new("TextButton")
523
characterhealth991.Parent = lighting
524
characterhealth991.Name = "CharacterButton"
525
characterhealth991.BackgroundTransparency = 0.5
526
characterhealth991.Position = UDim2.new(0, 0, 3, 0)
527
characterhealth991.Size = UDim2.new(1, 0, 1, 0)
528
characterhealth991.Text = "[ Night ]"
529
characterhealth991.BackgroundColor = BrickColor.new(1)
530
531
function clickyyyy()
532
game.Lighting.TimeOfDay = "00:00:00"
533
end
534
characterhealth991.MouseButton1Click:connect(clickyyyy)
535
536
537
538
characterhealth992 = Instance.new("TextButton")
539
characterhealth992.Parent = lighting
540
characterhealth992.Name = "CharacterButton"
541
characterhealth992.BackgroundTransparency = 0.5
542
characterhealth992.Position = UDim2.new(0, 0, 4, 0)
543
characterhealth992.Size = UDim2.new(1, 0, 1, 0)
544
characterhealth992.Text = "[ Brightness - 1 ]"
545
characterhealth992.BackgroundColor = BrickColor.new(1)
546
547
function clickyyyyy()
548
game.Lighting.Brightness = game.Lighting.Brightness - 1
549
end
550
characterhealth992.MouseButton1Click:connect(clickyyyyy)
551
552
553
characterhealth993 = Instance.new("TextButton")
554
characterhealth993.Parent = lighting
555
characterhealth993.Name = "CharacterButton"
556
characterhealth993.BackgroundTransparency = 0.5
557
characterhealth993.Position = UDim2.new(0, 0, 5, 0)
558
characterhealth993.Size = UDim2.new(1, 0, 1, 0)
559
characterhealth993.Text = "[ Brightness + 1 ]"
560
characterhealth993.BackgroundColor = BrickColor.new(1)
561
562
function clickyyyyyy()
563
game.Lighting.Brightness = game.Lighting.Brightness + 1
564
end
565
characterhealth993.MouseButton1Click:connect(clickyyyyyy)
566
567
568
569
characterhealth994 = Instance.new("TextButton")
570
characterhealth994.Parent = lighting
571
characterhealth994.Name = "CharacterButton"
572
characterhealth994.BackgroundTransparency = 0.5
573
characterhealth994.Position = UDim2.new(0, 0, 6, 0)
574
characterhealth994.Size = UDim2.new(1, 0, 1, 0)
575
characterhealth994.Text = "[ Disco ]"
576
characterhealth994.BackgroundColor = BrickColor.new(1)
577
578
disco = false
579
function clickyyyyyyy()
580
if disco == false then
581
disco = true
582
for i = 1 , 20 do
583
game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
584
wait(0.1)
585
end
586
disco = false
587
end
588
end
589
characterhealth994.MouseButton1Click:connect(clickyyyyyyy)
590
591
592
593
594
595
596
597
598
599
600
601
602
603
characterhealth995 = Instance.new("TextButton")
604
characterhealth995.Parent = commands
605
characterhealth995.Name = "CharacterButton"
606
characterhealth995.BackgroundTransparency = 0.5
607
characterhealth995.Position = UDim2.new(1, 0, 0.1, 0)
608
characterhealth995.Size = UDim2.new(10, 0, 0.1, 0)
609
characterhealth995.Text = "[ Self Commands ]"
610
characterhealth995.BackgroundColor = BrickColor.new(1)
611
612
self = Instance.new("TextButton")
613
self.Parent = commands
614
self.Name = "CharacterButton"
615
self.BackgroundTransparency = 0.5
616
self.Position = UDim2.new(11, 0, 0, 0)
617
self.Size = UDim2.new(10, 0, 0.1, 0)
618
self.BackgroundTransparency = 1
619
self.BackgroundColor = BrickColor.new(1)
620
self.Visible = false
621
self.Text = ""
622
623
opened3 = true
624
function clickk()
625
if opened3 == true then
626
self.Visible = false
627
opened3 = false
628
else
629
self.Visible = true
630
opened3 = true
631
end
632
end
633
characterhealth995.MouseButton1Click:connect(clickk)
634
635
636
characterhealth996 = Instance.new("TextButton")
637
characterhealth996.Parent = self
638
characterhealth996.Name = "CharacterButton"
639
characterhealth996.BackgroundTransparency = 0.5
640
characterhealth996.Position = UDim2.new(0, 0, 1, 0)
641
characterhealth996.Size = UDim2.new(1, 0, 1, 0)
642
characterhealth996.Text = "[ Heal ]"
643
characterhealth996.BackgroundColor = BrickColor.new(1)
644
645
function clickyyyyyyyy()
646
me.Character.Humanoid.Health = me.Character.Humanoid.MaxHealth
647
end
648
characterhealth996.MouseButton1Click:connect(clickyyyyyyyy)
649
650
651
652
characterhealth997 = Instance.new("TextButton")
653
characterhealth997.Parent = self
654
characterhealth997.Name = "CharacterButton"
655
characterhealth997.BackgroundTransparency = 0.5
656
characterhealth997.Position = UDim2.new(0, 0, 2, 0)
657
characterhealth997.Size = UDim2.new(1, 0, 1, 0)
658
characterhealth997.Text = "[ God Health ]"
659
characterhealth997.BackgroundColor = BrickColor.new(1)
660
661
function clickyyyyyyyyy()
662
me.Character.Humanoid.MaxHealth = math.huge
663
end
664
characterhealth997.MouseButton1Click:connect(clickyyyyyyyyy)
665
666
667
668
characterhealth998 = Instance.new("TextButton")
669
characterhealth998.Parent = self
670
characterhealth998.Name = "CharacterButton"
671
characterhealth998.BackgroundTransparency = 0.5
672
characterhealth998.Position = UDim2.new(0, 0, 3, 0)
673
characterhealth998.Size = UDim2.new(1, 0, 1, 0)
674
characterhealth998.Text = "[ Mortal Health ]"
675
characterhealth998.BackgroundColor = BrickColor.new(1)
676
677
function clickyyyyyyyyyy()
678
me.Character.Humanoid.MaxHealth = 100
679
me.Character.Humanoid.Health = 100
680
end
681
characterhealth998.MouseButton1Click:connect(clickyyyyyyyyyy)
682
683
684
685
686
characterhealth999 = Instance.new("TextButton")
687
characterhealth999.Parent = self
688
characterhealth999.Name = "CharacterButton"
689
characterhealth999.BackgroundTransparency = 0.5
690
characterhealth999.Position = UDim2.new(0, 0, 4, 0)
691
characterhealth999.Size = UDim2.new(1, 0, 1, 0)
692
characterhealth999.Text = "[ Normal Speed ]"
693
characterhealth999.BackgroundColor = BrickColor.new(1)
694
695
function clickyyyyyyyyyyy()
696
me.Character.Humanoid.WalkSpeed = 16
697
end
698
characterhealth999.MouseButton1Click:connect(clickyyyyyyyyyyy)
699
700
701
characterhealth9991 = Instance.new("TextButton")
702
characterhealth9991.Parent = self
703
characterhealth9991.Name = "CharacterButton"
704
characterhealth9991.BackgroundTransparency = 0.5
705
characterhealth9991.Position = UDim2.new(0, 0, 5, 0)
706
characterhealth9991.Size = UDim2.new(1, 0, 1, 0)
707
characterhealth9991.Text = "[ Speed + 10 ]"
708
characterhealth9991.BackgroundColor = BrickColor.new(1)
709
710
function clickyyyyyyyyyyyy()
711
me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed + 10
712
end
713
characterhealth9991.MouseButton1Click:connect(clickyyyyyyyyyyyy)
714
715
716
characterhealth9992 = Instance.new("TextButton")
717
characterhealth9992.Parent = self
718
characterhealth9992.Name = "CharacterButton"
719
characterhealth9992.BackgroundTransparency = 0.5
720
characterhealth9992.Position = UDim2.new(0, 0, 6, 0)
721
characterhealth9992.Size = UDim2.new(1, 0, 1, 0)
722
characterhealth9992.Text = "[ Speed - 10 ]"
723
characterhealth9992.BackgroundColor = BrickColor.new(1)
724
725
function clickyyyyyyyyyyyyy()
726
me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed - 10
727
end
728
characterhealth9992.MouseButton1Click:connect(clickyyyyyyyyyyyyy)
729
730
731
732
733
characterhealth99922 = Instance.new("TextButton")
734
characterhealth99922.Parent = self
735
characterhealth99922.Name = "CharacterButton"
736
characterhealth99922.BackgroundTransparency = 0.5
737
characterhealth99922.Position = UDim2.new(0, 0, 7, 0)
738
characterhealth99922.Size = UDim2.new(1, 0, 1, 0)
739
characterhealth99922.Text = "[ Invisible ]"
740
characterhealth99922.BackgroundColor = BrickColor.new(1)
741
742
function clickyyyyyyyyyyyyyy()
743
744
stuff = me.Character:GetChildren()
745
for i = 1 , #stuff do
746
if stuff[i].className == "Part" then
747
stuff[i].Transparency = 1
748
end
749
if stuff[i].className == "Hat" then
750
d = stuff[i]:findFirstChild("Handle")
751
if d ~= nil then
752
d.Transparency = 1
753
end
754
end
755
end
756
end
757
characterhealth99922.MouseButton1Click:connect(clickyyyyyyyyyyyyyy)
758
759
760
characterhealth999222 = Instance.new("TextButton")
761
characterhealth999222.Parent = self
762
characterhealth999222.Name = "CharacterButton"
763
characterhealth999222.BackgroundTransparency = 0.5
764
characterhealth999222.Position = UDim2.new(0, 0, 8, 0)
765
characterhealth999222.Size = UDim2.new(1, 0, 1, 0)
766
characterhealth999222.Text = "[ Visible ]"
767
characterhealth999222.BackgroundColor = BrickColor.new(1)
768
769
function clickyyyyyyyyyyyyyyy()
770
771
stuff = me.Character:GetChildren()
772
for i = 1 , #stuff do
773
if stuff[i].className == "Part" then
774
stuff[i].Transparency = 0
775
end
776
if stuff[i].className == "Hat" then
777
d = stuff[i]:findFirstChild("Handle")
778
if d ~= nil then
779
d.Transparency = 0
780
end
781
end
782
end
783
end
784
characterhealth999222.MouseButton1Click:connect(clickyyyyyyyyyyyyyyy)
785
786
787
788
chchharacteerhealthh96 = Instance.new("TextButton")
789
chchharacteerhealthh96.Parent = commands
790
chchharacteerhealthh96.Name = "CharacterButton"
791
chchharacteerhealthh96.BackgroundTransparency = 0.5
792
chchharacteerhealthh96.Position = UDim2.new(1, 0, 0.5, 0)
793
chchharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
794
chchharacteerhealthh96.Text = "[ Stare Mode ]"
795
chchharacteerhealthh96.BackgroundColor = BrickColor.new(1)
796
797
function ccccccliiickk()
798
if Stare == false then
799
Stare = true
800
else
801
Stare = false
802
end
803
end
804
chchharacteerhealthh96.MouseButton1Click:connect(ccccccliiickk)
805
806
807
808
chcharacteerhealthh96 = Instance.new("TextButton")
809
chcharacteerhealthh96.Parent = commands
810
chcharacteerhealthh96.Name = "CharacterButton"
811
chcharacteerhealthh96.BackgroundTransparency = 0.5
812
chcharacteerhealthh96.Position = UDim2.new(1, 0, 0.4, 0)
813
chcharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
814
chcharacteerhealthh96.Text = "[ Swords ]"
815
chcharacteerhealthh96.BackgroundColor = BrickColor.new(1)
816
817
function ccccliiickk()
818
819
p = me.Character:findFirstChild("Swords")
820
if p ~= nil then
821
p:Remove()
822
end
823
p = me.Character:findFirstChild("Right Arm")
824
if p ~= nil then
825
p = Instance.new("Model")
826
p.Parent = me.Character
827
p.Name = "Swords"
828
d = Instance.new("Part")
829
d.Anchored = false
830
d.CanCollide = false
831
d.Parent = p
832
d.Size = Vector3.new(1, 1, 1)
833
d.Locked = true
834
d.TopSurface = "Smooth"
835
d.BottomSurface = "Smooth"
836
d.CFrame = me.Character.Torso.CFrame
837
d.BrickColor = BrickColor.new(26)
838
b = Instance.new("Weld")
839
b.Parent = me.Character:findFirstChild("Right Arm")
840
b.Part0 = me.Character:findFirstChild("Right Arm")
841
b.Part1 = d
842
b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
843
f = Instance.new("SpecialMesh")
844
f.Parent = d
845
f.MeshType = "Brick"
846
f.Scale = Vector3.new(0.4, 1.5, 0.4)
847
dd = Instance.new("Part")
848
dd.Anchored = false
849
dd.Parent = p
850
dd.CanCollide = false
851
dd.Size = Vector3.new(1, 1, 1)
852
dd.Locked = true
853
dd.TopSurface = "Smooth"
854
dd.BottomSurface = "Smooth"
855
dd.CFrame = me.Character.Torso.CFrame
856
dd.BrickColor = BrickColor.new(26)
857
b = Instance.new("Weld")
858
b.Parent = d
859
b.Part0 = d
860
b.Part1 = dd
861
b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
862
f = Instance.new("CylinderMesh")
863
f.Parent = dd
864
f.Scale = Vector3.new(0.85, 0.3, 0.85)
865
dd = Instance.new("Part")
866
dd.Anchored = false
867
dd.Parent = p
868
dd.CanCollide = false
869
dd.Size = Vector3.new(1, 4, 1)
870
dd.Locked = true
871
dd.TopSurface = "Smooth"
872
dd.BottomSurface = "Smooth"
873
dd.CFrame = me.Character.Torso.CFrame
874
dd.BrickColor = BrickColor.new(1)
875
b = Instance.new("Weld")
876
b.Parent = d
877
b.Part0 = d
878
b.Part1 = dd
879
b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
880
f = Instance.new("SpecialMesh")
881
f.MeshType = "Brick"
882
f.Parent = dd
883
f.Scale = Vector3.new(0.25, 1, 0.35)
884
dd = Instance.new("Part")
885
dd.Anchored = false
886
dd.Parent = p
887
dd.Size = Vector3.new(1, 1, 1)
888
dd.Locked = true
889
dd.TopSurface = "Smooth"
890
dd.BottomSurface = "Smooth"
891
dd.CanCollide = false
892
dd.CFrame = me.Character.Torso.CFrame
893
dd.BrickColor = BrickColor.new(1)
894
b = Instance.new("Weld")
895
b.Parent = d
896
b.Part0 = d
897
b.Part1 = dd
898
b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
899
f = Instance.new("SpecialMesh")
900
f.MeshType = "Wedge"
901
f.Parent = dd
902
f.Scale = Vector3.new(0.25, 1, 0.35)
903
end
904
905
things = p:GetChildren()
906
for i = 1 , #things do
907
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
908
function bleh(hit)
909
if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
910
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
911
hit:BreakJoints()
912
end
913
end
914
end
915
things[i].Touched:connect(bleh)
916
end
917
end
918
919
p = me.Character:findFirstChild("Left Arm")
920
if p ~= nil then
921
p = Instance.new("Model")
922
p.Parent = me.Character
923
p.Name = "Swords"
924
d = Instance.new("Part")
925
d.Anchored = false
926
d.CanCollide = false
927
d.Parent = p
928
d.Size = Vector3.new(1, 1, 1)
929
d.Locked = true
930
d.TopSurface = "Smooth"
931
d.BottomSurface = "Smooth"
932
d.CFrame = me.Character.Torso.CFrame
933
d.BrickColor = BrickColor.new(26)
934
b = Instance.new("Weld")
935
b.Parent = me.Character:findFirstChild("Left Arm")
936
b.Part0 = me.Character:findFirstChild("Left Arm")
937
b.Part1 = d
938
b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
939
f = Instance.new("SpecialMesh")
940
f.Parent = d
941
f.MeshType = "Brick"
942
f.Scale = Vector3.new(0.4, 1.5, 0.4)
943
dd = Instance.new("Part")
944
dd.Anchored = false
945
dd.Parent = p
946
dd.CanCollide = false
947
dd.Size = Vector3.new(1, 1, 1)
948
dd.Locked = true
949
dd.TopSurface = "Smooth"
950
dd.BottomSurface = "Smooth"
951
dd.CFrame = me.Character.Torso.CFrame
952
dd.BrickColor = BrickColor.new(26)
953
b = Instance.new("Weld")
954
b.Parent = d
955
b.Part0 = d
956
b.Part1 = dd
957
b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
958
f = Instance.new("CylinderMesh")
959
f.Parent = dd
960
f.Scale = Vector3.new(0.85, 0.3, 0.85)
961
dd = Instance.new("Part")
962
dd.Anchored = false
963
dd.Parent = p
964
dd.CanCollide = false
965
dd.Size = Vector3.new(1, 4, 1)
966
dd.Locked = true
967
dd.TopSurface = "Smooth"
968
dd.BottomSurface = "Smooth"
969
dd.CFrame = me.Character.Torso.CFrame
970
dd.BrickColor = BrickColor.new(1)
971
b = Instance.new("Weld")
972
b.Parent = d
973
b.Part0 = d
974
b.Part1 = dd
975
b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
976
f = Instance.new("SpecialMesh")
977
f.MeshType = "Brick"
978
f.Parent = dd
979
f.Scale = Vector3.new(0.25, 1, 0.35)
980
dd = Instance.new("Part")
981
dd.Anchored = false
982
dd.Parent = p
983
dd.Size = Vector3.new(1, 1, 1)
984
dd.Locked = true
985
dd.TopSurface = "Smooth"
986
dd.BottomSurface = "Smooth"
987
dd.CanCollide = false
988
dd.CFrame = me.Character.Torso.CFrame
989
dd.BrickColor = BrickColor.new(1)
990
b = Instance.new("Weld")
991
b.Parent = d
992
b.Part0 = d
993
b.Part1 = dd
994
b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
995
f = Instance.new("SpecialMesh")
996
f.MeshType = "Wedge"
997
f.Parent = dd
998
f.Scale = Vector3.new(0.25, 1, 0.35)
999
end
1000
1001
things = p:GetChildren()
1002
for i = 1 , #things do
1003
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
1004
function bleh(hit)
1005
if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
1006
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
1007
hit:BreakJoints()
1008
end
1009
end
1010
end
1011
things[i].Touched:connect(bleh)
1012
end
1013
end
1014
1015
p = me.Character:findFirstChild("Head")
1016
if p ~= nil then
1017
p = Instance.new("Model")
1018
p.Parent = me.Character
1019
p.Name = "Swords"
1020
d = Instance.new("Part")
1021
d.Anchored = false
1022
d.CanCollide = false
1023
d.Parent = p
1024
d.Size = Vector3.new(1, 1, 1)
1025
d.Locked = true
1026
d.TopSurface = "Smooth"
1027
d.BottomSurface = "Smooth"
1028
d.CFrame = me.Character.Torso.CFrame
1029
d.BrickColor = BrickColor.new(26)
1030
b = Instance.new("Weld")
1031
b.Parent = me.Character:findFirstChild("Head")
1032
b.Part0 = me.Character:findFirstChild("Head")
1033
b.Part1 = d
1034
b.C0 = CFrame.new(Vector3.new(0, -0.25, -0.5)) * CFrame.fromEulerAnglesXYZ(0, 3.14, 1.57)
1035
f = Instance.new("SpecialMesh")
1036
f.Parent = d
1037
f.MeshType = "Brick"
1038
f.Scale = Vector3.new(0.4, 1.5, 0.4)
1039
dd = Instance.new("Part")
1040
dd.Anchored = false
1041
dd.Parent = p
1042
dd.CanCollide = false
1043
dd.Size = Vector3.new(1, 1, 1)
1044
dd.Locked = true
1045
dd.TopSurface = "Smooth"
1046
dd.BottomSurface = "Smooth"
1047
dd.CFrame = me.Character.Torso.CFrame
1048
dd.BrickColor = BrickColor.new(26)
1049
b = Instance.new("Weld")
1050
b.Parent = d
1051
b.Part0 = d
1052
b.Part1 = dd
1053
b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1054
f = Instance.new("CylinderMesh")
1055
f.Parent = dd
1056
f.Scale = Vector3.new(0.85, 0.3, 0.85)
1057
dd = Instance.new("Part")
1058
dd.Anchored = false
1059
dd.Parent = p
1060
dd.CanCollide = false
1061
dd.Size = Vector3.new(1, 4, 1)
1062
dd.Locked = true
1063
dd.TopSurface = "Smooth"
1064
dd.BottomSurface = "Smooth"
1065
dd.CFrame = me.Character.Torso.CFrame
1066
dd.BrickColor = BrickColor.new(1)
1067
b = Instance.new("Weld")
1068
b.Parent = d
1069
b.Part0 = d
1070
b.Part1 = dd
1071
b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1072
f = Instance.new("SpecialMesh")
1073
f.MeshType = "Brick"
1074
f.Parent = dd
1075
f.Scale = Vector3.new(0.25, 1, 0.35)
1076
dd = Instance.new("Part")
1077
dd.Anchored = false
1078
dd.Parent = p
1079
dd.Size = Vector3.new(1, 1, 1)
1080
dd.Locked = true
1081
dd.TopSurface = "Smooth"
1082
dd.BottomSurface = "Smooth"
1083
dd.CanCollide = false
1084
dd.CFrame = me.Character.Torso.CFrame
1085
dd.BrickColor = BrickColor.new(1)
1086
b = Instance.new("Weld")
1087
b.Parent = d
1088
b.Part0 = d
1089
b.Part1 = dd
1090
b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
1091
f = Instance.new("SpecialMesh")
1092
f.MeshType = "Wedge"
1093
f.Parent = dd
1094
f.Scale = Vector3.new(0.25, 1, 0.35)
1095
end
1096
1097
things = p:GetChildren()
1098
for i = 1 , #things do
1099
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
1100
function bleh(hit)
1101
if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
1102
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
1103
hit:BreakJoints()
1104
end
1105
end
1106
end
1107
things[i].Touched:connect(bleh)
1108
end
1109
end
1110
1111
wait(0.5)
1112
me.Character:MoveTo(me.Character.Torso.Position)
1113
end
1114
chcharacteerhealthh96.MouseButton1Click:connect(ccccliiickk)
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
characteerhealthh96 = Instance.new("TextButton")
1126
characteerhealthh96.Parent = commands
1127
characteerhealthh96.Name = "CharacterButton"
1128
characteerhealthh96.BackgroundTransparency = 0.5
1129
characteerhealthh96.Position = UDim2.new(1, 0, 0.3, 0)
1130
characteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
1131
characteerhealthh96.Text = "[ Sounds ]"
1132
characteerhealthh96.BackgroundColor = BrickColor.new(1)
1133
1134
ligghtingg = Instance.new("TextButton")
1135
ligghtingg.Parent = commands
1136
ligghtingg.Name = "CharacterButton"
1137
ligghtingg.Position = UDim2.new(11, 0, 0, 0)
1138
ligghtingg.Size = UDim2.new(10, 0, 0.1, 0)
1139
ligghtingg.BackgroundTransparency = 1
1140
ligghtingg.BackgroundColor = BrickColor.new(1)
1141
ligghtingg.Visible = false
1142
ligghtingg.Text = ""
1143
1144
openedddd3 = true
1145
function ccliiickk()
1146
if openedddd3 == true then
1147
ligghtingg.Visible = false
1148
openedddd3 = false
1149
else
1150
ligghtingg.Visible = true
1151
openedddd3 = true
1152
end
1153
end
1154
characteerhealthh96.MouseButton1Click:connect(ccliiickk)
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
characterhhealthh97 = Instance.new("TextButton")
1168
characterhhealthh97.Parent = ligghtingg
1169
characterhhealthh97.Name = "CharacterButton"
1170
characterhhealthh97.BackgroundTransparency = 0.5
1171
characterhhealthh97.Position = UDim2.new(0, 0, 3, 0)
1172
characterhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1173
characterhhealthh97.Text = "[ None ]"
1174
characterhhealthh97.BackgroundColor = BrickColor.new(1)
1175
1176
function hlickyy()
1177
Sound = "None"
1178
1179
stuff = game.Workspace:GetChildren()
1180
for i = 1 , #stuff do
1181
if stuff[i].className == "Sound" then
1182
stuff[i]:stop()
1183
stuff[i]:Remove()
1184
end
1185
end
1186
1187
d = ligghtingg:GetChildren()
1188
for i = 1 , #d do
1189
if d[i].Name == "CharacterButton" then
1190
if d[i].Text == "[ "..Sound.." ]" then
1191
d[i].BackgroundColor = BrickColor.new(24)
1192
end
1193
end
1194
end
1195
s = ligghtingg:GetChildren()
1196
for i = 1 , #s do
1197
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1198
s[i].BackgroundColor = BrickColor.new(1)
1199
end
1200
end
1201
1202
1203
1204
1205
end
1206
characterhhealthh97.MouseButton1Click:connect(hlickyy)
1207
1208
1209
1210
1211
1212
1213
characterhhhealthh97 = Instance.new("TextButton")
1214
characterhhhealthh97.Parent = ligghtingg
1215
characterhhhealthh97.Name = "CharacterButton"
1216
characterhhhealthh97.BackgroundTransparency = 0.5
1217
characterhhhealthh97.Position = UDim2.new(0, 0, 4, 0)
1218
characterhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1219
characterhhhealthh97.Text = "[ Rickroll ]"
1220
characterhhhealthh97.BackgroundColor = BrickColor.new(1)
1221
1222
function hhlickyy()
1223
Sound = "Rickroll"
1224
1225
stuff = game.Workspace:GetChildren()
1226
for i = 1 , #stuff do
1227
if stuff[i].className == "Sound" then
1228
stuff[i]:stop()
1229
stuff[i]:Remove()
1230
end
1231
end
1232
1233
p = Instance.new("Sound")
1234
p.Parent = game.Workspace
1235
p.Name = "BGMusic"
1236
p.Pitch = 1
1237
p.Looped = true
1238
p.SoundId = "http://www.roblox.com/asset?id=2027611"
1239
p.Volume = 1
1240
p:play()
1241
1242
d = ligghtingg:GetChildren()
1243
for i = 1 , #d do
1244
if d[i].Name == "CharacterButton" then
1245
if d[i].Text == "[ "..Sound.." ]" then
1246
d[i].BackgroundColor = BrickColor.new(24)
1247
end
1248
end
1249
end
1250
s = ligghtingg:GetChildren()
1251
for i = 1 , #s do
1252
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1253
s[i].BackgroundColor = BrickColor.new(1)
1254
end
1255
end
1256
1257
1258
1259
1260
end
1261
characterhhhealthh97.MouseButton1Click:connect(hhlickyy)
1262
1263
1264
1265
1266
1267
1268
1269
characterhhhhealthh97 = Instance.new("TextButton")
1270
characterhhhhealthh97.Parent = ligghtingg
1271
characterhhhhealthh97.Name = "CharacterButton"
1272
characterhhhhealthh97.BackgroundTransparency = 0.5
1273
characterhhhhealthh97.Position = UDim2.new(0, 0, 5, 0)
1274
characterhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1275
characterhhhhealthh97.Text = "[ One Winged Angel ]"
1276
characterhhhhealthh97.BackgroundColor = BrickColor.new(1)
1277
1278
function hhhlickyy()
1279
Sound = "One Winged Angel"
1280
1281
stuff = game.Workspace:GetChildren()
1282
for i = 1 , #stuff do
1283
if stuff[i].className == "Sound" then
1284
stuff[i]:stop()
1285
stuff[i]:Remove()
1286
end
1287
end
1288
1289
p = Instance.new("Sound")
1290
p.Parent = game.Workspace
1291
p.Name = "BGMusic"
1292
p.Pitch = 1
1293
p.Looped = true
1294
p.SoundId = "http://www.roblox.com/asset?id=1372260"
1295
p.Volume = 1
1296
p:play()
1297
1298
d = ligghtingg:GetChildren()
1299
for i = 1 , #d do
1300
if d[i].Name == "CharacterButton" then
1301
if d[i].Text == "[ "..Sound.." ]" then
1302
d[i].BackgroundColor = BrickColor.new(24)
1303
end
1304
end
1305
end
1306
s = ligghtingg:GetChildren()
1307
for i = 1 , #s do
1308
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1309
s[i].BackgroundColor = BrickColor.new(1)
1310
end
1311
end
1312
1313
1314
1315
1316
end
1317
characterhhhhealthh97.MouseButton1Click:connect(hhhlickyy)
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
characterhhhhhealthh97 = Instance.new("TextButton")
1329
characterhhhhhealthh97.Parent = ligghtingg
1330
characterhhhhhealthh97.Name = "CharacterButton"
1331
characterhhhhhealthh97.BackgroundTransparency = 0.5
1332
characterhhhhhealthh97.Position = UDim2.new(0, 0, 6, 0)
1333
characterhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1334
characterhhhhhealthh97.Text = "[ Pokemon ]"
1335
characterhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1336
1337
function hhhhlickyy()
1338
Sound = "Pokemon"
1339
1340
stuff = game.Workspace:GetChildren()
1341
for i = 1 , #stuff do
1342
if stuff[i].className == "Sound" then
1343
stuff[i]:stop()
1344
stuff[i]:Remove()
1345
end
1346
end
1347
1348
p = Instance.new("Sound")
1349
p.Parent = game.Workspace
1350
p.Name = "BGMusic"
1351
p.Pitch = 1
1352
p.Looped = true
1353
p.SoundId = "http://www.roblox.com/asset?id=1372261"
1354
p.Volume = 1
1355
p:play()
1356
1357
d = ligghtingg:GetChildren()
1358
for i = 1 , #d do
1359
if d[i].Name == "CharacterButton" then
1360
if d[i].Text == "[ "..Sound.." ]" then
1361
d[i].BackgroundColor = BrickColor.new(24)
1362
end
1363
end
1364
end
1365
s = ligghtingg:GetChildren()
1366
for i = 1 , #s do
1367
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1368
s[i].BackgroundColor = BrickColor.new(1)
1369
end
1370
end
1371
1372
1373
1374
1375
end
1376
characterhhhhhealthh97.MouseButton1Click:connect(hhhhlickyy)
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
characterhhhhhhealthh97 = Instance.new("TextButton")
1387
characterhhhhhhealthh97.Parent = ligghtingg
1388
characterhhhhhhealthh97.Name = "CharacterButton"
1389
characterhhhhhhealthh97.BackgroundTransparency = 0.5
1390
characterhhhhhhealthh97.Position = UDim2.new(0, 0, 7, 0)
1391
characterhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1392
characterhhhhhhealthh97.Text = "[ Fire Emblem ]"
1393
characterhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1394
1395
function hhhhhlickyy()
1396
Sound = "Fire Emblem"
1397
1398
stuff = game.Workspace:GetChildren()
1399
for i = 1 , #stuff do
1400
if stuff[i].className == "Sound" then
1401
stuff[i]:stop()
1402
stuff[i]:Remove()
1403
end
1404
end
1405
1406
p = Instance.new("Sound")
1407
p.Parent = game.Workspace
1408
p.Name = "BGMusic"
1409
p.Pitch = 1
1410
p.Looped = true
1411
p.SoundId = "http://www.roblox.com/asset?id=1372259"
1412
p.Volume = 1
1413
p:play()
1414
1415
d = ligghtingg:GetChildren()
1416
for i = 1 , #d do
1417
if d[i].Name == "CharacterButton" then
1418
if d[i].Text == "[ "..Sound.." ]" then
1419
d[i].BackgroundColor = BrickColor.new(24)
1420
end
1421
end
1422
end
1423
s = ligghtingg:GetChildren()
1424
for i = 1 , #s do
1425
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1426
s[i].BackgroundColor = BrickColor.new(1)
1427
end
1428
end
1429
1430
1431
1432
1433
end
1434
characterhhhhhhealthh97.MouseButton1Click:connect(hhhhhlickyy)
1435
1436
1437
1438
1439
1440
1441
1442
1443
characterhhhhhhhealthh97 = Instance.new("TextButton")
1444
characterhhhhhhhealthh97.Parent = ligghtingg
1445
characterhhhhhhhealthh97.Name = "CharacterButton"
1446
characterhhhhhhhealthh97.BackgroundTransparency = 0.5
1447
characterhhhhhhhealthh97.Position = UDim2.new(0, 0, 8, 0)
1448
characterhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1449
characterhhhhhhhealthh97.Text = "[ Starfox ]"
1450
characterhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1451
1452
function hhhhhhlickyy()
1453
Sound = "Starfox"
1454
1455
stuff = game.Workspace:GetChildren()
1456
for i = 1 , #stuff do
1457
if stuff[i].className == "Sound" then
1458
stuff[i]:stop()
1459
stuff[i]:Remove()
1460
end
1461
end
1462
1463
p = Instance.new("Sound")
1464
p.Parent = game.Workspace
1465
p.Name = "BGMusic"
1466
p.Pitch = 1
1467
p.Looped = true
1468
p.SoundId = "http://www.roblox.com/asset?id=1372262"
1469
p.Volume = 1
1470
p:play()
1471
1472
d = ligghtingg:GetChildren()
1473
for i = 1 , #d do
1474
if d[i].Name == "CharacterButton" then
1475
if d[i].Text == "[ "..Sound.." ]" then
1476
d[i].BackgroundColor = BrickColor.new(24)
1477
end
1478
end
1479
end
1480
s = ligghtingg:GetChildren()
1481
for i = 1 , #s do
1482
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1483
s[i].BackgroundColor = BrickColor.new(1)
1484
end
1485
end
1486
1487
1488
1489
1490
end
1491
characterhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhlickyy)
1492
1493
1494
1495
1496
1497
1498
1499
characterhhhhhhhhealthh97 = Instance.new("TextButton")
1500
characterhhhhhhhhealthh97.Parent = ligghtingg
1501
characterhhhhhhhhealthh97.Name = "CharacterButton"
1502
characterhhhhhhhhealthh97.BackgroundTransparency = 0.5
1503
characterhhhhhhhhealthh97.Position = UDim2.new(0, 0, 9, 0)
1504
characterhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1505
characterhhhhhhhhealthh97.Text = "[ Halo ]"
1506
characterhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1507
1508
function hhhhhhhlickyy()
1509
Sound = "Halo"
1510
1511
stuff = game.Workspace:GetChildren()
1512
for i = 1 , #stuff do
1513
if stuff[i].className == "Sound" then
1514
stuff[i]:stop()
1515
stuff[i]:Remove()
1516
end
1517
end
1518
1519
p = Instance.new("Sound")
1520
p.Parent = game.Workspace
1521
p.Name = "BGMusic"
1522
p.Pitch = 1
1523
p.Looped = true
1524
p.SoundId = "http://www.roblox.com/asset?id=1034065"
1525
p.Volume = 1
1526
p:play()
1527
1528
d = ligghtingg:GetChildren()
1529
for i = 1 , #d do
1530
if d[i].Name == "CharacterButton" then
1531
if d[i].Text == "[ "..Sound.." ]" then
1532
d[i].BackgroundColor = BrickColor.new(24)
1533
end
1534
end
1535
end
1536
s = ligghtingg:GetChildren()
1537
for i = 1 , #s do
1538
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1539
s[i].BackgroundColor = BrickColor.new(1)
1540
end
1541
end
1542
1543
1544
1545
1546
end
1547
characterhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhlickyy)
1548
1549
1550
1551
1552
1553
1554
1555
characterhhhhhhhhhealthh97 = Instance.new("TextButton")
1556
characterhhhhhhhhhealthh97.Parent = ligghtingg
1557
characterhhhhhhhhhealthh97.Name = "CharacterButton"
1558
characterhhhhhhhhhealthh97.BackgroundTransparency = 0.5
1559
characterhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 10, 0)
1560
characterhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1561
characterhhhhhhhhhealthh97.Text = "[ Caramelldansen ]"
1562
characterhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1563
1564
function hhhhhhhhlickyy()
1565
Sound = "Caramelldansen"
1566
1567
stuff = game.Workspace:GetChildren()
1568
for i = 1 , #stuff do
1569
if stuff[i].className == "Sound" then
1570
stuff[i]:stop()
1571
stuff[i]:Remove()
1572
end
1573
end
1574
1575
p = Instance.new("Sound")
1576
p.Parent = game.Workspace
1577
p.Name = "BGMusic"
1578
p.Pitch = 1
1579
p.Looped = true
1580
p.SoundId = "http://www.roblox.com/asset?id=2303479"
1581
p.Volume = 1
1582
p:play()
1583
1584
d = ligghtingg:GetChildren()
1585
for i = 1 , #d do
1586
if d[i].Name == "CharacterButton" then
1587
if d[i].Text == "[ "..Sound.." ]" then
1588
d[i].BackgroundColor = BrickColor.new(24)
1589
end
1590
end
1591
end
1592
s = ligghtingg:GetChildren()
1593
for i = 1 , #s do
1594
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1595
s[i].BackgroundColor = BrickColor.new(1)
1596
end
1597
end
1598
1599
1600
1601
1602
end
1603
characterhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhlickyy)
1604
1605
1606
1607
1608
characterhhhhhhhhhhealthh97 = Instance.new("TextButton")
1609
characterhhhhhhhhhhealthh97.Parent = ligghtingg
1610
characterhhhhhhhhhhealthh97.Name = "CharacterButton"
1611
characterhhhhhhhhhhealthh97.BackgroundTransparency = 0.5
1612
characterhhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 11, 0)
1613
characterhhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1614
characterhhhhhhhhhhealthh97.Text = "[ Japanese Music ]"
1615
characterhhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1616
1617
function hhhhhhhhhlickyy()
1618
Sound = "Japanese Music"
1619
1620
stuff = game.Workspace:GetChildren()
1621
for i = 1 , #stuff do
1622
if stuff[i].className == "Sound" then
1623
stuff[i]:stop()
1624
stuff[i]:Remove()
1625
end
1626
end
1627
1628
p = Instance.new("Sound")
1629
p.Parent = game.Workspace
1630
p.Name = "BGMusic"
1631
p.Pitch = 1
1632
p.Looped = true
1633
p.SoundId = "http://www.roblox.com/asset?id=5985787"
1634
p.Volume = 1
1635
p:play()
1636
1637
d = ligghtingg:GetChildren()
1638
for i = 1 , #d do
1639
if d[i].Name == "CharacterButton" then
1640
if d[i].Text == "[ "..Sound.." ]" then
1641
d[i].BackgroundColor = BrickColor.new(24)
1642
end
1643
end
1644
end
1645
s = ligghtingg:GetChildren()
1646
for i = 1 , #s do
1647
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1648
s[i].BackgroundColor = BrickColor.new(1)
1649
end
1650
end
1651
1652
1653
1654
1655
end
1656
characterhhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhhlickyy)
1657
1658
1659
1660
1661
1662
1663
1664
chaaracterhealthh97 = Instance.new("TextLabel")
1665
chaaracterhealthh97.Parent = lightingg
1666
chaaracterhealthh97.Name = "CharacterButton"
1667
chaaracterhealthh97.BackgroundTransparency = 0.5
1668
chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
1669
chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
1670
chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
1671
chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
characterhealthh96 = Instance.new("TextButton")
1683
characterhealthh96.Parent = commands
1684
characterhealthh96.Name = "CharacterButton"
1685
characterhealthh96.BackgroundTransparency = 0.5
1686
characterhealthh96.Position = UDim2.new(1, 0, 0.2, 0)
1687
characterhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
1688
characterhealthh96.Text = "[ Eyeball Modes ]"
1689
characterhealthh96.BackgroundColor = BrickColor.new(1)
1690
1691
lightingg = Instance.new("TextButton")
1692
lightingg.Parent = commands
1693
lightingg.Name = "CharacterButton"
1694
lightingg.Position = UDim2.new(11, 0, 0, 0)
1695
lightingg.Size = UDim2.new(10, 0, 0.1, 0)
1696
lightingg.BackgroundTransparency = 1
1697
lightingg.BackgroundColor = BrickColor.new(1)
1698
lightingg.Visible = false
1699
lightingg.Text = ""
1700
1701
openeddd3 = true
1702
function cclickk()
1703
if openeddd3 == true then
1704
lightingg.Visible = false
1705
openeddd3 = false
1706
else
1707
lightingg.Visible = true
1708
openeddd3 = true
1709
end
1710
end
1711
characterhealthh96.MouseButton1Click:connect(cclickk)
1712
1713
1714
1715
1716
1717
1718
chaaracterhealthh97 = Instance.new("TextLabel")
1719
chaaracterhealthh97.Parent = lightingg
1720
chaaracterhealthh97.Name = "CharacterButton"
1721
chaaracterhealthh97.BackgroundTransparency = 0.5
1722
chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
1723
chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
1724
chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
1725
chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
characterhealthh97 = Instance.new("TextButton")
1739
characterhealthh97.Parent = lightingg
1740
characterhealthh97.Name = "CharacterButton"
1741
characterhealthh97.BackgroundTransparency = 0.5
1742
characterhealthh97.Position = UDim2.new(0, 0, 2, 0)
1743
characterhealthh97.Size = UDim2.new(1, 0, 1, 0)
1744
characterhealthh97.Text = "[ None ]"
1745
characterhealthh97.BackgroundColor = BrickColor.new(1)
1746
1747
function cclickyy()
1748
mode = "None"
1749
1750
1751
1752
d = lightingg:GetChildren()
1753
for i = 1 , #d do
1754
if d[i].Name == "CharacterButton" then
1755
if d[i].Text == "[ "..mode.." ]" then
1756
d[i].BackgroundColor = BrickColor.new(24)
1757
end
1758
end
1759
end
1760
s = lightingg:GetChildren()
1761
for i = 1 , #s do
1762
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1763
s[i].BackgroundColor = BrickColor.new(1)
1764
end
1765
end
1766
1767
1768
1769
1770
end
1771
characterhealthh97.MouseButton1Click:connect(cclickyy)
1772
1773
1774
characterhealthhh97 = Instance.new("TextButton")
1775
characterhealthhh97.Parent = lightingg
1776
characterhealthhh97.Name = "CharacterButton"
1777
characterhealthhh97.BackgroundTransparency = 0.5
1778
characterhealthhh97.Position = UDim2.new(0, 0, 3, 0)
1779
characterhealthhh97.Size = UDim2.new(1, 0, 1, 0)
1780
characterhealthhh97.Text = "[ Heal ]"
1781
characterhealthhh97.BackgroundColor = BrickColor.new(1)
1782
1783
function ccclickyy()
1784
mode = "Heal"
1785
d = lightingg:GetChildren()
1786
for i = 1 , #d do
1787
if d[i].Name == "CharacterButton" then
1788
if d[i].Text == "[ "..mode.." ]" then
1789
d[i].BackgroundColor = BrickColor.new(24)
1790
end
1791
end
1792
end
1793
s = lightingg:GetChildren()
1794
for i = 1 , #s do
1795
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1796
s[i].BackgroundColor = BrickColor.new(1)
1797
end
1798
end
1799
end
1800
characterhealthhh97.MouseButton1Click:connect(ccclickyy)
1801
1802
characterhealthhhh97 = Instance.new("TextButton")
1803
characterhealthhhh97.Parent = lightingg
1804
characterhealthhhh97.Name = "CharacterButton"
1805
characterhealthhhh97.BackgroundTransparency = 0.5
1806
characterhealthhhh97.Position = UDim2.new(0, 0, 4, 0)
1807
characterhealthhhh97.Size = UDim2.new(1, 0, 1, 0)
1808
characterhealthhhh97.Text = "[ Damage ]"
1809
characterhealthhhh97.BackgroundColor = BrickColor.new(1)
1810
1811
function cccclickyy()
1812
mode = "Damage"
1813
d = lightingg:GetChildren()
1814
for i = 1 , #d do
1815
if d[i].Name == "CharacterButton" then
1816
if d[i].Text == "[ "..mode.." ]" then
1817
d[i].BackgroundColor = BrickColor.new(24)
1818
end
1819
end
1820
end
1821
s = lightingg:GetChildren()
1822
for i = 1 , #s do
1823
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1824
s[i].BackgroundColor = BrickColor.new(1)
1825
end
1826
end
1827
end
1828
characterhealthhhh97.MouseButton1Click:connect(cccclickyy)
1829
1830
characterhealthhhhh97 = Instance.new("TextButton")
1831
characterhealthhhhh97.Parent = lightingg
1832
characterhealthhhhh97.Name = "CharacterButton"
1833
characterhealthhhhh97.BackgroundTransparency = 0.5
1834
characterhealthhhhh97.Position = UDim2.new(0, 0, 5, 0)
1835
characterhealthhhhh97.Size = UDim2.new(1, 0, 1, 0)
1836
characterhealthhhhh97.Text = "[ Freeze ]"
1837
characterhealthhhhh97.BackgroundColor = BrickColor.new(1)
1838
1839
function ccccclickyy()
1840
mode = "Freeze"
1841
d = lightingg:GetChildren()
1842
for i = 1 , #d do
1843
if d[i].Name == "CharacterButton" then
1844
if d[i].Text == "[ "..mode.." ]" then
1845
d[i].BackgroundColor = BrickColor.new(24)
1846
end
1847
end
1848
end
1849
s = lightingg:GetChildren()
1850
for i = 1 , #s do
1851
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1852
s[i].BackgroundColor = BrickColor.new(1)
1853
end
1854
end
1855
end
1856
characterhealthhhhh97.MouseButton1Click:connect(ccccclickyy)
1857
1858
1859
characterhealthhhhhh97 = Instance.new("TextButton")
1860
characterhealthhhhhh97.Parent = lightingg
1861
characterhealthhhhhh97.Name = "CharacterButton"
1862
characterhealthhhhhh97.BackgroundTransparency = 0.5
1863
characterhealthhhhhh97.Position = UDim2.new(0, 0, 6, 0)
1864
characterhealthhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1865
characterhealthhhhhh97.Text = "[ Thaw ]"
1866
characterhealthhhhhh97.BackgroundColor = BrickColor.new(1)
1867
1868
function cccccclickyy()
1869
mode = "Thaw"
1870
d = lightingg:GetChildren()
1871
for i = 1 , #d do
1872
if d[i].Name == "CharacterButton" then
1873
if d[i].Text == "[ "..mode.." ]" then
1874
d[i].BackgroundColor = BrickColor.new(24)
1875
end
1876
end
1877
end
1878
s = lightingg:GetChildren()
1879
for i = 1 , #s do
1880
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1881
s[i].BackgroundColor = BrickColor.new(1)
1882
end
1883
end
1884
end
1885
characterhealthhhhhh97.MouseButton1Click:connect(cccccclickyy)
1886
1887
1888
1889
characterhealthhhhhhh97 = Instance.new("TextButton")
1890
characterhealthhhhhhh97.Parent = lightingg
1891
characterhealthhhhhhh97.Name = "CharacterButton"
1892
characterhealthhhhhhh97.BackgroundTransparency = 0.5
1893
characterhealthhhhhhh97.Position = UDim2.new(0, 0, 7, 0)
1894
characterhealthhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1895
characterhealthhhhhhh97.Text = "[ Delete ]"
1896
characterhealthhhhhhh97.BackgroundColor = BrickColor.new(1)
1897
1898
function ccccccclickyy()
1899
mode = "Delete"
1900
d = lightingg:GetChildren()
1901
for i = 1 , #d do
1902
if d[i].Name == "CharacterButton" then
1903
if d[i].Text == "[ "..mode.." ]" then
1904
d[i].BackgroundColor = BrickColor.new(24)
1905
end
1906
end
1907
end
1908
s = lightingg:GetChildren()
1909
for i = 1 , #s do
1910
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1911
s[i].BackgroundColor = BrickColor.new(1)
1912
end
1913
end
1914
end
1915
characterhealthhhhhhh97.MouseButton1Click:connect(ccccccclickyy)
1916
1917
1918
1919
1920
characterhealthhhhhhhh97 = Instance.new("TextButton")
1921
characterhealthhhhhhhh97.Parent = lightingg
1922
characterhealthhhhhhhh97.Name = "CharacterButton"
1923
characterhealthhhhhhhh97.BackgroundTransparency = 0.5
1924
characterhealthhhhhhhh97.Position = UDim2.new(0, 0, 8, 0)
1925
characterhealthhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1926
characterhealthhhhhhhh97.Text = "[ Kick ]"
1927
characterhealthhhhhhhh97.BackgroundColor = BrickColor.new(1)
1928
1929
function cccccccclickyy()
1930
mode = "Kick"
1931
d = lightingg:GetChildren()
1932
for i = 1 , #d do
1933
if d[i].Name == "CharacterButton" then
1934
if d[i].Text == "[ "..mode.." ]" then
1935
d[i].BackgroundColor = BrickColor.new(24)
1936
end
1937
end
1938
end
1939
s = lightingg:GetChildren()
1940
for i = 1 , #s do
1941
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1942
s[i].BackgroundColor = BrickColor.new(1)
1943
end
1944
end
1945
end
1946
characterhealthhhhhhhh97.MouseButton1Click:connect(cccccccclickyy)
1947
1948
1949
1950
1951
characterhealthhhhhhhhh97 = Instance.new("TextButton")
1952
characterhealthhhhhhhhh97.Parent = lightingg
1953
characterhealthhhhhhhhh97.Name = "CharacterButton"
1954
characterhealthhhhhhhhh97.BackgroundTransparency = 0.5
1955
characterhealthhhhhhhhh97.Position = UDim2.new(0, 0, 9, 0)
1956
characterhealthhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1957
characterhealthhhhhhhhh97.Text = "[ Explosion ]"
1958
characterhealthhhhhhhhh97.BackgroundColor = BrickColor.new(1)
1959
1960
function ccccccccclickyy()
1961
mode = "Explosion"
1962
d = lightingg:GetChildren()
1963
for i = 1 , #d do
1964
if d[i].Name == "CharacterButton" then
1965
if d[i].Text == "[ "..mode.." ]" then
1966
d[i].BackgroundColor = BrickColor.new(24)
1967
end
1968
end
1969
end
1970
s = lightingg:GetChildren()
1971
for i = 1 , #s do
1972
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1973
s[i].BackgroundColor = BrickColor.new(1)
1974
end
1975
end
1976
end
1977
characterhealthhhhhhhhh97.MouseButton1Click:connect(ccccccccclickyy)
1978
1979
1980
1981
characterhealthhhhhhhhhh97 = Instance.new("TextButton")
1982
characterhealthhhhhhhhhh97.Parent = lightingg
1983
characterhealthhhhhhhhhh97.Name = "CharacterButton"
1984
characterhealthhhhhhhhhh97.BackgroundTransparency = 0.5
1985
characterhealthhhhhhhhhh97.Position = UDim2.new(0, 0, 10, 0)
1986
characterhealthhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1987
characterhealthhhhhhhhhh97.Text = "[ Spy ]"
1988
characterhealthhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
1989
1990
function cccccccccclickyy()
1991
mode = "Spy"
1992
d = lightingg:GetChildren()
1993
for i = 1 , #d do
1994
if d[i].Name == "CharacterButton" then
1995
if d[i].Text == "[ "..mode.." ]" then
1996
d[i].BackgroundColor = BrickColor.new(24)
1997
end
1998
end
1999
end
2000
s = lightingg:GetChildren()
2001
for i = 1 , #s do
2002
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2003
s[i].BackgroundColor = BrickColor.new(1)
2004
end
2005
end
2006
end
2007
characterhealthhhhhhhhhh97.MouseButton1Click:connect(cccccccccclickyy)
2008
2009
2010
characterhealthhhhhhhhhhh97 = Instance.new("TextButton")
2011
characterhealthhhhhhhhhhh97.Parent = lightingg
2012
characterhealthhhhhhhhhhh97.Name = "CharacterButton"
2013
characterhealthhhhhhhhhhh97.BackgroundTransparency = 0.5
2014
characterhealthhhhhhhhhhh97.Position = UDim2.new(0, 0, 11, 0)
2015
characterhealthhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2016
characterhealthhhhhhhhhhh97.Text = "[ Break ]"
2017
characterhealthhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2018
2019
function ccccccccccclickyy()
2020
mode = "Break"
2021
d = lightingg:GetChildren()
2022
for i = 1 , #d do
2023
if d[i].Name == "CharacterButton" then
2024
if d[i].Text == "[ "..mode.." ]" then
2025
d[i].BackgroundColor = BrickColor.new(24)
2026
end
2027
end
2028
end
2029
s = lightingg:GetChildren()
2030
for i = 1 , #s do
2031
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2032
s[i].BackgroundColor = BrickColor.new(1)
2033
end
2034
end
2035
end
2036
characterhealthhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccclickyy)
2037
2038
2039
2040
2041
characterhealthhhhhhhhhhhh97 = Instance.new("TextButton")
2042
characterhealthhhhhhhhhhhh97.Parent = lightingg
2043
characterhealthhhhhhhhhhhh97.Name = "CharacterButton"
2044
characterhealthhhhhhhhhhhh97.BackgroundTransparency = 0.5
2045
characterhealthhhhhhhhhhhh97.Position = UDim2.new(0, 0, 12, 0)
2046
characterhealthhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2047
characterhealthhhhhhhhhhhh97.Text = "[ Fly ]"
2048
characterhealthhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2049
2050
function cccccccccccclickyy()
2051
mode = "Fly"
2052
d = lightingg:GetChildren()
2053
for i = 1 , #d do
2054
if d[i].Name == "CharacterButton" then
2055
if d[i].Text == "[ "..mode.." ]" then
2056
d[i].BackgroundColor = BrickColor.new(24)
2057
end
2058
end
2059
end
2060
s = lightingg:GetChildren()
2061
for i = 1 , #s do
2062
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2063
s[i].BackgroundColor = BrickColor.new(1)
2064
end
2065
end
2066
end
2067
characterhealthhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccclickyy)
2068
2069
2070
characterhealthhhhhhhhhhhhh97 = Instance.new("TextButton")
2071
characterhealthhhhhhhhhhhhh97.Parent = lightingg
2072
characterhealthhhhhhhhhhhhh97.Name = "CharacterButton"
2073
characterhealthhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2074
characterhealthhhhhhhhhhhhh97.Position = UDim2.new(0, 0, 13, 0)
2075
characterhealthhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2076
characterhealthhhhhhhhhhhhh97.Text = "[ Trip ]"
2077
characterhealthhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2078
2079
function ccccccccccccclickyy()
2080
mode = "Trip"
2081
d = lightingg:GetChildren()
2082
for i = 1 , #d do
2083
if d[i].Name == "CharacterButton" then
2084
if d[i].Text == "[ "..mode.." ]" then
2085
d[i].BackgroundColor = BrickColor.new(24)
2086
end
2087
end
2088
end
2089
s = lightingg:GetChildren()
2090
for i = 1 , #s do
2091
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2092
s[i].BackgroundColor = BrickColor.new(1)
2093
end
2094
end
2095
end
2096
characterhealthhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccclickyy)
2097
2098
2099
2100
2101
2102
characterhealthhhhhhhhhhhhhh97 = Instance.new("TextButton")
2103
characterhealthhhhhhhhhhhhhh97.Parent = lightingg
2104
characterhealthhhhhhhhhhhhhh97.Name = "CharacterButton"
2105
characterhealthhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2106
characterhealthhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 2, 0)
2107
characterhealthhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2108
characterhealthhhhhhhhhhhhhh97.Text = "[ Fling ]"
2109
characterhealthhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2110
2111
function cccccccccccccclickyy()
2112
mode = "Fling"
2113
d = lightingg:GetChildren()
2114
for i = 1 , #d do
2115
if d[i].Name == "CharacterButton" then
2116
if d[i].Text == "[ "..mode.." ]" then
2117
d[i].BackgroundColor = BrickColor.new(24)
2118
end
2119
end
2120
end
2121
s = lightingg:GetChildren()
2122
for i = 1 , #s do
2123
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2124
s[i].BackgroundColor = BrickColor.new(1)
2125
end
2126
end
2127
end
2128
characterhealthhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccclickyy)
2129
2130
2131
2132
characterhealthhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2133
characterhealthhhhhhhhhhhhhhh97.Parent = lightingg
2134
characterhealthhhhhhhhhhhhhhh97.Name = "CharacterButton"
2135
characterhealthhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2136
characterhealthhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 3, 0)
2137
characterhealthhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2138
characterhealthhhhhhhhhhhhhhh97.Text = "[ ForceField ]"
2139
characterhealthhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2140
2141
function ccccccccccccccclickyy()
2142
mode = "ForceField"
2143
d = lightingg:GetChildren()
2144
for i = 1 , #d do
2145
if d[i].Name == "CharacterButton" then
2146
if d[i].Text == "[ "..mode.." ]" then
2147
d[i].BackgroundColor = BrickColor.new(24)
2148
end
2149
end
2150
end
2151
s = lightingg:GetChildren()
2152
for i = 1 , #s do
2153
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2154
s[i].BackgroundColor = BrickColor.new(1)
2155
end
2156
end
2157
end
2158
characterhealthhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccclickyy)
2159
2160
2161
2162
2163
characterhealthhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2164
characterhealthhhhhhhhhhhhhhhh97.Parent = lightingg
2165
characterhealthhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2166
characterhealthhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2167
characterhealthhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 4, 0)
2168
characterhealthhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2169
characterhealthhhhhhhhhhhhhhhh97.Text = "[ UnForceField ]"
2170
characterhealthhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2171
2172
function cccccccccccccccclickyy()
2173
mode = "UnForceField"
2174
d = lightingg:GetChildren()
2175
for i = 1 , #d do
2176
if d[i].Name == "CharacterButton" then
2177
if d[i].Text == "[ "..mode.." ]" then
2178
d[i].BackgroundColor = BrickColor.new(24)
2179
end
2180
end
2181
end
2182
s = lightingg:GetChildren()
2183
for i = 1 , #s do
2184
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2185
s[i].BackgroundColor = BrickColor.new(1)
2186
end
2187
end
2188
end
2189
characterhealthhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccclickyy)
2190
2191
2192
2193
2194
characterhealthhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2195
characterhealthhhhhhhhhhhhhhhhh97.Parent = lightingg
2196
characterhealthhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2197
characterhealthhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2198
characterhealthhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 5, 0)
2199
characterhealthhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2200
characterhealthhhhhhhhhhhhhhhhh97.Text = "[ NilGrav ]"
2201
characterhealthhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2202
2203
function ccccccccccccccccclickyy()
2204
mode = "NilGrav"
2205
d = lightingg:GetChildren()
2206
for i = 1 , #d do
2207
if d[i].Name == "CharacterButton" then
2208
if d[i].Text == "[ "..mode.." ]" then
2209
d[i].BackgroundColor = BrickColor.new(24)
2210
end
2211
end
2212
end
2213
s = lightingg:GetChildren()
2214
for i = 1 , #s do
2215
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2216
s[i].BackgroundColor = BrickColor.new(1)
2217
end
2218
end
2219
end
2220
characterhealthhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccclickyy)
2221
2222
2223
2224
characterhealthhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2225
characterhealthhhhhhhhhhhhhhhhhh97.Parent = lightingg
2226
characterhealthhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2227
characterhealthhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2228
characterhealthhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 6, 0)
2229
characterhealthhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2230
characterhealthhhhhhhhhhhhhhhhhh97.Text = "[ UnNilGrav ]"
2231
characterhealthhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2232
2233
function cccccccccccccccccclickyy()
2234
mode = "UnNilGrav"
2235
d = lightingg:GetChildren()
2236
for i = 1 , #d do
2237
if d[i].Name == "CharacterButton" then
2238
if d[i].Text == "[ "..mode.." ]" then
2239
d[i].BackgroundColor = BrickColor.new(24)
2240
end
2241
end
2242
end
2243
s = lightingg:GetChildren()
2244
for i = 1 , #s do
2245
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2246
s[i].BackgroundColor = BrickColor.new(1)
2247
end
2248
end
2249
end
2250
characterhealthhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccclickyy)
2251
2252
2253
2254
2255
2256
2257
characterhealthhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2258
characterhealthhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2259
characterhealthhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2260
characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2261
characterhealthhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 7, 0)
2262
characterhealthhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2263
characterhealthhhhhhhhhhhhhhhhhhh97.Text = "[ Invisible ]"
2264
characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2265
2266
function ccccccccccccccccccclickyy()
2267
mode = "Invisible"
2268
d = lightingg:GetChildren()
2269
for i = 1 , #d do
2270
if d[i].Name == "CharacterButton" then
2271
if d[i].Text == "[ "..mode.." ]" then
2272
d[i].BackgroundColor = BrickColor.new(24)
2273
end
2274
end
2275
end
2276
s = lightingg:GetChildren()
2277
for i = 1 , #s do
2278
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2279
s[i].BackgroundColor = BrickColor.new(1)
2280
end
2281
end
2282
end
2283
characterhealthhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccclickyy)
2284
2285
2286
2287
2288
2289
characterhealthhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2290
characterhealthhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2291
characterhealthhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2292
characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2293
characterhealthhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 8, 0)
2294
characterhealthhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2295
characterhealthhhhhhhhhhhhhhhhhhhh97.Text = "[ Visible ]"
2296
characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2297
2298
function cccccccccccccccccccclickyy()
2299
mode = "Visible"
2300
d = lightingg:GetChildren()
2301
for i = 1 , #d do
2302
if d[i].Name == "CharacterButton" then
2303
if d[i].Text == "[ "..mode.." ]" then
2304
d[i].BackgroundColor = BrickColor.new(24)
2305
end
2306
end
2307
end
2308
s = lightingg:GetChildren()
2309
for i = 1 , #s do
2310
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2311
s[i].BackgroundColor = BrickColor.new(1)
2312
end
2313
end
2314
end
2315
characterhealthhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccclickyy)
2316
2317
2318
characterhealthhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2319
characterhealthhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2320
characterhealthhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2321
characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2322
characterhealthhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 9, 0)
2323
characterhealthhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2324
characterhealthhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shield ]"
2325
characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2326
2327
function ccccccccccccccccccccclickyy()
2328
mode = "Shield"
2329
d = lightingg:GetChildren()
2330
for i = 1 , #d do
2331
if d[i].Name == "CharacterButton" then
2332
if d[i].Text == "[ "..mode.." ]" then
2333
d[i].BackgroundColor = BrickColor.new(24)
2334
end
2335
end
2336
end
2337
s = lightingg:GetChildren()
2338
for i = 1 , #s do
2339
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2340
s[i].BackgroundColor = BrickColor.new(1)
2341
end
2342
end
2343
end
2344
characterhealthhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccclickyy)
2345
2346
2347
2348
2349
2350
characterhealthhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2351
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2352
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2353
characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2354
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 10, 0)
2355
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2356
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Absorb ]"
2357
characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2358
2359
function cccccccccccccccccccccclickyy()
2360
mode = "Absorb"
2361
d = lightingg:GetChildren()
2362
for i = 1 , #d do
2363
if d[i].Name == "CharacterButton" then
2364
if d[i].Text == "[ "..mode.." ]" then
2365
d[i].BackgroundColor = BrickColor.new(24)
2366
end
2367
end
2368
end
2369
s = lightingg:GetChildren()
2370
for i = 1 , #s do
2371
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2372
s[i].BackgroundColor = BrickColor.new(1)
2373
end
2374
end
2375
end
2376
characterhealthhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccclickyy)
2377
2378
2379
2380
characterhealthhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2381
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2382
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2383
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2384
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 11, 0)
2385
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2386
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ BaleFire ]"
2387
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2388
2389
function ccccccccccccccccccccccclickyy()
2390
mode = "BaleFire"
2391
d = lightingg:GetChildren()
2392
for i = 1 , #d do
2393
if d[i].Name == "CharacterButton" then
2394
if d[i].Text == "[ "..mode.." ]" then
2395
d[i].BackgroundColor = BrickColor.new(24)
2396
end
2397
end
2398
end
2399
s = lightingg:GetChildren()
2400
for i = 1 , #s do
2401
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2402
s[i].BackgroundColor = BrickColor.new(1)
2403
end
2404
end
2405
end
2406
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccclickyy)
2407
2408
2409
2410
2411
2412
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2413
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2414
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2415
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2416
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 12, 0)
2417
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2418
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Machine Gun ]"
2419
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2420
2421
function cccccccccccccccccccccccclickyy()
2422
mode = "Machine Gun"
2423
d = lightingg:GetChildren()
2424
for i = 1 , #d do
2425
if d[i].Name == "CharacterButton" then
2426
if d[i].Text == "[ "..mode.." ]" then
2427
d[i].BackgroundColor = BrickColor.new(24)
2428
end
2429
end
2430
end
2431
s = lightingg:GetChildren()
2432
for i = 1 , #s do
2433
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2434
s[i].BackgroundColor = BrickColor.new(1)
2435
end
2436
end
2437
end
2438
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccclickyy)
2439
2440
2441
2442
2443
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2444
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2445
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2446
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2447
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 13, 0)
2448
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2449
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Capture ]"
2450
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2451
2452
function ccccccccccccccccccccccccclickyy()
2453
mode = "Capture"
2454
d = lightingg:GetChildren()
2455
for i = 1 , #d do
2456
if d[i].Name == "CharacterButton" then
2457
if d[i].Text == "[ "..mode.." ]" then
2458
d[i].BackgroundColor = BrickColor.new(24)
2459
end
2460
end
2461
end
2462
s = lightingg:GetChildren()
2463
for i = 1 , #s do
2464
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2465
s[i].BackgroundColor = BrickColor.new(1)
2466
end
2467
end
2468
end
2469
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccclickyy)
2470
2471
2472
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2473
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2474
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2475
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2476
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 2, 0)
2477
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2478
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Slaughter ]"
2479
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2480
2481
function cccccccccccccccccccccccccclickyy()
2482
mode = "Slaughter"
2483
d = lightingg:GetChildren()
2484
for i = 1 , #d do
2485
if d[i].Name == "CharacterButton" then
2486
if d[i].Text == "[ "..mode.." ]" then
2487
d[i].BackgroundColor = BrickColor.new(24)
2488
end
2489
end
2490
end
2491
s = lightingg:GetChildren()
2492
for i = 1 , #s do
2493
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2494
s[i].BackgroundColor = BrickColor.new(1)
2495
end
2496
end
2497
end
2498
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccclickyy)
2499
2500
2501
2502
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2503
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2504
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2505
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2506
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 3, 0)
2507
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2508
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Draw ]"
2509
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2510
2511
function ccccccccccccccccccccccccccclickyy()
2512
mode = "Draw"
2513
d = lightingg:GetChildren()
2514
for i = 1 , #d do
2515
if d[i].Name == "CharacterButton" then
2516
if d[i].Text == "[ "..mode.." ]" then
2517
d[i].BackgroundColor = BrickColor.new(24)
2518
end
2519
end
2520
end
2521
s = lightingg:GetChildren()
2522
for i = 1 , #s do
2523
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2524
s[i].BackgroundColor = BrickColor.new(1)
2525
end
2526
end
2527
end
2528
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccclickyy)
2529
2530
2531
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2532
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2533
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2534
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2535
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 4, 0)
2536
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2537
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Faint ]"
2538
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2539
2540
function cccccccccccccccccccccccccccclickyy()
2541
mode = "Faint"
2542
d = lightingg:GetChildren()
2543
for i = 1 , #d do
2544
if d[i].Name == "CharacterButton" then
2545
if d[i].Text == "[ "..mode.." ]" then
2546
d[i].BackgroundColor = BrickColor.new(24)
2547
end
2548
end
2549
end
2550
s = lightingg:GetChildren()
2551
for i = 1 , #s do
2552
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2553
s[i].BackgroundColor = BrickColor.new(1)
2554
end
2555
end
2556
end
2557
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccclickyy)
2558
2559
2560
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2561
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2562
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2563
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2564
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 5, 0)
2565
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2566
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Random Colors ]"
2567
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2568
2569
function ccccccccccccccccccccccccccccclickyy()
2570
mode = "Random Colors"
2571
d = lightingg:GetChildren()
2572
for i = 1 , #d do
2573
if d[i].Name == "CharacterButton" then
2574
if d[i].Text == "[ "..mode.." ]" then
2575
d[i].BackgroundColor = BrickColor.new(24)
2576
end
2577
end
2578
end
2579
s = lightingg:GetChildren()
2580
for i = 1 , #s do
2581
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2582
s[i].BackgroundColor = BrickColor.new(1)
2583
end
2584
end
2585
end
2586
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccclickyy)
2587
2588
2589
2590
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2591
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2592
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2593
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2594
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 6, 0)
2595
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2596
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Drag ]"
2597
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2598
2599
function cccccccccccccccccccccccccccccclickyy()
2600
mode = "Drag"
2601
d = lightingg:GetChildren()
2602
for i = 1 , #d do
2603
if d[i].Name == "CharacterButton" then
2604
if d[i].Text == "[ "..mode.." ]" then
2605
d[i].BackgroundColor = BrickColor.new(24)
2606
end
2607
end
2608
end
2609
s = lightingg:GetChildren()
2610
for i = 1 , #s do
2611
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2612
s[i].BackgroundColor = BrickColor.new(1)
2613
end
2614
end
2615
end
2616
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccclickyy)
2617
2618
2619
2620
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2621
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2622
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2623
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2624
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 7, 0)
2625
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2626
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Naked Beam ]"
2627
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2628
2629
function ccccccccccccccccccccccccccccccclickyy()
2630
mode = "Naked Beam"
2631
d = lightingg:GetChildren()
2632
for i = 1 , #d do
2633
if d[i].Name == "CharacterButton" then
2634
if d[i].Text == "[ "..mode.." ]" then
2635
d[i].BackgroundColor = BrickColor.new(24)
2636
end
2637
end
2638
end
2639
s = lightingg:GetChildren()
2640
for i = 1 , #s do
2641
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2642
s[i].BackgroundColor = BrickColor.new(1)
2643
end
2644
end
2645
end
2646
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccclickyy)
2647
2648
2649
2650
2651
2652
2653
2654
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2655
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2656
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2657
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2658
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 8, 0)
2659
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2660
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shrink ]"
2661
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2662
2663
function cccccccccccccccccccccccccccccccclickyy()
2664
mode = "Shrink"
2665
d = lightingg:GetChildren()
2666
for i = 1 , #d do
2667
if d[i].Name == "CharacterButton" then
2668
if d[i].Text == "[ "..mode.." ]" then
2669
d[i].BackgroundColor = BrickColor.new(24)
2670
end
2671
end
2672
end
2673
s = lightingg:GetChildren()
2674
for i = 1 , #s do
2675
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2676
s[i].BackgroundColor = BrickColor.new(1)
2677
end
2678
end
2679
end
2680
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccclickyy)
2681
2682
2683
2684
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2685
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2686
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2687
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2688
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 9, 0)
2689
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2690
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Grow ]"
2691
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2692
2693
function ccccccccccccccccccccccccccccccccclickyy()
2694
mode = "Grow"
2695
d = lightingg:GetChildren()
2696
for i = 1 , #d do
2697
if d[i].Name == "CharacterButton" then
2698
if d[i].Text == "[ "..mode.." ]" then
2699
d[i].BackgroundColor = BrickColor.new(24)
2700
end
2701
end
2702
end
2703
s = lightingg:GetChildren()
2704
for i = 1 , #s do
2705
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2706
s[i].BackgroundColor = BrickColor.new(1)
2707
end
2708
end
2709
end
2710
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccclickyy)
2711
2712
2713
2714
2715
2716
2717
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2718
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2719
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2720
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2721
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 10, 0)
2722
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2723
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Confuse ]"
2724
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2725
2726
function cccccccccccccccccccccccccccccccccclickyy()
2727
mode = "Confuse"
2728
d = lightingg:GetChildren()
2729
for i = 1 , #d do
2730
if d[i].Name == "CharacterButton" then
2731
if d[i].Text == "[ "..mode.." ]" then
2732
d[i].BackgroundColor = BrickColor.new(24)
2733
end
2734
end
2735
end
2736
s = lightingg:GetChildren()
2737
for i = 1 , #s do
2738
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2739
s[i].BackgroundColor = BrickColor.new(1)
2740
end
2741
end
2742
end
2743
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccclickyy)
2744
2745
2746
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2747
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2748
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2749
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2750
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 11, 0)
2751
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2752
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Disarm ]"
2753
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2754
2755
function ccccccccccccccccccccccccccccccccccclickyy()
2756
mode = "Disarm"
2757
d = lightingg:GetChildren()
2758
for i = 1 , #d do
2759
if d[i].Name == "CharacterButton" then
2760
if d[i].Text == "[ "..mode.." ]" then
2761
d[i].BackgroundColor = BrickColor.new(24)
2762
end
2763
end
2764
end
2765
s = lightingg:GetChildren()
2766
for i = 1 , #s do
2767
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2768
s[i].BackgroundColor = BrickColor.new(1)
2769
end
2770
end
2771
end
2772
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccccclickyy)
2773
2774
2775
2776
2777
2778
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2779
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2780
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2781
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2782
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 12, 0)
2783
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2784
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Spotlight ]"
2785
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2786
2787
function cccccccccccccccccccccccccccccccccccclickyy()
2788
mode = "Spotlight"
2789
d = lightingg:GetChildren()
2790
for i = 1 , #d do
2791
if d[i].Name == "CharacterButton" then
2792
if d[i].Text == "[ "..mode.." ]" then
2793
d[i].BackgroundColor = BrickColor.new(24)
2794
end
2795
end
2796
end
2797
s = lightingg:GetChildren()
2798
for i = 1 , #s do
2799
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2800
s[i].BackgroundColor = BrickColor.new(1)
2801
end
2802
end
2803
end
2804
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccccclickyy)
2805
2806
2807
2808
characterhe97 = Instance.new("TextButton")
2809
characterhe97.Parent = lightingg
2810
characterhe97.Name = "CharacterButton"
2811
characterhe97.BackgroundTransparency = 0.5
2812
characterhe97.Position = UDim2.new(2, 0, 13, 0)
2813
characterhe97.Size = UDim2.new(1, 0, 1, 0)
2814
characterhe97.Text = "[ Ducks ]"
2815
characterhe97.BackgroundColor = BrickColor.new(1)
2816
2817
function asdflickyy()
2818
mode = "Ducks"
2819
d = lightingg:GetChildren()
2820
for i = 1 , #d do
2821
if d[i].Name == "CharacterButton" then
2822
if d[i].Text == "[ "..mode.." ]" then
2823
d[i].BackgroundColor = BrickColor.new(24)
2824
end
2825
end
2826
end
2827
s = lightingg:GetChildren()
2828
for i = 1 , #s do
2829
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2830
s[i].BackgroundColor = BrickColor.new(1)
2831
end
2832
end
2833
end
2834
characterhe97.MouseButton1Click:connect(asdflickyy)
2835
2836
2837
2838
2839
2840
2841
2842
2843
characterhee97 = Instance.new("TextButton")
2844
characterhee97.Parent = lightingg
2845
characterhee97.Name = "CharacterButton"
2846
characterhee97.BackgroundTransparency = 0.5
2847
characterhee97.Position = UDim2.new(3, 0, 2, 0)
2848
characterhee97.Size = UDim2.new(1, 0, 1, 0)
2849
characterhee97.Text = "[ Duck Swarm ]"
2850
characterhee97.BackgroundColor = BrickColor.new(1)
2851
2852
function asdflickyyy()
2853
mode = "Duck Swarm"
2854
d = lightingg:GetChildren()
2855
for i = 1 , #d do
2856
if d[i].Name == "CharacterButton" then
2857
if d[i].Text == "[ "..mode.." ]" then
2858
d[i].BackgroundColor = BrickColor.new(24)
2859
end
2860
end
2861
end
2862
s = lightingg:GetChildren()
2863
for i = 1 , #s do
2864
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2865
s[i].BackgroundColor = BrickColor.new(1)
2866
end
2867
end
2868
end
2869
characterhee97.MouseButton1Click:connect(asdflickyyy)
2870
2871
2872
2873
2874
2875
characterheee97 = Instance.new("TextButton")
2876
characterheee97.Parent = lightingg
2877
characterheee97.Name = "CharacterButton"
2878
characterheee97.BackgroundTransparency = 0.5
2879
characterheee97.Position = UDim2.new(3, 0, 3, 0)
2880
characterheee97.Size = UDim2.new(1, 0, 1, 0)
2881
characterheee97.Text = "[ Throwup ]"
2882
characterheee97.BackgroundColor = BrickColor.new(1)
2883
2884
function asdflickyyyy()
2885
mode = "Throwup"
2886
d = lightingg:GetChildren()
2887
for i = 1 , #d do
2888
if d[i].Name == "CharacterButton" then
2889
if d[i].Text == "[ "..mode.." ]" then
2890
d[i].BackgroundColor = BrickColor.new(24)
2891
end
2892
end
2893
end
2894
s = lightingg:GetChildren()
2895
for i = 1 , #s do
2896
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2897
s[i].BackgroundColor = BrickColor.new(1)
2898
end
2899
end
2900
end
2901
characterheee97.MouseButton1Click:connect(asdflickyyyy)
2902
2903
2904
2905
characterheeee97 = Instance.new("TextButton")
2906
characterheeee97.Parent = lightingg
2907
characterheeee97.Name = "CharacterButton"
2908
characterheeee97.BackgroundTransparency = 0.5
2909
characterheeee97.Position = UDim2.new(3, 0, 4, 0)
2910
characterheeee97.Size = UDim2.new(1, 0, 1, 0)
2911
characterheeee97.Text = "[ Hang ]"
2912
characterheeee97.BackgroundColor = BrickColor.new(1)
2913
2914
function asdflickyyyyy()
2915
mode = "Hang"
2916
d = lightingg:GetChildren()
2917
for i = 1 , #d do
2918
if d[i].Name == "CharacterButton" then
2919
if d[i].Text == "[ "..mode.." ]" then
2920
d[i].BackgroundColor = BrickColor.new(24)
2921
end
2922
end
2923
end
2924
s = lightingg:GetChildren()
2925
for i = 1 , #s do
2926
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2927
s[i].BackgroundColor = BrickColor.new(1)
2928
end
2929
end
2930
end
2931
characterheeee97.MouseButton1Click:connect(asdflickyyyyy)
2932
2933
2934
2935
characterheeeee97 = Instance.new("TextButton")
2936
characterheeeee97.Parent = lightingg
2937
characterheeeee97.Name = "CharacterButton"
2938
characterheeeee97.BackgroundTransparency = 0.5
2939
characterheeeee97.Position = UDim2.new(3, 0, 5, 0)
2940
characterheeeee97.Size = UDim2.new(1, 0, 1, 0)
2941
characterheeeee97.Text = "[ UnHang ]"
2942
characterheeeee97.BackgroundColor = BrickColor.new(1)
2943
2944
function asdflickyyyyyy()
2945
mode = "UnHang"
2946
d = lightingg:GetChildren()
2947
for i = 1 , #d do
2948
if d[i].Name == "CharacterButton" then
2949
if d[i].Text == "[ "..mode.." ]" then
2950
d[i].BackgroundColor = BrickColor.new(24)
2951
end
2952
end
2953
end
2954
s = lightingg:GetChildren()
2955
for i = 1 , #s do
2956
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2957
s[i].BackgroundColor = BrickColor.new(1)
2958
end
2959
end
2960
end
2961
characterheeeee97.MouseButton1Click:connect(asdflickyyyyyy)
2962
2963
2964
2965
2966
2967
2968
characterheeeeee97 = Instance.new("TextButton")
2969
characterheeeeee97.Parent = lightingg
2970
characterheeeeee97.Name = "CharacterButton"
2971
characterheeeeee97.BackgroundTransparency = 0.5
2972
characterheeeeee97.Position = UDim2.new(3, 0, 6, 0)
2973
characterheeeeee97.Size = UDim2.new(1, 0, 1, 0)
2974
characterheeeeee97.Text = "[ Ban ]"
2975
characterheeeeee97.BackgroundColor = BrickColor.new(1)
2976
2977
function asdflickyyyyyyy()
2978
mode = "Ban"
2979
d = lightingg:GetChildren()
2980
for i = 1 , #d do
2981
if d[i].Name == "CharacterButton" then
2982
if d[i].Text == "[ "..mode.." ]" then
2983
d[i].BackgroundColor = BrickColor.new(24)
2984
end
2985
end
2986
end
2987
s = lightingg:GetChildren()
2988
for i = 1 , #s do
2989
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2990
s[i].BackgroundColor = BrickColor.new(1)
2991
end
2992
end
2993
end
2994
characterheeeeee97.MouseButton1Click:connect(asdflickyyyyyyy)
2995
2996
2997
2998
2999
characterheeeeeee97 = Instance.new("TextButton")
3000
characterheeeeeee97.Parent = lightingg
3001
characterheeeeeee97.Name = "CharacterButton"
3002
characterheeeeeee97.BackgroundTransparency = 0.5
3003
characterheeeeeee97.Position = UDim2.new(3, 0, 7, 0)
3004
characterheeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3005
characterheeeeeee97.Text = "[ Tree Summon ]"
3006
characterheeeeeee97.BackgroundColor = BrickColor.new(1)
3007
3008
function asdflickyyyyyyyy()
3009
mode = "Tree Summon"
3010
d = lightingg:GetChildren()
3011
for i = 1 , #d do
3012
if d[i].Name == "CharacterButton" then
3013
if d[i].Text == "[ "..mode.." ]" then
3014
d[i].BackgroundColor = BrickColor.new(24)
3015
end
3016
end
3017
end
3018
s = lightingg:GetChildren()
3019
for i = 1 , #s do
3020
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3021
s[i].BackgroundColor = BrickColor.new(1)
3022
end
3023
end
3024
end
3025
characterheeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyy)
3026
3027
3028
characterheeeeeeee97 = Instance.new("TextButton")
3029
characterheeeeeeee97.Parent = lightingg
3030
characterheeeeeeee97.Name = "CharacterButton"
3031
characterheeeeeeee97.BackgroundTransparency = 0.5
3032
characterheeeeeeee97.Position = UDim2.new(3, 0, 8, 0)
3033
characterheeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3034
characterheeeeeeee97.Text = "[ Seizure ]"
3035
characterheeeeeeee97.BackgroundColor = BrickColor.new(1)
3036
3037
function asdflickyyyyyyyyy()
3038
mode = "Seizure"
3039
d = lightingg:GetChildren()
3040
for i = 1 , #d do
3041
if d[i].Name == "CharacterButton" then
3042
if d[i].Text == "[ "..mode.." ]" then
3043
d[i].BackgroundColor = BrickColor.new(24)
3044
end
3045
end
3046
end
3047
s = lightingg:GetChildren()
3048
for i = 1 , #s do
3049
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3050
s[i].BackgroundColor = BrickColor.new(1)
3051
end
3052
end
3053
end
3054
characterheeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyy)
3055
3056
3057
3058
characterheeeeeeeee97 = Instance.new("TextButton")
3059
characterheeeeeeeee97.Parent = lightingg
3060
characterheeeeeeeee97.Name = "CharacterButton"
3061
characterheeeeeeeee97.BackgroundTransparency = 0.5
3062
characterheeeeeeeee97.Position = UDim2.new(3, 0, 9, 0)
3063
characterheeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3064
characterheeeeeeeee97.Text = "[ Steal Color ]"
3065
characterheeeeeeeee97.BackgroundColor = BrickColor.new(1)
3066
3067
function asdflickyyyyyyyyyy()
3068
mode = "Steal Color"
3069
d = lightingg:GetChildren()
3070
for i = 1 , #d do
3071
if d[i].Name == "CharacterButton" then
3072
if d[i].Text == "[ "..mode.." ]" then
3073
d[i].BackgroundColor = BrickColor.new(24)
3074
end
3075
end
3076
end
3077
s = lightingg:GetChildren()
3078
for i = 1 , #s do
3079
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3080
s[i].BackgroundColor = BrickColor.new(1)
3081
end
3082
end
3083
end
3084
characterheeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyy)
3085
3086
characterheeeeeeeeee97 = Instance.new("TextButton")
3087
characterheeeeeeeeee97.Parent = lightingg
3088
characterheeeeeeeeee97.Name = "CharacterButton"
3089
characterheeeeeeeeee97.BackgroundTransparency = 0.5
3090
characterheeeeeeeeee97.Position = UDim2.new(3, 0, 10, 0)
3091
characterheeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3092
characterheeeeeeeeee97.Text = "[ Give Color ]"
3093
characterheeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3094
3095
function asdflickyyyyyyyyyyy()
3096
mode = "Give Color"
3097
d = lightingg:GetChildren()
3098
for i = 1 , #d do
3099
if d[i].Name == "CharacterButton" then
3100
if d[i].Text == "[ "..mode.." ]" then
3101
d[i].BackgroundColor = BrickColor.new(24)
3102
end
3103
end
3104
end
3105
s = lightingg:GetChildren()
3106
for i = 1 , #s do
3107
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3108
s[i].BackgroundColor = BrickColor.new(1)
3109
end
3110
end
3111
end
3112
characterheeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyy)
3113
3114
3115
3116
characterheeeeeeeeeee97 = Instance.new("TextButton")
3117
characterheeeeeeeeeee97.Parent = lightingg
3118
characterheeeeeeeeeee97.Name = "CharacterButton"
3119
characterheeeeeeeeeee97.BackgroundTransparency = 0.5
3120
characterheeeeeeeeeee97.Position = UDim2.new(3, 0, 11, 0)
3121
characterheeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3122
characterheeeeeeeeeee97.Text = "[ Clone ]"
3123
characterheeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3124
3125
function asdflickyyyyyyyyyyyy()
3126
mode = "Clone"
3127
d = lightingg:GetChildren()
3128
for i = 1 , #d do
3129
if d[i].Name == "CharacterButton" then
3130
if d[i].Text == "[ "..mode.." ]" then
3131
d[i].BackgroundColor = BrickColor.new(24)
3132
end
3133
end
3134
end
3135
s = lightingg:GetChildren()
3136
for i = 1 , #s do
3137
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3138
s[i].BackgroundColor = BrickColor.new(1)
3139
end
3140
end
3141
end
3142
characterheeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyy)
3143
3144
characterheeeeeeeeeeee97 = Instance.new("TextButton")
3145
characterheeeeeeeeeeee97.Parent = lightingg
3146
characterheeeeeeeeeeee97.Name = "CharacterButton"
3147
characterheeeeeeeeeeee97.BackgroundTransparency = 0.5
3148
characterheeeeeeeeeeee97.Position = UDim2.new(3, 0, 12, 0)
3149
characterheeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3150
characterheeeeeeeeeeee97.Text = "[ Push ]"
3151
characterheeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3152
3153
function asdflickyyyyyyyyyyyyy()
3154
mode = "Push"
3155
d = lightingg:GetChildren()
3156
for i = 1 , #d do
3157
if d[i].Name == "CharacterButton" then
3158
if d[i].Text == "[ "..mode.." ]" then
3159
d[i].BackgroundColor = BrickColor.new(24)
3160
end
3161
end
3162
end
3163
s = lightingg:GetChildren()
3164
for i = 1 , #s do
3165
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3166
s[i].BackgroundColor = BrickColor.new(1)
3167
end
3168
end
3169
end
3170
characterheeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyy)
3171
3172
3173
3174
3175
3176
characterheeeeeeeeeeeee97 = Instance.new("TextButton")
3177
characterheeeeeeeeeeeee97.Parent = lightingg
3178
characterheeeeeeeeeeeee97.Name = "CharacterButton"
3179
characterheeeeeeeeeeeee97.BackgroundTransparency = 0.5
3180
characterheeeeeeeeeeeee97.Position = UDim2.new(3, 0, 13, 0)
3181
characterheeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3182
characterheeeeeeeeeeeee97.Text = "[ Safety ]"
3183
characterheeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3184
3185
function asdflickyyyyyyyyyyyyyy()
3186
mode = "Safety"
3187
d = lightingg:GetChildren()
3188
for i = 1 , #d do
3189
if d[i].Name == "CharacterButton" then
3190
if d[i].Text == "[ "..mode.." ]" then
3191
d[i].BackgroundColor = BrickColor.new(24)
3192
end
3193
end
3194
end
3195
s = lightingg:GetChildren()
3196
for i = 1 , #s do
3197
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3198
s[i].BackgroundColor = BrickColor.new(1)
3199
end
3200
end
3201
end
3202
characterheeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyy)
3203
3204
3205
3206
3207
3208
3209
characterheeeeeeeeeeeeee97 = Instance.new("TextButton")
3210
characterheeeeeeeeeeeeee97.Parent = lightingg
3211
characterheeeeeeeeeeeeee97.Name = "CharacterButton"
3212
characterheeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3213
characterheeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 2, 0)
3214
characterheeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3215
characterheeeeeeeeeeeeee97.Text = "[ Lock ]"
3216
characterheeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3217
3218
function asdflickyyyyyyyyyyyyyyy()
3219
mode = "Lock"
3220
d = lightingg:GetChildren()
3221
for i = 1 , #d do
3222
if d[i].Name == "CharacterButton" then
3223
if d[i].Text == "[ "..mode.." ]" then
3224
d[i].BackgroundColor = BrickColor.new(24)
3225
end
3226
end
3227
end
3228
s = lightingg:GetChildren()
3229
for i = 1 , #s do
3230
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3231
s[i].BackgroundColor = BrickColor.new(1)
3232
end
3233
end
3234
end
3235
characterheeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyy)
3236
3237
characterheeeeeeeeeeeeeee97 = Instance.new("TextButton")
3238
characterheeeeeeeeeeeeeee97.Parent = lightingg
3239
characterheeeeeeeeeeeeeee97.Name = "CharacterButton"
3240
characterheeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3241
characterheeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 3, 0)
3242
characterheeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3243
characterheeeeeeeeeeeeeee97.Text = "[ UnLock ]"
3244
characterheeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3245
3246
function asdflickyyyyyyyyyyyyyyyy()
3247
mode = "UnLock"
3248
d = lightingg:GetChildren()
3249
for i = 1 , #d do
3250
if d[i].Name == "CharacterButton" then
3251
if d[i].Text == "[ "..mode.." ]" then
3252
d[i].BackgroundColor = BrickColor.new(24)
3253
end
3254
end
3255
end
3256
s = lightingg:GetChildren()
3257
for i = 1 , #s do
3258
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3259
s[i].BackgroundColor = BrickColor.new(1)
3260
end
3261
end
3262
end
3263
characterheeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyy)
3264
3265
3266
3267
characterheeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3268
characterheeeeeeeeeeeeeeee97.Parent = lightingg
3269
characterheeeeeeeeeeeeeeee97.Name = "CharacterButton"
3270
characterheeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3271
characterheeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 4, 0)
3272
characterheeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3273
characterheeeeeeeeeeeeeeee97.Text = "[ Burn ]"
3274
characterheeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3275
3276
function asdflickyyyyyyyyyyyyyyyyy()
3277
mode = "Burn"
3278
d = lightingg:GetChildren()
3279
for i = 1 , #d do
3280
if d[i].Name == "CharacterButton" then
3281
if d[i].Text == "[ "..mode.." ]" then
3282
d[i].BackgroundColor = BrickColor.new(24)
3283
end
3284
end
3285
end
3286
s = lightingg:GetChildren()
3287
for i = 1 , #s do
3288
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3289
s[i].BackgroundColor = BrickColor.new(1)
3290
end
3291
end
3292
end
3293
characterheeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyy)
3294
3295
3296
3297
3298
characterheeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3299
characterheeeeeeeeeeeeeeeee97.Parent = lightingg
3300
characterheeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3301
characterheeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3302
characterheeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 5, 0)
3303
characterheeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3304
characterheeeeeeeeeeeeeeeee97.Text = "[ Hatless ]"
3305
characterheeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3306
3307
function asdflickyyyyyyyyyyyyyyyyyy()
3308
mode = "Hatless"
3309
d = lightingg:GetChildren()
3310
for i = 1 , #d do
3311
if d[i].Name == "CharacterButton" then
3312
if d[i].Text == "[ "..mode.." ]" then
3313
d[i].BackgroundColor = BrickColor.new(24)
3314
end
3315
end
3316
end
3317
s = lightingg:GetChildren()
3318
for i = 1 , #s do
3319
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3320
s[i].BackgroundColor = BrickColor.new(1)
3321
end
3322
end
3323
end
3324
characterheeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyy)
3325
3326
3327
3328
characterheeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3329
characterheeeeeeeeeeeeeeeeee97.Parent = lightingg
3330
characterheeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3331
characterheeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3332
characterheeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 6, 0)
3333
characterheeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3334
characterheeeeeeeeeeeeeeeeee97.Text = "[ Suitless ]"
3335
characterheeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3336
3337
function asdflickyyyyyyyyyyyyyyyyyyy()
3338
mode = "Suitless"
3339
d = lightingg:GetChildren()
3340
for i = 1 , #d do
3341
if d[i].Name == "CharacterButton" then
3342
if d[i].Text == "[ "..mode.." ]" then
3343
d[i].BackgroundColor = BrickColor.new(24)
3344
end
3345
end
3346
end
3347
s = lightingg:GetChildren()
3348
for i = 1 , #s do
3349
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3350
s[i].BackgroundColor = BrickColor.new(1)
3351
end
3352
end
3353
end
3354
characterheeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyy)
3355
3356
characterheeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3357
characterheeeeeeeeeeeeeeeeeee97.Parent = lightingg
3358
characterheeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3359
characterheeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3360
characterheeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 7, 0)
3361
characterheeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3362
characterheeeeeeeeeeeeeeeeeee97.Text = "[ Sit ]"
3363
characterheeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3364
3365
function asdflickyyyyyyyyyyyyyyyyyyyy()
3366
mode = "Sit"
3367
d = lightingg:GetChildren()
3368
for i = 1 , #d do
3369
if d[i].Name == "CharacterButton" then
3370
if d[i].Text == "[ "..mode.." ]" then
3371
d[i].BackgroundColor = BrickColor.new(24)
3372
end
3373
end
3374
end
3375
s = lightingg:GetChildren()
3376
for i = 1 , #s do
3377
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3378
s[i].BackgroundColor = BrickColor.new(1)
3379
end
3380
end
3381
end
3382
characterheeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyy)
3383
3384
characterheeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3385
characterheeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3386
characterheeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3387
characterheeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3388
characterheeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 8, 0)
3389
characterheeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3390
characterheeeeeeeeeeeeeeeeeeee97.Text = "[ Slow Drag ]"
3391
characterheeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3392
3393
function asdflickyyyyyyyyyyyyyyyyyyyyy()
3394
mode = "Slow Drag"
3395
d = lightingg:GetChildren()
3396
for i = 1 , #d do
3397
if d[i].Name == "CharacterButton" then
3398
if d[i].Text == "[ "..mode.." ]" then
3399
d[i].BackgroundColor = BrickColor.new(24)
3400
end
3401
end
3402
end
3403
s = lightingg:GetChildren()
3404
for i = 1 , #s do
3405
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3406
s[i].BackgroundColor = BrickColor.new(1)
3407
end
3408
end
3409
end
3410
characterheeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyy)
3411
3412
3413
3414
3415
characterheeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3416
characterheeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3417
characterheeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3418
characterheeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3419
characterheeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 9, 0)
3420
characterheeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3421
characterheeeeeeeeeeeeeeeeeeeee97.Text = "[ Steal Tools ]"
3422
characterheeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3423
3424
function asdflickyyyyyyyyyyyyyyyyyyyyyy()
3425
mode = "Steal Tools"
3426
d = lightingg:GetChildren()
3427
for i = 1 , #d do
3428
if d[i].Name == "CharacterButton" then
3429
if d[i].Text == "[ "..mode.." ]" then
3430
d[i].BackgroundColor = BrickColor.new(24)
3431
end
3432
end
3433
end
3434
s = lightingg:GetChildren()
3435
for i = 1 , #s do
3436
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3437
s[i].BackgroundColor = BrickColor.new(1)
3438
end
3439
end
3440
end
3441
characterheeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyy)
3442
3443
3444
3445
characterheeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3446
characterheeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3447
characterheeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3448
characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3449
characterheeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 10, 0)
3450
characterheeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3451
characterheeeeeeeeeeeeeeeeeeeeee97.Text = "[ Jail ]"
3452
characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3453
3454
function asdflickyyyyyyyyyyyyyyyyyyyyyyy()
3455
mode = "Jail"
3456
d = lightingg:GetChildren()
3457
for i = 1 , #d do
3458
if d[i].Name == "CharacterButton" then
3459
if d[i].Text == "[ "..mode.." ]" then
3460
d[i].BackgroundColor = BrickColor.new(24)
3461
end
3462
end
3463
end
3464
s = lightingg:GetChildren()
3465
for i = 1 , #s do
3466
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3467
s[i].BackgroundColor = BrickColor.new(1)
3468
end
3469
end
3470
end
3471
characterheeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyy)
3472
3473
3474
3475
characterheeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3476
characterheeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3477
characterheeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3478
characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3479
characterheeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 11, 0)
3480
characterheeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3481
characterheeeeeeeeeeeeeeeeeeeeeee97.Text = "[ UnJail ]"
3482
characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3483
3484
function asdflickyyyyyyyyyyyyyyyyyyyyyyyy()
3485
mode = "UnJail"
3486
d = lightingg:GetChildren()
3487
for i = 1 , #d do
3488
if d[i].Name == "CharacterButton" then
3489
if d[i].Text == "[ "..mode.." ]" then
3490
d[i].BackgroundColor = BrickColor.new(24)
3491
end
3492
end
3493
end
3494
s = lightingg:GetChildren()
3495
for i = 1 , #s do
3496
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3497
s[i].BackgroundColor = BrickColor.new(1)
3498
end
3499
end
3500
end
3501
characterheeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyy)
3502
3503
3504
3505
characterheeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3506
characterheeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3507
characterheeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3508
characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3509
characterheeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 12, 0)
3510
characterheeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3511
characterheeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Dynamites ]"
3512
characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3513
3514
function asdflickyyyyyyyyyyyyyyyyyyyyyyyyy()
3515
mode = "Dynamites"
3516
d = lightingg:GetChildren()
3517
for i = 1 , #d do
3518
if d[i].Name == "CharacterButton" then
3519
if d[i].Text == "[ "..mode.." ]" then
3520
d[i].BackgroundColor = BrickColor.new(24)
3521
end
3522
end
3523
end
3524
s = lightingg:GetChildren()
3525
for i = 1 , #s do
3526
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3527
s[i].BackgroundColor = BrickColor.new(1)
3528
end
3529
end
3530
end
3531
characterheeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyy)
3532
3533
3534
3535
characterheeeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3536
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3537
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3538
characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3539
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 13, 0)
3540
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3541
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Detonate Dynamites ]"
3542
characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3543
3544
function asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy()
3545
mode = "Detonate Dynamites"
3546
d = lightingg:GetChildren()
3547
for i = 1 , #d do
3548
if d[i].Name == "CharacterButton" then
3549
if d[i].Text == "[ "..mode.." ]" then
3550
d[i].BackgroundColor = BrickColor.new(24)
3551
end
3552
end
3553
end
3554
s = lightingg:GetChildren()
3555
for i = 1 , #s do
3556
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3557
s[i].BackgroundColor = BrickColor.new(1)
3558
end
3559
end
3560
end
3561
characterheeeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy)
3562
3563
3564
3565
3566
3567
3568
3569
3570
3571
3572
3573
3574
a = me.Character:findFirstChild("Eyeball")
3575
if a ~= nil then a:Remove() end
3576
3577
3578
3579
ball = Instance.new("Model")
3580
ball.Name = "Eyeball"
3581
ball.Parent = me.Character
3582
asdf = Instance.new("Humanoid")
3583
asdf.Parent = ball
3584
asdf.MaxHealth = 0
3585
asdf.Health = 0
3586
eyeball = Instance.new("Part")
3587
eyeball.Parent = ball
3588
eyeball.Locked = true
3589
eyeball.TopSurface = "Smooth"
3590
eyeball.BottomSurface = "Smooth"
3591
eyeball.Size = Vector3.new(2, 2, 2)
3592
eyeball.BrickColor = BrickColor.new(1)
3593
eyeball.Shape = "Ball"
3594
eyeball.Name = "Head"
3595
eyeball.CanCollide = false
3596
eyeball.formFactor = "Symmetric"
3597
eyeball.CFrame = me.Character.Head.CFrame
3598
3599
3600
3601
3602
eyeballh = Instance.new("Part")
3603
eyeballh.Parent = ball
3604
eyeballh.Locked = true
3605
eyeballh.TopSurface = "Smooth"
3606
eyeballh.BottomSurface = "Smooth"
3607
eyeballh.Size = Vector3.new(2, 1, 2)
3608
eyeballh.CanCollide = false
3609
eyeballh.formFactor = "Symmetric"
3610
eyeballh.CFrame = me.Character.Head.CFrame
3611
mesh = Instance.new("SpecialMesh")
3612
mesh.Parent = eyeballh
3613
mesh.MeshType = "FileMesh"
3614
mesh.Scale = Vector3.new(1, 1, 1)
3615
mesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
3616
mesh.TextureId = "http://www.roblox.com/asset/?id=24363214"
3617
weld = Instance.new("Weld")
3618
weld.Parent = eyeball
3619
weld.Part0 = eyeball
3620
weld.Part1 = eyeballh
3621
weld.C0 = CFrame.new(Vector3.new(0, 1.05, 0))
3622
3623
3624
3625
shotsound = Instance.new("Sound")
3626
shotsound.SoundId = "50b1527eefedeeb9062fdcdcfd37202a"
3627
shotsound.Pitch = 0.7
3628
shotsound.Parent = eyeball
3629
3630
bodyposition = Instance.new("BodyPosition")
3631
bodyposition.Parent = eyeball
3632
bodyposition.maxForce = Vector3.new(math.huge, math.huge, math.huge)
3633
bodygyro = Instance.new("BodyGyro")
3634
bodygyro.Parent = eyeball
3635
bodygyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
3636
bodygyro.D = 100
3637
eyeball22 = Instance.new("Part")
3638
eyeball22.Parent = ball
3639
eyeball22.Locked = true
3640
eyeball22.BrickColor = me.Character.Torso.BrickColor
3641
eyeball22.TopSurface = "Smooth"
3642
eyeball22.Reflectance = 0.05
3643
eyeball22.BottomSurface = "Smooth"
3644
eyeball22.Size = Vector3.new(1, 1, 1)
3645
eyeball22.Shape = "Ball"
3646
eyeball22.CanCollide = false
3647
eyeball22.formFactor = "Symmetric"
3648
eyeball22.CFrame = me.Character.Head.CFrame
3649
mesh = Instance.new("SpecialMesh")
3650
mesh.Parent = eyeball22
3651
mesh.MeshType = "Sphere"
3652
mesh.Scale = Vector3.new(1, 1, 0.5)
3653
weld = Instance.new("Weld")
3654
weld.Parent = eyeball
3655
weld.Part0 = eyeball
3656
weld.Part1 = eyeball22
3657
weld.C0 = CFrame.new(Vector3.new(0, 0, -0.79))
3658
eyeball2 = Instance.new("Part")
3659
eyeball2.Parent = ball
3660
eyeball2.Locked = true
3661
eyeball2.TopSurface = "Smooth"
3662
eyeball2.BrickColor = BrickColor.new(26)
3663
eyeball2.BottomSurface = "Smooth"
3664
eyeball2.Size = Vector3.new(1, 1, 1)
3665
eyeball2.Shape = "Ball"
3666
eyeball2.CanCollide = false
3667
eyeball2.formFactor = "Symmetric"
3668
eyeball2.CFrame = me.Character.Head.CFrame
3669
mesh = Instance.new("SpecialMesh")
3670
mesh.Parent = eyeball2
3671
mesh.MeshType = "Sphere"
3672
mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
3673
weld = Instance.new("Weld")
3674
weld.Parent = eyeball
3675
weld.Part0 = eyeball
3676
weld.Part1 = eyeball2
3677
weld.C0 = CFrame.new(Vector3.new(0, 0, -0.82))
3678
3679
eyeball3 = Instance.new("Part")
3680
eyeball3.Parent = ball
3681
eyeball3.Locked = true
3682
eyeball3.TopSurface = "Smooth"
3683
eyeball3.BrickColor = BrickColor.new(26)
3684
eyeball3.BottomSurface = "Smooth"
3685
eyeball3.Transparency = 1
3686
eyeball3.Size = Vector3.new(1, 1, 1)
3687
eyeball3.Shape = "Ball"
3688
eyeball3.Name = "ASDLFKJ"
3689
eyeball3.CanCollide = false
3690
eyeball3.formFactor = "Symmetric"
3691
eyeball3.CFrame = me.Character.Head.CFrame
3692
weld = Instance.new("Weld")
3693
weld.Parent = eyeball
3694
weld.Part0 = eyeball
3695
weld.Part1 = eyeball3
3696
weld.C0 = CFrame.new(Vector3.new(0, 0, -20))
3697
3698
3699
3700
3701
3702
3703
things = ball:GetChildren()
3704
for i = 1 , #things do
3705
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
3706
function bleh(hit)
3707
if hit.Parent.Name ~= ball.Name and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
3708
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
3709
if mode == "Absorb" or mode == "Drag" then
3710
hit:Remove()
3711
end
3712
end
3713
end
3714
end
3715
things[i].Touched:connect(bleh)
3716
end
3717
end
3718
3719
3720
3721
3722
3723
3724
3725
3726
3727
3728
3729
3730
maximumdistance = 10000
3731
3732
function onButton1Down(mouse)
3733
if Staring == true then return end
3734
Clicking = true
3735
while Clicking == true do
3736
wait()
3737
h = game.Workspace:findFirstChild("Lazor")
3738
if h ~= nil then h:Remove() end
3739
if mode == "None" then return end
3740
3741
3742
3743
3744
3745
3746
3747
3748
3749
3750
3751
3752
3753
eyeball2.BrickColor = BrickColor.new(21)
3754
3755
3756
3757
if mode ~= "Shield" and mode ~= "None" and mode ~= "Throwup" and mode ~= "Seizure" and mode ~= "Fly" and mode ~= "Safety" and mode ~= "Spy" and mouse.Target == nil then
3758
local a = Instance.new("Part")
3759
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3760
p = Instance.new("Part")
3761
p.Parent = ball
3762
p.Name = "Lazor"
3763
p.Transparency = 1
3764
p.CanCollide = false
3765
p.Anchored = true
3766
p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -maximumdistance))
3767
local Place1 = p.Position
3768
p:Remove()
3769
a.formFactor = "Symmetric"
3770
a.Size = Vector3.new(1,1,1)
3771
a.Name = "Lazor"
3772
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3773
a.Parent = game.Workspace
3774
a.BrickColor = BrickColor.new(21)
3775
a.Transparency = 0.2
3776
a.Anchored = true
3777
a.CanCollide = false
3778
a.Locked = true
3779
a.BottomSurface = "Smooth"
3780
a.TopSurface = "Smooth"
3781
d = Instance.new("SpecialMesh")
3782
d.Parent = a
3783
d.MeshType = "Brick"
3784
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3785
end
3786
3787
3788
3789
3790
3791
if mode == "Heal" then
3792
if mouse.Target ~= nil then
3793
local a = Instance.new("Part")
3794
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3795
local Place1 = mouse.Hit.p
3796
a.formFactor = "Symmetric"
3797
a.Size = Vector3.new(1,1,1)
3798
a.Name = "Lazor"
3799
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3800
a.Parent = game.Workspace
3801
a.BrickColor = BrickColor.new(21)
3802
a.Transparency = 0.2
3803
a.Anchored = true
3804
a.CanCollide = false
3805
a.Locked = true
3806
a.BottomSurface = "Smooth"
3807
a.TopSurface = "Smooth"
3808
d = Instance.new("SpecialMesh")
3809
d.Parent = a
3810
d.MeshType = "Brick"
3811
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3812
3813
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
3814
if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
3815
humanoid.MaxHealth = 100
3816
humanoid.Health = humanoid.Health + 1
3817
a.BrickColor = BrickColor.new(1)
3818
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
3819
a.Transparency = 0.3
3820
3821
end
3822
3823
end
3824
end
3825
3826
3827
3828
if mode == "Damage" then
3829
if mouse.Target ~= nil then
3830
local a = Instance.new("Part")
3831
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3832
local Place1 = mouse.Hit.p
3833
a.formFactor = "Symmetric"
3834
a.Size = Vector3.new(1,1,1)
3835
a.Name = "Lazor"
3836
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3837
a.Parent = game.Workspace
3838
a.BrickColor = BrickColor.new(21)
3839
a.Transparency = 0.2
3840
a.Anchored = true
3841
a.CanCollide = false
3842
a.Locked = true
3843
a.BottomSurface = "Smooth"
3844
a.TopSurface = "Smooth"
3845
d = Instance.new("SpecialMesh")
3846
d.Parent = a
3847
d.MeshType = "Brick"
3848
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3849
3850
3851
3852
checkadmin = 0
3853
for i = 1 , #admin do
3854
if mouse.Target.Parent.Name == admin[i] then
3855
checkadmin = 1
3856
end
3857
end
3858
if checkadmin == 0 then
3859
3860
3861
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
3862
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
3863
if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
3864
humanoid.MaxHealth = 100
3865
humanoid.Health = humanoid.Health - 1
3866
a.BrickColor = BrickColor.new(21)
3867
d.Scale = Vector3.new(0.2, 0.2, (Place0.p - Place1).magnitude)
3868
a.Transparency = 0.1
3869
3870
end
3871
end
3872
3873
3874
3875
end
3876
3877
3878
3879
3880
end
3881
end
3882
3883
3884
if mode == "Freeze" then
3885
if mouse.Target ~= nil then
3886
local a = Instance.new("Part")
3887
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3888
local Place1 = mouse.Hit.p
3889
a.formFactor = "Symmetric"
3890
a.Size = Vector3.new(1,1,1)
3891
a.Name = "Lazor"
3892
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3893
a.Parent = game.Workspace
3894
a.BrickColor = BrickColor.new(23)
3895
a.Transparency = 0.2
3896
a.Anchored = true
3897
a.CanCollide = false
3898
a.Locked = true
3899
a.BottomSurface = "Smooth"
3900
a.TopSurface = "Smooth"
3901
d = Instance.new("SpecialMesh")
3902
d.Parent = a
3903
d.MeshType = "Brick"
3904
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3905
3906
3907
3908
if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
3909
3910
a.BrickColor = BrickColor.new(23)
3911
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
3912
a.Transparency = 0.2
3913
a.Reflectance = 0.2
3914
3915
mouse.Target.Anchored = true
3916
mouse.Target.Friction = 0
3917
mouse.Target.Transparency = 0.5
3918
mouse.Target.Reflectance = 0.5
3919
3920
end
3921
3922
3923
3924
end
3925
end
3926
3927
3928
3929
if mode == "Thaw" then
3930
if mouse.Target ~= nil then
3931
local a = Instance.new("Part")
3932
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3933
local Place1 = mouse.Hit.p
3934
a.formFactor = "Symmetric"
3935
a.Size = Vector3.new(1,1,1)
3936
a.Name = "Lazor"
3937
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3938
a.Parent = game.Workspace
3939
a.BrickColor = BrickColor.new(24)
3940
a.Transparency = 0.2
3941
a.Anchored = true
3942
a.CanCollide = false
3943
a.Locked = true
3944
a.BottomSurface = "Smooth"
3945
a.TopSurface = "Smooth"
3946
d = Instance.new("SpecialMesh")
3947
d.Parent = a
3948
d.MeshType = "Brick"
3949
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3950
3951
3952
3953
if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
3954
3955
a.BrickColor = BrickColor.new(24)
3956
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
3957
a.Transparency = 0.4
3958
3959
mouse.Target.Anchored = false
3960
mouse.Target.Friction = 0.3
3961
mouse.Target.Transparency = 0
3962
mouse.Target.Reflectance = 0
3963
3964
end
3965
3966
3967
3968
end
3969
end
3970
3971
3972
3973
3974
3975
if mode == "Delete" then
3976
if mouse.Target ~= nil then
3977
local a = Instance.new("Part")
3978
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3979
local Place1 = mouse.Hit.p
3980
a.formFactor = "Symmetric"
3981
a.Size = Vector3.new(1,1,1)
3982
a.Name = "Lazor"
3983
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3984
a.Parent = game.Workspace
3985
a.BrickColor = BrickColor.new(26)
3986
a.Transparency = 0.2
3987
a.Anchored = true
3988
a.CanCollide = false
3989
a.Locked = true
3990
a.BottomSurface = "Smooth"
3991
a.TopSurface = "Smooth"
3992
d = Instance.new("SpecialMesh")
3993
d.Parent = a
3994
d.MeshType = "Brick"
3995
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3996
3997
3998
3999
4000
checkadmin = 0
4001
for i = 1 , #admin do
4002
if mouse.Target.Parent.Name == admin[i] then
4003
checkadmin = 1
4004
end
4005
end
4006
if checkadmin == 0 then
4007
4008
4009
4010
4011
if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
4012
4013
a.BrickColor = BrickColor.new("Really black")
4014
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4015
a.Transparency = 0.4
4016
4017
mouse.Target:Remove()
4018
4019
end
4020
end
4021
4022
4023
4024
end
4025
end
4026
4027
4028
4029
4030
4031
if mode == "Lock" then
4032
if mouse.Target ~= nil then
4033
local a = Instance.new("Part")
4034
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4035
local Place1 = mouse.Hit.p
4036
a.formFactor = "Symmetric"
4037
a.Size = Vector3.new(1,1,1)
4038
a.Name = "Lazor"
4039
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4040
a.Parent = game.Workspace
4041
a.BrickColor = BrickColor.new(26)
4042
a.Transparency = 0.2
4043
a.Anchored = true
4044
a.CanCollide = false
4045
a.Locked = true
4046
a.BottomSurface = "Smooth"
4047
a.TopSurface = "Smooth"
4048
d = Instance.new("SpecialMesh")
4049
d.Parent = a
4050
d.MeshType = "Brick"
4051
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4052
4053
4054
if mouse.Target.Parent.Name ~= ball.Name then
4055
4056
a.BrickColor = BrickColor.new("Really black")
4057
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4058
a.Transparency = 0.4
4059
4060
mouse.Target.Locked = true
4061
4062
end
4063
4064
4065
4066
end
4067
end
4068
4069
4070
4071
4072
if mode == "UnLock" then
4073
if mouse.Target ~= nil then
4074
local a = Instance.new("Part")
4075
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4076
local Place1 = mouse.Hit.p
4077
a.formFactor = "Symmetric"
4078
a.Size = Vector3.new(1,1,1)
4079
a.Name = "Lazor"
4080
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4081
a.Parent = game.Workspace
4082
a.BrickColor = BrickColor.new(26)
4083
a.Transparency = 0.2
4084
a.Anchored = true
4085
a.CanCollide = false
4086
a.Locked = true
4087
a.BottomSurface = "Smooth"
4088
a.TopSurface = "Smooth"
4089
d = Instance.new("SpecialMesh")
4090
d.Parent = a
4091
d.MeshType = "Brick"
4092
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4093
4094
4095
if mouse.Target.Parent.Name ~= ball.Name then
4096
4097
a.BrickColor = BrickColor.new("Really black")
4098
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4099
a.Transparency = 0.4
4100
4101
mouse.Target.Locked = false
4102
4103
end
4104
4105
4106
4107
end
4108
end
4109
4110
4111
4112
4113
4114
if mode == "Burn" then
4115
if mouse.Target ~= nil then
4116
local a = Instance.new("Part")
4117
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4118
local Place1 = mouse.Hit.p
4119
a.formFactor = "Symmetric"
4120
a.Size = Vector3.new(1,1,1)
4121
a.Name = "Lazor"
4122
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4123
a.Parent = game.Workspace
4124
a.BrickColor = BrickColor.new(26)
4125
a.Transparency = 0.2
4126
a.Anchored = true
4127
a.CanCollide = false
4128
a.Locked = true
4129
a.BottomSurface = "Smooth"
4130
a.TopSurface = "Smooth"
4131
d = Instance.new("SpecialMesh")
4132
d.Parent = a
4133
d.MeshType = "Brick"
4134
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4135
4136
4137
4138
checkadmin = 0
4139
for i = 1 , #admin do
4140
if mouse.Target.Parent.Name == admin[i] then
4141
checkadmin = 1
4142
end
4143
end
4144
if checkadmin == 0 then
4145
4146
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name then
4147
4148
a.BrickColor = BrickColor.new("Really black")
4149
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4150
a.Transparency = 0.4
4151
4152
mouse.Target.Material = "Slate"
4153
mouse.Target.BrickColor = BrickColor.new(26)
4154
mouse.Target.TopSurface = "Smooth"
4155
mouse.Target.BottomSurface = "Smooth"
4156
mouse.Target.Anchored = true
4157
4158
end
4159
end
4160
4161
4162
end
4163
end
4164
4165
4166
4167
4168
4169
4170
4171
if mode == "Hatless" then
4172
if mouse.Target ~= nil then
4173
local a = Instance.new("Part")
4174
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4175
local Place1 = mouse.Hit.p
4176
a.formFactor = "Symmetric"
4177
a.Size = Vector3.new(1,1,1)
4178
a.Name = "Lazor"
4179
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4180
a.Parent = game.Workspace
4181
a.BrickColor = BrickColor.new(26)
4182
a.Transparency = 0.2
4183
a.Anchored = true
4184
a.CanCollide = false
4185
a.Locked = true
4186
a.BottomSurface = "Smooth"
4187
a.TopSurface = "Smooth"
4188
d = Instance.new("SpecialMesh")
4189
d.Parent = a
4190
d.MeshType = "Brick"
4191
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4192
4193
4194
stuff = mouse.Target.Parent:GetChildren()
4195
for i = 1 , #stuff do
4196
if stuff[i].className == "Hat" then
4197
stuff[i]:Remove()
4198
end
4199
end
4200
4201
4202
4203
end
4204
end
4205
4206
4207
4208
4209
4210
4211
if mode == "Suitless" then
4212
if mouse.Target ~= nil then
4213
local a = Instance.new("Part")
4214
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4215
local Place1 = mouse.Hit.p
4216
a.formFactor = "Symmetric"
4217
a.Size = Vector3.new(1,1,1)
4218
a.Name = "Lazor"
4219
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4220
a.Parent = game.Workspace
4221
a.BrickColor = BrickColor.new(26)
4222
a.Transparency = 0.2
4223
a.Anchored = true
4224
a.CanCollide = false
4225
a.Locked = true
4226
a.BottomSurface = "Smooth"
4227
a.TopSurface = "Smooth"
4228
d = Instance.new("SpecialMesh")
4229
d.Parent = a
4230
d.MeshType = "Brick"
4231
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4232
4233
4234
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
4235
p = mouse.Target.Parent
4236
stuff = p:GetChildren()
4237
for i = 1 , #stuff do
4238
if stuff[i].className ~= "Hat" and stuff[i].Name ~= "Head" and stuff[i].Name ~= "Torso" and stuff[i].Name ~= "Right Arm" and stuff[i].Name ~= "Left Arm" and stuff[i].Name ~= "Right Leg" and stuff[i].Name ~= "Left Leg" then
4239
if stuff[i].className == "Model" or stuff[i].className == "Part" and stuff[i].Name ~= ball.Name then
4240
stuff[i]:Remove()
4241
end
4242
end
4243
end
4244
end
4245
4246
4247
4248
end
4249
end
4250
4251
4252
4253
if mode == "Sit" then
4254
if mouse.Target ~= nil then
4255
local a = Instance.new("Part")
4256
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4257
local Place1 = mouse.Hit.p
4258
a.formFactor = "Symmetric"
4259
a.Size = Vector3.new(1,1,1)
4260
a.Name = "Lazor"
4261
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4262
a.Parent = game.Workspace
4263
a.BrickColor = BrickColor.new(26)
4264
a.Transparency = 0.2
4265
a.Anchored = true
4266
a.CanCollide = false
4267
a.Locked = true
4268
a.BottomSurface = "Smooth"
4269
a.TopSurface = "Smooth"
4270
d = Instance.new("SpecialMesh")
4271
d.Parent = a
4272
d.MeshType = "Brick"
4273
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4274
4275
4276
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
4277
if humanoid ~= nil then
4278
humanoid.Sit = true
4279
end
4280
4281
4282
4283
end
4284
end
4285
4286
4287
4288
4289
4290
4291
4292
4293
4294
if mode == "Slow Drag" then
4295
if mouse.Target ~= nil then
4296
local a = Instance.new("Part")
4297
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4298
local Place1 = mouse.Hit.p
4299
a.formFactor = "Symmetric"
4300
a.Size = Vector3.new(1,1,1)
4301
a.Name = "Lazor"
4302
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4303
a.Parent = game.Workspace
4304
a.BrickColor = BrickColor.new(math.random(1, 200))
4305
a.Transparency = 0.2
4306
a.Anchored = true
4307
a.CanCollide = false
4308
a.Locked = true
4309
a.BottomSurface = "Smooth"
4310
a.TopSurface = "Smooth"
4311
d = Instance.new("SpecialMesh")
4312
d.Parent = a
4313
d.MeshType = "Brick"
4314
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4315
4316
4317
checkadmin = 0
4318
for i = 1 , #admin do
4319
if mouse.Target.Parent.Name == admin[i] then
4320
checkadmin = 1
4321
end
4322
end
4323
if checkadmin == 0 then
4324
4325
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4326
4327
a.BrickColor = BrickColor.new(math.random(1, 200))
4328
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4329
a.Transparency = 0.1
4330
4331
4332
if mouse.Target.Anchored == false then
4333
asdf = mouse.Target
4334
p = asdf:findFirstChild("ASDFASDF")
4335
if p ~= nil then
4336
p:Remove()
4337
end
4338
p = Instance.new("BodyVelocity")
4339
p.Parent = asdf
4340
p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4341
p.velocity = eyeball.CFrame.lookVector * -120
4342
p.Name = "ASDFASDF"
4343
wait()
4344
p = asdf:findFirstChild("ASDFASDF")
4345
if p ~= nil then
4346
p:Remove()
4347
end
4348
4349
end
4350
4351
4352
end
4353
end
4354
4355
4356
4357
4358
end
4359
end
4360
4361
4362
4363
4364
4365
if mode == "Kick" then
4366
if mouse.Target ~= nil then
4367
local a = Instance.new("Part")
4368
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4369
local Place1 = mouse.Hit.p
4370
a.formFactor = "Symmetric"
4371
a.Size = Vector3.new(1,1,1)
4372
a.Name = "Lazor"
4373
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4374
a.Parent = game.Workspace
4375
a.BrickColor = BrickColor.new("Dark stone grey")
4376
a.Transparency = 0.2
4377
a.Anchored = true
4378
a.CanCollide = false
4379
a.Locked = true
4380
a.BottomSurface = "Smooth"
4381
a.TopSurface = "Smooth"
4382
d = Instance.new("SpecialMesh")
4383
d.Parent = a
4384
d.MeshType = "Brick"
4385
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4386
4387
checkadmin = 0
4388
for i = 1 , #admin do
4389
if mouse.Target.Parent.Name == admin[i] then
4390
checkadmin = 1
4391
end
4392
end
4393
if checkadmin == 0 then
4394
4395
if mouse.Target.Parent.Name ~= me.Character.Name then
4396
4397
a.BrickColor = BrickColor.new("Really black")
4398
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4399
a.Transparency = 0.4
4400
4401
4402
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
4403
loadstring("game.Players:GetPlayerFromCharacter(mouse.Target.Parent):Remove()")()
4404
end
4405
4406
4407
end
4408
4409
end
4410
4411
end
4412
end
4413
4414
4415
if mode == "Ban" then
4416
if mouse.Target ~= nil then
4417
local a = Instance.new("Part")
4418
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4419
local Place1 = mouse.Hit.p
4420
a.formFactor = "Symmetric"
4421
a.Size = Vector3.new(1,1,1)
4422
a.Name = "Lazor"
4423
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4424
a.Parent = game.Workspace
4425
a.BrickColor = BrickColor.new("Dark stone grey")
4426
a.Transparency = 0.2
4427
a.Anchored = true
4428
a.CanCollide = false
4429
a.Locked = true
4430
a.BottomSurface = "Smooth"
4431
a.TopSurface = "Smooth"
4432
d = Instance.new("SpecialMesh")
4433
d.Parent = a
4434
d.MeshType = "Brick"
4435
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4436
checkadmin = 0
4437
for i = 1 , #admin do
4438
if mouse.Target.Parent.Name == admin[i] then
4439
checkadmin = 1
4440
end
4441
end
4442
if checkadmin == 0 then
4443
4444
4445
if mouse.Target.Parent.Name ~= me.Character.Name then
4446
4447
a.BrickColor = BrickColor.new("Really black")
4448
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4449
a.Transparency = 0.4
4450
4451
4452
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
4453
lolwut = #banned + 1
4454
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
4455
banned[lolwut] = a.Name
4456
end
4457
4458
4459
end
4460
end
4461
4462
4463
end
4464
end
4465
4466
4467
4468
4469
4470
if mode == "Explosion" then
4471
if mouse.Target ~= nil then
4472
local a = Instance.new("Part")
4473
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4474
local Place1 = mouse.Hit.p
4475
a.formFactor = "Symmetric"
4476
a.Size = Vector3.new(1,1,1)
4477
a.Name = "Lazor"
4478
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4479
a.Parent = game.Workspace
4480
a.BrickColor = BrickColor.new(105)
4481
a.Transparency = 0.2
4482
a.Anchored = true
4483
a.CanCollide = false
4484
a.Locked = true
4485
a.BottomSurface = "Smooth"
4486
a.TopSurface = "Smooth"
4487
d = Instance.new("SpecialMesh")
4488
d.Parent = a
4489
d.MeshType = "Brick"
4490
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4491
4492
4493
4494
checkadmin = 0
4495
for i = 1 , #admin do
4496
if mouse.Target.Parent.Name == admin[i] then
4497
checkadmin = 1
4498
end
4499
end
4500
if checkadmin == 0 then
4501
4502
4503
4504
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
4505
4506
a.BrickColor = BrickColor.new(24)
4507
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4508
a.Transparency = 0.4
4509
4510
if (mouse.Hit.p-me.Character.Torso.Position).magnitude > 15 then
4511
asdf = Instance.new("Explosion")
4512
asdf.Parent = game.Workspace
4513
asdf.BlastRadius = 3
4514
asdf.Position = mouse.Hit.p
4515
end
4516
4517
end
4518
4519
4520
end
4521
end
4522
end
4523
4524
4525
4526
4527
if mode == "Spy" then
4528
4529
bodyposition.position = eyeball3.Position
4530
4531
end
4532
4533
4534
4535
4536
4537
4538
4539
4540
4541
if mode == "Break" then
4542
if mouse.Target ~= nil then
4543
local a = Instance.new("Part")
4544
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4545
local Place1 = mouse.Hit.p
4546
a.formFactor = "Symmetric"
4547
a.Size = Vector3.new(1,1,1)
4548
a.Name = "Lazor"
4549
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4550
a.Parent = game.Workspace
4551
a.BrickColor = BrickColor.new(192)
4552
a.Transparency = 0.2
4553
a.Anchored = true
4554
a.CanCollide = false
4555
a.Locked = true
4556
a.BottomSurface = "Smooth"
4557
a.TopSurface = "Smooth"
4558
d = Instance.new("SpecialMesh")
4559
d.Parent = a
4560
d.MeshType = "Brick"
4561
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4562
4563
4564
checkadmin = 0
4565
for i = 1 , #admin do
4566
if mouse.Target.Parent.Name == admin[i] then
4567
checkadmin = 1
4568
end
4569
end
4570
if checkadmin == 0 then
4571
4572
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4573
4574
a.BrickColor = BrickColor.new(192)
4575
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4576
a.Transparency = 0.1
4577
4578
mouse.Target:BreakJoints()
4579
mouse.Target.Anchored = false
4580
4581
end
4582
end
4583
end
4584
end
4585
4586
4587
4588
if mode == "Fly" then
4589
4590
as = me.Character.Torso:findFirstChild("BodyGyros")
4591
if as ~= nil then as:Remove() end
4592
as = me.Character.Torso:findFirstChild("BodyPositions")
4593
if as ~= nil then as:Remove() end
4594
4595
bodyposition.position = eyeball3.Position
4596
4597
g = Instance.new("BodyPosition")
4598
g.Parent = me.Character.Torso
4599
g.Name = "BodyPositions"
4600
g.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4601
g.position = eyeball.Position-Vector3.new(0, 2, 0)
4602
d = Instance.new("BodyGyro")
4603
d.Parent = me.Character.Torso
4604
d.Name = "BodyGyros"
4605
d.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
4606
d.D = 300
4607
d.cframe = eyeball.CFrame*CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
4608
4609
4610
4611
4612
local a = Instance.new("Part")
4613
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4614
local Place1 = me.Character.Head.Position
4615
a.formFactor = "Symmetric"
4616
a.Size = Vector3.new(1,1,1)
4617
a.Name = "Lazor"
4618
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4619
a.Parent = game.Workspace
4620
a.BrickColor = BrickColor.new(192)
4621
a.Transparency = 0.2
4622
a.Anchored = true
4623
a.CanCollide = false
4624
a.Locked = true
4625
a.BottomSurface = "Smooth"
4626
a.TopSurface = "Smooth"
4627
d = Instance.new("SpecialMesh")
4628
d.Parent = a
4629
d.MeshType = "Brick"
4630
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4631
4632
4633
4634
4635
4636
end
4637
4638
4639
4640
4641
4642
4643
4644
4645
4646
4647
4648
4649
4650
4651
4652
if mode == "Trip" then
4653
if mouse.Target ~= nil then
4654
local a = Instance.new("Part")
4655
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4656
local Place1 = mouse.Hit.p
4657
a.formFactor = "Symmetric"
4658
a.Size = Vector3.new(1,1,1)
4659
a.Name = "Lazor"
4660
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4661
a.Parent = game.Workspace
4662
a.BrickColor = BrickColor.new("Pink")
4663
a.Transparency = 0.2
4664
a.Anchored = true
4665
a.CanCollide = false
4666
a.Locked = true
4667
a.BottomSurface = "Smooth"
4668
a.TopSurface = "Smooth"
4669
d = Instance.new("SpecialMesh")
4670
d.Parent = a
4671
d.MeshType = "Brick"
4672
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4673
4674
4675
checkadmin = 0
4676
for i = 1 , #admin do
4677
if mouse.Target.Parent.Name == admin[i] then
4678
checkadmin = 1
4679
end
4680
end
4681
if checkadmin == 0 then
4682
4683
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4684
4685
a.BrickColor = BrickColor.new("Pink")
4686
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4687
a.Transparency = 0.1
4688
4689
if mouse.Target.Anchored == false then
4690
mouse.Target.CFrame = mouse.Target.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
4691
thing = mouse.Target.Parent:findFirstChild("Torso")
4692
if thing ~= nil then
4693
mouse.Target.Parent.Torso.CFrame = mouse.Target.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
4694
end
4695
end
4696
end
4697
4698
end
4699
4700
end
4701
end
4702
4703
4704
4705
4706
4707
4708
4709
4710
4711
4712
4713
4714
if mode == "Fling" then
4715
if mouse.Target ~= nil then
4716
local a = Instance.new("Part")
4717
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4718
local Place1 = mouse.Hit.p
4719
a.formFactor = "Symmetric"
4720
a.Size = Vector3.new(1,1,1)
4721
a.Name = "Lazor"
4722
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4723
a.Parent = game.Workspace
4724
a.BrickColor = BrickColor.new(math.random(1, 200))
4725
a.Transparency = 0.2
4726
a.Anchored = true
4727
a.CanCollide = false
4728
a.Locked = true
4729
a.BottomSurface = "Smooth"
4730
a.TopSurface = "Smooth"
4731
d = Instance.new("SpecialMesh")
4732
d.Parent = a
4733
d.MeshType = "Brick"
4734
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4735
4736
checkadmin = 0
4737
for i = 1 , #admin do
4738
if mouse.Target.Parent.Name == admin[i] then
4739
checkadmin = 1
4740
end
4741
end
4742
if checkadmin == 0 then
4743
4744
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4745
4746
a.BrickColor = BrickColor.new(math.random(1, 200))
4747
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4748
a.Transparency = 0.1
4749
4750
p = Instance.new("Explosion")
4751
p.Parent = game.Workspace
4752
p.BlastPressure = 0
4753
p.BlastRadius = 5
4754
p.Position = mouse.Hit.p
4755
4756
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
4757
if humanoid ~= nil then
4758
humanoid.Sit = true
4759
torso = humanoid.Parent:findFirstChild("Torso")
4760
if torso ~= nil then
4761
torso.Velocity = eyeball.CFrame.lookVector * -2000
4762
end
4763
end
4764
mouse.Target.Velocity = eyeball.CFrame.lookVector * -2000
4765
4766
end
4767
4768
4769
end
4770
4771
end
4772
end
4773
4774
4775
4776
4777
4778
4779
4780
4781
4782
4783
if mode == "Push" then
4784
if mouse.Target ~= nil then
4785
local a = Instance.new("Part")
4786
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4787
local Place1 = mouse.Hit.p
4788
a.formFactor = "Symmetric"
4789
a.Size = Vector3.new(1,1,1)
4790
a.Name = "Lazor"
4791
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4792
a.Parent = game.Workspace
4793
a.BrickColor = BrickColor.new(math.random(1, 200))
4794
a.Transparency = 0.2
4795
a.Anchored = true
4796
a.CanCollide = false
4797
a.Locked = true
4798
a.BottomSurface = "Smooth"
4799
a.TopSurface = "Smooth"
4800
d = Instance.new("SpecialMesh")
4801
d.Parent = a
4802
d.MeshType = "Brick"
4803
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4804
checkadmin = 0
4805
for i = 1 , #admin do
4806
if mouse.Target.Parent.Name == admin[i] then
4807
checkadmin = 1
4808
end
4809
end
4810
if checkadmin == 0 then
4811
4812
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4813
4814
a.BrickColor = BrickColor.new(math.random(1, 200))
4815
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4816
a.Transparency = 0.1
4817
4818
4819
if mouse.Target.Anchored == false then
4820
asdf = mouse.Target
4821
p = asdf:findFirstChild("ASDFASDF")
4822
if p ~= nil then
4823
p:Remove()
4824
end
4825
p = Instance.new("BodyVelocity")
4826
p.Parent = asdf
4827
p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4828
p.velocity = eyeball.CFrame.lookVector * 200
4829
p.Name = "ASDFASDF"
4830
wait()
4831
p = asdf:findFirstChild("ASDFASDF")
4832
if p ~= nil then
4833
p:Remove()
4834
end
4835
4836
end
4837
4838
end
4839
end
4840
4841
4842
4843
4844
end
4845
end
4846
4847
4848
4849
4850
4851
4852
4853
4854
4855
4856
if mode == "ForceField" then
4857
if mouse.Target ~= nil then
4858
local a = Instance.new("Part")
4859
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4860
local Place1 = mouse.Hit.p
4861
a.formFactor = "Symmetric"
4862
a.Size = Vector3.new(1,1,1)
4863
a.Name = "Lazor"
4864
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4865
a.Parent = game.Workspace
4866
a.BrickColor = BrickColor.new("Brown")
4867
a.Transparency = 0.2
4868
a.Anchored = true
4869
a.CanCollide = false
4870
a.Locked = true
4871
a.BottomSurface = "Smooth"
4872
a.TopSurface = "Smooth"
4873
d = Instance.new("SpecialMesh")
4874
d.Parent = a
4875
d.MeshType = "Brick"
4876
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4877
4878
ff = mouse.Target:findFirstChild("ForceField")
4879
if ff == nil then
4880
if mouse.Target.Parent ~= ball then
4881
a.BrickColor = BrickColor.new("Brown")
4882
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4883
a.Transparency = 0.1
4884
p = Instance.new("ForceField")
4885
p.Parent = mouse.Target
4886
end
4887
end
4888
4889
4890
4891
4892
end
4893
end
4894
4895
4896
if mode == "UnForceField" then
4897
if mouse.Target ~= nil then
4898
local a = Instance.new("Part")
4899
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4900
local Place1 = mouse.Hit.p
4901
a.formFactor = "Symmetric"
4902
a.Size = Vector3.new(1,1,1)
4903
a.Name = "Lazor"
4904
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4905
a.Parent = game.Workspace
4906
a.BrickColor = BrickColor.new("Cool yellow")
4907
a.Transparency = 0.2
4908
a.Anchored = true
4909
a.CanCollide = false
4910
a.Locked = true
4911
a.BottomSurface = "Smooth"
4912
a.TopSurface = "Smooth"
4913
d = Instance.new("SpecialMesh")
4914
d.Parent = a
4915
d.MeshType = "Brick"
4916
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4917
4918
ff = mouse.Target:findFirstChild("ForceField")
4919
if ff ~= nil then
4920
4921
a.BrickColor = BrickColor.new("Brown")
4922
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4923
a.Transparency = 0.1
4924
ff:Remove()
4925
4926
p = mouse.Target.Parent:findFirstChild("ForceField")
4927
if p ~= nil then p:Remove() end
4928
4929
end
4930
4931
4932
4933
4934
end
4935
end
4936
4937
4938
4939
4940
if mode == "NilGrav" then
4941
if mouse.Target ~= nil then
4942
local a = Instance.new("Part")
4943
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4944
local Place1 = mouse.Hit.p
4945
a.formFactor = "Symmetric"
4946
a.Size = Vector3.new(1,1,1)
4947
a.Name = "Lazor"
4948
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4949
a.Parent = game.Workspace
4950
a.BrickColor = BrickColor.new(26)
4951
a.Transparency = 0.2
4952
a.Anchored = true
4953
a.CanCollide = false
4954
a.Locked = true
4955
a.BottomSurface = "Smooth"
4956
a.TopSurface = "Smooth"
4957
d = Instance.new("SpecialMesh")
4958
d.Parent = a
4959
d.MeshType = "Brick"
4960
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4961
4962
ff = mouse.Target:findFirstChild("BodyPosition")
4963
if ff == nil then
4964
if mouse.Target.Parent ~= ball then
4965
a.BrickColor = BrickColor.new(1)
4966
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4967
a.Transparency = 0.1
4968
p = Instance.new("BodyPosition")
4969
p.Parent = mouse.Target
4970
p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4971
p.position = mouse.Hit.p
4972
end
4973
end
4974
4975
4976
4977
4978
end
4979
end
4980
4981
4982
if mode == "UnNilGrav" then
4983
if mouse.Target ~= nil then
4984
local a = Instance.new("Part")
4985
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4986
local Place1 = mouse.Hit.p
4987
a.formFactor = "Symmetric"
4988
a.Size = Vector3.new(1,1,1)
4989
a.Name = "Lazor"
4990
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4991
a.Parent = game.Workspace
4992
a.BrickColor = BrickColor.new(26)
4993
a.Transparency = 0.2
4994
a.Anchored = true
4995
a.CanCollide = false
4996
a.Locked = true
4997
a.BottomSurface = "Smooth"
4998
a.TopSurface = "Smooth"
4999
d = Instance.new("SpecialMesh")
5000
d.Parent = a
5001
d.MeshType = "Brick"
5002
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5003
5004
ff = mouse.Target:findFirstChild("BodyPosition")
5005
if ff ~= nil then
5006
if mouse.Target.Parent ~= ball then
5007
a.BrickColor = BrickColor.new(1)
5008
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5009
a.Transparency = 0.1
5010
ff:Remove()
5011
end
5012
end
5013
5014
5015
5016
5017
end
5018
end
5019
5020
5021
5022
5023
5024
5025
5026
if mode == "Invisible" then
5027
if mouse.Target ~= nil then
5028
local a = Instance.new("Part")
5029
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5030
local Place1 = mouse.Hit.p
5031
a.formFactor = "Symmetric"
5032
a.Size = Vector3.new(1,1,1)
5033
a.Name = "Lazor"
5034
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5035
a.Parent = game.Workspace
5036
a.BrickColor = BrickColor.new(1)
5037
a.Transparency = 0.5
5038
a.Anchored = true
5039
a.CanCollide = false
5040
a.Locked = true
5041
a.BottomSurface = "Smooth"
5042
a.TopSurface = "Smooth"
5043
d = Instance.new("SpecialMesh")
5044
d.Parent = a
5045
d.MeshType = "Brick"
5046
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5047
5048
5049
if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
5050
5051
a.BrickColor = BrickColor.new(1)
5052
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5053
a.Transparency = 0.3
5054
if mouse.Target.Transparency < 1 then
5055
mouse.Target.Transparency = mouse.Target.Transparency + 0.1
5056
end
5057
5058
end
5059
5060
5061
5062
5063
end
5064
end
5065
5066
5067
5068
if mode == "Visible" then
5069
if mouse.Target ~= nil then
5070
local a = Instance.new("Part")
5071
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5072
local Place1 = mouse.Hit.p
5073
a.formFactor = "Symmetric"
5074
a.Size = Vector3.new(1,1,1)
5075
a.Name = "Lazor"
5076
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5077
a.Parent = game.Workspace
5078
a.BrickColor = BrickColor.new(1)
5079
a.Transparency = 0.5
5080
a.Anchored = true
5081
a.CanCollide = false
5082
a.Locked = true
5083
a.BottomSurface = "Smooth"
5084
a.TopSurface = "Smooth"
5085
d = Instance.new("SpecialMesh")
5086
d.Parent = a
5087
d.MeshType = "Brick"
5088
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5089
5090
5091
if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
5092
5093
a.BrickColor = BrickColor.new(1)
5094
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5095
a.Transparency = 0.3
5096
if mouse.Target.Transparency > 0 then
5097
mouse.Target.Transparency = mouse.Target.Transparency - 0.1
5098
end
5099
5100
end
5101
5102
5103
5104
5105
end
5106
end
5107
5108
5109
5110
5111
5112
5113
5114
5115
5116
5117
5118
if mode == "Shield" then
5119
5120
a = Instance.new("Part")
5121
a.formFactor = "Symmetric"
5122
a.Size = Vector3.new(12,12,2)
5123
a.Name = "Lazor"
5124
a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -14))
5125
a.Parent = game.Workspace
5126
a.BrickColor = BrickColor.new(1)
5127
a.Transparency = 0.5
5128
a.Reflectance = 0.1
5129
a.Anchored = true
5130
a.Locked = true
5131
a.BottomSurface = "Smooth"
5132
a.TopSurface = "Smooth"
5133
5134
a2 = Instance.new("Part")
5135
a2.formFactor = "Symmetric"
5136
a2.Size = Vector3.new(20,12,2)
5137
a2.Name = "Lazor"
5138
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, -0.785, 0)
5139
a2.Parent = a
5140
a2.BrickColor = BrickColor.new(1)
5141
a2.Transparency = 0.5
5142
a2.Reflectance = 0.1
5143
a2.Anchored = true
5144
a2.Locked = true
5145
a2.BottomSurface = "Smooth"
5146
a2.TopSurface = "Smooth"
5147
5148
a2 = Instance.new("Part")
5149
a2.formFactor = "Symmetric"
5150
a2.Size = Vector3.new(20,12,2)
5151
a2.Name = "Lazor"
5152
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(-12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, 0.785, 0)
5153
a2.Parent = a
5154
a2.BrickColor = BrickColor.new(1)
5155
a2.Transparency = 0.5
5156
a2.Reflectance = 0.1
5157
a2.Anchored = true
5158
a2.Locked = true
5159
a2.BottomSurface = "Smooth"
5160
a2.TopSurface = "Smooth"
5161
5162
5163
a2 = Instance.new("Part")
5164
a2.formFactor = "Symmetric"
5165
a2.Size = Vector3.new(12,20,2)
5166
a2.Name = "Lazor"
5167
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 12.5, -7)) * CFrame.fromEulerAnglesXYZ(0.785, 0, 0)
5168
a2.Parent = a
5169
a2.BrickColor = BrickColor.new(1)
5170
a2.Transparency = 0.5
5171
a2.Reflectance = 0.1
5172
a2.Anchored = true
5173
a2.Locked = true
5174
a2.BottomSurface = "Smooth"
5175
a2.TopSurface = "Smooth"
5176
5177
a2 = Instance.new("Part")
5178
a2.formFactor = "Symmetric"
5179
a2.Size = Vector3.new(12,20,2)
5180
a2.Name = "Lazor"
5181
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, -12.5, -7)) * CFrame.fromEulerAnglesXYZ(-0.785, 0, 0)
5182
a2.Parent = a
5183
a2.BrickColor = BrickColor.new(1)
5184
a2.Transparency = 0.5
5185
a2.Reflectance = 0.1
5186
a2.Anchored = true
5187
a2.Locked = true
5188
a2.BottomSurface = "Smooth"
5189
a2.TopSurface = "Smooth"
5190
5191
5192
end
5193
5194
5195
5196
5197
5198
5199
if mode == "Absorb" then
5200
5201
stuff = game.Workspace:GetChildren()
5202
for i = 1 , #stuff do
5203
if stuff[i].Name ~= "Lazor" and stuff[i].Name ~= me.Character.Name then
5204
5205
checkadmin = 0
5206
for i = 1 , #admin do
5207
if stuff[i].Name == admin[i] then
5208
checkadmin = 1
5209
end
5210
end
5211
if checkadmin == 0 then
5212
5213
if stuff[i].className == "Part" and stuff[i].Name ~= "Base" then
5214
if (stuff[i].Position-eyeball.Position).magnitude <= 25 then
5215
d = stuff[i]:findFirstChild("BodyPosition")
5216
if d == nil then
5217
stuff[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
5218
stuff[i].CanCollide = false
5219
stuff[i]:BreakJoints()
5220
stuff[i].Anchored = false
5221
a = Instance.new("BodyPosition")
5222
a.Parent = stuff[i]
5223
a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
5224
a.position = eyeball.Position
5225
end
5226
if d ~= nil then
5227
d.BodyPosition.position = eyeball.Position
5228
end
5229
end
5230
end
5231
5232
5233
if stuff[i].className == "Model" then
5234
asdf = stuff[i]:GetChildren()
5235
for i = 1 , #asdf do
5236
if asdf[i] ~= ball then
5237
if asdf[i].className == "Part" then
5238
5239
5240
if (asdf[i].Position-eyeball.Position).magnitude <= 25 then
5241
d = asdf[i]:findFirstChild("BodyPosition")
5242
if d == nil then
5243
asdf[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
5244
asdf[i].CanCollide = false
5245
asdf[i]:BreakJoints()
5246
asdf[i].Anchored = false
5247
a = Instance.new("BodyPosition")
5248
a.Parent = asdf[i]
5249
a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
5250
a.position = eyeball.Position
5251
end
5252
if d ~= nil then
5253
d.BodyPosition.position = eyeball.Position
5254
end
5255
end
5256
5257
5258
end
5259
end
5260
end
5261
end
5262
end
5263
5264
5265
end
5266
end
5267
5268
end
5269
5270
5271
5272
5273
5274
5275
5276
5277
5278
if mode == "BaleFire" then
5279
5280
5281
5282
5283
for i = 1 , 300/5 do
5284
BaleFireValue = BaleFireValue + 5
5285
a = Instance.new("Part")
5286
a.formFactor = "Symmetric"
5287
a.CanCollide = false
5288
a.Size = Vector3.new(1,1,1)
5289
a.Name = "Lazor"
5290
a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -BaleFireValue))
5291
a.Parent = game.Workspace
5292
a.BrickColor = BrickColor.new(1)
5293
a.Transparency = 1
5294
a.Anchored = true
5295
a.Locked = true
5296
a.BottomSurface = "Smooth"
5297
a.TopSurface = "Smooth"
5298
d = Instance.new("Explosion")
5299
d.Parent = game.Workspace
5300
d.BlastRadius = 5
5301
d.Position = a.Position
5302
end
5303
5304
5305
end
5306
5307
5308
5309
5310
5311
5312
5313
5314
5315
5316
5317
5318
5319
if mode == "Machine Gun" then
5320
5321
5322
if mouse.Target ~= nil then
5323
local a = Instance.new("Part")
5324
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5325
local Place1 = mouse.Hit.p+Vector3.new(math.random(-1, 1)/2, math.random(-1, 1)/2, math.random(-1, 1)/2)
5326
a.formFactor = "Symmetric"
5327
a.Size = Vector3.new(1,1,1)
5328
a.Name = "Lazor"
5329
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5330
a.Parent = game.Workspace
5331
a.BrickColor = BrickColor.new(24)
5332
a.Transparency = 0.5
5333
a.Anchored = true
5334
a.CanCollide = false
5335
a.Locked = true
5336
a.BottomSurface = "Smooth"
5337
a.TopSurface = "Smooth"
5338
d = Instance.new("SpecialMesh")
5339
d.Parent = a
5340
d.MeshType = "Brick"
5341
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5342
shotsound:play()
5343
5344
checkadmin = 0
5345
for i = 1 , #admin do
5346
if mouse.Target.Parent.Name == admin[i] then
5347
checkadmin = 1
5348
end
5349
end
5350
if checkadmin == 0 then
5351
5352
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
5353
5354
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
5355
if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
5356
humanoid.MaxHealth = 100
5357
humanoid.Health = humanoid.Health - 3
5358
end
5359
end
5360
5361
end
5362
end
5363
5364
end
5365
5366
5367
5368
5369
5370
5371
5372
5373
5374
if mode == "Capture" then
5375
if mouse.Target ~= nil then
5376
local a = Instance.new("Part")
5377
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5378
local Place1 = mouse.Hit.p
5379
a.formFactor = "Symmetric"
5380
a.Size = Vector3.new(1,1,1)
5381
a.Name = "Lazor"
5382
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5383
a.Parent = game.Workspace
5384
a.Transparency = 0.5
5385
a.Anchored = true
5386
a.CanCollide = false
5387
a.Locked = true
5388
a.BottomSurface = "Smooth"
5389
a.TopSurface = "Smooth"
5390
d = Instance.new("SpecialMesh")
5391
d.Parent = a
5392
d.MeshType = "Brick"
5393
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5394
5395
5396
5397
5398
checkadmin = 0
5399
for i = 1 , #admin do
5400
if mouse.Target.Parent.Name == admin[i] then
5401
checkadmin = 1
5402
end
5403
end
5404
if checkadmin == 0 then
5405
5406
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
5407
5408
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5409
a.Transparency = 0.3
5410
h = mouse.Target.Parent:findFirstChild("Humanoid")
5411
if h ~= nil then
5412
d = h.Parent:findFirstChild("Torso")
5413
if d ~= nil then
5414
weld = Instance.new("Weld")
5415
weld.Parent = eyeball
5416
weld.Part0 = eyeball
5417
weld.Part1 = d
5418
weld.C0 = CFrame.new(Vector3.new(0, 0, 1.5))*CFrame.fromEulerAnglesXYZ(0, 0, 3.14)
5419
end
5420
end
5421
5422
end
5423
end
5424
5425
5426
5427
5428
end
5429
end
5430
5431
5432
5433
5434
5435
5436
5437
5438
5439
5440
if mode == "Slaughter" then
5441
if mouse.Target ~= nil then
5442
local a = Instance.new("Part")
5443
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5444
local Place1 = mouse.Hit.p
5445
a.formFactor = "Symmetric"
5446
a.Size = Vector3.new(1,1,1)
5447
a.Name = "Lazor"
5448
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5449
a.Parent = game.Workspace
5450
a.BrickColor = BrickColor.new(26)
5451
a.Transparency = 0.2
5452
a.Anchored = true
5453
a.CanCollide = false
5454
a.Locked = true
5455
a.BottomSurface = "Smooth"
5456
a.TopSurface = "Smooth"
5457
d = Instance.new("SpecialMesh")
5458
d.Parent = a
5459
d.MeshType = "Brick"
5460
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5461
5462
checkadmin = 0
5463
for i = 1 , #admin do
5464
if mouse.Target.Parent.Name == admin[i] then
5465
checkadmin = 1
5466
end
5467
end
5468
if checkadmin == 0 then
5469
5470
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5471
5472
a.BrickColor = BrickColor.new("Really black")
5473
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5474
a.Transparency = 0.4
5475
5476
h = mouse.Target.Parent:findFirstChild("Humanoid")
5477
if h ~= nil then
5478
h.MaxHealth = 0
5479
h.Health = 0
5480
for i = 1 , math.random(5, 7) do
5481
p = Instance.new("Part")
5482
p.Parent = h.Parent
5483
p.Size = Vector3.new(1, 1, 1)
5484
p.BrickColor = BrickColor.new(21)
5485
p.CanCollide = false
5486
p.Locked = true
5487
p.TopSurface = "Smooth"
5488
p.BottomSurface = "Smooth"
5489
p.CFrame = mouse.Target.CFrame
5490
d = Instance.new("SpecialMesh")
5491
d.Parent = p
5492
d.MeshType = "Brick"
5493
d.Scale = Vector3.new(0.2, 0.2, 0.2)
5494
p.Velocity = Vector3.new(math.random(-20, 20), math.random(40, 60), math.random(-20, 20))
5495
end
5496
end
5497
end
5498
end
5499
5500
5501
5502
end
5503
end
5504
5505
5506
5507
5508
5509
5510
5511
5512
5513
5514
5515
5516
if mode == "Jail" then
5517
if mouse.Target ~= nil then
5518
local a = Instance.new("Part")
5519
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5520
local Place1 = mouse.Hit.p
5521
a.formFactor = "Symmetric"
5522
a.Size = Vector3.new(1,1,1)
5523
a.Name = "Lazor"
5524
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5525
a.Parent = game.Workspace
5526
a.BrickColor = BrickColor.new(26)
5527
a.Transparency = 0.2
5528
a.Anchored = true
5529
a.CanCollide = false
5530
a.Locked = true
5531
a.BottomSurface = "Smooth"
5532
a.TopSurface = "Smooth"
5533
d = Instance.new("SpecialMesh")
5534
d.Parent = a
5535
d.MeshType = "Brick"
5536
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5537
5538
5539
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5540
5541
a.BrickColor = BrickColor.new("Really black")
5542
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5543
a.Transparency = 0.4
5544
5545
5546
5547
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
5548
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
5549
p = a:findFirstChild("Backpack")
5550
if p ~= nil then
5551
stuff = p:GetChildren()
5552
for i = 1 , #stuff do
5553
stuff[i]:Remove()
5554
end
5555
end
5556
s = a.Character:GetChildren()
5557
for i = 1 , #s do
5558
if s[i].className == "Tool" or s[i].className == "HopperBin" then
5559
s[i]:Remove()
5560
end
5561
end
5562
end
5563
5564
p = mouse.Target.Parent:findFirstChild("Torso")
5565
if p ~= nil then
5566
5567
b = Instance.new("Model")
5568
b.Parent = me.Character
5569
b.Name = "Jail"
5570
c = Instance.new("Part")
5571
c.Parent = b
5572
c.TopSurface = "Smooth"
5573
c.BottomSurface = "Smooth"
5574
c.Locked = true
5575
c.BrickColor = BrickColor.new(26)
5576
c.formFactor = "Symmetric"
5577
c.Size = Vector3.new(18, 2, 2)
5578
c.Anchored = true
5579
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8))
5580
c = Instance.new("Part")
5581
c.Parent = b
5582
c.TopSurface = "Smooth"
5583
c.BottomSurface = "Smooth"
5584
c.Locked = true
5585
c.BrickColor = BrickColor.new(26)
5586
c.formFactor = "Symmetric"
5587
c.Size = Vector3.new(18, 2, 2)
5588
c.Anchored = true
5589
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8))
5590
c = Instance.new("Part")
5591
c.Parent = b
5592
c.TopSurface = "Smooth"
5593
c.BottomSurface = "Smooth"
5594
c.Locked = true
5595
c.BrickColor = BrickColor.new(26)
5596
c.formFactor = "Symmetric"
5597
c.Size = Vector3.new(18, 2, 2)
5598
c.Anchored = true
5599
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8))
5600
c = Instance.new("Part")
5601
c.Parent = b
5602
c.TopSurface = "Smooth"
5603
c.BottomSurface = "Smooth"
5604
c.Locked = true
5605
c.BrickColor = BrickColor.new(26)
5606
c.formFactor = "Symmetric"
5607
c.Size = Vector3.new(18, 2, 2)
5608
c.Anchored = true
5609
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8))
5610
c = Instance.new("Part")
5611
c.Parent = b
5612
c.TopSurface = "Smooth"
5613
c.BottomSurface = "Smooth"
5614
c.Locked = true
5615
c.BrickColor = BrickColor.new(26)
5616
c.formFactor = "Symmetric"
5617
c.Size = Vector3.new(2, 2, 18)
5618
c.Anchored = true
5619
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0))
5620
c = Instance.new("Part")
5621
c.Parent = b
5622
c.TopSurface = "Smooth"
5623
c.BottomSurface = "Smooth"
5624
c.Locked = true
5625
c.BrickColor = BrickColor.new(26)
5626
c.formFactor = "Symmetric"
5627
c.Size = Vector3.new(2, 2, 18)
5628
c.Anchored = true
5629
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0))
5630
c = Instance.new("Part")
5631
c.Parent = b
5632
c.TopSurface = "Smooth"
5633
c.BottomSurface = "Smooth"
5634
c.Locked = true
5635
c.BrickColor = BrickColor.new(26)
5636
c.formFactor = "Symmetric"
5637
c.Size = Vector3.new(2, 2, 18)
5638
c.Anchored = true
5639
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0))
5640
c = Instance.new("Part")
5641
c.Parent = b
5642
c.TopSurface = "Smooth"
5643
c.BottomSurface = "Smooth"
5644
c.Locked = true
5645
c.BrickColor = BrickColor.new(26)
5646
c.formFactor = "Symmetric"
5647
c.Size = Vector3.new(2, 2, 18)
5648
c.Anchored = true
5649
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0))
5650
c = Instance.new("Part")
5651
c.Parent = b
5652
c.TopSurface = "Smooth"
5653
c.BottomSurface = "Smooth"
5654
c.Locked = true
5655
c.BrickColor = BrickColor.new(26)
5656
c.formFactor = "Symmetric"
5657
c.Size = Vector3.new(2, 18, 2)
5658
c.Anchored = true
5659
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8))
5660
c = Instance.new("Part")
5661
c.Parent = b
5662
c.TopSurface = "Smooth"
5663
c.BottomSurface = "Smooth"
5664
c.Locked = true
5665
c.BrickColor = BrickColor.new(26)
5666
c.formFactor = "Symmetric"
5667
c.Size = Vector3.new(2, 18, 2)
5668
c.Anchored = true
5669
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8))
5670
c = Instance.new("Part")
5671
c.Parent = b
5672
c.TopSurface = "Smooth"
5673
c.BottomSurface = "Smooth"
5674
c.Locked = true
5675
c.BrickColor = BrickColor.new(26)
5676
c.formFactor = "Symmetric"
5677
c.Size = Vector3.new(2, 18, 2)
5678
c.Anchored = true
5679
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8))
5680
c = Instance.new("Part")
5681
c.Parent = b
5682
c.TopSurface = "Smooth"
5683
c.BottomSurface = "Smooth"
5684
c.Locked = true
5685
c.BrickColor = BrickColor.new(26)
5686
c.formFactor = "Symmetric"
5687
c.Size = Vector3.new(2, 18, 2)
5688
c.Anchored = true
5689
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8))
5690
5691
5692
c = Instance.new("Part")
5693
c.Parent = b
5694
c.TopSurface = "Smooth"
5695
c.BottomSurface = "Smooth"
5696
c.Locked = true
5697
c.BrickColor = BrickColor.new(23)
5698
c.Transparency = 0.5
5699
c.Reflectance = 0.1
5700
c.formFactor = "Symmetric"
5701
c.Size = Vector3.new(1, 16, 16)
5702
c.Anchored = true
5703
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0))
5704
c = Instance.new("Part")
5705
c.Parent = b
5706
c.TopSurface = "Smooth"
5707
c.BottomSurface = "Smooth"
5708
c.Locked = true
5709
c.BrickColor = BrickColor.new(23)
5710
c.Transparency = 0.5
5711
c.Reflectance = 0.1
5712
c.formFactor = "Symmetric"
5713
c.Size = Vector3.new(1, 16, 16)
5714
c.Anchored = true
5715
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0))
5716
c = Instance.new("Part")
5717
c.Parent = b
5718
c.TopSurface = "Smooth"
5719
c.BottomSurface = "Smooth"
5720
c.Locked = true
5721
c.BrickColor = BrickColor.new(23)
5722
c.Transparency = 0.5
5723
c.Reflectance = 0.1
5724
c.formFactor = "Symmetric"
5725
c.Size = Vector3.new(16, 16, 1)
5726
c.Anchored = true
5727
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8))
5728
c = Instance.new("Part")
5729
c.Parent = b
5730
c.TopSurface = "Smooth"
5731
c.BottomSurface = "Smooth"
5732
c.Locked = true
5733
c.BrickColor = BrickColor.new(23)
5734
c.Transparency = 0.5
5735
c.Reflectance = 0.1
5736
c.formFactor = "Symmetric"
5737
c.Size = Vector3.new(16, 16, 1)
5738
c.Anchored = true
5739
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8))
5740
c = Instance.new("Part")
5741
c.Parent = b
5742
c.TopSurface = "Smooth"
5743
c.BottomSurface = "Smooth"
5744
c.Locked = true
5745
c.BrickColor = BrickColor.new(23)
5746
c.Transparency = 0.5
5747
c.Reflectance = 0.1
5748
c.formFactor = "Symmetric"
5749
c.Size = Vector3.new(16, 1, 16)
5750
c.Anchored = true
5751
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0))
5752
c = Instance.new("Part")
5753
c.Parent = b
5754
c.TopSurface = "Smooth"
5755
c.BottomSurface = "Smooth"
5756
c.Locked = true
5757
c.BrickColor = BrickColor.new(23)
5758
c.Transparency = 0.5
5759
c.Reflectance = 0.1
5760
c.formFactor = "Symmetric"
5761
c.Size = Vector3.new(16, 1, 16)
5762
c.Anchored = true
5763
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0))
5764
5765
end
5766
end
5767
end
5768
5769
5770
end
5771
5772
5773
5774
5775
if mode == "UnJail" then
5776
if mouse.Target ~= nil then
5777
local a = Instance.new("Part")
5778
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5779
local Place1 = mouse.Hit.p
5780
a.formFactor = "Symmetric"
5781
a.Size = Vector3.new(1,1,1)
5782
a.Name = "Lazor"
5783
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5784
a.Parent = game.Workspace
5785
a.BrickColor = BrickColor.new(26)
5786
a.Transparency = 0.2
5787
a.Anchored = true
5788
a.CanCollide = false
5789
a.Locked = true
5790
a.BottomSurface = "Smooth"
5791
a.TopSurface = "Smooth"
5792
d = Instance.new("SpecialMesh")
5793
d.Parent = a
5794
d.MeshType = "Brick"
5795
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5796
5797
5798
5799
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5800
5801
a.BrickColor = BrickColor.new("Really black")
5802
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5803
a.Transparency = 0.4
5804
5805
5806
if mouse.Target.Parent.Name == "Jail" then
5807
mouse.Target.Parent:Remove()
5808
end
5809
end
5810
5811
5812
5813
end
5814
end
5815
5816
5817
5818
5819
5820
5821
5822
if mode == "Faint" then
5823
if mouse.Target ~= nil then
5824
local a = Instance.new("Part")
5825
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5826
local Place1 = mouse.Hit.p
5827
a.formFactor = "Symmetric"
5828
a.Size = Vector3.new(1,1,1)
5829
a.Name = "Lazor"
5830
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5831
a.Parent = game.Workspace
5832
a.BrickColor = BrickColor.new(26)
5833
a.Transparency = 0.2
5834
a.Anchored = true
5835
a.CanCollide = false
5836
a.Locked = true
5837
a.BottomSurface = "Smooth"
5838
a.TopSurface = "Smooth"
5839
d = Instance.new("SpecialMesh")
5840
d.Parent = a
5841
d.MeshType = "Brick"
5842
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5843
5844
checkadmin = 0
5845
for i = 1 , #admin do
5846
if mouse.Target.Parent.Name == admin[i] then
5847
checkadmin = 1
5848
end
5849
end
5850
if checkadmin == 0 then
5851
5852
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5853
5854
a.BrickColor = BrickColor.new("Really black")
5855
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5856
a.Transparency = 0.4
5857
5858
5859
5860
torso = mouse.Target.Parent:findFirstChild("Torso")
5861
h = mouse.Target.Parent:findFirstChild("Humanoid")
5862
if h ~= nil then
5863
h.MaxHealth = 100
5864
h.Health = 1
5865
end
5866
if torso ~= nil then
5867
asdf = torso:findFirstChild("BodyGyro")
5868
if asdf == nil then
5869
torso.CFrame = CFrame.new(torso.Position)
5870
p = Instance.new("BodyGyro")
5871
p.Parent = torso
5872
p.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
5873
p.cframe = torso.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
5874
p.D = 50
5875
a = Instance.new("BodyVelocity")
5876
a.Parent = torso
5877
a.velocity = Vector3.new(0, -10, 0)
5878
a.maxForce = Vector3.new(math.huge, 9999999, math.huge)
5879
end
5880
end
5881
5882
5883
5884
end
5885
end
5886
5887
5888
end
5889
end
5890
5891
5892
5893
5894
if mode == "Draw" then
5895
if mouse.Target ~= nil then
5896
local a = Instance.new("Part")
5897
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5898
local Place1 = mouse.Hit.p
5899
a.formFactor = "Symmetric"
5900
a.Size = Vector3.new(1,1,1)
5901
a.Name = "Lazor"
5902
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5903
a.Parent = game.Workspace
5904
a.BrickColor = BrickColor.new(26)
5905
a.Transparency = 0.2
5906
a.Anchored = true
5907
a.CanCollide = false
5908
a.Locked = true
5909
a.BottomSurface = "Smooth"
5910
a.TopSurface = "Smooth"
5911
d = Instance.new("SpecialMesh")
5912
d.Parent = a
5913
d.MeshType = "Brick"
5914
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5915
5916
5917
a.BrickColor = BrickColor.new("Really black")
5918
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5919
a.Transparency = 0.4
5920
5921
a = game.Workspace:findFirstChild("Base")
5922
if a ~= nil then
5923
5924
p = Instance.new("Part")
5925
p.Parent = game.Workspace
5926
p.BrickColor = BrickColor.new(26)
5927
p.TopSurface = "Smooth"
5928
p.BottomSurface = "Smooth"
5929
p.Anchored = true
5930
p.formFactor = "Plate"
5931
p.Size = Vector3.new(3, 0.4, 3)
5932
p.Locked = true
5933
p.CFrame = CFrame.new(Vector3.new(mouse.Hit.x, a.Position.y + 0.5, mouse.Hit.z))
5934
5935
end
5936
5937
end
5938
end
5939
5940
5941
5942
5943
5944
5945
5946
5947
5948
5949
5950
if mode == "Random Colors" then
5951
if mouse.Target ~= nil then
5952
local a = Instance.new("Part")
5953
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5954
local Place1 = mouse.Hit.p
5955
a.formFactor = "Symmetric"
5956
a.Size = Vector3.new(1,1,1)
5957
a.Name = "Lazor"
5958
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5959
a.Parent = game.Workspace
5960
a.BrickColor = BrickColor.new(math.random(1, 200))
5961
a.Transparency = 0.5
5962
a.Anchored = true
5963
a.CanCollide = false
5964
a.Locked = true
5965
a.BottomSurface = "Smooth"
5966
a.TopSurface = "Smooth"
5967
d = Instance.new("SpecialMesh")
5968
d.Parent = a
5969
d.MeshType = "Brick"
5970
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5971
5972
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5973
5974
mouse.Target.BrickColor = BrickColor.new(math.random(1, 200))
5975
end
5976
5977
end
5978
end
5979
5980
5981
5982
5983
5984
5985
5986
if mode == "Steal Color" then
5987
if mouse.Target ~= nil then
5988
5989
eyeball22.BrickColor = mouse.Target.BrickColor
5990
5991
local a = Instance.new("Part")
5992
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5993
local Place1 = mouse.Hit.p
5994
a.formFactor = "Symmetric"
5995
a.Size = Vector3.new(1,1,1)
5996
a.Name = "Lazor"
5997
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5998
a.Parent = game.Workspace
5999
a.BrickColor = eyeball22.BrickColor
6000
a.Transparency = 0.5
6001
a.Anchored = true
6002
a.CanCollide = false
6003
a.Locked = true
6004
a.BottomSurface = "Smooth"
6005
a.TopSurface = "Smooth"
6006
d = Instance.new("SpecialMesh")
6007
d.Parent = a
6008
d.MeshType = "Brick"
6009
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6010
6011
6012
6013
end
6014
end
6015
6016
6017
6018
if mode == "Give Color" then
6019
if mouse.Target ~= nil then
6020
6021
if mouse.Target.Parent.Name ~= ball.Name then
6022
mouse.Target.BrickColor = eyeball22.BrickColor
6023
6024
local a = Instance.new("Part")
6025
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6026
local Place1 = mouse.Hit.p
6027
a.formFactor = "Symmetric"
6028
a.Size = Vector3.new(1,1,1)
6029
a.Name = "Lazor"
6030
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6031
a.Parent = game.Workspace
6032
a.BrickColor = eyeball22.BrickColor
6033
a.Transparency = 0.5
6034
a.Anchored = true
6035
a.CanCollide = false
6036
a.Locked = true
6037
a.BottomSurface = "Smooth"
6038
a.TopSurface = "Smooth"
6039
d = Instance.new("SpecialMesh")
6040
d.Parent = a
6041
d.MeshType = "Brick"
6042
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6043
6044
6045
end
6046
end
6047
end
6048
6049
6050
6051
6052
6053
6054
6055
6056
6057
if mode == "Drag" then
6058
if mouse.Target ~= nil then
6059
local a = Instance.new("Part")
6060
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6061
local Place1 = mouse.Hit.p
6062
a.formFactor = "Symmetric"
6063
a.Size = Vector3.new(1,1,1)
6064
a.Name = "Lazor"
6065
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6066
a.Parent = game.Workspace
6067
a.Transparency = 0.2
6068
a.Anchored = true
6069
a.CanCollide = false
6070
a.Locked = true
6071
a.BottomSurface = "Smooth"
6072
a.TopSurface = "Smooth"
6073
d = Instance.new("SpecialMesh")
6074
d.Parent = a
6075
d.MeshType = "Brick"
6076
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6077
6078
checkadmin = 0
6079
for i = 1 , #admin do
6080
if mouse.Target.Parent.Name == admin[i] then
6081
checkadmin = 1
6082
end
6083
end
6084
if checkadmin == 0 then
6085
6086
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
6087
6088
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6089
a.Transparency = 0.1
6090
6091
6092
6093
6094
6095
6096
p = mouse.Target:findFirstChild("BodyPosition")
6097
if p ~= nil then
6098
p.position = eyeball.Position
6099
end
6100
if p == nil then
6101
mouse.Target:BreakJoints()
6102
mouse.Target.Anchored = false
6103
d = Instance.new("BodyPosition")
6104
d.Parent = mouse.Target
6105
d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
6106
d.position = eyeball.Position
6107
end
6108
6109
6110
6111
6112
6113
6114
end
6115
end
6116
end
6117
end
6118
6119
6120
6121
6122
6123
6124
6125
6126
6127
if mode == "Naked Beam" then
6128
if mouse.Target ~= nil then
6129
local a = Instance.new("Part")
6130
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6131
local Place1 = mouse.Hit.p
6132
a.formFactor = "Symmetric"
6133
a.Size = Vector3.new(1,1,1)
6134
a.Name = "Lazor"
6135
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6136
a.Parent = game.Workspace
6137
a.BrickColor = BrickColor.new(24)
6138
a.Transparency = 0.1
6139
a.Anchored = true
6140
a.CanCollide = false
6141
a.Locked = true
6142
a.BottomSurface = "Smooth"
6143
a.TopSurface = "Smooth"
6144
d = Instance.new("SpecialMesh")
6145
d.Parent = a
6146
d.MeshType = "Brick"
6147
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6148
6149
checkadmin = 0
6150
for i = 1 , #admin do
6151
if mouse.Target.Parent.Name == admin[i] then
6152
checkadmin = 1
6153
end
6154
end
6155
if checkadmin == 0 then
6156
6157
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
6158
6159
d.Scale = Vector3.new(0.3, 0.3, (Place0.p - Place1).magnitude)
6160
6161
6162
p = mouse.Target.Parent:findFirstChild("Humanoid")
6163
if p ~= nil then
6164
stuff = mouse.Target.Parent:GetChildren()
6165
for i = 1 , #stuff do
6166
if stuff[i].className == "Part" then
6167
stuff[i].BrickColor = BrickColor.new("Cool yellow")
6168
end
6169
end
6170
end
6171
6172
p = mouse.Target.Parent:findFirstChild("Pants")
6173
if p ~= nil then
6174
p:Remove()
6175
d = Instance.new("Pants")
6176
d.Parent = mouse.Target.Parent
6177
d.PantsTemplate = ""
6178
d.Name = "BLEH"
6179
stuff = mouse.Target.Parent:GetChildren()
6180
for i = 1 , #stuff do
6181
if stuff[i].className == "Part" then
6182
stuff[i].BrickColor = BrickColor.new("Cool yellow")
6183
end
6184
end
6185
end
6186
p = mouse.Target.Parent:findFirstChild("Shirt")
6187
if p ~= nil then
6188
p:Remove()
6189
d = Instance.new("Shirt")
6190
d.Parent = mouse.Target.Parent
6191
d.ShirtTemplate = ""
6192
d.Name = "BLEH"
6193
stuff = mouse.Target.Parent:GetChildren()
6194
for i = 1 , #stuff do
6195
if stuff[i].className == "Part" then
6196
stuff[i].BrickColor = BrickColor.new("Cool yellow")
6197
end
6198
end
6199
end
6200
6201
6202
end
6203
end
6204
6205
6206
6207
end
6208
end
6209
6210
6211
6212
6213
6214
6215
6216
6217
6218
6219
6220
6221
6222
6223
6224
6225
6226
if mode == "Shrink" then
6227
if mouse.Target ~= nil then
6228
local a = Instance.new("Part")
6229
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6230
local Place1 = mouse.Hit.p
6231
a.formFactor = "Symmetric"
6232
a.BrickColor = BrickColor.new(23)
6233
a.Size = Vector3.new(1,1,1)
6234
a.Name = "Lazor"
6235
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6236
a.Parent = game.Workspace
6237
a.Transparency = 0.2
6238
a.Anchored = true
6239
a.CanCollide = false
6240
a.Locked = true
6241
a.BottomSurface = "Smooth"
6242
a.TopSurface = "Smooth"
6243
d = Instance.new("SpecialMesh")
6244
d.Parent = a
6245
d.MeshType = "Brick"
6246
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6247
checkadmin = 0
6248
for i = 1 , #admin do
6249
if mouse.Target.Parent.Name == admin[i] then
6250
checkadmin = 1
6251
end
6252
end
6253
if checkadmin == 0 then
6254
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6255
asdf = mouse.Target
6256
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6257
a.Transparency = 0.1
6258
6259
6260
p = asdf.CFrame
6261
asdf.Size = asdf.Size - Vector3.new(1, 1, 1)
6262
asdf.CFrame = p
6263
6264
6265
6266
end
6267
end
6268
6269
end
6270
end
6271
6272
6273
6274
6275
if mode == "Grow" then
6276
if mouse.Target ~= nil then
6277
local a = Instance.new("Part")
6278
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6279
local Place1 = mouse.Hit.p
6280
a.formFactor = "Symmetric"
6281
a.BrickColor = BrickColor.new(23)
6282
a.Size = Vector3.new(1,1,1)
6283
a.Name = "Lazor"
6284
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6285
a.Parent = game.Workspace
6286
a.Transparency = 0.2
6287
a.Anchored = true
6288
a.CanCollide = false
6289
a.Locked = true
6290
a.BottomSurface = "Smooth"
6291
a.TopSurface = "Smooth"
6292
d = Instance.new("SpecialMesh")
6293
d.Parent = a
6294
d.MeshType = "Brick"
6295
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6296
checkadmin = 0
6297
for i = 1 , #admin do
6298
if mouse.Target.Parent.Name == admin[i] then
6299
checkadmin = 1
6300
end
6301
end
6302
if checkadmin == 0 then
6303
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6304
asdf = mouse.Target
6305
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6306
a.Transparency = 0.1
6307
6308
6309
p = asdf.CFrame
6310
asdf.Size = asdf.Size + Vector3.new(1, 1, 1)
6311
asdf.CFrame = p
6312
6313
6314
6315
end
6316
6317
6318
end
6319
end
6320
end
6321
6322
6323
6324
6325
6326
6327
6328
6329
if mode == "Confuse" then
6330
if mouse.Target ~= nil then
6331
local a = Instance.new("Part")
6332
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6333
local Place1 = mouse.Hit.p
6334
a.formFactor = "Symmetric"
6335
a.BrickColor = BrickColor.new(1)
6336
a.Size = Vector3.new(1,1,1)
6337
a.Name = "Lazor"
6338
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6339
a.Parent = game.Workspace
6340
a.Transparency = 0.2
6341
a.Anchored = true
6342
a.CanCollide = false
6343
a.Locked = true
6344
a.BottomSurface = "Smooth"
6345
a.TopSurface = "Smooth"
6346
d = Instance.new("SpecialMesh")
6347
d.Parent = a
6348
d.MeshType = "Brick"
6349
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6350
checkadmin = 0
6351
for i = 1 , #admin do
6352
if mouse.Target.Parent.Name == admin[i] then
6353
checkadmin = 1
6354
end
6355
end
6356
if checkadmin == 0 then
6357
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6358
asdf = mouse.Target
6359
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6360
a.Transparency = 0.1
6361
6362
6363
p = mouse.Target.Parent:findFirstChild("Humanoid")
6364
if p ~= nil then
6365
p.WalkSpeed = p.WalkSpeed * -1
6366
end
6367
6368
6369
6370
end
6371
6372
end
6373
end
6374
end
6375
6376
6377
6378
6379
6380
6381
6382
6383
6384
6385
6386
if mode == "Disarm" then
6387
if mouse.Target ~= nil then
6388
local a = Instance.new("Part")
6389
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6390
local Place1 = mouse.Hit.p
6391
a.formFactor = "Symmetric"
6392
a.BrickColor = BrickColor.new(1)
6393
a.Size = Vector3.new(1,1,1)
6394
a.Name = "Lazor"
6395
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6396
a.Parent = game.Workspace
6397
a.Transparency = 0.2
6398
a.Anchored = true
6399
a.CanCollide = false
6400
a.Locked = true
6401
a.BottomSurface = "Smooth"
6402
a.TopSurface = "Smooth"
6403
d = Instance.new("SpecialMesh")
6404
d.Parent = a
6405
d.MeshType = "Brick"
6406
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6407
checkadmin = 0
6408
for i = 1 , #admin do
6409
if mouse.Target.Parent.Name == admin[i] then
6410
checkadmin = 1
6411
end
6412
end
6413
if checkadmin == 0 then
6414
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6415
asdf = mouse.Target
6416
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6417
a.Transparency = 0.1
6418
6419
6420
6421
6422
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
6423
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
6424
p = a:findFirstChild("Backpack")
6425
if p ~= nil then
6426
stuff = p:GetChildren()
6427
for i = 1 , #stuff do
6428
stuff[i]:Remove()
6429
end
6430
end
6431
s = a.Character:GetChildren()
6432
for i = 1 , #s do
6433
if s[i].className == "Tool" then
6434
s[i]:Remove()
6435
end
6436
end
6437
end
6438
6439
6440
6441
end
6442
end
6443
6444
end
6445
end
6446
6447
6448
6449
6450
6451
6452
6453
6454
6455
if mode == "Steal Tools" then
6456
if mouse.Target ~= nil then
6457
local a = Instance.new("Part")
6458
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6459
local Place1 = mouse.Hit.p
6460
a.formFactor = "Symmetric"
6461
a.BrickColor = BrickColor.new(1)
6462
a.Size = Vector3.new(1,1,1)
6463
a.Name = "Lazor"
6464
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6465
a.Parent = game.Workspace
6466
a.Transparency = 0.2
6467
a.Anchored = true
6468
a.CanCollide = false
6469
a.Locked = true
6470
a.BottomSurface = "Smooth"
6471
a.TopSurface = "Smooth"
6472
d = Instance.new("SpecialMesh")
6473
d.Parent = a
6474
d.MeshType = "Brick"
6475
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6476
checkadmin = 0
6477
for i = 1 , #admin do
6478
if mouse.Target.Parent.Name == admin[i] then
6479
checkadmin = 1
6480
end
6481
end
6482
if checkadmin == 0 then
6483
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6484
asdf = mouse.Target
6485
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6486
a.Transparency = 0.1
6487
6488
6489
6490
6491
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
6492
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
6493
p = a:findFirstChild("Backpack")
6494
if p ~= nil then
6495
stuff = p:GetChildren()
6496
for i = 1 , #stuff do
6497
stuff[i]:clone().Parent = me.Backpack
6498
stuff[i]:Remove()
6499
end
6500
end
6501
s = a.Character:GetChildren()
6502
for i = 1 , #s do
6503
if s[i].className == "Tool" then
6504
s[i]:clone().Parent = me.Backpack
6505
s[i]:Remove()
6506
end
6507
end
6508
end
6509
6510
6511
6512
end
6513
end
6514
6515
end
6516
end
6517
6518
6519
6520
6521
6522
6523
6524
6525
if mode == "Clone" then
6526
if mouse.Target ~= nil then
6527
local a = Instance.new("Part")
6528
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6529
local Place1 = mouse.Hit.p
6530
a.formFactor = "Symmetric"
6531
a.BrickColor = BrickColor.new(1)
6532
a.Size = Vector3.new(1,1,1)
6533
a.Name = "Lazor"
6534
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6535
a.Parent = game.Workspace
6536
a.Transparency = 0.2
6537
a.Anchored = true
6538
a.CanCollide = false
6539
a.Locked = true
6540
a.BottomSurface = "Smooth"
6541
a.TopSurface = "Smooth"
6542
d = Instance.new("SpecialMesh")
6543
d.Parent = a
6544
d.MeshType = "Brick"
6545
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6546
checkadmin = 0
6547
for i = 1 , #admin do
6548
if mouse.Target.Parent.Name == admin[i] then
6549
checkadmin = 1
6550
end
6551
end
6552
if checkadmin == 0 then
6553
if mouse.Target.Name ~= "Lazor" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
6554
asdf = mouse.Target
6555
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6556
a.Transparency = 0.1
6557
6558
6559
6560
6561
6562
if game.Players:GetPlayerFromCharacter(mouse.Target) == nil and mouse.Target.Parent.className == "Model" and mouse.Target.Parent.Name ~= "Workspace" and mouse.Target.Parent.Name ~= "workspace" then
6563
6564
p = mouse.Target.Parent:clone()
6565
p.Parent = game.Workspace
6566
p:MakeJoints()
6567
p:MoveTo(mouse.Hit.p + Vector3.new(0, 10, 0))
6568
6569
else
6570
6571
6572
6573
6574
mouse.Target:clone().Parent = game.Workspace
6575
6576
6577
6578
6579
end
6580
6581
end
6582
6583
6584
end
6585
6586
6587
end
6588
end
6589
6590
6591
6592
6593
6594
6595
if mode == "Spotlight" then
6596
if mouse.Target ~= nil then
6597
6598
6599
6600
a = Instance.new("Part")
6601
a.formFactor = "Symmetric"
6602
a.BrickColor = BrickColor.new(24)
6603
a.Size = Vector3.new(1,1,1)
6604
a.Name = "Lazor"
6605
a.CFrame = CFrame.new(mouse.Hit.p)
6606
a.Parent = game.Workspace
6607
a.Transparency = 0.4
6608
a.Anchored = true
6609
a.CanCollide = false
6610
a.Locked = true
6611
a.BottomSurface = "Smooth"
6612
a.TopSurface = "Smooth"
6613
d = Instance.new("CylinderMesh")
6614
d.Parent = a
6615
d.Scale = Vector3.new(20, 3000, 20)
6616
6617
6618
6619
end
6620
end
6621
6622
6623
6624
6625
if mode == "Ducks" then
6626
if mouse.Target ~= nil then
6627
6628
p = Instance.new("Part")
6629
p.Parent = game.Workspace
6630
p.BrickColor = BrickColor.new(24)
6631
p.TopSurface = "Smooth"
6632
p.BottomSurface = "Smooth"
6633
p.formFactor = "Symmetric"
6634
p.Name = "Duck"
6635
p.Size = Vector3.new(1, 1, 1)
6636
p.Locked = true
6637
p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
6638
d = Instance.new("SpecialMesh")
6639
d.Parent = p
6640
d.MeshType = "FileMesh"
6641
d.MeshId = "http://www.roblox.com/asset/?id=9419831"
6642
d.TextureId = "http://www.roblox.com/asset/?id=9419827"
6643
b = Instance.new("BodyPosition")
6644
b.Parent = p
6645
b.maxForce = Vector3.new(0, 0, 0)
6646
6647
end
6648
end
6649
6650
6651
6652
if mode == "Dynamites" then
6653
if mouse.Target ~= nil then
6654
6655
p = Instance.new("Part")
6656
p.Parent = game.Workspace
6657
p.BrickColor = BrickColor.new(21)
6658
p.TopSurface = "Smooth"
6659
p.BottomSurface = "Smooth"
6660
p.formFactor = "Symmetric"
6661
p.Name = "Dynamite"
6662
p.Size = Vector3.new(1, 1, 1)
6663
p.Locked = true
6664
p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
6665
d = Instance.new("SpecialMesh")
6666
d.Parent = p
6667
d.MeshType = "FileMesh"
6668
d.MeshId = "http://www.roblox.com/asset/?id=12891705"
6669
d.TextureId = "http://www.roblox.com/asset/?id=12891577"
6670
b = Instance.new("BodyPosition")
6671
b.Parent = p
6672
b.maxForce = Vector3.new(0, 0, 0)
6673
6674
end
6675
end
6676
6677
6678
if mode == "Detonate Dynamites" then
6679
6680
p = game.Workspace:findFirstChild("Dynamite")
6681
if p ~= nil then
6682
if (p.Position-me.Character.Torso.Position).magnitude > 20 then
6683
d = Instance.new("Explosion")
6684
d.Parent = game.Workspace
6685
d.Position = p.Position
6686
p:Remove()
6687
end
6688
end
6689
6690
end
6691
6692
6693
6694
6695
if mode == "Duck Swarm" then
6696
if mouse.Target ~= nil then
6697
a = Instance.new("Part")
6698
a.formFactor = "Symmetric"
6699
a.BrickColor = BrickColor.new(24)
6700
a.Size = Vector3.new(1,1,1)
6701
a.Name = "Lazor"
6702
a.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 1, 0))
6703
a.Parent = game.Workspace
6704
a.Anchored = true
6705
a.CanCollide = false
6706
a.Locked = true
6707
a.BottomSurface = "Smooth"
6708
a.TopSurface = "Smooth"
6709
d = Instance.new("SpecialMesh")
6710
d.Parent = a
6711
d.Scale = Vector3.new(3, 3, 3)
6712
d.MeshType = "FileMesh"
6713
d.MeshId = "http://www.roblox.com/asset/?id=9419831"
6714
d.TextureId = "http://www.roblox.com/asset/?id=9419827"
6715
6716
s = game.Workspace:GetChildren()
6717
for i = 1 , #s do
6718
if s[i].Name == "Duck" then
6719
a = s[i]:findFirstChild("BodyPosition")
6720
if a ~= nil then
6721
a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
6722
a.position = mouse.Hit.p
6723
end
6724
end
6725
end
6726
6727
6728
6729
6730
6731
6732
6733
6734
6735
6736
6737
6738
end
6739
end
6740
6741
6742
6743
6744
6745
6746
6747
6748
6749
6750
6751
6752
6753
if mode == "Throwup" then
6754
6755
p = Instance.new("Part")
6756
p.Parent = game.Workspace
6757
p.CanCollide = false
6758
6759
colorhax = math.random(1, 3)
6760
if colorhax == 1 then
6761
p.BrickColor = BrickColor.new(192)
6762
end
6763
if colorhax == 2 then
6764
p.BrickColor = BrickColor.new(28)
6765
end
6766
if colorhax == 3 then
6767
p.BrickColor = BrickColor.new(105)
6768
end
6769
p.Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
6770
p.Locked = true
6771
p.TopSurface = "Smooth"
6772
p.BottomSurface = "Smooth"
6773
p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -4))
6774
p.Velocity = eyeball.CFrame.lookVector * 100 + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
6775
p.Anchored = false
6776
p:BreakJoints()
6777
6778
end
6779
6780
6781
6782
6783
6784
6785
6786
6787
6788
6789
6790
6791
6792
6793
6794
if mode == "Hang" then
6795
if mouse.Target ~= nil then
6796
local a = Instance.new("Part")
6797
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6798
local Place1 = mouse.Hit.p
6799
a.formFactor = "Symmetric"
6800
a.BrickColor = BrickColor.new(1)
6801
a.Size = Vector3.new(1,1,1)
6802
a.Name = "Lazor"
6803
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6804
a.Parent = game.Workspace
6805
a.Transparency = 0.2
6806
a.Anchored = true
6807
a.CanCollide = false
6808
a.Locked = true
6809
a.BottomSurface = "Smooth"
6810
a.TopSurface = "Smooth"
6811
d = Instance.new("SpecialMesh")
6812
d.Parent = a
6813
d.MeshType = "Brick"
6814
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6815
head = mouse.Target.Parent:findFirstChild("Head")
6816
if head ~= nil then
6817
p = head:findFirstChild("BodyPosition")
6818
if p == nil then
6819
d = Instance.new("BodyPosition")
6820
d.Parent = head
6821
d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
6822
d.position = head.Position+Vector3.new(0, 12, 0)
6823
6824
a = head.Parent:findFirstChild("Torso")
6825
if a ~= nil then
6826
f = a:findFirstChild("Neck")
6827
if f ~= nil then
6828
f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(0.2, 0.2, 0)
6829
end
6830
end
6831
6832
end
6833
end
6834
6835
6836
6837
end
6838
end
6839
6840
6841
6842
6843
6844
6845
6846
if mode == "UnHang" then
6847
if mouse.Target ~= nil then
6848
local a = Instance.new("Part")
6849
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6850
local Place1 = mouse.Hit.p
6851
a.formFactor = "Symmetric"
6852
a.BrickColor = BrickColor.new(1)
6853
a.Size = Vector3.new(1,1,1)
6854
a.Name = "Lazor"
6855
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6856
a.Parent = game.Workspace
6857
a.Transparency = 0.2
6858
a.Anchored = true
6859
a.CanCollide = false
6860
a.Locked = true
6861
a.BottomSurface = "Smooth"
6862
a.TopSurface = "Smooth"
6863
d = Instance.new("SpecialMesh")
6864
d.Parent = a
6865
d.MeshType = "Brick"
6866
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6867
6868
head = mouse.Target.Parent:findFirstChild("Head")
6869
if head ~= nil then
6870
p = head:findFirstChild("BodyPosition")
6871
if p ~= nil then
6872
p:Remove()
6873
6874
a = head.Parent:findFirstChild("Torso")
6875
if a ~= nil then
6876
f = a:findFirstChild("Neck")
6877
if f ~= nil then
6878
f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(-0.2, -0.2, 0)
6879
end
6880
end
6881
6882
end
6883
end
6884
6885
6886
end
6887
end
6888
6889
6890
6891
6892
6893
6894
6895
6896
6897
6898
if mode == "Tree Summon" then
6899
if mouse.Target ~= nil then
6900
if mouse.Target.Name == "Base" then
6901
p = mouse.Target
6902
tree = Instance.new("Model")
6903
tree.Parent = game.Workspace
6904
treesize = math.random(2, 6)
6905
stump = Instance.new("Part")
6906
stump.Parent = tree
6907
stump.Anchored = true
6908
stump.TopSurface = "Smooth"
6909
stump.BrickColor = BrickColor.new(192)
6910
stump.BottomSurface = "Smooth"
6911
stump.Locked = true
6912
stump.Size = Vector3.new(treesize, treesize * 2, treesize)
6913
stump.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X, treesize/2, mouse.Hit.p.Z))
6914
hax = treesize
6915
hax2 = treesize*2
6916
for i = 1 , treesize*2 do
6917
stump2 = Instance.new("Part")
6918
stump2.BrickColor = BrickColor.new(28)
6919
stump2.Parent = tree
6920
stump2.Anchored = true
6921
stump2.TopSurface = "Smooth"
6922
stump2.BottomSurface = "Smooth"
6923
stump2.Locked = true
6924
stump2.Size = Vector3.new(hax2, treesize, hax2)
6925
stump2.CFrame = CFrame.new(stump.Position+Vector3.new(0, hax, 0))
6926
hax = hax + treesize-0.5
6927
hax2 = hax2-(treesize/4)
6928
end
6929
6930
end
6931
end
6932
end
6933
6934
6935
6936
6937
6938
6939
if mode == "Seizure" then
6940
6941
6942
stuff = game:GetChildren()
6943
for i = 1 , #stuff do
6944
if stuff[i].className == "Workspace" then
6945
6946
6947
6948
base = stuff[i]:findFirstChild("Base")
6949
if base ~= nil then
6950
base.Transparency = 1
6951
base.BrickColor = BrickColor.new (math.random(1, 250))
6952
base.TopSurface = math.random(1, 5)
6953
base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
6954
end
6955
end
6956
end
6957
stuff = game:GetChildren()
6958
for i = 1 , #stuff do
6959
if stuff[i].className == "Lighting" then
6960
stuff[i].Brightness = 10
6961
stuff[i].TimeOfDay = "09:00:00"
6962
stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
6963
end
6964
end
6965
stuff = game:GetChildren()
6966
for i = 1 , #stuff do
6967
if stuff[i].className == "Workspace" then
6968
base = stuff[i]:findFirstChild("Base")
6969
if base ~= nil then
6970
base.Transparency = 0
6971
base.BrickColor = BrickColor.new (math.random(1, 250))
6972
base.TopSurface = math.random(1, 5)
6973
base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
6974
end
6975
end
6976
end
6977
stuff = game:GetChildren()
6978
for i = 1 , #stuff do
6979
if stuff[i].className == "Lighting" then
6980
stuff[i].Brightness = 0
6981
stuff[i].TimeOfDay = "00:00:00"
6982
stuff[i].ColorShift_Bottom = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
6983
stuff[i].ColorShift_Top = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
6984
stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
6985
end
6986
end
6987
6988
6989
end
6990
6991
6992
6993
6994
6995
6996
6997
end
6998
end
6999
7000
function onButton1Up(mouse)
7001
BaleFireValue = 15
7002
Clicking = false
7003
7004
if mode == "Fly" then
7005
mode = "None"
7006
7007
7008
7009
d = lightingg:GetChildren()
7010
for i = 1 , #d do
7011
if d[i].Name == "CharacterButton" then
7012
if d[i].Text == "[ "..mode.." ]" then
7013
d[i].BackgroundColor = BrickColor.new(24)
7014
end
7015
end
7016
end
7017
s = lightingg:GetChildren()
7018
for i = 1 , #s do
7019
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
7020
s[i].BackgroundColor = BrickColor.new(1)
7021
end
7022
end
7023
7024
7025
7026
7027
end
7028
7029
wait()
7030
h = game.Workspace:findFirstChild("Lazor")
7031
if h ~= nil then
7032
h:Remove()
7033
end
7034
h = me.Character.Torso:findFirstChild("BodyPositions")
7035
if h ~= nil then
7036
h:Remove()
7037
end
7038
h = me.Character.Torso:findFirstChild("BodyGyros")
7039
if h ~= nil then
7040
h:Remove()
7041
end
7042
wait()
7043
h = game.Workspace:findFirstChild("Lazor")
7044
if h ~= nil then
7045
h:Remove()
7046
end
7047
h = me.Character.Torso:findFirstChild("BodyPositions")
7048
if h ~= nil then
7049
h:Remove()
7050
end
7051
h = me.Character.Torso:findFirstChild("BodyGyros")
7052
if h ~= nil then
7053
h:Remove()
7054
end
7055
wait()
7056
eyeball2.BrickColor = BrickColor.new(26)
7057
end
7058
7059
function onMove(mouse)
7060
if Stare == false then
7061
bodygyro.cframe = CFrame.new((eyeball.CFrame.p),mouse.hit.p)
7062
if mouse.Target ~= nil then
7063
chaaracterhealthh97.Text = "[ Mouse Over : "..mouse.Target.Parent.Name.."'s "..mouse.Target.Name.." ]"
7064
end
7065
if mouse.Target == nil then
7066
chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
7067
end
7068
end
7069
end
7070
7071
7072
7073
7074
function onDeselected(mouse)
7075
BaleFireValue = 15
7076
mode = "None"
7077
Clicking = false
7078
eyeball2.BrickColor = BrickColor.new(26)
7079
h = me.Character.Torso:findFirstChild("BodyPositions")
7080
if h ~= nil then
7081
h:Remove()
7082
end
7083
h = me.Character.Torso:findFirstChild("BodyGyros")
7084
if h ~= nil then
7085
h:Remove()
7086
end
7087
wait()
7088
end
7089
function onSelected(mouse)
7090
7091
mouse.Button1Down:connect(function() onButton1Down(mouse) end)
7092
mouse.Move:connect(function() onMove(mouse) end)
7093
mouse.Button1Up:connect(function() onButton1Up(mouse) end)
7094
h = me.Character.Torso:findFirstChild("BodyPositions")
7095
if h ~= nil then
7096
h:Remove()
7097
end
7098
h = me.Character.Torso:findFirstChild("BodyGyros")
7099
if h ~= nil then
7100
h:Remove()
7101
end
7102
wait()
7103
end
7104
bin.Selected:connect(onSelected)
7105
bin.Deselected:connect(onDeselected)
7106
7107
7108
while true do
7109
7110
ball.Humanoid.MaxHealth = 0
7111
ball.Humanoid.Health = 0
7112
7113
7114
count = 0
7115
count2 = game.Workspace:GetChildren()
7116
for i = 1 , #count2 do
7117
if count2[i].Name == "QuickScript" then
7118
count = count + 1
7119
end
7120
end
7121
characterhealth5.Text = "[ QuickScripts : "..count.." ]"
7122
7123
characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
7124
7125
humanoid = me.Character:findFirstChild("Humanoid")
7126
if humanoid ~= nil then
7127
characterhealth3.Text = "[ WalkSpeed : "..humanoid.WalkSpeed.." ]"
7128
characterhealth.Text = "[ Health : "..humanoid.Health.." | "..humanoid.MaxHealth.." ]"
7129
if humanoid.Health <= 0 then
7130
head.BackgroundTransparency = 0.9
7131
torso.BackgroundTransparency = 0.9
7132
leftleg.BackgroundTransparency = 0.9
7133
rightleg.BackgroundTransparency = 0.9
7134
leftarm.BackgroundTransparency = 0.9
7135
rightarm.BackgroundTransparency = 0.9
7136
end
7137
end
7138
Head = me.Character:findFirstChild("Head")
7139
if Head == nil then
7140
head.BackgroundTransparency = 0.9
7141
end
7142
7143
7144
7145
7146
Torso = me.Character:findFirstChild("Torso")
7147
if Torso == nil then
7148
torso.BackgroundTransparency = 0.9
7149
me2.BackgroundTransparency = 1
7150
end
7151
if Torso ~= nil then
7152
characterhealth4.Text = "[ Position : ( "..Torso.Position.x.." | "..Torso.Position.y.." | "..Torso.Position.z.." ) ]"
7153
end
7154
7155
7156
7157
7158
7159
LeftLeg = me.Character:findFirstChild("Left Leg")
7160
if LeftLeg == nil then
7161
leftleg.BackgroundTransparency = 0.9
7162
end
7163
RightLeg = me.Character:findFirstChild("Right Leg")
7164
if RightLeg == nil then
7165
rightleg.BackgroundTransparency = 0.9
7166
end
7167
LeftArm = me.Character:findFirstChild("Left Arm")
7168
if LeftArm == nil then
7169
leftarm.BackgroundTransparency = 0.9
7170
end
7171
RightArm = me.Character:findFirstChild("Right Arm")
7172
if RightArm == nil then
7173
rightarm.BackgroundTransparency = 0.9
7174
end
7175
7176
7177
if mode == "Spy" then
7178
game.Workspace.CurrentCamera.CameraSubject = eyeball
7179
end
7180
if mode == "Fly" then
7181
game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
7182
game.Workspace.CurrentCamera.CameraType = "Follow"
7183
end
7184
if mode ~= "Spy" and mode ~= "Fly" then
7185
game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
7186
bodyposition.position = me.Character.Head.Position+Vector3.new(0, 5.5, 0)
7187
game.Workspace.CurrentCamera.CameraType = "Follow"
7188
end
7189
p = game:findFirstChild("Players")
7190
if p ~= nil then
7191
7192
for i = 1 , #banned do
7193
d = p:findFirstChild(banned[i])
7194
if d ~= nil then
7195
loadstring("d:Remove()")()
7196
end end end
7197
7198
7199
7200
7201
7202
if mode == "Safety" then
7203
7204
stuff = game.Workspace:GetChildren()
7205
for i = 1 , #stuff do
7206
7207
if stuff[i].Name ~= me.Name and stuff[i].Name ~= ball.Name and stuff[i].Name ~= "Base" then
7208
7209
if stuff[i].className == "Part" then
7210
if stuff[i].Anchored == false then
7211
if (stuff[i].Position-me.Character.Torso.Position).magnitude <= 80 then
7212
p = Instance.new("Explosion")
7213
p.Parent = game.Workspace
7214
p.Position = stuff[i].Position
7215
p.BlastPressure = 1
7216
stuff[i]:Remove()
7217
end
7218
end
7219
end
7220
7221
if stuff[i].className == "Model" and stuff[i].Name ~= "Jail" then
7222
hax = stuff[i]:GetChildren()
7223
7224
7225
7226
7227
7228
7229
7230
7231
7232
7233
7234
7235
for i = 1 , #hax do
7236
if hax[i].className == "Part" and hax[i].Anchored == false then
7237
7238
if (hax[i].Position-me.Character.Torso.Position).magnitude <= 80 then
7239
7240
hax[i]:Remove()
7241
7242
end
7243
7244
end
7245
end
7246
end
7247
end
7248
end
7249
end
7250
7251
if Stare == true then
7252
stuff = workspace:GetChildren()
7253
for i = 1 , #stuff do
7254
if game.Players:GetPlayerFromCharacter(stuff[i]) ~= nil then
7255
torso = stuff[i]:findFirstChild("Torso")
7256
if torso ~= nil then
7257
if stuff[i].Name ~= me.Name then
7258
if (torso.Position-me.Character.Torso.Position).magnitude <= 9999999999 then
7259
bodygyro.cframe = CFrame.new((eyeball.CFrame.p),torso.Position)
7260
end
7261
end
7262
end
7263
end
7264
end
7265
end
7266
7267
wait()
7268
end