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1-
--Made by N3xul
1+
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
4
local RealPlayer = Player
5
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end --Made by N3xul
6
-- Script Name: Psychopath Clown
7
-- Last Updated: 3:46 2017-07-31
8
--if you leak this ur gay ok
9
--  _   _ ____             _    _____           _       _   
10
-- | \ | |___ \           | |  / ____|         (_)     | |  
11
-- |  \| | __) |_  ___   _| | | (___   ___ _ __ _ _ __ | |_ 
12
-- | . ` ||__ <\ \/ / | | | |  \___ \ / __| '__| | '_ \| __|
13
-- | |\  |___) |>  <| |_| | |  ____) | (__| |  | | |_) | |_ 
14
-- |_| \_|____//_/\_\\__,_|_| |_____/ \___|_|  |_| .__/ \__|
15
--                                               | |        
16
--                                               |_|        
17
local runDummyScript = function(f,scri)
18
local oldenv = getfenv(f)
19
local newenv = setmetatable({}, {
20
__index = function(_, k)
21
if k:lower() == 'script' then
22
return scri
23
else
24
return oldenv[k]
25
end
26
end
27
})
28
setfenv(f, newenv)
29
ypcall(function() f() end)
30
end
31
cors = {}
32
mas = Instance.new("Model",game:GetService("Lighting")) 
33
mas.Name = "CompiledModel"
34
o1 = Instance.new("Tool")
35
o2 = Instance.new("Animation")
36
o3 = Instance.new("Script")
37
o4 = Instance.new("BrickColorValue")
38
o5 = Instance.new("Script")
39
o6 = Instance.new("Script")
40
o7 = Instance.new("LocalScript")
41
o8 = Instance.new("Animation")
42
o9 = Instance.new("Animation")
43
o10 = Instance.new("LocalScript")
44
o11 = Instance.new("Script")
45
o12 = Instance.new("ParticleEmitter")
46
o13 = Instance.new("Script")
47
o14 = Instance.new("Part")
48
o15 = Instance.new("BlockMesh")
49
o16 = Instance.new("Sound")
50
o17 = Instance.new("Sound")
51
o18 = Instance.new("Sound")
52
o19 = Instance.new("Part")
53
o20 = Instance.new("ParticleEmitter")
54
o21 = Instance.new("ParticleEmitter")
55
o22 = Instance.new("ParticleEmitter")
56
o23 = Instance.new("Part")
57
o24 = Instance.new("Sound")
58
o25 = Instance.new("Sound")
59
o26 = Instance.new("Sound")
60
o28 = Instance.new("Part")
61
o29 = Instance.new("Part")
62
o30 = Instance.new("Part")
63
o31 = Instance.new("Part")
64
o32 = Instance.new("Part")
65
o33 = Instance.new("Part")
66
o34 = Instance.new("Part")
67
o35 = Instance.new("CylinderMesh")
68
o36 = Instance.new("Part")
69
o37 = Instance.new("Part")
70
o38 = Instance.new("Part")
71
o39 = Instance.new("Part")
72
o40 = Instance.new("Part")
73
o41 = Instance.new("Part")
74
o42 = Instance.new("Part")
75
o43 = Instance.new("Part")
76
o44 = Instance.new("SpecialMesh")
77
o45 = Instance.new("Part")
78
o46 = Instance.new("BlockMesh")
79
o47 = Instance.new("Part")
80
o48 = Instance.new("CylinderMesh")
81
o49 = Instance.new("Part")
82
o50 = Instance.new("Part")
83
o51 = Instance.new("Part")
84
o52 = Instance.new("Part")
85
o53 = Instance.new("Part")
86
o54 = Instance.new("SpecialMesh")
87
o55 = Instance.new("Part")
88
o56 = Instance.new("Part")
89
o57 = Instance.new("CylinderMesh")
90
o58 = Instance.new("Part")
91
o59 = Instance.new("SpecialMesh")
92
o60 = Instance.new("Part")
93
o61 = Instance.new("Part")
94
o62 = Instance.new("Part")
95
o63 = Instance.new("Part")
96
o64 = Instance.new("CylinderMesh")
97
o65 = Instance.new("Part")
98
o66 = Instance.new("CylinderMesh")
99
o67 = Instance.new("Part")
100
o68 = Instance.new("Part")
101
o69 = Instance.new("CylinderMesh")
102
o70 = Instance.new("Part")
103
o71 = Instance.new("Part")
104
o72 = Instance.new("CylinderMesh")
105
o73 = Instance.new("Part")
106
o74 = Instance.new("Part")
107
o75 = Instance.new("CylinderMesh")
108
o76 = Instance.new("Part")
109
o77 = Instance.new("CylinderMesh")
110
o78 = Instance.new("Part")
111
o79 = Instance.new("Part")
112
o80 = Instance.new("Part")
113
o81 = Instance.new("Part")
114
o82 = Instance.new("Part")
115
o83 = Instance.new("CylinderMesh")
116
o84 = Instance.new("Part")
117
o85 = Instance.new("CylinderMesh")
118
o86 = Instance.new("Part")
119
o87 = Instance.new("CylinderMesh")
120
o88 = Instance.new("Part")
121
o89 = Instance.new("Part")
122
o90 = Instance.new("Part")
123
o91 = Instance.new("Part")
124
o92 = Instance.new("Part")
125
o93 = Instance.new("Part")
126
o94 = Instance.new("CylinderMesh")
127
o95 = Instance.new("Part")
128
o96 = Instance.new("Part")
129
o97 = Instance.new("CylinderMesh")
130
o98 = Instance.new("Part")
131
o99 = Instance.new("Part")
132
o100 = Instance.new("CylinderMesh")
133
o101 = Instance.new("WedgePart")
134
o102 = Instance.new("WedgePart")
135
o103 = Instance.new("WedgePart")
136
o104 = Instance.new("WedgePart")
137
o105 = Instance.new("WedgePart")
138
o106 = Instance.new("WedgePart")
139
o107 = Instance.new("WedgePart")
140
o108 = Instance.new("WedgePart")
141
o109 = Instance.new("WedgePart")
142
o110 = Instance.new("WedgePart")
143
o111 = Instance.new("WedgePart")
144
o112 = Instance.new("WedgePart")
145
o113 = Instance.new("WedgePart")
146
o114 = Instance.new("WedgePart")
147
o115 = Instance.new("WedgePart")
148
o116 = Instance.new("WedgePart")
149
o117 = Instance.new("WedgePart")
150
o118 = Instance.new("WedgePart")
151
o119 = Instance.new("WedgePart")
152
o120 = Instance.new("WedgePart")
153
o121 = Instance.new("WedgePart")
154
o122 = Instance.new("WedgePart")
155
o123 = Instance.new("WedgePart")
156
o1.Name = "Chainsaw"
157
o1.Parent = mas
158
o1.GripForward = Vector3.new(-1, 0, -0)
159
o1.GripRight = Vector3.new(0, 0, -1)
160
o1.ToolTip = "MUAHAHAH"
161
o1.CanBeDropped = false
162
o2.Name = "Idle"
163
o2.Parent = o1
164
o2.AnimationId = "rbxassetid://464803828"
165
o3.Name = "Chainsaw"
166
o3.Parent = o1
167
o3.Disabled = true
168
table.insert(cors,coroutine.create(function()
169
wait()
170
runDummyScript(function()
171
-------- OMG HAX
172
173
r = game:service("RunService")
174
175
176
local damage = 5
177
178
179
local slash_damage = 15
180
181
sword = script.Parent.Handle
182
Tool = script.Parent
183
184
Slashing = false
185
186
local SlashSound = Instance.new("Sound")
187
SlashSound.SoundId = "http://www.roblox.com/asset/?id=2766576"
188
SlashSound.Parent = sword
189
SlashSound.Volume = 2
190
SlashSound.Pitch = 1
191
192
function blow(hit)
193
	if (hit.Parent == nil) then return end -- happens when bullet hits sword
194
195
	local humanoid = hit.Parent:findFirstChild("Humanoid") or hit.Parent:findFirstChild("Zombie")
196
	local vCharacter = Tool.Parent
197
	local vPlayer = game.Players:playerFromCharacter(vCharacter)
198
	local hum = vCharacter:findFirstChild("Humanoid") -- non-nil if tool held by a character
199
	if humanoid~=nil and humanoid ~= hum and hum ~= nil then
200
		-- final check, make sure sword is in-hand
201
		local right_arm = vCharacter:FindFirstChild("Right Arm")
202
		if (right_arm ~= nil) then
203
			local joint = right_arm:FindFirstChild("RightGrip")
204
			if (joint ~= nil and (joint.Part0 == sword or joint.Part1 == sword)) then
205
				tagHumanoid(humanoid, vPlayer)
206
				if Slashing == false then
207
					Slashing = true
208
					if hit.Name == "Head" or hit.Name == "Torso" then
209
						humanoid:TakeDamage(damage)
210
						Tool.Blade.Hit:Play()
211
						if hit.Parent:FindFirstChild("Torso") then
212
							hit.Parent.Torso.RotVelocity = hit.Parent.Torso.RotVelocity + Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
213
						end
214
						Tool.Bloodeh.Bloodieh.Enabled = true
215
						untagHumanoid(humanoid)
216
						wait(.05)
217
						Slashing = false
218
					elseif hit.Name == "Left Arm" or hit.Name == "Right Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" then
219
						humanoid:TakeDamage(damage * .8)
220
						Tool.Blade.Hit:Play()
221
						if hit.Parent:FindFirstChild("Torso") then
222
							hit.Parent.Torso.RotVelocity = hit.Parent.Torso.RotVelocity + Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))
223
						end
224
						Tool.Bloodeh.Bloodieh.Enabled = true
225
						untagHumanoid(humanoid)
226
						wait(.05)
227
						Slashing = false
228
					else
229
						humanoid:TakeDamage(damage * .2)
230
						Tool.Blade.Hit:Play()
231
						if hit.Parent:FindFirstChild("Torso") then
232
							hit.Parent.Torso.RotVelocity = hit.Parent.Torso.RotVelocity + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
233
						end
234
						Tool.Bloodeh.Bloodieh.Enabled = true
235
						Tool.Bloodeh.Materialleh.Enabled = true
236
						untagHumanoid(humanoid)
237
						wait(.05)
238
						Slashing = false
239
					end
240
				end
241
			end
242
		end
243
	elseif humanoid == nil and hum ~= nil then
244
		if hit.Transparency ~= 1 and hit.CanCollide ~= false then
245
			Tool.Bloodeh.OtherMaterialleh.Enabled = true
246
			Tool.Bloodeh.Materialleh.Enabled = true
247
		end
248
	end
249
end
250
251
252
function tagHumanoid(humanoid, player)
253
	local creator_tag = Instance.new("ObjectValue")
254
	creator_tag.Value = player
255
	creator_tag.Name = "creator"
256
	creator_tag.Parent = humanoid
257
end
258
259
function untagHumanoid(humanoid)
260
	if humanoid ~= nil then
261
		local tag = humanoid:findFirstChild("creator")
262
		if tag ~= nil then
263
			tag.Parent = nil
264
		end
265
	end
266
end
267
268
269
function attack()
270
	damage = slash_damage
271
	SlashSound:play()
272
	Slash()
273
end
274
275
function Slash()
276
	Tool.GripForward = Vector3.new(-1,0.2,0)
277
	Tool.GripPos = Vector3.new(0,0.1,0)
278
	wait()
279
	Tool.GripForward = Vector3.new(-1,0.4,0)
280
	Tool.GripPos = Vector3.new(0,0.2,0)
281
	wait()
282
	Tool.GripForward = Vector3.new(-1,0.5,0)
283
	Tool.GripPos = Vector3.new(0,0.3,0)
284
	wait()
285
	Tool.GripForward = Vector3.new(-1,0.8,0)
286
	Tool.GripPos = Vector3.new(0,0.4,0)
287
	wait()
288
	Tool.GripForward = Vector3.new(-1,1,0)
289
	Tool.GripPos = Vector3.new(0,0.5,0)
290
	wait()
291
	Tool.GripForward = Vector3.new(-1,0.8,0)
292
	Tool.GripPos = Vector3.new(0,0.4,0)
293
	wait()
294
	Tool.GripForward = Vector3.new(-1,0.6,0)
295
	Tool.GripPos = Vector3.new(0,0.3,0)
296
	wait()
297
	Tool.GripForward = Vector3.new(-1,0.4,0)
298
	Tool.GripPos = Vector3.new(0,0.2,0)
299
	wait()	
300
	Tool.GripForward = Vector3.new(-1,0.2,0)
301
	Tool.GripPos = Vector3.new(0,0.1,0)
302
	wait()	
303
	Tool.GripForward = Vector3.new(-1,0.0,0)
304
	Tool.GripPos = Vector3.new(0,0,0)
305
	wait()
306
end
307
308
Tool.Enabled = true
309
local last_attack = 0
310
function onActivated()
311
312
	if not Tool.Enabled then
313
		return
314
	end
315
316
	Tool.Enabled = false
317
318
	local character = Tool.Parent;
319
	local humanoid = character.Humanoid
320
	if humanoid == nil then
321
		print("Humanoid not found")
322
		return 
323
	end
324
325
	attack()
326
	wait(.1)
327
	Tool.Enabled = true
328
end
329
330
331
function onEquipped()
332
	sword.Start:Play()
333
	sword.Idle:Play()
334
end
335
336
function onUnequipped()
337
	sword.Idle:Stop()
338
end
339
340
function stopTouching(hit)
341
	if (hit.Parent == nil) then return end
342
	local humanoid = hit.Parent:findFirstChild("Humanoid") or hit.Parent:findFirstChild("Zombie")
343
	if humanoid then	
344
		if hit.Name == "Head" or hit.Name == "Torso" or hit.Name == "Left Arm" or hit.Name == "Right Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" then
345
			wait(.5)
346
			Tool.Bloodeh.Bloodieh.Enabled = false
347
		else
348
			wait(.5)
349
			Tool.Bloodeh.Bloodieh.Enabled = false
350
			Tool.Bloodeh.Materialleh.Enabled = false
351
		end
352
	else
353
		if hit.Transparency ~= 1 and hit.CanCollide ~= false then
354
			Tool.Bloodeh.OtherMaterialleh.Enabled = false
355
			Tool.Bloodeh.Materialleh.Enabled = false
356
		end
357
	end
358
end
359
360
361
script.Parent.Activated:connect(onActivated)
362
script.Parent.Equipped:connect(onEquipped)
363
script.Parent.Unequipped:connect(onUnequipped)
364
365
366
connection = Tool.Blade.Touched:connect(blow)
367
Tool.Blade.TouchEnded:connect(stopTouching)
368
369
370
371
end,o3)
372
end))
373
o4.Name = "WepColor"
374
o4.Parent = o1
375
o4.Value = BrickColor.new("Black")
376
o5.Name = "WepColorScript"
377
o5.Parent = o4
378
table.insert(cors,coroutine.create(function()
379
wait()
380
runDummyScript(function()
381
local Wep = script.Parent.Parent
382
local WepColor = script.Parent
383
function colorChange()
384
	for NO, wep in pairs(Wep:GetChildren()) do
385
		if wep.Name == "Color" or wep.Name == "HandleColor" then
386
			wep.BrickColor = WepColor.Value
387
		end
388
	end
389
end
390
colorChange()
391
WepColor.Changed:connect(function(color)
392
	colorChange()
393
end)
394
end,o5)
395
end))
396
o6.Name = "Weld"
397
o6.Parent = o1
398
table.insert(cors,coroutine.create(function()
399
wait()
400
runDummyScript(function()
401
function Weld(x,y)
402
	local W = Instance.new("Weld")
403
	W.Part0 = x
404
	W.Part1 = y
405
	local CJ = CFrame.new(x.Position)
406
	local C0 = x.CFrame:inverse()*CJ
407
	local C1 = y.CFrame:inverse()*CJ
408
	W.C0 = C0
409
	W.C1 = C1
410
	W.Parent = x
411
end
412
413
function Get(A)
414
	if A:IsA("BasePart") then
415
	if A.Name == "Left Arm" or A.Name == "Right Arm" then return end
416
		Weld(script.Parent.Handle, A)
417
		A.Anchored = false
418
	else
419
		local C = A:GetChildren()
420
		for i=1, #C do
421
			Get(C[i])
422
		end
423
	end
424
end
425
426
function Finale()
427
	Get(script.Parent)
428
end
429
430
script.Parent.Equipped:connect(Finale)
431
script.Parent.Unequipped:connect(Finale)
432
Finale()
433
end,o6)
434
end))
435
o7.Name = "AnotherWeld"
436
o7.Parent = o1
437
table.insert(cors,coroutine.create(function()
438
wait()
439
runDummyScript(function()
440
handle = script.Parent:WaitForChild("Handle")
441
442
function Weld(x,y)
443
	local W = Instance.new("Weld")
444
	W.Part0 = x
445
	W.Part1 = y
446
	local CJ = CFrame.new(x.Position)
447
	local C0 = x.CFrame:inverse()*CJ
448
	local C1 = y.CFrame:inverse()*CJ
449
	W.C0 = C0
450
	W.C1 = C1
451
	W.Parent = x
452
end
453
454
function Get(A)
455
	if A:IsA("BasePart") then
456
	if A.Name == "Left Arm" or A.Name == "Right Arm" then return end
457
		Weld(script.Parent.Handle, A)
458
		A.Anchored = false
459
	else
460
		local C = A:GetChildren()
461
		for i=1, #C do
462
			Get(C[i])
463
		end
464
	end
465
end
466
467
function Finale()
468
	Get(script.Parent)
469
end
470
471
script.Parent.Equipped:connect(Finale)
472
script.Parent.Unequipped:connect(Finale)
473
Finale()
474
end,o7)
475
end))
476
o8.Name = "Attack1"
477
o8.Parent = o1
478
o8.AnimationId = "rbxassetid://464822270"
479
o9.Name = "Draw"
480
o9.Parent = o1
481
o9.AnimationId = "rbxassetid://464828610"
482
o10.Name = "ChainsawScript"
483
o10.Parent = o1
484
table.insert(cors,coroutine.create(function()
485
wait()
486
runDummyScript(function()
487
function WaitForChild(parent,...)
488
	local debugPrint = false
489
	for _, i in ipairs({...}) do
490
		if type(i)=='boolean' then
491
			debugPrint = i
492
		else
493
			while not parent:FindFirstChild(i) do  
494
				wait(1/30) 
495
				if debugPrint then
496
					print(script.Name..':'..parent.Name..' Waiting for '.. i)
497
				end
498
			end
499
			parent=parent[i]
500
		end
501
	end
502
	return parent
503
end
504
505
local tool = script.Parent
506
local user
507
local Player
508
509
anim1 = WaitForChild(tool,'Idle')
510
anim2 = WaitForChild(tool,'Attack1')
511
anim3 = WaitForChild(tool,'Draw')
512
local idleanim
513
local revanim 
514
local drawanim
515
516
local hitconnected = false
517
518
local buttondown = false
519
520
local Camera = workspace.CurrentCamera
521
522
local Handle = WaitForChild(tool,'Handle')
523
local Blade = WaitForChild(tool,'Blade')
524
local ImpactEffects = WaitForChild(tool,'Bloodeh')
525
526
local equipped = false
527
local CP, Torso
528
local neck
529
local necko = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
530
local defaultShoulder
531
local defaultShoulder1
532
local shoulder
533
local shoulder1
534
535
out = false
536
empty = false
537
reloading = false
538
attacking = false
539
540
local phys_stuff = PhysicalProperties.new(.7, .2, 1, .9, .975)
541
542
impactsounds =
543
{
544
	2801263
545
}
546
impactsounds2 =
547
{
548
	10209596,
549
	10209583
550
}
551
impactmeemsounds =
552
{
553
	227770957,
554
	227770951,
555
	227770948,
556
	227770939
557
}
558
559
local getPos = function(Pos, TorsoPos)
560
	return Vector3.new(Pos.x, TorsoPos.y, Pos.z)
561
end
562
function tagHumanoid(hit,humanoid)
563
	local tag = hit:findFirstChild("creator")
564
	if tag then
565
		local new_tag = tag:Clone()
566
		new_tag.Parent = humanoid
567
		game.Debris:AddItem(new_tag,2)
568
	end
569
end
570
571
function Rev()
572
	if not equipped then return else
573
		if not attacking then
574
			attacking = true
575
			revanim:Play()
576
			Blade.Rev:Play()
577
			--Blade.Rev2:Play()
578
			--[[
579
			Blade.Rev.Pitch = 1
580
			for yes = 0,1, .1 do wait()
581
				Blade.Rev.Pitch = Blade.Rev.Pitch + .1
582
			end
583
			Blade.Rev.Pitch = 1
584
			]]--
585
			while buttondown do
586
				wait(.1)
587
			end
588
			revanim:Stop()
589
			--[[
590
			for yes = 1,0, -.1 do wait()
591
				Blade.Rev.Pitch = Blade.Rev.Pitch - .1
592
			end
593
			Blade.Rev.Pitch = 0
594
			]]--
595
			Blade.Rev:Stop()
596
			Blade.Rev2:Stop()
597
			wait(.3)
598
			attacking = false
599
		end
600
	end
601
end
602
603
function Turn(mouse, Torso)
604
	local offset = (Torso.Position.Y - mouse.Hit.p.Y)/80
605
	local mag =(Torso.Position - mouse.Hit.p).magnitude/80
606
	offset = offset / mag
607
	neck = Torso.Neck
608
	neck.C0 = necko * CFrame.fromEulerAnglesXYZ(offset,0,0)
609
	shoulder = Torso:FindFirstChild("Right Shoulder")
610
	if shoulder then
611
		shoulder.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, -6.48200512e-007, 1.00000274, 0, -1.00000274, -6.48200512e-007, 0)*CFrame.fromEulerAnglesXYZ(0,0,-offset)
612
	end
613
	shoulder1 = Torso:FindFirstChild("Left Shoulder")
614
	if shoulder1 then
615
		shoulder1.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)*CFrame.fromEulerAnglesXYZ(0,0,offset)
616
	end
617
end
618
619
function clickhold(mouse)
620
	buttondown = true
621
	Rev()
622
end
623
function clickrelease()
624
	buttondown = false
625
end
626
627
tool.Equipped:connect(function(mouse)
628
	user = tool.Parent 
629
	
630
	local debounce = false
631
	
632
	idleanim = user.Humanoid:LoadAnimation(anim1)
633
	revanim = user.Humanoid:LoadAnimation(anim2)
634
	drawanim = user.Humanoid:LoadAnimation(anim3)
635
	
636
	equipped = true
637
	spawn(function()
638
		mouse.TargetFilter = workspace
639
		Torso = user.Torso
640
		local Shoulder = Torso:FindFirstChild("Right Shoulder")
641
		if Shoulder then
642
			defaultShoulder = Shoulder.C0
643
		end
644
		local Shoulder1 = Torso:FindFirstChild("Left Shoulder")
645
		if Shoulder1 then
646
			defaultShoulder1 = Shoulder1.C0
647
		end
648
		mouse.Move:connect(function()
649
			if equipped and tool.Parent:FindFirstChild('Torso') then
650
				Turn(mouse,Torso)
651
			end
652
		end)
653
		mouse.Idle:connect(function()
654
			if equipped and tool.Parent:FindFirstChild('Torso') then
655
				Turn(mouse,Torso)
656
				wait()
657
			end
658
		end)
659
		user.Humanoid.Died:connect(function()
660
			Player.CameraMode = "Classic"
661
			
662
			neck.C0 = necko
663
			if shoulder then
664
				shoulder.C0 = defaultShoulder
665
			end
666
			if shoulder1 then
667
				shoulder1.C0 = defaultShoulder
668
			end
669
		end)
670
	end)
671
	
672
	Player = game.Players:GetPlayerFromCharacter(user)
673
	Player.CameraMode = "LockFirstPerson"
674
	--wait()
675
	arm = user["Right Arm"]
676
	arm1 = user["Left Arm"]
677
	fpArm2_0 = Instance.new("Model",workspace.CurrentCamera)
678
	if arm then
679
		FParm = arm:clone()
680
		FParm.Parent = fpArm2_0
681
		--tool.Arm:clone().Parent = FParm
682
		FParm.Material = "SmoothPlastic"
683
		local Weld = Instance.new("Weld",FParm)
684
		Weld.Part0 = FParm
685
		Weld.Part1 = arm
686
		local badweld = FParm:FindFirstChild("RightGrip")
687
		if badweld then badweld:Destroy() end
688
	end
689
	if arm1 then
690
		FParm1 = arm1:clone()
691
		FParm1.Parent = fpArm2_0
692
		--tool.Arm1:clone().Parent = FParm1
693
		FParm.Material = "SmoothPlastic"
694
		local Weld = Instance.new("Weld",FParm1)
695
		Weld.Part0 = FParm1
696
		Weld.Part1 = arm1
697
	end
698
	local armColor = user:FindFirstChild("Body Colors")
699
	if armColor then
700
		fpArmColor = armColor:Clone()
701
		fpArmColor.Parent = fpArm2_0
702
		armColor.Changed:connect(function()
703
			fpArmColor.LeftArmColor = armColor.LeftArmColor
704
			fpArmColor.RightArmColor = armColor.RightArmColor
705
		end)
706
	end
707
	local armShirt = user:FindFirstChild("Shirt")
708
	if armShirt then
709
		armShirt:Clone().Parent = fpArm2_0
710
	end
711
	for _,armMesh in pairs(user:GetChildren())do
712
		if armMesh.ClassName == "CharacterMesh" then
713
			armMesh:Clone().Parent = fpArm2_0
714
		end
715
	end
716
	local arms2_0hum = Instance.new("Humanoid",fpArm2_0)
717
	arms2_0hum.Health = 0
718
	arms2_0hum.MaxHealth = 0
719
	arms2_0hum.JumpPower = 0
720
	arms2_0hum.WalkSpeed = 0
721
	arms2_0hum.Sit = true
722
	
723
	arm.Changed:connect(function()
724
		FParm.Transparency = arm.Transparency
725
		FParm.Reflectance = arm.Reflectance
726
	end)
727
	arm1.Changed:connect(function()
728
		FParm1.Transparency = arm1.Transparency
729
		FParm1.Reflectance = arm1.Reflectance
730
	end)
731
	
732
	user.Humanoid.Died:connect(function()
733
		buttondown = false
734
		FParm:Destroy()
735
		FParm1:Destroy()
736
		user.Humanoid:UnequipTools()
737
	end)
738
	
739
	if mouse then mouse.Icon = "http://www.roblox.com/asset/?id=18662154" end
740
	Handle.Idle:Play()
741
	Handle.Equip:Play()
742
	
743
	if drawanim then drawanim:Play() end
744
	wait(drawanim.Length - .1)
745
	if not equipped then return else
746
		if idleanim then idleanim:Play() end
747
		wait(.2)
748
	
749
		if mouse then
750
			mouse.Button1Down:connect(clickhold)
751
			mouse.Button1Up:connect(clickrelease)
752
		end
753
		
754
		Blade.Touched:connect(function(hit)
755
			if attacking then
756
				if user.Humanoid.Health > 1 then
757
					if hit.Name == "Handle" or hit.Transparency > .9 then return else
758
						if not debounce then
759
							debounce = true
760
							if hit.Parent then
761
								if not hit.Parent.ClassName == "Hat" then return else
762
									local freeman = hit.Parent:FindFirstChild("Humanoid")
763
									if freeman then
764
										if freeman ~= user.Humanoid then -- don't hit yourself, idiot.
765
											tagHumanoid(hit,freeman)
766
											freeman:TakeDamage(15)
767
											Blade.Hit:Play()
768
											local impactsound = Instance.new("Sound",Blade)
769
											impactsound.Volume = 1
770
											ImpactEffects.Bloodieh.Enabled = true
771
											ImpactEffects.OtherMaterialleh.Enabled = false
772
											ImpactEffects.Materialleh.Enabled = false
773
											if freeman.Parent.Name == "MeeM" or freeman:FindFirstChild("MeeM") then
774
												freeman:TakeDamage(50)
775
											end
776
											if freeman.Health < .1 then
777
												local limbs = math.random(1,5)
778
												if limbs ==  1 then
779
													print("amputation")
780
													print ("hit.Name = "..hit.Name)
781
													if (hit.Name == "Head") or (hit.Name == "Left Leg") or (hit.Name == "Right Leg") or (hit.Name == "Left Arm") or (hit.Name == "Right Arm") then
782
														print ("check1")
783
														if not hit:FindFirstChild("Gib") then
784
															print("check2")
785
															local material_random = math.random(1,5)
786
															local color_random = math.random(1,2)
787
															local ded = Instance.new("ObjectValue",hit)
788
															ded.Name = "Gib"
789
															hit.Parent = workspace
790
															hit.CanCollide = true
791
															hit:ClearAllChildren()
792
															hit:BreakJoints()
793
															hit.FormFactor = "Custom"
794
															hit.CustomPhysicalProperties = phys_stuff
795
															local size_random = math.random(1,5)
796
															if size_random == 1 then
797
																hit.Size = Vector3.new(0.6,1,1)
798
															elseif size_random == 2 then
799
																hit.Size = Vector3.new(2,0.4,1.2)
800
															elseif size_random == 3 then
801
																hit.Size = Vector3.new(0.4,1.8,0.4)
802
															elseif size_random == 4 then
803
																hit.Size = Vector3.new(0.8,0.8,0.8)
804
															else
805
																hit.Size = Vector3.new(1.2,0.6,1.8)
806
															end
807
															hit.Name = "gib"
808
															local squick = Instance.new("Sound",hit)
809
															squick.Volume = 1
810
															squick.SoundId = "rbxassetid://268941254"
811
															squick:Play()
812
															local blood = script.Blood:Clone()
813
															blood.Enabled = true
814
															blood.Parent = hit
815
															hit.Velocity = Vector3.new(math.random(-15,15),math.random(20,40),math.random(-15,15))
816
															hit.RotVelocity = Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
817
															if color_random == 1 then
818
																hit.BrickColor = BrickColor.new("Crimson")
819
															else
820
																hit.BrickColor = BrickColor.new("Maroon")
821
															end
822
															if material_random == 1 then
823
																hit.Material = Enum.Material.Slate
824
															elseif material_random == 2 then
825
																hit.Material = Enum.Material.Pebble
826
															elseif material_random == 3 then
827
																hit.Material = Enum.Material.Marble
828
															elseif material_random == 4 then
829
																hit.Material = Enum.Material.Grass
830
															else
831
																hit.Material = Enum.Material.Cobblestone
832
															end
833
															script.GibSmack:Clone().Parent = hit
834
															game.Debris:AddItem(hit,25)
835
														end
836
													end
837
												end
838
											end
839
											hit.RotVelocity = Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
840
											impactsound.Pitch = math.random(100,115)/100
841
											impactsound.SoundId = "rbxassetid://"..impactsounds[math.random(1,#impactsounds)]
842
											impactsound:Play()
843
											game.Debris:AddItem(impactsound,impactsound.TimeLength)
844
										end
845
									else
846
										ImpactEffects.Bloodieh.Enabled = false
847
										ImpactEffects.OtherMaterialleh.Enabled = true
848
										ImpactEffects.Materialleh.Enabled = true
849
									end
850
								end
851
							else
852
								ImpactEffects.Bloodieh.Enabled = false
853
								ImpactEffects.OtherMaterialleh.Enabled = true
854
								ImpactEffects.Materialleh.Enabled = true
855
							end
856
							--wait()
857
							debounce = false
858
						end
859
					end
860
				end
861
			end
862
		end)
863
		Blade.TouchEnded:connect(function(hit)
864
			if hit.Transparency < 1 and hit.CanCollide then
865
				wait(.5)
866
				ImpactEffects.Bloodieh.Enabled = false
867
				ImpactEffects.OtherMaterialleh.Enabled = false
868
				ImpactEffects.Materialleh.Enabled = false
869
			end
870
		end)
871
	end
872
end)
873
874
tool.Unequipped:connect(function()
875
	buttondown = false	
876
	
877
	equipped = false
878
	
879
	if idleanim then idleanim:Stop() end
880
	if revanim then revanim:Stop() end
881
	if drawanim then drawanim:Stop() end
882
	
883
	if idleanim then idleanim:Destroy() end
884
	if revanim then revanim:Destroy() end
885
	if drawanim then drawanim:Destroy() end
886
	
887
	Handle.Idle:Stop()
888
	Handle.End:Play()
889
	
890
	fpArm2_0:Destroy()
891
	Player.CameraMode = "Classic"
892
	
893
	neck.C0 = necko
894
	if shoulder then
895
		shoulder.C0 = defaultShoulder
896
	end
897
	if shoulder1 then
898
		shoulder1.C0 = defaultShoulder1
899
	end
900
end)
901
end,o10)
902
end))
903
o11.Name = "GibSmack"
904
o11.Parent = o10
905
table.insert(cors,coroutine.create(function()
906
wait()
907
runDummyScript(function()
908
if script.Parent:IsA("BasePart") then
909
	fall = true
910
	
911
	fallpain = Instance.new("Sound",script.Parent)
912
	fallpain.Volume = .8
913
	
914
	trip_debounce = false
915
	
916
	local Delay = 0
917
	
918
	local min_trip_height = 2.5
919
	local max_trip_height = 22.5
920
	
921
	script.Parent.Touched:connect(function(hit)
922
		if hit.CanCollide then
923
			if fall then
924
				if not trip_debounce then
925
					trip_debounce = true
926
					if script.Parent.Velocity.Magnitude > min_trip_height and script.Parent.Velocity.Magnitude < max_trip_height then
927
						Delay = .2
928
						if fall then
929
							local randomsound = math.random(1,4)
930
							if randomsound == 1 then
931
								fallpain.SoundId = "rbxassetid://198502131"
932
							elseif randomsound == 2 then
933
								fallpain.SoundId = "rbxassetid://198502222"
934
							elseif randomsound == 3 then
935
								fallpain.SoundId = "rbxassetid://198502242"
936
							else
937
								fallpain.SoundId = "rbxassetid://198502334"
938
							end
939
						end
940
						fallpain:Play()
941
					elseif script.Parent.Velocity.Magnitude > max_trip_height then
942
						Delay = .35
943
						if fall then
944
							local randomsound = math.random(1,6)
945
							if randomsound == 1 then
946
								fallpain.SoundId = "rbxassetid://268596081"
947
							elseif randomsound == 2 then
948
								fallpain.SoundId = "rbxassetid://268596094"
949
							elseif randomsound == 3 then
950
								fallpain.SoundId = "rbxassetid://268596113"
951
							elseif randomsound == 4 then
952
								fallpain.SoundId = "rbxassetid://268596131"
953
							elseif randomsound == 5 then
954
								fallpain.SoundId = "rbxassetid://268596154"
955
							else
956
								fallpain.SoundId = "rbxassetid://268596164"
957
							end
958
						end
959
						fallpain:Play()
960
					end
961
					wait(Delay)
962
					trip_debounce = false
963
				end
964
			else return end
965
		end
966
	end)
967
else return end
968
end,o11)
969
end))
970
o12.Name = "Blood"
971
o12.Parent = o10
972
o12.Transparency = NumberSequence.new(0,0.18125000596046,0.13124999403954,0.32499998807907,0.41874998807907,0.46250000596046,0.52499997615814,0.81875002384186,1)
973
o12.Rotation = NumberRange.new(-20,20)
974
o12.Size = NumberSequence.new(0,0.68749994039536,0.5,0)
975
o12.Enabled = false
976
o12.Texture = "http://www.roblox.com/asset/?id=183599976"
977
o12.ZOffset = 0.5
978
o12.Acceleration = Vector3.new(0, -5, 0)
979
o12.Lifetime = NumberRange.new(1,2)
980
o12.Rate = 50
981
o12.RotSpeed = NumberRange.new(-150,150)
982
o12.Speed = NumberRange.new(2.5,2.5)
983
o13.Name = "blood loss ew"
984
o13.Parent = o12
985
table.insert(cors,coroutine.create(function()
986
wait()
987
runDummyScript(function()
988
local blood = script.Parent
989
local gibs = blood.Parent
990
if gibs then
991
	if gibs:IsA("BasePart") then
992
		wait(5)
993
		repeat
994
			blood.Acceleration = Vector3.new(math.random(-3.5,3.5),-5,math.random(-3.5,3.5))
995
			blood.Rate = blood.Rate -1
996
			--[[
997
			if blood.Rate > 25 then
998
				wait(.5)
999
			elseif blood.Rate < 10 then
1000
				wait(1)
1001
			else
1002
				wait(.75)
1003
			end
1004
			]]
1005
			wait()
1006
		until blood.Rate < 1
1007
		blood.Enabled = false
1008
	end
1009
end
1010
end,o13)
1011
end))
1012
o14.Name = "Blade"
1013
o14.Parent = o1
1014
o14.Material = Enum.Material.SmoothPlastic
1015
o14.BrickColor = BrickColor.new("Ghost grey")
1016
o14.Transparency = 1
1017
o14.Position = Vector3.new(2.09203339, 0.547784984, 0.619289637)
1018
o14.Rotation = Vector3.new(-39.0400009, 89.8099976, 39.0400009)
1019
o14.CanCollide = false
1020
o14.FormFactor = Enum.FormFactor.Custom
1021
o14.Size = Vector3.new(0.360013157, 0.900032699, 2.52009177)
1022
o14.CFrame = CFrame.new(2.09203339, 0.547784984, 0.619289637, 3.69998088e-05, -2.9999841e-05, 0.999994755, -2.19998565e-05, 0.999993443, 3.00006177e-05, -0.999990821, -2.20009078e-05, 3.69990048e-05)
1023
o14.BottomSurface = Enum.SurfaceType.Smooth
1024
o14.TopSurface = Enum.SurfaceType.Smooth
1025
o14.Color = Color3.new(0.792157, 0.796079, 0.819608)
1026
o14.Position = Vector3.new(2.09203339, 0.547784984, 0.619289637)
1027
o14.Orientation = Vector3.new(0, 90, 0)
1028
o14.Color = Color3.new(0.792157, 0.796079, 0.819608)
1029
o15.Parent = o14
1030
o15.Scale = Vector3.new(0.200000003, 0.699999988, 1)
1031
o15.Scale = Vector3.new(0.200000003, 0.699999988, 1)
1032
o16.Name = "Hit"
1033
o16.Parent = o14
1034
o16.SoundId = "rbxassetid://2801263"
1035
o17.Name = "Rev2"
1036
o17.Parent = o14
1037
o17.SoundId = "rbxassetid://2766576"
1038
o17.Volume = 1
1039
o18.Name = "Rev"
1040
o18.Parent = o14
1041
o18.SoundId = "rbxassetid://2766576"
1042
o18.Volume = 1
1043
o18.Looped = true
1044
o19.Name = "Bloodeh"
1045
o19.Parent = o1
1046
o19.Material = Enum.Material.SmoothPlastic
1047
o19.BrickColor = BrickColor.new("Really red")
1048
o19.Reflectance = 0.20000000298023
1049
o19.Transparency = 1
1050
o19.Position = Vector3.new(1.82202101, 0.547776878, 0.619282424)
1051
o19.Rotation = Vector3.new(0, 90, 0)
1052
o19.CanCollide = false
1053
o19.FormFactor = Enum.FormFactor.Custom
1054
o19.Size = Vector3.new(0.360013098, 0.720026195, 2.52009153)
1055
o19.CFrame = CFrame.new(1.82202101, 0.547776878, 0.619282424, 3.70004273e-05, -3.00111951e-05, 1, -2.19997819e-05, 1, 3.00120118e-05, -1, -2.20008915e-05, 3.69997724e-05)
1056
o19.BottomSurface = Enum.SurfaceType.Smooth
1057
o19.TopSurface = Enum.SurfaceType.Smooth
1058
o19.Color = Color3.new(1, 0, 0)
1059
o19.Position = Vector3.new(1.82202101, 0.547776878, 0.619282424)
1060
o19.Orientation = Vector3.new(0, 90, 0)
1061
o19.Color = Color3.new(1, 0, 0)
1062
o20.Name = "Materialleh"
1063
o20.Parent = o19
1064
o20.Transparency = NumberSequence.new(0.53750002384186,0.63749998807907,1)
1065
o20.Rotation = NumberRange.new(-180,180)
1066
o20.Size = NumberSequence.new(0,0.4371589422226,0.38251399993896)
1067
o20.Enabled = false
1068
o20.Texture = "http://www.roblox.com/asset/?id=378184203"
1069
o20.Lifetime = NumberRange.new(0.40000000596046,0.80000001192093)
1070
o20.Rate = 155
1071
o20.RotSpeed = NumberRange.new(-600,600)
1072
o20.Speed = NumberRange.new(-2.5,2.5)
1073
o20.VelocitySpread = 15
1074
o21.Name = "OtherMaterialleh"
1075
o21.Parent = o19
1076
o21.Transparency = NumberSequence.new(0,0,0.13124996423721,0.32499998807907,0.64374995231628,1)
1077
o21.Size = NumberSequence.new(0.21857976913452,0)
1078
o21.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 0))
1079
o21.Enabled = false
1080
o21.LightEmission = 1
1081
o21.Lifetime = NumberRange.new(0.30000001192093,0.40000000596046)
1082
o21.Rate = 150
1083
o21.Speed = NumberRange.new(-6,6)
1084
o21.VelocitySpread = 45
1085
o21.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 0))
1086
o22.Name = "Bloodieh"
1087
o22.Parent = o19
1088
o22.Transparency = NumberSequence.new(0,0.03125,0.16874998807907,0.42500001192093,1)
1089
o22.Rotation = NumberRange.new(-180,180)
1090
o22.Size = NumberSequence.new(0,0.2732241153717,0)
1091
o22.Color = ColorSequence.new(Color3.new(0.223529, 0.0156863, 0.0156863),Color3.new(0.517647, 0.0823529, 0.0823529))
1092
o22.Enabled = false
1093
o22.Texture = "http://www.roblox.com/asset/?id=241685484"
1094
o22.Acceleration = Vector3.new(0, -5, 0)
1095
o22.Lifetime = NumberRange.new(1,2)
1096
o22.Rate = 155
1097
o22.RotSpeed = NumberRange.new(-600,600)
1098
o22.Speed = NumberRange.new(-2,5)
1099
o22.VelocitySpread = 35
1100
o22.Color = ColorSequence.new(Color3.new(0.223529, 0.0156863, 0.0156863),Color3.new(0.517647, 0.0823529, 0.0823529))
1101
o23.Name = "Handle"
1102
o23.Parent = o1
1103
o23.BrickColor = BrickColor.new("Dark stone grey")
1104
o23.Transparency = 1
1105
o23.Position = Vector3.new(4.70697403, 0.947789013, 0.639297009)
1106
o23.Rotation = Vector3.new(0, 0, 30)
1107
o23.CanCollide = false
1108
o23.FormFactor = Enum.FormFactor.Custom
1109
o23.Size = Vector3.new(1.4000001, 0.799999833, 0.800000012)
1110
o23.CFrame = CFrame.new(4.70697403, 0.947789013, 0.639297009, 0.865985394, -0.500054002, -6.49186632e-06, 0.500053346, 0.865984261, 3.29382347e-05, -1.08496006e-05, -3.17704616e-05, 0.999990821)
1111
o23.BottomSurface = Enum.SurfaceType.Smooth
1112
o23.TopSurface = Enum.SurfaceType.Smooth
1113
o23.Color = Color3.new(0.388235, 0.372549, 0.384314)
1114
o23.Position = Vector3.new(4.70697403, 0.947789013, 0.639297009)
1115
o23.Orientation = Vector3.new(0, 0, 30)
1116
o23.Color = Color3.new(0.388235, 0.372549, 0.384314)
1117
o24.Name = "Equip"
1118
o24.Parent = o23
1119
o24.SoundId = "rbxassetid://449578741"
1120
o24.Volume = 0.44999998807907
1121
o25.Name = "Idle"
1122
o25.Parent = o23
1123
o25.SoundId = "rbxassetid://2766581"
1124
o25.Volume = 1
1125
o25.Looped = true
1126
o26.Name = "End"
1127
o26.Parent = o23
1128
o26.Volume = 0.30000001192093
1129
o28.Parent = o1
1130
o28.Material = Enum.Material.Metal
1131
o28.BrickColor = BrickColor.new("Fossil")
1132
o28.Position = Vector3.new(4.13807297, 0.910682023, 0.620940983)
1133
o28.Rotation = Vector3.new(0, 89.8099976, 0)
1134
o28.Size = Vector3.new(0.105491258, 0.0117212506, 0.0468850024)
1135
o28.CFrame = CFrame.new(4.13807297, 0.910682023, 0.620940983, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
1136
o28.BottomSurface = Enum.SurfaceType.Smooth
1137
o28.TopSurface = Enum.SurfaceType.Smooth
1138
o28.Color = Color3.new(0.623529, 0.631373, 0.67451)
1139
o28.Position = Vector3.new(4.13807297, 0.910682023, 0.620940983)
1140
o28.Orientation = Vector3.new(0, 90, 0)
1141
o28.Color = Color3.new(0.623529, 0.631373, 0.67451)
1142
o29.Parent = o1
1143
o29.Material = Enum.Material.Metal
1144
o29.BrickColor = BrickColor.new("Fossil")
1145
o29.Position = Vector3.new(4.30216599, 0.910681009, 0.620940983)
1146
o29.Rotation = Vector3.new(0, -89.8099976, 0)
1147
o29.Size = Vector3.new(0.105491258, 0.0117212506, 0.0468850024)
1148
o29.CFrame = CFrame.new(4.30216599, 0.910681009, 0.620940983, 0, 0, -0.999994755, 0, 0.999993443, 0, 0.999990821, 0, 0)
1149
o29.BottomSurface = Enum.SurfaceType.Smooth
1150
o29.TopSurface = Enum.SurfaceType.Smooth
1151
o29.Color = Color3.new(0.623529, 0.631373, 0.67451)
1152
o29.Position = Vector3.new(4.30216599, 0.910681009, 0.620940983)
1153
o29.Orientation = Vector3.new(0, -90, 0)
1154
o29.Color = Color3.new(0.623529, 0.631373, 0.67451)
1155
o30.Parent = o1
1156
o30.Material = Enum.Material.Metal
1157
o30.BrickColor = BrickColor.new("Mid gray")
1158
o30.Reflectance = 0.20000000298023
1159
o30.Position = Vector3.new(2.45022988, 0.547322989, 0.639221013)
1160
o30.Rotation = Vector3.new(0, 89.8099976, 0)
1161
o30.Size = Vector3.new(0.199261263, 0.574341297, 2.55523252)
1162
o30.CFrame = CFrame.new(2.45022988, 0.547322989, 0.639221013, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
1163
o30.BottomSurface = Enum.SurfaceType.Smooth
1164
o30.TopSurface = Enum.SurfaceType.Smooth
1165
o30.Color = Color3.new(0.803922, 0.803922, 0.803922)
1166
o30.Position = Vector3.new(2.45022988, 0.547322989, 0.639221013)
1167
o30.Orientation = Vector3.new(0, 90, 0)
1168
o30.Color = Color3.new(0.803922, 0.803922, 0.803922)
1169
o31.Parent = o1
1170
o31.Material = Enum.Material.Metal
1171
o31.BrickColor = BrickColor.new("Smoky grey")
1172
o31.Reflectance = 0.20000000298023
1173
o31.Position = Vector3.new(3.68094206, 0.628184021, 0.639221013)
1174
o31.Rotation = Vector3.new(0, 90, 0)
1175
o31.Size = Vector3.new(0.805013895, 1.25630963, 0.073183082)
1176
o31.CFrame = CFrame.new(3.68094206, 0.628184021, 0.639221013, 0, 0, 1.00000048, 0, 1.0000006, 0, -1.00000083, 0, 0)
1177
o31.BottomSurface = Enum.SurfaceType.Smooth
1178
o31.TopSurface = Enum.SurfaceType.Smooth
1179
o31.Color = Color3.new(0.356863, 0.364706, 0.411765)
1180
o31.Position = Vector3.new(3.68094206, 0.628184021, 0.639221013)
1181
o31.Orientation = Vector3.new(0, 90, 0)
1182
o31.Color = Color3.new(0.356863, 0.364706, 0.411765)
1183
o32.Parent = o1
1184
o32.Material = Enum.Material.SmoothPlastic
1185
o32.BrickColor = BrickColor.new("Neon orange")
1186
o32.Reflectance = 0.20000000298023
1187
o32.Position = Vector3.new(3.78056693, 0.547322989, 0.639221013)
1188
o32.Rotation = Vector3.new(0, 90, 0)
1189
o32.Size = Vector3.new(0.492292523, 0.644668818, 0.0820487514)
1190
o32.CFrame = CFrame.new(3.78056693, 0.547322989, 0.639221013, 0, 0, 1.00000048, 0, 1.0000006, 0, -1.00000083, 0, 0)
1191
o32.BottomSurface = Enum.SurfaceType.Smooth
1192
o32.TopSurface = Enum.SurfaceType.Smooth
1193
o32.Color = Color3.new(0.835294, 0.45098, 0.239216)
1194
o32.Position = Vector3.new(3.78056693, 0.547322989, 0.639221013)
1195
o32.Orientation = Vector3.new(0, 90, 0)
1196
o32.Color = Color3.new(0.835294, 0.45098, 0.239216)
1197
o33.Parent = o1
1198
o33.Material = Enum.Material.SmoothPlastic
1199
o33.BrickColor = BrickColor.new("Neon orange")
1200
o33.Reflectance = 0.20000000298023
1201
o33.Position = Vector3.new(3.68094206, 0.547322989, 0.639221013)
1202
o33.Rotation = Vector3.new(0, 90, 0)
1203
o33.Size = Vector3.new(0.668111324, 0.773602605, 0.117212519)
1204
o33.CFrame = CFrame.new(3.68094206, 0.547322989, 0.639221013, 0, 0, 1.00000048, 0, 1.0000006, 0, -1.00000083, 0, 0)
1205
o33.BottomSurface = Enum.SurfaceType.Smooth
1206
o33.TopSurface = Enum.SurfaceType.Smooth
1207
o33.Color = Color3.new(0.835294, 0.45098, 0.239216)
1208
o33.Position = Vector3.new(3.68094206, 0.547322989, 0.639221013)
1209
o33.Orientation = Vector3.new(0, 90, 0)
1210
o33.Color = Color3.new(0.835294, 0.45098, 0.239216)
1211
o34.Parent = o1
1212
o34.Material = Enum.Material.DiamondPlate
1213
o34.BrickColor = BrickColor.new("Dark stone grey")
1214
o34.Reflectance = 0.20000000298023
1215
o34.Position = Vector3.new(1.172611, 0.547322989, 0.639221013)
1216
o34.Rotation = Vector3.new(0, 89.8099976, 0)
1217
o34.Size = Vector3.new(0.691553771, 0.293031275, 0.691553771)
1218
o34.CFrame = CFrame.new(1.172611, 0.547322989, 0.639221013, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
1219
o34.BottomSurface = Enum.SurfaceType.Smooth
1220
o34.TopSurface = Enum.SurfaceType.Smooth
1221
o34.Color = Color3.new(0.388235, 0.372549, 0.384314)
1222
o34.Position = Vector3.new(1.172611, 0.547322989, 0.639221013)
1223
o34.Orientation = Vector3.new(0, 90, -90)
1224
o34.Color = Color3.new(0.388235, 0.372549, 0.384314)
1225
o35.Parent = o34
1226
o36.Parent = o1
1227
o36.Material = Enum.Material.SmoothPlastic
1228
o36.BrickColor = BrickColor.new("Neon orange")
1229
o36.Reflectance = 0.20000000298023
1230
o36.Position = Vector3.new(4.23770523, 0.66453898, 0.990859985)
1231
o36.Rotation = Vector3.new(0, 89.8099976, 0)
1232
o36.Size = Vector3.new(0.0586062595, 0.105491266, 0.293031275)
1233
o36.CFrame = CFrame.new(4.23770523, 0.66453898, 0.990859985, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
1234
o36.BottomSurface = Enum.SurfaceType.Smooth
1235
o36.TopSurface = Enum.SurfaceType.Smooth
1236
o36.Color = Color3.new(0.835294, 0.45098, 0.239216)
1237
o36.Position = Vector3.new(4.23770523, 0.66453898, 0.990859985)
1238
o36.Orientation = Vector3.new(0, 90, 0)
1239
o36.Color = Color3.new(0.835294, 0.45098, 0.239216)
1240
o37.Parent = o1
1241
o37.Material = Enum.Material.SmoothPlastic
1242
o37.BrickColor = BrickColor.new("Neon orange")
1243
o37.Reflectance = 0.20000000298023
1244
o37.Position = Vector3.new(4.46040678, 0.559046984, 0.990859985)
1245
o37.Rotation = Vector3.new(0, 89.8099976, 0)
1246
o37.Size = Vector3.new(0.0586062595, 0.105491266, 0.738438845)
1247
o37.CFrame = CFrame.new(4.46040678, 0.559046984, 0.990859985, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
1248
o37.BottomSurface = Enum.SurfaceType.Smooth
1249
o37.TopSurface = Enum.SurfaceType.Smooth
1250
o37.Color = Color3.new(0.835294, 0.45098, 0.239216)
1251
o37.Position = Vector3.new(4.46040678, 0.559046984, 0.990859985)
1252
o37.Orientation = Vector3.new(0, 90, 0)
1253
o37.Color = Color3.new(0.835294, 0.45098, 0.239216)
1254
o38.Parent = o1
1255
o38.Material = Enum.Material.Metal
1256
o38.BrickColor = BrickColor.new("Smoky grey")
1257
o38.Reflectance = 0.20000000298023
1258
o38.Position = Vector3.new(4.70654678, 0.992730021, 0.620940983)
1259
o38.Rotation = Vector3.new(-90, 0, -180)
1260
o38.Size = Vector3.new(0.761881232, 0.164097488, 0.117212497)
1261
o38.CFrame = CFrame.new(4.70654678, 0.992730021, 0.620940983, -0.999994755, 0, 0, 0, 0, 0.999993443, 0, 0.999990821, 0)
1262
o38.BottomSurface = Enum.SurfaceType.Smooth
1263
o38.TopSurface = Enum.SurfaceType.Smooth
1264
o38.Color = Color3.new(0.356863, 0.364706, 0.411765)
1265
o38.Position = Vector3.new(4.70654678, 0.992730021, 0.620940983)
1266
o38.Orientation = Vector3.new(-89.7900009, 0, 0)
1267
o38.Color = Color3.new(0.356863, 0.364706, 0.411765)
1268
o39.Parent = o1
1269
o39.Material = Enum.Material.DiamondPlate
1270
o39.BrickColor = BrickColor.new("Dark stone grey")
1271
o39.Reflectance = 0.20000000298023
1272
o39.Position = Vector3.new(2.45022202, 0.547322989, 0.639221013)
1273
o39.Rotation = Vector3.new(0, 89.8099976, 0)
1274
o39.Size = Vector3.new(0.293031275, 0.691553771, 2.55523252)
1275
o39.CFrame = CFrame.new(2.45022202, 0.547322989, 0.639221013, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
1276
o39.BottomSurface = Enum.SurfaceType.Smooth
1277
o39.TopSurface = Enum.SurfaceType.Smooth
1278
o39.Color = Color3.new(0.388235, 0.372549, 0.384314)
1279
o39.Position = Vector3.new(2.45022202, 0.547322989, 0.639221013)
1280
o39.Orientation = Vector3.new(0, 90, 0)
1281
o39.Color = Color3.new(0.388235, 0.372549, 0.384314)
1282
o40.Parent = o1
1283
o40.Material = Enum.Material.SmoothPlastic
1284
o40.BrickColor = BrickColor.new("Neon orange")
1285
o40.Reflectance = 0.20000000298023
1286
o40.Position = Vector3.new(4.52487516, 0.453557998, 0.990859985)
1287
o40.Rotation = Vector3.new(0, 89.8099976, 0)
1288
o40.Size = Vector3.new(0.0586062595, 0.105491266, 0.867372632)
1289
o40.CFrame = CFrame.new(4.52487516, 0.453557998, 0.990859985, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
1290
o40.BottomSurface = Enum.SurfaceType.Smooth
1291
o40.TopSurface = Enum.SurfaceType.Smooth
1292
o40.Color = Color3.new(0.835294, 0.45098, 0.239216)
1293
o40.Position = Vector3.new(4.52487516, 0.453557998, 0.990859985)
1294
o40.Orientation = Vector3.new(0, 90, 0)
1295
o40.Color = Color3.new(0.835294, 0.45098, 0.239216)
1296
o41.Parent = o1
1297
o41.Material = Enum.Material.SmoothPlastic
1298
o41.BrickColor = BrickColor.new("Neon orange")
1299
o41.Reflectance = 0.20000000298023
1300
o41.Position = Vector3.new(4.47677898, 0.348064959, 0.990701139)
1301
o41.Rotation = Vector3.new(0, 89.8099976, 0)
1302
o41.Size = Vector3.new(0.0586062595, 0.105491266, 0.773602605)
1303
o41.CFrame = CFrame.new(4.47677898, 0.348064959, 0.990701139, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
1304
o41.BottomSurface = Enum.SurfaceType.Smooth
1305
o41.TopSurface = Enum.SurfaceType.Smooth
1306
o41.Color = Color3.new(0.835294, 0.45098, 0.239216)
1307
o41.Position = Vector3.new(4.47677898, 0.348064959, 0.990701139)
1308
o41.Orientation = Vector3.new(0, 90, 0)
1309
o41.Color = Color3.new(0.835294, 0.45098, 0.239216)
1310
o42.Parent = o1
1311
o42.Material = Enum.Material.Metal
1312
o42.BrickColor = BrickColor.new("Smoky grey")
1313
o42.Reflectance = 0.20000000298023
1314
o42.Position = Vector3.new(3.68094206, 0.603789985, 0.108643003)
1315
o42.Rotation = Vector3.new(0, 90, 0)
1316
o42.Size = Vector3.new(0.256140798, 0.695239305, 0.073183082)
1317
o42.CFrame = CFrame.new(3.68094206, 0.603789985, 0.108643003, 0, 0, 1.00000048, 0, 1.0000006, 0, -1.00000083, 0, 0)
1318
o42.BottomSurface = Enum.SurfaceType.Smooth
1319
o42.TopSurface = Enum.SurfaceType.Smooth
1320
o42.Color = Color3.new(0.356863, 0.364706, 0.411765)
1321
o42.Position = Vector3.new(3.68094206, 0.603789985, 0.108643003)
1322
o42.Orientation = Vector3.new(0, 90, 0)
1323
o42.Color = Color3.new(0.356863, 0.364706, 0.411765)
1324
o43.Parent = o1
1325
o43.Material = Enum.Material.Metal
1326
o43.BrickColor = BrickColor.new("Dark stone grey")
1327
o43.Position = Vector3.new(4.28458786, 0.500442028, 0.258293003)
1328
o43.Rotation = Vector3.new(0, 89.8099976, 0)
1329
o43.Size = Vector3.new(0.316473782, 0.0586062595, 0.316473782)
1330
o43.CFrame = CFrame.new(4.28458786, 0.500442028, 0.258293003, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
1331
o43.BottomSurface = Enum.SurfaceType.Smooth
1332
o43.TopSurface = Enum.SurfaceType.Smooth
1333
o43.Color = Color3.new(0.388235, 0.372549, 0.384314)
1334
o43.Position = Vector3.new(4.28458786, 0.500442028, 0.258293003)
1335
o43.Orientation = Vector3.new(0, 90, -90)
1336
o43.Color = Color3.new(0.388235, 0.372549, 0.384314)
1337
o44.Parent = o43
1338
o44.MeshType = Enum.MeshType.Sphere
1339
o45.Parent = o1
1340
o45.Material = Enum.Material.Metal
1341
o45.BrickColor = BrickColor.new("Smoky grey")
1342
o45.Position = Vector3.new(4.36075211, 0.160527006, 0.639221013)
1343
o45.Rotation = Vector3.new(0, 89.8099976, 0)
1344
o45.CanCollide = false
1345
o45.Size = Vector3.new(0.539177597, 0.204020008, 1.04320586)
1346
o45.CFrame = CFrame.new(4.36075211, 0.160527006, 0.639221013, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
1347
o45.BottomSurface = Enum.SurfaceType.Smooth
1348
o45.TopSurface = Enum.SurfaceType.Smooth
1349
o45.Color = Color3.new(0.356863, 0.364706, 0.411765)
1350
o45.Position = Vector3.new(4.36075211, 0.160527006, 0.639221013)
1351
o45.Orientation = Vector3.new(0, 90, 0)
1352
o45.Color = Color3.new(0.356863, 0.364706, 0.411765)
1353
o46.Parent = o45
1354
o46.Scale = Vector3.new(1, 0.287261158, 1)
1355
o46.Scale = Vector3.new(1, 0.287261158, 1)
1356
o47.Parent = o1
1357
o47.Material = Enum.Material.Metal
1358
o47.BrickColor = BrickColor.new("Fossil")
1359
o47.Position = Vector3.new(3.97397208, 0.687976003, 0.381354988)
1360
o47.Rotation = Vector3.new(0, 89.8099976, 0)
1361
o47.Size = Vector3.new(0.199261263, 0.152376264, 0.199261263)
1362
o47.CFrame = CFrame.new(3.97397208, 0.687976003, 0.381354988, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
1363
o47.BottomSurface = Enum.SurfaceType.Smooth
1364
o47.TopSurface = Enum.SurfaceType.Smooth
1365
o47.Color = Color3.new(0.623529, 0.631373, 0.67451)
1366
o47.Position = Vector3.new(3.97397208, 0.687976003, 0.381354988)
1367
o47.Orientation = Vector3.new(0, 90, -90)
1368
o47.Color = Color3.new(0.623529, 0.631373, 0.67451)
1369
o48.Parent = o47
1370
o49.Parent = o1
1371
o49.Material = Enum.Material.Metal
1372
o49.BrickColor = BrickColor.new("Smoky grey")
1373
o49.Reflectance = 0.20000000298023
1374
o49.Position = Vector3.new(3.68094206, 0.603789985, 1.16980004)
1375
o49.Rotation = Vector3.new(0, 90, 0)
1376
o49.Size = Vector3.new(0.256140798, 0.695239305, 0.073183082)
1377
o49.CFrame = CFrame.new(3.68094206, 0.603789985, 1.16980004, 0, 0, 1.00000048, 0, 1.0000006, 0, -1.00000083, 0, 0)
1378
o49.BottomSurface = Enum.SurfaceType.Smooth
1379
o49.TopSurface = Enum.SurfaceType.Smooth
1380
o49.Color = Color3.new(0.356863, 0.364706, 0.411765)
1381
o49.Position = Vector3.new(3.68094206, 0.603789985, 1.16980004)
1382
o49.Orientation = Vector3.new(0, 90, 0)
1383
o49.Color = Color3.new(0.356863, 0.364706, 0.411765)
1384
o50.Parent = o1
1385
o50.Material = Enum.Material.Metal
1386
o50.BrickColor = BrickColor.new("Smoky grey")
1387
o50.Position = Vector3.new(3.97397208, 1.150962, 1.04360199)
1388
o50.Rotation = Vector3.new(0, 89.8099976, 0)
1389
o50.Size = Vector3.new(0.621226192, 0.0703274906, 0.128933743)
1390
o50.CFrame = CFrame.new(3.97397208, 1.150962, 1.04360199, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
1391
o50.BottomSurface = Enum.SurfaceType.Smooth
1392
o50.TopSurface = Enum.SurfaceType.Smooth
1393
o50.Color = Color3.new(0.356863, 0.364706, 0.411765)
1394
o50.Position = Vector3.new(3.97397208, 1.150962, 1.04360199)
1395
o50.Orientation = Vector3.new(0, 90, -90)
1396
o50.Color = Color3.new(0.356863, 0.364706, 0.411765)
1397
o51.Parent = o1
1398
o51.Material = Enum.Material.Metal
1399
o51.BrickColor = BrickColor.new("Smoky grey")
1400
o51.Reflectance = 0.20000000298023
1401
o51.Position = Vector3.new(4.44868088, 0.875518024, 0.620940983)
1402
o51.Rotation = Vector3.new(-90, 0, -180)
1403
o51.Size = Vector3.new(0.246146217, 0.234424978, 0.117212489)
1404
o51.CFrame = CFrame.new(4.44868088, 0.875518024, 0.620940983, -0.999994755, 0, 0, 0, 0, 0.999993443, 0, 0.999990821, 0)
1405
o51.BottomSurface = Enum.SurfaceType.Smooth
1406
o51.TopSurface = Enum.SurfaceType.Smooth
1407
o51.Color = Color3.new(0.356863, 0.364706, 0.411765)
1408
o51.Position = Vector3.new(4.44868088, 0.875518024, 0.620940983)
1409
o51.Orientation = Vector3.new(-89.7900009, 0, 0)
1410
o51.Color = Color3.new(0.356863, 0.364706, 0.411765)
1411
o52.Parent = o1
1412
o52.Material = Enum.Material.Metal
1413
o52.BrickColor = BrickColor.new("Smoky grey")
1414
o52.Position = Vector3.new(3.97397208, 1.150962, 0.234840006)
1415
o52.Rotation = Vector3.new(0, 89.8099976, 0)
1416
o52.Size = Vector3.new(0.621226192, 0.0703274906, 0.128933743)
1417
o52.CFrame = CFrame.new(3.97397208, 1.150962, 0.234840006, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
1418
o52.BottomSurface = Enum.SurfaceType.Smooth
1419
o52.TopSurface = Enum.SurfaceType.Smooth
1420
o52.Color = Color3.new(0.356863, 0.364706, 0.411765)
1421
o52.Position = Vector3.new(3.97397208, 1.150962, 0.234840006)
1422
o52.Orientation = Vector3.new(0, 90, -90)
1423
o52.Color = Color3.new(0.356863, 0.364706, 0.411765)
1424
o53.Parent = o1
1425
o53.Material = Enum.Material.Metal
1426
o53.BrickColor = BrickColor.new("Smoky grey")
1427
o53.Position = Vector3.new(3.97397208, 0.687976003, 0.146935001)
1428
o53.Rotation = Vector3.new(0, 89.8099976, 0)
1429
o53.Size = Vector3.new(0.117212474, 0.0468849912, 0.117212474)
1430
o53.CFrame = CFrame.new(3.97397208, 0.687976003, 0.146935001, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
1431
o53.BottomSurface = Enum.SurfaceType.Smooth
1432
o53.TopSurface = Enum.SurfaceType.Smooth
1433
o53.Color = Color3.new(0.356863, 0.364706, 0.411765)
1434
o53.Position = Vector3.new(3.97397208, 0.687976003, 0.146935001)
1435
o53.Orientation = Vector3.new(0, 90, -90)
1436
o53.Color = Color3.new(0.356863, 0.364706, 0.411765)
1437
o54.Parent = o53
1438
o54.MeshType = Enum.MeshType.Sphere
1439
o55.Parent = o1
1440
o55.Material = Enum.Material.Metal
1441
o55.BrickColor = BrickColor.new("Fossil")
1442
o55.Position = Vector3.new(5.09334898, 0.459417999, 0.620940983)
1443
o55.Rotation = Vector3.new(90, 0, -90)
1444
o55.Size = Vector3.new(0.222703755, 0.0117212506, 0.117212504)
1445
o55.CFrame = CFrame.new(5.09334898, 0.459417999, 0.620940983, 0, 0.999994755, 0, 0, 0, -0.999993443, -0.999990821, 0, 0)
1446
o55.BottomSurface = Enum.SurfaceType.Smooth
1447
o55.TopSurface = Enum.SurfaceType.Smooth
1448
o55.Color = Color3.new(0.623529, 0.631373, 0.67451)
1449
o55.Position = Vector3.new(5.09334898, 0.459417999, 0.620940983)
1450
o55.Orientation = Vector3.new(89.7900009, 0, 0)
1451
o55.Color = Color3.new(0.623529, 0.631373, 0.67451)
1452
o56.Parent = o1
1453
o56.Material = Enum.Material.Metal
1454
o56.BrickColor = BrickColor.new("Fossil")
1455
o56.Position = Vector3.new(3.97397208, 1.16268396, 0.639221013)
1456
o56.Rotation = Vector3.new(0, 89.8099976, 0)
1457
o56.Size = Vector3.new(0.070327498, 0.738438725, 0.070327498)
1458
o56.CFrame = CFrame.new(3.97397208, 1.16268396, 0.639221013, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
1459
o56.BottomSurface = Enum.SurfaceType.Smooth
1460
o56.TopSurface = Enum.SurfaceType.Smooth
1461
o56.Color = Color3.new(0.623529, 0.631373, 0.67451)
1462
o56.Position = Vector3.new(3.97397208, 1.16268396, 0.639221013)
1463
o56.Orientation = Vector3.new(0, 90, -90)
1464
o56.Color = Color3.new(0.623529, 0.631373, 0.67451)
1465
o57.Parent = o56
1466
o58.Parent = o1
1467
o58.Material = Enum.Material.Metal
1468
o58.BrickColor = BrickColor.new("Smoky grey")
1469
o58.Position = Vector3.new(3.97397208, 0.687976003, 1.13150799)
1470
o58.Rotation = Vector3.new(0, 89.8099976, 0)
1471
o58.Size = Vector3.new(0.117212474, 0.0468849912, 0.117212474)
1472
o58.CFrame = CFrame.new(3.97397208, 0.687976003, 1.13150799, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
1473
o58.BottomSurface = Enum.SurfaceType.Smooth
1474
o58.TopSurface = Enum.SurfaceType.Smooth
1475
o58.Color = Color3.new(0.356863, 0.364706, 0.411765)
1476
o58.Position = Vector3.new(3.97397208, 0.687976003, 1.13150799)
1477
o58.Orientation = Vector3.new(0, 90, -90)
1478
o58.Color = Color3.new(0.356863, 0.364706, 0.411765)
1479
o59.Parent = o58
1480
o59.MeshType = Enum.MeshType.Sphere
1481
o60.Parent = o1
1482
o60.Material = Enum.Material.Metal
1483
o60.BrickColor = BrickColor.new("Fossil")
1484
o60.Position = Vector3.new(3.97397208, 0.728999972, 0.223122001)
1485
o60.Rotation = Vector3.new(0, 89.8099976, 0)
1486
o60.Size = Vector3.new(0.22270374, 0.117212497, 0.164097488)
1487
o60.CFrame = CFrame.new(3.97397208, 0.728999972, 0.223122001, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
1488
o60.BottomSurface = Enum.SurfaceType.Smooth
1489
o60.TopSurface = Enum.SurfaceType.Smooth
1490
o60.Color = Color3.new(0.623529, 0.631373, 0.67451)
1491
o60.Position = Vector3.new(3.97397208, 0.728999972, 0.223122001)
1492
o60.Orientation = Vector3.new(0, 90, -90)
1493
o60.Color = Color3.new(0.623529, 0.631373, 0.67451)
1494
o61.Parent = o1
1495
o61.Material = Enum.Material.Metal
1496
o61.BrickColor = BrickColor.new("Fossil")
1497
o61.Position = Vector3.new(5.09334898, 0.377368003, 0.620940983)
1498
o61.Rotation = Vector3.new(-90, 0, -90)
1499
o61.Size = Vector3.new(0.105491258, 0.0117212506, 0.0468850024)
1500
o61.CFrame = CFrame.new(5.09334898, 0.377368003, 0.620940983, 0, 0.999994755, 0, 0, 0, 0.999993443, 0.999990821, 0, 0)
1501
o61.BottomSurface = Enum.SurfaceType.Smooth
1502
o61.TopSurface = Enum.SurfaceType.Smooth
1503
o61.Color = Color3.new(0.623529, 0.631373, 0.67451)
1504
o61.Position = Vector3.new(5.09334898, 0.377368003, 0.620940983)
1505
o61.Orientation = Vector3.new(-89.7900009, 0, 0)
1506
o61.Color = Color3.new(0.623529, 0.631373, 0.67451)
1507
o62.Parent = o1
1508
o62.Material = Enum.Material.Metal
1509
o62.BrickColor = BrickColor.new("Smoky grey")
1510
o62.Position = Vector3.new(3.97397208, 1.50845695, 0.639221013)
1511
o62.Rotation = Vector3.new(0, 89.8099976, 0)
1512
o62.Size = Vector3.new(0.0937699899, 0.691553652, 0.128933743)
1513
o62.CFrame = CFrame.new(3.97397208, 1.50845695, 0.639221013, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
1514
o62.BottomSurface = Enum.SurfaceType.Smooth
1515
o62.TopSurface = Enum.SurfaceType.Smooth
1516
o62.Color = Color3.new(0.356863, 0.364706, 0.411765)
1517
o62.Position = Vector3.new(3.97397208, 1.50845695, 0.639221013)
1518
o62.Orientation = Vector3.new(0, 90, -90)
1519
o62.Color = Color3.new(0.356863, 0.364706, 0.411765)
1520
o63.Parent = o1
1521
o63.Material = Enum.Material.Metal
1522
o63.BrickColor = BrickColor.new("Smoky grey")
1523
o63.Reflectance = 0.20000000298023
1524
o63.Position = Vector3.new(5.08748198, 0.723142982, 0.620940983)
1525
o63.Rotation = Vector3.new(-90, 0, -180)
1526
o63.Size = Vector3.new(0.656389952, 0.164097488, 0.656389952)
1527
o63.CFrame = CFrame.new(5.08748198, 0.723142982, 0.620940983, -0.999994755, 0, 0, 0, 0, 0.999993443, 0, 0.999990821, 0)
1528
o63.BottomSurface = Enum.SurfaceType.Smooth
1529
o63.TopSurface = Enum.SurfaceType.Smooth
1530
o63.Color = Color3.new(0.356863, 0.364706, 0.411765)
1531
o63.Position = Vector3.new(5.08748198, 0.723142982, 0.620940983)
1532
o63.Orientation = Vector3.new(-89.7900009, 0, 0)
1533
o63.Color = Color3.new(0.356863, 0.364706, 0.411765)
1534
o64.Parent = o63
1535
o65.Parent = o1
1536
o65.Material = Enum.Material.Metal
1537
o65.BrickColor = BrickColor.new("Smoky grey")
1538
o65.Reflectance = 0.20000000298023
1539
o65.Position = Vector3.new(4.32560301, 0.875518024, 0.620940983)
1540
o65.Rotation = Vector3.new(-90, 0, -180)
1541
o65.Size = Vector3.new(0.117212489, 0.234424978, 0.117212489)
1542
o65.CFrame = CFrame.new(4.32560301, 0.875518024, 0.620940983, -0.999994755, 0, 0, 0, 0, 0.999993443, 0, 0.999990821, 0)
1543
o65.BottomSurface = Enum.SurfaceType.Smooth
1544
o65.TopSurface = Enum.SurfaceType.Smooth
1545
o65.Color = Color3.new(0.356863, 0.364706, 0.411765)
1546
o65.Position = Vector3.new(4.32560301, 0.875518024, 0.620940983)
1547
o65.Orientation = Vector3.new(-89.7900009, 0, 0)
1548
o65.Color = Color3.new(0.356863, 0.364706, 0.411765)
1549
o66.Parent = o65
1550
o67.Parent = o1
1551
o67.Material = Enum.Material.SmoothPlastic
1552
o67.BrickColor = BrickColor.new("Neon orange")
1553
o67.Reflectance = 0.20000000298023
1554
o67.Position = Vector3.new(4.3725009, 0.447692007, 0.639221013)
1555
o67.Rotation = Vector3.new(0, 90, 0)
1556
o67.Size = Vector3.new(0.644668758, 0.515734971, 1.10179746)
1557
o67.CFrame = CFrame.new(4.3725009, 0.447692007, 0.639221013, 0, 0, 1.00000048, 0, 1.0000006, 0, -1.00000083, 0, 0)
1558
o67.BottomSurface = Enum.SurfaceType.Smooth
1559
o67.TopSurface = Enum.SurfaceType.Smooth
1560
o67.Color = Color3.new(0.835294, 0.45098, 0.239216)
1561
o67.Position = Vector3.new(4.3725009, 0.447692007, 0.639221013)
1562
o67.Orientation = Vector3.new(0, 90, 0)
1563
o67.Color = Color3.new(0.835294, 0.45098, 0.239216)
1564
o68.Parent = o1
1565
o68.Material = Enum.Material.Metal
1566
o68.BrickColor = BrickColor.new("Fossil")
1567
o68.Position = Vector3.new(3.97397208, 0.687976003, 0.897086978)
1568
o68.Rotation = Vector3.new(0, 89.8099976, 0)
1569
o68.Size = Vector3.new(0.199261263, 0.152376264, 0.199261263)
1570
o68.CFrame = CFrame.new(3.97397208, 0.687976003, 0.897086978, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
1571
o68.BottomSurface = Enum.SurfaceType.Smooth
1572
o68.TopSurface = Enum.SurfaceType.Smooth
1573
o68.Color = Color3.new(0.623529, 0.631373, 0.67451)
1574
o68.Position = Vector3.new(3.97397208, 0.687976003, 0.897086978)
1575
o68.Orientation = Vector3.new(0, 90, -90)
1576
o68.Color = Color3.new(0.623529, 0.631373, 0.67451)
1577
o69.Parent = o68
1578
o70.Parent = o1
1579
o70.Material = Enum.Material.SmoothPlastic
1580
o70.BrickColor = BrickColor.new("Neon orange")
1581
o70.Reflectance = 0.20000000298023
1582
o70.Position = Vector3.new(4.23770523, 0.66453898, 0.287589997)
1583
o70.Rotation = Vector3.new(0, 89.8099976, 0)
1584
o70.Size = Vector3.new(0.0586062595, 0.105491266, 0.293031275)
1585
o70.CFrame = CFrame.new(4.23770523, 0.66453898, 0.287589997, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
1586
o70.BottomSurface = Enum.SurfaceType.Smooth
1587
o70.TopSurface = Enum.SurfaceType.Smooth
1588
o70.Color = Color3.new(0.835294, 0.45098, 0.239216)
1589
o70.Position = Vector3.new(4.23770523, 0.66453898, 0.287589997)
1590
o70.Orientation = Vector3.new(0, 90, 0)
1591
o70.Color = Color3.new(0.835294, 0.45098, 0.239216)
1592
o71.Parent = o1
1593
o71.Material = Enum.Material.Metal
1594
o71.BrickColor = BrickColor.new("Fossil")
1595
o71.Position = Vector3.new(3.97397208, 1.03375101, 0.639221013)
1596
o71.Rotation = Vector3.new(0, 89.8099976, 0)
1597
o71.Size = Vector3.new(0.070327498, 0.738438725, 0.070327498)
1598
o71.CFrame = CFrame.new(3.97397208, 1.03375101, 0.639221013, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
1599
o71.BottomSurface = Enum.SurfaceType.Smooth
1600
o71.TopSurface = Enum.SurfaceType.Smooth
1601
o71.Color = Color3.new(0.623529, 0.631373, 0.67451)
1602
o71.Position = Vector3.new(3.97397208, 1.03375101, 0.639221013)
1603
o71.Orientation = Vector3.new(0, 90, -90)
1604
o71.Color = Color3.new(0.623529, 0.631373, 0.67451)
1605
o72.Parent = o71
1606
o73.Parent = o1
1607
o73.Material = Enum.Material.SmoothPlastic
1608
o73.BrickColor = BrickColor.new("Neon orange")
1609
o73.Reflectance = 0.20000000298023
1610
o73.Position = Vector3.new(5.0054431, 0.459412992, 0.639221013)
1611
o73.Rotation = Vector3.new(0, 90, 0)
1612
o73.Size = Vector3.new(0.644668758, 0.187539995, 0.164097503)
1613
o73.CFrame = CFrame.new(5.0054431, 0.459412992, 0.639221013, 0, 0, 1.00000048, 0, 1.0000006, 0, -1.00000083, 0, 0)
1614
o73.BottomSurface = Enum.SurfaceType.Smooth
1615
o73.TopSurface = Enum.SurfaceType.Smooth
1616
o73.Color = Color3.new(0.835294, 0.45098, 0.239216)
1617
o73.Position = Vector3.new(5.0054431, 0.459412992, 0.639221013)
1618
o73.Orientation = Vector3.new(0, 90, 0)
1619
o73.Color = Color3.new(0.835294, 0.45098, 0.239216)
1620
o74.Parent = o1
1621
o74.Material = Enum.Material.Metal
1622
o74.Reflectance = 0.20000000298023
1623
o74.Position = Vector3.new(1.172611, 0.547322989, 0.639221013)
1624
o74.Rotation = Vector3.new(0, 89.8099976, 0)
1625
o74.Size = Vector3.new(0.574341297, 0.351637542, 0.574341297)
1626
o74.CFrame = CFrame.new(1.172611, 0.547322989, 0.639221013, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
1627
o74.BottomSurface = Enum.SurfaceType.Smooth
1628
o74.TopSurface = Enum.SurfaceType.Smooth
1629
o74.Position = Vector3.new(1.172611, 0.547322989, 0.639221013)
1630
o74.Orientation = Vector3.new(0, 90, -90)
1631
o75.Parent = o74
1632
o76.Parent = o1
1633
o76.Material = Enum.Material.Metal
1634
o76.BrickColor = BrickColor.new("Smoky grey")
1635
o76.Position = Vector3.new(3.97397208, 0.687976003, 0.639221013)
1636
o76.Rotation = Vector3.new(0, 89.8099976, 0)
1637
o76.Size = Vector3.new(0.117212474, 0.984584808, 0.117212474)
1638
o76.CFrame = CFrame.new(3.97397208, 0.687976003, 0.639221013, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
1639
o76.BottomSurface = Enum.SurfaceType.Smooth
1640
o76.TopSurface = Enum.SurfaceType.Smooth
1641
o76.Color = Color3.new(0.356863, 0.364706, 0.411765)
1642
o76.Position = Vector3.new(3.97397208, 0.687976003, 0.639221013)
1643
o76.Orientation = Vector3.new(0, 90, -90)
1644
o76.Color = Color3.new(0.356863, 0.364706, 0.411765)
1645
o77.Parent = o76
1646
o78.Parent = o1
1647
o78.Material = Enum.Material.Metal
1648
o78.BrickColor = BrickColor.new("Smoky grey")
1649
o78.Reflectance = 0.20000000298023
1650
o78.Position = Vector3.new(3.68094206, 1.28683197, 0.639221013)
1651
o78.Rotation = Vector3.new(0, 90, 0)
1652
o78.Size = Vector3.new(0.292732328, 0.0609859042, 0.073183082)
1653
o78.CFrame = CFrame.new(3.68094206, 1.28683197, 0.639221013, 0, 0, 1.00000048, 0, 1.0000006, 0, -1.00000083, 0, 0)
1654
o78.BottomSurface = Enum.SurfaceType.Smooth
1655
o78.TopSurface = Enum.SurfaceType.Smooth
1656
o78.Color = Color3.new(0.356863, 0.364706, 0.411765)
1657
o78.Position = Vector3.new(3.68094206, 1.28683197, 0.639221013)
1658
o78.Orientation = Vector3.new(0, 90, 0)
1659
o78.Color = Color3.new(0.356863, 0.364706, 0.411765)
1660
o79.Parent = o1
1661
o79.Material = Enum.Material.Metal
1662
o79.BrickColor = BrickColor.new("Fossil")
1663
o79.Position = Vector3.new(3.97397208, 0.728999972, 1.05532098)
1664
o79.Rotation = Vector3.new(0, 89.8099976, 0)
1665
o79.Size = Vector3.new(0.22270374, 0.117212497, 0.164097488)
1666
o79.CFrame = CFrame.new(3.97397208, 0.728999972, 1.05532098, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
1667
o79.BottomSurface = Enum.SurfaceType.Smooth
1668
o79.TopSurface = Enum.SurfaceType.Smooth
1669
o79.Color = Color3.new(0.623529, 0.631373, 0.67451)
1670
o79.Position = Vector3.new(3.97397208, 0.728999972, 1.05532098)
1671
o79.Orientation = Vector3.new(0, 90, -90)
1672
o79.Color = Color3.new(0.623529, 0.631373, 0.67451)
1673
o80.Parent = o1
1674
o80.Material = Enum.Material.Metal
1675
o80.Reflectance = 0.20000000298023
1676
o80.Position = Vector3.new(2.45022202, 0.547322989, 0.639221013)
1677
o80.Rotation = Vector3.new(0, 89.8099976, 0)
1678
o80.Size = Vector3.new(0.351637542, 0.574341297, 2.55523276)
1679
o80.CFrame = CFrame.new(2.45022202, 0.547322989, 0.639221013, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
1680
o80.BottomSurface = Enum.SurfaceType.Smooth
1681
o80.TopSurface = Enum.SurfaceType.Smooth
1682
o80.Position = Vector3.new(2.45022202, 0.547322989, 0.639221013)
1683
o80.Orientation = Vector3.new(0, 90, 0)
1684
o81.Parent = o1
1685
o81.Material = Enum.Material.Metal
1686
o81.BrickColor = BrickColor.new("Smoky grey")
1687
o81.Reflectance = 0.20000000298023
1688
o81.Position = Vector3.new(4.77687407, 0.723142982, 0.620940983)
1689
o81.Rotation = Vector3.new(-90, 0, -180)
1690
o81.Size = Vector3.new(0.621226192, 0.257867485, 0.421964943)
1691
o81.CFrame = CFrame.new(4.77687407, 0.723142982, 0.620940983, -0.999994755, 0, 0, 0, 0, 0.999993443, 0, 0.999990821, 0)
1692
o81.BottomSurface = Enum.SurfaceType.Smooth
1693
o81.TopSurface = Enum.SurfaceType.Smooth
1694
o81.Color = Color3.new(0.356863, 0.364706, 0.411765)
1695
o81.Position = Vector3.new(4.77687407, 0.723142982, 0.620940983)
1696
o81.Orientation = Vector3.new(-89.7900009, 0, 0)
1697
o81.Color = Color3.new(0.356863, 0.364706, 0.411765)
1698
o82.Parent = o1
1699
o82.Material = Enum.Material.Metal
1700
o82.BrickColor = BrickColor.new("Smoky grey")
1701
o82.Reflectance = 0.20000000298023
1702
o82.Position = Vector3.new(4.32561111, 0.875518024, 0.620940983)
1703
o82.Rotation = Vector3.new(-90, 0, -180)
1704
o82.Size = Vector3.new(0.363358736, 0.164097488, 0.351637483)
1705
o82.CFrame = CFrame.new(4.32561111, 0.875518024, 0.620940983, -0.999994755, 0, 0, 0, 0, 0.999993443, 0, 0.999990821, 0)
1706
o82.BottomSurface = Enum.SurfaceType.Smooth
1707
o82.TopSurface = Enum.SurfaceType.Smooth
1708
o82.Color = Color3.new(0.356863, 0.364706, 0.411765)
1709
o82.Position = Vector3.new(4.32561111, 0.875518024, 0.620940983)
1710
o82.Orientation = Vector3.new(-89.7900009, 0, 0)
1711
o82.Color = Color3.new(0.356863, 0.364706, 0.411765)
1712
o83.Parent = o82
1713
o84.Parent = o1
1714
o84.Material = Enum.Material.Metal
1715
o84.BrickColor = BrickColor.new("Smoky grey")
1716
o84.Position = Vector3.new(3.97397208, 1.46157396, 0.984992981)
1717
o84.Rotation = Vector3.new(-180, 0, 90)
1718
o84.Size = Vector3.new(0.18753995, 0.128933713, 0.18753995)
1719
o84.CFrame = CFrame.new(3.97397208, 1.46157396, 0.984992981, 0, -0.999994755, 0, -0.999993443, 0, 0, 0, 0, -0.999990821)
1720
o84.BottomSurface = Enum.SurfaceType.Smooth
1721
o84.TopSurface = Enum.SurfaceType.Smooth
1722
o84.Color = Color3.new(0.356863, 0.364706, 0.411765)
1723
o84.Position = Vector3.new(3.97397208, 1.46157396, 0.984992981)
1724
o84.Orientation = Vector3.new(0, 180, -90)
1725
o84.Color = Color3.new(0.356863, 0.364706, 0.411765)
1726
o85.Parent = o84
1727
o86.Parent = o1
1728
o86.Material = Enum.Material.Metal
1729
o86.BrickColor = BrickColor.new("Smoky grey")
1730
o86.Position = Vector3.new(3.97397208, 1.46157396, 0.293449014)
1731
o86.Rotation = Vector3.new(-180, 0, 90)
1732
o86.Size = Vector3.new(0.18753998, 0.128933743, 0.18753998)
1733
o86.CFrame = CFrame.new(3.97397208, 1.46157396, 0.293449014, 0, -0.999994755, 0, -0.999993443, 0, 0, 0, 0, -0.999990821)
1734
o86.BottomSurface = Enum.SurfaceType.Smooth
1735
o86.TopSurface = Enum.SurfaceType.Smooth
1736
o86.Color = Color3.new(0.356863, 0.364706, 0.411765)
1737
o86.Position = Vector3.new(3.97397208, 1.46157396, 0.293449014)
1738
o86.Orientation = Vector3.new(0, 180, -90)
1739
o86.Color = Color3.new(0.356863, 0.364706, 0.411765)
1740
o87.Parent = o86
1741
o88.Parent = o1
1742
o88.Material = Enum.Material.Metal
1743
o88.BrickColor = BrickColor.new("Fossil")
1744
o88.Position = Vector3.new(5.09334898, 0.541464984, 0.620940983)
1745
o88.Rotation = Vector3.new(90, 0, -90)
1746
o88.Size = Vector3.new(0.105491258, 0.0117212506, 0.0468850024)
1747
o88.CFrame = CFrame.new(5.09334898, 0.541464984, 0.620940983, 0, 0.999994755, 0, 0, 0, -0.999993443, -0.999990821, 0, 0)
1748
o88.BottomSurface = Enum.SurfaceType.Smooth
1749
o88.TopSurface = Enum.SurfaceType.Smooth
1750
o88.Color = Color3.new(0.623529, 0.631373, 0.67451)
1751
o88.Position = Vector3.new(5.09334898, 0.541464984, 0.620940983)
1752
o88.Orientation = Vector3.new(89.7900009, 0, 0)
1753
o88.Color = Color3.new(0.623529, 0.631373, 0.67451)
1754
o89.Parent = o1
1755
o89.Material = Enum.Material.SmoothPlastic
1756
o89.BrickColor = BrickColor.new("Black")
1757
o89.Reflectance = 0.20000000298023
1758
o89.Position = Vector3.new(3.59302902, 0.547322989, 0.639221013)
1759
o89.Rotation = Vector3.new(0, 90, 0)
1760
o89.Size = Vector3.new(0.421965063, 0.726717591, 0.0586062595)
1761
o89.CFrame = CFrame.new(3.59302902, 0.547322989, 0.639221013, 0, 0, 1.00000048, 0, 1.0000006, 0, -1.00000083, 0, 0)
1762
o89.BottomSurface = Enum.SurfaceType.Smooth
1763
o89.TopSurface = Enum.SurfaceType.Smooth
1764
o89.Color = Color3.new(0.105882, 0.164706, 0.207843)
1765
o89.Position = Vector3.new(3.59302902, 0.547322989, 0.639221013)
1766
o89.Orientation = Vector3.new(0, 90, 0)
1767
o89.Color = Color3.new(0.105882, 0.164706, 0.207843)
1768
o90.Parent = o1
1769
o90.Material = Enum.Material.SmoothPlastic
1770
o90.BrickColor = BrickColor.new("Neon orange")
1771
o90.Reflectance = 0.20000000298023
1772
o90.Position = Vector3.new(4.07947111, 0.80519098, 0.639221013)
1773
o90.Rotation = Vector3.new(0, 90, 0)
1774
o90.Size = Vector3.new(0.644668758, 0.199261233, 0.515734971)
1775
o90.CFrame = CFrame.new(4.07947111, 0.80519098, 0.639221013, 0, 0, 1.00000048, 0, 1.0000006, 0, -1.00000083, 0, 0)
1776
o90.BottomSurface = Enum.SurfaceType.Smooth
1777
o90.TopSurface = Enum.SurfaceType.Smooth
1778
o90.Color = Color3.new(0.835294, 0.45098, 0.239216)
1779
o90.Position = Vector3.new(4.07947111, 0.80519098, 0.639221013)
1780
o90.Orientation = Vector3.new(0, 90, 0)
1781
o90.Color = Color3.new(0.835294, 0.45098, 0.239216)
1782
o91.Parent = o1
1783
o91.Material = Enum.Material.SmoothPlastic
1784
o91.BrickColor = BrickColor.new("Neon orange")
1785
o91.Reflectance = 0.20000000298023
1786
o91.Position = Vector3.new(4.46040678, 0.559046984, 0.287589997)
1787
o91.Rotation = Vector3.new(0, 89.8099976, 0)
1788
o91.Size = Vector3.new(0.0586062595, 0.105491266, 0.738438845)
1789
o91.CFrame = CFrame.new(4.46040678, 0.559046984, 0.287589997, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
1790
o91.BottomSurface = Enum.SurfaceType.Smooth
1791
o91.TopSurface = Enum.SurfaceType.Smooth
1792
o91.Color = Color3.new(0.835294, 0.45098, 0.239216)
1793
o91.Position = Vector3.new(4.46040678, 0.559046984, 0.287589997)
1794
o91.Orientation = Vector3.new(0, 90, 0)
1795
o91.Color = Color3.new(0.835294, 0.45098, 0.239216)
1796
o92.Parent = o1
1797
o92.Material = Enum.Material.SmoothPlastic
1798
o92.BrickColor = BrickColor.new("Neon orange")
1799
o92.Reflectance = 0.20000000298023
1800
o92.Position = Vector3.new(4.47799301, 0.348066002, 0.287589997)
1801
o92.Rotation = Vector3.new(0, 89.8099976, 0)
1802
o92.Size = Vector3.new(0.0586062595, 0.105491266, 0.773602605)
1803
o92.CFrame = CFrame.new(4.47799301, 0.348066002, 0.287589997, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
1804
o92.BottomSurface = Enum.SurfaceType.Smooth
1805
o92.TopSurface = Enum.SurfaceType.Smooth
1806
o92.Color = Color3.new(0.835294, 0.45098, 0.239216)
1807
o92.Position = Vector3.new(4.47799301, 0.348066002, 0.287589997)
1808
o92.Orientation = Vector3.new(0, 90, 0)
1809
o92.Color = Color3.new(0.835294, 0.45098, 0.239216)
1810
o93.Parent = o1
1811
o93.Material = Enum.Material.Metal
1812
o93.BrickColor = BrickColor.new("Smoky grey")
1813
o93.Reflectance = 0.20000000298023
1814
o93.Position = Vector3.new(5.08749008, 0.723142982, 0.620940983)
1815
o93.Rotation = Vector3.new(-90, 0, -180)
1816
o93.Size = Vector3.new(0.421964943, 0.257867485, 0.421964943)
1817
o93.CFrame = CFrame.new(5.08749008, 0.723142982, 0.620940983, -0.999994755, 0, 0, 0, 0, 0.999993443, 0, 0.999990821, 0)
1818
o93.BottomSurface = Enum.SurfaceType.Smooth
1819
o93.TopSurface = Enum.SurfaceType.Smooth
1820
o93.Color = Color3.new(0.356863, 0.364706, 0.411765)
1821
o93.Position = Vector3.new(5.08749008, 0.723142982, 0.620940983)
1822
o93.Orientation = Vector3.new(-89.7900009, 0, 0)
1823
o93.Color = Color3.new(0.356863, 0.364706, 0.411765)
1824
o94.Parent = o93
1825
o95.Parent = o1
1826
o95.Material = Enum.Material.SmoothPlastic
1827
o95.BrickColor = BrickColor.new("Neon orange")
1828
o95.Reflectance = 0.20000000298023
1829
o95.Position = Vector3.new(4.52487516, 0.453557998, 0.287589997)
1830
o95.Rotation = Vector3.new(0, 89.8099976, 0)
1831
o95.Size = Vector3.new(0.0586062595, 0.105491266, 0.867372632)
1832
o95.CFrame = CFrame.new(4.52487516, 0.453557998, 0.287589997, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
1833
o95.BottomSurface = Enum.SurfaceType.Smooth
1834
o95.TopSurface = Enum.SurfaceType.Smooth
1835
o95.Color = Color3.new(0.835294, 0.45098, 0.239216)
1836
o95.Position = Vector3.new(4.52487516, 0.453557998, 0.287589997)
1837
o95.Orientation = Vector3.new(0, 90, 0)
1838
o95.Color = Color3.new(0.835294, 0.45098, 0.239216)
1839
o96.Parent = o1
1840
o96.Material = Enum.Material.Metal
1841
o96.BrickColor = BrickColor.new("Mid gray")
1842
o96.Reflectance = 0.20000000298023
1843
o96.Position = Vector3.new(1.17261899, 0.547322989, 0.639221013)
1844
o96.Rotation = Vector3.new(0, 89.8099976, 0)
1845
o96.Size = Vector3.new(0.574341297, 0.199261263, 0.574341297)
1846
o96.CFrame = CFrame.new(1.17261899, 0.547322989, 0.639221013, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
1847
o96.BottomSurface = Enum.SurfaceType.Smooth
1848
o96.TopSurface = Enum.SurfaceType.Smooth
1849
o96.Color = Color3.new(0.803922, 0.803922, 0.803922)
1850
o96.Position = Vector3.new(1.17261899, 0.547322989, 0.639221013)
1851
o96.Orientation = Vector3.new(0, 90, -90)
1852
o96.Color = Color3.new(0.803922, 0.803922, 0.803922)
1853
o97.Parent = o96
1854
o98.Parent = o1
1855
o98.Material = Enum.Material.Metal
1856
o98.BrickColor = BrickColor.new("Fossil")
1857
o98.Position = Vector3.new(4.220119, 0.910682023, 0.620940983)
1858
o98.Rotation = Vector3.new(0, 89.8099976, 0)
1859
o98.Size = Vector3.new(0.222703755, 0.0117212506, 0.117212504)
1860
o98.CFrame = CFrame.new(4.220119, 0.910682023, 0.620940983, 0, 0, 0.999994755, 0, 0.999993443, 0, -0.999990821, 0, 0)
1861
o98.BottomSurface = Enum.SurfaceType.Smooth
1862
o98.TopSurface = Enum.SurfaceType.Smooth
1863
o98.Color = Color3.new(0.623529, 0.631373, 0.67451)
1864
o98.Position = Vector3.new(4.220119, 0.910682023, 0.620940983)
1865
o98.Orientation = Vector3.new(0, 90, 0)
1866
o98.Color = Color3.new(0.623529, 0.631373, 0.67451)
1867
o99.Parent = o1
1868
o99.Material = Enum.Material.SmoothPlastic
1869
o99.BrickColor = BrickColor.new("Black")
1870
o99.Reflectance = 0.20000000298023
1871
o99.Position = Vector3.new(3.55897093, 0.542804003, 0.639221013)
1872
o99.Rotation = Vector3.new(-90, -90, 0)
1873
o99.Size = Vector3.new(0.719633639, 0.329323888, 0.719633639)
1874
o99.CFrame = CFrame.new(3.55897093, 0.542804003, 0.639221013, 0, 0, -1, 1, 0, 0, 0, -1, 0)
1875
o99.BottomSurface = Enum.SurfaceType.Smooth
1876
o99.TopSurface = Enum.SurfaceType.Smooth
1877
o99.Color = Color3.new(0.105882, 0.164706, 0.207843)
1878
o99.Position = Vector3.new(3.55897093, 0.542804003, 0.639221013)
1879
o99.Orientation = Vector3.new(0, -90, 90)
1880
o99.Color = Color3.new(0.105882, 0.164706, 0.207843)
1881
o100.Parent = o99
1882
o101.Parent = o1
1883
o101.Material = Enum.Material.Metal
1884
o101.BrickColor = BrickColor.new("Smoky grey")
1885
o101.Reflectance = 0.20000000298023
1886
o101.Position = Vector3.new(3.68094206, 1.28683197, 0.364784002)
1887
o101.Size = Vector3.new(0.073183082, 0.0609859042, 0.256140798)
1888
o101.CFrame = CFrame.new(3.68094206, 1.28683197, 0.364784002, 1.00000048, 1.0871962e-08, 1.27644029e-09, -1.67484449e-18, 1.0000006, 2.58856248e-09, -1.27644084e-09, 0, 1.00000083)
1889
o101.BottomSurface = Enum.SurfaceType.Smooth
1890
o101.Color = Color3.new(0.356863, 0.364706, 0.411765)
1891
o101.Position = Vector3.new(3.68094206, 1.28683197, 0.364784002)
1892
o101.Color = Color3.new(0.356863, 0.364706, 0.411765)
1893
o102.Parent = o1
1894
o102.Material = Enum.Material.Metal
1895
o102.BrickColor = BrickColor.new("Fossil")
1896
o102.Reflectance = 0.20000000298023
1897
o102.Position = Vector3.new(4.13807297, 0.910682023, 0.702988029)
1898
o102.Rotation = Vector3.new(0, 89.8099976, 0)
1899
o102.Size = Vector3.new(0.0117212506, 0.0586062521, 0.0468850024)
1900
o102.CFrame = CFrame.new(4.13807297, 0.910682023, 0.702988029, 0, 0, 0.999994755, 0.999993443, 0, 0, 0, 0.999990821, 0)
1901
o102.BottomSurface = Enum.SurfaceType.Smooth
1902
o102.Color = Color3.new(0.623529, 0.631373, 0.67451)
1903
o102.Position = Vector3.new(4.13807297, 0.910682023, 0.702988029)
1904
o102.Orientation = Vector3.new(0, 90, 90)
1905
o102.Color = Color3.new(0.623529, 0.631373, 0.67451)
1906
o103.Parent = o1
1907
o103.Material = Enum.Material.Metal
1908
o103.BrickColor = BrickColor.new("Smoky grey")
1909
o103.Reflectance = 0.20000000298023
1910
o103.Position = Vector3.new(3.68094206, 0.128099993, 1.16980004)
1911
o103.Rotation = Vector3.new(-90, 0, -180)
1912
o103.Size = Vector3.new(0.073183082, 0.256140798, 0.256140798)
1913
o103.CFrame = CFrame.new(3.68094206, 0.128099993, 1.16980004, -1.00000048, 0, 0, 0, 0, 1.0000006, 0, 1.00000083, 0)
1914
o103.BottomSurface = Enum.SurfaceType.Smooth
1915
o103.Color = Color3.new(0.356863, 0.364706, 0.411765)
1916
o103.Position = Vector3.new(3.68094206, 0.128099993, 1.16980004)
1917
o103.Orientation = Vector3.new(-90, -180, 0)
1918
o103.Color = Color3.new(0.356863, 0.364706, 0.411765)
1919
o104.Parent = o1
1920
o104.Material = Enum.Material.Metal
1921
o104.BrickColor = BrickColor.new("Smoky grey")
1922
o104.Reflectance = 0.20000000298023
1923
o104.Position = Vector3.new(3.68094206, 0.128099993, 0.108643003)
1924
o104.Rotation = Vector3.new(-90, 0, 0)
1925
o104.Size = Vector3.new(0.073183082, 0.256140798, 0.256140798)
1926
o104.CFrame = CFrame.new(3.68094206, 0.128099993, 0.108643003, 1.00000012, 0, 0, 0, -2.68221072e-07, 1.00000024, 0, -1.00000072, -2.9802348e-07)
1927
o104.BottomSurface = Enum.SurfaceType.Smooth
1928
o104.Color = Color3.new(0.356863, 0.364706, 0.411765)
1929
o104.Position = Vector3.new(3.68094206, 0.128099993, 0.108643003)
1930
o104.Orientation = Vector3.new(-90, 0, 0)
1931
o104.Color = Color3.new(0.356863, 0.364706, 0.411765)
1932
o105.Parent = o1
1933
o105.Material = Enum.Material.Metal
1934
o105.BrickColor = BrickColor.new("Fossil")
1935
o105.Reflectance = 0.20000000298023
1936
o105.Position = Vector3.new(4.30216599, 0.910681009, 0.538895011)
1937
o105.Rotation = Vector3.new(0, -89.8099976, 0)
1938
o105.Size = Vector3.new(0.0117212506, 0.0586062521, 0.0468850024)
1939
o105.CFrame = CFrame.new(4.30216599, 0.910681009, 0.538895011, 0, 0, -0.999994755, 0.999993443, 0, 0, 0, -0.999990821, 0)
1940
o105.BottomSurface = Enum.SurfaceType.Smooth
1941
o105.Color = Color3.new(0.623529, 0.631373, 0.67451)
1942
o105.Position = Vector3.new(4.30216599, 0.910681009, 0.538895011)
1943
o105.Orientation = Vector3.new(0, -90, 90)
1944
o105.Color = Color3.new(0.623529, 0.631373, 0.67451)
1945
o106.Parent = o1
1946
o106.Material = Enum.Material.Metal
1947
o106.BrickColor = BrickColor.new("Fossil")
1948
o106.Reflectance = 0.20000000298023
1949
o106.Position = Vector3.new(4.30216599, 0.910681009, 0.702988029)
1950
o106.Rotation = Vector3.new(0, -89.8099976, 0)
1951
o106.Size = Vector3.new(0.0117212506, 0.0586062521, 0.0468850024)
1952
o106.CFrame = CFrame.new(4.30216599, 0.910681009, 0.702988029, 0, 0, -0.999994755, -0.999993443, 0, -0, 0, 0.999990821, 0)
1953
o106.BottomSurface = Enum.SurfaceType.Smooth
1954
o106.Color = Color3.new(0.623529, 0.631373, 0.67451)
1955
o106.Position = Vector3.new(4.30216599, 0.910681009, 0.702988029)
1956
o106.Orientation = Vector3.new(0, -90, -90)
1957
o106.Color = Color3.new(0.623529, 0.631373, 0.67451)
1958
o107.Parent = o1
1959
o107.Material = Enum.Material.Metal
1960
o107.BrickColor = BrickColor.new("Smoky grey")
1961
o107.Reflectance = 0.20000000298023
1962
o107.Position = Vector3.new(3.68094206, 1.10387397, 0.108643003)
1963
o107.Size = Vector3.new(0.073183082, 0.304929525, 0.256140798)
1964
o107.CFrame = CFrame.new(3.68094206, 1.10387397, 0.108643003, 1.00000048, 0, 0, 0, 1.0000006, 0, 0, 0, 1.00000083)
1965
o107.BottomSurface = Enum.SurfaceType.Smooth
1966
o107.Color = Color3.new(0.356863, 0.364706, 0.411765)
1967
o107.Position = Vector3.new(3.68094206, 1.10387397, 0.108643003)
1968
o107.Color = Color3.new(0.356863, 0.364706, 0.411765)
1969
o108.Parent = o1
1970
o108.Material = Enum.Material.Metal
1971
o108.BrickColor = BrickColor.new("Fossil")
1972
o108.Reflectance = 0.20000000298023
1973
o108.Position = Vector3.new(4.13807297, 0.910682023, 0.538895011)
1974
o108.Rotation = Vector3.new(0, 89.8099976, 0)
1975
o108.Size = Vector3.new(0.0117212506, 0.0586062521, 0.0468850024)
1976
o108.CFrame = CFrame.new(4.13807297, 0.910682023, 0.538895011, 0, 0, 0.999994755, -0.999993443, 0, 0, 0, -0.999990821, 0)
1977
o108.BottomSurface = Enum.SurfaceType.Smooth
1978
o108.Color = Color3.new(0.623529, 0.631373, 0.67451)
1979
o108.Position = Vector3.new(4.13807297, 0.910682023, 0.538895011)
1980
o108.Orientation = Vector3.new(0, 90, -90)
1981
o108.Color = Color3.new(0.623529, 0.631373, 0.67451)
1982
o109.Parent = o1
1983
o109.Material = Enum.Material.SmoothPlastic
1984
o109.BrickColor = BrickColor.new("Neon orange")
1985
o109.Reflectance = 0.20000000298023
1986
o109.Position = Vector3.new(4.60692215, 0.66453898, 0.990859985)
1987
o109.Rotation = Vector3.new(0, -89.8099976, 0)
1988
o109.Size = Vector3.new(0.0586062595, 0.105491266, 0.445407569)
1989
o109.CFrame = CFrame.new(4.60692215, 0.66453898, 0.990859985, 0, 0, -0.999994755, 0, 0.999993443, 0, 0.999990821, 0, 0)
1990
o109.BottomSurface = Enum.SurfaceType.Smooth
1991
o109.Color = Color3.new(0.835294, 0.45098, 0.239216)
1992
o109.Position = Vector3.new(4.60692215, 0.66453898, 0.990859985)
1993
o109.Orientation = Vector3.new(0, -90, 0)
1994
o109.Color = Color3.new(0.835294, 0.45098, 0.239216)
1995
o110.Parent = o1
1996
o110.Material = Enum.Material.SmoothPlastic
1997
o110.BrickColor = BrickColor.new("Neon orange")
1998
o110.Reflectance = 0.20000000298023
1999
o110.Position = Vector3.new(4.91167784, 0.348066002, 0.990859985)
2000
o110.Rotation = Vector3.new(-90, 0, -90)
2001
o110.Size = Vector3.new(0.0586062595, 0.0937700123, 0.105491266)
2002
o110.CFrame = CFrame.new(4.91167784, 0.348066002, 0.990859985, 0, 0.999994755, 0, 0, 0, 0.999993443, 0.999990821, 0, 0)
2003
o110.BottomSurface = Enum.SurfaceType.Smooth
2004
o110.Color = Color3.new(0.835294, 0.45098, 0.239216)
2005
o110.Position = Vector3.new(4.91167784, 0.348066002, 0.990859985)
2006
o110.Orientation = Vector3.new(-89.7900009, 0, 0)
2007
o110.Color = Color3.new(0.835294, 0.45098, 0.239216)
2008
o111.Parent = o1
2009
o111.Material = Enum.Material.SmoothPlastic
2010
o111.BrickColor = BrickColor.new("Neon orange")
2011
o111.Reflectance = 0.20000000298023
2012
o111.Position = Vector3.new(4.89409208, 0.559046984, 0.990859985)
2013
o111.Rotation = Vector3.new(0, -89.8099976, 0)
2014
o111.Size = Vector3.new(0.0586062595, 0.105491266, 0.128933772)
2015
o111.CFrame = CFrame.new(4.89409208, 0.559046984, 0.990859985, 0, 0, -0.999994755, 0, 0.999993443, 0, 0.999990821, 0, 0)
2016
o111.BottomSurface = Enum.SurfaceType.Smooth
2017
o111.Color = Color3.new(0.835294, 0.45098, 0.239216)
2018
o111.Position = Vector3.new(4.89409208, 0.559046984, 0.990859985)
2019
o111.Orientation = Vector3.new(0, -90, 0)
2020
o111.Color = Color3.new(0.835294, 0.45098, 0.239216)
2021
o112.Parent = o1
2022
o112.Material = Enum.Material.Metal
2023
o112.BrickColor = BrickColor.new("Fossil")
2024
o112.Reflectance = 0.20000000298023
2025
o112.Position = Vector3.new(5.09334898, 0.377368003, 0.702988029)
2026
o112.Rotation = Vector3.new(-90, 0, -180)
2027
o112.Size = Vector3.new(0.0117212506, 0.0586062521, 0.0468850024)
2028
o112.CFrame = CFrame.new(5.09334898, 0.377368003, 0.702988029, -0.999994755, 0, -0, 0, 0, 0.999993443, 0, 0.999990821, 0)
2029
o112.BottomSurface = Enum.SurfaceType.Smooth
2030
o112.Color = Color3.new(0.623529, 0.631373, 0.67451)
2031
o112.Position = Vector3.new(5.09334898, 0.377368003, 0.702988029)
2032
o112.Orientation = Vector3.new(-89.7900009, 0, 0)
2033
o112.Color = Color3.new(0.623529, 0.631373, 0.67451)
2034
o113.Parent = o1
2035
o113.Material = Enum.Material.SmoothPlastic
2036
o113.BrickColor = BrickColor.new("Neon orange")
2037
o113.Reflectance = 0.20000000298023
2038
o113.Position = Vector3.new(4.6303668, 0.80519098, 0.639221013)
2039
o113.Rotation = Vector3.new(0, -90, 0)
2040
o113.Size = Vector3.new(0.644668758, 0.199261233, 0.586062491)
2041
o113.CFrame = CFrame.new(4.6303668, 0.80519098, 0.639221013, 0, 0, -1.00000024, 0, 1.00000012, 0, 1.0000006, 0, 0)
2042
o113.BottomSurface = Enum.SurfaceType.Smooth
2043
o113.Color = Color3.new(0.835294, 0.45098, 0.239216)
2044
o113.Position = Vector3.new(4.6303668, 0.80519098, 0.639221013)
2045
o113.Orientation = Vector3.new(0, -90, 0)
2046
o113.Color = Color3.new(0.835294, 0.45098, 0.239216)
2047
o114.Parent = o1
2048
o114.Material = Enum.Material.SmoothPlastic
2049
o114.BrickColor = BrickColor.new("Neon orange")
2050
o114.Reflectance = 0.20000000298023
2051
o114.Position = Vector3.new(5.0054431, 0.277734995, 0.639221013)
2052
o114.Rotation = Vector3.new(-153.429993, -89.9700012, 0)
2053
o114.Size = Vector3.new(0.644668758, 0.175818741, 0.164097503)
2054
o114.CFrame = CFrame.new(5.0054431, 0.277734995, 0.639221013, 5.96046448e-08, 0, -0.999999821, 1.77635726e-15, -1.00000024, 2.98023295e-08, -1.00000048, 0, -5.96046874e-08)
2055
o114.BottomSurface = Enum.SurfaceType.Smooth
2056
o114.Color = Color3.new(0.835294, 0.45098, 0.239216)
2057
o114.Position = Vector3.new(5.0054431, 0.277734995, 0.639221013)
2058
o114.Orientation = Vector3.new(0, -90, 180)
2059
o114.Color = Color3.new(0.835294, 0.45098, 0.239216)
2060
o115.Parent = o1
2061
o115.Material = Enum.Material.Metal
2062
o115.BrickColor = BrickColor.new("Smoky grey")
2063
o115.Reflectance = 0.20000000298023
2064
o115.Position = Vector3.new(3.68094206, 1.10387397, 1.16980004)
2065
o115.Rotation = Vector3.new(-180, 0, -180)
2066
o115.Size = Vector3.new(0.073183082, 0.304929525, 0.256140798)
2067
o115.CFrame = CFrame.new(3.68094206, 1.10387397, 1.16980004, -1.00000048, 0, 0, 0, 1.0000006, 0, 0, 0, -1.00000083)
2068
o115.BottomSurface = Enum.SurfaceType.Smooth
2069
o115.Color = Color3.new(0.356863, 0.364706, 0.411765)
2070
o115.Position = Vector3.new(3.68094206, 1.10387397, 1.16980004)
2071
o115.Orientation = Vector3.new(0, 180, 0)
2072
o115.Color = Color3.new(0.356863, 0.364706, 0.411765)
2073
o116.Parent = o1
2074
o116.Material = Enum.Material.SmoothPlastic
2075
o116.BrickColor = BrickColor.new("Neon orange")
2076
o116.Reflectance = 0.20000000298023
2077
o116.Position = Vector3.new(4.60692215, 0.66453898, 0.287589997)
2078
o116.Rotation = Vector3.new(0, -89.8099976, 0)
2079
o116.Size = Vector3.new(0.0586062595, 0.105491266, 0.445407569)
2080
o116.CFrame = CFrame.new(4.60692215, 0.66453898, 0.287589997, 0, 0, -0.999994755, 0, 0.999993443, 0, 0.999990821, 0, 0)
2081
o116.BottomSurface = Enum.SurfaceType.Smooth
2082
o116.Color = Color3.new(0.835294, 0.45098, 0.239216)
2083
o116.Position = Vector3.new(4.60692215, 0.66453898, 0.287589997)
2084
o116.Orientation = Vector3.new(0, -90, 0)
2085
o116.Color = Color3.new(0.835294, 0.45098, 0.239216)
2086
o117.Parent = o1
2087
o117.Material = Enum.Material.SmoothPlastic
2088
o117.BrickColor = BrickColor.new("Neon orange")
2089
o117.Reflectance = 0.20000000298023
2090
o117.Position = Vector3.new(5.0054431, 0.629370987, 0.639221013)
2091
o117.Rotation = Vector3.new(0, -90, 0)
2092
o117.Size = Vector3.new(0.644668758, 0.152376249, 0.164097503)
2093
o117.CFrame = CFrame.new(5.0054431, 0.629370987, 0.639221013, 0, 0, -1.00000048, 0, 1.0000006, 0, 1.00000083, 0, 0)
2094
o117.BottomSurface = Enum.SurfaceType.Smooth
2095
o117.Color = Color3.new(0.835294, 0.45098, 0.239216)
2096
o117.Position = Vector3.new(5.0054431, 0.629370987, 0.639221013)
2097
o117.Orientation = Vector3.new(0, -90, 0)
2098
o117.Color = Color3.new(0.835294, 0.45098, 0.239216)
2099
o118.Parent = o1
2100
o118.Material = Enum.Material.Metal
2101
o118.BrickColor = BrickColor.new("Smoky grey")
2102
o118.Reflectance = 0.20000000298023
2103
o118.Position = Vector3.new(3.68094206, 1.28683197, 0.913658023)
2104
o118.Rotation = Vector3.new(-180, 0, -180)
2105
o118.Size = Vector3.new(0.073183082, 0.0609859042, 0.256140798)
2106
o118.CFrame = CFrame.new(3.68094206, 1.28683197, 0.913658023, -1.00000048, 0, 0, 0, 1.0000006, 0, 0, 0, -1.00000083)
2107
o118.BottomSurface = Enum.SurfaceType.Smooth
2108
o118.Color = Color3.new(0.356863, 0.364706, 0.411765)
2109
o118.Position = Vector3.new(3.68094206, 1.28683197, 0.913658023)
2110
o118.Orientation = Vector3.new(0, 180, 0)
2111
o118.Color = Color3.new(0.356863, 0.364706, 0.411765)
2112
o119.Parent = o1
2113
o119.Material = Enum.Material.Metal
2114
o119.BrickColor = BrickColor.new("Fossil")
2115
o119.Reflectance = 0.20000000298023
2116
o119.Position = Vector3.new(5.09334898, 0.377368003, 0.538895011)
2117
o119.Rotation = Vector3.new(-90, 0, 0)
2118
o119.Size = Vector3.new(0.0117212506, 0.0586062521, 0.0468850024)
2119
o119.CFrame = CFrame.new(5.09334898, 0.377368003, 0.538895011, 0.999994755, 0, 0, 0, 0, 0.999993443, 0, -0.999990821, 0)
2120
o119.BottomSurface = Enum.SurfaceType.Smooth
2121
o119.Color = Color3.new(0.623529, 0.631373, 0.67451)
2122
o119.Position = Vector3.new(5.09334898, 0.377368003, 0.538895011)
2123
o119.Orientation = Vector3.new(-89.7900009, 0, 0)
2124
o119.Color = Color3.new(0.623529, 0.631373, 0.67451)
2125
o120.Parent = o1
2126
o120.Material = Enum.Material.SmoothPlastic
2127
o120.BrickColor = BrickColor.new("Neon orange")
2128
o120.Reflectance = 0.20000000298023
2129
o120.Position = Vector3.new(4.89409208, 0.559046984, 0.287589997)
2130
o120.Rotation = Vector3.new(0, -89.8099976, 0)
2131
o120.Size = Vector3.new(0.0586062595, 0.105491266, 0.128933772)
2132
o120.CFrame = CFrame.new(4.89409208, 0.559046984, 0.287589997, 0, 0, -0.999994755, 0, 0.999993443, 0, 0.999990821, 0, 0)
2133
o120.BottomSurface = Enum.SurfaceType.Smooth
2134
o120.Color = Color3.new(0.835294, 0.45098, 0.239216)
2135
o120.Position = Vector3.new(4.89409208, 0.559046984, 0.287589997)
2136
o120.Orientation = Vector3.new(0, -90, 0)
2137
o120.Color = Color3.new(0.835294, 0.45098, 0.239216)
2138
o121.Parent = o1
2139
o121.Material = Enum.Material.SmoothPlastic
2140
o121.BrickColor = BrickColor.new("Neon orange")
2141
o121.Reflectance = 0.20000000298023
2142
o121.Position = Vector3.new(4.91167784, 0.348066002, 0.287589997)
2143
o121.Rotation = Vector3.new(-90, 0, -90)
2144
o121.Size = Vector3.new(0.0586062595, 0.0937700123, 0.105491266)
2145
o121.CFrame = CFrame.new(4.91167784, 0.348066002, 0.287589997, 0, 0.999994755, 0, 0, 0, 0.999993443, 0.999990821, 0, 0)
2146
o121.BottomSurface = Enum.SurfaceType.Smooth
2147
o121.Color = Color3.new(0.835294, 0.45098, 0.239216)
2148
o121.Position = Vector3.new(4.91167784, 0.348066002, 0.287589997)
2149
o121.Orientation = Vector3.new(-89.7900009, 0, 0)
2150
o121.Color = Color3.new(0.835294, 0.45098, 0.239216)
2151
o122.Parent = o1
2152
o122.Material = Enum.Material.Metal
2153
o122.BrickColor = BrickColor.new("Fossil")
2154
o122.Reflectance = 0.20000000298023
2155
o122.Position = Vector3.new(5.09334898, 0.541464984, 0.702988029)
2156
o122.Rotation = Vector3.new(90, 0, 0)
2157
o122.Size = Vector3.new(0.0117212506, 0.0586062521, 0.0468850024)
2158
o122.CFrame = CFrame.new(5.09334898, 0.541464984, 0.702988029, 0.999994755, 0, 0, 0, 0, -0.999993443, 0, 0.999990821, 0)
2159
o122.BottomSurface = Enum.SurfaceType.Smooth
2160
o122.Color = Color3.new(0.623529, 0.631373, 0.67451)
2161
o122.Position = Vector3.new(5.09334898, 0.541464984, 0.702988029)
2162
o122.Orientation = Vector3.new(89.7900009, 0, 0)
2163
o122.Color = Color3.new(0.623529, 0.631373, 0.67451)
2164
o123.Parent = o1
2165
o123.Material = Enum.Material.Metal
2166
o123.BrickColor = BrickColor.new("Fossil")
2167
o123.Reflectance = 0.20000000298023
2168
o123.Position = Vector3.new(5.09334898, 0.541464984, 0.538895011)
2169
o123.Rotation = Vector3.new(90, 0, -180)
2170
o123.Size = Vector3.new(0.0117212506, 0.0586062521, 0.0468850024)
2171
o123.CFrame = CFrame.new(5.09334898, 0.541464984, 0.538895011, -0.999994755, 0, 0, 0, 0, -0.999993443, 0, -0.999990821, 0)
2172
o123.BottomSurface = Enum.SurfaceType.Smooth
2173
o123.Color = Color3.new(0.623529, 0.631373, 0.67451)
2174
o123.Position = Vector3.new(5.09334898, 0.541464984, 0.538895011)
2175
o123.Orientation = Vector3.new(89.7900009, 0, 0)
2176
o123.Color = Color3.new(0.623529, 0.631373, 0.67451)
2177
mas.Parent = workspace
2178
mas:MakeJoints()
2179
local mas1 = mas:GetChildren()
2180
for i=1,#mas1 do
2181
	mas1[i].Parent = game:GetService("Players").LocalPlayer.Backpack 
2182
	ypcall(function() mas1[i]:MakeJoints() end)
2183
end
2184
mas:Destroy()
2185
for i=1,#cors do
2186
coroutine.resume(cors[i])
2187
end
2188
game:GetService("Lighting").Outlines = false
2189
CV="Really black"
2190
    p = game.Players.LocalPlayer
2191
    char = p.Character
2192
    local txt = Instance.new("BillboardGui", char)
2193
    txt.Adornee = char .Head
2194
    txt.Name = "_status"
2195
    txt.Size = UDim2.new(2, 0, 1.2, 0)
2196
    txt.StudsOffset = Vector3.new(-9, 8, 0)
2197
    local text = Instance.new("TextLabel", txt)
2198
    text.Size = UDim2.new(10, 0, 7, 0)
2199
    text.FontSize = "Size24"
2200
    text.TextScaled = true
2201
    text.TextTransparency = 0
2202
    text.BackgroundTransparency = 1 
2203
    text.TextTransparency = 0
2204
    text.TextStrokeTransparency = 0
2205
    text.Font = "Fantasy"
2206
    text.TextStrokeColor3 = Color3.new(0,0,0)
2207
    v=Instance.new("Part")
2208
    v.Name = "ColorBrick"
2209
    v.Parent=p.Character
2210
    v.FormFactor="Symmetric"
2211
    v.Anchored=true
2212
    v.CanCollide=false
2213
    v.BottomSurface="Smooth"
2214
    v.TopSurface="Smooth"
2215
    v.Size=Vector3.new(10,5,3)
2216
    v.Transparency=1
2217
    v.CFrame=char.Torso.CFrame
2218
    v.BrickColor=BrickColor.new(CV)
2219
    v.Transparency=1
2220
    text.TextColor3 = Color3.new(255, 0, 0)
2221
    v.Shape="Block"
2222
    text.Text = "Psychopath Clown"
2223
--Clown Mask
2224
hat = Instance.new'Accessory'
2225
hat.Name = 'ScaryClown'
2226
hat.AttachmentForward = Vector3.new(0,0,-1)
2227
hat.AttachmentPos = Vector3.new(0, 0.0500000007, -0.0500000007)
2228
hat.AttachmentUp = Vector3.new(0, 1, 0)
2229
hat.AttachmentRight = Vector3.new(1, 0, 0)
2230
handle = Instance.new('Part', hat)
2231
handle.Name = 'Handle'
2232
handle.Locked = true
2233
handle.CanCollide = true
2234
handle.Transparency = 0
2235
handle.BrickColor = BrickColor.new'Medium stone grey'
2236
handle.Size = Vector3.new(1.35002673, 1.7899977, 1.6300025)
2237
mesh = Instance.new('SpecialMesh', handle)
2238
mesh.MeshId = 'http://www.roblox.com/asset/?id=180289548 '
2239
mesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
2240
mesh.VertexColor = Vector3.new(1, 1, 1)
2241
mesh.TextureId = 'http://www.roblox.com/asset/?id=180289349 '
2242
att = Instance.new('Attachment', handle)
2243
att.Name = 'HatAt'
2244
att.Position = Vector3.new(8.65838956e-09, 0.150000095, -0.050272245)
2245
att.Axis = Vector3.new(1, -7.87137555e-09, 0)
2246
att.SecondaryAxis = Vector3.new(7.87137555e-09, 1, 4.1444221e-16)
2247
hat.Parent = game:GetService'Players'.LocalPlayer.Character
2248
2249
--Clown Clothes
2250
p.Character.Shirt.ShirtTemplate = "rbxassetid://718798760"
2251
p.Character.Pants.PantsTemplate = "rbxassetid://520526858"
2252
--Scary stuff
2253
z = Instance.new("Sound", char)
2254
z.SoundId = "rbxassetid://814969901"
2255
z.Looped = true
2256
z.Pitch = 1
2257
z.Volume = 1
2258
wait(.01)
2259
z:Play()
2260
game:GetService("Lighting").Brightness = 0
2261
game:GetService("Lighting").Outlines = false
2262
game:GetService("Lighting").TimeOfDay = "00:00:00"
2263
game:GetService("Lighting").FogColor = Color3.new(0, 0, 0)
2264
game:GetService("Lighting").FogEnd = 160
2265
--Made by N3xul.