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jackichu

Untitled

Mar 17th, 2018
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  1. -- Insert your victim's name (person who you would like to move) here without removing the quotation marks.
  2. doll = "sirclegg360"
  3.  
  4. -- Insert YOUR name here without removing the quotation marks.
  5. god = "Tig"
  6. -- That's it! You can now run the script and troll people!
  7.  
  8. -- Editing the following code is not advised.
  9.  
  10. -- Binding the keyboard for god(you)
  11. -- 73 is I, the key for Up.
  12. -- 75 is K, the key for Down
  13. -- 74 is J, the key for Left.
  14. -- 76 is L, the key for Right.
  15.  
  16. for name in pairs(tfm.get.room.playerList) do
  17. -- Instead of binding each key seperately, we put them all in a group.
  18.     for keys, k in pairs({73, 74, 75, 76}) do
  19. --And now the keys are binded!
  20.         tfm.exec.bindKeyboard(god, k, true, true)
  21.     end
  22. end
  23.  
  24. -- Listening for keyboard events.
  25. -- You'll notice that move values are different because it makes the doll easier to control.
  26.  
  27. function eventKeyboard(god, key, down, x, y)
  28.     if key == 73 then
  29. --Moves the player Up by 50 pixels
  30.         tfm.exec.movePlayer(doll, 0, 0, true, 0, -50, false)
  31.     elseif key == 75 then
  32. -- Moves the player Down by 40 pixels
  33.         tfm.exec.movePlayer(doll, 0, 0, true, 0, 40, false)
  34.     elseif key == 74 then
  35. -- Moves the player Left by 40 pixels
  36.         tfm.exec.movePlayer(doll, 0, 0, true, -40, 0, false)                
  37.     elseif key == 76 then
  38. -- Moves the player Right by 40 pixels
  39.         tfm.exec.movePlayer(doll, 0, 0, true, 40, 0, false)                      
  40.     end
  41. end
  42.  
  43. -- Prints out your doll's name only to you.
  44.  
  45. print("<font color='#FFFF00'>"..doll.."<font color='#FFFF00'> is now your doll!")
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