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firebudgy

Untitled

Jan 26th, 2018
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4.     local env = getfenv(func)
  5.     local newenv = setmetatable({},{
  6.         __index = function(self,k)
  7.             if k=="script" then
  8.                 return var
  9.             else
  10.                 return env[k]
  11.             end
  12.         end,
  13.     })
  14.     setfenv(func,newenv)
  15.     return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Model1 = Instance.new("Model")
  21. Part2 = Instance.new("Part")
  22. Part3 = Instance.new("Part")
  23. SpecialMesh4 = Instance.new("SpecialMesh")
  24. Model5 = Instance.new("Model")
  25. Part6 = Instance.new("Part")
  26. Script7 = Instance.new("Script")
  27. Script8 = Instance.new("Script")
  28. Part9 = Instance.new("Part")
  29. CylinderMesh10 = Instance.new("CylinderMesh")
  30. Part11 = Instance.new("Part")
  31. SpecialMesh12 = Instance.new("SpecialMesh")
  32. Part13 = Instance.new("Part")
  33. Part14 = Instance.new("Part")
  34. SpecialMesh15 = Instance.new("SpecialMesh")
  35. Part16 = Instance.new("Part")
  36. Part17 = Instance.new("Part")
  37. SpecialMesh18 = Instance.new("SpecialMesh")
  38. Part19 = Instance.new("Part")
  39. Part20 = Instance.new("Part")
  40. Model21 = Instance.new("Model")
  41. Part22 = Instance.new("Part")
  42. Part23 = Instance.new("Part")
  43. Part24 = Instance.new("Part")
  44. Model25 = Instance.new("Model")
  45. Part26 = Instance.new("Part")
  46. Part27 = Instance.new("Part")
  47. Part28 = Instance.new("Part")
  48. Part29 = Instance.new("Part")
  49. Part30 = Instance.new("Part")
  50. Part31 = Instance.new("Part")
  51. Part32 = Instance.new("Part")
  52. Model33 = Instance.new("Model")
  53. Part34 = Instance.new("Part")
  54. Part35 = Instance.new("Part")
  55. Model36 = Instance.new("Model")
  56. Part37 = Instance.new("Part")
  57. BodyPosition38 = Instance.new("BodyPosition")
  58. BodyVelocity39 = Instance.new("BodyVelocity")
  59. Script40 = Instance.new("Script")
  60. Part41 = Instance.new("Part")
  61. Part42 = Instance.new("Part")
  62. Part43 = Instance.new("Part")
  63. Part44 = Instance.new("Part")
  64. Part45 = Instance.new("Part")
  65. Part46 = Instance.new("Part")
  66. Part47 = Instance.new("Part")
  67. Part48 = Instance.new("Part")
  68. Part49 = Instance.new("Part")
  69. Part50 = Instance.new("Part")
  70. Part51 = Instance.new("Part")
  71. Part52 = Instance.new("Part")
  72. Part53 = Instance.new("Part")
  73. Part54 = Instance.new("Part")
  74. Part55 = Instance.new("Part")
  75. Part56 = Instance.new("Part")
  76. Part57 = Instance.new("Part")
  77. Part58 = Instance.new("Part")
  78. Part59 = Instance.new("Part")
  79. Part60 = Instance.new("Part")
  80. Part61 = Instance.new("Part")
  81. Part62 = Instance.new("Part")
  82. Part63 = Instance.new("Part")
  83. Part64 = Instance.new("Part")
  84. Part65 = Instance.new("Part")
  85. Part66 = Instance.new("Part")
  86. Part67 = Instance.new("Part")
  87. Part68 = Instance.new("Part")
  88. Part69 = Instance.new("Part")
  89. Model70 = Instance.new("Model")
  90. Part71 = Instance.new("Part")
  91. Part72 = Instance.new("Part")
  92. Part73 = Instance.new("Part")
  93. Part74 = Instance.new("Part")
  94. Part75 = Instance.new("Part")
  95. Part76 = Instance.new("Part")
  96. Model77 = Instance.new("Model")
  97. Part78 = Instance.new("Part")
  98. Part79 = Instance.new("Part")
  99. Part80 = Instance.new("Part")
  100. Part81 = Instance.new("Part")
  101. Part82 = Instance.new("Part")
  102. Part83 = Instance.new("Part")
  103. Model84 = Instance.new("Model")
  104. Part85 = Instance.new("Part")
  105. Part86 = Instance.new("Part")
  106. Part87 = Instance.new("Part")
  107. Part88 = Instance.new("Part")
  108. Part89 = Instance.new("Part")
  109. Part90 = Instance.new("Part")
  110. Model91 = Instance.new("Model")
  111. Part92 = Instance.new("Part")
  112. Part93 = Instance.new("Part")
  113. Part94 = Instance.new("Part")
  114. Part95 = Instance.new("Part")
  115. Part96 = Instance.new("Part")
  116. Part97 = Instance.new("Part")
  117. Model98 = Instance.new("Model")
  118. Part99 = Instance.new("Part")
  119. Part100 = Instance.new("Part")
  120. Part101 = Instance.new("Part")
  121. Part102 = Instance.new("Part")
  122. Part103 = Instance.new("Part")
  123. Part104 = Instance.new("Part")
  124. Model105 = Instance.new("Model")
  125. Part106 = Instance.new("Part")
  126. Part107 = Instance.new("Part")
  127. Part108 = Instance.new("Part")
  128. Part109 = Instance.new("Part")
  129. Part110 = Instance.new("Part")
  130. Part111 = Instance.new("Part")
  131. Part112 = Instance.new("Part")
  132. Part113 = Instance.new("Part")
  133. Part114 = Instance.new("Part")
  134. Part115 = Instance.new("Part")
  135. Part116 = Instance.new("Part")
  136. Part117 = Instance.new("Part")
  137. Part118 = Instance.new("Part")
  138. Part119 = Instance.new("Part")
  139. Part120 = Instance.new("Part")
  140. Part121 = Instance.new("Part")
  141. Part122 = Instance.new("Part")
  142. Part123 = Instance.new("Part")
  143. Part124 = Instance.new("Part")
  144. Part125 = Instance.new("Part")
  145. Part126 = Instance.new("Part")
  146. Part127 = Instance.new("Part")
  147. Part128 = Instance.new("Part")
  148. Part129 = Instance.new("Part")
  149. Part130 = Instance.new("Part")
  150. Part131 = Instance.new("Part")
  151. Part132 = Instance.new("Part")
  152. Part133 = Instance.new("Part")
  153. Model134 = Instance.new("Model")
  154. Part135 = Instance.new("Part")
  155. Part136 = Instance.new("Part")
  156. Part137 = Instance.new("Part")
  157. Part138 = Instance.new("Part")
  158. Part139 = Instance.new("Part")
  159. Part140 = Instance.new("Part")
  160. Part141 = Instance.new("Part")
  161. Part142 = Instance.new("Part")
  162. Part143 = Instance.new("Part")
  163. Part144 = Instance.new("Part")
  164. Part145 = Instance.new("Part")
  165. Part146 = Instance.new("Part")
  166. Part147 = Instance.new("Part")
  167. Part148 = Instance.new("Part")
  168. Part149 = Instance.new("Part")
  169. Part150 = Instance.new("Part")
  170. Part151 = Instance.new("Part")
  171. Part152 = Instance.new("Part")
  172. Part153 = Instance.new("Part")
  173. Part154 = Instance.new("Part")
  174. Part155 = Instance.new("Part")
  175. Part156 = Instance.new("Part")
  176. Part157 = Instance.new("Part")
  177. Part158 = Instance.new("Part")
  178. Part159 = Instance.new("Part")
  179. Part160 = Instance.new("Part")
  180. Part161 = Instance.new("Part")
  181. Part162 = Instance.new("Part")
  182. Part163 = Instance.new("Part")
  183. Part164 = Instance.new("Part")
  184. Part165 = Instance.new("Part")
  185. Part166 = Instance.new("Part")
  186. Part167 = Instance.new("Part")
  187. Part168 = Instance.new("Part")
  188. Part169 = Instance.new("Part")
  189. Part170 = Instance.new("Part")
  190. Part171 = Instance.new("Part")
  191. Part172 = Instance.new("Part")
  192. Part173 = Instance.new("Part")
  193. Part174 = Instance.new("Part")
  194. Part175 = Instance.new("Part")
  195. Part176 = Instance.new("Part")
  196. Part177 = Instance.new("Part")
  197. Part178 = Instance.new("Part")
  198. Part179 = Instance.new("Part")
  199. Part180 = Instance.new("Part")
  200. Part181 = Instance.new("Part")
  201. Part182 = Instance.new("Part")
  202. Part183 = Instance.new("Part")
  203. Part184 = Instance.new("Part")
  204. Part185 = Instance.new("Part")
  205. Part186 = Instance.new("Part")
  206. Part187 = Instance.new("Part")
  207. Part188 = Instance.new("Part")
  208. Part189 = Instance.new("Part")
  209. Part190 = Instance.new("Part")
  210. Part191 = Instance.new("Part")
  211. Part192 = Instance.new("Part")
  212. Part193 = Instance.new("Part")
  213. Part194 = Instance.new("Part")
  214. Part195 = Instance.new("Part")
  215. Part196 = Instance.new("Part")
  216. Part197 = Instance.new("Part")
  217. Part198 = Instance.new("Part")
  218. Part199 = Instance.new("Part")
  219. Part200 = Instance.new("Part")
  220. Part201 = Instance.new("Part")
  221. Part202 = Instance.new("Part")
  222. Part203 = Instance.new("Part")
  223. Part204 = Instance.new("Part")
  224. Part205 = Instance.new("Part")
  225. Part206 = Instance.new("Part")
  226. Part207 = Instance.new("Part")
  227. Part208 = Instance.new("Part")
  228. Part209 = Instance.new("Part")
  229. Part210 = Instance.new("Part")
  230. Part211 = Instance.new("Part")
  231. Part212 = Instance.new("Part")
  232. Part213 = Instance.new("Part")
  233. Part214 = Instance.new("Part")
  234. Part215 = Instance.new("Part")
  235. Part216 = Instance.new("Part")
  236. Part217 = Instance.new("Part")
  237. Part218 = Instance.new("Part")
  238. Part219 = Instance.new("Part")
  239. Part220 = Instance.new("Part")
  240. Part221 = Instance.new("Part")
  241. Part222 = Instance.new("Part")
  242. Part223 = Instance.new("Part")
  243. Part224 = Instance.new("Part")
  244. Part225 = Instance.new("Part")
  245. Part226 = Instance.new("Part")
  246. Part227 = Instance.new("Part")
  247. Part228 = Instance.new("Part")
  248. Part229 = Instance.new("Part")
  249. Part230 = Instance.new("Part")
  250. Part231 = Instance.new("Part")
  251. Part232 = Instance.new("Part")
  252. Part233 = Instance.new("Part")
  253. Part234 = Instance.new("Part")
  254. Part235 = Instance.new("Part")
  255. Part236 = Instance.new("Part")
  256. Part237 = Instance.new("Part")
  257. Part238 = Instance.new("Part")
  258. Part239 = Instance.new("Part")
  259. Part240 = Instance.new("Part")
  260. Part241 = Instance.new("Part")
  261. Part242 = Instance.new("Part")
  262. Part243 = Instance.new("Part")
  263. Model244 = Instance.new("Model")
  264. Model245 = Instance.new("Model")
  265. Part246 = Instance.new("Part")
  266. Part247 = Instance.new("Part")
  267. Part248 = Instance.new("Part")
  268. Part249 = Instance.new("Part")
  269. Part250 = Instance.new("Part")
  270. Part251 = Instance.new("Part")
  271. Part252 = Instance.new("Part")
  272. Model253 = Instance.new("Model")
  273. Part254 = Instance.new("Part")
  274. Part255 = Instance.new("Part")
  275. Part256 = Instance.new("Part")
  276. Part257 = Instance.new("Part")
  277. Part258 = Instance.new("Part")
  278. Part259 = Instance.new("Part")
  279. Part260 = Instance.new("Part")
  280. Part261 = Instance.new("Part")
  281. Part262 = Instance.new("Part")
  282. Part263 = Instance.new("Part")
  283. Part264 = Instance.new("Part")
  284. Part265 = Instance.new("Part")
  285. Part266 = Instance.new("Part")
  286. Part267 = Instance.new("Part")
  287. Part268 = Instance.new("Part")
  288. Part269 = Instance.new("Part")
  289. Part270 = Instance.new("Part")
  290. Part271 = Instance.new("Part")
  291. Part272 = Instance.new("Part")
  292. Part273 = Instance.new("Part")
  293. Part274 = Instance.new("Part")
  294. Part275 = Instance.new("Part")
  295. Part276 = Instance.new("Part")
  296. Part277 = Instance.new("Part")
  297. Part278 = Instance.new("Part")
  298. Part279 = Instance.new("Part")
  299. Part280 = Instance.new("Part")
  300. Part281 = Instance.new("Part")
  301. Part282 = Instance.new("Part")
  302. Part283 = Instance.new("Part")
  303. Part284 = Instance.new("Part")
  304. Part285 = Instance.new("Part")
  305. Part286 = Instance.new("Part")
  306. Part287 = Instance.new("Part")
  307. Part288 = Instance.new("Part")
  308. Part289 = Instance.new("Part")
  309. Part290 = Instance.new("Part")
  310. Part291 = Instance.new("Part")
  311. Part292 = Instance.new("Part")
  312. Part293 = Instance.new("Part")
  313. Part294 = Instance.new("Part")
  314. Part295 = Instance.new("Part")
  315. Part296 = Instance.new("Part")
  316. Part297 = Instance.new("Part")
  317. Part298 = Instance.new("Part")
  318. Part299 = Instance.new("Part")
  319. Part300 = Instance.new("Part")
  320. Part301 = Instance.new("Part")
  321. Part302 = Instance.new("Part")
  322. Part303 = Instance.new("Part")
  323. Part304 = Instance.new("Part")
  324. Part305 = Instance.new("Part")
  325. Part306 = Instance.new("Part")
  326. Part307 = Instance.new("Part")
  327. Part308 = Instance.new("Part")
  328. Part309 = Instance.new("Part")
  329. Part310 = Instance.new("Part")
  330. Part311 = Instance.new("Part")
  331. Part312 = Instance.new("Part")
  332. Part313 = Instance.new("Part")
  333. Part314 = Instance.new("Part")
  334. Part315 = Instance.new("Part")
  335. Part316 = Instance.new("Part")
  336. Part317 = Instance.new("Part")
  337. Part318 = Instance.new("Part")
  338. Part319 = Instance.new("Part")
  339. Part320 = Instance.new("Part")
  340. Part321 = Instance.new("Part")
  341. Part322 = Instance.new("Part")
  342. Part323 = Instance.new("Part")
  343. Part324 = Instance.new("Part")
  344. Part325 = Instance.new("Part")
  345. Part326 = Instance.new("Part")
  346. Part327 = Instance.new("Part")
  347. Part328 = Instance.new("Part")
  348. Part329 = Instance.new("Part")
  349. Part330 = Instance.new("Part")
  350. Part331 = Instance.new("Part")
  351. Part332 = Instance.new("Part")
  352. Part333 = Instance.new("Part")
  353. Part334 = Instance.new("Part")
  354. Part335 = Instance.new("Part")
  355. Part336 = Instance.new("Part")
  356. Part337 = Instance.new("Part")
  357. Part338 = Instance.new("Part")
  358. Part339 = Instance.new("Part")
  359. Part340 = Instance.new("Part")
  360. Part341 = Instance.new("Part")
  361. Part342 = Instance.new("Part")
  362. Part343 = Instance.new("Part")
  363. Part344 = Instance.new("Part")
  364. Part345 = Instance.new("Part")
  365. Part346 = Instance.new("Part")
  366. Part347 = Instance.new("Part")
  367. Part348 = Instance.new("Part")
  368. Part349 = Instance.new("Part")
  369. Part350 = Instance.new("Part")
  370. Part351 = Instance.new("Part")
  371. Part352 = Instance.new("Part")
  372. Part353 = Instance.new("Part")
  373. Part354 = Instance.new("Part")
  374. Part355 = Instance.new("Part")
  375. Part356 = Instance.new("Part")
  376. Part357 = Instance.new("Part")
  377. Part358 = Instance.new("Part")
  378. Part359 = Instance.new("Part")
  379. Part360 = Instance.new("Part")
  380. Part361 = Instance.new("Part")
  381. Part362 = Instance.new("Part")
  382. Part363 = Instance.new("Part")
  383. Part364 = Instance.new("Part")
  384. Part365 = Instance.new("Part")
  385. Part366 = Instance.new("Part")
  386. Part367 = Instance.new("Part")
  387. Part368 = Instance.new("Part")
  388. Part369 = Instance.new("Part")
  389. Part370 = Instance.new("Part")
  390. Part371 = Instance.new("Part")
  391. Part372 = Instance.new("Part")
  392. Part373 = Instance.new("Part")
  393. Part374 = Instance.new("Part")
  394. Part375 = Instance.new("Part")
  395. Part376 = Instance.new("Part")
  396. Part377 = Instance.new("Part")
  397. Part378 = Instance.new("Part")
  398. Part379 = Instance.new("Part")
  399. Part380 = Instance.new("Part")
  400. Part381 = Instance.new("Part")
  401. Part382 = Instance.new("Part")
  402. Part383 = Instance.new("Part")
  403. Part384 = Instance.new("Part")
  404. Part385 = Instance.new("Part")
  405. Part386 = Instance.new("Part")
  406. Part387 = Instance.new("Part")
  407. Part388 = Instance.new("Part")
  408. Part389 = Instance.new("Part")
  409. Part390 = Instance.new("Part")
  410. Part391 = Instance.new("Part")
  411. Part392 = Instance.new("Part")
  412. Part393 = Instance.new("Part")
  413. Part394 = Instance.new("Part")
  414. Part395 = Instance.new("Part")
  415. Part396 = Instance.new("Part")
  416. Part397 = Instance.new("Part")
  417. Part398 = Instance.new("Part")
  418. Part399 = Instance.new("Part")
  419. Part400 = Instance.new("Part")
  420. Part401 = Instance.new("Part")
  421. Part402 = Instance.new("Part")
  422. Part403 = Instance.new("Part")
  423. Part404 = Instance.new("Part")
  424. Part405 = Instance.new("Part")
  425. Part406 = Instance.new("Part")
  426. Part407 = Instance.new("Part")
  427. Part408 = Instance.new("Part")
  428. Part409 = Instance.new("Part")
  429. Part410 = Instance.new("Part")
  430. Part411 = Instance.new("Part")
  431. Part412 = Instance.new("Part")
  432. Part413 = Instance.new("Part")
  433. Part414 = Instance.new("Part")
  434. Part415 = Instance.new("Part")
  435. Part416 = Instance.new("Part")
  436. Part417 = Instance.new("Part")
  437. Part418 = Instance.new("Part")
  438. Part419 = Instance.new("Part")
  439. Part420 = Instance.new("Part")
  440. Part421 = Instance.new("Part")
  441. Part422 = Instance.new("Part")
  442. Part423 = Instance.new("Part")
  443. Part424 = Instance.new("Part")
  444. Part425 = Instance.new("Part")
  445. Part426 = Instance.new("Part")
  446. Part427 = Instance.new("Part")
  447. Part428 = Instance.new("Part")
  448. Part429 = Instance.new("Part")
  449. Part430 = Instance.new("Part")
  450. Part431 = Instance.new("Part")
  451. Part432 = Instance.new("Part")
  452. Part433 = Instance.new("Part")
  453. Part434 = Instance.new("Part")
  454. Part435 = Instance.new("Part")
  455. Part436 = Instance.new("Part")
  456. Part437 = Instance.new("Part")
  457. Part438 = Instance.new("Part")
  458. Part439 = Instance.new("Part")
  459. Part440 = Instance.new("Part")
  460. Part441 = Instance.new("Part")
  461. Part442 = Instance.new("Part")
  462. Part443 = Instance.new("Part")
  463. Part444 = Instance.new("Part")
  464. Part445 = Instance.new("Part")
  465. Part446 = Instance.new("Part")
  466. Part447 = Instance.new("Part")
  467. Part448 = Instance.new("Part")
  468. Part449 = Instance.new("Part")
  469. Part450 = Instance.new("Part")
  470. Part451 = Instance.new("Part")
  471. Part452 = Instance.new("Part")
  472. Part453 = Instance.new("Part")
  473. Part454 = Instance.new("Part")
  474. Part455 = Instance.new("Part")
  475. Part456 = Instance.new("Part")
  476. Part457 = Instance.new("Part")
  477. Part458 = Instance.new("Part")
  478. Part459 = Instance.new("Part")
  479. Part460 = Instance.new("Part")
  480. Part461 = Instance.new("Part")
  481. Part462 = Instance.new("Part")
  482. Part463 = Instance.new("Part")
  483. Part464 = Instance.new("Part")
  484. Part465 = Instance.new("Part")
  485. Part466 = Instance.new("Part")
  486. Part467 = Instance.new("Part")
  487. Part468 = Instance.new("Part")
  488. Part469 = Instance.new("Part")
  489. Part470 = Instance.new("Part")
  490. Script471 = Instance.new("Script")
  491. Part472 = Instance.new("Part")
  492. Part473 = Instance.new("Part")
  493. Part474 = Instance.new("Part")
  494. Script475 = Instance.new("Script")
  495. Model476 = Instance.new("Model")
  496. Part477 = Instance.new("Part")
  497. Part478 = Instance.new("Part")
  498. SpecialMesh479 = Instance.new("SpecialMesh")
  499. Model480 = Instance.new("Model")
  500. Part481 = Instance.new("Part")
  501. Script482 = Instance.new("Script")
  502. Script483 = Instance.new("Script")
  503. Part484 = Instance.new("Part")
  504. CylinderMesh485 = Instance.new("CylinderMesh")
  505. Part486 = Instance.new("Part")
  506. SpecialMesh487 = Instance.new("SpecialMesh")
  507. Part488 = Instance.new("Part")
  508. Part489 = Instance.new("Part")
  509. SpecialMesh490 = Instance.new("SpecialMesh")
  510. Part491 = Instance.new("Part")
  511. Part492 = Instance.new("Part")
  512. SpecialMesh493 = Instance.new("SpecialMesh")
  513. Part494 = Instance.new("Part")
  514. Part495 = Instance.new("Part")
  515. Model496 = Instance.new("Model")
  516. Part497 = Instance.new("Part")
  517. Part498 = Instance.new("Part")
  518. SpecialMesh499 = Instance.new("SpecialMesh")
  519. Model500 = Instance.new("Model")
  520. Part501 = Instance.new("Part")
  521. Script502 = Instance.new("Script")
  522. Script503 = Instance.new("Script")
  523. Part504 = Instance.new("Part")
  524. CylinderMesh505 = Instance.new("CylinderMesh")
  525. Part506 = Instance.new("Part")
  526. SpecialMesh507 = Instance.new("SpecialMesh")
  527. Part508 = Instance.new("Part")
  528. Part509 = Instance.new("Part")
  529. SpecialMesh510 = Instance.new("SpecialMesh")
  530. Part511 = Instance.new("Part")
  531. Part512 = Instance.new("Part")
  532. SpecialMesh513 = Instance.new("SpecialMesh")
  533. Part514 = Instance.new("Part")
  534. Part515 = Instance.new("Part")
  535. Model0.Parent = mas
  536. Model1.Parent = Model0
  537. Part2.Name = "Smooth Block Model"
  538. Part2.Parent = Model1
  539. Part2.Anchored = true
  540. Part2.FormFactor = Enum.FormFactor.Symmetric
  541. Part2.Size = Vector3.new(1, 9, 3)
  542. Part2.CFrame = CFrame.new(153, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  543. Part2.Position = Vector3.new(153, 35.5000153, 8.00012589)
  544. Part3.Name = "Smooth Block Model"
  545. Part3.Parent = Model1
  546. Part3.BrickColor = BrickColor.new("Really black")
  547. Part3.Rotation = Vector3.new(0, 0, -90)
  548. Part3.Anchored = true
  549. Part3.FormFactor = Enum.FormFactor.Plate
  550. Part3.Size = Vector3.new(1, 0.400000006, 2)
  551. Part3.CFrame = CFrame.new(153.699982, 35.5000153, 8.00012589, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  552. Part3.BottomSurface = Enum.SurfaceType.Weld
  553. Part3.TopSurface = Enum.SurfaceType.Weld
  554. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  555. Part3.Position = Vector3.new(153.699982, 35.5000153, 8.00012589)
  556. Part3.Orientation = Vector3.new(0, 0, -90)
  557. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  558. SpecialMesh4.Parent = Part3
  559. SpecialMesh4.Scale = Vector3.new(9, 1, 1)
  560. SpecialMesh4.MeshType = Enum.MeshType.Brick
  561. SpecialMesh4.Scale = Vector3.new(9, 1, 1)
  562. Model5.Parent = Model1
  563. Part6.Name = "TouchDoor"
  564. Part6.Parent = Model5
  565. Part6.BrickColor = BrickColor.new("Really black")
  566. Part6.Transparency = 1
  567. Part6.Rotation = Vector3.new(90, 0, 0)
  568. Part6.Anchored = true
  569. Part6.CanCollide = false
  570. Part6.FormFactor = Enum.FormFactor.Symmetric
  571. Part6.Size = Vector3.new(2, 1, 8)
  572. Part6.CFrame = CFrame.new(155.5, 35.0000153, 8.00012589, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  573. Part6.BottomSurface = Enum.SurfaceType.Weld
  574. Part6.TopSurface = Enum.SurfaceType.Smooth
  575. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  576. Part6.Position = Vector3.new(155.5, 35.0000153, 8.00012589)
  577. Part6.Orientation = Vector3.new(90, 0, 0)
  578. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  579. Script7.Parent = Part6
  580. table.insert(cors,sandbox(Script7,function()
  581. Door = script.Parent.Parent.Light
  582.  
  583. function onTouch(part)
  584.  
  585. Door.BrickColor = BrickColor.new(37)
  586. script.Parent.Parent.Emit.Transparency = 0.5
  587.  
  588. wait(1)
  589.  
  590. Door.BrickColor = BrickColor.new(26)
  591. script.Parent.Parent.Emit.Transparency = 1
  592.  
  593. end
  594.  
  595. script.Parent.Touched:connect(onTouch)
  596.  
  597. end))
  598. Script8.Parent = Part6
  599. table.insert(cors,sandbox(Script8,function()
  600. function onTouched(hit)
  601.     local human = hit.Parent:findFirstChild("Humanoid")
  602.     if (human ~= nil) then
  603.         g=hit.Parent.Name
  604.         h=game.Players:findFirstChild(g).Backpack:getChildren()
  605.         for i=1, #h do
  606.             h[i]:remove()
  607.         end
  608.     end
  609. end
  610.  
  611. script.Parent.Touched:connect(onTouched)
  612. end))
  613. Part9.Name = "Light"
  614. Part9.Parent = Model5
  615. Part9.BrickColor = BrickColor.new("Black")
  616. Part9.Transparency = 0.25
  617. Part9.Rotation = Vector3.new(-180, 0, -180)
  618. Part9.Anchored = true
  619. Part9.FormFactor = Enum.FormFactor.Plate
  620. Part9.Size = Vector3.new(2, 1.20000005, 2)
  621. Part9.CFrame = CFrame.new(155.5, 43.0000153, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  622. Part9.BottomSurface = Enum.SurfaceType.Weld
  623. Part9.TopSurface = Enum.SurfaceType.Smooth
  624. Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
  625. Part9.Position = Vector3.new(155.5, 43.0000153, 8.00012589)
  626. Part9.Orientation = Vector3.new(0, 180, 0)
  627. Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
  628. CylinderMesh10.Parent = Part9
  629. CylinderMesh10.Scale = Vector3.new(1, 1, 0.75)
  630. CylinderMesh10.Scale = Vector3.new(1, 1, 0.75)
  631. Part11.Name = "Emit"
  632. Part11.Parent = Model5
  633. Part11.BrickColor = BrickColor.new("Bright green")
  634. Part11.Transparency = 1
  635. Part11.Rotation = Vector3.new(-180, 0, -180)
  636. Part11.Anchored = true
  637. Part11.FormFactor = Enum.FormFactor.Plate
  638. Part11.Size = Vector3.new(2, 0.400000006, 2)
  639. Part11.CFrame = CFrame.new(155.5, 43.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  640. Part11.BottomSurface = Enum.SurfaceType.Smooth
  641. Part11.TopSurface = Enum.SurfaceType.Smooth
  642. Part11.Color = Color3.new(0.294118, 0.592157, 0.294118)
  643. Part11.Position = Vector3.new(155.5, 43.8000183, 8.00012589)
  644. Part11.Orientation = Vector3.new(0, 180, 0)
  645. Part11.Color = Color3.new(0.294118, 0.592157, 0.294118)
  646. SpecialMesh12.Parent = Part11
  647. SpecialMesh12.Scale = Vector3.new(5, 25, 5)
  648. SpecialMesh12.MeshType = Enum.MeshType.Sphere
  649. SpecialMesh12.Scale = Vector3.new(5, 25, 5)
  650. Part13.Name = "Smooth Block Model"
  651. Part13.Parent = Model1
  652. Part13.Anchored = true
  653. Part13.FormFactor = Enum.FormFactor.Symmetric
  654. Part13.Size = Vector3.new(6, 1, 3)
  655. Part13.CFrame = CFrame.new(155.5, 40.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  656. Part13.Position = Vector3.new(155.5, 40.5000153, 8.00012589)
  657. Part14.Name = "Smooth Block Model"
  658. Part14.Parent = Model1
  659. Part14.BrickColor = BrickColor.new("Really black")
  660. Part14.Rotation = Vector3.new(180, 0, 90)
  661. Part14.Anchored = true
  662. Part14.FormFactor = Enum.FormFactor.Plate
  663. Part14.Size = Vector3.new(1, 0.400000006, 2)
  664. Part14.CFrame = CFrame.new(157.299988, 35.5000153, 8.00012589, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  665. Part14.BottomSurface = Enum.SurfaceType.Weld
  666. Part14.TopSurface = Enum.SurfaceType.Weld
  667. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  668. Part14.Position = Vector3.new(157.299988, 35.5000153, 8.00012589)
  669. Part14.Orientation = Vector3.new(0, -180, -90)
  670. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  671. SpecialMesh15.Parent = Part14
  672. SpecialMesh15.Scale = Vector3.new(9, 1, 1)
  673. SpecialMesh15.MeshType = Enum.MeshType.Brick
  674. SpecialMesh15.Scale = Vector3.new(9, 1, 1)
  675. Part16.Name = "Smooth Block Model"
  676. Part16.Parent = Model1
  677. Part16.BrickColor = BrickColor.new("Really black")
  678. Part16.Rotation = Vector3.new(-180, 0, -180)
  679. Part16.Anchored = true
  680. Part16.FormFactor = Enum.FormFactor.Plate
  681. Part16.Size = Vector3.new(4, 0.400000006, 2)
  682. Part16.CFrame = CFrame.new(155.5, 39.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  683. Part16.BottomSurface = Enum.SurfaceType.Weld
  684. Part16.TopSurface = Enum.SurfaceType.Weld
  685. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  686. Part16.Position = Vector3.new(155.5, 39.8000183, 8.00012589)
  687. Part16.Orientation = Vector3.new(0, 180, 0)
  688. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  689. Part17.Name = "Smooth Block Model"
  690. Part17.Parent = Model1
  691. Part17.Anchored = true
  692. Part17.FormFactor = Enum.FormFactor.Symmetric
  693. Part17.Size = Vector3.new(6, 1, 3)
  694. Part17.CFrame = CFrame.new(155.5, 41.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  695. Part17.Position = Vector3.new(155.5, 41.5000153, 8.00012589)
  696. SpecialMesh18.Parent = Part17
  697. SpecialMesh18.MeshType = Enum.MeshType.Torso
  698. Part19.Parent = Model1
  699. Part19.BrickColor = BrickColor.new("Dark stone grey")
  700. Part19.Rotation = Vector3.new(-180, 0, -180)
  701. Part19.Anchored = true
  702. Part19.FormFactor = Enum.FormFactor.Plate
  703. Part19.Size = Vector3.new(2, 0.400000006, 2)
  704. Part19.CFrame = CFrame.new(155.5, 42.2000122, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  705. Part19.BottomSurface = Enum.SurfaceType.Weld
  706. Part19.TopSurface = Enum.SurfaceType.Smooth
  707. Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
  708. Part19.Position = Vector3.new(155.5, 42.2000122, 8.00012589)
  709. Part19.Orientation = Vector3.new(0, 180, 0)
  710. Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
  711. Part20.Name = "Smooth Block Model"
  712. Part20.Parent = Model1
  713. Part20.Anchored = true
  714. Part20.FormFactor = Enum.FormFactor.Symmetric
  715. Part20.Size = Vector3.new(1, 9, 3)
  716. Part20.CFrame = CFrame.new(158, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  717. Part20.Position = Vector3.new(158, 35.5000153, 8.00012589)
  718. Model21.Name = "BattleArmorStand"
  719. Model21.Parent = Model0
  720. Model21.PrimaryPart = Part23
  721. Part22.Name = "BattleArmor"
  722. Part22.Parent = Model21
  723. Part22.BrickColor = BrickColor.new("Black")
  724. Part22.Reflectance = 1
  725. Part22.Rotation = Vector3.new(-180, 0, -180)
  726. Part22.Size = Vector3.new(1, 2.4000001, 2)
  727. Part22.CFrame = CFrame.new(177.5, 86.2000046, -71.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  728. Part22.TopSurface = Enum.SurfaceType.Smooth
  729. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  730. Part22.Position = Vector3.new(177.5, 86.2000046, -71.9999847)
  731. Part22.Orientation = Vector3.new(0, 180, 0)
  732. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  733. Part23.Name = "Smooth Block Model"
  734. Part23.Parent = Model21
  735. Part23.BrickColor = BrickColor.new("Sand blue")
  736. Part23.Rotation = Vector3.new(-180, 0, -180)
  737. Part23.Size = Vector3.new(3, 1.20000005, 4)
  738. Part23.CFrame = CFrame.new(177.5, 84, -71.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  739. Part23.Color = Color3.new(0.454902, 0.52549, 0.615686)
  740. Part23.Position = Vector3.new(177.5, 84, -71.9999847)
  741. Part23.Orientation = Vector3.new(0, 180, 0)
  742. Part23.Color = Color3.new(0.454902, 0.52549, 0.615686)
  743. Part24.Name = "Smooth Block Model"
  744. Part24.Parent = Model21
  745. Part24.BrickColor = BrickColor.new("Bright blue")
  746. Part24.Rotation = Vector3.new(-180, 0, -180)
  747. Part24.FormFactor = Enum.FormFactor.Plate
  748. Part24.Size = Vector3.new(3, 0.400000006, 4)
  749. Part24.CFrame = CFrame.new(177.5, 84.8000031, -71.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  750. Part24.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  751. Part24.Position = Vector3.new(177.5, 84.8000031, -71.9999847)
  752. Part24.Orientation = Vector3.new(0, 180, 0)
  753. Part24.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  754. Model25.Parent = Model0
  755. Model25.PrimaryPart = Part27
  756. Part26.Name = "Block"
  757. Part26.Parent = Model25
  758. Part26.BrickColor = BrickColor.new("Bright yellow")
  759. Part26.Rotation = Vector3.new(90, -90, 0)
  760. Part26.Size = Vector3.new(10, 1, 1)
  761. Part26.CFrame = CFrame.new(98.5, 54.4000015, -69.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  762. Part26.BottomSurface = Enum.SurfaceType.Smooth
  763. Part26.FrontSurface = Enum.SurfaceType.Weld
  764. Part26.LeftSurface = Enum.SurfaceType.Weld
  765. Part26.RightSurface = Enum.SurfaceType.Weld
  766. Part26.TopSurface = Enum.SurfaceType.Smooth
  767. Part26.Color = Color3.new(0.960784, 0.803922, 0.188235)
  768. Part26.Position = Vector3.new(98.5, 54.4000015, -69.4999847)
  769. Part26.Orientation = Vector3.new(0, -90, -90)
  770. Part26.Color = Color3.new(0.960784, 0.803922, 0.188235)
  771. Part27.Name = "Block"
  772. Part27.Parent = Model25
  773. Part27.BrickColor = BrickColor.new("White")
  774. Part27.Rotation = Vector3.new(0, -90, 0)
  775. Part27.Size = Vector3.new(2, 1, 1)
  776. Part27.CFrame = CFrame.new(98.5, 50.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  777. Part27.BottomSurface = Enum.SurfaceType.Smooth
  778. Part27.FrontSurface = Enum.SurfaceType.Weld
  779. Part27.LeftSurface = Enum.SurfaceType.Weld
  780. Part27.RightSurface = Enum.SurfaceType.Weld
  781. Part27.TopSurface = Enum.SurfaceType.Smooth
  782. Part27.Color = Color3.new(0.94902, 0.952941, 0.952941)
  783. Part27.Position = Vector3.new(98.5, 50.9000015, -67.9999847)
  784. Part27.Orientation = Vector3.new(0, -90, 0)
  785. Part27.Color = Color3.new(0.94902, 0.952941, 0.952941)
  786. Part28.Name = "Block"
  787. Part28.Parent = Model25
  788. Part28.BrickColor = BrickColor.new("Bright yellow")
  789. Part28.Rotation = Vector3.new(90, -90, 0)
  790. Part28.Size = Vector3.new(10, 1, 1)
  791. Part28.CFrame = CFrame.new(98.5, 54.4000015, -66.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  792. Part28.BottomSurface = Enum.SurfaceType.Smooth
  793. Part28.FrontSurface = Enum.SurfaceType.Weld
  794. Part28.LeftSurface = Enum.SurfaceType.Weld
  795. Part28.RightSurface = Enum.SurfaceType.Weld
  796. Part28.TopSurface = Enum.SurfaceType.Smooth
  797. Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
  798. Part28.Position = Vector3.new(98.5, 54.4000015, -66.4999847)
  799. Part28.Orientation = Vector3.new(0, -90, -90)
  800. Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
  801. Part29.Name = "Block"
  802. Part29.Parent = Model25
  803. Part29.BrickColor = BrickColor.new("White")
  804. Part29.Rotation = Vector3.new(0, -90, 0)
  805. Part29.Size = Vector3.new(2, 1, 1)
  806. Part29.CFrame = CFrame.new(98.5, 58.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  807. Part29.BottomSurface = Enum.SurfaceType.Smooth
  808. Part29.FrontSurface = Enum.SurfaceType.Weld
  809. Part29.LeftSurface = Enum.SurfaceType.Weld
  810. Part29.RightSurface = Enum.SurfaceType.Weld
  811. Part29.TopSurface = Enum.SurfaceType.Smooth
  812. Part29.Color = Color3.new(0.94902, 0.952941, 0.952941)
  813. Part29.Position = Vector3.new(98.5, 58.9000015, -67.9999847)
  814. Part29.Orientation = Vector3.new(0, -90, 0)
  815. Part29.Color = Color3.new(0.94902, 0.952941, 0.952941)
  816. Part30.Name = "Block"
  817. Part30.Parent = Model25
  818. Part30.BrickColor = BrickColor.new("White")
  819. Part30.Rotation = Vector3.new(0, -90, 0)
  820. Part30.Size = Vector3.new(2, 1, 1)
  821. Part30.CFrame = CFrame.new(98.5, 56.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  822. Part30.BottomSurface = Enum.SurfaceType.Smooth
  823. Part30.FrontSurface = Enum.SurfaceType.Weld
  824. Part30.LeftSurface = Enum.SurfaceType.Weld
  825. Part30.RightSurface = Enum.SurfaceType.Weld
  826. Part30.TopSurface = Enum.SurfaceType.Smooth
  827. Part30.Color = Color3.new(0.94902, 0.952941, 0.952941)
  828. Part30.Position = Vector3.new(98.5, 56.9000015, -67.9999847)
  829. Part30.Orientation = Vector3.new(0, -90, 0)
  830. Part30.Color = Color3.new(0.94902, 0.952941, 0.952941)
  831. Part31.Name = "Block"
  832. Part31.Parent = Model25
  833. Part31.BrickColor = BrickColor.new("White")
  834. Part31.Rotation = Vector3.new(0, -90, 0)
  835. Part31.Size = Vector3.new(2, 1, 1)
  836. Part31.CFrame = CFrame.new(98.5, 54.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  837. Part31.BottomSurface = Enum.SurfaceType.Smooth
  838. Part31.FrontSurface = Enum.SurfaceType.Weld
  839. Part31.LeftSurface = Enum.SurfaceType.Weld
  840. Part31.RightSurface = Enum.SurfaceType.Weld
  841. Part31.TopSurface = Enum.SurfaceType.Smooth
  842. Part31.Color = Color3.new(0.94902, 0.952941, 0.952941)
  843. Part31.Position = Vector3.new(98.5, 54.9000015, -67.9999847)
  844. Part31.Orientation = Vector3.new(0, -90, 0)
  845. Part31.Color = Color3.new(0.94902, 0.952941, 0.952941)
  846. Part32.Name = "Block"
  847. Part32.Parent = Model25
  848. Part32.BrickColor = BrickColor.new("White")
  849. Part32.Rotation = Vector3.new(0, -90, 0)
  850. Part32.Size = Vector3.new(2, 1, 1)
  851. Part32.CFrame = CFrame.new(98.5, 52.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  852. Part32.BottomSurface = Enum.SurfaceType.Smooth
  853. Part32.FrontSurface = Enum.SurfaceType.Weld
  854. Part32.LeftSurface = Enum.SurfaceType.Weld
  855. Part32.RightSurface = Enum.SurfaceType.Weld
  856. Part32.TopSurface = Enum.SurfaceType.Smooth
  857. Part32.Color = Color3.new(0.94902, 0.952941, 0.952941)
  858. Part32.Position = Vector3.new(98.5, 52.9000015, -67.9999847)
  859. Part32.Orientation = Vector3.new(0, -90, 0)
  860. Part32.Color = Color3.new(0.94902, 0.952941, 0.952941)
  861. Model33.Parent = Model0
  862. Model33.PrimaryPart = Part34
  863. Part34.Name = "Ball"
  864. Part34.Parent = Model33
  865. Part34.BrickColor = BrickColor.new("Bright green")
  866. Part34.FormFactor = Enum.FormFactor.Symmetric
  867. Part34.Shape = Enum.PartType.Ball
  868. Part34.Size = Vector3.new(10, 10, 10)
  869. Part34.CFrame = CFrame.new(162, 71.2000046, -26.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  870. Part34.BottomSurface = Enum.SurfaceType.Smooth
  871. Part34.TopSurface = Enum.SurfaceType.Smooth
  872. Part34.Color = Color3.new(0.294118, 0.592157, 0.294118)
  873. Part34.Position = Vector3.new(162, 71.2000046, -26.9999847)
  874. Part34.Color = Color3.new(0.294118, 0.592157, 0.294118)
  875. Part35.Name = "Pillar"
  876. Part35.Parent = Model33
  877. Part35.BrickColor = BrickColor.new("Brown")
  878. Part35.Rotation = Vector3.new(0, 90, 0)
  879. Part35.Size = Vector3.new(2, 8, 2)
  880. Part35.CFrame = CFrame.new(162, 62.2000046, -26.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  881. Part35.BottomSurface = Enum.SurfaceType.Weld
  882. Part35.TopSurface = Enum.SurfaceType.Weld
  883. Part35.Color = Color3.new(0.486275, 0.360784, 0.27451)
  884. Part35.Position = Vector3.new(162, 62.2000046, -26.9999847)
  885. Part35.Orientation = Vector3.new(0, 90, 0)
  886. Part35.Color = Color3.new(0.486275, 0.360784, 0.27451)
  887. Model36.Name = "TeamBeacon Green"
  888. Model36.Parent = Model0
  889. Model36.PrimaryPart = Part37
  890. Part37.Name = "Center"
  891. Part37.Parent = Model36
  892. Part37.BrickColor = BrickColor.new("Deep orange")
  893. Part37.Transparency = 0.5
  894. Part37.FormFactor = Enum.FormFactor.Symmetric
  895. Part37.Size = Vector3.new(4, 4, 4)
  896. Part37.CFrame = CFrame.new(139, 34.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  897. Part37.BackSurface = Enum.SurfaceType.Weld
  898. Part37.BottomSurface = Enum.SurfaceType.Weld
  899. Part37.FrontSurface = Enum.SurfaceType.Weld
  900. Part37.LeftSurface = Enum.SurfaceType.Weld
  901. Part37.RightSurface = Enum.SurfaceType.Weld
  902. Part37.TopSurface = Enum.SurfaceType.Weld
  903. Part37.Color = Color3.new(1, 0.690196, 0)
  904. Part37.Position = Vector3.new(139, 34.7999992, -1)
  905. Part37.Color = Color3.new(1, 0.690196, 0)
  906. BodyPosition38.Parent = Part37
  907. BodyPosition38.position = Vector3.new(0, 4, 0)
  908. BodyPosition38.Position = Vector3.new(0, 4, 0)
  909. BodyVelocity39.Parent = Part37
  910. BodyVelocity39.Velocity = Vector3.new(0, -2, 0)
  911. BodyVelocity39.velocity = Vector3.new(0, -2, 0)
  912. Script40.Parent = Model36
  913. table.insert(cors,sandbox(Script40,function()
  914. step, time = wait()
  915.  
  916. beacon = script.Parent
  917. center = beacon.Center
  918. top = beacon.Top
  919. bottom = beacon.Bottom
  920. left = beacon.Left
  921. right = beacon.Right
  922. front = beacon.Front
  923. back = beacon.Back
  924.  
  925. -- obtain goals based on Center part
  926. center.BodyPosition.position = beacon.Center.Position
  927. teamColor = center.Color
  928. vel = center.BodyVelocity
  929.  
  930. healerIsResting = false
  931.  
  932. function restHealer()
  933.     healerIsResting = true
  934.     wait(5)
  935.     healerIsResting = false
  936. end
  937.  
  938. local Team = Instance.new("Team")
  939. Team.TeamColor = BrickColor.new(teamColor)
  940. Team.Name = "Draggos"
  941. Team.AutoAssignable = false
  942. function joinTeam(humanoid)
  943.    
  944.     local team = Instance.new("Color3Value")
  945.     team.Value = teamColor
  946.     team.Name = "Draggos"
  947.     team.Parent = humanoid
  948.    
  949.     local vCharacter = humanoid.Parent
  950.     if vCharacter then
  951.         Team.Parent = game:GetService("Teams")
  952.         local vPlayer = game.Players:GetPlayerFromCharacter(vCharacter)
  953.         if vPlayer then
  954.             vPlayer.Neutral = false
  955.             vPlayer.TeamColor = BrickColor.new(teamColor)
  956.            
  957.             spawn(function()
  958.                 local message = Instance.new("Message")
  959.                 message.Text = string.format("You're now on the %s team!", Team.Name)
  960.                 message.Parent = vPlayer
  961.                 wait(5)
  962.                 message.Text =  "Touch the beacon again to heal you!"
  963.                 wait(5)
  964.                 message:Destroy()
  965.             end)
  966.         end
  967.     end
  968.    
  969.    
  970.    
  971. --  humanoid.Torso.Color = teamColor
  972. --  humanoid.Torso.Reflectance = 0.2
  973. --  humanoid.LeftLeg.Color = teamColor
  974. --  humanoid.LeftLeg.Reflectance = 0.2
  975. --  humanoid.RightLeg.Color = teamColor
  976. --  humanoid.RightLeg.Reflectance = 0.1
  977. end
  978.  
  979. function onTouchHumanoid(humanoid)
  980.     local team = humanoid:findFirstChild("Team", false)
  981.     if team==nil then
  982.         joinTeam(humanoid)
  983.     elseif team.Value~=teamColor then
  984.         -- Harm the enemy!
  985.         humanoid.Health = 0
  986.         return
  987.     end
  988.    
  989.     if not healerIsResting then
  990.         -- Heal the player
  991.         humanoid.Health = humanoid.Health + 50
  992.         coroutine.resume(coroutine.create(restHealer))
  993.     end
  994. end
  995.  
  996. goingUp = false
  997. function goUp(speed)
  998.     if goingUp then
  999.         return
  1000.     end
  1001.     goingUp = true
  1002.     vel.velocity = Vector3.new(0,speed,0)
  1003.     wait(15/speed)
  1004.     vel.velocity = Vector3.new(0,-2,0)
  1005.     goingUp = false
  1006. end
  1007.  
  1008. function onTouch(touchedPart)
  1009.     -- see if a character touched it
  1010.     local parent = touchedPart.Parent
  1011.         if parent~=nil then
  1012.         local humanoid = parent:findFirstChild("Humanoid", false);
  1013.         if humanoid ~= nil then
  1014.             onTouchHumanoid(humanoid)
  1015.             goUp(10)
  1016.             return
  1017.         end
  1018.     end
  1019.  
  1020.     -- change direction
  1021.     if touchedPart.Position.y > beacon.Center.Position.y then
  1022.         vel.velocity = Vector3.new(0,-2,0)
  1023.         goingUp = false
  1024.     elseif touchedPart.Position.y < beacon.Center.Position.y then
  1025.         goUp(2)
  1026.     end
  1027. end
  1028.  
  1029. function connectPart(part)
  1030.     part.Color = teamColor
  1031.     part.Touched:connect(onTouch)
  1032. end
  1033.  
  1034. -- listen to touches from each part
  1035. connectPart(center)
  1036. connectPart(top)
  1037. connectPart(bottom)
  1038. connectPart(left)
  1039. connectPart(right)
  1040. connectPart(front)
  1041. connectPart(back)
  1042.  
  1043. function rebuildStud(stud, cf)
  1044.     stud.CFrame = cf
  1045.     stud.Parent = beacon
  1046.     stud:makeJoints()
  1047. end
  1048.  
  1049. -- periodically re-join the studs to the center
  1050. while true do
  1051.     wait(4)
  1052.     local cf = center.CFrame
  1053.     rebuildStud(top, cf * CFrame.new(0,3,0))
  1054.     rebuildStud(bottom, cf * CFrame.new(0,-3,0))
  1055.     rebuildStud(left, cf * CFrame.new(3,0,0))
  1056.     rebuildStud(right, cf * CFrame.new(-3,0,0))
  1057.     rebuildStud(front, cf * CFrame.new(0,0,-3))
  1058.     rebuildStud(back, cf * CFrame.new(0,0,3))
  1059. end
  1060.  
  1061.  
  1062. end))
  1063. Part41.Name = "Top"
  1064. Part41.Parent = Model36
  1065. Part41.BrickColor = BrickColor.new("Deep orange")
  1066. Part41.Reflectance = 0.20000000298023
  1067. Part41.FormFactor = Enum.FormFactor.Symmetric
  1068. Part41.Size = Vector3.new(2, 2, 2)
  1069. Part41.CFrame = CFrame.new(139, 37.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1070. Part41.BottomSurface = Enum.SurfaceType.Smooth
  1071. Part41.TopSurface = Enum.SurfaceType.Smooth
  1072. Part41.Color = Color3.new(1, 0.690196, 0)
  1073. Part41.Position = Vector3.new(139, 37.7999992, -1)
  1074. Part41.Color = Color3.new(1, 0.690196, 0)
  1075. Part42.Name = "Right"
  1076. Part42.Parent = Model36
  1077. Part42.BrickColor = BrickColor.new("Deep orange")
  1078. Part42.Reflectance = 0.20000000298023
  1079. Part42.FormFactor = Enum.FormFactor.Symmetric
  1080. Part42.Size = Vector3.new(2, 2, 2)
  1081. Part42.CFrame = CFrame.new(136, 34.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1082. Part42.BottomSurface = Enum.SurfaceType.Smooth
  1083. Part42.TopSurface = Enum.SurfaceType.Smooth
  1084. Part42.Color = Color3.new(1, 0.690196, 0)
  1085. Part42.Position = Vector3.new(136, 34.7999992, -1)
  1086. Part42.Color = Color3.new(1, 0.690196, 0)
  1087. Part43.Name = "Left"
  1088. Part43.Parent = Model36
  1089. Part43.BrickColor = BrickColor.new("Deep orange")
  1090. Part43.Reflectance = 0.20000000298023
  1091. Part43.FormFactor = Enum.FormFactor.Symmetric
  1092. Part43.Size = Vector3.new(2, 2, 2)
  1093. Part43.CFrame = CFrame.new(142, 34.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1094. Part43.BottomSurface = Enum.SurfaceType.Smooth
  1095. Part43.TopSurface = Enum.SurfaceType.Smooth
  1096. Part43.Color = Color3.new(1, 0.690196, 0)
  1097. Part43.Position = Vector3.new(142, 34.7999992, -1)
  1098. Part43.Color = Color3.new(1, 0.690196, 0)
  1099. Part44.Name = "Front"
  1100. Part44.Parent = Model36
  1101. Part44.BrickColor = BrickColor.new("Deep orange")
  1102. Part44.Reflectance = 0.20000000298023
  1103. Part44.FormFactor = Enum.FormFactor.Symmetric
  1104. Part44.Size = Vector3.new(2, 2, 2)
  1105. Part44.CFrame = CFrame.new(139, 34.7999992, -4, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1106. Part44.BottomSurface = Enum.SurfaceType.Smooth
  1107. Part44.TopSurface = Enum.SurfaceType.Smooth
  1108. Part44.Color = Color3.new(1, 0.690196, 0)
  1109. Part44.Position = Vector3.new(139, 34.7999992, -4)
  1110. Part44.Color = Color3.new(1, 0.690196, 0)
  1111. Part45.Name = "Back"
  1112. Part45.Parent = Model36
  1113. Part45.BrickColor = BrickColor.new("Deep orange")
  1114. Part45.Reflectance = 0.20000000298023
  1115. Part45.FormFactor = Enum.FormFactor.Symmetric
  1116. Part45.Size = Vector3.new(2, 2, 2)
  1117. Part45.CFrame = CFrame.new(139, 34.7999992, 2, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1118. Part45.BottomSurface = Enum.SurfaceType.Smooth
  1119. Part45.TopSurface = Enum.SurfaceType.Smooth
  1120. Part45.Color = Color3.new(1, 0.690196, 0)
  1121. Part45.Position = Vector3.new(139, 34.7999992, 2)
  1122. Part45.Color = Color3.new(1, 0.690196, 0)
  1123. Part46.Name = "Bottom"
  1124. Part46.Parent = Model36
  1125. Part46.BrickColor = BrickColor.new("Deep orange")
  1126. Part46.Reflectance = 0.20000000298023
  1127. Part46.FormFactor = Enum.FormFactor.Symmetric
  1128. Part46.Size = Vector3.new(2, 2, 2)
  1129. Part46.CFrame = CFrame.new(139, 31.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1130. Part46.BottomSurface = Enum.SurfaceType.Weld
  1131. Part46.TopSurface = Enum.SurfaceType.Smooth
  1132. Part46.Color = Color3.new(1, 0.690196, 0)
  1133. Part46.Position = Vector3.new(139, 31.7999992, -1)
  1134. Part46.Color = Color3.new(1, 0.690196, 0)
  1135. Part47.Name = "Smooth Block Model"
  1136. Part47.Parent = Model0
  1137. Part47.BrickColor = BrickColor.new("Reddish brown")
  1138. Part47.Rotation = Vector3.new(-180, 0, -180)
  1139. Part47.Size = Vector3.new(48, 13.1999998, 5)
  1140. Part47.CFrame = CFrame.new(141, 45.5999908, -63.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1141. Part47.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1142. Part47.Position = Vector3.new(141, 45.5999908, -63.9999847)
  1143. Part47.Orientation = Vector3.new(0, 180, 0)
  1144. Part47.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1145. Part48.Name = "Smooth Block Model"
  1146. Part48.Parent = Model0
  1147. Part48.BrickColor = BrickColor.new("Dark orange")
  1148. Part48.Rotation = Vector3.new(-180, 0, -180)
  1149. Part48.Size = Vector3.new(6, 1.20000005, 7)
  1150. Part48.CFrame = CFrame.new(120, 52.7999992, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1151. Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1152. Part48.Position = Vector3.new(120, 52.7999992, -53.9999847)
  1153. Part48.Orientation = Vector3.new(0, 180, 0)
  1154. Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1155. Part49.Name = "Smooth Block Model"
  1156. Part49.Parent = Model0
  1157. Part49.BrickColor = BrickColor.new("Dark green")
  1158. Part49.Rotation = Vector3.new(-180, 0, -180)
  1159. Part49.Size = Vector3.new(13, 1.20000005, 9)
  1160. Part49.CFrame = CFrame.new(128.5, 56.4000053, -56.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1161. Part49.Color = Color3.new(0.156863, 0.498039, 0.278431)
  1162. Part49.Position = Vector3.new(128.5, 56.4000053, -56.9999847)
  1163. Part49.Orientation = Vector3.new(0, 180, 0)
  1164. Part49.Color = Color3.new(0.156863, 0.498039, 0.278431)
  1165. Part50.Name = "Smooth Block Model"
  1166. Part50.Parent = Model0
  1167. Part50.Rotation = Vector3.new(-180, 0, -180)
  1168. Part50.Size = Vector3.new(12, 2.4000001, 2)
  1169. Part50.CFrame = CFrame.new(123, 57.0000038, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1170. Part50.Position = Vector3.new(123, 57.0000038, -50.4999847)
  1171. Part50.Orientation = Vector3.new(0, 180, 0)
  1172. Part51.Name = "Smooth Block Model"
  1173. Part51.Parent = Model0
  1174. Part51.BrickColor = BrickColor.new("Dark orange")
  1175. Part51.Rotation = Vector3.new(-180, 0, -180)
  1176. Part51.Size = Vector3.new(42, 1.20000005, 9)
  1177. Part51.CFrame = CFrame.new(138, 52.7999954, -61.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1178. Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1179. Part51.Position = Vector3.new(138, 52.7999954, -61.9999847)
  1180. Part51.Orientation = Vector3.new(0, 180, 0)
  1181. Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1182. Part52.Name = "Smooth Block Model"
  1183. Part52.Parent = Model0
  1184. Part52.BrickColor = BrickColor.new("Bright green")
  1185. Part52.Rotation = Vector3.new(-180, 0, -180)
  1186. Part52.Size = Vector3.new(12, 1.20000005, 6)
  1187. Part52.CFrame = CFrame.new(123, 57.6000061, -54.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1188. Part52.Color = Color3.new(0.294118, 0.592157, 0.294118)
  1189. Part52.Position = Vector3.new(123, 57.6000061, -54.4999847)
  1190. Part52.Orientation = Vector3.new(0, 180, 0)
  1191. Part52.Color = Color3.new(0.294118, 0.592157, 0.294118)
  1192. Part53.Name = "Smooth Block Model"
  1193. Part53.Parent = Model0
  1194. Part53.BrickColor = BrickColor.new("Reddish brown")
  1195. Part53.Rotation = Vector3.new(0, -90, 0)
  1196. Part53.Size = Vector3.new(7, 1.20000005, 11)
  1197. Part53.CFrame = CFrame.new(125.5, 53.9999962, -55.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1198. Part53.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1199. Part53.Position = Vector3.new(125.5, 53.9999962, -55.9999847)
  1200. Part53.Orientation = Vector3.new(0, -90, 0)
  1201. Part53.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1202. Part54.Name = "Smooth Block Model"
  1203. Part54.Parent = Model0
  1204. Part54.BrickColor = BrickColor.new("Bright green")
  1205. Part54.Rotation = Vector3.new(-180, 0, -180)
  1206. Part54.Size = Vector3.new(21, 1.20000005, 9)
  1207. Part54.CFrame = CFrame.new(127.5, 57.6000061, -61.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1208. Part54.Color = Color3.new(0.294118, 0.592157, 0.294118)
  1209. Part54.Position = Vector3.new(127.5, 57.6000061, -61.9999847)
  1210. Part54.Orientation = Vector3.new(0, 180, 0)
  1211. Part54.Color = Color3.new(0.294118, 0.592157, 0.294118)
  1212. Part55.Name = "Smooth Block Model"
  1213. Part55.Parent = Model0
  1214. Part55.BrickColor = BrickColor.new("Reddish brown")
  1215. Part55.Rotation = Vector3.new(-180, 0, -180)
  1216. Part55.Size = Vector3.new(1, 13.1999998, 12)
  1217. Part55.CFrame = CFrame.new(117.5, 45.5999985, -55.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1218. Part55.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1219. Part55.Position = Vector3.new(117.5, 45.5999985, -55.4999847)
  1220. Part55.Orientation = Vector3.new(0, 180, 0)
  1221. Part55.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1222. Part56.Name = "Smooth Block Model"
  1223. Part56.Parent = Model0
  1224. Part56.BrickColor = BrickColor.new("Reddish brown")
  1225. Part56.Rotation = Vector3.new(0, -90, 0)
  1226. Part56.Size = Vector3.new(7, 1.20000005, 11)
  1227. Part56.CFrame = CFrame.new(128.5, 55.2000046, -54.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1228. Part56.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1229. Part56.Position = Vector3.new(128.5, 55.2000046, -54.9999847)
  1230. Part56.Orientation = Vector3.new(0, -90, 0)
  1231. Part56.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1232. Part57.Name = "Smooth Block Model"
  1233. Part57.Parent = Model0
  1234. Part57.Rotation = Vector3.new(-180, 0, -180)
  1235. Part57.Size = Vector3.new(7, 13.1999998, 1)
  1236. Part57.CFrame = CFrame.new(113.5, 46.8000031, -49.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1237. Part57.Position = Vector3.new(113.5, 46.8000031, -49.9999847)
  1238. Part57.Orientation = Vector3.new(0, 180, 0)
  1239. Part58.Name = "Smooth Block Model"
  1240. Part58.Parent = Model0
  1241. Part58.BrickColor = BrickColor.new("Dark orange")
  1242. Part58.Rotation = Vector3.new(-180, 0, -180)
  1243. Part58.Size = Vector3.new(7, 3.60000014, 3)
  1244. Part58.CFrame = CFrame.new(161.5, 55.2000046, -46.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1245. Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1246. Part58.Position = Vector3.new(161.5, 55.2000046, -46.9999847)
  1247. Part58.Orientation = Vector3.new(0, 180, 0)
  1248. Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1249. Part59.Name = "Smooth Block Model"
  1250. Part59.Parent = Model0
  1251. Part59.BrickColor = BrickColor.new("Dark orange")
  1252. Part59.Rotation = Vector3.new(-180, 0, -180)
  1253. Part59.Size = Vector3.new(7, 1.20000005, 3)
  1254. Part59.CFrame = CFrame.new(161.5, 52.8000069, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1255. Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1256. Part59.Position = Vector3.new(161.5, 52.8000069, -45.9999847)
  1257. Part59.Orientation = Vector3.new(0, 180, 0)
  1258. Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1259. Part60.Name = "Smooth Block Model"
  1260. Part60.Parent = Model0
  1261. Part60.BrickColor = BrickColor.new("Bright orange")
  1262. Part60.Rotation = Vector3.new(0, -90, 0)
  1263. Part60.FormFactor = Enum.FormFactor.Plate
  1264. Part60.Size = Vector3.new(5, 0.400000006, 1)
  1265. Part60.CFrame = CFrame.new(155.5, 40.4000015, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1266. Part60.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1267. Part60.Position = Vector3.new(155.5, 40.4000015, -42.9999847)
  1268. Part60.Orientation = Vector3.new(0, -90, 0)
  1269. Part60.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1270. Part61.Name = "Smooth Block Model"
  1271. Part61.Parent = Model0
  1272. Part61.BrickColor = BrickColor.new("Dark green")
  1273. Part61.Rotation = Vector3.new(-180, 0, -180)
  1274. Part61.Size = Vector3.new(14, 1.20000005, 13)
  1275. Part61.CFrame = CFrame.new(145, 57.6000061, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1276. Part61.Color = Color3.new(0.156863, 0.498039, 0.278431)
  1277. Part61.Position = Vector3.new(145, 57.6000061, -34.9999847)
  1278. Part61.Orientation = Vector3.new(0, 180, 0)
  1279. Part61.Color = Color3.new(0.156863, 0.498039, 0.278431)
  1280. Part62.Name = "Smooth Block Model"
  1281. Part62.Parent = Model0
  1282. Part62.BrickColor = BrickColor.new("Bright yellow")
  1283. Part62.Rotation = Vector3.new(-180, 0, -180)
  1284. Part62.Size = Vector3.new(1, 2.4000001, 1)
  1285. Part62.CFrame = CFrame.new(151.5, 31.7999992, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1286. Part62.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1287. Part62.Position = Vector3.new(151.5, 31.7999992, -39.9999847)
  1288. Part62.Orientation = Vector3.new(0, 180, 0)
  1289. Part62.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1290. Part63.Name = "Smooth Block Model"
  1291. Part63.Parent = Model0
  1292. Part63.BrickColor = BrickColor.new("Br. yellowish green")
  1293. Part63.FormFactor = Enum.FormFactor.Plate
  1294. Part63.Size = Vector3.new(11, 0.400000006, 1)
  1295. Part63.CFrame = CFrame.new(159.5, 58.8000069, -50.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1296. Part63.Color = Color3.new(0.643137, 0.741176, 0.278431)
  1297. Part63.Position = Vector3.new(159.5, 58.8000069, -50.9999847)
  1298. Part63.Color = Color3.new(0.643137, 0.741176, 0.278431)
  1299. Part64.Name = "Smooth Block Model"
  1300. Part64.Parent = Model0
  1301. Part64.BrickColor = BrickColor.new("Black")
  1302. Part64.Rotation = Vector3.new(-180, 0, -180)
  1303. Part64.Size = Vector3.new(2, 3.60000014, 2)
  1304. Part64.CFrame = CFrame.new(156, 51.6000023, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1305. Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1306. Part64.Position = Vector3.new(156, 51.6000023, -46.4999847)
  1307. Part64.Orientation = Vector3.new(0, 180, 0)
  1308. Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1309. Part65.Name = "Smooth Block Model"
  1310. Part65.Parent = Model0
  1311. Part65.BrickColor = BrickColor.new("Bright yellow")
  1312. Part65.Rotation = Vector3.new(-180, 0, -180)
  1313. Part65.Size = Vector3.new(1, 1.20000005, 1)
  1314. Part65.CFrame = CFrame.new(155.5, 39.6000023, -40.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1315. Part65.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1316. Part65.Position = Vector3.new(155.5, 39.6000023, -40.9999847)
  1317. Part65.Orientation = Vector3.new(0, 180, 0)
  1318. Part65.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1319. Part66.Name = "Smooth Block Model"
  1320. Part66.Parent = Model0
  1321. Part66.BrickColor = BrickColor.new("Medium green")
  1322. Part66.Rotation = Vector3.new(0, -90, 0)
  1323. Part66.FormFactor = Enum.FormFactor.Plate
  1324. Part66.Size = Vector3.new(11, 0.400000006, 1)
  1325. Part66.CFrame = CFrame.new(161.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1326. Part66.Color = Color3.new(0.631373, 0.768628, 0.54902)
  1327. Part66.Position = Vector3.new(161.5, 58.4000053, -52.9999847)
  1328. Part66.Orientation = Vector3.new(0, -90, 0)
  1329. Part66.Color = Color3.new(0.631373, 0.768628, 0.54902)
  1330. Part67.Name = "Smooth Block Model"
  1331. Part67.Parent = Model0
  1332. Part67.BrickColor = BrickColor.new("Dark orange")
  1333. Part67.Rotation = Vector3.new(0, -90, 0)
  1334. Part67.Size = Vector3.new(7, 1.20000005, 11)
  1335. Part67.CFrame = CFrame.new(158.5, 54.0000114, -38.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1336. Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1337. Part67.Position = Vector3.new(158.5, 54.0000114, -38.9999847)
  1338. Part67.Orientation = Vector3.new(0, -90, 0)
  1339. Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1340. Part68.Name = "Smooth Block Model"
  1341. Part68.Parent = Model0
  1342. Part68.BrickColor = BrickColor.new("Dark orange")
  1343. Part68.Rotation = Vector3.new(-180, 0, -180)
  1344. Part68.Size = Vector3.new(4, 1.20000005, 11)
  1345. Part68.CFrame = CFrame.new(163, 52.8000069, -38.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1346. Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1347. Part68.Position = Vector3.new(163, 52.8000069, -38.9999847)
  1348. Part68.Orientation = Vector3.new(0, 180, 0)
  1349. Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1350. Part69.Name = "Smooth Block Model"
  1351. Part69.Parent = Model0
  1352. Part69.BrickColor = BrickColor.new("Dark green")
  1353. Part69.Rotation = Vector3.new(-180, 0, -180)
  1354. Part69.Size = Vector3.new(11, 1.20000005, 7)
  1355. Part69.CFrame = CFrame.new(159.5, 57.6000061, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1356. Part69.Color = Color3.new(0.156863, 0.498039, 0.278431)
  1357. Part69.Position = Vector3.new(159.5, 57.6000061, -44.9999847)
  1358. Part69.Orientation = Vector3.new(0, 180, 0)
  1359. Part69.Color = Color3.new(0.156863, 0.498039, 0.278431)
  1360. Model70.Parent = Model0
  1361. Model70.PrimaryPart = Part73
  1362. Part71.Name = "Smooth Block Model"
  1363. Part71.Parent = Model70
  1364. Part71.BrickColor = BrickColor.new("Sand red")
  1365. Part71.Rotation = Vector3.new(-180, 0, -90)
  1366. Part71.FormFactor = Enum.FormFactor.Symmetric
  1367. Part71.Shape = Enum.PartType.Cylinder
  1368. Part71.Size = Vector3.new(1, 1, 1)
  1369. Part71.CFrame = CFrame.new(149, 31.0999985, -42.4999847, 0, 1, -0, 1, 0, 0, 0, 0, -1)
  1370. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1371. Part71.LeftSurface = Enum.SurfaceType.Inlet
  1372. Part71.RightSurface = Enum.SurfaceType.Studs
  1373. Part71.TopSurface = Enum.SurfaceType.Smooth
  1374. Part71.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1375. Part71.Position = Vector3.new(149, 31.0999985, -42.4999847)
  1376. Part71.Orientation = Vector3.new(0, -180, 90)
  1377. Part71.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1378. Part72.Name = "Smooth Block Model"
  1379. Part72.Parent = Model70
  1380. Part72.BrickColor = BrickColor.new("Sand red")
  1381. Part72.Rotation = Vector3.new(-180, 0, -90)
  1382. Part72.FormFactor = Enum.FormFactor.Symmetric
  1383. Part72.Shape = Enum.PartType.Cylinder
  1384. Part72.Size = Vector3.new(1, 1, 1)
  1385. Part72.CFrame = CFrame.new(150, 31.0999985, -42.4999847, 0, 1, -0, 1, 0, 0, 0, 0, -1)
  1386. Part72.BottomSurface = Enum.SurfaceType.Smooth
  1387. Part72.LeftSurface = Enum.SurfaceType.Inlet
  1388. Part72.RightSurface = Enum.SurfaceType.Studs
  1389. Part72.TopSurface = Enum.SurfaceType.Smooth
  1390. Part72.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1391. Part72.Position = Vector3.new(150, 31.0999985, -42.4999847)
  1392. Part72.Orientation = Vector3.new(0, -180, 90)
  1393. Part72.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1394. Part73.Name = "Smooth Block Model"
  1395. Part73.Parent = Model70
  1396. Part73.BrickColor = BrickColor.new("Pastel Blue")
  1397. Part73.Rotation = Vector3.new(0, -90, 0)
  1398. Part73.FormFactor = Enum.FormFactor.Plate
  1399. Part73.Size = Vector3.new(2, 0.400000006, 2)
  1400. Part73.CFrame = CFrame.new(149.5, 31.7999992, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1401. Part73.TopSurface = Enum.SurfaceType.Smooth
  1402. Part73.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1403. Part73.Position = Vector3.new(149.5, 31.7999992, -42.9999847)
  1404. Part73.Orientation = Vector3.new(0, -90, 0)
  1405. Part73.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1406. Part74.Name = "Smooth Block Model"
  1407. Part74.Parent = Model70
  1408. Part74.BrickColor = BrickColor.new("Sand red")
  1409. Part74.Rotation = Vector3.new(-180, 0, -90)
  1410. Part74.FormFactor = Enum.FormFactor.Symmetric
  1411. Part74.Shape = Enum.PartType.Cylinder
  1412. Part74.Size = Vector3.new(1, 1, 1)
  1413. Part74.CFrame = CFrame.new(150, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1414. Part74.BottomSurface = Enum.SurfaceType.Smooth
  1415. Part74.LeftSurface = Enum.SurfaceType.Inlet
  1416. Part74.RightSurface = Enum.SurfaceType.Studs
  1417. Part74.TopSurface = Enum.SurfaceType.Smooth
  1418. Part74.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1419. Part74.Position = Vector3.new(150, 31.0999985, -43.4999847)
  1420. Part74.Orientation = Vector3.new(0, 180, 90)
  1421. Part74.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1422. Part75.Name = "Smooth Block Model"
  1423. Part75.Parent = Model70
  1424. Part75.BrickColor = BrickColor.new("Sand red")
  1425. Part75.Rotation = Vector3.new(-180, 0, -90)
  1426. Part75.FormFactor = Enum.FormFactor.Symmetric
  1427. Part75.Shape = Enum.PartType.Cylinder
  1428. Part75.Size = Vector3.new(1, 1, 1)
  1429. Part75.CFrame = CFrame.new(149, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1430. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1431. Part75.LeftSurface = Enum.SurfaceType.Inlet
  1432. Part75.RightSurface = Enum.SurfaceType.Studs
  1433. Part75.TopSurface = Enum.SurfaceType.Smooth
  1434. Part75.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1435. Part75.Position = Vector3.new(149, 31.0999985, -43.4999847)
  1436. Part75.Orientation = Vector3.new(0, 180, 90)
  1437. Part75.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1438. Part76.Name = "Smooth Block Model"
  1439. Part76.Parent = Model70
  1440. Part76.BrickColor = BrickColor.new("Sand red")
  1441. Part76.Rotation = Vector3.new(90, 0, 0)
  1442. Part76.FormFactor = Enum.FormFactor.Plate
  1443. Part76.Size = Vector3.new(2, 0.400000006, 3)
  1444. Part76.CFrame = CFrame.new(149.5, 33.5, -43.7999878, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1445. Part76.BackSurface = Enum.SurfaceType.Weld
  1446. Part76.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1447. Part76.Position = Vector3.new(149.5, 33.5, -43.7999878)
  1448. Part76.Orientation = Vector3.new(90, 0, 0)
  1449. Part76.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1450. Model77.Parent = Model0
  1451. Model77.PrimaryPart = Part83
  1452. Part78.Name = "Smooth Block Model"
  1453. Part78.Parent = Model77
  1454. Part78.BrickColor = BrickColor.new("Earth green")
  1455. Part78.Rotation = Vector3.new(-180, 0, -180)
  1456. Part78.Size = Vector3.new(8, 1.20000005, 1)
  1457. Part78.CFrame = CFrame.new(169, 27.6000023, 16, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1458. Part78.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1459. Part78.Position = Vector3.new(169, 27.6000023, 16)
  1460. Part78.Orientation = Vector3.new(0, 180, 0)
  1461. Part78.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1462. Part79.Name = "Smooth Block Model"
  1463. Part79.Parent = Model77
  1464. Part79.BrickColor = BrickColor.new("Earth green")
  1465. Part79.Rotation = Vector3.new(-180, 0, -180)
  1466. Part79.Size = Vector3.new(8, 1.20000005, 2)
  1467. Part79.CFrame = CFrame.new(169, 26.4000015, 16.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1468. Part79.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1469. Part79.Position = Vector3.new(169, 26.4000015, 16.5)
  1470. Part79.Orientation = Vector3.new(0, 180, 0)
  1471. Part79.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1472. Part80.Name = "Smooth Block Model"
  1473. Part80.Parent = Model77
  1474. Part80.BrickColor = BrickColor.new("Earth green")
  1475. Part80.Rotation = Vector3.new(-180, 0, -180)
  1476. Part80.Size = Vector3.new(8, 1.20000005, 3)
  1477. Part80.CFrame = CFrame.new(169, 25.2000008, 17, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1478. Part80.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1479. Part80.Position = Vector3.new(169, 25.2000008, 17)
  1480. Part80.Orientation = Vector3.new(0, 180, 0)
  1481. Part80.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1482. Part81.Name = "Smooth Block Model"
  1483. Part81.Parent = Model77
  1484. Part81.BrickColor = BrickColor.new("Earth green")
  1485. Part81.Rotation = Vector3.new(-180, 0, -180)
  1486. Part81.Size = Vector3.new(8, 1.20000005, 4)
  1487. Part81.CFrame = CFrame.new(169, 24, 17.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1488. Part81.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1489. Part81.Position = Vector3.new(169, 24, 17.5)
  1490. Part81.Orientation = Vector3.new(0, 180, 0)
  1491. Part81.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1492. Part82.Name = "Smooth Block Model"
  1493. Part82.Parent = Model77
  1494. Part82.BrickColor = BrickColor.new("Earth green")
  1495. Part82.Rotation = Vector3.new(-180, 0, -180)
  1496. Part82.Size = Vector3.new(8, 1.20000005, 5)
  1497. Part82.CFrame = CFrame.new(169, 22.7999992, 18, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1498. Part82.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1499. Part82.Position = Vector3.new(169, 22.7999992, 18)
  1500. Part82.Orientation = Vector3.new(0, 180, 0)
  1501. Part82.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1502. Part83.Name = "Smooth Block Model"
  1503. Part83.Parent = Model77
  1504. Part83.BrickColor = BrickColor.new("Earth green")
  1505. Part83.Rotation = Vector3.new(-180, 0, -180)
  1506. Part83.Size = Vector3.new(8, 1.20000005, 6)
  1507. Part83.CFrame = CFrame.new(169, 21.5999985, 18.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1508. Part83.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1509. Part83.Position = Vector3.new(169, 21.5999985, 18.5)
  1510. Part83.Orientation = Vector3.new(0, 180, 0)
  1511. Part83.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1512. Model84.Parent = Model0
  1513. Model84.PrimaryPart = Part87
  1514. Part85.Name = "Smooth Block Model"
  1515. Part85.Parent = Model84
  1516. Part85.BrickColor = BrickColor.new("Sand red")
  1517. Part85.Rotation = Vector3.new(0, 0, 90)
  1518. Part85.FormFactor = Enum.FormFactor.Symmetric
  1519. Part85.Shape = Enum.PartType.Cylinder
  1520. Part85.Size = Vector3.new(1, 1, 1)
  1521. Part85.CFrame = CFrame.new(144, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1522. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1523. Part85.LeftSurface = Enum.SurfaceType.Inlet
  1524. Part85.RightSurface = Enum.SurfaceType.Studs
  1525. Part85.TopSurface = Enum.SurfaceType.Smooth
  1526. Part85.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1527. Part85.Position = Vector3.new(144, 31.0999985, -32.4999847)
  1528. Part85.Orientation = Vector3.new(0, 0, 90)
  1529. Part85.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1530. Part86.Name = "Smooth Block Model"
  1531. Part86.Parent = Model84
  1532. Part86.BrickColor = BrickColor.new("Sand red")
  1533. Part86.Rotation = Vector3.new(0, 0, 90)
  1534. Part86.FormFactor = Enum.FormFactor.Symmetric
  1535. Part86.Shape = Enum.PartType.Cylinder
  1536. Part86.Size = Vector3.new(1, 1, 1)
  1537. Part86.CFrame = CFrame.new(143, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1538. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1539. Part86.LeftSurface = Enum.SurfaceType.Inlet
  1540. Part86.RightSurface = Enum.SurfaceType.Studs
  1541. Part86.TopSurface = Enum.SurfaceType.Smooth
  1542. Part86.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1543. Part86.Position = Vector3.new(143, 31.0999985, -32.4999847)
  1544. Part86.Orientation = Vector3.new(0, 0, 90)
  1545. Part86.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1546. Part87.Name = "Smooth Block Model"
  1547. Part87.Parent = Model84
  1548. Part87.BrickColor = BrickColor.new("Pastel Blue")
  1549. Part87.Rotation = Vector3.new(0, 90, 0)
  1550. Part87.FormFactor = Enum.FormFactor.Plate
  1551. Part87.Size = Vector3.new(2, 0.400000006, 2)
  1552. Part87.CFrame = CFrame.new(143.5, 31.7999992, -31.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1553. Part87.TopSurface = Enum.SurfaceType.Smooth
  1554. Part87.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1555. Part87.Position = Vector3.new(143.5, 31.7999992, -31.9999847)
  1556. Part87.Orientation = Vector3.new(0, 90, 0)
  1557. Part87.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1558. Part88.Name = "Smooth Block Model"
  1559. Part88.Parent = Model84
  1560. Part88.BrickColor = BrickColor.new("Sand red")
  1561. Part88.Rotation = Vector3.new(0, 0, 90)
  1562. Part88.FormFactor = Enum.FormFactor.Symmetric
  1563. Part88.Shape = Enum.PartType.Cylinder
  1564. Part88.Size = Vector3.new(1, 1, 1)
  1565. Part88.CFrame = CFrame.new(143, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1566. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1567. Part88.LeftSurface = Enum.SurfaceType.Inlet
  1568. Part88.RightSurface = Enum.SurfaceType.Studs
  1569. Part88.TopSurface = Enum.SurfaceType.Smooth
  1570. Part88.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1571. Part88.Position = Vector3.new(143, 31.0999985, -31.4999847)
  1572. Part88.Orientation = Vector3.new(0, 0, 90)
  1573. Part88.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1574. Part89.Name = "Smooth Block Model"
  1575. Part89.Parent = Model84
  1576. Part89.BrickColor = BrickColor.new("Sand red")
  1577. Part89.Rotation = Vector3.new(0, 0, 90)
  1578. Part89.FormFactor = Enum.FormFactor.Symmetric
  1579. Part89.Shape = Enum.PartType.Cylinder
  1580. Part89.Size = Vector3.new(1, 1, 1)
  1581. Part89.CFrame = CFrame.new(144, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1582. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1583. Part89.LeftSurface = Enum.SurfaceType.Inlet
  1584. Part89.RightSurface = Enum.SurfaceType.Studs
  1585. Part89.TopSurface = Enum.SurfaceType.Smooth
  1586. Part89.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1587. Part89.Position = Vector3.new(144, 31.0999985, -31.4999847)
  1588. Part89.Orientation = Vector3.new(0, 0, 90)
  1589. Part89.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1590. Part90.Name = "Smooth Block Model"
  1591. Part90.Parent = Model84
  1592. Part90.BrickColor = BrickColor.new("Sand red")
  1593. Part90.Rotation = Vector3.new(90, 0, -180)
  1594. Part90.FormFactor = Enum.FormFactor.Plate
  1595. Part90.Size = Vector3.new(2, 0.400000006, 3)
  1596. Part90.CFrame = CFrame.new(143.5, 33.5, -31.1999817, -1, 0, 0, 0, 0, -1, 0, -1, -0)
  1597. Part90.BackSurface = Enum.SurfaceType.Weld
  1598. Part90.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1599. Part90.Position = Vector3.new(143.5, 33.5, -31.1999817)
  1600. Part90.Orientation = Vector3.new(90, 180, 0)
  1601. Part90.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1602. Model91.Parent = Model0
  1603. Model91.PrimaryPart = Part94
  1604. Part92.Name = "Smooth Block Model"
  1605. Part92.Parent = Model91
  1606. Part92.BrickColor = BrickColor.new("Sand red")
  1607. Part92.Rotation = Vector3.new(0, 0, 90)
  1608. Part92.FormFactor = Enum.FormFactor.Symmetric
  1609. Part92.Shape = Enum.PartType.Cylinder
  1610. Part92.Size = Vector3.new(1, 1, 1)
  1611. Part92.CFrame = CFrame.new(150, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1612. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1613. Part92.LeftSurface = Enum.SurfaceType.Inlet
  1614. Part92.RightSurface = Enum.SurfaceType.Studs
  1615. Part92.TopSurface = Enum.SurfaceType.Smooth
  1616. Part92.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1617. Part92.Position = Vector3.new(150, 31.0999985, -32.4999847)
  1618. Part92.Orientation = Vector3.new(0, 0, 90)
  1619. Part92.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1620. Part93.Name = "Smooth Block Model"
  1621. Part93.Parent = Model91
  1622. Part93.BrickColor = BrickColor.new("Sand red")
  1623. Part93.Rotation = Vector3.new(0, 0, 90)
  1624. Part93.FormFactor = Enum.FormFactor.Symmetric
  1625. Part93.Shape = Enum.PartType.Cylinder
  1626. Part93.Size = Vector3.new(1, 1, 1)
  1627. Part93.CFrame = CFrame.new(149, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1628. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1629. Part93.LeftSurface = Enum.SurfaceType.Inlet
  1630. Part93.RightSurface = Enum.SurfaceType.Studs
  1631. Part93.TopSurface = Enum.SurfaceType.Smooth
  1632. Part93.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1633. Part93.Position = Vector3.new(149, 31.0999985, -32.4999847)
  1634. Part93.Orientation = Vector3.new(0, 0, 90)
  1635. Part93.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1636. Part94.Name = "Smooth Block Model"
  1637. Part94.Parent = Model91
  1638. Part94.BrickColor = BrickColor.new("Pastel Blue")
  1639. Part94.Rotation = Vector3.new(0, 90, 0)
  1640. Part94.FormFactor = Enum.FormFactor.Plate
  1641. Part94.Size = Vector3.new(2, 0.400000006, 2)
  1642. Part94.CFrame = CFrame.new(149.5, 31.7999973, -31.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1643. Part94.TopSurface = Enum.SurfaceType.Smooth
  1644. Part94.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1645. Part94.Position = Vector3.new(149.5, 31.7999973, -31.9999847)
  1646. Part94.Orientation = Vector3.new(0, 90, 0)
  1647. Part94.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1648. Part95.Name = "Smooth Block Model"
  1649. Part95.Parent = Model91
  1650. Part95.BrickColor = BrickColor.new("Sand red")
  1651. Part95.Rotation = Vector3.new(0, 0, 90)
  1652. Part95.FormFactor = Enum.FormFactor.Symmetric
  1653. Part95.Shape = Enum.PartType.Cylinder
  1654. Part95.Size = Vector3.new(1, 1, 1)
  1655. Part95.CFrame = CFrame.new(149, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1656. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1657. Part95.LeftSurface = Enum.SurfaceType.Inlet
  1658. Part95.RightSurface = Enum.SurfaceType.Studs
  1659. Part95.TopSurface = Enum.SurfaceType.Smooth
  1660. Part95.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1661. Part95.Position = Vector3.new(149, 31.0999985, -31.4999847)
  1662. Part95.Orientation = Vector3.new(0, 0, 90)
  1663. Part95.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1664. Part96.Name = "Smooth Block Model"
  1665. Part96.Parent = Model91
  1666. Part96.BrickColor = BrickColor.new("Sand red")
  1667. Part96.Rotation = Vector3.new(0, 0, 90)
  1668. Part96.FormFactor = Enum.FormFactor.Symmetric
  1669. Part96.Shape = Enum.PartType.Cylinder
  1670. Part96.Size = Vector3.new(1, 1, 1)
  1671. Part96.CFrame = CFrame.new(150, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1672. Part96.BottomSurface = Enum.SurfaceType.Smooth
  1673. Part96.LeftSurface = Enum.SurfaceType.Inlet
  1674. Part96.RightSurface = Enum.SurfaceType.Studs
  1675. Part96.TopSurface = Enum.SurfaceType.Smooth
  1676. Part96.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1677. Part96.Position = Vector3.new(150, 31.0999985, -31.4999847)
  1678. Part96.Orientation = Vector3.new(0, 0, 90)
  1679. Part96.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1680. Part97.Name = "Smooth Block Model"
  1681. Part97.Parent = Model91
  1682. Part97.BrickColor = BrickColor.new("Sand red")
  1683. Part97.Rotation = Vector3.new(90, 0, -180)
  1684. Part97.FormFactor = Enum.FormFactor.Plate
  1685. Part97.Size = Vector3.new(2, 0.400000006, 3)
  1686. Part97.CFrame = CFrame.new(149.5, 33.4999962, -31.1999817, -1, 0, 0, 0, 0, -1, 0, -1, -0)
  1687. Part97.BackSurface = Enum.SurfaceType.Weld
  1688. Part97.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1689. Part97.Position = Vector3.new(149.5, 33.4999962, -31.1999817)
  1690. Part97.Orientation = Vector3.new(90, 180, 0)
  1691. Part97.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1692. Model98.Parent = Model0
  1693. Model98.PrimaryPart = Part101
  1694. Part99.Name = "Smooth Block Model"
  1695. Part99.Parent = Model98
  1696. Part99.BrickColor = BrickColor.new("Sand red")
  1697. Part99.Rotation = Vector3.new(-180, 0, -90)
  1698. Part99.FormFactor = Enum.FormFactor.Symmetric
  1699. Part99.Shape = Enum.PartType.Cylinder
  1700. Part99.Size = Vector3.new(1, 1, 1)
  1701. Part99.CFrame = CFrame.new(143, 31.0999985, -42.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1702. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1703. Part99.LeftSurface = Enum.SurfaceType.Inlet
  1704. Part99.RightSurface = Enum.SurfaceType.Studs
  1705. Part99.TopSurface = Enum.SurfaceType.Smooth
  1706. Part99.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1707. Part99.Position = Vector3.new(143, 31.0999985, -42.4999847)
  1708. Part99.Orientation = Vector3.new(0, 180, 90)
  1709. Part99.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1710. Part100.Name = "Smooth Block Model"
  1711. Part100.Parent = Model98
  1712. Part100.BrickColor = BrickColor.new("Sand red")
  1713. Part100.Rotation = Vector3.new(-180, 0, -90)
  1714. Part100.FormFactor = Enum.FormFactor.Symmetric
  1715. Part100.Shape = Enum.PartType.Cylinder
  1716. Part100.Size = Vector3.new(1, 1, 1)
  1717. Part100.CFrame = CFrame.new(144, 31.0999985, -42.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1718. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1719. Part100.LeftSurface = Enum.SurfaceType.Inlet
  1720. Part100.RightSurface = Enum.SurfaceType.Studs
  1721. Part100.TopSurface = Enum.SurfaceType.Smooth
  1722. Part100.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1723. Part100.Position = Vector3.new(144, 31.0999985, -42.4999847)
  1724. Part100.Orientation = Vector3.new(0, 180, 90)
  1725. Part100.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1726. Part101.Name = "Smooth Block Model"
  1727. Part101.Parent = Model98
  1728. Part101.BrickColor = BrickColor.new("Pastel Blue")
  1729. Part101.Rotation = Vector3.new(0, -90, 0)
  1730. Part101.FormFactor = Enum.FormFactor.Plate
  1731. Part101.Size = Vector3.new(2, 0.400000006, 2)
  1732. Part101.CFrame = CFrame.new(143.5, 31.7999973, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1733. Part101.TopSurface = Enum.SurfaceType.Smooth
  1734. Part101.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1735. Part101.Position = Vector3.new(143.5, 31.7999973, -42.9999847)
  1736. Part101.Orientation = Vector3.new(0, -90, 0)
  1737. Part101.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1738. Part102.Name = "Smooth Block Model"
  1739. Part102.Parent = Model98
  1740. Part102.BrickColor = BrickColor.new("Sand red")
  1741. Part102.Rotation = Vector3.new(-180, 0, -90)
  1742. Part102.FormFactor = Enum.FormFactor.Symmetric
  1743. Part102.Shape = Enum.PartType.Cylinder
  1744. Part102.Size = Vector3.new(1, 1, 1)
  1745. Part102.CFrame = CFrame.new(144, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1746. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1747. Part102.LeftSurface = Enum.SurfaceType.Inlet
  1748. Part102.RightSurface = Enum.SurfaceType.Studs
  1749. Part102.TopSurface = Enum.SurfaceType.Smooth
  1750. Part102.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1751. Part102.Position = Vector3.new(144, 31.0999985, -43.4999847)
  1752. Part102.Orientation = Vector3.new(0, 180, 90)
  1753. Part102.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1754. Part103.Name = "Smooth Block Model"
  1755. Part103.Parent = Model98
  1756. Part103.BrickColor = BrickColor.new("Sand red")
  1757. Part103.Rotation = Vector3.new(-180, 0, -90)
  1758. Part103.FormFactor = Enum.FormFactor.Symmetric
  1759. Part103.Shape = Enum.PartType.Cylinder
  1760. Part103.Size = Vector3.new(1, 1, 1)
  1761. Part103.CFrame = CFrame.new(143, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1762. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1763. Part103.LeftSurface = Enum.SurfaceType.Inlet
  1764. Part103.RightSurface = Enum.SurfaceType.Studs
  1765. Part103.TopSurface = Enum.SurfaceType.Smooth
  1766. Part103.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1767. Part103.Position = Vector3.new(143, 31.0999985, -43.4999847)
  1768. Part103.Orientation = Vector3.new(0, 180, 90)
  1769. Part103.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1770. Part104.Name = "Smooth Block Model"
  1771. Part104.Parent = Model98
  1772. Part104.BrickColor = BrickColor.new("Sand red")
  1773. Part104.Rotation = Vector3.new(90, 0, 0)
  1774. Part104.FormFactor = Enum.FormFactor.Plate
  1775. Part104.Size = Vector3.new(2, 0.400000006, 3)
  1776. Part104.CFrame = CFrame.new(143.5, 33.4999962, -43.7999878, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1777. Part104.BackSurface = Enum.SurfaceType.Weld
  1778. Part104.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1779. Part104.Position = Vector3.new(143.5, 33.4999962, -43.7999878)
  1780. Part104.Orientation = Vector3.new(90, 0, 0)
  1781. Part104.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1782. Model105.Parent = Model0
  1783. Model105.PrimaryPart = Part121
  1784. Part106.Name = "Smooth Block Model"
  1785. Part106.Parent = Model105
  1786. Part106.Rotation = Vector3.new(-180, 0, -180)
  1787. Part106.Size = Vector3.new(7, 2.4000001, 1)
  1788. Part106.CFrame = CFrame.new(120.5, 54.6000099, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1789. Part106.Position = Vector3.new(120.5, 54.6000099, 8.00001526)
  1790. Part106.Orientation = Vector3.new(0, 180, 0)
  1791. Part107.Name = "Smooth Block Model"
  1792. Part107.Parent = Model105
  1793. Part107.BrickColor = BrickColor.new("Dark stone grey")
  1794. Part107.Rotation = Vector3.new(-180, 0, -180)
  1795. Part107.Size = Vector3.new(6, 2.4000001, 1)
  1796. Part107.CFrame = CFrame.new(127, 54.6000099, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1797. Part107.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1798. Part107.Position = Vector3.new(127, 54.6000099, 8.00001526)
  1799. Part107.Orientation = Vector3.new(0, 180, 0)
  1800. Part107.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1801. Part108.Name = "Smooth Block Model"
  1802. Part108.Parent = Model105
  1803. Part108.BrickColor = BrickColor.new("Dark stone grey")
  1804. Part108.Rotation = Vector3.new(-180, 0, -180)
  1805. Part108.Size = Vector3.new(4, 2.4000001, 1)
  1806. Part108.CFrame = CFrame.new(128, 52.2000084, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1807. Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1808. Part108.Position = Vector3.new(128, 52.2000084, 8.00001526)
  1809. Part108.Orientation = Vector3.new(0, 180, 0)
  1810. Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1811. Part109.Name = "Smooth Block Model"
  1812. Part109.Parent = Model105
  1813. Part109.BrickColor = BrickColor.new("Dark stone grey")
  1814. Part109.Rotation = Vector3.new(-180, 0, -180)
  1815. Part109.Size = Vector3.new(4, 2.4000001, 1)
  1816. Part109.CFrame = CFrame.new(124, 52.2000084, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1817. Part109.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1818. Part109.Position = Vector3.new(124, 52.2000084, 8.00001526)
  1819. Part109.Orientation = Vector3.new(0, 180, 0)
  1820. Part109.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1821. Part110.Name = "Smooth Block Model"
  1822. Part110.Parent = Model105
  1823. Part110.Rotation = Vector3.new(-180, 0, -180)
  1824. Part110.Size = Vector3.new(5, 2.4000001, 1)
  1825. Part110.CFrame = CFrame.new(119.5, 52.2000084, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1826. Part110.Position = Vector3.new(119.5, 52.2000084, 8.00001526)
  1827. Part110.Orientation = Vector3.new(0, 180, 0)
  1828. Part111.Name = "Smooth Block Model"
  1829. Part111.Parent = Model105
  1830. Part111.Rotation = Vector3.new(-180, 0, -180)
  1831. Part111.Size = Vector3.new(4, 2.4000001, 1)
  1832. Part111.CFrame = CFrame.new(119, 49.8000069, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1833. Part111.Position = Vector3.new(119, 49.8000069, 8.00001526)
  1834. Part111.Orientation = Vector3.new(0, 180, 0)
  1835. Part112.Name = "Smooth Block Model"
  1836. Part112.Parent = Model105
  1837. Part112.BrickColor = BrickColor.new("Dark stone grey")
  1838. Part112.Rotation = Vector3.new(-180, 0, -180)
  1839. Part112.Size = Vector3.new(4, 2.4000001, 1)
  1840. Part112.CFrame = CFrame.new(123, 49.8000069, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1841. Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1842. Part112.Position = Vector3.new(123, 49.8000069, 8.00001526)
  1843. Part112.Orientation = Vector3.new(0, 180, 0)
  1844. Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1845. Part113.Name = "Smooth Block Model"
  1846. Part113.Parent = Model105
  1847. Part113.Rotation = Vector3.new(-180, 0, -180)
  1848. Part113.Size = Vector3.new(5, 2.4000001, 1)
  1849. Part113.CFrame = CFrame.new(127.5, 49.8000069, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1850. Part113.Position = Vector3.new(127.5, 49.8000069, 8.00001526)
  1851. Part113.Orientation = Vector3.new(0, 180, 0)
  1852. Part114.Name = "Smooth Block Model"
  1853. Part114.Parent = Model105
  1854. Part114.Rotation = Vector3.new(-180, 0, -180)
  1855. Part114.Size = Vector3.new(5, 2.4000001, 1)
  1856. Part114.CFrame = CFrame.new(127.5, 47.4000053, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1857. Part114.Position = Vector3.new(127.5, 47.4000053, 8.00001526)
  1858. Part114.Orientation = Vector3.new(0, 180, 0)
  1859. Part115.Name = "Smooth Block Model"
  1860. Part115.Parent = Model105
  1861. Part115.BrickColor = BrickColor.new("Dark stone grey")
  1862. Part115.Rotation = Vector3.new(-180, 0, -180)
  1863. Part115.Size = Vector3.new(6, 2.4000001, 1)
  1864. Part115.CFrame = CFrame.new(120, 47.4000053, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1865. Part115.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1866. Part115.Position = Vector3.new(120, 47.4000053, 8.00001526)
  1867. Part115.Orientation = Vector3.new(0, 180, 0)
  1868. Part115.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1869. Part116.Name = "Smooth Block Model"
  1870. Part116.Parent = Model105
  1871. Part116.BrickColor = BrickColor.new("Dark stone grey")
  1872. Part116.Rotation = Vector3.new(-180, 0, -180)
  1873. Part116.Size = Vector3.new(4, 2.4000001, 1)
  1874. Part116.CFrame = CFrame.new(119, 45.0000038, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1875. Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1876. Part116.Position = Vector3.new(119, 45.0000038, 8.00001526)
  1877. Part116.Orientation = Vector3.new(0, 180, 0)
  1878. Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1879. Part117.Name = "Smooth Block Model"
  1880. Part117.Parent = Model105
  1881. Part117.Rotation = Vector3.new(-180, 0, -180)
  1882. Part117.Size = Vector3.new(2, 2.4000001, 1)
  1883. Part117.CFrame = CFrame.new(124, 47.4000053, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1884. Part117.Position = Vector3.new(124, 47.4000053, 8.00001526)
  1885. Part117.Orientation = Vector3.new(0, 180, 0)
  1886. Part118.Name = "Smooth Block Model"
  1887. Part118.Parent = Model105
  1888. Part118.BrickColor = BrickColor.new("Dark stone grey")
  1889. Part118.Rotation = Vector3.new(-180, 0, -180)
  1890. Part118.Size = Vector3.new(5, 2.4000001, 1)
  1891. Part118.CFrame = CFrame.new(123.5, 45.0000038, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1892. Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1893. Part118.Position = Vector3.new(123.5, 45.0000038, 8.00001526)
  1894. Part118.Orientation = Vector3.new(0, 180, 0)
  1895. Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1896. Part119.Name = "Smooth Block Model"
  1897. Part119.Parent = Model105
  1898. Part119.Rotation = Vector3.new(-180, 0, -180)
  1899. Part119.Size = Vector3.new(4, 2.4000001, 1)
  1900. Part119.CFrame = CFrame.new(128, 45.0000038, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1901. Part119.Position = Vector3.new(128, 45.0000038, 8.00001526)
  1902. Part119.Orientation = Vector3.new(0, 180, 0)
  1903. Part120.Name = "Smooth Block Model"
  1904. Part120.Parent = Model105
  1905. Part120.BrickColor = BrickColor.new("Reddish brown")
  1906. Part120.Rotation = Vector3.new(-180, 0, -180)
  1907. Part120.Size = Vector3.new(6, 2.4000001, 2)
  1908. Part120.CFrame = CFrame.new(127, 42.6000023, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1909. Part120.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1910. Part120.Position = Vector3.new(127, 42.6000023, 7.50001478)
  1911. Part120.Orientation = Vector3.new(0, 180, 0)
  1912. Part120.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1913. Part121.Name = "Smooth Block Model"
  1914. Part121.Parent = Model105
  1915. Part121.BrickColor = BrickColor.new("Reddish brown")
  1916. Part121.Rotation = Vector3.new(-180, 0, -180)
  1917. Part121.Size = Vector3.new(7, 2.4000001, 2)
  1918. Part121.CFrame = CFrame.new(120.5, 42.6000023, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1919. Part121.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1920. Part121.Position = Vector3.new(120.5, 42.6000023, 7.50001478)
  1921. Part121.Orientation = Vector3.new(0, 180, 0)
  1922. Part121.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1923. Part122.Name = "Smooth Block Model"
  1924. Part122.Parent = Model105
  1925. Part122.BrickColor = BrickColor.new("Reddish brown")
  1926. Part122.Rotation = Vector3.new(-180, 0, -180)
  1927. Part122.Size = Vector3.new(6, 2.4000001, 2)
  1928. Part122.CFrame = CFrame.new(120, 40.2000008, 8.50001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1929. Part122.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1930. Part122.Position = Vector3.new(120, 40.2000008, 8.50001526)
  1931. Part122.Orientation = Vector3.new(0, 180, 0)
  1932. Part122.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1933. Part123.Name = "Smooth Block Model"
  1934. Part123.Parent = Model105
  1935. Part123.BrickColor = BrickColor.new("Reddish brown")
  1936. Part123.Rotation = Vector3.new(-180, 0, -180)
  1937. Part123.Size = Vector3.new(7, 2.4000001, 2)
  1938. Part123.CFrame = CFrame.new(126.5, 40.2000008, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1939. Part123.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1940. Part123.Position = Vector3.new(126.5, 40.2000008, 7.50001478)
  1941. Part123.Orientation = Vector3.new(0, 180, 0)
  1942. Part123.Color = Color3.new(0.411765, 0.25098, 0.156863)
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  1944. Part124.Parent = Model105
  1945. Part124.BrickColor = BrickColor.new("Reddish brown")
  1946. Part124.Rotation = Vector3.new(-180, 0, -180)
  1947. Part124.Size = Vector3.new(6, 2.4000001, 2)
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  1949. Part124.Color = Color3.new(0.411765, 0.25098, 0.156863)
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  1952. Part124.Color = Color3.new(0.411765, 0.25098, 0.156863)
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  1955. Part125.BrickColor = BrickColor.new("Reddish brown")
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  1965. Part126.BrickColor = BrickColor.new("Reddish brown")
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  1971. Part126.Orientation = Vector3.new(0, 180, 0)
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  1975. Part127.BrickColor = BrickColor.new("Reddish brown")
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  1986. Part128.Rotation = Vector3.new(-180, 0, -180)
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  2021. Part131.Orientation = Vector3.new(0, 180, 0)
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  2025. Part132.BrickColor = BrickColor.new("Reddish brown")
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  2029. Part132.Color = Color3.new(0.411765, 0.25098, 0.156863)
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  2031. Part132.Orientation = Vector3.new(0, 180, 0)
  2032. Part132.Color = Color3.new(0.411765, 0.25098, 0.156863)
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  2043. Model134.Parent = Model0
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  2054. Part136.Parent = Model134
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  2060. Part136.Color = Color3.new(0.992157, 0.917647, 0.552941)
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  2819. Part222.Orientation = Vector3.new(0, 180, 0)
  2820. Part222.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2821. Part223.Name = "Smooth Block Model"
  2822. Part223.Parent = Model134
  2823. Part223.BrickColor = BrickColor.new("Bright yellow")
  2824. Part223.Rotation = Vector3.new(-180, 0, -180)
  2825. Part223.Size = Vector3.new(1, 1.20000005, 1)
  2826. Part223.CFrame = CFrame.new(59.5, 22.8000031, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2827. Part223.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2828. Part223.Position = Vector3.new(59.5, 22.8000031, -50.4999847)
  2829. Part223.Orientation = Vector3.new(0, 180, 0)
  2830. Part223.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2831. Part224.Name = "Smooth Block Model"
  2832. Part224.Parent = Model134
  2833. Part224.BrickColor = BrickColor.new("Cool yellow")
  2834. Part224.Rotation = Vector3.new(-180, 0, -180)
  2835. Part224.Size = Vector3.new(1, 1.20000005, 1)
  2836. Part224.CFrame = CFrame.new(59.5, 25.2000046, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2837. Part224.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2838. Part224.Position = Vector3.new(59.5, 25.2000046, -57.4999847)
  2839. Part224.Orientation = Vector3.new(0, 180, 0)
  2840. Part224.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2841. Part225.Name = "Smooth Block Model"
  2842. Part225.Parent = Model134
  2843. Part225.BrickColor = BrickColor.new("Br. yellowish orange")
  2844. Part225.Size = Vector3.new(3, 1.20000005, 8)
  2845. Part225.CFrame = CFrame.new(59.5, 20.4000015, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2846. Part225.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2847. Part225.Position = Vector3.new(59.5, 20.4000015, -53.9999847)
  2848. Part225.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2849. Part226.Name = "Smooth Block Model"
  2850. Part226.Parent = Model134
  2851. Part226.BrickColor = BrickColor.new("Br. yellowish orange")
  2852. Part226.Size = Vector3.new(3, 1.20000005, 8)
  2853. Part226.CFrame = CFrame.new(58.5, 21.6000023, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2854. Part226.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2855. Part226.Position = Vector3.new(58.5, 21.6000023, -53.9999847)
  2856. Part226.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2857. Part227.Name = "Smooth Block Model"
  2858. Part227.Parent = Model134
  2859. Part227.BrickColor = BrickColor.new("Bright yellow")
  2860. Part227.Rotation = Vector3.new(-180, 0, -180)
  2861. Part227.Size = Vector3.new(1, 1.20000005, 1)
  2862. Part227.CFrame = CFrame.new(59.5, 22.8000031, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2863. Part227.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2864. Part227.Position = Vector3.new(59.5, 22.8000031, -57.4999847)
  2865. Part227.Orientation = Vector3.new(0, 180, 0)
  2866. Part227.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2867. Part228.Name = "Smooth Block Model"
  2868. Part228.Parent = Model134
  2869. Part228.BrickColor = BrickColor.new("Cool yellow")
  2870. Part228.Rotation = Vector3.new(-180, 0, -180)
  2871. Part228.Size = Vector3.new(3, 1.20000005, 1)
  2872. Part228.CFrame = CFrame.new(58.5, 26.4000053, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2873. Part228.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2874. Part228.Position = Vector3.new(58.5, 26.4000053, -50.4999847)
  2875. Part228.Orientation = Vector3.new(0, 180, 0)
  2876. Part228.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2877. Part229.Name = "Smooth Block Model"
  2878. Part229.Parent = Model134
  2879. Part229.BrickColor = BrickColor.new("Cool yellow")
  2880. Part229.Rotation = Vector3.new(-180, 0, -180)
  2881. Part229.Size = Vector3.new(1, 1.20000005, 1)
  2882. Part229.CFrame = CFrame.new(57.5, 27.6000061, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2883. Part229.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2884. Part229.Position = Vector3.new(57.5, 27.6000061, -50.4999847)
  2885. Part229.Orientation = Vector3.new(0, 180, 0)
  2886. Part229.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2887. Part230.Name = "Smooth Block Model"
  2888. Part230.Parent = Model134
  2889. Part230.BrickColor = BrickColor.new("Bright yellow")
  2890. Part230.Size = Vector3.new(1, 1.20000005, 1)
  2891. Part230.CFrame = CFrame.new(22.5, 18, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2892. Part230.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2893. Part230.Position = Vector3.new(22.5, 18, -50.4999847)
  2894. Part230.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2895. Part231.Name = "Smooth Block Model"
  2896. Part231.Parent = Model134
  2897. Part231.BrickColor = BrickColor.new("Bright yellow")
  2898. Part231.Rotation = Vector3.new(-180, 0, -180)
  2899. Part231.Size = Vector3.new(1, 1.20000005, 1)
  2900. Part231.CFrame = CFrame.new(63.5, 19.2000008, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2901. Part231.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2902. Part231.Position = Vector3.new(63.5, 19.2000008, -57.4999847)
  2903. Part231.Orientation = Vector3.new(0, 180, 0)
  2904. Part231.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2905. Part232.Name = "Smooth Block Model"
  2906. Part232.Parent = Model134
  2907. Part232.BrickColor = BrickColor.new("Cool yellow")
  2908. Part232.Rotation = Vector3.new(-180, 0, -180)
  2909. Part232.Size = Vector3.new(1, 1.20000005, 1)
  2910. Part232.CFrame = CFrame.new(63.5, 20.4000015, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2911. Part232.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2912. Part232.Position = Vector3.new(63.5, 20.4000015, -57.4999847)
  2913. Part232.Orientation = Vector3.new(0, 180, 0)
  2914. Part232.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2915. Part233.Name = "Smooth Block Model"
  2916. Part233.Parent = Model134
  2917. Part233.BrickColor = BrickColor.new("Cool yellow")
  2918. Part233.Rotation = Vector3.new(-180, 0, -180)
  2919. Part233.Size = Vector3.new(3, 1.20000005, 1)
  2920. Part233.CFrame = CFrame.new(62.5, 21.6000023, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2921. Part233.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2922. Part233.Position = Vector3.new(62.5, 21.6000023, -57.4999847)
  2923. Part233.Orientation = Vector3.new(0, 180, 0)
  2924. Part233.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2925. Part234.Name = "Smooth Block Model"
  2926. Part234.Parent = Model134
  2927. Part234.BrickColor = BrickColor.new("Bright yellow")
  2928. Part234.Rotation = Vector3.new(-180, 0, -180)
  2929. Part234.Size = Vector3.new(1, 1.20000005, 1)
  2930. Part234.CFrame = CFrame.new(63.5, 18, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2931. Part234.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2932. Part234.Position = Vector3.new(63.5, 18, -57.4999847)
  2933. Part234.Orientation = Vector3.new(0, 180, 0)
  2934. Part234.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2935. Part235.Name = "Smooth Block Model"
  2936. Part235.Parent = Model134
  2937. Part235.BrickColor = BrickColor.new("Cool yellow")
  2938. Part235.Rotation = Vector3.new(-180, 0, -180)
  2939. Part235.Size = Vector3.new(1, 1.20000005, 1)
  2940. Part235.CFrame = CFrame.new(61.5, 22.8000031, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2941. Part235.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2942. Part235.Position = Vector3.new(61.5, 22.8000031, -50.4999847)
  2943. Part235.Orientation = Vector3.new(0, 180, 0)
  2944. Part235.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2945. Part236.Name = "Smooth Block Model"
  2946. Part236.Parent = Model134
  2947. Part236.BrickColor = BrickColor.new("Cool yellow")
  2948. Part236.Rotation = Vector3.new(-180, 0, -180)
  2949. Part236.Size = Vector3.new(1, 1.20000005, 1)
  2950. Part236.CFrame = CFrame.new(61.5, 22.8000031, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2951. Part236.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2952. Part236.Position = Vector3.new(61.5, 22.8000031, -57.4999847)
  2953. Part236.Orientation = Vector3.new(0, 180, 0)
  2954. Part236.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2955. Part237.Name = "Smooth Block Model"
  2956. Part237.Parent = Model134
  2957. Part237.BrickColor = BrickColor.new("Bright yellow")
  2958. Part237.Rotation = Vector3.new(-180, 0, -180)
  2959. Part237.Size = Vector3.new(1, 1.20000005, 1)
  2960. Part237.CFrame = CFrame.new(61.5, 20.4000015, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2961. Part237.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2962. Part237.Position = Vector3.new(61.5, 20.4000015, -50.4999847)
  2963. Part237.Orientation = Vector3.new(0, 180, 0)
  2964. Part237.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2965. Part238.Name = "Smooth Block Model"
  2966. Part238.Parent = Model134
  2967. Part238.BrickColor = BrickColor.new("Cool yellow")
  2968. Part238.Rotation = Vector3.new(-180, 0, -180)
  2969. Part238.Size = Vector3.new(3, 1.20000005, 1)
  2970. Part238.CFrame = CFrame.new(60.5, 24.0000038, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2971. Part238.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2972. Part238.Position = Vector3.new(60.5, 24.0000038, -50.4999847)
  2973. Part238.Orientation = Vector3.new(0, 180, 0)
  2974. Part238.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2975. Part239.Name = "Smooth Block Model"
  2976. Part239.Parent = Model134
  2977. Part239.BrickColor = BrickColor.new("Br. yellowish orange")
  2978. Part239.Size = Vector3.new(3, 1.20000005, 8)
  2979. Part239.CFrame = CFrame.new(61.5, 18, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2980. Part239.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2981. Part239.Position = Vector3.new(61.5, 18, -53.9999847)
  2982. Part239.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2983. Part240.Name = "Smooth Block Model"
  2984. Part240.Parent = Model134
  2985. Part240.BrickColor = BrickColor.new("Cool yellow")
  2986. Part240.Rotation = Vector3.new(-180, 0, -180)
  2987. Part240.Size = Vector3.new(1, 1.20000005, 1)
  2988. Part240.CFrame = CFrame.new(63.5, 20.4000015, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2989. Part240.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2990. Part240.Position = Vector3.new(63.5, 20.4000015, -50.4999847)
  2991. Part240.Orientation = Vector3.new(0, 180, 0)
  2992. Part240.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2993. Part241.Name = "Smooth Block Model"
  2994. Part241.Parent = Model134
  2995. Part241.BrickColor = BrickColor.new("Bright yellow")
  2996. Part241.Rotation = Vector3.new(-180, 0, -180)
  2997. Part241.Size = Vector3.new(1, 1.20000005, 1)
  2998. Part241.CFrame = CFrame.new(63.5, 19.2000008, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2999. Part241.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3000. Part241.Position = Vector3.new(63.5, 19.2000008, -50.4999847)
  3001. Part241.Orientation = Vector3.new(0, 180, 0)
  3002. Part241.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3003. Part242.Name = "Smooth Block Model"
  3004. Part242.Parent = Model134
  3005. Part242.BrickColor = BrickColor.new("Bright yellow")
  3006. Part242.Rotation = Vector3.new(-180, 0, -180)
  3007. Part242.Size = Vector3.new(1, 1.20000005, 1)
  3008. Part242.CFrame = CFrame.new(63.5, 18, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3009. Part242.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3010. Part242.Position = Vector3.new(63.5, 18, -50.4999847)
  3011. Part242.Orientation = Vector3.new(0, 180, 0)
  3012. Part242.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3013. Part243.Name = "Smooth Block Model"
  3014. Part243.Parent = Model134
  3015. Part243.BrickColor = BrickColor.new("Cool yellow")
  3016. Part243.Rotation = Vector3.new(-180, 0, -180)
  3017. Part243.Size = Vector3.new(3, 1.20000005, 1)
  3018. Part243.CFrame = CFrame.new(62.5, 21.6000023, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3019. Part243.Color = Color3.new(0.992157, 0.917647, 0.552941)
  3020. Part243.Position = Vector3.new(62.5, 21.6000023, -50.4999847)
  3021. Part243.Orientation = Vector3.new(0, 180, 0)
  3022. Part243.Color = Color3.new(0.992157, 0.917647, 0.552941)
  3023. Model244.Parent = Model0
  3024. Model244.PrimaryPart = Part247
  3025. Model245.Parent = Model244
  3026. Model245.PrimaryPart = Part247
  3027. Part246.Name = "Block"
  3028. Part246.Parent = Model245
  3029. Part246.BrickColor = BrickColor.new("Bright yellow")
  3030. Part246.Rotation = Vector3.new(90, -90, 0)
  3031. Part246.Size = Vector3.new(10, 1, 1)
  3032. Part246.CFrame = CFrame.new(98.5, 44.4000015, -69.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  3033. Part246.BottomSurface = Enum.SurfaceType.Smooth
  3034. Part246.FrontSurface = Enum.SurfaceType.Weld
  3035. Part246.LeftSurface = Enum.SurfaceType.Weld
  3036. Part246.RightSurface = Enum.SurfaceType.Weld
  3037. Part246.TopSurface = Enum.SurfaceType.Smooth
  3038. Part246.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3039. Part246.Position = Vector3.new(98.5, 44.4000015, -69.4999847)
  3040. Part246.Orientation = Vector3.new(0, -90, -90)
  3041. Part246.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3042. Part247.Name = "Block"
  3043. Part247.Parent = Model245
  3044. Part247.BrickColor = BrickColor.new("White")
  3045. Part247.Rotation = Vector3.new(0, -90, 0)
  3046. Part247.Size = Vector3.new(2, 1, 1)
  3047. Part247.CFrame = CFrame.new(98.5, 40.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3048. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3049. Part247.FrontSurface = Enum.SurfaceType.Weld
  3050. Part247.LeftSurface = Enum.SurfaceType.Weld
  3051. Part247.RightSurface = Enum.SurfaceType.Weld
  3052. Part247.TopSurface = Enum.SurfaceType.Smooth
  3053. Part247.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3054. Part247.Position = Vector3.new(98.5, 40.9000015, -67.9999847)
  3055. Part247.Orientation = Vector3.new(0, -90, 0)
  3056. Part247.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3057. Part248.Name = "Block"
  3058. Part248.Parent = Model245
  3059. Part248.BrickColor = BrickColor.new("Bright yellow")
  3060. Part248.Rotation = Vector3.new(90, -90, 0)
  3061. Part248.Size = Vector3.new(10, 1, 1)
  3062. Part248.CFrame = CFrame.new(98.5, 44.4000015, -66.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  3063. Part248.BottomSurface = Enum.SurfaceType.Smooth
  3064. Part248.FrontSurface = Enum.SurfaceType.Weld
  3065. Part248.LeftSurface = Enum.SurfaceType.Weld
  3066. Part248.RightSurface = Enum.SurfaceType.Weld
  3067. Part248.TopSurface = Enum.SurfaceType.Smooth
  3068. Part248.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3069. Part248.Position = Vector3.new(98.5, 44.4000015, -66.4999847)
  3070. Part248.Orientation = Vector3.new(0, -90, -90)
  3071. Part248.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3072. Part249.Name = "Block"
  3073. Part249.Parent = Model245
  3074. Part249.BrickColor = BrickColor.new("White")
  3075. Part249.Rotation = Vector3.new(0, -90, 0)
  3076. Part249.Size = Vector3.new(2, 1, 1)
  3077. Part249.CFrame = CFrame.new(98.5, 48.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3078. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3079. Part249.FrontSurface = Enum.SurfaceType.Weld
  3080. Part249.LeftSurface = Enum.SurfaceType.Weld
  3081. Part249.RightSurface = Enum.SurfaceType.Weld
  3082. Part249.TopSurface = Enum.SurfaceType.Smooth
  3083. Part249.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3084. Part249.Position = Vector3.new(98.5, 48.9000015, -67.9999847)
  3085. Part249.Orientation = Vector3.new(0, -90, 0)
  3086. Part249.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3087. Part250.Name = "Block"
  3088. Part250.Parent = Model245
  3089. Part250.BrickColor = BrickColor.new("White")
  3090. Part250.Rotation = Vector3.new(0, -90, 0)
  3091. Part250.Size = Vector3.new(2, 1, 1)
  3092. Part250.CFrame = CFrame.new(98.5, 46.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3093. Part250.BottomSurface = Enum.SurfaceType.Smooth
  3094. Part250.FrontSurface = Enum.SurfaceType.Weld
  3095. Part250.LeftSurface = Enum.SurfaceType.Weld
  3096. Part250.RightSurface = Enum.SurfaceType.Weld
  3097. Part250.TopSurface = Enum.SurfaceType.Smooth
  3098. Part250.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3099. Part250.Position = Vector3.new(98.5, 46.9000015, -67.9999847)
  3100. Part250.Orientation = Vector3.new(0, -90, 0)
  3101. Part250.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3102. Part251.Name = "Block"
  3103. Part251.Parent = Model245
  3104. Part251.BrickColor = BrickColor.new("White")
  3105. Part251.Rotation = Vector3.new(0, -90, 0)
  3106. Part251.Size = Vector3.new(2, 1, 1)
  3107. Part251.CFrame = CFrame.new(98.5, 44.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3108. Part251.BottomSurface = Enum.SurfaceType.Smooth
  3109. Part251.FrontSurface = Enum.SurfaceType.Weld
  3110. Part251.LeftSurface = Enum.SurfaceType.Weld
  3111. Part251.RightSurface = Enum.SurfaceType.Weld
  3112. Part251.TopSurface = Enum.SurfaceType.Smooth
  3113. Part251.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3114. Part251.Position = Vector3.new(98.5, 44.9000015, -67.9999847)
  3115. Part251.Orientation = Vector3.new(0, -90, 0)
  3116. Part251.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3117. Part252.Name = "Block"
  3118. Part252.Parent = Model245
  3119. Part252.BrickColor = BrickColor.new("White")
  3120. Part252.Rotation = Vector3.new(0, -90, 0)
  3121. Part252.Size = Vector3.new(2, 1, 1)
  3122. Part252.CFrame = CFrame.new(98.5, 42.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3123. Part252.BottomSurface = Enum.SurfaceType.Smooth
  3124. Part252.FrontSurface = Enum.SurfaceType.Weld
  3125. Part252.LeftSurface = Enum.SurfaceType.Weld
  3126. Part252.RightSurface = Enum.SurfaceType.Weld
  3127. Part252.TopSurface = Enum.SurfaceType.Smooth
  3128. Part252.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3129. Part252.Position = Vector3.new(98.5, 42.9000015, -67.9999847)
  3130. Part252.Orientation = Vector3.new(0, -90, 0)
  3131. Part252.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3132. Model253.Parent = Model244
  3133. Model253.PrimaryPart = Part255
  3134. Part254.Name = "Block"
  3135. Part254.Parent = Model253
  3136. Part254.BrickColor = BrickColor.new("Bright yellow")
  3137. Part254.Rotation = Vector3.new(90, -90, 0)
  3138. Part254.Size = Vector3.new(10, 1, 1)
  3139. Part254.CFrame = CFrame.new(98.5, 34.4000015, -69.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  3140. Part254.BottomSurface = Enum.SurfaceType.Smooth
  3141. Part254.FrontSurface = Enum.SurfaceType.Weld
  3142. Part254.LeftSurface = Enum.SurfaceType.Weld
  3143. Part254.RightSurface = Enum.SurfaceType.Weld
  3144. Part254.TopSurface = Enum.SurfaceType.Smooth
  3145. Part254.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3146. Part254.Position = Vector3.new(98.5, 34.4000015, -69.4999847)
  3147. Part254.Orientation = Vector3.new(0, -90, -90)
  3148. Part254.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3149. Part255.Name = "Block"
  3150. Part255.Parent = Model253
  3151. Part255.BrickColor = BrickColor.new("White")
  3152. Part255.Rotation = Vector3.new(0, -90, 0)
  3153. Part255.Size = Vector3.new(2, 1, 1)
  3154. Part255.CFrame = CFrame.new(98.5, 30.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3155. Part255.BottomSurface = Enum.SurfaceType.Smooth
  3156. Part255.FrontSurface = Enum.SurfaceType.Weld
  3157. Part255.LeftSurface = Enum.SurfaceType.Weld
  3158. Part255.RightSurface = Enum.SurfaceType.Weld
  3159. Part255.TopSurface = Enum.SurfaceType.Smooth
  3160. Part255.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3161. Part255.Position = Vector3.new(98.5, 30.9000015, -67.9999847)
  3162. Part255.Orientation = Vector3.new(0, -90, 0)
  3163. Part255.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3164. Part256.Name = "Block"
  3165. Part256.Parent = Model253
  3166. Part256.BrickColor = BrickColor.new("Bright yellow")
  3167. Part256.Rotation = Vector3.new(90, -90, 0)
  3168. Part256.Size = Vector3.new(10, 1, 1)
  3169. Part256.CFrame = CFrame.new(98.5, 34.4000015, -66.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  3170. Part256.BottomSurface = Enum.SurfaceType.Smooth
  3171. Part256.FrontSurface = Enum.SurfaceType.Weld
  3172. Part256.LeftSurface = Enum.SurfaceType.Weld
  3173. Part256.RightSurface = Enum.SurfaceType.Weld
  3174. Part256.TopSurface = Enum.SurfaceType.Smooth
  3175. Part256.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3176. Part256.Position = Vector3.new(98.5, 34.4000015, -66.4999847)
  3177. Part256.Orientation = Vector3.new(0, -90, -90)
  3178. Part256.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3179. Part257.Name = "Block"
  3180. Part257.Parent = Model253
  3181. Part257.BrickColor = BrickColor.new("White")
  3182. Part257.Rotation = Vector3.new(0, -90, 0)
  3183. Part257.Size = Vector3.new(2, 1, 1)
  3184. Part257.CFrame = CFrame.new(98.5, 38.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3185. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3186. Part257.FrontSurface = Enum.SurfaceType.Weld
  3187. Part257.LeftSurface = Enum.SurfaceType.Weld
  3188. Part257.RightSurface = Enum.SurfaceType.Weld
  3189. Part257.TopSurface = Enum.SurfaceType.Smooth
  3190. Part257.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3191. Part257.Position = Vector3.new(98.5, 38.9000015, -67.9999847)
  3192. Part257.Orientation = Vector3.new(0, -90, 0)
  3193. Part257.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3194. Part258.Name = "Block"
  3195. Part258.Parent = Model253
  3196. Part258.BrickColor = BrickColor.new("White")
  3197. Part258.Rotation = Vector3.new(0, -90, 0)
  3198. Part258.Size = Vector3.new(2, 1, 1)
  3199. Part258.CFrame = CFrame.new(98.5, 36.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3200. Part258.BottomSurface = Enum.SurfaceType.Smooth
  3201. Part258.FrontSurface = Enum.SurfaceType.Weld
  3202. Part258.LeftSurface = Enum.SurfaceType.Weld
  3203. Part258.RightSurface = Enum.SurfaceType.Weld
  3204. Part258.TopSurface = Enum.SurfaceType.Smooth
  3205. Part258.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3206. Part258.Position = Vector3.new(98.5, 36.9000015, -67.9999847)
  3207. Part258.Orientation = Vector3.new(0, -90, 0)
  3208. Part258.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3209. Part259.Name = "Block"
  3210. Part259.Parent = Model253
  3211. Part259.BrickColor = BrickColor.new("White")
  3212. Part259.Rotation = Vector3.new(0, -90, 0)
  3213. Part259.Size = Vector3.new(2, 1, 1)
  3214. Part259.CFrame = CFrame.new(98.5, 34.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3215. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3216. Part259.FrontSurface = Enum.SurfaceType.Weld
  3217. Part259.LeftSurface = Enum.SurfaceType.Weld
  3218. Part259.RightSurface = Enum.SurfaceType.Weld
  3219. Part259.TopSurface = Enum.SurfaceType.Smooth
  3220. Part259.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3221. Part259.Position = Vector3.new(98.5, 34.9000015, -67.9999847)
  3222. Part259.Orientation = Vector3.new(0, -90, 0)
  3223. Part259.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3224. Part260.Name = "Block"
  3225. Part260.Parent = Model253
  3226. Part260.BrickColor = BrickColor.new("White")
  3227. Part260.Rotation = Vector3.new(0, -90, 0)
  3228. Part260.Size = Vector3.new(2, 1, 1)
  3229. Part260.CFrame = CFrame.new(98.5, 32.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3230. Part260.BottomSurface = Enum.SurfaceType.Smooth
  3231. Part260.FrontSurface = Enum.SurfaceType.Weld
  3232. Part260.LeftSurface = Enum.SurfaceType.Weld
  3233. Part260.RightSurface = Enum.SurfaceType.Weld
  3234. Part260.TopSurface = Enum.SurfaceType.Smooth
  3235. Part260.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3236. Part260.Position = Vector3.new(98.5, 32.9000015, -67.9999847)
  3237. Part260.Orientation = Vector3.new(0, -90, 0)
  3238. Part260.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3239. Part261.Name = "Smooth Block Model"
  3240. Part261.Parent = Model0
  3241. Part261.BrickColor = BrickColor.new("Dark green")
  3242. Part261.Rotation = Vector3.new(-180, 0, -180)
  3243. Part261.Size = Vector3.new(13, 1.20000005, 9)
  3244. Part261.CFrame = CFrame.new(158.5, 57.6000061, -36.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3245. Part261.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3246. Part261.Position = Vector3.new(158.5, 57.6000061, -36.9999847)
  3247. Part261.Orientation = Vector3.new(0, 180, 0)
  3248. Part261.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3249. Part262.Name = "Smooth Block Model"
  3250. Part262.Parent = Model0
  3251. Part262.BrickColor = BrickColor.new("Br. yellowish green")
  3252. Part262.FormFactor = Enum.FormFactor.Plate
  3253. Part262.Size = Vector3.new(11, 0.400000006, 1)
  3254. Part262.CFrame = CFrame.new(159.5, 58.8000069, -47.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3255. Part262.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3256. Part262.Position = Vector3.new(159.5, 58.8000069, -47.9999847)
  3257. Part262.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3258. Part263.Name = "Smooth Block Model"
  3259. Part263.Parent = Model0
  3260. Part263.BrickColor = BrickColor.new("Bright yellow")
  3261. Part263.Rotation = Vector3.new(-180, 0, -180)
  3262. Part263.Size = Vector3.new(1, 1.20000005, 1)
  3263. Part263.CFrame = CFrame.new(155.5, 39.6000023, -35.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3264. Part263.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3265. Part263.Position = Vector3.new(155.5, 39.6000023, -35.9999847)
  3266. Part263.Orientation = Vector3.new(0, 180, 0)
  3267. Part263.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3268. Part264.Name = "Smooth Block Model"
  3269. Part264.Parent = Model0
  3270. Part264.BrickColor = BrickColor.new("Medium green")
  3271. Part264.Rotation = Vector3.new(0, -90, 0)
  3272. Part264.FormFactor = Enum.FormFactor.Plate
  3273. Part264.Size = Vector3.new(11, 0.400000006, 1)
  3274. Part264.CFrame = CFrame.new(163.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3275. Part264.Color = Color3.new(0.631373, 0.768628, 0.54902)
  3276. Part264.Position = Vector3.new(163.5, 58.4000053, -52.9999847)
  3277. Part264.Orientation = Vector3.new(0, -90, 0)
  3278. Part264.Color = Color3.new(0.631373, 0.768628, 0.54902)
  3279. Part265.Name = "Smooth Block Model"
  3280. Part265.Parent = Model0
  3281. Part265.BrickColor = BrickColor.new("Dark green")
  3282. Part265.Rotation = Vector3.new(-180, 0, -180)
  3283. Part265.Size = Vector3.new(16, 1.20000005, 12)
  3284. Part265.CFrame = CFrame.new(146, 57.6000061, -60.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3285. Part265.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3286. Part265.Position = Vector3.new(146, 57.6000061, -60.4999847)
  3287. Part265.Orientation = Vector3.new(0, 180, 0)
  3288. Part265.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3289. Part266.Name = "Smooth Block Model"
  3290. Part266.Parent = Model0
  3291. Part266.BrickColor = BrickColor.new("Bright yellow")
  3292. Part266.Rotation = Vector3.new(-180, 0, -180)
  3293. Part266.Size = Vector3.new(1, 2.4000001, 1)
  3294. Part266.CFrame = CFrame.new(151.5, 31.7999992, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3295. Part266.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3296. Part266.Position = Vector3.new(151.5, 31.7999992, -34.9999847)
  3297. Part266.Orientation = Vector3.new(0, 180, 0)
  3298. Part266.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3299. Part267.Name = "Smooth Block Model"
  3300. Part267.Parent = Model0
  3301. Part267.BrickColor = BrickColor.new("Reddish brown")
  3302. Part267.Rotation = Vector3.new(-180, 0, -180)
  3303. Part267.Size = Vector3.new(10, 8.40000057, 51)
  3304. Part267.CFrame = CFrame.new(160, 34.8000031, -40.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3305. Part267.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3306. Part267.Position = Vector3.new(160, 34.8000031, -40.9999847)
  3307. Part267.Orientation = Vector3.new(0, 180, 0)
  3308. Part267.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3309. Part268.Name = "Smooth Block Model"
  3310. Part268.Parent = Model0
  3311. Part268.BrickColor = BrickColor.new("Dark green")
  3312. Part268.Rotation = Vector3.new(-180, 0, -180)
  3313. Part268.Size = Vector3.new(16, 1.20000005, 13)
  3314. Part268.CFrame = CFrame.new(146, 57.6000061, -47.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3315. Part268.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3316. Part268.Position = Vector3.new(146, 57.6000061, -47.9999847)
  3317. Part268.Orientation = Vector3.new(0, 180, 0)
  3318. Part268.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3319. Part269.Name = "Smooth Block Model"
  3320. Part269.Parent = Model0
  3321. Part269.BrickColor = BrickColor.new("Bright orange")
  3322. Part269.Rotation = Vector3.new(0, -90, 0)
  3323. Part269.FormFactor = Enum.FormFactor.Plate
  3324. Part269.Size = Vector3.new(5, 0.400000006, 1)
  3325. Part269.CFrame = CFrame.new(155.5, 40.4000015, -37.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3326. Part269.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3327. Part269.Position = Vector3.new(155.5, 40.4000015, -37.9999847)
  3328. Part269.Orientation = Vector3.new(0, -90, 0)
  3329. Part269.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3330. Part270.Name = "Smooth Block Model"
  3331. Part270.Parent = Model0
  3332. Part270.BrickColor = BrickColor.new("Black")
  3333. Part270.Rotation = Vector3.new(-180, 0, -180)
  3334. Part270.Size = Vector3.new(2, 3.60000014, 2)
  3335. Part270.CFrame = CFrame.new(156, 40.8000031, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3336. Part270.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3337. Part270.Position = Vector3.new(156, 40.8000031, -46.4999847)
  3338. Part270.Orientation = Vector3.new(0, 180, 0)
  3339. Part270.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3340. Part271.Name = "Smooth Block Model"
  3341. Part271.Parent = Model0
  3342. Part271.BrickColor = BrickColor.new("Black")
  3343. Part271.Rotation = Vector3.new(-180, 0, -180)
  3344. Part271.Size = Vector3.new(12, 1.20000005, 10)
  3345. Part271.CFrame = CFrame.new(148, 56.4000053, -42.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3346. Part271.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3347. Part271.Position = Vector3.new(148, 56.4000053, -42.4999847)
  3348. Part271.Orientation = Vector3.new(0, 180, 0)
  3349. Part271.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3350. Part272.Name = "Smooth Block Model"
  3351. Part272.Parent = Model0
  3352. Part272.BrickColor = BrickColor.new("Black")
  3353. Part272.Rotation = Vector3.new(-180, 0, -180)
  3354. Part272.Size = Vector3.new(2, 3.60000014, 2)
  3355. Part272.CFrame = CFrame.new(156, 44.4000053, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3356. Part272.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3357. Part272.Position = Vector3.new(156, 44.4000053, -46.4999847)
  3358. Part272.Orientation = Vector3.new(0, 180, 0)
  3359. Part272.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3360. Part273.Name = "Smooth Block Model"
  3361. Part273.Parent = Model0
  3362. Part273.BrickColor = BrickColor.new("Black")
  3363. Part273.Rotation = Vector3.new(-180, 0, -180)
  3364. Part273.Size = Vector3.new(6, 1.20000005, 2)
  3365. Part273.CFrame = CFrame.new(131, 54.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3366. Part273.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3367. Part273.Position = Vector3.new(131, 54.0000038, -46.4999847)
  3368. Part273.Orientation = Vector3.new(0, 180, 0)
  3369. Part273.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3370. Part274.Name = "Smooth Block Model"
  3371. Part274.Parent = Model0
  3372. Part274.Rotation = Vector3.new(-180, 0, -180)
  3373. Part274.Size = Vector3.new(13, 2.4000001, 1)
  3374. Part274.CFrame = CFrame.new(122.5, 57.0000038, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3375. Part274.Position = Vector3.new(122.5, 57.0000038, -39.9999847)
  3376. Part274.Orientation = Vector3.new(0, 180, 0)
  3377. Part275.Name = "Smooth Block Model"
  3378. Part275.Parent = Model0
  3379. Part275.BrickColor = BrickColor.new("Black")
  3380. Part275.Rotation = Vector3.new(-180, 0, -180)
  3381. Part275.Size = Vector3.new(2, 3.60000014, 2)
  3382. Part275.CFrame = CFrame.new(156, 48.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3383. Part275.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3384. Part275.Position = Vector3.new(156, 48.0000038, -46.4999847)
  3385. Part275.Orientation = Vector3.new(0, 180, 0)
  3386. Part275.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3387. Part276.Name = "Smooth Block Model"
  3388. Part276.Parent = Model0
  3389. Part276.BrickColor = BrickColor.new("Black")
  3390. Part276.Rotation = Vector3.new(-180, 0, -180)
  3391. Part276.Size = Vector3.new(2, 3.60000014, 2)
  3392. Part276.CFrame = CFrame.new(129, 44.4000053, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3393. Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3394. Part276.Position = Vector3.new(129, 44.4000053, -46.4999847)
  3395. Part276.Orientation = Vector3.new(0, 180, 0)
  3396. Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3397. Part277.Name = "Smooth Block Model"
  3398. Part277.Parent = Model0
  3399. Part277.Rotation = Vector3.new(-180, 0, -180)
  3400. Part277.Size = Vector3.new(11, 2.4000001, 14)
  3401. Part277.CFrame = CFrame.new(131.5, 59.4000053, -47.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3402. Part277.Position = Vector3.new(131.5, 59.4000053, -47.4999847)
  3403. Part277.Orientation = Vector3.new(0, 180, 0)
  3404. Part278.Name = "Smooth Block Model"
  3405. Part278.Parent = Model0
  3406. Part278.BrickColor = BrickColor.new("Black")
  3407. Part278.Rotation = Vector3.new(-180, 0, -180)
  3408. Part278.Size = Vector3.new(6, 1.20000005, 2)
  3409. Part278.CFrame = CFrame.new(131, 54.0000038, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3410. Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3411. Part278.Position = Vector3.new(131, 54.0000038, -25.4999847)
  3412. Part278.Orientation = Vector3.new(0, 180, 0)
  3413. Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3414. Part279.Name = "Smooth Block Model"
  3415. Part279.Parent = Model0
  3416. Part279.BrickColor = BrickColor.new("Dark orange")
  3417. Part279.Rotation = Vector3.new(-180, 0, -180)
  3418. Part279.Size = Vector3.new(7, 1.20000005, 12)
  3419. Part279.CFrame = CFrame.new(133.5, 31.2000008, -39.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3420. Part279.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3421. Part279.Position = Vector3.new(133.5, 31.2000008, -39.4999847)
  3422. Part279.Orientation = Vector3.new(0, 180, 0)
  3423. Part279.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3424. Part280.Name = "Smooth Block Model"
  3425. Part280.Parent = Model0
  3426. Part280.BrickColor = BrickColor.new("Dark stone grey")
  3427. Part280.Rotation = Vector3.new(-180, 0, -180)
  3428. Part280.Size = Vector3.new(3, 15.6000004, 13)
  3429. Part280.CFrame = CFrame.new(126.5, 46.8000031, -43.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3430. Part280.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3431. Part280.Position = Vector3.new(126.5, 46.8000031, -43.9999847)
  3432. Part280.Orientation = Vector3.new(0, 180, 0)
  3433. Part280.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3434. Part281.Name = "Smooth Block Model"
  3435. Part281.Parent = Model0
  3436. Part281.BrickColor = BrickColor.new("Dark orange")
  3437. Part281.Rotation = Vector3.new(0, -90, 0)
  3438. Part281.Size = Vector3.new(7, 1.20000005, 10)
  3439. Part281.CFrame = CFrame.new(126, 55.2000046, -35.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3440. Part281.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3441. Part281.Position = Vector3.new(126, 55.2000046, -35.9999847)
  3442. Part281.Orientation = Vector3.new(0, -90, 0)
  3443. Part281.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3444. Part282.Name = "Smooth Block Model"
  3445. Part282.Parent = Model0
  3446. Part282.BrickColor = BrickColor.new("Black")
  3447. Part282.Rotation = Vector3.new(-180, 0, -180)
  3448. Part282.Size = Vector3.new(2, 3.60000014, 2)
  3449. Part282.CFrame = CFrame.new(129, 40.8000031, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3450. Part282.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3451. Part282.Position = Vector3.new(129, 40.8000031, -46.4999847)
  3452. Part282.Orientation = Vector3.new(0, 180, 0)
  3453. Part282.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3454. Part283.Name = "Smooth Block Model"
  3455. Part283.Parent = Model0
  3456. Part283.BrickColor = BrickColor.new("Reddish brown")
  3457. Part283.Rotation = Vector3.new(-180, 0, -180)
  3458. Part283.Size = Vector3.new(5, 1.20000005, 9)
  3459. Part283.CFrame = CFrame.new(149.5, 55.1999969, -57.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3460. Part283.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3461. Part283.Position = Vector3.new(149.5, 55.1999969, -57.9999847)
  3462. Part283.Orientation = Vector3.new(0, 180, 0)
  3463. Part283.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3464. Part284.Name = "Smooth Block Model"
  3465. Part284.Parent = Model0
  3466. Part284.BrickColor = BrickColor.new("Black")
  3467. Part284.Rotation = Vector3.new(-180, 0, -180)
  3468. Part284.Size = Vector3.new(2, 3.60000014, 2)
  3469. Part284.CFrame = CFrame.new(129, 40.8000031, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3470. Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3471. Part284.Position = Vector3.new(129, 40.8000031, -25.4999847)
  3472. Part284.Orientation = Vector3.new(0, 180, 0)
  3473. Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3474. Part285.Name = "Smooth Block Model"
  3475. Part285.Parent = Model0
  3476. Part285.BrickColor = BrickColor.new("Black")
  3477. Part285.Rotation = Vector3.new(-180, 0, -180)
  3478. Part285.Size = Vector3.new(2, 3.60000014, 2)
  3479. Part285.CFrame = CFrame.new(129, 51.6000023, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3480. Part285.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3481. Part285.Position = Vector3.new(129, 51.6000023, -46.4999847)
  3482. Part285.Orientation = Vector3.new(0, 180, 0)
  3483. Part285.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3484. Part286.Name = "Smooth Block Model"
  3485. Part286.Parent = Model0
  3486. Part286.BrickColor = BrickColor.new("Bright yellow")
  3487. Part286.Rotation = Vector3.new(-180, 0, -180)
  3488. Part286.Size = Vector3.new(1, 2.4000001, 1)
  3489. Part286.CFrame = CFrame.new(141.5, 31.7999992, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3490. Part286.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3491. Part286.Position = Vector3.new(141.5, 31.7999992, -34.9999847)
  3492. Part286.Orientation = Vector3.new(0, 180, 0)
  3493. Part286.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3494. Part287.Name = "Smooth Block Model"
  3495. Part287.Parent = Model0
  3496. Part287.BrickColor = BrickColor.new("Dark orange")
  3497. Part287.Rotation = Vector3.new(-180, 0, -180)
  3498. Part287.Size = Vector3.new(7, 1.20000005, 6)
  3499. Part287.CFrame = CFrame.new(133.5, 34.8000031, -42.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3500. Part287.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3501. Part287.Position = Vector3.new(133.5, 34.8000031, -42.4999847)
  3502. Part287.Orientation = Vector3.new(0, 180, 0)
  3503. Part287.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3504. Part288.Name = "Smooth Block Model"
  3505. Part288.Parent = Model0
  3506. Part288.BrickColor = BrickColor.new("Bright yellow")
  3507. Part288.Rotation = Vector3.new(-180, 0, -180)
  3508. Part288.Size = Vector3.new(1, 1.20000005, 1)
  3509. Part288.CFrame = CFrame.new(123.5, 39.6000023, -19.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3510. Part288.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3511. Part288.Position = Vector3.new(123.5, 39.6000023, -19.9999847)
  3512. Part288.Orientation = Vector3.new(0, 180, 0)
  3513. Part288.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3514. Part289.Name = "Smooth Block Model"
  3515. Part289.Parent = Model0
  3516. Part289.BrickColor = BrickColor.new("Black")
  3517. Part289.Rotation = Vector3.new(-180, 0, -180)
  3518. Part289.Size = Vector3.new(12, 1.20000005, 14)
  3519. Part289.CFrame = CFrame.new(135, 56.4000053, -43.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3520. Part289.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3521. Part289.Position = Vector3.new(135, 56.4000053, -43.4999847)
  3522. Part289.Orientation = Vector3.new(0, 180, 0)
  3523. Part289.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3524. Part290.Name = "Smooth Block Model"
  3525. Part290.Parent = Model0
  3526. Part290.BrickColor = BrickColor.new("Dark green")
  3527. Part290.Rotation = Vector3.new(-180, 0, -180)
  3528. Part290.Size = Vector3.new(11, 1.20000005, 9)
  3529. Part290.CFrame = CFrame.new(159.5, 57.6000061, -61.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3530. Part290.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3531. Part290.Position = Vector3.new(159.5, 57.6000061, -61.9999847)
  3532. Part290.Orientation = Vector3.new(0, 180, 0)
  3533. Part290.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3534. Part291.Name = "Smooth Block Model"
  3535. Part291.Parent = Model0
  3536. Part291.BrickColor = BrickColor.new("Bright orange")
  3537. Part291.Rotation = Vector3.new(-180, 0, -180)
  3538. Part291.FormFactor = Enum.FormFactor.Plate
  3539. Part291.Size = Vector3.new(8, 0.400000006, 1)
  3540. Part291.CFrame = CFrame.new(151, 40.3999977, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3541. Part291.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3542. Part291.Position = Vector3.new(151, 40.3999977, -45.9999847)
  3543. Part291.Orientation = Vector3.new(0, 180, 0)
  3544. Part291.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3545. Part292.Name = "Smooth Block Model"
  3546. Part292.Parent = Model0
  3547. Part292.BrickColor = BrickColor.new("Bright orange")
  3548. Part292.Rotation = Vector3.new(0, 90, 0)
  3549. Part292.FormFactor = Enum.FormFactor.Plate
  3550. Part292.Size = Vector3.new(5, 0.400000006, 1)
  3551. Part292.CFrame = CFrame.new(123.5, 40.4000015, -21.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3552. Part292.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3553. Part292.Position = Vector3.new(123.5, 40.4000015, -21.9999847)
  3554. Part292.Orientation = Vector3.new(0, 90, 0)
  3555. Part292.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3556. Part293.Name = "Smooth Block Model"
  3557. Part293.Parent = Model0
  3558. Part293.BrickColor = BrickColor.new("Bright yellow")
  3559. Part293.Rotation = Vector3.new(-180, 0, -180)
  3560. Part293.Size = Vector3.new(1, 2.4000001, 1)
  3561. Part293.CFrame = CFrame.new(141.5, 31.7999992, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3562. Part293.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3563. Part293.Position = Vector3.new(141.5, 31.7999992, -39.9999847)
  3564. Part293.Orientation = Vector3.new(0, 180, 0)
  3565. Part293.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3566. Part294.Name = "Smooth Block Model"
  3567. Part294.Parent = Model0
  3568. Part294.BrickColor = BrickColor.new("Black")
  3569. Part294.Rotation = Vector3.new(-180, 0, -180)
  3570. Part294.Size = Vector3.new(12, 1.20000005, 13)
  3571. Part294.CFrame = CFrame.new(134, 56.4000053, -24.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3572. Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3573. Part294.Position = Vector3.new(134, 56.4000053, -24.9999847)
  3574. Part294.Orientation = Vector3.new(0, 180, 0)
  3575. Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3576. Part295.Name = "Smooth Block Model"
  3577. Part295.Parent = Model0
  3578. Part295.BrickColor = BrickColor.new("Dark orange")
  3579. Part295.Rotation = Vector3.new(-180, 0, -180)
  3580. Part295.Size = Vector3.new(7, 1.20000005, 8)
  3581. Part295.CFrame = CFrame.new(133.5, 33.6000023, -41.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3582. Part295.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3583. Part295.Position = Vector3.new(133.5, 33.6000023, -41.4999847)
  3584. Part295.Orientation = Vector3.new(0, 180, 0)
  3585. Part295.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3586. Part296.Name = "Smooth Block Model"
  3587. Part296.Parent = Model0
  3588. Part296.BrickColor = BrickColor.new("Reddish brown")
  3589. Part296.Rotation = Vector3.new(-180, 0, -180)
  3590. Part296.Size = Vector3.new(1, 8.40000057, 73)
  3591. Part296.CFrame = CFrame.new(117.5, 34.8000031, -29.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3592. Part296.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3593. Part296.Position = Vector3.new(117.5, 34.8000031, -29.9999847)
  3594. Part296.Orientation = Vector3.new(0, 180, 0)
  3595. Part296.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3596. Part297.Name = "Smooth Block Model"
  3597. Part297.Parent = Model0
  3598. Part297.BrickColor = BrickColor.new("Dark orange")
  3599. Part297.Rotation = Vector3.new(-180, 0, -180)
  3600. Part297.Size = Vector3.new(7, 1.20000005, 2)
  3601. Part297.CFrame = CFrame.new(133.5, 37.2000046, -44.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3602. Part297.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3603. Part297.Position = Vector3.new(133.5, 37.2000046, -44.4999847)
  3604. Part297.Orientation = Vector3.new(0, 180, 0)
  3605. Part297.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3606. Part298.Name = "Smooth Block Model"
  3607. Part298.Parent = Model0
  3608. Part298.BrickColor = BrickColor.new("Bright blue")
  3609. Part298.Rotation = Vector3.new(-180, 0, -180)
  3610. Part298.FormFactor = Enum.FormFactor.Plate
  3611. Part298.Size = Vector3.new(11, 0.400000006, 6)
  3612. Part298.CFrame = CFrame.new(146.5, 33.2000008, -37.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3613. Part298.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3614. Part298.Position = Vector3.new(146.5, 33.2000008, -37.4999847)
  3615. Part298.Orientation = Vector3.new(0, 180, 0)
  3616. Part298.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3617. Part299.Name = "Smooth Block Model"
  3618. Part299.Parent = Model0
  3619. Part299.BrickColor = BrickColor.new("Dark green")
  3620. Part299.Rotation = Vector3.new(-180, 0, -180)
  3621. Part299.Size = Vector3.new(13, 1.20000005, 4)
  3622. Part299.CFrame = CFrame.new(156.5, 56.4000053, -63.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3623. Part299.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3624. Part299.Position = Vector3.new(156.5, 56.4000053, -63.4999847)
  3625. Part299.Orientation = Vector3.new(0, 180, 0)
  3626. Part299.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3627. Part300.Name = "Smooth Block Model"
  3628. Part300.Parent = Model0
  3629. Part300.BrickColor = BrickColor.new("Black")
  3630. Part300.Rotation = Vector3.new(-180, 0, -180)
  3631. Part300.Size = Vector3.new(2, 3.60000014, 2)
  3632. Part300.CFrame = CFrame.new(129, 48.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3633. Part300.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3634. Part300.Position = Vector3.new(129, 48.0000038, -46.4999847)
  3635. Part300.Orientation = Vector3.new(0, 180, 0)
  3636. Part300.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3637. Part301.Name = "Smooth Block Model"
  3638. Part301.Parent = Model0
  3639. Part301.BrickColor = BrickColor.new("Dark orange")
  3640. Part301.Rotation = Vector3.new(-180, 0, -180)
  3641. Part301.Size = Vector3.new(7, 1.20000005, 10)
  3642. Part301.CFrame = CFrame.new(133.5, 32.4000015, -40.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3643. Part301.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3644. Part301.Position = Vector3.new(133.5, 32.4000015, -40.4999847)
  3645. Part301.Orientation = Vector3.new(0, 180, 0)
  3646. Part301.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3647. Part302.Name = "Smooth Block Model"
  3648. Part302.Parent = Model0
  3649. Part302.BrickColor = BrickColor.new("Dark green")
  3650. Part302.Rotation = Vector3.new(-180, 0, -180)
  3651. Part302.Size = Vector3.new(21, 1.20000005, 14)
  3652. Part302.CFrame = CFrame.new(127.5, 57.6000061, -32.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3653. Part302.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3654. Part302.Position = Vector3.new(127.5, 57.6000061, -32.4999847)
  3655. Part302.Orientation = Vector3.new(0, 180, 0)
  3656. Part302.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3657. Part303.Name = "Smooth Block Model"
  3658. Part303.Parent = Model0
  3659. Part303.BrickColor = BrickColor.new("Dark orange")
  3660. Part303.Rotation = Vector3.new(-180, 0, -180)
  3661. Part303.Size = Vector3.new(7, 1.20000005, 11)
  3662. Part303.CFrame = CFrame.new(123.5, 54.0000038, -28.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3663. Part303.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3664. Part303.Position = Vector3.new(123.5, 54.0000038, -28.9999847)
  3665. Part303.Orientation = Vector3.new(0, 180, 0)
  3666. Part303.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3667. Part304.Name = "Smooth Block Model"
  3668. Part304.Parent = Model0
  3669. Part304.BrickColor = BrickColor.new("Black")
  3670. Part304.Rotation = Vector3.new(-180, 0, -180)
  3671. Part304.Size = Vector3.new(2, 3.60000014, 2)
  3672. Part304.CFrame = CFrame.new(129, 48, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3673. Part304.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3674. Part304.Position = Vector3.new(129, 48, -25.4999847)
  3675. Part304.Orientation = Vector3.new(0, 180, 0)
  3676. Part304.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3677. Part305.Name = "Smooth Block Model"
  3678. Part305.Parent = Model0
  3679. Part305.BrickColor = BrickColor.new("Medium green")
  3680. Part305.Rotation = Vector3.new(0, -90, 0)
  3681. Part305.FormFactor = Enum.FormFactor.Plate
  3682. Part305.Size = Vector3.new(11, 0.400000006, 1)
  3683. Part305.CFrame = CFrame.new(155.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3684. Part305.Color = Color3.new(0.631373, 0.768628, 0.54902)
  3685. Part305.Position = Vector3.new(155.5, 58.4000053, -52.9999847)
  3686. Part305.Orientation = Vector3.new(0, -90, 0)
  3687. Part305.Color = Color3.new(0.631373, 0.768628, 0.54902)
  3688. Part306.Name = "Smooth Block Model"
  3689. Part306.Parent = Model0
  3690. Part306.BrickColor = BrickColor.new("Bright orange")
  3691. Part306.FormFactor = Enum.FormFactor.Plate
  3692. Part306.Size = Vector3.new(5, 0.400000006, 1)
  3693. Part306.CFrame = CFrame.new(125.5, 40.4000015, -24.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3694. Part306.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3695. Part306.Position = Vector3.new(125.5, 40.4000015, -24.9999847)
  3696. Part306.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3697. Part307.Name = "Smooth Block Model"
  3698. Part307.Parent = Model0
  3699. Part307.BrickColor = BrickColor.new("Medium green")
  3700. Part307.Rotation = Vector3.new(0, -90, 0)
  3701. Part307.FormFactor = Enum.FormFactor.Plate
  3702. Part307.Size = Vector3.new(11, 0.400000006, 1)
  3703. Part307.CFrame = CFrame.new(159.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3704. Part307.Color = Color3.new(0.631373, 0.768628, 0.54902)
  3705. Part307.Position = Vector3.new(159.5, 58.4000053, -52.9999847)
  3706. Part307.Orientation = Vector3.new(0, -90, 0)
  3707. Part307.Color = Color3.new(0.631373, 0.768628, 0.54902)
  3708. Part308.Name = "Smooth Block Model"
  3709. Part308.Parent = Model0
  3710. Part308.BrickColor = BrickColor.new("Black")
  3711. Part308.Rotation = Vector3.new(-180, 0, -180)
  3712. Part308.Size = Vector3.new(2, 3.60000014, 2)
  3713. Part308.CFrame = CFrame.new(129, 44.4000015, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3714. Part308.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3715. Part308.Position = Vector3.new(129, 44.4000015, -25.4999847)
  3716. Part308.Orientation = Vector3.new(0, 180, 0)
  3717. Part308.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3718. Part309.Name = "Smooth Block Model"
  3719. Part309.Parent = Model0
  3720. Part309.BrickColor = BrickColor.new("Bright yellow")
  3721. Part309.Rotation = Vector3.new(-180, 0, -180)
  3722. Part309.Size = Vector3.new(1, 1.20000005, 1)
  3723. Part309.CFrame = CFrame.new(123.5, 39.6000023, -24.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3724. Part309.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3725. Part309.Position = Vector3.new(123.5, 39.6000023, -24.9999847)
  3726. Part309.Orientation = Vector3.new(0, 180, 0)
  3727. Part309.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3728. Part310.Name = "Smooth Block Model"
  3729. Part310.Parent = Model0
  3730. Part310.BrickColor = BrickColor.new("Br. yellowish green")
  3731. Part310.FormFactor = Enum.FormFactor.Plate
  3732. Part310.Size = Vector3.new(11, 0.400000006, 1)
  3733. Part310.CFrame = CFrame.new(159.5, 58.8000069, -57.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3734. Part310.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3735. Part310.Position = Vector3.new(159.5, 58.8000069, -57.9999847)
  3736. Part310.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3737. Part311.Name = "Smooth Block Model"
  3738. Part311.Parent = Model0
  3739. Part311.BrickColor = BrickColor.new("Black")
  3740. Part311.Rotation = Vector3.new(-180, 0, -180)
  3741. Part311.Size = Vector3.new(6, 1.20000005, 2)
  3742. Part311.CFrame = CFrame.new(154, 54.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3743. Part311.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3744. Part311.Position = Vector3.new(154, 54.0000038, -46.4999847)
  3745. Part311.Orientation = Vector3.new(0, 180, 0)
  3746. Part311.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3747. Part312.Name = "Smooth Block Model"
  3748. Part312.Parent = Model0
  3749. Part312.BrickColor = BrickColor.new("Black")
  3750. Part312.Rotation = Vector3.new(-180, 0, -180)
  3751. Part312.Size = Vector3.new(2, 3.60000014, 2)
  3752. Part312.CFrame = CFrame.new(129, 51.6000023, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3753. Part312.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3754. Part312.Position = Vector3.new(129, 51.6000023, -25.4999847)
  3755. Part312.Orientation = Vector3.new(0, 180, 0)
  3756. Part312.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3757. Part313.Name = "Smooth Block Model"
  3758. Part313.Parent = Model0
  3759. Part313.BrickColor = BrickColor.new("Br. yellowish green")
  3760. Part313.FormFactor = Enum.FormFactor.Plate
  3761. Part313.Size = Vector3.new(11, 0.400000006, 1)
  3762. Part313.CFrame = CFrame.new(159.5, 58.8000069, -54.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3763. Part313.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3764. Part313.Position = Vector3.new(159.5, 58.8000069, -54.9999847)
  3765. Part313.Color = Color3.new(0.643137, 0.741176, 0.278431)
  3766. Part314.Name = "Smooth Block Model"
  3767. Part314.Parent = Model0
  3768. Part314.BrickColor = BrickColor.new("Bright yellow")
  3769. Part314.Rotation = Vector3.new(-180, 0, -180)
  3770. Part314.Size = Vector3.new(1, 1.20000005, 1)
  3771. Part314.CFrame = CFrame.new(152.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3772. Part314.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3773. Part314.Position = Vector3.new(152.5, 39.5999985, -45.9999847)
  3774. Part314.Orientation = Vector3.new(0, 180, 0)
  3775. Part314.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3776. Part315.Name = "Smooth Block Model"
  3777. Part315.Parent = Model0
  3778. Part315.BrickColor = BrickColor.new("Reddish brown")
  3779. Part315.Rotation = Vector3.new(-180, 0, -180)
  3780. Part315.Size = Vector3.new(12, 8.40000057, 21)
  3781. Part315.CFrame = CFrame.new(124, 34.8000031, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3782. Part315.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3783. Part315.Position = Vector3.new(124, 34.8000031, -34.9999847)
  3784. Part315.Orientation = Vector3.new(0, 180, 0)
  3785. Part315.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3786. Part316.Name = "Smooth Block Model"
  3787. Part316.Parent = Model0
  3788. Part316.BrickColor = BrickColor.new("Medium green")
  3789. Part316.Rotation = Vector3.new(0, -90, 0)
  3790. Part316.FormFactor = Enum.FormFactor.Plate
  3791. Part316.Size = Vector3.new(11, 0.400000006, 1)
  3792. Part316.CFrame = CFrame.new(157.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3793. Part316.Color = Color3.new(0.631373, 0.768628, 0.54902)
  3794. Part316.Position = Vector3.new(157.5, 58.4000053, -52.9999847)
  3795. Part316.Orientation = Vector3.new(0, -90, 0)
  3796. Part316.Color = Color3.new(0.631373, 0.768628, 0.54902)
  3797. Part317.Name = "Smooth Block Model"
  3798. Part317.Parent = Model0
  3799. Part317.BrickColor = BrickColor.new("Bright orange")
  3800. Part317.Rotation = Vector3.new(-180, 0, -180)
  3801. Part317.FormFactor = Enum.FormFactor.Plate
  3802. Part317.Size = Vector3.new(5, 0.400000006, 1)
  3803. Part317.CFrame = CFrame.new(139.5, 40.3999977, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3804. Part317.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3805. Part317.Position = Vector3.new(139.5, 40.3999977, -45.9999847)
  3806. Part317.Orientation = Vector3.new(0, 180, 0)
  3807. Part317.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3808. Part318.Name = "Smooth Block Model"
  3809. Part318.Parent = Model0
  3810. Part318.BrickColor = BrickColor.new("Black")
  3811. Part318.Rotation = Vector3.new(-180, 0, -180)
  3812. Part318.Size = Vector3.new(12, 1.20000005, 2)
  3813. Part318.CFrame = CFrame.new(134, 55.2000046, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3814. Part318.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3815. Part318.Position = Vector3.new(134, 55.2000046, -25.4999847)
  3816. Part318.Orientation = Vector3.new(0, 180, 0)
  3817. Part318.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3818. Part319.Name = "Smooth Block Model"
  3819. Part319.Parent = Model0
  3820. Part319.BrickColor = BrickColor.new("Dark orange")
  3821. Part319.Rotation = Vector3.new(-180, 0, -180)
  3822. Part319.Size = Vector3.new(6, 1.20000005, 11)
  3823. Part319.CFrame = CFrame.new(120, 52.8000031, -33.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3824. Part319.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3825. Part319.Position = Vector3.new(120, 52.8000031, -33.9999847)
  3826. Part319.Orientation = Vector3.new(0, 180, 0)
  3827. Part319.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3828. Part320.Name = "Smooth Block Model"
  3829. Part320.Parent = Model0
  3830. Part320.Rotation = Vector3.new(-180, 0, -180)
  3831. Part320.Size = Vector3.new(3, 2.4000001, 9)
  3832. Part320.CFrame = CFrame.new(126.5, 57.0000038, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3833. Part320.Position = Vector3.new(126.5, 57.0000038, -44.9999847)
  3834. Part320.Orientation = Vector3.new(0, 180, 0)
  3835. Part321.Name = "Smooth Block Model"
  3836. Part321.Parent = Model0
  3837. Part321.BrickColor = BrickColor.new("Reddish brown")
  3838. Part321.Rotation = Vector3.new(-180, 0, -180)
  3839. Part321.Anchored = true
  3840. Part321.Size = Vector3.new(37, 8.40000057, 21)
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  3842. Part321.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3843. Part321.Position = Vector3.new(136.5, 34.8000031, -55.9999847)
  3844. Part321.Orientation = Vector3.new(0, 180, 0)
  3845. Part321.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3846. Part322.Name = "Smooth Block Model"
  3847. Part322.Parent = Model0
  3848. Part322.BrickColor = BrickColor.new("Bright yellow")
  3849. Part322.Rotation = Vector3.new(-180, 0, -180)
  3850. Part322.Size = Vector3.new(1, 1.20000005, 1)
  3851. Part322.CFrame = CFrame.new(142.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3852. Part322.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3853. Part322.Position = Vector3.new(142.5, 39.5999985, -45.9999847)
  3854. Part322.Orientation = Vector3.new(0, 180, 0)
  3855. Part322.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3856. Part323.Name = "Smooth Block Model"
  3857. Part323.Parent = Model0
  3858. Part323.Rotation = Vector3.new(-180, 0, -180)
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  3860. Part323.CFrame = CFrame.new(113.5, 46.8000031, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3861. Part323.Position = Vector3.new(113.5, 46.8000031, -39.9999847)
  3862. Part323.Orientation = Vector3.new(0, 180, 0)
  3863. Part324.Name = "Smooth Block Model"
  3864. Part324.Parent = Model0
  3865. Part324.Rotation = Vector3.new(-180, 0, -180)
  3866. Part324.Size = Vector3.new(7, 10.8000002, 11)
  3867. Part324.CFrame = CFrame.new(113.5, 34.8000031, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3868. Part324.Position = Vector3.new(113.5, 34.8000031, -44.9999847)
  3869. Part324.Orientation = Vector3.new(0, 180, 0)
  3870. Part325.Name = "Smooth Block Model"
  3871. Part325.Parent = Model0
  3872. Part325.BrickColor = BrickColor.new("Bright orange")
  3873. Part325.Rotation = Vector3.new(-180, 0, -180)
  3874. Part325.FormFactor = Enum.FormFactor.Plate
  3875. Part325.Size = Vector3.new(5, 0.400000006, 1)
  3876. Part325.CFrame = CFrame.new(144.5, 40.3999977, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3877. Part325.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3878. Part325.Position = Vector3.new(144.5, 40.3999977, -45.9999847)
  3879. Part325.Orientation = Vector3.new(0, 180, 0)
  3880. Part325.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3881. Part326.Name = "Smooth Block Model"
  3882. Part326.Parent = Model0
  3883. Part326.Rotation = Vector3.new(-180, 0, -180)
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  3886. Part326.Position = Vector3.new(121.5, 55.2000046, -44.9999847)
  3887. Part326.Orientation = Vector3.new(0, 180, 0)
  3888. Part327.Name = "Smooth Block Model"
  3889. Part327.Parent = Model0
  3890. Part327.BrickColor = BrickColor.new("Dark orange")
  3891. Part327.Rotation = Vector3.new(-180, 0, -180)
  3892. Part327.Size = Vector3.new(7, 1.20000005, 4)
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  3894. Part327.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3895. Part327.Position = Vector3.new(133.5, 36.0000038, -43.4999847)
  3896. Part327.Orientation = Vector3.new(0, 180, 0)
  3897. Part327.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3898. Part328.Name = "Smooth Block Model"
  3899. Part328.Parent = Model0
  3900. Part328.Rotation = Vector3.new(-180, 0, -180)
  3901. Part328.Size = Vector3.new(7, 13.1999998, 1)
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  3903. Part328.Position = Vector3.new(106.5, 36, -39.9999847)
  3904. Part328.Orientation = Vector3.new(0, 180, 0)
  3905. Part329.Name = "Smooth Block Model"
  3906. Part329.Parent = Model0
  3907. Part329.BrickColor = BrickColor.new("Bright yellow")
  3908. Part329.Rotation = Vector3.new(-180, 0, -180)
  3909. Part329.Size = Vector3.new(1, 1.20000005, 1)
  3910. Part329.CFrame = CFrame.new(137.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3911. Part329.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3912. Part329.Position = Vector3.new(137.5, 39.5999985, -45.9999847)
  3913. Part329.Orientation = Vector3.new(0, 180, 0)
  3914. Part329.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3915. Part330.Name = "Smooth Block Model"
  3916. Part330.Parent = Model0
  3917. Part330.Rotation = Vector3.new(-180, 0, -180)
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  3920. Part330.Position = Vector3.new(115, 54.0000076, -44.9999847)
  3921. Part330.Orientation = Vector3.new(0, 180, 0)
  3922. Part331.Name = "Smooth Block Model"
  3923. Part331.Parent = Model0
  3924. Part331.BrickColor = BrickColor.new("Black")
  3925. Part331.Rotation = Vector3.new(-180, 0, -180)
  3926. Part331.Size = Vector3.new(12, 1.20000005, 2)
  3927. Part331.CFrame = CFrame.new(134, 55.2000046, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3928. Part331.Color = Color3.new(0.105882, 0.164706, 0.207843)
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  3930. Part331.Orientation = Vector3.new(0, 180, 0)
  3931. Part331.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3932. Part332.Name = "Smooth Block Model"
  3933. Part332.Parent = Model0
  3934. Part332.BrickColor = BrickColor.new("Dark orange")
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  3936. Part332.CFrame = CFrame.new(134.5, 53.9999962, -54.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3937. Part332.Color = Color3.new(0.627451, 0.372549, 0.207843)
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  3939. Part332.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3940. Part333.Name = "Smooth Block Model"
  3941. Part333.Parent = Model0
  3942. Part333.BrickColor = BrickColor.new("Dark orange")
  3943. Part333.Rotation = Vector3.new(0, -90, 0)
  3944. Part333.Size = Vector3.new(7, 1.20000005, 11)
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  3946. Part333.Color = Color3.new(0.627451, 0.372549, 0.207843)
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  3948. Part333.Orientation = Vector3.new(0, -90, 0)
  3949. Part333.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3950. Part334.Name = "Smooth Block Model"
  3951. Part334.Parent = Model0
  3952. Part334.BrickColor = BrickColor.new("Black")
  3953. Part334.Rotation = Vector3.new(-180, 0, -180)
  3954. Part334.Size = Vector3.new(12, 1.20000005, 2)
  3955. Part334.CFrame = CFrame.new(151, 55.2000046, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3956. Part334.Color = Color3.new(0.105882, 0.164706, 0.207843)
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  3958. Part334.Orientation = Vector3.new(0, 180, 0)
  3959. Part334.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3960. Part335.Name = "Smooth Block Model"
  3961. Part335.Parent = Model0
  3962. Part335.BrickColor = BrickColor.new("Bright yellow")
  3963. Part335.Rotation = Vector3.new(-180, 0, -180)
  3964. Part335.Size = Vector3.new(1, 1.20000005, 1)
  3965. Part335.CFrame = CFrame.new(147.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3966. Part335.Color = Color3.new(0.960784, 0.803922, 0.188235)
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  3968. Part335.Orientation = Vector3.new(0, 180, 0)
  3969. Part335.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3970. Part336.Name = "Smooth Block Model"
  3971. Part336.Parent = Model0
  3972. Part336.BrickColor = BrickColor.new("Bright yellow")
  3973. Part336.Rotation = Vector3.new(-180, 0, -180)
  3974. Part336.Size = Vector3.new(2, 2.4000001, 1)
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  3976. Part336.Color = Color3.new(0.960784, 0.803922, 0.188235)
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  3978. Part336.Orientation = Vector3.new(0, 180, 0)
  3979. Part336.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3980. Part337.Name = "Smooth Block Model"
  3981. Part337.Parent = Model0
  3982. Part337.BrickColor = BrickColor.new("Bright yellow")
  3983. Part337.Rotation = Vector3.new(-180, 0, -180)
  3984. Part337.Size = Vector3.new(2, 2.4000001, 1)
  3985. Part337.CFrame = CFrame.new(131, 36.6000023, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3986. Part337.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3987. Part337.Position = Vector3.new(131, 36.6000023, -12.9999838)
  3988. Part337.Orientation = Vector3.new(0, 180, 0)
  3989. Part337.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3990. Part338.Name = "Smooth Block Model"
  3991. Part338.Parent = Model0
  3992. Part338.BrickColor = BrickColor.new("Bright yellow")
  3993. Part338.Rotation = Vector3.new(-180, 0, -180)
  3994. Part338.Size = Vector3.new(1, 1.20000005, 1)
  3995. Part338.CFrame = CFrame.new(129.5, 39.6000023, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3996. Part338.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3997. Part338.Position = Vector3.new(129.5, 39.6000023, -14.9999838)
  3998. Part338.Orientation = Vector3.new(0, 180, 0)
  3999. Part338.Color = Color3.new(0.960784, 0.803922, 0.188235)
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  4001. Part339.Parent = Model0
  4002. Part339.BrickColor = BrickColor.new("Dark orange")
  4003. Part339.Rotation = Vector3.new(-180, 0, -180)
  4004. Part339.Size = Vector3.new(7, 1.20000005, 11)
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  4006. Part339.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4007. Part339.Position = Vector3.new(161.5, 52.8000069, -27.9999847)
  4008. Part339.Orientation = Vector3.new(0, 180, 0)
  4009. Part339.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4010. Part340.Name = "Smooth Block Model"
  4011. Part340.Parent = Model0
  4012. Part340.BrickColor = BrickColor.new("Black")
  4013. Part340.Rotation = Vector3.new(-180, 0, -180)
  4014. Part340.Size = Vector3.new(2, 3.60000014, 2)
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  4016. Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4017. Part340.Position = Vector3.new(156, 48, -25.4999847)
  4018. Part340.Orientation = Vector3.new(0, 180, 0)
  4019. Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4020. Part341.Name = "Smooth Block Model"
  4021. Part341.Parent = Model0
  4022. Part341.BrickColor = BrickColor.new("Bright yellow")
  4023. Part341.Rotation = Vector3.new(-180, 0, -180)
  4024. Part341.Size = Vector3.new(2, 2.4000001, 1)
  4025. Part341.CFrame = CFrame.new(131, 34.2000008, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4026. Part341.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4027. Part341.Position = Vector3.new(131, 34.2000008, -12.9999838)
  4028. Part341.Orientation = Vector3.new(0, 180, 0)
  4029. Part341.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4030. Part342.Name = "Smooth Block Model"
  4031. Part342.Parent = Model0
  4032. Part342.BrickColor = BrickColor.new("Dark green")
  4033. Part342.Rotation = Vector3.new(-180, 0, -180)
  4034. Part342.Size = Vector3.new(9, 1.20000005, 18)
  4035. Part342.CFrame = CFrame.new(133.5, 57.6000061, -48.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4036. Part342.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4037. Part342.Position = Vector3.new(133.5, 57.6000061, -48.4999847)
  4038. Part342.Orientation = Vector3.new(0, 180, 0)
  4039. Part342.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4040. Part343.Name = "Smooth Block Model"
  4041. Part343.Parent = Model0
  4042. Part343.BrickColor = BrickColor.new("Dark green")
  4043. Part343.Rotation = Vector3.new(-180, 0, -180)
  4044. Part343.Size = Vector3.new(14, 1.20000005, 13)
  4045. Part343.CFrame = CFrame.new(145, 57.6000061, -21.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4046. Part343.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4047. Part343.Position = Vector3.new(145, 57.6000061, -21.9999847)
  4048. Part343.Orientation = Vector3.new(0, 180, 0)
  4049. Part343.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4050. Part344.Name = "Smooth Block Model"
  4051. Part344.Parent = Model0
  4052. Part344.BrickColor = BrickColor.new("Black")
  4053. Part344.Rotation = Vector3.new(-180, 0, -180)
  4054. Part344.Size = Vector3.new(2, 3.60000014, 2)
  4055. Part344.CFrame = CFrame.new(156, 51.6000023, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4056. Part344.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4057. Part344.Position = Vector3.new(156, 51.6000023, -25.4999847)
  4058. Part344.Orientation = Vector3.new(0, 180, 0)
  4059. Part344.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4060. Part345.Name = "Smooth Block Model"
  4061. Part345.Parent = Model0
  4062. Part345.BrickColor = BrickColor.new("Black")
  4063. Part345.Rotation = Vector3.new(-180, 0, -180)
  4064. Part345.Size = Vector3.new(6, 1.20000005, 2)
  4065. Part345.CFrame = CFrame.new(154, 54.0000038, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4066. Part345.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4067. Part345.Position = Vector3.new(154, 54.0000038, -25.4999847)
  4068. Part345.Orientation = Vector3.new(0, 180, 0)
  4069. Part345.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4070. Part346.Name = "Smooth Block Model"
  4071. Part346.Parent = Model0
  4072. Part346.BrickColor = BrickColor.new("Dark orange")
  4073. Part346.Rotation = Vector3.new(-180, 0, -180)
  4074. Part346.Size = Vector3.new(5, 1.20000005, 11)
  4075. Part346.CFrame = CFrame.new(119.5, 52.8000031, -22.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4076. Part346.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4077. Part346.Position = Vector3.new(119.5, 52.8000031, -22.9999847)
  4078. Part346.Orientation = Vector3.new(0, 180, 0)
  4079. Part346.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4080. Part347.Name = "Smooth Block Model"
  4081. Part347.Parent = Model0
  4082. Part347.BrickColor = BrickColor.new("Black")
  4083. Part347.Rotation = Vector3.new(-180, 0, -180)
  4084. Part347.Size = Vector3.new(2, 3.60000014, 2)
  4085. Part347.CFrame = CFrame.new(156, 40.8000031, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4086. Part347.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4087. Part347.Position = Vector3.new(156, 40.8000031, -25.4999847)
  4088. Part347.Orientation = Vector3.new(0, 180, 0)
  4089. Part347.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4090. Part348.Name = "Smooth Block Model"
  4091. Part348.Parent = Model0
  4092. Part348.BrickColor = BrickColor.new("Black")
  4093. Part348.Rotation = Vector3.new(-180, 0, -180)
  4094. Part348.Size = Vector3.new(2, 3.60000014, 2)
  4095. Part348.CFrame = CFrame.new(156, 44.4000015, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4096. Part348.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4097. Part348.Position = Vector3.new(156, 44.4000015, -25.4999847)
  4098. Part348.Orientation = Vector3.new(0, 180, 0)
  4099. Part348.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4100. Part349.Name = "Smooth Block Model"
  4101. Part349.Parent = Model0
  4102. Part349.Rotation = Vector3.new(-180, 0, -180)
  4103. Part349.Size = Vector3.new(7, 13.1999998, 1)
  4104. Part349.CFrame = CFrame.new(106.5, 36, -49.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4105. Part349.Position = Vector3.new(106.5, 36, -49.9999847)
  4106. Part349.Orientation = Vector3.new(0, 180, 0)
  4107. Part350.Name = "Smooth Block Model"
  4108. Part350.Parent = Model0
  4109. Part350.BrickColor = BrickColor.new("Dark orange")
  4110. Part350.Size = Vector3.new(7, 1.20000005, 11)
  4111. Part350.CFrame = CFrame.new(160.5, 54.0000114, -26.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4112. Part350.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4113. Part350.Position = Vector3.new(160.5, 54.0000114, -26.9999847)
  4114. Part350.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4115. Part351.Name = "Smooth Block Model"
  4116. Part351.Parent = Model0
  4117. Part351.BrickColor = BrickColor.new("Dark orange")
  4118. Part351.Rotation = Vector3.new(0, -90, 0)
  4119. Part351.Size = Vector3.new(7, 1.20000005, 10)
  4120. Part351.CFrame = CFrame.new(141, 55.1999969, -53.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4121. Part351.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4122. Part351.Position = Vector3.new(141, 55.1999969, -53.9999847)
  4123. Part351.Orientation = Vector3.new(0, -90, 0)
  4124. Part351.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4125. Part352.Name = "Smooth Block Model"
  4126. Part352.Parent = Model0
  4127. Part352.BrickColor = BrickColor.new("Bright yellow")
  4128. Part352.Rotation = Vector3.new(-180, 0, -180)
  4129. Part352.Size = Vector3.new(1, 1.20000005, 1)
  4130. Part352.CFrame = CFrame.new(155.5, 39.6000023, -30.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4131. Part352.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4132. Part352.Position = Vector3.new(155.5, 39.6000023, -30.9999847)
  4133. Part352.Orientation = Vector3.new(0, 180, 0)
  4134. Part352.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4135. Part353.Name = "Smooth Block Model"
  4136. Part353.Parent = Model0
  4137. Part353.BrickColor = BrickColor.new("Reddish brown")
  4138. Part353.Rotation = Vector3.new(-180, 0, -180)
  4139. Part353.Size = Vector3.new(1, 13.1999998, 54)
  4140. Part353.CFrame = CFrame.new(164.5, 45.6000061, -34.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4141. Part353.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4142. Part353.Position = Vector3.new(164.5, 45.6000061, -34.4999847)
  4143. Part353.Orientation = Vector3.new(0, 180, 0)
  4144. Part353.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4145. Part354.Name = "Smooth Block Model"
  4146. Part354.Parent = Model0
  4147. Part354.BrickColor = BrickColor.new("Reddish brown")
  4148. Part354.Size = Vector3.new(7, 1.20000005, 10)
  4149. Part354.CFrame = CFrame.new(158.5, 55.2000122, -32.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4150. Part354.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4151. Part354.Position = Vector3.new(158.5, 55.2000122, -32.4999847)
  4152. Part354.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4153. Part355.Name = "Smooth Block Model"
  4154. Part355.Parent = Model0
  4155. Part355.BrickColor = BrickColor.new("Dark orange")
  4156. Part355.Rotation = Vector3.new(0, -90, 0)
  4157. Part355.Size = Vector3.new(7, 1.20000005, 10)
  4158. Part355.CFrame = CFrame.new(131, 55.2000046, -13.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4159. Part355.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4160. Part355.Position = Vector3.new(131, 55.2000046, -13.9999847)
  4161. Part355.Orientation = Vector3.new(0, -90, 0)
  4162. Part355.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4163. Part356.Name = "Smooth Block Model"
  4164. Part356.Parent = Model0
  4165. Part356.BrickColor = BrickColor.new("Reddish brown")
  4166. Part356.Rotation = Vector3.new(-180, 0, -180)
  4167. Part356.Size = Vector3.new(6, 8.40000057, 10)
  4168. Part356.CFrame = CFrame.new(127, 34.8000031, -10.4999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4169. Part356.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4170. Part356.Position = Vector3.new(127, 34.8000031, -10.4999838)
  4171. Part356.Orientation = Vector3.new(0, 180, 0)
  4172. Part356.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4173. Part357.Name = "Smooth Block Model"
  4174. Part357.Parent = Model0
  4175. Part357.BrickColor = BrickColor.new("Reddish brown")
  4176. Part357.Rotation = Vector3.new(-180, 0, -180)
  4177. Part357.Size = Vector3.new(6, 8.40000057, 20)
  4178. Part357.CFrame = CFrame.new(121, 34.8000031, -14.4999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4179. Part357.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4180. Part357.Position = Vector3.new(121, 34.8000031, -14.4999838)
  4181. Part357.Orientation = Vector3.new(0, 180, 0)
  4182. Part357.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4183. Part358.Name = "Smooth Block Model"
  4184. Part358.Parent = Model0
  4185. Part358.BrickColor = BrickColor.new("Black")
  4186. Part358.Rotation = Vector3.new(-180, 0, -180)
  4187. Part358.Size = Vector3.new(12, 1.20000005, 12)
  4188. Part358.CFrame = CFrame.new(149, 56.4000053, -26.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4189. Part358.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4190. Part358.Position = Vector3.new(149, 56.4000053, -26.4999847)
  4191. Part358.Orientation = Vector3.new(0, 180, 0)
  4192. Part358.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4193. Part359.Name = "Smooth Block Model"
  4194. Part359.Parent = Model0
  4195. Part359.BrickColor = BrickColor.new("Bright orange")
  4196. Part359.Rotation = Vector3.new(0, 90, 0)
  4197. Part359.FormFactor = Enum.FormFactor.Plate
  4198. Part359.Size = Vector3.new(5, 0.400000006, 1)
  4199. Part359.CFrame = CFrame.new(123.5, 40.4000015, -16.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  4200. Part359.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4201. Part359.Position = Vector3.new(123.5, 40.4000015, -16.9999847)
  4202. Part359.Orientation = Vector3.new(0, 90, 0)
  4203. Part359.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4204. Part360.Name = "Smooth Block Model"
  4205. Part360.Parent = Model0
  4206. Part360.BrickColor = BrickColor.new("Bright orange")
  4207. Part360.Rotation = Vector3.new(0, -90, 0)
  4208. Part360.FormFactor = Enum.FormFactor.Plate
  4209. Part360.Size = Vector3.new(9, 0.400000006, 1)
  4210. Part360.CFrame = CFrame.new(155.5, 40.4000015, -30.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4211. Part360.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4212. Part360.Position = Vector3.new(155.5, 40.4000015, -30.9999847)
  4213. Part360.Orientation = Vector3.new(0, -90, 0)
  4214. Part360.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4215. Part361.Name = "Smooth Block Model"
  4216. Part361.Parent = Model0
  4217. Part361.BrickColor = BrickColor.new("Bright yellow")
  4218. Part361.Rotation = Vector3.new(-180, 0, -180)
  4219. Part361.Size = Vector3.new(2, 2.4000001, 1)
  4220. Part361.CFrame = CFrame.new(131, 36.6000023, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4221. Part361.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4222. Part361.Position = Vector3.new(131, 36.6000023, -8.99998379)
  4223. Part361.Orientation = Vector3.new(0, 180, 0)
  4224. Part361.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4225. Part362.Name = "Smooth Block Model"
  4226. Part362.Parent = Model0
  4227. Part362.BrickColor = BrickColor.new("Bright yellow")
  4228. Part362.Rotation = Vector3.new(-180, 0, -180)
  4229. Part362.Size = Vector3.new(1, 1.20000005, 1)
  4230. Part362.CFrame = CFrame.new(148.5, 39.6000061, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4231. Part362.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4232. Part362.Position = Vector3.new(148.5, 39.6000061, -14.9999838)
  4233. Part362.Orientation = Vector3.new(0, 180, 0)
  4234. Part362.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4235. Part363.Name = "Smooth Block Model"
  4236. Part363.Parent = Model0
  4237. Part363.BrickColor = BrickColor.new("Bright yellow")
  4238. Part363.Rotation = Vector3.new(-180, 0, -180)
  4239. Part363.Size = Vector3.new(2, 2.4000001, 1)
  4240. Part363.CFrame = CFrame.new(131, 34.2000008, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4241. Part363.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4242. Part363.Position = Vector3.new(131, 34.2000008, -8.99998379)
  4243. Part363.Orientation = Vector3.new(0, 180, 0)
  4244. Part363.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4245. Part364.Name = "Smooth Block Model"
  4246. Part364.Parent = Model0
  4247. Part364.BrickColor = BrickColor.new("Bright orange")
  4248. Part364.Rotation = Vector3.new(-180, 0, -180)
  4249. Part364.FormFactor = Enum.FormFactor.Plate
  4250. Part364.Size = Vector3.new(6, 0.400000006, 1)
  4251. Part364.CFrame = CFrame.new(121, 40.4000015, -4.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4252. Part364.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4253. Part364.Position = Vector3.new(121, 40.4000015, -4.99998379)
  4254. Part364.Orientation = Vector3.new(0, 180, 0)
  4255. Part364.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4256. Part365.Name = "Smooth Block Model"
  4257. Part365.Parent = Model0
  4258. Part365.BrickColor = BrickColor.new("Dark orange")
  4259. Part365.Rotation = Vector3.new(-180, 0, -180)
  4260. Part365.Size = Vector3.new(6, 1.20000005, 11)
  4261. Part365.CFrame = CFrame.new(120, 52.8000031, -11.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4262. Part365.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4263. Part365.Position = Vector3.new(120, 52.8000031, -11.9999838)
  4264. Part365.Orientation = Vector3.new(0, 180, 0)
  4265. Part365.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4266. Part366.Name = "Smooth Block Model"
  4267. Part366.Parent = Model0
  4268. Part366.BrickColor = BrickColor.new("Bright yellow")
  4269. Part366.Rotation = Vector3.new(-180, 0, -180)
  4270. Part366.Size = Vector3.new(1, 1.20000005, 1)
  4271. Part366.CFrame = CFrame.new(123.5, 39.6000023, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4272. Part366.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4273. Part366.Position = Vector3.new(123.5, 39.6000023, -14.9999838)
  4274. Part366.Orientation = Vector3.new(0, 180, 0)
  4275. Part366.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4276. Part367.Name = "Smooth Block Model"
  4277. Part367.Parent = Model0
  4278. Part367.BrickColor = BrickColor.new("Bright orange")
  4279. Part367.Rotation = Vector3.new(0, -90, 0)
  4280. Part367.FormFactor = Enum.FormFactor.Plate
  4281. Part367.Size = Vector3.new(5, 0.400000006, 1)
  4282. Part367.CFrame = CFrame.new(155.5, 40.4000015, -21.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4283. Part367.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4284. Part367.Position = Vector3.new(155.5, 40.4000015, -21.9999847)
  4285. Part367.Orientation = Vector3.new(0, -90, 0)
  4286. Part367.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4287. Part368.Name = "Smooth Block Model"
  4288. Part368.Parent = Model0
  4289. Part368.BrickColor = BrickColor.new("Dark green")
  4290. Part368.Rotation = Vector3.new(-180, 0, -180)
  4291. Part368.Size = Vector3.new(13, 1.20000005, 9)
  4292. Part368.CFrame = CFrame.new(158.5, 57.6000061, -27.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4293. Part368.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4294. Part368.Position = Vector3.new(158.5, 57.6000061, -27.9999847)
  4295. Part368.Orientation = Vector3.new(0, 180, 0)
  4296. Part368.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4297. Part369.Name = "Smooth Block Model"
  4298. Part369.Parent = Model0
  4299. Part369.BrickColor = BrickColor.new("Reddish brown")
  4300. Part369.Rotation = Vector3.new(-180, 0, -180)
  4301. Part369.Anchored = true
  4302. Part369.Size = Vector3.new(1, 13.1999998, 46)
  4303. Part369.CFrame = CFrame.new(117.5, 45.5999985, -16.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4304. Part369.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4305. Part369.Position = Vector3.new(117.5, 45.5999985, -16.4999847)
  4306. Part369.Orientation = Vector3.new(0, 180, 0)
  4307. Part369.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4308. Part370.Name = "Smooth Block Model"
  4309. Part370.Parent = Model0
  4310. Part370.BrickColor = BrickColor.new("Bright orange")
  4311. Part370.FormFactor = Enum.FormFactor.Plate
  4312. Part370.Size = Vector3.new(6, 0.400000006, 1)
  4313. Part370.CFrame = CFrame.new(127, 40.4000015, -14.9999838, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4314. Part370.Color = Color3.new(0.854902, 0.521569, 0.254902)
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  4316. Part370.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4317. Part371.Name = "Smooth Block Model"
  4318. Part371.Parent = Model0
  4319. Part371.BrickColor = BrickColor.new("Dark green")
  4320. Part371.Rotation = Vector3.new(-180, 0, -180)
  4321. Part371.Size = Vector3.new(21, 1.20000005, 13)
  4322. Part371.CFrame = CFrame.new(127.5, 57.6000061, -18.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4323. Part371.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4324. Part371.Position = Vector3.new(127.5, 57.6000061, -18.9999847)
  4325. Part371.Orientation = Vector3.new(0, 180, 0)
  4326. Part371.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4327. Part372.Name = "Smooth Block Model"
  4328. Part372.Parent = Model0
  4329. Part372.BrickColor = BrickColor.new("Black")
  4330. Part372.Rotation = Vector3.new(-180, 0, -180)
  4331. Part372.Size = Vector3.new(12, 1.20000005, 2)
  4332. Part372.CFrame = CFrame.new(151, 55.2000046, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4333. Part372.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4334. Part372.Position = Vector3.new(151, 55.2000046, -25.4999847)
  4335. Part372.Orientation = Vector3.new(0, 180, 0)
  4336. Part372.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4337. Part373.Name = "Smooth Block Model"
  4338. Part373.Parent = Model0
  4339. Part373.BrickColor = BrickColor.new("Reddish brown")
  4340. Part373.Rotation = Vector3.new(-180, 0, -180)
  4341. Part373.Size = Vector3.new(9, 1.20000005, 9)
  4342. Part373.CFrame = CFrame.new(124.5, 54.0000038, -17.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4343. Part373.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4344. Part373.Position = Vector3.new(124.5, 54.0000038, -17.9999847)
  4345. Part373.Orientation = Vector3.new(0, 180, 0)
  4346. Part373.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4347. Part374.Name = "Smooth Block Model"
  4348. Part374.Parent = Model0
  4349. Part374.BrickColor = BrickColor.new("Dark orange")
  4350. Part374.Rotation = Vector3.new(-180, 0, -180)
  4351. Part374.Size = Vector3.new(7, 1.20000005, 11)
  4352. Part374.CFrame = CFrame.new(159.5, 54, 2.00001431, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4353. Part374.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4354. Part374.Position = Vector3.new(159.5, 54, 2.00001431)
  4355. Part374.Orientation = Vector3.new(0, 180, 0)
  4356. Part374.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4357. Part375.Name = "Smooth Block Model"
  4358. Part375.Parent = Model0
  4359. Part375.BrickColor = BrickColor.new("Dark orange")
  4360. Part375.Rotation = Vector3.new(-180, 0, -180)
  4361. Part375.Size = Vector3.new(5, 1.20000005, 11)
  4362. Part375.CFrame = CFrame.new(162.5, 52.8000107, -5.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4363. Part375.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4364. Part375.Position = Vector3.new(162.5, 52.8000107, -5.99998474)
  4365. Part375.Orientation = Vector3.new(0, 180, 0)
  4366. Part375.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4367. Part376.Name = "Smooth Block Model"
  4368. Part376.Parent = Model0
  4369. Part376.BrickColor = BrickColor.new("Reddish brown")
  4370. Part376.Rotation = Vector3.new(-180, 0, -180)
  4371. Part376.Size = Vector3.new(15, 16.8000011, 1)
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  4373. Part376.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4374. Part376.Position = Vector3.new(137.5, 46.2000008, 8.00001526)
  4375. Part376.Orientation = Vector3.new(0, 180, 0)
  4376. Part376.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4377. Part377.Name = "Smooth Block Model"
  4378. Part377.Parent = Model0
  4379. Part377.BrickColor = BrickColor.new("Bright yellow")
  4380. Part377.Rotation = Vector3.new(-180, 0, -180)
  4381. Part377.Size = Vector3.new(2, 2.4000001, 1)
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  4383. Part377.Color = Color3.new(0.960784, 0.803922, 0.188235)
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  4385. Part377.Orientation = Vector3.new(0, 180, 0)
  4386. Part377.Color = Color3.new(0.960784, 0.803922, 0.188235)
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  4388. Part378.Parent = Model0
  4389. Part378.BrickColor = BrickColor.new("Bright yellow")
  4390. Part378.Rotation = Vector3.new(-180, 0, -180)
  4391. Part378.Size = Vector3.new(1, 1.20000005, 1)
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  4395. Part378.Orientation = Vector3.new(0, 180, 0)
  4396. Part378.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4397. Part379.Name = "Smooth Block Model"
  4398. Part379.Parent = Model0
  4399. Part379.BrickColor = BrickColor.new("Black")
  4400. Part379.Rotation = Vector3.new(-180, 0, -180)
  4401. Part379.Size = Vector3.new(9, 1.20000005, 14)
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  4405. Part379.Orientation = Vector3.new(0, 180, 0)
  4406. Part379.Color = Color3.new(0.105882, 0.164706, 0.207843)
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  4408. Part380.Parent = Model0
  4409. Part380.BrickColor = BrickColor.new("Bright yellow")
  4410. Part380.Rotation = Vector3.new(-180, 0, -180)
  4411. Part380.Size = Vector3.new(1, 1.20000005, 2)
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  4413. Part380.Color = Color3.new(0.960784, 0.803922, 0.188235)
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  4415. Part380.Orientation = Vector3.new(0, 180, 0)
  4416. Part380.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4417. Part381.Name = "Smooth Block Model"
  4418. Part381.Parent = Model0
  4419. Part381.BrickColor = BrickColor.new("Reddish brown")
  4420. Part381.Rotation = Vector3.new(-180, 0, -180)
  4421. Part381.Size = Vector3.new(3, 1.20000005, 2)
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  4423. Part381.Color = Color3.new(0.411765, 0.25098, 0.156863)
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  4425. Part381.Orientation = Vector3.new(0, 180, 0)
  4426. Part381.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4427. Part382.Name = "Smooth Block Model"
  4428. Part382.Parent = Model0
  4429. Part382.BrickColor = BrickColor.new("Bright yellow")
  4430. Part382.Rotation = Vector3.new(-180, 0, -180)
  4431. Part382.Size = Vector3.new(2, 2.4000001, 1)
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  4433. Part382.Color = Color3.new(0.960784, 0.803922, 0.188235)
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  4435. Part382.Orientation = Vector3.new(0, 180, 0)
  4436. Part382.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4437. Part383.Name = "Smooth Block Model"
  4438. Part383.Parent = Model0
  4439. Part383.BrickColor = BrickColor.new("Bright yellow")
  4440. Part383.Rotation = Vector3.new(-180, 0, -180)
  4441. Part383.Size = Vector3.new(1, 1.20000005, 1)
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  4443. Part383.Color = Color3.new(0.960784, 0.803922, 0.188235)
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  4445. Part383.Orientation = Vector3.new(0, 180, 0)
  4446. Part383.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4447. Part384.Name = "Smooth Block Model"
  4448. Part384.Parent = Model0
  4449. Part384.BrickColor = BrickColor.new("Br. yellowish orange")
  4450. Part384.Rotation = Vector3.new(-180, 0, -180)
  4451. Part384.Size = Vector3.new(9, 1.20000005, 5)
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  4454. Part384.Position = Vector3.new(134.5, 38.4000015, -10.9999838)
  4455. Part384.Orientation = Vector3.new(0, 180, 0)
  4456. Part384.Color = Color3.new(0.886275, 0.607843, 0.25098)
  4457. Part385.Name = "Smooth Block Model"
  4458. Part385.Parent = Model0
  4459. Part385.BrickColor = BrickColor.new("Reddish brown")
  4460. Part385.Rotation = Vector3.new(-180, 0, -180)
  4461. Part385.Size = Vector3.new(17, 8.40000057, 8)
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  4465. Part385.Orientation = Vector3.new(0, 180, 0)
  4466. Part385.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4467. Part386.Name = "Smooth Block Model"
  4468. Part386.Parent = Model0
  4469. Part386.BrickColor = BrickColor.new("Bright yellow")
  4470. Part386.Rotation = Vector3.new(-180, 0, -180)
  4471. Part386.Size = Vector3.new(2, 2.4000001, 1)
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  4473. Part386.Color = Color3.new(0.960784, 0.803922, 0.188235)
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  4475. Part386.Orientation = Vector3.new(0, 180, 0)
  4476. Part386.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4477. Part387.Name = "Smooth Block Model"
  4478. Part387.Parent = Model0
  4479. Part387.BrickColor = BrickColor.new("Bright yellow")
  4480. Part387.Rotation = Vector3.new(-180, 0, -180)
  4481. Part387.Size = Vector3.new(2, 2.4000001, 1)
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  4483. Part387.Color = Color3.new(0.960784, 0.803922, 0.188235)
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  4485. Part387.Orientation = Vector3.new(0, 180, 0)
  4486. Part387.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4487. Part388.Name = "Smooth Block Model"
  4488. Part388.Parent = Model0
  4489. Part388.BrickColor = BrickColor.new("Bright yellow")
  4490. Part388.Rotation = Vector3.new(-180, 0, -180)
  4491. Part388.Size = Vector3.new(1, 1.20000005, 1)
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  4493. Part388.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4494. Part388.Position = Vector3.new(148.5, 39.6000061, -7.99998379)
  4495. Part388.Orientation = Vector3.new(0, 180, 0)
  4496. Part388.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4497. Part389.Name = "Smooth Block Model"
  4498. Part389.Parent = Model0
  4499. Part389.BrickColor = BrickColor.new("Bright yellow")
  4500. Part389.Rotation = Vector3.new(-180, 0, -180)
  4501. Part389.Size = Vector3.new(1, 1.20000005, 1)
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  4505. Part389.Orientation = Vector3.new(0, 180, 0)
  4506. Part389.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4507. Part390.Name = "Smooth Block Model"
  4508. Part390.Parent = Model0
  4509. Part390.BrickColor = BrickColor.new("Black")
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  4511. Part390.Size = Vector3.new(9, 1.20000005, 19)
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  4515. Part390.Orientation = Vector3.new(0, 180, 0)
  4516. Part390.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4517. Part391.Name = "Smooth Block Model"
  4518. Part391.Parent = Model0
  4519. Part391.BrickColor = BrickColor.new("Bright orange")
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  4521. Part391.FormFactor = Enum.FormFactor.Plate
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  4526. Part391.Orientation = Vector3.new(0, -90, 0)
  4527. Part391.Color = Color3.new(0.854902, 0.521569, 0.254902)
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  4529. Part392.Parent = Model0
  4530. Part392.BrickColor = BrickColor.new("Bright orange")
  4531. Part392.Rotation = Vector3.new(-180, 0, -180)
  4532. Part392.FormFactor = Enum.FormFactor.Plate
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  4537. Part392.Orientation = Vector3.new(0, 180, 0)
  4538. Part392.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4539. Part393.Name = "Smooth Block Model"
  4540. Part393.Parent = Model0
  4541. Part393.BrickColor = BrickColor.new("Dark green")
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  4547. Part393.Orientation = Vector3.new(0, 180, 0)
  4548. Part393.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4549. Part394.Name = "Smooth Block Model"
  4550. Part394.Parent = Model0
  4551. Part394.BrickColor = BrickColor.new("Dark orange")
  4552. Part394.Rotation = Vector3.new(-180, 0, -180)
  4553. Part394.Size = Vector3.new(6, 1.20000005, 11)
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  4557. Part394.Orientation = Vector3.new(0, 180, 0)
  4558. Part394.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4559. Part395.Name = "Smooth Block Model"
  4560. Part395.Parent = Model0
  4561. Part395.BrickColor = BrickColor.new("Bright green")
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  4568. Part395.Color = Color3.new(0.294118, 0.592157, 0.294118)
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  4570. Part396.Parent = Model0
  4571. Part396.BrickColor = BrickColor.new("Bright yellow")
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  4573. Part396.Size = Vector3.new(2, 2.4000001, 1)
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  4577. Part396.Orientation = Vector3.new(0, 180, 0)
  4578. Part396.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4579. Part397.Name = "Smooth Block Model"
  4580. Part397.Parent = Model0
  4581. Part397.BrickColor = BrickColor.new("Reddish brown")
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  4583. Part397.Size = Vector3.new(15, 8.40000057, 2)
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  4588. Part397.Color = Color3.new(0.411765, 0.25098, 0.156863)
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  4590. Part398.Parent = Model0
  4591. Part398.BrickColor = BrickColor.new("Dark orange")
  4592. Part398.Rotation = Vector3.new(0, -90, 0)
  4593. Part398.Size = Vector3.new(6, 1.20000005, 11)
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  4597. Part398.Orientation = Vector3.new(0, -90, 0)
  4598. Part398.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4599. Part399.Name = "Smooth Block Model"
  4600. Part399.Parent = Model0
  4601. Part399.BrickColor = BrickColor.new("Bright orange")
  4602. Part399.Rotation = Vector3.new(-180, 0, -180)
  4603. Part399.FormFactor = Enum.FormFactor.Plate
  4604. Part399.Size = Vector3.new(5, 0.400000006, 1)
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  4608. Part399.Orientation = Vector3.new(0, 180, 0)
  4609. Part399.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4610. Part400.Name = "Smooth Block Model"
  4611. Part400.Parent = Model0
  4612. Part400.BrickColor = BrickColor.new("Dark orange")
  4613. Part400.Rotation = Vector3.new(-180, 0, -180)
  4614. Part400.Size = Vector3.new(6, 1.20000005, 11)
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  4618. Part400.Orientation = Vector3.new(0, 180, 0)
  4619. Part400.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4620. Part401.Name = "Smooth Block Model"
  4621. Part401.Parent = Model0
  4622. Part401.BrickColor = BrickColor.new("Bright yellow")
  4623. Part401.Rotation = Vector3.new(-180, 0, -180)
  4624. Part401.Size = Vector3.new(2, 2.4000001, 1)
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  4626. Part401.Color = Color3.new(0.960784, 0.803922, 0.188235)
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  4628. Part401.Orientation = Vector3.new(0, 180, 0)
  4629. Part401.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4630. Part402.Name = "Smooth Block Model"
  4631. Part402.Parent = Model0
  4632. Part402.BrickColor = BrickColor.new("Dark orange")
  4633. Part402.Rotation = Vector3.new(-180, 0, -180)
  4634. Part402.Size = Vector3.new(7, 1.20000005, 11)
  4635. Part402.CFrame = CFrame.new(159.5, 54.0000076, -10.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4636. Part402.Color = Color3.new(0.627451, 0.372549, 0.207843)
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  4638. Part402.Orientation = Vector3.new(0, 180, 0)
  4639. Part402.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4640. Part403.Name = "Smooth Block Model"
  4641. Part403.Parent = Model0
  4642. Part403.BrickColor = BrickColor.new("Bright yellow")
  4643. Part403.Rotation = Vector3.new(-180, 0, -180)
  4644. Part403.Size = Vector3.new(1, 1.20000005, 1)
  4645. Part403.CFrame = CFrame.new(163.5, 39.6000061, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4646. Part403.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4647. Part403.Position = Vector3.new(163.5, 39.6000061, -7.99998379)
  4648. Part403.Orientation = Vector3.new(0, 180, 0)
  4649. Part403.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4650. Part404.Name = "Smooth Block Model"
  4651. Part404.Parent = Model0
  4652. Part404.BrickColor = BrickColor.new("Dark green")
  4653. Part404.Rotation = Vector3.new(-180, 0, -180)
  4654. Part404.Size = Vector3.new(13, 1.20000005, 9)
  4655. Part404.CFrame = CFrame.new(158.5, 57.6000061, -18.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4656. Part404.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4657. Part404.Position = Vector3.new(158.5, 57.6000061, -18.9999847)
  4658. Part404.Orientation = Vector3.new(0, 180, 0)
  4659. Part404.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4660. Part405.Name = "Smooth Block Model"
  4661. Part405.Parent = Model0
  4662. Part405.BrickColor = BrickColor.new("Bright green")
  4663. Part405.Rotation = Vector3.new(-180, 0, -180)
  4664. Part405.Size = Vector3.new(21, 1.20000005, 11)
  4665. Part405.CFrame = CFrame.new(127.5, 56.4000015, -7.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4666. Part405.Color = Color3.new(0.294118, 0.592157, 0.294118)
  4667. Part405.Position = Vector3.new(127.5, 56.4000015, -7.99998474)
  4668. Part405.Orientation = Vector3.new(0, 180, 0)
  4669. Part405.Color = Color3.new(0.294118, 0.592157, 0.294118)
  4670. Part406.Name = "Smooth Block Model"
  4671. Part406.Parent = Model0
  4672. Part406.BrickColor = BrickColor.new("Dark orange")
  4673. Part406.Rotation = Vector3.new(0, -90, 0)
  4674. Part406.Size = Vector3.new(9, 1.20000005, 8)
  4675. Part406.CFrame = CFrame.new(137, 55.2000008, 4.00001526, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4676. Part406.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4677. Part406.Position = Vector3.new(137, 55.2000008, 4.00001526)
  4678. Part406.Orientation = Vector3.new(0, -90, 0)
  4679. Part406.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4680. Part407.Name = "Smooth Block Model"
  4681. Part407.Parent = Model0
  4682. Part407.BrickColor = BrickColor.new("Bright yellow")
  4683. Part407.Rotation = Vector3.new(-180, 0, -180)
  4684. Part407.Size = Vector3.new(1, 1.20000005, 1)
  4685. Part407.CFrame = CFrame.new(158.5, 39.6000061, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4686. Part407.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4687. Part407.Position = Vector3.new(158.5, 39.6000061, -7.99998379)
  4688. Part407.Orientation = Vector3.new(0, 180, 0)
  4689. Part407.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4690. Part408.Name = "Smooth Block Model"
  4691. Part408.Parent = Model0
  4692. Part408.BrickColor = BrickColor.new("Reddish brown")
  4693. Part408.Rotation = Vector3.new(-180, 0, -180)
  4694. Part408.Size = Vector3.new(3, 1.20000005, 2)
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  4696. Part408.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4697. Part408.Position = Vector3.new(128.5, 36, 7.50001526)
  4698. Part408.Orientation = Vector3.new(0, 180, 0)
  4699. Part408.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4700. Part409.Name = "Smooth Block Model"
  4701. Part409.Parent = Model0
  4702. Part409.BrickColor = BrickColor.new("Bright orange")
  4703. Part409.FormFactor = Enum.FormFactor.Plate
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  4705. Part409.CFrame = CFrame.new(151.5, 40.4000053, -14.9999838, 1, 0, 0, 0, 1, 0, 0, 0, 1)
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  4708. Part409.Color = Color3.new(0.854902, 0.521569, 0.254902)
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  4710. Part410.Parent = Model0
  4711. Part410.BrickColor = BrickColor.new("Bright orange")
  4712. Part410.Rotation = Vector3.new(-180, 0, -180)
  4713. Part410.FormFactor = Enum.FormFactor.Plate
  4714. Part410.Size = Vector3.new(5, 0.400000006, 1)
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  4716. Part410.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4717. Part410.Position = Vector3.new(155.5, 40.4000053, -7.99998379)
  4718. Part410.Orientation = Vector3.new(0, 180, 0)
  4719. Part410.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4720. Part411.Name = "Smooth Block Model"
  4721. Part411.Parent = Model0
  4722. Part411.BrickColor = BrickColor.new("Dark orange")
  4723. Part411.Rotation = Vector3.new(-180, 0, -180)
  4724. Part411.Size = Vector3.new(4, 1.20000005, 11)
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  4726. Part411.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4727. Part411.Position = Vector3.new(119, 52.8000031, -0.99998498)
  4728. Part411.Orientation = Vector3.new(0, 180, 0)
  4729. Part411.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4730. Part412.Name = "Smooth Block Model"
  4731. Part412.Parent = Model0
  4732. Part412.BrickColor = BrickColor.new("Dark green")
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  4736. Part412.Color = Color3.new(0.156863, 0.498039, 0.278431)
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  4738. Part412.Orientation = Vector3.new(0, 180, 0)
  4739. Part412.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4740. Part413.Name = "Smooth Block Model"
  4741. Part413.Parent = Model0
  4742. Part413.BrickColor = BrickColor.new("Dark orange")
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  4744. Part413.Size = Vector3.new(4, 1.20000005, 10)
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  4746. Part413.Color = Color3.new(0.627451, 0.372549, 0.207843)
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  4748. Part413.Orientation = Vector3.new(0, 180, 0)
  4749. Part413.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4750. Part414.Name = "Smooth Block Model"
  4751. Part414.Parent = Model0
  4752. Part414.BrickColor = BrickColor.new("Dark orange")
  4753. Part414.Rotation = Vector3.new(-180, 0, -180)
  4754. Part414.Size = Vector3.new(5, 1.20000005, 10)
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  4759. Part414.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4760. Part415.Name = "Smooth Block Model"
  4761. Part415.Parent = Model0
  4762. Part415.BrickColor = BrickColor.new("Dark green")
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  4768. Part415.Orientation = Vector3.new(0, 180, 0)
  4769. Part415.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4770. Part416.Name = "Smooth Block Model"
  4771. Part416.Parent = Model0
  4772. Part416.BrickColor = BrickColor.new("Dark orange")
  4773. Part416.Rotation = Vector3.new(0, -90, 0)
  4774. Part416.Size = Vector3.new(7, 1.20000005, 13)
  4775. Part416.CFrame = CFrame.new(147.5, 54, -2.99998474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4776. Part416.Color = Color3.new(0.627451, 0.372549, 0.207843)
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  4778. Part416.Orientation = Vector3.new(0, -90, 0)
  4779. Part416.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4780. Part417.Name = "Smooth Block Model"
  4781. Part417.Parent = Model0
  4782. Part417.BrickColor = BrickColor.new("Bright orange")
  4783. Part417.Rotation = Vector3.new(-180, 0, -180)
  4784. Part417.FormFactor = Enum.FormFactor.Plate
  4785. Part417.Size = Vector3.new(6, 0.400000006, 1)
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  4787. Part417.Color = Color3.new(0.854902, 0.521569, 0.254902)
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  4789. Part417.Orientation = Vector3.new(0, 180, 0)
  4790. Part417.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4791. Part418.Name = "Smooth Block Model"
  4792. Part418.Parent = Model0
  4793. Part418.BrickColor = BrickColor.new("Reddish brown")
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  4795. Part418.Size = Vector3.new(7, 1.20000005, 10)
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  4799. Part418.Orientation = Vector3.new(0, -90, 0)
  4800. Part418.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4801. Part419.Name = "Smooth Block Model"
  4802. Part419.Parent = Model0
  4803. Part419.BrickColor = BrickColor.new("Bright yellow")
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  4809. Part419.Orientation = Vector3.new(0, 180, 0)
  4810. Part419.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4811. Part420.Name = "Smooth Block Model"
  4812. Part420.Parent = Model0
  4813. Part420.BrickColor = BrickColor.new("Dark orange")
  4814. Part420.Rotation = Vector3.new(-180, 0, -180)
  4815. Part420.Size = Vector3.new(9, 1.20000005, 10)
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  4817. Part420.Color = Color3.new(0.627451, 0.372549, 0.207843)
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  4819. Part420.Orientation = Vector3.new(0, 180, 0)
  4820. Part420.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4821. Part421.Name = "Smooth Block Model"
  4822. Part421.Parent = Model0
  4823. Part421.BrickColor = BrickColor.new("Dark green")
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  4829. Part421.Orientation = Vector3.new(0, 180, 0)
  4830. Part421.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4831. Part422.Name = "Smooth Block Model"
  4832. Part422.Parent = Model0
  4833. Part422.BrickColor = BrickColor.new("Dark green")
  4834. Part422.Rotation = Vector3.new(-180, 0, -180)
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  4837. Part422.Color = Color3.new(0.156863, 0.498039, 0.278431)
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  4839. Part422.Orientation = Vector3.new(0, 180, 0)
  4840. Part422.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4841. Part423.Name = "Smooth Block Model"
  4842. Part423.Parent = Model0
  4843. Part423.BrickColor = BrickColor.new("Dark green")
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  4845. Part423.Size = Vector3.new(17, 1.20000005, 9)
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  4847. Part423.Color = Color3.new(0.156863, 0.498039, 0.278431)
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  4849. Part423.Orientation = Vector3.new(0, 180, 0)
  4850. Part423.Color = Color3.new(0.156863, 0.498039, 0.278431)
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  4852. Part424.Parent = Model0
  4853. Part424.BrickColor = BrickColor.new("Dark orange")
  4854. Part424.Rotation = Vector3.new(-180, 0, -180)
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  4857. Part424.Color = Color3.new(0.627451, 0.372549, 0.207843)
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  4859. Part424.Orientation = Vector3.new(0, 180, 0)
  4860. Part424.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4861. Part425.Name = "Smooth Block Model"
  4862. Part425.Parent = Model0
  4863. Part425.BrickColor = BrickColor.new("Dark orange")
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  4869. Part425.Orientation = Vector3.new(0, 180, 0)
  4870. Part425.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4871. Part426.Name = "Smooth Block Model"
  4872. Part426.Parent = Model0
  4873. Part426.BrickColor = BrickColor.new("Dark orange")
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  4879. Part426.Orientation = Vector3.new(0, 180, 0)
  4880. Part426.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4881. Part427.Name = "Smooth Block Model"
  4882. Part427.Parent = Model0
  4883. Part427.BrickColor = BrickColor.new("Dark orange")
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  4889. Part427.Orientation = Vector3.new(0, 180, 0)
  4890. Part427.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4891. Part428.Name = "Smooth Block Model"
  4892. Part428.Parent = Model0
  4893. Part428.BrickColor = BrickColor.new("Bright yellow")
  4894. Part428.Rotation = Vector3.new(-180, 0, -180)
  4895. Part428.Size = Vector3.new(2, 2.4000001, 1)
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  4897. Part428.Color = Color3.new(0.960784, 0.803922, 0.188235)
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  4899. Part428.Orientation = Vector3.new(0, 180, 0)
  4900. Part428.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4901. Part429.Name = "Smooth Block Model"
  4902. Part429.Parent = Model0
  4903. Part429.BrickColor = BrickColor.new("Reddish brown")
  4904. Part429.Rotation = Vector3.new(-180, 0, -180)
  4905. Part429.Size = Vector3.new(2, 22.8000011, 9)
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  4907. Part429.Color = Color3.new(0.411765, 0.25098, 0.156863)
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  4909. Part429.Orientation = Vector3.new(0, 180, 0)
  4910. Part429.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4911. Part430.Name = "Smooth Block Model"
  4912. Part430.Parent = Model0
  4913. Part430.BrickColor = BrickColor.new("Br. yellowish orange")
  4914. Part430.Rotation = Vector3.new(-180, 0, -180)
  4915. Part430.Size = Vector3.new(9, 1.20000005, 5)
  4916. Part430.CFrame = CFrame.new(143.5, 38.4000015, -10.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4917. Part430.Color = Color3.new(0.886275, 0.607843, 0.25098)
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  4919. Part430.Orientation = Vector3.new(0, 180, 0)
  4920. Part430.Color = Color3.new(0.886275, 0.607843, 0.25098)
  4921. Part431.Name = "Smooth Block Model"
  4922. Part431.Parent = Model0
  4923. Part431.BrickColor = BrickColor.new("Bright yellow")
  4924. Part431.Rotation = Vector3.new(-180, 0, -180)
  4925. Part431.Size = Vector3.new(1, 1.20000005, 1)
  4926. Part431.CFrame = CFrame.new(155.5, 39.6000061, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4927. Part431.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4928. Part431.Position = Vector3.new(155.5, 39.6000061, -14.9999838)
  4929. Part431.Orientation = Vector3.new(0, 180, 0)
  4930. Part431.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4931. Part432.Name = "Smooth Block Model"
  4932. Part432.Parent = Model0
  4933. Part432.BrickColor = BrickColor.new("Dark green")
  4934. Part432.Rotation = Vector3.new(-180, 0, -180)
  4935. Part432.Size = Vector3.new(4, 4.80000019, 7)
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  4937. Part432.Color = Color3.new(0.156863, 0.498039, 0.278431)
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  4939. Part432.Orientation = Vector3.new(0, 180, 0)
  4940. Part432.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4941. Part433.Name = "Smooth Block Model"
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  5260. Part462.Position = Vector3.new(174, 43.8000031, -37.4999847)
  5261. Part462.Orientation = Vector3.new(0, 180, 0)
  5262. Part462.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5263. Part463.Name = "Smooth Block Model"
  5264. Part463.Parent = Model0
  5265. Part463.Rotation = Vector3.new(-180, 0, -180)
  5266. Part463.Anchored = true
  5267. Part463.Size = Vector3.new(14, 12, 16)
  5268. Part463.CFrame = CFrame.new(142, 64.1999969, -76.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5269. Part463.Position = Vector3.new(142, 64.1999969, -76.4999847)
  5270. Part463.Orientation = Vector3.new(0, 180, 0)
  5271. Part464.Name = "Smooth Block Model"
  5272. Part464.Parent = Model0
  5273. Part464.Rotation = Vector3.new(-180, 0, -180)
  5274. Part464.Anchored = true
  5275. Part464.Size = Vector3.new(12, 8.40000057, 30)
  5276. Part464.CFrame = CFrame.new(129, 62.4000015, -69.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5277. Part464.Position = Vector3.new(129, 62.4000015, -69.4999847)
  5278. Part464.Orientation = Vector3.new(0, 180, 0)
  5279. Part465.Name = "Smooth Block Model"
  5280. Part465.Parent = Model0
  5281. Part465.BrickColor = BrickColor.new("Brown")
  5282. Part465.Anchored = true
  5283. Part465.Size = Vector3.new(10, 2.4000001, 4)
  5284. Part465.CFrame = CFrame.new(166, 17.4000015, 63, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5285. Part465.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5286. Part465.Position = Vector3.new(166, 17.4000015, 63)
  5287. Part465.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5288. Part466.Name = "Smooth Block Model"
  5289. Part466.Parent = Model0
  5290. Part466.Rotation = Vector3.new(-180, 0, -180)
  5291. Part466.Anchored = true
  5292. Part466.Size = Vector3.new(13, 17.6000004, 16)
  5293. Part466.CFrame = CFrame.new(155.5, 67, -76.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5294. Part466.Position = Vector3.new(155.5, 67, -76.4999847)
  5295. Part466.Orientation = Vector3.new(0, 180, 0)
  5296. Part467.Name = "Smooth Block Model"
  5297. Part467.Parent = Model0
  5298. Part467.BrickColor = BrickColor.new("Dark green")
  5299. Part467.Rotation = Vector3.new(-180, 0, -180)
  5300. Part467.Anchored = true
  5301. Part467.Size = Vector3.new(28, 7.20000029, 3)
  5302. Part467.CFrame = CFrame.new(159, 52.1999969, 17.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5303. Part467.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5304. Part467.Position = Vector3.new(159, 52.1999969, 17.0000153)
  5305. Part467.Orientation = Vector3.new(0, 180, 0)
  5306. Part467.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5307. Part468.Name = "Smooth Block Model"
  5308. Part468.Parent = Model0
  5309. Part468.BrickColor = BrickColor.new("Dark green")
  5310. Part468.Rotation = Vector3.new(-180, 0, -180)
  5311. Part468.Anchored = true
  5312. Part468.Size = Vector3.new(10, 25.2000008, 7)
  5313. Part468.CFrame = CFrame.new(178, 33.5999985, 19.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5314. Part468.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5315. Part468.Position = Vector3.new(178, 33.5999985, 19.0000153)
  5316. Part468.Orientation = Vector3.new(0, 180, 0)
  5317. Part468.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5318. Part469.Name = "Smooth Block Model"
  5319. Part469.Parent = Model0
  5320. Part469.BrickColor = BrickColor.new("Bright green")
  5321. Part469.Rotation = Vector3.new(-180, 0, -180)
  5322. Part469.Anchored = true
  5323. Part469.Size = Vector3.new(8, 24, 6)
  5324. Part469.CFrame = CFrame.new(179, 41.4000015, 12.5000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5325. Part469.Color = Color3.new(0.294118, 0.592157, 0.294118)
  5326. Part469.Position = Vector3.new(179, 41.4000015, 12.5000143)
  5327. Part469.Orientation = Vector3.new(0, 180, 0)
  5328. Part469.Color = Color3.new(0.294118, 0.592157, 0.294118)
  5329. Part470.Name = "door"
  5330. Part470.Parent = Model0
  5331. Part470.BrickColor = BrickColor.new("Black")
  5332. Part470.Anchored = true
  5333. Part470.Size = Vector3.new(8, 14.8000002, 1)
  5334. Part470.CFrame = CFrame.new(169, 37.4000015, 15.0000095, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5335. Part470.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5336. Part470.Position = Vector3.new(169, 37.4000015, 15.0000095)
  5337. Part470.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5338. Script471.Name = "DoorScript2"
  5339. Script471.Parent = Part470
  5340. table.insert(cors,sandbox(Script471,function()
  5341. print("Advanced SpecialDoor Script loaded")
  5342.  
  5343. -- list of account names allowed to go through the door.
  5344. permission = { "Memo1332","firebudgy","hurtjake6","2003boobear"}
  5345. Door = script.Parent
  5346.  
  5347. function checkOkToLetIn(name)
  5348.     for i = 1,#permission do
  5349.         -- convert strings to all upper case, otherwise we will let in
  5350.         -- "Telamon" but not "telamon" or "tELAMON"
  5351.         if (string.upper(name) == string.upper(permission[i])) then return true end
  5352.     end
  5353.     return false
  5354. end
  5355.  
  5356. function onTouched(hit)
  5357.         print("Door Hit")
  5358.         local human = hit.Parent:findFirstChild("Humanoid")
  5359.         if (human ~= nil ) then
  5360.             -- a human has touched this door!
  5361.             print("Human touched door")
  5362.             -- test the human's name against the permission list
  5363.             if (checkOkToLetIn(human.Parent.Name)) then
  5364.                 print("Human passed test")
  5365.                 Door.Transparency = .5
  5366.                 Door.CanCollide = false
  5367.                 wait(7)
  5368.                 Door.CanCollide = true
  5369.                 Door.Transparency = 0
  5370.                 else human.Health= 0
  5371.             end
  5372.         end
  5373.  
  5374. end
  5375.  
  5376. connection = Door.Touched:connect(onTouched)
  5377.  
  5378. end))
  5379. Part472.Name = "Smooth Block Model"
  5380. Part472.Parent = Model0
  5381. Part472.Material = Enum.Material.Glass
  5382. Part472.BrickColor = BrickColor.new("Medium green")
  5383. Part472.Transparency = 0.5
  5384. Part472.Rotation = Vector3.new(0, -90, 0)
  5385. Part472.FormFactor = Enum.FormFactor.Plate
  5386. Part472.Size = Vector3.new(11, 0.400000006, 12)
  5387. Part472.CFrame = CFrame.new(159, 57.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5388. Part472.Color = Color3.new(0.631373, 0.768628, 0.54902)
  5389. Part472.Position = Vector3.new(159, 57.4000053, -52.9999847)
  5390. Part472.Orientation = Vector3.new(0, -90, 0)
  5391. Part472.Color = Color3.new(0.631373, 0.768628, 0.54902)
  5392. Part473.Name = "Smooth Block Model"
  5393. Part473.Parent = Model0
  5394. Part473.Material = Enum.Material.Glass
  5395. Part473.Transparency = 0.5
  5396. Part473.Rotation = Vector3.new(-180, 0, -180)
  5397. Part473.Size = Vector3.new(21, 1.20000005, 11)
  5398. Part473.CFrame = CFrame.new(127.5, 56.4000015, 3.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5399. Part473.Position = Vector3.new(127.5, 56.4000015, 3.00001526)
  5400. Part473.Orientation = Vector3.new(0, 180, 0)
  5401. Part474.Name = "door"
  5402. Part474.Parent = Model0
  5403. Part474.BrickColor = BrickColor.new("Black")
  5404. Part474.Rotation = Vector3.new(0, -90, 0)
  5405. Part474.Anchored = true
  5406. Part474.Size = Vector3.new(9, 12.8000002, 1)
  5407. Part474.CFrame = CFrame.new(112.5, 46.6000061, -44.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5408. Part474.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5409. Part474.Position = Vector3.new(112.5, 46.6000061, -44.9999847)
  5410. Part474.Orientation = Vector3.new(0, -90, 0)
  5411. Part474.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5412. Script475.Name = "DoorScript2"
  5413. Script475.Parent = Part474
  5414. table.insert(cors,sandbox(Script475,function()
  5415. print("Advanced SpecialDoor Script loaded")
  5416.  
  5417. -- list of account names allowed to go through the door.
  5418. permission = { "Memo1332","firebudgy","hurtjake6","2003boobear"}
  5419. Door = script.Parent
  5420.  
  5421. function checkOkToLetIn(name)
  5422.     for i = 1,#permission do
  5423.         -- convert strings to all upper case, otherwise we will let in
  5424.         -- "Telamon" but not "telamon" or "tELAMON"
  5425.         if (string.upper(name) == string.upper(permission[i])) then return true end
  5426.     end
  5427.     return false
  5428. end
  5429.  
  5430. function onTouched(hit)
  5431.         print("Door Hit")
  5432.         local human = hit.Parent:findFirstChild("Humanoid")
  5433.         if (human ~= nil ) then
  5434.             -- a human has touched this door!
  5435.             print("Human touched door")
  5436.             -- test the human's name against the permission list
  5437.             if (checkOkToLetIn(human.Parent.Name)) then
  5438.                 print("Human passed test")
  5439.                 Door.Transparency = .5
  5440.                 Door.CanCollide = false
  5441.                 wait(7)
  5442.                 Door.CanCollide = true
  5443.                 Door.Transparency = 0
  5444.                 else human.Health= 0
  5445.             end
  5446.         end
  5447.  
  5448. end
  5449.  
  5450. connection = Door.Touched:connect(onTouched)
  5451.  
  5452. end))
  5453. Model476.Parent = Model0
  5454. Part477.Name = "Smooth Block Model"
  5455. Part477.Parent = Model476
  5456. Part477.Anchored = true
  5457. Part477.FormFactor = Enum.FormFactor.Symmetric
  5458. Part477.Size = Vector3.new(1, 9, 3)
  5459. Part477.CFrame = CFrame.new(159, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5460. Part477.Position = Vector3.new(159, 35.5000153, 8.00012589)
  5461. Part478.Name = "Smooth Block Model"
  5462. Part478.Parent = Model476
  5463. Part478.BrickColor = BrickColor.new("Really black")
  5464. Part478.Rotation = Vector3.new(0, 0, -90)
  5465. Part478.Anchored = true
  5466. Part478.FormFactor = Enum.FormFactor.Plate
  5467. Part478.Size = Vector3.new(1, 0.400000006, 2)
  5468. Part478.CFrame = CFrame.new(159.699982, 35.5000153, 8.00012589, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  5469. Part478.BottomSurface = Enum.SurfaceType.Weld
  5470. Part478.TopSurface = Enum.SurfaceType.Weld
  5471. Part478.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5472. Part478.Position = Vector3.new(159.699982, 35.5000153, 8.00012589)
  5473. Part478.Orientation = Vector3.new(0, 0, -90)
  5474. Part478.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5475. SpecialMesh479.Parent = Part478
  5476. SpecialMesh479.Scale = Vector3.new(9, 1, 1)
  5477. SpecialMesh479.MeshType = Enum.MeshType.Brick
  5478. SpecialMesh479.Scale = Vector3.new(9, 1, 1)
  5479. Model480.Parent = Model476
  5480. Part481.Name = "TouchDoor"
  5481. Part481.Parent = Model480
  5482. Part481.BrickColor = BrickColor.new("Really black")
  5483. Part481.Transparency = 1
  5484. Part481.Rotation = Vector3.new(90, 0, 0)
  5485. Part481.Anchored = true
  5486. Part481.CanCollide = false
  5487. Part481.FormFactor = Enum.FormFactor.Symmetric
  5488. Part481.Size = Vector3.new(2, 1, 8)
  5489. Part481.CFrame = CFrame.new(161.5, 35.0000153, 8.00012589, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  5490. Part481.BottomSurface = Enum.SurfaceType.Weld
  5491. Part481.TopSurface = Enum.SurfaceType.Smooth
  5492. Part481.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5493. Part481.Position = Vector3.new(161.5, 35.0000153, 8.00012589)
  5494. Part481.Orientation = Vector3.new(90, 0, 0)
  5495. Part481.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5496. Script482.Parent = Part481
  5497. table.insert(cors,sandbox(Script482,function()
  5498. Door = script.Parent.Parent.Light
  5499.  
  5500. function onTouch(part)
  5501.  
  5502. Door.BrickColor = BrickColor.new(37)
  5503. script.Parent.Parent.Emit.Transparency = 0.5
  5504.  
  5505. wait(1)
  5506.  
  5507. Door.BrickColor = BrickColor.new(26)
  5508. script.Parent.Parent.Emit.Transparency = 1
  5509.  
  5510. end
  5511.  
  5512. script.Parent.Touched:connect(onTouch)
  5513.  
  5514. end))
  5515. Script483.Parent = Part481
  5516. table.insert(cors,sandbox(Script483,function()
  5517. function onTouched(hit)
  5518.     local human = hit.Parent:findFirstChild("Humanoid")
  5519.     if (human ~= nil) then
  5520.         g=hit.Parent.Name
  5521.         h=game.Players:findFirstChild(g).Backpack:getChildren()
  5522.         for i=1, #h do
  5523.             h[i]:remove()
  5524.         end
  5525.     end
  5526. end
  5527.  
  5528. script.Parent.Touched:connect(onTouched)
  5529. end))
  5530. Part484.Name = "Light"
  5531. Part484.Parent = Model480
  5532. Part484.BrickColor = BrickColor.new("Black")
  5533. Part484.Transparency = 0.25
  5534. Part484.Rotation = Vector3.new(-180, 0, -180)
  5535. Part484.Anchored = true
  5536. Part484.FormFactor = Enum.FormFactor.Plate
  5537. Part484.Size = Vector3.new(2, 1.20000005, 2)
  5538. Part484.CFrame = CFrame.new(161.5, 43.0000153, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5539. Part484.BottomSurface = Enum.SurfaceType.Weld
  5540. Part484.TopSurface = Enum.SurfaceType.Smooth
  5541. Part484.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5542. Part484.Position = Vector3.new(161.5, 43.0000153, 8.00012589)
  5543. Part484.Orientation = Vector3.new(0, 180, 0)
  5544. Part484.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5545. CylinderMesh485.Parent = Part484
  5546. CylinderMesh485.Scale = Vector3.new(1, 1, 0.75)
  5547. CylinderMesh485.Scale = Vector3.new(1, 1, 0.75)
  5548. Part486.Name = "Emit"
  5549. Part486.Parent = Model480
  5550. Part486.BrickColor = BrickColor.new("Bright green")
  5551. Part486.Transparency = 1
  5552. Part486.Rotation = Vector3.new(-180, 0, -180)
  5553. Part486.Anchored = true
  5554. Part486.FormFactor = Enum.FormFactor.Plate
  5555. Part486.Size = Vector3.new(2, 0.400000006, 2)
  5556. Part486.CFrame = CFrame.new(161.5, 43.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5557. Part486.BottomSurface = Enum.SurfaceType.Smooth
  5558. Part486.TopSurface = Enum.SurfaceType.Smooth
  5559. Part486.Color = Color3.new(0.294118, 0.592157, 0.294118)
  5560. Part486.Position = Vector3.new(161.5, 43.8000183, 8.00012589)
  5561. Part486.Orientation = Vector3.new(0, 180, 0)
  5562. Part486.Color = Color3.new(0.294118, 0.592157, 0.294118)
  5563. SpecialMesh487.Parent = Part486
  5564. SpecialMesh487.Scale = Vector3.new(5, 25, 5)
  5565. SpecialMesh487.MeshType = Enum.MeshType.Sphere
  5566. SpecialMesh487.Scale = Vector3.new(5, 25, 5)
  5567. Part488.Name = "Smooth Block Model"
  5568. Part488.Parent = Model476
  5569. Part488.Anchored = true
  5570. Part488.FormFactor = Enum.FormFactor.Symmetric
  5571. Part488.Size = Vector3.new(6, 1, 3)
  5572. Part488.CFrame = CFrame.new(161.5, 40.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5573. Part488.Position = Vector3.new(161.5, 40.5000153, 8.00012589)
  5574. Part489.Name = "Smooth Block Model"
  5575. Part489.Parent = Model476
  5576. Part489.BrickColor = BrickColor.new("Really black")
  5577. Part489.Rotation = Vector3.new(180, 0, 90)
  5578. Part489.Anchored = true
  5579. Part489.FormFactor = Enum.FormFactor.Plate
  5580. Part489.Size = Vector3.new(1, 0.400000006, 2)
  5581. Part489.CFrame = CFrame.new(163.299988, 35.5000153, 8.00012589, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  5582. Part489.BottomSurface = Enum.SurfaceType.Weld
  5583. Part489.TopSurface = Enum.SurfaceType.Weld
  5584. Part489.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5585. Part489.Position = Vector3.new(163.299988, 35.5000153, 8.00012589)
  5586. Part489.Orientation = Vector3.new(0, -180, -90)
  5587. Part489.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5588. SpecialMesh490.Parent = Part489
  5589. SpecialMesh490.Scale = Vector3.new(9, 1, 1)
  5590. SpecialMesh490.MeshType = Enum.MeshType.Brick
  5591. SpecialMesh490.Scale = Vector3.new(9, 1, 1)
  5592. Part491.Name = "Smooth Block Model"
  5593. Part491.Parent = Model476
  5594. Part491.BrickColor = BrickColor.new("Really black")
  5595. Part491.Rotation = Vector3.new(-180, 0, -180)
  5596. Part491.Anchored = true
  5597. Part491.FormFactor = Enum.FormFactor.Plate
  5598. Part491.Size = Vector3.new(4, 0.400000006, 2)
  5599. Part491.CFrame = CFrame.new(161.5, 39.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5600. Part491.BottomSurface = Enum.SurfaceType.Weld
  5601. Part491.TopSurface = Enum.SurfaceType.Weld
  5602. Part491.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5603. Part491.Position = Vector3.new(161.5, 39.8000183, 8.00012589)
  5604. Part491.Orientation = Vector3.new(0, 180, 0)
  5605. Part491.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5606. Part492.Name = "Smooth Block Model"
  5607. Part492.Parent = Model476
  5608. Part492.Anchored = true
  5609. Part492.FormFactor = Enum.FormFactor.Symmetric
  5610. Part492.Size = Vector3.new(6, 1, 3)
  5611. Part492.CFrame = CFrame.new(161.5, 41.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5612. Part492.Position = Vector3.new(161.5, 41.5000153, 8.00012589)
  5613. SpecialMesh493.Parent = Part492
  5614. SpecialMesh493.MeshType = Enum.MeshType.Torso
  5615. Part494.Parent = Model476
  5616. Part494.BrickColor = BrickColor.new("Dark stone grey")
  5617. Part494.Rotation = Vector3.new(-180, 0, -180)
  5618. Part494.Anchored = true
  5619. Part494.FormFactor = Enum.FormFactor.Plate
  5620. Part494.Size = Vector3.new(2, 0.400000006, 2)
  5621. Part494.CFrame = CFrame.new(161.5, 42.2000122, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5622. Part494.BottomSurface = Enum.SurfaceType.Weld
  5623. Part494.TopSurface = Enum.SurfaceType.Smooth
  5624. Part494.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5625. Part494.Position = Vector3.new(161.5, 42.2000122, 8.00012589)
  5626. Part494.Orientation = Vector3.new(0, 180, 0)
  5627. Part494.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5628. Part495.Name = "Smooth Block Model"
  5629. Part495.Parent = Model476
  5630. Part495.Anchored = true
  5631. Part495.FormFactor = Enum.FormFactor.Symmetric
  5632. Part495.Size = Vector3.new(1, 9, 3)
  5633. Part495.CFrame = CFrame.new(164, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5634. Part495.Position = Vector3.new(164, 35.5000153, 8.00012589)
  5635. Model496.Parent = Model0
  5636. Part497.Name = "Smooth Block Model"
  5637. Part497.Parent = Model496
  5638. Part497.Anchored = true
  5639. Part497.FormFactor = Enum.FormFactor.Symmetric
  5640. Part497.Size = Vector3.new(1, 9, 3)
  5641. Part497.CFrame = CFrame.new(147, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5642. Part497.Position = Vector3.new(147, 35.5000153, 8.00012589)
  5643. Part498.Name = "Smooth Block Model"
  5644. Part498.Parent = Model496
  5645. Part498.BrickColor = BrickColor.new("Really black")
  5646. Part498.Rotation = Vector3.new(0, 0, -90)
  5647. Part498.Anchored = true
  5648. Part498.FormFactor = Enum.FormFactor.Plate
  5649. Part498.Size = Vector3.new(1, 0.400000006, 2)
  5650. Part498.CFrame = CFrame.new(147.699982, 35.5000153, 8.00012589, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  5651. Part498.BottomSurface = Enum.SurfaceType.Weld
  5652. Part498.TopSurface = Enum.SurfaceType.Weld
  5653. Part498.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5654. Part498.Position = Vector3.new(147.699982, 35.5000153, 8.00012589)
  5655. Part498.Orientation = Vector3.new(0, 0, -90)
  5656. Part498.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5657. SpecialMesh499.Parent = Part498
  5658. SpecialMesh499.Scale = Vector3.new(9, 1, 1)
  5659. SpecialMesh499.MeshType = Enum.MeshType.Brick
  5660. SpecialMesh499.Scale = Vector3.new(9, 1, 1)
  5661. Model500.Parent = Model496
  5662. Part501.Name = "TouchDoor"
  5663. Part501.Parent = Model500
  5664. Part501.BrickColor = BrickColor.new("Really black")
  5665. Part501.Transparency = 1
  5666. Part501.Rotation = Vector3.new(90, 0, 0)
  5667. Part501.Anchored = true
  5668. Part501.CanCollide = false
  5669. Part501.FormFactor = Enum.FormFactor.Symmetric
  5670. Part501.Size = Vector3.new(2, 1, 8)
  5671. Part501.CFrame = CFrame.new(149.5, 35.0000153, 8.00012589, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  5672. Part501.BottomSurface = Enum.SurfaceType.Weld
  5673. Part501.TopSurface = Enum.SurfaceType.Smooth
  5674. Part501.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5675. Part501.Position = Vector3.new(149.5, 35.0000153, 8.00012589)
  5676. Part501.Orientation = Vector3.new(90, 0, 0)
  5677. Part501.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5678. Script502.Parent = Part501
  5679. table.insert(cors,sandbox(Script502,function()
  5680. Door = script.Parent.Parent.Light
  5681.  
  5682. function onTouch(part)
  5683.  
  5684. Door.BrickColor = BrickColor.new(37)
  5685. script.Parent.Parent.Emit.Transparency = 0.5
  5686.  
  5687. wait(1)
  5688.  
  5689. Door.BrickColor = BrickColor.new(26)
  5690. script.Parent.Parent.Emit.Transparency = 1
  5691.  
  5692. end
  5693.  
  5694. script.Parent.Touched:connect(onTouch)
  5695.  
  5696. end))
  5697. Script503.Parent = Part501
  5698. table.insert(cors,sandbox(Script503,function()
  5699. function onTouched(hit)
  5700.     local human = hit.Parent:findFirstChild("Humanoid")
  5701.     if (human ~= nil) then
  5702.         g=hit.Parent.Name
  5703.         h=game.Players:findFirstChild(g).Backpack:getChildren()
  5704.         for i=1, #h do
  5705.             h[i]:remove()
  5706.         end
  5707.     end
  5708. end
  5709.  
  5710. script.Parent.Touched:connect(onTouched)
  5711. end))
  5712. Part504.Name = "Light"
  5713. Part504.Parent = Model500
  5714. Part504.BrickColor = BrickColor.new("Black")
  5715. Part504.Transparency = 0.25
  5716. Part504.Rotation = Vector3.new(-180, 0, -180)
  5717. Part504.Anchored = true
  5718. Part504.FormFactor = Enum.FormFactor.Plate
  5719. Part504.Size = Vector3.new(2, 1.20000005, 2)
  5720. Part504.CFrame = CFrame.new(149.5, 43.0000153, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5721. Part504.BottomSurface = Enum.SurfaceType.Weld
  5722. Part504.TopSurface = Enum.SurfaceType.Smooth
  5723. Part504.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5724. Part504.Position = Vector3.new(149.5, 43.0000153, 8.00012589)
  5725. Part504.Orientation = Vector3.new(0, 180, 0)
  5726. Part504.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5727. CylinderMesh505.Parent = Part504
  5728. CylinderMesh505.Scale = Vector3.new(1, 1, 0.75)
  5729. CylinderMesh505.Scale = Vector3.new(1, 1, 0.75)
  5730. Part506.Name = "Emit"
  5731. Part506.Parent = Model500
  5732. Part506.BrickColor = BrickColor.new("Bright green")
  5733. Part506.Transparency = 1
  5734. Part506.Rotation = Vector3.new(-180, 0, -180)
  5735. Part506.Anchored = true
  5736. Part506.FormFactor = Enum.FormFactor.Plate
  5737. Part506.Size = Vector3.new(2, 0.400000006, 2)
  5738. Part506.CFrame = CFrame.new(149.5, 43.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5739. Part506.BottomSurface = Enum.SurfaceType.Smooth
  5740. Part506.TopSurface = Enum.SurfaceType.Smooth
  5741. Part506.Color = Color3.new(0.294118, 0.592157, 0.294118)
  5742. Part506.Position = Vector3.new(149.5, 43.8000183, 8.00012589)
  5743. Part506.Orientation = Vector3.new(0, 180, 0)
  5744. Part506.Color = Color3.new(0.294118, 0.592157, 0.294118)
  5745. SpecialMesh507.Parent = Part506
  5746. SpecialMesh507.Scale = Vector3.new(5, 25, 5)
  5747. SpecialMesh507.MeshType = Enum.MeshType.Sphere
  5748. SpecialMesh507.Scale = Vector3.new(5, 25, 5)
  5749. Part508.Name = "Smooth Block Model"
  5750. Part508.Parent = Model496
  5751. Part508.Anchored = true
  5752. Part508.FormFactor = Enum.FormFactor.Symmetric
  5753. Part508.Size = Vector3.new(6, 1, 3)
  5754. Part508.CFrame = CFrame.new(149.5, 40.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5755. Part508.Position = Vector3.new(149.5, 40.5000153, 8.00012589)
  5756. Part509.Name = "Smooth Block Model"
  5757. Part509.Parent = Model496
  5758. Part509.BrickColor = BrickColor.new("Really black")
  5759. Part509.Rotation = Vector3.new(180, 0, 90)
  5760. Part509.Anchored = true
  5761. Part509.FormFactor = Enum.FormFactor.Plate
  5762. Part509.Size = Vector3.new(1, 0.400000006, 2)
  5763. Part509.CFrame = CFrame.new(151.299988, 35.5000153, 8.00012589, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  5764. Part509.BottomSurface = Enum.SurfaceType.Weld
  5765. Part509.TopSurface = Enum.SurfaceType.Weld
  5766. Part509.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5767. Part509.Position = Vector3.new(151.299988, 35.5000153, 8.00012589)
  5768. Part509.Orientation = Vector3.new(0, -180, -90)
  5769. Part509.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5770. SpecialMesh510.Parent = Part509
  5771. SpecialMesh510.Scale = Vector3.new(9, 1, 1)
  5772. SpecialMesh510.MeshType = Enum.MeshType.Brick
  5773. SpecialMesh510.Scale = Vector3.new(9, 1, 1)
  5774. Part511.Name = "Smooth Block Model"
  5775. Part511.Parent = Model496
  5776. Part511.BrickColor = BrickColor.new("Really black")
  5777. Part511.Rotation = Vector3.new(-180, 0, -180)
  5778. Part511.Anchored = true
  5779. Part511.FormFactor = Enum.FormFactor.Plate
  5780. Part511.Size = Vector3.new(4, 0.400000006, 2)
  5781. Part511.CFrame = CFrame.new(149.5, 39.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5782. Part511.BottomSurface = Enum.SurfaceType.Weld
  5783. Part511.TopSurface = Enum.SurfaceType.Weld
  5784. Part511.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5785. Part511.Position = Vector3.new(149.5, 39.8000183, 8.00012589)
  5786. Part511.Orientation = Vector3.new(0, 180, 0)
  5787. Part511.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5788. Part512.Name = "Smooth Block Model"
  5789. Part512.Parent = Model496
  5790. Part512.Anchored = true
  5791. Part512.FormFactor = Enum.FormFactor.Symmetric
  5792. Part512.Size = Vector3.new(6, 1, 3)
  5793. Part512.CFrame = CFrame.new(149.5, 41.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5794. Part512.Position = Vector3.new(149.5, 41.5000153, 8.00012589)
  5795. SpecialMesh513.Parent = Part512
  5796. SpecialMesh513.MeshType = Enum.MeshType.Torso
  5797. Part514.Parent = Model496
  5798. Part514.BrickColor = BrickColor.new("Dark stone grey")
  5799. Part514.Rotation = Vector3.new(-180, 0, -180)
  5800. Part514.Anchored = true
  5801. Part514.FormFactor = Enum.FormFactor.Plate
  5802. Part514.Size = Vector3.new(2, 0.400000006, 2)
  5803. Part514.CFrame = CFrame.new(149.5, 42.2000122, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5804. Part514.BottomSurface = Enum.SurfaceType.Weld
  5805. Part514.TopSurface = Enum.SurfaceType.Smooth
  5806. Part514.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5807. Part514.Position = Vector3.new(149.5, 42.2000122, 8.00012589)
  5808. Part514.Orientation = Vector3.new(0, 180, 0)
  5809. Part514.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5810. Part515.Name = "Smooth Block Model"
  5811. Part515.Parent = Model496
  5812. Part515.Anchored = true
  5813. Part515.FormFactor = Enum.FormFactor.Symmetric
  5814. Part515.Size = Vector3.new(1, 9, 3)
  5815. Part515.CFrame = CFrame.new(152, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5816. Part515.Position = Vector3.new(152, 35.5000153, 8.00012589)
  5817. for i,v in pairs(mas:GetChildren()) do
  5818.     v.Parent = game:GetService("Players").LocalPlayer.Character
  5819.     pcall(function() v:MakeJoints() end)
  5820. end
  5821. mas:Destroy()
  5822. for i,v in pairs(cors) do
  5823.     spawn(function()
  5824.         pcall(v)
  5825.     end)
  5826. end
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