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Zach_script_stealer2

Me hungry FE

Mar 6th, 2019
248
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. if Index == "PlrObj" then
  88. return RealPlayer
  89. end
  90. return RealPlayer[Index]
  91. end
  92. end;
  93. __tostring = function(self)
  94. return RealPlayer.Name
  95. end
  96. })
  97. end
  98. end
  99. if RealGame[Index] then
  100. local Type = type(RealGame[Index])
  101. if Type == "function" then
  102. if Index:lower() == "getservice" or Index:lower() == "service" then
  103. return function (self,Service)
  104. if Service:lower() == "players" then
  105. return setmetatable({},{
  106. __index = function (self2,Index2)
  107. local RealService = RealGame:GetService(Service)
  108. local Type2 = type(Index2)
  109. if Type2 == "function" then
  110. return function (self,...)
  111. return RealService[Index2](RealService,...)
  112. end
  113. else
  114. if Index2:lower() == "localplayer" then
  115. return Sandbox(owner)
  116. end
  117. return RealService[Index2]
  118. end
  119. end;
  120. __tostring = function(self)
  121. return RealGame:GetService(Service).Name
  122. end
  123. })
  124. elseif Service:lower() == "contextactionservice" then
  125. return InternalData["ContextActionService"]
  126. elseif Service:lower() == "contextactionservice" then
  127. return InternalData["UserInputService"]
  128. elseif Service:lower() == "runservice" then
  129. return setmetatable({},{
  130. __index = function(self2,Index2)
  131. local RealService = RealGame:GetService(Service)
  132. local Type2 = type(Index2)
  133. if Type2 == "function" then
  134. return function (self,...)
  135. return RealService[Index2](RealService,...)
  136. end
  137. else
  138. if Index2:lower() == "bindtorenderstep" then
  139. return function (self,Name,Priority,Function)
  140. return RealGame:GetService("RunService").Stepped:Connect(Function)
  141. end
  142. end
  143. if Index2:lower() == "renderstepped" then
  144. return RealService["Stepped"]
  145. end
  146. return RealService[Index2]
  147. end
  148. end
  149. })
  150. else
  151. return RealGame:GetService(Service)
  152. end
  153. end
  154. end
  155. return function (self,...)
  156. return RealGame[Index](RealGame,...)
  157. end
  158. else
  159. if game:GetService(Index) then
  160. return game:GetService(Index)
  161. end
  162. return RealGame[Index]
  163. end
  164. else
  165. return nil
  166. end
  167. end
  168. });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
  169. print("Complete! Running...")
  170.  
  171. game.Players.LocalPlayer.Character.Head:WaitForChild("face")
  172. while game.Players.LocalPlayer.Character.Head.face.texture ~= "rbxassetid://1039774343" do
  173. wait()
  174. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://1039774343"
  175. end
  176. for _,animate in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  177. if animate.Name == "Animate" then
  178. animate:remove()
  179. end
  180. if animate.ClassName == "Accessory" then
  181. animate:remove()
  182. end
  183. end
  184. for _,anim in pairs(game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()) do
  185.  
  186. anim:Stop()
  187.  
  188. end
  189.  
  190. rot = 0
  191. armrot = 0
  192. suck = nil
  193. power = 0
  194. movingup = false
  195. movingback = false
  196. popo = 0
  197. bodyforces = {}
  198. popos = {}
  199. for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  200. if part:IsA("BasePart") then
  201.  
  202. local zerograv = Instance.new("BodyForce",part) zerograv.force = Vector3.new(0, game.Workspace.Gravity, 0) * part:GetMass() zerograv.Name = "ZeroGravity"
  203. end
  204. end
  205. ac = true
  206.  
  207.  
  208. game:GetService("RunService").RenderStepped:connect(function()
  209. game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
  210. if movingup == false and movingback == false then
  211. game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0,0,0)
  212. end
  213. rot = rot+5
  214. for number = 1,#popos do
  215. if popos[number].Parent == nil then
  216. table.remove(popos,number)
  217. end
  218. end
  219. for _,pop in pairs(popos) do
  220. pop.Touched:connect(function(hit)
  221. if hit.Locked == false then
  222. if hit.Parent ~= game.Players.LocalPlayer.Character then
  223. if hit ~= pop then
  224. hit.Color = pop.Color
  225. hit.Material = pop.Material
  226.  
  227. pop:remove()
  228. end
  229. end
  230. end
  231. end)
  232.  
  233. end
  234. armrot = armrot+40
  235. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 500
  236. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 1
  237. game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
  238. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.p,game.Workspace.CurrentCamera.CFrame.p+game.Workspace.CurrentCamera.CFrame.lookVector*50000000)
  239. if ac == true then
  240. game.Players.LocalPlayer.Character.Torso:WaitForChild("Right Shoulder")
  241. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0.p) *CFrame.Angles(math.rad(armrot*1.75),0,0)
  242. game.Players.LocalPlayer.Character.Torso:WaitForChild("Left Shoulder")
  243. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0.p)*CFrame.Angles(math.rad(armrot*1.75),0,0)
  244. game.Players.LocalPlayer.Character.Torso:WaitForChild("Right Hip")
  245. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(game.Players.LocalPlayer.Character.Torso["Right Hip"].C0.p) *CFrame.Angles(math.rad(armrot*1.75),0,0)
  246. game.Players.LocalPlayer.Character.Torso:WaitForChild("Left Hip")
  247. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(game.Players.LocalPlayer.Character.Torso["Left Hip"].C0.p)*CFrame.Angles(math.rad(armrot*1.75),0,0)
  248. end
  249. if suck == nil then
  250. for _,bod in pairs(bodyforces) do
  251. bod:remove()
  252. end
  253. end
  254. if suck ~= nil then
  255. local pos1 = game.Players.LocalPlayer:GetMouse().Hit.p
  256. local pos2 = game.Players.LocalPlayer.Character.Head.CFrame:toWorldSpace(CFrame.new(Vector3.new(0,0.25,0.5))).p
  257. for _,child in pairs(game.Workspace:GetChildren()) do
  258. if child:IsA("BasePart") then
  259. if child.Anchored == false then
  260. if (child.Position-pos1).magnitude <= 1+game.Players.LocalPlayer.Character.Head.Size.Y*5 then
  261. local hit = child
  262. local did = false
  263. for i=1,#bodyforces do
  264. if bodyforces[i].Parent == hit then
  265. did = true
  266. end
  267. end
  268. if did == false then
  269. local bodyforce = Instance.new("BodyPosition",hit) bodyforce.Position = pos2
  270. table.insert(bodyforces,bodyforce)
  271. end
  272. end
  273. end
  274. end
  275. for _,child2 in pairs(child:GetChildren()) do
  276. if child2:IsA("BasePart") then
  277. if child2.Anchored == false then
  278. if (child2.Position-pos1).magnitude <= 1+game.Players.LocalPlayer.Character.Head.Size.Y*5 then
  279. local hit = child2
  280. local did = false
  281. for i=1,#bodyforces do
  282. if bodyforces[i].Parent == hit then
  283. did = true
  284. end
  285. end
  286. if did == false then
  287. local bodyforce = Instance.new("BodyPosition",hit) bodyforce.Position = pos2
  288. table.insert(bodyforces,bodyforce)
  289. end
  290. end
  291. end
  292. end
  293. for _,child3 in pairs(child2:GetChildren()) do
  294. if child3:IsA("BasePart") then
  295. if child3.Anchored == false then
  296. if (child3.Position-pos1).magnitude <= 1+game.Players.LocalPlayer.Character.Head.Size.Y*5 then
  297. local hit = child3
  298. local did = false
  299. for i=1,#bodyforces do
  300. if bodyforces[i].Parent == hit then
  301. did = true
  302. end
  303. end
  304. if did == false then
  305. local bodyforce = Instance.new("BodyPosition",hit) bodyforce.Position = pos2
  306. table.insert(bodyforces,bodyforce)
  307. end
  308. end
  309. end
  310. end
  311.  
  312. end
  313. end
  314. end
  315.  
  316. for _,bod in pairs(bodyforces) do
  317. bod.Position = game.Players.LocalPlayer.Character.Head.CFrame.p
  318. end
  319. suck.Mesh.Scale = Vector3.new(1+game.Players.LocalPlayer.Character.Head.Size.Y*5,(pos1-pos2).magnitude,1+game.Players.LocalPlayer.Character.Head.Size.Y*5)
  320. suck.CFrame = CFrame.new((pos1+pos2)/2,pos1) * CFrame.Angles(math.rad(90),rot,0)
  321. local ray = Ray.new(pos2,(pos1-pos2).unit*600)
  322. local hit,normal,position = game.Workspace:FindPartOnRay(ray,game.Players.LocalPlayer.Character)
  323.  
  324. if hit ~= nil then
  325. if hit.Anchored == false then
  326. local did = false
  327. for i=1,#bodyforces do
  328. if bodyforces[i].Parent == hit then
  329. did = true
  330. end
  331. end
  332. if did == false then
  333. local bodyforce = Instance.new("BodyPosition",hit) bodyforce.Position = pos2
  334. table.insert(bodyforces,bodyforce)
  335. end
  336. end
  337. end
  338.  
  339.  
  340.  
  341.  
  342.  
  343. end
  344. end)
  345. game:GetService("UserInputService").InputBegan:connect(function(key)
  346. if key.KeyCode == Enum.KeyCode.E then
  347. suck = Instance.new("Part",game.Players.LocalPlayer.Character)
  348. local mesh = Instance.new("SpecialMesh",suck) mesh.MeshId = "rbxassetid://1040723301"
  349. suck.Transparency = 0.5
  350. suck.Color = Color3.fromRGB(255,255,255)
  351. suck.CanCollide = false
  352. suck.Anchored = true
  353. suck.Size = Vector3.new(0,0,0)
  354. game.Players.LocalPlayer.Character.Head:WaitForChild("face")
  355.  
  356. while game.Players.LocalPlayer.Character.Head.face.texture ~= "rbxassetid://505480085" do
  357. wait()
  358. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://505480085"
  359. end
  360.  
  361.  
  362. for _,decal in pairs(game.Players.LocalPlayer.Character.Head:GetChildren()) do
  363. if decal.ClassName == "Decal" then
  364. decal:remove()
  365. end
  366. end
  367. local decal = Instance.new("Decal",game.Players.LocalPlayer.Character.Head) decal.Texture = "http://www.roblox.com/asset/?id=1038938817" decal.Face = "Front"
  368.  
  369. end
  370. if key.KeyCode == Enum.KeyCode.W then
  371. if movingup == false then
  372. movingup = true
  373. while movingup == true do
  374. wait()
  375. game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector*200
  376. end
  377. end
  378. end
  379. if key.KeyCode == Enum.KeyCode.S then
  380. if movingback == false then
  381. movingback = true
  382. while movingback == true do
  383. wait()
  384. game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = -game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector*200
  385.  
  386. end
  387. end
  388. end
  389. if key.KeyCode == Enum.KeyCode.F then
  390. local food = math.random(1,7)
  391. local part = Instance.new("Part",game.Workspace) part.CFrame = CFrame.new(0,25,0)
  392. local meshs = Instance.new("SpecialMesh",part)
  393. if food == 1 then
  394. part.Size = Vector3.new(1.266, 1.704, 0.978)
  395. meshs.MeshId = "rbxassetid://923471248"
  396. meshs.TextureId = "rbxassetid://923471252"
  397. end
  398. if food == 2 then
  399. part.Size = Vector3.new(2.18, 0.733, 2.18)
  400. meshs.MeshId = "http://www.roblox.com/asset/?id=107432887"
  401. meshs.TextureId = "rbxassetid://107432992"
  402. end
  403. if food == 3 then
  404. part.Size = Vector3.new(1.764, 1.129, 1.686)
  405. meshs.MeshId = "http://www.roblox.com/asset/?id=90824595"
  406. meshs.TextureId = "rbxassetid://90819050"
  407. end
  408. if food == 4 then
  409. part.Size = Vector3.new(2.903, 2.903, 0.531)
  410. meshs.MeshId = "http://www.roblox.com/asset/?id=18417911"
  411. meshs.TextureId = "rbxassetid://18417918"
  412. end
  413. if food == 5 then
  414. part.Size = Vector3.new(2.056, 0.615, 0.907)
  415. meshs.MeshId = "http://www.roblox.com/asset/?id=29896287"
  416. meshs.TextureId = "rbxassetid://29896653"
  417. end
  418. if food == 6 then
  419. part.Size = Vector3.new(0.731, 1.693, 0.708)
  420. meshs.MeshId = "http://www.roblox.com/asset/?id=13073626"
  421. meshs.TextureId = "rbxassetid://13073598"
  422. end
  423. if food == 7 then
  424. part.Size = Vector3.new(1.997, 1.986, 1.997)
  425. meshs.MeshId = "http://www.roblox.com/asset/?id=125736357"
  426. meshs.TextureId = "rbxassetid://125728597"
  427. end
  428. end
  429. if key.KeyCode == Enum.KeyCode.C then
  430. if popo > 0 then
  431. popo = popo-1
  432. local ball = Instance.new("Part",game.Workspace) ball.Shape = Enum.PartType.Ball ball.Material = Enum.Material.Slate ball.Color = Color3.fromRGB(105, 64, 40) ball.CanCollide = false
  433. ball.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  434. ball.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  435. ball.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  436. ball.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  437. ball.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  438. ball.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  439. ball.Size = Vector3.new(game.Players.LocalPlayer.Character.Torso.Size.Y/2,game.Players.LocalPlayer.Character.Torso.Size.Y/2,game.Players.LocalPlayer.Character.Torso.Size.Y/2)
  440. ball.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.CFrame:toWorldSpace(CFrame.new(0,-game.Players.LocalPlayer.Character.Torso.Size.Y,0)).p,game.Players.LocalPlayer:GetMouse().Hit.p)
  441. ball.Velocity = ball.CFrame.lookVector*(game.Players.LocalPlayer.Character.Torso.Position-game.Players.LocalPlayer:GetMouse().Hit.p).magnitude*3
  442. table.insert(popos,ball)
  443. game:GetService("Debris"):AddItem(ball,5)
  444. end
  445. end
  446.  
  447.  
  448.  
  449. end)
  450. game:GetService("UserInputService").InputEnded:connect(function(key)
  451. if key.KeyCode == Enum.KeyCode.E then
  452. suck:remove()
  453. suck = nil
  454. game.Players.LocalPlayer.Character.Head:WaitForChild("face")
  455.  
  456. game.Players.LocalPlayer.Character.Head:WaitForChild("face")
  457. while game.Players.LocalPlayer.Character.Head.face.texture ~= "rbxassetid://1039774343" do
  458. wait()
  459. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://1039774343"
  460. end
  461. end
  462. if key.KeyCode == Enum.KeyCode.W then
  463. movingup = false
  464.  
  465. end
  466. if key.KeyCode == Enum.KeyCode.S then
  467. movingback = false
  468.  
  469. end
  470.  
  471.  
  472. end)
  473. game.Players.LocalPlayer.Character.Head.Touched:connect(function(hit)
  474. if hit.Parent ~= game.Players.LocalPlayer.Character then
  475.  
  476. if hit ~= nil then
  477. if hit.Anchored == false then
  478. hit:remove()
  479. popo = popo+2
  480. local sound = Instance.new("Sound",game.Players.LocalPlayer.Character.Head) sound.SoundId = "rbxassetid://179303694" sound:Play()
  481. game:GetService("Debris"):AddItem(sound,5)
  482. while ac == false do
  483. wait()
  484. if ac == true then
  485. break
  486. end
  487. end
  488. game.Players.LocalPlayer.Character.Torso:WaitForChild("Neck")
  489. game.Players.LocalPlayer.Character.HumanoidRootPart:WaitForChild("RootJoint")
  490. game.Players.LocalPlayer.Character.Torso:WaitForChild("Right Shoulder")
  491. game.Players.LocalPlayer.Character.Torso:WaitForChild("Left Shoulder")
  492. game.Players.LocalPlayer.Character.Torso:WaitForChild("Right Hip")
  493. game.Players.LocalPlayer.Character.Torso:WaitForChild("Left Hip")
  494. local rootjoint = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
  495. local neck = game.Players.LocalPlayer.Character.Torso.Neck:Clone()
  496. local rightShoulder = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  497. local leftShoulder = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  498. local rightShoulder = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  499. local rightHip = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
  500. local leftHip = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
  501. ac = false
  502. wait(0.1)
  503. game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
  504. for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  505. if part:IsA("BasePart") then
  506. part.Size = part.Size*1.05
  507. game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
  508. end
  509. end
  510. game.Players.LocalPlayer.CameraMaxZoomDistance = game.Players.LocalPlayer.CameraMaxZoomDistance*1.05
  511. game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
  512. rootjoint.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
  513. neck.Parent = game.Players.LocalPlayer.Character.Torso
  514. rightShoulder.Parent = game.Players.LocalPlayer.Character.Torso
  515. leftShoulder.Parent = game.Players.LocalPlayer.Character.Torso
  516. rightHip.Parent = game.Players.LocalPlayer.Character.Torso
  517. leftHip.Parent = game.Players.LocalPlayer.Character.Torso
  518. neck.C0 = CFrame.new(neck.C0.p*1.05)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  519. rightShoulder.C0 = CFrame.new(rightShoulder.C0.p*1.05)
  520. leftShoulder.C0 = CFrame.new(leftShoulder.C0.p*1.05)
  521. rightHip.C0 = CFrame.new(rightHip.C0.p*1.05)
  522. leftHip.C0 = CFrame.new(leftHip.C0.p*1.05)
  523. game.Players.LocalPlayer.Character.Humanoid.MaxHealth = game.Players.LocalPlayer.Character.Humanoid.MaxHealth*1.2
  524. game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
  525. for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  526. if part:FindFirstChild("ZeroGravity") then
  527. part.ZeroGravity:remove()
  528. end
  529. end
  530. for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  531. if part:IsA("BasePart") then
  532. part.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  533. local zerograv = Instance.new("BodyForce",part) zerograv.force = Vector3.new(0, game.Workspace.Gravity, 0) * part:GetMass() zerograv.Name = "ZeroGravity"
  534. end
  535. end
  536. wait(0.1)
  537. ac = true
  538. end
  539. end
  540.  
  541. end
  542. end)
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