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local plr = game.Players.LocalPlayer
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local sound = Instance.new("Sound");
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sound.Parent = plr.Character.Head;
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sound.SoundId="rbxassetid://292481006";
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sound.SoundId="rbxassetid://270181115";
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sound.Volume = 3;
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sound:Play()
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sound.MaxDistance = 250
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sound.Looped = true
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local hed = plr.Character.Head
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local naeeym = Instance.new("BillboardGui", plr.Character)
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local humanoid = plr.Character.Humanoid
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naeeym.Size = UDim2.new(0,100,0,40)
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naeeym.StudsOffset = Vector3.new(0,2,0)
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naeeym.Adornee = plr.Character.Head
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local tecks = Instance.new("TextLabel",naeeym)
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tecks.BackgroundTransparency = 1
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tecks.BorderSizePixel = 0
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tecks.Text = "jojo.wav"
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tecks.Font = "SciFi"
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game:service'RunService'.RenderStepped:connect(function()
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    plr.Character.Head.Mesh.Scale = Vector3.new(sound.PlaybackLoudness/10, sound.PlaybackLoudness/100, sound.PlaybackLoudness/100)
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end)
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game:service'RunService'.RenderStepped:connect(function()
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tecks.TextSize = sound.PlaybackLoudness
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end)
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tecks.TextStrokeTransparency = 0
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tecks.TextColor = plr.Character.Head.BrickColor
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game:service'RunService'.RenderStepped:connect(function()
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tecks.TextColor3 = Color3.new(sound.PlaybackLoudness/100, sound.PlaybackLoudness/10, sound.PlaybackLoudness/1000)
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end)
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tecks.Size = UDim2.new(1,0,0.5,0)
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local teck = Instance.new("TextLabel",naeeym)
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teck.BackgroundTransparency = 1
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teck.BorderSizePixel = 0
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teck.Text = plr.Character.Humanoid.Health
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plr.Character.Humanoid.HealthChanged:connect(function()
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  teck.Text = plr.Character.Humanoid.Health
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  end)
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teck.Font = "SciFi"
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teck.FontSize = "Size24"
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teck.TextStrokeTransparency = 0
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teck.TextColor = plr.Character.Head.BrickColor
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teck.TextStrokeColor3 = Color3.new(math.random, math.random, math.random)  
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teck.Size = UDim2.new(1,0,1,0)
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teck.Position = UDim2.new(0,0,0.5,0)