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TheClassicMeme

test2

May 14th, 2017
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  1. local char = game.Players.LocalPlayer.Character
  2. for i,v in pairs(char:children()) do
  3. if v:IsA("Accessory") then
  4. v:Destroy()
  5. end
  6. end
  7. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  8. aura.Size = NumberSequence.new(0)
  9. aura.Lifetime = NumberRange.new(0)
  10. aura.LightEmission = 0
  11. local jun = game.Players.LocalPlayer
  12. local Player=game.Players.LocalPlayer
  13. repeat wait()
  14. until Player
  15. local Char=Player.Character
  16. repeat wait()
  17. until Char
  18. local CurrentEffects={}
  19. local CurrentDamages={}
  20. local Human=Char.Humanoid
  21. local LArm=Char["Left Arm"]
  22. local RArm=Char["Right Arm"]
  23. local LLeg=Char["Left Leg"]
  24. local RLeg=Char["Right Leg"]
  25. local Torso=Char.Torso
  26. local RS=Torso["Right Shoulder"]
  27. local LS=Torso["Left Shoulder"]
  28. local RH=Torso["Right Hip"]
  29. local LH=Torso["Left Hip"]
  30. local Head=Char.Head
  31. local Neck=Torso.Neck
  32. local RootPart=Char.HumanoidRootPart
  33. local RootJoint=RootPart.RootJoint
  34. local equipped=false
  35. local Debounce=false
  36. local Anim="Idle"
  37. local chat = game:GetService("Chat")
  38. local Mouse=Player:GetMouse()
  39. local Lighting=game.Lighting
  40. local cf=CFrame.new
  41. local v3=Vector3.new
  42. local c3=Color3.new
  43. local it=Instance.new
  44. local angles=CFrame.Angles
  45. local rad=math.rad
  46. local ran=math.random
  47. local huge=math.huge
  48. local attacking=false
  49. local attacktype=1
  50. local Portalling=false
  51. local p = game.Players.LocalPlayer
  52. local char = p.Character
  53. local mouse = p:GetMouse()
  54. local larm = char["Left Arm"]
  55. local rarm = char["Right Arm"]
  56. local lleg = char["Left Leg"]
  57. local rleg = char["Right Leg"]
  58. local hed = char.Head
  59. local symbolimg = "rbxassetid://349165228"
  60. local torso = char.Torso
  61. local hum = char.Humanoid
  62. local cam = game.Workspace.CurrentCamera
  63. local root = char.HumanoidRootPart
  64. local deb = false
  65. local shot = 0
  66. local debris=game:service"Debris"
  67. local l = game:GetService("Lighting")
  68. local rs = game:GetService("RunService").RenderStepped
  69. local eColors = {"Royal purple", "Really black"}
  70. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  71. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  72. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  73. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  74. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  75. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  76. r=game:service'RunService'.RenderStepped
  77. --------------------------------------------------------------------
  78. LightOnBody = Instance.new("PointLight", Head)
  79. LightOnBody.Brightness = 3000
  80. LightOnBody.Range = 20
  81. LightOnBody.Color = Color3.new(0, 225, 0)
  82.  
  83.  
  84.  
  85. local p = game.Players.LocalPlayer
  86. local char = p.Character
  87. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  88. GodOfDestruction.Name = "GodOfDestruction"
  89. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  90. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  91. shirt.Name = "Shirt"
  92. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  93. pants.Name = "Pants"
  94. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  95. torso.Size = Vector3.new(2,2,1)
  96. torso.Rotation = Vector3.new(0,180,0)
  97. torso.Position = Vector3.new(0,4,0)
  98. torso.BrickColor = BrickColor.new("Really black")
  99. torso.Name = "Torso"
  100. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  101. head.Size = Vector3.new(1.25,1.25,1.25)
  102. head.BrickColor = BrickColor.new("Really black")
  103. head.Name = "Head"
  104. head.Position = Vector3.new(0,6,0)
  105. headmesh = Instance.new("SpecialMesh",head)
  106. headmesh.MeshType = "Head"
  107. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  108. larm.Size = Vector3.new(1,2,1)
  109. larm.BrickColor = BrickColor.new("Really black")
  110. larm.Name = "Left Arm"
  111. larm.Position = Vector3.new(-2,4,0)
  112. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  113. rarm.Size = Vector3.new(1,2,1)
  114. rarm.BrickColor = BrickColor.new("Really black")
  115. rarm.Name = "Right Arm"
  116. rarm.Position = Vector3.new(2,4,0)
  117. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  118. lleg.Size = Vector3.new(1,2,1)
  119. lleg.Name = "Left Leg"
  120. lleg.Position = Vector3.new(1,2,0)
  121. lleg.BrickColor = BrickColor.new("Really black")
  122. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  123. rleg.Size = Vector3.new(1,2,1)
  124. rleg.Name = "Right Leg"
  125. rleg.Position = Vector3.new(-1,2,0)
  126. rleg.BrickColor = BrickColor.new("Really black")
  127. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  128. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  129. headweld.Part1 = torso
  130. headweld.C0 = CFrame.new(0, -1.5, 0)
  131. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  132. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  133. larmweld.Part1 = larm
  134. larmweld.C0 = CFrame.new(1.5, 0, 0)
  135. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  136. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  137. rarmweld.Part1 = rarm
  138. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  139. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  140. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  141. rlegweld.Part1 = rleg
  142. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  143. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  144. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  145. llegweld.Part1 = lleg
  146. llegweld.C0 = CFrame.new(0.5, -2, 0)
  147. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  148. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  149. npctoplayer.Part1 = torso
  150. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  151.  
  152.  
  153. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  154. selectionBoxOfTorso.Adornee = torso
  155. selectionBoxOfTorso.Color = BrickColor.new("Really blue")
  156. selectionBoxOfTorso.LineThickness = 0.01
  157. selectionBoxOfTorso.Transparency = 0
  158.  
  159. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  160. selectionBoxOfRightArm.Adornee =rarm
  161. selectionBoxOfRightArm.Color = BrickColor.new("Really blue")
  162. selectionBoxOfRightArm.LineThickness = 0.01
  163. selectionBoxOfRightArm.Transparency = 0
  164.  
  165. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  166. selectionBoxOfRightLeg.Adornee =rleg
  167. selectionBoxOfRightLeg.Color = BrickColor.new("Really blue")
  168. selectionBoxOfRightLeg.LineThickness = 0.01
  169. selectionBoxOfRightLeg.Transparency = 0
  170.  
  171. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  172. selectionBoxOfLeftArm.Adornee = larm
  173. selectionBoxOfLeftArm.Color = BrickColor.new("Really blue")
  174. selectionBoxOfLeftArm.LineThickness = 0.01
  175. selectionBoxOfLeftArm.Transparency = 0
  176.  
  177. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  178. selectionBoxOfLeftLeg.Adornee = lleg
  179. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  180. selectionBoxOfLeftLeg.LineThickness = 0.01
  181. selectionBoxOfLeftLeg.Transparency = 0
  182.  
  183.  
  184. LightOnBody = Instance.new("PointLight", head)
  185. LightOnBody.Brightness = 3000
  186. LightOnBody.Range = 20
  187. LightOnBody.Color = Color3.new(225, 0, 0)
  188.  
  189.  
  190.  
  191.  
  192.  
  193.  
  194.  
  195.  
  196. CV="Pastel blue"
  197.  
  198. local txt = Instance.new("BillboardGui", GodOfDestruction)
  199. txt.Adornee = head
  200. txt.Name = "_status"
  201. txt.Size = UDim2.new(2, 0, 1.2, 0)
  202. txt.StudsOffset = Vector3.new(-9, 8, 0)
  203. local text = Instance.new("TextLabel", txt)
  204. text.Size = UDim2.new(10, 0, 7, 0)
  205. text.FontSize = "Size24"
  206. text.TextScaled = true
  207. text.TextTransparency = 0
  208. text.BackgroundTransparency = 1
  209. text.TextTransparency = 0
  210. text.TextStrokeTransparency = 0
  211. text.Font = "Antique"
  212. text.TextStrokeColor3 = Color3.new(225,0,0)
  213.  
  214. v=Instance.new("Part")
  215. v.Name = "ColorBrick"
  216. v.Parent=Player.Character
  217. v.FormFactor="Symmetric"
  218. v.Anchored=true
  219. v.CanCollide=false
  220. v.BottomSurface="Smooth"
  221. v.TopSurface="Smooth"
  222. v.Size=Vector3.new(10,5,3)
  223. v.Transparency=1
  224. v.CFrame=Char.Torso.CFrame
  225. v.BrickColor=BrickColor.new(CV)
  226. v.Transparency=1
  227. text.TextColor3 = Color3.new(0,0,0)
  228. v.Shape="Block"
  229. text.Text = "God Of (ERROR)"
  230.  
  231.  
  232.  
  233.  
  234. local ChatService = game:GetService("Chat")
  235.  
  236. ChatService:Chat(Head, "The time is now", "Green")
  237. wait(4)
  238. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  239. wait(4)
  240. ChatService:Chat(Head, "Lets do this...", "Green")
  241.  
  242.  
  243. local close = -10
  244. for i=1,10 do
  245. wait(0.2)
  246. close = close + 1
  247. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  248. end
  249. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  250. wait(0.1)
  251. local p = game.Players.LocalPlayer
  252. local char = p.Character
  253. local mouse = p:GetMouse()
  254. local larm = char["Left Arm"]
  255. local rarm = char["Right Arm"]
  256. local lleg = char["Left Leg"]
  257. local rleg = char["Right Leg"]
  258. local hed = char.Head
  259. local torso = char.Torso
  260. local hum = char.Humanoid
  261. local cam = game.Workspace.CurrentCamera
  262. local root = char.HumanoidRootPart
  263. local deb = false
  264. local shot = 0
  265. local debris=game:service"Debris"
  266. local l = game:GetService("Lighting")
  267. local rs = game:GetService("RunService").RenderStepped
  268.  
  269.  
  270. Debounces = {
  271. CanAttack = true;
  272. NoIdl = false;
  273. Slashing = false;
  274. Slashed = false;
  275. RPunch = false;
  276. Invisible = false;
  277. RPunched = false;
  278. LPunch = false;
  279. LPunched = false;
  280. }
  281. local Touche = {char.Name, }
  282.  
  283.  
  284. function genWeld(a,b)
  285. local w = Instance.new("Weld",a)
  286. w.Part0 = a
  287. w.Part1 = b
  288. return w
  289. end
  290. function weld(a, b)
  291. local weld = Instance.new("Weld")
  292. weld.Name = "W"
  293. weld.Part0 = a
  294. weld.Part1 = b
  295. weld.C0 = a.CFrame:inverse() * b.CFrame
  296. weld.Parent = a
  297. return weld;
  298. end
  299. ----------------------------------------------------
  300. function Lerp(c1,c2,al)
  301. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  302. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  303. for i,v in pairs(com1) do
  304. com1[i] = v+(com2[i]-v)*al
  305. end
  306. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  307. end
  308. ----------------------------------------------------
  309. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  310. local wld = Instance.new("Weld", wp1)
  311. wld.Part0 = wp0
  312. wld.Part1 = wp1
  313. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  314. end
  315. ----------------------------------------------------
  316. function weld5(part0, part1, c0, c1)
  317. weeld=Instance.new("Weld", part0)
  318. weeld.Part0=part0
  319. weeld.Part1=part1
  320. weeld.C0=c0
  321. weeld.C1=c1
  322. return weeld
  323. end
  324. ----------------------------------------------------
  325. function HasntTouched(plrname)
  326. local ret = true
  327. for _, v in pairs(Touche) do
  328. if v == plrname then
  329. ret = false
  330. end
  331. end
  332. return ret
  333. end
  334. ----------------------------------------------------
  335.  
  336. newWeld(torso, larm, -1.5, 0.5, 0)
  337. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  338. newWeld(torso, rarm, 1.5, 0.5, 0)
  339. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  340. newWeld(torso, hed, 0, 1.5, 0)
  341. newWeld(torso, lleg, -0.5, -1, 0)
  342. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  343. newWeld(torso, rleg, 0.5, -1, 0)
  344. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  345. newWeld(root, torso, 0, -1, 0)
  346. torso.Weld.C1 = CFrame.new(0, -1, 0)
  347.  
  348.  
  349. p = Instance.new("Part")
  350. p.BrickColor = BrickColor.new("Dark indigo")
  351. p.Transparency = 1
  352. TorsoColor = p.BrickColor
  353.  
  354.  
  355. local Transforming = true
  356. hum.WalkSpeed = 0
  357.  
  358.  
  359.  
  360.  
  361. local fx = Instance.new("Part",Torso)
  362. wit = p.BrickColor.Color
  363. wit2 = Color3.new(85,0,127)
  364. local glowz = Instance.new("ParticleEmitter",fx)
  365. glowz.LightEmission = 1
  366. glowz.Texture = "rbxassetid://284205403"
  367. glowz.Color = ColorSequence.new(wit)
  368. glowz.Size = NumberSequence.new(5)
  369. glowz.Speed = NumberRange.new(25,50)
  370. glowz.LockedToPart = false
  371. glowz.Transparency = NumberSequence.new(0.75)
  372. glowz.RotSpeed = NumberRange.new(-2000,2000)
  373. glowz.Lifetime = NumberRange.new(1)
  374. glowz.Rate = 50000
  375. glowz.VelocitySpread = 9001
  376. local glowz2 = Instance.new("ParticleEmitter",fx)
  377. glowz2.LightEmission = 0.5
  378. glowz.Texture = "rbxassetid://284205403"
  379. glowz2.Color = ColorSequence.new(wit2)
  380. glowz2.Size = NumberSequence.new(5)
  381. glowz2.Speed = NumberRange.new(25,50)
  382. glowz2.LockedToPart = false
  383. glowz2.Transparency = NumberSequence.new(0.75)
  384. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  385. glowz2.Lifetime = NumberRange.new(1)
  386. glowz2.Rate = 50000
  387. glowz2.VelocitySpread = 9001
  388. fx.Anchored = true
  389. fx.Material = "Neon"
  390. fx.CanCollide = false
  391. fx.Locked = true
  392. fx.Transparency = 1
  393. fx.Material = "Neon"
  394. fx.Size = Vector3.new(1,1,1)
  395. fx.TopSurface = "SmoothNoOutlines"
  396. fx.BottomSurface = "SmoothNoOutlines"
  397. fx.BrickColor = BrickColor.new("Really black")
  398. fxm = Instance.new("SpecialMesh",fx)
  399. fxm.MeshType = "Sphere"
  400. local sa2 = Instance.new("Sound",Torso)
  401. sa2.SoundId = "rbxassetid://93724183"
  402. sa2.Pitch = 0.5
  403. sa2.Volume = 5
  404. sa2.Looped = false
  405. sa2:Play()
  406. local value = 1
  407. fxm.Scale = Vector3.new(1,1,1)
  408. for i = 1, 20 do rs:wait()
  409. value = value - 0.05
  410. fx.Transparency = fx.Transparency - (1/20)
  411. fx.CFrame = Torso.CFrame
  412. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  413. rs:wait()
  414. end
  415.  
  416.  
  417. selectionBoxOfTorso:Destroy()
  418. selectionBoxOfRightArm:Destroy()
  419. selectionBoxOfRightLeg:Destroy()
  420. selectionBoxOfLeftArm:Destroy()
  421. selectionBoxOfLeftLeg:Destroy()
  422. LightOnBody:Destroy()
  423.  
  424.  
  425. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  426. selectionBoxOfTorso.Adornee = Torso
  427. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  428. selectionBoxOfTorso.LineThickness = 0.01
  429. selectionBoxOfTorso.Transparency = 0
  430.  
  431. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  432. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  433. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  434. selectionBoxOfRightArm.LineThickness = 0.01
  435. selectionBoxOfRightArm.Transparency = 0
  436.  
  437. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  438. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  439. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  440. selectionBoxOfRightLeg.LineThickness = 0.01
  441. selectionBoxOfRightLeg.Transparency = 0
  442.  
  443. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  444. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  445. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  446. selectionBoxOfLeftArm.LineThickness = 0.01
  447. selectionBoxOfLeftArm.Transparency = 0
  448.  
  449. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  450. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  451. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  452. selectionBoxOfLeftLeg.LineThickness = 0.01
  453. selectionBoxOfLeftLeg.Transparency = 0
  454.  
  455.  
  456.  
  457.  
  458. local Orbd = Instance.new("Part", char)
  459. Orbd.Name = "Orbd"
  460. Orbd.Shape = Enum.PartType.Ball
  461. Orbd.CanCollide = false
  462.  
  463. Orbd.BrickColor = BrickColor.new("Royal purple")
  464.  
  465. Orbd.Transparency = 0
  466. Orbd.Material = "Neon"
  467. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  468. Orbd.TopSurface = Enum.SurfaceType.Smooth
  469. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  470.  
  471. local Weld = Instance.new("Weld", Orbd)
  472. Weld.Part0 = char.Head
  473. Weld.Part1 = Orbd
  474. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  475. local glov = Instance.new("PointLight", Orbd)
  476. glov.Brightness = 3000
  477. glov.Range = 20
  478. glov.Color = Color3.new(255, 0, 255)
  479.  
  480. --------------------------------------------------------
  481. local Orbvc = Instance.new("Part", char)
  482. Orbvc.Name = "Orbvc"
  483. Orbvc.Shape = Enum.PartType.Ball
  484. Orbvc.CanCollide = false
  485.  
  486. Orbvc.BrickColor = BrickColor.new("Royal purple")
  487.  
  488. Orbvc.Transparency = 0
  489. Orbvc.Material = "Neon"
  490. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  491. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  492. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  493.  
  494. local Weld = Instance.new("Weld", Orbvc)
  495. Weld.Part0 = char.Head
  496. Weld.Part1 = Orbvc
  497. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  498. local glo = Instance.new("PointLight", Orbvc)
  499. glo.Brightness = 3000
  500. glo.Range = 20
  501. glo.Color = Color3.new(255, 0, 255)
  502. ----------------------------------------------------
  503.  
  504.  
  505.  
  506.  
  507.  
  508.  
  509.  
  510.  
  511.  
  512.  
  513. function FindNearestTorso(Position,Distance,SinglePlayer)
  514. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  515. local List = {}
  516. for i,v in pairs(workspace:GetChildren())do
  517. if v:IsA("Model")then
  518. if v:findFirstChild("Torso")then
  519. if v ~= char then
  520. if(v.Torso.Position -Position).magnitude <= Distance then
  521. table.insert(List,v)
  522. end
  523. end
  524. end
  525. end
  526. end
  527. return List
  528. end
  529.  
  530.  
  531.  
  532.  
  533. GroundWave1 = function()
  534. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  535. local Colors = {"Royal purple", "Really black"}
  536. local wave = Instance.new("Part", Torso)
  537. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  538. wave.Anchored = true
  539. wave.CanCollide = false
  540. wave.Locked = true
  541. wave.Size = Vector3.new(1, 1, 1)
  542. wave.TopSurface = "Smooth"
  543. wave.BottomSurface = "Smooth"
  544. wave.Transparency = 0.35
  545. wave.CFrame = HandCF
  546. wm = Instance.new("SpecialMesh", wave)
  547. wm.MeshId = "rbxassetid://3270017"
  548. coroutine.wrap(function()
  549. for i = 1, 30, 1 do
  550. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  551. wave.Size = wm.Scale
  552. wave.CFrame = HandCF
  553. wave.Transparency = i/30
  554. wait()
  555. end
  556. wait()
  557. wave:Destroy()
  558. end)()
  559. end
  560. ----------------------------------------------------
  561.  
  562.  
  563. GroundWave3 = function()
  564. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  565. local Colors = {"Royal purple", "Royal purple"}
  566. local wave = Instance.new("Part", torso)
  567. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  568. wave.Anchored = true
  569. wave.CanCollide = false
  570. wave.Locked = true
  571. wave.Size = Vector3.new(1, 1, 1)
  572. wave.TopSurface = "Smooth"
  573. wave.BottomSurface = "Smooth"
  574. wave.Transparency = 0.35
  575. wave.CFrame = HandCF
  576. wm = Instance.new("SpecialMesh", wave)
  577. wm.MeshId = "rbxassetid://3270017"
  578. coroutine.wrap(function()
  579. for i = 1, 14, 1 do
  580. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  581. wave.Size = wm.Scale
  582. wave.CFrame = HandCF
  583. wave.Transparency = i/14
  584. wait()
  585. end
  586. wait()
  587. wave:Destroy()
  588. end)()
  589. end
  590.  
  591.  
  592.  
  593.  
  594.  
  595. local acos = math.acos
  596. local sqrt = math.sqrt
  597. local Vec3 = Vector3.new
  598. local fromAxisAngle = CFrame.fromAxisAngle
  599.  
  600. local function toAxisAngle(CFr)
  601. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  602. local Angle = math.acos((R00+R11+R22-1)/2)
  603. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  604. A = A == 0 and 0.00001 or A
  605. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  606. B = B == 0 and 0.00001 or B
  607. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  608. C = C == 0 and 0.00001 or C
  609. local x = (R21-R12)/sqrt(A)
  610. local y = (R02-R20)/sqrt(B)
  611. local z = (R10-R01)/sqrt(C)
  612. return Vec3(x,y,z),Angle
  613. end
  614.  
  615. local acos = math.acos
  616. local sqrt = math.sqrt
  617. local Vec3 = Vector3.new
  618. local fromAxisAngle = CFrame.fromAxisAngle
  619.  
  620. local function toAxisAngle(CFr)
  621. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  622. local Angle = math.acos((R00+R11+R22-1)/2)
  623. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  624. A = A == 0 and 0.00001 or A
  625. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  626. B = B == 0 and 0.00001 or B
  627. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  628. C = C == 0 and 0.00001 or C
  629. local x = (R21-R12)/sqrt(A)
  630. local y = (R02-R20)/sqrt(B)
  631. local z = (R10-R01)/sqrt(C)
  632. return Vec3(x,y,z),Angle
  633. end
  634.  
  635. function ApplyTrig(Num,Func)
  636. local Min,Max = Func(0),Func(1)
  637. local i = Func(Num)
  638. return (i-Min)/(Max-Min)
  639. --[[if Func == "sin" then
  640. return (math.sin((1-Num)*math.pi)+1)/2
  641. elseif Func == "cos" then
  642. return (math.cos((1-Num)*math.pi)+1)/2
  643. end]]
  644. end
  645.  
  646. function LerpCFrame(CFrame1,CFrame2,Num)
  647. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  648. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  649. end
  650.  
  651.  
  652.  
  653. local togglecamshake = true
  654.  
  655. function camshake(partoz, magn, intens)
  656. if togglecamshake == true then
  657. return
  658. end
  659. for _, guy in pairs(workspace:GetChildren()) do
  660. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  661. coroutine.resume(coroutine.create(function()
  662. local humz = guy:FindFirstChild("Humanoid")
  663. local torse = guy:FindFirstChild("Torso")
  664. for _ = 1, 5 * intens do
  665. wait()
  666. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  667. end
  668. humz.CameraOffset = Vector3.new(0, 0, 0)
  669. end))
  670. end
  671. end
  672. end
  673.  
  674.  
  675. function Crater(Torso,Radius)
  676. Spawn(function()
  677. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  678. local Ignore = {}
  679. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  680. if v.Character ~= nil then
  681. Ignore[#Ignore+1] = v.Character
  682. end
  683. end
  684. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  685. if Hit == nil then return end
  686. local Parts = {}
  687. for i = 1,360,10 do
  688. local P = Instance.new("Part",Torso.Parent)
  689. P.Anchored = true
  690. P.FormFactor = "Custom"
  691. P.BrickColor = BrickColor.new("Royal purple")
  692. P.Material = "Granite"
  693. P.TopSurface = "Smooth"
  694. P.BottomSurface = "Smooth"
  695. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  696. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  697. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  698. if math.random(0,5) == 0 then -- rubble
  699. local P = Instance.new("Part",Torso.Parent)
  700. P.Anchored = true
  701. P.FormFactor = "Custom"
  702. P.BrickColor = BrickColor.new("Royal Purple")
  703. P.Material = Hit.Material
  704. P.TopSurface = "Smooth"
  705. P.BottomSurface = "Smooth"
  706. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  707. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  708. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  709. end
  710. end
  711. for i = 0,1,0.05 do
  712. for i2,v in pairs(Parts) do
  713. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  714. end
  715. wait(0.02)
  716. end
  717. for i,v in pairs(Parts) do
  718. if v[1].Size.X > 2.1 then
  719. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  720. end
  721. v[1].Anchored = false
  722. end
  723. for i = 0,1,0.05 do
  724. for i2,v in pairs(Parts) do
  725. v[1].Transparency = i
  726. if i == 1 then
  727. v[1]:Destroy()
  728. elseif i >= 0.25 then
  729. v[1].CanCollide = false
  730. end
  731. end
  732. wait(0.02)
  733. end
  734. Parts = nil
  735. end)
  736. end
  737.  
  738.  
  739.  
  740. GroundWave = function()
  741. if Transforming == true then
  742. local value = 5
  743. local value2 = 10
  744. local value3 = 20
  745. local sa2 = Instance.new("Sound",Torso)
  746. sa2.SoundId = "rbxassetid://393621716"
  747. sa2.Pitch = 1
  748. sa2.Volume = 10
  749. sa2.Looped = false
  750. sa2:Play()
  751. local wave = Instance.new("Part", Torso)
  752. local glowz = Instance.new("ParticleEmitter",wave)
  753. glowz.LightEmission = 1
  754. glowz.Texture = "rbxassetid://284205403"
  755. glowz.Color = ColorSequence.new(wit)
  756. glowz.Size = NumberSequence.new(30)
  757. glowz.Speed = NumberRange.new(25,100)
  758. glowz.LockedToPart = false
  759. glowz.Transparency = NumberSequence.new(0.75)
  760. glowz.RotSpeed = NumberRange.new(-2000,2000)
  761. glowz.Lifetime = NumberRange.new(1)
  762. glowz.Rate = 50000
  763. glowz.VelocitySpread = 9001
  764. local glowz2 = Instance.new("ParticleEmitter",wave)
  765. glowz2.LightEmission = 1
  766. glowz.Texture = "rbxassetid://284205403"
  767. glowz2.Color = ColorSequence.new(wit)
  768. glowz2.Size = NumberSequence.new(30)
  769. glowz2.Speed = NumberRange.new(25,100)
  770. glowz2.LockedToPart = false
  771. glowz2.Transparency = NumberSequence.new(0.75)
  772. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  773. glowz2.Lifetime = NumberRange.new(1)
  774. glowz2.Rate = 50000
  775. glowz2.VelocitySpread = 9001
  776. wave.BrickColor = BrickColor.new("Really black")
  777. wave.Anchored = true
  778. wave.CanCollide = false
  779. wave.Locked = true
  780. wave.Size = Vector3.new(1, 1, 1)
  781. wave.TopSurface = "Smooth"
  782. wave.BottomSurface = "Smooth"
  783. wave.Transparency = 0.35
  784. wave.CFrame = fx.CFrame
  785. wave.Material = "Neon"
  786. wm = Instance.new("SpecialMesh", wave)
  787. wm.MeshType = "Sphere"
  788. wm.Scale = Vector3.new(1,1,1)
  789. local wave2 = Instance.new("Part", Torso)
  790. wave2.BrickColor = TorsoColor
  791. wave2.Anchored = true
  792. wave2.CanCollide = false
  793. wave2.Locked = true
  794. wave2.Size = Vector3.new(1, 1, 1)
  795. wave2.TopSurface = "Smooth"
  796. wave2.BottomSurface = "Smooth"
  797. wave2.Transparency = 0.35
  798. wave2.CFrame = fx.CFrame
  799. wave2.Material = "Neon"
  800. wm2 = Instance.new("SpecialMesh", wave2)
  801. wm2.MeshType = "FileMesh"
  802. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  803. wm2.Scale = Vector3.new(1,1,1)
  804. local wave3 = Instance.new("Part", Torso)
  805. wave3.BrickColor = BrickColor.new("Really black")
  806. wave3.Anchored = true
  807. wave3.CanCollide = false
  808. wave3.Locked = true
  809. wave3.Size = Vector3.new(1, 1, 1)
  810. wave3.TopSurface = "Smooth"
  811. wave3.BottomSurface = "Smooth"
  812. wave3.Transparency = 0.35
  813. wave3.CFrame = fx.CFrame
  814. wave3.Material = "Neon"
  815. wm3 = Instance.new("SpecialMesh", wave3)
  816. wm3.MeshType = "FileMesh"
  817. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  818. wm3.Scale = Vector3.new(1,1,1)
  819. coroutine.wrap(function()
  820. for i = 1, 18, 1 do
  821. value = value - 0.5
  822. value2 = value2 - 0.75*1.5
  823. value3 = value3 - 0.475*1.5
  824. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  825. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  826. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  827. --wave.Size = wm.Scale
  828. wave.CFrame = fx.CFrame
  829. wave.Transparency = i/14
  830. --wave2.Size = wm2.Scale
  831. wave2.CFrame = fx.CFrame
  832. wave2.Rotation = Vector3.new(90, 0, 0)
  833. wave2.Transparency = i/14
  834. --wave3.Size = wm3.Scale
  835. wave3.CFrame = fx.CFrame
  836. wave3.Rotation = Vector3.new(90, 0, 0)
  837. wave3.Transparency = i/14
  838. wait()
  839. glowz.Rate = 0
  840. glowz2.Rate = 0
  841. end
  842. wait()
  843. wave:Destroy()
  844. wave2:Destroy()
  845. wave3:Destroy()
  846. end)()
  847. elseif Transforming == false then
  848. wait()
  849. end
  850. end
  851.  
  852. for i = 1, 100 do rs:wait()
  853. fx.CFrame = Torso.CFrame
  854. end
  855.  
  856. spawn(function()
  857. while wait(1) do
  858. GroundWave()
  859. end
  860. end)
  861.  
  862.  
  863.  
  864.  
  865.  
  866.  
  867. local RbxUtility = LoadLibrary("RbxUtility")
  868. local Create = RbxUtility.Create
  869.  
  870. function RemoveOutlines(part)
  871. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  872. end
  873. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  874. local Part = Create("Part"){
  875. Parent = Parent,
  876. Reflectance = Reflectance,
  877. Transparency = Transparency,
  878. CanCollide = false,
  879. Locked = true,
  880. BrickColor = BrickColor.new(tostring(BColor)),
  881. Name = Name,
  882. Size = Size,
  883. Material = Material,
  884. }
  885. RemoveOutlines(Part)
  886. return Part
  887. end
  888. local Effects = {}
  889.  
  890.  
  891.  
  892. wait(2)
  893. local Muss = Instance.new("Sound",char)
  894. Muss.SoundId = "rbxassetid://679359907"
  895. Muss.Pitch = 1
  896. Muss.Volume = 0
  897. Muss.Looped = true
  898. Muss:Play()
  899. Transforming = false
  900.  
  901.  
  902. local value2 = 1
  903. for i = 1, 20 do rs:wait()
  904. value2 = value2 - 0.05
  905. glowz.Rate = 0
  906. glowz2.Rate = 0
  907. fx.Transparency = fx.Transparency + (1/20)
  908. fx.CFrame = torso.CFrame
  909. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  910. rs:wait()
  911. end
  912. local Mus = Instance.new("Sound",char)
  913. Mus.SoundId = "rbxassetid://752647397"
  914. Mus.Pitch = 1
  915. Mus.Volume = 40
  916. Mus.Looped = false
  917. wait(0.3)
  918. Mus:Play()
  919.  
  920. glowz:Destroy()
  921. glowz2:Destroy()
  922. for i = 1,20 do
  923.  
  924. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  925. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  926. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  927. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  928. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  929. end
  930. wait(1)
  931. for i = 1,20 do
  932. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  933. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  934. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  935.  
  936. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  937. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  938.  
  939. end
  940.  
  941.  
  942. wait(5)
  943.  
  944. wait(1.3)
  945. for i = 1,20 do
  946. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  947.  
  948.  
  949. end
  950. wait(0.4)
  951. for i = 1,20 do
  952.  
  953. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  954. end
  955. wait(0.6)
  956. for i = 1,20 do
  957. wait()
  958. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  959. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  960. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  961. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  962. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  963. end
  964. wait(0.2)
  965. for i = 1,20 do
  966. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  967. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  968. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  969.  
  970. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  971. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  972.  
  973. end
  974. wait()
  975.  
  976. camshake(torso, 48, 6)
  977. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  978. if v:FindFirstChild('Humanoid') then
  979. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  980. end
  981. end
  982.  
  983.  
  984.  
  985.  
  986. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  987. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  988. end
  989.  
  990. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  991. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  992. end
  993. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  994. TBlast.BrickColor = BrickColor.new("Pink")
  995. TBlast.Transparency = 1
  996. TBlast.Anchored = true
  997. TBlast.CanCollide = false
  998. TBlast.CFrame = root.CFrame
  999. TBlast.Size = Vector3.new(2,2,2)
  1000. TBMesh.Parent = TBlast
  1001. TBMesh.MeshType = "Sphere"
  1002. game.Lighting.Brightness = 0
  1003. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1004. game.Lighting.TimeOfDay = 0.1
  1005. game.Lighting.FogEnd = 1000
  1006. game.Lighting.FogColor = TBlast.BrickColor.Color
  1007. game.Lighting.TimeOfDay = "00:00:00"
  1008. game.Lighting.Ambient = Color3.new(0,0,0)
  1009. game.Lighting.FogColor = Color3.new(0,0,0)
  1010. game.Lighting.FogEnd = 500
  1011. game.Lighting.FogStart = 0
  1012. game.Lighting.GlobalShadows = true
  1013.  
  1014.  
  1015.  
  1016. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1017. local valuer = 5
  1018. local valuer2 = 10
  1019. local valuer3 = 15
  1020. local sa2 = Instance.new("Sound",torso)
  1021. sa2.SoundId = "rbxassetid://130972023"
  1022. sa2.Pitch = 1
  1023. sa2.Volume = 5
  1024. sa2.Looped = false
  1025. sa2:Play()
  1026. local sar2 = Instance.new("Sound",torso)
  1027. sar2.SoundId = "rbxassetid://153274423"
  1028. sar2.Pitch = 1
  1029. sar2.Volume = 5
  1030. sar2.Looped = false
  1031. sar2:Play()
  1032. Crater(torso,67)
  1033.  
  1034. GroundWave4 = function()
  1035.  
  1036. local wave = Instance.new("Part", torso)
  1037. wave.BrickColor = BrickColor.new("Royal purple")
  1038. wave.Anchored = true
  1039. wave.CanCollide = false
  1040. wave.Locked = true
  1041. wave.Size = Vector3.new(1, 1, 1)
  1042. wave.TopSurface = "Smooth"
  1043. wave.BottomSurface = "Smooth"
  1044. wave.Transparency = 0.35
  1045. wave.CFrame = fx.CFrame
  1046. wm = Instance.new("SpecialMesh", wave)
  1047. wm.MeshType = "Sphere"
  1048. wm.Scale = Vector3.new(1,1,1)
  1049. coroutine.wrap(function()
  1050. for i = 1, 18, 1 do
  1051. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1052. --wave.Size = wm.Scale
  1053. wave.CFrame = fx.CFrame
  1054. wave.Transparency = i/14
  1055. wait()
  1056. end
  1057. wait()
  1058. wave:Destroy()
  1059. end)()
  1060.  
  1061. end
  1062. GroundWave1()
  1063.  
  1064.  
  1065. CV="Pastel blue"
  1066.  
  1067. local txt = Instance.new("BillboardGui", Char)
  1068. txt.Adornee = Char .Head
  1069. txt.Name = "_status"
  1070. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1071. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1072. local text = Instance.new("TextLabel", txt)
  1073. text.Size = UDim2.new(10, 0, 7, 0)
  1074. text.FontSize = "Size24"
  1075. text.TextScaled = true
  1076. text.TextTransparency = 0
  1077. text.BackgroundTransparency = 1
  1078. text.TextTransparency = 0
  1079. text.TextStrokeTransparency = 0
  1080. text.Font = "Antique"
  1081. text.TextStrokeColor3 = Color3.new(170,0,255)
  1082.  
  1083. v=Instance.new("Part")
  1084. v.Name = "ColorBrick"
  1085. v.Parent=Player.Character
  1086. v.FormFactor="Symmetric"
  1087. v.Anchored=true
  1088. v.CanCollide=false
  1089. v.BottomSurface="Smooth"
  1090. v.TopSurface="Smooth"
  1091. v.Size=Vector3.new(10,5,3)
  1092. v.Transparency=1
  1093. v.CFrame=Char.Torso.CFrame
  1094. v.BrickColor=BrickColor.new(CV)
  1095. v.Transparency=1
  1096. text.TextColor3 = Color3.new(0,0,0)
  1097. v.Shape="Block"
  1098. text.Text = "..."
  1099.  
  1100.  
  1101.  
  1102.  
  1103. ROW = function(out, trans, s, wt, t, ang, plus)
  1104. for i = 1, 360, 360/t do
  1105. local c = Instance.new("Part", game.Workspace)
  1106. c.FormFactor = 3
  1107. c.TopSurface = 0
  1108. c.BottomSurface = 0
  1109. c.Size = s
  1110. c.Anchored = true
  1111. c.CanCollide = wt
  1112. c.Material=workspace.Base.Material
  1113. c.Transparency = trans
  1114. c.BrickColor = workspace.Base.BrickColor
  1115. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1116. c.Locked=true
  1117. game.Debris:AddItem(c,15)
  1118. end
  1119. end
  1120.  
  1121. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1122.  
  1123.  
  1124.  
  1125.  
  1126.  
  1127.  
  1128.  
  1129. local wave = Instance.new("Part", torso)
  1130. wave.BrickColor = TorsoColor
  1131. wave.Anchored = true
  1132. wave.CanCollide = false
  1133. wave.Locked = true
  1134. wave.Size = Vector3.new(1, 1, 1)
  1135. wave.TopSurface = "Smooth"
  1136. wave.BottomSurface = "Smooth"
  1137. wave.Transparency = 0.35
  1138. wave.CFrame = HandCF
  1139. wm = Instance.new("SpecialMesh", wave)
  1140. wm.MeshId = "rbxassetid://3270017"
  1141. local wave2 = Instance.new("Part", torso)
  1142. wave2.BrickColor = BrickColor.new("Really black")
  1143. wave2.Anchored = true
  1144. wave2.CanCollide = false
  1145. wave2.Locked = true
  1146. wave2.Size = Vector3.new(1, 1, 1)
  1147. wave2.TopSurface = "Smooth"
  1148. wave2.BottomSurface = "Smooth"
  1149. wave2.Transparency = 0.35
  1150. wave2.CFrame = HandCF
  1151. wm2 = Instance.new("SpecialMesh", wave2)
  1152. wm2.MeshId = "rbxassetid://3270017"
  1153. local wave3 = Instance.new("Part", torso)
  1154. wave3.BrickColor = TorsoColor
  1155. wave3.Anchored = true
  1156. wave3.CanCollide = false
  1157. wave3.Locked = true
  1158. wave3.Size = Vector3.new(1, 1, 1)
  1159. wave3.TopSurface = "Smooth"
  1160. wave3.BottomSurface = "Smooth"
  1161. wave3.Transparency = 0.35
  1162. wave3.CFrame = HandCF
  1163. wm3 = Instance.new("SpecialMesh", wave3)
  1164. wm3.MeshId = "rbxassetid://3270017"
  1165. coroutine.wrap(function()
  1166. for i = 1, 14, 1 do
  1167. valuer = valuer - 0.35
  1168. valuer2 = valuer - 0.45
  1169. valuer3 = valuer3 - 0.475
  1170. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1171. wave.Size = wm.Scale
  1172. wave.CFrame = HandCF
  1173. wave.Transparency = i/14
  1174. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1175. wave2.Size = wm2.Scale
  1176. wave2.CFrame = HandCF
  1177. wave2.Transparency = i/14
  1178. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1179. wave3.Size = wm2.Scale
  1180. wave3.CFrame = HandCF
  1181. wave3.Transparency = i/14
  1182. wait()
  1183. end
  1184. wait()
  1185. wave:Destroy()
  1186. wave2:Destroy()
  1187. end)()
  1188.  
  1189. local torso = game.Players.LocalPlayer.Character.Torso
  1190. local block = Instance.new("Part",torso)
  1191. block.Size = Vector3.new(0.1,0.1,0.1)
  1192. block.Position = block.Position + Vector3.new(2,2,2)
  1193. block.Transparency = 1
  1194. local weld = Instance.new("Weld",torso)
  1195. weld.Part0 = torso
  1196. weld.Part1 = block
  1197. weld.C0 = CFrame.new(0,5,0)
  1198. local tables = {5,4,3,2,1}
  1199. local part = Instance.new("ParticleEmitter")
  1200. part.Parent = game.Players.LocalPlayer.Character.Torso
  1201. part.LockedToPart = true
  1202.  
  1203. part.Texture = "rbxassetid://300899196"
  1204. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1205. part.Transparency = NumberSequence.new(0.7)
  1206. part.Lifetime = NumberRange.new(2)
  1207. part.Rate = 30
  1208. local part2 = Instance.new("ParticleEmitter",block)
  1209. part2.Lifetime = NumberRange.new(5)
  1210. part2.Speed = NumberRange.new(0)
  1211. part2.Size = NumberSequence.new(18)
  1212. part2.LockedToPart = true
  1213. part2.Transparency = NumberSequence.new(0.5)
  1214. part2.Rate = 3
  1215. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1216. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1217. local model = Instance.new("Model",torso)
  1218.  
  1219. local ball0 = Instance.new("Part",model)
  1220. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1221. ball0.Transparency = 0.5
  1222. ball0.BrickColor = BrickColor.new("Royal purple")
  1223. ball0.Size = Vector3.new(1,1,1)
  1224. ball0mesh = Instance.new("SpecialMesh",ball0)
  1225. ball0mesh.MeshType = "Sphere"
  1226. ball0mesh.Scale = Vector3.new(1,1,1)
  1227. ballweld = Instance.new("Weld",model)
  1228. ballweld.Part0 = torso
  1229. ballweld.Part1 = ball0
  1230.  
  1231.  
  1232.  
  1233.  
  1234. for i = 1,15 do
  1235. wait(0.1)
  1236. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1237. part2.Size = NumberSequence.new(15)
  1238. for i = 1 , 3 do
  1239. wait()
  1240. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1241.  
  1242. end
  1243.  
  1244. wait(0.1)
  1245. part2.Size = NumberSequence.new(8)
  1246. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1247. ball0mesh.Scale = Vector3.new(1,1,1)
  1248.  
  1249. end
  1250.  
  1251. hum.WalkSpeed = 16
  1252. Muss.Volume = 8
  1253.  
  1254.  
  1255. Charging = true
  1256. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1257. function FDebris()
  1258. repeat
  1259. local p = Instance.new('Part',Torso)
  1260. p.formFactor = 'Custom'
  1261. p.Size = Vector3.new(1,1,1)
  1262. p.BrickColor = BrickColor.new("Dark indigo")
  1263. p.CanCollide = false
  1264. p.Transparency = 0.2
  1265. p.Anchored = true
  1266. p.Locked=true
  1267. p.Material = "Neon"
  1268. s = math.random(1,40)/10
  1269. local m = Instance.new("BlockMesh",p)
  1270. m.Scale = Vector3.new(s,s,s)
  1271. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1272. --[[coroutine.wrap(function()
  1273. wait(2)
  1274. while Charging == true do
  1275. wait(2)
  1276. GroundWave1()
  1277. wait(2)
  1278. end
  1279. end)()]]--
  1280.  
  1281. spawn(function()
  1282. while rs:wait() do
  1283. if p.Transparency >= 1 then p:Destroy() break end
  1284. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1285. p.Transparency = p.Transparency+0.01
  1286. end
  1287. end)
  1288. wait(.3)
  1289. until Charging == false
  1290. end
  1291.  
  1292.  
  1293. spawn(function()
  1294. while wait(.01)
  1295. do
  1296. FDebris()
  1297. end
  1298. end)
  1299.  
  1300.  
  1301.  
  1302. FloatPart = function()
  1303. local Part = Instance.new('Part',Torso)
  1304. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1305. Part.Anchored = true
  1306. Part.Material = 'Neon'
  1307. Part.CanCollide = false
  1308. Part.BrickColor = BrickColor.new("Royal purple")
  1309. local Mesh = Instance.new('SpecialMesh',Part)
  1310. Mesh.Scale = Vector3.new(4,4,.2)
  1311. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1312. Mesh.VertexColor = Vector3.new(0,170,255)
  1313. spawn(function()
  1314. for i = 1,30 do
  1315. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1316. Part.Transparency = Part.Transparency + .035
  1317. game["Run Service"].RenderStepped:wait()
  1318. end
  1319. Part:Destroy()
  1320. end)
  1321. end;
  1322.  
  1323. DubPart = function()
  1324. local Part = Instance.new('Part',Torso)
  1325. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1326. Part.Anchored = true
  1327. Part.CanCollide = false
  1328. Part.Material = 'Neon'
  1329. Part.BrickColor = BrickColor.new(SecondaryColor)
  1330. local Mesh = Instance.new('SpecialMesh',Part)
  1331. Mesh.Scale = Vector3.new(7,7,.2)
  1332. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1333. Mesh.VertexColor = Vector3.new(0,170,255)
  1334. spawn(function()
  1335. for i = 1,30 do
  1336. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1337. Part.Transparency = Part.Transparency + .035
  1338. game["Run Service"].RenderStepped:wait()
  1339. end
  1340. Part:Destroy()
  1341. end)
  1342. end;
  1343.  
  1344. Fade = function(Item,t)
  1345. spawn(function()
  1346. for i = 1,20 do
  1347. Item.Transparency = Item.Transparency + .05
  1348. if t then
  1349. wait(t)
  1350. else
  1351. wait()
  1352. end
  1353. end
  1354. Item:Destroy()
  1355. end)
  1356. end
  1357.  
  1358. Particle = function(PrimaryColor)
  1359. local Part = Instance.new('Part',Torso)
  1360. Part.BrickColor = BrickColor.new(PrimaryColor)
  1361. Part.Anchored = true
  1362. Part.Transparency = .3
  1363. Part.CanCollide = false
  1364. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1365. local Mesh = Instance.new('BlockMesh',Part)
  1366. Mesh.Scale = Vector3.new(.05,.1,.1)
  1367. spawn(function()
  1368. for i = 1,40 do
  1369. Part.Transparency = Part.Transparency + .0125
  1370. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1371. game["Run Service"].RenderStepped:wait()
  1372. end
  1373. Part:Destroy()
  1374. end)
  1375. end;
  1376.  
  1377. --[[spawn(function()
  1378. while wait() do
  1379. wait(.05)
  1380. FloatPart()
  1381. wait(.08)
  1382. FloatPart()
  1383. wait(.05)
  1384. DubPart()
  1385. wait(.08)
  1386. end
  1387. end)]]
  1388.  
  1389. game["Run Service"].RenderStepped:connect(function(_)
  1390. Particle("Royale purple")
  1391. Particle("Really black")
  1392. Particle("Royal purple")
  1393. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1394. end)
  1395.  
  1396.  
  1397.  
  1398.  
  1399.  
  1400.  
  1401.  
  1402.  
  1403.  
  1404.  
  1405.  
  1406.  
  1407.  
  1408.  
  1409.  
  1410.  
  1411. function FindNearestTorso(Position,Distance,SinglePlayer)
  1412. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1413. local List = {}
  1414. for i,v in pairs(workspace:GetChildren())do
  1415. if v:IsA("Model")then
  1416. if v:findFirstChild("Torso")then
  1417. if v ~= char then
  1418. if(v.Torso.Position -Position).magnitude <= Distance then
  1419. table.insert(List,v)
  1420. end
  1421. end
  1422. end
  1423. end
  1424. end
  1425. return List
  1426. end
  1427.  
  1428.  
  1429.  
  1430.  
  1431. vt = Vector3.new
  1432.  
  1433.  
  1434.  
  1435. local player = game.Players.LocalPlayer
  1436. local pchar = player.Character
  1437. local mouse = player:GetMouse()
  1438. local cam = workspace.CurrentCamera
  1439.  
  1440. local rad = math.rad
  1441. bodyparts = {}
  1442. local keysDown = {}
  1443. local flySpeed = 0
  1444. local MAX_FLY_SPEED = 150
  1445.  
  1446. local canFly = false
  1447. local flyToggled = false
  1448.  
  1449. local forward, side = 0, 0
  1450. local lastForward, lastSide = 0, 0
  1451.  
  1452. local floatBP = Instance.new("BodyPosition")
  1453. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1454. local flyBV = Instance.new("BodyVelocity")
  1455. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1456. local turnBG = Instance.new("BodyGyro")
  1457. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1458.  
  1459. mouse.KeyDown:connect(function(key)
  1460. keysDown[key] = true
  1461.  
  1462. if key == "f" then
  1463. flyToggled = not flyToggled
  1464.  
  1465. if not flyToggled then
  1466. stanceToggle = "Normal"
  1467. floatBP.Parent = nil
  1468. flyBV.Parent = nil
  1469. turnBG.Parent = nil
  1470. root.Velocity = Vector3.new()
  1471. pchar.Humanoid.PlatformStand = false
  1472. end
  1473. end
  1474.  
  1475. end)
  1476. mouse.KeyUp:connect(function(key)
  1477. keysDown[key] = nil
  1478. end)
  1479.  
  1480. local function updateFly()
  1481.  
  1482.  
  1483.  
  1484.  
  1485. if not flyToggled then return end
  1486.  
  1487. lastForward = forward
  1488. lastSide = side
  1489.  
  1490. forward = 0
  1491. side = 0
  1492.  
  1493. if keysDown.w then
  1494. forward = forward + 1
  1495. end
  1496. if keysDown.s then
  1497. forward = forward - 1
  1498. end
  1499. if keysDown.a then
  1500. side = side - 1
  1501. end
  1502. if keysDown.d then
  1503. side = side + 1
  1504. end
  1505.  
  1506. canFly = (forward ~= 0 or side ~= 0)
  1507.  
  1508. if canFly then
  1509. stanceToggle = "Floating"
  1510. turnBG.Parent = root
  1511. floatBP.Parent = nil
  1512. flyBV.Parent = root
  1513.  
  1514. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1515. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1516. else
  1517. floatBP.position = root.Position
  1518. floatBP.Parent = root
  1519.  
  1520. flySpeed = flySpeed - 1
  1521. if flySpeed < 0 then flySpeed = 0 end
  1522. end
  1523.  
  1524. local camCF = cam.CoordinateFrame
  1525. local in_forward = canFly and forward or lastForward
  1526. local in_side = canFly and side or lastSide
  1527.  
  1528. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1529.  
  1530. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1531. end
  1532.  
  1533. game:service'RunService'.RenderStepped:connect(function()
  1534. if flyToggled then
  1535. pchar.Humanoid.PlatformStand = true
  1536. end
  1537. updateFly()
  1538. end)
  1539.  
  1540.  
  1541.  
  1542. mouse.KeyDown:connect(function(key)
  1543. if key == "b" then
  1544. hum.WalkSpeed = 0
  1545. if Debounces.CanAttack == true then
  1546. Debounces.CanAttack = false
  1547. Debounces.NoIdl = true
  1548. Debounces.on = true
  1549. v = Instance.new("Sound")
  1550. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1551. v.Parent = char
  1552. v.Looped = false
  1553. v.Pitch = 1
  1554. v.Volume = 3000
  1555. wait(0.01)
  1556. v:Play()
  1557. wait()
  1558. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1559. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1560. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1561. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1562. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1563. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1564. if Debounces.on == false then
  1565. end
  1566. wait()
  1567. end
  1568. wait()
  1569.  
  1570.  
  1571. local function Shockwave7()
  1572. local ENERGY = Instance.new("Part", Char)
  1573. ENERGY.Name = "ENERGY"
  1574. ENERGY.CanCollide = false
  1575. ENERGY.BrickColor = BrickColor.new("Really black")
  1576. ENERGY.Transparency = 0.2
  1577. ENERGY.TopSurface = 0
  1578. ENERGY.BottomSurface = 0
  1579. ENERGY.Anchored = true
  1580. local cm = Instance.new("CylinderMesh", ENERGY)
  1581. cm.Scale = Vector3.new(1, 20, 1)
  1582. ENERGY.Size = Vector3.new(5, 20, 5)
  1583. ENERGY.CFrame = char.Torso.CFrame
  1584. ENERGY.Touched:connect(function(hit)
  1585. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1586. local Occlude = true
  1587. local NotOccludes = {
  1588. char.Name;
  1589. "Wings";
  1590. "Scythe";
  1591. "Thingy";
  1592. "Thingy2"; -- put all of the names in a table pls
  1593. }
  1594. for i,v in pairs(NotOccludes) do
  1595. if hit.Parent.Name == v then
  1596. Occlude = false
  1597. end
  1598. end
  1599. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1600. if Occlude then
  1601. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1602. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1603. end
  1604. end
  1605. end)
  1606. for i = 1, 50 do
  1607. ENERGY.CFrame = char.Torso.CFrame
  1608. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1609. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1610. wait()
  1611. end
  1612. ENERGY:Destroy()
  1613. end
  1614. Shockwave7()
  1615.  
  1616.  
  1617. pt=Instance.new('Part',torso)
  1618. pt.Anchored=true
  1619. pt.CanCollide=false
  1620. pt.Locked = true
  1621. pt.FormFactor='Custom'
  1622. pt.Size=Vector3.new(1,1,1)
  1623. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1624. pt.Transparency=.6
  1625. pt.BrickColor=BrickColor.new('Royal purple')
  1626. msh=Instance.new('SpecialMesh',pt)
  1627. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1628. msh.Scale=Vector3.new(8,4,8)
  1629. pt2=pt:clone()
  1630. pt2.Parent = torso
  1631. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1632. pt2.BrickColor=BrickColor.new("Really black")
  1633. msh2=msh:clone()
  1634. msh2.Parent=pt2
  1635. msh2.Scale=Vector3.new(10,5,10)
  1636.  
  1637. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1638. bl = Instance.new("Part", char)
  1639. bl.Locked = true
  1640. bl.Name = "Shell"
  1641. bl.BrickColor = BrickColor.new("Royal purple")
  1642. bl.Anchored = true
  1643. bl.CanCollide = false
  1644. bl.Transparency = 0
  1645. bl.Reflectance = 0
  1646. bl.BottomSurface = 0
  1647. bl.TopSurface = 0
  1648. bl.Shape = 0
  1649. blm = Instance.new("SpecialMesh",bl)
  1650. blm.MeshType = "Sphere"
  1651. blm.Scale = Vector3.new(1,1,1)
  1652. blm.MeshId = "rbxassetid://9982590"
  1653.  
  1654. coroutine.resume(coroutine.create(function()
  1655. for i=1, math.huge, 4 do
  1656. rs:wait()
  1657. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1658. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1659. bl.Transparency = bl.Transparency + 0.005
  1660. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1661. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1662. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1663. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1664. end
  1665. end))
  1666.  
  1667. for i = 1, 15 do
  1668. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1670. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1671. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1672. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1673. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1674. if Debounces.on == false then
  1675. break
  1676. end
  1677. wait()
  1678. end
  1679. for i = 1, 15 do
  1680. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1681. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1682. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1683. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1684. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1685. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1686. if Debounces.on == false then
  1687. break
  1688. end
  1689. wait()
  1690. end
  1691. for i = 1, 15 do
  1692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1693. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1694. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1695. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1696. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1697. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1698. if Debounces.on == false then
  1699. break
  1700. end
  1701. wait()
  1702. end
  1703. for i = 1, 15 do
  1704. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1705. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1706. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1707. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1708. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1709. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1710. if Debounces.on == false then
  1711. break
  1712. end
  1713. wait()
  1714. end
  1715. for i = 1, 15 do
  1716. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1717. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1718. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1719. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1720. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1721. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1722. if Debounces.on == false then
  1723. break
  1724. end
  1725. wait()
  1726. end
  1727. for i = 1, 10 do
  1728. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1729. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1730. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1731. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1732. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1733. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1734. if Debounces.on == false then
  1735. break
  1736. end
  1737. wait()
  1738. end
  1739. wait(1.4)
  1740. Debounces.NoIdl = false
  1741. hum.WalkSpeed = 5
  1742. Debounces.on = false
  1743. wait()
  1744. if Debounces.CanAttack == false then
  1745. Debounces.CanAttack = true
  1746. v:Destroy()
  1747. bl:Destroy()
  1748. blm:Destroy()
  1749. pt:Destroy()
  1750. pt2:Destroy()
  1751. msh:Destroy()
  1752. msh2:Destroy()
  1753. end
  1754. end
  1755. end)
  1756.  
  1757.  
  1758.  
  1759.  
  1760.  
  1761. local grabbed = false
  1762. local cf = CFrame.new
  1763. local mr = math.rad
  1764. local angles = CFrame.Angles
  1765. local ud = UDim2.new
  1766. local c3 = Color3.new
  1767. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1768. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1769. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1770. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1771.  
  1772. clerp = function(a, b, t)
  1773. return a:lerp(b, t)
  1774. end
  1775.  
  1776. local RbxUtility = LoadLibrary("RbxUtility")
  1777. local Create = RbxUtility.Create
  1778. RemoveOutlines = function(part)
  1779. part.TopSurface = 10
  1780. end
  1781.  
  1782. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1783. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1784. RemoveOutlines(Part)
  1785. return Part
  1786. end
  1787.  
  1788. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1789. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1790. if Mesh == "SpecialMesh" then
  1791. Msh.MeshType = MeshType
  1792. Msh.MeshId = MeshId
  1793. end
  1794. return Msh
  1795. end
  1796.  
  1797.  
  1798.  
  1799.  
  1800.  
  1801.  
  1802.  
  1803. ArtificialHB = Instance.new("BindableEvent", script)
  1804. ArtificialHB.Name = "Heartbeat"
  1805. script:WaitForChild("Heartbeat")
  1806. frame = 0.033333333333333
  1807. tf = 0
  1808. allowframeloss = false
  1809. tossremainder = false
  1810. lastframe = tick()
  1811. script.Heartbeat:Fire()
  1812. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1813. tf = tf + s
  1814. if frame <= tf then
  1815. if allowframeloss then
  1816. script.Heartbeat:Fire()
  1817. lastframe = tick()
  1818. else
  1819. for i = 1, math.floor(tf / frame) do
  1820. script.Heartbeat:Fire()
  1821. end
  1822. lastframe = tick()
  1823. end
  1824. if tossremainder then
  1825. tf = 0
  1826. else
  1827. tf = tf - frame * math.floor(tf / frame)
  1828. end
  1829. end
  1830. end
  1831. )
  1832. swait = function(num)
  1833. if num == 0 or num == nil then
  1834. ArtificialHB.Event:wait()
  1835. else
  1836. for i = 0, num do
  1837. ArtificialHB.Event:wait()
  1838. end
  1839. end
  1840. end
  1841.  
  1842.  
  1843.  
  1844.  
  1845.  
  1846.  
  1847.  
  1848.  
  1849.  
  1850. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1851. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1852. return Weld
  1853. end
  1854.  
  1855. rayCast = function(Position, Direction, Range, Ignore)
  1856. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1857. end
  1858.  
  1859. CreateSound = function(id, par, vol, pit)
  1860. coroutine.resume(coroutine.create(function()
  1861. local sou = Instance.new("Sound", par or workspace)
  1862. sou.Volume = vol
  1863. sou.Pitch = pit or 1
  1864. sou.SoundId = id
  1865. swait()
  1866. sou:play()
  1867. game:GetService("Debris"):AddItem(sou, 6)
  1868. end
  1869. ))
  1870. end
  1871.  
  1872. local getclosest = function(obj, distance)
  1873. local last, lastx = distance + 1, nil
  1874. for i,v in pairs(workspace:GetChildren()) do
  1875. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  1876. local t = v.Torso
  1877. local dist = t.Position - obj.Position.magnitude
  1878. if dist <= distance and dist < last then
  1879. last = dist
  1880. lastx = v
  1881. end
  1882. end
  1883. end
  1884. return lastx
  1885. end
  1886.  
  1887. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1888. if hit.Parent == nil then
  1889. return
  1890. end
  1891. local h = hit.Parent:FindFirstChild("Humanoid")
  1892. for _,v in pairs(hit.Parent:children()) do
  1893. if v:IsA("Humanoid") then
  1894. h = v
  1895. end
  1896. end
  1897. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1898. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1899. return
  1900. end
  1901. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  1902. game:GetService("Debris"):AddItem(c, 0.5)
  1903. if HitSound ~= nil and HitPitch ~= nil then
  1904. CreateSound(HitSound, hit, 1, HitPitch)
  1905. end
  1906. local Damage = math.random(minim, maxim)
  1907. local blocked = false
  1908. local block = hit.Parent:findFirstChild("Block")
  1909. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1910. blocked = true
  1911. block.Value = block.Value - 1
  1912. print(block.Value)
  1913. end
  1914. if blocked == false then
  1915. h.Health = h.Health - Damage
  1916. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1917. else
  1918. h.Health = h.Health - Damage / 2
  1919. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1920. end
  1921. if Type == "Knockdown" then
  1922. local hum = hit.Parent.Humanoid
  1923. hum.PlatformStand = true
  1924. coroutine.resume(coroutine.create(function(HHumanoid)
  1925. swait(1)
  1926. HHumanoid.PlatformStand = false
  1927. end
  1928. ), hum)
  1929. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1930. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1931. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  1932. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1933. game:GetService("Debris"):AddItem(rl, 0.5)
  1934. else
  1935. do
  1936. if Type == "Debuff" then
  1937. print'hi'
  1938. else
  1939. if Type == "Up" then
  1940. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1941. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1942. else
  1943. do
  1944. if Type == "DarkUp" then
  1945. coroutine.resume(coroutine.create(function()
  1946. for i = 0, 1, 0.1 do
  1947. swait()
  1948. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  1949. end
  1950. end
  1951. ))
  1952. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1953. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1954. else
  1955. do
  1956. if Type == "Snare" then
  1957. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  1958. game:GetService("Debris"):AddItem(bp, 1)
  1959. else
  1960. do
  1961. if Type == "Freeze" then
  1962. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  1963. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  1964. hit.Parent.Torso.Anchored = true
  1965. coroutine.resume(coroutine.create(function(Part)
  1966. swait(1.5)
  1967. Part.Anchored = false
  1968. end), hit.Parent.Torso)
  1969. game:GetService("Debris"):AddItem(BodPos, 3)
  1970. game:GetService("Debris"):AddItem(BodGy, 3)
  1971. end
  1972. do
  1973. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  1974. game:GetService("Debris"):AddItem(debounce, Delay)
  1975. c = Instance.new("ObjectValue")
  1976. c.Name = "creator"
  1977. c.Value = Player
  1978. c.Parent = h
  1979. game:GetService("Debris"):AddItem(c, 0.5)
  1980. end
  1981. end
  1982. end
  1983. end
  1984. end
  1985. end
  1986. end
  1987. end
  1988. end
  1989. end
  1990. end
  1991. end
  1992.  
  1993. ShowDamage = function(Pos, Text, Time, Color)
  1994. local Rate = 0.033333333333333
  1995. if not Pos then
  1996. local Pos = Vector3.new(0, 0, 0)
  1997. end
  1998. local Text = Text or ""
  1999. local Time = Time or 2
  2000. if not Color then
  2001. local Color = Color3.new(1, 0, 1)
  2002. end
  2003. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2004. EffectPart.Anchored = true
  2005. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2006. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2007. game.Debris:AddItem(EffectPart, Time + 0.1)
  2008. EffectPart.Parent = game:GetService("Workspace")
  2009. delay(0, function()
  2010. local Frames = Time / Rate
  2011. for Frame = 1, Frames do
  2012. wait(Rate)
  2013. local Percent = Frame / Frames
  2014. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2015. TextLabel.TextTransparency = Percent
  2016. end
  2017. if EffectPart and EffectPart.Parent then
  2018. EffectPart:Destroy()
  2019. end
  2020. end
  2021. )
  2022. end
  2023.  
  2024. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2025. for _,c in pairs(workspace:children()) do
  2026. local hum = c:findFirstChild("Humanoid")
  2027. if hum ~= nil then
  2028. local head = c:findFirstChild("Torso")
  2029. if head ~= nil then
  2030. local targ = head.Position - Part.Position
  2031. local mag = targ.magnitude
  2032. if mag <= magni and c.Name ~= Player.Name then
  2033. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2034. end
  2035. end
  2036. end
  2037. end
  2038. end
  2039.  
  2040.  
  2041.  
  2042.  
  2043.  
  2044. local effect = Instance.new("Model", Char)
  2045. effect.Name = "Effects"
  2046.  
  2047.  
  2048.  
  2049.  
  2050.  
  2051. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2052. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2053. prt.Anchored = true
  2054. prt.CFrame = cframe
  2055. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2056. game:GetService("Debris"):AddItem(prt, 10)
  2057. if Type == 1 or Type == nil then
  2058. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2059. else
  2060. if Type == 2 then
  2061. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2062. end
  2063. end
  2064. end
  2065.  
  2066.  
  2067.  
  2068.  
  2069. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2070. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2071. prt.Anchored = true
  2072. prt.CFrame = cframe
  2073. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2074. game:GetService("Debris"):AddItem(prt, 10)
  2075. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2076. end
  2077.  
  2078.  
  2079.  
  2080. local grabbing = false
  2081. WindFloor = function()
  2082.  
  2083. end
  2084.  
  2085.  
  2086.  
  2087. bc = BrickColor.new
  2088. function WindFloor2()
  2089. local shur = Instance.new("Part",char)
  2090. local gahd = Instance.new("Sound",shur)
  2091. gahd.SoundId = "rbxassetid://402981977"
  2092. gahd.Volume = 5
  2093. gahd.Pitch = 0.75
  2094. gahd:Play()
  2095. shur.Transparency = 1
  2096. shur.Material = "Neon"
  2097. shur.BrickColor = bc("Royal purple")
  2098. shur.Anchored = true
  2099. shur.CFrame = mouse.Hit
  2100. shur.Rotation = vt(0,math.random(-500,500),0)
  2101. shur.Size = vt(1,0.2,1)
  2102. shur.CanCollide = false
  2103. local dec = Instance.new("Decal",shur)
  2104. dec.Texture = symbolimg
  2105. dec.Face = "Top"
  2106. local dec2 = dec:Clone()
  2107. dec2.Parent = shur
  2108. dec2.Face = "Bottom"
  2109. local Meshshur = Instance.new("CylinderMesh",shur)
  2110. Meshshur.Scale = vt(0,1,0)
  2111. local value1 = 1*2.25
  2112. for i = 0, 50 do
  2113. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2114. value1 = value1 - 0.015*2.25
  2115. wait(0)
  2116. end
  2117. local spart = Instance.new("Part",char)
  2118. local tick = Instance.new("Sound",spart)
  2119. tick.SoundId = "rbxassetid://414516914"
  2120. tick.Volume = 2.5
  2121. tick.Pitch = 0.45
  2122. tick:Play()
  2123. spart.Size = vt(1,1,1)
  2124. spart.BrickColor = BrickColor.new("Royal purple")
  2125. spart.Transparency = 0.1
  2126. spart.Anchored = true
  2127. spart.CanCollide = false
  2128. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2129. local expld = Instance.new("Explosion", spart)
  2130. expld.BlastRadius = 27.5
  2131. expld.Position = spart.Position
  2132. local mesh = Instance.new("SpecialMesh",spart)
  2133. mesh.MeshType = "FileMesh"
  2134. mesh.Scale = vt(1,0.01,1)
  2135. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2136. local parz = spart:Clone()
  2137. local mshe = parz.Mesh
  2138. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2139. parz.CFrame = spart.CFrame
  2140. parz.Parent = char
  2141. local par2 = spart:Clone()
  2142. local msh = par2.Mesh
  2143. par2.Mesh.MeshType = "Sphere"
  2144. par2.Material = "Neon"
  2145. par2.CFrame = spart.CFrame
  2146. par2.BrickColor = BrickColor.new("Royal purple")
  2147. par2.Parent = char
  2148. local par3 = spart:Clone()
  2149. local msh3 = par2.Mesh
  2150. msh3.Scale = vt(15,0,15)
  2151. par3.Mesh.MeshType = "Sphere"
  2152. par3.Material = "Neon"
  2153. par3.CFrame = spart.CFrame
  2154. par3.BrickColor = BrickColor.new("Royal purple")
  2155. par3.Parent = char
  2156. for i = 0, 150 do
  2157. spart.Transparency = spart.Transparency + 0.01
  2158. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2159. spart.Position = spart.Position
  2160. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2161. par2.Transparency = par2.Transparency + 0.01
  2162. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2163. par2.Position = par2.Position
  2164. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2165. par3.Transparency = par2.Transparency + 0.05
  2166. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2167. par3.Position = par2.Position
  2168. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2169. parz.Transparency = par2.Transparency + 0.01
  2170. mshe.Scale = msh.Scale + vt(4,1,4)
  2171. parz.Position = parz.Position
  2172. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2173. wait(0)
  2174. end
  2175. for i = 0, 100 do
  2176. dec.Transparency = dec.Transparency + 0.015
  2177. dec2.Transparency = dec.Transparency
  2178. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2179. value1 = value1 - 0.015*2.25
  2180. wait(0)
  2181. end
  2182. shur:Destroy()
  2183. par2:Destroy()
  2184. spart:Destroy()
  2185. end
  2186.  
  2187.  
  2188.  
  2189.  
  2190.  
  2191.  
  2192.  
  2193. function BlastStorm()
  2194.  
  2195. local lag = Instance.new("Sound", workspace)
  2196. lag.SoundId = "rbxassetid://752783199"
  2197. lag.Volume = 20000
  2198. lag.Pitch = 1
  2199. lag:Play()
  2200. wait(0)
  2201. local ff = Instance.new("ForceField",char)
  2202. local shur = Instance.new("Part",char)
  2203. local gahd = Instance.new("Sound",char)
  2204. gahd.SoundId = "rbxassetid://402981977"
  2205. gahd.Volume = 2.5
  2206. gahd.Pitch = 0.6
  2207. gahd:Play()
  2208. shur.Transparency = 1
  2209. shur.Material = "Neon"
  2210. shur.BrickColor = bc("Royal purple")
  2211. shur.Anchored = true
  2212. shur.CFrame = mouse.Hit
  2213. shur.Size = vt(1,0.2,1)
  2214. shur.CanCollide = false
  2215. local dec = Instance.new("Decal",shur)
  2216. dec.Texture = symbolimg
  2217. dec.Face = "Top"
  2218. local dec2 = dec:Clone()
  2219. dec2.Parent = shur
  2220. dec2.Face = "Bottom"
  2221. local Meshshur = Instance.new("CylinderMesh",shur)
  2222. Meshshur.Scale = vt(0,1,0)
  2223. local value1 = 1*12.5
  2224. for i = 0, 50 do
  2225. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2226. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2227. value1 = value1 - 0.015*12.5
  2228. wait(0)
  2229. end
  2230.  
  2231. wait(0)
  2232. local spart = Instance.new("Part",char)
  2233. local tick = Instance.new("Sound",char)
  2234. tick.SoundId = "rbxassetid://414516914"
  2235. tick.Volume = 2.5
  2236. tick.Pitch = 0.4
  2237. tick:Play()
  2238. local tickz = Instance.new("Sound",char)
  2239. tickz.SoundId = "rbxassetid://435742675"
  2240. tickz.Volume = 1
  2241. tickz.Pitch = 1
  2242. tickz:Play()
  2243. local tickr = Instance.new("Sound",char)
  2244. tickr.SoundId = "rbxassetid://435742675"
  2245. tickr.Volume = 2.5
  2246. tickr.Pitch = 0.5
  2247. tickr:Play()
  2248. local tickel = Instance.new("Sound",char)
  2249. tickel.SoundId = "rbxassetid://2248511"
  2250. tickel.Volume = 3
  2251. tickel.Pitch = 0.2
  2252. tickel:Play()
  2253. spart.Size = vt(1,1,1)
  2254. spart.BrickColor = BrickColor.new("Royal purple")
  2255. spart.Transparency = 0.1
  2256. spart.Anchored = true
  2257. spart.CanCollide = false
  2258. spart.CFrame = mouse.Hit
  2259. local expld = Instance.new("Explosion", spart)
  2260. expld.BlastRadius = 500000
  2261. expld.Position = spart.Position
  2262. local mesh = Instance.new("SpecialMesh",spart)
  2263. mesh.MeshType = "FileMesh"
  2264. mesh.Scale = vt(1,0.01,1)
  2265. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2266. local parz = spart:Clone()
  2267. local mshe = parz.Mesh
  2268. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2269. parz.CFrame = spart.CFrame
  2270. parz.Parent = char
  2271. local par2 = spart:Clone()
  2272. local msh = par2.Mesh
  2273. par2.Mesh.MeshType = "Sphere"
  2274. par2.Material = "Neon"
  2275. par2.CFrame = spart.CFrame
  2276. par2.BrickColor = BrickColor.new("Royal purple")
  2277. par2.Parent = char
  2278. for i = 0, 200 do
  2279. spart.Transparency = spart.Transparency + 0.005
  2280. mesh.Scale = mesh.Scale + vt(10,1,10)
  2281. spart.Position = spart.Position
  2282. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2283. par2.Transparency = par2.Transparency + 0.005
  2284. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2285. par2.Position = par2.Position
  2286. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2287. parz.Transparency = par2.Transparency + 0.005
  2288. mshe.Scale = msh.Scale + vt(6,1,6)
  2289. parz.Position = parz.Position
  2290. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2291. wait(0)
  2292. end
  2293. ff:Destroy()
  2294. for i = 0, 100 do
  2295. dec.Transparency = dec.Transparency + 0.015
  2296. dec2.Transparency = dec.Transparency
  2297. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2298. value1 = value1 - 0.015*12.5
  2299. wait(0)
  2300. end
  2301. shur:Destroy()
  2302. par2:Destroy()
  2303. spart:Destroy()
  2304. tick:Destroy()
  2305. tickr:Destroy()
  2306. tickz:Destroy()
  2307. tickel:Destroy()
  2308. end
  2309.  
  2310.  
  2311.  
  2312.  
  2313.  
  2314.  
  2315.  
  2316.  
  2317. local maincolor = Color3.new(170/255,0/255,255/255)
  2318.  
  2319.  
  2320.  
  2321. function noobyisscripter()
  2322. local hitted = false
  2323. local valuesize = 5
  2324. local lb = Instance.new("Part")
  2325. lb.Parent = char
  2326. lb.Material = "Neon"
  2327. lb.BrickColor = BrickColor.new(maincolor)
  2328. lb.CanCollide = false
  2329. lb.Shape = "Ball"
  2330. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2331. lb.Anchored = false
  2332. lb.Size = vt(1,1,1)
  2333. local thing = Instance.new("SpecialMesh",lb)
  2334. thing.MeshType = "Sphere"
  2335. local trail = Instance.new("ParticleEmitter",lb)
  2336. trail.Texture = "rbxassetid://296874871"
  2337. trail.LightEmission = 0.95
  2338. trail.Color = ColorSequence.new(maincolor)
  2339. trail.Rate = 10000
  2340. trail.Lifetime = NumberRange.new(1.5)
  2341. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2342. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2343. trail.Speed = NumberRange.new(0,0)
  2344. trail.RotSpeed = NumberRange.new(-500,500)
  2345. local bv = Instance.new("BodyVelocity")
  2346. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2347. bv.velocity = mouse.Hit.lookVector *100
  2348. bv.Parent = lb
  2349. wait(0.1)
  2350. pewdiepie=lb.Touched:connect(function(hit)
  2351. if hitted == false then
  2352. local sd = Instance.new("Sound",lb)
  2353. sd.SoundId = "rbxassetid://138210320"
  2354. sd.Volume = 2.5
  2355. sd:Play()
  2356. hitted = true
  2357. trail.Rate = 0
  2358. lb.Anchored = true
  2359. local explosion = Instance.new("Explosion",lb)
  2360. explosion.BlastRadius = 10
  2361. explosion.Position = lb.Position
  2362. local ex = Instance.new("ParticleEmitter",lb)
  2363. ex.Texture = "rbxassetid://296874871"
  2364. ex.LightEmission = 0.95
  2365. ex.Color = ColorSequence.new(maincolor)
  2366. ex.Rate = 10000
  2367. ex.Lifetime = NumberRange.new(1.75)
  2368. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2369. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2370. ex.Speed = NumberRange.new(25,45)
  2371. ex.VelocitySpread = 90000
  2372. ex.RotSpeed = NumberRange.new(-500,500)
  2373. for i = 0, 19 do
  2374. wait()
  2375. valuesize = valuesize - 0.25
  2376. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2377. end
  2378. ex.Rate = 0
  2379. for i = 0, 9 do
  2380. wait()
  2381. lb.Transparency = lb.Transparency + 0.1
  2382. end
  2383. wait(5)
  2384. lb:Destroy()
  2385. end
  2386. end)
  2387. end
  2388.  
  2389.  
  2390. mouse.KeyDown:connect(function(key)
  2391. if key == "g" then
  2392. if Debounces.CanAttack == true then
  2393. Debounces.CanAttack = false
  2394. Debounces.on = true
  2395. Debounces.NoIdl = true
  2396. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2397. shot1 = Instance.new("Sound",Torso)
  2398. shot1.SoundId = "rbxassetid://200633492"
  2399. shot1.Looped = false
  2400. shot1.Pitch = 3
  2401. shot1.Volume = 400
  2402. shot1:Play()
  2403. Debounces.RPunch = true
  2404. Debounces.LPunch = true
  2405. Debounces.ks = true
  2406. Debounces.ks2 = true
  2407. for i = 1, 3 do
  2408. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2409. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2410. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2411. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2412. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2413. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2414. if Debounces.on == false then break end
  2415. wait()
  2416. end
  2417. shot1 = Instance.new("Sound",Torso)
  2418. shot1.SoundId = "rbxassetid://200633492"
  2419. shot1.Looped = false
  2420. shot1.Pitch = 3
  2421. shot1.Volume = 400
  2422. shot1:Play()
  2423. wait(0.5)
  2424. noobyisscripter()
  2425. for i = 1, 3 do
  2426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2427. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2428. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2429. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2430. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2431. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2432. if Debounces.on == false then break end
  2433. wait()
  2434. end
  2435. shot1 = Instance.new("Sound",Torso)
  2436. shot1.SoundId = "rbxassetid://200633492"
  2437. shot1.Looped = false
  2438. shot1.Pitch = 3
  2439. shot1.Volume = 400
  2440. shot1:Play()
  2441. wait(0.5)
  2442. noobyisscripter()
  2443. for i = 1, 3 do
  2444. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2445. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2446. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2447. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2448. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2449. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2450. if Debounces.on == false then break end
  2451. wait()
  2452. end
  2453. shot1 = Instance.new("Sound",Torso)
  2454. shot1.SoundId = "rbxassetid://200633492"
  2455. shot1.Looped = false
  2456. shot1.Pitch = 3
  2457. shot1.Volume = 400
  2458. shot1:Play()
  2459. wait(0.5)
  2460. noobyisscripter()
  2461. for i = 1, 3 do
  2462. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2463. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2464. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2465. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2466. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2467. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2468. if Debounces.on == false then break end
  2469. wait()
  2470. end
  2471. shot1 = Instance.new("Sound",Torso)
  2472. shot1.SoundId = "rbxassetid://200633492"
  2473. shot1.Looped = false
  2474. shot1.Pitch = 3
  2475. shot1.Volume = 400
  2476. shot1:Play()
  2477. wait(0.5)
  2478. noobyisscripter()
  2479. for i = 1, 3 do
  2480. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2481. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2482. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2483. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2484. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2485. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2486. if Debounces.on == false then break end
  2487. wait()
  2488. end
  2489. shot1 = Instance.new("Sound",Torso)
  2490. shot1.SoundId = "rbxassetid://200633492"
  2491. shot1.Looped = false
  2492. shot1.Pitch = 3
  2493. shot1.Volume = 400
  2494. shot1:Play()
  2495. wait(0.5)
  2496. noobyisscripter()
  2497. for i = 1, 3 do
  2498. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2499. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2500. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2501. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2502. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2503. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2504. if Debounces.on == false then break end
  2505. wait()
  2506. end
  2507. shot1 = Instance.new("Sound",Torso)
  2508. shot1.SoundId = "rbxassetid://200633492"
  2509. shot1.Looped = false
  2510. shot1.Pitch = 3
  2511. shot1.Volume = 400
  2512. shot1:Play()
  2513. wait(0.5)
  2514. noobyisscripter()
  2515. for i = 1, 3 do
  2516. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2517. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2518. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2519. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2522. if Debounces.on == false then break end
  2523. wait()
  2524. end
  2525. shot1 = Instance.new("Sound",Torso)
  2526. shot1.SoundId = "rbxassetid://200633492"
  2527. shot1.Looped = false
  2528. shot1.Pitch = 3
  2529. shot1.Volume = 400
  2530. shot1:Play()
  2531. wait(0.5)
  2532. noobyisscripter()
  2533. for i = 1, 3 do
  2534. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2535. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2536. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2537. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2538. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2539. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2540. if Debounces.on == false then break end
  2541. wait()
  2542. end
  2543. shot1 = Instance.new("Sound",Torso)
  2544. shot1.SoundId = "rbxassetid://200633492"
  2545. shot1.Looped = false
  2546. shot1.Pitch = 3
  2547. shot1.Volume = 400
  2548. shot1:Play()
  2549. wait(0.5)
  2550. noobyisscripter()
  2551. for i = 1, 3 do
  2552. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2553. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2554. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2555. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2556. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2557. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2558. if Debounces.on == false then break end
  2559. wait()
  2560. end
  2561. shot1 = Instance.new("Sound",Torso)
  2562. shot1.SoundId = "rbxassetid://200633492"
  2563. shot1.Looped = false
  2564. shot1.Pitch = 3
  2565. shot1.Volume = 400
  2566. shot1:Play()
  2567. wait(0.5)
  2568. noobyisscripter()
  2569. for i = 1, 3 do
  2570. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2571. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2572. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2573. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2574. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2575. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2576. if Debounces.on == false then break end
  2577. wait()
  2578. end
  2579. shot1 = Instance.new("Sound",Torso)
  2580. shot1.SoundId = "rbxassetid://200633492"
  2581. shot1.Looped = false
  2582. shot1.Pitch = 3
  2583. shot1.Volume = 400
  2584. shot1:Play()
  2585. wait(0.5)
  2586. noobyisscripter()
  2587. for i = 1, 3 do
  2588. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2589. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2590. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2591. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2592. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2593. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2594. if Debounces.on == false then break end
  2595. wait()
  2596. end
  2597. shot1 = Instance.new("Sound",Torso)
  2598. shot1.SoundId = "rbxassetid://200633492"
  2599. shot1.Looped = false
  2600. shot1.Pitch = 3
  2601. shot1.Volume = 400
  2602. shot1:Play()
  2603. wait(0.5)
  2604. noobyisscripter()
  2605. for i = 1, 3 do
  2606. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2607. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2608. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2609. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2610. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2611. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2612. if Debounces.on == false then break end
  2613. wait()
  2614. end
  2615. shot1 = Instance.new("Sound",Torso)
  2616. shot1.SoundId = "rbxassetid://200633492"
  2617. shot1.Looped = false
  2618. shot1.Pitch = 3
  2619. shot1.Volume = 400
  2620. shot1:Play()
  2621. wait(0.5)
  2622. noobyisscripter()
  2623. for i = 1, 3 do
  2624. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2625. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2626. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2627. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2628. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2629. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2630. if Debounces.on == false then break end
  2631. wait()
  2632. end
  2633. shot1 = Instance.new("Sound",Torso)
  2634. shot1.SoundId = "rbxassetid://200633492"
  2635. shot1.Looped = false
  2636. shot1.Pitch = 3
  2637. shot1.Volume = 400
  2638. shot1:Play()
  2639. wait(0.5)
  2640. noobyisscripter()
  2641. for i = 1, 3 do
  2642. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2644. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2645. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2646. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2647. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2648. if Debounces.on == false then break end
  2649. wait()
  2650. end
  2651. shot1 = Instance.new("Sound",Torso)
  2652. shot1.SoundId = "rbxassetid://200633492"
  2653. shot1.Looped = false
  2654. shot1.Pitch = 3
  2655. shot1.Volume = 400
  2656. shot1:Play()
  2657. wait(0.5)
  2658. noobyisscripter()
  2659. for i = 1, 3 do
  2660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2666. if Debounces.on == false then break end
  2667. wait()
  2668. end
  2669. shot1 = Instance.new("Sound",Torso)
  2670. shot1.SoundId = "rbxassetid://200633492"
  2671. shot1.Looped = false
  2672. shot1.Pitch = 3
  2673. shot1.Volume = 400
  2674. shot1:Play()
  2675. wait(0.5)
  2676. noobyisscripter()
  2677. for i = 1, 3 do
  2678. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2679. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2680. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2681. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2682. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2683. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2684. if Debounces.on == false then break end
  2685. wait()
  2686. end
  2687. shot1 = Instance.new("Sound",Torso)
  2688. shot1.SoundId = "rbxassetid://200633492"
  2689. shot1.Looped = false
  2690. shot1.Pitch = 3
  2691. shot1.Volume = 400
  2692. shot1:Play()
  2693. wait(0.5)
  2694. noobyisscripter()
  2695. for i = 1, 3 do
  2696. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2698. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2699. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2702. if Debounces.on == false then break end
  2703. wait()
  2704. end
  2705. shot1 = Instance.new("Sound",Torso)
  2706. shot1.SoundId = "rbxassetid://200633492"
  2707. shot1.Looped = false
  2708. shot1.Pitch = 3
  2709. shot1.Volume = 400
  2710. shot1:Play()
  2711. wait(0.5)
  2712. noobyisscripter()
  2713. for i = 1, 3 do
  2714. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2715. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2716. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2717. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2718. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2719. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2720. if Debounces.on == false then break end
  2721. wait()
  2722. end
  2723. shot1 = Instance.new("Sound",Torso)
  2724. shot1.SoundId = "rbxassetid://200633492"
  2725. shot1.Looped = false
  2726. shot1.Pitch = 3
  2727. shot1.Volume = 400
  2728. shot1:Play()
  2729. wait(0.5)
  2730. noobyisscripter()
  2731. for i = 1, 3 do
  2732. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2733. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2734. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2735. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2736. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2737. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2738. if Debounces.on == false then break end
  2739. wait()
  2740. end
  2741. shot1 = Instance.new("Sound",Torso)
  2742. shot1.SoundId = "rbxassetid://200633492"
  2743. shot1.Looped = false
  2744. shot1.Pitch = 3
  2745. shot1.Volume = 400
  2746. shot1:Play()
  2747. wait(0.5)
  2748. noobyisscripter()
  2749. for i = 1, 3 do
  2750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2756. if Debounces.on == false then break end
  2757. wait()
  2758. end
  2759.  
  2760. Debounces.LPunch = false
  2761. Debounces.RPunch = false
  2762. Debounces.ks = false
  2763. Debounces.ks2 = false
  2764. if Debounces.CanAttack == false then
  2765. Debounces.CanAttack = true
  2766. Debounces.on = false
  2767. Debounces.NoIdl = false
  2768. end
  2769. end
  2770. end
  2771. end)
  2772.  
  2773.  
  2774.  
  2775.  
  2776. mouse.KeyDown:connect(function(key)
  2777. if key == "r" then
  2778.  
  2779. if Debounces.CanAttack == true then
  2780. Debounces.CanAttack = false
  2781. Debounces.NoIdl = true
  2782. Debounces.on = true
  2783. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2784. function FindNearestTorso(Position,Distance,SinglePlayer)
  2785. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2786. local List = {}
  2787. for i,v in pairs(workspace:GetChildren())do
  2788. if v:IsA("Model")then
  2789. if v:findFirstChild("Torso")then
  2790. if v ~= char then
  2791. if(v.Torso.Position -Position).magnitude <= Distance then
  2792. table.insert(List,v)
  2793. end
  2794. end
  2795. end
  2796. end
  2797. end
  2798. return List
  2799. end
  2800. z = Instance.new("Sound",hed)
  2801. z.SoundId = "rbxassetid://232213955"
  2802. z.Pitch = 1
  2803. z.Volume = 1
  2804. wait(0.2)
  2805. z:Play()
  2806. sp = Instance.new("Part",hed)
  2807. sp.Anchored = true
  2808. sp.CanCollide = false
  2809. sp.Locked = false
  2810. sp.Transparency = 0
  2811. sp.Material = "Neon"
  2812. sp.Size = Vector3.new(1,1,1)
  2813. sp.TopSurface = "SmoothNoOutlines"
  2814. sp.BottomSurface = "SmoothNoOutlines"
  2815. sp.BrickColor = BrickColor.new("Royal purple")
  2816. spm = Instance.new("SpecialMesh",sp)
  2817. spm.MeshType = "Sphere"
  2818. spm.Scale = Vector3.new(100,100,100)
  2819. sp2 = Instance.new("Part", rarm)
  2820. sp2.Name = "Energy"
  2821. sp2.BrickColor = BrickColor.new("Royal purple")
  2822. sp2.Size = Vector3.new(1,1,1)
  2823. sp2.Shape = "Ball"
  2824. sp2.CanCollide = false
  2825. sp2.Anchored = true
  2826. sp2.Locked = true
  2827. sp2.TopSurface = 0
  2828. sp2.BottomSurface = 0
  2829. sp2.Transparency = 1
  2830. spm2 = Instance.new("SpecialMesh",sp2)
  2831. spm2.MeshId = "rbxassetid://9982590"
  2832. spm2.Scale = Vector3.new(100,100,100)
  2833. for i = 1, 20 do
  2834. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2835. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2836. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2837. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2838. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2839. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2840. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2841. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2842. if Debounces.on == false then break end
  2843. rs:wait()
  2844. end
  2845. for i = 1, 100, 20 do rs:wait()
  2846. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2847. end
  2848. for i = 1, 20 do
  2849. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2850. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2851. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2852. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2853. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2854. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2855. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2856. if Debounces.on == false then break end
  2857. rs:wait()
  2858. end
  2859. sp.Transparency = 0
  2860. for i = 1, 20 do
  2861. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2862. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2863. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2864. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2865. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2866. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2867. if Debounces.on == false then break end
  2868. rs:wait()
  2869. end
  2870. wait(1)
  2871. sp.Transparency = 0
  2872. sp2.Transparency = 0.84
  2873. for i = 1, 20 do
  2874. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  2875. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2876. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2877. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2878. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  2879. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2880. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2881. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  2882. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  2883. if Debounces.on == false then break end
  2884. rs:wait()
  2885. end
  2886. for i = 1, 2880, 50 do
  2887. rs:wait()
  2888. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2889. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  2890. rs:wait()
  2891. end
  2892. sp:Destroy()
  2893. sp2:Destroy()
  2894. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  2895. local X = Instance.new("Part",char)
  2896. local O = Instance.new("ObjectValue",X)
  2897. O.Name = "creator"
  2898. X.Locked = true
  2899. X.Name = "Shell"
  2900. X.Anchored = false
  2901. X.CanCollide = false
  2902. X.Transparency = 0
  2903. X.Reflectance = 0
  2904. X.BottomSurface = 0
  2905. X.TopSurface = 0
  2906. X.Shape = 0
  2907. local V = Instance.new("ObjectValue",X)
  2908. V.Value = char
  2909. V.Name = "creator"
  2910. X.BrickColor = BrickColor.new("Royal purple")
  2911. X.Size = Vector3.new(1,1,1)
  2912. X.Material = "Neon"
  2913. local Z = Instance.new("SpecialMesh",X)
  2914. Z.MeshType = "Sphere"
  2915. Z.Scale = Vector3.new(100,100,100)
  2916. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  2917. local bv = Instance.new("BodyVelocity",X)
  2918. bv.maxForce = Vector3.new(99999,99999,99999)
  2919. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2920. bv.velocity = X.CFrame.lookVector*65
  2921.  
  2922. Explode = X.Touched:connect(function(hit)
  2923.  
  2924. local cf = X.CFrame
  2925. bv:Destroy()
  2926. X.Anchored = true
  2927. Z:Remove()
  2928. Explode:disconnect()
  2929.  
  2930. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  2931. for i = 1, 360, 360/t do
  2932. local c = Instance.new("Part", game.Workspace)
  2933. c.FormFactor = 3
  2934. c.TopSurface = 0
  2935. c.BottomSurface = 0
  2936. c.Size = s
  2937. c.Anchored = true
  2938. c.CanCollide = wt
  2939. c.Material=workspace.Base.Material
  2940. c.Transparency = trans
  2941. c.BrickColor = workspace.Base.BrickColor
  2942. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2943. c.Locked=true
  2944. game.Debris:AddItem(c,25)
  2945. end
  2946. end
  2947.  
  2948. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2949.  
  2950.  
  2951. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  2952. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  2953. if part then
  2954. local cfremz = CFrame.new(positi)
  2955. debris(cfremz, part, 30)
  2956. end
  2957.  
  2958. X.Size = Vector3.new(6,6,6)
  2959. X.Touched:connect(function(hit) end)
  2960. X.CanCollide = false
  2961. local part3 = Instance.new("Part", rarm)
  2962. part3.Anchored=true
  2963. part3.CanCollide=false
  2964. part3.Locked = true
  2965. part3.TopSurface = "SmoothNoOutlines"
  2966. part3.BottomSurface = "SmoothNoOutlines"
  2967. part3.FormFactor='Custom'
  2968. part3.Size=Vector3.new(2,2, 2)
  2969. part3.CFrame=X.CFrame
  2970. part3.Transparency=0
  2971. part3.BrickColor=TorsoColor
  2972. local mesh3 = Instance.new("SpecialMesh",part3)
  2973. mesh3.MeshType = "Sphere"
  2974. mesh3.Scale = Vector3.new(2,2,2)
  2975. --debris:AddItem(X,8)
  2976. local part4 = Instance.new("Part", rarm)
  2977. part4.Material = "Neon"
  2978. part4.Anchored=true
  2979. part4.CanCollide=false
  2980. part4.Locked = true
  2981. part4.TopSurface = "SmoothNoOutlines"
  2982. part4.BottomSurface = "SmoothNoOutlines"
  2983. part4.FormFactor='Custom'
  2984. part4.Size=Vector3.new(2,2, 2)
  2985. part4.CFrame=X.CFrame
  2986. part4.Transparency=0
  2987. part4.BrickColor=BrickColor.new("Black")
  2988. local mesh4 = Instance.new("SpecialMesh",part4)
  2989. mesh4.MeshType = "Sphere"
  2990. mesh4.Scale = Vector3.new(1,1,1)
  2991. local part7 = Instance.new("Part", rarm)
  2992. part7.Material = "Neon"
  2993. part7.Anchored=true
  2994. part7.CanCollide=false
  2995. part7.Locked = true
  2996. part7.TopSurface = "SmoothNoOutlines"
  2997. part7.BottomSurface = "SmoothNoOutlines"
  2998. part7.FormFactor='Custom'
  2999. part7.Size=Vector3.new(2,2, 2)
  3000. part7.CFrame=X.CFrame
  3001. part7.Transparency=0
  3002. part7.BrickColor=BrickColor.new("Really black")
  3003. local mesh7 = Instance.new("SpecialMesh",part7)
  3004. mesh7.MeshType = "Sphere"
  3005. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3006. --[[X.Touched:connect(function(ht)
  3007. hit = ht.Parent
  3008. if ht and hit:IsA("Model") then
  3009. if hit:FindFirstChild("Humanoid") then
  3010. if hit.Name ~= p.Name then
  3011. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3012. wait(.3)
  3013. end
  3014. end
  3015. elseif ht and hit:IsA("Hat") then
  3016. if hit.Parent.Name ~= p.Name then
  3017. if hit.Parent:FindFirstChild("Humanoid") then
  3018. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3019. wait(.3)
  3020. end
  3021. end
  3022. end
  3023. end)
  3024. part3.Touched:connect(function(ht)
  3025. hit = ht.Parent
  3026. if ht and hit:IsA("Model") then
  3027. if hit:FindFirstChild("Humanoid") then
  3028. if hit.Name ~= p.Name then
  3029. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3030. wait(.3)
  3031. end
  3032. end
  3033. elseif ht and hit:IsA("Hat") then
  3034. if hit.Parent.Name ~= p.Name then
  3035. if hit.Parent:FindFirstChild("Humanoid") then
  3036. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3037. wait(.3)
  3038. end
  3039. end
  3040. end
  3041. end)]]--
  3042. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3043. if v:FindFirstChild('Humanoid') then
  3044. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3045. v.Humanoid.PlatformStand = true
  3046. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3047. end
  3048. end
  3049.  
  3050. local acos = math.acos
  3051. local sqrt = math.sqrt
  3052. local Vec3 = Vector3.new
  3053. local fromAxisAngle = CFrame.fromAxisAngle
  3054.  
  3055. local function toAxisAngle(CFr)
  3056. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3057. local Angle = math.acos((R00+R11+R22-1)/2)
  3058. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3059. A = A == 0 and 0.00001 or A
  3060. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3061. B = B == 0 and 0.00001 or B
  3062. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3063. C = C == 0 and 0.00001 or C
  3064. local x = (R21-R12)/sqrt(A)
  3065. local y = (R02-R20)/sqrt(B)
  3066. local z = (R10-R01)/sqrt(C)
  3067. return Vec3(x,y,z),Angle
  3068. end
  3069.  
  3070. function ApplyTrig(Num,Func)
  3071. local Min,Max = Func(0),Func(1)
  3072. local i = Func(Num)
  3073. return (i-Min)/(Max-Min)
  3074. end
  3075.  
  3076. function LerpCFrame(CFrame1,CFrame2,Num)
  3077. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3078. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3079. end
  3080.  
  3081. function Crater(Torso,Radius)
  3082. Spawn(function()
  3083. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3084. local Ignore = {}
  3085. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3086. if v.Character ~= nil then
  3087. Ignore[#Ignore+1] = v.Character
  3088. end
  3089. end
  3090. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3091. if Hit == nil then return end
  3092. local Parts = {}
  3093. for i = 1,360,10 do
  3094. local P = Instance.new("Part",Torso.Parent)
  3095. P.Anchored = true
  3096. P.FormFactor = "Custom"
  3097. P.BrickColor = Hit.BrickColor
  3098. P.Material = Hit.Material
  3099. P.TopSurface = "Smooth"
  3100. P.BottomSurface = "Smooth"
  3101. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3102. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3103. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3104. if math.random(0,5) == 0 then -- rubble
  3105. local P = Instance.new("Part",Torso.Parent)
  3106. P.Anchored = true
  3107. P.FormFactor = "Custom"
  3108. P.BrickColor = Hit.BrickColor
  3109. P.Material = Hit.Material
  3110. P.TopSurface = "Smooth"
  3111. P.BottomSurface = "Smooth"
  3112. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3113. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3114. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3115. end
  3116. end
  3117. for i = 0,1,0.05 do
  3118. for i2,v in pairs(Parts) do
  3119. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3120. end
  3121. wait(0.02)
  3122. end
  3123. for i,v in pairs(Parts) do
  3124. if v[1].Size.X > 2.1 then
  3125. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3126. end
  3127. v[1].Anchored = false
  3128. end
  3129. for i = 0,1,0.05 do
  3130. for i2,v in pairs(Parts) do
  3131. v[1].Transparency = i
  3132. if i == 1 then
  3133. v[1]:Destroy()
  3134. elseif i >= 0.25 then
  3135. v[1].CanCollide = false
  3136. end
  3137. end
  3138. wait(0.02)
  3139. end
  3140. Parts = nil
  3141. end)
  3142. end
  3143.  
  3144.  
  3145. Part = function(x,y,z,color,tr,cc,an,parent)
  3146. local p = Instance.new('Part',parent or Weapon)
  3147. p.formFactor = 'Custom'
  3148. p.Size = Vector3.new(x,y,z)
  3149. p.BrickColor = BrickColor.new(color)
  3150. p.CanCollide = cc
  3151. p.Transparency = tr
  3152. p.Anchored = an
  3153. p.TopSurface,p.BottomSurface = 0,0
  3154. p.Locked=true
  3155. p:BreakJoints()
  3156. return p end
  3157.  
  3158. Mesh = function(par,num,x,y,z)
  3159. local msh = _
  3160. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3161. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3162. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3163. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3164. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3165. end msh.Scale = Vector3.new(x,y,z)
  3166. return msh end
  3167.  
  3168. function explosion(col1,col2,cfr,sz,rng,dmg)
  3169. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3170. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3171. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3172. v1,v2,v3=sz.x,sz.y,sz.z
  3173. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3174. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3175. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3176. a.CFrame=cfr
  3177. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3178. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3179.  
  3180. Spawn(function()
  3181. while wait() do
  3182. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3183. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3184. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3185. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3186. a.Transparency=a.Transparency+0.05
  3187. a2.Transparency=a2.Transparency+0.05
  3188. a3.Transparency=a3.Transparency+0.05
  3189. end
  3190. end)
  3191. end
  3192.  
  3193. Crater(X,120)
  3194. Crater(X,220)
  3195. Crater(X,320)
  3196. z = Instance.new("Sound",workspace)
  3197. z.SoundId = "rbxassetid://231917744"
  3198. z.Pitch = .5
  3199. z.Volume = 5
  3200. z1 = Instance.new("Sound",workspace)
  3201. z1.SoundId = "rbxassetid://231917744"
  3202. z1.Pitch = .5
  3203. z1.Volume = 5
  3204. z2 = Instance.new("Sound",workspace)
  3205. z2.SoundId = "rbxassetid://231917744"
  3206. z2.Pitch = .5
  3207. z2.Volume = 5
  3208. z3 = Instance.new("Sound",workspace)
  3209. z3.SoundId = "rbxassetid://245537790"
  3210. z3.Pitch = .7
  3211. z3.Volume = 5
  3212. z4 = Instance.new("Sound",workspace)
  3213. z4.SoundId = "rbxassetid://245537790"
  3214. z4.Pitch = .7
  3215. z4.Volume = 5
  3216. z4a = Instance.new("Sound",workspace)
  3217. z4a.SoundId = "rbxassetid://419447292"
  3218. z4a.Pitch = 1
  3219. z4a.Volume = 5
  3220. z3a = Instance.new("Sound",workspace)
  3221. z3a.SoundId = "rbxassetid://421328847"
  3222. z3a.Pitch = 1
  3223. z3a.Volume = 5
  3224. wait(0.1)
  3225. z:Play()
  3226. z1:Play()
  3227. z2:Play()
  3228. z3:Play()
  3229. z4:Play()
  3230. z3a:Play()
  3231. z4a:Play()
  3232.  
  3233. local part=Instance.new('Part',rarm)
  3234. part.Anchored=true
  3235. part.CanCollide=false
  3236. part.Locked = true
  3237. part.FormFactor='Custom'
  3238. part.Size=Vector3.new(2,2,2)
  3239. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3240. part.Transparency=0
  3241. part.BrickColor=BrickColor.new('Really black')
  3242. local mesh=Instance.new('SpecialMesh',part)
  3243. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3244. mesh.Scale=Vector3.new(4,4,4)
  3245. local part2=part:clone()
  3246. part2.Parent = rarm
  3247. part2.BrickColor=TorsoColor
  3248. local part5=part:clone()
  3249. part5.Parent = rarm
  3250. part5.BrickColor=TorsoColor
  3251. local part6=part:clone()
  3252. part6.Parent = rarm
  3253. part6.BrickColor=BrickColor.new("Black")
  3254. local mesh2=mesh:clone()
  3255. mesh2.Parent=part2
  3256. mesh2.Scale=Vector3.new(6, 6, 6)
  3257. local mesh5=mesh:clone()
  3258. mesh5.Parent=part5
  3259. mesh5.Scale=Vector3.new(6, 6, 6)
  3260. local mesh6=mesh:clone()
  3261. mesh6.Parent=part6
  3262. mesh6.Scale=Vector3.new(6, 6, 6)
  3263. local blast = Instance.new("Part", rarm)
  3264. blast.BrickColor = BrickColor.new("Really black")
  3265. blast.Anchored = true
  3266. blast.CanCollide = false
  3267. blast.Locked = true
  3268. blast.Size = Vector3.new(2, 2, 2)
  3269. blast.TopSurface = "Smooth"
  3270. blast.BottomSurface = "Smooth"
  3271. blast.Transparency = 0
  3272. blast.CFrame = HandCF
  3273. local bm = Instance.new("SpecialMesh", blast)
  3274. bm.Scale = Vector3.new(10,2,10)
  3275. bm.MeshId = "rbxassetid://3270017"
  3276. local blast2 = Instance.new("Part", rarm)
  3277. blast2.BrickColor = BrickColor.new("Really black")
  3278. blast2.Anchored = true
  3279. blast2.CanCollide = false
  3280. blast2.Locked = true
  3281. blast2.Size = Vector3.new(2, 2, 2)
  3282. blast2.TopSurface = "Smooth"
  3283. blast2.BottomSurface = "Smooth"
  3284. blast2.Transparency = 0
  3285. blast2.CFrame = HandCF
  3286. local bm2 = Instance.new("SpecialMesh", blast2)
  3287. bm2.Scale = Vector3.new(6,2,6)
  3288. bm2.MeshId = "rbxassetid://3270017"
  3289. local blast3 = Instance.new("Part", rarm)
  3290. blast3.BrickColor = BrickColor.new("Really black")
  3291. blast3.Anchored = true
  3292. blast3.CanCollide = false
  3293. blast3.Locked = true
  3294. blast3.Size = Vector3.new(1, 1, 1)
  3295. blast3.TopSurface = "Smooth"
  3296. blast3.BottomSurface = "Smooth"
  3297. blast3.Transparency = 0
  3298. blast3.CFrame = HandCF
  3299. local bm3 = Instance.new("SpecialMesh", blast3)
  3300. bm3.Scale = Vector3.new(6,2,6)
  3301. bm3.MeshId = "rbxassetid://3270017"
  3302. for i = 1,120 do rs:wait()
  3303. X.Transparency = X.Transparency + (1/120)
  3304. part.Transparency = part.Transparency + (1/120)
  3305. part2.Transparency = part2.Transparency + (1/120)
  3306. part3.Transparency = part3.Transparency + (1/120)
  3307. part4.Transparency = part4.Transparency + (1/120)
  3308. part5.Transparency = part5.Transparency + (1/120)
  3309. part6.Transparency = part6.Transparency + (1/120)
  3310. part7.Transparency = part7.Transparency + (1/120)
  3311. blast.Transparency = blast.Transparency + (1/120)
  3312. blast2.Transparency = blast2.Transparency + (1/120)
  3313. blast3.Transparency = blast3.Transparency + (1/120)
  3314. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3315. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3316. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3317. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3318. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3319. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3320. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3321. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3322. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3323. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3324. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3325. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3326. X.CFrame = cf
  3327. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3328. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3329. part3.CFrame=X.CFrame
  3330. part4.CFrame=X.CFrame
  3331. part7.CFrame=X.CFrame
  3332. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3333. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3334. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3335. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3336. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3337. rs:wait()
  3338. end
  3339. X:Destroy()
  3340. part:Destroy()
  3341. part2:Destroy()
  3342. part3:Destroy()
  3343. part4:Destroy()
  3344. part5:Destroy()
  3345. part6:Destroy()
  3346. blast:Destroy()
  3347. blast2:Destroy()
  3348. blast3:Destroy()
  3349. z:Destroy()
  3350. z1:Destroy()
  3351. z2:Destroy()
  3352. z3:Destroy()
  3353. z4:Destroy()
  3354. for i = 1, 20 do
  3355. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3356. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3357. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3358. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3359. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3360. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3361. if Debounces.on == false then break end
  3362. rs:wait()
  3363. end
  3364. if Debounces.CanAttack == false then
  3365. Debounces.CanAttack = true
  3366. Debounces.NoIdl = false
  3367. Debounces.on = false
  3368. end
  3369. end)
  3370. end
  3371. end
  3372. end)
  3373.  
  3374.  
  3375.  
  3376.  
  3377.  
  3378.  
  3379.  
  3380. WindFloor = function()
  3381. local useRageVer = false
  3382. local locor = 0
  3383. if TrackFunction ~= nil then
  3384. TrackFunction:disconnect()
  3385. TrackFunction = nil
  3386. end
  3387. Ult = true
  3388. Ragemode = false
  3389. CanInterrupt(false)
  3390. PlayerIsAttacking = true
  3391. local cl = 0
  3392. local clastframe = lastframe
  3393. BodyVel.velocity = Vector3.new()
  3394. local CPlane = MousePlane()
  3395. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3396. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3397. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3398. local cl = 0
  3399. DesiredWalkspeed = 0
  3400. p = Instance.new("Sound", vPlayer.Character.Torso)
  3401. p.Volume = 0.8
  3402. p.Pitch = 1
  3403. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3404. p:Play()
  3405. game:GetService("Debris"):AddItem(p, 3)
  3406. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3407. pb.Volume = 1
  3408. pb.Pitch = 0.85
  3409. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3410. pb:Play()
  3411. game:GetService("Debris"):AddItem(pb, 10)
  3412. do
  3413. for i = 1, 8 do
  3414. swait()
  3415. cl = cl + i * 0.02
  3416. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3417. if i == 4 then
  3418. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3419. pc.Mesh.MeshType = "FileMesh"
  3420. pc.Anchored = true
  3421. pc.CanCollide = false
  3422. pc.Parent = workspace
  3423. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3424. pc.Name = "Shockwave"
  3425. game:GetService("Debris"):AddItem(pc, 5)
  3426. coroutine.resume(coroutine.create(function(p)
  3427. for ii = 1, 10 do
  3428. p.Transparency = ii / 10
  3429. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3430. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3431. swait()
  3432. end
  3433. p:Remove()
  3434. end), pc)
  3435. end
  3436. end
  3437. end
  3438. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3439. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3440. cl = 0
  3441. clastframe = lastframe
  3442. for i = 1, 6 do
  3443. swait()
  3444. cl = cl + i * 0.05
  3445. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3446. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3447. eff.Parent = workspace
  3448. eff.Name = "BloodEffect"
  3449. eff.Anchored = true
  3450. eff.CanCollide = false
  3451. game:GetService("Debris"):AddItem(eff, 5)
  3452. coroutine.resume(coroutine.create(function(p, V, x)
  3453. A = vPlayer.Character.Torso.Velocity / 60
  3454. for i = 1, 12 do
  3455. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3456. p.Transparency = 0.75 + i / 48
  3457. p.CFrame = p.CFrame * V + A
  3458. swait()
  3459. end
  3460. p:Remove()
  3461. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3462. if i ~= 1 and (i ~= 4 or i == 6) then
  3463. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3464. pc.Mesh.MeshType = "FileMesh"
  3465. pc.Anchored = true
  3466. pc.CanCollide = false
  3467. pc.Parent = workspace
  3468. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3469. pc.Name = "Shockwave"
  3470. game:GetService("Debris"):AddItem(pc, 5)
  3471. coroutine.resume(coroutine.create(function(p)
  3472. for ii = 1, 7 do
  3473. p.Transparency = ii / 7
  3474. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3475. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3476. swait()
  3477. end
  3478. p:Remove()
  3479. end), pc)
  3480. end
  3481. end
  3482. swait()
  3483. for i = 1, 20 do
  3484. do
  3485. CPlane = MousePlane()
  3486. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3487. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3488. if i == 5 or i == 10 then
  3489. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3490. pc.Mesh.MeshType = "FileMesh"
  3491. pc.Anchored = true
  3492. pc.CanCollide = false
  3493. pc.Parent = workspace
  3494. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3495. pc.Name = "Shockwave"
  3496. game:GetService("Debris"):AddItem(pc, 5)
  3497. coroutine.resume(coroutine.create(function(p)
  3498. for ii = 1, 13 do
  3499. p.Transparency = ii / 13
  3500. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3501. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3502. swait()
  3503. end
  3504. p:Remove()
  3505. end), pc)
  3506. else
  3507. do
  3508. do
  3509. if i == 2 or i == 10 then
  3510. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3511. pc.Mesh.MeshType = "FileMesh"
  3512. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3513. pc.Parent = workspace
  3514. pc.Anchored = true
  3515. pc.CanCollide = false
  3516. pc.Transparency = 0.5
  3517. game:GetService("Debris"):AddItem(pc, 5)
  3518. coroutine.resume(coroutine.create(function(p)
  3519. for ii = 1, 20 do
  3520. p.Transparency = ii / 20
  3521. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3522. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3523. swait()
  3524. end
  3525. p:Remove()
  3526. end), pc)
  3527. end
  3528. if i % 4 == 0 then
  3529. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3530. applyCameraShake(v, 80 + i * 10, 4)
  3531. end
  3532. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3533. pc.Mesh.MeshType = "FileMesh"
  3534. pc.Anchored = true
  3535. pc.CanCollide = false
  3536. pc.Parent = workspace
  3537. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3538. pc.Name = "Shockwave"
  3539. game:GetService("Debris"):AddItem(pc, 5)
  3540. coroutine.resume(coroutine.create(function(p)
  3541. for ii = 1, 10 do
  3542. p.Transparency = ii / 10
  3543. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3544. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3545. swait()
  3546. end
  3547. p:Remove()
  3548. end), pc)
  3549. else
  3550. do
  3551. do
  3552. if i % 1 == 0 then
  3553. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3554. eff.Parent = workspace
  3555. eff.Name = "BloodEffect"
  3556. eff.Anchored = true
  3557. eff.CanCollide = false
  3558. game:GetService("Debris"):AddItem(eff, 5)
  3559. coroutine.resume(coroutine.create(function(p, V, x)
  3560. A = vPlayer.Character.Torso.Velocity / 60
  3561. for i = 1, 8 do
  3562. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3563. p.Transparency = 0.2
  3564. p.CFrame = p.CFrame * V + A
  3565. swait()
  3566. end
  3567. p:Remove()
  3568. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3569. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3570. eff.Parent = workspace
  3571. eff.Name = "BloodEffect"
  3572. eff.Anchored = true
  3573. eff.CanCollide = false
  3574. game:GetService("Debris"):AddItem(eff, 5)
  3575. coroutine.resume(coroutine.create(function(p, V, x)
  3576. A = vPlayer.Character.Torso.Velocity / 60
  3577. for i = 1, 12 do
  3578. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3579. p.Transparency = 0.75 + i / 48
  3580. p.CFrame = p.CFrame * V + A
  3581. swait()
  3582. end
  3583. p:Remove()
  3584. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3585. end
  3586. do
  3587. fwait()
  3588. end
  3589. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3590.  
  3591. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3592.  
  3593. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3594.  
  3595. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3596.  
  3597. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3598.  
  3599. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3600.  
  3601. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3602.  
  3603. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3604.  
  3605. end
  3606. end
  3607. end
  3608. end
  3609. end
  3610. end
  3611. end
  3612. end
  3613. cl = 0
  3614. clastframe = lastframe
  3615. for i = 1, 6 do
  3616. swait()
  3617. cl = cl + i * 0.05
  3618. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3619. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3620. pc.CanCollide = false
  3621. pc.Anchored = true
  3622. pc.Parent = workspace
  3623. game:GetService("Debris"):AddItem(pc, 5)
  3624. coroutine.resume(coroutine.create(function(p)
  3625. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3626. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3627. for i = 1, 30 do
  3628. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3629. p.Transparency = i / 30
  3630. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3631. swait()
  3632. end
  3633. p:Remove()
  3634. end), pc)
  3635. end
  3636. cl = 0
  3637. clastframe = lastframe
  3638. local Grabbee = nil
  3639. for i = 1, 15 do
  3640. fwait()
  3641. do
  3642. if i == 3 then
  3643. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3644. pc.Mesh.MeshType = "FileMesh"
  3645. pc.Anchored = true
  3646. pc.CanCollide = false
  3647. pc.Parent = workspace
  3648. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3649. pc.Name = "Shockwave"
  3650. game:GetService("Debris"):AddItem(pc, 5)
  3651. coroutine.resume(coroutine.create(function(p)
  3652. for ii = 1, 10 do
  3653. p.Transparency = ii / 10
  3654. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3655. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3656. swait()
  3657. end
  3658. p:Remove()
  3659. end), pc)
  3660. end
  3661. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3662. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3663. Grabbee = v
  3664. do break end
  3665. end
  3666. do
  3667. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3668. pc.CanCollide = false
  3669. pc.Anchored = true
  3670. pc.Parent = workspace
  3671. game:GetService("Debris"):AddItem(pc, 5)
  3672. coroutine.resume(coroutine.create(function(p)
  3673. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3674. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3675. for i = 1, 20 do
  3676. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3677. p.Transparency = i / 20
  3678. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3679. swait()
  3680. end
  3681. p:Remove()
  3682. end), pc)
  3683. do
  3684. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3685. pc.CanCollide = false
  3686. pc.Anchored = true
  3687. pc.Parent = workspace
  3688. game:GetService("Debris"):AddItem(pc, 5)
  3689. coroutine.resume(coroutine.create(function(p)
  3690. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3691. for i = 1, 20 do
  3692. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3693. p.Transparency = 0.5 + i / 40
  3694. p.CFrame = p.CFrame * R
  3695. swait()
  3696. end
  3697. p:Remove()
  3698. end), pc)
  3699. if i <= 6 then
  3700. cl = cl + i * 0.05
  3701. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3702. end
  3703. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3704.  
  3705. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3706.  
  3707. end
  3708. end
  3709. end
  3710. end
  3711. if Grabbee ~= nil then
  3712. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3713. Grabbee.Stats.Stun.Value = 999
  3714. end
  3715. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3716. cbuff.Name = "DecreaseDef"
  3717. cbuff.Value = -2
  3718. Mana.Value = Mana.Value - 10
  3719. if useRageVer == true then
  3720. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3721. else
  3722. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3723. end
  3724. local Grabdone = false
  3725. gpos = Instance.new("BodyPosition")
  3726. gpos.Name = ":<"
  3727. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3728. gpos.P = 5000
  3729. gpos.D = 600
  3730. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3731. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3732. coroutine.resume(coroutine.create(function(NNoob)
  3733. nubgyro = nil
  3734. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3735. if NNoob.Parent == nil then
  3736. break
  3737. else
  3738. if NNoob.Humanoid.Health < 0 then
  3739. break
  3740. end
  3741. end
  3742. NNoob.Humanoid.PlatformStand = true
  3743. if nubgyro == nil or nubpos == nil then
  3744. if NNoob.Torso:FindFirstChild(":>") then
  3745. NNoob.Torso[":>"]:Remove()
  3746. end
  3747. if NNoob.Torso:FindFirstChild(":<") then
  3748. NNoob.Torso[":<"]:Remove()
  3749. end
  3750. nubgyro = Instance.new("BodyGyro")
  3751. nubgyro.Name = ":>"
  3752. nubgyro.Parent = NNoob.Torso
  3753. nubgyro.P = 5000
  3754. nubgyro.D = 200
  3755. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3756. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3757. nubpos = Instance.new("BodyPosition")
  3758. nubpos.Name = ":<"
  3759. nubpos.Parent = NNoob.Torso
  3760. nubpos.P = 8000
  3761. nubpos.D = 200
  3762. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3763. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3764. else
  3765. if nubgyro.Parent == nil then
  3766. nubgyro = nil
  3767. nubpos = nil
  3768. else
  3769. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3770. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3771. end
  3772. end
  3773. swait()
  3774. end
  3775. if nubpos and nubgyro then
  3776. nubpos:Remove()
  3777. nubgyro:Remove()
  3778. if NNoob:FindFirstChild("Humanoid") then
  3779. NNoob.Humanoid.PlatformStand = false
  3780. end
  3781. end
  3782. end), Grabbee)
  3783. p = Instance.new("Sound", vPlayer.Character.Torso)
  3784. p.Volume = 1
  3785. p.Pitch = 0.9
  3786. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3787. p:Play()
  3788. game:GetService("Debris"):AddItem(p, 3)
  3789. BodyVel.velocity = Vector3.new()
  3790. cl = 0
  3791. clastframe = lastframe
  3792. for i = 1, 7 do
  3793. swait()
  3794. cl = cl + i * 0.036
  3795. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3796. end
  3797. cl = 0
  3798. clastframe = lastframe
  3799. for i = 1, 8 do
  3800. swait()
  3801. cl = cl + i * 0.028
  3802. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3803. end
  3804. p = Instance.new("Sound", vPlayer.Character.Torso)
  3805. p.Volume = 1
  3806. p.Pitch = 0.55
  3807. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3808. p:Play()
  3809. game:GetService("Debris"):AddItem(p, 3)
  3810. p = Instance.new("Sound", vPlayer.Character.Torso)
  3811. p.Volume = 1
  3812. p.Pitch = 1
  3813. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3814. p:Play()
  3815. game:GetService("Debris"):AddItem(p, 3)
  3816. p = Instance.new("Sound", vPlayer.Character.Torso)
  3817. p.Volume = 1
  3818. p.Pitch = 0.4
  3819. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3820. p:Play()
  3821. game:GetService("Debris"):AddItem(p, 3)
  3822. p = Instance.new("Sound", Grabbee.Torso)
  3823. p.Volume = 1
  3824. p.Pitch = 1
  3825. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3826. p:Play()
  3827. game:GetService("Debris"):AddItem(p, 3)
  3828. local sees = math.ceil(Mana.Value / borb)
  3829. local sees2 = (math.ceil(Corruption / borb))
  3830. local partic1, partic2 = nil, nil
  3831. partic1 = Instance.new("ParticleEmitter")
  3832. partic1.Name = "AttackParticleEmitter3"
  3833. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3834. partic1.LightEmission = 0
  3835. partic1.ZOffset = 2
  3836. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3837. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3838. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3839. partic1.Rate = 80
  3840. partic1.VelocitySpread = 180
  3841. partic1.Speed = NumberRange.new(6, 10)
  3842. partic1.Lifetime = NumberRange.new(1, 1.2)
  3843. partic1.Rotation = NumberRange.new(-180, 180)
  3844. partic1.RotSpeed = NumberRange.new(-100, 100)
  3845. partic1.Parent = Grabbee.Torso
  3846. if useRageVer then
  3847. partic2 = Instance.new("ParticleEmitter", p)
  3848. partic2.Name = "AttackParticleEmitter3"
  3849. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3850. partic2.LightEmission = 0
  3851. partic2.ZOffset = 1
  3852. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3853. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3854. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3855. partic2.Rate = 60
  3856. partic2.VelocitySpread = 180
  3857. partic2.Speed = NumberRange.new(1, 2)
  3858. partic2.Lifetime = NumberRange.new(1, 1.2)
  3859. partic2.Rotation = NumberRange.new(-180, 180)
  3860. partic2.RotSpeed = NumberRange.new(-100, 100)
  3861. partic2.Acceleration = Vector3.new(0, 10, 0)
  3862. partic2.Parent = Grabbee.Torso
  3863. end
  3864. for i = 1, borb + borb % 2 do
  3865. swait()
  3866. if i % 2 == 0 then
  3867. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  3868. local st = Grabbee:FindFirstChild("Stats")
  3869. if st and st:FindFirstChild("Mana") then
  3870. if st.Mana.Value >= 3 then
  3871. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  3872. st.Mana.Value = st.Mana.Value - 3
  3873. else
  3874. st.Mana.Value = 0
  3875. end
  3876. end
  3877. end
  3878. do
  3879. if sees <= Mana.Value then
  3880. Mana.Value = Mana.Value - sees
  3881. else
  3882. Mana.Value = 0
  3883. end
  3884. if useRageVer then
  3885. if sees2 <= Corruption then
  3886. Corruption = Corruption - sees2
  3887. else
  3888. Corruption = 0
  3889. end
  3890. end
  3891. if useRageVer == true and i % 2 == 0 then
  3892. if vPlayer.Character.Humanoid.Health >= 6.5 then
  3893. vPlayer.Character.Humanoid:TakeDamage(1.5)
  3894. end
  3895. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  3896. eb.Parent = workspace
  3897. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  3898. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  3899. game:GetService("Debris"):AddItem(eb, 3)
  3900. coroutine.resume(coroutine.create(function(p)
  3901. local r = math.random(-3, 3) * 9
  3902. if r > -12 and r < 1 then
  3903. r = -12
  3904. else
  3905. if r < 12 and r > -1 then
  3906. r = 12
  3907. end
  3908. end
  3909. for i = 1, 12 do
  3910. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  3911. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  3912. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  3913. swait()
  3914. end
  3915. p:Remove()
  3916. end), eb)
  3917. end
  3918. do
  3919. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3920. eff.Parent = workspace
  3921. eff.Name = "BloodEffect"
  3922. eff.Anchored = true
  3923. eff.CanCollide = false
  3924. game:GetService("Debris"):AddItem(eff, 5)
  3925. coroutine.resume(coroutine.create(function(p, V, x)
  3926. A = vPlayer.Character.Torso.Velocity / 60
  3927. for i = 1, 8 do
  3928. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  3929. p.Transparency = 0.75 + i / 32
  3930. p.CFrame = p.CFrame * V + A
  3931. swait()
  3932. end
  3933. p:Remove()
  3934. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3935. if i % 5 == 0 then
  3936. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3937. applyCameraShake(v, 120, 5)
  3938. end
  3939. applyCameraShake(vPlayer.Character, 120, 5)
  3940. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  3941. pc.Mesh.MeshType = "FileMesh"
  3942. pc.Anchored = true
  3943. pc.CanCollide = false
  3944. pc.Parent = workspace
  3945. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3946. pc.Name = "Shockwave"
  3947. game:GetService("Debris"):AddItem(pc, 5)
  3948. coroutine.resume(coroutine.create(function(p)
  3949. for ii = 1, 13 do
  3950. p.Transparency = ii / 13
  3951. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  3952. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  3953. swait()
  3954. end
  3955. p:Remove()
  3956. end), pc)
  3957. end
  3958. do
  3959. if Grabbee.Parent == nil then
  3960. break
  3961. else
  3962. if Grabbee:FindFirstChild("Humanoid") == nil then
  3963. break
  3964. end
  3965. end
  3966. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  3967. eff.Parent = workspace
  3968. eff.Name = "BloodEffect"
  3969. eff.Anchored = true
  3970. eff.CanCollide = false
  3971. game:GetService("Debris"):AddItem(eff, 5)
  3972. coroutine.resume(coroutine.create(function(p, V, x)
  3973. A = vPlayer.Character.Torso.Velocity / 60
  3974. for i = 1, 12 do
  3975. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  3976. p.Transparency = 0.25 + i / 48
  3977. p.CFrame = p.CFrame * V + A
  3978. swait()
  3979. end
  3980. p:Remove()
  3981. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3982. do
  3983. if i % 3 == 0 then
  3984. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  3985. pc.CanCollide = false
  3986. pc.Anchored = true
  3987. pc.Parent = workspace
  3988. game:GetService("Debris"):AddItem(pc, 5)
  3989. coroutine.resume(coroutine.create(function(p)
  3990. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3991. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  3992. for i = 1, 20 do
  3993. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3994. p.Transparency = i / 20
  3995. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  3996. swait()
  3997. end
  3998. p:Remove()
  3999. end), pc)
  4000. end
  4001. end
  4002. end
  4003. end
  4004. end
  4005. end
  4006. cl = 0
  4007. clastframe = lastframe
  4008. for i = 1, 5 do
  4009. wait()
  4010. cl = cl + i * 0.07
  4011. if i == 3 then
  4012. Grabdone = true
  4013. partic1.Enabled = false
  4014. game:GetService("Debris"):AddItem(partic1, 5)
  4015. if partic2 then
  4016. partic2.Enabled = false
  4017. game:GetService("Debris"):AddItem(partic2, 5)
  4018. end
  4019. p = Instance.new("Sound", vPlayer.Character.Torso)
  4020. p.Volume = 1
  4021. p.Pitch = 0.95
  4022. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4023. p:Play()
  4024. game:GetService("Debris"):AddItem(p, 3)
  4025. if Grabbee:FindFirstChild("Stats") then
  4026. if Grabbee.Stats.Mana.Value >= 10 then
  4027. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4028. else
  4029. Grabbee.Stats.Mana.Value = 0
  4030. end
  4031. if Grabbee.Stats.Stunned.Value == false then
  4032. Grabbee.Stats.Stun.Value = 999
  4033. end
  4034. end
  4035. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4036. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4037. pc.Mesh.MeshType = "FileMesh"
  4038. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4039. pc.Parent = workspace
  4040. pc.Anchored = true
  4041. pc.CanCollide = false
  4042. pc.Transparency = 0.5
  4043. game:GetService("Debris"):AddItem(pc, 5)
  4044. coroutine.resume(coroutine.create(function(p)
  4045. for ii = 1, 28 do
  4046. p.Transparency = ii / 28
  4047. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4048. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4049. swait()
  4050. end
  4051. p:Remove()
  4052. end), pc)
  4053. for loel = 1, 8 do
  4054. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4055. eff.Parent = workspace
  4056. eff.Name = "BloodEffect"
  4057. eff.Anchored = true
  4058. eff.CanCollide = false
  4059. game:GetService("Debris"):AddItem(eff, 5)
  4060. coroutine.resume(coroutine.create(function(p, V, x)
  4061. for i = 1, 25 do
  4062. p.Transparency = 0.5 + i / 50
  4063. p.CFrame = p.CFrame + x / 2
  4064. swait()
  4065. end
  4066. p:Remove()
  4067. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4068. end
  4069. for loel = 1, 3 do
  4070. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4071. eff.Parent = workspace
  4072. eff.Name = "BloodEffect"
  4073. eff.Anchored = true
  4074. eff.CanCollide = false
  4075. game:GetService("Debris"):AddItem(eff, 5)
  4076. coroutine.resume(coroutine.create(function(p, V, x)
  4077. for i = 1, 25 do
  4078. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4079. p.Transparency = 0.25 + i / 18.75
  4080. p.CFrame = p.CFrame * V
  4081. swait()
  4082. end
  4083. p:Remove()
  4084. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4085. end
  4086. end
  4087. do
  4088. do
  4089. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4090. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4091.  
  4092. end
  4093. end
  4094. end
  4095. cbuff:Remove()
  4096. gpos:Remove()
  4097. else
  4098. do
  4099. for i = 1, 4 do
  4100. fwait()
  4101. BodyVel.velocity = BodyVel.velocity / 1.25
  4102. end
  4103. do
  4104. cl = 0
  4105. coroutine.resume(coroutine.create(function(p)
  4106. for i = 1, 30 do
  4107. p.Volume = 1 - i / 30
  4108. swait()
  4109. end
  4110. p:Stop()
  4111. end), pb)
  4112. clastframe = lastframe
  4113. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4114. for i = 1, 15 do
  4115. fwait()
  4116. BodyVel.velocity = BodyVel.velocity / 1.2
  4117. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4118. end
  4119. if Grabbee == nil then
  4120. Cooldowns["4"] = CooldownsB["4"] / 3
  4121. else
  4122. Cooldowns["4"] = CooldownsB["4"]
  4123. end
  4124. end
  4125. end
  4126. end
  4127. CanInterrupt(true)
  4128. PlayerIsAttacking = false
  4129. BodyVel.Parent = nil
  4130. BodyGyro.Parent = nil
  4131. Ult = false
  4132. end
  4133.  
  4134.  
  4135.  
  4136. mouse.KeyDown:connect(function(k)
  4137.  
  4138. k = k:lower()
  4139. if k == "q" then
  4140. BlastStorm()
  4141. end
  4142. if k == "e" then
  4143. WindFloor2()
  4144. end
  4145. if k == "t" then
  4146. WindFloor()
  4147. end
  4148. end)
  4149.  
  4150.  
  4151.  
  4152.  
  4153.  
  4154.  
  4155.  
  4156.  
  4157. local BC = BrickColor.new
  4158. local Col3 = Color3.new
  4159. local Inst = Instance.new
  4160. local Ud2 = UDim2.new
  4161. local FONT = "SourceSansLight"
  4162.  
  4163.  
  4164.  
  4165.  
  4166.  
  4167.  
  4168.  
  4169. Colour1 = BC("Pastel Blue")
  4170. Colour2 = BC("Black")
  4171. Colour3 = BC("Ghost grey")
  4172. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4173. Chaos_UI.Name = "Chaos UI"
  4174. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4175.  
  4176.  
  4177. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4178. Moves.BackgroundTransparency = .8
  4179. Moves.BorderSizePixel = 0
  4180. Moves.Name = "Moves"
  4181. Moves.Position = Ud2(-.2, 0, .4, 0)
  4182. Moves.Size = Ud2(.2, 0, .5, 0)
  4183. Moves.ScrollBarThickness = 8
  4184. OM.Name = "VML"
  4185. OM.Position = Ud2(.002, 0, .83, 0)
  4186. OM.Size = Ud2(.05, 0, .08, 0)
  4187. OM.Visible = false
  4188. OM.Style = "RobloxRoundButton"
  4189. OM.Font = FONT
  4190. OM.Text = "View Move List"
  4191. OM.TextColor3 = Col3(1,1,1)
  4192. OM.TextScaled = true
  4193. local Title = Inst("TextLabel", Moves)
  4194. Title.BackgroundTransparency = 1
  4195. Title.Name = "Title"
  4196. Title.Size = Ud2(1, 0, .014, 0)
  4197. Title.Font = FONT
  4198. Title.Text = "Move List"
  4199. Title.TextColor3 = Col3(1,1,1)
  4200. Title.TextScaled = true
  4201. Title.TextStrokeTransparency = 0
  4202.  
  4203. OM.Visible = true
  4204.  
  4205. function Create_Moves_In_List()
  4206. local ah = .012
  4207. local am = .012
  4208. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4209. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4210. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4211. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4212. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4213. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4214. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4215. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4216. end
  4217. Create_Moves_In_List()
  4218.  
  4219.  
  4220. local mopen = false
  4221. OM.MouseButton1Click:connect(function()
  4222. if not Debounces.UIAction and not mopen then
  4223. Debounces.UIAction = true
  4224. OM.Text = "Hide Move List"
  4225. mopen = true
  4226. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4227. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4228. wait(.3)
  4229. Debounces.UIAction = false
  4230. elseif not Debounces.UIAction and mopen then
  4231. Debounces.UIAction = true
  4232. OM.Text = "View Move List"
  4233. mopen = false
  4234. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4235. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4236. wait(.3)
  4237. Debounces.UIAction = false
  4238. end
  4239. end)
  4240.  
  4241.  
  4242.  
  4243.  
  4244.  
  4245. local animpose = "Idle"
  4246. local lastanimpose = "Idle"
  4247. local sine = 0
  4248. local change = 1
  4249. local val = 0
  4250. local ffing = false
  4251. -------------------------------
  4252. game:GetService("RunService").RenderStepped:connect(function()
  4253. --[[if char.Humanoid.Jump == true then
  4254. jump = true
  4255. else
  4256. jump = false
  4257. end]]
  4258. char.Humanoid.FreeFalling:connect(function(f)
  4259. if f then
  4260. ffing = true
  4261. else
  4262. ffing = false
  4263. end
  4264. end)
  4265. sine = sine + change
  4266. if jumpn == true then
  4267. animpose = "Jumping"
  4268. elseif ffing == true then
  4269. animpose = "Freefalling"
  4270. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4271. animpose = "Idle"
  4272. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4273. animpose = "Walking"
  4274. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4275. animpose = "Running"
  4276. end
  4277. if animpose ~= lastanimpose then
  4278. sine = 0
  4279. if Debounces.NoIdl == false then
  4280. if animpose == "Idle" then
  4281. for i = 1, 2 do
  4282. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4283. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4284. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4285. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4286. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4287. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4288. end
  4289. elseif animpose == "Walking" then
  4290. for i = 1, 2 do
  4291. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4292. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4293. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4294. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4295. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4296. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4297. end
  4298. elseif animpose == "Running" then
  4299. for i = 1, 2 do
  4300. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4301. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4302. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4303. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4304. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4305. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4306. wait()
  4307. end
  4308. end
  4309. else
  4310. end
  4311. end
  4312. lastanimpose = animpose
  4313. if Debounces.NoIdl == false then
  4314. if animpose == "Idle" then
  4315. change = 0.5
  4316. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4317. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4318. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4319. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4320. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4321. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4322. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4323. elseif animpose == "Walking" then
  4324. change = 1
  4325. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4326. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4327. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4328. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4329. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4330. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4331. elseif animpose == "Running" then
  4332. change = 1
  4333. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4334. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4335. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4336. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4337. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4338. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4339. end
  4340. end
  4341. end)
  4342.  
  4343. hum.MaxHealth = math.huge
  4344. wait(3)
  4345. hum.Health = math.huge
  4346.  
  4347.  
  4348. spawn(function()
  4349. while wait(2)
  4350. do
  4351. GroundWave3()
  4352. end
  4353. end)
  4354.  
  4355.  
  4356. while true do --Loop
  4357. wait(0.04)
  4358. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4359. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4360. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4361. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4362. wait(0.04)
  4363. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4364. wait(0.04)
  4365. end
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