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Dec 15th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end --Made by N3xul
  6. -- Script Name: Psychopath Clown
  7. -- Last Updated: 3:46 2017-07-31
  8. --if you leak this ur gay ok
  9. -- _ _ ____ _ _____ _ _
  10. -- | \ | |___ \ | | / ____| (_) | |
  11. -- | \| | __) |_ ___ _| | | (___ ___ _ __ _ _ __ | |_
  12. -- | . ` ||__ <\ \/ / | | | | \___ \ / __| '__| | '_ \| __|
  13. -- | |\ |___) |> <| |_| | | ____) | (__| | | | |_) | |_
  14. -- |_| \_|____//_/\_\\__,_|_| |_____/ \___|_| |_| .__/ \__|
  15. -- | |
  16. -- |_|
  17. local runDummyScript = function(f,scri)
  18. local oldenv = getfenv(f)
  19. local newenv = setmetatable({}, {
  20. __index = function(_, k)
  21. if k:lower() == 'script' then
  22. return scri
  23. else
  24. return oldenv[k]
  25. end
  26. end
  27. })
  28. setfenv(f, newenv)
  29. ypcall(function() f() end)
  30. end
  31. cors = {}
  32. mas = Instance.new("Model",game:GetService("Lighting"))
  33. mas.Name = "CompiledModel"
  34. o1 = Instance.new("Tool")
  35. o2 = Instance.new("Animation")
  36. o3 = Instance.new("Script")
  37. o4 = Instance.new("BrickColorValue")
  38. o5 = Instance.new("Script")
  39. o6 = Instance.new("Script")
  40. o7 = Instance.new("LocalScript")
  41. o8 = Instance.new("Animation")
  42. o9 = Instance.new("Animation")
  43. o10 = Instance.new("LocalScript")
  44. o11 = Instance.new("Script")
  45. o12 = Instance.new("ParticleEmitter")
  46. o13 = Instance.new("Script")
  47. o14 = Instance.new("Part")
  48. o15 = Instance.new("BlockMesh")
  49. o16 = Instance.new("Sound")
  50. o17 = Instance.new("Sound")
  51. o18 = Instance.new("Sound")
  52. o19 = Instance.new("Part")
  53. o20 = Instance.new("ParticleEmitter")
  54. o21 = Instance.new("ParticleEmitter")
  55. o22 = Instance.new("ParticleEmitter")
  56. o23 = Instance.new("Part")
  57. o24 = Instance.new("Sound")
  58. o25 = Instance.new("Sound")
  59. o26 = Instance.new("Sound")
  60. o28 = Instance.new("Part")
  61. o29 = Instance.new("Part")
  62. o30 = Instance.new("Part")
  63. o31 = Instance.new("Part")
  64. o32 = Instance.new("Part")
  65. o33 = Instance.new("Part")
  66. o34 = Instance.new("Part")
  67. o35 = Instance.new("CylinderMesh")
  68. o36 = Instance.new("Part")
  69. o37 = Instance.new("Part")
  70. o38 = Instance.new("Part")
  71. o39 = Instance.new("Part")
  72. o40 = Instance.new("Part")
  73. o41 = Instance.new("Part")
  74. o42 = Instance.new("Part")
  75. o43 = Instance.new("Part")
  76. o44 = Instance.new("SpecialMesh")
  77. o45 = Instance.new("Part")
  78. o46 = Instance.new("BlockMesh")
  79. o47 = Instance.new("Part")
  80. o48 = Instance.new("CylinderMesh")
  81. o49 = Instance.new("Part")
  82. o50 = Instance.new("Part")
  83. o51 = Instance.new("Part")
  84. o52 = Instance.new("Part")
  85. o53 = Instance.new("Part")
  86. o54 = Instance.new("SpecialMesh")
  87. o55 = Instance.new("Part")
  88. o56 = Instance.new("Part")
  89. o57 = Instance.new("CylinderMesh")
  90. o58 = Instance.new("Part")
  91. o59 = Instance.new("SpecialMesh")
  92. o60 = Instance.new("Part")
  93. o61 = Instance.new("Part")
  94. o62 = Instance.new("Part")
  95. o63 = Instance.new("Part")
  96. o64 = Instance.new("CylinderMesh")
  97. o65 = Instance.new("Part")
  98. o66 = Instance.new("CylinderMesh")
  99. o67 = Instance.new("Part")
  100. o68 = Instance.new("Part")
  101. o69 = Instance.new("CylinderMesh")
  102. o70 = Instance.new("Part")
  103. o71 = Instance.new("Part")
  104. o72 = Instance.new("CylinderMesh")
  105. o73 = Instance.new("Part")
  106. o74 = Instance.new("Part")
  107. o75 = Instance.new("CylinderMesh")
  108. o76 = Instance.new("Part")
  109. o77 = Instance.new("CylinderMesh")
  110. o78 = Instance.new("Part")
  111. o79 = Instance.new("Part")
  112. o80 = Instance.new("Part")
  113. o81 = Instance.new("Part")
  114. o82 = Instance.new("Part")
  115. o83 = Instance.new("CylinderMesh")
  116. o84 = Instance.new("Part")
  117. o85 = Instance.new("CylinderMesh")
  118. o86 = Instance.new("Part")
  119. o87 = Instance.new("CylinderMesh")
  120. o88 = Instance.new("Part")
  121. o89 = Instance.new("Part")
  122. o90 = Instance.new("Part")
  123. o91 = Instance.new("Part")
  124. o92 = Instance.new("Part")
  125. o93 = Instance.new("Part")
  126. o94 = Instance.new("CylinderMesh")
  127. o95 = Instance.new("Part")
  128. o96 = Instance.new("Part")
  129. o97 = Instance.new("CylinderMesh")
  130. o98 = Instance.new("Part")
  131. o99 = Instance.new("Part")
  132. o100 = Instance.new("CylinderMesh")
  133. o101 = Instance.new("WedgePart")
  134. o102 = Instance.new("WedgePart")
  135. o103 = Instance.new("WedgePart")
  136. o104 = Instance.new("WedgePart")
  137. o105 = Instance.new("WedgePart")
  138. o106 = Instance.new("WedgePart")
  139. o107 = Instance.new("WedgePart")
  140. o108 = Instance.new("WedgePart")
  141. o109 = Instance.new("WedgePart")
  142. o110 = Instance.new("WedgePart")
  143. o111 = Instance.new("WedgePart")
  144. o112 = Instance.new("WedgePart")
  145. o113 = Instance.new("WedgePart")
  146. o114 = Instance.new("WedgePart")
  147. o115 = Instance.new("WedgePart")
  148. o116 = Instance.new("WedgePart")
  149. o117 = Instance.new("WedgePart")
  150. o118 = Instance.new("WedgePart")
  151. o119 = Instance.new("WedgePart")
  152. o120 = Instance.new("WedgePart")
  153. o121 = Instance.new("WedgePart")
  154. o122 = Instance.new("WedgePart")
  155. o123 = Instance.new("WedgePart")
  156. o1.Name = "Chainsaw"
  157. o1.Parent = mas
  158. o1.GripForward = Vector3.new(-1, 0, -0)
  159. o1.GripRight = Vector3.new(0, 0, -1)
  160. o1.ToolTip = "MUAHAHAH"
  161. o1.CanBeDropped = false
  162. o2.Name = "Idle"
  163. o2.Parent = o1
  164. o2.AnimationId = "rbxassetid://464803828"
  165. o3.Name = "Chainsaw"
  166. o3.Parent = o1
  167. o3.Disabled = true
  168. table.insert(cors,coroutine.create(function()
  169. wait()
  170. runDummyScript(function()
  171. -------- OMG HAX
  172.  
  173. r = game:service("RunService")
  174.  
  175.  
  176. local damage = 5
  177.  
  178.  
  179. local slash_damage = 15
  180.  
  181. sword = script.Parent.Handle
  182. Tool = script.Parent
  183.  
  184. Slashing = false
  185.  
  186. local SlashSound = Instance.new("Sound")
  187. SlashSound.SoundId = "http://www.roblox.com/asset/?id=2766576"
  188. SlashSound.Parent = sword
  189. SlashSound.Volume = 2
  190. SlashSound.Pitch = 1
  191.  
  192. function blow(hit)
  193. if (hit.Parent == nil) then return end -- happens when bullet hits sword
  194.  
  195. local humanoid = hit.Parent:findFirstChild("Humanoid") or hit.Parent:findFirstChild("Zombie")
  196. local vCharacter = Tool.Parent
  197. local vPlayer = game.Players:playerFromCharacter(vCharacter)
  198. local hum = vCharacter:findFirstChild("Humanoid") -- non-nil if tool held by a character
  199. if humanoid~=nil and humanoid ~= hum and hum ~= nil then
  200. -- final check, make sure sword is in-hand
  201. local right_arm = vCharacter:FindFirstChild("Right Arm")
  202. if (right_arm ~= nil) then
  203. local joint = right_arm:FindFirstChild("RightGrip")
  204. if (joint ~= nil and (joint.Part0 == sword or joint.Part1 == sword)) then
  205. tagHumanoid(humanoid, vPlayer)
  206. if Slashing == false then
  207. Slashing = true
  208. if hit.Name == "Head" or hit.Name == "Torso" then
  209. humanoid:TakeDamage(damage)
  210. Tool.Blade.Hit:Play()
  211. if hit.Parent:FindFirstChild("Torso") then
  212. hit.Parent.Torso.RotVelocity = hit.Parent.Torso.RotVelocity + Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  213. end
  214. Tool.Bloodeh.Bloodieh.Enabled = true
  215. untagHumanoid(humanoid)
  216. wait(.05)
  217. Slashing = false
  218. elseif hit.Name == "Left Arm" or hit.Name == "Right Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" then
  219. humanoid:TakeDamage(damage * .8)
  220. Tool.Blade.Hit:Play()
  221. if hit.Parent:FindFirstChild("Torso") then
  222. hit.Parent.Torso.RotVelocity = hit.Parent.Torso.RotVelocity + Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))
  223. end
  224. Tool.Bloodeh.Bloodieh.Enabled = true
  225. untagHumanoid(humanoid)
  226. wait(.05)
  227. Slashing = false
  228. else
  229. humanoid:TakeDamage(damage * .2)
  230. Tool.Blade.Hit:Play()
  231. if hit.Parent:FindFirstChild("Torso") then
  232. hit.Parent.Torso.RotVelocity = hit.Parent.Torso.RotVelocity + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  233. end
  234. Tool.Bloodeh.Bloodieh.Enabled = true
  235. Tool.Bloodeh.Materialleh.Enabled = true
  236. untagHumanoid(humanoid)
  237. wait(.05)
  238. Slashing = false
  239. end
  240. end
  241. end
  242. end
  243. elseif humanoid == nil and hum ~= nil then
  244. if hit.Transparency ~= 1 and hit.CanCollide ~= false then
  245. Tool.Bloodeh.OtherMaterialleh.Enabled = true
  246. Tool.Bloodeh.Materialleh.Enabled = true
  247. end
  248. end
  249. end
  250.  
  251.  
  252. function tagHumanoid(humanoid, player)
  253. local creator_tag = Instance.new("ObjectValue")
  254. creator_tag.Value = player
  255. creator_tag.Name = "creator"
  256. creator_tag.Parent = humanoid
  257. end
  258.  
  259. function untagHumanoid(humanoid)
  260. if humanoid ~= nil then
  261. local tag = humanoid:findFirstChild("creator")
  262. if tag ~= nil then
  263. tag.Parent = nil
  264. end
  265. end
  266. end
  267.  
  268.  
  269. function attack()
  270. damage = slash_damage
  271. SlashSound:play()
  272. Slash()
  273. end
  274.  
  275. function Slash()
  276. Tool.GripForward = Vector3.new(-1,0.2,0)
  277. Tool.GripPos = Vector3.new(0,0.1,0)
  278. wait()
  279. Tool.GripForward = Vector3.new(-1,0.4,0)
  280. Tool.GripPos = Vector3.new(0,0.2,0)
  281. wait()
  282. Tool.GripForward = Vector3.new(-1,0.5,0)
  283. Tool.GripPos = Vector3.new(0,0.3,0)
  284. wait()
  285. Tool.GripForward = Vector3.new(-1,0.8,0)
  286. Tool.GripPos = Vector3.new(0,0.4,0)
  287. wait()
  288. Tool.GripForward = Vector3.new(-1,1,0)
  289. Tool.GripPos = Vector3.new(0,0.5,0)
  290. wait()
  291. Tool.GripForward = Vector3.new(-1,0.8,0)
  292. Tool.GripPos = Vector3.new(0,0.4,0)
  293. wait()
  294. Tool.GripForward = Vector3.new(-1,0.6,0)
  295. Tool.GripPos = Vector3.new(0,0.3,0)
  296. wait()
  297. Tool.GripForward = Vector3.new(-1,0.4,0)
  298. Tool.GripPos = Vector3.new(0,0.2,0)
  299. wait()
  300. Tool.GripForward = Vector3.new(-1,0.2,0)
  301. Tool.GripPos = Vector3.new(0,0.1,0)
  302. wait()
  303. Tool.GripForward = Vector3.new(-1,0.0,0)
  304. Tool.GripPos = Vector3.new(0,0,0)
  305. wait()
  306. end
  307.  
  308. Tool.Enabled = true
  309. local last_attack = 0
  310. function onActivated()
  311.  
  312. if not Tool.Enabled then
  313. return
  314. end
  315.  
  316. Tool.Enabled = false
  317.  
  318. local character = Tool.Parent;
  319. local humanoid = character.Humanoid
  320. if humanoid == nil then
  321. print("Humanoid not found")
  322. return
  323. end
  324.  
  325. attack()
  326. wait(.1)
  327. Tool.Enabled = true
  328. end
  329.  
  330.  
  331. function onEquipped()
  332. sword.Start:Play()
  333. sword.Idle:Play()
  334. end
  335.  
  336. function onUnequipped()
  337. sword.Idle:Stop()
  338. end
  339.  
  340. function stopTouching(hit)
  341. if (hit.Parent == nil) then return end
  342. local humanoid = hit.Parent:findFirstChild("Humanoid") or hit.Parent:findFirstChild("Zombie")
  343. if humanoid then
  344. if hit.Name == "Head" or hit.Name == "Torso" or hit.Name == "Left Arm" or hit.Name == "Right Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" then
  345. wait(.5)
  346. Tool.Bloodeh.Bloodieh.Enabled = false
  347. else
  348. wait(.5)
  349. Tool.Bloodeh.Bloodieh.Enabled = false
  350. Tool.Bloodeh.Materialleh.Enabled = false
  351. end
  352. else
  353. if hit.Transparency ~= 1 and hit.CanCollide ~= false then
  354. Tool.Bloodeh.OtherMaterialleh.Enabled = false
  355. Tool.Bloodeh.Materialleh.Enabled = false
  356. end
  357. end
  358. end
  359.  
  360.  
  361. script.Parent.Activated:connect(onActivated)
  362. script.Parent.Equipped:connect(onEquipped)
  363. script.Parent.Unequipped:connect(onUnequipped)
  364.  
  365.  
  366. connection = Tool.Blade.Touched:connect(blow)
  367. Tool.Blade.TouchEnded:connect(stopTouching)
  368.  
  369.  
  370.  
  371. end,o3)
  372. end))
  373. o4.Name = "WepColor"
  374. o4.Parent = o1
  375. o4.Value = BrickColor.new("Black")
  376. o5.Name = "WepColorScript"
  377. o5.Parent = o4
  378. table.insert(cors,coroutine.create(function()
  379. wait()
  380. runDummyScript(function()
  381. local Wep = script.Parent.Parent
  382. local WepColor = script.Parent
  383. function colorChange()
  384. for NO, wep in pairs(Wep:GetChildren()) do
  385. if wep.Name == "Color" or wep.Name == "HandleColor" then
  386. wep.BrickColor = WepColor.Value
  387. end
  388. end
  389. end
  390. colorChange()
  391. WepColor.Changed:connect(function(color)
  392. colorChange()
  393. end)
  394. end,o5)
  395. end))
  396. o6.Name = "Weld"
  397. o6.Parent = o1
  398. table.insert(cors,coroutine.create(function()
  399. wait()
  400. runDummyScript(function()
  401. function Weld(x,y)
  402. local W = Instance.new("Weld")
  403. W.Part0 = x
  404. W.Part1 = y
  405. local CJ = CFrame.new(x.Position)
  406. local C0 = x.CFrame:inverse()*CJ
  407. local C1 = y.CFrame:inverse()*CJ
  408. W.C0 = C0
  409. W.C1 = C1
  410. W.Parent = x
  411. end
  412.  
  413. function Get(A)
  414. if A:IsA("BasePart") then
  415. if A.Name == "Left Arm" or A.Name == "Right Arm" then return end
  416. Weld(script.Parent.Handle, A)
  417. A.Anchored = false
  418. else
  419. local C = A:GetChildren()
  420. for i=1, #C do
  421. Get(C[i])
  422. end
  423. end
  424. end
  425.  
  426. function Finale()
  427. Get(script.Parent)
  428. end
  429.  
  430. script.Parent.Equipped:connect(Finale)
  431. script.Parent.Unequipped:connect(Finale)
  432. Finale()
  433. end,o6)
  434. end))
  435. o7.Name = "AnotherWeld"
  436. o7.Parent = o1
  437. table.insert(cors,coroutine.create(function()
  438. wait()
  439. runDummyScript(function()
  440. handle = script.Parent:WaitForChild("Handle")
  441.  
  442. function Weld(x,y)
  443. local W = Instance.new("Weld")
  444. W.Part0 = x
  445. W.Part1 = y
  446. local CJ = CFrame.new(x.Position)
  447. local C0 = x.CFrame:inverse()*CJ
  448. local C1 = y.CFrame:inverse()*CJ
  449. W.C0 = C0
  450. W.C1 = C1
  451. W.Parent = x
  452. end
  453.  
  454. function Get(A)
  455. if A:IsA("BasePart") then
  456. if A.Name == "Left Arm" or A.Name == "Right Arm" then return end
  457. Weld(script.Parent.Handle, A)
  458. A.Anchored = false
  459. else
  460. local C = A:GetChildren()
  461. for i=1, #C do
  462. Get(C[i])
  463. end
  464. end
  465. end
  466.  
  467. function Finale()
  468. Get(script.Parent)
  469. end
  470.  
  471. script.Parent.Equipped:connect(Finale)
  472. script.Parent.Unequipped:connect(Finale)
  473. Finale()
  474. end,o7)
  475. end))
  476. o8.Name = "Attack1"
  477. o8.Parent = o1
  478. o8.AnimationId = "rbxassetid://464822270"
  479. o9.Name = "Draw"
  480. o9.Parent = o1
  481. o9.AnimationId = "rbxassetid://464828610"
  482. o10.Name = "ChainsawScript"
  483. o10.Parent = o1
  484. table.insert(cors,coroutine.create(function()
  485. wait()
  486. runDummyScript(function()
  487. function WaitForChild(parent,...)
  488. local debugPrint = false
  489. for _, i in ipairs({...}) do
  490. if type(i)=='boolean' then
  491. debugPrint = i
  492. else
  493. while not parent:FindFirstChild(i) do
  494. wait(1/30)
  495. if debugPrint then
  496. print(script.Name..':'..parent.Name..' Waiting for '.. i)
  497. end
  498. end
  499. parent=parent[i]
  500. end
  501. end
  502. return parent
  503. end
  504.  
  505. local tool = script.Parent
  506. local user
  507. local Player
  508.  
  509. anim1 = WaitForChild(tool,'Idle')
  510. anim2 = WaitForChild(tool,'Attack1')
  511. anim3 = WaitForChild(tool,'Draw')
  512. local idleanim
  513. local revanim
  514. local drawanim
  515.  
  516. local hitconnected = false
  517.  
  518. local buttondown = false
  519.  
  520. local Camera = workspace.CurrentCamera
  521.  
  522. local Handle = WaitForChild(tool,'Handle')
  523. local Blade = WaitForChild(tool,'Blade')
  524. local ImpactEffects = WaitForChild(tool,'Bloodeh')
  525.  
  526. local equipped = false
  527. local CP, Torso
  528. local neck
  529. local necko = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  530. local defaultShoulder
  531. local defaultShoulder1
  532. local shoulder
  533. local shoulder1
  534.  
  535. out = false
  536. empty = false
  537. reloading = false
  538. attacking = false
  539.  
  540. local phys_stuff = PhysicalProperties.new(.7, .2, 1, .9, .975)
  541.  
  542. impactsounds =
  543. {
  544. 2801263
  545. }
  546. impactsounds2 =
  547. {
  548. 10209596,
  549. 10209583
  550. }
  551. impactmeemsounds =
  552. {
  553. 227770957,
  554. 227770951,
  555. 227770948,
  556. 227770939
  557. }
  558.  
  559. local getPos = function(Pos, TorsoPos)
  560. return Vector3.new(Pos.x, TorsoPos.y, Pos.z)
  561. end
  562. function tagHumanoid(hit,humanoid)
  563. local tag = hit:findFirstChild("creator")
  564. if tag then
  565. local new_tag = tag:Clone()
  566. new_tag.Parent = humanoid
  567. game.Debris:AddItem(new_tag,2)
  568. end
  569. end
  570.  
  571. function Rev()
  572. if not equipped then return else
  573. if not attacking then
  574. attacking = true
  575. revanim:Play()
  576. Blade.Rev:Play()
  577. --Blade.Rev2:Play()
  578. --[[
  579. Blade.Rev.Pitch = 1
  580. for yes = 0,1, .1 do wait()
  581. Blade.Rev.Pitch = Blade.Rev.Pitch + .1
  582. end
  583. Blade.Rev.Pitch = 1
  584. ]]--
  585. while buttondown do
  586. wait(.1)
  587. end
  588. revanim:Stop()
  589. --[[
  590. for yes = 1,0, -.1 do wait()
  591. Blade.Rev.Pitch = Blade.Rev.Pitch - .1
  592. end
  593. Blade.Rev.Pitch = 0
  594. ]]--
  595. Blade.Rev:Stop()
  596. Blade.Rev2:Stop()
  597. wait(.3)
  598. attacking = false
  599. end
  600. end
  601. end
  602.  
  603. function Turn(mouse, Torso)
  604. local offset = (Torso.Position.Y - mouse.Hit.p.Y)/80
  605. local mag =(Torso.Position - mouse.Hit.p).magnitude/80
  606. offset = offset / mag
  607. neck = Torso.Neck
  608. neck.C0 = necko * CFrame.fromEulerAnglesXYZ(offset,0,0)
  609. shoulder = Torso:FindFirstChild("Right Shoulder")
  610. if shoulder then
  611. shoulder.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, -6.48200512e-007, 1.00000274, 0, -1.00000274, -6.48200512e-007, 0)*CFrame.fromEulerAnglesXYZ(0,0,-offset)
  612. end
  613. shoulder1 = Torso:FindFirstChild("Left Shoulder")
  614. if shoulder1 then
  615. shoulder1.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)*CFrame.fromEulerAnglesXYZ(0,0,offset)
  616. end
  617. end
  618.  
  619. function clickhold(mouse)
  620. buttondown = true
  621. Rev()
  622. end
  623. function clickrelease()
  624. buttondown = false
  625. end
  626.  
  627. tool.Equipped:connect(function(mouse)
  628. user = tool.Parent
  629.  
  630. local debounce = false
  631.  
  632. idleanim = user.Humanoid:LoadAnimation(anim1)
  633. revanim = user.Humanoid:LoadAnimation(anim2)
  634. drawanim = user.Humanoid:LoadAnimation(anim3)
  635.  
  636. equipped = true
  637. spawn(function()
  638. mouse.TargetFilter = workspace
  639. Torso = user.Torso
  640. local Shoulder = Torso:FindFirstChild("Right Shoulder")
  641. if Shoulder then
  642. defaultShoulder = Shoulder.C0
  643. end
  644. local Shoulder1 = Torso:FindFirstChild("Left Shoulder")
  645. if Shoulder1 then
  646. defaultShoulder1 = Shoulder1.C0
  647. end
  648. mouse.Move:connect(function()
  649. if equipped and tool.Parent:FindFirstChild('Torso') then
  650. Turn(mouse,Torso)
  651. end
  652. end)
  653. mouse.Idle:connect(function()
  654. if equipped and tool.Parent:FindFirstChild('Torso') then
  655. Turn(mouse,Torso)
  656. wait()
  657. end
  658. end)
  659. user.Humanoid.Died:connect(function()
  660. Player.CameraMode = "Classic"
  661.  
  662. neck.C0 = necko
  663. if shoulder then
  664. shoulder.C0 = defaultShoulder
  665. end
  666. if shoulder1 then
  667. shoulder1.C0 = defaultShoulder
  668. end
  669. end)
  670. end)
  671.  
  672. Player = game.Players:GetPlayerFromCharacter(user)
  673. Player.CameraMode = "LockFirstPerson"
  674. --wait()
  675. arm = user["Right Arm"]
  676. arm1 = user["Left Arm"]
  677. fpArm2_0 = Instance.new("Model",workspace.CurrentCamera)
  678. if arm then
  679. FParm = arm:clone()
  680. FParm.Parent = fpArm2_0
  681. --tool.Arm:clone().Parent = FParm
  682. FParm.Material = "SmoothPlastic"
  683. local Weld = Instance.new("Weld",FParm)
  684. Weld.Part0 = FParm
  685. Weld.Part1 = arm
  686. local badweld = FParm:FindFirstChild("RightGrip")
  687. if badweld then badweld:Destroy() end
  688. end
  689. if arm1 then
  690. FParm1 = arm1:clone()
  691. FParm1.Parent = fpArm2_0
  692. --tool.Arm1:clone().Parent = FParm1
  693. FParm.Material = "SmoothPlastic"
  694. local Weld = Instance.new("Weld",FParm1)
  695. Weld.Part0 = FParm1
  696. Weld.Part1 = arm1
  697. end
  698. local armColor = user:FindFirstChild("Body Colors")
  699. if armColor then
  700. fpArmColor = armColor:Clone()
  701. fpArmColor.Parent = fpArm2_0
  702. armColor.Changed:connect(function()
  703. fpArmColor.LeftArmColor = armColor.LeftArmColor
  704. fpArmColor.RightArmColor = armColor.RightArmColor
  705. end)
  706. end
  707. local armShirt = user:FindFirstChild("Shirt")
  708. if armShirt then
  709. armShirt:Clone().Parent = fpArm2_0
  710. end
  711. for _,armMesh in pairs(user:GetChildren())do
  712. if armMesh.ClassName == "CharacterMesh" then
  713. armMesh:Clone().Parent = fpArm2_0
  714. end
  715. end
  716. local arms2_0hum = Instance.new("Humanoid",fpArm2_0)
  717. arms2_0hum.Health = 0
  718. arms2_0hum.MaxHealth = 0
  719. arms2_0hum.JumpPower = 0
  720. arms2_0hum.WalkSpeed = 0
  721. arms2_0hum.Sit = true
  722.  
  723. arm.Changed:connect(function()
  724. FParm.Transparency = arm.Transparency
  725. FParm.Reflectance = arm.Reflectance
  726. end)
  727. arm1.Changed:connect(function()
  728. FParm1.Transparency = arm1.Transparency
  729. FParm1.Reflectance = arm1.Reflectance
  730. end)
  731.  
  732. user.Humanoid.Died:connect(function()
  733. buttondown = false
  734. FParm:Destroy()
  735. FParm1:Destroy()
  736. user.Humanoid:UnequipTools()
  737. end)
  738.  
  739. if mouse then mouse.Icon = "http://www.roblox.com/asset/?id=18662154" end
  740. Handle.Idle:Play()
  741. Handle.Equip:Play()
  742.  
  743. if drawanim then drawanim:Play() end
  744. wait(drawanim.Length - .1)
  745. if not equipped then return else
  746. if idleanim then idleanim:Play() end
  747. wait(.2)
  748.  
  749. if mouse then
  750. mouse.Button1Down:connect(clickhold)
  751. mouse.Button1Up:connect(clickrelease)
  752. end
  753.  
  754. Blade.Touched:connect(function(hit)
  755. if attacking then
  756. if user.Humanoid.Health > 1 then
  757. if hit.Name == "Handle" or hit.Transparency > .9 then return else
  758. if not debounce then
  759. debounce = true
  760. if hit.Parent then
  761. if not hit.Parent.ClassName == "Hat" then return else
  762. local freeman = hit.Parent:FindFirstChild("Humanoid")
  763. if freeman then
  764. if freeman ~= user.Humanoid then -- don't hit yourself, idiot.
  765. tagHumanoid(hit,freeman)
  766. freeman:TakeDamage(15)
  767. Blade.Hit:Play()
  768. local impactsound = Instance.new("Sound",Blade)
  769. impactsound.Volume = 1
  770. ImpactEffects.Bloodieh.Enabled = true
  771. ImpactEffects.OtherMaterialleh.Enabled = false
  772. ImpactEffects.Materialleh.Enabled = false
  773. if freeman.Parent.Name == "MeeM" or freeman:FindFirstChild("MeeM") then
  774. freeman:TakeDamage(50)
  775. end
  776. if freeman.Health < .1 then
  777. local limbs = math.random(1,5)
  778. if limbs == 1 then
  779. print("amputation")
  780. print ("hit.Name = "..hit.Name)
  781. if (hit.Name == "Head") or (hit.Name == "Left Leg") or (hit.Name == "Right Leg") or (hit.Name == "Left Arm") or (hit.Name == "Right Arm") then
  782. print ("check1")
  783. if not hit:FindFirstChild("Gib") then
  784. print("check2")
  785. local material_random = math.random(1,5)
  786. local color_random = math.random(1,2)
  787. local ded = Instance.new("ObjectValue",hit)
  788. ded.Name = "Gib"
  789. hit.Parent = workspace
  790. hit.CanCollide = true
  791. hit:ClearAllChildren()
  792. hit:BreakJoints()
  793. hit.FormFactor = "Custom"
  794. hit.CustomPhysicalProperties = phys_stuff
  795. local size_random = math.random(1,5)
  796. if size_random == 1 then
  797. hit.Size = Vector3.new(0.6,1,1)
  798. elseif size_random == 2 then
  799. hit.Size = Vector3.new(2,0.4,1.2)
  800. elseif size_random == 3 then
  801. hit.Size = Vector3.new(0.4,1.8,0.4)
  802. elseif size_random == 4 then
  803. hit.Size = Vector3.new(0.8,0.8,0.8)
  804. else
  805. hit.Size = Vector3.new(1.2,0.6,1.8)
  806. end
  807. hit.Name = "gib"
  808. local squick = Instance.new("Sound",hit)
  809. squick.Volume = 1
  810. squick.SoundId = "rbxassetid://268941254"
  811. squick:Play()
  812. local blood = script.Blood:Clone()
  813. blood.Enabled = true
  814. blood.Parent = hit
  815. hit.Velocity = Vector3.new(math.random(-15,15),math.random(20,40),math.random(-15,15))
  816. hit.RotVelocity = Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  817. if color_random == 1 then
  818. hit.BrickColor = BrickColor.new("Crimson")
  819. else
  820. hit.BrickColor = BrickColor.new("Maroon")
  821. end
  822. if material_random == 1 then
  823. hit.Material = Enum.Material.Slate
  824. elseif material_random == 2 then
  825. hit.Material = Enum.Material.Pebble
  826. elseif material_random == 3 then
  827. hit.Material = Enum.Material.Marble
  828. elseif material_random == 4 then
  829. hit.Material = Enum.Material.Grass
  830. else
  831. hit.Material = Enum.Material.Cobblestone
  832. end
  833. script.GibSmack:Clone().Parent = hit
  834. game.Debris:AddItem(hit,25)
  835. end
  836. end
  837. end
  838. end
  839. hit.RotVelocity = Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  840. impactsound.Pitch = math.random(100,115)/100
  841. impactsound.SoundId = "rbxassetid://"..impactsounds[math.random(1,#impactsounds)]
  842. impactsound:Play()
  843. game.Debris:AddItem(impactsound,impactsound.TimeLength)
  844. end
  845. else
  846. ImpactEffects.Bloodieh.Enabled = false
  847. ImpactEffects.OtherMaterialleh.Enabled = true
  848. ImpactEffects.Materialleh.Enabled = true
  849. end
  850. end
  851. else
  852. ImpactEffects.Bloodieh.Enabled = false
  853. ImpactEffects.OtherMaterialleh.Enabled = true
  854. ImpactEffects.Materialleh.Enabled = true
  855. end
  856. --wait()
  857. debounce = false
  858. end
  859. end
  860. end
  861. end
  862. end)
  863. Blade.TouchEnded:connect(function(hit)
  864. if hit.Transparency < 1 and hit.CanCollide then
  865. wait(.5)
  866. ImpactEffects.Bloodieh.Enabled = false
  867. ImpactEffects.OtherMaterialleh.Enabled = false
  868. ImpactEffects.Materialleh.Enabled = false
  869. end
  870. end)
  871. end
  872. end)
  873.  
  874. tool.Unequipped:connect(function()
  875. buttondown = false
  876.  
  877. equipped = false
  878.  
  879. if idleanim then idleanim:Stop() end
  880. if revanim then revanim:Stop() end
  881. if drawanim then drawanim:Stop() end
  882.  
  883. if idleanim then idleanim:Destroy() end
  884. if revanim then revanim:Destroy() end
  885. if drawanim then drawanim:Destroy() end
  886.  
  887. Handle.Idle:Stop()
  888. Handle.End:Play()
  889.  
  890. fpArm2_0:Destroy()
  891. Player.CameraMode = "Classic"
  892.  
  893. neck.C0 = necko
  894. if shoulder then
  895. shoulder.C0 = defaultShoulder
  896. end
  897. if shoulder1 then
  898. shoulder1.C0 = defaultShoulder1
  899. end
  900. end)
  901. end,o10)
  902. end))
  903. o11.Name = "GibSmack"
  904. o11.Parent = o10
  905. table.insert(cors,coroutine.create(function()
  906. wait()
  907. runDummyScript(function()
  908. if script.Parent:IsA("BasePart") then
  909. fall = true
  910.  
  911. fallpain = Instance.new("Sound",script.Parent)
  912. fallpain.Volume = .8
  913.  
  914. trip_debounce = false
  915.  
  916. local Delay = 0
  917.  
  918. local min_trip_height = 2.5
  919. local max_trip_height = 22.5
  920.  
  921. script.Parent.Touched:connect(function(hit)
  922. if hit.CanCollide then
  923. if fall then
  924. if not trip_debounce then
  925. trip_debounce = true
  926. if script.Parent.Velocity.Magnitude > min_trip_height and script.Parent.Velocity.Magnitude < max_trip_height then
  927. Delay = .2
  928. if fall then
  929. local randomsound = math.random(1,4)
  930. if randomsound == 1 then
  931. fallpain.SoundId = "rbxassetid://198502131"
  932. elseif randomsound == 2 then
  933. fallpain.SoundId = "rbxassetid://198502222"
  934. elseif randomsound == 3 then
  935. fallpain.SoundId = "rbxassetid://198502242"
  936. else
  937. fallpain.SoundId = "rbxassetid://198502334"
  938. end
  939. end
  940. fallpain:Play()
  941. elseif script.Parent.Velocity.Magnitude > max_trip_height then
  942. Delay = .35
  943. if fall then
  944. local randomsound = math.random(1,6)
  945. if randomsound == 1 then
  946. fallpain.SoundId = "rbxassetid://268596081"
  947. elseif randomsound == 2 then
  948. fallpain.SoundId = "rbxassetid://268596094"
  949. elseif randomsound == 3 then
  950. fallpain.SoundId = "rbxassetid://268596113"
  951. elseif randomsound == 4 then
  952. fallpain.SoundId = "rbxassetid://268596131"
  953. elseif randomsound == 5 then
  954. fallpain.SoundId = "rbxassetid://268596154"
  955. else
  956. fallpain.SoundId = "rbxassetid://268596164"
  957. end
  958. end
  959. fallpain:Play()
  960. end
  961. wait(Delay)
  962. trip_debounce = false
  963. end
  964. else return end
  965. end
  966. end)
  967. else return end
  968. end,o11)
  969. end))
  970. o12.Name = "Blood"
  971. o12.Parent = o10
  972. o12.Transparency = NumberSequence.new(0,0.18125000596046,0.13124999403954,0.32499998807907,0.41874998807907,0.46250000596046,0.52499997615814,0.81875002384186,1)
  973. o12.Rotation = NumberRange.new(-20,20)
  974. o12.Size = NumberSequence.new(0,0.68749994039536,0.5,0)
  975. o12.Enabled = false
  976. o12.Texture = "http://www.roblox.com/asset/?id=183599976"
  977. o12.ZOffset = 0.5
  978. o12.Acceleration = Vector3.new(0, -5, 0)
  979. o12.Lifetime = NumberRange.new(1,2)
  980. o12.Rate = 50
  981. o12.RotSpeed = NumberRange.new(-150,150)
  982. o12.Speed = NumberRange.new(2.5,2.5)
  983. o13.Name = "blood loss ew"
  984. o13.Parent = o12
  985. table.insert(cors,coroutine.create(function()
  986. wait()
  987. runDummyScript(function()
  988. local blood = script.Parent
  989. local gibs = blood.Parent
  990. if gibs then
  991. if gibs:IsA("BasePart") then
  992. wait(5)
  993. repeat
  994. blood.Acceleration = Vector3.new(math.random(-3.5,3.5),-5,math.random(-3.5,3.5))
  995. blood.Rate = blood.Rate -1
  996. --[[
  997. if blood.Rate > 25 then
  998. wait(.5)
  999. elseif blood.Rate < 10 then
  1000. wait(1)
  1001. else
  1002. wait(.75)
  1003. end
  1004. ]]
  1005. wait()
  1006. until blood.Rate < 1
  1007. blood.Enabled = false
  1008. end
  1009. end
  1010. end,o13)
  1011. end))
  1012. o14.Name = "Blade"
  1013. o14.Parent = o1
  1014. o14.Material = Enum.Material.SmoothPlastic
  1015. o14.BrickColor = BrickColor.new("Ghost grey")
  1016. o14.Transparency = 1
  1017. o14.Position = Vector3.new(2.09203339, 0.547784984, 0.619289637)
  1018. o14.Rotation = Vector3.new(-39.0400009, 89.8099976, 39.0400009)
  1019. o14.CanCollide = false
  1020. o14.FormFactor = Enum.FormFactor.Custom
  1021. o14.Size = Vector3.new(0.360013157, 0.900032699, 2.52009177)
  1022. o14.CFrame = CFrame.new(2.09203339, 0.547784984, 0.619289637, 3.69998088e-05, -2.9999841e-05, 0.999994755, -2.19998565e-05, 0.999993443, 3.00006177e-05, -0.999990821, -2.20009078e-05, 3.69990048e-05)
  1023. o14.BottomSurface = Enum.SurfaceType.Smooth
  1024. o14.TopSurface = Enum.SurfaceType.Smooth
  1025. o14.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1026. o14.Position = Vector3.new(2.09203339, 0.547784984, 0.619289637)
  1027. o14.Orientation = Vector3.new(0, 90, 0)
  1028. o14.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1029. o15.Parent = o14
  1030. o15.Scale = Vector3.new(0.200000003, 0.699999988, 1)
  1031. o15.Scale = Vector3.new(0.200000003, 0.699999988, 1)
  1032. o16.Name = "Hit"
  1033. o16.Parent = o14
  1034. o16.SoundId = "rbxassetid://2801263"
  1035. o17.Name = "Rev2"
  1036. o17.Parent = o14
  1037. o17.SoundId = "rbxassetid://2766576"
  1038. o17.Volume = 1
  1039. o18.Name = "Rev"
  1040. o18.Parent = o14
  1041. o18.SoundId = "rbxassetid://2766576"
  1042. o18.Volume = 1
  1043. o18.Looped = true
  1044. o19.Name = "Bloodeh"
  1045. o19.Parent = o1
  1046. o19.Material = Enum.Material.SmoothPlastic
  1047. o19.BrickColor = BrickColor.new("Really red")
  1048. o19.Reflectance = 0.20000000298023
  1049. o19.Transparency = 1
  1050. o19.Position = Vector3.new(1.82202101, 0.547776878, 0.619282424)
  1051. o19.Rotation = Vector3.new(0, 90, 0)
  1052. o19.CanCollide = false
  1053. o19.FormFactor = Enum.FormFactor.Custom
  1054. o19.Size = Vector3.new(0.360013098, 0.720026195, 2.52009153)
  1055. o19.CFrame = CFrame.new(1.82202101, 0.547776878, 0.619282424, 3.70004273e-05, -3.00111951e-05, 1, -2.19997819e-05, 1, 3.00120118e-05, -1, -2.20008915e-05, 3.69997724e-05)
  1056. o19.BottomSurface = Enum.SurfaceType.Smooth
  1057. o19.TopSurface = Enum.SurfaceType.Smooth
  1058. o19.Color = Color3.new(1, 0, 0)
  1059. o19.Position = Vector3.new(1.82202101, 0.547776878, 0.619282424)
  1060. o19.Orientation = Vector3.new(0, 90, 0)
  1061. o19.Color = Color3.new(1, 0, 0)
  1062. o20.Name = "Materialleh"
  1063. o20.Parent = o19
  1064. o20.Transparency = NumberSequence.new(0.53750002384186,0.63749998807907,1)
  1065. o20.Rotation = NumberRange.new(-180,180)
  1066. o20.Size = NumberSequence.new(0,0.4371589422226,0.38251399993896)
  1067. o20.Enabled = false
  1068. o20.Texture = "http://www.roblox.com/asset/?id=378184203"
  1069. o20.Lifetime = NumberRange.new(0.40000000596046,0.80000001192093)
  1070. o20.Rate = 155
  1071. o20.RotSpeed = NumberRange.new(-600,600)
  1072. o20.Speed = NumberRange.new(-2.5,2.5)
  1073. o20.VelocitySpread = 15
  1074. o21.Name = "OtherMaterialleh"
  1075. o21.Parent = o19
  1076. o21.Transparency = NumberSequence.new(0,0,0.13124996423721,0.32499998807907,0.64374995231628,1)
  1077. o21.Size = NumberSequence.new(0.21857976913452,0)
  1078. o21.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 0))
  1079. o21.Enabled = false
  1080. o21.LightEmission = 1
  1081. o21.Lifetime = NumberRange.new(0.30000001192093,0.40000000596046)
  1082. o21.Rate = 150
  1083. o21.Speed = NumberRange.new(-6,6)
  1084. o21.VelocitySpread = 45
  1085. o21.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 0))
  1086. o22.Name = "Bloodieh"
  1087. o22.Parent = o19
  1088. o22.Transparency = NumberSequence.new(0,0.03125,0.16874998807907,0.42500001192093,1)
  1089. o22.Rotation = NumberRange.new(-180,180)
  1090. o22.Size = NumberSequence.new(0,0.2732241153717,0)
  1091. o22.Color = ColorSequence.new(Color3.new(0.223529, 0.0156863, 0.0156863),Color3.new(0.517647, 0.0823529, 0.0823529))
  1092. o22.Enabled = false
  1093. o22.Texture = "http://www.roblox.com/asset/?id=241685484"
  1094. o22.Acceleration = Vector3.new(0, -5, 0)
  1095. o22.Lifetime = NumberRange.new(1,2)
  1096. o22.Rate = 155
  1097. o22.RotSpeed = NumberRange.new(-600,600)
  1098. o22.Speed = NumberRange.new(-2,5)
  1099. o22.VelocitySpread = 35
  1100. o22.Color = ColorSequence.new(Color3.new(0.223529, 0.0156863, 0.0156863),Color3.new(0.517647, 0.0823529, 0.0823529))
  1101. o23.Name = "Handle"
  1102. o23.Parent = o1
  1103. o23.BrickColor = BrickColor.new("Dark stone grey")
  1104. o23.Transparency = 1
  1105. o23.Position = Vector3.new(4.70697403, 0.947789013, 0.639297009)
  1106. o23.Rotation = Vector3.new(0, 0, 30)
  1107. o23.CanCollide = false
  1108. o23.FormFactor = Enum.FormFactor.Custom
  1109. o23.Size = Vector3.new(1.4000001, 0.799999833, 0.800000012)
  1110. o23.CFrame = CFrame.new(4.70697403, 0.947789013, 0.639297009, 0.865985394, -0.500054002, -6.49186632e-06, 0.500053346, 0.865984261, 3.29382347e-05, -1.08496006e-05, -3.17704616e-05, 0.999990821)
  1111. o23.BottomSurface = Enum.SurfaceType.Smooth
  1112. o23.TopSurface = Enum.SurfaceType.Smooth
  1113. o23.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1114. o23.Position = Vector3.new(4.70697403, 0.947789013, 0.639297009)
  1115. o23.Orientation = Vector3.new(0, 0, 30)
  1116. o23.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1117. o24.Name = "Equip"
  1118. o24.Parent = o23
  1119. o24.SoundId = "rbxassetid://449578741"
  1120. o24.Volume = 0.44999998807907
  1121. o25.Name = "Idle"
  1122. o25.Parent = o23
  1123. o25.SoundId = "rbxassetid://2766581"
  1124. o25.Volume = 1
  1125. o25.Looped = true
  1126. o26.Name = "End"
  1127. o26.Parent = o23
  1128. o26.Volume = 0.30000001192093
  1129. o28.Parent = o1
  1130. o28.Material = Enum.Material.Metal
  1131. o28.BrickColor = BrickColor.new("Fossil")
  1132. o28.Position = Vector3.new(4.13807297, 0.910682023, 0.620940983)
  1133. o28.Rotation = Vector3.new(0, 89.8099976, 0)
  1134. o28.Size = Vector3.new(0.105491258, 0.0117212506, 0.0468850024)
  1135. o28.CFrame = CFrame.new(4.13807297, 0.910682023, 0.620940983, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
  1136. o28.BottomSurface = Enum.SurfaceType.Smooth
  1137. o28.TopSurface = Enum.SurfaceType.Smooth
  1138. o28.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1139. o28.Position = Vector3.new(4.13807297, 0.910682023, 0.620940983)
  1140. o28.Orientation = Vector3.new(0, 90, 0)
  1141. o28.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1142. o29.Parent = o1
  1143. o29.Material = Enum.Material.Metal
  1144. o29.BrickColor = BrickColor.new("Fossil")
  1145. o29.Position = Vector3.new(4.30216599, 0.910681009, 0.620940983)
  1146. o29.Rotation = Vector3.new(0, -89.8099976, 0)
  1147. o29.Size = Vector3.new(0.105491258, 0.0117212506, 0.0468850024)
  1148. o29.CFrame = CFrame.new(4.30216599, 0.910681009, 0.620940983, 0, 0, -0.999994755, 0, 0.999993443, 0, 0.999990821, 0, 0)
  1149. o29.BottomSurface = Enum.SurfaceType.Smooth
  1150. o29.TopSurface = Enum.SurfaceType.Smooth
  1151. o29.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1152. o29.Position = Vector3.new(4.30216599, 0.910681009, 0.620940983)
  1153. o29.Orientation = Vector3.new(0, -90, 0)
  1154. o29.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1155. o30.Parent = o1
  1156. o30.Material = Enum.Material.Metal
  1157. o30.BrickColor = BrickColor.new("Mid gray")
  1158. o30.Reflectance = 0.20000000298023
  1159. o30.Position = Vector3.new(2.45022988, 0.547322989, 0.639221013)
  1160. o30.Rotation = Vector3.new(0, 89.8099976, 0)
  1161. o30.Size = Vector3.new(0.199261263, 0.574341297, 2.55523252)
  1162. o30.CFrame = CFrame.new(2.45022988, 0.547322989, 0.639221013, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
  1163. o30.BottomSurface = Enum.SurfaceType.Smooth
  1164. o30.TopSurface = Enum.SurfaceType.Smooth
  1165. o30.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1166. o30.Position = Vector3.new(2.45022988, 0.547322989, 0.639221013)
  1167. o30.Orientation = Vector3.new(0, 90, 0)
  1168. o30.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1169. o31.Parent = o1
  1170. o31.Material = Enum.Material.Metal
  1171. o31.BrickColor = BrickColor.new("Smoky grey")
  1172. o31.Reflectance = 0.20000000298023
  1173. o31.Position = Vector3.new(3.68094206, 0.628184021, 0.639221013)
  1174. o31.Rotation = Vector3.new(0, 90, 0)
  1175. o31.Size = Vector3.new(0.805013895, 1.25630963, 0.073183082)
  1176. o31.CFrame = CFrame.new(3.68094206, 0.628184021, 0.639221013, 0, 0, 1.00000048, 0, 1.0000006, 0, -1.00000083, 0, 0)
  1177. o31.BottomSurface = Enum.SurfaceType.Smooth
  1178. o31.TopSurface = Enum.SurfaceType.Smooth
  1179. o31.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1180. o31.Position = Vector3.new(3.68094206, 0.628184021, 0.639221013)
  1181. o31.Orientation = Vector3.new(0, 90, 0)
  1182. o31.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1183. o32.Parent = o1
  1184. o32.Material = Enum.Material.SmoothPlastic
  1185. o32.BrickColor = BrickColor.new("Neon orange")
  1186. o32.Reflectance = 0.20000000298023
  1187. o32.Position = Vector3.new(3.78056693, 0.547322989, 0.639221013)
  1188. o32.Rotation = Vector3.new(0, 90, 0)
  1189. o32.Size = Vector3.new(0.492292523, 0.644668818, 0.0820487514)
  1190. o32.CFrame = CFrame.new(3.78056693, 0.547322989, 0.639221013, 0, 0, 1.00000048, 0, 1.0000006, 0, -1.00000083, 0, 0)
  1191. o32.BottomSurface = Enum.SurfaceType.Smooth
  1192. o32.TopSurface = Enum.SurfaceType.Smooth
  1193. o32.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1194. o32.Position = Vector3.new(3.78056693, 0.547322989, 0.639221013)
  1195. o32.Orientation = Vector3.new(0, 90, 0)
  1196. o32.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1197. o33.Parent = o1
  1198. o33.Material = Enum.Material.SmoothPlastic
  1199. o33.BrickColor = BrickColor.new("Neon orange")
  1200. o33.Reflectance = 0.20000000298023
  1201. o33.Position = Vector3.new(3.68094206, 0.547322989, 0.639221013)
  1202. o33.Rotation = Vector3.new(0, 90, 0)
  1203. o33.Size = Vector3.new(0.668111324, 0.773602605, 0.117212519)
  1204. o33.CFrame = CFrame.new(3.68094206, 0.547322989, 0.639221013, 0, 0, 1.00000048, 0, 1.0000006, 0, -1.00000083, 0, 0)
  1205. o33.BottomSurface = Enum.SurfaceType.Smooth
  1206. o33.TopSurface = Enum.SurfaceType.Smooth
  1207. o33.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1208. o33.Position = Vector3.new(3.68094206, 0.547322989, 0.639221013)
  1209. o33.Orientation = Vector3.new(0, 90, 0)
  1210. o33.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1211. o34.Parent = o1
  1212. o34.Material = Enum.Material.DiamondPlate
  1213. o34.BrickColor = BrickColor.new("Dark stone grey")
  1214. o34.Reflectance = 0.20000000298023
  1215. o34.Position = Vector3.new(1.172611, 0.547322989, 0.639221013)
  1216. o34.Rotation = Vector3.new(0, 89.8099976, 0)
  1217. o34.Size = Vector3.new(0.691553771, 0.293031275, 0.691553771)
  1218. o34.CFrame = CFrame.new(1.172611, 0.547322989, 0.639221013, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
  1219. o34.BottomSurface = Enum.SurfaceType.Smooth
  1220. o34.TopSurface = Enum.SurfaceType.Smooth
  1221. o34.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1222. o34.Position = Vector3.new(1.172611, 0.547322989, 0.639221013)
  1223. o34.Orientation = Vector3.new(0, 90, -90)
  1224. o34.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1225. o35.Parent = o34
  1226. o36.Parent = o1
  1227. o36.Material = Enum.Material.SmoothPlastic
  1228. o36.BrickColor = BrickColor.new("Neon orange")
  1229. o36.Reflectance = 0.20000000298023
  1230. o36.Position = Vector3.new(4.23770523, 0.66453898, 0.990859985)
  1231. o36.Rotation = Vector3.new(0, 89.8099976, 0)
  1232. o36.Size = Vector3.new(0.0586062595, 0.105491266, 0.293031275)
  1233. o36.CFrame = CFrame.new(4.23770523, 0.66453898, 0.990859985, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
  1234. o36.BottomSurface = Enum.SurfaceType.Smooth
  1235. o36.TopSurface = Enum.SurfaceType.Smooth
  1236. o36.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1237. o36.Position = Vector3.new(4.23770523, 0.66453898, 0.990859985)
  1238. o36.Orientation = Vector3.new(0, 90, 0)
  1239. o36.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1240. o37.Parent = o1
  1241. o37.Material = Enum.Material.SmoothPlastic
  1242. o37.BrickColor = BrickColor.new("Neon orange")
  1243. o37.Reflectance = 0.20000000298023
  1244. o37.Position = Vector3.new(4.46040678, 0.559046984, 0.990859985)
  1245. o37.Rotation = Vector3.new(0, 89.8099976, 0)
  1246. o37.Size = Vector3.new(0.0586062595, 0.105491266, 0.738438845)
  1247. o37.CFrame = CFrame.new(4.46040678, 0.559046984, 0.990859985, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
  1248. o37.BottomSurface = Enum.SurfaceType.Smooth
  1249. o37.TopSurface = Enum.SurfaceType.Smooth
  1250. o37.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1251. o37.Position = Vector3.new(4.46040678, 0.559046984, 0.990859985)
  1252. o37.Orientation = Vector3.new(0, 90, 0)
  1253. o37.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1254. o38.Parent = o1
  1255. o38.Material = Enum.Material.Metal
  1256. o38.BrickColor = BrickColor.new("Smoky grey")
  1257. o38.Reflectance = 0.20000000298023
  1258. o38.Position = Vector3.new(4.70654678, 0.992730021, 0.620940983)
  1259. o38.Rotation = Vector3.new(-90, 0, -180)
  1260. o38.Size = Vector3.new(0.761881232, 0.164097488, 0.117212497)
  1261. o38.CFrame = CFrame.new(4.70654678, 0.992730021, 0.620940983, -0.999994755, 0, 0, 0, 0, 0.999993443, 0, 0.999990821, 0)
  1262. o38.BottomSurface = Enum.SurfaceType.Smooth
  1263. o38.TopSurface = Enum.SurfaceType.Smooth
  1264. o38.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1265. o38.Position = Vector3.new(4.70654678, 0.992730021, 0.620940983)
  1266. o38.Orientation = Vector3.new(-89.7900009, 0, 0)
  1267. o38.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1268. o39.Parent = o1
  1269. o39.Material = Enum.Material.DiamondPlate
  1270. o39.BrickColor = BrickColor.new("Dark stone grey")
  1271. o39.Reflectance = 0.20000000298023
  1272. o39.Position = Vector3.new(2.45022202, 0.547322989, 0.639221013)
  1273. o39.Rotation = Vector3.new(0, 89.8099976, 0)
  1274. o39.Size = Vector3.new(0.293031275, 0.691553771, 2.55523252)
  1275. o39.CFrame = CFrame.new(2.45022202, 0.547322989, 0.639221013, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
  1276. o39.BottomSurface = Enum.SurfaceType.Smooth
  1277. o39.TopSurface = Enum.SurfaceType.Smooth
  1278. o39.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1279. o39.Position = Vector3.new(2.45022202, 0.547322989, 0.639221013)
  1280. o39.Orientation = Vector3.new(0, 90, 0)
  1281. o39.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1282. o40.Parent = o1
  1283. o40.Material = Enum.Material.SmoothPlastic
  1284. o40.BrickColor = BrickColor.new("Neon orange")
  1285. o40.Reflectance = 0.20000000298023
  1286. o40.Position = Vector3.new(4.52487516, 0.453557998, 0.990859985)
  1287. o40.Rotation = Vector3.new(0, 89.8099976, 0)
  1288. o40.Size = Vector3.new(0.0586062595, 0.105491266, 0.867372632)
  1289. o40.CFrame = CFrame.new(4.52487516, 0.453557998, 0.990859985, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
  1290. o40.BottomSurface = Enum.SurfaceType.Smooth
  1291. o40.TopSurface = Enum.SurfaceType.Smooth
  1292. o40.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1293. o40.Position = Vector3.new(4.52487516, 0.453557998, 0.990859985)
  1294. o40.Orientation = Vector3.new(0, 90, 0)
  1295. o40.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1296. o41.Parent = o1
  1297. o41.Material = Enum.Material.SmoothPlastic
  1298. o41.BrickColor = BrickColor.new("Neon orange")
  1299. o41.Reflectance = 0.20000000298023
  1300. o41.Position = Vector3.new(4.47677898, 0.348064959, 0.990701139)
  1301. o41.Rotation = Vector3.new(0, 89.8099976, 0)
  1302. o41.Size = Vector3.new(0.0586062595, 0.105491266, 0.773602605)
  1303. o41.CFrame = CFrame.new(4.47677898, 0.348064959, 0.990701139, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
  1304. o41.BottomSurface = Enum.SurfaceType.Smooth
  1305. o41.TopSurface = Enum.SurfaceType.Smooth
  1306. o41.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1307. o41.Position = Vector3.new(4.47677898, 0.348064959, 0.990701139)
  1308. o41.Orientation = Vector3.new(0, 90, 0)
  1309. o41.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1310. o42.Parent = o1
  1311. o42.Material = Enum.Material.Metal
  1312. o42.BrickColor = BrickColor.new("Smoky grey")
  1313. o42.Reflectance = 0.20000000298023
  1314. o42.Position = Vector3.new(3.68094206, 0.603789985, 0.108643003)
  1315. o42.Rotation = Vector3.new(0, 90, 0)
  1316. o42.Size = Vector3.new(0.256140798, 0.695239305, 0.073183082)
  1317. o42.CFrame = CFrame.new(3.68094206, 0.603789985, 0.108643003, 0, 0, 1.00000048, 0, 1.0000006, 0, -1.00000083, 0, 0)
  1318. o42.BottomSurface = Enum.SurfaceType.Smooth
  1319. o42.TopSurface = Enum.SurfaceType.Smooth
  1320. o42.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1321. o42.Position = Vector3.new(3.68094206, 0.603789985, 0.108643003)
  1322. o42.Orientation = Vector3.new(0, 90, 0)
  1323. o42.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1324. o43.Parent = o1
  1325. o43.Material = Enum.Material.Metal
  1326. o43.BrickColor = BrickColor.new("Dark stone grey")
  1327. o43.Position = Vector3.new(4.28458786, 0.500442028, 0.258293003)
  1328. o43.Rotation = Vector3.new(0, 89.8099976, 0)
  1329. o43.Size = Vector3.new(0.316473782, 0.0586062595, 0.316473782)
  1330. o43.CFrame = CFrame.new(4.28458786, 0.500442028, 0.258293003, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
  1331. o43.BottomSurface = Enum.SurfaceType.Smooth
  1332. o43.TopSurface = Enum.SurfaceType.Smooth
  1333. o43.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1334. o43.Position = Vector3.new(4.28458786, 0.500442028, 0.258293003)
  1335. o43.Orientation = Vector3.new(0, 90, -90)
  1336. o43.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1337. o44.Parent = o43
  1338. o44.MeshType = Enum.MeshType.Sphere
  1339. o45.Parent = o1
  1340. o45.Material = Enum.Material.Metal
  1341. o45.BrickColor = BrickColor.new("Smoky grey")
  1342. o45.Position = Vector3.new(4.36075211, 0.160527006, 0.639221013)
  1343. o45.Rotation = Vector3.new(0, 89.8099976, 0)
  1344. o45.CanCollide = false
  1345. o45.Size = Vector3.new(0.539177597, 0.204020008, 1.04320586)
  1346. o45.CFrame = CFrame.new(4.36075211, 0.160527006, 0.639221013, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
  1347. o45.BottomSurface = Enum.SurfaceType.Smooth
  1348. o45.TopSurface = Enum.SurfaceType.Smooth
  1349. o45.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1350. o45.Position = Vector3.new(4.36075211, 0.160527006, 0.639221013)
  1351. o45.Orientation = Vector3.new(0, 90, 0)
  1352. o45.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1353. o46.Parent = o45
  1354. o46.Scale = Vector3.new(1, 0.287261158, 1)
  1355. o46.Scale = Vector3.new(1, 0.287261158, 1)
  1356. o47.Parent = o1
  1357. o47.Material = Enum.Material.Metal
  1358. o47.BrickColor = BrickColor.new("Fossil")
  1359. o47.Position = Vector3.new(3.97397208, 0.687976003, 0.381354988)
  1360. o47.Rotation = Vector3.new(0, 89.8099976, 0)
  1361. o47.Size = Vector3.new(0.199261263, 0.152376264, 0.199261263)
  1362. o47.CFrame = CFrame.new(3.97397208, 0.687976003, 0.381354988, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
  1363. o47.BottomSurface = Enum.SurfaceType.Smooth
  1364. o47.TopSurface = Enum.SurfaceType.Smooth
  1365. o47.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1366. o47.Position = Vector3.new(3.97397208, 0.687976003, 0.381354988)
  1367. o47.Orientation = Vector3.new(0, 90, -90)
  1368. o47.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1369. o48.Parent = o47
  1370. o49.Parent = o1
  1371. o49.Material = Enum.Material.Metal
  1372. o49.BrickColor = BrickColor.new("Smoky grey")
  1373. o49.Reflectance = 0.20000000298023
  1374. o49.Position = Vector3.new(3.68094206, 0.603789985, 1.16980004)
  1375. o49.Rotation = Vector3.new(0, 90, 0)
  1376. o49.Size = Vector3.new(0.256140798, 0.695239305, 0.073183082)
  1377. o49.CFrame = CFrame.new(3.68094206, 0.603789985, 1.16980004, 0, 0, 1.00000048, 0, 1.0000006, 0, -1.00000083, 0, 0)
  1378. o49.BottomSurface = Enum.SurfaceType.Smooth
  1379. o49.TopSurface = Enum.SurfaceType.Smooth
  1380. o49.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1381. o49.Position = Vector3.new(3.68094206, 0.603789985, 1.16980004)
  1382. o49.Orientation = Vector3.new(0, 90, 0)
  1383. o49.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1384. o50.Parent = o1
  1385. o50.Material = Enum.Material.Metal
  1386. o50.BrickColor = BrickColor.new("Smoky grey")
  1387. o50.Position = Vector3.new(3.97397208, 1.150962, 1.04360199)
  1388. o50.Rotation = Vector3.new(0, 89.8099976, 0)
  1389. o50.Size = Vector3.new(0.621226192, 0.0703274906, 0.128933743)
  1390. o50.CFrame = CFrame.new(3.97397208, 1.150962, 1.04360199, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
  1391. o50.BottomSurface = Enum.SurfaceType.Smooth
  1392. o50.TopSurface = Enum.SurfaceType.Smooth
  1393. o50.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1394. o50.Position = Vector3.new(3.97397208, 1.150962, 1.04360199)
  1395. o50.Orientation = Vector3.new(0, 90, -90)
  1396. o50.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1397. o51.Parent = o1
  1398. o51.Material = Enum.Material.Metal
  1399. o51.BrickColor = BrickColor.new("Smoky grey")
  1400. o51.Reflectance = 0.20000000298023
  1401. o51.Position = Vector3.new(4.44868088, 0.875518024, 0.620940983)
  1402. o51.Rotation = Vector3.new(-90, 0, -180)
  1403. o51.Size = Vector3.new(0.246146217, 0.234424978, 0.117212489)
  1404. o51.CFrame = CFrame.new(4.44868088, 0.875518024, 0.620940983, -0.999994755, 0, 0, 0, 0, 0.999993443, 0, 0.999990821, 0)
  1405. o51.BottomSurface = Enum.SurfaceType.Smooth
  1406. o51.TopSurface = Enum.SurfaceType.Smooth
  1407. o51.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1408. o51.Position = Vector3.new(4.44868088, 0.875518024, 0.620940983)
  1409. o51.Orientation = Vector3.new(-89.7900009, 0, 0)
  1410. o51.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1411. o52.Parent = o1
  1412. o52.Material = Enum.Material.Metal
  1413. o52.BrickColor = BrickColor.new("Smoky grey")
  1414. o52.Position = Vector3.new(3.97397208, 1.150962, 0.234840006)
  1415. o52.Rotation = Vector3.new(0, 89.8099976, 0)
  1416. o52.Size = Vector3.new(0.621226192, 0.0703274906, 0.128933743)
  1417. o52.CFrame = CFrame.new(3.97397208, 1.150962, 0.234840006, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
  1418. o52.BottomSurface = Enum.SurfaceType.Smooth
  1419. o52.TopSurface = Enum.SurfaceType.Smooth
  1420. o52.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1421. o52.Position = Vector3.new(3.97397208, 1.150962, 0.234840006)
  1422. o52.Orientation = Vector3.new(0, 90, -90)
  1423. o52.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1424. o53.Parent = o1
  1425. o53.Material = Enum.Material.Metal
  1426. o53.BrickColor = BrickColor.new("Smoky grey")
  1427. o53.Position = Vector3.new(3.97397208, 0.687976003, 0.146935001)
  1428. o53.Rotation = Vector3.new(0, 89.8099976, 0)
  1429. o53.Size = Vector3.new(0.117212474, 0.0468849912, 0.117212474)
  1430. o53.CFrame = CFrame.new(3.97397208, 0.687976003, 0.146935001, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
  1431. o53.BottomSurface = Enum.SurfaceType.Smooth
  1432. o53.TopSurface = Enum.SurfaceType.Smooth
  1433. o53.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1434. o53.Position = Vector3.new(3.97397208, 0.687976003, 0.146935001)
  1435. o53.Orientation = Vector3.new(0, 90, -90)
  1436. o53.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1437. o54.Parent = o53
  1438. o54.MeshType = Enum.MeshType.Sphere
  1439. o55.Parent = o1
  1440. o55.Material = Enum.Material.Metal
  1441. o55.BrickColor = BrickColor.new("Fossil")
  1442. o55.Position = Vector3.new(5.09334898, 0.459417999, 0.620940983)
  1443. o55.Rotation = Vector3.new(90, 0, -90)
  1444. o55.Size = Vector3.new(0.222703755, 0.0117212506, 0.117212504)
  1445. o55.CFrame = CFrame.new(5.09334898, 0.459417999, 0.620940983, 0, 0.999994755, 0, 0, 0, -0.999993443, -0.999990821, 0, 0)
  1446. o55.BottomSurface = Enum.SurfaceType.Smooth
  1447. o55.TopSurface = Enum.SurfaceType.Smooth
  1448. o55.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1449. o55.Position = Vector3.new(5.09334898, 0.459417999, 0.620940983)
  1450. o55.Orientation = Vector3.new(89.7900009, 0, 0)
  1451. o55.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1452. o56.Parent = o1
  1453. o56.Material = Enum.Material.Metal
  1454. o56.BrickColor = BrickColor.new("Fossil")
  1455. o56.Position = Vector3.new(3.97397208, 1.16268396, 0.639221013)
  1456. o56.Rotation = Vector3.new(0, 89.8099976, 0)
  1457. o56.Size = Vector3.new(0.070327498, 0.738438725, 0.070327498)
  1458. o56.CFrame = CFrame.new(3.97397208, 1.16268396, 0.639221013, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
  1459. o56.BottomSurface = Enum.SurfaceType.Smooth
  1460. o56.TopSurface = Enum.SurfaceType.Smooth
  1461. o56.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1462. o56.Position = Vector3.new(3.97397208, 1.16268396, 0.639221013)
  1463. o56.Orientation = Vector3.new(0, 90, -90)
  1464. o56.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1465. o57.Parent = o56
  1466. o58.Parent = o1
  1467. o58.Material = Enum.Material.Metal
  1468. o58.BrickColor = BrickColor.new("Smoky grey")
  1469. o58.Position = Vector3.new(3.97397208, 0.687976003, 1.13150799)
  1470. o58.Rotation = Vector3.new(0, 89.8099976, 0)
  1471. o58.Size = Vector3.new(0.117212474, 0.0468849912, 0.117212474)
  1472. o58.CFrame = CFrame.new(3.97397208, 0.687976003, 1.13150799, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
  1473. o58.BottomSurface = Enum.SurfaceType.Smooth
  1474. o58.TopSurface = Enum.SurfaceType.Smooth
  1475. o58.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1476. o58.Position = Vector3.new(3.97397208, 0.687976003, 1.13150799)
  1477. o58.Orientation = Vector3.new(0, 90, -90)
  1478. o58.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1479. o59.Parent = o58
  1480. o59.MeshType = Enum.MeshType.Sphere
  1481. o60.Parent = o1
  1482. o60.Material = Enum.Material.Metal
  1483. o60.BrickColor = BrickColor.new("Fossil")
  1484. o60.Position = Vector3.new(3.97397208, 0.728999972, 0.223122001)
  1485. o60.Rotation = Vector3.new(0, 89.8099976, 0)
  1486. o60.Size = Vector3.new(0.22270374, 0.117212497, 0.164097488)
  1487. o60.CFrame = CFrame.new(3.97397208, 0.728999972, 0.223122001, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
  1488. o60.BottomSurface = Enum.SurfaceType.Smooth
  1489. o60.TopSurface = Enum.SurfaceType.Smooth
  1490. o60.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1491. o60.Position = Vector3.new(3.97397208, 0.728999972, 0.223122001)
  1492. o60.Orientation = Vector3.new(0, 90, -90)
  1493. o60.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1494. o61.Parent = o1
  1495. o61.Material = Enum.Material.Metal
  1496. o61.BrickColor = BrickColor.new("Fossil")
  1497. o61.Position = Vector3.new(5.09334898, 0.377368003, 0.620940983)
  1498. o61.Rotation = Vector3.new(-90, 0, -90)
  1499. o61.Size = Vector3.new(0.105491258, 0.0117212506, 0.0468850024)
  1500. o61.CFrame = CFrame.new(5.09334898, 0.377368003, 0.620940983, 0, 0.999994755, 0, 0, 0, 0.999993443, 0.999990821, 0, 0)
  1501. o61.BottomSurface = Enum.SurfaceType.Smooth
  1502. o61.TopSurface = Enum.SurfaceType.Smooth
  1503. o61.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1504. o61.Position = Vector3.new(5.09334898, 0.377368003, 0.620940983)
  1505. o61.Orientation = Vector3.new(-89.7900009, 0, 0)
  1506. o61.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1507. o62.Parent = o1
  1508. o62.Material = Enum.Material.Metal
  1509. o62.BrickColor = BrickColor.new("Smoky grey")
  1510. o62.Position = Vector3.new(3.97397208, 1.50845695, 0.639221013)
  1511. o62.Rotation = Vector3.new(0, 89.8099976, 0)
  1512. o62.Size = Vector3.new(0.0937699899, 0.691553652, 0.128933743)
  1513. o62.CFrame = CFrame.new(3.97397208, 1.50845695, 0.639221013, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
  1514. o62.BottomSurface = Enum.SurfaceType.Smooth
  1515. o62.TopSurface = Enum.SurfaceType.Smooth
  1516. o62.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1517. o62.Position = Vector3.new(3.97397208, 1.50845695, 0.639221013)
  1518. o62.Orientation = Vector3.new(0, 90, -90)
  1519. o62.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1520. o63.Parent = o1
  1521. o63.Material = Enum.Material.Metal
  1522. o63.BrickColor = BrickColor.new("Smoky grey")
  1523. o63.Reflectance = 0.20000000298023
  1524. o63.Position = Vector3.new(5.08748198, 0.723142982, 0.620940983)
  1525. o63.Rotation = Vector3.new(-90, 0, -180)
  1526. o63.Size = Vector3.new(0.656389952, 0.164097488, 0.656389952)
  1527. o63.CFrame = CFrame.new(5.08748198, 0.723142982, 0.620940983, -0.999994755, 0, 0, 0, 0, 0.999993443, 0, 0.999990821, 0)
  1528. o63.BottomSurface = Enum.SurfaceType.Smooth
  1529. o63.TopSurface = Enum.SurfaceType.Smooth
  1530. o63.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1531. o63.Position = Vector3.new(5.08748198, 0.723142982, 0.620940983)
  1532. o63.Orientation = Vector3.new(-89.7900009, 0, 0)
  1533. o63.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1534. o64.Parent = o63
  1535. o65.Parent = o1
  1536. o65.Material = Enum.Material.Metal
  1537. o65.BrickColor = BrickColor.new("Smoky grey")
  1538. o65.Reflectance = 0.20000000298023
  1539. o65.Position = Vector3.new(4.32560301, 0.875518024, 0.620940983)
  1540. o65.Rotation = Vector3.new(-90, 0, -180)
  1541. o65.Size = Vector3.new(0.117212489, 0.234424978, 0.117212489)
  1542. o65.CFrame = CFrame.new(4.32560301, 0.875518024, 0.620940983, -0.999994755, 0, 0, 0, 0, 0.999993443, 0, 0.999990821, 0)
  1543. o65.BottomSurface = Enum.SurfaceType.Smooth
  1544. o65.TopSurface = Enum.SurfaceType.Smooth
  1545. o65.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1546. o65.Position = Vector3.new(4.32560301, 0.875518024, 0.620940983)
  1547. o65.Orientation = Vector3.new(-89.7900009, 0, 0)
  1548. o65.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1549. o66.Parent = o65
  1550. o67.Parent = o1
  1551. o67.Material = Enum.Material.SmoothPlastic
  1552. o67.BrickColor = BrickColor.new("Neon orange")
  1553. o67.Reflectance = 0.20000000298023
  1554. o67.Position = Vector3.new(4.3725009, 0.447692007, 0.639221013)
  1555. o67.Rotation = Vector3.new(0, 90, 0)
  1556. o67.Size = Vector3.new(0.644668758, 0.515734971, 1.10179746)
  1557. o67.CFrame = CFrame.new(4.3725009, 0.447692007, 0.639221013, 0, 0, 1.00000048, 0, 1.0000006, 0, -1.00000083, 0, 0)
  1558. o67.BottomSurface = Enum.SurfaceType.Smooth
  1559. o67.TopSurface = Enum.SurfaceType.Smooth
  1560. o67.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1561. o67.Position = Vector3.new(4.3725009, 0.447692007, 0.639221013)
  1562. o67.Orientation = Vector3.new(0, 90, 0)
  1563. o67.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1564. o68.Parent = o1
  1565. o68.Material = Enum.Material.Metal
  1566. o68.BrickColor = BrickColor.new("Fossil")
  1567. o68.Position = Vector3.new(3.97397208, 0.687976003, 0.897086978)
  1568. o68.Rotation = Vector3.new(0, 89.8099976, 0)
  1569. o68.Size = Vector3.new(0.199261263, 0.152376264, 0.199261263)
  1570. o68.CFrame = CFrame.new(3.97397208, 0.687976003, 0.897086978, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
  1571. o68.BottomSurface = Enum.SurfaceType.Smooth
  1572. o68.TopSurface = Enum.SurfaceType.Smooth
  1573. o68.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1574. o68.Position = Vector3.new(3.97397208, 0.687976003, 0.897086978)
  1575. o68.Orientation = Vector3.new(0, 90, -90)
  1576. o68.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1577. o69.Parent = o68
  1578. o70.Parent = o1
  1579. o70.Material = Enum.Material.SmoothPlastic
  1580. o70.BrickColor = BrickColor.new("Neon orange")
  1581. o70.Reflectance = 0.20000000298023
  1582. o70.Position = Vector3.new(4.23770523, 0.66453898, 0.287589997)
  1583. o70.Rotation = Vector3.new(0, 89.8099976, 0)
  1584. o70.Size = Vector3.new(0.0586062595, 0.105491266, 0.293031275)
  1585. o70.CFrame = CFrame.new(4.23770523, 0.66453898, 0.287589997, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
  1586. o70.BottomSurface = Enum.SurfaceType.Smooth
  1587. o70.TopSurface = Enum.SurfaceType.Smooth
  1588. o70.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1589. o70.Position = Vector3.new(4.23770523, 0.66453898, 0.287589997)
  1590. o70.Orientation = Vector3.new(0, 90, 0)
  1591. o70.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1592. o71.Parent = o1
  1593. o71.Material = Enum.Material.Metal
  1594. o71.BrickColor = BrickColor.new("Fossil")
  1595. o71.Position = Vector3.new(3.97397208, 1.03375101, 0.639221013)
  1596. o71.Rotation = Vector3.new(0, 89.8099976, 0)
  1597. o71.Size = Vector3.new(0.070327498, 0.738438725, 0.070327498)
  1598. o71.CFrame = CFrame.new(3.97397208, 1.03375101, 0.639221013, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
  1599. o71.BottomSurface = Enum.SurfaceType.Smooth
  1600. o71.TopSurface = Enum.SurfaceType.Smooth
  1601. o71.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1602. o71.Position = Vector3.new(3.97397208, 1.03375101, 0.639221013)
  1603. o71.Orientation = Vector3.new(0, 90, -90)
  1604. o71.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1605. o72.Parent = o71
  1606. o73.Parent = o1
  1607. o73.Material = Enum.Material.SmoothPlastic
  1608. o73.BrickColor = BrickColor.new("Neon orange")
  1609. o73.Reflectance = 0.20000000298023
  1610. o73.Position = Vector3.new(5.0054431, 0.459412992, 0.639221013)
  1611. o73.Rotation = Vector3.new(0, 90, 0)
  1612. o73.Size = Vector3.new(0.644668758, 0.187539995, 0.164097503)
  1613. o73.CFrame = CFrame.new(5.0054431, 0.459412992, 0.639221013, 0, 0, 1.00000048, 0, 1.0000006, 0, -1.00000083, 0, 0)
  1614. o73.BottomSurface = Enum.SurfaceType.Smooth
  1615. o73.TopSurface = Enum.SurfaceType.Smooth
  1616. o73.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1617. o73.Position = Vector3.new(5.0054431, 0.459412992, 0.639221013)
  1618. o73.Orientation = Vector3.new(0, 90, 0)
  1619. o73.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1620. o74.Parent = o1
  1621. o74.Material = Enum.Material.Metal
  1622. o74.Reflectance = 0.20000000298023
  1623. o74.Position = Vector3.new(1.172611, 0.547322989, 0.639221013)
  1624. o74.Rotation = Vector3.new(0, 89.8099976, 0)
  1625. o74.Size = Vector3.new(0.574341297, 0.351637542, 0.574341297)
  1626. o74.CFrame = CFrame.new(1.172611, 0.547322989, 0.639221013, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
  1627. o74.BottomSurface = Enum.SurfaceType.Smooth
  1628. o74.TopSurface = Enum.SurfaceType.Smooth
  1629. o74.Position = Vector3.new(1.172611, 0.547322989, 0.639221013)
  1630. o74.Orientation = Vector3.new(0, 90, -90)
  1631. o75.Parent = o74
  1632. o76.Parent = o1
  1633. o76.Material = Enum.Material.Metal
  1634. o76.BrickColor = BrickColor.new("Smoky grey")
  1635. o76.Position = Vector3.new(3.97397208, 0.687976003, 0.639221013)
  1636. o76.Rotation = Vector3.new(0, 89.8099976, 0)
  1637. o76.Size = Vector3.new(0.117212474, 0.984584808, 0.117212474)
  1638. o76.CFrame = CFrame.new(3.97397208, 0.687976003, 0.639221013, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
  1639. o76.BottomSurface = Enum.SurfaceType.Smooth
  1640. o76.TopSurface = Enum.SurfaceType.Smooth
  1641. o76.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1642. o76.Position = Vector3.new(3.97397208, 0.687976003, 0.639221013)
  1643. o76.Orientation = Vector3.new(0, 90, -90)
  1644. o76.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1645. o77.Parent = o76
  1646. o78.Parent = o1
  1647. o78.Material = Enum.Material.Metal
  1648. o78.BrickColor = BrickColor.new("Smoky grey")
  1649. o78.Reflectance = 0.20000000298023
  1650. o78.Position = Vector3.new(3.68094206, 1.28683197, 0.639221013)
  1651. o78.Rotation = Vector3.new(0, 90, 0)
  1652. o78.Size = Vector3.new(0.292732328, 0.0609859042, 0.073183082)
  1653. o78.CFrame = CFrame.new(3.68094206, 1.28683197, 0.639221013, 0, 0, 1.00000048, 0, 1.0000006, 0, -1.00000083, 0, 0)
  1654. o78.BottomSurface = Enum.SurfaceType.Smooth
  1655. o78.TopSurface = Enum.SurfaceType.Smooth
  1656. o78.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1657. o78.Position = Vector3.new(3.68094206, 1.28683197, 0.639221013)
  1658. o78.Orientation = Vector3.new(0, 90, 0)
  1659. o78.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1660. o79.Parent = o1
  1661. o79.Material = Enum.Material.Metal
  1662. o79.BrickColor = BrickColor.new("Fossil")
  1663. o79.Position = Vector3.new(3.97397208, 0.728999972, 1.05532098)
  1664. o79.Rotation = Vector3.new(0, 89.8099976, 0)
  1665. o79.Size = Vector3.new(0.22270374, 0.117212497, 0.164097488)
  1666. o79.CFrame = CFrame.new(3.97397208, 0.728999972, 1.05532098, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
  1667. o79.BottomSurface = Enum.SurfaceType.Smooth
  1668. o79.TopSurface = Enum.SurfaceType.Smooth
  1669. o79.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1670. o79.Position = Vector3.new(3.97397208, 0.728999972, 1.05532098)
  1671. o79.Orientation = Vector3.new(0, 90, -90)
  1672. o79.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1673. o80.Parent = o1
  1674. o80.Material = Enum.Material.Metal
  1675. o80.Reflectance = 0.20000000298023
  1676. o80.Position = Vector3.new(2.45022202, 0.547322989, 0.639221013)
  1677. o80.Rotation = Vector3.new(0, 89.8099976, 0)
  1678. o80.Size = Vector3.new(0.351637542, 0.574341297, 2.55523276)
  1679. o80.CFrame = CFrame.new(2.45022202, 0.547322989, 0.639221013, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
  1680. o80.BottomSurface = Enum.SurfaceType.Smooth
  1681. o80.TopSurface = Enum.SurfaceType.Smooth
  1682. o80.Position = Vector3.new(2.45022202, 0.547322989, 0.639221013)
  1683. o80.Orientation = Vector3.new(0, 90, 0)
  1684. o81.Parent = o1
  1685. o81.Material = Enum.Material.Metal
  1686. o81.BrickColor = BrickColor.new("Smoky grey")
  1687. o81.Reflectance = 0.20000000298023
  1688. o81.Position = Vector3.new(4.77687407, 0.723142982, 0.620940983)
  1689. o81.Rotation = Vector3.new(-90, 0, -180)
  1690. o81.Size = Vector3.new(0.621226192, 0.257867485, 0.421964943)
  1691. o81.CFrame = CFrame.new(4.77687407, 0.723142982, 0.620940983, -0.999994755, 0, 0, 0, 0, 0.999993443, 0, 0.999990821, 0)
  1692. o81.BottomSurface = Enum.SurfaceType.Smooth
  1693. o81.TopSurface = Enum.SurfaceType.Smooth
  1694. o81.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1695. o81.Position = Vector3.new(4.77687407, 0.723142982, 0.620940983)
  1696. o81.Orientation = Vector3.new(-89.7900009, 0, 0)
  1697. o81.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1698. o82.Parent = o1
  1699. o82.Material = Enum.Material.Metal
  1700. o82.BrickColor = BrickColor.new("Smoky grey")
  1701. o82.Reflectance = 0.20000000298023
  1702. o82.Position = Vector3.new(4.32561111, 0.875518024, 0.620940983)
  1703. o82.Rotation = Vector3.new(-90, 0, -180)
  1704. o82.Size = Vector3.new(0.363358736, 0.164097488, 0.351637483)
  1705. o82.CFrame = CFrame.new(4.32561111, 0.875518024, 0.620940983, -0.999994755, 0, 0, 0, 0, 0.999993443, 0, 0.999990821, 0)
  1706. o82.BottomSurface = Enum.SurfaceType.Smooth
  1707. o82.TopSurface = Enum.SurfaceType.Smooth
  1708. o82.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1709. o82.Position = Vector3.new(4.32561111, 0.875518024, 0.620940983)
  1710. o82.Orientation = Vector3.new(-89.7900009, 0, 0)
  1711. o82.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1712. o83.Parent = o82
  1713. o84.Parent = o1
  1714. o84.Material = Enum.Material.Metal
  1715. o84.BrickColor = BrickColor.new("Smoky grey")
  1716. o84.Position = Vector3.new(3.97397208, 1.46157396, 0.984992981)
  1717. o84.Rotation = Vector3.new(-180, 0, 90)
  1718. o84.Size = Vector3.new(0.18753995, 0.128933713, 0.18753995)
  1719. o84.CFrame = CFrame.new(3.97397208, 1.46157396, 0.984992981, 0, -0.999994755, 0, -0.999993443, 0, 0, 0, 0, -0.999990821)
  1720. o84.BottomSurface = Enum.SurfaceType.Smooth
  1721. o84.TopSurface = Enum.SurfaceType.Smooth
  1722. o84.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1723. o84.Position = Vector3.new(3.97397208, 1.46157396, 0.984992981)
  1724. o84.Orientation = Vector3.new(0, 180, -90)
  1725. o84.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1726. o85.Parent = o84
  1727. o86.Parent = o1
  1728. o86.Material = Enum.Material.Metal
  1729. o86.BrickColor = BrickColor.new("Smoky grey")
  1730. o86.Position = Vector3.new(3.97397208, 1.46157396, 0.293449014)
  1731. o86.Rotation = Vector3.new(-180, 0, 90)
  1732. o86.Size = Vector3.new(0.18753998, 0.128933743, 0.18753998)
  1733. o86.CFrame = CFrame.new(3.97397208, 1.46157396, 0.293449014, 0, -0.999994755, 0, -0.999993443, 0, 0, 0, 0, -0.999990821)
  1734. o86.BottomSurface = Enum.SurfaceType.Smooth
  1735. o86.TopSurface = Enum.SurfaceType.Smooth
  1736. o86.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1737. o86.Position = Vector3.new(3.97397208, 1.46157396, 0.293449014)
  1738. o86.Orientation = Vector3.new(0, 180, -90)
  1739. o86.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1740. o87.Parent = o86
  1741. o88.Parent = o1
  1742. o88.Material = Enum.Material.Metal
  1743. o88.BrickColor = BrickColor.new("Fossil")
  1744. o88.Position = Vector3.new(5.09334898, 0.541464984, 0.620940983)
  1745. o88.Rotation = Vector3.new(90, 0, -90)
  1746. o88.Size = Vector3.new(0.105491258, 0.0117212506, 0.0468850024)
  1747. o88.CFrame = CFrame.new(5.09334898, 0.541464984, 0.620940983, 0, 0.999994755, 0, 0, 0, -0.999993443, -0.999990821, 0, 0)
  1748. o88.BottomSurface = Enum.SurfaceType.Smooth
  1749. o88.TopSurface = Enum.SurfaceType.Smooth
  1750. o88.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1751. o88.Position = Vector3.new(5.09334898, 0.541464984, 0.620940983)
  1752. o88.Orientation = Vector3.new(89.7900009, 0, 0)
  1753. o88.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1754. o89.Parent = o1
  1755. o89.Material = Enum.Material.SmoothPlastic
  1756. o89.BrickColor = BrickColor.new("Black")
  1757. o89.Reflectance = 0.20000000298023
  1758. o89.Position = Vector3.new(3.59302902, 0.547322989, 0.639221013)
  1759. o89.Rotation = Vector3.new(0, 90, 0)
  1760. o89.Size = Vector3.new(0.421965063, 0.726717591, 0.0586062595)
  1761. o89.CFrame = CFrame.new(3.59302902, 0.547322989, 0.639221013, 0, 0, 1.00000048, 0, 1.0000006, 0, -1.00000083, 0, 0)
  1762. o89.BottomSurface = Enum.SurfaceType.Smooth
  1763. o89.TopSurface = Enum.SurfaceType.Smooth
  1764. o89.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1765. o89.Position = Vector3.new(3.59302902, 0.547322989, 0.639221013)
  1766. o89.Orientation = Vector3.new(0, 90, 0)
  1767. o89.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1768. o90.Parent = o1
  1769. o90.Material = Enum.Material.SmoothPlastic
  1770. o90.BrickColor = BrickColor.new("Neon orange")
  1771. o90.Reflectance = 0.20000000298023
  1772. o90.Position = Vector3.new(4.07947111, 0.80519098, 0.639221013)
  1773. o90.Rotation = Vector3.new(0, 90, 0)
  1774. o90.Size = Vector3.new(0.644668758, 0.199261233, 0.515734971)
  1775. o90.CFrame = CFrame.new(4.07947111, 0.80519098, 0.639221013, 0, 0, 1.00000048, 0, 1.0000006, 0, -1.00000083, 0, 0)
  1776. o90.BottomSurface = Enum.SurfaceType.Smooth
  1777. o90.TopSurface = Enum.SurfaceType.Smooth
  1778. o90.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1779. o90.Position = Vector3.new(4.07947111, 0.80519098, 0.639221013)
  1780. o90.Orientation = Vector3.new(0, 90, 0)
  1781. o90.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1782. o91.Parent = o1
  1783. o91.Material = Enum.Material.SmoothPlastic
  1784. o91.BrickColor = BrickColor.new("Neon orange")
  1785. o91.Reflectance = 0.20000000298023
  1786. o91.Position = Vector3.new(4.46040678, 0.559046984, 0.287589997)
  1787. o91.Rotation = Vector3.new(0, 89.8099976, 0)
  1788. o91.Size = Vector3.new(0.0586062595, 0.105491266, 0.738438845)
  1789. o91.CFrame = CFrame.new(4.46040678, 0.559046984, 0.287589997, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
  1790. o91.BottomSurface = Enum.SurfaceType.Smooth
  1791. o91.TopSurface = Enum.SurfaceType.Smooth
  1792. o91.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1793. o91.Position = Vector3.new(4.46040678, 0.559046984, 0.287589997)
  1794. o91.Orientation = Vector3.new(0, 90, 0)
  1795. o91.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1796. o92.Parent = o1
  1797. o92.Material = Enum.Material.SmoothPlastic
  1798. o92.BrickColor = BrickColor.new("Neon orange")
  1799. o92.Reflectance = 0.20000000298023
  1800. o92.Position = Vector3.new(4.47799301, 0.348066002, 0.287589997)
  1801. o92.Rotation = Vector3.new(0, 89.8099976, 0)
  1802. o92.Size = Vector3.new(0.0586062595, 0.105491266, 0.773602605)
  1803. o92.CFrame = CFrame.new(4.47799301, 0.348066002, 0.287589997, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
  1804. o92.BottomSurface = Enum.SurfaceType.Smooth
  1805. o92.TopSurface = Enum.SurfaceType.Smooth
  1806. o92.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1807. o92.Position = Vector3.new(4.47799301, 0.348066002, 0.287589997)
  1808. o92.Orientation = Vector3.new(0, 90, 0)
  1809. o92.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1810. o93.Parent = o1
  1811. o93.Material = Enum.Material.Metal
  1812. o93.BrickColor = BrickColor.new("Smoky grey")
  1813. o93.Reflectance = 0.20000000298023
  1814. o93.Position = Vector3.new(5.08749008, 0.723142982, 0.620940983)
  1815. o93.Rotation = Vector3.new(-90, 0, -180)
  1816. o93.Size = Vector3.new(0.421964943, 0.257867485, 0.421964943)
  1817. o93.CFrame = CFrame.new(5.08749008, 0.723142982, 0.620940983, -0.999994755, 0, 0, 0, 0, 0.999993443, 0, 0.999990821, 0)
  1818. o93.BottomSurface = Enum.SurfaceType.Smooth
  1819. o93.TopSurface = Enum.SurfaceType.Smooth
  1820. o93.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1821. o93.Position = Vector3.new(5.08749008, 0.723142982, 0.620940983)
  1822. o93.Orientation = Vector3.new(-89.7900009, 0, 0)
  1823. o93.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1824. o94.Parent = o93
  1825. o95.Parent = o1
  1826. o95.Material = Enum.Material.SmoothPlastic
  1827. o95.BrickColor = BrickColor.new("Neon orange")
  1828. o95.Reflectance = 0.20000000298023
  1829. o95.Position = Vector3.new(4.52487516, 0.453557998, 0.287589997)
  1830. o95.Rotation = Vector3.new(0, 89.8099976, 0)
  1831. o95.Size = Vector3.new(0.0586062595, 0.105491266, 0.867372632)
  1832. o95.CFrame = CFrame.new(4.52487516, 0.453557998, 0.287589997, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
  1833. o95.BottomSurface = Enum.SurfaceType.Smooth
  1834. o95.TopSurface = Enum.SurfaceType.Smooth
  1835. o95.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1836. o95.Position = Vector3.new(4.52487516, 0.453557998, 0.287589997)
  1837. o95.Orientation = Vector3.new(0, 90, 0)
  1838. o95.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1839. o96.Parent = o1
  1840. o96.Material = Enum.Material.Metal
  1841. o96.BrickColor = BrickColor.new("Mid gray")
  1842. o96.Reflectance = 0.20000000298023
  1843. o96.Position = Vector3.new(1.17261899, 0.547322989, 0.639221013)
  1844. o96.Rotation = Vector3.new(0, 89.8099976, 0)
  1845. o96.Size = Vector3.new(0.574341297, 0.199261263, 0.574341297)
  1846. o96.CFrame = CFrame.new(1.17261899, 0.547322989, 0.639221013, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
  1847. o96.BottomSurface = Enum.SurfaceType.Smooth
  1848. o96.TopSurface = Enum.SurfaceType.Smooth
  1849. o96.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1850. o96.Position = Vector3.new(1.17261899, 0.547322989, 0.639221013)
  1851. o96.Orientation = Vector3.new(0, 90, -90)
  1852. o96.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1853. o97.Parent = o96
  1854. o98.Parent = o1
  1855. o98.Material = Enum.Material.Metal
  1856. o98.BrickColor = BrickColor.new("Fossil")
  1857. o98.Position = Vector3.new(4.220119, 0.910682023, 0.620940983)
  1858. o98.Rotation = Vector3.new(0, 89.8099976, 0)
  1859. o98.Size = Vector3.new(0.222703755, 0.0117212506, 0.117212504)
  1860. o98.CFrame = CFrame.new(4.220119, 0.910682023, 0.620940983, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
  1861. o98.BottomSurface = Enum.SurfaceType.Smooth
  1862. o98.TopSurface = Enum.SurfaceType.Smooth
  1863. o98.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1864. o98.Position = Vector3.new(4.220119, 0.910682023, 0.620940983)
  1865. o98.Orientation = Vector3.new(0, 90, 0)
  1866. o98.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1867. o99.Parent = o1
  1868. o99.Material = Enum.Material.SmoothPlastic
  1869. o99.BrickColor = BrickColor.new("Black")
  1870. o99.Reflectance = 0.20000000298023
  1871. o99.Position = Vector3.new(3.55897093, 0.542804003, 0.639221013)
  1872. o99.Rotation = Vector3.new(-90, -90, 0)
  1873. o99.Size = Vector3.new(0.719633639, 0.329323888, 0.719633639)
  1874. o99.CFrame = CFrame.new(3.55897093, 0.542804003, 0.639221013, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  1875. o99.BottomSurface = Enum.SurfaceType.Smooth
  1876. o99.TopSurface = Enum.SurfaceType.Smooth
  1877. o99.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1878. o99.Position = Vector3.new(3.55897093, 0.542804003, 0.639221013)
  1879. o99.Orientation = Vector3.new(0, -90, 90)
  1880. o99.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1881. o100.Parent = o99
  1882. o101.Parent = o1
  1883. o101.Material = Enum.Material.Metal
  1884. o101.BrickColor = BrickColor.new("Smoky grey")
  1885. o101.Reflectance = 0.20000000298023
  1886. o101.Position = Vector3.new(3.68094206, 1.28683197, 0.364784002)
  1887. o101.Size = Vector3.new(0.073183082, 0.0609859042, 0.256140798)
  1888. o101.CFrame = CFrame.new(3.68094206, 1.28683197, 0.364784002, 1.00000048, 1.0871962e-08, 1.27644029e-09, -1.67484449e-18, 1.0000006, 2.58856248e-09, -1.27644084e-09, 0, 1.00000083)
  1889. o101.BottomSurface = Enum.SurfaceType.Smooth
  1890. o101.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1891. o101.Position = Vector3.new(3.68094206, 1.28683197, 0.364784002)
  1892. o101.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1893. o102.Parent = o1
  1894. o102.Material = Enum.Material.Metal
  1895. o102.BrickColor = BrickColor.new("Fossil")
  1896. o102.Reflectance = 0.20000000298023
  1897. o102.Position = Vector3.new(4.13807297, 0.910682023, 0.702988029)
  1898. o102.Rotation = Vector3.new(0, 89.8099976, 0)
  1899. o102.Size = Vector3.new(0.0117212506, 0.0586062521, 0.0468850024)
  1900. o102.CFrame = CFrame.new(4.13807297, 0.910682023, 0.702988029, 0, 0, 0.999994755, 0.999993443, 0, 0, 0, 0.999990821, 0)
  1901. o102.BottomSurface = Enum.SurfaceType.Smooth
  1902. o102.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1903. o102.Position = Vector3.new(4.13807297, 0.910682023, 0.702988029)
  1904. o102.Orientation = Vector3.new(0, 90, 90)
  1905. o102.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1906. o103.Parent = o1
  1907. o103.Material = Enum.Material.Metal
  1908. o103.BrickColor = BrickColor.new("Smoky grey")
  1909. o103.Reflectance = 0.20000000298023
  1910. o103.Position = Vector3.new(3.68094206, 0.128099993, 1.16980004)
  1911. o103.Rotation = Vector3.new(-90, 0, -180)
  1912. o103.Size = Vector3.new(0.073183082, 0.256140798, 0.256140798)
  1913. o103.CFrame = CFrame.new(3.68094206, 0.128099993, 1.16980004, -1.00000048, 0, 0, 0, 0, 1.0000006, 0, 1.00000083, 0)
  1914. o103.BottomSurface = Enum.SurfaceType.Smooth
  1915. o103.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1916. o103.Position = Vector3.new(3.68094206, 0.128099993, 1.16980004)
  1917. o103.Orientation = Vector3.new(-90, -180, 0)
  1918. o103.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1919. o104.Parent = o1
  1920. o104.Material = Enum.Material.Metal
  1921. o104.BrickColor = BrickColor.new("Smoky grey")
  1922. o104.Reflectance = 0.20000000298023
  1923. o104.Position = Vector3.new(3.68094206, 0.128099993, 0.108643003)
  1924. o104.Rotation = Vector3.new(-90, 0, 0)
  1925. o104.Size = Vector3.new(0.073183082, 0.256140798, 0.256140798)
  1926. o104.CFrame = CFrame.new(3.68094206, 0.128099993, 0.108643003, 1.00000012, 0, 0, 0, -2.68221072e-07, 1.00000024, 0, -1.00000072, -2.9802348e-07)
  1927. o104.BottomSurface = Enum.SurfaceType.Smooth
  1928. o104.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1929. o104.Position = Vector3.new(3.68094206, 0.128099993, 0.108643003)
  1930. o104.Orientation = Vector3.new(-90, 0, 0)
  1931. o104.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1932. o105.Parent = o1
  1933. o105.Material = Enum.Material.Metal
  1934. o105.BrickColor = BrickColor.new("Fossil")
  1935. o105.Reflectance = 0.20000000298023
  1936. o105.Position = Vector3.new(4.30216599, 0.910681009, 0.538895011)
  1937. o105.Rotation = Vector3.new(0, -89.8099976, 0)
  1938. o105.Size = Vector3.new(0.0117212506, 0.0586062521, 0.0468850024)
  1939. o105.CFrame = CFrame.new(4.30216599, 0.910681009, 0.538895011, 0, 0, -0.999994755, 0.999993443, 0, 0, 0, -0.999990821, 0)
  1940. o105.BottomSurface = Enum.SurfaceType.Smooth
  1941. o105.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1942. o105.Position = Vector3.new(4.30216599, 0.910681009, 0.538895011)
  1943. o105.Orientation = Vector3.new(0, -90, 90)
  1944. o105.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1945. o106.Parent = o1
  1946. o106.Material = Enum.Material.Metal
  1947. o106.BrickColor = BrickColor.new("Fossil")
  1948. o106.Reflectance = 0.20000000298023
  1949. o106.Position = Vector3.new(4.30216599, 0.910681009, 0.702988029)
  1950. o106.Rotation = Vector3.new(0, -89.8099976, 0)
  1951. o106.Size = Vector3.new(0.0117212506, 0.0586062521, 0.0468850024)
  1952. o106.CFrame = CFrame.new(4.30216599, 0.910681009, 0.702988029, 0, 0, -0.999994755, -0.999993443, 0, -0, 0, 0.999990821, 0)
  1953. o106.BottomSurface = Enum.SurfaceType.Smooth
  1954. o106.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1955. o106.Position = Vector3.new(4.30216599, 0.910681009, 0.702988029)
  1956. o106.Orientation = Vector3.new(0, -90, -90)
  1957. o106.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1958. o107.Parent = o1
  1959. o107.Material = Enum.Material.Metal
  1960. o107.BrickColor = BrickColor.new("Smoky grey")
  1961. o107.Reflectance = 0.20000000298023
  1962. o107.Position = Vector3.new(3.68094206, 1.10387397, 0.108643003)
  1963. o107.Size = Vector3.new(0.073183082, 0.304929525, 0.256140798)
  1964. o107.CFrame = CFrame.new(3.68094206, 1.10387397, 0.108643003, 1.00000048, 0, 0, 0, 1.0000006, 0, 0, 0, 1.00000083)
  1965. o107.BottomSurface = Enum.SurfaceType.Smooth
  1966. o107.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1967. o107.Position = Vector3.new(3.68094206, 1.10387397, 0.108643003)
  1968. o107.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1969. o108.Parent = o1
  1970. o108.Material = Enum.Material.Metal
  1971. o108.BrickColor = BrickColor.new("Fossil")
  1972. o108.Reflectance = 0.20000000298023
  1973. o108.Position = Vector3.new(4.13807297, 0.910682023, 0.538895011)
  1974. o108.Rotation = Vector3.new(0, 89.8099976, 0)
  1975. o108.Size = Vector3.new(0.0117212506, 0.0586062521, 0.0468850024)
  1976. o108.CFrame = CFrame.new(4.13807297, 0.910682023, 0.538895011, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
  1977. o108.BottomSurface = Enum.SurfaceType.Smooth
  1978. o108.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1979. o108.Position = Vector3.new(4.13807297, 0.910682023, 0.538895011)
  1980. o108.Orientation = Vector3.new(0, 90, -90)
  1981. o108.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1982. o109.Parent = o1
  1983. o109.Material = Enum.Material.SmoothPlastic
  1984. o109.BrickColor = BrickColor.new("Neon orange")
  1985. o109.Reflectance = 0.20000000298023
  1986. o109.Position = Vector3.new(4.60692215, 0.66453898, 0.990859985)
  1987. o109.Rotation = Vector3.new(0, -89.8099976, 0)
  1988. o109.Size = Vector3.new(0.0586062595, 0.105491266, 0.445407569)
  1989. o109.CFrame = CFrame.new(4.60692215, 0.66453898, 0.990859985, 0, 0, -0.999994755, 0, 0.999993443, 0, 0.999990821, 0, 0)
  1990. o109.BottomSurface = Enum.SurfaceType.Smooth
  1991. o109.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1992. o109.Position = Vector3.new(4.60692215, 0.66453898, 0.990859985)
  1993. o109.Orientation = Vector3.new(0, -90, 0)
  1994. o109.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1995. o110.Parent = o1
  1996. o110.Material = Enum.Material.SmoothPlastic
  1997. o110.BrickColor = BrickColor.new("Neon orange")
  1998. o110.Reflectance = 0.20000000298023
  1999. o110.Position = Vector3.new(4.91167784, 0.348066002, 0.990859985)
  2000. o110.Rotation = Vector3.new(-90, 0, -90)
  2001. o110.Size = Vector3.new(0.0586062595, 0.0937700123, 0.105491266)
  2002. o110.CFrame = CFrame.new(4.91167784, 0.348066002, 0.990859985, 0, 0.999994755, 0, 0, 0, 0.999993443, 0.999990821, 0, 0)
  2003. o110.BottomSurface = Enum.SurfaceType.Smooth
  2004. o110.Color = Color3.new(0.835294, 0.45098, 0.239216)
  2005. o110.Position = Vector3.new(4.91167784, 0.348066002, 0.990859985)
  2006. o110.Orientation = Vector3.new(-89.7900009, 0, 0)
  2007. o110.Color = Color3.new(0.835294, 0.45098, 0.239216)
  2008. o111.Parent = o1
  2009. o111.Material = Enum.Material.SmoothPlastic
  2010. o111.BrickColor = BrickColor.new("Neon orange")
  2011. o111.Reflectance = 0.20000000298023
  2012. o111.Position = Vector3.new(4.89409208, 0.559046984, 0.990859985)
  2013. o111.Rotation = Vector3.new(0, -89.8099976, 0)
  2014. o111.Size = Vector3.new(0.0586062595, 0.105491266, 0.128933772)
  2015. o111.CFrame = CFrame.new(4.89409208, 0.559046984, 0.990859985, 0, 0, -0.999994755, 0, 0.999993443, 0, 0.999990821, 0, 0)
  2016. o111.BottomSurface = Enum.SurfaceType.Smooth
  2017. o111.Color = Color3.new(0.835294, 0.45098, 0.239216)
  2018. o111.Position = Vector3.new(4.89409208, 0.559046984, 0.990859985)
  2019. o111.Orientation = Vector3.new(0, -90, 0)
  2020. o111.Color = Color3.new(0.835294, 0.45098, 0.239216)
  2021. o112.Parent = o1
  2022. o112.Material = Enum.Material.Metal
  2023. o112.BrickColor = BrickColor.new("Fossil")
  2024. o112.Reflectance = 0.20000000298023
  2025. o112.Position = Vector3.new(5.09334898, 0.377368003, 0.702988029)
  2026. o112.Rotation = Vector3.new(-90, 0, -180)
  2027. o112.Size = Vector3.new(0.0117212506, 0.0586062521, 0.0468850024)
  2028. o112.CFrame = CFrame.new(5.09334898, 0.377368003, 0.702988029, -0.999994755, 0, -0, 0, 0, 0.999993443, 0, 0.999990821, 0)
  2029. o112.BottomSurface = Enum.SurfaceType.Smooth
  2030. o112.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2031. o112.Position = Vector3.new(5.09334898, 0.377368003, 0.702988029)
  2032. o112.Orientation = Vector3.new(-89.7900009, 0, 0)
  2033. o112.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2034. o113.Parent = o1
  2035. o113.Material = Enum.Material.SmoothPlastic
  2036. o113.BrickColor = BrickColor.new("Neon orange")
  2037. o113.Reflectance = 0.20000000298023
  2038. o113.Position = Vector3.new(4.6303668, 0.80519098, 0.639221013)
  2039. o113.Rotation = Vector3.new(0, -90, 0)
  2040. o113.Size = Vector3.new(0.644668758, 0.199261233, 0.586062491)
  2041. o113.CFrame = CFrame.new(4.6303668, 0.80519098, 0.639221013, 0, 0, -1.00000024, 0, 1.00000012, 0, 1.0000006, 0, 0)
  2042. o113.BottomSurface = Enum.SurfaceType.Smooth
  2043. o113.Color = Color3.new(0.835294, 0.45098, 0.239216)
  2044. o113.Position = Vector3.new(4.6303668, 0.80519098, 0.639221013)
  2045. o113.Orientation = Vector3.new(0, -90, 0)
  2046. o113.Color = Color3.new(0.835294, 0.45098, 0.239216)
  2047. o114.Parent = o1
  2048. o114.Material = Enum.Material.SmoothPlastic
  2049. o114.BrickColor = BrickColor.new("Neon orange")
  2050. o114.Reflectance = 0.20000000298023
  2051. o114.Position = Vector3.new(5.0054431, 0.277734995, 0.639221013)
  2052. o114.Rotation = Vector3.new(-153.429993, -89.9700012, 0)
  2053. o114.Size = Vector3.new(0.644668758, 0.175818741, 0.164097503)
  2054. o114.CFrame = CFrame.new(5.0054431, 0.277734995, 0.639221013, 5.96046448e-08, 0, -0.999999821, 1.77635726e-15, -1.00000024, 2.98023295e-08, -1.00000048, 0, -5.96046874e-08)
  2055. o114.BottomSurface = Enum.SurfaceType.Smooth
  2056. o114.Color = Color3.new(0.835294, 0.45098, 0.239216)
  2057. o114.Position = Vector3.new(5.0054431, 0.277734995, 0.639221013)
  2058. o114.Orientation = Vector3.new(0, -90, 180)
  2059. o114.Color = Color3.new(0.835294, 0.45098, 0.239216)
  2060. o115.Parent = o1
  2061. o115.Material = Enum.Material.Metal
  2062. o115.BrickColor = BrickColor.new("Smoky grey")
  2063. o115.Reflectance = 0.20000000298023
  2064. o115.Position = Vector3.new(3.68094206, 1.10387397, 1.16980004)
  2065. o115.Rotation = Vector3.new(-180, 0, -180)
  2066. o115.Size = Vector3.new(0.073183082, 0.304929525, 0.256140798)
  2067. o115.CFrame = CFrame.new(3.68094206, 1.10387397, 1.16980004, -1.00000048, 0, 0, 0, 1.0000006, 0, 0, 0, -1.00000083)
  2068. o115.BottomSurface = Enum.SurfaceType.Smooth
  2069. o115.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2070. o115.Position = Vector3.new(3.68094206, 1.10387397, 1.16980004)
  2071. o115.Orientation = Vector3.new(0, 180, 0)
  2072. o115.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2073. o116.Parent = o1
  2074. o116.Material = Enum.Material.SmoothPlastic
  2075. o116.BrickColor = BrickColor.new("Neon orange")
  2076. o116.Reflectance = 0.20000000298023
  2077. o116.Position = Vector3.new(4.60692215, 0.66453898, 0.287589997)
  2078. o116.Rotation = Vector3.new(0, -89.8099976, 0)
  2079. o116.Size = Vector3.new(0.0586062595, 0.105491266, 0.445407569)
  2080. o116.CFrame = CFrame.new(4.60692215, 0.66453898, 0.287589997, 0, 0, -0.999994755, 0, 0.999993443, 0, 0.999990821, 0, 0)
  2081. o116.BottomSurface = Enum.SurfaceType.Smooth
  2082. o116.Color = Color3.new(0.835294, 0.45098, 0.239216)
  2083. o116.Position = Vector3.new(4.60692215, 0.66453898, 0.287589997)
  2084. o116.Orientation = Vector3.new(0, -90, 0)
  2085. o116.Color = Color3.new(0.835294, 0.45098, 0.239216)
  2086. o117.Parent = o1
  2087. o117.Material = Enum.Material.SmoothPlastic
  2088. o117.BrickColor = BrickColor.new("Neon orange")
  2089. o117.Reflectance = 0.20000000298023
  2090. o117.Position = Vector3.new(5.0054431, 0.629370987, 0.639221013)
  2091. o117.Rotation = Vector3.new(0, -90, 0)
  2092. o117.Size = Vector3.new(0.644668758, 0.152376249, 0.164097503)
  2093. o117.CFrame = CFrame.new(5.0054431, 0.629370987, 0.639221013, 0, 0, -1.00000048, 0, 1.0000006, 0, 1.00000083, 0, 0)
  2094. o117.BottomSurface = Enum.SurfaceType.Smooth
  2095. o117.Color = Color3.new(0.835294, 0.45098, 0.239216)
  2096. o117.Position = Vector3.new(5.0054431, 0.629370987, 0.639221013)
  2097. o117.Orientation = Vector3.new(0, -90, 0)
  2098. o117.Color = Color3.new(0.835294, 0.45098, 0.239216)
  2099. o118.Parent = o1
  2100. o118.Material = Enum.Material.Metal
  2101. o118.BrickColor = BrickColor.new("Smoky grey")
  2102. o118.Reflectance = 0.20000000298023
  2103. o118.Position = Vector3.new(3.68094206, 1.28683197, 0.913658023)
  2104. o118.Rotation = Vector3.new(-180, 0, -180)
  2105. o118.Size = Vector3.new(0.073183082, 0.0609859042, 0.256140798)
  2106. o118.CFrame = CFrame.new(3.68094206, 1.28683197, 0.913658023, -1.00000048, 0, 0, 0, 1.0000006, 0, 0, 0, -1.00000083)
  2107. o118.BottomSurface = Enum.SurfaceType.Smooth
  2108. o118.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2109. o118.Position = Vector3.new(3.68094206, 1.28683197, 0.913658023)
  2110. o118.Orientation = Vector3.new(0, 180, 0)
  2111. o118.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2112. o119.Parent = o1
  2113. o119.Material = Enum.Material.Metal
  2114. o119.BrickColor = BrickColor.new("Fossil")
  2115. o119.Reflectance = 0.20000000298023
  2116. o119.Position = Vector3.new(5.09334898, 0.377368003, 0.538895011)
  2117. o119.Rotation = Vector3.new(-90, 0, 0)
  2118. o119.Size = Vector3.new(0.0117212506, 0.0586062521, 0.0468850024)
  2119. o119.CFrame = CFrame.new(5.09334898, 0.377368003, 0.538895011, 0.999994755, 0, 0, 0, 0, 0.999993443, 0, -0.999990821, 0)
  2120. o119.BottomSurface = Enum.SurfaceType.Smooth
  2121. o119.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2122. o119.Position = Vector3.new(5.09334898, 0.377368003, 0.538895011)
  2123. o119.Orientation = Vector3.new(-89.7900009, 0, 0)
  2124. o119.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2125. o120.Parent = o1
  2126. o120.Material = Enum.Material.SmoothPlastic
  2127. o120.BrickColor = BrickColor.new("Neon orange")
  2128. o120.Reflectance = 0.20000000298023
  2129. o120.Position = Vector3.new(4.89409208, 0.559046984, 0.287589997)
  2130. o120.Rotation = Vector3.new(0, -89.8099976, 0)
  2131. o120.Size = Vector3.new(0.0586062595, 0.105491266, 0.128933772)
  2132. o120.CFrame = CFrame.new(4.89409208, 0.559046984, 0.287589997, 0, 0, -0.999994755, 0, 0.999993443, 0, 0.999990821, 0, 0)
  2133. o120.BottomSurface = Enum.SurfaceType.Smooth
  2134. o120.Color = Color3.new(0.835294, 0.45098, 0.239216)
  2135. o120.Position = Vector3.new(4.89409208, 0.559046984, 0.287589997)
  2136. o120.Orientation = Vector3.new(0, -90, 0)
  2137. o120.Color = Color3.new(0.835294, 0.45098, 0.239216)
  2138. o121.Parent = o1
  2139. o121.Material = Enum.Material.SmoothPlastic
  2140. o121.BrickColor = BrickColor.new("Neon orange")
  2141. o121.Reflectance = 0.20000000298023
  2142. o121.Position = Vector3.new(4.91167784, 0.348066002, 0.287589997)
  2143. o121.Rotation = Vector3.new(-90, 0, -90)
  2144. o121.Size = Vector3.new(0.0586062595, 0.0937700123, 0.105491266)
  2145. o121.CFrame = CFrame.new(4.91167784, 0.348066002, 0.287589997, 0, 0.999994755, 0, 0, 0, 0.999993443, 0.999990821, 0, 0)
  2146. o121.BottomSurface = Enum.SurfaceType.Smooth
  2147. o121.Color = Color3.new(0.835294, 0.45098, 0.239216)
  2148. o121.Position = Vector3.new(4.91167784, 0.348066002, 0.287589997)
  2149. o121.Orientation = Vector3.new(-89.7900009, 0, 0)
  2150. o121.Color = Color3.new(0.835294, 0.45098, 0.239216)
  2151. o122.Parent = o1
  2152. o122.Material = Enum.Material.Metal
  2153. o122.BrickColor = BrickColor.new("Fossil")
  2154. o122.Reflectance = 0.20000000298023
  2155. o122.Position = Vector3.new(5.09334898, 0.541464984, 0.702988029)
  2156. o122.Rotation = Vector3.new(90, 0, 0)
  2157. o122.Size = Vector3.new(0.0117212506, 0.0586062521, 0.0468850024)
  2158. o122.CFrame = CFrame.new(5.09334898, 0.541464984, 0.702988029, 0.999994755, 0, 0, 0, 0, -0.999993443, 0, 0.999990821, 0)
  2159. o122.BottomSurface = Enum.SurfaceType.Smooth
  2160. o122.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2161. o122.Position = Vector3.new(5.09334898, 0.541464984, 0.702988029)
  2162. o122.Orientation = Vector3.new(89.7900009, 0, 0)
  2163. o122.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2164. o123.Parent = o1
  2165. o123.Material = Enum.Material.Metal
  2166. o123.BrickColor = BrickColor.new("Fossil")
  2167. o123.Reflectance = 0.20000000298023
  2168. o123.Position = Vector3.new(5.09334898, 0.541464984, 0.538895011)
  2169. o123.Rotation = Vector3.new(90, 0, -180)
  2170. o123.Size = Vector3.new(0.0117212506, 0.0586062521, 0.0468850024)
  2171. o123.CFrame = CFrame.new(5.09334898, 0.541464984, 0.538895011, -0.999994755, 0, 0, 0, 0, -0.999993443, 0, -0.999990821, 0)
  2172. o123.BottomSurface = Enum.SurfaceType.Smooth
  2173. o123.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2174. o123.Position = Vector3.new(5.09334898, 0.541464984, 0.538895011)
  2175. o123.Orientation = Vector3.new(89.7900009, 0, 0)
  2176. o123.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2177. mas.Parent = workspace
  2178. mas:MakeJoints()
  2179. local mas1 = mas:GetChildren()
  2180. for i=1,#mas1 do
  2181. mas1[i].Parent = game:GetService("Players").LocalPlayer.Backpack
  2182. ypcall(function() mas1[i]:MakeJoints() end)
  2183. end
  2184. mas:Destroy()
  2185. for i=1,#cors do
  2186. coroutine.resume(cors[i])
  2187. end
  2188. game:GetService("Lighting").Outlines = false
  2189. CV="Really black"
  2190. p = game.Players.LocalPlayer
  2191. char = p.Character
  2192. local txt = Instance.new("BillboardGui", char)
  2193. txt.Adornee = char .Head
  2194. txt.Name = "_status"
  2195. txt.Size = UDim2.new(2, 0, 1.2, 0)
  2196. txt.StudsOffset = Vector3.new(-9, 8, 0)
  2197. local text = Instance.new("TextLabel", txt)
  2198. text.Size = UDim2.new(10, 0, 7, 0)
  2199. text.FontSize = "Size24"
  2200. text.TextScaled = true
  2201. text.TextTransparency = 0
  2202. text.BackgroundTransparency = 1
  2203. text.TextTransparency = 0
  2204. text.TextStrokeTransparency = 0
  2205. text.Font = "Fantasy"
  2206. text.TextStrokeColor3 = Color3.new(0,0,0)
  2207. v=Instance.new("Part")
  2208. v.Name = "ColorBrick"
  2209. v.Parent=p.Character
  2210. v.FormFactor="Symmetric"
  2211. v.Anchored=true
  2212. v.CanCollide=false
  2213. v.BottomSurface="Smooth"
  2214. v.TopSurface="Smooth"
  2215. v.Size=Vector3.new(10,5,3)
  2216. v.Transparency=1
  2217. v.CFrame=char.Torso.CFrame
  2218. v.BrickColor=BrickColor.new(CV)
  2219. v.Transparency=1
  2220. text.TextColor3 = Color3.new(255, 0, 0)
  2221. v.Shape="Block"
  2222. text.Text = "Psychopath Clown"
  2223. --Clown Mask
  2224. hat = Instance.new'Accessory'
  2225. hat.Name = 'ScaryClown'
  2226. hat.AttachmentForward = Vector3.new(0,0,-1)
  2227. hat.AttachmentPos = Vector3.new(0, 0.0500000007, -0.0500000007)
  2228. hat.AttachmentUp = Vector3.new(0, 1, 0)
  2229. hat.AttachmentRight = Vector3.new(1, 0, 0)
  2230. handle = Instance.new('Part', hat)
  2231. handle.Name = 'Handle'
  2232. handle.Locked = true
  2233. handle.CanCollide = true
  2234. handle.Transparency = 0
  2235. handle.BrickColor = BrickColor.new'Medium stone grey'
  2236. handle.Size = Vector3.new(1.35002673, 1.7899977, 1.6300025)
  2237. mesh = Instance.new('SpecialMesh', handle)
  2238. mesh.MeshId = 'http://www.roblox.com/asset/?id=180289548 '
  2239. mesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  2240. mesh.VertexColor = Vector3.new(1, 1, 1)
  2241. mesh.TextureId = 'http://www.roblox.com/asset/?id=180289349 '
  2242. att = Instance.new('Attachment', handle)
  2243. att.Name = 'HatAt'
  2244. att.Position = Vector3.new(8.65838956e-09, 0.150000095, -0.050272245)
  2245. att.Axis = Vector3.new(1, -7.87137555e-09, 0)
  2246. att.SecondaryAxis = Vector3.new(7.87137555e-09, 1, 4.1444221e-16)
  2247. hat.Parent = game:GetService'Players'.LocalPlayer.Character
  2248.  
  2249. --Clown Clothes
  2250. p.Character.Shirt.ShirtTemplate = "rbxassetid://718798760"
  2251. p.Character.Pants.PantsTemplate = "rbxassetid://520526858"
  2252. --Scary stuff
  2253. z = Instance.new("Sound", char)
  2254. z.SoundId = "rbxassetid://814969901"
  2255. z.Looped = true
  2256. z.Pitch = 1
  2257. z.Volume = 1
  2258. wait(.01)
  2259. z:Play()
  2260. game:GetService("Lighting").Brightness = 0
  2261. game:GetService("Lighting").Outlines = false
  2262. game:GetService("Lighting").TimeOfDay = "00:00:00"
  2263. game:GetService("Lighting").FogColor = Color3.new(0, 0, 0)
  2264. game:GetService("Lighting").FogEnd = 160
  2265. --Made by N3xul.
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