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- local plr = game.Players.LocalPlayer
- local sound = Instance.new("Sound");
- sound.Parent = plr.Character.Head;
- sound.SoundId="rbxassetid://270181115";
- sound.Volume = 3;
- sound:Play()
- sound.MaxDistance = 250
- sound.Looped = true
- local hed = plr.Character.Head
- local naeeym = Instance.new("BillboardGui", plr.Character)
- local humanoid = plr.Character.Humanoid
- naeeym.Size = UDim2.new(0,100,0,40)
- naeeym.StudsOffset = Vector3.new(0,2,0)
- naeeym.Adornee = plr.Character.Head
- local tecks = Instance.new("TextLabel",naeeym)
- tecks.BackgroundTransparency = 1
- tecks.BorderSizePixel = 0
- tecks.Text = "jojo.wav"
- tecks.Font = "SciFi"
- game:service'RunService'.RenderStepped:connect(function()
- plr.Character.Head.Mesh.Scale = Vector3.new(sound.PlaybackLoudness/10, sound.PlaybackLoudness/100, sound.PlaybackLoudness/100)
- end)
- game:service'RunService'.RenderStepped:connect(function()
- tecks.TextSize = sound.PlaybackLoudness
- end)
- tecks.TextStrokeTransparency = 0
- tecks.TextColor = plr.Character.Head.BrickColor
- game:service'RunService'.RenderStepped:connect(function()
- tecks.TextColor3 = Color3.new(sound.PlaybackLoudness/100, sound.PlaybackLoudness/10, sound.PlaybackLoudness/1000)
- end)
- tecks.Size = UDim2.new(1,0,0.5,0)
- local teck = Instance.new("TextLabel",naeeym)
- teck.BackgroundTransparency = 1
- teck.BorderSizePixel = 0
- teck.Text = plr.Character.Humanoid.Health
- plr.Character.Humanoid.HealthChanged:connect(function()
- teck.Text = plr.Character.Humanoid.Health
- end)
- teck.Font = "SciFi"
- teck.FontSize = "Size24"
- teck.TextStrokeTransparency = 0
- teck.TextColor = plr.Character.Head.BrickColor
- teck.TextStrokeColor3 = Color3.new(math.random, math.random, math.random)
- teck.Size = UDim2.new(1,0,1,0)
- teck.Position = UDim2.new(0,0,0.5,0)
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