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- ' I'm told this was fixed in newer builds, and I haven't needed it lately, so unless you're playing an old build this is
- ' probably useless and will stop as soon as the cobble gets pushed into an unloaded chunk. (or maybe it just stopps
- ' because the destination is unloaded, I'm not sure of the mechanics)
- ' po mans chunk loader. But po man's considerate.
- ' F9 to turn on chunk boundries, and create a circular hopper contraption (4 hoppers, N,S,E,W 1 in each corner of a chunk)
- ' put cobble in hopper, watch it go round and round and think of the clock cycles your eating.
- ' put down a computer, and put the right side against one of the hoppers. Pastebin this as setup.
- ' now run setup, and watch the hopper to the right (open it's inventory) and you should see the cobble sits nicely for 30 seconds
- ' then does a 1 second lap to wake up the other chunks, then sleeps for 30 seconds.
- ' or at least that's the theory.
- while true do
- redstone.setOutput("right",true)
- sleep(30)
- redstone.setOutput("right",false)
- sleep(1)
- end
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