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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- SpecialMesh4 = Instance.new("SpecialMesh")
- Model5 = Instance.new("Model")
- Part6 = Instance.new("Part")
- Script7 = Instance.new("Script")
- Script8 = Instance.new("Script")
- Part9 = Instance.new("Part")
- CylinderMesh10 = Instance.new("CylinderMesh")
- Part11 = Instance.new("Part")
- SpecialMesh12 = Instance.new("SpecialMesh")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- SpecialMesh15 = Instance.new("SpecialMesh")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- SpecialMesh18 = Instance.new("SpecialMesh")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Model21 = Instance.new("Model")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Model25 = Instance.new("Model")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Model33 = Instance.new("Model")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Model36 = Instance.new("Model")
- Part37 = Instance.new("Part")
- BodyPosition38 = Instance.new("BodyPosition")
- BodyVelocity39 = Instance.new("BodyVelocity")
- Script40 = Instance.new("Script")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- Model70 = Instance.new("Model")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Model77 = Instance.new("Model")
- Part78 = Instance.new("Part")
- Part79 = Instance.new("Part")
- Part80 = Instance.new("Part")
- Part81 = Instance.new("Part")
- Part82 = Instance.new("Part")
- Part83 = Instance.new("Part")
- Model84 = Instance.new("Model")
- Part85 = Instance.new("Part")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- Model91 = Instance.new("Model")
- Part92 = Instance.new("Part")
- Part93 = Instance.new("Part")
- Part94 = Instance.new("Part")
- Part95 = Instance.new("Part")
- Part96 = Instance.new("Part")
- Part97 = Instance.new("Part")
- Model98 = Instance.new("Model")
- Part99 = Instance.new("Part")
- Part100 = Instance.new("Part")
- Part101 = Instance.new("Part")
- Part102 = Instance.new("Part")
- Part103 = Instance.new("Part")
- Part104 = Instance.new("Part")
- Model105 = Instance.new("Model")
- Part106 = Instance.new("Part")
- Part107 = Instance.new("Part")
- Part108 = Instance.new("Part")
- Part109 = Instance.new("Part")
- Part110 = Instance.new("Part")
- Part111 = Instance.new("Part")
- Part112 = Instance.new("Part")
- Part113 = Instance.new("Part")
- Part114 = Instance.new("Part")
- Part115 = Instance.new("Part")
- Part116 = Instance.new("Part")
- Part117 = Instance.new("Part")
- Part118 = Instance.new("Part")
- Part119 = Instance.new("Part")
- Part120 = Instance.new("Part")
- Part121 = Instance.new("Part")
- Part122 = Instance.new("Part")
- Part123 = Instance.new("Part")
- Part124 = Instance.new("Part")
- Part125 = Instance.new("Part")
- Part126 = Instance.new("Part")
- Part127 = Instance.new("Part")
- Part128 = Instance.new("Part")
- Part129 = Instance.new("Part")
- Part130 = Instance.new("Part")
- Part131 = Instance.new("Part")
- Part132 = Instance.new("Part")
- Part133 = Instance.new("Part")
- Model134 = Instance.new("Model")
- Part135 = Instance.new("Part")
- Part136 = Instance.new("Part")
- Part137 = Instance.new("Part")
- Part138 = Instance.new("Part")
- Part139 = Instance.new("Part")
- Part140 = Instance.new("Part")
- Part141 = Instance.new("Part")
- Part142 = Instance.new("Part")
- Part143 = Instance.new("Part")
- Part144 = Instance.new("Part")
- Part145 = Instance.new("Part")
- Part146 = Instance.new("Part")
- Part147 = Instance.new("Part")
- Part148 = Instance.new("Part")
- Part149 = Instance.new("Part")
- Part150 = Instance.new("Part")
- Part151 = Instance.new("Part")
- Part152 = Instance.new("Part")
- Part153 = Instance.new("Part")
- Part154 = Instance.new("Part")
- Part155 = Instance.new("Part")
- Part156 = Instance.new("Part")
- Part157 = Instance.new("Part")
- Part158 = Instance.new("Part")
- Part159 = Instance.new("Part")
- Part160 = Instance.new("Part")
- Part161 = Instance.new("Part")
- Part162 = Instance.new("Part")
- Part163 = Instance.new("Part")
- Part164 = Instance.new("Part")
- Part165 = Instance.new("Part")
- Part166 = Instance.new("Part")
- Part167 = Instance.new("Part")
- Part168 = Instance.new("Part")
- Part169 = Instance.new("Part")
- Part170 = Instance.new("Part")
- Part171 = Instance.new("Part")
- Part172 = Instance.new("Part")
- Part173 = Instance.new("Part")
- Part174 = Instance.new("Part")
- Part175 = Instance.new("Part")
- Part176 = Instance.new("Part")
- Part177 = Instance.new("Part")
- Part178 = Instance.new("Part")
- Part179 = Instance.new("Part")
- Part180 = Instance.new("Part")
- Part181 = Instance.new("Part")
- Part182 = Instance.new("Part")
- Part183 = Instance.new("Part")
- Part184 = Instance.new("Part")
- Part185 = Instance.new("Part")
- Part186 = Instance.new("Part")
- Part187 = Instance.new("Part")
- Part188 = Instance.new("Part")
- Part189 = Instance.new("Part")
- Part190 = Instance.new("Part")
- Part191 = Instance.new("Part")
- Part192 = Instance.new("Part")
- Part193 = Instance.new("Part")
- Part194 = Instance.new("Part")
- Part195 = Instance.new("Part")
- Part196 = Instance.new("Part")
- Part197 = Instance.new("Part")
- Part198 = Instance.new("Part")
- Part199 = Instance.new("Part")
- Part200 = Instance.new("Part")
- Part201 = Instance.new("Part")
- Part202 = Instance.new("Part")
- Part203 = Instance.new("Part")
- Part204 = Instance.new("Part")
- Part205 = Instance.new("Part")
- Part206 = Instance.new("Part")
- Part207 = Instance.new("Part")
- Part208 = Instance.new("Part")
- Part209 = Instance.new("Part")
- Part210 = Instance.new("Part")
- Part211 = Instance.new("Part")
- Part212 = Instance.new("Part")
- Part213 = Instance.new("Part")
- Part214 = Instance.new("Part")
- Part215 = Instance.new("Part")
- Part216 = Instance.new("Part")
- Part217 = Instance.new("Part")
- Part218 = Instance.new("Part")
- Part219 = Instance.new("Part")
- Part220 = Instance.new("Part")
- Part221 = Instance.new("Part")
- Part222 = Instance.new("Part")
- Part223 = Instance.new("Part")
- Part224 = Instance.new("Part")
- Part225 = Instance.new("Part")
- Part226 = Instance.new("Part")
- Part227 = Instance.new("Part")
- Part228 = Instance.new("Part")
- Part229 = Instance.new("Part")
- Part230 = Instance.new("Part")
- Part231 = Instance.new("Part")
- Part232 = Instance.new("Part")
- Part233 = Instance.new("Part")
- Part234 = Instance.new("Part")
- Part235 = Instance.new("Part")
- Part236 = Instance.new("Part")
- Part237 = Instance.new("Part")
- Part238 = Instance.new("Part")
- Part239 = Instance.new("Part")
- Part240 = Instance.new("Part")
- Part241 = Instance.new("Part")
- Part242 = Instance.new("Part")
- Part243 = Instance.new("Part")
- Model244 = Instance.new("Model")
- Model245 = Instance.new("Model")
- Part246 = Instance.new("Part")
- Part247 = Instance.new("Part")
- Part248 = Instance.new("Part")
- Part249 = Instance.new("Part")
- Part250 = Instance.new("Part")
- Part251 = Instance.new("Part")
- Part252 = Instance.new("Part")
- Model253 = Instance.new("Model")
- Part254 = Instance.new("Part")
- Part255 = Instance.new("Part")
- Part256 = Instance.new("Part")
- Part257 = Instance.new("Part")
- Part258 = Instance.new("Part")
- Part259 = Instance.new("Part")
- Part260 = Instance.new("Part")
- Part261 = Instance.new("Part")
- Part262 = Instance.new("Part")
- Part263 = Instance.new("Part")
- Part264 = Instance.new("Part")
- Part265 = Instance.new("Part")
- Part266 = Instance.new("Part")
- Part267 = Instance.new("Part")
- Part268 = Instance.new("Part")
- Part269 = Instance.new("Part")
- Part270 = Instance.new("Part")
- Part271 = Instance.new("Part")
- Part272 = Instance.new("Part")
- Part273 = Instance.new("Part")
- Part274 = Instance.new("Part")
- Part275 = Instance.new("Part")
- Part276 = Instance.new("Part")
- Part277 = Instance.new("Part")
- Part278 = Instance.new("Part")
- Part279 = Instance.new("Part")
- Part280 = Instance.new("Part")
- Part281 = Instance.new("Part")
- Part282 = Instance.new("Part")
- Part283 = Instance.new("Part")
- Part284 = Instance.new("Part")
- Part285 = Instance.new("Part")
- Part286 = Instance.new("Part")
- Part287 = Instance.new("Part")
- Part288 = Instance.new("Part")
- Part289 = Instance.new("Part")
- Part290 = Instance.new("Part")
- Part291 = Instance.new("Part")
- Part292 = Instance.new("Part")
- Part293 = Instance.new("Part")
- Part294 = Instance.new("Part")
- Part295 = Instance.new("Part")
- Part296 = Instance.new("Part")
- Part297 = Instance.new("Part")
- Part298 = Instance.new("Part")
- Part299 = Instance.new("Part")
- Part300 = Instance.new("Part")
- Part301 = Instance.new("Part")
- Part302 = Instance.new("Part")
- Part303 = Instance.new("Part")
- Part304 = Instance.new("Part")
- Part305 = Instance.new("Part")
- Part306 = Instance.new("Part")
- Part307 = Instance.new("Part")
- Part308 = Instance.new("Part")
- Part309 = Instance.new("Part")
- Part310 = Instance.new("Part")
- Part311 = Instance.new("Part")
- Part312 = Instance.new("Part")
- Part313 = Instance.new("Part")
- Part314 = Instance.new("Part")
- Part315 = Instance.new("Part")
- Part316 = Instance.new("Part")
- Part317 = Instance.new("Part")
- Part318 = Instance.new("Part")
- Part319 = Instance.new("Part")
- Part320 = Instance.new("Part")
- Part321 = Instance.new("Part")
- Part322 = Instance.new("Part")
- Part323 = Instance.new("Part")
- Part324 = Instance.new("Part")
- Part325 = Instance.new("Part")
- Part326 = Instance.new("Part")
- Part327 = Instance.new("Part")
- Part328 = Instance.new("Part")
- Part329 = Instance.new("Part")
- Part330 = Instance.new("Part")
- Part331 = Instance.new("Part")
- Part332 = Instance.new("Part")
- Part333 = Instance.new("Part")
- Part334 = Instance.new("Part")
- Part335 = Instance.new("Part")
- Part336 = Instance.new("Part")
- Part337 = Instance.new("Part")
- Part338 = Instance.new("Part")
- Part339 = Instance.new("Part")
- Part340 = Instance.new("Part")
- Part341 = Instance.new("Part")
- Part342 = Instance.new("Part")
- Part343 = Instance.new("Part")
- Part344 = Instance.new("Part")
- Part345 = Instance.new("Part")
- Part346 = Instance.new("Part")
- Part347 = Instance.new("Part")
- Part348 = Instance.new("Part")
- Part349 = Instance.new("Part")
- Part350 = Instance.new("Part")
- Part351 = Instance.new("Part")
- Part352 = Instance.new("Part")
- Part353 = Instance.new("Part")
- Part354 = Instance.new("Part")
- Part355 = Instance.new("Part")
- Part356 = Instance.new("Part")
- Part357 = Instance.new("Part")
- Part358 = Instance.new("Part")
- Part359 = Instance.new("Part")
- Part360 = Instance.new("Part")
- Part361 = Instance.new("Part")
- Part362 = Instance.new("Part")
- Part363 = Instance.new("Part")
- Part364 = Instance.new("Part")
- Part365 = Instance.new("Part")
- Part366 = Instance.new("Part")
- Part367 = Instance.new("Part")
- Part368 = Instance.new("Part")
- Part369 = Instance.new("Part")
- Part370 = Instance.new("Part")
- Part371 = Instance.new("Part")
- Part372 = Instance.new("Part")
- Part373 = Instance.new("Part")
- Part374 = Instance.new("Part")
- Part375 = Instance.new("Part")
- Part376 = Instance.new("Part")
- Part377 = Instance.new("Part")
- Part378 = Instance.new("Part")
- Part379 = Instance.new("Part")
- Part380 = Instance.new("Part")
- Part381 = Instance.new("Part")
- Part382 = Instance.new("Part")
- Part383 = Instance.new("Part")
- Part384 = Instance.new("Part")
- Part385 = Instance.new("Part")
- Part386 = Instance.new("Part")
- Part387 = Instance.new("Part")
- Part388 = Instance.new("Part")
- Part389 = Instance.new("Part")
- Part390 = Instance.new("Part")
- Part391 = Instance.new("Part")
- Part392 = Instance.new("Part")
- Part393 = Instance.new("Part")
- Part394 = Instance.new("Part")
- Part395 = Instance.new("Part")
- Part396 = Instance.new("Part")
- Part397 = Instance.new("Part")
- Part398 = Instance.new("Part")
- Part399 = Instance.new("Part")
- Part400 = Instance.new("Part")
- Part401 = Instance.new("Part")
- Part402 = Instance.new("Part")
- Part403 = Instance.new("Part")
- Part404 = Instance.new("Part")
- Part405 = Instance.new("Part")
- Part406 = Instance.new("Part")
- Part407 = Instance.new("Part")
- Part408 = Instance.new("Part")
- Part409 = Instance.new("Part")
- Part410 = Instance.new("Part")
- Part411 = Instance.new("Part")
- Part412 = Instance.new("Part")
- Part413 = Instance.new("Part")
- Part414 = Instance.new("Part")
- Part415 = Instance.new("Part")
- Part416 = Instance.new("Part")
- Part417 = Instance.new("Part")
- Part418 = Instance.new("Part")
- Part419 = Instance.new("Part")
- Part420 = Instance.new("Part")
- Part421 = Instance.new("Part")
- Part422 = Instance.new("Part")
- Part423 = Instance.new("Part")
- Part424 = Instance.new("Part")
- Part425 = Instance.new("Part")
- Part426 = Instance.new("Part")
- Part427 = Instance.new("Part")
- Part428 = Instance.new("Part")
- Part429 = Instance.new("Part")
- Part430 = Instance.new("Part")
- Part431 = Instance.new("Part")
- Part432 = Instance.new("Part")
- Part433 = Instance.new("Part")
- Part434 = Instance.new("Part")
- Part435 = Instance.new("Part")
- Part436 = Instance.new("Part")
- Part437 = Instance.new("Part")
- Part438 = Instance.new("Part")
- Part439 = Instance.new("Part")
- Part440 = Instance.new("Part")
- Part441 = Instance.new("Part")
- Part442 = Instance.new("Part")
- Part443 = Instance.new("Part")
- Part444 = Instance.new("Part")
- Part445 = Instance.new("Part")
- Part446 = Instance.new("Part")
- Part447 = Instance.new("Part")
- Part448 = Instance.new("Part")
- Part449 = Instance.new("Part")
- Part450 = Instance.new("Part")
- Part451 = Instance.new("Part")
- Part452 = Instance.new("Part")
- Part453 = Instance.new("Part")
- Part454 = Instance.new("Part")
- Part455 = Instance.new("Part")
- Part456 = Instance.new("Part")
- Part457 = Instance.new("Part")
- Part458 = Instance.new("Part")
- Part459 = Instance.new("Part")
- Part460 = Instance.new("Part")
- Part461 = Instance.new("Part")
- Part462 = Instance.new("Part")
- Part463 = Instance.new("Part")
- Part464 = Instance.new("Part")
- Part465 = Instance.new("Part")
- Part466 = Instance.new("Part")
- Part467 = Instance.new("Part")
- Part468 = Instance.new("Part")
- Part469 = Instance.new("Part")
- Part470 = Instance.new("Part")
- Script471 = Instance.new("Script")
- Part472 = Instance.new("Part")
- Part473 = Instance.new("Part")
- Part474 = Instance.new("Part")
- Script475 = Instance.new("Script")
- Model476 = Instance.new("Model")
- Part477 = Instance.new("Part")
- Part478 = Instance.new("Part")
- SpecialMesh479 = Instance.new("SpecialMesh")
- Model480 = Instance.new("Model")
- Part481 = Instance.new("Part")
- Script482 = Instance.new("Script")
- Script483 = Instance.new("Script")
- Part484 = Instance.new("Part")
- CylinderMesh485 = Instance.new("CylinderMesh")
- Part486 = Instance.new("Part")
- SpecialMesh487 = Instance.new("SpecialMesh")
- Part488 = Instance.new("Part")
- Part489 = Instance.new("Part")
- SpecialMesh490 = Instance.new("SpecialMesh")
- Part491 = Instance.new("Part")
- Part492 = Instance.new("Part")
- SpecialMesh493 = Instance.new("SpecialMesh")
- Part494 = Instance.new("Part")
- Part495 = Instance.new("Part")
- Model496 = Instance.new("Model")
- Part497 = Instance.new("Part")
- Part498 = Instance.new("Part")
- SpecialMesh499 = Instance.new("SpecialMesh")
- Model500 = Instance.new("Model")
- Part501 = Instance.new("Part")
- Script502 = Instance.new("Script")
- Script503 = Instance.new("Script")
- Part504 = Instance.new("Part")
- CylinderMesh505 = Instance.new("CylinderMesh")
- Part506 = Instance.new("Part")
- SpecialMesh507 = Instance.new("SpecialMesh")
- Part508 = Instance.new("Part")
- Part509 = Instance.new("Part")
- SpecialMesh510 = Instance.new("SpecialMesh")
- Part511 = Instance.new("Part")
- Part512 = Instance.new("Part")
- SpecialMesh513 = Instance.new("SpecialMesh")
- Part514 = Instance.new("Part")
- Part515 = Instance.new("Part")
- Model0.Parent = mas
- Model1.Parent = Model0
- Part2.Name = "Smooth Block Model"
- Part2.Parent = Model1
- Part2.Anchored = true
- Part2.FormFactor = Enum.FormFactor.Symmetric
- Part2.Size = Vector3.new(1, 9, 3)
- Part2.CFrame = CFrame.new(153, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.Position = Vector3.new(153, 35.5000153, 8.00012589)
- Part3.Name = "Smooth Block Model"
- Part3.Parent = Model1
- Part3.BrickColor = BrickColor.new("Really black")
- Part3.Rotation = Vector3.new(0, 0, -90)
- Part3.Anchored = true
- Part3.FormFactor = Enum.FormFactor.Plate
- Part3.Size = Vector3.new(1, 0.400000006, 2)
- Part3.CFrame = CFrame.new(153.699982, 35.5000153, 8.00012589, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part3.BottomSurface = Enum.SurfaceType.Weld
- Part3.TopSurface = Enum.SurfaceType.Weld
- Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part3.Position = Vector3.new(153.699982, 35.5000153, 8.00012589)
- Part3.Orientation = Vector3.new(0, 0, -90)
- Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh4.Parent = Part3
- SpecialMesh4.Scale = Vector3.new(9, 1, 1)
- SpecialMesh4.MeshType = Enum.MeshType.Brick
- SpecialMesh4.Scale = Vector3.new(9, 1, 1)
- Model5.Parent = Model1
- Part6.Name = "TouchDoor"
- Part6.Parent = Model5
- Part6.BrickColor = BrickColor.new("Really black")
- Part6.Transparency = 1
- Part6.Rotation = Vector3.new(90, 0, 0)
- Part6.Anchored = true
- Part6.CanCollide = false
- Part6.FormFactor = Enum.FormFactor.Symmetric
- Part6.Size = Vector3.new(2, 1, 8)
- Part6.CFrame = CFrame.new(155.5, 35.0000153, 8.00012589, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part6.BottomSurface = Enum.SurfaceType.Weld
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part6.Position = Vector3.new(155.5, 35.0000153, 8.00012589)
- Part6.Orientation = Vector3.new(90, 0, 0)
- Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Script7.Parent = Part6
- table.insert(cors,sandbox(Script7,function()
- Door = script.Parent.Parent.Light
- function onTouch(part)
- Door.BrickColor = BrickColor.new(37)
- script.Parent.Parent.Emit.Transparency = 0.5
- wait(1)
- Door.BrickColor = BrickColor.new(26)
- script.Parent.Parent.Emit.Transparency = 1
- end
- script.Parent.Touched:connect(onTouch)
- end))
- Script8.Parent = Part6
- table.insert(cors,sandbox(Script8,function()
- function onTouched(hit)
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil) then
- g=hit.Parent.Name
- h=game.Players:findFirstChild(g).Backpack:getChildren()
- for i=1, #h do
- h[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Part9.Name = "Light"
- Part9.Parent = Model5
- Part9.BrickColor = BrickColor.new("Black")
- Part9.Transparency = 0.25
- Part9.Rotation = Vector3.new(-180, 0, -180)
- Part9.Anchored = true
- Part9.FormFactor = Enum.FormFactor.Plate
- Part9.Size = Vector3.new(2, 1.20000005, 2)
- Part9.CFrame = CFrame.new(155.5, 43.0000153, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part9.BottomSurface = Enum.SurfaceType.Weld
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part9.Position = Vector3.new(155.5, 43.0000153, 8.00012589)
- Part9.Orientation = Vector3.new(0, 180, 0)
- Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh10.Parent = Part9
- CylinderMesh10.Scale = Vector3.new(1, 1, 0.75)
- CylinderMesh10.Scale = Vector3.new(1, 1, 0.75)
- Part11.Name = "Emit"
- Part11.Parent = Model5
- Part11.BrickColor = BrickColor.new("Bright green")
- Part11.Transparency = 1
- Part11.Rotation = Vector3.new(-180, 0, -180)
- Part11.Anchored = true
- Part11.FormFactor = Enum.FormFactor.Plate
- Part11.Size = Vector3.new(2, 0.400000006, 2)
- Part11.CFrame = CFrame.new(155.5, 43.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part11.Position = Vector3.new(155.5, 43.8000183, 8.00012589)
- Part11.Orientation = Vector3.new(0, 180, 0)
- Part11.Color = Color3.new(0.294118, 0.592157, 0.294118)
- SpecialMesh12.Parent = Part11
- SpecialMesh12.Scale = Vector3.new(5, 25, 5)
- SpecialMesh12.MeshType = Enum.MeshType.Sphere
- SpecialMesh12.Scale = Vector3.new(5, 25, 5)
- Part13.Name = "Smooth Block Model"
- Part13.Parent = Model1
- Part13.Anchored = true
- Part13.FormFactor = Enum.FormFactor.Symmetric
- Part13.Size = Vector3.new(6, 1, 3)
- Part13.CFrame = CFrame.new(155.5, 40.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part13.Position = Vector3.new(155.5, 40.5000153, 8.00012589)
- Part14.Name = "Smooth Block Model"
- Part14.Parent = Model1
- Part14.BrickColor = BrickColor.new("Really black")
- Part14.Rotation = Vector3.new(180, 0, 90)
- Part14.Anchored = true
- Part14.FormFactor = Enum.FormFactor.Plate
- Part14.Size = Vector3.new(1, 0.400000006, 2)
- Part14.CFrame = CFrame.new(157.299988, 35.5000153, 8.00012589, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part14.BottomSurface = Enum.SurfaceType.Weld
- Part14.TopSurface = Enum.SurfaceType.Weld
- Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part14.Position = Vector3.new(157.299988, 35.5000153, 8.00012589)
- Part14.Orientation = Vector3.new(0, -180, -90)
- Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh15.Parent = Part14
- SpecialMesh15.Scale = Vector3.new(9, 1, 1)
- SpecialMesh15.MeshType = Enum.MeshType.Brick
- SpecialMesh15.Scale = Vector3.new(9, 1, 1)
- Part16.Name = "Smooth Block Model"
- Part16.Parent = Model1
- Part16.BrickColor = BrickColor.new("Really black")
- Part16.Rotation = Vector3.new(-180, 0, -180)
- Part16.Anchored = true
- Part16.FormFactor = Enum.FormFactor.Plate
- Part16.Size = Vector3.new(4, 0.400000006, 2)
- Part16.CFrame = CFrame.new(155.5, 39.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part16.BottomSurface = Enum.SurfaceType.Weld
- Part16.TopSurface = Enum.SurfaceType.Weld
- Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part16.Position = Vector3.new(155.5, 39.8000183, 8.00012589)
- Part16.Orientation = Vector3.new(0, 180, 0)
- Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part17.Name = "Smooth Block Model"
- Part17.Parent = Model1
- Part17.Anchored = true
- Part17.FormFactor = Enum.FormFactor.Symmetric
- Part17.Size = Vector3.new(6, 1, 3)
- Part17.CFrame = CFrame.new(155.5, 41.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part17.Position = Vector3.new(155.5, 41.5000153, 8.00012589)
- SpecialMesh18.Parent = Part17
- SpecialMesh18.MeshType = Enum.MeshType.Torso
- Part19.Parent = Model1
- Part19.BrickColor = BrickColor.new("Dark stone grey")
- Part19.Rotation = Vector3.new(-180, 0, -180)
- Part19.Anchored = true
- Part19.FormFactor = Enum.FormFactor.Plate
- Part19.Size = Vector3.new(2, 0.400000006, 2)
- Part19.CFrame = CFrame.new(155.5, 42.2000122, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part19.BottomSurface = Enum.SurfaceType.Weld
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part19.Position = Vector3.new(155.5, 42.2000122, 8.00012589)
- Part19.Orientation = Vector3.new(0, 180, 0)
- Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part20.Name = "Smooth Block Model"
- Part20.Parent = Model1
- Part20.Anchored = true
- Part20.FormFactor = Enum.FormFactor.Symmetric
- Part20.Size = Vector3.new(1, 9, 3)
- Part20.CFrame = CFrame.new(158, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part20.Position = Vector3.new(158, 35.5000153, 8.00012589)
- Model21.Name = "BattleArmorStand"
- Model21.Parent = Model0
- Model21.PrimaryPart = Part23
- Part22.Name = "BattleArmor"
- Part22.Parent = Model21
- Part22.BrickColor = BrickColor.new("Black")
- Part22.Reflectance = 1
- Part22.Rotation = Vector3.new(-180, 0, -180)
- Part22.Size = Vector3.new(1, 2.4000001, 2)
- Part22.CFrame = CFrame.new(177.5, 86.2000046, -71.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part22.Position = Vector3.new(177.5, 86.2000046, -71.9999847)
- Part22.Orientation = Vector3.new(0, 180, 0)
- Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part23.Name = "Smooth Block Model"
- Part23.Parent = Model21
- Part23.BrickColor = BrickColor.new("Sand blue")
- Part23.Rotation = Vector3.new(-180, 0, -180)
- Part23.Size = Vector3.new(3, 1.20000005, 4)
- Part23.CFrame = CFrame.new(177.5, 84, -71.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part23.Color = Color3.new(0.454902, 0.52549, 0.615686)
- Part23.Position = Vector3.new(177.5, 84, -71.9999847)
- Part23.Orientation = Vector3.new(0, 180, 0)
- Part23.Color = Color3.new(0.454902, 0.52549, 0.615686)
- Part24.Name = "Smooth Block Model"
- Part24.Parent = Model21
- Part24.BrickColor = BrickColor.new("Bright blue")
- Part24.Rotation = Vector3.new(-180, 0, -180)
- Part24.FormFactor = Enum.FormFactor.Plate
- Part24.Size = Vector3.new(3, 0.400000006, 4)
- Part24.CFrame = CFrame.new(177.5, 84.8000031, -71.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part24.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part24.Position = Vector3.new(177.5, 84.8000031, -71.9999847)
- Part24.Orientation = Vector3.new(0, 180, 0)
- Part24.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Model25.Parent = Model0
- Model25.PrimaryPart = Part27
- Part26.Name = "Block"
- Part26.Parent = Model25
- Part26.BrickColor = BrickColor.new("Bright yellow")
- Part26.Rotation = Vector3.new(90, -90, 0)
- Part26.Size = Vector3.new(10, 1, 1)
- Part26.CFrame = CFrame.new(98.5, 54.4000015, -69.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.FrontSurface = Enum.SurfaceType.Weld
- Part26.LeftSurface = Enum.SurfaceType.Weld
- Part26.RightSurface = Enum.SurfaceType.Weld
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part26.Position = Vector3.new(98.5, 54.4000015, -69.4999847)
- Part26.Orientation = Vector3.new(0, -90, -90)
- Part26.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part27.Name = "Block"
- Part27.Parent = Model25
- Part27.BrickColor = BrickColor.new("White")
- Part27.Rotation = Vector3.new(0, -90, 0)
- Part27.Size = Vector3.new(2, 1, 1)
- Part27.CFrame = CFrame.new(98.5, 50.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.FrontSurface = Enum.SurfaceType.Weld
- Part27.LeftSurface = Enum.SurfaceType.Weld
- Part27.RightSurface = Enum.SurfaceType.Weld
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part27.Position = Vector3.new(98.5, 50.9000015, -67.9999847)
- Part27.Orientation = Vector3.new(0, -90, 0)
- Part27.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part28.Name = "Block"
- Part28.Parent = Model25
- Part28.BrickColor = BrickColor.new("Bright yellow")
- Part28.Rotation = Vector3.new(90, -90, 0)
- Part28.Size = Vector3.new(10, 1, 1)
- Part28.CFrame = CFrame.new(98.5, 54.4000015, -66.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.FrontSurface = Enum.SurfaceType.Weld
- Part28.LeftSurface = Enum.SurfaceType.Weld
- Part28.RightSurface = Enum.SurfaceType.Weld
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part28.Position = Vector3.new(98.5, 54.4000015, -66.4999847)
- Part28.Orientation = Vector3.new(0, -90, -90)
- Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part29.Name = "Block"
- Part29.Parent = Model25
- Part29.BrickColor = BrickColor.new("White")
- Part29.Rotation = Vector3.new(0, -90, 0)
- Part29.Size = Vector3.new(2, 1, 1)
- Part29.CFrame = CFrame.new(98.5, 58.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.FrontSurface = Enum.SurfaceType.Weld
- Part29.LeftSurface = Enum.SurfaceType.Weld
- Part29.RightSurface = Enum.SurfaceType.Weld
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part29.Position = Vector3.new(98.5, 58.9000015, -67.9999847)
- Part29.Orientation = Vector3.new(0, -90, 0)
- Part29.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part30.Name = "Block"
- Part30.Parent = Model25
- Part30.BrickColor = BrickColor.new("White")
- Part30.Rotation = Vector3.new(0, -90, 0)
- Part30.Size = Vector3.new(2, 1, 1)
- Part30.CFrame = CFrame.new(98.5, 56.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.FrontSurface = Enum.SurfaceType.Weld
- Part30.LeftSurface = Enum.SurfaceType.Weld
- Part30.RightSurface = Enum.SurfaceType.Weld
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part30.Position = Vector3.new(98.5, 56.9000015, -67.9999847)
- Part30.Orientation = Vector3.new(0, -90, 0)
- Part30.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part31.Name = "Block"
- Part31.Parent = Model25
- Part31.BrickColor = BrickColor.new("White")
- Part31.Rotation = Vector3.new(0, -90, 0)
- Part31.Size = Vector3.new(2, 1, 1)
- Part31.CFrame = CFrame.new(98.5, 54.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.FrontSurface = Enum.SurfaceType.Weld
- Part31.LeftSurface = Enum.SurfaceType.Weld
- Part31.RightSurface = Enum.SurfaceType.Weld
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part31.Position = Vector3.new(98.5, 54.9000015, -67.9999847)
- Part31.Orientation = Vector3.new(0, -90, 0)
- Part31.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part32.Name = "Block"
- Part32.Parent = Model25
- Part32.BrickColor = BrickColor.new("White")
- Part32.Rotation = Vector3.new(0, -90, 0)
- Part32.Size = Vector3.new(2, 1, 1)
- Part32.CFrame = CFrame.new(98.5, 52.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.FrontSurface = Enum.SurfaceType.Weld
- Part32.LeftSurface = Enum.SurfaceType.Weld
- Part32.RightSurface = Enum.SurfaceType.Weld
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part32.Position = Vector3.new(98.5, 52.9000015, -67.9999847)
- Part32.Orientation = Vector3.new(0, -90, 0)
- Part32.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Model33.Parent = Model0
- Model33.PrimaryPart = Part34
- Part34.Name = "Ball"
- Part34.Parent = Model33
- Part34.BrickColor = BrickColor.new("Bright green")
- Part34.FormFactor = Enum.FormFactor.Symmetric
- Part34.Shape = Enum.PartType.Ball
- Part34.Size = Vector3.new(10, 10, 10)
- Part34.CFrame = CFrame.new(162, 71.2000046, -26.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part34.Position = Vector3.new(162, 71.2000046, -26.9999847)
- Part34.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part35.Name = "Pillar"
- Part35.Parent = Model33
- Part35.BrickColor = BrickColor.new("Brown")
- Part35.Rotation = Vector3.new(0, 90, 0)
- Part35.Size = Vector3.new(2, 8, 2)
- Part35.CFrame = CFrame.new(162, 62.2000046, -26.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part35.BottomSurface = Enum.SurfaceType.Weld
- Part35.TopSurface = Enum.SurfaceType.Weld
- Part35.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part35.Position = Vector3.new(162, 62.2000046, -26.9999847)
- Part35.Orientation = Vector3.new(0, 90, 0)
- Part35.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Model36.Name = "TeamBeacon Green"
- Model36.Parent = Model0
- Model36.PrimaryPart = Part37
- Part37.Name = "Center"
- Part37.Parent = Model36
- Part37.BrickColor = BrickColor.new("Deep orange")
- Part37.Transparency = 0.5
- Part37.FormFactor = Enum.FormFactor.Symmetric
- Part37.Size = Vector3.new(4, 4, 4)
- Part37.CFrame = CFrame.new(139, 34.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part37.BackSurface = Enum.SurfaceType.Weld
- Part37.BottomSurface = Enum.SurfaceType.Weld
- Part37.FrontSurface = Enum.SurfaceType.Weld
- Part37.LeftSurface = Enum.SurfaceType.Weld
- Part37.RightSurface = Enum.SurfaceType.Weld
- Part37.TopSurface = Enum.SurfaceType.Weld
- Part37.Color = Color3.new(1, 0.690196, 0)
- Part37.Position = Vector3.new(139, 34.7999992, -1)
- Part37.Color = Color3.new(1, 0.690196, 0)
- BodyPosition38.Parent = Part37
- BodyPosition38.position = Vector3.new(0, 4, 0)
- BodyPosition38.Position = Vector3.new(0, 4, 0)
- BodyVelocity39.Parent = Part37
- BodyVelocity39.Velocity = Vector3.new(0, -2, 0)
- BodyVelocity39.velocity = Vector3.new(0, -2, 0)
- Script40.Parent = Model36
- table.insert(cors,sandbox(Script40,function()
- step, time = wait()
- beacon = script.Parent
- center = beacon.Center
- top = beacon.Top
- bottom = beacon.Bottom
- left = beacon.Left
- right = beacon.Right
- front = beacon.Front
- back = beacon.Back
- -- obtain goals based on Center part
- center.BodyPosition.position = beacon.Center.Position
- teamColor = center.Color
- vel = center.BodyVelocity
- healerIsResting = false
- function restHealer()
- healerIsResting = true
- wait(5)
- healerIsResting = false
- end
- local Team = Instance.new("Team")
- Team.TeamColor = BrickColor.new(teamColor)
- Team.Name = "Draggos"
- Team.AutoAssignable = false
- function joinTeam(humanoid)
- local team = Instance.new("Color3Value")
- team.Value = teamColor
- team.Name = "Draggos"
- team.Parent = humanoid
- local vCharacter = humanoid.Parent
- if vCharacter then
- Team.Parent = game:GetService("Teams")
- local vPlayer = game.Players:GetPlayerFromCharacter(vCharacter)
- if vPlayer then
- vPlayer.Neutral = false
- vPlayer.TeamColor = BrickColor.new(teamColor)
- spawn(function()
- local message = Instance.new("Message")
- message.Text = string.format("You're now on the %s team!", Team.Name)
- message.Parent = vPlayer
- wait(5)
- message.Text = "Touch the beacon again to heal you!"
- wait(5)
- message:Destroy()
- end)
- end
- end
- -- humanoid.Torso.Color = teamColor
- -- humanoid.Torso.Reflectance = 0.2
- -- humanoid.LeftLeg.Color = teamColor
- -- humanoid.LeftLeg.Reflectance = 0.2
- -- humanoid.RightLeg.Color = teamColor
- -- humanoid.RightLeg.Reflectance = 0.1
- end
- function onTouchHumanoid(humanoid)
- local team = humanoid:findFirstChild("Team", false)
- if team==nil then
- joinTeam(humanoid)
- elseif team.Value~=teamColor then
- -- Harm the enemy!
- humanoid.Health = 0
- return
- end
- if not healerIsResting then
- -- Heal the player
- humanoid.Health = humanoid.Health + 50
- coroutine.resume(coroutine.create(restHealer))
- end
- end
- goingUp = false
- function goUp(speed)
- if goingUp then
- return
- end
- goingUp = true
- vel.velocity = Vector3.new(0,speed,0)
- wait(15/speed)
- vel.velocity = Vector3.new(0,-2,0)
- goingUp = false
- end
- function onTouch(touchedPart)
- -- see if a character touched it
- local parent = touchedPart.Parent
- if parent~=nil then
- local humanoid = parent:findFirstChild("Humanoid", false);
- if humanoid ~= nil then
- onTouchHumanoid(humanoid)
- goUp(10)
- return
- end
- end
- -- change direction
- if touchedPart.Position.y > beacon.Center.Position.y then
- vel.velocity = Vector3.new(0,-2,0)
- goingUp = false
- elseif touchedPart.Position.y < beacon.Center.Position.y then
- goUp(2)
- end
- end
- function connectPart(part)
- part.Color = teamColor
- part.Touched:connect(onTouch)
- end
- -- listen to touches from each part
- connectPart(center)
- connectPart(top)
- connectPart(bottom)
- connectPart(left)
- connectPart(right)
- connectPart(front)
- connectPart(back)
- function rebuildStud(stud, cf)
- stud.CFrame = cf
- stud.Parent = beacon
- stud:makeJoints()
- end
- -- periodically re-join the studs to the center
- while true do
- wait(4)
- local cf = center.CFrame
- rebuildStud(top, cf * CFrame.new(0,3,0))
- rebuildStud(bottom, cf * CFrame.new(0,-3,0))
- rebuildStud(left, cf * CFrame.new(3,0,0))
- rebuildStud(right, cf * CFrame.new(-3,0,0))
- rebuildStud(front, cf * CFrame.new(0,0,-3))
- rebuildStud(back, cf * CFrame.new(0,0,3))
- end
- end))
- Part41.Name = "Top"
- Part41.Parent = Model36
- Part41.BrickColor = BrickColor.new("Deep orange")
- Part41.Reflectance = 0.20000000298023
- Part41.FormFactor = Enum.FormFactor.Symmetric
- Part41.Size = Vector3.new(2, 2, 2)
- Part41.CFrame = CFrame.new(139, 37.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.Color = Color3.new(1, 0.690196, 0)
- Part41.Position = Vector3.new(139, 37.7999992, -1)
- Part41.Color = Color3.new(1, 0.690196, 0)
- Part42.Name = "Right"
- Part42.Parent = Model36
- Part42.BrickColor = BrickColor.new("Deep orange")
- Part42.Reflectance = 0.20000000298023
- Part42.FormFactor = Enum.FormFactor.Symmetric
- Part42.Size = Vector3.new(2, 2, 2)
- Part42.CFrame = CFrame.new(136, 34.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(1, 0.690196, 0)
- Part42.Position = Vector3.new(136, 34.7999992, -1)
- Part42.Color = Color3.new(1, 0.690196, 0)
- Part43.Name = "Left"
- Part43.Parent = Model36
- Part43.BrickColor = BrickColor.new("Deep orange")
- Part43.Reflectance = 0.20000000298023
- Part43.FormFactor = Enum.FormFactor.Symmetric
- Part43.Size = Vector3.new(2, 2, 2)
- Part43.CFrame = CFrame.new(142, 34.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.Color = Color3.new(1, 0.690196, 0)
- Part43.Position = Vector3.new(142, 34.7999992, -1)
- Part43.Color = Color3.new(1, 0.690196, 0)
- Part44.Name = "Front"
- Part44.Parent = Model36
- Part44.BrickColor = BrickColor.new("Deep orange")
- Part44.Reflectance = 0.20000000298023
- Part44.FormFactor = Enum.FormFactor.Symmetric
- Part44.Size = Vector3.new(2, 2, 2)
- Part44.CFrame = CFrame.new(139, 34.7999992, -4, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.Color = Color3.new(1, 0.690196, 0)
- Part44.Position = Vector3.new(139, 34.7999992, -4)
- Part44.Color = Color3.new(1, 0.690196, 0)
- Part45.Name = "Back"
- Part45.Parent = Model36
- Part45.BrickColor = BrickColor.new("Deep orange")
- Part45.Reflectance = 0.20000000298023
- Part45.FormFactor = Enum.FormFactor.Symmetric
- Part45.Size = Vector3.new(2, 2, 2)
- Part45.CFrame = CFrame.new(139, 34.7999992, 2, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Color = Color3.new(1, 0.690196, 0)
- Part45.Position = Vector3.new(139, 34.7999992, 2)
- Part45.Color = Color3.new(1, 0.690196, 0)
- Part46.Name = "Bottom"
- Part46.Parent = Model36
- Part46.BrickColor = BrickColor.new("Deep orange")
- Part46.Reflectance = 0.20000000298023
- Part46.FormFactor = Enum.FormFactor.Symmetric
- Part46.Size = Vector3.new(2, 2, 2)
- Part46.CFrame = CFrame.new(139, 31.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part46.BottomSurface = Enum.SurfaceType.Weld
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.Color = Color3.new(1, 0.690196, 0)
- Part46.Position = Vector3.new(139, 31.7999992, -1)
- Part46.Color = Color3.new(1, 0.690196, 0)
- Part47.Name = "Smooth Block Model"
- Part47.Parent = Model0
- Part47.BrickColor = BrickColor.new("Reddish brown")
- Part47.Rotation = Vector3.new(-180, 0, -180)
- Part47.Size = Vector3.new(48, 13.1999998, 5)
- Part47.CFrame = CFrame.new(141, 45.5999908, -63.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part47.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part47.Position = Vector3.new(141, 45.5999908, -63.9999847)
- Part47.Orientation = Vector3.new(0, 180, 0)
- Part47.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part48.Name = "Smooth Block Model"
- Part48.Parent = Model0
- Part48.BrickColor = BrickColor.new("Dark orange")
- Part48.Rotation = Vector3.new(-180, 0, -180)
- Part48.Size = Vector3.new(6, 1.20000005, 7)
- Part48.CFrame = CFrame.new(120, 52.7999992, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part48.Position = Vector3.new(120, 52.7999992, -53.9999847)
- Part48.Orientation = Vector3.new(0, 180, 0)
- Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part49.Name = "Smooth Block Model"
- Part49.Parent = Model0
- Part49.BrickColor = BrickColor.new("Dark green")
- Part49.Rotation = Vector3.new(-180, 0, -180)
- Part49.Size = Vector3.new(13, 1.20000005, 9)
- Part49.CFrame = CFrame.new(128.5, 56.4000053, -56.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part49.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part49.Position = Vector3.new(128.5, 56.4000053, -56.9999847)
- Part49.Orientation = Vector3.new(0, 180, 0)
- Part49.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part50.Name = "Smooth Block Model"
- Part50.Parent = Model0
- Part50.Rotation = Vector3.new(-180, 0, -180)
- Part50.Size = Vector3.new(12, 2.4000001, 2)
- Part50.CFrame = CFrame.new(123, 57.0000038, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part50.Position = Vector3.new(123, 57.0000038, -50.4999847)
- Part50.Orientation = Vector3.new(0, 180, 0)
- Part51.Name = "Smooth Block Model"
- Part51.Parent = Model0
- Part51.BrickColor = BrickColor.new("Dark orange")
- Part51.Rotation = Vector3.new(-180, 0, -180)
- Part51.Size = Vector3.new(42, 1.20000005, 9)
- Part51.CFrame = CFrame.new(138, 52.7999954, -61.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part51.Position = Vector3.new(138, 52.7999954, -61.9999847)
- Part51.Orientation = Vector3.new(0, 180, 0)
- Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part52.Name = "Smooth Block Model"
- Part52.Parent = Model0
- Part52.BrickColor = BrickColor.new("Bright green")
- Part52.Rotation = Vector3.new(-180, 0, -180)
- Part52.Size = Vector3.new(12, 1.20000005, 6)
- Part52.CFrame = CFrame.new(123, 57.6000061, -54.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part52.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part52.Position = Vector3.new(123, 57.6000061, -54.4999847)
- Part52.Orientation = Vector3.new(0, 180, 0)
- Part52.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part53.Name = "Smooth Block Model"
- Part53.Parent = Model0
- Part53.BrickColor = BrickColor.new("Reddish brown")
- Part53.Rotation = Vector3.new(0, -90, 0)
- Part53.Size = Vector3.new(7, 1.20000005, 11)
- Part53.CFrame = CFrame.new(125.5, 53.9999962, -55.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part53.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part53.Position = Vector3.new(125.5, 53.9999962, -55.9999847)
- Part53.Orientation = Vector3.new(0, -90, 0)
- Part53.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part54.Name = "Smooth Block Model"
- Part54.Parent = Model0
- Part54.BrickColor = BrickColor.new("Bright green")
- Part54.Rotation = Vector3.new(-180, 0, -180)
- Part54.Size = Vector3.new(21, 1.20000005, 9)
- Part54.CFrame = CFrame.new(127.5, 57.6000061, -61.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part54.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part54.Position = Vector3.new(127.5, 57.6000061, -61.9999847)
- Part54.Orientation = Vector3.new(0, 180, 0)
- Part54.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part55.Name = "Smooth Block Model"
- Part55.Parent = Model0
- Part55.BrickColor = BrickColor.new("Reddish brown")
- Part55.Rotation = Vector3.new(-180, 0, -180)
- Part55.Size = Vector3.new(1, 13.1999998, 12)
- Part55.CFrame = CFrame.new(117.5, 45.5999985, -55.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part55.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part55.Position = Vector3.new(117.5, 45.5999985, -55.4999847)
- Part55.Orientation = Vector3.new(0, 180, 0)
- Part55.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part56.Name = "Smooth Block Model"
- Part56.Parent = Model0
- Part56.BrickColor = BrickColor.new("Reddish brown")
- Part56.Rotation = Vector3.new(0, -90, 0)
- Part56.Size = Vector3.new(7, 1.20000005, 11)
- Part56.CFrame = CFrame.new(128.5, 55.2000046, -54.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part56.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part56.Position = Vector3.new(128.5, 55.2000046, -54.9999847)
- Part56.Orientation = Vector3.new(0, -90, 0)
- Part56.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part57.Name = "Smooth Block Model"
- Part57.Parent = Model0
- Part57.Rotation = Vector3.new(-180, 0, -180)
- Part57.Size = Vector3.new(7, 13.1999998, 1)
- Part57.CFrame = CFrame.new(113.5, 46.8000031, -49.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part57.Position = Vector3.new(113.5, 46.8000031, -49.9999847)
- Part57.Orientation = Vector3.new(0, 180, 0)
- Part58.Name = "Smooth Block Model"
- Part58.Parent = Model0
- Part58.BrickColor = BrickColor.new("Dark orange")
- Part58.Rotation = Vector3.new(-180, 0, -180)
- Part58.Size = Vector3.new(7, 3.60000014, 3)
- Part58.CFrame = CFrame.new(161.5, 55.2000046, -46.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part58.Position = Vector3.new(161.5, 55.2000046, -46.9999847)
- Part58.Orientation = Vector3.new(0, 180, 0)
- Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part59.Name = "Smooth Block Model"
- Part59.Parent = Model0
- Part59.BrickColor = BrickColor.new("Dark orange")
- Part59.Rotation = Vector3.new(-180, 0, -180)
- Part59.Size = Vector3.new(7, 1.20000005, 3)
- Part59.CFrame = CFrame.new(161.5, 52.8000069, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part59.Position = Vector3.new(161.5, 52.8000069, -45.9999847)
- Part59.Orientation = Vector3.new(0, 180, 0)
- Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part60.Name = "Smooth Block Model"
- Part60.Parent = Model0
- Part60.BrickColor = BrickColor.new("Bright orange")
- Part60.Rotation = Vector3.new(0, -90, 0)
- Part60.FormFactor = Enum.FormFactor.Plate
- Part60.Size = Vector3.new(5, 0.400000006, 1)
- Part60.CFrame = CFrame.new(155.5, 40.4000015, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part60.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part60.Position = Vector3.new(155.5, 40.4000015, -42.9999847)
- Part60.Orientation = Vector3.new(0, -90, 0)
- Part60.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part61.Name = "Smooth Block Model"
- Part61.Parent = Model0
- Part61.BrickColor = BrickColor.new("Dark green")
- Part61.Rotation = Vector3.new(-180, 0, -180)
- Part61.Size = Vector3.new(14, 1.20000005, 13)
- Part61.CFrame = CFrame.new(145, 57.6000061, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part61.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part61.Position = Vector3.new(145, 57.6000061, -34.9999847)
- Part61.Orientation = Vector3.new(0, 180, 0)
- Part61.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part62.Name = "Smooth Block Model"
- Part62.Parent = Model0
- Part62.BrickColor = BrickColor.new("Bright yellow")
- Part62.Rotation = Vector3.new(-180, 0, -180)
- Part62.Size = Vector3.new(1, 2.4000001, 1)
- Part62.CFrame = CFrame.new(151.5, 31.7999992, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part62.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part62.Position = Vector3.new(151.5, 31.7999992, -39.9999847)
- Part62.Orientation = Vector3.new(0, 180, 0)
- Part62.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part63.Name = "Smooth Block Model"
- Part63.Parent = Model0
- Part63.BrickColor = BrickColor.new("Br. yellowish green")
- Part63.FormFactor = Enum.FormFactor.Plate
- Part63.Size = Vector3.new(11, 0.400000006, 1)
- Part63.CFrame = CFrame.new(159.5, 58.8000069, -50.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part63.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part63.Position = Vector3.new(159.5, 58.8000069, -50.9999847)
- Part63.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part64.Name = "Smooth Block Model"
- Part64.Parent = Model0
- Part64.BrickColor = BrickColor.new("Black")
- Part64.Rotation = Vector3.new(-180, 0, -180)
- Part64.Size = Vector3.new(2, 3.60000014, 2)
- Part64.CFrame = CFrame.new(156, 51.6000023, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part64.Position = Vector3.new(156, 51.6000023, -46.4999847)
- Part64.Orientation = Vector3.new(0, 180, 0)
- Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part65.Name = "Smooth Block Model"
- Part65.Parent = Model0
- Part65.BrickColor = BrickColor.new("Bright yellow")
- Part65.Rotation = Vector3.new(-180, 0, -180)
- Part65.Size = Vector3.new(1, 1.20000005, 1)
- Part65.CFrame = CFrame.new(155.5, 39.6000023, -40.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part65.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part65.Position = Vector3.new(155.5, 39.6000023, -40.9999847)
- Part65.Orientation = Vector3.new(0, 180, 0)
- Part65.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part66.Name = "Smooth Block Model"
- Part66.Parent = Model0
- Part66.BrickColor = BrickColor.new("Medium green")
- Part66.Rotation = Vector3.new(0, -90, 0)
- Part66.FormFactor = Enum.FormFactor.Plate
- Part66.Size = Vector3.new(11, 0.400000006, 1)
- Part66.CFrame = CFrame.new(161.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part66.Color = Color3.new(0.631373, 0.768628, 0.54902)
- Part66.Position = Vector3.new(161.5, 58.4000053, -52.9999847)
- Part66.Orientation = Vector3.new(0, -90, 0)
- Part66.Color = Color3.new(0.631373, 0.768628, 0.54902)
- Part67.Name = "Smooth Block Model"
- Part67.Parent = Model0
- Part67.BrickColor = BrickColor.new("Dark orange")
- Part67.Rotation = Vector3.new(0, -90, 0)
- Part67.Size = Vector3.new(7, 1.20000005, 11)
- Part67.CFrame = CFrame.new(158.5, 54.0000114, -38.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part67.Position = Vector3.new(158.5, 54.0000114, -38.9999847)
- Part67.Orientation = Vector3.new(0, -90, 0)
- Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part68.Name = "Smooth Block Model"
- Part68.Parent = Model0
- Part68.BrickColor = BrickColor.new("Dark orange")
- Part68.Rotation = Vector3.new(-180, 0, -180)
- Part68.Size = Vector3.new(4, 1.20000005, 11)
- Part68.CFrame = CFrame.new(163, 52.8000069, -38.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part68.Position = Vector3.new(163, 52.8000069, -38.9999847)
- Part68.Orientation = Vector3.new(0, 180, 0)
- Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part69.Name = "Smooth Block Model"
- Part69.Parent = Model0
- Part69.BrickColor = BrickColor.new("Dark green")
- Part69.Rotation = Vector3.new(-180, 0, -180)
- Part69.Size = Vector3.new(11, 1.20000005, 7)
- Part69.CFrame = CFrame.new(159.5, 57.6000061, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part69.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part69.Position = Vector3.new(159.5, 57.6000061, -44.9999847)
- Part69.Orientation = Vector3.new(0, 180, 0)
- Part69.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Model70.Parent = Model0
- Model70.PrimaryPart = Part73
- Part71.Name = "Smooth Block Model"
- Part71.Parent = Model70
- Part71.BrickColor = BrickColor.new("Sand red")
- Part71.Rotation = Vector3.new(-180, 0, -90)
- Part71.FormFactor = Enum.FormFactor.Symmetric
- Part71.Shape = Enum.PartType.Cylinder
- Part71.Size = Vector3.new(1, 1, 1)
- Part71.CFrame = CFrame.new(149, 31.0999985, -42.4999847, 0, 1, -0, 1, 0, 0, 0, 0, -1)
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.LeftSurface = Enum.SurfaceType.Inlet
- Part71.RightSurface = Enum.SurfaceType.Studs
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part71.Position = Vector3.new(149, 31.0999985, -42.4999847)
- Part71.Orientation = Vector3.new(0, -180, 90)
- Part71.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part72.Name = "Smooth Block Model"
- Part72.Parent = Model70
- Part72.BrickColor = BrickColor.new("Sand red")
- Part72.Rotation = Vector3.new(-180, 0, -90)
- Part72.FormFactor = Enum.FormFactor.Symmetric
- Part72.Shape = Enum.PartType.Cylinder
- Part72.Size = Vector3.new(1, 1, 1)
- Part72.CFrame = CFrame.new(150, 31.0999985, -42.4999847, 0, 1, -0, 1, 0, 0, 0, 0, -1)
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.LeftSurface = Enum.SurfaceType.Inlet
- Part72.RightSurface = Enum.SurfaceType.Studs
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part72.Position = Vector3.new(150, 31.0999985, -42.4999847)
- Part72.Orientation = Vector3.new(0, -180, 90)
- Part72.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part73.Name = "Smooth Block Model"
- Part73.Parent = Model70
- Part73.BrickColor = BrickColor.new("Pastel Blue")
- Part73.Rotation = Vector3.new(0, -90, 0)
- Part73.FormFactor = Enum.FormFactor.Plate
- Part73.Size = Vector3.new(2, 0.400000006, 2)
- Part73.CFrame = CFrame.new(149.5, 31.7999992, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part73.Position = Vector3.new(149.5, 31.7999992, -42.9999847)
- Part73.Orientation = Vector3.new(0, -90, 0)
- Part73.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part74.Name = "Smooth Block Model"
- Part74.Parent = Model70
- Part74.BrickColor = BrickColor.new("Sand red")
- Part74.Rotation = Vector3.new(-180, 0, -90)
- Part74.FormFactor = Enum.FormFactor.Symmetric
- Part74.Shape = Enum.PartType.Cylinder
- Part74.Size = Vector3.new(1, 1, 1)
- Part74.CFrame = CFrame.new(150, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.LeftSurface = Enum.SurfaceType.Inlet
- Part74.RightSurface = Enum.SurfaceType.Studs
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part74.Position = Vector3.new(150, 31.0999985, -43.4999847)
- Part74.Orientation = Vector3.new(0, 180, 90)
- Part74.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part75.Name = "Smooth Block Model"
- Part75.Parent = Model70
- Part75.BrickColor = BrickColor.new("Sand red")
- Part75.Rotation = Vector3.new(-180, 0, -90)
- Part75.FormFactor = Enum.FormFactor.Symmetric
- Part75.Shape = Enum.PartType.Cylinder
- Part75.Size = Vector3.new(1, 1, 1)
- Part75.CFrame = CFrame.new(149, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.LeftSurface = Enum.SurfaceType.Inlet
- Part75.RightSurface = Enum.SurfaceType.Studs
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part75.Position = Vector3.new(149, 31.0999985, -43.4999847)
- Part75.Orientation = Vector3.new(0, 180, 90)
- Part75.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part76.Name = "Smooth Block Model"
- Part76.Parent = Model70
- Part76.BrickColor = BrickColor.new("Sand red")
- Part76.Rotation = Vector3.new(90, 0, 0)
- Part76.FormFactor = Enum.FormFactor.Plate
- Part76.Size = Vector3.new(2, 0.400000006, 3)
- Part76.CFrame = CFrame.new(149.5, 33.5, -43.7999878, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part76.BackSurface = Enum.SurfaceType.Weld
- Part76.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part76.Position = Vector3.new(149.5, 33.5, -43.7999878)
- Part76.Orientation = Vector3.new(90, 0, 0)
- Part76.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Model77.Parent = Model0
- Model77.PrimaryPart = Part83
- Part78.Name = "Smooth Block Model"
- Part78.Parent = Model77
- Part78.BrickColor = BrickColor.new("Earth green")
- Part78.Rotation = Vector3.new(-180, 0, -180)
- Part78.Size = Vector3.new(8, 1.20000005, 1)
- Part78.CFrame = CFrame.new(169, 27.6000023, 16, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part78.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part78.Position = Vector3.new(169, 27.6000023, 16)
- Part78.Orientation = Vector3.new(0, 180, 0)
- Part78.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part79.Name = "Smooth Block Model"
- Part79.Parent = Model77
- Part79.BrickColor = BrickColor.new("Earth green")
- Part79.Rotation = Vector3.new(-180, 0, -180)
- Part79.Size = Vector3.new(8, 1.20000005, 2)
- Part79.CFrame = CFrame.new(169, 26.4000015, 16.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part79.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part79.Position = Vector3.new(169, 26.4000015, 16.5)
- Part79.Orientation = Vector3.new(0, 180, 0)
- Part79.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part80.Name = "Smooth Block Model"
- Part80.Parent = Model77
- Part80.BrickColor = BrickColor.new("Earth green")
- Part80.Rotation = Vector3.new(-180, 0, -180)
- Part80.Size = Vector3.new(8, 1.20000005, 3)
- Part80.CFrame = CFrame.new(169, 25.2000008, 17, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part80.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part80.Position = Vector3.new(169, 25.2000008, 17)
- Part80.Orientation = Vector3.new(0, 180, 0)
- Part80.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part81.Name = "Smooth Block Model"
- Part81.Parent = Model77
- Part81.BrickColor = BrickColor.new("Earth green")
- Part81.Rotation = Vector3.new(-180, 0, -180)
- Part81.Size = Vector3.new(8, 1.20000005, 4)
- Part81.CFrame = CFrame.new(169, 24, 17.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part81.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part81.Position = Vector3.new(169, 24, 17.5)
- Part81.Orientation = Vector3.new(0, 180, 0)
- Part81.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part82.Name = "Smooth Block Model"
- Part82.Parent = Model77
- Part82.BrickColor = BrickColor.new("Earth green")
- Part82.Rotation = Vector3.new(-180, 0, -180)
- Part82.Size = Vector3.new(8, 1.20000005, 5)
- Part82.CFrame = CFrame.new(169, 22.7999992, 18, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part82.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part82.Position = Vector3.new(169, 22.7999992, 18)
- Part82.Orientation = Vector3.new(0, 180, 0)
- Part82.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part83.Name = "Smooth Block Model"
- Part83.Parent = Model77
- Part83.BrickColor = BrickColor.new("Earth green")
- Part83.Rotation = Vector3.new(-180, 0, -180)
- Part83.Size = Vector3.new(8, 1.20000005, 6)
- Part83.CFrame = CFrame.new(169, 21.5999985, 18.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part83.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part83.Position = Vector3.new(169, 21.5999985, 18.5)
- Part83.Orientation = Vector3.new(0, 180, 0)
- Part83.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Model84.Parent = Model0
- Model84.PrimaryPart = Part87
- Part85.Name = "Smooth Block Model"
- Part85.Parent = Model84
- Part85.BrickColor = BrickColor.new("Sand red")
- Part85.Rotation = Vector3.new(0, 0, 90)
- Part85.FormFactor = Enum.FormFactor.Symmetric
- Part85.Shape = Enum.PartType.Cylinder
- Part85.Size = Vector3.new(1, 1, 1)
- Part85.CFrame = CFrame.new(144, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.LeftSurface = Enum.SurfaceType.Inlet
- Part85.RightSurface = Enum.SurfaceType.Studs
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part85.Position = Vector3.new(144, 31.0999985, -32.4999847)
- Part85.Orientation = Vector3.new(0, 0, 90)
- Part85.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part86.Name = "Smooth Block Model"
- Part86.Parent = Model84
- Part86.BrickColor = BrickColor.new("Sand red")
- Part86.Rotation = Vector3.new(0, 0, 90)
- Part86.FormFactor = Enum.FormFactor.Symmetric
- Part86.Shape = Enum.PartType.Cylinder
- Part86.Size = Vector3.new(1, 1, 1)
- Part86.CFrame = CFrame.new(143, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.LeftSurface = Enum.SurfaceType.Inlet
- Part86.RightSurface = Enum.SurfaceType.Studs
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part86.Position = Vector3.new(143, 31.0999985, -32.4999847)
- Part86.Orientation = Vector3.new(0, 0, 90)
- Part86.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part87.Name = "Smooth Block Model"
- Part87.Parent = Model84
- Part87.BrickColor = BrickColor.new("Pastel Blue")
- Part87.Rotation = Vector3.new(0, 90, 0)
- Part87.FormFactor = Enum.FormFactor.Plate
- Part87.Size = Vector3.new(2, 0.400000006, 2)
- Part87.CFrame = CFrame.new(143.5, 31.7999992, -31.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part87.Position = Vector3.new(143.5, 31.7999992, -31.9999847)
- Part87.Orientation = Vector3.new(0, 90, 0)
- Part87.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part88.Name = "Smooth Block Model"
- Part88.Parent = Model84
- Part88.BrickColor = BrickColor.new("Sand red")
- Part88.Rotation = Vector3.new(0, 0, 90)
- Part88.FormFactor = Enum.FormFactor.Symmetric
- Part88.Shape = Enum.PartType.Cylinder
- Part88.Size = Vector3.new(1, 1, 1)
- Part88.CFrame = CFrame.new(143, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.LeftSurface = Enum.SurfaceType.Inlet
- Part88.RightSurface = Enum.SurfaceType.Studs
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part88.Position = Vector3.new(143, 31.0999985, -31.4999847)
- Part88.Orientation = Vector3.new(0, 0, 90)
- Part88.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part89.Name = "Smooth Block Model"
- Part89.Parent = Model84
- Part89.BrickColor = BrickColor.new("Sand red")
- Part89.Rotation = Vector3.new(0, 0, 90)
- Part89.FormFactor = Enum.FormFactor.Symmetric
- Part89.Shape = Enum.PartType.Cylinder
- Part89.Size = Vector3.new(1, 1, 1)
- Part89.CFrame = CFrame.new(144, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.LeftSurface = Enum.SurfaceType.Inlet
- Part89.RightSurface = Enum.SurfaceType.Studs
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part89.Position = Vector3.new(144, 31.0999985, -31.4999847)
- Part89.Orientation = Vector3.new(0, 0, 90)
- Part89.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part90.Name = "Smooth Block Model"
- Part90.Parent = Model84
- Part90.BrickColor = BrickColor.new("Sand red")
- Part90.Rotation = Vector3.new(90, 0, -180)
- Part90.FormFactor = Enum.FormFactor.Plate
- Part90.Size = Vector3.new(2, 0.400000006, 3)
- Part90.CFrame = CFrame.new(143.5, 33.5, -31.1999817, -1, 0, 0, 0, 0, -1, 0, -1, -0)
- Part90.BackSurface = Enum.SurfaceType.Weld
- Part90.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part90.Position = Vector3.new(143.5, 33.5, -31.1999817)
- Part90.Orientation = Vector3.new(90, 180, 0)
- Part90.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Model91.Parent = Model0
- Model91.PrimaryPart = Part94
- Part92.Name = "Smooth Block Model"
- Part92.Parent = Model91
- Part92.BrickColor = BrickColor.new("Sand red")
- Part92.Rotation = Vector3.new(0, 0, 90)
- Part92.FormFactor = Enum.FormFactor.Symmetric
- Part92.Shape = Enum.PartType.Cylinder
- Part92.Size = Vector3.new(1, 1, 1)
- Part92.CFrame = CFrame.new(150, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.LeftSurface = Enum.SurfaceType.Inlet
- Part92.RightSurface = Enum.SurfaceType.Studs
- Part92.TopSurface = Enum.SurfaceType.Smooth
- Part92.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part92.Position = Vector3.new(150, 31.0999985, -32.4999847)
- Part92.Orientation = Vector3.new(0, 0, 90)
- Part92.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part93.Name = "Smooth Block Model"
- Part93.Parent = Model91
- Part93.BrickColor = BrickColor.new("Sand red")
- Part93.Rotation = Vector3.new(0, 0, 90)
- Part93.FormFactor = Enum.FormFactor.Symmetric
- Part93.Shape = Enum.PartType.Cylinder
- Part93.Size = Vector3.new(1, 1, 1)
- Part93.CFrame = CFrame.new(149, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.LeftSurface = Enum.SurfaceType.Inlet
- Part93.RightSurface = Enum.SurfaceType.Studs
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part93.Position = Vector3.new(149, 31.0999985, -32.4999847)
- Part93.Orientation = Vector3.new(0, 0, 90)
- Part93.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part94.Name = "Smooth Block Model"
- Part94.Parent = Model91
- Part94.BrickColor = BrickColor.new("Pastel Blue")
- Part94.Rotation = Vector3.new(0, 90, 0)
- Part94.FormFactor = Enum.FormFactor.Plate
- Part94.Size = Vector3.new(2, 0.400000006, 2)
- Part94.CFrame = CFrame.new(149.5, 31.7999973, -31.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part94.TopSurface = Enum.SurfaceType.Smooth
- Part94.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part94.Position = Vector3.new(149.5, 31.7999973, -31.9999847)
- Part94.Orientation = Vector3.new(0, 90, 0)
- Part94.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part95.Name = "Smooth Block Model"
- Part95.Parent = Model91
- Part95.BrickColor = BrickColor.new("Sand red")
- Part95.Rotation = Vector3.new(0, 0, 90)
- Part95.FormFactor = Enum.FormFactor.Symmetric
- Part95.Shape = Enum.PartType.Cylinder
- Part95.Size = Vector3.new(1, 1, 1)
- Part95.CFrame = CFrame.new(149, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.LeftSurface = Enum.SurfaceType.Inlet
- Part95.RightSurface = Enum.SurfaceType.Studs
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part95.Position = Vector3.new(149, 31.0999985, -31.4999847)
- Part95.Orientation = Vector3.new(0, 0, 90)
- Part95.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part96.Name = "Smooth Block Model"
- Part96.Parent = Model91
- Part96.BrickColor = BrickColor.new("Sand red")
- Part96.Rotation = Vector3.new(0, 0, 90)
- Part96.FormFactor = Enum.FormFactor.Symmetric
- Part96.Shape = Enum.PartType.Cylinder
- Part96.Size = Vector3.new(1, 1, 1)
- Part96.CFrame = CFrame.new(150, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.LeftSurface = Enum.SurfaceType.Inlet
- Part96.RightSurface = Enum.SurfaceType.Studs
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part96.Position = Vector3.new(150, 31.0999985, -31.4999847)
- Part96.Orientation = Vector3.new(0, 0, 90)
- Part96.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part97.Name = "Smooth Block Model"
- Part97.Parent = Model91
- Part97.BrickColor = BrickColor.new("Sand red")
- Part97.Rotation = Vector3.new(90, 0, -180)
- Part97.FormFactor = Enum.FormFactor.Plate
- Part97.Size = Vector3.new(2, 0.400000006, 3)
- Part97.CFrame = CFrame.new(149.5, 33.4999962, -31.1999817, -1, 0, 0, 0, 0, -1, 0, -1, -0)
- Part97.BackSurface = Enum.SurfaceType.Weld
- Part97.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part97.Position = Vector3.new(149.5, 33.4999962, -31.1999817)
- Part97.Orientation = Vector3.new(90, 180, 0)
- Part97.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Model98.Parent = Model0
- Model98.PrimaryPart = Part101
- Part99.Name = "Smooth Block Model"
- Part99.Parent = Model98
- Part99.BrickColor = BrickColor.new("Sand red")
- Part99.Rotation = Vector3.new(-180, 0, -90)
- Part99.FormFactor = Enum.FormFactor.Symmetric
- Part99.Shape = Enum.PartType.Cylinder
- Part99.Size = Vector3.new(1, 1, 1)
- Part99.CFrame = CFrame.new(143, 31.0999985, -42.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- Part99.BottomSurface = Enum.SurfaceType.Smooth
- Part99.LeftSurface = Enum.SurfaceType.Inlet
- Part99.RightSurface = Enum.SurfaceType.Studs
- Part99.TopSurface = Enum.SurfaceType.Smooth
- Part99.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part99.Position = Vector3.new(143, 31.0999985, -42.4999847)
- Part99.Orientation = Vector3.new(0, 180, 90)
- Part99.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part100.Name = "Smooth Block Model"
- Part100.Parent = Model98
- Part100.BrickColor = BrickColor.new("Sand red")
- Part100.Rotation = Vector3.new(-180, 0, -90)
- Part100.FormFactor = Enum.FormFactor.Symmetric
- Part100.Shape = Enum.PartType.Cylinder
- Part100.Size = Vector3.new(1, 1, 1)
- Part100.CFrame = CFrame.new(144, 31.0999985, -42.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- Part100.BottomSurface = Enum.SurfaceType.Smooth
- Part100.LeftSurface = Enum.SurfaceType.Inlet
- Part100.RightSurface = Enum.SurfaceType.Studs
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part100.Position = Vector3.new(144, 31.0999985, -42.4999847)
- Part100.Orientation = Vector3.new(0, 180, 90)
- Part100.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part101.Name = "Smooth Block Model"
- Part101.Parent = Model98
- Part101.BrickColor = BrickColor.new("Pastel Blue")
- Part101.Rotation = Vector3.new(0, -90, 0)
- Part101.FormFactor = Enum.FormFactor.Plate
- Part101.Size = Vector3.new(2, 0.400000006, 2)
- Part101.CFrame = CFrame.new(143.5, 31.7999973, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part101.Position = Vector3.new(143.5, 31.7999973, -42.9999847)
- Part101.Orientation = Vector3.new(0, -90, 0)
- Part101.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part102.Name = "Smooth Block Model"
- Part102.Parent = Model98
- Part102.BrickColor = BrickColor.new("Sand red")
- Part102.Rotation = Vector3.new(-180, 0, -90)
- Part102.FormFactor = Enum.FormFactor.Symmetric
- Part102.Shape = Enum.PartType.Cylinder
- Part102.Size = Vector3.new(1, 1, 1)
- Part102.CFrame = CFrame.new(144, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.LeftSurface = Enum.SurfaceType.Inlet
- Part102.RightSurface = Enum.SurfaceType.Studs
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part102.Position = Vector3.new(144, 31.0999985, -43.4999847)
- Part102.Orientation = Vector3.new(0, 180, 90)
- Part102.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part103.Name = "Smooth Block Model"
- Part103.Parent = Model98
- Part103.BrickColor = BrickColor.new("Sand red")
- Part103.Rotation = Vector3.new(-180, 0, -90)
- Part103.FormFactor = Enum.FormFactor.Symmetric
- Part103.Shape = Enum.PartType.Cylinder
- Part103.Size = Vector3.new(1, 1, 1)
- Part103.CFrame = CFrame.new(143, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.LeftSurface = Enum.SurfaceType.Inlet
- Part103.RightSurface = Enum.SurfaceType.Studs
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part103.Position = Vector3.new(143, 31.0999985, -43.4999847)
- Part103.Orientation = Vector3.new(0, 180, 90)
- Part103.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part104.Name = "Smooth Block Model"
- Part104.Parent = Model98
- Part104.BrickColor = BrickColor.new("Sand red")
- Part104.Rotation = Vector3.new(90, 0, 0)
- Part104.FormFactor = Enum.FormFactor.Plate
- Part104.Size = Vector3.new(2, 0.400000006, 3)
- Part104.CFrame = CFrame.new(143.5, 33.4999962, -43.7999878, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part104.BackSurface = Enum.SurfaceType.Weld
- Part104.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part104.Position = Vector3.new(143.5, 33.4999962, -43.7999878)
- Part104.Orientation = Vector3.new(90, 0, 0)
- Part104.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Model105.Parent = Model0
- Model105.PrimaryPart = Part121
- Part106.Name = "Smooth Block Model"
- Part106.Parent = Model105
- Part106.Rotation = Vector3.new(-180, 0, -180)
- Part106.Size = Vector3.new(7, 2.4000001, 1)
- Part106.CFrame = CFrame.new(120.5, 54.6000099, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part106.Position = Vector3.new(120.5, 54.6000099, 8.00001526)
- Part106.Orientation = Vector3.new(0, 180, 0)
- Part107.Name = "Smooth Block Model"
- Part107.Parent = Model105
- Part107.BrickColor = BrickColor.new("Dark stone grey")
- Part107.Rotation = Vector3.new(-180, 0, -180)
- Part107.Size = Vector3.new(6, 2.4000001, 1)
- Part107.CFrame = CFrame.new(127, 54.6000099, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part107.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part107.Position = Vector3.new(127, 54.6000099, 8.00001526)
- Part107.Orientation = Vector3.new(0, 180, 0)
- Part107.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part108.Name = "Smooth Block Model"
- Part108.Parent = Model105
- Part108.BrickColor = BrickColor.new("Dark stone grey")
- Part108.Rotation = Vector3.new(-180, 0, -180)
- Part108.Size = Vector3.new(4, 2.4000001, 1)
- Part108.CFrame = CFrame.new(128, 52.2000084, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part108.Position = Vector3.new(128, 52.2000084, 8.00001526)
- Part108.Orientation = Vector3.new(0, 180, 0)
- Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part109.Name = "Smooth Block Model"
- Part109.Parent = Model105
- Part109.BrickColor = BrickColor.new("Dark stone grey")
- Part109.Rotation = Vector3.new(-180, 0, -180)
- Part109.Size = Vector3.new(4, 2.4000001, 1)
- Part109.CFrame = CFrame.new(124, 52.2000084, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part109.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part109.Position = Vector3.new(124, 52.2000084, 8.00001526)
- Part109.Orientation = Vector3.new(0, 180, 0)
- Part109.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part110.Name = "Smooth Block Model"
- Part110.Parent = Model105
- Part110.Rotation = Vector3.new(-180, 0, -180)
- Part110.Size = Vector3.new(5, 2.4000001, 1)
- Part110.CFrame = CFrame.new(119.5, 52.2000084, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part110.Position = Vector3.new(119.5, 52.2000084, 8.00001526)
- Part110.Orientation = Vector3.new(0, 180, 0)
- Part111.Name = "Smooth Block Model"
- Part111.Parent = Model105
- Part111.Rotation = Vector3.new(-180, 0, -180)
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- Part222.CFrame = CFrame.new(59.5, 25.2000046, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part222.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part222.Position = Vector3.new(59.5, 25.2000046, -50.4999847)
- Part222.Orientation = Vector3.new(0, 180, 0)
- Part222.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part223.Name = "Smooth Block Model"
- Part223.Parent = Model134
- Part223.BrickColor = BrickColor.new("Bright yellow")
- Part223.Rotation = Vector3.new(-180, 0, -180)
- Part223.Size = Vector3.new(1, 1.20000005, 1)
- Part223.CFrame = CFrame.new(59.5, 22.8000031, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part223.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part223.Position = Vector3.new(59.5, 22.8000031, -50.4999847)
- Part223.Orientation = Vector3.new(0, 180, 0)
- Part223.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part224.Name = "Smooth Block Model"
- Part224.Parent = Model134
- Part224.BrickColor = BrickColor.new("Cool yellow")
- Part224.Rotation = Vector3.new(-180, 0, -180)
- Part224.Size = Vector3.new(1, 1.20000005, 1)
- Part224.CFrame = CFrame.new(59.5, 25.2000046, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part224.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part224.Position = Vector3.new(59.5, 25.2000046, -57.4999847)
- Part224.Orientation = Vector3.new(0, 180, 0)
- Part224.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part225.Name = "Smooth Block Model"
- Part225.Parent = Model134
- Part225.BrickColor = BrickColor.new("Br. yellowish orange")
- Part225.Size = Vector3.new(3, 1.20000005, 8)
- Part225.CFrame = CFrame.new(59.5, 20.4000015, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part225.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part225.Position = Vector3.new(59.5, 20.4000015, -53.9999847)
- Part225.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part226.Name = "Smooth Block Model"
- Part226.Parent = Model134
- Part226.BrickColor = BrickColor.new("Br. yellowish orange")
- Part226.Size = Vector3.new(3, 1.20000005, 8)
- Part226.CFrame = CFrame.new(58.5, 21.6000023, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part226.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part226.Position = Vector3.new(58.5, 21.6000023, -53.9999847)
- Part226.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part227.Name = "Smooth Block Model"
- Part227.Parent = Model134
- Part227.BrickColor = BrickColor.new("Bright yellow")
- Part227.Rotation = Vector3.new(-180, 0, -180)
- Part227.Size = Vector3.new(1, 1.20000005, 1)
- Part227.CFrame = CFrame.new(59.5, 22.8000031, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part227.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part227.Position = Vector3.new(59.5, 22.8000031, -57.4999847)
- Part227.Orientation = Vector3.new(0, 180, 0)
- Part227.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part228.Name = "Smooth Block Model"
- Part228.Parent = Model134
- Part228.BrickColor = BrickColor.new("Cool yellow")
- Part228.Rotation = Vector3.new(-180, 0, -180)
- Part228.Size = Vector3.new(3, 1.20000005, 1)
- Part228.CFrame = CFrame.new(58.5, 26.4000053, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part228.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part228.Position = Vector3.new(58.5, 26.4000053, -50.4999847)
- Part228.Orientation = Vector3.new(0, 180, 0)
- Part228.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part229.Name = "Smooth Block Model"
- Part229.Parent = Model134
- Part229.BrickColor = BrickColor.new("Cool yellow")
- Part229.Rotation = Vector3.new(-180, 0, -180)
- Part229.Size = Vector3.new(1, 1.20000005, 1)
- Part229.CFrame = CFrame.new(57.5, 27.6000061, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part229.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part229.Position = Vector3.new(57.5, 27.6000061, -50.4999847)
- Part229.Orientation = Vector3.new(0, 180, 0)
- Part229.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part230.Name = "Smooth Block Model"
- Part230.Parent = Model134
- Part230.BrickColor = BrickColor.new("Bright yellow")
- Part230.Size = Vector3.new(1, 1.20000005, 1)
- Part230.CFrame = CFrame.new(22.5, 18, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part230.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part230.Position = Vector3.new(22.5, 18, -50.4999847)
- Part230.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part231.Name = "Smooth Block Model"
- Part231.Parent = Model134
- Part231.BrickColor = BrickColor.new("Bright yellow")
- Part231.Rotation = Vector3.new(-180, 0, -180)
- Part231.Size = Vector3.new(1, 1.20000005, 1)
- Part231.CFrame = CFrame.new(63.5, 19.2000008, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part231.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part231.Position = Vector3.new(63.5, 19.2000008, -57.4999847)
- Part231.Orientation = Vector3.new(0, 180, 0)
- Part231.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part232.Name = "Smooth Block Model"
- Part232.Parent = Model134
- Part232.BrickColor = BrickColor.new("Cool yellow")
- Part232.Rotation = Vector3.new(-180, 0, -180)
- Part232.Size = Vector3.new(1, 1.20000005, 1)
- Part232.CFrame = CFrame.new(63.5, 20.4000015, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part232.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part232.Position = Vector3.new(63.5, 20.4000015, -57.4999847)
- Part232.Orientation = Vector3.new(0, 180, 0)
- Part232.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part233.Name = "Smooth Block Model"
- Part233.Parent = Model134
- Part233.BrickColor = BrickColor.new("Cool yellow")
- Part233.Rotation = Vector3.new(-180, 0, -180)
- Part233.Size = Vector3.new(3, 1.20000005, 1)
- Part233.CFrame = CFrame.new(62.5, 21.6000023, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part233.Color = Color3.new(0.992157, 0.917647, 0.552941)
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- Part233.Orientation = Vector3.new(0, 180, 0)
- Part233.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part234.Name = "Smooth Block Model"
- Part234.Parent = Model134
- Part234.BrickColor = BrickColor.new("Bright yellow")
- Part234.Rotation = Vector3.new(-180, 0, -180)
- Part234.Size = Vector3.new(1, 1.20000005, 1)
- Part234.CFrame = CFrame.new(63.5, 18, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part234.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part234.Position = Vector3.new(63.5, 18, -57.4999847)
- Part234.Orientation = Vector3.new(0, 180, 0)
- Part234.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part235.Parent = Model134
- Part235.BrickColor = BrickColor.new("Cool yellow")
- Part235.Rotation = Vector3.new(-180, 0, -180)
- Part235.Size = Vector3.new(1, 1.20000005, 1)
- Part235.CFrame = CFrame.new(61.5, 22.8000031, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part235.Color = Color3.new(0.992157, 0.917647, 0.552941)
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- Part235.Orientation = Vector3.new(0, 180, 0)
- Part235.Color = Color3.new(0.992157, 0.917647, 0.552941)
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- Part236.Parent = Model134
- Part236.BrickColor = BrickColor.new("Cool yellow")
- Part236.Rotation = Vector3.new(-180, 0, -180)
- Part236.Size = Vector3.new(1, 1.20000005, 1)
- Part236.CFrame = CFrame.new(61.5, 22.8000031, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part236.Color = Color3.new(0.992157, 0.917647, 0.552941)
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- Part236.Orientation = Vector3.new(0, 180, 0)
- Part236.Color = Color3.new(0.992157, 0.917647, 0.552941)
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- Part237.Parent = Model134
- Part237.BrickColor = BrickColor.new("Bright yellow")
- Part237.Rotation = Vector3.new(-180, 0, -180)
- Part237.Size = Vector3.new(1, 1.20000005, 1)
- Part237.CFrame = CFrame.new(61.5, 20.4000015, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part237.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part237.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part238.Parent = Model134
- Part238.BrickColor = BrickColor.new("Cool yellow")
- Part238.Rotation = Vector3.new(-180, 0, -180)
- Part238.Size = Vector3.new(3, 1.20000005, 1)
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- Part238.Color = Color3.new(0.992157, 0.917647, 0.552941)
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- Part238.Orientation = Vector3.new(0, 180, 0)
- Part238.Color = Color3.new(0.992157, 0.917647, 0.552941)
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- Part239.Parent = Model134
- Part239.BrickColor = BrickColor.new("Br. yellowish orange")
- Part239.Size = Vector3.new(3, 1.20000005, 8)
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- Part239.Color = Color3.new(0.886275, 0.607843, 0.25098)
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- Part240.Parent = Model134
- Part240.BrickColor = BrickColor.new("Cool yellow")
- Part240.Rotation = Vector3.new(-180, 0, -180)
- Part240.Size = Vector3.new(1, 1.20000005, 1)
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- Part240.Color = Color3.new(0.992157, 0.917647, 0.552941)
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- Part240.Orientation = Vector3.new(0, 180, 0)
- Part240.Color = Color3.new(0.992157, 0.917647, 0.552941)
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- Part241.Parent = Model134
- Part241.BrickColor = BrickColor.new("Bright yellow")
- Part241.Rotation = Vector3.new(-180, 0, -180)
- Part241.Size = Vector3.new(1, 1.20000005, 1)
- Part241.CFrame = CFrame.new(63.5, 19.2000008, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part241.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part241.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part242.Parent = Model134
- Part242.BrickColor = BrickColor.new("Bright yellow")
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- Part242.Size = Vector3.new(1, 1.20000005, 1)
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- Part242.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part243.BrickColor = BrickColor.new("Cool yellow")
- Part243.Rotation = Vector3.new(-180, 0, -180)
- Part243.Size = Vector3.new(3, 1.20000005, 1)
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- Model245.PrimaryPart = Part247
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- Part246.BrickColor = BrickColor.new("Bright yellow")
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- Part246.FrontSurface = Enum.SurfaceType.Weld
- Part246.LeftSurface = Enum.SurfaceType.Weld
- Part246.RightSurface = Enum.SurfaceType.Weld
- Part246.TopSurface = Enum.SurfaceType.Smooth
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- Part246.Orientation = Vector3.new(0, -90, -90)
- Part246.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part247.BrickColor = BrickColor.new("White")
- Part247.Rotation = Vector3.new(0, -90, 0)
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- Part247.FrontSurface = Enum.SurfaceType.Weld
- Part247.LeftSurface = Enum.SurfaceType.Weld
- Part247.RightSurface = Enum.SurfaceType.Weld
- Part247.TopSurface = Enum.SurfaceType.Smooth
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- Part247.Position = Vector3.new(98.5, 40.9000015, -67.9999847)
- Part247.Orientation = Vector3.new(0, -90, 0)
- Part247.Color = Color3.new(0.94902, 0.952941, 0.952941)
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- Part248.BrickColor = BrickColor.new("Bright yellow")
- Part248.Rotation = Vector3.new(90, -90, 0)
- Part248.Size = Vector3.new(10, 1, 1)
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- Part248.BottomSurface = Enum.SurfaceType.Smooth
- Part248.FrontSurface = Enum.SurfaceType.Weld
- Part248.LeftSurface = Enum.SurfaceType.Weld
- Part248.RightSurface = Enum.SurfaceType.Weld
- Part248.TopSurface = Enum.SurfaceType.Smooth
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- Part248.Orientation = Vector3.new(0, -90, -90)
- Part248.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part249.Name = "Block"
- Part249.Parent = Model245
- Part249.BrickColor = BrickColor.new("White")
- Part249.Rotation = Vector3.new(0, -90, 0)
- Part249.Size = Vector3.new(2, 1, 1)
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- Part249.BottomSurface = Enum.SurfaceType.Smooth
- Part249.FrontSurface = Enum.SurfaceType.Weld
- Part249.LeftSurface = Enum.SurfaceType.Weld
- Part249.RightSurface = Enum.SurfaceType.Weld
- Part249.TopSurface = Enum.SurfaceType.Smooth
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- Part249.Orientation = Vector3.new(0, -90, 0)
- Part249.Color = Color3.new(0.94902, 0.952941, 0.952941)
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- Part250.Parent = Model245
- Part250.BrickColor = BrickColor.new("White")
- Part250.Rotation = Vector3.new(0, -90, 0)
- Part250.Size = Vector3.new(2, 1, 1)
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- Part250.FrontSurface = Enum.SurfaceType.Weld
- Part250.LeftSurface = Enum.SurfaceType.Weld
- Part250.RightSurface = Enum.SurfaceType.Weld
- Part250.TopSurface = Enum.SurfaceType.Smooth
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- Part250.Color = Color3.new(0.94902, 0.952941, 0.952941)
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- Part251.Parent = Model245
- Part251.BrickColor = BrickColor.new("White")
- Part251.Rotation = Vector3.new(0, -90, 0)
- Part251.Size = Vector3.new(2, 1, 1)
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- Part251.FrontSurface = Enum.SurfaceType.Weld
- Part251.LeftSurface = Enum.SurfaceType.Weld
- Part251.RightSurface = Enum.SurfaceType.Weld
- Part251.TopSurface = Enum.SurfaceType.Smooth
- Part251.Color = Color3.new(0.94902, 0.952941, 0.952941)
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- Part251.Color = Color3.new(0.94902, 0.952941, 0.952941)
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- Part252.Parent = Model245
- Part252.BrickColor = BrickColor.new("White")
- Part252.Rotation = Vector3.new(0, -90, 0)
- Part252.Size = Vector3.new(2, 1, 1)
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- Part252.FrontSurface = Enum.SurfaceType.Weld
- Part252.LeftSurface = Enum.SurfaceType.Weld
- Part252.RightSurface = Enum.SurfaceType.Weld
- Part252.TopSurface = Enum.SurfaceType.Smooth
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- Model253.PrimaryPart = Part255
- Part254.Name = "Block"
- Part254.Parent = Model253
- Part254.BrickColor = BrickColor.new("Bright yellow")
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- Part254.Size = Vector3.new(10, 1, 1)
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- Part254.BottomSurface = Enum.SurfaceType.Smooth
- Part254.FrontSurface = Enum.SurfaceType.Weld
- Part254.LeftSurface = Enum.SurfaceType.Weld
- Part254.RightSurface = Enum.SurfaceType.Weld
- Part254.TopSurface = Enum.SurfaceType.Smooth
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- Part254.Orientation = Vector3.new(0, -90, -90)
- Part254.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part255.Parent = Model253
- Part255.BrickColor = BrickColor.new("White")
- Part255.Rotation = Vector3.new(0, -90, 0)
- Part255.Size = Vector3.new(2, 1, 1)
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- Part255.FrontSurface = Enum.SurfaceType.Weld
- Part255.LeftSurface = Enum.SurfaceType.Weld
- Part255.RightSurface = Enum.SurfaceType.Weld
- Part255.TopSurface = Enum.SurfaceType.Smooth
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- Part255.Color = Color3.new(0.94902, 0.952941, 0.952941)
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- Part256.Parent = Model253
- Part256.BrickColor = BrickColor.new("Bright yellow")
- Part256.Rotation = Vector3.new(90, -90, 0)
- Part256.Size = Vector3.new(10, 1, 1)
- Part256.CFrame = CFrame.new(98.5, 34.4000015, -66.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part256.BottomSurface = Enum.SurfaceType.Smooth
- Part256.FrontSurface = Enum.SurfaceType.Weld
- Part256.LeftSurface = Enum.SurfaceType.Weld
- Part256.RightSurface = Enum.SurfaceType.Weld
- Part256.TopSurface = Enum.SurfaceType.Smooth
- Part256.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part256.Position = Vector3.new(98.5, 34.4000015, -66.4999847)
- Part256.Orientation = Vector3.new(0, -90, -90)
- Part256.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part257.Name = "Block"
- Part257.Parent = Model253
- Part257.BrickColor = BrickColor.new("White")
- Part257.Rotation = Vector3.new(0, -90, 0)
- Part257.Size = Vector3.new(2, 1, 1)
- Part257.CFrame = CFrame.new(98.5, 38.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part257.BottomSurface = Enum.SurfaceType.Smooth
- Part257.FrontSurface = Enum.SurfaceType.Weld
- Part257.LeftSurface = Enum.SurfaceType.Weld
- Part257.RightSurface = Enum.SurfaceType.Weld
- Part257.TopSurface = Enum.SurfaceType.Smooth
- Part257.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part257.Position = Vector3.new(98.5, 38.9000015, -67.9999847)
- Part257.Orientation = Vector3.new(0, -90, 0)
- Part257.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part258.Name = "Block"
- Part258.Parent = Model253
- Part258.BrickColor = BrickColor.new("White")
- Part258.Rotation = Vector3.new(0, -90, 0)
- Part258.Size = Vector3.new(2, 1, 1)
- Part258.CFrame = CFrame.new(98.5, 36.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part258.BottomSurface = Enum.SurfaceType.Smooth
- Part258.FrontSurface = Enum.SurfaceType.Weld
- Part258.LeftSurface = Enum.SurfaceType.Weld
- Part258.RightSurface = Enum.SurfaceType.Weld
- Part258.TopSurface = Enum.SurfaceType.Smooth
- Part258.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part258.Position = Vector3.new(98.5, 36.9000015, -67.9999847)
- Part258.Orientation = Vector3.new(0, -90, 0)
- Part258.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part259.Name = "Block"
- Part259.Parent = Model253
- Part259.BrickColor = BrickColor.new("White")
- Part259.Rotation = Vector3.new(0, -90, 0)
- Part259.Size = Vector3.new(2, 1, 1)
- Part259.CFrame = CFrame.new(98.5, 34.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part259.BottomSurface = Enum.SurfaceType.Smooth
- Part259.FrontSurface = Enum.SurfaceType.Weld
- Part259.LeftSurface = Enum.SurfaceType.Weld
- Part259.RightSurface = Enum.SurfaceType.Weld
- Part259.TopSurface = Enum.SurfaceType.Smooth
- Part259.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part259.Position = Vector3.new(98.5, 34.9000015, -67.9999847)
- Part259.Orientation = Vector3.new(0, -90, 0)
- Part259.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part260.Name = "Block"
- Part260.Parent = Model253
- Part260.BrickColor = BrickColor.new("White")
- Part260.Rotation = Vector3.new(0, -90, 0)
- Part260.Size = Vector3.new(2, 1, 1)
- Part260.CFrame = CFrame.new(98.5, 32.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part260.BottomSurface = Enum.SurfaceType.Smooth
- Part260.FrontSurface = Enum.SurfaceType.Weld
- Part260.LeftSurface = Enum.SurfaceType.Weld
- Part260.RightSurface = Enum.SurfaceType.Weld
- Part260.TopSurface = Enum.SurfaceType.Smooth
- Part260.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part260.Position = Vector3.new(98.5, 32.9000015, -67.9999847)
- Part260.Orientation = Vector3.new(0, -90, 0)
- Part260.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part261.Name = "Smooth Block Model"
- Part261.Parent = Model0
- Part261.BrickColor = BrickColor.new("Dark green")
- Part261.Rotation = Vector3.new(-180, 0, -180)
- Part261.Size = Vector3.new(13, 1.20000005, 9)
- Part261.CFrame = CFrame.new(158.5, 57.6000061, -36.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part261.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part261.Position = Vector3.new(158.5, 57.6000061, -36.9999847)
- Part261.Orientation = Vector3.new(0, 180, 0)
- Part261.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part262.Name = "Smooth Block Model"
- Part262.Parent = Model0
- Part262.BrickColor = BrickColor.new("Br. yellowish green")
- Part262.FormFactor = Enum.FormFactor.Plate
- Part262.Size = Vector3.new(11, 0.400000006, 1)
- Part262.CFrame = CFrame.new(159.5, 58.8000069, -47.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part262.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part262.Position = Vector3.new(159.5, 58.8000069, -47.9999847)
- Part262.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part263.Name = "Smooth Block Model"
- Part263.Parent = Model0
- Part263.BrickColor = BrickColor.new("Bright yellow")
- Part263.Rotation = Vector3.new(-180, 0, -180)
- Part263.Size = Vector3.new(1, 1.20000005, 1)
- Part263.CFrame = CFrame.new(155.5, 39.6000023, -35.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part263.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part263.Position = Vector3.new(155.5, 39.6000023, -35.9999847)
- Part263.Orientation = Vector3.new(0, 180, 0)
- Part263.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part264.Name = "Smooth Block Model"
- Part264.Parent = Model0
- Part264.BrickColor = BrickColor.new("Medium green")
- Part264.Rotation = Vector3.new(0, -90, 0)
- Part264.FormFactor = Enum.FormFactor.Plate
- Part264.Size = Vector3.new(11, 0.400000006, 1)
- Part264.CFrame = CFrame.new(163.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part264.Color = Color3.new(0.631373, 0.768628, 0.54902)
- Part264.Position = Vector3.new(163.5, 58.4000053, -52.9999847)
- Part264.Orientation = Vector3.new(0, -90, 0)
- Part264.Color = Color3.new(0.631373, 0.768628, 0.54902)
- Part265.Name = "Smooth Block Model"
- Part265.Parent = Model0
- Part265.BrickColor = BrickColor.new("Dark green")
- Part265.Rotation = Vector3.new(-180, 0, -180)
- Part265.Size = Vector3.new(16, 1.20000005, 12)
- Part265.CFrame = CFrame.new(146, 57.6000061, -60.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part265.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part265.Position = Vector3.new(146, 57.6000061, -60.4999847)
- Part265.Orientation = Vector3.new(0, 180, 0)
- Part265.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part266.Name = "Smooth Block Model"
- Part266.Parent = Model0
- Part266.BrickColor = BrickColor.new("Bright yellow")
- Part266.Rotation = Vector3.new(-180, 0, -180)
- Part266.Size = Vector3.new(1, 2.4000001, 1)
- Part266.CFrame = CFrame.new(151.5, 31.7999992, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part266.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part266.Position = Vector3.new(151.5, 31.7999992, -34.9999847)
- Part266.Orientation = Vector3.new(0, 180, 0)
- Part266.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part267.Name = "Smooth Block Model"
- Part267.Parent = Model0
- Part267.BrickColor = BrickColor.new("Reddish brown")
- Part267.Rotation = Vector3.new(-180, 0, -180)
- Part267.Size = Vector3.new(10, 8.40000057, 51)
- Part267.CFrame = CFrame.new(160, 34.8000031, -40.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part267.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part267.Position = Vector3.new(160, 34.8000031, -40.9999847)
- Part267.Orientation = Vector3.new(0, 180, 0)
- Part267.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part268.Name = "Smooth Block Model"
- Part268.Parent = Model0
- Part268.BrickColor = BrickColor.new("Dark green")
- Part268.Rotation = Vector3.new(-180, 0, -180)
- Part268.Size = Vector3.new(16, 1.20000005, 13)
- Part268.CFrame = CFrame.new(146, 57.6000061, -47.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part268.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part268.Position = Vector3.new(146, 57.6000061, -47.9999847)
- Part268.Orientation = Vector3.new(0, 180, 0)
- Part268.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part269.Name = "Smooth Block Model"
- Part269.Parent = Model0
- Part269.BrickColor = BrickColor.new("Bright orange")
- Part269.Rotation = Vector3.new(0, -90, 0)
- Part269.FormFactor = Enum.FormFactor.Plate
- Part269.Size = Vector3.new(5, 0.400000006, 1)
- Part269.CFrame = CFrame.new(155.5, 40.4000015, -37.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part269.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part269.Position = Vector3.new(155.5, 40.4000015, -37.9999847)
- Part269.Orientation = Vector3.new(0, -90, 0)
- Part269.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part270.Name = "Smooth Block Model"
- Part270.Parent = Model0
- Part270.BrickColor = BrickColor.new("Black")
- Part270.Rotation = Vector3.new(-180, 0, -180)
- Part270.Size = Vector3.new(2, 3.60000014, 2)
- Part270.CFrame = CFrame.new(156, 40.8000031, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part270.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part270.Position = Vector3.new(156, 40.8000031, -46.4999847)
- Part270.Orientation = Vector3.new(0, 180, 0)
- Part270.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part271.Name = "Smooth Block Model"
- Part271.Parent = Model0
- Part271.BrickColor = BrickColor.new("Black")
- Part271.Rotation = Vector3.new(-180, 0, -180)
- Part271.Size = Vector3.new(12, 1.20000005, 10)
- Part271.CFrame = CFrame.new(148, 56.4000053, -42.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part271.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part271.Position = Vector3.new(148, 56.4000053, -42.4999847)
- Part271.Orientation = Vector3.new(0, 180, 0)
- Part271.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part272.Name = "Smooth Block Model"
- Part272.Parent = Model0
- Part272.BrickColor = BrickColor.new("Black")
- Part272.Rotation = Vector3.new(-180, 0, -180)
- Part272.Size = Vector3.new(2, 3.60000014, 2)
- Part272.CFrame = CFrame.new(156, 44.4000053, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part272.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part272.Orientation = Vector3.new(0, 180, 0)
- Part272.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part273.Name = "Smooth Block Model"
- Part273.Parent = Model0
- Part273.BrickColor = BrickColor.new("Black")
- Part273.Rotation = Vector3.new(-180, 0, -180)
- Part273.Size = Vector3.new(6, 1.20000005, 2)
- Part273.CFrame = CFrame.new(131, 54.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part273.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part273.Orientation = Vector3.new(0, 180, 0)
- Part273.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part274.Parent = Model0
- Part274.Rotation = Vector3.new(-180, 0, -180)
- Part274.Size = Vector3.new(13, 2.4000001, 1)
- Part274.CFrame = CFrame.new(122.5, 57.0000038, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part274.Position = Vector3.new(122.5, 57.0000038, -39.9999847)
- Part274.Orientation = Vector3.new(0, 180, 0)
- Part275.Name = "Smooth Block Model"
- Part275.Parent = Model0
- Part275.BrickColor = BrickColor.new("Black")
- Part275.Rotation = Vector3.new(-180, 0, -180)
- Part275.Size = Vector3.new(2, 3.60000014, 2)
- Part275.CFrame = CFrame.new(156, 48.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part275.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part275.Orientation = Vector3.new(0, 180, 0)
- Part275.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part276.Parent = Model0
- Part276.BrickColor = BrickColor.new("Black")
- Part276.Rotation = Vector3.new(-180, 0, -180)
- Part276.Size = Vector3.new(2, 3.60000014, 2)
- Part276.CFrame = CFrame.new(129, 44.4000053, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part276.Orientation = Vector3.new(0, 180, 0)
- Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part277.Parent = Model0
- Part277.Rotation = Vector3.new(-180, 0, -180)
- Part277.Size = Vector3.new(11, 2.4000001, 14)
- Part277.CFrame = CFrame.new(131.5, 59.4000053, -47.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part277.Position = Vector3.new(131.5, 59.4000053, -47.4999847)
- Part277.Orientation = Vector3.new(0, 180, 0)
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- Part278.Parent = Model0
- Part278.BrickColor = BrickColor.new("Black")
- Part278.Rotation = Vector3.new(-180, 0, -180)
- Part278.Size = Vector3.new(6, 1.20000005, 2)
- Part278.CFrame = CFrame.new(131, 54.0000038, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part278.Orientation = Vector3.new(0, 180, 0)
- Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part279.Parent = Model0
- Part279.BrickColor = BrickColor.new("Dark orange")
- Part279.Rotation = Vector3.new(-180, 0, -180)
- Part279.Size = Vector3.new(7, 1.20000005, 12)
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- Part279.Color = Color3.new(0.627451, 0.372549, 0.207843)
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- Part280.Parent = Model0
- Part280.BrickColor = BrickColor.new("Dark stone grey")
- Part280.Rotation = Vector3.new(-180, 0, -180)
- Part280.Size = Vector3.new(3, 15.6000004, 13)
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- Part280.Color = Color3.new(0.388235, 0.372549, 0.384314)
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- Part281.Parent = Model0
- Part281.BrickColor = BrickColor.new("Dark orange")
- Part281.Rotation = Vector3.new(0, -90, 0)
- Part281.Size = Vector3.new(7, 1.20000005, 10)
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- Part281.Color = Color3.new(0.627451, 0.372549, 0.207843)
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- Part281.Color = Color3.new(0.627451, 0.372549, 0.207843)
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- Part282.BrickColor = BrickColor.new("Black")
- Part282.Rotation = Vector3.new(-180, 0, -180)
- Part282.Size = Vector3.new(2, 3.60000014, 2)
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- Part282.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part283.BrickColor = BrickColor.new("Reddish brown")
- Part283.Rotation = Vector3.new(-180, 0, -180)
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- Part284.BrickColor = BrickColor.new("Black")
- Part284.Rotation = Vector3.new(-180, 0, -180)
- Part284.Size = Vector3.new(2, 3.60000014, 2)
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- Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part285.BrickColor = BrickColor.new("Black")
- Part285.Rotation = Vector3.new(-180, 0, -180)
- Part285.Size = Vector3.new(2, 3.60000014, 2)
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- Part285.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part286.Rotation = Vector3.new(-180, 0, -180)
- Part286.Size = Vector3.new(1, 2.4000001, 1)
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- Part287.BrickColor = BrickColor.new("Dark orange")
- Part287.Rotation = Vector3.new(-180, 0, -180)
- Part287.Size = Vector3.new(7, 1.20000005, 6)
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- Part287.Color = Color3.new(0.627451, 0.372549, 0.207843)
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- Part288.Parent = Model0
- Part288.BrickColor = BrickColor.new("Bright yellow")
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- Part288.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part289.Parent = Model0
- Part289.BrickColor = BrickColor.new("Black")
- Part289.Rotation = Vector3.new(-180, 0, -180)
- Part289.Size = Vector3.new(12, 1.20000005, 14)
- Part289.CFrame = CFrame.new(135, 56.4000053, -43.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part289.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part289.Position = Vector3.new(135, 56.4000053, -43.4999847)
- Part289.Orientation = Vector3.new(0, 180, 0)
- Part289.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part290.Name = "Smooth Block Model"
- Part290.Parent = Model0
- Part290.BrickColor = BrickColor.new("Dark green")
- Part290.Rotation = Vector3.new(-180, 0, -180)
- Part290.Size = Vector3.new(11, 1.20000005, 9)
- Part290.CFrame = CFrame.new(159.5, 57.6000061, -61.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part290.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part290.Position = Vector3.new(159.5, 57.6000061, -61.9999847)
- Part290.Orientation = Vector3.new(0, 180, 0)
- Part290.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part291.Name = "Smooth Block Model"
- Part291.Parent = Model0
- Part291.BrickColor = BrickColor.new("Bright orange")
- Part291.Rotation = Vector3.new(-180, 0, -180)
- Part291.FormFactor = Enum.FormFactor.Plate
- Part291.Size = Vector3.new(8, 0.400000006, 1)
- Part291.CFrame = CFrame.new(151, 40.3999977, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part291.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part291.Position = Vector3.new(151, 40.3999977, -45.9999847)
- Part291.Orientation = Vector3.new(0, 180, 0)
- Part291.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part292.Name = "Smooth Block Model"
- Part292.Parent = Model0
- Part292.BrickColor = BrickColor.new("Bright orange")
- Part292.Rotation = Vector3.new(0, 90, 0)
- Part292.FormFactor = Enum.FormFactor.Plate
- Part292.Size = Vector3.new(5, 0.400000006, 1)
- Part292.CFrame = CFrame.new(123.5, 40.4000015, -21.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part292.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part292.Position = Vector3.new(123.5, 40.4000015, -21.9999847)
- Part292.Orientation = Vector3.new(0, 90, 0)
- Part292.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part293.Name = "Smooth Block Model"
- Part293.Parent = Model0
- Part293.BrickColor = BrickColor.new("Bright yellow")
- Part293.Rotation = Vector3.new(-180, 0, -180)
- Part293.Size = Vector3.new(1, 2.4000001, 1)
- Part293.CFrame = CFrame.new(141.5, 31.7999992, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part293.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part293.Position = Vector3.new(141.5, 31.7999992, -39.9999847)
- Part293.Orientation = Vector3.new(0, 180, 0)
- Part293.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part294.Name = "Smooth Block Model"
- Part294.Parent = Model0
- Part294.BrickColor = BrickColor.new("Black")
- Part294.Rotation = Vector3.new(-180, 0, -180)
- Part294.Size = Vector3.new(12, 1.20000005, 13)
- Part294.CFrame = CFrame.new(134, 56.4000053, -24.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part294.Position = Vector3.new(134, 56.4000053, -24.9999847)
- Part294.Orientation = Vector3.new(0, 180, 0)
- Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part295.Name = "Smooth Block Model"
- Part295.Parent = Model0
- Part295.BrickColor = BrickColor.new("Dark orange")
- Part295.Rotation = Vector3.new(-180, 0, -180)
- Part295.Size = Vector3.new(7, 1.20000005, 8)
- Part295.CFrame = CFrame.new(133.5, 33.6000023, -41.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part295.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part295.Position = Vector3.new(133.5, 33.6000023, -41.4999847)
- Part295.Orientation = Vector3.new(0, 180, 0)
- Part295.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part296.Name = "Smooth Block Model"
- Part296.Parent = Model0
- Part296.BrickColor = BrickColor.new("Reddish brown")
- Part296.Rotation = Vector3.new(-180, 0, -180)
- Part296.Size = Vector3.new(1, 8.40000057, 73)
- Part296.CFrame = CFrame.new(117.5, 34.8000031, -29.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part296.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part296.Position = Vector3.new(117.5, 34.8000031, -29.9999847)
- Part296.Orientation = Vector3.new(0, 180, 0)
- Part296.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part297.Name = "Smooth Block Model"
- Part297.Parent = Model0
- Part297.BrickColor = BrickColor.new("Dark orange")
- Part297.Rotation = Vector3.new(-180, 0, -180)
- Part297.Size = Vector3.new(7, 1.20000005, 2)
- Part297.CFrame = CFrame.new(133.5, 37.2000046, -44.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part297.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part297.Position = Vector3.new(133.5, 37.2000046, -44.4999847)
- Part297.Orientation = Vector3.new(0, 180, 0)
- Part297.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part298.Name = "Smooth Block Model"
- Part298.Parent = Model0
- Part298.BrickColor = BrickColor.new("Bright blue")
- Part298.Rotation = Vector3.new(-180, 0, -180)
- Part298.FormFactor = Enum.FormFactor.Plate
- Part298.Size = Vector3.new(11, 0.400000006, 6)
- Part298.CFrame = CFrame.new(146.5, 33.2000008, -37.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part298.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part298.Position = Vector3.new(146.5, 33.2000008, -37.4999847)
- Part298.Orientation = Vector3.new(0, 180, 0)
- Part298.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part299.Name = "Smooth Block Model"
- Part299.Parent = Model0
- Part299.BrickColor = BrickColor.new("Dark green")
- Part299.Rotation = Vector3.new(-180, 0, -180)
- Part299.Size = Vector3.new(13, 1.20000005, 4)
- Part299.CFrame = CFrame.new(156.5, 56.4000053, -63.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part299.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part299.Position = Vector3.new(156.5, 56.4000053, -63.4999847)
- Part299.Orientation = Vector3.new(0, 180, 0)
- Part299.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part300.Name = "Smooth Block Model"
- Part300.Parent = Model0
- Part300.BrickColor = BrickColor.new("Black")
- Part300.Rotation = Vector3.new(-180, 0, -180)
- Part300.Size = Vector3.new(2, 3.60000014, 2)
- Part300.CFrame = CFrame.new(129, 48.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part300.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part300.Position = Vector3.new(129, 48.0000038, -46.4999847)
- Part300.Orientation = Vector3.new(0, 180, 0)
- Part300.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part301.Name = "Smooth Block Model"
- Part301.Parent = Model0
- Part301.BrickColor = BrickColor.new("Dark orange")
- Part301.Rotation = Vector3.new(-180, 0, -180)
- Part301.Size = Vector3.new(7, 1.20000005, 10)
- Part301.CFrame = CFrame.new(133.5, 32.4000015, -40.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part301.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part301.Position = Vector3.new(133.5, 32.4000015, -40.4999847)
- Part301.Orientation = Vector3.new(0, 180, 0)
- Part301.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part302.Name = "Smooth Block Model"
- Part302.Parent = Model0
- Part302.BrickColor = BrickColor.new("Dark green")
- Part302.Rotation = Vector3.new(-180, 0, -180)
- Part302.Size = Vector3.new(21, 1.20000005, 14)
- Part302.CFrame = CFrame.new(127.5, 57.6000061, -32.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part302.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part302.Position = Vector3.new(127.5, 57.6000061, -32.4999847)
- Part302.Orientation = Vector3.new(0, 180, 0)
- Part302.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part303.Name = "Smooth Block Model"
- Part303.Parent = Model0
- Part303.BrickColor = BrickColor.new("Dark orange")
- Part303.Rotation = Vector3.new(-180, 0, -180)
- Part303.Size = Vector3.new(7, 1.20000005, 11)
- Part303.CFrame = CFrame.new(123.5, 54.0000038, -28.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part303.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part303.Position = Vector3.new(123.5, 54.0000038, -28.9999847)
- Part303.Orientation = Vector3.new(0, 180, 0)
- Part303.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part304.Name = "Smooth Block Model"
- Part304.Parent = Model0
- Part304.BrickColor = BrickColor.new("Black")
- Part304.Rotation = Vector3.new(-180, 0, -180)
- Part304.Size = Vector3.new(2, 3.60000014, 2)
- Part304.CFrame = CFrame.new(129, 48, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part304.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part304.Position = Vector3.new(129, 48, -25.4999847)
- Part304.Orientation = Vector3.new(0, 180, 0)
- Part304.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part305.Name = "Smooth Block Model"
- Part305.Parent = Model0
- Part305.BrickColor = BrickColor.new("Medium green")
- Part305.Rotation = Vector3.new(0, -90, 0)
- Part305.FormFactor = Enum.FormFactor.Plate
- Part305.Size = Vector3.new(11, 0.400000006, 1)
- Part305.CFrame = CFrame.new(155.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part305.Color = Color3.new(0.631373, 0.768628, 0.54902)
- Part305.Position = Vector3.new(155.5, 58.4000053, -52.9999847)
- Part305.Orientation = Vector3.new(0, -90, 0)
- Part305.Color = Color3.new(0.631373, 0.768628, 0.54902)
- Part306.Name = "Smooth Block Model"
- Part306.Parent = Model0
- Part306.BrickColor = BrickColor.new("Bright orange")
- Part306.FormFactor = Enum.FormFactor.Plate
- Part306.Size = Vector3.new(5, 0.400000006, 1)
- Part306.CFrame = CFrame.new(125.5, 40.4000015, -24.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part306.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part306.Position = Vector3.new(125.5, 40.4000015, -24.9999847)
- Part306.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part307.Name = "Smooth Block Model"
- Part307.Parent = Model0
- Part307.BrickColor = BrickColor.new("Medium green")
- Part307.Rotation = Vector3.new(0, -90, 0)
- Part307.FormFactor = Enum.FormFactor.Plate
- Part307.Size = Vector3.new(11, 0.400000006, 1)
- Part307.CFrame = CFrame.new(159.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part307.Color = Color3.new(0.631373, 0.768628, 0.54902)
- Part307.Position = Vector3.new(159.5, 58.4000053, -52.9999847)
- Part307.Orientation = Vector3.new(0, -90, 0)
- Part307.Color = Color3.new(0.631373, 0.768628, 0.54902)
- Part308.Name = "Smooth Block Model"
- Part308.Parent = Model0
- Part308.BrickColor = BrickColor.new("Black")
- Part308.Rotation = Vector3.new(-180, 0, -180)
- Part308.Size = Vector3.new(2, 3.60000014, 2)
- Part308.CFrame = CFrame.new(129, 44.4000015, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part308.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part308.Position = Vector3.new(129, 44.4000015, -25.4999847)
- Part308.Orientation = Vector3.new(0, 180, 0)
- Part308.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part309.Name = "Smooth Block Model"
- Part309.Parent = Model0
- Part309.BrickColor = BrickColor.new("Bright yellow")
- Part309.Rotation = Vector3.new(-180, 0, -180)
- Part309.Size = Vector3.new(1, 1.20000005, 1)
- Part309.CFrame = CFrame.new(123.5, 39.6000023, -24.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part309.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part309.Position = Vector3.new(123.5, 39.6000023, -24.9999847)
- Part309.Orientation = Vector3.new(0, 180, 0)
- Part309.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part310.Name = "Smooth Block Model"
- Part310.Parent = Model0
- Part310.BrickColor = BrickColor.new("Br. yellowish green")
- Part310.FormFactor = Enum.FormFactor.Plate
- Part310.Size = Vector3.new(11, 0.400000006, 1)
- Part310.CFrame = CFrame.new(159.5, 58.8000069, -57.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
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- Part310.Color = Color3.new(0.643137, 0.741176, 0.278431)
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- Part311.Parent = Model0
- Part311.BrickColor = BrickColor.new("Black")
- Part311.Rotation = Vector3.new(-180, 0, -180)
- Part311.Size = Vector3.new(6, 1.20000005, 2)
- Part311.CFrame = CFrame.new(154, 54.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part311.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part311.Orientation = Vector3.new(0, 180, 0)
- Part311.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part312.Name = "Smooth Block Model"
- Part312.Parent = Model0
- Part312.BrickColor = BrickColor.new("Black")
- Part312.Rotation = Vector3.new(-180, 0, -180)
- Part312.Size = Vector3.new(2, 3.60000014, 2)
- Part312.CFrame = CFrame.new(129, 51.6000023, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part312.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part312.Position = Vector3.new(129, 51.6000023, -25.4999847)
- Part312.Orientation = Vector3.new(0, 180, 0)
- Part312.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part313.Name = "Smooth Block Model"
- Part313.Parent = Model0
- Part313.BrickColor = BrickColor.new("Br. yellowish green")
- Part313.FormFactor = Enum.FormFactor.Plate
- Part313.Size = Vector3.new(11, 0.400000006, 1)
- Part313.CFrame = CFrame.new(159.5, 58.8000069, -54.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part313.Color = Color3.new(0.643137, 0.741176, 0.278431)
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- Part313.Color = Color3.new(0.643137, 0.741176, 0.278431)
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- Part314.BrickColor = BrickColor.new("Bright yellow")
- Part314.Rotation = Vector3.new(-180, 0, -180)
- Part314.Size = Vector3.new(1, 1.20000005, 1)
- Part314.CFrame = CFrame.new(152.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part314.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part314.Orientation = Vector3.new(0, 180, 0)
- Part314.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part315.BrickColor = BrickColor.new("Reddish brown")
- Part315.Rotation = Vector3.new(-180, 0, -180)
- Part315.Size = Vector3.new(12, 8.40000057, 21)
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- Part315.Color = Color3.new(0.411765, 0.25098, 0.156863)
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- Part315.Orientation = Vector3.new(0, 180, 0)
- Part315.Color = Color3.new(0.411765, 0.25098, 0.156863)
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- Part316.Parent = Model0
- Part316.BrickColor = BrickColor.new("Medium green")
- Part316.Rotation = Vector3.new(0, -90, 0)
- Part316.FormFactor = Enum.FormFactor.Plate
- Part316.Size = Vector3.new(11, 0.400000006, 1)
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- Part316.Color = Color3.new(0.631373, 0.768628, 0.54902)
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- Part316.Orientation = Vector3.new(0, -90, 0)
- Part316.Color = Color3.new(0.631373, 0.768628, 0.54902)
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- Part317.Parent = Model0
- Part317.BrickColor = BrickColor.new("Bright orange")
- Part317.Rotation = Vector3.new(-180, 0, -180)
- Part317.FormFactor = Enum.FormFactor.Plate
- Part317.Size = Vector3.new(5, 0.400000006, 1)
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- Part317.Color = Color3.new(0.854902, 0.521569, 0.254902)
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- Part317.Orientation = Vector3.new(0, 180, 0)
- Part317.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part318.Name = "Smooth Block Model"
- Part318.Parent = Model0
- Part318.BrickColor = BrickColor.new("Black")
- Part318.Rotation = Vector3.new(-180, 0, -180)
- Part318.Size = Vector3.new(12, 1.20000005, 2)
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- Part318.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part318.Orientation = Vector3.new(0, 180, 0)
- Part318.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part319.Parent = Model0
- Part319.BrickColor = BrickColor.new("Dark orange")
- Part319.Rotation = Vector3.new(-180, 0, -180)
- Part319.Size = Vector3.new(6, 1.20000005, 11)
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- Part319.Color = Color3.new(0.627451, 0.372549, 0.207843)
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- Part319.Orientation = Vector3.new(0, 180, 0)
- Part319.Color = Color3.new(0.627451, 0.372549, 0.207843)
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- Part320.Parent = Model0
- Part320.Rotation = Vector3.new(-180, 0, -180)
- Part320.Size = Vector3.new(3, 2.4000001, 9)
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- Part320.Position = Vector3.new(126.5, 57.0000038, -44.9999847)
- Part320.Orientation = Vector3.new(0, 180, 0)
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- Part321.Parent = Model0
- Part321.BrickColor = BrickColor.new("Reddish brown")
- Part321.Rotation = Vector3.new(-180, 0, -180)
- Part321.Anchored = true
- Part321.Size = Vector3.new(37, 8.40000057, 21)
- Part321.CFrame = CFrame.new(136.5, 34.8000031, -55.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part321.Color = Color3.new(0.411765, 0.25098, 0.156863)
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- Part321.Orientation = Vector3.new(0, 180, 0)
- Part321.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part322.Name = "Smooth Block Model"
- Part322.Parent = Model0
- Part322.BrickColor = BrickColor.new("Bright yellow")
- Part322.Rotation = Vector3.new(-180, 0, -180)
- Part322.Size = Vector3.new(1, 1.20000005, 1)
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- Part322.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part359.Rotation = Vector3.new(0, 90, 0)
- Part359.FormFactor = Enum.FormFactor.Plate
- Part359.Size = Vector3.new(5, 0.400000006, 1)
- Part359.CFrame = CFrame.new(123.5, 40.4000015, -16.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part359.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part359.Position = Vector3.new(123.5, 40.4000015, -16.9999847)
- Part359.Orientation = Vector3.new(0, 90, 0)
- Part359.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part360.Name = "Smooth Block Model"
- Part360.Parent = Model0
- Part360.BrickColor = BrickColor.new("Bright orange")
- Part360.Rotation = Vector3.new(0, -90, 0)
- Part360.FormFactor = Enum.FormFactor.Plate
- Part360.Size = Vector3.new(9, 0.400000006, 1)
- Part360.CFrame = CFrame.new(155.5, 40.4000015, -30.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part360.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part360.Position = Vector3.new(155.5, 40.4000015, -30.9999847)
- Part360.Orientation = Vector3.new(0, -90, 0)
- Part360.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part361.Name = "Smooth Block Model"
- Part361.Parent = Model0
- Part361.BrickColor = BrickColor.new("Bright yellow")
- Part361.Rotation = Vector3.new(-180, 0, -180)
- Part361.Size = Vector3.new(2, 2.4000001, 1)
- Part361.CFrame = CFrame.new(131, 36.6000023, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part361.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part361.Position = Vector3.new(131, 36.6000023, -8.99998379)
- Part361.Orientation = Vector3.new(0, 180, 0)
- Part361.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part362.Name = "Smooth Block Model"
- Part362.Parent = Model0
- Part362.BrickColor = BrickColor.new("Bright yellow")
- Part362.Rotation = Vector3.new(-180, 0, -180)
- Part362.Size = Vector3.new(1, 1.20000005, 1)
- Part362.CFrame = CFrame.new(148.5, 39.6000061, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part362.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part362.Position = Vector3.new(148.5, 39.6000061, -14.9999838)
- Part362.Orientation = Vector3.new(0, 180, 0)
- Part362.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part363.Name = "Smooth Block Model"
- Part363.Parent = Model0
- Part363.BrickColor = BrickColor.new("Bright yellow")
- Part363.Rotation = Vector3.new(-180, 0, -180)
- Part363.Size = Vector3.new(2, 2.4000001, 1)
- Part363.CFrame = CFrame.new(131, 34.2000008, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part363.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part363.Position = Vector3.new(131, 34.2000008, -8.99998379)
- Part363.Orientation = Vector3.new(0, 180, 0)
- Part363.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part364.Name = "Smooth Block Model"
- Part364.Parent = Model0
- Part364.BrickColor = BrickColor.new("Bright orange")
- Part364.Rotation = Vector3.new(-180, 0, -180)
- Part364.FormFactor = Enum.FormFactor.Plate
- Part364.Size = Vector3.new(6, 0.400000006, 1)
- Part364.CFrame = CFrame.new(121, 40.4000015, -4.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part364.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part364.Position = Vector3.new(121, 40.4000015, -4.99998379)
- Part364.Orientation = Vector3.new(0, 180, 0)
- Part364.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part365.Name = "Smooth Block Model"
- Part365.Parent = Model0
- Part365.BrickColor = BrickColor.new("Dark orange")
- Part365.Rotation = Vector3.new(-180, 0, -180)
- Part365.Size = Vector3.new(6, 1.20000005, 11)
- Part365.CFrame = CFrame.new(120, 52.8000031, -11.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part365.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part365.Position = Vector3.new(120, 52.8000031, -11.9999838)
- Part365.Orientation = Vector3.new(0, 180, 0)
- Part365.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part366.Name = "Smooth Block Model"
- Part366.Parent = Model0
- Part366.BrickColor = BrickColor.new("Bright yellow")
- Part366.Rotation = Vector3.new(-180, 0, -180)
- Part366.Size = Vector3.new(1, 1.20000005, 1)
- Part366.CFrame = CFrame.new(123.5, 39.6000023, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part366.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part366.Position = Vector3.new(123.5, 39.6000023, -14.9999838)
- Part366.Orientation = Vector3.new(0, 180, 0)
- Part366.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part367.Name = "Smooth Block Model"
- Part367.Parent = Model0
- Part367.BrickColor = BrickColor.new("Bright orange")
- Part367.Rotation = Vector3.new(0, -90, 0)
- Part367.FormFactor = Enum.FormFactor.Plate
- Part367.Size = Vector3.new(5, 0.400000006, 1)
- Part367.CFrame = CFrame.new(155.5, 40.4000015, -21.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part367.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part367.Position = Vector3.new(155.5, 40.4000015, -21.9999847)
- Part367.Orientation = Vector3.new(0, -90, 0)
- Part367.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part368.Name = "Smooth Block Model"
- Part368.Parent = Model0
- Part368.BrickColor = BrickColor.new("Dark green")
- Part368.Rotation = Vector3.new(-180, 0, -180)
- Part368.Size = Vector3.new(13, 1.20000005, 9)
- Part368.CFrame = CFrame.new(158.5, 57.6000061, -27.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part368.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part368.Position = Vector3.new(158.5, 57.6000061, -27.9999847)
- Part368.Orientation = Vector3.new(0, 180, 0)
- Part368.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part369.Name = "Smooth Block Model"
- Part369.Parent = Model0
- Part369.BrickColor = BrickColor.new("Reddish brown")
- Part369.Rotation = Vector3.new(-180, 0, -180)
- Part369.Anchored = true
- Part369.Size = Vector3.new(1, 13.1999998, 46)
- Part369.CFrame = CFrame.new(117.5, 45.5999985, -16.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part369.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part369.Position = Vector3.new(117.5, 45.5999985, -16.4999847)
- Part369.Orientation = Vector3.new(0, 180, 0)
- Part369.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part370.Name = "Smooth Block Model"
- Part370.Parent = Model0
- Part370.BrickColor = BrickColor.new("Bright orange")
- Part370.FormFactor = Enum.FormFactor.Plate
- Part370.Size = Vector3.new(6, 0.400000006, 1)
- Part370.CFrame = CFrame.new(127, 40.4000015, -14.9999838, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part370.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part370.Position = Vector3.new(127, 40.4000015, -14.9999838)
- Part370.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part371.Name = "Smooth Block Model"
- Part371.Parent = Model0
- Part371.BrickColor = BrickColor.new("Dark green")
- Part371.Rotation = Vector3.new(-180, 0, -180)
- Part371.Size = Vector3.new(21, 1.20000005, 13)
- Part371.CFrame = CFrame.new(127.5, 57.6000061, -18.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part371.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part371.Position = Vector3.new(127.5, 57.6000061, -18.9999847)
- Part371.Orientation = Vector3.new(0, 180, 0)
- Part371.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part372.Name = "Smooth Block Model"
- Part372.Parent = Model0
- Part372.BrickColor = BrickColor.new("Black")
- Part372.Rotation = Vector3.new(-180, 0, -180)
- Part372.Size = Vector3.new(12, 1.20000005, 2)
- Part372.CFrame = CFrame.new(151, 55.2000046, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part372.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part372.Position = Vector3.new(151, 55.2000046, -25.4999847)
- Part372.Orientation = Vector3.new(0, 180, 0)
- Part372.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part373.Name = "Smooth Block Model"
- Part373.Parent = Model0
- Part373.BrickColor = BrickColor.new("Reddish brown")
- Part373.Rotation = Vector3.new(-180, 0, -180)
- Part373.Size = Vector3.new(9, 1.20000005, 9)
- Part373.CFrame = CFrame.new(124.5, 54.0000038, -17.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part373.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part373.Position = Vector3.new(124.5, 54.0000038, -17.9999847)
- Part373.Orientation = Vector3.new(0, 180, 0)
- Part373.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part374.Name = "Smooth Block Model"
- Part374.Parent = Model0
- Part374.BrickColor = BrickColor.new("Dark orange")
- Part374.Rotation = Vector3.new(-180, 0, -180)
- Part374.Size = Vector3.new(7, 1.20000005, 11)
- Part374.CFrame = CFrame.new(159.5, 54, 2.00001431, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part374.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part374.Position = Vector3.new(159.5, 54, 2.00001431)
- Part374.Orientation = Vector3.new(0, 180, 0)
- Part374.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part375.Name = "Smooth Block Model"
- Part375.Parent = Model0
- Part375.BrickColor = BrickColor.new("Dark orange")
- Part375.Rotation = Vector3.new(-180, 0, -180)
- Part375.Size = Vector3.new(5, 1.20000005, 11)
- Part375.CFrame = CFrame.new(162.5, 52.8000107, -5.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part375.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part375.Position = Vector3.new(162.5, 52.8000107, -5.99998474)
- Part375.Orientation = Vector3.new(0, 180, 0)
- Part375.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part376.Name = "Smooth Block Model"
- Part376.Parent = Model0
- Part376.BrickColor = BrickColor.new("Reddish brown")
- Part376.Rotation = Vector3.new(-180, 0, -180)
- Part376.Size = Vector3.new(15, 16.8000011, 1)
- Part376.CFrame = CFrame.new(137.5, 46.2000008, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part376.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part376.Position = Vector3.new(137.5, 46.2000008, 8.00001526)
- Part376.Orientation = Vector3.new(0, 180, 0)
- Part376.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part377.Name = "Smooth Block Model"
- Part377.Parent = Model0
- Part377.BrickColor = BrickColor.new("Bright yellow")
- Part377.Rotation = Vector3.new(-180, 0, -180)
- Part377.Size = Vector3.new(2, 2.4000001, 1)
- Part377.CFrame = CFrame.new(147, 31.7999992, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part377.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part377.Position = Vector3.new(147, 31.7999992, -12.9999838)
- Part377.Orientation = Vector3.new(0, 180, 0)
- Part377.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part378.Name = "Smooth Block Model"
- Part378.Parent = Model0
- Part378.BrickColor = BrickColor.new("Bright yellow")
- Part378.Rotation = Vector3.new(-180, 0, -180)
- Part378.Size = Vector3.new(1, 1.20000005, 1)
- Part378.CFrame = CFrame.new(118.5, 39.6000023, -4.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part378.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part378.Position = Vector3.new(118.5, 39.6000023, -4.99998379)
- Part378.Orientation = Vector3.new(0, 180, 0)
- Part378.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part379.Name = "Smooth Block Model"
- Part379.Parent = Model0
- Part379.BrickColor = BrickColor.new("Black")
- Part379.Rotation = Vector3.new(-180, 0, -180)
- Part379.Size = Vector3.new(9, 1.20000005, 14)
- Part379.CFrame = CFrame.new(128.5, 55.2000008, -2.49998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part379.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part379.Position = Vector3.new(128.5, 55.2000008, -2.49998474)
- Part379.Orientation = Vector3.new(0, 180, 0)
- Part379.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part380.BrickColor = BrickColor.new("Bright yellow")
- Part380.Rotation = Vector3.new(-180, 0, -180)
- Part380.Size = Vector3.new(1, 1.20000005, 2)
- Part380.CFrame = CFrame.new(123.5, 39.6000023, -5.49998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part380.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part380.Position = Vector3.new(123.5, 39.6000023, -5.49998379)
- Part380.Orientation = Vector3.new(0, 180, 0)
- Part380.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part381.Parent = Model0
- Part381.BrickColor = BrickColor.new("Reddish brown")
- Part381.Rotation = Vector3.new(-180, 0, -180)
- Part381.Size = Vector3.new(3, 1.20000005, 2)
- Part381.CFrame = CFrame.new(118.5, 36, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part381.Color = Color3.new(0.411765, 0.25098, 0.156863)
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- Part381.Orientation = Vector3.new(0, 180, 0)
- Part381.Color = Color3.new(0.411765, 0.25098, 0.156863)
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- Part382.Parent = Model0
- Part382.BrickColor = BrickColor.new("Bright yellow")
- Part382.Rotation = Vector3.new(-180, 0, -180)
- Part382.Size = Vector3.new(2, 2.4000001, 1)
- Part382.CFrame = CFrame.new(131, 31.7999992, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part382.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part382.Position = Vector3.new(131, 31.7999992, -8.99998379)
- Part382.Orientation = Vector3.new(0, 180, 0)
- Part382.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part383.Parent = Model0
- Part383.BrickColor = BrickColor.new("Bright yellow")
- Part383.Rotation = Vector3.new(-180, 0, -180)
- Part383.Size = Vector3.new(1, 1.20000005, 1)
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- Part383.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part383.Position = Vector3.new(155.5, 39.6000023, -19.9999847)
- Part383.Orientation = Vector3.new(0, 180, 0)
- Part383.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part384.Name = "Smooth Block Model"
- Part384.Parent = Model0
- Part384.BrickColor = BrickColor.new("Br. yellowish orange")
- Part384.Rotation = Vector3.new(-180, 0, -180)
- Part384.Size = Vector3.new(9, 1.20000005, 5)
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- Part384.Orientation = Vector3.new(0, 180, 0)
- Part384.Color = Color3.new(0.886275, 0.607843, 0.25098)
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- Part385.BrickColor = BrickColor.new("Reddish brown")
- Part385.Rotation = Vector3.new(-180, 0, -180)
- Part385.Size = Vector3.new(17, 8.40000057, 8)
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- Part385.Color = Color3.new(0.411765, 0.25098, 0.156863)
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- Part386.BrickColor = BrickColor.new("Bright yellow")
- Part386.Rotation = Vector3.new(-180, 0, -180)
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- Part386.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part386.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part387.BrickColor = BrickColor.new("Bright yellow")
- Part387.Rotation = Vector3.new(-180, 0, -180)
- Part387.Size = Vector3.new(2, 2.4000001, 1)
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- Part387.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part387.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part388.Parent = Model0
- Part388.BrickColor = BrickColor.new("Bright yellow")
- Part388.Rotation = Vector3.new(-180, 0, -180)
- Part388.Size = Vector3.new(1, 1.20000005, 1)
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- Part388.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part388.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part389.BrickColor = BrickColor.new("Bright yellow")
- Part389.Rotation = Vector3.new(-180, 0, -180)
- Part389.Size = Vector3.new(1, 1.20000005, 1)
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- Part389.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part389.Orientation = Vector3.new(0, 180, 0)
- Part389.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part390.Parent = Model0
- Part390.BrickColor = BrickColor.new("Black")
- Part390.Rotation = Vector3.new(-180, 0, -180)
- Part390.Size = Vector3.new(9, 1.20000005, 19)
- Part390.CFrame = CFrame.new(151.5, 55.2000008, -8.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part390.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part390.Position = Vector3.new(151.5, 55.2000008, -8.99998474)
- Part390.Orientation = Vector3.new(0, 180, 0)
- Part390.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part391.Parent = Model0
- Part391.BrickColor = BrickColor.new("Bright orange")
- Part391.Rotation = Vector3.new(0, -90, 0)
- Part391.FormFactor = Enum.FormFactor.Plate
- Part391.Size = Vector3.new(5, 0.400000006, 1)
- Part391.CFrame = CFrame.new(155.5, 40.4000053, -16.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part391.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part391.Position = Vector3.new(155.5, 40.4000053, -16.9999847)
- Part391.Orientation = Vector3.new(0, -90, 0)
- Part391.Color = Color3.new(0.854902, 0.521569, 0.254902)
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- Part392.Parent = Model0
- Part392.BrickColor = BrickColor.new("Bright orange")
- Part392.Rotation = Vector3.new(-180, 0, -180)
- Part392.FormFactor = Enum.FormFactor.Plate
- Part392.Size = Vector3.new(7, 0.400000006, 1)
- Part392.CFrame = CFrame.new(126.5, 40.4000015, -5.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part392.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part392.Position = Vector3.new(126.5, 40.4000015, -5.99998379)
- Part392.Orientation = Vector3.new(0, 180, 0)
- Part392.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part393.Name = "Smooth Block Model"
- Part393.Parent = Model0
- Part393.BrickColor = BrickColor.new("Dark green")
- Part393.Rotation = Vector3.new(-180, 0, -180)
- Part393.Size = Vector3.new(13, 1.20000005, 9)
- Part393.CFrame = CFrame.new(158.5, 56.4000015, -0.999985695, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part393.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part393.Position = Vector3.new(158.5, 56.4000015, -0.999985695)
- Part393.Orientation = Vector3.new(0, 180, 0)
- Part393.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part394.Name = "Smooth Block Model"
- Part394.Parent = Model0
- Part394.BrickColor = BrickColor.new("Dark orange")
- Part394.Rotation = Vector3.new(-180, 0, -180)
- Part394.Size = Vector3.new(6, 1.20000005, 11)
- Part394.CFrame = CFrame.new(162, 52.8000107, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part394.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part394.Position = Vector3.new(162, 52.8000107, -16.9999847)
- Part394.Orientation = Vector3.new(0, 180, 0)
- Part394.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part395.Name = "Smooth Block Model"
- Part395.Parent = Model0
- Part395.BrickColor = BrickColor.new("Bright green")
- Part395.Rotation = Vector3.new(-180, 0, -180)
- Part395.Size = Vector3.new(14, 1.20000005, 13)
- Part395.CFrame = CFrame.new(145, 56.4000015, 4.00001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part395.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part395.Position = Vector3.new(145, 56.4000015, 4.00001478)
- Part395.Orientation = Vector3.new(0, 180, 0)
- Part395.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part396.Name = "Smooth Block Model"
- Part396.Parent = Model0
- Part396.BrickColor = BrickColor.new("Bright yellow")
- Part396.Rotation = Vector3.new(-180, 0, -180)
- Part396.Size = Vector3.new(2, 2.4000001, 1)
- Part396.CFrame = CFrame.new(147, 36.6000023, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part396.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part396.Position = Vector3.new(147, 36.6000023, -12.9999838)
- Part396.Orientation = Vector3.new(0, 180, 0)
- Part396.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part397.Name = "Smooth Block Model"
- Part397.Parent = Model0
- Part397.BrickColor = BrickColor.new("Reddish brown")
- Part397.Rotation = Vector3.new(-180, 0, -180)
- Part397.Size = Vector3.new(15, 8.40000057, 2)
- Part397.CFrame = CFrame.new(137.5, 33.6000023, 7.50001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part397.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part397.Position = Vector3.new(137.5, 33.6000023, 7.50001526)
- Part397.Orientation = Vector3.new(0, 180, 0)
- Part397.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part398.Name = "Smooth Block Model"
- Part398.Parent = Model0
- Part398.BrickColor = BrickColor.new("Dark orange")
- Part398.Rotation = Vector3.new(0, -90, 0)
- Part398.Size = Vector3.new(6, 1.20000005, 11)
- Part398.CFrame = CFrame.new(150.5, 52.7999954, 12.5000153, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part398.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part398.Position = Vector3.new(150.5, 52.7999954, 12.5000153)
- Part398.Orientation = Vector3.new(0, -90, 0)
- Part398.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part399.Name = "Smooth Block Model"
- Part399.Parent = Model0
- Part399.BrickColor = BrickColor.new("Bright orange")
- Part399.Rotation = Vector3.new(-180, 0, -180)
- Part399.FormFactor = Enum.FormFactor.Plate
- Part399.Size = Vector3.new(5, 0.400000006, 1)
- Part399.CFrame = CFrame.new(150.5, 40.4000053, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part399.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part399.Position = Vector3.new(150.5, 40.4000053, -7.99998379)
- Part399.Orientation = Vector3.new(0, 180, 0)
- Part399.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part400.Name = "Smooth Block Model"
- Part400.Parent = Model0
- Part400.BrickColor = BrickColor.new("Dark orange")
- Part400.Rotation = Vector3.new(-180, 0, -180)
- Part400.Size = Vector3.new(6, 1.20000005, 11)
- Part400.CFrame = CFrame.new(148, 52.7999954, 4.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part400.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part400.Position = Vector3.new(148, 52.7999954, 4.00001526)
- Part400.Orientation = Vector3.new(0, 180, 0)
- Part400.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part401.Name = "Smooth Block Model"
- Part401.Parent = Model0
- Part401.BrickColor = BrickColor.new("Bright yellow")
- Part401.Rotation = Vector3.new(-180, 0, -180)
- Part401.Size = Vector3.new(2, 2.4000001, 1)
- Part401.CFrame = CFrame.new(147, 34.2000008, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part401.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part401.Position = Vector3.new(147, 34.2000008, -8.99998379)
- Part401.Orientation = Vector3.new(0, 180, 0)
- Part401.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part402.Name = "Smooth Block Model"
- Part402.Parent = Model0
- Part402.BrickColor = BrickColor.new("Dark orange")
- Part402.Rotation = Vector3.new(-180, 0, -180)
- Part402.Size = Vector3.new(7, 1.20000005, 11)
- Part402.CFrame = CFrame.new(159.5, 54.0000076, -10.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part402.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part402.Position = Vector3.new(159.5, 54.0000076, -10.9999847)
- Part402.Orientation = Vector3.new(0, 180, 0)
- Part402.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part403.Name = "Smooth Block Model"
- Part403.Parent = Model0
- Part403.BrickColor = BrickColor.new("Bright yellow")
- Part403.Rotation = Vector3.new(-180, 0, -180)
- Part403.Size = Vector3.new(1, 1.20000005, 1)
- Part403.CFrame = CFrame.new(163.5, 39.6000061, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part403.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part403.Position = Vector3.new(163.5, 39.6000061, -7.99998379)
- Part403.Orientation = Vector3.new(0, 180, 0)
- Part403.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part404.Name = "Smooth Block Model"
- Part404.Parent = Model0
- Part404.BrickColor = BrickColor.new("Dark green")
- Part404.Rotation = Vector3.new(-180, 0, -180)
- Part404.Size = Vector3.new(13, 1.20000005, 9)
- Part404.CFrame = CFrame.new(158.5, 57.6000061, -18.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part404.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part404.Position = Vector3.new(158.5, 57.6000061, -18.9999847)
- Part404.Orientation = Vector3.new(0, 180, 0)
- Part404.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part405.Name = "Smooth Block Model"
- Part405.Parent = Model0
- Part405.BrickColor = BrickColor.new("Bright green")
- Part405.Rotation = Vector3.new(-180, 0, -180)
- Part405.Size = Vector3.new(21, 1.20000005, 11)
- Part405.CFrame = CFrame.new(127.5, 56.4000015, -7.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part405.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part405.Position = Vector3.new(127.5, 56.4000015, -7.99998474)
- Part405.Orientation = Vector3.new(0, 180, 0)
- Part405.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part406.Name = "Smooth Block Model"
- Part406.Parent = Model0
- Part406.BrickColor = BrickColor.new("Dark orange")
- Part406.Rotation = Vector3.new(0, -90, 0)
- Part406.Size = Vector3.new(9, 1.20000005, 8)
- Part406.CFrame = CFrame.new(137, 55.2000008, 4.00001526, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part406.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part406.Position = Vector3.new(137, 55.2000008, 4.00001526)
- Part406.Orientation = Vector3.new(0, -90, 0)
- Part406.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part407.Name = "Smooth Block Model"
- Part407.Parent = Model0
- Part407.BrickColor = BrickColor.new("Bright yellow")
- Part407.Rotation = Vector3.new(-180, 0, -180)
- Part407.Size = Vector3.new(1, 1.20000005, 1)
- Part407.CFrame = CFrame.new(158.5, 39.6000061, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part407.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part407.Position = Vector3.new(158.5, 39.6000061, -7.99998379)
- Part407.Orientation = Vector3.new(0, 180, 0)
- Part407.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part408.Name = "Smooth Block Model"
- Part408.Parent = Model0
- Part408.BrickColor = BrickColor.new("Reddish brown")
- Part408.Rotation = Vector3.new(-180, 0, -180)
- Part408.Size = Vector3.new(3, 1.20000005, 2)
- Part408.CFrame = CFrame.new(128.5, 36, 7.50001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part408.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part408.Position = Vector3.new(128.5, 36, 7.50001526)
- Part408.Orientation = Vector3.new(0, 180, 0)
- Part408.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part409.Name = "Smooth Block Model"
- Part409.Parent = Model0
- Part409.BrickColor = BrickColor.new("Bright orange")
- Part409.FormFactor = Enum.FormFactor.Plate
- Part409.Size = Vector3.new(7, 0.400000006, 1)
- Part409.CFrame = CFrame.new(151.5, 40.4000053, -14.9999838, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part409.Color = Color3.new(0.854902, 0.521569, 0.254902)
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- Part409.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part410.Name = "Smooth Block Model"
- Part410.Parent = Model0
- Part410.BrickColor = BrickColor.new("Bright orange")
- Part410.Rotation = Vector3.new(-180, 0, -180)
- Part410.FormFactor = Enum.FormFactor.Plate
- Part410.Size = Vector3.new(5, 0.400000006, 1)
- Part410.CFrame = CFrame.new(155.5, 40.4000053, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part410.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part410.Position = Vector3.new(155.5, 40.4000053, -7.99998379)
- Part410.Orientation = Vector3.new(0, 180, 0)
- Part410.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part411.Name = "Smooth Block Model"
- Part411.Parent = Model0
- Part411.BrickColor = BrickColor.new("Dark orange")
- Part411.Rotation = Vector3.new(-180, 0, -180)
- Part411.Size = Vector3.new(4, 1.20000005, 11)
- Part411.CFrame = CFrame.new(119, 52.8000031, -0.99998498, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part411.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part411.Position = Vector3.new(119, 52.8000031, -0.99998498)
- Part411.Orientation = Vector3.new(0, 180, 0)
- Part411.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part412.Name = "Smooth Block Model"
- Part412.Parent = Model0
- Part412.BrickColor = BrickColor.new("Dark green")
- Part412.Rotation = Vector3.new(-180, 0, -180)
- Part412.Size = Vector3.new(11, 1.20000005, 6)
- Part412.CFrame = CFrame.new(150.5, 56.4000015, 13.5000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part412.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part412.Position = Vector3.new(150.5, 56.4000015, 13.5000143)
- Part412.Orientation = Vector3.new(0, 180, 0)
- Part412.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part413.Name = "Smooth Block Model"
- Part413.Parent = Model0
- Part413.BrickColor = BrickColor.new("Dark orange")
- Part413.Rotation = Vector3.new(-180, 0, -180)
- Part413.Size = Vector3.new(4, 1.20000005, 10)
- Part413.CFrame = CFrame.new(82, 24, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part413.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part413.Position = Vector3.new(82, 24, -16.9999847)
- Part413.Orientation = Vector3.new(0, 180, 0)
- Part413.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part414.Name = "Smooth Block Model"
- Part414.Parent = Model0
- Part414.BrickColor = BrickColor.new("Dark orange")
- Part414.Rotation = Vector3.new(-180, 0, -180)
- Part414.Size = Vector3.new(5, 1.20000005, 10)
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- Part414.Color = Color3.new(0.627451, 0.372549, 0.207843)
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- Part414.Orientation = Vector3.new(0, 180, 0)
- Part414.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part415.Name = "Smooth Block Model"
- Part415.Parent = Model0
- Part415.BrickColor = BrickColor.new("Dark green")
- Part415.Rotation = Vector3.new(-180, 0, -180)
- Part415.Size = Vector3.new(13, 1.20000005, 9)
- Part415.CFrame = CFrame.new(158.5, 56.4000015, -9.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part415.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part415.Position = Vector3.new(158.5, 56.4000015, -9.99998474)
- Part415.Orientation = Vector3.new(0, 180, 0)
- Part415.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part416.Name = "Smooth Block Model"
- Part416.Parent = Model0
- Part416.BrickColor = BrickColor.new("Dark orange")
- Part416.Rotation = Vector3.new(0, -90, 0)
- Part416.Size = Vector3.new(7, 1.20000005, 13)
- Part416.CFrame = CFrame.new(147.5, 54, -2.99998474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part416.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part416.Position = Vector3.new(147.5, 54, -2.99998474)
- Part416.Orientation = Vector3.new(0, -90, 0)
- Part416.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part417.Name = "Smooth Block Model"
- Part417.Parent = Model0
- Part417.BrickColor = BrickColor.new("Bright orange")
- Part417.Rotation = Vector3.new(-180, 0, -180)
- Part417.FormFactor = Enum.FormFactor.Plate
- Part417.Size = Vector3.new(6, 0.400000006, 1)
- Part417.CFrame = CFrame.new(161, 40.4000053, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part417.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part417.Position = Vector3.new(161, 40.4000053, -7.99998379)
- Part417.Orientation = Vector3.new(0, 180, 0)
- Part417.Color = Color3.new(0.854902, 0.521569, 0.254902)
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- Part418.Parent = Model0
- Part418.BrickColor = BrickColor.new("Reddish brown")
- Part418.Rotation = Vector3.new(0, -90, 0)
- Part418.Size = Vector3.new(7, 1.20000005, 10)
- Part418.CFrame = CFrame.new(140, 55.2000008, -5.99998474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part418.Color = Color3.new(0.411765, 0.25098, 0.156863)
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- Part418.Orientation = Vector3.new(0, -90, 0)
- Part418.Color = Color3.new(0.411765, 0.25098, 0.156863)
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- Part419.Parent = Model0
- Part419.BrickColor = BrickColor.new("Bright yellow")
- Part419.Rotation = Vector3.new(-180, 0, -180)
- Part419.Size = Vector3.new(1, 1.20000005, 1)
- Part419.CFrame = CFrame.new(129.5, 39.6000023, -5.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part419.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part419.Orientation = Vector3.new(0, 180, 0)
- Part419.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part420.Parent = Model0
- Part420.BrickColor = BrickColor.new("Dark orange")
- Part420.Rotation = Vector3.new(-180, 0, -180)
- Part420.Size = Vector3.new(9, 1.20000005, 10)
- Part420.CFrame = CFrame.new(123.5, 54, -5.49998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part420.Color = Color3.new(0.627451, 0.372549, 0.207843)
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- Part420.Orientation = Vector3.new(0, 180, 0)
- Part420.Color = Color3.new(0.627451, 0.372549, 0.207843)
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- Part421.Parent = Model0
- Part421.BrickColor = BrickColor.new("Dark green")
- Part421.Rotation = Vector3.new(-180, 0, -180)
- Part421.Size = Vector3.new(14, 1.20000005, 13)
- Part421.CFrame = CFrame.new(158, 55.2000008, 7.00001431, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part421.Color = Color3.new(0.156863, 0.498039, 0.278431)
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- Part421.Orientation = Vector3.new(0, 180, 0)
- Part421.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part422.Name = "Smooth Block Model"
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- Part422.BrickColor = BrickColor.new("Dark green")
- Part422.Rotation = Vector3.new(-180, 0, -180)
- Part422.Size = Vector3.new(14, 1.20000005, 13)
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- Part422.Color = Color3.new(0.156863, 0.498039, 0.278431)
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- Part422.Orientation = Vector3.new(0, 180, 0)
- Part422.Color = Color3.new(0.156863, 0.498039, 0.278431)
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- Part423.Parent = Model0
- Part423.BrickColor = BrickColor.new("Dark green")
- Part423.Rotation = Vector3.new(-180, 0, -180)
- Part423.Size = Vector3.new(17, 1.20000005, 9)
- Part423.CFrame = CFrame.new(164.5, 56.4000015, 14.0000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part423.Color = Color3.new(0.156863, 0.498039, 0.278431)
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- Part423.Orientation = Vector3.new(0, 180, 0)
- Part423.Color = Color3.new(0.156863, 0.498039, 0.278431)
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- Part424.Parent = Model0
- Part424.BrickColor = BrickColor.new("Dark orange")
- Part424.Rotation = Vector3.new(-180, 0, -180)
- Part424.Size = Vector3.new(7, 1.20000005, 11)
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- Part424.Color = Color3.new(0.627451, 0.372549, 0.207843)
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- Part424.Orientation = Vector3.new(0, 180, 0)
- Part424.Color = Color3.new(0.627451, 0.372549, 0.207843)
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- Part425.Parent = Model0
- Part425.BrickColor = BrickColor.new("Dark orange")
- Part425.Rotation = Vector3.new(-180, 0, -180)
- Part425.Size = Vector3.new(3, 1.20000005, 10)
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- Part425.Color = Color3.new(0.627451, 0.372549, 0.207843)
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- Part459.Anchored = true
- Part459.Size = Vector3.new(10, 2.4000001, 7)
- Part459.CFrame = CFrame.new(166, 15, 64.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part459.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part459.Position = Vector3.new(166, 15, 64.5)
- Part459.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part460.Name = "Smooth Block Model"
- Part460.Parent = Model0
- Part460.Rotation = Vector3.new(-180, 0, -180)
- Part460.Anchored = true
- Part460.Size = Vector3.new(21, 25.2000008, 26)
- Part460.CFrame = CFrame.new(172.5, 70.8000031, -71.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part460.Position = Vector3.new(172.5, 70.8000031, -71.4999847)
- Part460.Orientation = Vector3.new(0, 180, 0)
- Part461.Name = "Smooth Block Model"
- Part461.Parent = Model0
- Part461.BrickColor = BrickColor.new("Dark green")
- Part461.Rotation = Vector3.new(-180, 0, -180)
- Part461.Anchored = true
- Part461.Size = Vector3.new(29, 3.60000014, 6)
- Part461.CFrame = CFrame.new(158.5, 46.8000031, 18.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part461.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part461.Position = Vector3.new(158.5, 46.8000031, 18.5000153)
- Part461.Orientation = Vector3.new(0, 180, 0)
- Part461.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part462.Name = "Smooth Block Model"
- Part462.Parent = Model0
- Part462.BrickColor = BrickColor.new("Dark green")
- Part462.Rotation = Vector3.new(-180, 0, -180)
- Part462.Anchored = true
- Part462.Size = Vector3.new(18, 28.8000011, 94)
- Part462.CFrame = CFrame.new(174, 43.8000031, -37.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part462.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part462.Position = Vector3.new(174, 43.8000031, -37.4999847)
- Part462.Orientation = Vector3.new(0, 180, 0)
- Part462.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part463.Name = "Smooth Block Model"
- Part463.Parent = Model0
- Part463.Rotation = Vector3.new(-180, 0, -180)
- Part463.Anchored = true
- Part463.Size = Vector3.new(14, 12, 16)
- Part463.CFrame = CFrame.new(142, 64.1999969, -76.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part463.Position = Vector3.new(142, 64.1999969, -76.4999847)
- Part463.Orientation = Vector3.new(0, 180, 0)
- Part464.Name = "Smooth Block Model"
- Part464.Parent = Model0
- Part464.Rotation = Vector3.new(-180, 0, -180)
- Part464.Anchored = true
- Part464.Size = Vector3.new(12, 8.40000057, 30)
- Part464.CFrame = CFrame.new(129, 62.4000015, -69.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part464.Position = Vector3.new(129, 62.4000015, -69.4999847)
- Part464.Orientation = Vector3.new(0, 180, 0)
- Part465.Name = "Smooth Block Model"
- Part465.Parent = Model0
- Part465.BrickColor = BrickColor.new("Brown")
- Part465.Anchored = true
- Part465.Size = Vector3.new(10, 2.4000001, 4)
- Part465.CFrame = CFrame.new(166, 17.4000015, 63, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part465.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part465.Position = Vector3.new(166, 17.4000015, 63)
- Part465.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part466.Name = "Smooth Block Model"
- Part466.Parent = Model0
- Part466.Rotation = Vector3.new(-180, 0, -180)
- Part466.Anchored = true
- Part466.Size = Vector3.new(13, 17.6000004, 16)
- Part466.CFrame = CFrame.new(155.5, 67, -76.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part466.Position = Vector3.new(155.5, 67, -76.4999847)
- Part466.Orientation = Vector3.new(0, 180, 0)
- Part467.Name = "Smooth Block Model"
- Part467.Parent = Model0
- Part467.BrickColor = BrickColor.new("Dark green")
- Part467.Rotation = Vector3.new(-180, 0, -180)
- Part467.Anchored = true
- Part467.Size = Vector3.new(28, 7.20000029, 3)
- Part467.CFrame = CFrame.new(159, 52.1999969, 17.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part467.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part467.Position = Vector3.new(159, 52.1999969, 17.0000153)
- Part467.Orientation = Vector3.new(0, 180, 0)
- Part467.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part468.Name = "Smooth Block Model"
- Part468.Parent = Model0
- Part468.BrickColor = BrickColor.new("Dark green")
- Part468.Rotation = Vector3.new(-180, 0, -180)
- Part468.Anchored = true
- Part468.Size = Vector3.new(10, 25.2000008, 7)
- Part468.CFrame = CFrame.new(178, 33.5999985, 19.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part468.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part468.Position = Vector3.new(178, 33.5999985, 19.0000153)
- Part468.Orientation = Vector3.new(0, 180, 0)
- Part468.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part469.Name = "Smooth Block Model"
- Part469.Parent = Model0
- Part469.BrickColor = BrickColor.new("Bright green")
- Part469.Rotation = Vector3.new(-180, 0, -180)
- Part469.Anchored = true
- Part469.Size = Vector3.new(8, 24, 6)
- Part469.CFrame = CFrame.new(179, 41.4000015, 12.5000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part469.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part469.Position = Vector3.new(179, 41.4000015, 12.5000143)
- Part469.Orientation = Vector3.new(0, 180, 0)
- Part469.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part470.Name = "door"
- Part470.Parent = Model0
- Part470.BrickColor = BrickColor.new("Black")
- Part470.Anchored = true
- Part470.Size = Vector3.new(8, 14.8000002, 1)
- Part470.CFrame = CFrame.new(169, 37.4000015, 15.0000095, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part470.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part470.Position = Vector3.new(169, 37.4000015, 15.0000095)
- Part470.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Script471.Name = "DoorScript2"
- Script471.Parent = Part470
- table.insert(cors,sandbox(Script471,function()
- print("Advanced SpecialDoor Script loaded")
- -- list of account names allowed to go through the door.
- permission = { "Memo1332","firebudgy","hurtjake6","2003boobear"}
- Door = script.Parent
- function checkOkToLetIn(name)
- for i = 1,#permission do
- -- convert strings to all upper case, otherwise we will let in
- -- "Telamon" but not "telamon" or "tELAMON"
- if (string.upper(name) == string.upper(permission[i])) then return true end
- end
- return false
- end
- function onTouched(hit)
- print("Door Hit")
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil ) then
- -- a human has touched this door!
- print("Human touched door")
- -- test the human's name against the permission list
- if (checkOkToLetIn(human.Parent.Name)) then
- print("Human passed test")
- Door.Transparency = .5
- Door.CanCollide = false
- wait(7)
- Door.CanCollide = true
- Door.Transparency = 0
- else human.Health= 0
- end
- end
- end
- connection = Door.Touched:connect(onTouched)
- end))
- Part472.Name = "Smooth Block Model"
- Part472.Parent = Model0
- Part472.Material = Enum.Material.Glass
- Part472.BrickColor = BrickColor.new("Medium green")
- Part472.Transparency = 0.5
- Part472.Rotation = Vector3.new(0, -90, 0)
- Part472.FormFactor = Enum.FormFactor.Plate
- Part472.Size = Vector3.new(11, 0.400000006, 12)
- Part472.CFrame = CFrame.new(159, 57.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part472.Color = Color3.new(0.631373, 0.768628, 0.54902)
- Part472.Position = Vector3.new(159, 57.4000053, -52.9999847)
- Part472.Orientation = Vector3.new(0, -90, 0)
- Part472.Color = Color3.new(0.631373, 0.768628, 0.54902)
- Part473.Name = "Smooth Block Model"
- Part473.Parent = Model0
- Part473.Material = Enum.Material.Glass
- Part473.Transparency = 0.5
- Part473.Rotation = Vector3.new(-180, 0, -180)
- Part473.Size = Vector3.new(21, 1.20000005, 11)
- Part473.CFrame = CFrame.new(127.5, 56.4000015, 3.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part473.Position = Vector3.new(127.5, 56.4000015, 3.00001526)
- Part473.Orientation = Vector3.new(0, 180, 0)
- Part474.Name = "door"
- Part474.Parent = Model0
- Part474.BrickColor = BrickColor.new("Black")
- Part474.Rotation = Vector3.new(0, -90, 0)
- Part474.Anchored = true
- Part474.Size = Vector3.new(9, 12.8000002, 1)
- Part474.CFrame = CFrame.new(112.5, 46.6000061, -44.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part474.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part474.Position = Vector3.new(112.5, 46.6000061, -44.9999847)
- Part474.Orientation = Vector3.new(0, -90, 0)
- Part474.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Script475.Name = "DoorScript2"
- Script475.Parent = Part474
- table.insert(cors,sandbox(Script475,function()
- print("Advanced SpecialDoor Script loaded")
- -- list of account names allowed to go through the door.
- permission = { "Memo1332","firebudgy","hurtjake6","2003boobear"}
- Door = script.Parent
- function checkOkToLetIn(name)
- for i = 1,#permission do
- -- convert strings to all upper case, otherwise we will let in
- -- "Telamon" but not "telamon" or "tELAMON"
- if (string.upper(name) == string.upper(permission[i])) then return true end
- end
- return false
- end
- function onTouched(hit)
- print("Door Hit")
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil ) then
- -- a human has touched this door!
- print("Human touched door")
- -- test the human's name against the permission list
- if (checkOkToLetIn(human.Parent.Name)) then
- print("Human passed test")
- Door.Transparency = .5
- Door.CanCollide = false
- wait(7)
- Door.CanCollide = true
- Door.Transparency = 0
- else human.Health= 0
- end
- end
- end
- connection = Door.Touched:connect(onTouched)
- end))
- Model476.Parent = Model0
- Part477.Name = "Smooth Block Model"
- Part477.Parent = Model476
- Part477.Anchored = true
- Part477.FormFactor = Enum.FormFactor.Symmetric
- Part477.Size = Vector3.new(1, 9, 3)
- Part477.CFrame = CFrame.new(159, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part477.Position = Vector3.new(159, 35.5000153, 8.00012589)
- Part478.Name = "Smooth Block Model"
- Part478.Parent = Model476
- Part478.BrickColor = BrickColor.new("Really black")
- Part478.Rotation = Vector3.new(0, 0, -90)
- Part478.Anchored = true
- Part478.FormFactor = Enum.FormFactor.Plate
- Part478.Size = Vector3.new(1, 0.400000006, 2)
- Part478.CFrame = CFrame.new(159.699982, 35.5000153, 8.00012589, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part478.BottomSurface = Enum.SurfaceType.Weld
- Part478.TopSurface = Enum.SurfaceType.Weld
- Part478.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part478.Position = Vector3.new(159.699982, 35.5000153, 8.00012589)
- Part478.Orientation = Vector3.new(0, 0, -90)
- Part478.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh479.Parent = Part478
- SpecialMesh479.Scale = Vector3.new(9, 1, 1)
- SpecialMesh479.MeshType = Enum.MeshType.Brick
- SpecialMesh479.Scale = Vector3.new(9, 1, 1)
- Model480.Parent = Model476
- Part481.Name = "TouchDoor"
- Part481.Parent = Model480
- Part481.BrickColor = BrickColor.new("Really black")
- Part481.Transparency = 1
- Part481.Rotation = Vector3.new(90, 0, 0)
- Part481.Anchored = true
- Part481.CanCollide = false
- Part481.FormFactor = Enum.FormFactor.Symmetric
- Part481.Size = Vector3.new(2, 1, 8)
- Part481.CFrame = CFrame.new(161.5, 35.0000153, 8.00012589, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part481.BottomSurface = Enum.SurfaceType.Weld
- Part481.TopSurface = Enum.SurfaceType.Smooth
- Part481.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part481.Position = Vector3.new(161.5, 35.0000153, 8.00012589)
- Part481.Orientation = Vector3.new(90, 0, 0)
- Part481.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Script482.Parent = Part481
- table.insert(cors,sandbox(Script482,function()
- Door = script.Parent.Parent.Light
- function onTouch(part)
- Door.BrickColor = BrickColor.new(37)
- script.Parent.Parent.Emit.Transparency = 0.5
- wait(1)
- Door.BrickColor = BrickColor.new(26)
- script.Parent.Parent.Emit.Transparency = 1
- end
- script.Parent.Touched:connect(onTouch)
- end))
- Script483.Parent = Part481
- table.insert(cors,sandbox(Script483,function()
- function onTouched(hit)
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil) then
- g=hit.Parent.Name
- h=game.Players:findFirstChild(g).Backpack:getChildren()
- for i=1, #h do
- h[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Part484.Name = "Light"
- Part484.Parent = Model480
- Part484.BrickColor = BrickColor.new("Black")
- Part484.Transparency = 0.25
- Part484.Rotation = Vector3.new(-180, 0, -180)
- Part484.Anchored = true
- Part484.FormFactor = Enum.FormFactor.Plate
- Part484.Size = Vector3.new(2, 1.20000005, 2)
- Part484.CFrame = CFrame.new(161.5, 43.0000153, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part484.BottomSurface = Enum.SurfaceType.Weld
- Part484.TopSurface = Enum.SurfaceType.Smooth
- Part484.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part484.Position = Vector3.new(161.5, 43.0000153, 8.00012589)
- Part484.Orientation = Vector3.new(0, 180, 0)
- Part484.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh485.Parent = Part484
- CylinderMesh485.Scale = Vector3.new(1, 1, 0.75)
- CylinderMesh485.Scale = Vector3.new(1, 1, 0.75)
- Part486.Name = "Emit"
- Part486.Parent = Model480
- Part486.BrickColor = BrickColor.new("Bright green")
- Part486.Transparency = 1
- Part486.Rotation = Vector3.new(-180, 0, -180)
- Part486.Anchored = true
- Part486.FormFactor = Enum.FormFactor.Plate
- Part486.Size = Vector3.new(2, 0.400000006, 2)
- Part486.CFrame = CFrame.new(161.5, 43.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part486.BottomSurface = Enum.SurfaceType.Smooth
- Part486.TopSurface = Enum.SurfaceType.Smooth
- Part486.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part486.Position = Vector3.new(161.5, 43.8000183, 8.00012589)
- Part486.Orientation = Vector3.new(0, 180, 0)
- Part486.Color = Color3.new(0.294118, 0.592157, 0.294118)
- SpecialMesh487.Parent = Part486
- SpecialMesh487.Scale = Vector3.new(5, 25, 5)
- SpecialMesh487.MeshType = Enum.MeshType.Sphere
- SpecialMesh487.Scale = Vector3.new(5, 25, 5)
- Part488.Name = "Smooth Block Model"
- Part488.Parent = Model476
- Part488.Anchored = true
- Part488.FormFactor = Enum.FormFactor.Symmetric
- Part488.Size = Vector3.new(6, 1, 3)
- Part488.CFrame = CFrame.new(161.5, 40.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part488.Position = Vector3.new(161.5, 40.5000153, 8.00012589)
- Part489.Name = "Smooth Block Model"
- Part489.Parent = Model476
- Part489.BrickColor = BrickColor.new("Really black")
- Part489.Rotation = Vector3.new(180, 0, 90)
- Part489.Anchored = true
- Part489.FormFactor = Enum.FormFactor.Plate
- Part489.Size = Vector3.new(1, 0.400000006, 2)
- Part489.CFrame = CFrame.new(163.299988, 35.5000153, 8.00012589, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part489.BottomSurface = Enum.SurfaceType.Weld
- Part489.TopSurface = Enum.SurfaceType.Weld
- Part489.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part489.Position = Vector3.new(163.299988, 35.5000153, 8.00012589)
- Part489.Orientation = Vector3.new(0, -180, -90)
- Part489.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh490.Parent = Part489
- SpecialMesh490.Scale = Vector3.new(9, 1, 1)
- SpecialMesh490.MeshType = Enum.MeshType.Brick
- SpecialMesh490.Scale = Vector3.new(9, 1, 1)
- Part491.Name = "Smooth Block Model"
- Part491.Parent = Model476
- Part491.BrickColor = BrickColor.new("Really black")
- Part491.Rotation = Vector3.new(-180, 0, -180)
- Part491.Anchored = true
- Part491.FormFactor = Enum.FormFactor.Plate
- Part491.Size = Vector3.new(4, 0.400000006, 2)
- Part491.CFrame = CFrame.new(161.5, 39.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part491.BottomSurface = Enum.SurfaceType.Weld
- Part491.TopSurface = Enum.SurfaceType.Weld
- Part491.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part491.Position = Vector3.new(161.5, 39.8000183, 8.00012589)
- Part491.Orientation = Vector3.new(0, 180, 0)
- Part491.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part492.Name = "Smooth Block Model"
- Part492.Parent = Model476
- Part492.Anchored = true
- Part492.FormFactor = Enum.FormFactor.Symmetric
- Part492.Size = Vector3.new(6, 1, 3)
- Part492.CFrame = CFrame.new(161.5, 41.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part492.Position = Vector3.new(161.5, 41.5000153, 8.00012589)
- SpecialMesh493.Parent = Part492
- SpecialMesh493.MeshType = Enum.MeshType.Torso
- Part494.Parent = Model476
- Part494.BrickColor = BrickColor.new("Dark stone grey")
- Part494.Rotation = Vector3.new(-180, 0, -180)
- Part494.Anchored = true
- Part494.FormFactor = Enum.FormFactor.Plate
- Part494.Size = Vector3.new(2, 0.400000006, 2)
- Part494.CFrame = CFrame.new(161.5, 42.2000122, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part494.BottomSurface = Enum.SurfaceType.Weld
- Part494.TopSurface = Enum.SurfaceType.Smooth
- Part494.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part494.Position = Vector3.new(161.5, 42.2000122, 8.00012589)
- Part494.Orientation = Vector3.new(0, 180, 0)
- Part494.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part495.Name = "Smooth Block Model"
- Part495.Parent = Model476
- Part495.Anchored = true
- Part495.FormFactor = Enum.FormFactor.Symmetric
- Part495.Size = Vector3.new(1, 9, 3)
- Part495.CFrame = CFrame.new(164, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part495.Position = Vector3.new(164, 35.5000153, 8.00012589)
- Model496.Parent = Model0
- Part497.Name = "Smooth Block Model"
- Part497.Parent = Model496
- Part497.Anchored = true
- Part497.FormFactor = Enum.FormFactor.Symmetric
- Part497.Size = Vector3.new(1, 9, 3)
- Part497.CFrame = CFrame.new(147, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part497.Position = Vector3.new(147, 35.5000153, 8.00012589)
- Part498.Name = "Smooth Block Model"
- Part498.Parent = Model496
- Part498.BrickColor = BrickColor.new("Really black")
- Part498.Rotation = Vector3.new(0, 0, -90)
- Part498.Anchored = true
- Part498.FormFactor = Enum.FormFactor.Plate
- Part498.Size = Vector3.new(1, 0.400000006, 2)
- Part498.CFrame = CFrame.new(147.699982, 35.5000153, 8.00012589, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part498.BottomSurface = Enum.SurfaceType.Weld
- Part498.TopSurface = Enum.SurfaceType.Weld
- Part498.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part498.Position = Vector3.new(147.699982, 35.5000153, 8.00012589)
- Part498.Orientation = Vector3.new(0, 0, -90)
- Part498.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh499.Parent = Part498
- SpecialMesh499.Scale = Vector3.new(9, 1, 1)
- SpecialMesh499.MeshType = Enum.MeshType.Brick
- SpecialMesh499.Scale = Vector3.new(9, 1, 1)
- Model500.Parent = Model496
- Part501.Name = "TouchDoor"
- Part501.Parent = Model500
- Part501.BrickColor = BrickColor.new("Really black")
- Part501.Transparency = 1
- Part501.Rotation = Vector3.new(90, 0, 0)
- Part501.Anchored = true
- Part501.CanCollide = false
- Part501.FormFactor = Enum.FormFactor.Symmetric
- Part501.Size = Vector3.new(2, 1, 8)
- Part501.CFrame = CFrame.new(149.5, 35.0000153, 8.00012589, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part501.BottomSurface = Enum.SurfaceType.Weld
- Part501.TopSurface = Enum.SurfaceType.Smooth
- Part501.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part501.Position = Vector3.new(149.5, 35.0000153, 8.00012589)
- Part501.Orientation = Vector3.new(90, 0, 0)
- Part501.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Script502.Parent = Part501
- table.insert(cors,sandbox(Script502,function()
- Door = script.Parent.Parent.Light
- function onTouch(part)
- Door.BrickColor = BrickColor.new(37)
- script.Parent.Parent.Emit.Transparency = 0.5
- wait(1)
- Door.BrickColor = BrickColor.new(26)
- script.Parent.Parent.Emit.Transparency = 1
- end
- script.Parent.Touched:connect(onTouch)
- end))
- Script503.Parent = Part501
- table.insert(cors,sandbox(Script503,function()
- function onTouched(hit)
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil) then
- g=hit.Parent.Name
- h=game.Players:findFirstChild(g).Backpack:getChildren()
- for i=1, #h do
- h[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Part504.Name = "Light"
- Part504.Parent = Model500
- Part504.BrickColor = BrickColor.new("Black")
- Part504.Transparency = 0.25
- Part504.Rotation = Vector3.new(-180, 0, -180)
- Part504.Anchored = true
- Part504.FormFactor = Enum.FormFactor.Plate
- Part504.Size = Vector3.new(2, 1.20000005, 2)
- Part504.CFrame = CFrame.new(149.5, 43.0000153, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part504.BottomSurface = Enum.SurfaceType.Weld
- Part504.TopSurface = Enum.SurfaceType.Smooth
- Part504.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part504.Position = Vector3.new(149.5, 43.0000153, 8.00012589)
- Part504.Orientation = Vector3.new(0, 180, 0)
- Part504.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh505.Parent = Part504
- CylinderMesh505.Scale = Vector3.new(1, 1, 0.75)
- CylinderMesh505.Scale = Vector3.new(1, 1, 0.75)
- Part506.Name = "Emit"
- Part506.Parent = Model500
- Part506.BrickColor = BrickColor.new("Bright green")
- Part506.Transparency = 1
- Part506.Rotation = Vector3.new(-180, 0, -180)
- Part506.Anchored = true
- Part506.FormFactor = Enum.FormFactor.Plate
- Part506.Size = Vector3.new(2, 0.400000006, 2)
- Part506.CFrame = CFrame.new(149.5, 43.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part506.BottomSurface = Enum.SurfaceType.Smooth
- Part506.TopSurface = Enum.SurfaceType.Smooth
- Part506.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part506.Position = Vector3.new(149.5, 43.8000183, 8.00012589)
- Part506.Orientation = Vector3.new(0, 180, 0)
- Part506.Color = Color3.new(0.294118, 0.592157, 0.294118)
- SpecialMesh507.Parent = Part506
- SpecialMesh507.Scale = Vector3.new(5, 25, 5)
- SpecialMesh507.MeshType = Enum.MeshType.Sphere
- SpecialMesh507.Scale = Vector3.new(5, 25, 5)
- Part508.Name = "Smooth Block Model"
- Part508.Parent = Model496
- Part508.Anchored = true
- Part508.FormFactor = Enum.FormFactor.Symmetric
- Part508.Size = Vector3.new(6, 1, 3)
- Part508.CFrame = CFrame.new(149.5, 40.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part508.Position = Vector3.new(149.5, 40.5000153, 8.00012589)
- Part509.Name = "Smooth Block Model"
- Part509.Parent = Model496
- Part509.BrickColor = BrickColor.new("Really black")
- Part509.Rotation = Vector3.new(180, 0, 90)
- Part509.Anchored = true
- Part509.FormFactor = Enum.FormFactor.Plate
- Part509.Size = Vector3.new(1, 0.400000006, 2)
- Part509.CFrame = CFrame.new(151.299988, 35.5000153, 8.00012589, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part509.BottomSurface = Enum.SurfaceType.Weld
- Part509.TopSurface = Enum.SurfaceType.Weld
- Part509.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part509.Position = Vector3.new(151.299988, 35.5000153, 8.00012589)
- Part509.Orientation = Vector3.new(0, -180, -90)
- Part509.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh510.Parent = Part509
- SpecialMesh510.Scale = Vector3.new(9, 1, 1)
- SpecialMesh510.MeshType = Enum.MeshType.Brick
- SpecialMesh510.Scale = Vector3.new(9, 1, 1)
- Part511.Name = "Smooth Block Model"
- Part511.Parent = Model496
- Part511.BrickColor = BrickColor.new("Really black")
- Part511.Rotation = Vector3.new(-180, 0, -180)
- Part511.Anchored = true
- Part511.FormFactor = Enum.FormFactor.Plate
- Part511.Size = Vector3.new(4, 0.400000006, 2)
- Part511.CFrame = CFrame.new(149.5, 39.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part511.BottomSurface = Enum.SurfaceType.Weld
- Part511.TopSurface = Enum.SurfaceType.Weld
- Part511.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part511.Position = Vector3.new(149.5, 39.8000183, 8.00012589)
- Part511.Orientation = Vector3.new(0, 180, 0)
- Part511.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part512.Name = "Smooth Block Model"
- Part512.Parent = Model496
- Part512.Anchored = true
- Part512.FormFactor = Enum.FormFactor.Symmetric
- Part512.Size = Vector3.new(6, 1, 3)
- Part512.CFrame = CFrame.new(149.5, 41.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part512.Position = Vector3.new(149.5, 41.5000153, 8.00012589)
- SpecialMesh513.Parent = Part512
- SpecialMesh513.MeshType = Enum.MeshType.Torso
- Part514.Parent = Model496
- Part514.BrickColor = BrickColor.new("Dark stone grey")
- Part514.Rotation = Vector3.new(-180, 0, -180)
- Part514.Anchored = true
- Part514.FormFactor = Enum.FormFactor.Plate
- Part514.Size = Vector3.new(2, 0.400000006, 2)
- Part514.CFrame = CFrame.new(149.5, 42.2000122, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part514.BottomSurface = Enum.SurfaceType.Weld
- Part514.TopSurface = Enum.SurfaceType.Smooth
- Part514.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part514.Position = Vector3.new(149.5, 42.2000122, 8.00012589)
- Part514.Orientation = Vector3.new(0, 180, 0)
- Part514.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part515.Name = "Smooth Block Model"
- Part515.Parent = Model496
- Part515.Anchored = true
- Part515.FormFactor = Enum.FormFactor.Symmetric
- Part515.Size = Vector3.new(1, 9, 3)
- Part515.CFrame = CFrame.new(152, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part515.Position = Vector3.new(152, 35.5000153, 8.00012589)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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