SHOW:
|
|
- or go back to the newest paste.
1 | local plr = game.Players.LocalPlayer | |
2 | local sound = Instance.new("Sound"); | |
3 | sound.Parent = plr.Character.Head; | |
4 | - | sound.SoundId="rbxassetid://292481006"; |
4 | + | sound.SoundId="rbxassetid://270181115"; |
5 | sound.Volume = 3; | |
6 | sound:Play() | |
7 | sound.MaxDistance = 250 | |
8 | sound.Looped = true | |
9 | local hed = plr.Character.Head | |
10 | local naeeym = Instance.new("BillboardGui", plr.Character) | |
11 | local humanoid = plr.Character.Humanoid | |
12 | naeeym.Size = UDim2.new(0,100,0,40) | |
13 | naeeym.StudsOffset = Vector3.new(0,2,0) | |
14 | naeeym.Adornee = plr.Character.Head | |
15 | local tecks = Instance.new("TextLabel",naeeym) | |
16 | tecks.BackgroundTransparency = 1 | |
17 | tecks.BorderSizePixel = 0 | |
18 | tecks.Text = "jojo.wav" | |
19 | tecks.Font = "SciFi" | |
20 | game:service'RunService'.RenderStepped:connect(function() | |
21 | plr.Character.Head.Mesh.Scale = Vector3.new(sound.PlaybackLoudness/10, sound.PlaybackLoudness/100, sound.PlaybackLoudness/100) | |
22 | end) | |
23 | game:service'RunService'.RenderStepped:connect(function() | |
24 | tecks.TextSize = sound.PlaybackLoudness | |
25 | ||
26 | end) | |
27 | tecks.TextStrokeTransparency = 0 | |
28 | tecks.TextColor = plr.Character.Head.BrickColor | |
29 | game:service'RunService'.RenderStepped:connect(function() | |
30 | tecks.TextColor3 = Color3.new(sound.PlaybackLoudness/100, sound.PlaybackLoudness/10, sound.PlaybackLoudness/1000) | |
31 | end) | |
32 | tecks.Size = UDim2.new(1,0,0.5,0) | |
33 | local teck = Instance.new("TextLabel",naeeym) | |
34 | teck.BackgroundTransparency = 1 | |
35 | teck.BorderSizePixel = 0 | |
36 | teck.Text = plr.Character.Humanoid.Health | |
37 | plr.Character.Humanoid.HealthChanged:connect(function() | |
38 | teck.Text = plr.Character.Humanoid.Health | |
39 | end) | |
40 | teck.Font = "SciFi" | |
41 | teck.FontSize = "Size24" | |
42 | teck.TextStrokeTransparency = 0 | |
43 | teck.TextColor = plr.Character.Head.BrickColor | |
44 | teck.TextStrokeColor3 = Color3.new(math.random, math.random, math.random) | |
45 | teck.Size = UDim2.new(1,0,1,0) | |
46 | teck.Position = UDim2.new(0,0,0.5,0) |