Axelut

{ aCis } Expertise Penality

May 11th, 2023
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  1. ### Eclipse Workspace Patch 1.0
  2. #P aCis_gameserver
  3. Index: java/net/sf/l2j/Config.java
  4. ===================================================================
  5. --- java/net/sf/l2j/Config.java (revision 130)
  6. +++ java/net/sf/l2j/Config.java (working copy)
  7. @@ -600,6 +600,7 @@
  8.  
  9. /** Buffs */
  10. public static boolean STORE_SKILL_COOLTIME;
  11. + public static boolean EXPERTISE_PENALTY;
  12. public static int BUFFS_MAX_AMOUNT;
  13.  
  14. // --------------------------------------------------
  15. @@ -1426,6 +1427,7 @@
  16.  
  17. BUFFS_MAX_AMOUNT = players.getProperty("MaxBuffsAmount", 20);
  18. STORE_SKILL_COOLTIME = players.getProperty("StoreSkillCooltime", true);
  19. + EXPERTISE_PENALTY = players.getProperty("ExpertisePenality", true);
  20.  
  21. // server
  22. ExProperties server = load(SERVER_FILE);
  23. Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
  24. ===================================================================
  25. --- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 130)
  26. +++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (working copy)
  27. @@ -1650,6 +1650,9 @@
  28. */
  29. public void refreshExpertisePenalty()
  30. {
  31. + if (!Config.EXPERTISE_PENALTY)
  32. + return;
  33. +
  34. int armorPenalty = 0;
  35. boolean weaponPenalty = false;
  36.  
  37. Index: config/players.properties
  38. ===================================================================
  39. --- config/players.properties (revision 130)
  40. +++ config/players.properties (working copy)
  41. @@ -214,11 +214,11 @@
  42.  
  43. # Name color for those matching the above MasterAccess AccessLevel.
  44. # Default: 00CCFF (golden color)
  45. MasterNameColor = 00CCFF
  46.  
  47. # Title color for those matching the above MasterAccess AccessLevel.
  48. # Default: 00CCFF (golden color)
  49. MasterTitleColor = 00CCFF
  50.  
  51. # Enable GMs to have the glowing aura of a Hero character.
  52. GMHeroAura = True
  53. @@ -308,4 +308,9 @@
  54. MaxBuffsAmount = 40
  55.  
  56. # Store buffs/debuffs on user logout?
  57. -StoreSkillCooltime = True
  58. \ No newline at end of file
  59. +StoreSkillCooltime = True
  60. +
  61. +# ExpertisePenality, to disable grade penalty
  62. +# False: Players can use equip S grade at level 1.
  63. +# True: Players can't use equip S grade at level 1.
  64. +ExpertisePenality= False
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