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1 | ### Eclipse Workspace Patch 1.0 | |
2 | #P aCis_gameserver | |
3 | Index: java/net/sf/l2j/Config.java | |
4 | =================================================================== | |
5 | --- java/net/sf/l2j/Config.java (revision 130) | |
6 | +++ java/net/sf/l2j/Config.java (working copy) | |
7 | @@ -600,6 +600,7 @@ | |
8 | ||
9 | /** Buffs */ | |
10 | public static boolean STORE_SKILL_COOLTIME; | |
11 | + public static boolean EXPERTISE_PENALTY; | |
12 | public static int BUFFS_MAX_AMOUNT; | |
13 | ||
14 | // -------------------------------------------------- | |
15 | @@ -1426,6 +1427,7 @@ | |
16 | ||
17 | BUFFS_MAX_AMOUNT = players.getProperty("MaxBuffsAmount", 20); | |
18 | STORE_SKILL_COOLTIME = players.getProperty("StoreSkillCooltime", true); | |
19 | + EXPERTISE_PENALTY = players.getProperty("ExpertisePenality", true); | |
20 | ||
21 | // server | |
22 | ExProperties server = load(SERVER_FILE); | |
23 | Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java | |
24 | =================================================================== | |
25 | --- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 130) | |
26 | +++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (working copy) | |
27 | @@ -1650,6 +1650,9 @@ | |
28 | */ | |
29 | public void refreshExpertisePenalty() | |
30 | { | |
31 | + if (!Config.EXPERTISE_PENALTY) | |
32 | + return; | |
33 | + | |
34 | int armorPenalty = 0; | |
35 | boolean weaponPenalty = false; | |
36 | ||
37 | Index: config/players.properties | |
38 | =================================================================== | |
39 | --- config/players.properties (revision 130) | |
40 | +++ config/players.properties (working copy) | |
41 | @@ -214,11 +214,11 @@ | |
42 | ||
43 | # Name color for those matching the above MasterAccess AccessLevel. | |
44 | # Default: 00CCFF (golden color) | |
45 | MasterNameColor = 00CCFF | |
46 | ||
47 | # Title color for those matching the above MasterAccess AccessLevel. | |
48 | # Default: 00CCFF (golden color) | |
49 | MasterTitleColor = 00CCFF | |
50 | ||
51 | # Enable GMs to have the glowing aura of a Hero character. | |
52 | GMHeroAura = True | |
53 | @@ -308,4 +308,9 @@ | |
54 | MaxBuffsAmount = 40 | |
55 | ||
56 | # Store buffs/debuffs on user logout? | |
57 | -StoreSkillCooltime = True | |
58 | \ No newline at end of file | |
59 | +StoreSkillCooltime = True | |
60 | + | |
61 | +# ExpertisePenality, to disable grade penalty | |
62 | +# False: Players can use equip S grade at level 1. | |
63 | +# True: Players can't use equip S grade at level 1. | |
64 | +ExpertisePenality= False |