JontePonte

JontePonte's Pastebin

405 4,915 0 1 year ago
Name / Title Added Expires Hits Comments Syntax  
Recursive simulation Nov 11th, 2024 Never 117 0 C# -
Recursive quadtree Nov 11th, 2024 Never 125 0 C# -
slow tree gravity Nov 10th, 2024 Never 35 0 C# -
Slow sim gravity Nov 10th, 2024 Never 35 0 C# -
Untitled Nov 10th, 2024 Never 59 0 C# -
Verlet gpu Nov 6th, 2024 Never 51 0 C# -
Job verlet Nov 5th, 2024 Never 95 0 C# -
funky erosion Oct 26th, 2024 Never 65 0 C# -
ConstructMesh Oct 24th, 2024 Never 50 0 C# -
2D particle life shader Oct 10th, 2024 Never 16 0 None -
2D particle life main Oct 10th, 2024 Never 86 0 C# -
Particle life draft Oct 6th, 2024 Never 107 0 C# -
Single threaded meshgen Oct 5th, 2024 Never 98 0 C# -
MeshGen draft 3 Oct 5th, 2024 Never 93 0 C# -
meshgen draft 2 Oct 2nd, 2024 Never 106 0 C# -
meshgen draft Sep 28th, 2024 Never 76 0 C# -
MeshGen before jobification Sep 27th, 2024 Never 128 0 C# -
meshgen before compute shader Sep 27th, 2024 Never 99 0 C# -
Noise before shader Sep 27th, 2024 Never 78 0 C# -
Non job meshgen Sep 26th, 2024 Never 66 0 C# -
Noise with mountains Sep 25th, 2024 Never 68 0 C# -
Noise 2 Sep 22nd, 2024 Never 109 0 C# -
PURE AGONY!! Part 2 Sep 22nd, 2024 Never 105 0 C# -
PURE AGONY!! Sep 18th, 2024 Never 142 0 C# -
Noise Sep 17th, 2024 Never 88 0 C# -
Marching cubes duplicate vertices Sep 14th, 2024 Never 247 0 C# -
Marching Cubes with shared vertices Sep 14th, 2024 Never 236 0 C# -
Marching Cubes with Terraforming Sep 11th, 2024 Never 217 0 C# -
ChunkGen Aug 1st, 2024 Never 289 0 C# -
very good but slow voxel engine Jul 30th, 2024 Never 167 0 C# -
randompaste Jul 29th, 2024 Never 208 0 C# -
Very good voxel engine Jul 27th, 2024 Never 202 0 C# -
Slightly less shitty voxel engine Jul 25th, 2024 Never 167 0 C# -
Shitty voxel engine Jul 25th, 2024 Never 169 0 C# -
Rearrange a picture into another (Unity C#)(Random visual) Jul 20th, 2024 Never 175 0 C# -
Rearrange a picture into another (Unity C#) (Two different images) Jul 20th, 2024 Never 197 0 C# -
Rearrange a picture into another (Unity C#) Jul 18th, 2024 Never 132 0 C# -
Procedural generaation code Jun 13th, 2023 Never 300 0 C# -
Procedural terrain code Jun 5th, 2023 Never 120 0 C# -