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1-
----- Script made by Pedrorb03 -----
1+
 if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
2
print("FE Compatibility: by WaverlyCole & Mokiros")
3
InternalData = {}
4
do
5
	script.Parent = owner.Character
6
	local Event = Instance.new("RemoteEvent")
7
	Event.Name = "UserInput"
8
	local function NewFakeEvent()
9
		local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
10
		return Fake
11
	end
12
	local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
13
	local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
14
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
15
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
16
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
17
	local function TriggerEvent(self,Event,...)
18
		local Trigger = Mouse[Event]
19
		if Trigger and Trigger.fakeEvent and Trigger.Function then
20
			Trigger.Function(...)
21
		end
22
	end
23
	Mouse.TrigEvent = TriggerEvent
24
	UserInputService.TrigEvent = TriggerEvent
25
	Event.OnServerEvent:Connect(function(FiredBy,Input)
26
		if FiredBy.Name ~= owner.Name then end
27
		if Input.MouseEvent then
28
			Mouse.Target = Input.Target
29
			Mouse.Hit = Input.Hit
30
		else
31
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
32
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then
33
				return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
34
			end
35
			for _,Action in pairs(ContextActionService.Actions) do
36
				for _,Key in pairs(Action.Keys) do
37
					if Key==Input.KeyCode then
38
						Action.Function(Action.Name,Input.UserInputState,Input)
39
					end
40
				end
41
			end
42
			Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
43
			UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
44
		end
45
	end)
46
	InternalData["Mouse"] = Mouse
47
	InternalData["ContextActionService"] = ContextActionService
48
	InternalData["UserInputService"] = UserInputService
49
	Event.Parent = NLS([[
50
		local Player = owner
51
		local Event = script:WaitForChild("UserInput")
52
		local UserInputService = game:GetService("UserInputService")
53
		local Mouse = Player:GetMouse()
54
		local Input = function(Input,gameProcessedEvent)
55
			if gameProcessedEvent then return end
56
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
57
		end
58
		UserInputService.InputBegan:Connect(Input)
59
		UserInputService.InputEnded:Connect(Input)
60
		local Hit,Target
61
		while wait(1/30) do
62
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
63
				Hit,Target = Mouse.Hit,Mouse.Target
64
				Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
65
			end
66
		end
67
	]],owner.Character)
68
end
69
RealGame = game;game = setmetatable({},{
70
	__index = function (self,Index)
71
		local Sandbox = function (Thing)
72
			if Thing:IsA("Player") then
73
				local RealPlayer = Thing
74
				return setmetatable({},{
75
					__index = function (self,Index)
76
						local Type = type(RealPlayer[Index])
77
						if Type == "function" then
78
							if Index:lower() == "getmouse" or Index:lower() == "mouse" then
79
								return function (self)
80
									return InternalData["Mouse"]
81
								end
82
							end
83
							return function (self,...)
84
								return RealPlayer[Index](RealPlayer,...)
85
							end
86
						else
87
							if Index == "PlrObj" then
88
								return RealPlayer
89
							end
90
							return RealPlayer[Index]
91
						end
92
					end;
93
					__tostring = function(self)
94
						return RealPlayer.Name
95
					end
96
				})
97
			end
98
		end
99
		if RealGame[Index] then
100
			local Type = type(RealGame[Index])
101
			if Type == "function" then
102
				if Index:lower() == "getservice" or Index:lower() == "service" then
103
					return function (self,Service)
104
						if Service:lower() == "players" then
105
							return setmetatable({},{
106
								__index = function (self2,Index2)
107
									local RealService = RealGame:GetService(Service)
108
									local Type2 = type(Index2)
109
									if Type2 == "function" then
110
										return function (self,...)
111
											return RealService[Index2](RealService,...)
112
										end
113
									else
114
										if Index2:lower() == "localplayer" then
115
											return Sandbox(owner)
116
										end
117
										return RealService[Index2]
118
									end
119
								end;
120
								__tostring = function(self)
121
									return RealGame:GetService(Service).Name
122
								end
123
							})
124
						elseif Service:lower() == "contextactionservice" then
125
							return InternalData["ContextActionService"]
126
						elseif Service:lower() == "contextactionservice" then
127
							return InternalData["UserInputService"]
128
						elseif Service:lower() == "runservice" then
129
							return setmetatable({},{
130
								__index = function(self2,Index2)
131
									local RealService = RealGame:GetService(Service)
132
									local Type2 = type(Index2)
133
									if Type2 == "function" then
134
										return function (self,...)
135
											return RealService[Index2](RealService,...)
136
										end
137
									else
138
										if Index2:lower() == "bindtorenderstep" then
139
											return function (self,Name,Priority,Function)
140
												return RealGame:GetService("RunService").Stepped:Connect(Function)
141
											end
142
										end
143
										if Index2:lower() == "renderstepped" then
144
											return RealService["Stepped"]
145
										end
146
										return RealService[Index2]
147
									end
148
								end
149
							})
150
						else
151
							return RealGame:GetService(Service)
152
						end
153
					end
154
				end
155
				return function (self,...)
156
					return RealGame[Index](RealGame,...)
157
				end
158
			else
159
				if game:GetService(Index) then
160
					return game:GetService(Index)
161
				end
162
				return RealGame[Index]
163
			end
164
		else
165
			return nil
166
		end
167
	end
168
});Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
169
print("Complete! Running...")
170
171
game.Players.LocalPlayer.Character.Head:WaitForChild("face")
172
while game.Players.LocalPlayer.Character.Head.face.texture ~= "rbxassetid://1039774343"   do
173
	wait()
174
game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://1039774343" 
175
end
176
for _,animate in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
177
	if animate.Name == "Animate" then
178
		animate:remove()
179
	end
180
	if animate.ClassName == "Accessory" then
181
		animate:remove()
182
	end
183
end
184
for _,anim in pairs(game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()) do
185
	
186
		anim:Stop()
187
	
188
end
189
190
rot = 0
191
armrot = 0
192
suck = nil
193
power = 0
194
movingup = false
195
movingback = false
196
popo = 0
197
bodyforces = {}
198
popos = {}
199
for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
200
		if part:IsA("BasePart") then
201
		
202
			local zerograv = Instance.new("BodyForce",part) zerograv.force = Vector3.new(0, game.Workspace.Gravity, 0) * part:GetMass() zerograv.Name = "ZeroGravity"
203
		end
204
	end
205
ac = true
206
207
208
game:GetService("RunService").RenderStepped:connect(function()
209
game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
210
	if movingup == false and  movingback == false then
211
				game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0,0,0)
212
			end
213
	rot = rot+5
214
			for number = 1,#popos do
215
				if popos[number].Parent == nil then
216
					table.remove(popos,number)
217
				end
218
			end
219
	for _,pop in pairs(popos) do
220
		pop.Touched:connect(function(hit)
221
			if hit.Locked == false then
222
			if hit.Parent ~= game.Players.LocalPlayer.Character then
223
				if hit ~= pop then
224
				hit.Color = pop.Color
225
				hit.Material = pop.Material
226
					
227
				pop:remove()
228
				end
229
			end
230
			end
231
		end)
232
	
233
	end
234
	armrot = armrot+40
235
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 500	
236
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 1
237
game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
238
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.p,game.Workspace.CurrentCamera.CFrame.p+game.Workspace.CurrentCamera.CFrame.lookVector*50000000)
239
	if ac == true then
240
		game.Players.LocalPlayer.Character.Torso:WaitForChild("Right Shoulder")
241
	game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0.p) *CFrame.Angles(math.rad(armrot*1.75),0,0)
242
game.Players.LocalPlayer.Character.Torso:WaitForChild("Left Shoulder")
243
game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0.p)*CFrame.Angles(math.rad(armrot*1.75),0,0)
244
	game.Players.LocalPlayer.Character.Torso:WaitForChild("Right Hip")
245
	game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(game.Players.LocalPlayer.Character.Torso["Right Hip"].C0.p) *CFrame.Angles(math.rad(armrot*1.75),0,0)
246
game.Players.LocalPlayer.Character.Torso:WaitForChild("Left Hip")
247
game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(game.Players.LocalPlayer.Character.Torso["Left Hip"].C0.p)*CFrame.Angles(math.rad(armrot*1.75),0,0)
248
end	
249
	if suck == nil then
250
		for _,bod in pairs(bodyforces) do
251
		bod:remove()
252
	end
253
	end
254
	if suck ~= nil then
255
		local pos1 = game.Players.LocalPlayer:GetMouse().Hit.p
256
		local pos2 = game.Players.LocalPlayer.Character.Head.CFrame:toWorldSpace(CFrame.new(Vector3.new(0,0.25,0.5))).p
257
		for _,child in pairs(game.Workspace:GetChildren()) do
258
if child:IsA("BasePart") then
259
if child.Anchored == false then
260
if (child.Position-pos1).magnitude <= 1+game.Players.LocalPlayer.Character.Head.Size.Y*5 then
261
local hit = child
262
local did = false
263
				for i=1,#bodyforces do
264
					if bodyforces[i].Parent == hit then
265
						did = true
266
					end 
267
				end
268
				if did == false then
269
				local bodyforce = Instance.new("BodyPosition",hit) bodyforce.Position = pos2 
270
				table.insert(bodyforces,bodyforce)
271
				end	
272
end		
273
end
274
end
275
	for _,child2 in pairs(child:GetChildren()) do
276
if child2:IsA("BasePart") then
277
if child2.Anchored == false then
278
if (child2.Position-pos1).magnitude <= 1+game.Players.LocalPlayer.Character.Head.Size.Y*5 then
279
local hit = child2
280
local did = false
281
				for i=1,#bodyforces do
282
					if bodyforces[i].Parent == hit then
283
						did = true
284
					end 
285
				end
286
				if did == false then
287
				local bodyforce = Instance.new("BodyPosition",hit) bodyforce.Position = pos2 
288
				table.insert(bodyforces,bodyforce)
289
				end	
290
end		
291
end
292
end
293
	for _,child3 in pairs(child2:GetChildren()) do
294
if child3:IsA("BasePart") then
295
if child3.Anchored == false then
296
if (child3.Position-pos1).magnitude <= 1+game.Players.LocalPlayer.Character.Head.Size.Y*5 then
297
local hit = child3
298
local did = false
299
				for i=1,#bodyforces do
300
					if bodyforces[i].Parent == hit then
301
						did = true
302
					end 
303
				end
304
				if did == false then
305
				local bodyforce = Instance.new("BodyPosition",hit) bodyforce.Position = pos2 
306
				table.insert(bodyforces,bodyforce)
307
				end	
308
end		
309
end
310
end
311
312
end
313
end
314
end
315
316
	for _,bod in pairs(bodyforces) do
317
	bod.Position = game.Players.LocalPlayer.Character.Head.CFrame.p
318
	end
319
		suck.Mesh.Scale = Vector3.new(1+game.Players.LocalPlayer.Character.Head.Size.Y*5,(pos1-pos2).magnitude,1+game.Players.LocalPlayer.Character.Head.Size.Y*5)
320
		suck.CFrame = CFrame.new((pos1+pos2)/2,pos1) * CFrame.Angles(math.rad(90),rot,0)
321
		local ray = Ray.new(pos2,(pos1-pos2).unit*600)
322
		local hit,normal,position = game.Workspace:FindPartOnRay(ray,game.Players.LocalPlayer.Character)
323
	
324
		if hit ~= nil then
325
			if hit.Anchored == false then
326
				local did = false
327
				for i=1,#bodyforces do
328
					if bodyforces[i].Parent == hit then
329
						did = true
330
					end 
331
				end
332
				if did == false then
333
				local bodyforce = Instance.new("BodyPosition",hit) bodyforce.Position = pos2 
334
				table.insert(bodyforces,bodyforce)
335
				end			
336
				end
337
		end
338
	
339
		
340
341
342
343
	end
344
end)
345
game:GetService("UserInputService").InputBegan:connect(function(key)
346
	if key.KeyCode == Enum.KeyCode.E then
347
suck = Instance.new("Part",game.Players.LocalPlayer.Character)
348
local mesh = Instance.new("SpecialMesh",suck) mesh.MeshId = "rbxassetid://1040723301"
349
suck.Transparency = 0.5
350
suck.Color = Color3.fromRGB(255,255,255)
351
suck.CanCollide = false
352
suck.Anchored = true	
353
suck.Size = Vector3.new(0,0,0)
354
game.Players.LocalPlayer.Character.Head:WaitForChild("face")
355
356
while game.Players.LocalPlayer.Character.Head.face.texture ~= "rbxassetid://505480085"  do
357
	wait()
358
game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://505480085" 
359
end
360
361
362
for _,decal in pairs(game.Players.LocalPlayer.Character.Head:GetChildren()) do
363
	if decal.ClassName == "Decal" then
364
		decal:remove()
365
	end
366
end
367
local decal = Instance.new("Decal",game.Players.LocalPlayer.Character.Head) decal.Texture = "http://www.roblox.com/asset/?id=1038938817" decal.Face = "Front"
368
369
	end
370
	if key.KeyCode == Enum.KeyCode.W then
371
		if movingup == false then
372
			movingup = true
373
			while movingup == true do
374
				wait()
375
				game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector*200
376
			end
377
		end
378
	end
379
if key.KeyCode == Enum.KeyCode.S then
380
		if movingback == false then
381
			movingback = true
382
			while movingback == true do
383
				wait()
384
				game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = -game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector*200
385
			
386
			end
387
		end
388
	end
389
if key.KeyCode == Enum.KeyCode.F then
390
	local food = math.random(1,7)
391
local part = Instance.new("Part",game.Workspace) part.CFrame = CFrame.new(0,25,0)	
392
local meshs = Instance.new("SpecialMesh",part)	
393
	if food == 1 then
394
part.Size = Vector3.new(1.266, 1.704, 0.978)
395
meshs.MeshId = "rbxassetid://923471248"	
396
	meshs.TextureId = "rbxassetid://923471252"	
397
	end
398
	if food == 2 then
399
part.Size = Vector3.new(2.18, 0.733, 2.18)
400
meshs.MeshId = "http://www.roblox.com/asset/?id=107432887"	
401
	meshs.TextureId = "rbxassetid://107432992"	
402
	end
403
	if food == 3 then
404
part.Size = Vector3.new(1.764, 1.129, 1.686)
405
meshs.MeshId = "http://www.roblox.com/asset/?id=90824595"	
406
	meshs.TextureId = "rbxassetid://90819050"	
407
	end
408
	if food == 4 then
409
part.Size = Vector3.new(2.903, 2.903, 0.531)
410
meshs.MeshId = "http://www.roblox.com/asset/?id=18417911"	
411
	meshs.TextureId = "rbxassetid://18417918"	
412
	end
413
	if food == 5 then
414
part.Size = Vector3.new(2.056, 0.615, 0.907)
415
meshs.MeshId = "http://www.roblox.com/asset/?id=29896287"	
416
	meshs.TextureId = "rbxassetid://29896653"	
417
	end
418
	if food == 6 then
419
part.Size = Vector3.new(0.731, 1.693, 0.708)
420
meshs.MeshId = "http://www.roblox.com/asset/?id=13073626"	
421
	meshs.TextureId = "rbxassetid://13073598"	
422
	end
423
	if food == 7 then
424
part.Size = Vector3.new(1.997, 1.986, 1.997)
425
meshs.MeshId = "http://www.roblox.com/asset/?id=125736357"	
426
	meshs.TextureId = "rbxassetid://125728597"	
427
	end
428
end
429
if key.KeyCode == Enum.KeyCode.C then
430
	if popo > 0 then
431
		popo = popo-1
432
		local ball = Instance.new("Part",game.Workspace) ball.Shape = Enum.PartType.Ball ball.Material = Enum.Material.Slate ball.Color = Color3.fromRGB(105, 64, 40) ball.CanCollide = false 
433
		ball.BackSurface = Enum.SurfaceType.SmoothNoOutlines
434
		ball.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
435
		ball.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
436
		ball.RightSurface = Enum.SurfaceType.SmoothNoOutlines
437
		ball.TopSurface = Enum.SurfaceType.SmoothNoOutlines
438
		ball.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
439
		ball.Size = Vector3.new(game.Players.LocalPlayer.Character.Torso.Size.Y/2,game.Players.LocalPlayer.Character.Torso.Size.Y/2,game.Players.LocalPlayer.Character.Torso.Size.Y/2)
440
ball.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.CFrame:toWorldSpace(CFrame.new(0,-game.Players.LocalPlayer.Character.Torso.Size.Y,0)).p,game.Players.LocalPlayer:GetMouse().Hit.p)	
441
ball.Velocity = ball.CFrame.lookVector*(game.Players.LocalPlayer.Character.Torso.Position-game.Players.LocalPlayer:GetMouse().Hit.p).magnitude*3
442
table.insert(popos,ball)
443
game:GetService("Debris"):AddItem(ball,5)
444
	end
445
end
446
447
448
449
end)
450
game:GetService("UserInputService").InputEnded:connect(function(key)
451
	if key.KeyCode == Enum.KeyCode.E then
452
suck:remove()
453
suck = nil
454
game.Players.LocalPlayer.Character.Head:WaitForChild("face")
455
456
game.Players.LocalPlayer.Character.Head:WaitForChild("face")
457
while game.Players.LocalPlayer.Character.Head.face.texture ~= "rbxassetid://1039774343"   do
458
	wait()
459
game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://1039774343" 
460
end
461
	end
462
		if key.KeyCode == Enum.KeyCode.W then
463
			movingup = false
464
			 
465
		end
466
		if key.KeyCode == Enum.KeyCode.S then
467
			movingback = false
468
			
469
		end
470
	
471
		
472
end)
473
game.Players.LocalPlayer.Character.Head.Touched:connect(function(hit)
474
	if hit.Parent ~= game.Players.LocalPlayer.Character then
475
	
476
		if hit ~= nil then
477
	if hit.Anchored == false then
478
		hit:remove()
479
		popo = popo+2
480
	local sound = Instance.new("Sound",game.Players.LocalPlayer.Character.Head) sound.SoundId = "rbxassetid://179303694" sound:Play()
481
			game:GetService("Debris"):AddItem(sound,5)
482
while ac == false do
483
wait()
484
if ac == true then
485
break
486
end
487
end
488
game.Players.LocalPlayer.Character.Torso:WaitForChild("Neck")
489
game.Players.LocalPlayer.Character.HumanoidRootPart:WaitForChild("RootJoint")
490
game.Players.LocalPlayer.Character.Torso:WaitForChild("Right Shoulder")
491
game.Players.LocalPlayer.Character.Torso:WaitForChild("Left Shoulder")
492
game.Players.LocalPlayer.Character.Torso:WaitForChild("Right Hip")
493
game.Players.LocalPlayer.Character.Torso:WaitForChild("Left Hip")
494
local rootjoint = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
495
local neck = game.Players.LocalPlayer.Character.Torso.Neck:Clone()
496
local rightShoulder = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
497
local leftShoulder = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
498
local rightShoulder = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
499
local rightHip = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
500
local leftHip = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
501
ac = false
502
wait(0.1)
503
game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
504
			for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
505
				if part:IsA("BasePart") then
506
					part.Size = part.Size*1.05
507
game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
508
				end
509
			end
510
game.Players.LocalPlayer.CameraMaxZoomDistance = game.Players.LocalPlayer.CameraMaxZoomDistance*1.05
511
game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
512
	rootjoint.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
513
	neck.Parent = game.Players.LocalPlayer.Character.Torso
514
	rightShoulder.Parent = game.Players.LocalPlayer.Character.Torso
515
	leftShoulder.Parent = game.Players.LocalPlayer.Character.Torso
516
	rightHip.Parent = game.Players.LocalPlayer.Character.Torso
517
	leftHip.Parent = game.Players.LocalPlayer.Character.Torso
518
	neck.C0 = CFrame.new(neck.C0.p*1.05)*CFrame.Angles(math.rad(-90),0,math.rad(180))
519
	rightShoulder.C0 = CFrame.new(rightShoulder.C0.p*1.05)
520
	leftShoulder.C0 = CFrame.new(leftShoulder.C0.p*1.05)
521
	rightHip.C0 = CFrame.new(rightHip.C0.p*1.05)
522
	leftHip.C0 = CFrame.new(leftHip.C0.p*1.05)
523
	game.Players.LocalPlayer.Character.Humanoid.MaxHealth = game.Players.LocalPlayer.Character.Humanoid.MaxHealth*1.2
524
	game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
525
	for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
526
		if part:FindFirstChild("ZeroGravity") then
527
			part.ZeroGravity:remove()
528
		end
529
	end
530
	for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
531
		if part:IsA("BasePart") then
532
			part.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
533
			local zerograv = Instance.new("BodyForce",part) zerograv.force = Vector3.new(0, game.Workspace.Gravity, 0) * part:GetMass() zerograv.Name = "ZeroGravity"
534
		end
535
	end
536
wait(0.1)
537
	ac = true
538
			end
539
end
540
	
541
	end
542
end)