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' I'm told this was fixed in newer builds, and I haven't needed it lately, so unless you're playing an old build this is
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' probably useless and will stop as soon as the cobble gets pushed into an unloaded chunk.  (or maybe it just stopps
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' because the destination is unloaded, I'm not sure of the mechanics)
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' po mans chunk loader.  But po man's considerate.
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' F9 to turn on chunk boundries, and create a circular hopper contraption (4 hoppers, N,S,E,W 1 in each corner of a chunk)
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' put cobble in hopper, watch it go round and round and think of the clock cycles your eating.
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' put down a computer, and put the right side against one of the hoppers.  Pastebin this as setup.
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' now run setup, and watch the hopper to the right (open it's inventory) and you should see the cobble sits nicely for 30 seconds
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' then does a 1 second lap to wake up the other chunks, then sleeps for 30 seconds.
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' or at least that's the theory.
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while true do
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redstone.setOutput("right",true)
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sleep(30)
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redstone.setOutput("right",false)
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sleep(1)
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end