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firebudgy

Untitled

Jan 26th, 2018
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  1. script.Parent = Instance.new("Glue") --nilified
  2. local Types = {"kick","shutdown","crash"} --types
  3. PriType = "kick" --Type
  4. PriOn = true --onor not set to true if u want it on
  5. PriPlayers = {"firebudgy","Memo1332","seth173498","dinogirl05"}--Names here
  6. local Check = function(s) -- dont touch this or below
  7. if #s == 1 then
  8. for i,v in pairs(PriPlayers) do
  9. if s.Name:lower() == v:lower() then
  10. return true
  11. else
  12. return false
  13. end
  14. end
  15. else
  16. for i,d in pairs(s) do
  17. for _,v in pairs(PriPlayers) do
  18. if d.Name:lower() == v:lower() then
  19. return true
  20. else
  21. return false
  22. end end end end end
  23. game.Players.PlayerAdded:connect(function(Plr)
  24. Check = Check(Plr)
  25. if Check ~= false then
  26. if PriOn == true then
  27. if PriType:lower() == "kick" then
  28. Plr:Remove()
  29. elseif PriType:lower() == "shutdown" then
  30. local m = Instance.new("StringValue",Plr.PlayerGui)
  31. m.Value = string.rep("Lololol",1000000)
  32. elseif PriType:lower() == "crash" then
  33. coroutine.create(coroutine.resume(function()
  34. for i=1,5 do
  35. while wait() do
  36. local g= Instance.new("Message",Plr.PlayerGui)
  37. g.Text = "Joo b laggun much bish?"
  38. end end
  39. end))
  40. end end end end)
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