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- --By Rufus14
- wait()
- script.Parent = nil
- mouse = game.Players.LocalPlayer:GetMouse()
- function fire11oneone()
- if mouse.Target then
- if mouse.Target.Name == "Base" or mouse.Target.Name == "BasePlate" or mouse.Target.Name == "Baseplate" then
- part.Touched:connect(spread)
- wait(3)
- canspread1 = true
- wait(5)
- part.Size = part.Size - Vector3.new(0.3,0.3,0.3)
- part.Anchored = false
- part:BreakJoints()
- part.BrickColor = BrickColor.new("Black")
- wait(6)
- part:destroy()
- end
- end
- end
- pert.Touched:connect(spread)
- wait(3)
- canspread = true
- wait(5)
- pert.Size = pert.Size - Vector3.new(0.3,0.3,0.3)
- pert.Anchored = false
- pert:BreakJoints()
- pert.BrickColor = BrickColor.new("Black")
- wait(6)
- pert:destroy()
- end
- end
- end
- mouse.Button1Down:connect(fire11oneone)
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