Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- player = game.Players.LocalPlayer
- --#-----#--
- attachment4 = Instance.new("Attachment",player.Character["Right Leg"])
- attachment4.Name = "Attachment0"
- attachment5 = Instance.new("Attachment",player.Character["Right Leg"])
- attachment5.Name = "Attachment1"
- attachment6 = Instance.new("Attachment",player.Character["Right Leg"])
- attachment6.Name = "Attachment2"
- attachment7 = Instance.new("Attachment",player.Character["Right Leg"])
- attachment7.Name = "Attachment3"
- attachment4.Position = Vector3.new(0.5, -1, 0.5)
- attachment5.Position = Vector3.new(-0.5, -0.7, -0.5)
- attachment6.Position = Vector3.new(-0.5, -0.7, 0.5)
- attachment7.Position = Vector3.new(0.5, -1, -0.5)
- trail2 = Instance.new("Trail",player.Character["Right Leg"])
- trail2.Name = "Trail0"
- trail3 = Instance.new("Trail",player.Character["Right Leg"])
- trail3.Name = "Trail1"
- trail2.Attachment0 = attachment4
- trail2.Attachment1 = attachment5
- trail3.Attachment0 = attachment6
- trail3.Attachment1 = attachment7
- trail2.Lifetime = 1.5
- trail3.Lifetime = 1.5
- trail2.MaxLength = 0
- trail3.MaxLength = 0
- trail2.MinLength = 0
- trail3.MinLength = 0
- --#----------#--
- attachment0 = Instance.new("Attachment",player.Character["Left Leg"])
- attachment0.Name = "Attachment0"
- attachment1 = Instance.new("Attachment",player.Character["Left Leg"])
- attachment1.Name = "Attachment1"
- attachment2 = Instance.new("Attachment",player.Character["Left Leg"])
- attachment2.Name = "Attachment2"
- attachment3 = Instance.new("Attachment",player.Character["Left Leg"])
- attachment3.Name = "Attachment3"
- attachment0.Position = Vector3.new(0.5, -1, 0.5)
- attachment1.Position = Vector3.new(-0.5, -0.7, -0.5)
- attachment2.Position = Vector3.new(-0.5, -0.7, 0.5)
- attachment3.Position = Vector3.new(0.5, -1, -0.5)
- trail0 = Instance.new("Trail",player.Character["Left Leg"])
- trail0.Name = "Trail0"
- trail1 = Instance.new("Trail",player.Character["Left Leg"])
- trail1.Name = "Trail1"
- trail0.Attachment0 = attachment0
- trail0.Attachment1 = attachment1
- trail1.Attachment0 = attachment2
- trail1.Attachment1 = attachment3
- trail0.Lifetime = 1.5
- trail1.Lifetime = 1.5
- trail0.MaxLength = 0
- trail1.MaxLength = 0
- trail0.MinLength = 0
- trail1.MinLength = 0
- --#--------------------#--
- ff = Instance.new("ForceField", player.Character)
- ff.Visible = false
- while true do
- wait()
- game.Workspace.CaptainFiliNox.Humanoid.Health = 100
- end
Advertisement
Advertisement