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- #
- # This example file shows you how to set up special items
- # for your mobs to equip or drop.
- SkeletonKingSword:
- Id: 276
- Data: 0
- Display: '&3Greatsword of the Skeleton King'
- Lore:
- - '&6A powerful sword used by'
- - '&6the King of Skeletons.'
- Enchantments:
- - DAMAGE_ALL:5
- - KNOCKBACK:2
- - FIRE_ASPECT:2
- Options:
- Health: 10
- MovementSpeed: 0.1
- KingsCrown:
- Id: 314
- Data: 0
- Amount: 1
- Display: '&dCrown of the King'
- Lore:
- - '&6A kingly crowl that grants'
- - '&6the wearer unwavering power!'
- Enchantments:
- - PROTECTION_ENVIRONMENTAL:2
- - PROTECTION_PROJECTILE:2
- - PROTECTION_FIRE:2
- - PROTECTION_EXPLOSIONS:2
- Options:
- Health: 10
- KnockbackResistance: 10
- BanditTunic:
- Id: 299
- Display: '&aBandit Tunic'
- Lore:
- - '&6A leather tunic taken from'
- - '&6the corpse of a bandit.'
- Options:
- Color: 255,40,40
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