Advertisement
UnoPastes

Saxophone

Feb 18th, 2018
198
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. local plr = game.Players.LocalPlayer
  2. local char = plr.Character
  3. local mouse = plr:GetMouse()
  4. local torso = char.Torso
  5. local rs = torso["Right Shoulder"]
  6. local ls = torso["Left Shoulder"]
  7. local rh = torso["Right Hip"]
  8. local lh = torso["Left Hip"]
  9. local rj = char.HumanoidRootPart.RootJoint
  10. local neck = torso.Neck
  11. local animpose = "Idle"
  12. local attacking = false
  13. local cananim = true
  14. local rage = false
  15. local shield
  16. local sprint = false
  17. local canrage = true
  18. local legs = true
  19. local bc = char:WaitForChild("Body Colors")
  20. local multiplier = 1
  21. local lac = char["Body Colors"].LeftArmColor
  22. local rac = char["Body Colors"].RightArmColor
  23. local rlc = char["Body Colors"].RightArmColor
  24. local llc = char["Body Colors"].LeftLegColor
  25. local hc = char["Body Colors"].HeadColor
  26. local tc = char["Body Colors"].TorsoColor
  27. local naeeym2 = Instance.new("BillboardGui",char)
  28. naeeym2.AlwaysOnTop = true
  29. naeeym2.Size = UDim2.new(5,35,2,35)
  30. naeeym2.StudsOffset = Vector3.new(0, 5, 0)
  31. naeeym2.Adornee = char.Head
  32. naeeym2.Name = "Name"
  33. local tecks2 = Instance.new("TextLabel",naeeym2)
  34. tecks2.BackgroundTransparency = 1
  35. tecks2.TextScaled = true
  36. tecks2.BorderSizePixel = 0
  37. tecks2.Text = "The Epic Saxophone"
  38. tecks2.Font = "Arcade"
  39. tecks2.TextSize = 30
  40. tecks2.TextStrokeTransparency = 0
  41. tecks2.TextColor3 = Color3.new(218/255, 165/255, 32/255)
  42. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  43. tecks2.Size = UDim2.new(1,0,0.5,0)
  44. tecks2.Parent = naeeym2
  45. function chatfunc(text)
  46. local chat = coroutine.wrap(function()
  47. if char:FindFirstChild("TalkingBillBoard")~= nil then
  48. char:FindFirstChild("TalkingBillBoard"):destroy()
  49. end
  50. local naeeym2 = Instance.new("BillboardGui",char)
  51. naeeym2.Size = UDim2.new(0,100,0,40)
  52. naeeym2.StudsOffset = Vector3.new(0,3,0)
  53. naeeym2.Adornee = char.Head
  54. naeeym2.Name = "TalkingBillBoard"
  55. local tecks2 = Instance.new("TextLabel",naeeym2)
  56. tecks2.BackgroundTransparency = 1
  57. tecks2.BorderSizePixel = 0
  58. tecks2.Text = ""
  59. tecks2.Font = "Arcade"
  60. tecks2.TextSize = 30
  61. tecks2.TextStrokeTransparency = 0
  62. tecks2.TextColor3 = Color3.new(218/255, 165/255, 32/255)
  63. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  64. tecks2.Size = UDim2.new(1,0,0.5,0)
  65. local tecks3 = Instance.new("TextLabel",naeeym2)
  66. tecks3.BackgroundTransparency = 1
  67. tecks3.BorderSizePixel = 0
  68. tecks3.Text = ""
  69. tecks3.Font = "Arcade"
  70. tecks3.TextSize = 30
  71. tecks3.TextStrokeTransparency = 0
  72. tecks3.TextColor3 = Color3.new(218/255, 165/255, 32/255)
  73. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  74. tecks3.Size = UDim2.new(1,0,0.5,0)
  75. for i = 1,string.len(text),1 do
  76. tecks2.Text = string.sub(text,1,i)
  77. tecks3.Text = string.sub(text,1,i)
  78. wait(0.01)
  79. end
  80. wait(2)
  81. for i = 1, 50 do
  82. swait()
  83. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  84. tecks2.Rotation = tecks2.Rotation - .8
  85. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  86. tecks2.TextTransparency = tecks2.TextTransparency + .04
  87. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  88. tecks3.Rotation = tecks2.Rotation + .8
  89. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  90. tecks3.TextTransparency = tecks2.TextTransparency + .04
  91. end
  92. naeeym2:Destroy()
  93. end)
  94. chat()
  95. end
  96. function onChatted(msg)
  97. chatfunc(msg)
  98. end
  99. plr.Chatted:connect(onChatted)
  100. local humanoid = char:FindFirstChildOfClass("Humanoid")
  101. local huge = Vector3.new(math.huge, math.huge, math.huge)
  102. local mobs = Instance.new("Sound", char)
  103. mobs.SoundId = "rbxassetid://289180146"
  104. mobs.Looped = true
  105. mobs.Volume = 3
  106. humanoid.MaxHealth = math.huge
  107. wait()
  108. humanoid.Health = math.huge
  109. humanoid.Name = "BOOM BOOM BOOOMMMM!"
  110. mobs:Play()
  111. if char:FindFirstChild("Animate") then
  112. char.Animate:Destroy()
  113. end
  114. if char:FindFirstChildOfClass("Humanoid"):FindFirstChild("Animator") then
  115. char:FindFirstChildOfClass("Humanoid").Animator:Destroy()
  116. end
  117. function legsonly()
  118. spawn(function()
  119. for i = 0, 10 do
  120. wait(0.001)
  121. if attacking then
  122. break
  123. end
  124. end
  125. if not attacking then
  126. legs = false
  127. end
  128. end)
  129. end
  130. function swait(t)
  131. if t == nil or t == 0 then
  132. game:service("RunService").Stepped:wait(0)
  133. else
  134. for i = 0, t do
  135. game:service("RunService").Stepped:wait(0)
  136. end
  137. end
  138. end
  139. function KICK(PLAYER)
  140. spawn(function()
  141. local function SKICK()
  142. if PLAYER.Character and PLAYER.Character:FindFirstChild("HumanoidRootPart") and PLAYER.Character:FindFirstChild("Torso") then
  143. PLAYER.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
  144. do
  145. local SP = Instance.new("SkateboardPlatform", PLAYER.Character)
  146. SP.Position = PLAYER.Character.HumanoidRootPart.Position
  147. SP.Transparency = 1
  148. spawn(function()
  149. repeat
  150. swait()
  151. if PLAYER.Character and PLAYER.Character:FindFirstChild("HumanoidRootPart") then
  152. SP.Position = PLAYER.Character.HumanoidRootPart.Position
  153. end
  154. until not game:GetService("Players"):FindFirstChild(PLAYER.Name)
  155. end)
  156. PLAYER.Character.Torso.Anchored = true
  157. end
  158. end
  159. end
  160. spawn(function()
  161. repeat
  162. wait()
  163. if PLAYER ~= nil then
  164. SKICK()
  165. end
  166. until not game:GetService("Players"):FindFirstChild(PLAYER.Name)
  167. if not game:GetService("Players"):FindFirstChild(PLAYER.Name) then
  168. print("Sax'd " .. PLAYER.Name)
  169. end
  170. end)
  171. end)
  172. end
  173. function hurt(hit, dmg)
  174. if hit.Parent then
  175. if hit.Parent:IsA("LocalScript") then
  176. print("bocks!11")
  177. hit.Parent:Destroy()
  178. end
  179. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  180. if hum and hum.Parent.Name ~= plr.Name then
  181. if dmg == "Kill" or hum.Health > 100000 then
  182. hit.Parent:BreakJoints()
  183. return true
  184. else
  185. if math.random(0, 100) == 50 then
  186. hum.Health = hum.Health - dmg * multiplier * 200000.06
  187. else
  188. hum.Health = hum.Health - dmg * multiplier
  189. end
  190. return true
  191. end
  192. end
  193. end
  194. end
  195. function soundeffect(id, volume, speed, parent)
  196. spawn(function()
  197. local s = Instance.new("Sound")
  198. s.SoundId = id
  199. s.Volume = volume
  200. s.PlaybackSpeed = speed
  201. s.Parent = parent
  202. s:Play()
  203. repeat
  204. wait()
  205. until not s.Playing
  206. s:Destroy()
  207. end)
  208. end
  209. function gethum(obj)
  210. if obj.Parent and obj.Parent:FindFirstChild("Humanoid") and obj.Parent.Name ~= plr.Name then
  211. return obj.Parent:FindFirstChildOfClass("Humanoid")
  212. end
  213. end
  214. function smooth(obj)
  215. local sides = {
  216. "Left",
  217. "Right",
  218. "Top",
  219. "Bottom",
  220. "Front",
  221. "Back"
  222. }
  223. for i, v in pairs(sides) do
  224. obj[v .. "Surface"] = "SmoothNoOutlines"
  225. end
  226. end
  227. function fade(obj, dest, grow)
  228. spawn(function()
  229. local oldcf = obj.CFrame
  230. for i = 0, 10 do
  231. if grow then
  232. obj.Size = obj.Size + Vector3.new(1, 1, 1)
  233. obj.CFrame = oldcf
  234. end
  235. obj.Transparency = obj.Transparency + 0.1
  236. swait()
  237. end
  238. if dest then
  239. obj:Destroy()
  240. end
  241. end)
  242. end
  243. local keyamount = 0
  244. mouse.KeyDown:connect(function(key)
  245. if key == "w" or key == "a" or key == "s" or key == "d" then
  246. keyamount = keyamount + 1
  247. if animpose ~= "Falling" then
  248. if keyamount > 3 then
  249. keyamount = 0
  250. end
  251. animpose = "Walking"
  252. end
  253. end
  254. end)
  255. mouse.KeyUp:connect(function(key)
  256. if key == "w" or key == "a" or key == "s" or key == "d" then
  257. keyamount = keyamount - 1
  258. if keyamount < 0 then
  259. keyamount = 0
  260. end
  261. if keyamount == 0 then
  262. animpose = "Idle"
  263. end
  264. end
  265. end)
  266. local gun = Instance.new("Part")
  267. gun.Size = Vector3.new(2, 2, 2)
  268. gun.CanCollide = false
  269. local m = Instance.new("SpecialMesh", gun)
  270. m.MeshId = "rbxassetid://44410178"
  271. m.TextureId = "rbxassetid://44410320"
  272. m.Scale = Vector3.new(2, 2, 2)
  273. gun.CFrame = char.Torso.CFrame
  274. gun.Parent = char
  275. local gunw = Instance.new("Weld", gun)
  276. gunw.Part0 = gun
  277. gunw.Part1 = char["Right Arm"]
  278. gunw.C0 = CFrame.new(-1.7838248, -0.410839319, 0, -0.0871557146, -0.996194541, 0, 0.996194541, -0.0871557146, 0, 0, 0, 1)
  279. mouse.Button1Down:connect(function()
  280. local cf = gun.CFrame * CFrame.new(0, 0, 0.958)
  281. local mag = (gun.Position - mouse.Hit.p).magnitude
  282. local p = Instance.new("Part")
  283. p.CanCollide = false
  284. p.Anchored = false
  285. p.BrickColor = BrickColor.new("Gold")
  286. p.Size = Vector3.new(0.2, 0.2, mag)
  287. smooth(p)
  288. p.Material = "Neon"
  289. p.CFrame = CFrame.new(gun.Position, mouse.Hit.p) * CFrame.new(0, 0, -mag / 2)
  290. local m = Instance.new("SpecialMesh", p)
  291. m.MeshType = "Brick"
  292. p.Parent = workspace
  293. p.Touched:connect(function(hit)
  294. hurt(hit, "Kill")
  295. if hit.Size.X > 100 and 100 < hit.Size.Z and hit.Size.Y < 3 then
  296. elseif hit.Parent and hit.Parent.Name ~= plr.Name then
  297. fade(hit, true)
  298. end
  299. end)
  300. local bp = Instance.new("BodyPosition", p)
  301. bp.MaxForce = huge
  302. bp.Position = p.Position
  303. local saved = p.CFrame
  304. for i = 1, 10 do
  305. p.Size = p.Size + Vector3.new(0.01, 0.01, 0.01)
  306. p.CFrame = saved
  307. p.Velocity = Vector3.new(0, 0, 100)
  308. p.Transparency = p.Transparency + 0.1
  309. wait()
  310. end
  311. p:Destroy()
  312. end)
  313. mouse.KeyDown:connect(function(key)
  314. if key == "l" then
  315. function a(b)
  316. pcall(function()
  317. for i, v in pairs(b:children()) do
  318. pcall(function()
  319. if v:IsA("BasePart") and v.Parent and v.Parent.Name == "WafflesAreVeryGood" and v.Anchored then
  320. v.Anchored = false
  321. end
  322. if v:IsA("Sound") and v.Parent.Name ~= "WafflesAreVeryGood" then
  323. v:Destroy()
  324. end
  325. if v:IsA("ParticleEmitter") then
  326. v:Destroy()
  327. end
  328. a(v)
  329. end)
  330. end
  331. end)
  332. end
  333. a(game)
  334. end
  335. if key == "q" then
  336. local cf = gun.CFrame * CFrame.new(0, 0, 0.958)
  337. local mag = (gun.Position - mouse.Hit.p).magnitude
  338. local p = Instance.new("Part")
  339. p.CanCollide = false
  340. p.Anchored = false
  341. p.BrickColor = BrickColor.new("Really red")
  342. p.Size = Vector3.new(0.2, 0.2, mag)
  343. smooth(p)
  344. p.Material = "Neon"
  345. p.CFrame = CFrame.new(gun.Position, mouse.Hit.p) * CFrame.new(0, 0, -mag / 2)
  346. local m = Instance.new("SpecialMesh", p)
  347. m.MeshType = "Brick"
  348. p.Parent = workspace
  349. p.Touched:connect(function(hit)
  350. if gethum(hit) then
  351. for i, v in pairs(hit.Parent:children()) do
  352. if v:IsA("Model") then
  353. v:BreakJoints()
  354. end
  355. local ok = false
  356. for i, e in pairs({
  357. "Right Arm",
  358. "Left Arm",
  359. "Right Leg",
  360. "Left Leg",
  361. "Head",
  362. "Torso",
  363. "HumanoidRootPart"
  364. }) do
  365. if v.Name == e then
  366. ok = true
  367. end
  368. end
  369. if v:IsA("BasePart") and not ok then
  370. fade(v, true)
  371. end
  372. end
  373. end
  374. if hit:FindFirstChildOfClass("TouchTransmitter") then
  375. hit:FindFirstChildOfClass("TouchTransmitter"):Destroy()
  376. end
  377. end)
  378. local bp = Instance.new("BodyPosition", p)
  379. bp.MaxForce = huge
  380. bp.Position = p.Position
  381. local saved = p.CFrame
  382. for i = 1, 10 do
  383. p.Size = p.Size + Vector3.new(0.01, 0.01, 0.01)
  384. p.CFrame = saved
  385. p.Velocity = Vector3.new(0, 0, 100)
  386. p.Transparency = p.Transparency + 0.1
  387. wait()
  388. end
  389. p:Destroy()
  390. end
  391. if key == "e" then
  392. local cf = gun.CFrame * CFrame.new(0, 0, 0.958)
  393. local mag = (gun.Position - mouse.Hit.p).magnitude
  394. local p = Instance.new("Part")
  395. p.CanCollide = false
  396. p.Anchored = false
  397. p.BrickColor = BrickColor.new("New Yeller")
  398. p.Size = Vector3.new(0.2, 0.2, mag)
  399. smooth(p)
  400. p.Material = "Neon"
  401. p.CFrame = CFrame.new(gun.Position, mouse.Hit.p) * CFrame.new(0, 0, -mag / 2)
  402. local m = Instance.new("SpecialMesh", p)
  403. m.MeshType = "Brick"
  404. p.Parent = workspace
  405. p.Touched:connect(function(hit)
  406. if gethum(hit) then
  407. local target = game.Players:FindFirstChild(hit.Parent.Name)
  408. if target then
  409. KICK(target)
  410. end
  411. end
  412. end)
  413. local bp = Instance.new("BodyPosition", p)
  414. bp.MaxForce = huge
  415. bp.Position = p.Position
  416. local saved = p.CFrame
  417. for i = 1, 10 do
  418. p.Size = p.Size + Vector3.new(0.01, 0.01, 0.01)
  419. p.CFrame = saved
  420. p.Velocity = Vector3.new(0, 0, 100)
  421. p.Transparency = p.Transparency + 0.1
  422. wait()
  423. end
  424. p:Destroy()
  425. end
  426. if key == "r" then
  427. local cf = gun.CFrame * CFrame.new(0, 0, 0.958)
  428. local mag = (gun.Position - mouse.Hit.p).magnitude
  429. local p = Instance.new("Part")
  430. p.CanCollide = false
  431. p.Anchored = false
  432. p.BrickColor = BrickColor.new("Lime green")
  433. p.Size = Vector3.new(0.2, 0.2, mag)
  434. smooth(p)
  435. p.Material = "Neon"
  436. p.CFrame = CFrame.new(gun.Position, mouse.Hit.p) * CFrame.new(0, 0, -mag / 2)
  437. local m = Instance.new("SpecialMesh", p)
  438. m.MeshType = "Brick"
  439. p.Parent = workspace
  440. p.Touched:connect(function(hit)
  441. local hum = gethum(hit)
  442. if hum then
  443. hum.Health = hum.MaxHealth
  444. end
  445. end)
  446. local bp = Instance.new("BodyPosition", p)
  447. bp.MaxForce = huge
  448. bp.Position = p.Position
  449. local saved = p.CFrame
  450. for i = 1, 10 do
  451. p.Size = p.Size + Vector3.new(0.01, 0.01, 0.01)
  452. p.CFrame = saved
  453. p.Velocity = Vector3.new(0, 0, 100)
  454. p.Transparency = p.Transparency + 0.1
  455. wait()
  456. end
  457. p:Destroy()
  458. end
  459. end)
  460. game:GetService("RunService").Stepped:connect(function()
  461. local x, z
  462. local dir = CFrame.new(char.HumanoidRootPart.Position, mouse.Hit.p).lookVector
  463. x = dir.X
  464. z = dir.Z
  465. local cf = CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position + Vector3.new(x, 0, z))
  466. char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame:Lerp(cf, 0.5)
  467. humanoid.AutoRotate = false
  468. end)
  469. while wait() do
  470. if animpose == "Walking" and cananim and legs then
  471. for i = 0, 0.7, 0.1 do
  472. if animpose == "Walking" and cananim and legs then
  473. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, 0, 0.104528472, -0.994522035, 0, 0.994522035, 0.104528472, 1, 0, 0), 0.2)
  474. rs.C0 = rs.C0:Lerp(CFrame.new(1.54167628, 0.0454798974, 0, -0.482965499, -0.871292651, -0.087155737, -0.0422539636, -0.0762281716, 0.996195912, -0.874620378, 0.484809875, 0), 0.2)
  475. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -0.500000656, -0.866026223, 0, -1.61309954E-9, 9.31323796E-10, 1.00000024, -0.866026342, 0.500000715, -1.86264515E-9), 0.2)
  476. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -0.469472021, 0.882948279, 0, 0, 0, 1, 0.882948279, 0.469472021, 0), 0.2)
  477. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -0.0219629817, 0.02712203, -0.999390841, -0.628937364, 0.776673257, 0.0348994955, 0.777146697, 0.6293208, 0), 0.4)
  478. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, 0.0238014236, -0.0255239103, 0.999390841, -0.681583524, 0.73090899, 0.0348994955, -0.731354535, -0.681998909, 0), 0.4)
  479. wait()
  480. else
  481. break
  482. end
  483. end
  484. for i = 0, 0.7, 0.1 do
  485. if animpose == "Walking" and cananim and legs then
  486. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, 0, 0.104528472, -0.994522035, 0, 0.994522035, 0.104528472, 1, 0, 0), 0.2)
  487. rs.C0 = rs.C0:Lerp(CFrame.new(1.54167628, 0.0454798974, 0, -0.482965499, -0.871292651, -0.087155737, -0.0422539636, -0.0762281716, 0.996195912, -0.874620378, 0.484809875, 0), 0.2)
  488. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -0.500000656, -0.866026223, 0, -1.61309954E-9, 9.31323796E-10, 1.00000024, -0.866026342, 0.500000715, -1.86264515E-9), 0.2)
  489. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -0.469472021, 0.882948279, 0, 0, 0, 1, 0.882948279, 0.469472021, 0), 0.2)
  490. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, 0.0205134545, 0.0282343514, -0.999390841, 0.587428331, 0.808525503, 0.0348994955, 0.809018135, -0.587786257, 0), 0.4)
  491. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -0.0224330258, -0.0267346334, 0.999390841, 0.642397523, 0.765579402, 0.0348994955, -0.76604569, 0.642788768, 0), 0.4)
  492. wait()
  493. else
  494. break
  495. end
  496. end
  497. end
  498. if animpose == "Idle" and cananim and legs then
  499. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, 0, 0.104528472, -0.994522035, 0, 0.994522035, 0.104528472, 1, 0, 0), 0.2)
  500. rs.C0 = rs.C0:Lerp(CFrame.new(1.54167628, 0.0454798974, 0, -0.482965499, -0.871292651, -0.087155737, -0.0422539636, -0.0762281716, 0.996195912, -0.874620378, 0.484809875, 0), 0.2)
  501. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -0.500000656, -0.866026223, 0, -1.61309954E-9, 9.31323796E-10, 1.00000024, -0.866026342, 0.500000715, -1.86264515E-9), 0.2)
  502. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -0.469472021, 0.882948279, 0, 0, 0, 1, 0.882948279, 0.469472021, 0), 0.2)
  503. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, 0, 0.0523359552, -0.99862957, 0, 0.99862957, 0.0523359552, 1, 0, 0), 0.5)
  504. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, 0, -0.0523359627, 0.998629689, 0, 0.998629689, 0.0523359627, -1, 0, 0), 0.5)
  505. end
  506. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement