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1-
--Script made by Fiterpilot. All rights reserved to Nova Studio
1+
2
--Converted with ttyyuu12345's model to script plugin v4
3-
--Variables
3+
function sandbox(var,func)
4-
objects = {}
4+
	local env = getfenv(func)
5
	local newenv = setmetatable({},{
6-
local tycoon = script.Parent.Tycoon --Variable for Tycoon object (inside of tycoon)
6+
		__index = function(self,k)
7-
local ownerName = tycoon.OwnerName --Variable for OwnerName object
7+
			if k=="script" then
8-
local cash = tycoon.Cash --Variable for cash object
8+
				return var
9-
local essentials = tycoon.Essentials -- Variable for Essentials object
9+
			else
10-
local buttons = tycoon:WaitForChild("Buttons")
10+
				return env[k]
11-
local purchases = tycoon.Purchases
11+
12-
local purchasedO = tycoon.PurchasedObjects
12+
		end,
13
	})
14-
local claim = tycoon["Become Owner"].Head --Variable for claim part
14+
	setfenv(func,newenv)
15-
local collector = essentials.Collector -- Variable for collector part
15+
	return func
16-
local giver = essentials.Giver --Varaible for giver part 
16+
17-
local display = essentials.Display --Variable for display
17+
cors = {}
18-
local buySound = essentials.BuySound
18+
mas = Instance.new("Model",game:GetService("Lighting"))
19
Model0 = Instance.new("Model")
20-
local player --Variable for player
20+
Model1 = Instance.new("Model")
21-
local PCash --Variable for player's cash
21+
Part2 = Instance.new("Part")
22
Part3 = Instance.new("Part")
23-
--Variable for Regen
23+
SpecialMesh4 = Instance.new("SpecialMesh")
24-
local Model = tycoon --Gets The Tycoon Model
24+
Model5 = Instance.new("Model")
25-
local Backup = Model:clone() --Clones Model
25+
Part6 = Instance.new("Part")
26
Script7 = Instance.new("Script")
27
Script8 = Instance.new("Script")
28-
--Functions
28+
Part9 = Instance.new("Part")
29
CylinderMesh10 = Instance.new("CylinderMesh")
30-
--Claiming
30+
Part11 = Instance.new("Part")
31-
claim.Touched:connect(function(hit) --Function for claiming
31+
SpecialMesh12 = Instance.new("SpecialMesh")
32-
	print("Claim was tocuhed")
32+
Part13 = Instance.new("Part")
33-
	if ownerName.Value == "" then --If ownerName.Value is ""
33+
Part14 = Instance.new("Part")
34-
		print("ownerName is clear")
34+
SpecialMesh15 = Instance.new("SpecialMesh")
35-
		player = game.Players:GetPlayerFromCharacter(hit.Parent) --Find the player that touched it
35+
Part16 = Instance.new("Part")
36-
		if player ~= nil then --if that player exists
36+
Part17 = Instance.new("Part")
37-
			print("player exists")
37+
SpecialMesh18 = Instance.new("SpecialMesh")
38-
			PCash = player.leaderstats:FindFirstChild("Cash") --Find his cash
38+
Part19 = Instance.new("Part")
39-
			if PCash ~= nil then --if his cash exists then
39+
Part20 = Instance.new("Part")
40-
				print("PCash exists")
40+
Model21 = Instance.new("Model")
41-
				local owns = player:FindFirstChild("Owns") --Find his owns
41+
Part22 = Instance.new("Part")
42-
				if owns ~= nil then --if his owns exist
42+
Part23 = Instance.new("Part")
43-
					print("Owns exists")
43+
Part24 = Instance.new("Part")
44-
					if owns.Value == 0 then --See if he owns a tycoon
44+
Model25 = Instance.new("Model")
45-
						if hit.Parent:FindFirstChild("Humanoid") then --Now, is he a human?
45+
Part26 = Instance.new("Part")
46-
							if hit.Parent.Humanoid.Health > 0 then --Is he alive?!
46+
Part27 = Instance.new("Part")
47-
								print("Humanoid exists and has health")
47+
Part28 = Instance.new("Part")
48-
								ownerName.Value = player.Name --Change ownerName to his name 
48+
Part29 = Instance.new("Part")
49-
								owns.Value = 1 --Make him own something
49+
Part30 = Instance.new("Part")
50-
								claim.Parent.Name = player.Name.."'s kitchen" --Show ownership
50+
Part31 = Instance.new("Part")
51-
								claim.Transparency = 1 --Make the block invisible
51+
Part32 = Instance.new("Part")
52-
								claim.CanCollide = false --Make sure we can walk through
52+
Model33 = Instance.new("Model")
53-
								player.TeamColor = claim.BrickColor --Set his team to the color of the brick
53+
Part34 = Instance.new("Part")
54-
								print("It all works")							
54+
Part35 = Instance.new("Part")
55-
							end
55+
Model36 = Instance.new("Model")
56-
						end
56+
Part37 = Instance.new("Part")
57-
					end
57+
BodyPosition38 = Instance.new("BodyPosition")
58-
				end
58+
BodyVelocity39 = Instance.new("BodyVelocity")
59
Script40 = Instance.new("Script")
60
Part41 = Instance.new("Part")
61
Part42 = Instance.new("Part")
62-
end)
62+
Part43 = Instance.new("Part")
63
Part44 = Instance.new("Part")
64-
--Give the tycoon money
64+
Part45 = Instance.new("Part")
65-
collector.Touched:connect(function(hit)--When the collector is touched
65+
Part46 = Instance.new("Part")
66-
	if hit.Name == "Food" then --If it was touched by "Food"
66+
Part47 = Instance.new("Part")
67-
		local val = hit:FindFirstChild("Value") --Find how much it's worth
67+
Part48 = Instance.new("Part")
68-
		cash.Value = cash.Value + val.Value --Add the value of the food to cash
68+
Part49 = Instance.new("Part")
69-
		hit:Destroy() --Remove the food
69+
Part50 = Instance.new("Part")
70
Part51 = Instance.new("Part")
71
Part52 = Instance.new("Part")
72-
end)
72+
Part53 = Instance.new("Part")
73
Part54 = Instance.new("Part")
74-
--Give player money
74+
Part55 = Instance.new("Part")
75-
giver.Touched:connect(function(hit) --When the giver is touched
75+
Part56 = Instance.new("Part")
76-
	print("Giver was touched")
76+
Part57 = Instance.new("Part")
77-
	if cash.Value > 0 then
77+
Part58 = Instance.new("Part")
78-
		if hit.Parent.Name == ownerName.Value then --If hit's name is = to ownerName
78+
Part59 = Instance.new("Part")
79-
			PCash.Value = PCash.Value + cash.Value --Give the player the money
79+
Part60 = Instance.new("Part")
80-
			cash.Value = 0 --Reset the cash value
80+
Part61 = Instance.new("Part")
81-
			buySound:Play() --Plays sound
81+
Part62 = Instance.new("Part")
82-
			print("Money was given")
82+
Part63 = Instance.new("Part")
83
Part64 = Instance.new("Part")
84
Part65 = Instance.new("Part")
85-
end)
85+
Part66 = Instance.new("Part")
86
Part67 = Instance.new("Part")
87-
--Updating display
87+
Part68 = Instance.new("Part")
88-
cash.Changed:connect(function() --When cash is changed
88+
Part69 = Instance.new("Part")
89-
	display.SG.Frame.Money.Text = tostring(cash.Value) --Update display
89+
Model70 = Instance.new("Model")
90-
end)
90+
Part71 = Instance.new("Part")
91
Part72 = Instance.new("Part")
92-
--Buying the objects
92+
Part73 = Instance.new("Part")
93-
for i,v in pairs(buttons:GetChildren()) do --Look through all the buttons and get their children
93+
Part74 = Instance.new("Part")
94-
	print("working")
94+
Part75 = Instance.new("Part")
95-
	if v:FindFirstChild("Head") then --Find the children's heads
95+
Part76 = Instance.new("Part")
96-
		print("Finding the heads")
96+
Model77 = Instance.new("Model")
97-
		local object = purchases:FindFirstChild(v.Object.Value) --Hold the value for objects
97+
Part78 = Instance.new("Part")
98-
		if object ~= nil then --If it exists
98+
Part79 = Instance.new("Part")
99-
			objects[object.Name] = object:Clone() --Clone it
99+
Part80 = Instance.new("Part")
100-
			object:Destroy() --Destroy it
100+
Part81 = Instance.new("Part")
101-
		else
101+
Part82 = Instance.new("Part")
102-
			print("Button: "..v.Name.." is missing its object and has been removed.")
102+
Part83 = Instance.new("Part")
103-
			v.Head.CanCollide = false
103+
Model84 = Instance.new("Model")
104-
			v.Head.Transparency = 1
104+
Part85 = Instance.new("Part")
105
Part86 = Instance.new("Part")
106
Part87 = Instance.new("Part")
107-
		if v:FindFirstChild("Dependency") then --Find the dependency
107+
Part88 = Instance.new("Part")
108-
			v.Head.CanCollide = false 
108+
Part89 = Instance.new("Part")
109-
			v.Head.Transparency = 1
109+
Part90 = Instance.new("Part")
110-
			coroutine.resume(coroutine.create(function()
110+
Model91 = Instance.new("Model")
111-
				if purchasedO:WaitForChild(v.Dependency.Value) then --Wait for that object to be purchased
111+
Part92 = Instance.new("Part")
112-
					v.Head.CanCollide = true
112+
Part93 = Instance.new("Part")
113-
					v.Head.Transparency = 0
113+
Part94 = Instance.new("Part")
114-
				end
114+
Part95 = Instance.new("Part")
115-
			end))
115+
Part96 = Instance.new("Part")
116
Part97 = Instance.new("Part")
117
Model98 = Instance.new("Model")
118-
		v.Head.Touched:connect(function(hit) --If the head of a button is touched
118+
Part99 = Instance.new("Part")
119-
			print("Touched")
119+
Part100 = Instance.new("Part")
120-
			local player = game.Players:GetPlayerFromCharacter(hit.Parent) --Find the player
120+
Part101 = Instance.new("Part")
121-
			if v.Head.CanCollide == true then --See if the button can collide
121+
Part102 = Instance.new("Part")
122-
				if player ~= nil then --Check if the player is real
122+
Part103 = Instance.new("Part")
123-
					print("Player exists")
123+
Part104 = Instance.new("Part")
124-
					if ownerName.Value == player.Name then --See if the player owns the tycoon
124+
Model105 = Instance.new("Model")
125-
						print("Ownername is touched player")
125+
Part106 = Instance.new("Part")
126-
						if hit.Parent:FindFirstChild("Humanoid") then --See if the player has a humanoid
126+
Part107 = Instance.new("Part")
127-
							if hit.Parent.Humanoid.Health > 0 then --See if the humanoid is alive
127+
Part108 = Instance.new("Part")
128-
								print("Humanoid exists and is alive")
128+
Part109 = Instance.new("Part")
129-
								if PCash ~= nil then --See if PCash exists
129+
Part110 = Instance.new("Part")
130-
									if PCash.Value >= v.Price.Value then --If PCash is greater than price
130+
Part111 = Instance.new("Part")
131-
									PCash.Value = PCash.Value - v.Price.Value --Purchase the object
131+
Part112 = Instance.new("Part")
132-
									objects[v.Object.Value].Parent = purchasedO --Move it into puchasedobjects
132+
Part113 = Instance.new("Part")
133-
									v.Head.CanCollide = false --Get rid of the button
133+
Part114 = Instance.new("Part")
134-
									v.Head.Transparency = 1
134+
Part115 = Instance.new("Part")
135-
									print(v.Name.." was purchased!")
135+
Part116 = Instance.new("Part")
136-
								end
136+
Part117 = Instance.new("Part")
137-
								end
137+
Part118 = Instance.new("Part")
138-
							end
138+
Part119 = Instance.new("Part")
139-
						end
139+
Part120 = Instance.new("Part")
140-
					end
140+
Part121 = Instance.new("Part")
141-
				end
141+
Part122 = Instance.new("Part")
142
Part123 = Instance.new("Part")
143-
		end)
143+
Part124 = Instance.new("Part")
144
Part125 = Instance.new("Part")
145
Part126 = Instance.new("Part")
146-
		
146+
Part127 = Instance.new("Part")
147-
--Regen
147+
Part128 = Instance.new("Part")
148-
game.Players.PlayerRemoving:connect(function(player) --Function for player removal
148+
Part129 = Instance.new("Part")
149-
	if ownerName.Value ~= "" then --If ownerName isn't equal to nothing then 
149+
Part130 = Instance.new("Part")
150-
		if ownerName.Value == player.Name then --If the leaving player has the same name as ownerName
150+
Part131 = Instance.new("Part")
151-
			print(script.Parent.Name.." is regenerating.")
151+
Part132 = Instance.new("Part")
152-
			Model:remove() --Removes Model
152+
Part133 = Instance.new("Part")
153-
			Model = Backup:clone() --Replaces Model
153+
Model134 = Instance.new("Model")
154-
			Model.Parent = script.Parent --Sets Models Parent To The Tycoon
154+
Part135 = Instance.new("Part")
155-
			Model:makeJoints() --Makes Joints
155+
Part136 = Instance.new("Part")
156-
		end 
156+
Part137 = Instance.new("Part")
157-
	end 
157+
Part138 = Instance.new("Part")
158-
end)
158+
Part139 = Instance.new("Part")
159
Part140 = Instance.new("Part")
160
Part141 = Instance.new("Part")
161
Part142 = Instance.new("Part")
162
Part143 = Instance.new("Part")
163
Part144 = Instance.new("Part")
164
Part145 = Instance.new("Part")
165
Part146 = Instance.new("Part")
166
Part147 = Instance.new("Part")
167
Part148 = Instance.new("Part")
168
Part149 = Instance.new("Part")
169
Part150 = Instance.new("Part")
170
Part151 = Instance.new("Part")
171
Part152 = Instance.new("Part")
172
Part153 = Instance.new("Part")
173
Part154 = Instance.new("Part")
174
Part155 = Instance.new("Part")
175
Part156 = Instance.new("Part")
176
Part157 = Instance.new("Part")
177
Part158 = Instance.new("Part")
178
Part159 = Instance.new("Part")
179
Part160 = Instance.new("Part")
180
Part161 = Instance.new("Part")
181
Part162 = Instance.new("Part")
182
Part163 = Instance.new("Part")
183
Part164 = Instance.new("Part")
184
Part165 = Instance.new("Part")
185
Part166 = Instance.new("Part")
186
Part167 = Instance.new("Part")
187
Part168 = Instance.new("Part")
188
Part169 = Instance.new("Part")
189
Part170 = Instance.new("Part")
190
Part171 = Instance.new("Part")
191
Part172 = Instance.new("Part")
192
Part173 = Instance.new("Part")
193
Part174 = Instance.new("Part")
194
Part175 = Instance.new("Part")
195
Part176 = Instance.new("Part")
196
Part177 = Instance.new("Part")
197
Part178 = Instance.new("Part")
198
Part179 = Instance.new("Part")
199
Part180 = Instance.new("Part")
200
Part181 = Instance.new("Part")
201
Part182 = Instance.new("Part")
202
Part183 = Instance.new("Part")
203
Part184 = Instance.new("Part")
204
Part185 = Instance.new("Part")
205
Part186 = Instance.new("Part")
206
Part187 = Instance.new("Part")
207
Part188 = Instance.new("Part")
208
Part189 = Instance.new("Part")
209
Part190 = Instance.new("Part")
210
Part191 = Instance.new("Part")
211
Part192 = Instance.new("Part")
212
Part193 = Instance.new("Part")
213
Part194 = Instance.new("Part")
214
Part195 = Instance.new("Part")
215
Part196 = Instance.new("Part")
216
Part197 = Instance.new("Part")
217
Part198 = Instance.new("Part")
218
Part199 = Instance.new("Part")
219
Part200 = Instance.new("Part")
220
Part201 = Instance.new("Part")
221
Part202 = Instance.new("Part")
222
Part203 = Instance.new("Part")
223
Part204 = Instance.new("Part")
224
Part205 = Instance.new("Part")
225
Part206 = Instance.new("Part")
226
Part207 = Instance.new("Part")
227
Part208 = Instance.new("Part")
228
Part209 = Instance.new("Part")
229
Part210 = Instance.new("Part")
230
Part211 = Instance.new("Part")
231
Part212 = Instance.new("Part")
232
Part213 = Instance.new("Part")
233
Part214 = Instance.new("Part")
234
Part215 = Instance.new("Part")
235
Part216 = Instance.new("Part")
236
Part217 = Instance.new("Part")
237
Part218 = Instance.new("Part")
238
Part219 = Instance.new("Part")
239
Part220 = Instance.new("Part")
240
Part221 = Instance.new("Part")
241
Part222 = Instance.new("Part")
242
Part223 = Instance.new("Part")
243
Part224 = Instance.new("Part")
244
Part225 = Instance.new("Part")
245
Part226 = Instance.new("Part")
246
Part227 = Instance.new("Part")
247
Part228 = Instance.new("Part")
248
Part229 = Instance.new("Part")
249
Part230 = Instance.new("Part")
250
Part231 = Instance.new("Part")
251
Part232 = Instance.new("Part")
252
Part233 = Instance.new("Part")
253
Part234 = Instance.new("Part")
254
Part235 = Instance.new("Part")
255
Part236 = Instance.new("Part")
256
Part237 = Instance.new("Part")
257
Part238 = Instance.new("Part")
258
Part239 = Instance.new("Part")
259
Part240 = Instance.new("Part")
260
Part241 = Instance.new("Part")
261
Part242 = Instance.new("Part")
262
Part243 = Instance.new("Part")
263
Model244 = Instance.new("Model")
264
Model245 = Instance.new("Model")
265
Part246 = Instance.new("Part")
266
Part247 = Instance.new("Part")
267
Part248 = Instance.new("Part")
268
Part249 = Instance.new("Part")
269
Part250 = Instance.new("Part")
270
Part251 = Instance.new("Part")
271
Part252 = Instance.new("Part")
272
Model253 = Instance.new("Model")
273
Part254 = Instance.new("Part")
274
Part255 = Instance.new("Part")
275
Part256 = Instance.new("Part")
276
Part257 = Instance.new("Part")
277
Part258 = Instance.new("Part")
278
Part259 = Instance.new("Part")
279
Part260 = Instance.new("Part")
280
Part261 = Instance.new("Part")
281
Part262 = Instance.new("Part")
282
Part263 = Instance.new("Part")
283
Part264 = Instance.new("Part")
284
Part265 = Instance.new("Part")
285
Part266 = Instance.new("Part")
286
Part267 = Instance.new("Part")
287
Part268 = Instance.new("Part")
288
Part269 = Instance.new("Part")
289
Part270 = Instance.new("Part")
290
Part271 = Instance.new("Part")
291
Part272 = Instance.new("Part")
292
Part273 = Instance.new("Part")
293
Part274 = Instance.new("Part")
294
Part275 = Instance.new("Part")
295
Part276 = Instance.new("Part")
296
Part277 = Instance.new("Part")
297
Part278 = Instance.new("Part")
298
Part279 = Instance.new("Part")
299
Part280 = Instance.new("Part")
300
Part281 = Instance.new("Part")
301
Part282 = Instance.new("Part")
302
Part283 = Instance.new("Part")
303
Part284 = Instance.new("Part")
304
Part285 = Instance.new("Part")
305
Part286 = Instance.new("Part")
306
Part287 = Instance.new("Part")
307
Part288 = Instance.new("Part")
308
Part289 = Instance.new("Part")
309
Part290 = Instance.new("Part")
310
Part291 = Instance.new("Part")
311
Part292 = Instance.new("Part")
312
Part293 = Instance.new("Part")
313
Part294 = Instance.new("Part")
314
Part295 = Instance.new("Part")
315
Part296 = Instance.new("Part")
316
Part297 = Instance.new("Part")
317
Part298 = Instance.new("Part")
318
Part299 = Instance.new("Part")
319
Part300 = Instance.new("Part")
320
Part301 = Instance.new("Part")
321
Part302 = Instance.new("Part")
322
Part303 = Instance.new("Part")
323
Part304 = Instance.new("Part")
324
Part305 = Instance.new("Part")
325
Part306 = Instance.new("Part")
326
Part307 = Instance.new("Part")
327
Part308 = Instance.new("Part")
328
Part309 = Instance.new("Part")
329
Part310 = Instance.new("Part")
330
Part311 = Instance.new("Part")
331
Part312 = Instance.new("Part")
332
Part313 = Instance.new("Part")
333
Part314 = Instance.new("Part")
334
Part315 = Instance.new("Part")
335
Part316 = Instance.new("Part")
336
Part317 = Instance.new("Part")
337
Part318 = Instance.new("Part")
338
Part319 = Instance.new("Part")
339
Part320 = Instance.new("Part")
340
Part321 = Instance.new("Part")
341
Part322 = Instance.new("Part")
342
Part323 = Instance.new("Part")
343
Part324 = Instance.new("Part")
344
Part325 = Instance.new("Part")
345
Part326 = Instance.new("Part")
346
Part327 = Instance.new("Part")
347
Part328 = Instance.new("Part")
348
Part329 = Instance.new("Part")
349
Part330 = Instance.new("Part")
350
Part331 = Instance.new("Part")
351
Part332 = Instance.new("Part")
352
Part333 = Instance.new("Part")
353
Part334 = Instance.new("Part")
354
Part335 = Instance.new("Part")
355
Part336 = Instance.new("Part")
356
Part337 = Instance.new("Part")
357
Part338 = Instance.new("Part")
358
Part339 = Instance.new("Part")
359
Part340 = Instance.new("Part")
360
Part341 = Instance.new("Part")
361
Part342 = Instance.new("Part")
362
Part343 = Instance.new("Part")
363
Part344 = Instance.new("Part")
364
Part345 = Instance.new("Part")
365
Part346 = Instance.new("Part")
366
Part347 = Instance.new("Part")
367
Part348 = Instance.new("Part")
368
Part349 = Instance.new("Part")
369
Part350 = Instance.new("Part")
370
Part351 = Instance.new("Part")
371
Part352 = Instance.new("Part")
372
Part353 = Instance.new("Part")
373
Part354 = Instance.new("Part")
374
Part355 = Instance.new("Part")
375
Part356 = Instance.new("Part")
376
Part357 = Instance.new("Part")
377
Part358 = Instance.new("Part")
378
Part359 = Instance.new("Part")
379
Part360 = Instance.new("Part")
380
Part361 = Instance.new("Part")
381
Part362 = Instance.new("Part")
382
Part363 = Instance.new("Part")
383
Part364 = Instance.new("Part")
384
Part365 = Instance.new("Part")
385
Part366 = Instance.new("Part")
386
Part367 = Instance.new("Part")
387
Part368 = Instance.new("Part")
388
Part369 = Instance.new("Part")
389
Part370 = Instance.new("Part")
390
Part371 = Instance.new("Part")
391
Part372 = Instance.new("Part")
392
Part373 = Instance.new("Part")
393
Part374 = Instance.new("Part")
394
Part375 = Instance.new("Part")
395
Part376 = Instance.new("Part")
396
Part377 = Instance.new("Part")
397
Part378 = Instance.new("Part")
398
Part379 = Instance.new("Part")
399
Part380 = Instance.new("Part")
400
Part381 = Instance.new("Part")
401
Part382 = Instance.new("Part")
402
Part383 = Instance.new("Part")
403
Part384 = Instance.new("Part")
404
Part385 = Instance.new("Part")
405
Part386 = Instance.new("Part")
406
Part387 = Instance.new("Part")
407
Part388 = Instance.new("Part")
408
Part389 = Instance.new("Part")
409
Part390 = Instance.new("Part")
410
Part391 = Instance.new("Part")
411
Part392 = Instance.new("Part")
412
Part393 = Instance.new("Part")
413
Part394 = Instance.new("Part")
414
Part395 = Instance.new("Part")
415
Part396 = Instance.new("Part")
416
Part397 = Instance.new("Part")
417
Part398 = Instance.new("Part")
418
Part399 = Instance.new("Part")
419
Part400 = Instance.new("Part")
420
Part401 = Instance.new("Part")
421
Part402 = Instance.new("Part")
422
Part403 = Instance.new("Part")
423
Part404 = Instance.new("Part")
424
Part405 = Instance.new("Part")
425
Part406 = Instance.new("Part")
426
Part407 = Instance.new("Part")
427
Part408 = Instance.new("Part")
428
Part409 = Instance.new("Part")
429
Part410 = Instance.new("Part")
430
Part411 = Instance.new("Part")
431
Part412 = Instance.new("Part")
432
Part413 = Instance.new("Part")
433
Part414 = Instance.new("Part")
434
Part415 = Instance.new("Part")
435
Part416 = Instance.new("Part")
436
Part417 = Instance.new("Part")
437
Part418 = Instance.new("Part")
438
Part419 = Instance.new("Part")
439
Part420 = Instance.new("Part")
440
Part421 = Instance.new("Part")
441
Part422 = Instance.new("Part")
442
Part423 = Instance.new("Part")
443
Part424 = Instance.new("Part")
444
Part425 = Instance.new("Part")
445
Part426 = Instance.new("Part")
446
Part427 = Instance.new("Part")
447
Part428 = Instance.new("Part")
448
Part429 = Instance.new("Part")
449
Part430 = Instance.new("Part")
450
Part431 = Instance.new("Part")
451
Part432 = Instance.new("Part")
452
Part433 = Instance.new("Part")
453
Part434 = Instance.new("Part")
454
Part435 = Instance.new("Part")
455
Part436 = Instance.new("Part")
456
Part437 = Instance.new("Part")
457
Part438 = Instance.new("Part")
458
Part439 = Instance.new("Part")
459
Part440 = Instance.new("Part")
460
Part441 = Instance.new("Part")
461
Part442 = Instance.new("Part")
462
Part443 = Instance.new("Part")
463
Part444 = Instance.new("Part")
464
Part445 = Instance.new("Part")
465
Part446 = Instance.new("Part")
466
Part447 = Instance.new("Part")
467
Part448 = Instance.new("Part")
468
Part449 = Instance.new("Part")
469
Part450 = Instance.new("Part")
470
Part451 = Instance.new("Part")
471
Part452 = Instance.new("Part")
472
Part453 = Instance.new("Part")
473
Part454 = Instance.new("Part")
474
Part455 = Instance.new("Part")
475
Part456 = Instance.new("Part")
476
Part457 = Instance.new("Part")
477
Part458 = Instance.new("Part")
478
Part459 = Instance.new("Part")
479
Part460 = Instance.new("Part")
480
Part461 = Instance.new("Part")
481
Part462 = Instance.new("Part")
482
Part463 = Instance.new("Part")
483
Part464 = Instance.new("Part")
484
Part465 = Instance.new("Part")
485
Part466 = Instance.new("Part")
486
Part467 = Instance.new("Part")
487
Part468 = Instance.new("Part")
488
Part469 = Instance.new("Part")
489
Part470 = Instance.new("Part")
490
Script471 = Instance.new("Script")
491
Part472 = Instance.new("Part")
492
Part473 = Instance.new("Part")
493
Part474 = Instance.new("Part")
494
Script475 = Instance.new("Script")
495
Model476 = Instance.new("Model")
496
Part477 = Instance.new("Part")
497
Part478 = Instance.new("Part")
498
SpecialMesh479 = Instance.new("SpecialMesh")
499
Model480 = Instance.new("Model")
500
Part481 = Instance.new("Part")
501
Script482 = Instance.new("Script")
502
Script483 = Instance.new("Script")
503
Part484 = Instance.new("Part")
504
CylinderMesh485 = Instance.new("CylinderMesh")
505
Part486 = Instance.new("Part")
506
SpecialMesh487 = Instance.new("SpecialMesh")
507
Part488 = Instance.new("Part")
508
Part489 = Instance.new("Part")
509
SpecialMesh490 = Instance.new("SpecialMesh")
510
Part491 = Instance.new("Part")
511
Part492 = Instance.new("Part")
512
SpecialMesh493 = Instance.new("SpecialMesh")
513
Part494 = Instance.new("Part")
514
Part495 = Instance.new("Part")
515
Model496 = Instance.new("Model")
516
Part497 = Instance.new("Part")
517
Part498 = Instance.new("Part")
518
SpecialMesh499 = Instance.new("SpecialMesh")
519
Model500 = Instance.new("Model")
520
Part501 = Instance.new("Part")
521
Script502 = Instance.new("Script")
522
Script503 = Instance.new("Script")
523
Part504 = Instance.new("Part")
524
CylinderMesh505 = Instance.new("CylinderMesh")
525
Part506 = Instance.new("Part")
526
SpecialMesh507 = Instance.new("SpecialMesh")
527
Part508 = Instance.new("Part")
528
Part509 = Instance.new("Part")
529
SpecialMesh510 = Instance.new("SpecialMesh")
530
Part511 = Instance.new("Part")
531
Part512 = Instance.new("Part")
532
SpecialMesh513 = Instance.new("SpecialMesh")
533
Part514 = Instance.new("Part")
534
Part515 = Instance.new("Part")
535
Model0.Parent = mas
536
Model1.Parent = Model0
537
Part2.Name = "Smooth Block Model"
538
Part2.Parent = Model1
539
Part2.Anchored = true
540
Part2.FormFactor = Enum.FormFactor.Symmetric
541
Part2.Size = Vector3.new(1, 9, 3)
542
Part2.CFrame = CFrame.new(153, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
543
Part2.Position = Vector3.new(153, 35.5000153, 8.00012589)
544
Part3.Name = "Smooth Block Model"
545
Part3.Parent = Model1
546
Part3.BrickColor = BrickColor.new("Really black")
547
Part3.Rotation = Vector3.new(0, 0, -90)
548
Part3.Anchored = true
549
Part3.FormFactor = Enum.FormFactor.Plate
550
Part3.Size = Vector3.new(1, 0.400000006, 2)
551
Part3.CFrame = CFrame.new(153.699982, 35.5000153, 8.00012589, 0, 1, 0, -1, 0, 0, 0, 0, 1)
552
Part3.BottomSurface = Enum.SurfaceType.Weld
553
Part3.TopSurface = Enum.SurfaceType.Weld
554
Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
555
Part3.Position = Vector3.new(153.699982, 35.5000153, 8.00012589)
556
Part3.Orientation = Vector3.new(0, 0, -90)
557
Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
558
SpecialMesh4.Parent = Part3
559
SpecialMesh4.Scale = Vector3.new(9, 1, 1)
560
SpecialMesh4.MeshType = Enum.MeshType.Brick
561
SpecialMesh4.Scale = Vector3.new(9, 1, 1)
562
Model5.Parent = Model1
563
Part6.Name = "TouchDoor"
564
Part6.Parent = Model5
565
Part6.BrickColor = BrickColor.new("Really black")
566
Part6.Transparency = 1
567
Part6.Rotation = Vector3.new(90, 0, 0)
568
Part6.Anchored = true
569
Part6.CanCollide = false
570
Part6.FormFactor = Enum.FormFactor.Symmetric
571
Part6.Size = Vector3.new(2, 1, 8)
572
Part6.CFrame = CFrame.new(155.5, 35.0000153, 8.00012589, 1, 0, 0, 0, 0, -1, 0, 1, 0)
573
Part6.BottomSurface = Enum.SurfaceType.Weld
574
Part6.TopSurface = Enum.SurfaceType.Smooth
575
Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
576
Part6.Position = Vector3.new(155.5, 35.0000153, 8.00012589)
577
Part6.Orientation = Vector3.new(90, 0, 0)
578
Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
579
Script7.Parent = Part6
580
table.insert(cors,sandbox(Script7,function()
581
Door = script.Parent.Parent.Light
582
583
function onTouch(part)
584
585
Door.BrickColor = BrickColor.new(37)
586
script.Parent.Parent.Emit.Transparency = 0.5
587
588
wait(1)
589
590
Door.BrickColor = BrickColor.new(26)
591
script.Parent.Parent.Emit.Transparency = 1
592
593
end
594
595
script.Parent.Touched:connect(onTouch)
596
597
end))
598
Script8.Parent = Part6
599
table.insert(cors,sandbox(Script8,function()
600
function onTouched(hit)
601
	local human = hit.Parent:findFirstChild("Humanoid")
602
	if (human ~= nil) then
603
		g=hit.Parent.Name
604
		h=game.Players:findFirstChild(g).Backpack:getChildren()
605
		for i=1, #h do
606
			h[i]:remove()
607
		end
608
	end
609
end
610
611
script.Parent.Touched:connect(onTouched)
612
end))
613
Part9.Name = "Light"
614
Part9.Parent = Model5
615
Part9.BrickColor = BrickColor.new("Black")
616
Part9.Transparency = 0.25
617
Part9.Rotation = Vector3.new(-180, 0, -180)
618
Part9.Anchored = true
619
Part9.FormFactor = Enum.FormFactor.Plate
620
Part9.Size = Vector3.new(2, 1.20000005, 2)
621
Part9.CFrame = CFrame.new(155.5, 43.0000153, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
622
Part9.BottomSurface = Enum.SurfaceType.Weld
623
Part9.TopSurface = Enum.SurfaceType.Smooth
624
Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
625
Part9.Position = Vector3.new(155.5, 43.0000153, 8.00012589)
626
Part9.Orientation = Vector3.new(0, 180, 0)
627
Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
628
CylinderMesh10.Parent = Part9
629
CylinderMesh10.Scale = Vector3.new(1, 1, 0.75)
630
CylinderMesh10.Scale = Vector3.new(1, 1, 0.75)
631
Part11.Name = "Emit"
632
Part11.Parent = Model5
633
Part11.BrickColor = BrickColor.new("Bright green")
634
Part11.Transparency = 1
635
Part11.Rotation = Vector3.new(-180, 0, -180)
636
Part11.Anchored = true
637
Part11.FormFactor = Enum.FormFactor.Plate
638
Part11.Size = Vector3.new(2, 0.400000006, 2)
639
Part11.CFrame = CFrame.new(155.5, 43.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
640
Part11.BottomSurface = Enum.SurfaceType.Smooth
641
Part11.TopSurface = Enum.SurfaceType.Smooth
642
Part11.Color = Color3.new(0.294118, 0.592157, 0.294118)
643
Part11.Position = Vector3.new(155.5, 43.8000183, 8.00012589)
644
Part11.Orientation = Vector3.new(0, 180, 0)
645
Part11.Color = Color3.new(0.294118, 0.592157, 0.294118)
646
SpecialMesh12.Parent = Part11
647
SpecialMesh12.Scale = Vector3.new(5, 25, 5)
648
SpecialMesh12.MeshType = Enum.MeshType.Sphere
649
SpecialMesh12.Scale = Vector3.new(5, 25, 5)
650
Part13.Name = "Smooth Block Model"
651
Part13.Parent = Model1
652
Part13.Anchored = true
653
Part13.FormFactor = Enum.FormFactor.Symmetric
654
Part13.Size = Vector3.new(6, 1, 3)
655
Part13.CFrame = CFrame.new(155.5, 40.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
656
Part13.Position = Vector3.new(155.5, 40.5000153, 8.00012589)
657
Part14.Name = "Smooth Block Model"
658
Part14.Parent = Model1
659
Part14.BrickColor = BrickColor.new("Really black")
660
Part14.Rotation = Vector3.new(180, 0, 90)
661
Part14.Anchored = true
662
Part14.FormFactor = Enum.FormFactor.Plate
663
Part14.Size = Vector3.new(1, 0.400000006, 2)
664
Part14.CFrame = CFrame.new(157.299988, 35.5000153, 8.00012589, 0, -1, -0, -1, 0, -0, 0, 0, -1)
665
Part14.BottomSurface = Enum.SurfaceType.Weld
666
Part14.TopSurface = Enum.SurfaceType.Weld
667
Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
668
Part14.Position = Vector3.new(157.299988, 35.5000153, 8.00012589)
669
Part14.Orientation = Vector3.new(0, -180, -90)
670
Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
671
SpecialMesh15.Parent = Part14
672
SpecialMesh15.Scale = Vector3.new(9, 1, 1)
673
SpecialMesh15.MeshType = Enum.MeshType.Brick
674
SpecialMesh15.Scale = Vector3.new(9, 1, 1)
675
Part16.Name = "Smooth Block Model"
676
Part16.Parent = Model1
677
Part16.BrickColor = BrickColor.new("Really black")
678
Part16.Rotation = Vector3.new(-180, 0, -180)
679
Part16.Anchored = true
680
Part16.FormFactor = Enum.FormFactor.Plate
681
Part16.Size = Vector3.new(4, 0.400000006, 2)
682
Part16.CFrame = CFrame.new(155.5, 39.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
683
Part16.BottomSurface = Enum.SurfaceType.Weld
684
Part16.TopSurface = Enum.SurfaceType.Weld
685
Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
686
Part16.Position = Vector3.new(155.5, 39.8000183, 8.00012589)
687
Part16.Orientation = Vector3.new(0, 180, 0)
688
Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
689
Part17.Name = "Smooth Block Model"
690
Part17.Parent = Model1
691
Part17.Anchored = true
692
Part17.FormFactor = Enum.FormFactor.Symmetric
693
Part17.Size = Vector3.new(6, 1, 3)
694
Part17.CFrame = CFrame.new(155.5, 41.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
695
Part17.Position = Vector3.new(155.5, 41.5000153, 8.00012589)
696
SpecialMesh18.Parent = Part17
697
SpecialMesh18.MeshType = Enum.MeshType.Torso
698
Part19.Parent = Model1
699
Part19.BrickColor = BrickColor.new("Dark stone grey")
700
Part19.Rotation = Vector3.new(-180, 0, -180)
701
Part19.Anchored = true
702
Part19.FormFactor = Enum.FormFactor.Plate
703
Part19.Size = Vector3.new(2, 0.400000006, 2)
704
Part19.CFrame = CFrame.new(155.5, 42.2000122, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
705
Part19.BottomSurface = Enum.SurfaceType.Weld
706
Part19.TopSurface = Enum.SurfaceType.Smooth
707
Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
708
Part19.Position = Vector3.new(155.5, 42.2000122, 8.00012589)
709
Part19.Orientation = Vector3.new(0, 180, 0)
710
Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
711
Part20.Name = "Smooth Block Model"
712
Part20.Parent = Model1
713
Part20.Anchored = true
714
Part20.FormFactor = Enum.FormFactor.Symmetric
715
Part20.Size = Vector3.new(1, 9, 3)
716
Part20.CFrame = CFrame.new(158, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
717
Part20.Position = Vector3.new(158, 35.5000153, 8.00012589)
718
Model21.Name = "BattleArmorStand"
719
Model21.Parent = Model0
720
Model21.PrimaryPart = Part23
721
Part22.Name = "BattleArmor"
722
Part22.Parent = Model21
723
Part22.BrickColor = BrickColor.new("Black")
724
Part22.Reflectance = 1
725
Part22.Rotation = Vector3.new(-180, 0, -180)
726
Part22.Size = Vector3.new(1, 2.4000001, 2)
727
Part22.CFrame = CFrame.new(177.5, 86.2000046, -71.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
728
Part22.TopSurface = Enum.SurfaceType.Smooth
729
Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
730
Part22.Position = Vector3.new(177.5, 86.2000046, -71.9999847)
731
Part22.Orientation = Vector3.new(0, 180, 0)
732
Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
733
Part23.Name = "Smooth Block Model"
734
Part23.Parent = Model21
735
Part23.BrickColor = BrickColor.new("Sand blue")
736
Part23.Rotation = Vector3.new(-180, 0, -180)
737
Part23.Size = Vector3.new(3, 1.20000005, 4)
738
Part23.CFrame = CFrame.new(177.5, 84, -71.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
739
Part23.Color = Color3.new(0.454902, 0.52549, 0.615686)
740
Part23.Position = Vector3.new(177.5, 84, -71.9999847)
741
Part23.Orientation = Vector3.new(0, 180, 0)
742
Part23.Color = Color3.new(0.454902, 0.52549, 0.615686)
743
Part24.Name = "Smooth Block Model"
744
Part24.Parent = Model21
745
Part24.BrickColor = BrickColor.new("Bright blue")
746
Part24.Rotation = Vector3.new(-180, 0, -180)
747
Part24.FormFactor = Enum.FormFactor.Plate
748
Part24.Size = Vector3.new(3, 0.400000006, 4)
749
Part24.CFrame = CFrame.new(177.5, 84.8000031, -71.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
750
Part24.Color = Color3.new(0.0509804, 0.411765, 0.67451)
751
Part24.Position = Vector3.new(177.5, 84.8000031, -71.9999847)
752
Part24.Orientation = Vector3.new(0, 180, 0)
753
Part24.Color = Color3.new(0.0509804, 0.411765, 0.67451)
754
Model25.Parent = Model0
755
Model25.PrimaryPart = Part27
756
Part26.Name = "Block"
757
Part26.Parent = Model25
758
Part26.BrickColor = BrickColor.new("Bright yellow")
759
Part26.Rotation = Vector3.new(90, -90, 0)
760
Part26.Size = Vector3.new(10, 1, 1)
761
Part26.CFrame = CFrame.new(98.5, 54.4000015, -69.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
762
Part26.BottomSurface = Enum.SurfaceType.Smooth
763
Part26.FrontSurface = Enum.SurfaceType.Weld
764
Part26.LeftSurface = Enum.SurfaceType.Weld
765
Part26.RightSurface = Enum.SurfaceType.Weld
766
Part26.TopSurface = Enum.SurfaceType.Smooth
767
Part26.Color = Color3.new(0.960784, 0.803922, 0.188235)
768
Part26.Position = Vector3.new(98.5, 54.4000015, -69.4999847)
769
Part26.Orientation = Vector3.new(0, -90, -90)
770
Part26.Color = Color3.new(0.960784, 0.803922, 0.188235)
771
Part27.Name = "Block"
772
Part27.Parent = Model25
773
Part27.BrickColor = BrickColor.new("White")
774
Part27.Rotation = Vector3.new(0, -90, 0)
775
Part27.Size = Vector3.new(2, 1, 1)
776
Part27.CFrame = CFrame.new(98.5, 50.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
777
Part27.BottomSurface = Enum.SurfaceType.Smooth
778
Part27.FrontSurface = Enum.SurfaceType.Weld
779
Part27.LeftSurface = Enum.SurfaceType.Weld
780
Part27.RightSurface = Enum.SurfaceType.Weld
781
Part27.TopSurface = Enum.SurfaceType.Smooth
782
Part27.Color = Color3.new(0.94902, 0.952941, 0.952941)
783
Part27.Position = Vector3.new(98.5, 50.9000015, -67.9999847)
784
Part27.Orientation = Vector3.new(0, -90, 0)
785
Part27.Color = Color3.new(0.94902, 0.952941, 0.952941)
786
Part28.Name = "Block"
787
Part28.Parent = Model25
788
Part28.BrickColor = BrickColor.new("Bright yellow")
789
Part28.Rotation = Vector3.new(90, -90, 0)
790
Part28.Size = Vector3.new(10, 1, 1)
791
Part28.CFrame = CFrame.new(98.5, 54.4000015, -66.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
792
Part28.BottomSurface = Enum.SurfaceType.Smooth
793
Part28.FrontSurface = Enum.SurfaceType.Weld
794
Part28.LeftSurface = Enum.SurfaceType.Weld
795
Part28.RightSurface = Enum.SurfaceType.Weld
796
Part28.TopSurface = Enum.SurfaceType.Smooth
797
Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
798
Part28.Position = Vector3.new(98.5, 54.4000015, -66.4999847)
799
Part28.Orientation = Vector3.new(0, -90, -90)
800
Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
801
Part29.Name = "Block"
802
Part29.Parent = Model25
803
Part29.BrickColor = BrickColor.new("White")
804
Part29.Rotation = Vector3.new(0, -90, 0)
805
Part29.Size = Vector3.new(2, 1, 1)
806
Part29.CFrame = CFrame.new(98.5, 58.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
807
Part29.BottomSurface = Enum.SurfaceType.Smooth
808
Part29.FrontSurface = Enum.SurfaceType.Weld
809
Part29.LeftSurface = Enum.SurfaceType.Weld
810
Part29.RightSurface = Enum.SurfaceType.Weld
811
Part29.TopSurface = Enum.SurfaceType.Smooth
812
Part29.Color = Color3.new(0.94902, 0.952941, 0.952941)
813
Part29.Position = Vector3.new(98.5, 58.9000015, -67.9999847)
814
Part29.Orientation = Vector3.new(0, -90, 0)
815
Part29.Color = Color3.new(0.94902, 0.952941, 0.952941)
816
Part30.Name = "Block"
817
Part30.Parent = Model25
818
Part30.BrickColor = BrickColor.new("White")
819
Part30.Rotation = Vector3.new(0, -90, 0)
820
Part30.Size = Vector3.new(2, 1, 1)
821
Part30.CFrame = CFrame.new(98.5, 56.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
822
Part30.BottomSurface = Enum.SurfaceType.Smooth
823
Part30.FrontSurface = Enum.SurfaceType.Weld
824
Part30.LeftSurface = Enum.SurfaceType.Weld
825
Part30.RightSurface = Enum.SurfaceType.Weld
826
Part30.TopSurface = Enum.SurfaceType.Smooth
827
Part30.Color = Color3.new(0.94902, 0.952941, 0.952941)
828
Part30.Position = Vector3.new(98.5, 56.9000015, -67.9999847)
829
Part30.Orientation = Vector3.new(0, -90, 0)
830
Part30.Color = Color3.new(0.94902, 0.952941, 0.952941)
831
Part31.Name = "Block"
832
Part31.Parent = Model25
833
Part31.BrickColor = BrickColor.new("White")
834
Part31.Rotation = Vector3.new(0, -90, 0)
835
Part31.Size = Vector3.new(2, 1, 1)
836
Part31.CFrame = CFrame.new(98.5, 54.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
837
Part31.BottomSurface = Enum.SurfaceType.Smooth
838
Part31.FrontSurface = Enum.SurfaceType.Weld
839
Part31.LeftSurface = Enum.SurfaceType.Weld
840
Part31.RightSurface = Enum.SurfaceType.Weld
841
Part31.TopSurface = Enum.SurfaceType.Smooth
842
Part31.Color = Color3.new(0.94902, 0.952941, 0.952941)
843
Part31.Position = Vector3.new(98.5, 54.9000015, -67.9999847)
844
Part31.Orientation = Vector3.new(0, -90, 0)
845
Part31.Color = Color3.new(0.94902, 0.952941, 0.952941)
846
Part32.Name = "Block"
847
Part32.Parent = Model25
848
Part32.BrickColor = BrickColor.new("White")
849
Part32.Rotation = Vector3.new(0, -90, 0)
850
Part32.Size = Vector3.new(2, 1, 1)
851
Part32.CFrame = CFrame.new(98.5, 52.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
852
Part32.BottomSurface = Enum.SurfaceType.Smooth
853
Part32.FrontSurface = Enum.SurfaceType.Weld
854
Part32.LeftSurface = Enum.SurfaceType.Weld
855
Part32.RightSurface = Enum.SurfaceType.Weld
856
Part32.TopSurface = Enum.SurfaceType.Smooth
857
Part32.Color = Color3.new(0.94902, 0.952941, 0.952941)
858
Part32.Position = Vector3.new(98.5, 52.9000015, -67.9999847)
859
Part32.Orientation = Vector3.new(0, -90, 0)
860
Part32.Color = Color3.new(0.94902, 0.952941, 0.952941)
861
Model33.Parent = Model0
862
Model33.PrimaryPart = Part34
863
Part34.Name = "Ball"
864
Part34.Parent = Model33
865
Part34.BrickColor = BrickColor.new("Bright green")
866
Part34.FormFactor = Enum.FormFactor.Symmetric
867
Part34.Shape = Enum.PartType.Ball
868
Part34.Size = Vector3.new(10, 10, 10)
869
Part34.CFrame = CFrame.new(162, 71.2000046, -26.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
870
Part34.BottomSurface = Enum.SurfaceType.Smooth
871
Part34.TopSurface = Enum.SurfaceType.Smooth
872
Part34.Color = Color3.new(0.294118, 0.592157, 0.294118)
873
Part34.Position = Vector3.new(162, 71.2000046, -26.9999847)
874
Part34.Color = Color3.new(0.294118, 0.592157, 0.294118)
875
Part35.Name = "Pillar"
876
Part35.Parent = Model33
877
Part35.BrickColor = BrickColor.new("Brown")
878
Part35.Rotation = Vector3.new(0, 90, 0)
879
Part35.Size = Vector3.new(2, 8, 2)
880
Part35.CFrame = CFrame.new(162, 62.2000046, -26.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
881
Part35.BottomSurface = Enum.SurfaceType.Weld
882
Part35.TopSurface = Enum.SurfaceType.Weld
883
Part35.Color = Color3.new(0.486275, 0.360784, 0.27451)
884
Part35.Position = Vector3.new(162, 62.2000046, -26.9999847)
885
Part35.Orientation = Vector3.new(0, 90, 0)
886
Part35.Color = Color3.new(0.486275, 0.360784, 0.27451)
887
Model36.Name = "TeamBeacon Green"
888
Model36.Parent = Model0
889
Model36.PrimaryPart = Part37
890
Part37.Name = "Center"
891
Part37.Parent = Model36
892
Part37.BrickColor = BrickColor.new("Deep orange")
893
Part37.Transparency = 0.5
894
Part37.FormFactor = Enum.FormFactor.Symmetric
895
Part37.Size = Vector3.new(4, 4, 4)
896
Part37.CFrame = CFrame.new(139, 34.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
897
Part37.BackSurface = Enum.SurfaceType.Weld
898
Part37.BottomSurface = Enum.SurfaceType.Weld
899
Part37.FrontSurface = Enum.SurfaceType.Weld
900
Part37.LeftSurface = Enum.SurfaceType.Weld
901
Part37.RightSurface = Enum.SurfaceType.Weld
902
Part37.TopSurface = Enum.SurfaceType.Weld
903
Part37.Color = Color3.new(1, 0.690196, 0)
904
Part37.Position = Vector3.new(139, 34.7999992, -1)
905
Part37.Color = Color3.new(1, 0.690196, 0)
906
BodyPosition38.Parent = Part37
907
BodyPosition38.position = Vector3.new(0, 4, 0)
908
BodyPosition38.Position = Vector3.new(0, 4, 0)
909
BodyVelocity39.Parent = Part37
910
BodyVelocity39.Velocity = Vector3.new(0, -2, 0)
911
BodyVelocity39.velocity = Vector3.new(0, -2, 0)
912
Script40.Parent = Model36
913
table.insert(cors,sandbox(Script40,function()
914
step, time = wait()
915
916
beacon = script.Parent
917
center = beacon.Center
918
top = beacon.Top
919
bottom = beacon.Bottom
920
left = beacon.Left
921
right = beacon.Right
922
front = beacon.Front
923
back = beacon.Back
924
925
-- obtain goals based on Center part
926
center.BodyPosition.position = beacon.Center.Position
927
teamColor = center.Color
928
vel = center.BodyVelocity
929
930
healerIsResting = false
931
932
function restHealer()
933
	healerIsResting = true
934
	wait(5)
935
	healerIsResting = false
936
end
937
938
local Team = Instance.new("Team")
939
Team.TeamColor = BrickColor.new(teamColor)
940
Team.Name = "Draggos"
941
Team.AutoAssignable = false
942
function joinTeam(humanoid)
943
	
944
	local team = Instance.new("Color3Value")
945
	team.Value = teamColor
946
	team.Name = "Draggos"
947
	team.Parent = humanoid
948
	
949
	local vCharacter = humanoid.Parent
950
	if vCharacter then
951
		Team.Parent = game:GetService("Teams")
952
		local vPlayer = game.Players:GetPlayerFromCharacter(vCharacter) 
953
		if vPlayer then
954
			vPlayer.Neutral = false
955
			vPlayer.TeamColor = BrickColor.new(teamColor)
956
			
957
			spawn(function()
958
				local message = Instance.new("Message")
959
				message.Text = string.format("You're now on the %s team!", Team.Name)
960
				message.Parent = vPlayer
961
				wait(5)
962
				message.Text =  "Touch the beacon again to heal you!"
963
				wait(5)
964
				message:Destroy()
965
			end)
966
		end
967
	end
968
	
969
	
970
	
971
--	humanoid.Torso.Color = teamColor
972
--	humanoid.Torso.Reflectance = 0.2
973
--	humanoid.LeftLeg.Color = teamColor
974
--	humanoid.LeftLeg.Reflectance = 0.2
975
--	humanoid.RightLeg.Color = teamColor
976
--	humanoid.RightLeg.Reflectance = 0.1
977
end
978
979
function onTouchHumanoid(humanoid)
980
	local team = humanoid:findFirstChild("Team", false)
981
	if team==nil then
982
		joinTeam(humanoid)
983
	elseif team.Value~=teamColor then
984
		-- Harm the enemy!
985
		humanoid.Health = 0
986
		return
987
	end
988
	
989
	if not healerIsResting then
990
		-- Heal the player
991
		humanoid.Health = humanoid.Health + 50
992
		coroutine.resume(coroutine.create(restHealer))
993
	end
994
end
995
996
goingUp = false
997
function goUp(speed)
998
	if goingUp then
999
		return
1000
	end
1001
	goingUp = true
1002
	vel.velocity = Vector3.new(0,speed,0)
1003
	wait(15/speed)
1004
	vel.velocity = Vector3.new(0,-2,0)
1005
	goingUp = false
1006
end
1007
1008
function onTouch(touchedPart)
1009
	-- see if a character touched it
1010
	local parent = touchedPart.Parent
1011
		if parent~=nil then
1012
		local humanoid = parent:findFirstChild("Humanoid", false);
1013
		if humanoid ~= nil then
1014
			onTouchHumanoid(humanoid)
1015
			goUp(10)
1016
			return
1017
		end
1018
	end
1019
1020
	-- change direction
1021
	if touchedPart.Position.y > beacon.Center.Position.y then
1022
		vel.velocity = Vector3.new(0,-2,0)
1023
		goingUp = false
1024
	elseif touchedPart.Position.y < beacon.Center.Position.y then
1025
		goUp(2)
1026
	end
1027
end
1028
1029
function connectPart(part)
1030
	part.Color = teamColor
1031
	part.Touched:connect(onTouch)
1032
end
1033
1034
-- listen to touches from each part
1035
connectPart(center)
1036
connectPart(top)
1037
connectPart(bottom)
1038
connectPart(left)
1039
connectPart(right)
1040
connectPart(front)
1041
connectPart(back)
1042
1043
function rebuildStud(stud, cf)
1044
	stud.CFrame = cf
1045
	stud.Parent = beacon
1046
	stud:makeJoints()
1047
end
1048
1049
-- periodically re-join the studs to the center
1050
while true do
1051
	wait(4)
1052
	local cf = center.CFrame
1053
	rebuildStud(top, cf * CFrame.new(0,3,0))
1054
	rebuildStud(bottom, cf * CFrame.new(0,-3,0))
1055
	rebuildStud(left, cf * CFrame.new(3,0,0))
1056
	rebuildStud(right, cf * CFrame.new(-3,0,0))
1057
	rebuildStud(front, cf * CFrame.new(0,0,-3))
1058
	rebuildStud(back, cf * CFrame.new(0,0,3))
1059
end
1060
1061
1062
end))
1063
Part41.Name = "Top"
1064
Part41.Parent = Model36
1065
Part41.BrickColor = BrickColor.new("Deep orange")
1066
Part41.Reflectance = 0.20000000298023
1067
Part41.FormFactor = Enum.FormFactor.Symmetric
1068
Part41.Size = Vector3.new(2, 2, 2)
1069
Part41.CFrame = CFrame.new(139, 37.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1070
Part41.BottomSurface = Enum.SurfaceType.Smooth
1071
Part41.TopSurface = Enum.SurfaceType.Smooth
1072
Part41.Color = Color3.new(1, 0.690196, 0)
1073
Part41.Position = Vector3.new(139, 37.7999992, -1)
1074
Part41.Color = Color3.new(1, 0.690196, 0)
1075
Part42.Name = "Right"
1076
Part42.Parent = Model36
1077
Part42.BrickColor = BrickColor.new("Deep orange")
1078
Part42.Reflectance = 0.20000000298023
1079
Part42.FormFactor = Enum.FormFactor.Symmetric
1080
Part42.Size = Vector3.new(2, 2, 2)
1081
Part42.CFrame = CFrame.new(136, 34.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1082
Part42.BottomSurface = Enum.SurfaceType.Smooth
1083
Part42.TopSurface = Enum.SurfaceType.Smooth
1084
Part42.Color = Color3.new(1, 0.690196, 0)
1085
Part42.Position = Vector3.new(136, 34.7999992, -1)
1086
Part42.Color = Color3.new(1, 0.690196, 0)
1087
Part43.Name = "Left"
1088
Part43.Parent = Model36
1089
Part43.BrickColor = BrickColor.new("Deep orange")
1090
Part43.Reflectance = 0.20000000298023
1091
Part43.FormFactor = Enum.FormFactor.Symmetric
1092
Part43.Size = Vector3.new(2, 2, 2)
1093
Part43.CFrame = CFrame.new(142, 34.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1094
Part43.BottomSurface = Enum.SurfaceType.Smooth
1095
Part43.TopSurface = Enum.SurfaceType.Smooth
1096
Part43.Color = Color3.new(1, 0.690196, 0)
1097
Part43.Position = Vector3.new(142, 34.7999992, -1)
1098
Part43.Color = Color3.new(1, 0.690196, 0)
1099
Part44.Name = "Front"
1100
Part44.Parent = Model36
1101
Part44.BrickColor = BrickColor.new("Deep orange")
1102
Part44.Reflectance = 0.20000000298023
1103
Part44.FormFactor = Enum.FormFactor.Symmetric
1104
Part44.Size = Vector3.new(2, 2, 2)
1105
Part44.CFrame = CFrame.new(139, 34.7999992, -4, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1106
Part44.BottomSurface = Enum.SurfaceType.Smooth
1107
Part44.TopSurface = Enum.SurfaceType.Smooth
1108
Part44.Color = Color3.new(1, 0.690196, 0)
1109
Part44.Position = Vector3.new(139, 34.7999992, -4)
1110
Part44.Color = Color3.new(1, 0.690196, 0)
1111
Part45.Name = "Back"
1112
Part45.Parent = Model36
1113
Part45.BrickColor = BrickColor.new("Deep orange")
1114
Part45.Reflectance = 0.20000000298023
1115
Part45.FormFactor = Enum.FormFactor.Symmetric
1116
Part45.Size = Vector3.new(2, 2, 2)
1117
Part45.CFrame = CFrame.new(139, 34.7999992, 2, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1118
Part45.BottomSurface = Enum.SurfaceType.Smooth
1119
Part45.TopSurface = Enum.SurfaceType.Smooth
1120
Part45.Color = Color3.new(1, 0.690196, 0)
1121
Part45.Position = Vector3.new(139, 34.7999992, 2)
1122
Part45.Color = Color3.new(1, 0.690196, 0)
1123
Part46.Name = "Bottom"
1124
Part46.Parent = Model36
1125
Part46.BrickColor = BrickColor.new("Deep orange")
1126
Part46.Reflectance = 0.20000000298023
1127
Part46.FormFactor = Enum.FormFactor.Symmetric
1128
Part46.Size = Vector3.new(2, 2, 2)
1129
Part46.CFrame = CFrame.new(139, 31.7999992, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1130
Part46.BottomSurface = Enum.SurfaceType.Weld
1131
Part46.TopSurface = Enum.SurfaceType.Smooth
1132
Part46.Color = Color3.new(1, 0.690196, 0)
1133
Part46.Position = Vector3.new(139, 31.7999992, -1)
1134
Part46.Color = Color3.new(1, 0.690196, 0)
1135
Part47.Name = "Smooth Block Model"
1136
Part47.Parent = Model0
1137
Part47.BrickColor = BrickColor.new("Reddish brown")
1138
Part47.Rotation = Vector3.new(-180, 0, -180)
1139
Part47.Size = Vector3.new(48, 13.1999998, 5)
1140
Part47.CFrame = CFrame.new(141, 45.5999908, -63.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1141
Part47.Color = Color3.new(0.411765, 0.25098, 0.156863)
1142
Part47.Position = Vector3.new(141, 45.5999908, -63.9999847)
1143
Part47.Orientation = Vector3.new(0, 180, 0)
1144
Part47.Color = Color3.new(0.411765, 0.25098, 0.156863)
1145
Part48.Name = "Smooth Block Model"
1146
Part48.Parent = Model0
1147
Part48.BrickColor = BrickColor.new("Dark orange")
1148
Part48.Rotation = Vector3.new(-180, 0, -180)
1149
Part48.Size = Vector3.new(6, 1.20000005, 7)
1150
Part48.CFrame = CFrame.new(120, 52.7999992, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1151
Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
1152
Part48.Position = Vector3.new(120, 52.7999992, -53.9999847)
1153
Part48.Orientation = Vector3.new(0, 180, 0)
1154
Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
1155
Part49.Name = "Smooth Block Model"
1156
Part49.Parent = Model0
1157
Part49.BrickColor = BrickColor.new("Dark green")
1158
Part49.Rotation = Vector3.new(-180, 0, -180)
1159
Part49.Size = Vector3.new(13, 1.20000005, 9)
1160
Part49.CFrame = CFrame.new(128.5, 56.4000053, -56.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1161
Part49.Color = Color3.new(0.156863, 0.498039, 0.278431)
1162
Part49.Position = Vector3.new(128.5, 56.4000053, -56.9999847)
1163
Part49.Orientation = Vector3.new(0, 180, 0)
1164
Part49.Color = Color3.new(0.156863, 0.498039, 0.278431)
1165
Part50.Name = "Smooth Block Model"
1166
Part50.Parent = Model0
1167
Part50.Rotation = Vector3.new(-180, 0, -180)
1168
Part50.Size = Vector3.new(12, 2.4000001, 2)
1169
Part50.CFrame = CFrame.new(123, 57.0000038, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1170
Part50.Position = Vector3.new(123, 57.0000038, -50.4999847)
1171
Part50.Orientation = Vector3.new(0, 180, 0)
1172
Part51.Name = "Smooth Block Model"
1173
Part51.Parent = Model0
1174
Part51.BrickColor = BrickColor.new("Dark orange")
1175
Part51.Rotation = Vector3.new(-180, 0, -180)
1176
Part51.Size = Vector3.new(42, 1.20000005, 9)
1177
Part51.CFrame = CFrame.new(138, 52.7999954, -61.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1178
Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
1179
Part51.Position = Vector3.new(138, 52.7999954, -61.9999847)
1180
Part51.Orientation = Vector3.new(0, 180, 0)
1181
Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
1182
Part52.Name = "Smooth Block Model"
1183
Part52.Parent = Model0
1184
Part52.BrickColor = BrickColor.new("Bright green")
1185
Part52.Rotation = Vector3.new(-180, 0, -180)
1186
Part52.Size = Vector3.new(12, 1.20000005, 6)
1187
Part52.CFrame = CFrame.new(123, 57.6000061, -54.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1188
Part52.Color = Color3.new(0.294118, 0.592157, 0.294118)
1189
Part52.Position = Vector3.new(123, 57.6000061, -54.4999847)
1190
Part52.Orientation = Vector3.new(0, 180, 0)
1191
Part52.Color = Color3.new(0.294118, 0.592157, 0.294118)
1192
Part53.Name = "Smooth Block Model"
1193
Part53.Parent = Model0
1194
Part53.BrickColor = BrickColor.new("Reddish brown")
1195
Part53.Rotation = Vector3.new(0, -90, 0)
1196
Part53.Size = Vector3.new(7, 1.20000005, 11)
1197
Part53.CFrame = CFrame.new(125.5, 53.9999962, -55.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1198
Part53.Color = Color3.new(0.411765, 0.25098, 0.156863)
1199
Part53.Position = Vector3.new(125.5, 53.9999962, -55.9999847)
1200
Part53.Orientation = Vector3.new(0, -90, 0)
1201
Part53.Color = Color3.new(0.411765, 0.25098, 0.156863)
1202
Part54.Name = "Smooth Block Model"
1203
Part54.Parent = Model0
1204
Part54.BrickColor = BrickColor.new("Bright green")
1205
Part54.Rotation = Vector3.new(-180, 0, -180)
1206
Part54.Size = Vector3.new(21, 1.20000005, 9)
1207
Part54.CFrame = CFrame.new(127.5, 57.6000061, -61.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1208
Part54.Color = Color3.new(0.294118, 0.592157, 0.294118)
1209
Part54.Position = Vector3.new(127.5, 57.6000061, -61.9999847)
1210
Part54.Orientation = Vector3.new(0, 180, 0)
1211
Part54.Color = Color3.new(0.294118, 0.592157, 0.294118)
1212
Part55.Name = "Smooth Block Model"
1213
Part55.Parent = Model0
1214
Part55.BrickColor = BrickColor.new("Reddish brown")
1215
Part55.Rotation = Vector3.new(-180, 0, -180)
1216
Part55.Size = Vector3.new(1, 13.1999998, 12)
1217
Part55.CFrame = CFrame.new(117.5, 45.5999985, -55.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1218
Part55.Color = Color3.new(0.411765, 0.25098, 0.156863)
1219
Part55.Position = Vector3.new(117.5, 45.5999985, -55.4999847)
1220
Part55.Orientation = Vector3.new(0, 180, 0)
1221
Part55.Color = Color3.new(0.411765, 0.25098, 0.156863)
1222
Part56.Name = "Smooth Block Model"
1223
Part56.Parent = Model0
1224
Part56.BrickColor = BrickColor.new("Reddish brown")
1225
Part56.Rotation = Vector3.new(0, -90, 0)
1226
Part56.Size = Vector3.new(7, 1.20000005, 11)
1227
Part56.CFrame = CFrame.new(128.5, 55.2000046, -54.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1228
Part56.Color = Color3.new(0.411765, 0.25098, 0.156863)
1229
Part56.Position = Vector3.new(128.5, 55.2000046, -54.9999847)
1230
Part56.Orientation = Vector3.new(0, -90, 0)
1231
Part56.Color = Color3.new(0.411765, 0.25098, 0.156863)
1232
Part57.Name = "Smooth Block Model"
1233
Part57.Parent = Model0
1234
Part57.Rotation = Vector3.new(-180, 0, -180)
1235
Part57.Size = Vector3.new(7, 13.1999998, 1)
1236
Part57.CFrame = CFrame.new(113.5, 46.8000031, -49.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1237
Part57.Position = Vector3.new(113.5, 46.8000031, -49.9999847)
1238
Part57.Orientation = Vector3.new(0, 180, 0)
1239
Part58.Name = "Smooth Block Model"
1240
Part58.Parent = Model0
1241
Part58.BrickColor = BrickColor.new("Dark orange")
1242
Part58.Rotation = Vector3.new(-180, 0, -180)
1243
Part58.Size = Vector3.new(7, 3.60000014, 3)
1244
Part58.CFrame = CFrame.new(161.5, 55.2000046, -46.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1245
Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
1246
Part58.Position = Vector3.new(161.5, 55.2000046, -46.9999847)
1247
Part58.Orientation = Vector3.new(0, 180, 0)
1248
Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
1249
Part59.Name = "Smooth Block Model"
1250
Part59.Parent = Model0
1251
Part59.BrickColor = BrickColor.new("Dark orange")
1252
Part59.Rotation = Vector3.new(-180, 0, -180)
1253
Part59.Size = Vector3.new(7, 1.20000005, 3)
1254
Part59.CFrame = CFrame.new(161.5, 52.8000069, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1255
Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
1256
Part59.Position = Vector3.new(161.5, 52.8000069, -45.9999847)
1257
Part59.Orientation = Vector3.new(0, 180, 0)
1258
Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
1259
Part60.Name = "Smooth Block Model"
1260
Part60.Parent = Model0
1261
Part60.BrickColor = BrickColor.new("Bright orange")
1262
Part60.Rotation = Vector3.new(0, -90, 0)
1263
Part60.FormFactor = Enum.FormFactor.Plate
1264
Part60.Size = Vector3.new(5, 0.400000006, 1)
1265
Part60.CFrame = CFrame.new(155.5, 40.4000015, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1266
Part60.Color = Color3.new(0.854902, 0.521569, 0.254902)
1267
Part60.Position = Vector3.new(155.5, 40.4000015, -42.9999847)
1268
Part60.Orientation = Vector3.new(0, -90, 0)
1269
Part60.Color = Color3.new(0.854902, 0.521569, 0.254902)
1270
Part61.Name = "Smooth Block Model"
1271
Part61.Parent = Model0
1272
Part61.BrickColor = BrickColor.new("Dark green")
1273
Part61.Rotation = Vector3.new(-180, 0, -180)
1274
Part61.Size = Vector3.new(14, 1.20000005, 13)
1275
Part61.CFrame = CFrame.new(145, 57.6000061, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1276
Part61.Color = Color3.new(0.156863, 0.498039, 0.278431)
1277
Part61.Position = Vector3.new(145, 57.6000061, -34.9999847)
1278
Part61.Orientation = Vector3.new(0, 180, 0)
1279
Part61.Color = Color3.new(0.156863, 0.498039, 0.278431)
1280
Part62.Name = "Smooth Block Model"
1281
Part62.Parent = Model0
1282
Part62.BrickColor = BrickColor.new("Bright yellow")
1283
Part62.Rotation = Vector3.new(-180, 0, -180)
1284
Part62.Size = Vector3.new(1, 2.4000001, 1)
1285
Part62.CFrame = CFrame.new(151.5, 31.7999992, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1286
Part62.Color = Color3.new(0.960784, 0.803922, 0.188235)
1287
Part62.Position = Vector3.new(151.5, 31.7999992, -39.9999847)
1288
Part62.Orientation = Vector3.new(0, 180, 0)
1289
Part62.Color = Color3.new(0.960784, 0.803922, 0.188235)
1290
Part63.Name = "Smooth Block Model"
1291
Part63.Parent = Model0
1292
Part63.BrickColor = BrickColor.new("Br. yellowish green")
1293
Part63.FormFactor = Enum.FormFactor.Plate
1294
Part63.Size = Vector3.new(11, 0.400000006, 1)
1295
Part63.CFrame = CFrame.new(159.5, 58.8000069, -50.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1296
Part63.Color = Color3.new(0.643137, 0.741176, 0.278431)
1297
Part63.Position = Vector3.new(159.5, 58.8000069, -50.9999847)
1298
Part63.Color = Color3.new(0.643137, 0.741176, 0.278431)
1299
Part64.Name = "Smooth Block Model"
1300
Part64.Parent = Model0
1301
Part64.BrickColor = BrickColor.new("Black")
1302
Part64.Rotation = Vector3.new(-180, 0, -180)
1303
Part64.Size = Vector3.new(2, 3.60000014, 2)
1304
Part64.CFrame = CFrame.new(156, 51.6000023, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1305
Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
1306
Part64.Position = Vector3.new(156, 51.6000023, -46.4999847)
1307
Part64.Orientation = Vector3.new(0, 180, 0)
1308
Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
1309
Part65.Name = "Smooth Block Model"
1310
Part65.Parent = Model0
1311
Part65.BrickColor = BrickColor.new("Bright yellow")
1312
Part65.Rotation = Vector3.new(-180, 0, -180)
1313
Part65.Size = Vector3.new(1, 1.20000005, 1)
1314
Part65.CFrame = CFrame.new(155.5, 39.6000023, -40.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1315
Part65.Color = Color3.new(0.960784, 0.803922, 0.188235)
1316
Part65.Position = Vector3.new(155.5, 39.6000023, -40.9999847)
1317
Part65.Orientation = Vector3.new(0, 180, 0)
1318
Part65.Color = Color3.new(0.960784, 0.803922, 0.188235)
1319
Part66.Name = "Smooth Block Model"
1320
Part66.Parent = Model0
1321
Part66.BrickColor = BrickColor.new("Medium green")
1322
Part66.Rotation = Vector3.new(0, -90, 0)
1323
Part66.FormFactor = Enum.FormFactor.Plate
1324
Part66.Size = Vector3.new(11, 0.400000006, 1)
1325
Part66.CFrame = CFrame.new(161.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1326
Part66.Color = Color3.new(0.631373, 0.768628, 0.54902)
1327
Part66.Position = Vector3.new(161.5, 58.4000053, -52.9999847)
1328
Part66.Orientation = Vector3.new(0, -90, 0)
1329
Part66.Color = Color3.new(0.631373, 0.768628, 0.54902)
1330
Part67.Name = "Smooth Block Model"
1331
Part67.Parent = Model0
1332
Part67.BrickColor = BrickColor.new("Dark orange")
1333
Part67.Rotation = Vector3.new(0, -90, 0)
1334
Part67.Size = Vector3.new(7, 1.20000005, 11)
1335
Part67.CFrame = CFrame.new(158.5, 54.0000114, -38.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1336
Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
1337
Part67.Position = Vector3.new(158.5, 54.0000114, -38.9999847)
1338
Part67.Orientation = Vector3.new(0, -90, 0)
1339
Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
1340
Part68.Name = "Smooth Block Model"
1341
Part68.Parent = Model0
1342
Part68.BrickColor = BrickColor.new("Dark orange")
1343
Part68.Rotation = Vector3.new(-180, 0, -180)
1344
Part68.Size = Vector3.new(4, 1.20000005, 11)
1345
Part68.CFrame = CFrame.new(163, 52.8000069, -38.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1346
Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
1347
Part68.Position = Vector3.new(163, 52.8000069, -38.9999847)
1348
Part68.Orientation = Vector3.new(0, 180, 0)
1349
Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
1350
Part69.Name = "Smooth Block Model"
1351
Part69.Parent = Model0
1352
Part69.BrickColor = BrickColor.new("Dark green")
1353
Part69.Rotation = Vector3.new(-180, 0, -180)
1354
Part69.Size = Vector3.new(11, 1.20000005, 7)
1355
Part69.CFrame = CFrame.new(159.5, 57.6000061, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1356
Part69.Color = Color3.new(0.156863, 0.498039, 0.278431)
1357
Part69.Position = Vector3.new(159.5, 57.6000061, -44.9999847)
1358
Part69.Orientation = Vector3.new(0, 180, 0)
1359
Part69.Color = Color3.new(0.156863, 0.498039, 0.278431)
1360
Model70.Parent = Model0
1361
Model70.PrimaryPart = Part73
1362
Part71.Name = "Smooth Block Model"
1363
Part71.Parent = Model70
1364
Part71.BrickColor = BrickColor.new("Sand red")
1365
Part71.Rotation = Vector3.new(-180, 0, -90)
1366
Part71.FormFactor = Enum.FormFactor.Symmetric
1367
Part71.Shape = Enum.PartType.Cylinder
1368
Part71.Size = Vector3.new(1, 1, 1)
1369
Part71.CFrame = CFrame.new(149, 31.0999985, -42.4999847, 0, 1, -0, 1, 0, 0, 0, 0, -1)
1370
Part71.BottomSurface = Enum.SurfaceType.Smooth
1371
Part71.LeftSurface = Enum.SurfaceType.Inlet
1372
Part71.RightSurface = Enum.SurfaceType.Studs
1373
Part71.TopSurface = Enum.SurfaceType.Smooth
1374
Part71.Color = Color3.new(0.584314, 0.47451, 0.466667)
1375
Part71.Position = Vector3.new(149, 31.0999985, -42.4999847)
1376
Part71.Orientation = Vector3.new(0, -180, 90)
1377
Part71.Color = Color3.new(0.584314, 0.47451, 0.466667)
1378
Part72.Name = "Smooth Block Model"
1379
Part72.Parent = Model70
1380
Part72.BrickColor = BrickColor.new("Sand red")
1381
Part72.Rotation = Vector3.new(-180, 0, -90)
1382
Part72.FormFactor = Enum.FormFactor.Symmetric
1383
Part72.Shape = Enum.PartType.Cylinder
1384
Part72.Size = Vector3.new(1, 1, 1)
1385
Part72.CFrame = CFrame.new(150, 31.0999985, -42.4999847, 0, 1, -0, 1, 0, 0, 0, 0, -1)
1386
Part72.BottomSurface = Enum.SurfaceType.Smooth
1387
Part72.LeftSurface = Enum.SurfaceType.Inlet
1388
Part72.RightSurface = Enum.SurfaceType.Studs
1389
Part72.TopSurface = Enum.SurfaceType.Smooth
1390
Part72.Color = Color3.new(0.584314, 0.47451, 0.466667)
1391
Part72.Position = Vector3.new(150, 31.0999985, -42.4999847)
1392
Part72.Orientation = Vector3.new(0, -180, 90)
1393
Part72.Color = Color3.new(0.584314, 0.47451, 0.466667)
1394
Part73.Name = "Smooth Block Model"
1395
Part73.Parent = Model70
1396
Part73.BrickColor = BrickColor.new("Pastel Blue")
1397
Part73.Rotation = Vector3.new(0, -90, 0)
1398
Part73.FormFactor = Enum.FormFactor.Plate
1399
Part73.Size = Vector3.new(2, 0.400000006, 2)
1400
Part73.CFrame = CFrame.new(149.5, 31.7999992, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1401
Part73.TopSurface = Enum.SurfaceType.Smooth
1402
Part73.Color = Color3.new(0.501961, 0.733333, 0.858824)
1403
Part73.Position = Vector3.new(149.5, 31.7999992, -42.9999847)
1404
Part73.Orientation = Vector3.new(0, -90, 0)
1405
Part73.Color = Color3.new(0.501961, 0.733333, 0.858824)
1406
Part74.Name = "Smooth Block Model"
1407
Part74.Parent = Model70
1408
Part74.BrickColor = BrickColor.new("Sand red")
1409
Part74.Rotation = Vector3.new(-180, 0, -90)
1410
Part74.FormFactor = Enum.FormFactor.Symmetric
1411
Part74.Shape = Enum.PartType.Cylinder
1412
Part74.Size = Vector3.new(1, 1, 1)
1413
Part74.CFrame = CFrame.new(150, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
1414
Part74.BottomSurface = Enum.SurfaceType.Smooth
1415
Part74.LeftSurface = Enum.SurfaceType.Inlet
1416
Part74.RightSurface = Enum.SurfaceType.Studs
1417
Part74.TopSurface = Enum.SurfaceType.Smooth
1418
Part74.Color = Color3.new(0.584314, 0.47451, 0.466667)
1419
Part74.Position = Vector3.new(150, 31.0999985, -43.4999847)
1420
Part74.Orientation = Vector3.new(0, 180, 90)
1421
Part74.Color = Color3.new(0.584314, 0.47451, 0.466667)
1422
Part75.Name = "Smooth Block Model"
1423
Part75.Parent = Model70
1424
Part75.BrickColor = BrickColor.new("Sand red")
1425
Part75.Rotation = Vector3.new(-180, 0, -90)
1426
Part75.FormFactor = Enum.FormFactor.Symmetric
1427
Part75.Shape = Enum.PartType.Cylinder
1428
Part75.Size = Vector3.new(1, 1, 1)
1429
Part75.CFrame = CFrame.new(149, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
1430
Part75.BottomSurface = Enum.SurfaceType.Smooth
1431
Part75.LeftSurface = Enum.SurfaceType.Inlet
1432
Part75.RightSurface = Enum.SurfaceType.Studs
1433
Part75.TopSurface = Enum.SurfaceType.Smooth
1434
Part75.Color = Color3.new(0.584314, 0.47451, 0.466667)
1435
Part75.Position = Vector3.new(149, 31.0999985, -43.4999847)
1436
Part75.Orientation = Vector3.new(0, 180, 90)
1437
Part75.Color = Color3.new(0.584314, 0.47451, 0.466667)
1438
Part76.Name = "Smooth Block Model"
1439
Part76.Parent = Model70
1440
Part76.BrickColor = BrickColor.new("Sand red")
1441
Part76.Rotation = Vector3.new(90, 0, 0)
1442
Part76.FormFactor = Enum.FormFactor.Plate
1443
Part76.Size = Vector3.new(2, 0.400000006, 3)
1444
Part76.CFrame = CFrame.new(149.5, 33.5, -43.7999878, 1, 0, 0, 0, 0, -1, 0, 1, 0)
1445
Part76.BackSurface = Enum.SurfaceType.Weld
1446
Part76.Color = Color3.new(0.584314, 0.47451, 0.466667)
1447
Part76.Position = Vector3.new(149.5, 33.5, -43.7999878)
1448
Part76.Orientation = Vector3.new(90, 0, 0)
1449
Part76.Color = Color3.new(0.584314, 0.47451, 0.466667)
1450
Model77.Parent = Model0
1451
Model77.PrimaryPart = Part83
1452
Part78.Name = "Smooth Block Model"
1453
Part78.Parent = Model77
1454
Part78.BrickColor = BrickColor.new("Earth green")
1455
Part78.Rotation = Vector3.new(-180, 0, -180)
1456
Part78.Size = Vector3.new(8, 1.20000005, 1)
1457
Part78.CFrame = CFrame.new(169, 27.6000023, 16, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1458
Part78.Color = Color3.new(0.152941, 0.27451, 0.176471)
1459
Part78.Position = Vector3.new(169, 27.6000023, 16)
1460
Part78.Orientation = Vector3.new(0, 180, 0)
1461
Part78.Color = Color3.new(0.152941, 0.27451, 0.176471)
1462
Part79.Name = "Smooth Block Model"
1463
Part79.Parent = Model77
1464
Part79.BrickColor = BrickColor.new("Earth green")
1465
Part79.Rotation = Vector3.new(-180, 0, -180)
1466
Part79.Size = Vector3.new(8, 1.20000005, 2)
1467
Part79.CFrame = CFrame.new(169, 26.4000015, 16.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1468
Part79.Color = Color3.new(0.152941, 0.27451, 0.176471)
1469
Part79.Position = Vector3.new(169, 26.4000015, 16.5)
1470
Part79.Orientation = Vector3.new(0, 180, 0)
1471
Part79.Color = Color3.new(0.152941, 0.27451, 0.176471)
1472
Part80.Name = "Smooth Block Model"
1473
Part80.Parent = Model77
1474
Part80.BrickColor = BrickColor.new("Earth green")
1475
Part80.Rotation = Vector3.new(-180, 0, -180)
1476
Part80.Size = Vector3.new(8, 1.20000005, 3)
1477
Part80.CFrame = CFrame.new(169, 25.2000008, 17, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1478
Part80.Color = Color3.new(0.152941, 0.27451, 0.176471)
1479
Part80.Position = Vector3.new(169, 25.2000008, 17)
1480
Part80.Orientation = Vector3.new(0, 180, 0)
1481
Part80.Color = Color3.new(0.152941, 0.27451, 0.176471)
1482
Part81.Name = "Smooth Block Model"
1483
Part81.Parent = Model77
1484
Part81.BrickColor = BrickColor.new("Earth green")
1485
Part81.Rotation = Vector3.new(-180, 0, -180)
1486
Part81.Size = Vector3.new(8, 1.20000005, 4)
1487
Part81.CFrame = CFrame.new(169, 24, 17.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1488
Part81.Color = Color3.new(0.152941, 0.27451, 0.176471)
1489
Part81.Position = Vector3.new(169, 24, 17.5)
1490
Part81.Orientation = Vector3.new(0, 180, 0)
1491
Part81.Color = Color3.new(0.152941, 0.27451, 0.176471)
1492
Part82.Name = "Smooth Block Model"
1493
Part82.Parent = Model77
1494
Part82.BrickColor = BrickColor.new("Earth green")
1495
Part82.Rotation = Vector3.new(-180, 0, -180)
1496
Part82.Size = Vector3.new(8, 1.20000005, 5)
1497
Part82.CFrame = CFrame.new(169, 22.7999992, 18, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1498
Part82.Color = Color3.new(0.152941, 0.27451, 0.176471)
1499
Part82.Position = Vector3.new(169, 22.7999992, 18)
1500
Part82.Orientation = Vector3.new(0, 180, 0)
1501
Part82.Color = Color3.new(0.152941, 0.27451, 0.176471)
1502
Part83.Name = "Smooth Block Model"
1503
Part83.Parent = Model77
1504
Part83.BrickColor = BrickColor.new("Earth green")
1505
Part83.Rotation = Vector3.new(-180, 0, -180)
1506
Part83.Size = Vector3.new(8, 1.20000005, 6)
1507
Part83.CFrame = CFrame.new(169, 21.5999985, 18.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1508
Part83.Color = Color3.new(0.152941, 0.27451, 0.176471)
1509
Part83.Position = Vector3.new(169, 21.5999985, 18.5)
1510
Part83.Orientation = Vector3.new(0, 180, 0)
1511
Part83.Color = Color3.new(0.152941, 0.27451, 0.176471)
1512
Model84.Parent = Model0
1513
Model84.PrimaryPart = Part87
1514
Part85.Name = "Smooth Block Model"
1515
Part85.Parent = Model84
1516
Part85.BrickColor = BrickColor.new("Sand red")
1517
Part85.Rotation = Vector3.new(0, 0, 90)
1518
Part85.FormFactor = Enum.FormFactor.Symmetric
1519
Part85.Shape = Enum.PartType.Cylinder
1520
Part85.Size = Vector3.new(1, 1, 1)
1521
Part85.CFrame = CFrame.new(144, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, -0, 0, 0, 1)
1522
Part85.BottomSurface = Enum.SurfaceType.Smooth
1523
Part85.LeftSurface = Enum.SurfaceType.Inlet
1524
Part85.RightSurface = Enum.SurfaceType.Studs
1525
Part85.TopSurface = Enum.SurfaceType.Smooth
1526
Part85.Color = Color3.new(0.584314, 0.47451, 0.466667)
1527
Part85.Position = Vector3.new(144, 31.0999985, -32.4999847)
1528
Part85.Orientation = Vector3.new(0, 0, 90)
1529
Part85.Color = Color3.new(0.584314, 0.47451, 0.466667)
1530
Part86.Name = "Smooth Block Model"
1531
Part86.Parent = Model84
1532
Part86.BrickColor = BrickColor.new("Sand red")
1533
Part86.Rotation = Vector3.new(0, 0, 90)
1534
Part86.FormFactor = Enum.FormFactor.Symmetric
1535
Part86.Shape = Enum.PartType.Cylinder
1536
Part86.Size = Vector3.new(1, 1, 1)
1537
Part86.CFrame = CFrame.new(143, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
1538
Part86.BottomSurface = Enum.SurfaceType.Smooth
1539
Part86.LeftSurface = Enum.SurfaceType.Inlet
1540
Part86.RightSurface = Enum.SurfaceType.Studs
1541
Part86.TopSurface = Enum.SurfaceType.Smooth
1542
Part86.Color = Color3.new(0.584314, 0.47451, 0.466667)
1543
Part86.Position = Vector3.new(143, 31.0999985, -32.4999847)
1544
Part86.Orientation = Vector3.new(0, 0, 90)
1545
Part86.Color = Color3.new(0.584314, 0.47451, 0.466667)
1546
Part87.Name = "Smooth Block Model"
1547
Part87.Parent = Model84
1548
Part87.BrickColor = BrickColor.new("Pastel Blue")
1549
Part87.Rotation = Vector3.new(0, 90, 0)
1550
Part87.FormFactor = Enum.FormFactor.Plate
1551
Part87.Size = Vector3.new(2, 0.400000006, 2)
1552
Part87.CFrame = CFrame.new(143.5, 31.7999992, -31.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1553
Part87.TopSurface = Enum.SurfaceType.Smooth
1554
Part87.Color = Color3.new(0.501961, 0.733333, 0.858824)
1555
Part87.Position = Vector3.new(143.5, 31.7999992, -31.9999847)
1556
Part87.Orientation = Vector3.new(0, 90, 0)
1557
Part87.Color = Color3.new(0.501961, 0.733333, 0.858824)
1558
Part88.Name = "Smooth Block Model"
1559
Part88.Parent = Model84
1560
Part88.BrickColor = BrickColor.new("Sand red")
1561
Part88.Rotation = Vector3.new(0, 0, 90)
1562
Part88.FormFactor = Enum.FormFactor.Symmetric
1563
Part88.Shape = Enum.PartType.Cylinder
1564
Part88.Size = Vector3.new(1, 1, 1)
1565
Part88.CFrame = CFrame.new(143, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
1566
Part88.BottomSurface = Enum.SurfaceType.Smooth
1567
Part88.LeftSurface = Enum.SurfaceType.Inlet
1568
Part88.RightSurface = Enum.SurfaceType.Studs
1569
Part88.TopSurface = Enum.SurfaceType.Smooth
1570
Part88.Color = Color3.new(0.584314, 0.47451, 0.466667)
1571
Part88.Position = Vector3.new(143, 31.0999985, -31.4999847)
1572
Part88.Orientation = Vector3.new(0, 0, 90)
1573
Part88.Color = Color3.new(0.584314, 0.47451, 0.466667)
1574
Part89.Name = "Smooth Block Model"
1575
Part89.Parent = Model84
1576
Part89.BrickColor = BrickColor.new("Sand red")
1577
Part89.Rotation = Vector3.new(0, 0, 90)
1578
Part89.FormFactor = Enum.FormFactor.Symmetric
1579
Part89.Shape = Enum.PartType.Cylinder
1580
Part89.Size = Vector3.new(1, 1, 1)
1581
Part89.CFrame = CFrame.new(144, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
1582
Part89.BottomSurface = Enum.SurfaceType.Smooth
1583
Part89.LeftSurface = Enum.SurfaceType.Inlet
1584
Part89.RightSurface = Enum.SurfaceType.Studs
1585
Part89.TopSurface = Enum.SurfaceType.Smooth
1586
Part89.Color = Color3.new(0.584314, 0.47451, 0.466667)
1587
Part89.Position = Vector3.new(144, 31.0999985, -31.4999847)
1588
Part89.Orientation = Vector3.new(0, 0, 90)
1589
Part89.Color = Color3.new(0.584314, 0.47451, 0.466667)
1590
Part90.Name = "Smooth Block Model"
1591
Part90.Parent = Model84
1592
Part90.BrickColor = BrickColor.new("Sand red")
1593
Part90.Rotation = Vector3.new(90, 0, -180)
1594
Part90.FormFactor = Enum.FormFactor.Plate
1595
Part90.Size = Vector3.new(2, 0.400000006, 3)
1596
Part90.CFrame = CFrame.new(143.5, 33.5, -31.1999817, -1, 0, 0, 0, 0, -1, 0, -1, -0)
1597
Part90.BackSurface = Enum.SurfaceType.Weld
1598
Part90.Color = Color3.new(0.584314, 0.47451, 0.466667)
1599
Part90.Position = Vector3.new(143.5, 33.5, -31.1999817)
1600
Part90.Orientation = Vector3.new(90, 180, 0)
1601
Part90.Color = Color3.new(0.584314, 0.47451, 0.466667)
1602
Model91.Parent = Model0
1603
Model91.PrimaryPart = Part94
1604
Part92.Name = "Smooth Block Model"
1605
Part92.Parent = Model91
1606
Part92.BrickColor = BrickColor.new("Sand red")
1607
Part92.Rotation = Vector3.new(0, 0, 90)
1608
Part92.FormFactor = Enum.FormFactor.Symmetric
1609
Part92.Shape = Enum.PartType.Cylinder
1610
Part92.Size = Vector3.new(1, 1, 1)
1611
Part92.CFrame = CFrame.new(150, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, -0, 0, 0, 1)
1612
Part92.BottomSurface = Enum.SurfaceType.Smooth
1613
Part92.LeftSurface = Enum.SurfaceType.Inlet
1614
Part92.RightSurface = Enum.SurfaceType.Studs
1615
Part92.TopSurface = Enum.SurfaceType.Smooth
1616
Part92.Color = Color3.new(0.584314, 0.47451, 0.466667)
1617
Part92.Position = Vector3.new(150, 31.0999985, -32.4999847)
1618
Part92.Orientation = Vector3.new(0, 0, 90)
1619
Part92.Color = Color3.new(0.584314, 0.47451, 0.466667)
1620
Part93.Name = "Smooth Block Model"
1621
Part93.Parent = Model91
1622
Part93.BrickColor = BrickColor.new("Sand red")
1623
Part93.Rotation = Vector3.new(0, 0, 90)
1624
Part93.FormFactor = Enum.FormFactor.Symmetric
1625
Part93.Shape = Enum.PartType.Cylinder
1626
Part93.Size = Vector3.new(1, 1, 1)
1627
Part93.CFrame = CFrame.new(149, 31.0999985, -32.4999847, 0, -1, 0, 1, 0, -0, 0, 0, 1)
1628
Part93.BottomSurface = Enum.SurfaceType.Smooth
1629
Part93.LeftSurface = Enum.SurfaceType.Inlet
1630
Part93.RightSurface = Enum.SurfaceType.Studs
1631
Part93.TopSurface = Enum.SurfaceType.Smooth
1632
Part93.Color = Color3.new(0.584314, 0.47451, 0.466667)
1633
Part93.Position = Vector3.new(149, 31.0999985, -32.4999847)
1634
Part93.Orientation = Vector3.new(0, 0, 90)
1635
Part93.Color = Color3.new(0.584314, 0.47451, 0.466667)
1636
Part94.Name = "Smooth Block Model"
1637
Part94.Parent = Model91
1638
Part94.BrickColor = BrickColor.new("Pastel Blue")
1639
Part94.Rotation = Vector3.new(0, 90, 0)
1640
Part94.FormFactor = Enum.FormFactor.Plate
1641
Part94.Size = Vector3.new(2, 0.400000006, 2)
1642
Part94.CFrame = CFrame.new(149.5, 31.7999973, -31.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1643
Part94.TopSurface = Enum.SurfaceType.Smooth
1644
Part94.Color = Color3.new(0.501961, 0.733333, 0.858824)
1645
Part94.Position = Vector3.new(149.5, 31.7999973, -31.9999847)
1646
Part94.Orientation = Vector3.new(0, 90, 0)
1647
Part94.Color = Color3.new(0.501961, 0.733333, 0.858824)
1648
Part95.Name = "Smooth Block Model"
1649
Part95.Parent = Model91
1650
Part95.BrickColor = BrickColor.new("Sand red")
1651
Part95.Rotation = Vector3.new(0, 0, 90)
1652
Part95.FormFactor = Enum.FormFactor.Symmetric
1653
Part95.Shape = Enum.PartType.Cylinder
1654
Part95.Size = Vector3.new(1, 1, 1)
1655
Part95.CFrame = CFrame.new(149, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
1656
Part95.BottomSurface = Enum.SurfaceType.Smooth
1657
Part95.LeftSurface = Enum.SurfaceType.Inlet
1658
Part95.RightSurface = Enum.SurfaceType.Studs
1659
Part95.TopSurface = Enum.SurfaceType.Smooth
1660
Part95.Color = Color3.new(0.584314, 0.47451, 0.466667)
1661
Part95.Position = Vector3.new(149, 31.0999985, -31.4999847)
1662
Part95.Orientation = Vector3.new(0, 0, 90)
1663
Part95.Color = Color3.new(0.584314, 0.47451, 0.466667)
1664
Part96.Name = "Smooth Block Model"
1665
Part96.Parent = Model91
1666
Part96.BrickColor = BrickColor.new("Sand red")
1667
Part96.Rotation = Vector3.new(0, 0, 90)
1668
Part96.FormFactor = Enum.FormFactor.Symmetric
1669
Part96.Shape = Enum.PartType.Cylinder
1670
Part96.Size = Vector3.new(1, 1, 1)
1671
Part96.CFrame = CFrame.new(150, 31.0999985, -31.4999847, 0, -1, 0, 1, 0, 0, 0, 0, 1)
1672
Part96.BottomSurface = Enum.SurfaceType.Smooth
1673
Part96.LeftSurface = Enum.SurfaceType.Inlet
1674
Part96.RightSurface = Enum.SurfaceType.Studs
1675
Part96.TopSurface = Enum.SurfaceType.Smooth
1676
Part96.Color = Color3.new(0.584314, 0.47451, 0.466667)
1677
Part96.Position = Vector3.new(150, 31.0999985, -31.4999847)
1678
Part96.Orientation = Vector3.new(0, 0, 90)
1679
Part96.Color = Color3.new(0.584314, 0.47451, 0.466667)
1680
Part97.Name = "Smooth Block Model"
1681
Part97.Parent = Model91
1682
Part97.BrickColor = BrickColor.new("Sand red")
1683
Part97.Rotation = Vector3.new(90, 0, -180)
1684
Part97.FormFactor = Enum.FormFactor.Plate
1685
Part97.Size = Vector3.new(2, 0.400000006, 3)
1686
Part97.CFrame = CFrame.new(149.5, 33.4999962, -31.1999817, -1, 0, 0, 0, 0, -1, 0, -1, -0)
1687
Part97.BackSurface = Enum.SurfaceType.Weld
1688
Part97.Color = Color3.new(0.584314, 0.47451, 0.466667)
1689
Part97.Position = Vector3.new(149.5, 33.4999962, -31.1999817)
1690
Part97.Orientation = Vector3.new(90, 180, 0)
1691
Part97.Color = Color3.new(0.584314, 0.47451, 0.466667)
1692
Model98.Parent = Model0
1693
Model98.PrimaryPart = Part101
1694
Part99.Name = "Smooth Block Model"
1695
Part99.Parent = Model98
1696
Part99.BrickColor = BrickColor.new("Sand red")
1697
Part99.Rotation = Vector3.new(-180, 0, -90)
1698
Part99.FormFactor = Enum.FormFactor.Symmetric
1699
Part99.Shape = Enum.PartType.Cylinder
1700
Part99.Size = Vector3.new(1, 1, 1)
1701
Part99.CFrame = CFrame.new(143, 31.0999985, -42.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
1702
Part99.BottomSurface = Enum.SurfaceType.Smooth
1703
Part99.LeftSurface = Enum.SurfaceType.Inlet
1704
Part99.RightSurface = Enum.SurfaceType.Studs
1705
Part99.TopSurface = Enum.SurfaceType.Smooth
1706
Part99.Color = Color3.new(0.584314, 0.47451, 0.466667)
1707
Part99.Position = Vector3.new(143, 31.0999985, -42.4999847)
1708
Part99.Orientation = Vector3.new(0, 180, 90)
1709
Part99.Color = Color3.new(0.584314, 0.47451, 0.466667)
1710
Part100.Name = "Smooth Block Model"
1711
Part100.Parent = Model98
1712
Part100.BrickColor = BrickColor.new("Sand red")
1713
Part100.Rotation = Vector3.new(-180, 0, -90)
1714
Part100.FormFactor = Enum.FormFactor.Symmetric
1715
Part100.Shape = Enum.PartType.Cylinder
1716
Part100.Size = Vector3.new(1, 1, 1)
1717
Part100.CFrame = CFrame.new(144, 31.0999985, -42.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
1718
Part100.BottomSurface = Enum.SurfaceType.Smooth
1719
Part100.LeftSurface = Enum.SurfaceType.Inlet
1720
Part100.RightSurface = Enum.SurfaceType.Studs
1721
Part100.TopSurface = Enum.SurfaceType.Smooth
1722
Part100.Color = Color3.new(0.584314, 0.47451, 0.466667)
1723
Part100.Position = Vector3.new(144, 31.0999985, -42.4999847)
1724
Part100.Orientation = Vector3.new(0, 180, 90)
1725
Part100.Color = Color3.new(0.584314, 0.47451, 0.466667)
1726
Part101.Name = "Smooth Block Model"
1727
Part101.Parent = Model98
1728
Part101.BrickColor = BrickColor.new("Pastel Blue")
1729
Part101.Rotation = Vector3.new(0, -90, 0)
1730
Part101.FormFactor = Enum.FormFactor.Plate
1731
Part101.Size = Vector3.new(2, 0.400000006, 2)
1732
Part101.CFrame = CFrame.new(143.5, 31.7999973, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1733
Part101.TopSurface = Enum.SurfaceType.Smooth
1734
Part101.Color = Color3.new(0.501961, 0.733333, 0.858824)
1735
Part101.Position = Vector3.new(143.5, 31.7999973, -42.9999847)
1736
Part101.Orientation = Vector3.new(0, -90, 0)
1737
Part101.Color = Color3.new(0.501961, 0.733333, 0.858824)
1738
Part102.Name = "Smooth Block Model"
1739
Part102.Parent = Model98
1740
Part102.BrickColor = BrickColor.new("Sand red")
1741
Part102.Rotation = Vector3.new(-180, 0, -90)
1742
Part102.FormFactor = Enum.FormFactor.Symmetric
1743
Part102.Shape = Enum.PartType.Cylinder
1744
Part102.Size = Vector3.new(1, 1, 1)
1745
Part102.CFrame = CFrame.new(144, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
1746
Part102.BottomSurface = Enum.SurfaceType.Smooth
1747
Part102.LeftSurface = Enum.SurfaceType.Inlet
1748
Part102.RightSurface = Enum.SurfaceType.Studs
1749
Part102.TopSurface = Enum.SurfaceType.Smooth
1750
Part102.Color = Color3.new(0.584314, 0.47451, 0.466667)
1751
Part102.Position = Vector3.new(144, 31.0999985, -43.4999847)
1752
Part102.Orientation = Vector3.new(0, 180, 90)
1753
Part102.Color = Color3.new(0.584314, 0.47451, 0.466667)
1754
Part103.Name = "Smooth Block Model"
1755
Part103.Parent = Model98
1756
Part103.BrickColor = BrickColor.new("Sand red")
1757
Part103.Rotation = Vector3.new(-180, 0, -90)
1758
Part103.FormFactor = Enum.FormFactor.Symmetric
1759
Part103.Shape = Enum.PartType.Cylinder
1760
Part103.Size = Vector3.new(1, 1, 1)
1761
Part103.CFrame = CFrame.new(143, 31.0999985, -43.4999847, 0, 1, 0, 1, 0, 0, 0, 0, -1)
1762
Part103.BottomSurface = Enum.SurfaceType.Smooth
1763
Part103.LeftSurface = Enum.SurfaceType.Inlet
1764
Part103.RightSurface = Enum.SurfaceType.Studs
1765
Part103.TopSurface = Enum.SurfaceType.Smooth
1766
Part103.Color = Color3.new(0.584314, 0.47451, 0.466667)
1767
Part103.Position = Vector3.new(143, 31.0999985, -43.4999847)
1768
Part103.Orientation = Vector3.new(0, 180, 90)
1769
Part103.Color = Color3.new(0.584314, 0.47451, 0.466667)
1770
Part104.Name = "Smooth Block Model"
1771
Part104.Parent = Model98
1772
Part104.BrickColor = BrickColor.new("Sand red")
1773
Part104.Rotation = Vector3.new(90, 0, 0)
1774
Part104.FormFactor = Enum.FormFactor.Plate
1775
Part104.Size = Vector3.new(2, 0.400000006, 3)
1776
Part104.CFrame = CFrame.new(143.5, 33.4999962, -43.7999878, 1, 0, 0, 0, 0, -1, 0, 1, 0)
1777
Part104.BackSurface = Enum.SurfaceType.Weld
1778
Part104.Color = Color3.new(0.584314, 0.47451, 0.466667)
1779
Part104.Position = Vector3.new(143.5, 33.4999962, -43.7999878)
1780
Part104.Orientation = Vector3.new(90, 0, 0)
1781
Part104.Color = Color3.new(0.584314, 0.47451, 0.466667)
1782
Model105.Parent = Model0
1783
Model105.PrimaryPart = Part121
1784
Part106.Name = "Smooth Block Model"
1785
Part106.Parent = Model105
1786
Part106.Rotation = Vector3.new(-180, 0, -180)
1787
Part106.Size = Vector3.new(7, 2.4000001, 1)
1788
Part106.CFrame = CFrame.new(120.5, 54.6000099, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1789
Part106.Position = Vector3.new(120.5, 54.6000099, 8.00001526)
1790
Part106.Orientation = Vector3.new(0, 180, 0)
1791
Part107.Name = "Smooth Block Model"
1792
Part107.Parent = Model105
1793
Part107.BrickColor = BrickColor.new("Dark stone grey")
1794
Part107.Rotation = Vector3.new(-180, 0, -180)
1795
Part107.Size = Vector3.new(6, 2.4000001, 1)
1796
Part107.CFrame = CFrame.new(127, 54.6000099, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1797
Part107.Color = Color3.new(0.388235, 0.372549, 0.384314)
1798
Part107.Position = Vector3.new(127, 54.6000099, 8.00001526)
1799
Part107.Orientation = Vector3.new(0, 180, 0)
1800
Part107.Color = Color3.new(0.388235, 0.372549, 0.384314)
1801
Part108.Name = "Smooth Block Model"
1802
Part108.Parent = Model105
1803
Part108.BrickColor = BrickColor.new("Dark stone grey")
1804
Part108.Rotation = Vector3.new(-180, 0, -180)
1805
Part108.Size = Vector3.new(4, 2.4000001, 1)
1806
Part108.CFrame = CFrame.new(128, 52.2000084, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1807
Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
1808
Part108.Position = Vector3.new(128, 52.2000084, 8.00001526)
1809
Part108.Orientation = Vector3.new(0, 180, 0)
1810
Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
1811
Part109.Name = "Smooth Block Model"
1812
Part109.Parent = Model105
1813
Part109.BrickColor = BrickColor.new("Dark stone grey")
1814
Part109.Rotation = Vector3.new(-180, 0, -180)
1815
Part109.Size = Vector3.new(4, 2.4000001, 1)
1816
Part109.CFrame = CFrame.new(124, 52.2000084, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1817
Part109.Color = Color3.new(0.388235, 0.372549, 0.384314)
1818
Part109.Position = Vector3.new(124, 52.2000084, 8.00001526)
1819
Part109.Orientation = Vector3.new(0, 180, 0)
1820
Part109.Color = Color3.new(0.388235, 0.372549, 0.384314)
1821
Part110.Name = "Smooth Block Model"
1822
Part110.Parent = Model105
1823
Part110.Rotation = Vector3.new(-180, 0, -180)
1824
Part110.Size = Vector3.new(5, 2.4000001, 1)
1825
Part110.CFrame = CFrame.new(119.5, 52.2000084, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1826
Part110.Position = Vector3.new(119.5, 52.2000084, 8.00001526)
1827
Part110.Orientation = Vector3.new(0, 180, 0)
1828
Part111.Name = "Smooth Block Model"
1829
Part111.Parent = Model105
1830
Part111.Rotation = Vector3.new(-180, 0, -180)
1831
Part111.Size = Vector3.new(4, 2.4000001, 1)
1832
Part111.CFrame = CFrame.new(119, 49.8000069, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1833
Part111.Position = Vector3.new(119, 49.8000069, 8.00001526)
1834
Part111.Orientation = Vector3.new(0, 180, 0)
1835
Part112.Name = "Smooth Block Model"
1836
Part112.Parent = Model105
1837
Part112.BrickColor = BrickColor.new("Dark stone grey")
1838
Part112.Rotation = Vector3.new(-180, 0, -180)
1839
Part112.Size = Vector3.new(4, 2.4000001, 1)
1840
Part112.CFrame = CFrame.new(123, 49.8000069, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1841
Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
1842
Part112.Position = Vector3.new(123, 49.8000069, 8.00001526)
1843
Part112.Orientation = Vector3.new(0, 180, 0)
1844
Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
1845
Part113.Name = "Smooth Block Model"
1846
Part113.Parent = Model105
1847
Part113.Rotation = Vector3.new(-180, 0, -180)
1848
Part113.Size = Vector3.new(5, 2.4000001, 1)
1849
Part113.CFrame = CFrame.new(127.5, 49.8000069, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1850
Part113.Position = Vector3.new(127.5, 49.8000069, 8.00001526)
1851
Part113.Orientation = Vector3.new(0, 180, 0)
1852
Part114.Name = "Smooth Block Model"
1853
Part114.Parent = Model105
1854
Part114.Rotation = Vector3.new(-180, 0, -180)
1855
Part114.Size = Vector3.new(5, 2.4000001, 1)
1856
Part114.CFrame = CFrame.new(127.5, 47.4000053, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1857
Part114.Position = Vector3.new(127.5, 47.4000053, 8.00001526)
1858
Part114.Orientation = Vector3.new(0, 180, 0)
1859
Part115.Name = "Smooth Block Model"
1860
Part115.Parent = Model105
1861
Part115.BrickColor = BrickColor.new("Dark stone grey")
1862
Part115.Rotation = Vector3.new(-180, 0, -180)
1863
Part115.Size = Vector3.new(6, 2.4000001, 1)
1864
Part115.CFrame = CFrame.new(120, 47.4000053, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1865
Part115.Color = Color3.new(0.388235, 0.372549, 0.384314)
1866
Part115.Position = Vector3.new(120, 47.4000053, 8.00001526)
1867
Part115.Orientation = Vector3.new(0, 180, 0)
1868
Part115.Color = Color3.new(0.388235, 0.372549, 0.384314)
1869
Part116.Name = "Smooth Block Model"
1870
Part116.Parent = Model105
1871
Part116.BrickColor = BrickColor.new("Dark stone grey")
1872
Part116.Rotation = Vector3.new(-180, 0, -180)
1873
Part116.Size = Vector3.new(4, 2.4000001, 1)
1874
Part116.CFrame = CFrame.new(119, 45.0000038, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1875
Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
1876
Part116.Position = Vector3.new(119, 45.0000038, 8.00001526)
1877
Part116.Orientation = Vector3.new(0, 180, 0)
1878
Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
1879
Part117.Name = "Smooth Block Model"
1880
Part117.Parent = Model105
1881
Part117.Rotation = Vector3.new(-180, 0, -180)
1882
Part117.Size = Vector3.new(2, 2.4000001, 1)
1883
Part117.CFrame = CFrame.new(124, 47.4000053, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1884
Part117.Position = Vector3.new(124, 47.4000053, 8.00001526)
1885
Part117.Orientation = Vector3.new(0, 180, 0)
1886
Part118.Name = "Smooth Block Model"
1887
Part118.Parent = Model105
1888
Part118.BrickColor = BrickColor.new("Dark stone grey")
1889
Part118.Rotation = Vector3.new(-180, 0, -180)
1890
Part118.Size = Vector3.new(5, 2.4000001, 1)
1891
Part118.CFrame = CFrame.new(123.5, 45.0000038, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1892
Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
1893
Part118.Position = Vector3.new(123.5, 45.0000038, 8.00001526)
1894
Part118.Orientation = Vector3.new(0, 180, 0)
1895
Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
1896
Part119.Name = "Smooth Block Model"
1897
Part119.Parent = Model105
1898
Part119.Rotation = Vector3.new(-180, 0, -180)
1899
Part119.Size = Vector3.new(4, 2.4000001, 1)
1900
Part119.CFrame = CFrame.new(128, 45.0000038, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1901
Part119.Position = Vector3.new(128, 45.0000038, 8.00001526)
1902
Part119.Orientation = Vector3.new(0, 180, 0)
1903
Part120.Name = "Smooth Block Model"
1904
Part120.Parent = Model105
1905
Part120.BrickColor = BrickColor.new("Reddish brown")
1906
Part120.Rotation = Vector3.new(-180, 0, -180)
1907
Part120.Size = Vector3.new(6, 2.4000001, 2)
1908
Part120.CFrame = CFrame.new(127, 42.6000023, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1909
Part120.Color = Color3.new(0.411765, 0.25098, 0.156863)
1910
Part120.Position = Vector3.new(127, 42.6000023, 7.50001478)
1911
Part120.Orientation = Vector3.new(0, 180, 0)
1912
Part120.Color = Color3.new(0.411765, 0.25098, 0.156863)
1913
Part121.Name = "Smooth Block Model"
1914
Part121.Parent = Model105
1915
Part121.BrickColor = BrickColor.new("Reddish brown")
1916
Part121.Rotation = Vector3.new(-180, 0, -180)
1917
Part121.Size = Vector3.new(7, 2.4000001, 2)
1918
Part121.CFrame = CFrame.new(120.5, 42.6000023, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1919
Part121.Color = Color3.new(0.411765, 0.25098, 0.156863)
1920
Part121.Position = Vector3.new(120.5, 42.6000023, 7.50001478)
1921
Part121.Orientation = Vector3.new(0, 180, 0)
1922
Part121.Color = Color3.new(0.411765, 0.25098, 0.156863)
1923
Part122.Name = "Smooth Block Model"
1924
Part122.Parent = Model105
1925
Part122.BrickColor = BrickColor.new("Reddish brown")
1926
Part122.Rotation = Vector3.new(-180, 0, -180)
1927
Part122.Size = Vector3.new(6, 2.4000001, 2)
1928
Part122.CFrame = CFrame.new(120, 40.2000008, 8.50001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1929
Part122.Color = Color3.new(0.411765, 0.25098, 0.156863)
1930
Part122.Position = Vector3.new(120, 40.2000008, 8.50001526)
1931
Part122.Orientation = Vector3.new(0, 180, 0)
1932
Part122.Color = Color3.new(0.411765, 0.25098, 0.156863)
1933
Part123.Name = "Smooth Block Model"
1934
Part123.Parent = Model105
1935
Part123.BrickColor = BrickColor.new("Reddish brown")
1936
Part123.Rotation = Vector3.new(-180, 0, -180)
1937
Part123.Size = Vector3.new(7, 2.4000001, 2)
1938
Part123.CFrame = CFrame.new(126.5, 40.2000008, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1939
Part123.Color = Color3.new(0.411765, 0.25098, 0.156863)
1940
Part123.Position = Vector3.new(126.5, 40.2000008, 7.50001478)
1941
Part123.Orientation = Vector3.new(0, 180, 0)
1942
Part123.Color = Color3.new(0.411765, 0.25098, 0.156863)
1943
Part124.Name = "Smooth Block Model"
1944
Part124.Parent = Model105
1945
Part124.BrickColor = BrickColor.new("Reddish brown")
1946
Part124.Rotation = Vector3.new(-180, 0, -180)
1947
Part124.Size = Vector3.new(6, 2.4000001, 2)
1948
Part124.CFrame = CFrame.new(127, 37.7999992, 8.50001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1949
Part124.Color = Color3.new(0.411765, 0.25098, 0.156863)
1950
Part124.Position = Vector3.new(127, 37.7999992, 8.50001526)
1951
Part124.Orientation = Vector3.new(0, 180, 0)
1952
Part124.Color = Color3.new(0.411765, 0.25098, 0.156863)
1953
Part125.Name = "Smooth Block Model"
1954
Part125.Parent = Model105
1955
Part125.BrickColor = BrickColor.new("Reddish brown")
1956
Part125.Rotation = Vector3.new(-180, 0, -180)
1957
Part125.Size = Vector3.new(7, 2.4000001, 2)
1958
Part125.CFrame = CFrame.new(120.5, 37.7999992, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1959
Part125.Color = Color3.new(0.411765, 0.25098, 0.156863)
1960
Part125.Position = Vector3.new(120.5, 37.7999992, 7.50001478)
1961
Part125.Orientation = Vector3.new(0, 180, 0)
1962
Part125.Color = Color3.new(0.411765, 0.25098, 0.156863)
1963
Part126.Name = "Smooth Block Model"
1964
Part126.Parent = Model105
1965
Part126.BrickColor = BrickColor.new("Reddish brown")
1966
Part126.Rotation = Vector3.new(-180, 0, -180)
1967
Part126.Size = Vector3.new(4, 2.4000001, 2)
1968
Part126.CFrame = CFrame.new(119, 34.2000008, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1969
Part126.Color = Color3.new(0.411765, 0.25098, 0.156863)
1970
Part126.Position = Vector3.new(119, 34.2000008, 7.50001478)
1971
Part126.Orientation = Vector3.new(0, 180, 0)
1972
Part126.Color = Color3.new(0.411765, 0.25098, 0.156863)
1973
Part127.Name = "Smooth Block Model"
1974
Part127.Parent = Model105
1975
Part127.BrickColor = BrickColor.new("Reddish brown")
1976
Part127.Rotation = Vector3.new(-180, 0, -180)
1977
Part127.Size = Vector3.new(6, 2.4000001, 2)
1978
Part127.CFrame = CFrame.new(120, 30.6000023, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1979
Part127.Color = Color3.new(0.411765, 0.25098, 0.156863)
1980
Part127.Position = Vector3.new(120, 30.6000023, 7.50001478)
1981
Part127.Orientation = Vector3.new(0, 180, 0)
1982
Part127.Color = Color3.new(0.411765, 0.25098, 0.156863)
1983
Part128.Name = "Smooth Block Model"
1984
Part128.Parent = Model105
1985
Part128.BrickColor = BrickColor.new("Reddish brown")
1986
Part128.Rotation = Vector3.new(-180, 0, -180)
1987
Part128.Size = Vector3.new(7, 2.4000001, 2)
1988
Part128.CFrame = CFrame.new(126.5, 30.6000023, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1989
Part128.Color = Color3.new(0.411765, 0.25098, 0.156863)
1990
Part128.Position = Vector3.new(126.5, 30.6000023, 7.50001478)
1991
Part128.Orientation = Vector3.new(0, 180, 0)
1992
Part128.Color = Color3.new(0.411765, 0.25098, 0.156863)
1993
Part129.Name = "Smooth Block Model"
1994
Part129.Parent = Model105
1995
Part129.BrickColor = BrickColor.new("Reddish brown")
1996
Part129.Rotation = Vector3.new(-180, 0, -180)
1997
Part129.Size = Vector3.new(5, 2.4000001, 2)
1998
Part129.CFrame = CFrame.new(127.5, 34.2000008, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1999
Part129.Color = Color3.new(0.411765, 0.25098, 0.156863)
2000
Part129.Position = Vector3.new(127.5, 34.2000008, 7.50001478)
2001
Part129.Orientation = Vector3.new(0, 180, 0)
2002
Part129.Color = Color3.new(0.411765, 0.25098, 0.156863)
2003
Part130.Name = "Smooth Block Model"
2004
Part130.Parent = Model105
2005
Part130.BrickColor = BrickColor.new("Reddish brown")
2006
Part130.Rotation = Vector3.new(-180, 0, -180)
2007
Part130.Size = Vector3.new(7, 1.20000005, 2)
2008
Part130.CFrame = CFrame.new(123.5, 36, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2009
Part130.Color = Color3.new(0.411765, 0.25098, 0.156863)
2010
Part130.Position = Vector3.new(123.5, 36, 7.50001478)
2011
Part130.Orientation = Vector3.new(0, 180, 0)
2012
Part130.Color = Color3.new(0.411765, 0.25098, 0.156863)
2013
Part131.Name = "Smooth Block Model"
2014
Part131.Parent = Model105
2015
Part131.BrickColor = BrickColor.new("Reddish brown")
2016
Part131.Rotation = Vector3.new(-180, 0, -180)
2017
Part131.Size = Vector3.new(7, 1.20000005, 2)
2018
Part131.CFrame = CFrame.new(120.5, 32.4000015, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2019
Part131.Color = Color3.new(0.411765, 0.25098, 0.156863)
2020
Part131.Position = Vector3.new(120.5, 32.4000015, 7.50001478)
2021
Part131.Orientation = Vector3.new(0, 180, 0)
2022
Part131.Color = Color3.new(0.411765, 0.25098, 0.156863)
2023
Part132.Name = "Smooth Block Model"
2024
Part132.Parent = Model105
2025
Part132.BrickColor = BrickColor.new("Reddish brown")
2026
Part132.Rotation = Vector3.new(-180, 0, -180)
2027
Part132.Size = Vector3.new(6, 1.20000005, 2)
2028
Part132.CFrame = CFrame.new(127, 32.4000015, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2029
Part132.Color = Color3.new(0.411765, 0.25098, 0.156863)
2030
Part132.Position = Vector3.new(127, 32.4000015, 7.50001478)
2031
Part132.Orientation = Vector3.new(0, 180, 0)
2032
Part132.Color = Color3.new(0.411765, 0.25098, 0.156863)
2033
Part133.Name = "Smooth Block Model"
2034
Part133.Parent = Model105
2035
Part133.Material = Enum.Material.Glass
2036
Part133.Transparency = 0.5
2037
Part133.Rotation = Vector3.new(-180, 0, -180)
2038
Part133.Size = Vector3.new(4, 2.4000001, 2)
2039
Part133.CFrame = CFrame.new(123, 34.2000008, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2040
Part133.Position = Vector3.new(123, 34.2000008, 7.50001478)
2041
Part133.Orientation = Vector3.new(0, 180, 0)
2042
Model134.Name = "ArchBridge"
2043
Model134.Parent = Model0
2044
Model134.PrimaryPart = Part152
2045
Part135.Name = "Smooth Block Model"
2046
Part135.Parent = Model134
2047
Part135.BrickColor = BrickColor.new("Bright yellow")
2048
Part135.Size = Vector3.new(1, 1.20000005, 1)
2049
Part135.CFrame = CFrame.new(36.5, 31.2000065, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2050
Part135.Color = Color3.new(0.960784, 0.803922, 0.188235)
2051
Part135.Position = Vector3.new(36.5, 31.2000065, -57.4999847)
2052
Part135.Color = Color3.new(0.960784, 0.803922, 0.188235)
2053
Part136.Name = "Smooth Block Model"
2054
Part136.Parent = Model134
2055
Part136.BrickColor = BrickColor.new("Cool yellow")
2056
Part136.Size = Vector3.new(3, 1.20000005, 1)
2057
Part136.CFrame = CFrame.new(33.5, 31.2000065, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2058
Part136.Color = Color3.new(0.992157, 0.917647, 0.552941)
2059
Part136.Position = Vector3.new(33.5, 31.2000065, -57.4999847)
2060
Part136.Color = Color3.new(0.992157, 0.917647, 0.552941)
2061
Part137.Name = "Smooth Block Model"
2062
Part137.Parent = Model134
2063
Part137.BrickColor = BrickColor.new("Cool yellow")
2064
Part137.Size = Vector3.new(3, 1.20000005, 1)
2065
Part137.CFrame = CFrame.new(35.5, 32.4000092, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2066
Part137.Color = Color3.new(0.992157, 0.917647, 0.552941)
2067
Part137.Position = Vector3.new(35.5, 32.4000092, -57.4999847)
2068
Part137.Color = Color3.new(0.992157, 0.917647, 0.552941)
2069
Part138.Name = "Smooth Block Model"
2070
Part138.Parent = Model134
2071
Part138.BrickColor = BrickColor.new("Br. yellowish orange")
2072
Part138.Rotation = Vector3.new(-180, 0, -180)
2073
Part138.Size = Vector3.new(3, 1.20000005, 8)
2074
Part138.CFrame = CFrame.new(35.5, 28.8000069, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2075
Part138.Color = Color3.new(0.886275, 0.607843, 0.25098)
2076
Part138.Position = Vector3.new(35.5, 28.8000069, -53.9999847)
2077
Part138.Orientation = Vector3.new(0, 180, 0)
2078
Part138.Color = Color3.new(0.886275, 0.607843, 0.25098)
2079
Part139.Name = "Smooth Block Model"
2080
Part139.Parent = Model134
2081
Part139.BrickColor = BrickColor.new("Bright yellow")
2082
Part139.Size = Vector3.new(1, 1.20000005, 1)
2083
Part139.CFrame = CFrame.new(38.5, 32.4000092, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2084
Part139.Color = Color3.new(0.960784, 0.803922, 0.188235)
2085
Part139.Position = Vector3.new(38.5, 32.4000092, -57.4999847)
2086
Part139.Color = Color3.new(0.960784, 0.803922, 0.188235)
2087
Part140.Name = "Smooth Block Model"
2088
Part140.Parent = Model134
2089
Part140.BrickColor = BrickColor.new("Br. yellowish orange")
2090
Part140.Rotation = Vector3.new(-180, 0, -180)
2091
Part140.Size = Vector3.new(3, 1.20000005, 8)
2092
Part140.CFrame = CFrame.new(37.5, 30.0000076, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2093
Part140.Color = Color3.new(0.886275, 0.607843, 0.25098)
2094
Part140.Position = Vector3.new(37.5, 30.0000076, -53.9999847)
2095
Part140.Orientation = Vector3.new(0, 180, 0)
2096
Part140.Color = Color3.new(0.886275, 0.607843, 0.25098)
2097
Part141.Name = "Smooth Block Model"
2098
Part141.Parent = Model134
2099
Part141.BrickColor = BrickColor.new("Cool yellow")
2100
Part141.Size = Vector3.new(1, 1.20000005, 1)
2101
Part141.CFrame = CFrame.new(28.5, 27.6000061, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2102
Part141.Color = Color3.new(0.992157, 0.917647, 0.552941)
2103
Part141.Position = Vector3.new(28.5, 27.6000061, -57.4999847)
2104
Part141.Color = Color3.new(0.992157, 0.917647, 0.552941)
2105
Part142.Name = "Smooth Block Model"
2106
Part142.Parent = Model134
2107
Part142.BrickColor = BrickColor.new("Cool yellow")
2108
Part142.Size = Vector3.new(3, 1.20000005, 1)
2109
Part142.CFrame = CFrame.new(29.5, 28.8000069, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2110
Part142.Color = Color3.new(0.992157, 0.917647, 0.552941)
2111
Part142.Position = Vector3.new(29.5, 28.8000069, -57.4999847)
2112
Part142.Color = Color3.new(0.992157, 0.917647, 0.552941)
2113
Part143.Name = "Smooth Block Model"
2114
Part143.Parent = Model134
2115
Part143.BrickColor = BrickColor.new("Bright yellow")
2116
Part143.Size = Vector3.new(1, 1.20000005, 1)
2117
Part143.CFrame = CFrame.new(32.5, 28.8000069, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2118
Part143.Color = Color3.new(0.960784, 0.803922, 0.188235)
2119
Part143.Position = Vector3.new(32.5, 28.8000069, -57.4999847)
2120
Part143.Color = Color3.new(0.960784, 0.803922, 0.188235)
2121
Part144.Name = "Smooth Block Model"
2122
Part144.Parent = Model134
2123
Part144.BrickColor = BrickColor.new("Bright yellow")
2124
Part144.Size = Vector3.new(1, 1.20000005, 1)
2125
Part144.CFrame = CFrame.new(30.5, 27.6000061, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2126
Part144.Color = Color3.new(0.960784, 0.803922, 0.188235)
2127
Part144.Position = Vector3.new(30.5, 27.6000061, -57.4999847)
2128
Part144.Color = Color3.new(0.960784, 0.803922, 0.188235)
2129
Part145.Name = "Smooth Block Model"
2130
Part145.Parent = Model134
2131
Part145.BrickColor = BrickColor.new("Bright yellow")
2132
Part145.Size = Vector3.new(1, 1.20000005, 1)
2133
Part145.CFrame = CFrame.new(34.5, 30.0000076, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2134
Part145.Color = Color3.new(0.960784, 0.803922, 0.188235)
2135
Part145.Position = Vector3.new(34.5, 30.0000076, -57.4999847)
2136
Part145.Color = Color3.new(0.960784, 0.803922, 0.188235)
2137
Part146.Name = "Smooth Block Model"
2138
Part146.Parent = Model134
2139
Part146.BrickColor = BrickColor.new("Cool yellow")
2140
Part146.Size = Vector3.new(3, 1.20000005, 1)
2141
Part146.CFrame = CFrame.new(31.5, 30.0000076, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2142
Part146.Color = Color3.new(0.992157, 0.917647, 0.552941)
2143
Part146.Position = Vector3.new(31.5, 30.0000076, -57.4999847)
2144
Part146.Color = Color3.new(0.992157, 0.917647, 0.552941)
2145
Part147.Name = "Smooth Block Model"
2146
Part147.Parent = Model134
2147
Part147.BrickColor = BrickColor.new("Cool yellow")
2148
Part147.Size = Vector3.new(3, 1.20000005, 1)
2149
Part147.CFrame = CFrame.new(33.5, 31.2000065, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2150
Part147.Color = Color3.new(0.992157, 0.917647, 0.552941)
2151
Part147.Position = Vector3.new(33.5, 31.2000065, -50.4999847)
2152
Part147.Color = Color3.new(0.992157, 0.917647, 0.552941)
2153
Part148.Name = "Smooth Block Model"
2154
Part148.Parent = Model134
2155
Part148.BrickColor = BrickColor.new("Bright yellow")
2156
Part148.Size = Vector3.new(1, 1.20000005, 1)
2157
Part148.CFrame = CFrame.new(38.5, 32.4000092, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2158
Part148.Color = Color3.new(0.960784, 0.803922, 0.188235)
2159
Part148.Position = Vector3.new(38.5, 32.4000092, -50.4999847)
2160
Part148.Color = Color3.new(0.960784, 0.803922, 0.188235)
2161
Part149.Name = "Smooth Block Model"
2162
Part149.Parent = Model134
2163
Part149.BrickColor = BrickColor.new("Cool yellow")
2164
Part149.Size = Vector3.new(3, 1.20000005, 1)
2165
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Part149.Color = Color3.new(0.992157, 0.917647, 0.552941)
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Part150.Parent = Model134
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Part150.BrickColor = BrickColor.new("Bright yellow")
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Part150.Color = Color3.new(0.960784, 0.803922, 0.188235)
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Part150.Color = Color3.new(0.960784, 0.803922, 0.188235)
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Part151.Name = "Smooth Block Model"
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Part151.Parent = Model134
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Part151.BrickColor = BrickColor.new("Br. yellowish orange")
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Part151.Rotation = Vector3.new(-180, 0, -180)
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Part151.Size = Vector3.new(3, 1.20000005, 8)
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Part151.Color = Color3.new(0.886275, 0.607843, 0.25098)
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Part151.Color = Color3.new(0.886275, 0.607843, 0.25098)
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Part152.Name = "Smooth Block Model"
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Part152.Parent = Model134
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Part152.BrickColor = BrickColor.new("Br. yellowish orange")
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Part152.Color = Color3.new(0.886275, 0.607843, 0.25098)
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Part153.Name = "Smooth Block Model"
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Part153.Parent = Model134
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Part153.Color = Color3.new(0.992157, 0.917647, 0.552941)
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Part153.Color = Color3.new(0.992157, 0.917647, 0.552941)
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Part154.Name = "Smooth Block Model"
2204
Part154.Parent = Model134
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2206
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Part154.Color = Color3.new(0.960784, 0.803922, 0.188235)
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Part155.Color = Color3.new(0.992157, 0.917647, 0.552941)
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Part156.Parent = Model134
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Part156.Color = Color3.new(0.992157, 0.917647, 0.552941)
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Part157.Name = "Smooth Block Model"
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Part157.Parent = Model134
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Part157.Color = Color3.new(0.992157, 0.917647, 0.552941)
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Part157.Color = Color3.new(0.992157, 0.917647, 0.552941)
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Part158.Parent = Model134
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Part158.Color = Color3.new(0.960784, 0.803922, 0.188235)
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Part160.Color = Color3.new(0.992157, 0.917647, 0.552941)
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Part161.Color = Color3.new(0.960784, 0.803922, 0.188235)
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Part162.BrickColor = BrickColor.new("Br. yellowish orange")
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Part163.BrickColor = BrickColor.new("Br. yellowish orange")
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Part167.Color = Color3.new(0.992157, 0.917647, 0.552941)
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Part172.BrickColor = BrickColor.new("Br. yellowish orange")
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Part173.BrickColor = BrickColor.new("Br. yellowish orange")
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Part179.BrickColor = BrickColor.new("Cool yellow")
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Part181.BrickColor = BrickColor.new("Bright yellow")
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Part182.Parent = Model134
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Part182.BrickColor = BrickColor.new("Bright yellow")
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Part183.Name = "Smooth Block Model"
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Part183.Parent = Model134
2455
Part183.BrickColor = BrickColor.new("Br. yellowish orange")
2456
Part183.Rotation = Vector3.new(-180, 0, -180)
2457
Part183.Size = Vector3.new(3, 1.20000005, 8)
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Part183.CFrame = CFrame.new(26.5, 20.4000015, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2459
Part183.Color = Color3.new(0.886275, 0.607843, 0.25098)
2460
Part183.Position = Vector3.new(26.5, 20.4000015, -53.9999847)
2461
Part183.Orientation = Vector3.new(0, 180, 0)
2462
Part183.Color = Color3.new(0.886275, 0.607843, 0.25098)
2463
Part184.Name = "Smooth Block Model"
2464
Part184.Parent = Model134
2465
Part184.BrickColor = BrickColor.new("Br. yellowish orange")
2466
Part184.Rotation = Vector3.new(-180, 0, -180)
2467
Part184.Size = Vector3.new(3, 1.20000005, 8)
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Part184.CFrame = CFrame.new(27.5, 21.6000023, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2469
Part184.Color = Color3.new(0.886275, 0.607843, 0.25098)
2470
Part184.Position = Vector3.new(27.5, 21.6000023, -53.9999847)
2471
Part184.Orientation = Vector3.new(0, 180, 0)
2472
Part184.Color = Color3.new(0.886275, 0.607843, 0.25098)
2473
Part185.Name = "Smooth Block Model"
2474
Part185.Parent = Model134
2475
Part185.BrickColor = BrickColor.new("Bright yellow")
2476
Part185.Size = Vector3.new(1, 1.20000005, 1)
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Part185.CFrame = CFrame.new(22.5, 19.2000008, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2478
Part185.Color = Color3.new(0.960784, 0.803922, 0.188235)
2479
Part185.Position = Vector3.new(22.5, 19.2000008, -57.4999847)
2480
Part185.Color = Color3.new(0.960784, 0.803922, 0.188235)
2481
Part186.Name = "Smooth Block Model"
2482
Part186.Parent = Model134
2483
Part186.BrickColor = BrickColor.new("Cool yellow")
2484
Part186.Size = Vector3.new(1, 1.20000005, 1)
2485
Part186.CFrame = CFrame.new(22.5, 20.4000015, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2486
Part186.Color = Color3.new(0.992157, 0.917647, 0.552941)
2487
Part186.Position = Vector3.new(22.5, 20.4000015, -57.4999847)
2488
Part186.Color = Color3.new(0.992157, 0.917647, 0.552941)
2489
Part187.Name = "Smooth Block Model"
2490
Part187.Parent = Model134
2491
Part187.BrickColor = BrickColor.new("Bright yellow")
2492
Part187.Size = Vector3.new(1, 1.20000005, 1)
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Part187.CFrame = CFrame.new(22.5, 18, -57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2494
Part187.Color = Color3.new(0.960784, 0.803922, 0.188235)
2495
Part187.Position = Vector3.new(22.5, 18, -57.4999847)
2496
Part187.Color = Color3.new(0.960784, 0.803922, 0.188235)
2497
Part188.Name = "Smooth Block Model"
2498
Part188.Parent = Model134
2499
Part188.BrickColor = BrickColor.new("Bright yellow")
2500
Part188.Size = Vector3.new(1, 1.20000005, 1)
2501
Part188.CFrame = CFrame.new(26.5, 22.8000031, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2502
Part188.Color = Color3.new(0.960784, 0.803922, 0.188235)
2503
Part188.Position = Vector3.new(26.5, 22.8000031, -50.4999847)
2504
Part188.Color = Color3.new(0.960784, 0.803922, 0.188235)
2505
Part189.Name = "Smooth Block Model"
2506
Part189.Parent = Model134
2507
Part189.BrickColor = BrickColor.new("Cool yellow")
2508
Part189.Size = Vector3.new(3, 1.20000005, 1)
2509
Part189.CFrame = CFrame.new(25.5, 24.0000038, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2510
Part189.Color = Color3.new(0.992157, 0.917647, 0.552941)
2511
Part189.Position = Vector3.new(25.5, 24.0000038, -50.4999847)
2512
Part189.Color = Color3.new(0.992157, 0.917647, 0.552941)
2513
Part190.Name = "Smooth Block Model"
2514
Part190.Parent = Model134
2515
Part190.BrickColor = BrickColor.new("Cool yellow")
2516
Part190.Size = Vector3.new(1, 1.20000005, 1)
2517
Part190.CFrame = CFrame.new(24.5, 22.8000031, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2518
Part190.Color = Color3.new(0.992157, 0.917647, 0.552941)
2519
Part190.Position = Vector3.new(24.5, 22.8000031, -50.4999847)
2520
Part190.Color = Color3.new(0.992157, 0.917647, 0.552941)
2521
Part191.Name = "Smooth Block Model"
2522
Part191.Parent = Model134
2523
Part191.BrickColor = BrickColor.new("Cool yellow")
2524
Part191.Rotation = Vector3.new(-180, 0, -180)
2525
Part191.Size = Vector3.new(3, 1.20000005, 1)
2526
Part191.CFrame = CFrame.new(54.5, 30.0000076, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2527
Part191.Color = Color3.new(0.992157, 0.917647, 0.552941)
2528
Part191.Position = Vector3.new(54.5, 30.0000076, -57.4999847)
2529
Part191.Orientation = Vector3.new(0, 180, 0)
2530
Part191.Color = Color3.new(0.992157, 0.917647, 0.552941)
2531
Part192.Name = "Smooth Block Model"
2532
Part192.Parent = Model134
2533
Part192.BrickColor = BrickColor.new("Br. yellowish orange")
2534
Part192.Size = Vector3.new(3, 1.20000005, 8)
2535
Part192.CFrame = CFrame.new(52.5, 27.6000061, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2536
Part192.Color = Color3.new(0.886275, 0.607843, 0.25098)
2537
Part192.Position = Vector3.new(52.5, 27.6000061, -53.9999847)
2538
Part192.Color = Color3.new(0.886275, 0.607843, 0.25098)
2539
Part193.Name = "Smooth Block Model"
2540
Part193.Parent = Model134
2541
Part193.BrickColor = BrickColor.new("Cool yellow")
2542
Part193.Rotation = Vector3.new(-180, 0, -180)
2543
Part193.Size = Vector3.new(3, 1.20000005, 1)
2544
Part193.CFrame = CFrame.new(52.5, 31.2000065, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2545
Part193.Color = Color3.new(0.992157, 0.917647, 0.552941)
2546
Part193.Position = Vector3.new(52.5, 31.2000065, -50.4999847)
2547
Part193.Orientation = Vector3.new(0, 180, 0)
2548
Part193.Color = Color3.new(0.992157, 0.917647, 0.552941)
2549
Part194.Name = "Smooth Block Model"
2550
Part194.Parent = Model134
2551
Part194.BrickColor = BrickColor.new("Bright yellow")
2552
Part194.Rotation = Vector3.new(-180, 0, -180)
2553
Part194.Size = Vector3.new(1, 1.20000005, 1)
2554
Part194.CFrame = CFrame.new(53.5, 28.8000069, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2555
Part194.Color = Color3.new(0.960784, 0.803922, 0.188235)
2556
Part194.Position = Vector3.new(53.5, 28.8000069, -57.4999847)
2557
Part194.Orientation = Vector3.new(0, 180, 0)
2558
Part194.Color = Color3.new(0.960784, 0.803922, 0.188235)
2559
Part195.Name = "Smooth Block Model"
2560
Part195.Parent = Model134
2561
Part195.BrickColor = BrickColor.new("Bright yellow")
2562
Part195.Rotation = Vector3.new(-180, 0, -180)
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Part195.Size = Vector3.new(1, 1.20000005, 1)
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Part195.CFrame = CFrame.new(51.5, 30.0000076, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2565
Part195.Color = Color3.new(0.960784, 0.803922, 0.188235)
2566
Part195.Position = Vector3.new(51.5, 30.0000076, -57.4999847)
2567
Part195.Orientation = Vector3.new(0, 180, 0)
2568
Part195.Color = Color3.new(0.960784, 0.803922, 0.188235)
2569
Part196.Name = "Smooth Block Model"
2570
Part196.Parent = Model134
2571
Part196.BrickColor = BrickColor.new("Bright yellow")
2572
Part196.Rotation = Vector3.new(-180, 0, -180)
2573
Part196.Size = Vector3.new(1, 1.20000005, 1)
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Part196.CFrame = CFrame.new(53.5, 28.8000069, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part196.Color = Color3.new(0.960784, 0.803922, 0.188235)
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Part196.Position = Vector3.new(53.5, 28.8000069, -50.4999847)
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Part196.Orientation = Vector3.new(0, 180, 0)
2578
Part196.Color = Color3.new(0.960784, 0.803922, 0.188235)
2579
Part197.Name = "Smooth Block Model"
2580
Part197.Parent = Model134
2581
Part197.BrickColor = BrickColor.new("Bright yellow")
2582
Part197.Rotation = Vector3.new(-180, 0, -180)
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Part197.Size = Vector3.new(1, 1.20000005, 1)
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Part197.CFrame = CFrame.new(51.5, 30.0000076, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part197.Color = Color3.new(0.960784, 0.803922, 0.188235)
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Part197.Position = Vector3.new(51.5, 30.0000076, -50.4999847)
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Part197.Orientation = Vector3.new(0, 180, 0)
2588
Part197.Color = Color3.new(0.960784, 0.803922, 0.188235)
2589
Part198.Name = "Smooth Block Model"
2590
Part198.Parent = Model134
2591
Part198.BrickColor = BrickColor.new("Cool yellow")
2592
Part198.Rotation = Vector3.new(-180, 0, -180)
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Part198.Size = Vector3.new(3, 1.20000005, 1)
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Part198.CFrame = CFrame.new(50.5, 32.4000092, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part198.Color = Color3.new(0.992157, 0.917647, 0.552941)
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Part198.Position = Vector3.new(50.5, 32.4000092, -50.4999847)
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Part198.Orientation = Vector3.new(0, 180, 0)
2598
Part198.Color = Color3.new(0.992157, 0.917647, 0.552941)
2599
Part199.Name = "Smooth Block Model"
2600
Part199.Parent = Model134
2601
Part199.BrickColor = BrickColor.new("Cool yellow")
2602
Part199.Rotation = Vector3.new(-180, 0, -180)
2603
Part199.Size = Vector3.new(3, 1.20000005, 1)
2604
Part199.CFrame = CFrame.new(52.5, 31.199955, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2605
Part199.Color = Color3.new(0.992157, 0.917647, 0.552941)
2606
Part199.Position = Vector3.new(52.5, 31.199955, -57.4999847)
2607
Part199.Orientation = Vector3.new(0, 180, 0)
2608
Part199.Color = Color3.new(0.992157, 0.917647, 0.552941)
2609
Part200.Name = "Smooth Block Model"
2610
Part200.Parent = Model134
2611
Part200.BrickColor = BrickColor.new("Cool yellow")
2612
Part200.Rotation = Vector3.new(-180, 0, -180)
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Part200.Size = Vector3.new(3, 1.20000005, 1)
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Part200.CFrame = CFrame.new(56.5, 28.8000069, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part200.Color = Color3.new(0.992157, 0.917647, 0.552941)
2616
Part200.Position = Vector3.new(56.5, 28.8000069, -57.4999847)
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Part200.Orientation = Vector3.new(0, 180, 0)
2618
Part200.Color = Color3.new(0.992157, 0.917647, 0.552941)
2619
Part201.Name = "Smooth Block Model"
2620
Part201.Parent = Model134
2621
Part201.BrickColor = BrickColor.new("Bright yellow")
2622
Part201.Rotation = Vector3.new(-180, 0, -180)
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Part201.Size = Vector3.new(1, 1.20000005, 1)
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Part201.CFrame = CFrame.new(57.5, 25.2000046, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part201.Color = Color3.new(0.960784, 0.803922, 0.188235)
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Part201.Position = Vector3.new(57.5, 25.2000046, -57.4999847)
2627
Part201.Orientation = Vector3.new(0, 180, 0)
2628
Part201.Color = Color3.new(0.960784, 0.803922, 0.188235)
2629
Part202.Name = "Smooth Block Model"
2630
Part202.Parent = Model134
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Part202.BrickColor = BrickColor.new("Br. yellowish orange")
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Part202.Rotation = Vector3.new(-180, 0, -180)
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Part202.Size = Vector3.new(3, 1.20000005, 8)
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Part202.CFrame = CFrame.new(25.5, 19.2000008, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part202.Color = Color3.new(0.886275, 0.607843, 0.25098)
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Part202.Position = Vector3.new(25.5, 19.2000008, -53.9999847)
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Part202.Orientation = Vector3.new(0, 180, 0)
2638
Part202.Color = Color3.new(0.886275, 0.607843, 0.25098)
2639
Part203.Name = "Smooth Block Model"
2640
Part203.Parent = Model134
2641
Part203.BrickColor = BrickColor.new("Cool yellow")
2642
Part203.Size = Vector3.new(3, 1.20000005, 1)
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Part203.CFrame = CFrame.new(23.5, 21.6000023, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2644
Part203.Color = Color3.new(0.992157, 0.917647, 0.552941)
2645
Part203.Position = Vector3.new(23.5, 21.6000023, -50.4999847)
2646
Part203.Color = Color3.new(0.992157, 0.917647, 0.552941)
2647
Part204.Name = "Smooth Block Model"
2648
Part204.Parent = Model134
2649
Part204.BrickColor = BrickColor.new("Bright yellow")
2650
Part204.Rotation = Vector3.new(-180, 0, -180)
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Part204.Size = Vector3.new(1, 1.20000005, 1)
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Part204.CFrame = CFrame.new(55.5, 27.6000061, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part204.Color = Color3.new(0.960784, 0.803922, 0.188235)
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Part204.Position = Vector3.new(55.5, 27.6000061, -50.4999847)
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Part204.Orientation = Vector3.new(0, 180, 0)
2656
Part204.Color = Color3.new(0.960784, 0.803922, 0.188235)
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Part205.Name = "Smooth Block Model"
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Part205.Parent = Model134
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Part205.BrickColor = BrickColor.new("Br. yellowish orange")
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Part205.Size = Vector3.new(3, 1.20000005, 8)
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Part205.CFrame = CFrame.new(57.5, 22.8000031, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
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Part205.Color = Color3.new(0.886275, 0.607843, 0.25098)
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Part205.Position = Vector3.new(57.5, 22.8000031, -53.9999847)
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Part205.Color = Color3.new(0.886275, 0.607843, 0.25098)
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Part206.Name = "Smooth Block Model"
2666
Part206.Parent = Model134
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Part206.BrickColor = BrickColor.new("Br. yellowish orange")
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Part206.Size = Vector3.new(3, 1.20000005, 8)
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Part206.CFrame = CFrame.new(54.5, 26.4000053, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
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Part206.Color = Color3.new(0.886275, 0.607843, 0.25098)
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Part206.Position = Vector3.new(54.5, 26.4000053, -53.9999847)
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Part206.Color = Color3.new(0.886275, 0.607843, 0.25098)
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Part207.Name = "Smooth Block Model"
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Part207.Parent = Model134
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Part207.BrickColor = BrickColor.new("Br. yellowish orange")
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Part207.Size = Vector3.new(3, 1.20000005, 8)
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Part207.CFrame = CFrame.new(55.5, 25.2000046, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
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Part207.Color = Color3.new(0.886275, 0.607843, 0.25098)
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Part207.Position = Vector3.new(55.5, 25.2000046, -53.9999847)
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Part207.Color = Color3.new(0.886275, 0.607843, 0.25098)
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Part208.Name = "Smooth Block Model"
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Part208.Parent = Model134
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Part208.BrickColor = BrickColor.new("Cool yellow")
2684
Part208.Rotation = Vector3.new(-180, 0, -180)
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Part208.Size = Vector3.new(3, 1.20000005, 1)
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Part208.CFrame = CFrame.new(58.5, 26.4000053, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part208.Color = Color3.new(0.992157, 0.917647, 0.552941)
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Part208.Position = Vector3.new(58.5, 26.4000053, -57.4999847)
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Part208.Orientation = Vector3.new(0, 180, 0)
2690
Part208.Color = Color3.new(0.992157, 0.917647, 0.552941)
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Part209.Name = "Smooth Block Model"
2692
Part209.Parent = Model134
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Part209.BrickColor = BrickColor.new("Cool yellow")
2694
Part209.Rotation = Vector3.new(-180, 0, -180)
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Part209.Size = Vector3.new(1, 1.20000005, 1)
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Part209.CFrame = CFrame.new(57.5, 27.6000061, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part209.Color = Color3.new(0.992157, 0.917647, 0.552941)
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Part209.Position = Vector3.new(57.5, 27.6000061, -57.4999847)
2699
Part209.Orientation = Vector3.new(0, 180, 0)
2700
Part209.Color = Color3.new(0.992157, 0.917647, 0.552941)
2701
Part210.Name = "Smooth Block Model"
2702
Part210.Parent = Model134
2703
Part210.BrickColor = BrickColor.new("Bright yellow")
2704
Part210.Rotation = Vector3.new(-180, 0, -180)
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Part210.Size = Vector3.new(1, 1.20000005, 1)
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Part210.CFrame = CFrame.new(57.5, 25.2000046, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2707
Part210.Color = Color3.new(0.960784, 0.803922, 0.188235)
2708
Part210.Position = Vector3.new(57.5, 25.2000046, -50.4999847)
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Part210.Orientation = Vector3.new(0, 180, 0)
2710
Part210.Color = Color3.new(0.960784, 0.803922, 0.188235)
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Part211.Name = "Smooth Block Model"
2712
Part211.Parent = Model134
2713
Part211.BrickColor = BrickColor.new("Cool yellow")
2714
Part211.Rotation = Vector3.new(-180, 0, -180)
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Part211.Size = Vector3.new(3, 1.20000005, 1)
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Part211.CFrame = CFrame.new(56.5, 28.8000069, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part211.Color = Color3.new(0.992157, 0.917647, 0.552941)
2718
Part211.Position = Vector3.new(56.5, 28.8000069, -50.4999847)
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Part211.Orientation = Vector3.new(0, 180, 0)
2720
Part211.Color = Color3.new(0.992157, 0.917647, 0.552941)
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Part212.Name = "Smooth Block Model"
2722
Part212.Parent = Model134
2723
Part212.BrickColor = BrickColor.new("Br. yellowish orange")
2724
Part212.Size = Vector3.new(3, 1.20000005, 8)
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Part212.CFrame = CFrame.new(56.5, 24.0000038, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
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Part212.Color = Color3.new(0.886275, 0.607843, 0.25098)
2727
Part212.Position = Vector3.new(56.5, 24.0000038, -53.9999847)
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Part212.Color = Color3.new(0.886275, 0.607843, 0.25098)
2729
Part213.Name = "Smooth Block Model"
2730
Part213.Parent = Model134
2731
Part213.BrickColor = BrickColor.new("Cool yellow")
2732
Part213.Rotation = Vector3.new(-180, 0, -180)
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Part213.Size = Vector3.new(3, 1.20000005, 1)
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Part213.CFrame = CFrame.new(54.5, 30.0000076, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part213.Color = Color3.new(0.992157, 0.917647, 0.552941)
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Part213.Position = Vector3.new(54.5, 30.0000076, -50.4999847)
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Part213.Orientation = Vector3.new(0, 180, 0)
2738
Part213.Color = Color3.new(0.992157, 0.917647, 0.552941)
2739
Part214.Name = "Smooth Block Model"
2740
Part214.Parent = Model134
2741
Part214.BrickColor = BrickColor.new("Bright yellow")
2742
Part214.Rotation = Vector3.new(-180, 0, -180)
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Part214.Size = Vector3.new(1, 1.20000005, 1)
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Part214.CFrame = CFrame.new(55.5, 27.6000061, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2745
Part214.Color = Color3.new(0.960784, 0.803922, 0.188235)
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Part214.Position = Vector3.new(55.5, 27.6000061, -57.4999847)
2747
Part214.Orientation = Vector3.new(0, 180, 0)
2748
Part214.Color = Color3.new(0.960784, 0.803922, 0.188235)
2749
Part215.Name = "Smooth Block Model"
2750
Part215.Parent = Model134
2751
Part215.BrickColor = BrickColor.new("Br. yellowish orange")
2752
Part215.Rotation = Vector3.new(-180, 0, -180)
2753
Part215.Size = Vector3.new(3, 1.20000005, 8)
2754
Part215.CFrame = CFrame.new(24.5, 18, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2755
Part215.Color = Color3.new(0.886275, 0.607843, 0.25098)
2756
Part215.Position = Vector3.new(24.5, 18, -53.9999847)
2757
Part215.Orientation = Vector3.new(0, 180, 0)
2758
Part215.Color = Color3.new(0.886275, 0.607843, 0.25098)
2759
Part216.Name = "Smooth Block Model"
2760
Part216.Parent = Model134
2761
Part216.BrickColor = BrickColor.new("Cool yellow")
2762
Part216.Size = Vector3.new(1, 1.20000005, 1)
2763
Part216.CFrame = CFrame.new(22.5, 20.4000015, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2764
Part216.Color = Color3.new(0.992157, 0.917647, 0.552941)
2765
Part216.Position = Vector3.new(22.5, 20.4000015, -50.4999847)
2766
Part216.Color = Color3.new(0.992157, 0.917647, 0.552941)
2767
Part217.Name = "Smooth Block Model"
2768
Part217.Parent = Model134
2769
Part217.BrickColor = BrickColor.new("Bright yellow")
2770
Part217.Size = Vector3.new(1, 1.20000005, 1)
2771
Part217.CFrame = CFrame.new(24.5, 20.4000015, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2772
Part217.Color = Color3.new(0.960784, 0.803922, 0.188235)
2773
Part217.Position = Vector3.new(24.5, 20.4000015, -50.4999847)
2774
Part217.Color = Color3.new(0.960784, 0.803922, 0.188235)
2775
Part218.Name = "Smooth Block Model"
2776
Part218.Parent = Model134
2777
Part218.BrickColor = BrickColor.new("Bright yellow")
2778
Part218.Size = Vector3.new(1, 1.20000005, 1)
2779
Part218.CFrame = CFrame.new(22.5, 19.2000008, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2780
Part218.Color = Color3.new(0.960784, 0.803922, 0.188235)
2781
Part218.Position = Vector3.new(22.5, 19.2000008, -50.4999847)
2782
Part218.Color = Color3.new(0.960784, 0.803922, 0.188235)
2783
Part219.Name = "Smooth Block Model"
2784
Part219.Parent = Model134
2785
Part219.BrickColor = BrickColor.new("Cool yellow")
2786
Part219.Rotation = Vector3.new(-180, 0, -180)
2787
Part219.Size = Vector3.new(3, 1.20000005, 1)
2788
Part219.CFrame = CFrame.new(60.5, 24.0000038, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2789
Part219.Color = Color3.new(0.992157, 0.917647, 0.552941)
2790
Part219.Position = Vector3.new(60.5, 24.0000038, -57.4999847)
2791
Part219.Orientation = Vector3.new(0, 180, 0)
2792
Part219.Color = Color3.new(0.992157, 0.917647, 0.552941)
2793
Part220.Name = "Smooth Block Model"
2794
Part220.Parent = Model134
2795
Part220.BrickColor = BrickColor.new("Bright yellow")
2796
Part220.Rotation = Vector3.new(-180, 0, -180)
2797
Part220.Size = Vector3.new(1, 1.20000005, 1)
2798
Part220.CFrame = CFrame.new(61.5, 20.4000015, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2799
Part220.Color = Color3.new(0.960784, 0.803922, 0.188235)
2800
Part220.Position = Vector3.new(61.5, 20.4000015, -57.4999847)
2801
Part220.Orientation = Vector3.new(0, 180, 0)
2802
Part220.Color = Color3.new(0.960784, 0.803922, 0.188235)
2803
Part221.Name = "Smooth Block Model"
2804
Part221.Parent = Model134
2805
Part221.BrickColor = BrickColor.new("Br. yellowish orange")
2806
Part221.Size = Vector3.new(3, 1.20000005, 8)
2807
Part221.CFrame = CFrame.new(60.5, 19.2000008, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2808
Part221.Color = Color3.new(0.886275, 0.607843, 0.25098)
2809
Part221.Position = Vector3.new(60.5, 19.2000008, -53.9999847)
2810
Part221.Color = Color3.new(0.886275, 0.607843, 0.25098)
2811
Part222.Name = "Smooth Block Model"
2812
Part222.Parent = Model134
2813
Part222.BrickColor = BrickColor.new("Cool yellow")
2814
Part222.Rotation = Vector3.new(-180, 0, -180)
2815
Part222.Size = Vector3.new(1, 1.20000005, 1)
2816
Part222.CFrame = CFrame.new(59.5, 25.2000046, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2817
Part222.Color = Color3.new(0.992157, 0.917647, 0.552941)
2818
Part222.Position = Vector3.new(59.5, 25.2000046, -50.4999847)
2819
Part222.Orientation = Vector3.new(0, 180, 0)
2820
Part222.Color = Color3.new(0.992157, 0.917647, 0.552941)
2821
Part223.Name = "Smooth Block Model"
2822
Part223.Parent = Model134
2823
Part223.BrickColor = BrickColor.new("Bright yellow")
2824
Part223.Rotation = Vector3.new(-180, 0, -180)
2825
Part223.Size = Vector3.new(1, 1.20000005, 1)
2826
Part223.CFrame = CFrame.new(59.5, 22.8000031, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2827
Part223.Color = Color3.new(0.960784, 0.803922, 0.188235)
2828
Part223.Position = Vector3.new(59.5, 22.8000031, -50.4999847)
2829
Part223.Orientation = Vector3.new(0, 180, 0)
2830
Part223.Color = Color3.new(0.960784, 0.803922, 0.188235)
2831
Part224.Name = "Smooth Block Model"
2832
Part224.Parent = Model134
2833
Part224.BrickColor = BrickColor.new("Cool yellow")
2834
Part224.Rotation = Vector3.new(-180, 0, -180)
2835
Part224.Size = Vector3.new(1, 1.20000005, 1)
2836
Part224.CFrame = CFrame.new(59.5, 25.2000046, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2837
Part224.Color = Color3.new(0.992157, 0.917647, 0.552941)
2838
Part224.Position = Vector3.new(59.5, 25.2000046, -57.4999847)
2839
Part224.Orientation = Vector3.new(0, 180, 0)
2840
Part224.Color = Color3.new(0.992157, 0.917647, 0.552941)
2841
Part225.Name = "Smooth Block Model"
2842
Part225.Parent = Model134
2843
Part225.BrickColor = BrickColor.new("Br. yellowish orange")
2844
Part225.Size = Vector3.new(3, 1.20000005, 8)
2845
Part225.CFrame = CFrame.new(59.5, 20.4000015, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2846
Part225.Color = Color3.new(0.886275, 0.607843, 0.25098)
2847
Part225.Position = Vector3.new(59.5, 20.4000015, -53.9999847)
2848
Part225.Color = Color3.new(0.886275, 0.607843, 0.25098)
2849
Part226.Name = "Smooth Block Model"
2850
Part226.Parent = Model134
2851
Part226.BrickColor = BrickColor.new("Br. yellowish orange")
2852
Part226.Size = Vector3.new(3, 1.20000005, 8)
2853
Part226.CFrame = CFrame.new(58.5, 21.6000023, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2854
Part226.Color = Color3.new(0.886275, 0.607843, 0.25098)
2855
Part226.Position = Vector3.new(58.5, 21.6000023, -53.9999847)
2856
Part226.Color = Color3.new(0.886275, 0.607843, 0.25098)
2857
Part227.Name = "Smooth Block Model"
2858
Part227.Parent = Model134
2859
Part227.BrickColor = BrickColor.new("Bright yellow")
2860
Part227.Rotation = Vector3.new(-180, 0, -180)
2861
Part227.Size = Vector3.new(1, 1.20000005, 1)
2862
Part227.CFrame = CFrame.new(59.5, 22.8000031, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2863
Part227.Color = Color3.new(0.960784, 0.803922, 0.188235)
2864
Part227.Position = Vector3.new(59.5, 22.8000031, -57.4999847)
2865
Part227.Orientation = Vector3.new(0, 180, 0)
2866
Part227.Color = Color3.new(0.960784, 0.803922, 0.188235)
2867
Part228.Name = "Smooth Block Model"
2868
Part228.Parent = Model134
2869
Part228.BrickColor = BrickColor.new("Cool yellow")
2870
Part228.Rotation = Vector3.new(-180, 0, -180)
2871
Part228.Size = Vector3.new(3, 1.20000005, 1)
2872
Part228.CFrame = CFrame.new(58.5, 26.4000053, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2873
Part228.Color = Color3.new(0.992157, 0.917647, 0.552941)
2874
Part228.Position = Vector3.new(58.5, 26.4000053, -50.4999847)
2875
Part228.Orientation = Vector3.new(0, 180, 0)
2876
Part228.Color = Color3.new(0.992157, 0.917647, 0.552941)
2877
Part229.Name = "Smooth Block Model"
2878
Part229.Parent = Model134
2879
Part229.BrickColor = BrickColor.new("Cool yellow")
2880
Part229.Rotation = Vector3.new(-180, 0, -180)
2881
Part229.Size = Vector3.new(1, 1.20000005, 1)
2882
Part229.CFrame = CFrame.new(57.5, 27.6000061, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2883
Part229.Color = Color3.new(0.992157, 0.917647, 0.552941)
2884
Part229.Position = Vector3.new(57.5, 27.6000061, -50.4999847)
2885
Part229.Orientation = Vector3.new(0, 180, 0)
2886
Part229.Color = Color3.new(0.992157, 0.917647, 0.552941)
2887
Part230.Name = "Smooth Block Model"
2888
Part230.Parent = Model134
2889
Part230.BrickColor = BrickColor.new("Bright yellow")
2890
Part230.Size = Vector3.new(1, 1.20000005, 1)
2891
Part230.CFrame = CFrame.new(22.5, 18, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2892
Part230.Color = Color3.new(0.960784, 0.803922, 0.188235)
2893
Part230.Position = Vector3.new(22.5, 18, -50.4999847)
2894
Part230.Color = Color3.new(0.960784, 0.803922, 0.188235)
2895
Part231.Name = "Smooth Block Model"
2896
Part231.Parent = Model134
2897
Part231.BrickColor = BrickColor.new("Bright yellow")
2898
Part231.Rotation = Vector3.new(-180, 0, -180)
2899
Part231.Size = Vector3.new(1, 1.20000005, 1)
2900
Part231.CFrame = CFrame.new(63.5, 19.2000008, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2901
Part231.Color = Color3.new(0.960784, 0.803922, 0.188235)
2902
Part231.Position = Vector3.new(63.5, 19.2000008, -57.4999847)
2903
Part231.Orientation = Vector3.new(0, 180, 0)
2904
Part231.Color = Color3.new(0.960784, 0.803922, 0.188235)
2905
Part232.Name = "Smooth Block Model"
2906
Part232.Parent = Model134
2907
Part232.BrickColor = BrickColor.new("Cool yellow")
2908
Part232.Rotation = Vector3.new(-180, 0, -180)
2909
Part232.Size = Vector3.new(1, 1.20000005, 1)
2910
Part232.CFrame = CFrame.new(63.5, 20.4000015, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2911
Part232.Color = Color3.new(0.992157, 0.917647, 0.552941)
2912
Part232.Position = Vector3.new(63.5, 20.4000015, -57.4999847)
2913
Part232.Orientation = Vector3.new(0, 180, 0)
2914
Part232.Color = Color3.new(0.992157, 0.917647, 0.552941)
2915
Part233.Name = "Smooth Block Model"
2916
Part233.Parent = Model134
2917
Part233.BrickColor = BrickColor.new("Cool yellow")
2918
Part233.Rotation = Vector3.new(-180, 0, -180)
2919
Part233.Size = Vector3.new(3, 1.20000005, 1)
2920
Part233.CFrame = CFrame.new(62.5, 21.6000023, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2921
Part233.Color = Color3.new(0.992157, 0.917647, 0.552941)
2922
Part233.Position = Vector3.new(62.5, 21.6000023, -57.4999847)
2923
Part233.Orientation = Vector3.new(0, 180, 0)
2924
Part233.Color = Color3.new(0.992157, 0.917647, 0.552941)
2925
Part234.Name = "Smooth Block Model"
2926
Part234.Parent = Model134
2927
Part234.BrickColor = BrickColor.new("Bright yellow")
2928
Part234.Rotation = Vector3.new(-180, 0, -180)
2929
Part234.Size = Vector3.new(1, 1.20000005, 1)
2930
Part234.CFrame = CFrame.new(63.5, 18, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2931
Part234.Color = Color3.new(0.960784, 0.803922, 0.188235)
2932
Part234.Position = Vector3.new(63.5, 18, -57.4999847)
2933
Part234.Orientation = Vector3.new(0, 180, 0)
2934
Part234.Color = Color3.new(0.960784, 0.803922, 0.188235)
2935
Part235.Name = "Smooth Block Model"
2936
Part235.Parent = Model134
2937
Part235.BrickColor = BrickColor.new("Cool yellow")
2938
Part235.Rotation = Vector3.new(-180, 0, -180)
2939
Part235.Size = Vector3.new(1, 1.20000005, 1)
2940
Part235.CFrame = CFrame.new(61.5, 22.8000031, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2941
Part235.Color = Color3.new(0.992157, 0.917647, 0.552941)
2942
Part235.Position = Vector3.new(61.5, 22.8000031, -50.4999847)
2943
Part235.Orientation = Vector3.new(0, 180, 0)
2944
Part235.Color = Color3.new(0.992157, 0.917647, 0.552941)
2945
Part236.Name = "Smooth Block Model"
2946
Part236.Parent = Model134
2947
Part236.BrickColor = BrickColor.new("Cool yellow")
2948
Part236.Rotation = Vector3.new(-180, 0, -180)
2949
Part236.Size = Vector3.new(1, 1.20000005, 1)
2950
Part236.CFrame = CFrame.new(61.5, 22.8000031, -57.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2951
Part236.Color = Color3.new(0.992157, 0.917647, 0.552941)
2952
Part236.Position = Vector3.new(61.5, 22.8000031, -57.4999847)
2953
Part236.Orientation = Vector3.new(0, 180, 0)
2954
Part236.Color = Color3.new(0.992157, 0.917647, 0.552941)
2955
Part237.Name = "Smooth Block Model"
2956
Part237.Parent = Model134
2957
Part237.BrickColor = BrickColor.new("Bright yellow")
2958
Part237.Rotation = Vector3.new(-180, 0, -180)
2959
Part237.Size = Vector3.new(1, 1.20000005, 1)
2960
Part237.CFrame = CFrame.new(61.5, 20.4000015, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2961
Part237.Color = Color3.new(0.960784, 0.803922, 0.188235)
2962
Part237.Position = Vector3.new(61.5, 20.4000015, -50.4999847)
2963
Part237.Orientation = Vector3.new(0, 180, 0)
2964
Part237.Color = Color3.new(0.960784, 0.803922, 0.188235)
2965
Part238.Name = "Smooth Block Model"
2966
Part238.Parent = Model134
2967
Part238.BrickColor = BrickColor.new("Cool yellow")
2968
Part238.Rotation = Vector3.new(-180, 0, -180)
2969
Part238.Size = Vector3.new(3, 1.20000005, 1)
2970
Part238.CFrame = CFrame.new(60.5, 24.0000038, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2971
Part238.Color = Color3.new(0.992157, 0.917647, 0.552941)
2972
Part238.Position = Vector3.new(60.5, 24.0000038, -50.4999847)
2973
Part238.Orientation = Vector3.new(0, 180, 0)
2974
Part238.Color = Color3.new(0.992157, 0.917647, 0.552941)
2975
Part239.Name = "Smooth Block Model"
2976
Part239.Parent = Model134
2977
Part239.BrickColor = BrickColor.new("Br. yellowish orange")
2978
Part239.Size = Vector3.new(3, 1.20000005, 8)
2979
Part239.CFrame = CFrame.new(61.5, 18, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2980
Part239.Color = Color3.new(0.886275, 0.607843, 0.25098)
2981
Part239.Position = Vector3.new(61.5, 18, -53.9999847)
2982
Part239.Color = Color3.new(0.886275, 0.607843, 0.25098)
2983
Part240.Name = "Smooth Block Model"
2984
Part240.Parent = Model134
2985
Part240.BrickColor = BrickColor.new("Cool yellow")
2986
Part240.Rotation = Vector3.new(-180, 0, -180)
2987
Part240.Size = Vector3.new(1, 1.20000005, 1)
2988
Part240.CFrame = CFrame.new(63.5, 20.4000015, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2989
Part240.Color = Color3.new(0.992157, 0.917647, 0.552941)
2990
Part240.Position = Vector3.new(63.5, 20.4000015, -50.4999847)
2991
Part240.Orientation = Vector3.new(0, 180, 0)
2992
Part240.Color = Color3.new(0.992157, 0.917647, 0.552941)
2993
Part241.Name = "Smooth Block Model"
2994
Part241.Parent = Model134
2995
Part241.BrickColor = BrickColor.new("Bright yellow")
2996
Part241.Rotation = Vector3.new(-180, 0, -180)
2997
Part241.Size = Vector3.new(1, 1.20000005, 1)
2998
Part241.CFrame = CFrame.new(63.5, 19.2000008, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2999
Part241.Color = Color3.new(0.960784, 0.803922, 0.188235)
3000
Part241.Position = Vector3.new(63.5, 19.2000008, -50.4999847)
3001
Part241.Orientation = Vector3.new(0, 180, 0)
3002
Part241.Color = Color3.new(0.960784, 0.803922, 0.188235)
3003
Part242.Name = "Smooth Block Model"
3004
Part242.Parent = Model134
3005
Part242.BrickColor = BrickColor.new("Bright yellow")
3006
Part242.Rotation = Vector3.new(-180, 0, -180)
3007
Part242.Size = Vector3.new(1, 1.20000005, 1)
3008
Part242.CFrame = CFrame.new(63.5, 18, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3009
Part242.Color = Color3.new(0.960784, 0.803922, 0.188235)
3010
Part242.Position = Vector3.new(63.5, 18, -50.4999847)
3011
Part242.Orientation = Vector3.new(0, 180, 0)
3012
Part242.Color = Color3.new(0.960784, 0.803922, 0.188235)
3013
Part243.Name = "Smooth Block Model"
3014
Part243.Parent = Model134
3015
Part243.BrickColor = BrickColor.new("Cool yellow")
3016
Part243.Rotation = Vector3.new(-180, 0, -180)
3017
Part243.Size = Vector3.new(3, 1.20000005, 1)
3018
Part243.CFrame = CFrame.new(62.5, 21.6000023, -50.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3019
Part243.Color = Color3.new(0.992157, 0.917647, 0.552941)
3020
Part243.Position = Vector3.new(62.5, 21.6000023, -50.4999847)
3021
Part243.Orientation = Vector3.new(0, 180, 0)
3022
Part243.Color = Color3.new(0.992157, 0.917647, 0.552941)
3023
Model244.Parent = Model0
3024
Model244.PrimaryPart = Part247
3025
Model245.Parent = Model244
3026
Model245.PrimaryPart = Part247
3027
Part246.Name = "Block"
3028
Part246.Parent = Model245
3029
Part246.BrickColor = BrickColor.new("Bright yellow")
3030
Part246.Rotation = Vector3.new(90, -90, 0)
3031
Part246.Size = Vector3.new(10, 1, 1)
3032
Part246.CFrame = CFrame.new(98.5, 44.4000015, -69.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
3033
Part246.BottomSurface = Enum.SurfaceType.Smooth
3034
Part246.FrontSurface = Enum.SurfaceType.Weld
3035
Part246.LeftSurface = Enum.SurfaceType.Weld
3036
Part246.RightSurface = Enum.SurfaceType.Weld
3037
Part246.TopSurface = Enum.SurfaceType.Smooth
3038
Part246.Color = Color3.new(0.960784, 0.803922, 0.188235)
3039
Part246.Position = Vector3.new(98.5, 44.4000015, -69.4999847)
3040
Part246.Orientation = Vector3.new(0, -90, -90)
3041
Part246.Color = Color3.new(0.960784, 0.803922, 0.188235)
3042
Part247.Name = "Block"
3043
Part247.Parent = Model245
3044
Part247.BrickColor = BrickColor.new("White")
3045
Part247.Rotation = Vector3.new(0, -90, 0)
3046
Part247.Size = Vector3.new(2, 1, 1)
3047
Part247.CFrame = CFrame.new(98.5, 40.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3048
Part247.BottomSurface = Enum.SurfaceType.Smooth
3049
Part247.FrontSurface = Enum.SurfaceType.Weld
3050
Part247.LeftSurface = Enum.SurfaceType.Weld
3051
Part247.RightSurface = Enum.SurfaceType.Weld
3052
Part247.TopSurface = Enum.SurfaceType.Smooth
3053
Part247.Color = Color3.new(0.94902, 0.952941, 0.952941)
3054
Part247.Position = Vector3.new(98.5, 40.9000015, -67.9999847)
3055
Part247.Orientation = Vector3.new(0, -90, 0)
3056
Part247.Color = Color3.new(0.94902, 0.952941, 0.952941)
3057
Part248.Name = "Block"
3058
Part248.Parent = Model245
3059
Part248.BrickColor = BrickColor.new("Bright yellow")
3060
Part248.Rotation = Vector3.new(90, -90, 0)
3061
Part248.Size = Vector3.new(10, 1, 1)
3062
Part248.CFrame = CFrame.new(98.5, 44.4000015, -66.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
3063
Part248.BottomSurface = Enum.SurfaceType.Smooth
3064
Part248.FrontSurface = Enum.SurfaceType.Weld
3065
Part248.LeftSurface = Enum.SurfaceType.Weld
3066
Part248.RightSurface = Enum.SurfaceType.Weld
3067
Part248.TopSurface = Enum.SurfaceType.Smooth
3068
Part248.Color = Color3.new(0.960784, 0.803922, 0.188235)
3069
Part248.Position = Vector3.new(98.5, 44.4000015, -66.4999847)
3070
Part248.Orientation = Vector3.new(0, -90, -90)
3071
Part248.Color = Color3.new(0.960784, 0.803922, 0.188235)
3072
Part249.Name = "Block"
3073
Part249.Parent = Model245
3074
Part249.BrickColor = BrickColor.new("White")
3075
Part249.Rotation = Vector3.new(0, -90, 0)
3076
Part249.Size = Vector3.new(2, 1, 1)
3077
Part249.CFrame = CFrame.new(98.5, 48.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3078
Part249.BottomSurface = Enum.SurfaceType.Smooth
3079
Part249.FrontSurface = Enum.SurfaceType.Weld
3080
Part249.LeftSurface = Enum.SurfaceType.Weld
3081
Part249.RightSurface = Enum.SurfaceType.Weld
3082
Part249.TopSurface = Enum.SurfaceType.Smooth
3083
Part249.Color = Color3.new(0.94902, 0.952941, 0.952941)
3084
Part249.Position = Vector3.new(98.5, 48.9000015, -67.9999847)
3085
Part249.Orientation = Vector3.new(0, -90, 0)
3086
Part249.Color = Color3.new(0.94902, 0.952941, 0.952941)
3087
Part250.Name = "Block"
3088
Part250.Parent = Model245
3089
Part250.BrickColor = BrickColor.new("White")
3090
Part250.Rotation = Vector3.new(0, -90, 0)
3091
Part250.Size = Vector3.new(2, 1, 1)
3092
Part250.CFrame = CFrame.new(98.5, 46.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3093
Part250.BottomSurface = Enum.SurfaceType.Smooth
3094
Part250.FrontSurface = Enum.SurfaceType.Weld
3095
Part250.LeftSurface = Enum.SurfaceType.Weld
3096
Part250.RightSurface = Enum.SurfaceType.Weld
3097
Part250.TopSurface = Enum.SurfaceType.Smooth
3098
Part250.Color = Color3.new(0.94902, 0.952941, 0.952941)
3099
Part250.Position = Vector3.new(98.5, 46.9000015, -67.9999847)
3100
Part250.Orientation = Vector3.new(0, -90, 0)
3101
Part250.Color = Color3.new(0.94902, 0.952941, 0.952941)
3102
Part251.Name = "Block"
3103
Part251.Parent = Model245
3104
Part251.BrickColor = BrickColor.new("White")
3105
Part251.Rotation = Vector3.new(0, -90, 0)
3106
Part251.Size = Vector3.new(2, 1, 1)
3107
Part251.CFrame = CFrame.new(98.5, 44.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3108
Part251.BottomSurface = Enum.SurfaceType.Smooth
3109
Part251.FrontSurface = Enum.SurfaceType.Weld
3110
Part251.LeftSurface = Enum.SurfaceType.Weld
3111
Part251.RightSurface = Enum.SurfaceType.Weld
3112
Part251.TopSurface = Enum.SurfaceType.Smooth
3113
Part251.Color = Color3.new(0.94902, 0.952941, 0.952941)
3114
Part251.Position = Vector3.new(98.5, 44.9000015, -67.9999847)
3115
Part251.Orientation = Vector3.new(0, -90, 0)
3116
Part251.Color = Color3.new(0.94902, 0.952941, 0.952941)
3117
Part252.Name = "Block"
3118
Part252.Parent = Model245
3119
Part252.BrickColor = BrickColor.new("White")
3120
Part252.Rotation = Vector3.new(0, -90, 0)
3121
Part252.Size = Vector3.new(2, 1, 1)
3122
Part252.CFrame = CFrame.new(98.5, 42.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3123
Part252.BottomSurface = Enum.SurfaceType.Smooth
3124
Part252.FrontSurface = Enum.SurfaceType.Weld
3125
Part252.LeftSurface = Enum.SurfaceType.Weld
3126
Part252.RightSurface = Enum.SurfaceType.Weld
3127
Part252.TopSurface = Enum.SurfaceType.Smooth
3128
Part252.Color = Color3.new(0.94902, 0.952941, 0.952941)
3129
Part252.Position = Vector3.new(98.5, 42.9000015, -67.9999847)
3130
Part252.Orientation = Vector3.new(0, -90, 0)
3131
Part252.Color = Color3.new(0.94902, 0.952941, 0.952941)
3132
Model253.Parent = Model244
3133
Model253.PrimaryPart = Part255
3134
Part254.Name = "Block"
3135
Part254.Parent = Model253
3136
Part254.BrickColor = BrickColor.new("Bright yellow")
3137
Part254.Rotation = Vector3.new(90, -90, 0)
3138
Part254.Size = Vector3.new(10, 1, 1)
3139
Part254.CFrame = CFrame.new(98.5, 34.4000015, -69.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
3140
Part254.BottomSurface = Enum.SurfaceType.Smooth
3141
Part254.FrontSurface = Enum.SurfaceType.Weld
3142
Part254.LeftSurface = Enum.SurfaceType.Weld
3143
Part254.RightSurface = Enum.SurfaceType.Weld
3144
Part254.TopSurface = Enum.SurfaceType.Smooth
3145
Part254.Color = Color3.new(0.960784, 0.803922, 0.188235)
3146
Part254.Position = Vector3.new(98.5, 34.4000015, -69.4999847)
3147
Part254.Orientation = Vector3.new(0, -90, -90)
3148
Part254.Color = Color3.new(0.960784, 0.803922, 0.188235)
3149
Part255.Name = "Block"
3150
Part255.Parent = Model253
3151
Part255.BrickColor = BrickColor.new("White")
3152
Part255.Rotation = Vector3.new(0, -90, 0)
3153
Part255.Size = Vector3.new(2, 1, 1)
3154
Part255.CFrame = CFrame.new(98.5, 30.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3155
Part255.BottomSurface = Enum.SurfaceType.Smooth
3156
Part255.FrontSurface = Enum.SurfaceType.Weld
3157
Part255.LeftSurface = Enum.SurfaceType.Weld
3158
Part255.RightSurface = Enum.SurfaceType.Weld
3159
Part255.TopSurface = Enum.SurfaceType.Smooth
3160
Part255.Color = Color3.new(0.94902, 0.952941, 0.952941)
3161
Part255.Position = Vector3.new(98.5, 30.9000015, -67.9999847)
3162
Part255.Orientation = Vector3.new(0, -90, 0)
3163
Part255.Color = Color3.new(0.94902, 0.952941, 0.952941)
3164
Part256.Name = "Block"
3165
Part256.Parent = Model253
3166
Part256.BrickColor = BrickColor.new("Bright yellow")
3167
Part256.Rotation = Vector3.new(90, -90, 0)
3168
Part256.Size = Vector3.new(10, 1, 1)
3169
Part256.CFrame = CFrame.new(98.5, 34.4000015, -66.4999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
3170
Part256.BottomSurface = Enum.SurfaceType.Smooth
3171
Part256.FrontSurface = Enum.SurfaceType.Weld
3172
Part256.LeftSurface = Enum.SurfaceType.Weld
3173
Part256.RightSurface = Enum.SurfaceType.Weld
3174
Part256.TopSurface = Enum.SurfaceType.Smooth
3175
Part256.Color = Color3.new(0.960784, 0.803922, 0.188235)
3176
Part256.Position = Vector3.new(98.5, 34.4000015, -66.4999847)
3177
Part256.Orientation = Vector3.new(0, -90, -90)
3178
Part256.Color = Color3.new(0.960784, 0.803922, 0.188235)
3179
Part257.Name = "Block"
3180
Part257.Parent = Model253
3181
Part257.BrickColor = BrickColor.new("White")
3182
Part257.Rotation = Vector3.new(0, -90, 0)
3183
Part257.Size = Vector3.new(2, 1, 1)
3184
Part257.CFrame = CFrame.new(98.5, 38.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3185
Part257.BottomSurface = Enum.SurfaceType.Smooth
3186
Part257.FrontSurface = Enum.SurfaceType.Weld
3187
Part257.LeftSurface = Enum.SurfaceType.Weld
3188
Part257.RightSurface = Enum.SurfaceType.Weld
3189
Part257.TopSurface = Enum.SurfaceType.Smooth
3190
Part257.Color = Color3.new(0.94902, 0.952941, 0.952941)
3191
Part257.Position = Vector3.new(98.5, 38.9000015, -67.9999847)
3192
Part257.Orientation = Vector3.new(0, -90, 0)
3193
Part257.Color = Color3.new(0.94902, 0.952941, 0.952941)
3194
Part258.Name = "Block"
3195
Part258.Parent = Model253
3196
Part258.BrickColor = BrickColor.new("White")
3197
Part258.Rotation = Vector3.new(0, -90, 0)
3198
Part258.Size = Vector3.new(2, 1, 1)
3199
Part258.CFrame = CFrame.new(98.5, 36.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3200
Part258.BottomSurface = Enum.SurfaceType.Smooth
3201
Part258.FrontSurface = Enum.SurfaceType.Weld
3202
Part258.LeftSurface = Enum.SurfaceType.Weld
3203
Part258.RightSurface = Enum.SurfaceType.Weld
3204
Part258.TopSurface = Enum.SurfaceType.Smooth
3205
Part258.Color = Color3.new(0.94902, 0.952941, 0.952941)
3206
Part258.Position = Vector3.new(98.5, 36.9000015, -67.9999847)
3207
Part258.Orientation = Vector3.new(0, -90, 0)
3208
Part258.Color = Color3.new(0.94902, 0.952941, 0.952941)
3209
Part259.Name = "Block"
3210
Part259.Parent = Model253
3211
Part259.BrickColor = BrickColor.new("White")
3212
Part259.Rotation = Vector3.new(0, -90, 0)
3213
Part259.Size = Vector3.new(2, 1, 1)
3214
Part259.CFrame = CFrame.new(98.5, 34.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3215
Part259.BottomSurface = Enum.SurfaceType.Smooth
3216
Part259.FrontSurface = Enum.SurfaceType.Weld
3217
Part259.LeftSurface = Enum.SurfaceType.Weld
3218
Part259.RightSurface = Enum.SurfaceType.Weld
3219
Part259.TopSurface = Enum.SurfaceType.Smooth
3220
Part259.Color = Color3.new(0.94902, 0.952941, 0.952941)
3221
Part259.Position = Vector3.new(98.5, 34.9000015, -67.9999847)
3222
Part259.Orientation = Vector3.new(0, -90, 0)
3223
Part259.Color = Color3.new(0.94902, 0.952941, 0.952941)
3224
Part260.Name = "Block"
3225
Part260.Parent = Model253
3226
Part260.BrickColor = BrickColor.new("White")
3227
Part260.Rotation = Vector3.new(0, -90, 0)
3228
Part260.Size = Vector3.new(2, 1, 1)
3229
Part260.CFrame = CFrame.new(98.5, 32.9000015, -67.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3230
Part260.BottomSurface = Enum.SurfaceType.Smooth
3231
Part260.FrontSurface = Enum.SurfaceType.Weld
3232
Part260.LeftSurface = Enum.SurfaceType.Weld
3233
Part260.RightSurface = Enum.SurfaceType.Weld
3234
Part260.TopSurface = Enum.SurfaceType.Smooth
3235
Part260.Color = Color3.new(0.94902, 0.952941, 0.952941)
3236
Part260.Position = Vector3.new(98.5, 32.9000015, -67.9999847)
3237
Part260.Orientation = Vector3.new(0, -90, 0)
3238
Part260.Color = Color3.new(0.94902, 0.952941, 0.952941)
3239
Part261.Name = "Smooth Block Model"
3240
Part261.Parent = Model0
3241
Part261.BrickColor = BrickColor.new("Dark green")
3242
Part261.Rotation = Vector3.new(-180, 0, -180)
3243
Part261.Size = Vector3.new(13, 1.20000005, 9)
3244
Part261.CFrame = CFrame.new(158.5, 57.6000061, -36.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3245
Part261.Color = Color3.new(0.156863, 0.498039, 0.278431)
3246
Part261.Position = Vector3.new(158.5, 57.6000061, -36.9999847)
3247
Part261.Orientation = Vector3.new(0, 180, 0)
3248
Part261.Color = Color3.new(0.156863, 0.498039, 0.278431)
3249
Part262.Name = "Smooth Block Model"
3250
Part262.Parent = Model0
3251
Part262.BrickColor = BrickColor.new("Br. yellowish green")
3252
Part262.FormFactor = Enum.FormFactor.Plate
3253
Part262.Size = Vector3.new(11, 0.400000006, 1)
3254
Part262.CFrame = CFrame.new(159.5, 58.8000069, -47.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3255
Part262.Color = Color3.new(0.643137, 0.741176, 0.278431)
3256
Part262.Position = Vector3.new(159.5, 58.8000069, -47.9999847)
3257
Part262.Color = Color3.new(0.643137, 0.741176, 0.278431)
3258
Part263.Name = "Smooth Block Model"
3259
Part263.Parent = Model0
3260
Part263.BrickColor = BrickColor.new("Bright yellow")
3261
Part263.Rotation = Vector3.new(-180, 0, -180)
3262
Part263.Size = Vector3.new(1, 1.20000005, 1)
3263
Part263.CFrame = CFrame.new(155.5, 39.6000023, -35.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3264
Part263.Color = Color3.new(0.960784, 0.803922, 0.188235)
3265
Part263.Position = Vector3.new(155.5, 39.6000023, -35.9999847)
3266
Part263.Orientation = Vector3.new(0, 180, 0)
3267
Part263.Color = Color3.new(0.960784, 0.803922, 0.188235)
3268
Part264.Name = "Smooth Block Model"
3269
Part264.Parent = Model0
3270
Part264.BrickColor = BrickColor.new("Medium green")
3271
Part264.Rotation = Vector3.new(0, -90, 0)
3272
Part264.FormFactor = Enum.FormFactor.Plate
3273
Part264.Size = Vector3.new(11, 0.400000006, 1)
3274
Part264.CFrame = CFrame.new(163.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3275
Part264.Color = Color3.new(0.631373, 0.768628, 0.54902)
3276
Part264.Position = Vector3.new(163.5, 58.4000053, -52.9999847)
3277
Part264.Orientation = Vector3.new(0, -90, 0)
3278
Part264.Color = Color3.new(0.631373, 0.768628, 0.54902)
3279
Part265.Name = "Smooth Block Model"
3280
Part265.Parent = Model0
3281
Part265.BrickColor = BrickColor.new("Dark green")
3282
Part265.Rotation = Vector3.new(-180, 0, -180)
3283
Part265.Size = Vector3.new(16, 1.20000005, 12)
3284
Part265.CFrame = CFrame.new(146, 57.6000061, -60.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3285
Part265.Color = Color3.new(0.156863, 0.498039, 0.278431)
3286
Part265.Position = Vector3.new(146, 57.6000061, -60.4999847)
3287
Part265.Orientation = Vector3.new(0, 180, 0)
3288
Part265.Color = Color3.new(0.156863, 0.498039, 0.278431)
3289
Part266.Name = "Smooth Block Model"
3290
Part266.Parent = Model0
3291
Part266.BrickColor = BrickColor.new("Bright yellow")
3292
Part266.Rotation = Vector3.new(-180, 0, -180)
3293
Part266.Size = Vector3.new(1, 2.4000001, 1)
3294
Part266.CFrame = CFrame.new(151.5, 31.7999992, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3295
Part266.Color = Color3.new(0.960784, 0.803922, 0.188235)
3296
Part266.Position = Vector3.new(151.5, 31.7999992, -34.9999847)
3297
Part266.Orientation = Vector3.new(0, 180, 0)
3298
Part266.Color = Color3.new(0.960784, 0.803922, 0.188235)
3299
Part267.Name = "Smooth Block Model"
3300
Part267.Parent = Model0
3301
Part267.BrickColor = BrickColor.new("Reddish brown")
3302
Part267.Rotation = Vector3.new(-180, 0, -180)
3303
Part267.Size = Vector3.new(10, 8.40000057, 51)
3304
Part267.CFrame = CFrame.new(160, 34.8000031, -40.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3305
Part267.Color = Color3.new(0.411765, 0.25098, 0.156863)
3306
Part267.Position = Vector3.new(160, 34.8000031, -40.9999847)
3307
Part267.Orientation = Vector3.new(0, 180, 0)
3308
Part267.Color = Color3.new(0.411765, 0.25098, 0.156863)
3309
Part268.Name = "Smooth Block Model"
3310
Part268.Parent = Model0
3311
Part268.BrickColor = BrickColor.new("Dark green")
3312
Part268.Rotation = Vector3.new(-180, 0, -180)
3313
Part268.Size = Vector3.new(16, 1.20000005, 13)
3314
Part268.CFrame = CFrame.new(146, 57.6000061, -47.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3315
Part268.Color = Color3.new(0.156863, 0.498039, 0.278431)
3316
Part268.Position = Vector3.new(146, 57.6000061, -47.9999847)
3317
Part268.Orientation = Vector3.new(0, 180, 0)
3318
Part268.Color = Color3.new(0.156863, 0.498039, 0.278431)
3319
Part269.Name = "Smooth Block Model"
3320
Part269.Parent = Model0
3321
Part269.BrickColor = BrickColor.new("Bright orange")
3322
Part269.Rotation = Vector3.new(0, -90, 0)
3323
Part269.FormFactor = Enum.FormFactor.Plate
3324
Part269.Size = Vector3.new(5, 0.400000006, 1)
3325
Part269.CFrame = CFrame.new(155.5, 40.4000015, -37.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3326
Part269.Color = Color3.new(0.854902, 0.521569, 0.254902)
3327
Part269.Position = Vector3.new(155.5, 40.4000015, -37.9999847)
3328
Part269.Orientation = Vector3.new(0, -90, 0)
3329
Part269.Color = Color3.new(0.854902, 0.521569, 0.254902)
3330
Part270.Name = "Smooth Block Model"
3331
Part270.Parent = Model0
3332
Part270.BrickColor = BrickColor.new("Black")
3333
Part270.Rotation = Vector3.new(-180, 0, -180)
3334
Part270.Size = Vector3.new(2, 3.60000014, 2)
3335
Part270.CFrame = CFrame.new(156, 40.8000031, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3336
Part270.Color = Color3.new(0.105882, 0.164706, 0.207843)
3337
Part270.Position = Vector3.new(156, 40.8000031, -46.4999847)
3338
Part270.Orientation = Vector3.new(0, 180, 0)
3339
Part270.Color = Color3.new(0.105882, 0.164706, 0.207843)
3340
Part271.Name = "Smooth Block Model"
3341
Part271.Parent = Model0
3342
Part271.BrickColor = BrickColor.new("Black")
3343
Part271.Rotation = Vector3.new(-180, 0, -180)
3344
Part271.Size = Vector3.new(12, 1.20000005, 10)
3345
Part271.CFrame = CFrame.new(148, 56.4000053, -42.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3346
Part271.Color = Color3.new(0.105882, 0.164706, 0.207843)
3347
Part271.Position = Vector3.new(148, 56.4000053, -42.4999847)
3348
Part271.Orientation = Vector3.new(0, 180, 0)
3349
Part271.Color = Color3.new(0.105882, 0.164706, 0.207843)
3350
Part272.Name = "Smooth Block Model"
3351
Part272.Parent = Model0
3352
Part272.BrickColor = BrickColor.new("Black")
3353
Part272.Rotation = Vector3.new(-180, 0, -180)
3354
Part272.Size = Vector3.new(2, 3.60000014, 2)
3355
Part272.CFrame = CFrame.new(156, 44.4000053, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3356
Part272.Color = Color3.new(0.105882, 0.164706, 0.207843)
3357
Part272.Position = Vector3.new(156, 44.4000053, -46.4999847)
3358
Part272.Orientation = Vector3.new(0, 180, 0)
3359
Part272.Color = Color3.new(0.105882, 0.164706, 0.207843)
3360
Part273.Name = "Smooth Block Model"
3361
Part273.Parent = Model0
3362
Part273.BrickColor = BrickColor.new("Black")
3363
Part273.Rotation = Vector3.new(-180, 0, -180)
3364
Part273.Size = Vector3.new(6, 1.20000005, 2)
3365
Part273.CFrame = CFrame.new(131, 54.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3366
Part273.Color = Color3.new(0.105882, 0.164706, 0.207843)
3367
Part273.Position = Vector3.new(131, 54.0000038, -46.4999847)
3368
Part273.Orientation = Vector3.new(0, 180, 0)
3369
Part273.Color = Color3.new(0.105882, 0.164706, 0.207843)
3370
Part274.Name = "Smooth Block Model"
3371
Part274.Parent = Model0
3372
Part274.Rotation = Vector3.new(-180, 0, -180)
3373
Part274.Size = Vector3.new(13, 2.4000001, 1)
3374
Part274.CFrame = CFrame.new(122.5, 57.0000038, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3375
Part274.Position = Vector3.new(122.5, 57.0000038, -39.9999847)
3376
Part274.Orientation = Vector3.new(0, 180, 0)
3377
Part275.Name = "Smooth Block Model"
3378
Part275.Parent = Model0
3379
Part275.BrickColor = BrickColor.new("Black")
3380
Part275.Rotation = Vector3.new(-180, 0, -180)
3381
Part275.Size = Vector3.new(2, 3.60000014, 2)
3382
Part275.CFrame = CFrame.new(156, 48.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3383
Part275.Color = Color3.new(0.105882, 0.164706, 0.207843)
3384
Part275.Position = Vector3.new(156, 48.0000038, -46.4999847)
3385
Part275.Orientation = Vector3.new(0, 180, 0)
3386
Part275.Color = Color3.new(0.105882, 0.164706, 0.207843)
3387
Part276.Name = "Smooth Block Model"
3388
Part276.Parent = Model0
3389
Part276.BrickColor = BrickColor.new("Black")
3390
Part276.Rotation = Vector3.new(-180, 0, -180)
3391
Part276.Size = Vector3.new(2, 3.60000014, 2)
3392
Part276.CFrame = CFrame.new(129, 44.4000053, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3393
Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
3394
Part276.Position = Vector3.new(129, 44.4000053, -46.4999847)
3395
Part276.Orientation = Vector3.new(0, 180, 0)
3396
Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
3397
Part277.Name = "Smooth Block Model"
3398
Part277.Parent = Model0
3399
Part277.Rotation = Vector3.new(-180, 0, -180)
3400
Part277.Size = Vector3.new(11, 2.4000001, 14)
3401
Part277.CFrame = CFrame.new(131.5, 59.4000053, -47.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3402
Part277.Position = Vector3.new(131.5, 59.4000053, -47.4999847)
3403
Part277.Orientation = Vector3.new(0, 180, 0)
3404
Part278.Name = "Smooth Block Model"
3405
Part278.Parent = Model0
3406
Part278.BrickColor = BrickColor.new("Black")
3407
Part278.Rotation = Vector3.new(-180, 0, -180)
3408
Part278.Size = Vector3.new(6, 1.20000005, 2)
3409
Part278.CFrame = CFrame.new(131, 54.0000038, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3410
Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
3411
Part278.Position = Vector3.new(131, 54.0000038, -25.4999847)
3412
Part278.Orientation = Vector3.new(0, 180, 0)
3413
Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
3414
Part279.Name = "Smooth Block Model"
3415
Part279.Parent = Model0
3416
Part279.BrickColor = BrickColor.new("Dark orange")
3417
Part279.Rotation = Vector3.new(-180, 0, -180)
3418
Part279.Size = Vector3.new(7, 1.20000005, 12)
3419
Part279.CFrame = CFrame.new(133.5, 31.2000008, -39.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3420
Part279.Color = Color3.new(0.627451, 0.372549, 0.207843)
3421
Part279.Position = Vector3.new(133.5, 31.2000008, -39.4999847)
3422
Part279.Orientation = Vector3.new(0, 180, 0)
3423
Part279.Color = Color3.new(0.627451, 0.372549, 0.207843)
3424
Part280.Name = "Smooth Block Model"
3425
Part280.Parent = Model0
3426
Part280.BrickColor = BrickColor.new("Dark stone grey")
3427
Part280.Rotation = Vector3.new(-180, 0, -180)
3428
Part280.Size = Vector3.new(3, 15.6000004, 13)
3429
Part280.CFrame = CFrame.new(126.5, 46.8000031, -43.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3430
Part280.Color = Color3.new(0.388235, 0.372549, 0.384314)
3431
Part280.Position = Vector3.new(126.5, 46.8000031, -43.9999847)
3432
Part280.Orientation = Vector3.new(0, 180, 0)
3433
Part280.Color = Color3.new(0.388235, 0.372549, 0.384314)
3434
Part281.Name = "Smooth Block Model"
3435
Part281.Parent = Model0
3436
Part281.BrickColor = BrickColor.new("Dark orange")
3437
Part281.Rotation = Vector3.new(0, -90, 0)
3438
Part281.Size = Vector3.new(7, 1.20000005, 10)
3439
Part281.CFrame = CFrame.new(126, 55.2000046, -35.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3440
Part281.Color = Color3.new(0.627451, 0.372549, 0.207843)
3441
Part281.Position = Vector3.new(126, 55.2000046, -35.9999847)
3442
Part281.Orientation = Vector3.new(0, -90, 0)
3443
Part281.Color = Color3.new(0.627451, 0.372549, 0.207843)
3444
Part282.Name = "Smooth Block Model"
3445
Part282.Parent = Model0
3446
Part282.BrickColor = BrickColor.new("Black")
3447
Part282.Rotation = Vector3.new(-180, 0, -180)
3448
Part282.Size = Vector3.new(2, 3.60000014, 2)
3449
Part282.CFrame = CFrame.new(129, 40.8000031, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3450
Part282.Color = Color3.new(0.105882, 0.164706, 0.207843)
3451
Part282.Position = Vector3.new(129, 40.8000031, -46.4999847)
3452
Part282.Orientation = Vector3.new(0, 180, 0)
3453
Part282.Color = Color3.new(0.105882, 0.164706, 0.207843)
3454
Part283.Name = "Smooth Block Model"
3455
Part283.Parent = Model0
3456
Part283.BrickColor = BrickColor.new("Reddish brown")
3457
Part283.Rotation = Vector3.new(-180, 0, -180)
3458
Part283.Size = Vector3.new(5, 1.20000005, 9)
3459
Part283.CFrame = CFrame.new(149.5, 55.1999969, -57.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3460
Part283.Color = Color3.new(0.411765, 0.25098, 0.156863)
3461
Part283.Position = Vector3.new(149.5, 55.1999969, -57.9999847)
3462
Part283.Orientation = Vector3.new(0, 180, 0)
3463
Part283.Color = Color3.new(0.411765, 0.25098, 0.156863)
3464
Part284.Name = "Smooth Block Model"
3465
Part284.Parent = Model0
3466
Part284.BrickColor = BrickColor.new("Black")
3467
Part284.Rotation = Vector3.new(-180, 0, -180)
3468
Part284.Size = Vector3.new(2, 3.60000014, 2)
3469
Part284.CFrame = CFrame.new(129, 40.8000031, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3470
Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
3471
Part284.Position = Vector3.new(129, 40.8000031, -25.4999847)
3472
Part284.Orientation = Vector3.new(0, 180, 0)
3473
Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
3474
Part285.Name = "Smooth Block Model"
3475
Part285.Parent = Model0
3476
Part285.BrickColor = BrickColor.new("Black")
3477
Part285.Rotation = Vector3.new(-180, 0, -180)
3478
Part285.Size = Vector3.new(2, 3.60000014, 2)
3479
Part285.CFrame = CFrame.new(129, 51.6000023, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3480
Part285.Color = Color3.new(0.105882, 0.164706, 0.207843)
3481
Part285.Position = Vector3.new(129, 51.6000023, -46.4999847)
3482
Part285.Orientation = Vector3.new(0, 180, 0)
3483
Part285.Color = Color3.new(0.105882, 0.164706, 0.207843)
3484
Part286.Name = "Smooth Block Model"
3485
Part286.Parent = Model0
3486
Part286.BrickColor = BrickColor.new("Bright yellow")
3487
Part286.Rotation = Vector3.new(-180, 0, -180)
3488
Part286.Size = Vector3.new(1, 2.4000001, 1)
3489
Part286.CFrame = CFrame.new(141.5, 31.7999992, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3490
Part286.Color = Color3.new(0.960784, 0.803922, 0.188235)
3491
Part286.Position = Vector3.new(141.5, 31.7999992, -34.9999847)
3492
Part286.Orientation = Vector3.new(0, 180, 0)
3493
Part286.Color = Color3.new(0.960784, 0.803922, 0.188235)
3494
Part287.Name = "Smooth Block Model"
3495
Part287.Parent = Model0
3496
Part287.BrickColor = BrickColor.new("Dark orange")
3497
Part287.Rotation = Vector3.new(-180, 0, -180)
3498
Part287.Size = Vector3.new(7, 1.20000005, 6)
3499
Part287.CFrame = CFrame.new(133.5, 34.8000031, -42.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3500
Part287.Color = Color3.new(0.627451, 0.372549, 0.207843)
3501
Part287.Position = Vector3.new(133.5, 34.8000031, -42.4999847)
3502
Part287.Orientation = Vector3.new(0, 180, 0)
3503
Part287.Color = Color3.new(0.627451, 0.372549, 0.207843)
3504
Part288.Name = "Smooth Block Model"
3505
Part288.Parent = Model0
3506
Part288.BrickColor = BrickColor.new("Bright yellow")
3507
Part288.Rotation = Vector3.new(-180, 0, -180)
3508
Part288.Size = Vector3.new(1, 1.20000005, 1)
3509
Part288.CFrame = CFrame.new(123.5, 39.6000023, -19.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3510
Part288.Color = Color3.new(0.960784, 0.803922, 0.188235)
3511
Part288.Position = Vector3.new(123.5, 39.6000023, -19.9999847)
3512
Part288.Orientation = Vector3.new(0, 180, 0)
3513
Part288.Color = Color3.new(0.960784, 0.803922, 0.188235)
3514
Part289.Name = "Smooth Block Model"
3515
Part289.Parent = Model0
3516
Part289.BrickColor = BrickColor.new("Black")
3517
Part289.Rotation = Vector3.new(-180, 0, -180)
3518
Part289.Size = Vector3.new(12, 1.20000005, 14)
3519
Part289.CFrame = CFrame.new(135, 56.4000053, -43.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3520
Part289.Color = Color3.new(0.105882, 0.164706, 0.207843)
3521
Part289.Position = Vector3.new(135, 56.4000053, -43.4999847)
3522
Part289.Orientation = Vector3.new(0, 180, 0)
3523
Part289.Color = Color3.new(0.105882, 0.164706, 0.207843)
3524
Part290.Name = "Smooth Block Model"
3525
Part290.Parent = Model0
3526
Part290.BrickColor = BrickColor.new("Dark green")
3527
Part290.Rotation = Vector3.new(-180, 0, -180)
3528
Part290.Size = Vector3.new(11, 1.20000005, 9)
3529
Part290.CFrame = CFrame.new(159.5, 57.6000061, -61.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3530
Part290.Color = Color3.new(0.156863, 0.498039, 0.278431)
3531
Part290.Position = Vector3.new(159.5, 57.6000061, -61.9999847)
3532
Part290.Orientation = Vector3.new(0, 180, 0)
3533
Part290.Color = Color3.new(0.156863, 0.498039, 0.278431)
3534
Part291.Name = "Smooth Block Model"
3535
Part291.Parent = Model0
3536
Part291.BrickColor = BrickColor.new("Bright orange")
3537
Part291.Rotation = Vector3.new(-180, 0, -180)
3538
Part291.FormFactor = Enum.FormFactor.Plate
3539
Part291.Size = Vector3.new(8, 0.400000006, 1)
3540
Part291.CFrame = CFrame.new(151, 40.3999977, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3541
Part291.Color = Color3.new(0.854902, 0.521569, 0.254902)
3542
Part291.Position = Vector3.new(151, 40.3999977, -45.9999847)
3543
Part291.Orientation = Vector3.new(0, 180, 0)
3544
Part291.Color = Color3.new(0.854902, 0.521569, 0.254902)
3545
Part292.Name = "Smooth Block Model"
3546
Part292.Parent = Model0
3547
Part292.BrickColor = BrickColor.new("Bright orange")
3548
Part292.Rotation = Vector3.new(0, 90, 0)
3549
Part292.FormFactor = Enum.FormFactor.Plate
3550
Part292.Size = Vector3.new(5, 0.400000006, 1)
3551
Part292.CFrame = CFrame.new(123.5, 40.4000015, -21.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
3552
Part292.Color = Color3.new(0.854902, 0.521569, 0.254902)
3553
Part292.Position = Vector3.new(123.5, 40.4000015, -21.9999847)
3554
Part292.Orientation = Vector3.new(0, 90, 0)
3555
Part292.Color = Color3.new(0.854902, 0.521569, 0.254902)
3556
Part293.Name = "Smooth Block Model"
3557
Part293.Parent = Model0
3558
Part293.BrickColor = BrickColor.new("Bright yellow")
3559
Part293.Rotation = Vector3.new(-180, 0, -180)
3560
Part293.Size = Vector3.new(1, 2.4000001, 1)
3561
Part293.CFrame = CFrame.new(141.5, 31.7999992, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3562
Part293.Color = Color3.new(0.960784, 0.803922, 0.188235)
3563
Part293.Position = Vector3.new(141.5, 31.7999992, -39.9999847)
3564
Part293.Orientation = Vector3.new(0, 180, 0)
3565
Part293.Color = Color3.new(0.960784, 0.803922, 0.188235)
3566
Part294.Name = "Smooth Block Model"
3567
Part294.Parent = Model0
3568
Part294.BrickColor = BrickColor.new("Black")
3569
Part294.Rotation = Vector3.new(-180, 0, -180)
3570
Part294.Size = Vector3.new(12, 1.20000005, 13)
3571
Part294.CFrame = CFrame.new(134, 56.4000053, -24.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3572
Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
3573
Part294.Position = Vector3.new(134, 56.4000053, -24.9999847)
3574
Part294.Orientation = Vector3.new(0, 180, 0)
3575
Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
3576
Part295.Name = "Smooth Block Model"
3577
Part295.Parent = Model0
3578
Part295.BrickColor = BrickColor.new("Dark orange")
3579
Part295.Rotation = Vector3.new(-180, 0, -180)
3580
Part295.Size = Vector3.new(7, 1.20000005, 8)
3581
Part295.CFrame = CFrame.new(133.5, 33.6000023, -41.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3582
Part295.Color = Color3.new(0.627451, 0.372549, 0.207843)
3583
Part295.Position = Vector3.new(133.5, 33.6000023, -41.4999847)
3584
Part295.Orientation = Vector3.new(0, 180, 0)
3585
Part295.Color = Color3.new(0.627451, 0.372549, 0.207843)
3586
Part296.Name = "Smooth Block Model"
3587
Part296.Parent = Model0
3588
Part296.BrickColor = BrickColor.new("Reddish brown")
3589
Part296.Rotation = Vector3.new(-180, 0, -180)
3590
Part296.Size = Vector3.new(1, 8.40000057, 73)
3591
Part296.CFrame = CFrame.new(117.5, 34.8000031, -29.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3592
Part296.Color = Color3.new(0.411765, 0.25098, 0.156863)
3593
Part296.Position = Vector3.new(117.5, 34.8000031, -29.9999847)
3594
Part296.Orientation = Vector3.new(0, 180, 0)
3595
Part296.Color = Color3.new(0.411765, 0.25098, 0.156863)
3596
Part297.Name = "Smooth Block Model"
3597
Part297.Parent = Model0
3598
Part297.BrickColor = BrickColor.new("Dark orange")
3599
Part297.Rotation = Vector3.new(-180, 0, -180)
3600
Part297.Size = Vector3.new(7, 1.20000005, 2)
3601
Part297.CFrame = CFrame.new(133.5, 37.2000046, -44.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3602
Part297.Color = Color3.new(0.627451, 0.372549, 0.207843)
3603
Part297.Position = Vector3.new(133.5, 37.2000046, -44.4999847)
3604
Part297.Orientation = Vector3.new(0, 180, 0)
3605
Part297.Color = Color3.new(0.627451, 0.372549, 0.207843)
3606
Part298.Name = "Smooth Block Model"
3607
Part298.Parent = Model0
3608
Part298.BrickColor = BrickColor.new("Bright blue")
3609
Part298.Rotation = Vector3.new(-180, 0, -180)
3610
Part298.FormFactor = Enum.FormFactor.Plate
3611
Part298.Size = Vector3.new(11, 0.400000006, 6)
3612
Part298.CFrame = CFrame.new(146.5, 33.2000008, -37.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3613
Part298.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3614
Part298.Position = Vector3.new(146.5, 33.2000008, -37.4999847)
3615
Part298.Orientation = Vector3.new(0, 180, 0)
3616
Part298.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3617
Part299.Name = "Smooth Block Model"
3618
Part299.Parent = Model0
3619
Part299.BrickColor = BrickColor.new("Dark green")
3620
Part299.Rotation = Vector3.new(-180, 0, -180)
3621
Part299.Size = Vector3.new(13, 1.20000005, 4)
3622
Part299.CFrame = CFrame.new(156.5, 56.4000053, -63.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3623
Part299.Color = Color3.new(0.156863, 0.498039, 0.278431)
3624
Part299.Position = Vector3.new(156.5, 56.4000053, -63.4999847)
3625
Part299.Orientation = Vector3.new(0, 180, 0)
3626
Part299.Color = Color3.new(0.156863, 0.498039, 0.278431)
3627
Part300.Name = "Smooth Block Model"
3628
Part300.Parent = Model0
3629
Part300.BrickColor = BrickColor.new("Black")
3630
Part300.Rotation = Vector3.new(-180, 0, -180)
3631
Part300.Size = Vector3.new(2, 3.60000014, 2)
3632
Part300.CFrame = CFrame.new(129, 48.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3633
Part300.Color = Color3.new(0.105882, 0.164706, 0.207843)
3634
Part300.Position = Vector3.new(129, 48.0000038, -46.4999847)
3635
Part300.Orientation = Vector3.new(0, 180, 0)
3636
Part300.Color = Color3.new(0.105882, 0.164706, 0.207843)
3637
Part301.Name = "Smooth Block Model"
3638
Part301.Parent = Model0
3639
Part301.BrickColor = BrickColor.new("Dark orange")
3640
Part301.Rotation = Vector3.new(-180, 0, -180)
3641
Part301.Size = Vector3.new(7, 1.20000005, 10)
3642
Part301.CFrame = CFrame.new(133.5, 32.4000015, -40.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3643
Part301.Color = Color3.new(0.627451, 0.372549, 0.207843)
3644
Part301.Position = Vector3.new(133.5, 32.4000015, -40.4999847)
3645
Part301.Orientation = Vector3.new(0, 180, 0)
3646
Part301.Color = Color3.new(0.627451, 0.372549, 0.207843)
3647
Part302.Name = "Smooth Block Model"
3648
Part302.Parent = Model0
3649
Part302.BrickColor = BrickColor.new("Dark green")
3650
Part302.Rotation = Vector3.new(-180, 0, -180)
3651
Part302.Size = Vector3.new(21, 1.20000005, 14)
3652
Part302.CFrame = CFrame.new(127.5, 57.6000061, -32.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3653
Part302.Color = Color3.new(0.156863, 0.498039, 0.278431)
3654
Part302.Position = Vector3.new(127.5, 57.6000061, -32.4999847)
3655
Part302.Orientation = Vector3.new(0, 180, 0)
3656
Part302.Color = Color3.new(0.156863, 0.498039, 0.278431)
3657
Part303.Name = "Smooth Block Model"
3658
Part303.Parent = Model0
3659
Part303.BrickColor = BrickColor.new("Dark orange")
3660
Part303.Rotation = Vector3.new(-180, 0, -180)
3661
Part303.Size = Vector3.new(7, 1.20000005, 11)
3662
Part303.CFrame = CFrame.new(123.5, 54.0000038, -28.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3663
Part303.Color = Color3.new(0.627451, 0.372549, 0.207843)
3664
Part303.Position = Vector3.new(123.5, 54.0000038, -28.9999847)
3665
Part303.Orientation = Vector3.new(0, 180, 0)
3666
Part303.Color = Color3.new(0.627451, 0.372549, 0.207843)
3667
Part304.Name = "Smooth Block Model"
3668
Part304.Parent = Model0
3669
Part304.BrickColor = BrickColor.new("Black")
3670
Part304.Rotation = Vector3.new(-180, 0, -180)
3671
Part304.Size = Vector3.new(2, 3.60000014, 2)
3672
Part304.CFrame = CFrame.new(129, 48, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3673
Part304.Color = Color3.new(0.105882, 0.164706, 0.207843)
3674
Part304.Position = Vector3.new(129, 48, -25.4999847)
3675
Part304.Orientation = Vector3.new(0, 180, 0)
3676
Part304.Color = Color3.new(0.105882, 0.164706, 0.207843)
3677
Part305.Name = "Smooth Block Model"
3678
Part305.Parent = Model0
3679
Part305.BrickColor = BrickColor.new("Medium green")
3680
Part305.Rotation = Vector3.new(0, -90, 0)
3681
Part305.FormFactor = Enum.FormFactor.Plate
3682
Part305.Size = Vector3.new(11, 0.400000006, 1)
3683
Part305.CFrame = CFrame.new(155.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3684
Part305.Color = Color3.new(0.631373, 0.768628, 0.54902)
3685
Part305.Position = Vector3.new(155.5, 58.4000053, -52.9999847)
3686
Part305.Orientation = Vector3.new(0, -90, 0)
3687
Part305.Color = Color3.new(0.631373, 0.768628, 0.54902)
3688
Part306.Name = "Smooth Block Model"
3689
Part306.Parent = Model0
3690
Part306.BrickColor = BrickColor.new("Bright orange")
3691
Part306.FormFactor = Enum.FormFactor.Plate
3692
Part306.Size = Vector3.new(5, 0.400000006, 1)
3693
Part306.CFrame = CFrame.new(125.5, 40.4000015, -24.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3694
Part306.Color = Color3.new(0.854902, 0.521569, 0.254902)
3695
Part306.Position = Vector3.new(125.5, 40.4000015, -24.9999847)
3696
Part306.Color = Color3.new(0.854902, 0.521569, 0.254902)
3697
Part307.Name = "Smooth Block Model"
3698
Part307.Parent = Model0
3699
Part307.BrickColor = BrickColor.new("Medium green")
3700
Part307.Rotation = Vector3.new(0, -90, 0)
3701
Part307.FormFactor = Enum.FormFactor.Plate
3702
Part307.Size = Vector3.new(11, 0.400000006, 1)
3703
Part307.CFrame = CFrame.new(159.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3704
Part307.Color = Color3.new(0.631373, 0.768628, 0.54902)
3705
Part307.Position = Vector3.new(159.5, 58.4000053, -52.9999847)
3706
Part307.Orientation = Vector3.new(0, -90, 0)
3707
Part307.Color = Color3.new(0.631373, 0.768628, 0.54902)
3708
Part308.Name = "Smooth Block Model"
3709
Part308.Parent = Model0
3710
Part308.BrickColor = BrickColor.new("Black")
3711
Part308.Rotation = Vector3.new(-180, 0, -180)
3712
Part308.Size = Vector3.new(2, 3.60000014, 2)
3713
Part308.CFrame = CFrame.new(129, 44.4000015, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3714
Part308.Color = Color3.new(0.105882, 0.164706, 0.207843)
3715
Part308.Position = Vector3.new(129, 44.4000015, -25.4999847)
3716
Part308.Orientation = Vector3.new(0, 180, 0)
3717
Part308.Color = Color3.new(0.105882, 0.164706, 0.207843)
3718
Part309.Name = "Smooth Block Model"
3719
Part309.Parent = Model0
3720
Part309.BrickColor = BrickColor.new("Bright yellow")
3721
Part309.Rotation = Vector3.new(-180, 0, -180)
3722
Part309.Size = Vector3.new(1, 1.20000005, 1)
3723
Part309.CFrame = CFrame.new(123.5, 39.6000023, -24.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3724
Part309.Color = Color3.new(0.960784, 0.803922, 0.188235)
3725
Part309.Position = Vector3.new(123.5, 39.6000023, -24.9999847)
3726
Part309.Orientation = Vector3.new(0, 180, 0)
3727
Part309.Color = Color3.new(0.960784, 0.803922, 0.188235)
3728
Part310.Name = "Smooth Block Model"
3729
Part310.Parent = Model0
3730
Part310.BrickColor = BrickColor.new("Br. yellowish green")
3731
Part310.FormFactor = Enum.FormFactor.Plate
3732
Part310.Size = Vector3.new(11, 0.400000006, 1)
3733
Part310.CFrame = CFrame.new(159.5, 58.8000069, -57.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3734
Part310.Color = Color3.new(0.643137, 0.741176, 0.278431)
3735
Part310.Position = Vector3.new(159.5, 58.8000069, -57.9999847)
3736
Part310.Color = Color3.new(0.643137, 0.741176, 0.278431)
3737
Part311.Name = "Smooth Block Model"
3738
Part311.Parent = Model0
3739
Part311.BrickColor = BrickColor.new("Black")
3740
Part311.Rotation = Vector3.new(-180, 0, -180)
3741
Part311.Size = Vector3.new(6, 1.20000005, 2)
3742
Part311.CFrame = CFrame.new(154, 54.0000038, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3743
Part311.Color = Color3.new(0.105882, 0.164706, 0.207843)
3744
Part311.Position = Vector3.new(154, 54.0000038, -46.4999847)
3745
Part311.Orientation = Vector3.new(0, 180, 0)
3746
Part311.Color = Color3.new(0.105882, 0.164706, 0.207843)
3747
Part312.Name = "Smooth Block Model"
3748
Part312.Parent = Model0
3749
Part312.BrickColor = BrickColor.new("Black")
3750
Part312.Rotation = Vector3.new(-180, 0, -180)
3751
Part312.Size = Vector3.new(2, 3.60000014, 2)
3752
Part312.CFrame = CFrame.new(129, 51.6000023, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3753
Part312.Color = Color3.new(0.105882, 0.164706, 0.207843)
3754
Part312.Position = Vector3.new(129, 51.6000023, -25.4999847)
3755
Part312.Orientation = Vector3.new(0, 180, 0)
3756
Part312.Color = Color3.new(0.105882, 0.164706, 0.207843)
3757
Part313.Name = "Smooth Block Model"
3758
Part313.Parent = Model0
3759
Part313.BrickColor = BrickColor.new("Br. yellowish green")
3760
Part313.FormFactor = Enum.FormFactor.Plate
3761
Part313.Size = Vector3.new(11, 0.400000006, 1)
3762
Part313.CFrame = CFrame.new(159.5, 58.8000069, -54.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3763
Part313.Color = Color3.new(0.643137, 0.741176, 0.278431)
3764
Part313.Position = Vector3.new(159.5, 58.8000069, -54.9999847)
3765
Part313.Color = Color3.new(0.643137, 0.741176, 0.278431)
3766
Part314.Name = "Smooth Block Model"
3767
Part314.Parent = Model0
3768
Part314.BrickColor = BrickColor.new("Bright yellow")
3769
Part314.Rotation = Vector3.new(-180, 0, -180)
3770
Part314.Size = Vector3.new(1, 1.20000005, 1)
3771
Part314.CFrame = CFrame.new(152.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3772
Part314.Color = Color3.new(0.960784, 0.803922, 0.188235)
3773
Part314.Position = Vector3.new(152.5, 39.5999985, -45.9999847)
3774
Part314.Orientation = Vector3.new(0, 180, 0)
3775
Part314.Color = Color3.new(0.960784, 0.803922, 0.188235)
3776
Part315.Name = "Smooth Block Model"
3777
Part315.Parent = Model0
3778
Part315.BrickColor = BrickColor.new("Reddish brown")
3779
Part315.Rotation = Vector3.new(-180, 0, -180)
3780
Part315.Size = Vector3.new(12, 8.40000057, 21)
3781
Part315.CFrame = CFrame.new(124, 34.8000031, -34.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3782
Part315.Color = Color3.new(0.411765, 0.25098, 0.156863)
3783
Part315.Position = Vector3.new(124, 34.8000031, -34.9999847)
3784
Part315.Orientation = Vector3.new(0, 180, 0)
3785
Part315.Color = Color3.new(0.411765, 0.25098, 0.156863)
3786
Part316.Name = "Smooth Block Model"
3787
Part316.Parent = Model0
3788
Part316.BrickColor = BrickColor.new("Medium green")
3789
Part316.Rotation = Vector3.new(0, -90, 0)
3790
Part316.FormFactor = Enum.FormFactor.Plate
3791
Part316.Size = Vector3.new(11, 0.400000006, 1)
3792
Part316.CFrame = CFrame.new(157.5, 58.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3793
Part316.Color = Color3.new(0.631373, 0.768628, 0.54902)
3794
Part316.Position = Vector3.new(157.5, 58.4000053, -52.9999847)
3795
Part316.Orientation = Vector3.new(0, -90, 0)
3796
Part316.Color = Color3.new(0.631373, 0.768628, 0.54902)
3797
Part317.Name = "Smooth Block Model"
3798
Part317.Parent = Model0
3799
Part317.BrickColor = BrickColor.new("Bright orange")
3800
Part317.Rotation = Vector3.new(-180, 0, -180)
3801
Part317.FormFactor = Enum.FormFactor.Plate
3802
Part317.Size = Vector3.new(5, 0.400000006, 1)
3803
Part317.CFrame = CFrame.new(139.5, 40.3999977, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3804
Part317.Color = Color3.new(0.854902, 0.521569, 0.254902)
3805
Part317.Position = Vector3.new(139.5, 40.3999977, -45.9999847)
3806
Part317.Orientation = Vector3.new(0, 180, 0)
3807
Part317.Color = Color3.new(0.854902, 0.521569, 0.254902)
3808
Part318.Name = "Smooth Block Model"
3809
Part318.Parent = Model0
3810
Part318.BrickColor = BrickColor.new("Black")
3811
Part318.Rotation = Vector3.new(-180, 0, -180)
3812
Part318.Size = Vector3.new(12, 1.20000005, 2)
3813
Part318.CFrame = CFrame.new(134, 55.2000046, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3814
Part318.Color = Color3.new(0.105882, 0.164706, 0.207843)
3815
Part318.Position = Vector3.new(134, 55.2000046, -25.4999847)
3816
Part318.Orientation = Vector3.new(0, 180, 0)
3817
Part318.Color = Color3.new(0.105882, 0.164706, 0.207843)
3818
Part319.Name = "Smooth Block Model"
3819
Part319.Parent = Model0
3820
Part319.BrickColor = BrickColor.new("Dark orange")
3821
Part319.Rotation = Vector3.new(-180, 0, -180)
3822
Part319.Size = Vector3.new(6, 1.20000005, 11)
3823
Part319.CFrame = CFrame.new(120, 52.8000031, -33.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3824
Part319.Color = Color3.new(0.627451, 0.372549, 0.207843)
3825
Part319.Position = Vector3.new(120, 52.8000031, -33.9999847)
3826
Part319.Orientation = Vector3.new(0, 180, 0)
3827
Part319.Color = Color3.new(0.627451, 0.372549, 0.207843)
3828
Part320.Name = "Smooth Block Model"
3829
Part320.Parent = Model0
3830
Part320.Rotation = Vector3.new(-180, 0, -180)
3831
Part320.Size = Vector3.new(3, 2.4000001, 9)
3832
Part320.CFrame = CFrame.new(126.5, 57.0000038, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3833
Part320.Position = Vector3.new(126.5, 57.0000038, -44.9999847)
3834
Part320.Orientation = Vector3.new(0, 180, 0)
3835
Part321.Name = "Smooth Block Model"
3836
Part321.Parent = Model0
3837
Part321.BrickColor = BrickColor.new("Reddish brown")
3838
Part321.Rotation = Vector3.new(-180, 0, -180)
3839
Part321.Anchored = true
3840
Part321.Size = Vector3.new(37, 8.40000057, 21)
3841
Part321.CFrame = CFrame.new(136.5, 34.8000031, -55.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3842
Part321.Color = Color3.new(0.411765, 0.25098, 0.156863)
3843
Part321.Position = Vector3.new(136.5, 34.8000031, -55.9999847)
3844
Part321.Orientation = Vector3.new(0, 180, 0)
3845
Part321.Color = Color3.new(0.411765, 0.25098, 0.156863)
3846
Part322.Name = "Smooth Block Model"
3847
Part322.Parent = Model0
3848
Part322.BrickColor = BrickColor.new("Bright yellow")
3849
Part322.Rotation = Vector3.new(-180, 0, -180)
3850
Part322.Size = Vector3.new(1, 1.20000005, 1)
3851
Part322.CFrame = CFrame.new(142.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3852
Part322.Color = Color3.new(0.960784, 0.803922, 0.188235)
3853
Part322.Position = Vector3.new(142.5, 39.5999985, -45.9999847)
3854
Part322.Orientation = Vector3.new(0, 180, 0)
3855
Part322.Color = Color3.new(0.960784, 0.803922, 0.188235)
3856
Part323.Name = "Smooth Block Model"
3857
Part323.Parent = Model0
3858
Part323.Rotation = Vector3.new(-180, 0, -180)
3859
Part323.Size = Vector3.new(7, 13.1999998, 1)
3860
Part323.CFrame = CFrame.new(113.5, 46.8000031, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3861
Part323.Position = Vector3.new(113.5, 46.8000031, -39.9999847)
3862
Part323.Orientation = Vector3.new(0, 180, 0)
3863
Part324.Name = "Smooth Block Model"
3864
Part324.Parent = Model0
3865
Part324.Rotation = Vector3.new(-180, 0, -180)
3866
Part324.Size = Vector3.new(7, 10.8000002, 11)
3867
Part324.CFrame = CFrame.new(113.5, 34.8000031, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3868
Part324.Position = Vector3.new(113.5, 34.8000031, -44.9999847)
3869
Part324.Orientation = Vector3.new(0, 180, 0)
3870
Part325.Name = "Smooth Block Model"
3871
Part325.Parent = Model0
3872
Part325.BrickColor = BrickColor.new("Bright orange")
3873
Part325.Rotation = Vector3.new(-180, 0, -180)
3874
Part325.FormFactor = Enum.FormFactor.Plate
3875
Part325.Size = Vector3.new(5, 0.400000006, 1)
3876
Part325.CFrame = CFrame.new(144.5, 40.3999977, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3877
Part325.Color = Color3.new(0.854902, 0.521569, 0.254902)
3878
Part325.Position = Vector3.new(144.5, 40.3999977, -45.9999847)
3879
Part325.Orientation = Vector3.new(0, 180, 0)
3880
Part325.Color = Color3.new(0.854902, 0.521569, 0.254902)
3881
Part326.Name = "Smooth Block Model"
3882
Part326.Parent = Model0
3883
Part326.Rotation = Vector3.new(-180, 0, -180)
3884
Part326.Size = Vector3.new(11, 1.20000005, 11)
3885
Part326.CFrame = CFrame.new(121.5, 55.2000046, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3886
Part326.Position = Vector3.new(121.5, 55.2000046, -44.9999847)
3887
Part326.Orientation = Vector3.new(0, 180, 0)
3888
Part327.Name = "Smooth Block Model"
3889
Part327.Parent = Model0
3890
Part327.BrickColor = BrickColor.new("Dark orange")
3891
Part327.Rotation = Vector3.new(-180, 0, -180)
3892
Part327.Size = Vector3.new(7, 1.20000005, 4)
3893
Part327.CFrame = CFrame.new(133.5, 36.0000038, -43.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3894
Part327.Color = Color3.new(0.627451, 0.372549, 0.207843)
3895
Part327.Position = Vector3.new(133.5, 36.0000038, -43.4999847)
3896
Part327.Orientation = Vector3.new(0, 180, 0)
3897
Part327.Color = Color3.new(0.627451, 0.372549, 0.207843)
3898
Part328.Name = "Smooth Block Model"
3899
Part328.Parent = Model0
3900
Part328.Rotation = Vector3.new(-180, 0, -180)
3901
Part328.Size = Vector3.new(7, 13.1999998, 1)
3902
Part328.CFrame = CFrame.new(106.5, 36, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3903
Part328.Position = Vector3.new(106.5, 36, -39.9999847)
3904
Part328.Orientation = Vector3.new(0, 180, 0)
3905
Part329.Name = "Smooth Block Model"
3906
Part329.Parent = Model0
3907
Part329.BrickColor = BrickColor.new("Bright yellow")
3908
Part329.Rotation = Vector3.new(-180, 0, -180)
3909
Part329.Size = Vector3.new(1, 1.20000005, 1)
3910
Part329.CFrame = CFrame.new(137.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3911
Part329.Color = Color3.new(0.960784, 0.803922, 0.188235)
3912
Part329.Position = Vector3.new(137.5, 39.5999985, -45.9999847)
3913
Part329.Orientation = Vector3.new(0, 180, 0)
3914
Part329.Color = Color3.new(0.960784, 0.803922, 0.188235)
3915
Part330.Name = "Smooth Block Model"
3916
Part330.Parent = Model0
3917
Part330.Rotation = Vector3.new(-180, 0, -180)
3918
Part330.Size = Vector3.new(6, 1.20000005, 11)
3919
Part330.CFrame = CFrame.new(115, 54.0000076, -44.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3920
Part330.Position = Vector3.new(115, 54.0000076, -44.9999847)
3921
Part330.Orientation = Vector3.new(0, 180, 0)
3922
Part331.Name = "Smooth Block Model"
3923
Part331.Parent = Model0
3924
Part331.BrickColor = BrickColor.new("Black")
3925
Part331.Rotation = Vector3.new(-180, 0, -180)
3926
Part331.Size = Vector3.new(12, 1.20000005, 2)
3927
Part331.CFrame = CFrame.new(134, 55.2000046, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3928
Part331.Color = Color3.new(0.105882, 0.164706, 0.207843)
3929
Part331.Position = Vector3.new(134, 55.2000046, -46.4999847)
3930
Part331.Orientation = Vector3.new(0, 180, 0)
3931
Part331.Color = Color3.new(0.105882, 0.164706, 0.207843)
3932
Part332.Name = "Smooth Block Model"
3933
Part332.Parent = Model0
3934
Part332.BrickColor = BrickColor.new("Dark orange")
3935
Part332.Size = Vector3.new(7, 1.20000005, 11)
3936
Part332.CFrame = CFrame.new(134.5, 53.9999962, -54.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3937
Part332.Color = Color3.new(0.627451, 0.372549, 0.207843)
3938
Part332.Position = Vector3.new(134.5, 53.9999962, -54.9999847)
3939
Part332.Color = Color3.new(0.627451, 0.372549, 0.207843)
3940
Part333.Name = "Smooth Block Model"
3941
Part333.Parent = Model0
3942
Part333.BrickColor = BrickColor.new("Dark orange")
3943
Part333.Rotation = Vector3.new(0, -90, 0)
3944
Part333.Size = Vector3.new(7, 1.20000005, 11)
3945
Part333.CFrame = CFrame.new(145.5, 53.9999962, -56.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3946
Part333.Color = Color3.new(0.627451, 0.372549, 0.207843)
3947
Part333.Position = Vector3.new(145.5, 53.9999962, -56.9999847)
3948
Part333.Orientation = Vector3.new(0, -90, 0)
3949
Part333.Color = Color3.new(0.627451, 0.372549, 0.207843)
3950
Part334.Name = "Smooth Block Model"
3951
Part334.Parent = Model0
3952
Part334.BrickColor = BrickColor.new("Black")
3953
Part334.Rotation = Vector3.new(-180, 0, -180)
3954
Part334.Size = Vector3.new(12, 1.20000005, 2)
3955
Part334.CFrame = CFrame.new(151, 55.2000046, -46.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3956
Part334.Color = Color3.new(0.105882, 0.164706, 0.207843)
3957
Part334.Position = Vector3.new(151, 55.2000046, -46.4999847)
3958
Part334.Orientation = Vector3.new(0, 180, 0)
3959
Part334.Color = Color3.new(0.105882, 0.164706, 0.207843)
3960
Part335.Name = "Smooth Block Model"
3961
Part335.Parent = Model0
3962
Part335.BrickColor = BrickColor.new("Bright yellow")
3963
Part335.Rotation = Vector3.new(-180, 0, -180)
3964
Part335.Size = Vector3.new(1, 1.20000005, 1)
3965
Part335.CFrame = CFrame.new(147.5, 39.5999985, -45.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3966
Part335.Color = Color3.new(0.960784, 0.803922, 0.188235)
3967
Part335.Position = Vector3.new(147.5, 39.5999985, -45.9999847)
3968
Part335.Orientation = Vector3.new(0, 180, 0)
3969
Part335.Color = Color3.new(0.960784, 0.803922, 0.188235)
3970
Part336.Name = "Smooth Block Model"
3971
Part336.Parent = Model0
3972
Part336.BrickColor = BrickColor.new("Bright yellow")
3973
Part336.Rotation = Vector3.new(-180, 0, -180)
3974
Part336.Size = Vector3.new(2, 2.4000001, 1)
3975
Part336.CFrame = CFrame.new(131, 31.7999992, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3976
Part336.Color = Color3.new(0.960784, 0.803922, 0.188235)
3977
Part336.Position = Vector3.new(131, 31.7999992, -12.9999838)
3978
Part336.Orientation = Vector3.new(0, 180, 0)
3979
Part336.Color = Color3.new(0.960784, 0.803922, 0.188235)
3980
Part337.Name = "Smooth Block Model"
3981
Part337.Parent = Model0
3982
Part337.BrickColor = BrickColor.new("Bright yellow")
3983
Part337.Rotation = Vector3.new(-180, 0, -180)
3984
Part337.Size = Vector3.new(2, 2.4000001, 1)
3985
Part337.CFrame = CFrame.new(131, 36.6000023, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3986
Part337.Color = Color3.new(0.960784, 0.803922, 0.188235)
3987
Part337.Position = Vector3.new(131, 36.6000023, -12.9999838)
3988
Part337.Orientation = Vector3.new(0, 180, 0)
3989
Part337.Color = Color3.new(0.960784, 0.803922, 0.188235)
3990
Part338.Name = "Smooth Block Model"
3991
Part338.Parent = Model0
3992
Part338.BrickColor = BrickColor.new("Bright yellow")
3993
Part338.Rotation = Vector3.new(-180, 0, -180)
3994
Part338.Size = Vector3.new(1, 1.20000005, 1)
3995
Part338.CFrame = CFrame.new(129.5, 39.6000023, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3996
Part338.Color = Color3.new(0.960784, 0.803922, 0.188235)
3997
Part338.Position = Vector3.new(129.5, 39.6000023, -14.9999838)
3998
Part338.Orientation = Vector3.new(0, 180, 0)
3999
Part338.Color = Color3.new(0.960784, 0.803922, 0.188235)
4000
Part339.Name = "Smooth Block Model"
4001
Part339.Parent = Model0
4002
Part339.BrickColor = BrickColor.new("Dark orange")
4003
Part339.Rotation = Vector3.new(-180, 0, -180)
4004
Part339.Size = Vector3.new(7, 1.20000005, 11)
4005
Part339.CFrame = CFrame.new(161.5, 52.8000069, -27.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4006
Part339.Color = Color3.new(0.627451, 0.372549, 0.207843)
4007
Part339.Position = Vector3.new(161.5, 52.8000069, -27.9999847)
4008
Part339.Orientation = Vector3.new(0, 180, 0)
4009
Part339.Color = Color3.new(0.627451, 0.372549, 0.207843)
4010
Part340.Name = "Smooth Block Model"
4011
Part340.Parent = Model0
4012
Part340.BrickColor = BrickColor.new("Black")
4013
Part340.Rotation = Vector3.new(-180, 0, -180)
4014
Part340.Size = Vector3.new(2, 3.60000014, 2)
4015
Part340.CFrame = CFrame.new(156, 48, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4016
Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
4017
Part340.Position = Vector3.new(156, 48, -25.4999847)
4018
Part340.Orientation = Vector3.new(0, 180, 0)
4019
Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
4020
Part341.Name = "Smooth Block Model"
4021
Part341.Parent = Model0
4022
Part341.BrickColor = BrickColor.new("Bright yellow")
4023
Part341.Rotation = Vector3.new(-180, 0, -180)
4024
Part341.Size = Vector3.new(2, 2.4000001, 1)
4025
Part341.CFrame = CFrame.new(131, 34.2000008, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4026
Part341.Color = Color3.new(0.960784, 0.803922, 0.188235)
4027
Part341.Position = Vector3.new(131, 34.2000008, -12.9999838)
4028
Part341.Orientation = Vector3.new(0, 180, 0)
4029
Part341.Color = Color3.new(0.960784, 0.803922, 0.188235)
4030
Part342.Name = "Smooth Block Model"
4031
Part342.Parent = Model0
4032
Part342.BrickColor = BrickColor.new("Dark green")
4033
Part342.Rotation = Vector3.new(-180, 0, -180)
4034
Part342.Size = Vector3.new(9, 1.20000005, 18)
4035
Part342.CFrame = CFrame.new(133.5, 57.6000061, -48.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4036
Part342.Color = Color3.new(0.156863, 0.498039, 0.278431)
4037
Part342.Position = Vector3.new(133.5, 57.6000061, -48.4999847)
4038
Part342.Orientation = Vector3.new(0, 180, 0)
4039
Part342.Color = Color3.new(0.156863, 0.498039, 0.278431)
4040
Part343.Name = "Smooth Block Model"
4041
Part343.Parent = Model0
4042
Part343.BrickColor = BrickColor.new("Dark green")
4043
Part343.Rotation = Vector3.new(-180, 0, -180)
4044
Part343.Size = Vector3.new(14, 1.20000005, 13)
4045
Part343.CFrame = CFrame.new(145, 57.6000061, -21.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4046
Part343.Color = Color3.new(0.156863, 0.498039, 0.278431)
4047
Part343.Position = Vector3.new(145, 57.6000061, -21.9999847)
4048
Part343.Orientation = Vector3.new(0, 180, 0)
4049
Part343.Color = Color3.new(0.156863, 0.498039, 0.278431)
4050
Part344.Name = "Smooth Block Model"
4051
Part344.Parent = Model0
4052
Part344.BrickColor = BrickColor.new("Black")
4053
Part344.Rotation = Vector3.new(-180, 0, -180)
4054
Part344.Size = Vector3.new(2, 3.60000014, 2)
4055
Part344.CFrame = CFrame.new(156, 51.6000023, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4056
Part344.Color = Color3.new(0.105882, 0.164706, 0.207843)
4057
Part344.Position = Vector3.new(156, 51.6000023, -25.4999847)
4058
Part344.Orientation = Vector3.new(0, 180, 0)
4059
Part344.Color = Color3.new(0.105882, 0.164706, 0.207843)
4060
Part345.Name = "Smooth Block Model"
4061
Part345.Parent = Model0
4062
Part345.BrickColor = BrickColor.new("Black")
4063
Part345.Rotation = Vector3.new(-180, 0, -180)
4064
Part345.Size = Vector3.new(6, 1.20000005, 2)
4065
Part345.CFrame = CFrame.new(154, 54.0000038, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4066
Part345.Color = Color3.new(0.105882, 0.164706, 0.207843)
4067
Part345.Position = Vector3.new(154, 54.0000038, -25.4999847)
4068
Part345.Orientation = Vector3.new(0, 180, 0)
4069
Part345.Color = Color3.new(0.105882, 0.164706, 0.207843)
4070
Part346.Name = "Smooth Block Model"
4071
Part346.Parent = Model0
4072
Part346.BrickColor = BrickColor.new("Dark orange")
4073
Part346.Rotation = Vector3.new(-180, 0, -180)
4074
Part346.Size = Vector3.new(5, 1.20000005, 11)
4075
Part346.CFrame = CFrame.new(119.5, 52.8000031, -22.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4076
Part346.Color = Color3.new(0.627451, 0.372549, 0.207843)
4077
Part346.Position = Vector3.new(119.5, 52.8000031, -22.9999847)
4078
Part346.Orientation = Vector3.new(0, 180, 0)
4079
Part346.Color = Color3.new(0.627451, 0.372549, 0.207843)
4080
Part347.Name = "Smooth Block Model"
4081
Part347.Parent = Model0
4082
Part347.BrickColor = BrickColor.new("Black")
4083
Part347.Rotation = Vector3.new(-180, 0, -180)
4084
Part347.Size = Vector3.new(2, 3.60000014, 2)
4085
Part347.CFrame = CFrame.new(156, 40.8000031, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4086
Part347.Color = Color3.new(0.105882, 0.164706, 0.207843)
4087
Part347.Position = Vector3.new(156, 40.8000031, -25.4999847)
4088
Part347.Orientation = Vector3.new(0, 180, 0)
4089
Part347.Color = Color3.new(0.105882, 0.164706, 0.207843)
4090
Part348.Name = "Smooth Block Model"
4091
Part348.Parent = Model0
4092
Part348.BrickColor = BrickColor.new("Black")
4093
Part348.Rotation = Vector3.new(-180, 0, -180)
4094
Part348.Size = Vector3.new(2, 3.60000014, 2)
4095
Part348.CFrame = CFrame.new(156, 44.4000015, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4096
Part348.Color = Color3.new(0.105882, 0.164706, 0.207843)
4097
Part348.Position = Vector3.new(156, 44.4000015, -25.4999847)
4098
Part348.Orientation = Vector3.new(0, 180, 0)
4099
Part348.Color = Color3.new(0.105882, 0.164706, 0.207843)
4100
Part349.Name = "Smooth Block Model"
4101
Part349.Parent = Model0
4102
Part349.Rotation = Vector3.new(-180, 0, -180)
4103
Part349.Size = Vector3.new(7, 13.1999998, 1)
4104
Part349.CFrame = CFrame.new(106.5, 36, -49.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4105
Part349.Position = Vector3.new(106.5, 36, -49.9999847)
4106
Part349.Orientation = Vector3.new(0, 180, 0)
4107
Part350.Name = "Smooth Block Model"
4108
Part350.Parent = Model0
4109
Part350.BrickColor = BrickColor.new("Dark orange")
4110
Part350.Size = Vector3.new(7, 1.20000005, 11)
4111
Part350.CFrame = CFrame.new(160.5, 54.0000114, -26.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4112
Part350.Color = Color3.new(0.627451, 0.372549, 0.207843)
4113
Part350.Position = Vector3.new(160.5, 54.0000114, -26.9999847)
4114
Part350.Color = Color3.new(0.627451, 0.372549, 0.207843)
4115
Part351.Name = "Smooth Block Model"
4116
Part351.Parent = Model0
4117
Part351.BrickColor = BrickColor.new("Dark orange")
4118
Part351.Rotation = Vector3.new(0, -90, 0)
4119
Part351.Size = Vector3.new(7, 1.20000005, 10)
4120
Part351.CFrame = CFrame.new(141, 55.1999969, -53.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4121
Part351.Color = Color3.new(0.627451, 0.372549, 0.207843)
4122
Part351.Position = Vector3.new(141, 55.1999969, -53.9999847)
4123
Part351.Orientation = Vector3.new(0, -90, 0)
4124
Part351.Color = Color3.new(0.627451, 0.372549, 0.207843)
4125
Part352.Name = "Smooth Block Model"
4126
Part352.Parent = Model0
4127
Part352.BrickColor = BrickColor.new("Bright yellow")
4128
Part352.Rotation = Vector3.new(-180, 0, -180)
4129
Part352.Size = Vector3.new(1, 1.20000005, 1)
4130
Part352.CFrame = CFrame.new(155.5, 39.6000023, -30.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4131
Part352.Color = Color3.new(0.960784, 0.803922, 0.188235)
4132
Part352.Position = Vector3.new(155.5, 39.6000023, -30.9999847)
4133
Part352.Orientation = Vector3.new(0, 180, 0)
4134
Part352.Color = Color3.new(0.960784, 0.803922, 0.188235)
4135
Part353.Name = "Smooth Block Model"
4136
Part353.Parent = Model0
4137
Part353.BrickColor = BrickColor.new("Reddish brown")
4138
Part353.Rotation = Vector3.new(-180, 0, -180)
4139
Part353.Size = Vector3.new(1, 13.1999998, 54)
4140
Part353.CFrame = CFrame.new(164.5, 45.6000061, -34.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4141
Part353.Color = Color3.new(0.411765, 0.25098, 0.156863)
4142
Part353.Position = Vector3.new(164.5, 45.6000061, -34.4999847)
4143
Part353.Orientation = Vector3.new(0, 180, 0)
4144
Part353.Color = Color3.new(0.411765, 0.25098, 0.156863)
4145
Part354.Name = "Smooth Block Model"
4146
Part354.Parent = Model0
4147
Part354.BrickColor = BrickColor.new("Reddish brown")
4148
Part354.Size = Vector3.new(7, 1.20000005, 10)
4149
Part354.CFrame = CFrame.new(158.5, 55.2000122, -32.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4150
Part354.Color = Color3.new(0.411765, 0.25098, 0.156863)
4151
Part354.Position = Vector3.new(158.5, 55.2000122, -32.4999847)
4152
Part354.Color = Color3.new(0.411765, 0.25098, 0.156863)
4153
Part355.Name = "Smooth Block Model"
4154
Part355.Parent = Model0
4155
Part355.BrickColor = BrickColor.new("Dark orange")
4156
Part355.Rotation = Vector3.new(0, -90, 0)
4157
Part355.Size = Vector3.new(7, 1.20000005, 10)
4158
Part355.CFrame = CFrame.new(131, 55.2000046, -13.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4159
Part355.Color = Color3.new(0.627451, 0.372549, 0.207843)
4160
Part355.Position = Vector3.new(131, 55.2000046, -13.9999847)
4161
Part355.Orientation = Vector3.new(0, -90, 0)
4162
Part355.Color = Color3.new(0.627451, 0.372549, 0.207843)
4163
Part356.Name = "Smooth Block Model"
4164
Part356.Parent = Model0
4165
Part356.BrickColor = BrickColor.new("Reddish brown")
4166
Part356.Rotation = Vector3.new(-180, 0, -180)
4167
Part356.Size = Vector3.new(6, 8.40000057, 10)
4168
Part356.CFrame = CFrame.new(127, 34.8000031, -10.4999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4169
Part356.Color = Color3.new(0.411765, 0.25098, 0.156863)
4170
Part356.Position = Vector3.new(127, 34.8000031, -10.4999838)
4171
Part356.Orientation = Vector3.new(0, 180, 0)
4172
Part356.Color = Color3.new(0.411765, 0.25098, 0.156863)
4173
Part357.Name = "Smooth Block Model"
4174
Part357.Parent = Model0
4175
Part357.BrickColor = BrickColor.new("Reddish brown")
4176
Part357.Rotation = Vector3.new(-180, 0, -180)
4177
Part357.Size = Vector3.new(6, 8.40000057, 20)
4178
Part357.CFrame = CFrame.new(121, 34.8000031, -14.4999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4179
Part357.Color = Color3.new(0.411765, 0.25098, 0.156863)
4180
Part357.Position = Vector3.new(121, 34.8000031, -14.4999838)
4181
Part357.Orientation = Vector3.new(0, 180, 0)
4182
Part357.Color = Color3.new(0.411765, 0.25098, 0.156863)
4183
Part358.Name = "Smooth Block Model"
4184
Part358.Parent = Model0
4185
Part358.BrickColor = BrickColor.new("Black")
4186
Part358.Rotation = Vector3.new(-180, 0, -180)
4187
Part358.Size = Vector3.new(12, 1.20000005, 12)
4188
Part358.CFrame = CFrame.new(149, 56.4000053, -26.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4189
Part358.Color = Color3.new(0.105882, 0.164706, 0.207843)
4190
Part358.Position = Vector3.new(149, 56.4000053, -26.4999847)
4191
Part358.Orientation = Vector3.new(0, 180, 0)
4192
Part358.Color = Color3.new(0.105882, 0.164706, 0.207843)
4193
Part359.Name = "Smooth Block Model"
4194
Part359.Parent = Model0
4195
Part359.BrickColor = BrickColor.new("Bright orange")
4196
Part359.Rotation = Vector3.new(0, 90, 0)
4197
Part359.FormFactor = Enum.FormFactor.Plate
4198
Part359.Size = Vector3.new(5, 0.400000006, 1)
4199
Part359.CFrame = CFrame.new(123.5, 40.4000015, -16.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
4200
Part359.Color = Color3.new(0.854902, 0.521569, 0.254902)
4201
Part359.Position = Vector3.new(123.5, 40.4000015, -16.9999847)
4202
Part359.Orientation = Vector3.new(0, 90, 0)
4203
Part359.Color = Color3.new(0.854902, 0.521569, 0.254902)
4204
Part360.Name = "Smooth Block Model"
4205
Part360.Parent = Model0
4206
Part360.BrickColor = BrickColor.new("Bright orange")
4207
Part360.Rotation = Vector3.new(0, -90, 0)
4208
Part360.FormFactor = Enum.FormFactor.Plate
4209
Part360.Size = Vector3.new(9, 0.400000006, 1)
4210
Part360.CFrame = CFrame.new(155.5, 40.4000015, -30.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4211
Part360.Color = Color3.new(0.854902, 0.521569, 0.254902)
4212
Part360.Position = Vector3.new(155.5, 40.4000015, -30.9999847)
4213
Part360.Orientation = Vector3.new(0, -90, 0)
4214
Part360.Color = Color3.new(0.854902, 0.521569, 0.254902)
4215
Part361.Name = "Smooth Block Model"
4216
Part361.Parent = Model0
4217
Part361.BrickColor = BrickColor.new("Bright yellow")
4218
Part361.Rotation = Vector3.new(-180, 0, -180)
4219
Part361.Size = Vector3.new(2, 2.4000001, 1)
4220
Part361.CFrame = CFrame.new(131, 36.6000023, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4221
Part361.Color = Color3.new(0.960784, 0.803922, 0.188235)
4222
Part361.Position = Vector3.new(131, 36.6000023, -8.99998379)
4223
Part361.Orientation = Vector3.new(0, 180, 0)
4224
Part361.Color = Color3.new(0.960784, 0.803922, 0.188235)
4225
Part362.Name = "Smooth Block Model"
4226
Part362.Parent = Model0
4227
Part362.BrickColor = BrickColor.new("Bright yellow")
4228
Part362.Rotation = Vector3.new(-180, 0, -180)
4229
Part362.Size = Vector3.new(1, 1.20000005, 1)
4230
Part362.CFrame = CFrame.new(148.5, 39.6000061, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4231
Part362.Color = Color3.new(0.960784, 0.803922, 0.188235)
4232
Part362.Position = Vector3.new(148.5, 39.6000061, -14.9999838)
4233
Part362.Orientation = Vector3.new(0, 180, 0)
4234
Part362.Color = Color3.new(0.960784, 0.803922, 0.188235)
4235
Part363.Name = "Smooth Block Model"
4236
Part363.Parent = Model0
4237
Part363.BrickColor = BrickColor.new("Bright yellow")
4238
Part363.Rotation = Vector3.new(-180, 0, -180)
4239
Part363.Size = Vector3.new(2, 2.4000001, 1)
4240
Part363.CFrame = CFrame.new(131, 34.2000008, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4241
Part363.Color = Color3.new(0.960784, 0.803922, 0.188235)
4242
Part363.Position = Vector3.new(131, 34.2000008, -8.99998379)
4243
Part363.Orientation = Vector3.new(0, 180, 0)
4244
Part363.Color = Color3.new(0.960784, 0.803922, 0.188235)
4245
Part364.Name = "Smooth Block Model"
4246
Part364.Parent = Model0
4247
Part364.BrickColor = BrickColor.new("Bright orange")
4248
Part364.Rotation = Vector3.new(-180, 0, -180)
4249
Part364.FormFactor = Enum.FormFactor.Plate
4250
Part364.Size = Vector3.new(6, 0.400000006, 1)
4251
Part364.CFrame = CFrame.new(121, 40.4000015, -4.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4252
Part364.Color = Color3.new(0.854902, 0.521569, 0.254902)
4253
Part364.Position = Vector3.new(121, 40.4000015, -4.99998379)
4254
Part364.Orientation = Vector3.new(0, 180, 0)
4255
Part364.Color = Color3.new(0.854902, 0.521569, 0.254902)
4256
Part365.Name = "Smooth Block Model"
4257
Part365.Parent = Model0
4258
Part365.BrickColor = BrickColor.new("Dark orange")
4259
Part365.Rotation = Vector3.new(-180, 0, -180)
4260
Part365.Size = Vector3.new(6, 1.20000005, 11)
4261
Part365.CFrame = CFrame.new(120, 52.8000031, -11.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4262
Part365.Color = Color3.new(0.627451, 0.372549, 0.207843)
4263
Part365.Position = Vector3.new(120, 52.8000031, -11.9999838)
4264
Part365.Orientation = Vector3.new(0, 180, 0)
4265
Part365.Color = Color3.new(0.627451, 0.372549, 0.207843)
4266
Part366.Name = "Smooth Block Model"
4267
Part366.Parent = Model0
4268
Part366.BrickColor = BrickColor.new("Bright yellow")
4269
Part366.Rotation = Vector3.new(-180, 0, -180)
4270
Part366.Size = Vector3.new(1, 1.20000005, 1)
4271
Part366.CFrame = CFrame.new(123.5, 39.6000023, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4272
Part366.Color = Color3.new(0.960784, 0.803922, 0.188235)
4273
Part366.Position = Vector3.new(123.5, 39.6000023, -14.9999838)
4274
Part366.Orientation = Vector3.new(0, 180, 0)
4275
Part366.Color = Color3.new(0.960784, 0.803922, 0.188235)
4276
Part367.Name = "Smooth Block Model"
4277
Part367.Parent = Model0
4278
Part367.BrickColor = BrickColor.new("Bright orange")
4279
Part367.Rotation = Vector3.new(0, -90, 0)
4280
Part367.FormFactor = Enum.FormFactor.Plate
4281
Part367.Size = Vector3.new(5, 0.400000006, 1)
4282
Part367.CFrame = CFrame.new(155.5, 40.4000015, -21.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4283
Part367.Color = Color3.new(0.854902, 0.521569, 0.254902)
4284
Part367.Position = Vector3.new(155.5, 40.4000015, -21.9999847)
4285
Part367.Orientation = Vector3.new(0, -90, 0)
4286
Part367.Color = Color3.new(0.854902, 0.521569, 0.254902)
4287
Part368.Name = "Smooth Block Model"
4288
Part368.Parent = Model0
4289
Part368.BrickColor = BrickColor.new("Dark green")
4290
Part368.Rotation = Vector3.new(-180, 0, -180)
4291
Part368.Size = Vector3.new(13, 1.20000005, 9)
4292
Part368.CFrame = CFrame.new(158.5, 57.6000061, -27.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4293
Part368.Color = Color3.new(0.156863, 0.498039, 0.278431)
4294
Part368.Position = Vector3.new(158.5, 57.6000061, -27.9999847)
4295
Part368.Orientation = Vector3.new(0, 180, 0)
4296
Part368.Color = Color3.new(0.156863, 0.498039, 0.278431)
4297
Part369.Name = "Smooth Block Model"
4298
Part369.Parent = Model0
4299
Part369.BrickColor = BrickColor.new("Reddish brown")
4300
Part369.Rotation = Vector3.new(-180, 0, -180)
4301
Part369.Anchored = true
4302
Part369.Size = Vector3.new(1, 13.1999998, 46)
4303
Part369.CFrame = CFrame.new(117.5, 45.5999985, -16.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4304
Part369.Color = Color3.new(0.411765, 0.25098, 0.156863)
4305
Part369.Position = Vector3.new(117.5, 45.5999985, -16.4999847)
4306
Part369.Orientation = Vector3.new(0, 180, 0)
4307
Part369.Color = Color3.new(0.411765, 0.25098, 0.156863)
4308
Part370.Name = "Smooth Block Model"
4309
Part370.Parent = Model0
4310
Part370.BrickColor = BrickColor.new("Bright orange")
4311
Part370.FormFactor = Enum.FormFactor.Plate
4312
Part370.Size = Vector3.new(6, 0.400000006, 1)
4313
Part370.CFrame = CFrame.new(127, 40.4000015, -14.9999838, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4314
Part370.Color = Color3.new(0.854902, 0.521569, 0.254902)
4315
Part370.Position = Vector3.new(127, 40.4000015, -14.9999838)
4316
Part370.Color = Color3.new(0.854902, 0.521569, 0.254902)
4317
Part371.Name = "Smooth Block Model"
4318
Part371.Parent = Model0
4319
Part371.BrickColor = BrickColor.new("Dark green")
4320
Part371.Rotation = Vector3.new(-180, 0, -180)
4321
Part371.Size = Vector3.new(21, 1.20000005, 13)
4322
Part371.CFrame = CFrame.new(127.5, 57.6000061, -18.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4323
Part371.Color = Color3.new(0.156863, 0.498039, 0.278431)
4324
Part371.Position = Vector3.new(127.5, 57.6000061, -18.9999847)
4325
Part371.Orientation = Vector3.new(0, 180, 0)
4326
Part371.Color = Color3.new(0.156863, 0.498039, 0.278431)
4327
Part372.Name = "Smooth Block Model"
4328
Part372.Parent = Model0
4329
Part372.BrickColor = BrickColor.new("Black")
4330
Part372.Rotation = Vector3.new(-180, 0, -180)
4331
Part372.Size = Vector3.new(12, 1.20000005, 2)
4332
Part372.CFrame = CFrame.new(151, 55.2000046, -25.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4333
Part372.Color = Color3.new(0.105882, 0.164706, 0.207843)
4334
Part372.Position = Vector3.new(151, 55.2000046, -25.4999847)
4335
Part372.Orientation = Vector3.new(0, 180, 0)
4336
Part372.Color = Color3.new(0.105882, 0.164706, 0.207843)
4337
Part373.Name = "Smooth Block Model"
4338
Part373.Parent = Model0
4339
Part373.BrickColor = BrickColor.new("Reddish brown")
4340
Part373.Rotation = Vector3.new(-180, 0, -180)
4341
Part373.Size = Vector3.new(9, 1.20000005, 9)
4342
Part373.CFrame = CFrame.new(124.5, 54.0000038, -17.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4343
Part373.Color = Color3.new(0.411765, 0.25098, 0.156863)
4344
Part373.Position = Vector3.new(124.5, 54.0000038, -17.9999847)
4345
Part373.Orientation = Vector3.new(0, 180, 0)
4346
Part373.Color = Color3.new(0.411765, 0.25098, 0.156863)
4347
Part374.Name = "Smooth Block Model"
4348
Part374.Parent = Model0
4349
Part374.BrickColor = BrickColor.new("Dark orange")
4350
Part374.Rotation = Vector3.new(-180, 0, -180)
4351
Part374.Size = Vector3.new(7, 1.20000005, 11)
4352
Part374.CFrame = CFrame.new(159.5, 54, 2.00001431, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4353
Part374.Color = Color3.new(0.627451, 0.372549, 0.207843)
4354
Part374.Position = Vector3.new(159.5, 54, 2.00001431)
4355
Part374.Orientation = Vector3.new(0, 180, 0)
4356
Part374.Color = Color3.new(0.627451, 0.372549, 0.207843)
4357
Part375.Name = "Smooth Block Model"
4358
Part375.Parent = Model0
4359
Part375.BrickColor = BrickColor.new("Dark orange")
4360
Part375.Rotation = Vector3.new(-180, 0, -180)
4361
Part375.Size = Vector3.new(5, 1.20000005, 11)
4362
Part375.CFrame = CFrame.new(162.5, 52.8000107, -5.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4363
Part375.Color = Color3.new(0.627451, 0.372549, 0.207843)
4364
Part375.Position = Vector3.new(162.5, 52.8000107, -5.99998474)
4365
Part375.Orientation = Vector3.new(0, 180, 0)
4366
Part375.Color = Color3.new(0.627451, 0.372549, 0.207843)
4367
Part376.Name = "Smooth Block Model"
4368
Part376.Parent = Model0
4369
Part376.BrickColor = BrickColor.new("Reddish brown")
4370
Part376.Rotation = Vector3.new(-180, 0, -180)
4371
Part376.Size = Vector3.new(15, 16.8000011, 1)
4372
Part376.CFrame = CFrame.new(137.5, 46.2000008, 8.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4373
Part376.Color = Color3.new(0.411765, 0.25098, 0.156863)
4374
Part376.Position = Vector3.new(137.5, 46.2000008, 8.00001526)
4375
Part376.Orientation = Vector3.new(0, 180, 0)
4376
Part376.Color = Color3.new(0.411765, 0.25098, 0.156863)
4377
Part377.Name = "Smooth Block Model"
4378
Part377.Parent = Model0
4379
Part377.BrickColor = BrickColor.new("Bright yellow")
4380
Part377.Rotation = Vector3.new(-180, 0, -180)
4381
Part377.Size = Vector3.new(2, 2.4000001, 1)
4382
Part377.CFrame = CFrame.new(147, 31.7999992, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4383
Part377.Color = Color3.new(0.960784, 0.803922, 0.188235)
4384
Part377.Position = Vector3.new(147, 31.7999992, -12.9999838)
4385
Part377.Orientation = Vector3.new(0, 180, 0)
4386
Part377.Color = Color3.new(0.960784, 0.803922, 0.188235)
4387
Part378.Name = "Smooth Block Model"
4388
Part378.Parent = Model0
4389
Part378.BrickColor = BrickColor.new("Bright yellow")
4390
Part378.Rotation = Vector3.new(-180, 0, -180)
4391
Part378.Size = Vector3.new(1, 1.20000005, 1)
4392
Part378.CFrame = CFrame.new(118.5, 39.6000023, -4.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4393
Part378.Color = Color3.new(0.960784, 0.803922, 0.188235)
4394
Part378.Position = Vector3.new(118.5, 39.6000023, -4.99998379)
4395
Part378.Orientation = Vector3.new(0, 180, 0)
4396
Part378.Color = Color3.new(0.960784, 0.803922, 0.188235)
4397
Part379.Name = "Smooth Block Model"
4398
Part379.Parent = Model0
4399
Part379.BrickColor = BrickColor.new("Black")
4400
Part379.Rotation = Vector3.new(-180, 0, -180)
4401
Part379.Size = Vector3.new(9, 1.20000005, 14)
4402
Part379.CFrame = CFrame.new(128.5, 55.2000008, -2.49998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4403
Part379.Color = Color3.new(0.105882, 0.164706, 0.207843)
4404
Part379.Position = Vector3.new(128.5, 55.2000008, -2.49998474)
4405
Part379.Orientation = Vector3.new(0, 180, 0)
4406
Part379.Color = Color3.new(0.105882, 0.164706, 0.207843)
4407
Part380.Name = "Smooth Block Model"
4408
Part380.Parent = Model0
4409
Part380.BrickColor = BrickColor.new("Bright yellow")
4410
Part380.Rotation = Vector3.new(-180, 0, -180)
4411
Part380.Size = Vector3.new(1, 1.20000005, 2)
4412
Part380.CFrame = CFrame.new(123.5, 39.6000023, -5.49998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4413
Part380.Color = Color3.new(0.960784, 0.803922, 0.188235)
4414
Part380.Position = Vector3.new(123.5, 39.6000023, -5.49998379)
4415
Part380.Orientation = Vector3.new(0, 180, 0)
4416
Part380.Color = Color3.new(0.960784, 0.803922, 0.188235)
4417
Part381.Name = "Smooth Block Model"
4418
Part381.Parent = Model0
4419
Part381.BrickColor = BrickColor.new("Reddish brown")
4420
Part381.Rotation = Vector3.new(-180, 0, -180)
4421
Part381.Size = Vector3.new(3, 1.20000005, 2)
4422
Part381.CFrame = CFrame.new(118.5, 36, 7.50001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4423
Part381.Color = Color3.new(0.411765, 0.25098, 0.156863)
4424
Part381.Position = Vector3.new(118.5, 36, 7.50001478)
4425
Part381.Orientation = Vector3.new(0, 180, 0)
4426
Part381.Color = Color3.new(0.411765, 0.25098, 0.156863)
4427
Part382.Name = "Smooth Block Model"
4428
Part382.Parent = Model0
4429
Part382.BrickColor = BrickColor.new("Bright yellow")
4430
Part382.Rotation = Vector3.new(-180, 0, -180)
4431
Part382.Size = Vector3.new(2, 2.4000001, 1)
4432
Part382.CFrame = CFrame.new(131, 31.7999992, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4433
Part382.Color = Color3.new(0.960784, 0.803922, 0.188235)
4434
Part382.Position = Vector3.new(131, 31.7999992, -8.99998379)
4435
Part382.Orientation = Vector3.new(0, 180, 0)
4436
Part382.Color = Color3.new(0.960784, 0.803922, 0.188235)
4437
Part383.Name = "Smooth Block Model"
4438
Part383.Parent = Model0
4439
Part383.BrickColor = BrickColor.new("Bright yellow")
4440
Part383.Rotation = Vector3.new(-180, 0, -180)
4441
Part383.Size = Vector3.new(1, 1.20000005, 1)
4442
Part383.CFrame = CFrame.new(155.5, 39.6000023, -19.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4443
Part383.Color = Color3.new(0.960784, 0.803922, 0.188235)
4444
Part383.Position = Vector3.new(155.5, 39.6000023, -19.9999847)
4445
Part383.Orientation = Vector3.new(0, 180, 0)
4446
Part383.Color = Color3.new(0.960784, 0.803922, 0.188235)
4447
Part384.Name = "Smooth Block Model"
4448
Part384.Parent = Model0
4449
Part384.BrickColor = BrickColor.new("Br. yellowish orange")
4450
Part384.Rotation = Vector3.new(-180, 0, -180)
4451
Part384.Size = Vector3.new(9, 1.20000005, 5)
4452
Part384.CFrame = CFrame.new(134.5, 38.4000015, -10.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4453
Part384.Color = Color3.new(0.886275, 0.607843, 0.25098)
4454
Part384.Position = Vector3.new(134.5, 38.4000015, -10.9999838)
4455
Part384.Orientation = Vector3.new(0, 180, 0)
4456
Part384.Color = Color3.new(0.886275, 0.607843, 0.25098)
4457
Part385.Name = "Smooth Block Model"
4458
Part385.Parent = Model0
4459
Part385.BrickColor = BrickColor.new("Reddish brown")
4460
Part385.Rotation = Vector3.new(-180, 0, -180)
4461
Part385.Size = Vector3.new(17, 8.40000057, 8)
4462
Part385.CFrame = CFrame.new(156.5, 34.8000031, -11.4999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4463
Part385.Color = Color3.new(0.411765, 0.25098, 0.156863)
4464
Part385.Position = Vector3.new(156.5, 34.8000031, -11.4999838)
4465
Part385.Orientation = Vector3.new(0, 180, 0)
4466
Part385.Color = Color3.new(0.411765, 0.25098, 0.156863)
4467
Part386.Name = "Smooth Block Model"
4468
Part386.Parent = Model0
4469
Part386.BrickColor = BrickColor.new("Bright yellow")
4470
Part386.Rotation = Vector3.new(-180, 0, -180)
4471
Part386.Size = Vector3.new(2, 2.4000001, 1)
4472
Part386.CFrame = CFrame.new(147, 36.6000023, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4473
Part386.Color = Color3.new(0.960784, 0.803922, 0.188235)
4474
Part386.Position = Vector3.new(147, 36.6000023, -8.99998379)
4475
Part386.Orientation = Vector3.new(0, 180, 0)
4476
Part386.Color = Color3.new(0.960784, 0.803922, 0.188235)
4477
Part387.Name = "Smooth Block Model"
4478
Part387.Parent = Model0
4479
Part387.BrickColor = BrickColor.new("Bright yellow")
4480
Part387.Rotation = Vector3.new(-180, 0, -180)
4481
Part387.Size = Vector3.new(2, 2.4000001, 1)
4482
Part387.CFrame = CFrame.new(147, 31.7999992, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4483
Part387.Color = Color3.new(0.960784, 0.803922, 0.188235)
4484
Part387.Position = Vector3.new(147, 31.7999992, -8.99998379)
4485
Part387.Orientation = Vector3.new(0, 180, 0)
4486
Part387.Color = Color3.new(0.960784, 0.803922, 0.188235)
4487
Part388.Name = "Smooth Block Model"
4488
Part388.Parent = Model0
4489
Part388.BrickColor = BrickColor.new("Bright yellow")
4490
Part388.Rotation = Vector3.new(-180, 0, -180)
4491
Part388.Size = Vector3.new(1, 1.20000005, 1)
4492
Part388.CFrame = CFrame.new(148.5, 39.6000061, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4493
Part388.Color = Color3.new(0.960784, 0.803922, 0.188235)
4494
Part388.Position = Vector3.new(148.5, 39.6000061, -7.99998379)
4495
Part388.Orientation = Vector3.new(0, 180, 0)
4496
Part388.Color = Color3.new(0.960784, 0.803922, 0.188235)
4497
Part389.Name = "Smooth Block Model"
4498
Part389.Parent = Model0
4499
Part389.BrickColor = BrickColor.new("Bright yellow")
4500
Part389.Rotation = Vector3.new(-180, 0, -180)
4501
Part389.Size = Vector3.new(1, 1.20000005, 1)
4502
Part389.CFrame = CFrame.new(153.5, 39.6000061, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4503
Part389.Color = Color3.new(0.960784, 0.803922, 0.188235)
4504
Part389.Position = Vector3.new(153.5, 39.6000061, -7.99998379)
4505
Part389.Orientation = Vector3.new(0, 180, 0)
4506
Part389.Color = Color3.new(0.960784, 0.803922, 0.188235)
4507
Part390.Name = "Smooth Block Model"
4508
Part390.Parent = Model0
4509
Part390.BrickColor = BrickColor.new("Black")
4510
Part390.Rotation = Vector3.new(-180, 0, -180)
4511
Part390.Size = Vector3.new(9, 1.20000005, 19)
4512
Part390.CFrame = CFrame.new(151.5, 55.2000008, -8.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4513
Part390.Color = Color3.new(0.105882, 0.164706, 0.207843)
4514
Part390.Position = Vector3.new(151.5, 55.2000008, -8.99998474)
4515
Part390.Orientation = Vector3.new(0, 180, 0)
4516
Part390.Color = Color3.new(0.105882, 0.164706, 0.207843)
4517
Part391.Name = "Smooth Block Model"
4518
Part391.Parent = Model0
4519
Part391.BrickColor = BrickColor.new("Bright orange")
4520
Part391.Rotation = Vector3.new(0, -90, 0)
4521
Part391.FormFactor = Enum.FormFactor.Plate
4522
Part391.Size = Vector3.new(5, 0.400000006, 1)
4523
Part391.CFrame = CFrame.new(155.5, 40.4000053, -16.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4524
Part391.Color = Color3.new(0.854902, 0.521569, 0.254902)
4525
Part391.Position = Vector3.new(155.5, 40.4000053, -16.9999847)
4526
Part391.Orientation = Vector3.new(0, -90, 0)
4527
Part391.Color = Color3.new(0.854902, 0.521569, 0.254902)
4528
Part392.Name = "Smooth Block Model"
4529
Part392.Parent = Model0
4530
Part392.BrickColor = BrickColor.new("Bright orange")
4531
Part392.Rotation = Vector3.new(-180, 0, -180)
4532
Part392.FormFactor = Enum.FormFactor.Plate
4533
Part392.Size = Vector3.new(7, 0.400000006, 1)
4534
Part392.CFrame = CFrame.new(126.5, 40.4000015, -5.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4535
Part392.Color = Color3.new(0.854902, 0.521569, 0.254902)
4536
Part392.Position = Vector3.new(126.5, 40.4000015, -5.99998379)
4537
Part392.Orientation = Vector3.new(0, 180, 0)
4538
Part392.Color = Color3.new(0.854902, 0.521569, 0.254902)
4539
Part393.Name = "Smooth Block Model"
4540
Part393.Parent = Model0
4541
Part393.BrickColor = BrickColor.new("Dark green")
4542
Part393.Rotation = Vector3.new(-180, 0, -180)
4543
Part393.Size = Vector3.new(13, 1.20000005, 9)
4544
Part393.CFrame = CFrame.new(158.5, 56.4000015, -0.999985695, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4545
Part393.Color = Color3.new(0.156863, 0.498039, 0.278431)
4546
Part393.Position = Vector3.new(158.5, 56.4000015, -0.999985695)
4547
Part393.Orientation = Vector3.new(0, 180, 0)
4548
Part393.Color = Color3.new(0.156863, 0.498039, 0.278431)
4549
Part394.Name = "Smooth Block Model"
4550
Part394.Parent = Model0
4551
Part394.BrickColor = BrickColor.new("Dark orange")
4552
Part394.Rotation = Vector3.new(-180, 0, -180)
4553
Part394.Size = Vector3.new(6, 1.20000005, 11)
4554
Part394.CFrame = CFrame.new(162, 52.8000107, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4555
Part394.Color = Color3.new(0.627451, 0.372549, 0.207843)
4556
Part394.Position = Vector3.new(162, 52.8000107, -16.9999847)
4557
Part394.Orientation = Vector3.new(0, 180, 0)
4558
Part394.Color = Color3.new(0.627451, 0.372549, 0.207843)
4559
Part395.Name = "Smooth Block Model"
4560
Part395.Parent = Model0
4561
Part395.BrickColor = BrickColor.new("Bright green")
4562
Part395.Rotation = Vector3.new(-180, 0, -180)
4563
Part395.Size = Vector3.new(14, 1.20000005, 13)
4564
Part395.CFrame = CFrame.new(145, 56.4000015, 4.00001478, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4565
Part395.Color = Color3.new(0.294118, 0.592157, 0.294118)
4566
Part395.Position = Vector3.new(145, 56.4000015, 4.00001478)
4567
Part395.Orientation = Vector3.new(0, 180, 0)
4568
Part395.Color = Color3.new(0.294118, 0.592157, 0.294118)
4569
Part396.Name = "Smooth Block Model"
4570
Part396.Parent = Model0
4571
Part396.BrickColor = BrickColor.new("Bright yellow")
4572
Part396.Rotation = Vector3.new(-180, 0, -180)
4573
Part396.Size = Vector3.new(2, 2.4000001, 1)
4574
Part396.CFrame = CFrame.new(147, 36.6000023, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4575
Part396.Color = Color3.new(0.960784, 0.803922, 0.188235)
4576
Part396.Position = Vector3.new(147, 36.6000023, -12.9999838)
4577
Part396.Orientation = Vector3.new(0, 180, 0)
4578
Part396.Color = Color3.new(0.960784, 0.803922, 0.188235)
4579
Part397.Name = "Smooth Block Model"
4580
Part397.Parent = Model0
4581
Part397.BrickColor = BrickColor.new("Reddish brown")
4582
Part397.Rotation = Vector3.new(-180, 0, -180)
4583
Part397.Size = Vector3.new(15, 8.40000057, 2)
4584
Part397.CFrame = CFrame.new(137.5, 33.6000023, 7.50001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4585
Part397.Color = Color3.new(0.411765, 0.25098, 0.156863)
4586
Part397.Position = Vector3.new(137.5, 33.6000023, 7.50001526)
4587
Part397.Orientation = Vector3.new(0, 180, 0)
4588
Part397.Color = Color3.new(0.411765, 0.25098, 0.156863)
4589
Part398.Name = "Smooth Block Model"
4590
Part398.Parent = Model0
4591
Part398.BrickColor = BrickColor.new("Dark orange")
4592
Part398.Rotation = Vector3.new(0, -90, 0)
4593
Part398.Size = Vector3.new(6, 1.20000005, 11)
4594
Part398.CFrame = CFrame.new(150.5, 52.7999954, 12.5000153, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4595
Part398.Color = Color3.new(0.627451, 0.372549, 0.207843)
4596
Part398.Position = Vector3.new(150.5, 52.7999954, 12.5000153)
4597
Part398.Orientation = Vector3.new(0, -90, 0)
4598
Part398.Color = Color3.new(0.627451, 0.372549, 0.207843)
4599
Part399.Name = "Smooth Block Model"
4600
Part399.Parent = Model0
4601
Part399.BrickColor = BrickColor.new("Bright orange")
4602
Part399.Rotation = Vector3.new(-180, 0, -180)
4603
Part399.FormFactor = Enum.FormFactor.Plate
4604
Part399.Size = Vector3.new(5, 0.400000006, 1)
4605
Part399.CFrame = CFrame.new(150.5, 40.4000053, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4606
Part399.Color = Color3.new(0.854902, 0.521569, 0.254902)
4607
Part399.Position = Vector3.new(150.5, 40.4000053, -7.99998379)
4608
Part399.Orientation = Vector3.new(0, 180, 0)
4609
Part399.Color = Color3.new(0.854902, 0.521569, 0.254902)
4610
Part400.Name = "Smooth Block Model"
4611
Part400.Parent = Model0
4612
Part400.BrickColor = BrickColor.new("Dark orange")
4613
Part400.Rotation = Vector3.new(-180, 0, -180)
4614
Part400.Size = Vector3.new(6, 1.20000005, 11)
4615
Part400.CFrame = CFrame.new(148, 52.7999954, 4.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4616
Part400.Color = Color3.new(0.627451, 0.372549, 0.207843)
4617
Part400.Position = Vector3.new(148, 52.7999954, 4.00001526)
4618
Part400.Orientation = Vector3.new(0, 180, 0)
4619
Part400.Color = Color3.new(0.627451, 0.372549, 0.207843)
4620
Part401.Name = "Smooth Block Model"
4621
Part401.Parent = Model0
4622
Part401.BrickColor = BrickColor.new("Bright yellow")
4623
Part401.Rotation = Vector3.new(-180, 0, -180)
4624
Part401.Size = Vector3.new(2, 2.4000001, 1)
4625
Part401.CFrame = CFrame.new(147, 34.2000008, -8.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4626
Part401.Color = Color3.new(0.960784, 0.803922, 0.188235)
4627
Part401.Position = Vector3.new(147, 34.2000008, -8.99998379)
4628
Part401.Orientation = Vector3.new(0, 180, 0)
4629
Part401.Color = Color3.new(0.960784, 0.803922, 0.188235)
4630
Part402.Name = "Smooth Block Model"
4631
Part402.Parent = Model0
4632
Part402.BrickColor = BrickColor.new("Dark orange")
4633
Part402.Rotation = Vector3.new(-180, 0, -180)
4634
Part402.Size = Vector3.new(7, 1.20000005, 11)
4635
Part402.CFrame = CFrame.new(159.5, 54.0000076, -10.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4636
Part402.Color = Color3.new(0.627451, 0.372549, 0.207843)
4637
Part402.Position = Vector3.new(159.5, 54.0000076, -10.9999847)
4638
Part402.Orientation = Vector3.new(0, 180, 0)
4639
Part402.Color = Color3.new(0.627451, 0.372549, 0.207843)
4640
Part403.Name = "Smooth Block Model"
4641
Part403.Parent = Model0
4642
Part403.BrickColor = BrickColor.new("Bright yellow")
4643
Part403.Rotation = Vector3.new(-180, 0, -180)
4644
Part403.Size = Vector3.new(1, 1.20000005, 1)
4645
Part403.CFrame = CFrame.new(163.5, 39.6000061, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4646
Part403.Color = Color3.new(0.960784, 0.803922, 0.188235)
4647
Part403.Position = Vector3.new(163.5, 39.6000061, -7.99998379)
4648
Part403.Orientation = Vector3.new(0, 180, 0)
4649
Part403.Color = Color3.new(0.960784, 0.803922, 0.188235)
4650
Part404.Name = "Smooth Block Model"
4651
Part404.Parent = Model0
4652
Part404.BrickColor = BrickColor.new("Dark green")
4653
Part404.Rotation = Vector3.new(-180, 0, -180)
4654
Part404.Size = Vector3.new(13, 1.20000005, 9)
4655
Part404.CFrame = CFrame.new(158.5, 57.6000061, -18.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4656
Part404.Color = Color3.new(0.156863, 0.498039, 0.278431)
4657
Part404.Position = Vector3.new(158.5, 57.6000061, -18.9999847)
4658
Part404.Orientation = Vector3.new(0, 180, 0)
4659
Part404.Color = Color3.new(0.156863, 0.498039, 0.278431)
4660
Part405.Name = "Smooth Block Model"
4661
Part405.Parent = Model0
4662
Part405.BrickColor = BrickColor.new("Bright green")
4663
Part405.Rotation = Vector3.new(-180, 0, -180)
4664
Part405.Size = Vector3.new(21, 1.20000005, 11)
4665
Part405.CFrame = CFrame.new(127.5, 56.4000015, -7.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4666
Part405.Color = Color3.new(0.294118, 0.592157, 0.294118)
4667
Part405.Position = Vector3.new(127.5, 56.4000015, -7.99998474)
4668
Part405.Orientation = Vector3.new(0, 180, 0)
4669
Part405.Color = Color3.new(0.294118, 0.592157, 0.294118)
4670
Part406.Name = "Smooth Block Model"
4671
Part406.Parent = Model0
4672
Part406.BrickColor = BrickColor.new("Dark orange")
4673
Part406.Rotation = Vector3.new(0, -90, 0)
4674
Part406.Size = Vector3.new(9, 1.20000005, 8)
4675
Part406.CFrame = CFrame.new(137, 55.2000008, 4.00001526, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4676
Part406.Color = Color3.new(0.627451, 0.372549, 0.207843)
4677
Part406.Position = Vector3.new(137, 55.2000008, 4.00001526)
4678
Part406.Orientation = Vector3.new(0, -90, 0)
4679
Part406.Color = Color3.new(0.627451, 0.372549, 0.207843)
4680
Part407.Name = "Smooth Block Model"
4681
Part407.Parent = Model0
4682
Part407.BrickColor = BrickColor.new("Bright yellow")
4683
Part407.Rotation = Vector3.new(-180, 0, -180)
4684
Part407.Size = Vector3.new(1, 1.20000005, 1)
4685
Part407.CFrame = CFrame.new(158.5, 39.6000061, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4686
Part407.Color = Color3.new(0.960784, 0.803922, 0.188235)
4687
Part407.Position = Vector3.new(158.5, 39.6000061, -7.99998379)
4688
Part407.Orientation = Vector3.new(0, 180, 0)
4689
Part407.Color = Color3.new(0.960784, 0.803922, 0.188235)
4690
Part408.Name = "Smooth Block Model"
4691
Part408.Parent = Model0
4692
Part408.BrickColor = BrickColor.new("Reddish brown")
4693
Part408.Rotation = Vector3.new(-180, 0, -180)
4694
Part408.Size = Vector3.new(3, 1.20000005, 2)
4695
Part408.CFrame = CFrame.new(128.5, 36, 7.50001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4696
Part408.Color = Color3.new(0.411765, 0.25098, 0.156863)
4697
Part408.Position = Vector3.new(128.5, 36, 7.50001526)
4698
Part408.Orientation = Vector3.new(0, 180, 0)
4699
Part408.Color = Color3.new(0.411765, 0.25098, 0.156863)
4700
Part409.Name = "Smooth Block Model"
4701
Part409.Parent = Model0
4702
Part409.BrickColor = BrickColor.new("Bright orange")
4703
Part409.FormFactor = Enum.FormFactor.Plate
4704
Part409.Size = Vector3.new(7, 0.400000006, 1)
4705
Part409.CFrame = CFrame.new(151.5, 40.4000053, -14.9999838, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4706
Part409.Color = Color3.new(0.854902, 0.521569, 0.254902)
4707
Part409.Position = Vector3.new(151.5, 40.4000053, -14.9999838)
4708
Part409.Color = Color3.new(0.854902, 0.521569, 0.254902)
4709
Part410.Name = "Smooth Block Model"
4710
Part410.Parent = Model0
4711
Part410.BrickColor = BrickColor.new("Bright orange")
4712
Part410.Rotation = Vector3.new(-180, 0, -180)
4713
Part410.FormFactor = Enum.FormFactor.Plate
4714
Part410.Size = Vector3.new(5, 0.400000006, 1)
4715
Part410.CFrame = CFrame.new(155.5, 40.4000053, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4716
Part410.Color = Color3.new(0.854902, 0.521569, 0.254902)
4717
Part410.Position = Vector3.new(155.5, 40.4000053, -7.99998379)
4718
Part410.Orientation = Vector3.new(0, 180, 0)
4719
Part410.Color = Color3.new(0.854902, 0.521569, 0.254902)
4720
Part411.Name = "Smooth Block Model"
4721
Part411.Parent = Model0
4722
Part411.BrickColor = BrickColor.new("Dark orange")
4723
Part411.Rotation = Vector3.new(-180, 0, -180)
4724
Part411.Size = Vector3.new(4, 1.20000005, 11)
4725
Part411.CFrame = CFrame.new(119, 52.8000031, -0.99998498, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4726
Part411.Color = Color3.new(0.627451, 0.372549, 0.207843)
4727
Part411.Position = Vector3.new(119, 52.8000031, -0.99998498)
4728
Part411.Orientation = Vector3.new(0, 180, 0)
4729
Part411.Color = Color3.new(0.627451, 0.372549, 0.207843)
4730
Part412.Name = "Smooth Block Model"
4731
Part412.Parent = Model0
4732
Part412.BrickColor = BrickColor.new("Dark green")
4733
Part412.Rotation = Vector3.new(-180, 0, -180)
4734
Part412.Size = Vector3.new(11, 1.20000005, 6)
4735
Part412.CFrame = CFrame.new(150.5, 56.4000015, 13.5000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4736
Part412.Color = Color3.new(0.156863, 0.498039, 0.278431)
4737
Part412.Position = Vector3.new(150.5, 56.4000015, 13.5000143)
4738
Part412.Orientation = Vector3.new(0, 180, 0)
4739
Part412.Color = Color3.new(0.156863, 0.498039, 0.278431)
4740
Part413.Name = "Smooth Block Model"
4741
Part413.Parent = Model0
4742
Part413.BrickColor = BrickColor.new("Dark orange")
4743
Part413.Rotation = Vector3.new(-180, 0, -180)
4744
Part413.Size = Vector3.new(4, 1.20000005, 10)
4745
Part413.CFrame = CFrame.new(82, 24, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4746
Part413.Color = Color3.new(0.627451, 0.372549, 0.207843)
4747
Part413.Position = Vector3.new(82, 24, -16.9999847)
4748
Part413.Orientation = Vector3.new(0, 180, 0)
4749
Part413.Color = Color3.new(0.627451, 0.372549, 0.207843)
4750
Part414.Name = "Smooth Block Model"
4751
Part414.Parent = Model0
4752
Part414.BrickColor = BrickColor.new("Dark orange")
4753
Part414.Rotation = Vector3.new(-180, 0, -180)
4754
Part414.Size = Vector3.new(5, 1.20000005, 10)
4755
Part414.CFrame = CFrame.new(81.5, 22.7999992, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4756
Part414.Color = Color3.new(0.627451, 0.372549, 0.207843)
4757
Part414.Position = Vector3.new(81.5, 22.7999992, -16.9999847)
4758
Part414.Orientation = Vector3.new(0, 180, 0)
4759
Part414.Color = Color3.new(0.627451, 0.372549, 0.207843)
4760
Part415.Name = "Smooth Block Model"
4761
Part415.Parent = Model0
4762
Part415.BrickColor = BrickColor.new("Dark green")
4763
Part415.Rotation = Vector3.new(-180, 0, -180)
4764
Part415.Size = Vector3.new(13, 1.20000005, 9)
4765
Part415.CFrame = CFrame.new(158.5, 56.4000015, -9.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4766
Part415.Color = Color3.new(0.156863, 0.498039, 0.278431)
4767
Part415.Position = Vector3.new(158.5, 56.4000015, -9.99998474)
4768
Part415.Orientation = Vector3.new(0, 180, 0)
4769
Part415.Color = Color3.new(0.156863, 0.498039, 0.278431)
4770
Part416.Name = "Smooth Block Model"
4771
Part416.Parent = Model0
4772
Part416.BrickColor = BrickColor.new("Dark orange")
4773
Part416.Rotation = Vector3.new(0, -90, 0)
4774
Part416.Size = Vector3.new(7, 1.20000005, 13)
4775
Part416.CFrame = CFrame.new(147.5, 54, -2.99998474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4776
Part416.Color = Color3.new(0.627451, 0.372549, 0.207843)
4777
Part416.Position = Vector3.new(147.5, 54, -2.99998474)
4778
Part416.Orientation = Vector3.new(0, -90, 0)
4779
Part416.Color = Color3.new(0.627451, 0.372549, 0.207843)
4780
Part417.Name = "Smooth Block Model"
4781
Part417.Parent = Model0
4782
Part417.BrickColor = BrickColor.new("Bright orange")
4783
Part417.Rotation = Vector3.new(-180, 0, -180)
4784
Part417.FormFactor = Enum.FormFactor.Plate
4785
Part417.Size = Vector3.new(6, 0.400000006, 1)
4786
Part417.CFrame = CFrame.new(161, 40.4000053, -7.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4787
Part417.Color = Color3.new(0.854902, 0.521569, 0.254902)
4788
Part417.Position = Vector3.new(161, 40.4000053, -7.99998379)
4789
Part417.Orientation = Vector3.new(0, 180, 0)
4790
Part417.Color = Color3.new(0.854902, 0.521569, 0.254902)
4791
Part418.Name = "Smooth Block Model"
4792
Part418.Parent = Model0
4793
Part418.BrickColor = BrickColor.new("Reddish brown")
4794
Part418.Rotation = Vector3.new(0, -90, 0)
4795
Part418.Size = Vector3.new(7, 1.20000005, 10)
4796
Part418.CFrame = CFrame.new(140, 55.2000008, -5.99998474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4797
Part418.Color = Color3.new(0.411765, 0.25098, 0.156863)
4798
Part418.Position = Vector3.new(140, 55.2000008, -5.99998474)
4799
Part418.Orientation = Vector3.new(0, -90, 0)
4800
Part418.Color = Color3.new(0.411765, 0.25098, 0.156863)
4801
Part419.Name = "Smooth Block Model"
4802
Part419.Parent = Model0
4803
Part419.BrickColor = BrickColor.new("Bright yellow")
4804
Part419.Rotation = Vector3.new(-180, 0, -180)
4805
Part419.Size = Vector3.new(1, 1.20000005, 1)
4806
Part419.CFrame = CFrame.new(129.5, 39.6000023, -5.99998379, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4807
Part419.Color = Color3.new(0.960784, 0.803922, 0.188235)
4808
Part419.Position = Vector3.new(129.5, 39.6000023, -5.99998379)
4809
Part419.Orientation = Vector3.new(0, 180, 0)
4810
Part419.Color = Color3.new(0.960784, 0.803922, 0.188235)
4811
Part420.Name = "Smooth Block Model"
4812
Part420.Parent = Model0
4813
Part420.BrickColor = BrickColor.new("Dark orange")
4814
Part420.Rotation = Vector3.new(-180, 0, -180)
4815
Part420.Size = Vector3.new(9, 1.20000005, 10)
4816
Part420.CFrame = CFrame.new(123.5, 54, -5.49998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4817
Part420.Color = Color3.new(0.627451, 0.372549, 0.207843)
4818
Part420.Position = Vector3.new(123.5, 54, -5.49998474)
4819
Part420.Orientation = Vector3.new(0, 180, 0)
4820
Part420.Color = Color3.new(0.627451, 0.372549, 0.207843)
4821
Part421.Name = "Smooth Block Model"
4822
Part421.Parent = Model0
4823
Part421.BrickColor = BrickColor.new("Dark green")
4824
Part421.Rotation = Vector3.new(-180, 0, -180)
4825
Part421.Size = Vector3.new(14, 1.20000005, 13)
4826
Part421.CFrame = CFrame.new(158, 55.2000008, 7.00001431, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4827
Part421.Color = Color3.new(0.156863, 0.498039, 0.278431)
4828
Part421.Position = Vector3.new(158, 55.2000008, 7.00001431)
4829
Part421.Orientation = Vector3.new(0, 180, 0)
4830
Part421.Color = Color3.new(0.156863, 0.498039, 0.278431)
4831
Part422.Name = "Smooth Block Model"
4832
Part422.Parent = Model0
4833
Part422.BrickColor = BrickColor.new("Dark green")
4834
Part422.Rotation = Vector3.new(-180, 0, -180)
4835
Part422.Size = Vector3.new(14, 1.20000005, 13)
4836
Part422.CFrame = CFrame.new(145, 56.4000015, -8.99998474, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4837
Part422.Color = Color3.new(0.156863, 0.498039, 0.278431)
4838
Part422.Position = Vector3.new(145, 56.4000015, -8.99998474)
4839
Part422.Orientation = Vector3.new(0, 180, 0)
4840
Part422.Color = Color3.new(0.156863, 0.498039, 0.278431)
4841
Part423.Name = "Smooth Block Model"
4842
Part423.Parent = Model0
4843
Part423.BrickColor = BrickColor.new("Dark green")
4844
Part423.Rotation = Vector3.new(-180, 0, -180)
4845
Part423.Size = Vector3.new(17, 1.20000005, 9)
4846
Part423.CFrame = CFrame.new(164.5, 56.4000015, 14.0000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4847
Part423.Color = Color3.new(0.156863, 0.498039, 0.278431)
4848
Part423.Position = Vector3.new(164.5, 56.4000015, 14.0000143)
4849
Part423.Orientation = Vector3.new(0, 180, 0)
4850
Part423.Color = Color3.new(0.156863, 0.498039, 0.278431)
4851
Part424.Name = "Smooth Block Model"
4852
Part424.Parent = Model0
4853
Part424.BrickColor = BrickColor.new("Dark orange")
4854
Part424.Rotation = Vector3.new(-180, 0, -180)
4855
Part424.Size = Vector3.new(7, 1.20000005, 11)
4856
Part424.CFrame = CFrame.new(151.5, 54, 6.00001431, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4857
Part424.Color = Color3.new(0.627451, 0.372549, 0.207843)
4858
Part424.Position = Vector3.new(151.5, 54, 6.00001431)
4859
Part424.Orientation = Vector3.new(0, 180, 0)
4860
Part424.Color = Color3.new(0.627451, 0.372549, 0.207843)
4861
Part425.Name = "Smooth Block Model"
4862
Part425.Parent = Model0
4863
Part425.BrickColor = BrickColor.new("Dark orange")
4864
Part425.Rotation = Vector3.new(-180, 0, -180)
4865
Part425.Size = Vector3.new(3, 1.20000005, 10)
4866
Part425.CFrame = CFrame.new(82.5, 25.2000008, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4867
Part425.Color = Color3.new(0.627451, 0.372549, 0.207843)
4868
Part425.Position = Vector3.new(82.5, 25.2000008, -16.9999847)
4869
Part425.Orientation = Vector3.new(0, 180, 0)
4870
Part425.Color = Color3.new(0.627451, 0.372549, 0.207843)
4871
Part426.Name = "Smooth Block Model"
4872
Part426.Parent = Model0
4873
Part426.BrickColor = BrickColor.new("Dark orange")
4874
Part426.Rotation = Vector3.new(-180, 0, -180)
4875
Part426.Size = Vector3.new(2, 1.20000005, 10)
4876
Part426.CFrame = CFrame.new(83, 26.4000015, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4877
Part426.Color = Color3.new(0.627451, 0.372549, 0.207843)
4878
Part426.Position = Vector3.new(83, 26.4000015, -16.9999847)
4879
Part426.Orientation = Vector3.new(0, 180, 0)
4880
Part426.Color = Color3.new(0.627451, 0.372549, 0.207843)
4881
Part427.Name = "Smooth Block Model"
4882
Part427.Parent = Model0
4883
Part427.BrickColor = BrickColor.new("Dark orange")
4884
Part427.Rotation = Vector3.new(-180, 0, -180)
4885
Part427.Size = Vector3.new(1, 1.20000005, 10)
4886
Part427.CFrame = CFrame.new(83.5, 27.6000023, -16.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4887
Part427.Color = Color3.new(0.627451, 0.372549, 0.207843)
4888
Part427.Position = Vector3.new(83.5, 27.6000023, -16.9999847)
4889
Part427.Orientation = Vector3.new(0, 180, 0)
4890
Part427.Color = Color3.new(0.627451, 0.372549, 0.207843)
4891
Part428.Name = "Smooth Block Model"
4892
Part428.Parent = Model0
4893
Part428.BrickColor = BrickColor.new("Bright yellow")
4894
Part428.Rotation = Vector3.new(-180, 0, -180)
4895
Part428.Size = Vector3.new(2, 2.4000001, 1)
4896
Part428.CFrame = CFrame.new(147, 34.2000008, -12.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4897
Part428.Color = Color3.new(0.960784, 0.803922, 0.188235)
4898
Part428.Position = Vector3.new(147, 34.2000008, -12.9999838)
4899
Part428.Orientation = Vector3.new(0, 180, 0)
4900
Part428.Color = Color3.new(0.960784, 0.803922, 0.188235)
4901
Part429.Name = "Smooth Block Model"
4902
Part429.Parent = Model0
4903
Part429.BrickColor = BrickColor.new("Reddish brown")
4904
Part429.Rotation = Vector3.new(-180, 0, -180)
4905
Part429.Size = Vector3.new(2, 22.8000011, 9)
4906
Part429.CFrame = CFrame.new(146, 40.7999954, 11.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4907
Part429.Color = Color3.new(0.411765, 0.25098, 0.156863)
4908
Part429.Position = Vector3.new(146, 40.7999954, 11.0000153)
4909
Part429.Orientation = Vector3.new(0, 180, 0)
4910
Part429.Color = Color3.new(0.411765, 0.25098, 0.156863)
4911
Part430.Name = "Smooth Block Model"
4912
Part430.Parent = Model0
4913
Part430.BrickColor = BrickColor.new("Br. yellowish orange")
4914
Part430.Rotation = Vector3.new(-180, 0, -180)
4915
Part430.Size = Vector3.new(9, 1.20000005, 5)
4916
Part430.CFrame = CFrame.new(143.5, 38.4000015, -10.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4917
Part430.Color = Color3.new(0.886275, 0.607843, 0.25098)
4918
Part430.Position = Vector3.new(143.5, 38.4000015, -10.9999838)
4919
Part430.Orientation = Vector3.new(0, 180, 0)
4920
Part430.Color = Color3.new(0.886275, 0.607843, 0.25098)
4921
Part431.Name = "Smooth Block Model"
4922
Part431.Parent = Model0
4923
Part431.BrickColor = BrickColor.new("Bright yellow")
4924
Part431.Rotation = Vector3.new(-180, 0, -180)
4925
Part431.Size = Vector3.new(1, 1.20000005, 1)
4926
Part431.CFrame = CFrame.new(155.5, 39.6000061, -14.9999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4927
Part431.Color = Color3.new(0.960784, 0.803922, 0.188235)
4928
Part431.Position = Vector3.new(155.5, 39.6000061, -14.9999838)
4929
Part431.Orientation = Vector3.new(0, 180, 0)
4930
Part431.Color = Color3.new(0.960784, 0.803922, 0.188235)
4931
Part432.Name = "Smooth Block Model"
4932
Part432.Parent = Model0
4933
Part432.BrickColor = BrickColor.new("Dark green")
4934
Part432.Rotation = Vector3.new(-180, 0, -180)
4935
Part432.Size = Vector3.new(4, 4.80000019, 7)
4936
Part432.CFrame = CFrame.new(175, 55.8000031, 13.0000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4937
Part432.Color = Color3.new(0.156863, 0.498039, 0.278431)
4938
Part432.Position = Vector3.new(175, 55.8000031, 13.0000143)
4939
Part432.Orientation = Vector3.new(0, 180, 0)
4940
Part432.Color = Color3.new(0.156863, 0.498039, 0.278431)
4941
Part433.Name = "Smooth Block Model"
4942
Part433.Parent = Model0
4943
Part433.BrickColor = BrickColor.new("Brick yellow")
4944
Part433.Rotation = Vector3.new(-180, 0, -180)
4945
Part433.Anchored = true
4946
Part433.Size = Vector3.new(27, 16.8000011, 36)
4947
Part433.CFrame = CFrame.new(13.4999695, 9, -66.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4948
Part433.Color = Color3.new(0.843137, 0.772549, 0.603922)
4949
Part433.Position = Vector3.new(13.4999695, 9, -66.9999847)
4950
Part433.Orientation = Vector3.new(0, 180, 0)
4951
Part433.Color = Color3.new(0.843137, 0.772549, 0.603922)
4952
Part434.Name = "Smooth Block Model"
4953
Part434.Parent = Model0
4954
Part434.BrickColor = BrickColor.new("Brick yellow")
4955
Part434.Rotation = Vector3.new(-180, 0, -180)
4956
Part434.Anchored = true
4957
Part434.Size = Vector3.new(24, 21.6000004, 22)
4958
Part434.CFrame = CFrame.new(72, 11.4000015, -19.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4959
Part434.Color = Color3.new(0.843137, 0.772549, 0.603922)
4960
Part434.Position = Vector3.new(72, 11.4000015, -19.9999847)
4961
Part434.Orientation = Vector3.new(0, 180, 0)
4962
Part434.Color = Color3.new(0.843137, 0.772549, 0.603922)
4963
Part435.Name = "Smooth Block Model"
4964
Part435.Parent = Model0
4965
Part435.BrickColor = BrickColor.new("Bright green")
4966
Part435.Rotation = Vector3.new(-180, 0, -180)
4967
Part435.Anchored = true
4968
Part435.Size = Vector3.new(99, 28.8000011, 100)
4969
Part435.CFrame = CFrame.new(133.5, 15, -34.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4970
Part435.Color = Color3.new(0.294118, 0.592157, 0.294118)
4971
Part435.Position = Vector3.new(133.5, 15, -34.4999847)
4972
Part435.Orientation = Vector3.new(0, 180, 0)
4973
Part435.Color = Color3.new(0.294118, 0.592157, 0.294118)
4974
Part436.Name = "Smooth Block Model"
4975
Part436.Parent = Model0
4976
Part436.BrickColor = BrickColor.new("Brick yellow")
4977
Part436.Rotation = Vector3.new(-180, 0, -180)
4978
Part436.Anchored = true
4979
Part436.Size = Vector3.new(28, 2.4000001, 38)
4980
Part436.CFrame = CFrame.new(35, 1.79999924, 63, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4981
Part436.Color = Color3.new(0.843137, 0.772549, 0.603922)
4982
Part436.Position = Vector3.new(35, 1.79999924, 63)
4983
Part436.Orientation = Vector3.new(0, 180, 0)
4984
Part436.Color = Color3.new(0.843137, 0.772549, 0.603922)
4985
Part437.Name = "Smooth Block Model"
4986
Part437.Parent = Model0
4987
Part437.BrickColor = BrickColor.new("Brick yellow")
4988
Part437.Rotation = Vector3.new(-180, 0, -180)
4989
Part437.Anchored = true
4990
Part437.Size = Vector3.new(43, 13.1999998, 45)
4991
Part437.CFrame = CFrame.new(62.5, 7.19999695, 21.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4992
Part437.Color = Color3.new(0.843137, 0.772549, 0.603922)
4993
Part437.Position = Vector3.new(62.5, 7.19999695, 21.5)
4994
Part437.Orientation = Vector3.new(0, 180, 0)
4995
Part437.Color = Color3.new(0.843137, 0.772549, 0.603922)
4996
Part438.Name = "Smooth Block Model"
4997
Part438.Parent = Model0
4998
Part438.BrickColor = BrickColor.new("Brick yellow")
4999
Part438.Rotation = Vector3.new(-180, 0, -180)
5000
Part438.Anchored = true
5001
Part438.Size = Vector3.new(25, 16.8000011, 36)
5002
Part438.CFrame = CFrame.new(71.5, 9, -66.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5003
Part438.Color = Color3.new(0.843137, 0.772549, 0.603922)
5004
Part438.Position = Vector3.new(71.5, 9, -66.9999847)
5005
Part438.Orientation = Vector3.new(0, 180, 0)
5006
Part438.Color = Color3.new(0.843137, 0.772549, 0.603922)
5007
Part439.Name = "Smooth Block Model"
5008
Part439.Parent = Model0
5009
Part439.BrickColor = BrickColor.new("Brick yellow")
5010
Part439.Rotation = Vector3.new(-180, 0, -180)
5011
Part439.Anchored = true
5012
Part439.Size = Vector3.new(13, 19.2000008, 18)
5013
Part439.CFrame = CFrame.new(77.5, 10.2000008, -39.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5014
Part439.Color = Color3.new(0.843137, 0.772549, 0.603922)
5015
Part439.Position = Vector3.new(77.5, 10.2000008, -39.9999847)
5016
Part439.Orientation = Vector3.new(0, 180, 0)
5017
Part439.Color = Color3.new(0.843137, 0.772549, 0.603922)
5018
Part440.Name = "Smooth Block Model"
5019
Part440.Parent = Model0
5020
Part440.BrickColor = BrickColor.new("Brick yellow")
5021
Part440.Rotation = Vector3.new(-180, 0, -180)
5022
Part440.Anchored = true
5023
Part440.Size = Vector3.new(8, 2.4000001, 12)
5024
Part440.CFrame = CFrame.new(80, 17.4000015, 26, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5025
Part440.Color = Color3.new(0.843137, 0.772549, 0.603922)
5026
Part440.Position = Vector3.new(80, 17.4000015, 26)
5027
Part440.Orientation = Vector3.new(0, 180, 0)
5028
Part440.Color = Color3.new(0.843137, 0.772549, 0.603922)
5029
Part441.Name = "Smooth Block Model"
5030
Part441.Parent = Model0
5031
Part441.BrickColor = BrickColor.new("Brick yellow")
5032
Part441.Rotation = Vector3.new(-180, 0, -180)
5033
Part441.Anchored = true
5034
Part441.Size = Vector3.new(19, 1.20000005, 16)
5035
Part441.CFrame = CFrame.new(71.5, 6, 69, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5036
Part441.Color = Color3.new(0.843137, 0.772549, 0.603922)
5037
Part441.Position = Vector3.new(71.5, 6, 69)
5038
Part441.Orientation = Vector3.new(0, 180, 0)
5039
Part441.Color = Color3.new(0.843137, 0.772549, 0.603922)
5040
Part442.Name = "Smooth Block Model"
5041
Part442.Parent = Model0
5042
Part442.BrickColor = BrickColor.new("Sand red")
5043
Part442.Rotation = Vector3.new(-180, 0, -180)
5044
Part442.Anchored = true
5045
Part442.Size = Vector3.new(58, 13.1999998, 24)
5046
Part442.CFrame = CFrame.new(151, 7.19999695, 73, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5047
Part442.Color = Color3.new(0.584314, 0.47451, 0.466667)
5048
Part442.Position = Vector3.new(151, 7.19999695, 73)
5049
Part442.Orientation = Vector3.new(0, 180, 0)
5050
Part442.Color = Color3.new(0.584314, 0.47451, 0.466667)
5051
Part443.Name = "Smooth Block Model"
5052
Part443.Parent = Model0
5053
Part443.BrickColor = BrickColor.new("Dark stone grey")
5054
Part443.Rotation = Vector3.new(-180, 0, -180)
5055
Part443.Anchored = true
5056
Part443.Size = Vector3.new(23, 7.20000029, 4)
5057
Part443.CFrame = CFrame.new(105.5, 24.6000023, 17.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5058
Part443.Color = Color3.new(0.388235, 0.372549, 0.384314)
5059
Part443.Position = Vector3.new(105.5, 24.6000023, 17.5000153)
5060
Part443.Orientation = Vector3.new(0, 180, 0)
5061
Part443.Color = Color3.new(0.388235, 0.372549, 0.384314)
5062
Part444.Name = "Smooth Block Model"
5063
Part444.Parent = Model0
5064
Part444.BrickColor = BrickColor.new("Sand red")
5065
Part444.Rotation = Vector3.new(-180, 0, -180)
5066
Part444.Anchored = true
5067
Part444.Size = Vector3.new(27, 3.60000014, 17)
5068
Part444.CFrame = CFrame.new(69.5, 7.19999695, 52.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5069
Part444.Color = Color3.new(0.584314, 0.47451, 0.466667)
5070
Part444.Position = Vector3.new(69.5, 7.19999695, 52.5)
5071
Part444.Orientation = Vector3.new(0, 180, 0)
5072
Part444.Color = Color3.new(0.584314, 0.47451, 0.466667)
5073
Part445.Name = "Smooth Block Model"
5074
Part445.Parent = Model0
5075
Part445.BrickColor = BrickColor.new("Br. yellowish green")
5076
Part445.Rotation = Vector3.new(-180, 0, -180)
5077
Part445.Anchored = true
5078
Part445.Size = Vector3.new(9, 13.1999998, 2)
5079
Part445.CFrame = CFrame.new(107.5, 36, 11.5000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5080
Part445.Color = Color3.new(0.643137, 0.741176, 0.278431)
5081
Part445.Position = Vector3.new(107.5, 36, 11.5000143)
5082
Part445.Orientation = Vector3.new(0, 180, 0)
5083
Part445.Color = Color3.new(0.643137, 0.741176, 0.278431)
5084
Part446.Name = "Smooth Block Model"
5085
Part446.Parent = Model0
5086
Part446.BrickColor = BrickColor.new("Dark stone grey")
5087
Part446.Rotation = Vector3.new(-180, 0, -180)
5088
Part446.Anchored = true
5089
Part446.Size = Vector3.new(9, 13.1999998, 4)
5090
Part446.CFrame = CFrame.new(136.5, 27.6000023, 17.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5091
Part446.Color = Color3.new(0.388235, 0.372549, 0.384314)
5092
Part446.Position = Vector3.new(136.5, 27.6000023, 17.5000153)
5093
Part446.Orientation = Vector3.new(0, 180, 0)
5094
Part446.Color = Color3.new(0.388235, 0.372549, 0.384314)
5095
Part447.Name = "Smooth Block Model"
5096
Part447.Parent = Model0
5097
Part447.BrickColor = BrickColor.new("Bright green")
5098
Part447.Rotation = Vector3.new(-180, 0, -180)
5099
Part447.Anchored = true
5100
Part447.Size = Vector3.new(19, 28.8000011, 50)
5101
Part447.CFrame = CFrame.new(107.5, 43.8000031, -14.4999838, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5102
Part447.Color = Color3.new(0.294118, 0.592157, 0.294118)
5103
Part447.Position = Vector3.new(107.5, 43.8000031, -14.4999838)
5104
Part447.Orientation = Vector3.new(0, 180, 0)
5105
Part447.Color = Color3.new(0.294118, 0.592157, 0.294118)
5106
Part448.Name = "Smooth Block Model"
5107
Part448.Parent = Model0
5108
Part448.BrickColor = BrickColor.new("Bright green")
5109
Part448.Rotation = Vector3.new(-180, 0, -180)
5110
Part448.Anchored = true
5111
Part448.Size = Vector3.new(18, 28.8000011, 34)
5112
Part448.CFrame = CFrame.new(108, 43.8000031, -67.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5113
Part448.Color = Color3.new(0.294118, 0.592157, 0.294118)
5114
Part448.Position = Vector3.new(108, 43.8000031, -67.4999847)
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Part448.Orientation = Vector3.new(0, 180, 0)
5116
Part448.Color = Color3.new(0.294118, 0.592157, 0.294118)
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Part449.Name = "Smooth Block Model"
5118
Part449.Parent = Model0
5119
Part449.BrickColor = BrickColor.new("Dark green")
5120
Part449.Rotation = Vector3.new(-180, 0, -180)
5121
Part449.Anchored = true
5122
Part449.Size = Vector3.new(48, 28.8000011, 18)
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Part449.CFrame = CFrame.new(141, 43.8000031, -75.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part449.Color = Color3.new(0.156863, 0.498039, 0.278431)
5125
Part449.Position = Vector3.new(141, 43.8000031, -75.4999847)
5126
Part449.Orientation = Vector3.new(0, 180, 0)
5127
Part449.Color = Color3.new(0.156863, 0.498039, 0.278431)
5128
Part450.Name = "Smooth Block Model"
5129
Part450.Parent = Model0
5130
Part450.BrickColor = BrickColor.new("Dark green")
5131
Part450.Rotation = Vector3.new(-180, 0, -180)
5132
Part450.Anchored = true
5133
Part450.Size = Vector3.new(15, 26.3999996, 7)
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Part450.CFrame = CFrame.new(137.5, 42.5999985, 12.0000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part450.Color = Color3.new(0.156863, 0.498039, 0.278431)
5136
Part450.Position = Vector3.new(137.5, 42.5999985, 12.0000143)
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Part450.Orientation = Vector3.new(0, 180, 0)
5138
Part450.Color = Color3.new(0.156863, 0.498039, 0.278431)
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Part451.Name = "Smooth Block Model"
5140
Part451.Parent = Model0
5141
Part451.BrickColor = BrickColor.new("Dark green")
5142
Part451.Rotation = Vector3.new(-180, 0, -180)
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Part451.Anchored = true
5144
Part451.Size = Vector3.new(24, 24, 7)
5145
Part451.CFrame = CFrame.new(153, 33, 19.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part451.Color = Color3.new(0.156863, 0.498039, 0.278431)
5147
Part451.Position = Vector3.new(153, 33, 19.0000153)
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Part451.Orientation = Vector3.new(0, 180, 0)
5149
Part451.Color = Color3.new(0.156863, 0.498039, 0.278431)
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Part452.Name = "Smooth Block Model"
5151
Part452.Parent = Model0
5152
Part452.BrickColor = BrickColor.new("Sand red")
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Part452.Rotation = Vector3.new(-180, 0, -180)
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Part452.Anchored = true
5155
Part452.Size = Vector3.new(34, 4.80000019, 35)
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Part452.CFrame = CFrame.new(66, 3, 61.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part452.Color = Color3.new(0.584314, 0.47451, 0.466667)
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Part452.Position = Vector3.new(66, 3, 61.5)
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Part452.Orientation = Vector3.new(0, 180, 0)
5160
Part452.Color = Color3.new(0.584314, 0.47451, 0.466667)
5161
Part453.Name = "Smooth Block Model"
5162
Part453.Parent = Model0
5163
Part453.BrickColor = BrickColor.new("Brick yellow")
5164
Part453.Rotation = Vector3.new(-180, 0, -180)
5165
Part453.Anchored = true
5166
Part453.Size = Vector3.new(20, 2.4000001, 35)
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Part453.CFrame = CFrame.new(74, 15, 24.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part453.Color = Color3.new(0.843137, 0.772549, 0.603922)
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Part453.Position = Vector3.new(74, 15, 24.5)
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Part453.Orientation = Vector3.new(0, 180, 0)
5171
Part453.Color = Color3.new(0.843137, 0.772549, 0.603922)
5172
Part454.Name = "Smooth Block Model"
5173
Part454.Parent = Model0
5174
Part454.BrickColor = BrickColor.new("Brick yellow")
5175
Part454.Rotation = Vector3.new(-180, 0, -180)
5176
Part454.Anchored = true
5177
Part454.Size = Vector3.new(99, 20.3999996, 45)
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Part454.CFrame = CFrame.new(133.5, 10.7999992, 38, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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Part454.Color = Color3.new(0.843137, 0.772549, 0.603922)
5180
Part454.Position = Vector3.new(133.5, 10.7999992, 38)
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Part454.Orientation = Vector3.new(0, 180, 0)
5182
Part454.Color = Color3.new(0.843137, 0.772549, 0.603922)
5183
Part455.Name = "Smooth Block Model"
5184
Part455.Parent = Model0
5185
Part455.BrickColor = BrickColor.new("Sand red")
5186
Part455.Rotation = Vector3.new(-180, 0, -180)
5187
Part455.Anchored = true
5188
Part455.Size = Vector3.new(19, 2.4000001, 15)
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Part455.CFrame = CFrame.new(73.5, 10.1999969, 51.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5190
Part455.Color = Color3.new(0.584314, 0.47451, 0.466667)
5191
Part455.Position = Vector3.new(73.5, 10.1999969, 51.5)
5192
Part455.Orientation = Vector3.new(0, 180, 0)
5193
Part455.Color = Color3.new(0.584314, 0.47451, 0.466667)
5194
Part456.Name = "Smooth Block Model"
5195
Part456.Parent = Model0
5196
Part456.BrickColor = BrickColor.new("Dark green")
5197
Part456.Rotation = Vector3.new(-180, 0, -180)
5198
Part456.Anchored = true
5199
Part456.Size = Vector3.new(6, 7.20000029, 3)
5200
Part456.CFrame = CFrame.new(176, 49.8000031, 17.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5201
Part456.Color = Color3.new(0.156863, 0.498039, 0.278431)
5202
Part456.Position = Vector3.new(176, 49.8000031, 17.0000153)
5203
Part456.Orientation = Vector3.new(0, 180, 0)
5204
Part456.Color = Color3.new(0.156863, 0.498039, 0.278431)
5205
Part457.Name = "Smooth Block Model"
5206
Part457.Parent = Model0
5207
Part457.BrickColor = BrickColor.new("Reddish brown")
5208
Part457.Rotation = Vector3.new(-180, 0, -180)
5209
Part457.Anchored = true
5210
Part457.Size = Vector3.new(48, 1.20000005, 73)
5211
Part457.CFrame = CFrame.new(141, 30, -29.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5212
Part457.Color = Color3.new(0.411765, 0.25098, 0.156863)
5213
Part457.Position = Vector3.new(141, 30, -29.9999847)
5214
Part457.Orientation = Vector3.new(0, 180, 0)
5215
Part457.Color = Color3.new(0.411765, 0.25098, 0.156863)
5216
Part458.Name = "Smooth Block Model"
5217
Part458.Parent = Model0
5218
Part458.Rotation = Vector3.new(-180, 0, -180)
5219
Part458.Anchored = true
5220
Part458.Size = Vector3.new(3, 4.80000019, 11)
5221
Part458.CFrame = CFrame.new(121.5, 60.5999985, -68.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5222
Part458.Position = Vector3.new(121.5, 60.5999985, -68.9999847)
5223
Part458.Orientation = Vector3.new(0, 180, 0)
5224
Part459.Name = "Smooth Block Model"
5225
Part459.Parent = Model0
5226
Part459.BrickColor = BrickColor.new("Brown")
5227
Part459.Anchored = true
5228
Part459.Size = Vector3.new(10, 2.4000001, 7)
5229
Part459.CFrame = CFrame.new(166, 15, 64.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5230
Part459.Color = Color3.new(0.486275, 0.360784, 0.27451)
5231
Part459.Position = Vector3.new(166, 15, 64.5)
5232
Part459.Color = Color3.new(0.486275, 0.360784, 0.27451)
5233
Part460.Name = "Smooth Block Model"
5234
Part460.Parent = Model0
5235
Part460.Rotation = Vector3.new(-180, 0, -180)
5236
Part460.Anchored = true
5237
Part460.Size = Vector3.new(21, 25.2000008, 26)
5238
Part460.CFrame = CFrame.new(172.5, 70.8000031, -71.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5239
Part460.Position = Vector3.new(172.5, 70.8000031, -71.4999847)
5240
Part460.Orientation = Vector3.new(0, 180, 0)
5241
Part461.Name = "Smooth Block Model"
5242
Part461.Parent = Model0
5243
Part461.BrickColor = BrickColor.new("Dark green")
5244
Part461.Rotation = Vector3.new(-180, 0, -180)
5245
Part461.Anchored = true
5246
Part461.Size = Vector3.new(29, 3.60000014, 6)
5247
Part461.CFrame = CFrame.new(158.5, 46.8000031, 18.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5248
Part461.Color = Color3.new(0.156863, 0.498039, 0.278431)
5249
Part461.Position = Vector3.new(158.5, 46.8000031, 18.5000153)
5250
Part461.Orientation = Vector3.new(0, 180, 0)
5251
Part461.Color = Color3.new(0.156863, 0.498039, 0.278431)
5252
Part462.Name = "Smooth Block Model"
5253
Part462.Parent = Model0
5254
Part462.BrickColor = BrickColor.new("Dark green")
5255
Part462.Rotation = Vector3.new(-180, 0, -180)
5256
Part462.Anchored = true
5257
Part462.Size = Vector3.new(18, 28.8000011, 94)
5258
Part462.CFrame = CFrame.new(174, 43.8000031, -37.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5259
Part462.Color = Color3.new(0.156863, 0.498039, 0.278431)
5260
Part462.Position = Vector3.new(174, 43.8000031, -37.4999847)
5261
Part462.Orientation = Vector3.new(0, 180, 0)
5262
Part462.Color = Color3.new(0.156863, 0.498039, 0.278431)
5263
Part463.Name = "Smooth Block Model"
5264
Part463.Parent = Model0
5265
Part463.Rotation = Vector3.new(-180, 0, -180)
5266
Part463.Anchored = true
5267
Part463.Size = Vector3.new(14, 12, 16)
5268
Part463.CFrame = CFrame.new(142, 64.1999969, -76.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5269
Part463.Position = Vector3.new(142, 64.1999969, -76.4999847)
5270
Part463.Orientation = Vector3.new(0, 180, 0)
5271
Part464.Name = "Smooth Block Model"
5272
Part464.Parent = Model0
5273
Part464.Rotation = Vector3.new(-180, 0, -180)
5274
Part464.Anchored = true
5275
Part464.Size = Vector3.new(12, 8.40000057, 30)
5276
Part464.CFrame = CFrame.new(129, 62.4000015, -69.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5277
Part464.Position = Vector3.new(129, 62.4000015, -69.4999847)
5278
Part464.Orientation = Vector3.new(0, 180, 0)
5279
Part465.Name = "Smooth Block Model"
5280
Part465.Parent = Model0
5281
Part465.BrickColor = BrickColor.new("Brown")
5282
Part465.Anchored = true
5283
Part465.Size = Vector3.new(10, 2.4000001, 4)
5284
Part465.CFrame = CFrame.new(166, 17.4000015, 63, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5285
Part465.Color = Color3.new(0.486275, 0.360784, 0.27451)
5286
Part465.Position = Vector3.new(166, 17.4000015, 63)
5287
Part465.Color = Color3.new(0.486275, 0.360784, 0.27451)
5288
Part466.Name = "Smooth Block Model"
5289
Part466.Parent = Model0
5290
Part466.Rotation = Vector3.new(-180, 0, -180)
5291
Part466.Anchored = true
5292
Part466.Size = Vector3.new(13, 17.6000004, 16)
5293
Part466.CFrame = CFrame.new(155.5, 67, -76.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5294
Part466.Position = Vector3.new(155.5, 67, -76.4999847)
5295
Part466.Orientation = Vector3.new(0, 180, 0)
5296
Part467.Name = "Smooth Block Model"
5297
Part467.Parent = Model0
5298
Part467.BrickColor = BrickColor.new("Dark green")
5299
Part467.Rotation = Vector3.new(-180, 0, -180)
5300
Part467.Anchored = true
5301
Part467.Size = Vector3.new(28, 7.20000029, 3)
5302
Part467.CFrame = CFrame.new(159, 52.1999969, 17.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5303
Part467.Color = Color3.new(0.156863, 0.498039, 0.278431)
5304
Part467.Position = Vector3.new(159, 52.1999969, 17.0000153)
5305
Part467.Orientation = Vector3.new(0, 180, 0)
5306
Part467.Color = Color3.new(0.156863, 0.498039, 0.278431)
5307
Part468.Name = "Smooth Block Model"
5308
Part468.Parent = Model0
5309
Part468.BrickColor = BrickColor.new("Dark green")
5310
Part468.Rotation = Vector3.new(-180, 0, -180)
5311
Part468.Anchored = true
5312
Part468.Size = Vector3.new(10, 25.2000008, 7)
5313
Part468.CFrame = CFrame.new(178, 33.5999985, 19.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5314
Part468.Color = Color3.new(0.156863, 0.498039, 0.278431)
5315
Part468.Position = Vector3.new(178, 33.5999985, 19.0000153)
5316
Part468.Orientation = Vector3.new(0, 180, 0)
5317
Part468.Color = Color3.new(0.156863, 0.498039, 0.278431)
5318
Part469.Name = "Smooth Block Model"
5319
Part469.Parent = Model0
5320
Part469.BrickColor = BrickColor.new("Bright green")
5321
Part469.Rotation = Vector3.new(-180, 0, -180)
5322
Part469.Anchored = true
5323
Part469.Size = Vector3.new(8, 24, 6)
5324
Part469.CFrame = CFrame.new(179, 41.4000015, 12.5000143, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5325
Part469.Color = Color3.new(0.294118, 0.592157, 0.294118)
5326
Part469.Position = Vector3.new(179, 41.4000015, 12.5000143)
5327
Part469.Orientation = Vector3.new(0, 180, 0)
5328
Part469.Color = Color3.new(0.294118, 0.592157, 0.294118)
5329
Part470.Name = "door"
5330
Part470.Parent = Model0
5331
Part470.BrickColor = BrickColor.new("Black")
5332
Part470.Anchored = true
5333
Part470.Size = Vector3.new(8, 14.8000002, 1)
5334
Part470.CFrame = CFrame.new(169, 37.4000015, 15.0000095, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5335
Part470.Color = Color3.new(0.105882, 0.164706, 0.207843)
5336
Part470.Position = Vector3.new(169, 37.4000015, 15.0000095)
5337
Part470.Color = Color3.new(0.105882, 0.164706, 0.207843)
5338
Script471.Name = "DoorScript2"
5339
Script471.Parent = Part470
5340
table.insert(cors,sandbox(Script471,function()
5341
print("Advanced SpecialDoor Script loaded")
5342
5343
-- list of account names allowed to go through the door.
5344
permission = { "Memo1332","firebudgy","hurtjake6","2003boobear"}
5345
Door = script.Parent
5346
5347
function checkOkToLetIn(name)
5348
	for i = 1,#permission do
5349
		-- convert strings to all upper case, otherwise we will let in 
5350
		-- "Telamon" but not "telamon" or "tELAMON"
5351
		if (string.upper(name) == string.upper(permission[i])) then return true end
5352
	end
5353
	return false
5354
end
5355
5356
function onTouched(hit)
5357
		print("Door Hit")
5358
		local human = hit.Parent:findFirstChild("Humanoid")
5359
		if (human ~= nil ) then
5360
			-- a human has touched this door!
5361
			print("Human touched door")
5362
			-- test the human's name against the permission list
5363
			if (checkOkToLetIn(human.Parent.Name)) then
5364
				print("Human passed test")
5365
				Door.Transparency = .5
5366
				Door.CanCollide = false
5367
				wait(7)
5368
				Door.CanCollide = true
5369
				Door.Transparency = 0
5370
				else human.Health= 0
5371
			end
5372
		end
5373
5374
end
5375
5376
connection = Door.Touched:connect(onTouched)
5377
5378
end))
5379
Part472.Name = "Smooth Block Model"
5380
Part472.Parent = Model0
5381
Part472.Material = Enum.Material.Glass
5382
Part472.BrickColor = BrickColor.new("Medium green")
5383
Part472.Transparency = 0.5
5384
Part472.Rotation = Vector3.new(0, -90, 0)
5385
Part472.FormFactor = Enum.FormFactor.Plate
5386
Part472.Size = Vector3.new(11, 0.400000006, 12)
5387
Part472.CFrame = CFrame.new(159, 57.4000053, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5388
Part472.Color = Color3.new(0.631373, 0.768628, 0.54902)
5389
Part472.Position = Vector3.new(159, 57.4000053, -52.9999847)
5390
Part472.Orientation = Vector3.new(0, -90, 0)
5391
Part472.Color = Color3.new(0.631373, 0.768628, 0.54902)
5392
Part473.Name = "Smooth Block Model"
5393
Part473.Parent = Model0
5394
Part473.Material = Enum.Material.Glass
5395
Part473.Transparency = 0.5
5396
Part473.Rotation = Vector3.new(-180, 0, -180)
5397
Part473.Size = Vector3.new(21, 1.20000005, 11)
5398
Part473.CFrame = CFrame.new(127.5, 56.4000015, 3.00001526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5399
Part473.Position = Vector3.new(127.5, 56.4000015, 3.00001526)
5400
Part473.Orientation = Vector3.new(0, 180, 0)
5401
Part474.Name = "door"
5402
Part474.Parent = Model0
5403
Part474.BrickColor = BrickColor.new("Black")
5404
Part474.Rotation = Vector3.new(0, -90, 0)
5405
Part474.Anchored = true
5406
Part474.Size = Vector3.new(9, 12.8000002, 1)
5407
Part474.CFrame = CFrame.new(112.5, 46.6000061, -44.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5408
Part474.Color = Color3.new(0.105882, 0.164706, 0.207843)
5409
Part474.Position = Vector3.new(112.5, 46.6000061, -44.9999847)
5410
Part474.Orientation = Vector3.new(0, -90, 0)
5411
Part474.Color = Color3.new(0.105882, 0.164706, 0.207843)
5412
Script475.Name = "DoorScript2"
5413
Script475.Parent = Part474
5414
table.insert(cors,sandbox(Script475,function()
5415
print("Advanced SpecialDoor Script loaded")
5416
5417
-- list of account names allowed to go through the door.
5418
permission = { "Memo1332","firebudgy","hurtjake6","2003boobear"}
5419
Door = script.Parent
5420
5421
function checkOkToLetIn(name)
5422
	for i = 1,#permission do
5423
		-- convert strings to all upper case, otherwise we will let in 
5424
		-- "Telamon" but not "telamon" or "tELAMON"
5425
		if (string.upper(name) == string.upper(permission[i])) then return true end
5426
	end
5427
	return false
5428
end
5429
5430
function onTouched(hit)
5431
		print("Door Hit")
5432
		local human = hit.Parent:findFirstChild("Humanoid")
5433
		if (human ~= nil ) then
5434
			-- a human has touched this door!
5435
			print("Human touched door")
5436
			-- test the human's name against the permission list
5437
			if (checkOkToLetIn(human.Parent.Name)) then
5438
				print("Human passed test")
5439
				Door.Transparency = .5
5440
				Door.CanCollide = false
5441
				wait(7)
5442
				Door.CanCollide = true
5443
				Door.Transparency = 0
5444
				else human.Health= 0
5445
			end
5446
		end
5447
5448
end
5449
5450
connection = Door.Touched:connect(onTouched)
5451
5452
end))
5453
Model476.Parent = Model0
5454
Part477.Name = "Smooth Block Model"
5455
Part477.Parent = Model476
5456
Part477.Anchored = true
5457
Part477.FormFactor = Enum.FormFactor.Symmetric
5458
Part477.Size = Vector3.new(1, 9, 3)
5459
Part477.CFrame = CFrame.new(159, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5460
Part477.Position = Vector3.new(159, 35.5000153, 8.00012589)
5461
Part478.Name = "Smooth Block Model"
5462
Part478.Parent = Model476
5463
Part478.BrickColor = BrickColor.new("Really black")
5464
Part478.Rotation = Vector3.new(0, 0, -90)
5465
Part478.Anchored = true
5466
Part478.FormFactor = Enum.FormFactor.Plate
5467
Part478.Size = Vector3.new(1, 0.400000006, 2)
5468
Part478.CFrame = CFrame.new(159.699982, 35.5000153, 8.00012589, 0, 1, 0, -1, 0, 0, 0, 0, 1)
5469
Part478.BottomSurface = Enum.SurfaceType.Weld
5470
Part478.TopSurface = Enum.SurfaceType.Weld
5471
Part478.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5472
Part478.Position = Vector3.new(159.699982, 35.5000153, 8.00012589)
5473
Part478.Orientation = Vector3.new(0, 0, -90)
5474
Part478.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5475
SpecialMesh479.Parent = Part478
5476
SpecialMesh479.Scale = Vector3.new(9, 1, 1)
5477
SpecialMesh479.MeshType = Enum.MeshType.Brick
5478
SpecialMesh479.Scale = Vector3.new(9, 1, 1)
5479
Model480.Parent = Model476
5480
Part481.Name = "TouchDoor"
5481
Part481.Parent = Model480
5482
Part481.BrickColor = BrickColor.new("Really black")
5483
Part481.Transparency = 1
5484
Part481.Rotation = Vector3.new(90, 0, 0)
5485
Part481.Anchored = true
5486
Part481.CanCollide = false
5487
Part481.FormFactor = Enum.FormFactor.Symmetric
5488
Part481.Size = Vector3.new(2, 1, 8)
5489
Part481.CFrame = CFrame.new(161.5, 35.0000153, 8.00012589, 1, 0, 0, 0, 0, -1, 0, 1, 0)
5490
Part481.BottomSurface = Enum.SurfaceType.Weld
5491
Part481.TopSurface = Enum.SurfaceType.Smooth
5492
Part481.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5493
Part481.Position = Vector3.new(161.5, 35.0000153, 8.00012589)
5494
Part481.Orientation = Vector3.new(90, 0, 0)
5495
Part481.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5496
Script482.Parent = Part481
5497
table.insert(cors,sandbox(Script482,function()
5498
Door = script.Parent.Parent.Light
5499
5500
function onTouch(part)
5501
5502
Door.BrickColor = BrickColor.new(37)
5503
script.Parent.Parent.Emit.Transparency = 0.5
5504
5505
wait(1)
5506
5507
Door.BrickColor = BrickColor.new(26)
5508
script.Parent.Parent.Emit.Transparency = 1
5509
5510
end
5511
5512
script.Parent.Touched:connect(onTouch)
5513
5514
end))
5515
Script483.Parent = Part481
5516
table.insert(cors,sandbox(Script483,function()
5517
function onTouched(hit)
5518
	local human = hit.Parent:findFirstChild("Humanoid")
5519
	if (human ~= nil) then
5520
		g=hit.Parent.Name
5521
		h=game.Players:findFirstChild(g).Backpack:getChildren()
5522
		for i=1, #h do
5523
			h[i]:remove()
5524
		end
5525
	end
5526
end
5527
5528
script.Parent.Touched:connect(onTouched)
5529
end))
5530
Part484.Name = "Light"
5531
Part484.Parent = Model480
5532
Part484.BrickColor = BrickColor.new("Black")
5533
Part484.Transparency = 0.25
5534
Part484.Rotation = Vector3.new(-180, 0, -180)
5535
Part484.Anchored = true
5536
Part484.FormFactor = Enum.FormFactor.Plate
5537
Part484.Size = Vector3.new(2, 1.20000005, 2)
5538
Part484.CFrame = CFrame.new(161.5, 43.0000153, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5539
Part484.BottomSurface = Enum.SurfaceType.Weld
5540
Part484.TopSurface = Enum.SurfaceType.Smooth
5541
Part484.Color = Color3.new(0.105882, 0.164706, 0.207843)
5542
Part484.Position = Vector3.new(161.5, 43.0000153, 8.00012589)
5543
Part484.Orientation = Vector3.new(0, 180, 0)
5544
Part484.Color = Color3.new(0.105882, 0.164706, 0.207843)
5545
CylinderMesh485.Parent = Part484
5546
CylinderMesh485.Scale = Vector3.new(1, 1, 0.75)
5547
CylinderMesh485.Scale = Vector3.new(1, 1, 0.75)
5548
Part486.Name = "Emit"
5549
Part486.Parent = Model480
5550
Part486.BrickColor = BrickColor.new("Bright green")
5551
Part486.Transparency = 1
5552
Part486.Rotation = Vector3.new(-180, 0, -180)
5553
Part486.Anchored = true
5554
Part486.FormFactor = Enum.FormFactor.Plate
5555
Part486.Size = Vector3.new(2, 0.400000006, 2)
5556
Part486.CFrame = CFrame.new(161.5, 43.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5557
Part486.BottomSurface = Enum.SurfaceType.Smooth
5558
Part486.TopSurface = Enum.SurfaceType.Smooth
5559
Part486.Color = Color3.new(0.294118, 0.592157, 0.294118)
5560
Part486.Position = Vector3.new(161.5, 43.8000183, 8.00012589)
5561
Part486.Orientation = Vector3.new(0, 180, 0)
5562
Part486.Color = Color3.new(0.294118, 0.592157, 0.294118)
5563
SpecialMesh487.Parent = Part486
5564
SpecialMesh487.Scale = Vector3.new(5, 25, 5)
5565
SpecialMesh487.MeshType = Enum.MeshType.Sphere
5566
SpecialMesh487.Scale = Vector3.new(5, 25, 5)
5567
Part488.Name = "Smooth Block Model"
5568
Part488.Parent = Model476
5569
Part488.Anchored = true
5570
Part488.FormFactor = Enum.FormFactor.Symmetric
5571
Part488.Size = Vector3.new(6, 1, 3)
5572
Part488.CFrame = CFrame.new(161.5, 40.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5573
Part488.Position = Vector3.new(161.5, 40.5000153, 8.00012589)
5574
Part489.Name = "Smooth Block Model"
5575
Part489.Parent = Model476
5576
Part489.BrickColor = BrickColor.new("Really black")
5577
Part489.Rotation = Vector3.new(180, 0, 90)
5578
Part489.Anchored = true
5579
Part489.FormFactor = Enum.FormFactor.Plate
5580
Part489.Size = Vector3.new(1, 0.400000006, 2)
5581
Part489.CFrame = CFrame.new(163.299988, 35.5000153, 8.00012589, 0, -1, -0, -1, 0, -0, 0, 0, -1)
5582
Part489.BottomSurface = Enum.SurfaceType.Weld
5583
Part489.TopSurface = Enum.SurfaceType.Weld
5584
Part489.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5585
Part489.Position = Vector3.new(163.299988, 35.5000153, 8.00012589)
5586
Part489.Orientation = Vector3.new(0, -180, -90)
5587
Part489.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5588
SpecialMesh490.Parent = Part489
5589
SpecialMesh490.Scale = Vector3.new(9, 1, 1)
5590
SpecialMesh490.MeshType = Enum.MeshType.Brick
5591
SpecialMesh490.Scale = Vector3.new(9, 1, 1)
5592
Part491.Name = "Smooth Block Model"
5593
Part491.Parent = Model476
5594
Part491.BrickColor = BrickColor.new("Really black")
5595
Part491.Rotation = Vector3.new(-180, 0, -180)
5596
Part491.Anchored = true
5597
Part491.FormFactor = Enum.FormFactor.Plate
5598
Part491.Size = Vector3.new(4, 0.400000006, 2)
5599
Part491.CFrame = CFrame.new(161.5, 39.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5600
Part491.BottomSurface = Enum.SurfaceType.Weld
5601
Part491.TopSurface = Enum.SurfaceType.Weld
5602
Part491.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5603
Part491.Position = Vector3.new(161.5, 39.8000183, 8.00012589)
5604
Part491.Orientation = Vector3.new(0, 180, 0)
5605
Part491.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5606
Part492.Name = "Smooth Block Model"
5607
Part492.Parent = Model476
5608
Part492.Anchored = true
5609
Part492.FormFactor = Enum.FormFactor.Symmetric
5610
Part492.Size = Vector3.new(6, 1, 3)
5611
Part492.CFrame = CFrame.new(161.5, 41.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5612
Part492.Position = Vector3.new(161.5, 41.5000153, 8.00012589)
5613
SpecialMesh493.Parent = Part492
5614
SpecialMesh493.MeshType = Enum.MeshType.Torso
5615
Part494.Parent = Model476
5616
Part494.BrickColor = BrickColor.new("Dark stone grey")
5617
Part494.Rotation = Vector3.new(-180, 0, -180)
5618
Part494.Anchored = true
5619
Part494.FormFactor = Enum.FormFactor.Plate
5620
Part494.Size = Vector3.new(2, 0.400000006, 2)
5621
Part494.CFrame = CFrame.new(161.5, 42.2000122, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5622
Part494.BottomSurface = Enum.SurfaceType.Weld
5623
Part494.TopSurface = Enum.SurfaceType.Smooth
5624
Part494.Color = Color3.new(0.388235, 0.372549, 0.384314)
5625
Part494.Position = Vector3.new(161.5, 42.2000122, 8.00012589)
5626
Part494.Orientation = Vector3.new(0, 180, 0)
5627
Part494.Color = Color3.new(0.388235, 0.372549, 0.384314)
5628
Part495.Name = "Smooth Block Model"
5629
Part495.Parent = Model476
5630
Part495.Anchored = true
5631
Part495.FormFactor = Enum.FormFactor.Symmetric
5632
Part495.Size = Vector3.new(1, 9, 3)
5633
Part495.CFrame = CFrame.new(164, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5634
Part495.Position = Vector3.new(164, 35.5000153, 8.00012589)
5635
Model496.Parent = Model0
5636
Part497.Name = "Smooth Block Model"
5637
Part497.Parent = Model496
5638
Part497.Anchored = true
5639
Part497.FormFactor = Enum.FormFactor.Symmetric
5640
Part497.Size = Vector3.new(1, 9, 3)
5641
Part497.CFrame = CFrame.new(147, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5642
Part497.Position = Vector3.new(147, 35.5000153, 8.00012589)
5643
Part498.Name = "Smooth Block Model"
5644
Part498.Parent = Model496
5645
Part498.BrickColor = BrickColor.new("Really black")
5646
Part498.Rotation = Vector3.new(0, 0, -90)
5647
Part498.Anchored = true
5648
Part498.FormFactor = Enum.FormFactor.Plate
5649
Part498.Size = Vector3.new(1, 0.400000006, 2)
5650
Part498.CFrame = CFrame.new(147.699982, 35.5000153, 8.00012589, 0, 1, 0, -1, 0, 0, 0, 0, 1)
5651
Part498.BottomSurface = Enum.SurfaceType.Weld
5652
Part498.TopSurface = Enum.SurfaceType.Weld
5653
Part498.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5654
Part498.Position = Vector3.new(147.699982, 35.5000153, 8.00012589)
5655
Part498.Orientation = Vector3.new(0, 0, -90)
5656
Part498.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5657
SpecialMesh499.Parent = Part498
5658
SpecialMesh499.Scale = Vector3.new(9, 1, 1)
5659
SpecialMesh499.MeshType = Enum.MeshType.Brick
5660
SpecialMesh499.Scale = Vector3.new(9, 1, 1)
5661
Model500.Parent = Model496
5662
Part501.Name = "TouchDoor"
5663
Part501.Parent = Model500
5664
Part501.BrickColor = BrickColor.new("Really black")
5665
Part501.Transparency = 1
5666
Part501.Rotation = Vector3.new(90, 0, 0)
5667
Part501.Anchored = true
5668
Part501.CanCollide = false
5669
Part501.FormFactor = Enum.FormFactor.Symmetric
5670
Part501.Size = Vector3.new(2, 1, 8)
5671
Part501.CFrame = CFrame.new(149.5, 35.0000153, 8.00012589, 1, 0, 0, 0, 0, -1, 0, 1, 0)
5672
Part501.BottomSurface = Enum.SurfaceType.Weld
5673
Part501.TopSurface = Enum.SurfaceType.Smooth
5674
Part501.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5675
Part501.Position = Vector3.new(149.5, 35.0000153, 8.00012589)
5676
Part501.Orientation = Vector3.new(90, 0, 0)
5677
Part501.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5678
Script502.Parent = Part501
5679
table.insert(cors,sandbox(Script502,function()
5680
Door = script.Parent.Parent.Light
5681
5682
function onTouch(part)
5683
5684
Door.BrickColor = BrickColor.new(37)
5685
script.Parent.Parent.Emit.Transparency = 0.5
5686
5687
wait(1)
5688
5689
Door.BrickColor = BrickColor.new(26)
5690
script.Parent.Parent.Emit.Transparency = 1
5691
5692
end
5693
5694
script.Parent.Touched:connect(onTouch)
5695
5696
end))
5697
Script503.Parent = Part501
5698
table.insert(cors,sandbox(Script503,function()
5699
function onTouched(hit)
5700
	local human = hit.Parent:findFirstChild("Humanoid")
5701
	if (human ~= nil) then
5702
		g=hit.Parent.Name
5703
		h=game.Players:findFirstChild(g).Backpack:getChildren()
5704
		for i=1, #h do
5705
			h[i]:remove()
5706
		end
5707
	end
5708
end
5709
5710
script.Parent.Touched:connect(onTouched)
5711
end))
5712
Part504.Name = "Light"
5713
Part504.Parent = Model500
5714
Part504.BrickColor = BrickColor.new("Black")
5715
Part504.Transparency = 0.25
5716
Part504.Rotation = Vector3.new(-180, 0, -180)
5717
Part504.Anchored = true
5718
Part504.FormFactor = Enum.FormFactor.Plate
5719
Part504.Size = Vector3.new(2, 1.20000005, 2)
5720
Part504.CFrame = CFrame.new(149.5, 43.0000153, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5721
Part504.BottomSurface = Enum.SurfaceType.Weld
5722
Part504.TopSurface = Enum.SurfaceType.Smooth
5723
Part504.Color = Color3.new(0.105882, 0.164706, 0.207843)
5724
Part504.Position = Vector3.new(149.5, 43.0000153, 8.00012589)
5725
Part504.Orientation = Vector3.new(0, 180, 0)
5726
Part504.Color = Color3.new(0.105882, 0.164706, 0.207843)
5727
CylinderMesh505.Parent = Part504
5728
CylinderMesh505.Scale = Vector3.new(1, 1, 0.75)
5729
CylinderMesh505.Scale = Vector3.new(1, 1, 0.75)
5730
Part506.Name = "Emit"
5731
Part506.Parent = Model500
5732
Part506.BrickColor = BrickColor.new("Bright green")
5733
Part506.Transparency = 1
5734
Part506.Rotation = Vector3.new(-180, 0, -180)
5735
Part506.Anchored = true
5736
Part506.FormFactor = Enum.FormFactor.Plate
5737
Part506.Size = Vector3.new(2, 0.400000006, 2)
5738
Part506.CFrame = CFrame.new(149.5, 43.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5739
Part506.BottomSurface = Enum.SurfaceType.Smooth
5740
Part506.TopSurface = Enum.SurfaceType.Smooth
5741
Part506.Color = Color3.new(0.294118, 0.592157, 0.294118)
5742
Part506.Position = Vector3.new(149.5, 43.8000183, 8.00012589)
5743
Part506.Orientation = Vector3.new(0, 180, 0)
5744
Part506.Color = Color3.new(0.294118, 0.592157, 0.294118)
5745
SpecialMesh507.Parent = Part506
5746
SpecialMesh507.Scale = Vector3.new(5, 25, 5)
5747
SpecialMesh507.MeshType = Enum.MeshType.Sphere
5748
SpecialMesh507.Scale = Vector3.new(5, 25, 5)
5749
Part508.Name = "Smooth Block Model"
5750
Part508.Parent = Model496
5751
Part508.Anchored = true
5752
Part508.FormFactor = Enum.FormFactor.Symmetric
5753
Part508.Size = Vector3.new(6, 1, 3)
5754
Part508.CFrame = CFrame.new(149.5, 40.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5755
Part508.Position = Vector3.new(149.5, 40.5000153, 8.00012589)
5756
Part509.Name = "Smooth Block Model"
5757
Part509.Parent = Model496
5758
Part509.BrickColor = BrickColor.new("Really black")
5759
Part509.Rotation = Vector3.new(180, 0, 90)
5760
Part509.Anchored = true
5761
Part509.FormFactor = Enum.FormFactor.Plate
5762
Part509.Size = Vector3.new(1, 0.400000006, 2)
5763
Part509.CFrame = CFrame.new(151.299988, 35.5000153, 8.00012589, 0, -1, -0, -1, 0, -0, 0, 0, -1)
5764
Part509.BottomSurface = Enum.SurfaceType.Weld
5765
Part509.TopSurface = Enum.SurfaceType.Weld
5766
Part509.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5767
Part509.Position = Vector3.new(151.299988, 35.5000153, 8.00012589)
5768
Part509.Orientation = Vector3.new(0, -180, -90)
5769
Part509.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5770
SpecialMesh510.Parent = Part509
5771
SpecialMesh510.Scale = Vector3.new(9, 1, 1)
5772
SpecialMesh510.MeshType = Enum.MeshType.Brick
5773
SpecialMesh510.Scale = Vector3.new(9, 1, 1)
5774
Part511.Name = "Smooth Block Model"
5775
Part511.Parent = Model496
5776
Part511.BrickColor = BrickColor.new("Really black")
5777
Part511.Rotation = Vector3.new(-180, 0, -180)
5778
Part511.Anchored = true
5779
Part511.FormFactor = Enum.FormFactor.Plate
5780
Part511.Size = Vector3.new(4, 0.400000006, 2)
5781
Part511.CFrame = CFrame.new(149.5, 39.8000183, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5782
Part511.BottomSurface = Enum.SurfaceType.Weld
5783
Part511.TopSurface = Enum.SurfaceType.Weld
5784
Part511.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5785
Part511.Position = Vector3.new(149.5, 39.8000183, 8.00012589)
5786
Part511.Orientation = Vector3.new(0, 180, 0)
5787
Part511.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5788
Part512.Name = "Smooth Block Model"
5789
Part512.Parent = Model496
5790
Part512.Anchored = true
5791
Part512.FormFactor = Enum.FormFactor.Symmetric
5792
Part512.Size = Vector3.new(6, 1, 3)
5793
Part512.CFrame = CFrame.new(149.5, 41.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5794
Part512.Position = Vector3.new(149.5, 41.5000153, 8.00012589)
5795
SpecialMesh513.Parent = Part512
5796
SpecialMesh513.MeshType = Enum.MeshType.Torso
5797
Part514.Parent = Model496
5798
Part514.BrickColor = BrickColor.new("Dark stone grey")
5799
Part514.Rotation = Vector3.new(-180, 0, -180)
5800
Part514.Anchored = true
5801
Part514.FormFactor = Enum.FormFactor.Plate
5802
Part514.Size = Vector3.new(2, 0.400000006, 2)
5803
Part514.CFrame = CFrame.new(149.5, 42.2000122, 8.00012589, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5804
Part514.BottomSurface = Enum.SurfaceType.Weld
5805
Part514.TopSurface = Enum.SurfaceType.Smooth
5806
Part514.Color = Color3.new(0.388235, 0.372549, 0.384314)
5807
Part514.Position = Vector3.new(149.5, 42.2000122, 8.00012589)
5808
Part514.Orientation = Vector3.new(0, 180, 0)
5809
Part514.Color = Color3.new(0.388235, 0.372549, 0.384314)
5810
Part515.Name = "Smooth Block Model"
5811
Part515.Parent = Model496
5812
Part515.Anchored = true
5813
Part515.FormFactor = Enum.FormFactor.Symmetric
5814
Part515.Size = Vector3.new(1, 9, 3)
5815
Part515.CFrame = CFrame.new(152, 35.5000153, 8.00012589, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5816
Part515.Position = Vector3.new(152, 35.5000153, 8.00012589)
5817
for i,v in pairs(mas:GetChildren()) do
5818
	v.Parent = game:GetService("Players").LocalPlayer.Character
5819
	pcall(function() v:MakeJoints() end)
5820
end
5821
mas:Destroy()
5822
for i,v in pairs(cors) do
5823
	spawn(function()
5824
		pcall(v)
5825
	end)
5826
end