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- player = game.Players.LocalPlayer
- char = player.Character
- debby = game.Debris
- Mouse = player:GetMouse()
- char.Humanoid.WalkSpeed = 8
- atkd = false
- targetted = nil
- print("Z IS TO KILL THEM")
- print("X IS TO MURDERTHEM")
- print("C IS TO EXECUTE THEM")
- print("V IS TO END THEM")
- print("B IS TO EXPUNGE THEM")
- print("E IS TO CLAW DASH")
- maincolor = BrickColor.new("Pink")
- --Outfit--
- New = function(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- for i,v in pairs(char:children()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- for i,v in pairs(char:children()) do
- if v:IsA("Accessory") then
- v:Destroy()
- end
- end
- for i,v in pairs(char:children()) do
- if v:IsA("Hair") then
- v:Destroy()
- end
- end
- for i,v in pairs(char:children()) do
- if v:IsA("Shirt") then
- v:Destroy()
- end
- end
- for i,v in pairs(char:children()) do
- if v:IsA("Pants") then
- v:Destroy()
- end
- end
- local eye12 = Instance.new("Part")
- eye12.Parent = char
- eye12.Size = Vector3.new(0.2, 0.2, 0.2)
- eye12.Archivable = true
- eye12.Transparency = 0
- eye12.Shape = "Ball"
- eye12.BrickColor = maincolor
- eye12.Material = "Neon"
- eye12.CanCollide = false
- local mesh2 = Instance.new("SpecialMesh",eye12)
- mesh2.MeshType = "Sphere"
- mesh2.Scale = Vector3.new(0.75, 1, 1)
- local weld1en2 = Instance.new("Weld")
- weld1en2.Parent = hed
- weld1en2.Part0 = hed
- weld1en2.Part1 = eye12
- weld1en2.C1 = CFrame.new(0.115, -0.19, 0.5475)
- local eye1 = Instance.new("Part")
- eye1.Parent = char
- eye1.Size = Vector3.new(0.2, 0.2, 0.2)
- eye1.Archivable = true
- eye1.Transparency = 0
- eye1.Shape = "Ball"
- eye1.BrickColor = maincolor
- eye1.Material = "Neon"
- eye1.CanCollide = false
- local mesh = Instance.new("SpecialMesh",eye1)
- mesh.MeshType = "Sphere"
- mesh.Scale = Vector3.new(0.75, 1, 1)
- local weld1en = Instance.new("Weld")
- weld1en.Parent = hed
- weld1en.Part0 = hed
- weld1en.Part1 = eye1
- weld1en.C1 = CFrame.new()
- local Part = Instance.new("Part",char)
- Part.BrickColor = maincolor
- Part.Size = Vector3.new(1,1,1)
- Part.CanCollide = false
- Part.Material = "Neon"
- local M = Instance.new("SpecialMesh",Part)
- M.MeshId = "rbxassetid://430440803"
- M.Scale = Vector3.new(0.0067,0.0067,0.0067)
- local Part2 = Instance.new("Weld",Part)
- Part2.Part0 = char.Head
- Part2.Part1 = Part
- Part2.C0 = CFrame.new(0,-1.2,0)*CFrame.Angles(0,1.55,0)
- Reaper3 = Instance.new("Model")
- Reaper3.Parent = player.Character
- Reaper3.Name = "Reaper3"
- rh3 = Instance.new("Part")
- rh3.Parent = Reaper3
- rh3.BrickColor = BrickColor.new("Really black")
- rh3.Locked = true
- rh3.CanCollide = false
- mesh3 = Instance.new("SpecialMesh")
- rh3.formFactor = "Symmetric"
- mesh3.MeshType = "FileMesh"
- mesh3.MeshId = "http://www.roblox.com/asset/?id=101176852"
- mesh3.Parent = rh3
- local weld3 = Instance.new("Weld")
- weld3.Parent = rh3
- rh3.Transparency = 0
- weld3.Part0 = rh3
- weld3.Part1 = player.Character.Head
- weld3.C0 = CFrame.new(0, -1.23, 0)*CFrame.Angles(0, 0, 0)
- ypcall(function()
- shirt = Instance.new("Shirt", char)
- shirt.Name = "Shirt"
- pants = Instance.new("Pants", char)
- pants.Name = "Pants"
- char.Shirt.ShirtTemplate = "rbxassetid://424568309"
- char.Pants.PantsTemplate = "rbxassetid://743269480"
- end)
- Knifu = New("Model",char,"Knifu",{})
- Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("CylinderMesh",Handle,"Mesh",{})
- KWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = char["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0),C1 = CFrame.new(0, -1.00000644, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
- Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
- Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- local p1mit = Instance.new("ParticleEmitter",Hitbox)
- p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
- p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
- p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
- p1mit.Lifetime = NumberRange.new(2)
- p1mit.Rate = 100
- p1mit.Enabled = false
- p1mit.Acceleration = Vector3.new(0,-5,0)
- p1mit.Rotation = NumberRange.new(0,359)
- p1mit.Speed = NumberRange.new(0)
- local p2mit = Instance.new("ParticleEmitter",BloodPart)
- p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
- p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
- p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
- p2mit.Lifetime = NumberRange.new(1)
- p2mit.Rate = 10
- p2mit.Acceleration = Vector3.new(0,-10,0)
- p2mit.Speed = NumberRange.new(0)
- local p3mit = p2mit:Clone()
- p3mit.Parent = Blood2Part
- crosshair = Instance.new("BillboardGui",char)
- crosshair.Size = UDim2.new(10,0,10,0)
- crosshair.Enabled = false
- imgl = Instance.new("ImageLabel",crosshair)
- imgl.Position = UDim2.new(0,0,0,0)
- imgl.Size = UDim2.new(1,0,1,0)
- imgl.Image = "rbxassetid://233522684"
- imgl.BackgroundTransparency = 1
- imgl.ImageColor3 = Color3.new(.6,0,0)
- --Sounds--
- function LoadSnd(id,loop,vol,pit)
- local snd = New("Sound",char,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
- return snd
- end
- Music = LoadSnd(419365372,true,2,1)
- SwingSnd = LoadSnd(12222208,false,1,.5)
- HitSnd = LoadSnd(429400881,false,1,1)
- ChatSnd = LoadSnd(565939471,false,1,.4)
- ThrowSnd = LoadSnd(743521497,false,1,1)
- TargetSnd = LoadSnd(743521450,false,1,1)
- Music:Play()
- --Play Sound in Part--
- function PlaySnd(snd,part)
- local sound = snd:Clone()
- sound.PlayOnRemove = true
- sound.Parent = part
- sound:Destroy()
- end
- --Target Select--
- function TargetSelect(person)
- local dd=coroutine.wrap(function()
- if targetted ~= person then
- targetted = person
- for i = 0,30,10 do
- wait(.05)
- crosshair.Size = UDim2.new(40-i,0,40-i,0)
- end
- end
- end)
- dd()
- end
- --Damage Function--
- function dealdmg(dude)
- dude.Humanoid.PlatformStand = true
- local bgf = Instance.new("BodyGyro",dude.Head)
- bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
- local val = Instance.new("BoolValue",dude)
- val.Name = "IsHit"
- for i = 1, 6 do
- local blo = Instance.new("Part",game.Workspace)
- blo.Size = Vector3.new(.6,.2,.6)
- blo.Material = "SmoothPlastic"
- blo.BrickColor = BrickColor.new("Crimson")
- blo.Position = dude.Head.Position
- blo.CFrame = dude.Head.CFrame
- debby:AddItem(blo,30)
- end
- local ds = coroutine.wrap(function()
- wait(1)
- dude.Humanoid.Health = 0
- end)
- ds()
- end
- --Explode Hitbox--
- function ExHitbox(rad,pos,damage,env,toim)
- local E = Instance.new("Explosion")
- E.Position = pos
- E.Parent = game.Workspace
- E.BlastRadius = rad
- E.BlastPressure = 0
- E.Visible = false
- E.Hit:connect(function(hit)
- if hit.Parent:FindFirstChild("Humanoid")~=nil then
- dealdmg(hit.Parent,damage,env,toim)
- end
- end)
- end
- --Chat Function--
- function chatfunc(text)
- local chat = coroutine.wrap(function()
- if char:FindFirstChild("TalkingBillBoard")~= nil then
- char:FindFirstChild("TalkingBillBoard"):destroy()
- end
- local naeeym2 = Instance.new("BillboardGui",char)
- naeeym2.Size = UDim2.new(0,100,0,40)
- naeeym2.StudsOffset = Vector3.new(0,3,0)
- naeeym2.Adornee = char.Head
- naeeym2.Name = "TalkingBillBoard"
- local tecks2 = Instance.new("TextLabel",naeeym2)
- tecks2.BackgroundTransparency = 1
- tecks2.BorderSizePixel = 0
- tecks2.Text = ""
- tecks2.Font = "Fantasy"
- tecks2.FontSize = "Size24"
- tecks2.TextStrokeTransparency = 0
- tecks2.TextColor3 = Color3.new(.6,0,0)
- tecks2.TextStrokeColor3 = Color3.new(0,0,0)
- tecks2.Size = UDim2.new(1,0,0.5,0)
- for i = 1,string.len(text),1 do
- PlaySnd(ChatSnd,char)
- tecks2.Text = string.sub(text,1,i)
- wait(0.01)
- end
- wait(1)
- for i = 1, 5 do
- wait(.01)
- tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
- tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
- tecks2.TextTransparency = tecks2.TextTransparency + .2
- end
- naeeym2:Destroy()
- end)
- chat()
- end
- function onChatted(msg)
- chatfunc(msg)
- end
- player.Chatted:connect(onChatted)
- --Blade Hit Effect--
- function SlashEff(pos)
- local p = Instance.new("Part",game.Workspace)
- p.Size = Vector3.new(0,0,0)
- p.BrickColor = BrickColor.new("White")
- p.Material = "Neon"
- p.Anchored = true
- p.CanCollide = false
- p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
- local pm = Instance.new("SpecialMesh",p)
- pm.MeshType = "Sphere"
- pm.Scale = Vector3.new(2.5,0,2.5)
- local disp = coroutine.wrap(function()
- for i = 1, 4 do
- wait(.01)
- p.Transparency = p.Transparency + .2
- pm.Scale = pm.Scale + Vector3.new(0,30,0)
- end
- wait(.01)
- p:Destroy()
- end)
- disp()
- end
- --Super Pause--
- function SuperPause()
- SuperSnd:Play()
- local p = Instance.new("Part",game.Workspace)
- p.Size = Vector3.new(0,0,0)
- p.BrickColor = BrickColor.new("White")
- p.Material = "Neon"
- p.Anchored = true
- p.CanCollide = false
- p.CFrame = char.Torso.CFrame
- local pm = Instance.new("SpecialMesh",p)
- pm.MeshType = "Sphere"
- local disp = coroutine.wrap(function()
- for i = 1, 4 do
- wait(.01)
- p.Transparency = p.Transparency + .2
- pm.Scale = pm.Scale + Vector3.new(20,20,20)
- end
- wait(.01)
- p:Destroy()
- end)
- disp()
- end
- --Blade Touch--
- dela = .5
- bladeactive = false
- stormvipactive = false
- executeactive = false
- function bladehit(hit)
- if bladeactive == true then
- if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= char and hit.Parent:FindFirstChild("IsHit")==nil then
- p1mit.Enabled = true
- PlaySnd(HitSnd,hit.Parent.Head)
- dealdmg(hit.Parent)
- if stormvipactive == true then
- local bf = Instance.new("BodyVelocity",hit.Parent.Head)
- bf.P = 10000
- bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
- bf.Velocity = Vector3.new(0,100,0)
- debby:AddItem(bf,.2)
- end
- if executeactive == true then
- local we = Instance.new("Weld",Hitbox)
- we.Name = "HitWeld"
- we.Part0 = hit.Parent.Head
- we.Part1 = Hitbox
- we.C0 = we.C0 * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0)
- end
- wait(.5)
- p1mit.Enabled = false
- end
- end
- end
- Hitbox.Touched:connect(bladehit)
- --Material Return--
- gprop = {}
- function materialhit(hit)
- if hit.Parent ~= char and hit.Parent.Parent ~= char and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
- gprop = {hit.BrickColor,hit.Material}
- end
- end
- char["Left Leg"].Touched:connect(materialhit)
- char["Right Leg"].Touched:connect(materialhit)
- --Clerp Animations--
- TC = char.HumanoidRootPart.RootJoint
- HC = char.Torso.Neck
- RAC = char.Torso["Right Shoulder"]
- LAC = char.Torso["Left Shoulder"]
- RLC = char.Torso["Right Hip"]
- LLC = char.Torso["Left Hip"]
- TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
- LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
- RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
- LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
- RW = Instance.new("Weld",HC.Parent)
- RW.Part1 = HC.Parent
- RW.Part0 = char["Right Arm"]
- RW.C0 = RWF
- LW = Instance.new("Weld",HC.Parent)
- LW.Part1 = HC.Parent
- LW.Part0 = char["Left Arm"]
- LW.C0 = LWF
- RLW = nil
- LLW = nil
- function Sheath(stype)
- KWeld:Destroy()
- if stype == 1 then --Sheathed
- KWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = char["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0),C1 = CFrame.new(0, -1.00000644, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- elseif stype == 2 then --Unsheathed
- KWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = char["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000525, 4.17232513e-07, 0, 4.17232513e-07, 1.00000525),C1 = CFrame.new(0, -0.600002885, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- end
- end
- function AddLegWelds()
- RLW = Instance.new("Weld",char["Right Leg"])
- RLW.Part1 = HC.Parent
- RLW.Part0 = char["Right Leg"]
- RLW.C0 = RLWF
- LLW = Instance.new("Weld",char["Left Leg"])
- LLW.Part1 = HC.Parent
- LLW.Part0 = char["Left Leg"]
- LLW.C0 = LLWF
- end
- function DestroyLegWelds()
- RLC = New("Motor6D",char.Torso,"Right Hip",{Part0 = char.Torso,Part1 = char["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),})
- LLC = New("Motor6D",char.Torso,"Left Hip",{Part0 = char.Torso,Part1 = char["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),})
- RLW:Destroy()
- LLW:Destroy()
- end
- function clerp(a,b,c)
- return a:lerp(b,c)
- end
- --TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90))
- --HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
- --RW.C0 = (RWF + Vector3.new(1,2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
- --LW.C0 = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2))
- TC.C0 = TCF
- HC.C0 = HCF
- RW.C0 = RWF
- LW.C0 = LWF
- --Idle Clerp--
- ITCF = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10))
- IHCF = HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,math.rad(-10))
- IRWF = RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-2))
- ILWF = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2))
- TC.C0 = ITCF
- HC.C0 = IHCF
- RW.C0 = IRWF
- LW.C0 = ILWF
- --Claw Dash--
- function ClawDash()
- del = true
- atkd = true
- char.Humanoid.WalkSpeed = 0
- chatfunc("Without a trace...")
- for i = 0,.6,.2 do
- wait(.01)
- TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
- HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
- RW.C0 = clerp(IRWF,RWF,.4+i)
- end
- local hittpart = Instance.new("Part",char)
- hittpart.Anchored = true
- hittpart.Size = Vector3.new(5,5,1)
- hittpart.Transparency = 1
- hittpart.CFrame = char.HumanoidRootPart.CFrame + (char.HumanoidRootPart.CFrame.lookVector * 3)
- local sawlookv = hittpart.CFrame.lookVector
- local hitm = Instance.new("BlockMesh",hittpart)
- hitm.Scale = Vector3.new(0,0,0)
- local trpart = Instance.new("Part",char)
- trpart.Anchored = true
- trpart.Size = Vector3.new(0,0,0)
- trpart.CFrame = hittpart.CFrame
- trpart.BrickColor = BrickColor.new("Really black")
- local trmesh = Instance.new("FileMesh",trpart)
- trmesh.Scale = Vector3.new(0,0,0)
- trmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
- local hdec1 = Instance.new("Decal",hittpart)
- hdec1.Texture = "http://www.roblox.com/asset/?id=362691215"
- hdec1.Face = "Front"
- local hdec2 = hdec1:Clone()
- hdec2.Parent = hittpart
- hdec2.Face = "Back"
- OrbSnd:Play()
- ElectricSnd:Play()
- for i = 1, 5 do
- hitm.Scale = hitm.Scale + Vector3.new(.2,.2,0)
- trmesh.Scale = trmesh.Scale + Vector3.new(1,1,.1)
- wait(.01)
- end
- hittpart.Touched:connect(function(hit)
- if hit.Parent ~= char then
- ClawDashSnd:Play()
- hittpart:Destroy()
- trpart:Destroy()
- AddLegWelds()
- freezeatk = true
- chatfunc("Winter's Riposte!")
- Sheath(4)
- TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
- HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
- RW.C0 = (RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
- LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
- LLW.C0 = LLWF
- RLW.C0 = RLWF + Vector3.new(0,-1,1)
- for i = 1, 10 do
- local trace = Instance.new("Part",game.Workspace)
- trace.CanCollide = false
- trace.Size = Vector3.new(1,1,1)
- trace.Transparency = 1
- trace.BottomSurface = 0
- trace.TopSurface = 0
- trace.Anchored = true
- trace.CFrame = (char.HumanoidRootPart.CFrame + char.HumanoidRootPart.CFrame.lookVector * (5*i))
- debby:AddItem(trace,1)
- ExHitbox(10,trace.Position,40,2,.1)
- end
- local trace = Instance.new("Part",game.Workspace)
- trace.BrickColor = BrickColor.new("Toothpaste")
- trace.CanCollide = false
- trace.Size = Vector3.new(1,1,1)
- trace.BottomSurface = 0
- trace.TopSurface = 0
- trace.Anchored = true
- trace.CFrame = char.HumanoidRootPart.CFrame + char.HumanoidRootPart.CFrame.lookVector * 25
- trace.Material = "Neon"
- local tracem = Instance.new("SpecialMesh",trace)
- tracem.MeshType = "Sphere"
- tracem.Scale = Vector3.new(1,1,50)
- local disp = coroutine.wrap(function()
- for i = 1, 9 do
- wait(.01)
- trace.Transparency = trace.Transparency + .1
- end
- wait(.01)
- trace:Destroy()
- end)
- disp()
- char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame + char.HumanoidRootPart.CFrame.lookVector * 60
- wait(1)
- Sheath(3)
- for i = 0,.6,.2 do
- wait(.05)
- TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i)
- HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i)
- RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.6-i)
- LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.6-i)
- LLW.C0 = LLWF
- RLW.C0 = clerp(RLWF,RLWF + Vector3.new(0,-1,1),.6-i)
- end
- Sheath(1)
- freezeatk = false
- del = false
- DestroyLegWelds()
- char.Humanoid.WalkSpeed = 32
- end
- end)
- for i = 1, 60 do
- wait(.01)
- hittpart.CFrame=hittpart.CFrame*CFrame.fromEulerAnglesXYZ(0,0,math.pi/64)
- end
- if hittpart ~= nil then
- for i = 1, 5 do
- hitm.Scale = hitm.Scale - Vector3.new(.2,.2,0)
- trmesh.Scale = trmesh.Scale - Vector3.new(1,1,.1)
- wait(.01)
- end
- hittpart:Destroy()
- trpart:Destroy()
- for i = 0,.6,.2 do
- wait(.01)
- TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
- HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
- RW.C0 = clerp(IRWF,RWF,.6-i)
- end
- del = false
- char.Humanoid.WalkSpeed = 32
- end
- end
- --Kill--
- function KillThem()
- del = true
- atkd = true
- char.Humanoid.WalkSpeed = 0
- bladeactive = true
- SwingSnd:Play()
- Sheath(2)
- wait(.01)
- for i = 0,.75,.22 do
- wait(.01)
- TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
- HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,math.rad(-90)),.4+i)
- RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
- end
- wait(1)
- Sheath(1)
- bladeactive = false
- for i = 0,.6,.2 do
- wait(.01)
- TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
- HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,math.rad(-90)),.6-i)
- RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
- end
- TC.C0 = ITCF
- HC.C0 = IHCF
- RW.C0 = IRWF
- LW.C0 = ILWF
- char.Humanoid.WalkSpeed = 8
- del = false
- end
- --End--
- function EndThem()
- del = true
- atkd = true
- char.Humanoid.WalkSpeed = 0
- bladeactive = true
- SwingSnd:Play()
- wait(.01)
- for i = 0,.75,.25 do
- wait(.01)
- TC.C0 = clerp(ITCF,TCF,.4+i)
- HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.4+i)
- RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,0,-.4)) * CFrame.fromEulerAnglesXYZ(math.rad(-150),0,math.rad(-90)),.4+i)
- end
- wait(.5)
- bladeactive = false
- for i = 0,.6,.2 do
- wait(.01)
- TC.C0 = clerp(ITCF,TCF,.6-i)
- HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.6-i)
- RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,0,-.4)) * CFrame.fromEulerAnglesXYZ(math.rad(-150),0,math.rad(-90)),.6-i)
- end
- TC.C0 = ITCF
- HC.C0 = IHCF
- RW.C0 = IRWF
- LW.C0 = ILWF
- char.Humanoid.WalkSpeed = 8
- del = false
- end
- --Murder--
- function MurderThem()
- del = true
- atkd = true
- char.Humanoid.WalkSpeed = 0
- for i = 0,.6,.2 do
- wait(.01)
- TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),.4+i)
- HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.4+i)
- RW.C0 = clerp(IRWF,(RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),.4+i)
- LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.4+i)
- end
- local bf = Instance.new("BodyVelocity",char.Torso)
- bf.P = 10000
- bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
- bf.Velocity = Vector3.new(0,100,0) + char.HumanoidRootPart.CFrame.lookVector*5
- SwingSnd:Play()
- stormvipactive = true
- bladeactive = true
- wait(.2)
- stormvipactive = false
- bladeactive = false
- bf:Destroy()
- for i = 0,.6,.2 do
- wait(.01)
- TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),.6-i)
- HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.6-i)
- RW.C0 = clerp(IRWF,(RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),.6-i)
- LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.6-i)
- end
- TC.C0 = ITCF
- HC.C0 = IHCF
- RW.C0 = IRWF
- LW.C0 = ILWF
- char.Humanoid.WalkSpeed = 8
- del = false
- end
- --Execute--
- function ExecuteThem()
- del = true
- atkd = true
- for i = 0,.6,.2 do
- wait(.01)
- TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.4+i)
- HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.4+i)
- RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.4+i)
- end
- TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0)
- HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0)
- RW.C0 = (RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0)
- local bf = Instance.new("BodyVelocity",char.Torso)
- bf.P = 10000
- bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
- bf.Velocity = Vector3.new(0,100,0) + char.HumanoidRootPart.CFrame.lookVector*5
- Sheath(2)
- SwingSnd:Play()
- executeactive = true
- bladeactive = true
- wait(.2)
- bf:Destroy()
- wait(.5)
- if Hitbox:FindFirstChild("HitWeld")~=nil then
- Hitbox:FindFirstChild("HitWeld"):Destroy()
- end
- Sheath(1)
- executeactive = false
- bladeactive = false
- for i = 0,.6,.2 do
- wait(.01)
- TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.6-i)
- HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.6-i)
- RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.6-i)
- end
- TC.C0 = ITCF
- HC.C0 = IHCF
- RW.C0 = IRWF
- LW.C0 = ILWF
- del = false
- end
- --Expunge--
- function ExpungeThem()
- del = true
- atkd = true
- char.Humanoid.WalkSpeed = 0
- for i = 0,1,.5 do
- wait(.01)
- TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
- HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,math.rad(-90)),.4+i)
- RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
- end
- ThrowSnd:Play()
- local knc = Knifu:GetChildren()
- for i = 1, #knc do
- knc[i].Transparency = 1
- end
- wait(.2)
- KnifuHit = New("Model",game.Workspace,"KnifuHit",{})
- debby:AddItem(KnifuHit,5)
- HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
- Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = targetted.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
- Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
- Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
- Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
- Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
- Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
- Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
- Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
- Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
- Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
- Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
- Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- dealdmg(targetted)
- PlaySnd(HitSnd,targetted.Head)
- wait(1)
- for i = 0,1,.1 do
- wait(.01)
- for i = 1, #knc do
- if knc[i] ~= Hitbox then
- knc[i].Transparency = 1-i
- end
- end
- end
- for i = 0,.6,.2 do
- wait(.01)
- TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
- HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,math.rad(-90)),.6-i)
- RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
- end
- TC.C0 = ITCF
- HC.C0 = IHCF
- RW.C0 = IRWF
- LW.C0 = ILWF
- char.Humanoid.WalkSpeed = 8
- del = false
- end
- --Lock On--
- function LockOn()
- if Mouse.Target.Parent ~= char and Mouse.Target.Parent.Parent ~= char and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
- TargetSelect(Mouse.Target.Parent)
- TargetSnd:Play()
- else end
- end
- --Mouse Functions--
- orbpushactive = false
- del = false
- input = ""
- letterd = 0
- ltoim = 0
- function onKeyDown(key)
- if del == false then
- if key == "q" then
- if input == "as" and targetted ~= nil then
- ExpungeThem()
- else LockOn() end
- input = ""
- letterd = 0
- ltoim = 0
- elseif key == "z" then
- KillThem()
- input = ""
- letterd = 0
- ltoim = 0
- elseif key == "x" then
- MurderThem()
- input = ""
- letterd = 0
- ltoim = 0
- elseif key == "c" then
- ExecuteThem()
- input = ""
- letterd = 0
- ltoim = 0
- elseif key == "v" then
- EndThem()
- input = ""
- letterd = 0
- ltoim = 0
- elseif key == "b" then
- ExpungeThem()
- input = ""
- letterd = 0
- ltoim = 0
- elseif key == "e" then
- ClawDash()
- input = ""
- letterd = 0
- ltoim = 0
- else end
- input = ""
- letterd = 0
- ltoim = 0
- letterd = letterd + 1
- ltoim = ltoim + 10
- if letterd > 5 then
- input = ""
- letterd = 0
- ltoim = 0
- end
- elseif key == "m" then
- if Music.IsPlaying == true then
- Music:Stop()
- elseif Music.IsPlaying == false then
- Music:Play()
- end
- end
- end
- combo = 0
- --Mouse Activation--
- if Mouse then
- Mouse.KeyDown:connect(onKeyDown)
- end
- --Loop Function--
- walking = false
- toim = 0
- while true do
- wait()
- toim = toim + .1
- ltoim = ltoim - 1
- if ltoim < 1 then
- input = ""
- end
- char.Humanoid.MaxHealth = math.huge
- char.Humanoid.Health = math.huge
- if atkd == true then
- TC.C0 = TCF
- HC.C0 = HCF
- RW.C0 = RWF
- LW.C0 = LWF
- atkd = false
- end
- torvel = (char.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude
- if torvel < 1 and walking == true and del == false and atkd == false then
- for i = 0,1,.5 do
- wait(.001)
- if del == false then
- TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(5),0,0),ITCF,i)
- HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(5),0,0),IHCF,i)
- RW.C0 = IRWF
- LW.C0 = ILWF
- end
- end
- walking = false
- elseif torvel > 1 and walking == false and del == false and atkd == false then
- for i = 0,1,.5 do
- wait(.001)
- if del == false then
- TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(5),0,0),i)
- HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(5),0,0),i)
- RW.C0 = IRWF
- LW.C0 = ILWF
- end
- end
- walking = true
- else
- end
- imgl.Rotation = imgl.Rotation + 3
- if targetted ~= nil then
- crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
- crosshair.Enabled = true
- elseif targetted == nil then
- crosshair.Adornee = nil
- crosshair.Enabled = false
- end
- end
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