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- [/Script/Engine.InputSettings]
- bUseMouseForTouch=True
- ActionMappings=(ActionName="Accelerate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Right)
- ActionMappings=(ActionName="Artifact_1",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=W)
- ActionMappings=(ActionName="Artifact_2",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=R)
- ActionMappings=(ActionName="Artifact_1_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=W)
- ActionMappings=(ActionName="Artifact_2_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=R)
- ActionMappings=(ActionName="Artifact_gousuo_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=E)
- ActionMappings=(ActionName="Back",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_Special_Left)
- ActionMappings=(ActionName="BACK_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_Special_Left)
- ActionMappings=(ActionName="Cancel",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftControl)
- ActionMappings=(ActionName="ChangeArtifact0",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=G)
- ActionMappings=(ActionName="ChangeArtifact0_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=G)
- ActionMappings=(ActionName="ChangeWeapon0",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Ampersand)
- ActionMappings=(ActionName="ChangeWeapon0_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Ampersand)
- ActionMappings=(ActionName="ChangeWeapon1",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=E_AccentAigu)
- ActionMappings=(ActionName="ChangeWeapon1_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=E_AccentAigu)
- ActionMappings=(ActionName="ChangeWeapon2",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Quote)
- ActionMappings=(ActionName="ChangeWeapon2_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Quote)
- ActionMappings=(ActionName="Chat",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Enter)
- ActionMappings=(ActionName="Crouch",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=X)
- ActionMappings=(ActionName="Crouch_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=X)
- ActionMappings=(ActionName="DiveSprint",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
- ActionMappings=(ActionName="Diving",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=L)
- ActionMappings=(ActionName="Evade",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
- ActionMappings=(ActionName="Evade_Key",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift)
- ActionMappings=(ActionName="Evade_Key_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift)
- ActionMappings=(ActionName="GmPanel",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=P)
- ActionMappings=(ActionName="Hand_D",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Down)
- ActionMappings=(ActionName="Hand_D_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Down)
- ActionMappings=(ActionName="Hand_L",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Left)
- ActionMappings=(ActionName="Hand_L_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Left)
- ActionMappings=(ActionName="Hand_O",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Up)
- ActionMappings=(ActionName="Hand_O_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Up)
- ActionMappings=(ActionName="Hand_R",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Right)
- ActionMappings=(ActionName="Hand_R_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Right)
- ActionMappings=(ActionName="Handbrake",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftTrigger)
- ActionMappings=(ActionName="Interaction",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=F)
- ActionMappings=(ActionName="Interaction_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=F)
- ActionMappings=(ActionName="Introduce",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=H)
- ActionMappings=(ActionName="Introduce_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=H)
- ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
- ActionMappings=(ActionName="Jump_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
- ActionMappings=(ActionName="Lb",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftShoulder)
- ActionMappings=(ActionName="Lb_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftShoulder)
- ActionMappings=(ActionName="Ls",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_Left2D)
- ActionMappings=(ActionName="Ls_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_Left2D)
- ActionMappings=(ActionName="Ls_Down",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftThumbstick)
- ActionMappings=(ActionName="Ls_Down_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftThumbstick)
- ActionMappings=(ActionName="Lt",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftTrigger)
- ActionMappings=(ActionName="Lt_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftTrigger)
- ActionMappings=(ActionName="Map",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=M)
- ActionMappings=(ActionName="Map_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=M)
- ActionMappings=(ActionName="Melee",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
- ActionMappings=(ActionName="Melee_Key",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=NumPadSeven)
- ActionMappings=(ActionName="Menu_1",bShift=False,bCtrl=False,bAlt=True,bCmd=False,Key=Ampersand)
- ActionMappings=(ActionName="Menu_2",bShift=False,bCtrl=False,bAlt=True,bCmd=False,Key=E_AccentAigu)
- ActionMappings=(ActionName="Menu_3",bShift=False,bCtrl=False,bAlt=True,bCmd=False,Key=Quote)
- ActionMappings=(ActionName="Menu_4",bShift=False,bCtrl=False,bAlt=True,bCmd=False,Key=Apostrophe)
- ActionMappings=(ActionName="Mount",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=V)
- ActionMappings=(ActionName="Mount_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=V)
- ActionMappings=(ActionName="MouseWheelDown",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightStick_Down)
- ActionMappings=(ActionName="MouseWheelDown",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollDown)
- ActionMappings=(ActionName="MouseWheelUp",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightStick_Up)
- ActionMappings=(ActionName="MouseWheelUp",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollUp)
- ActionMappings=(ActionName="pckeyY",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Y)
- ActionMappings=(ActionName="ProfessionSkill",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Apostrophe)
- ActionMappings=(ActionName="Rb",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightShoulder)
- ActionMappings=(ActionName="Rb_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightShoulder)
- ActionMappings=(ActionName="RearviewMirror",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Left)
- ActionMappings=(ActionName="Rs",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_Right2D)
- ActionMappings=(ActionName="Rs_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_Right2D)
- ActionMappings=(ActionName="Rs_Down",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightThumbstick)
- ActionMappings=(ActionName="Rs_Down_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightThumbstick)
- ActionMappings=(ActionName="RT",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightTrigger)
- ActionMappings=(ActionName="Rt_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightTrigger)
- ActionMappings=(ActionName="sign_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=²)
- ActionMappings=(ActionName="SkillAdditional",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=H)
- ActionMappings=(ActionName="Start",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_Special_Right)
- ActionMappings=(ActionName="START_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_Special_Right)
- ActionMappings=(ActionName="Supply",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=C)
- ActionMappings=(ActionName="Supply1_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=C)
- ActionMappings=(ActionName="Supply2_BreakFate",bShift=False,bCtrl=False,bAlt=True,bCmd=False,Key=C)
- ActionMappings=(ActionName="SwitchMouse",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftAlt)
- ActionMappings=(ActionName="SwitchTarget",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Tab)
- ActionMappings=(ActionName="SwitchTarget_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Tab)
- ActionMappings=(ActionName="Track",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=t)
- ActionMappings=(ActionName="UI_Avatar",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Y)
- ActionMappings=(ActionName="UI_Avatar_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=F2)
- ActionMappings=(ActionName="UI_Bag",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=B)
- ActionMappings=(ActionName="UI_Bag_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=B)
- ActionMappings=(ActionName="UI_SelfMenu",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Escape)
- ActionMappings=(ActionName="UI_SelfMenu_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Escape)
- ActionMappings=(ActionName="UI_Weapon",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=N)
- ActionMappings=(ActionName="UI_Weapon_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=n)
- ActionMappings=(ActionName="Vines",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftControl)
- ActionMappings=(ActionName="WeaponSkill",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=A)
- ActionMappings=(ActionName="WeaponSkill_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=a)
- ActionMappings=(ActionName="Xbox360A",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Bottom)
- ActionMappings=(ActionName="Xbox360A_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Bottom)
- ActionMappings=(ActionName="Xbox360B",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Left)
- ActionMappings=(ActionName="Xbox360B_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Left)
- ActionMappings=(ActionName="Xbox360X",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Right)
- ActionMappings=(ActionName="Xbox360X_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Right)
- ActionMappings=(ActionName="Xbox360Y",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Top)
- ActionMappings=(ActionName="Xbox360Y_BreakFate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Top)
- AxisMappings=(AxisName="Camera_UpDown",Scale=-1.000000,Key=Gamepad_DPad_Down)
- AxisMappings=(AxisName="Camera_UpDown",Scale=1.000000,Key=Gamepad_DPad_Up)
- AxisMappings=(AxisName="LookAround",Scale=1.000000,Key=RightMouseButton)
- AxisMappings=(AxisName="LookUpRate",Scale=-1.000000,Key=Down)
- AxisMappings=(AxisName="LookUpRate",Scale=8.000000,Key=Gamepad_RightY)
- AxisMappings=(AxisName="LookUpRate",Scale=1.000000,Key=Up)
- AxisMappings=(AxisName="MouseLookUpRate",Scale=-5.000000,Key=MouseY)
- AxisMappings=(AxisName="MouseResetCamera",Scale=1.000000,Key=MiddleMouseButton)
- AxisMappings=(AxisName="MouseTurnRate",Scale=5.000000,Key=MouseX)
- AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Gamepad_LeftY)
- AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=s)
- AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
- AxisMappings=(AxisName="MoveForward_BreakFate",Scale=1.000000,Key=Gamepad_LeftY)
- AxisMappings=(AxisName="MoveForward_BreakFate",Scale=-1.000000,Key=s)
- AxisMappings=(AxisName="MoveForward_BreakFate",Scale=1.000000,Key=W)
- AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=Gamepad_LeftX)
- AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D)
- AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=Q)
- AxisMappings=(AxisName="MoveRight_BreakFate",Scale=-1.000000,Key=q)
- AxisMappings=(AxisName="MoveRight_BreakFate",Scale=1.000000,Key=d)
- AxisMappings=(AxisName="MoveRight_BreakFate",Scale=1.000000,Key=Gamepad_LeftX)
- AxisMappings=(AxisName="OverlayPress",Scale=1.000000,Key=Touch1)
- AxisMappings=(AxisName="SwingUpDown",Scale=-1.000000,Key=LeftControl)
- AxisMappings=(AxisName="TurnRate",Scale=8.000000,Key=Gamepad_RightX)
- AxisMappings=(AxisName="TurnRate",Scale=-1.000000,Key=Left)
- AxisMappings=(AxisName="TurnRate",Scale=1.000000,Key=Right)
- AxisMappings=(AxisName="Zoom",Scale=1.000000,Key=Add)
- AxisMappings=(AxisName="Zoom",Scale=1.000000,Key=MouseWheelAxis)
- AxisMappings=(AxisName="Zoom",Scale=-1.000000,Key=Subtract)
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Comments
-
- Le fichier input.ini se trouve dans:
- - Steam: %localappdata%\Hotta\Saved_Steam\Config\WindowsNoEditor\
- - Launcher Officiel: %localappdata%\Hotta\Saved\Config\WindowsNoEditor\
- _____________
- Configuration
- Mouvement: ZQSD
- Arme: 1 2 3 (& é ")
- Skill: A
- Skill Spécial: H
- Relic 1: W
- Relic 2: R
- Changement Relic: G
- Ramasser: F
- Changer de Cible: Tab
- Sac: B
- Page Arme: N
- Page Perso: F2
- Provision: C
- Monture: V
- Accroupi: X
- Plonger: L
- Esquive: Minuscule Gauche
- Carte: M
- Menu: Echap
- "Cancel/Annuler"(permet de tirer à l'arc sans lâcher le bouton de la souris): Ctrl Gauche
- ------------------
- Échapper Au Destin (Mode Battle Royale)
- Idem qu'au dessus avec:
- Provision 1: C
- Provision 2: Alt+C
- Bras Cybernétique: E
- Marquage: ²
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