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SmokeDelsin

drk

Jul 25th, 2015
346
0
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  1. local plr=game.Players.LocalPlayer
  2. local mouse=plr:GetMouse()
  3. local char=plr.Character
  4.  
  5. local C=0
  6. local KK={}
  7. coroutine.wrap(function()
  8. while wait(0) do
  9. local part=Instance.new("Part",char)
  10. local emitter=Instance.new("ParticleEmitter",Part)
  11. part.FormFactor='Custom'
  12. part.Transparency=0.5
  13. part.Size=Vector3.new(3.5,0.1,3.5)
  14. part.TopSurface='Smooth'
  15. part.BrickColor = BrickColor.new(C==0 and 'Dark red')
  16. part.Anchored=true
  17. game.Debris:AddItem(part,0.5)
  18. mouse.KeyDown:connect(function(key)
  19. if key == "q" then
  20. if path == true then path = false elseif path == false then path = true end
  21. elseif key == "e" then
  22. if cleanup == true then cleanup = false elseif cleanup == false then cleanup = true end
  23. elseif key == "x" then
  24. plr.m:ClearAllChildren()
  25. end
  26. end)
  27.  
  28. if KK['x'] then
  29. part.CanCollide=false
  30. char['Right Leg'].CFrame=char['Right Leg'].CFrame*CFrame.new(0,-0.5,0)
  31. elseif KK['z'] then
  32. char['Head'].CFrame=char['Head'].CFrame*CFrame.new(0,0.1,0)
  33. end
  34. wait(0)
  35. part.CFrame = CFrame.new(char.Torso.Position)*CFrame.new(0,-3.3,0)
  36.  
  37. end
  38. end)()
  39.  
  40. mouse.KeyDown:connect(function(K)
  41. KK[K]=true
  42. if KK['y'] then
  43. C=C==0 and 1 or 0
  44. end
  45. end)
  46. --hi
  47. mouse.KeyUp:connect(function(K)
  48. KK[K]=false
  49. end)
  50. --------------------------------------------------------------------------------------------
  51. wait(3.1)
  52. local plr=game.Players.LocalPlayer
  53. local mouse=plr:GetMouse()
  54. local char=plr.Character
  55.  
  56. local C=0
  57. local KK={}
  58. coroutine.wrap(function()
  59. while wait(0) do
  60. local part=Instance.new("Part",char)
  61. local emitter=Instance.new("ParticleEmitter",Part)
  62. part.FormFactor='Custom'
  63. part.Transparency=0.5
  64. part.Size=Vector3.new(3.5,0.1,3.5)
  65. part.TopSurface='Smooth'
  66. part.BrickColor = BrickColor.new(C==0 and 'Really black')
  67. part.Anchored=true
  68. game.Debris:AddItem(part,0.5)
  69. mouse.KeyDown:connect(function(key)
  70. if key == "q" then
  71. if path == true then path = false elseif path == false then path = true end
  72. elseif key == "e" then
  73. if cleanup == true then cleanup = false elseif cleanup == false then cleanup = true end
  74. elseif key == "x" then
  75. plr.m:ClearAllChildren()
  76. end
  77. end)
  78.  
  79. if KK['x'] then
  80. part.CanCollide=false
  81. char['Right Leg'].CFrame=char['Right Leg'].CFrame*CFrame.new(0,-20.5,0)
  82. elseif KK['z'] then
  83. char['Head'].CFrame=char['Head'].CFrame*CFrame.new(0,0.1,0)
  84. end
  85. wait(0)
  86. part.CFrame = CFrame.new(char.Torso.Position)*CFrame.new(0,-20.3,0)
  87.  
  88. end
  89. end)()
  90.  
  91. mouse.KeyDown:connect(function(K)
  92. KK[K]=true
  93. if KK['y'] then
  94. C=C==0 and 1 or 0
  95. end
  96. end)
  97. --hi
  98. mouse.KeyUp:connect(function(K)
  99. KK[K]=false
  100. end)
  101. --------------------------------------------------------------------------
  102. wait(6.2)
  103. local plr=game.Players.LocalPlayer
  104. local mouse=plr:GetMouse()
  105. local char=plr.Character
  106.  
  107. local C=0
  108. local KK={}
  109. coroutine.wrap(function()
  110. while wait(0) do
  111. local part=Instance.new("Part",char)
  112. local emitter=Instance.new("ParticleEmitter",Part)
  113. part.FormFactor='Custom'
  114. part.Transparency=0.5
  115. part.Size=Vector3.new(3.5,0.1,3.5)
  116. part.TopSurface='Smooth'
  117. part.BrickColor = BrickColor.new(C==0 and 'Really black')
  118. part.Anchored=true
  119. game.Debris:AddItem(part,0.5)
  120. mouse.KeyDown:connect(function(key)
  121. if key == "q" then
  122. if path == true then path = false elseif path == false then path = true end
  123. elseif key == "e" then
  124. if cleanup == true then cleanup = false elseif cleanup == false then cleanup = true end
  125. elseif key == "x" then
  126. plr.m:ClearAllChildren()
  127. end
  128. end)
  129.  
  130. if KK['x'] then
  131. part.CanCollide=false
  132. char['Right Leg'].CFrame=char['Right Leg'].CFrame*CFrame.new(0,-0.5,0)
  133. elseif KK['z'] then
  134. char['Head'].CFrame=char['Head'].CFrame*CFrame.new(0,0.1,0)
  135. end
  136. wait(0)
  137. part.CFrame = CFrame.new(char.Torso.Position)*CFrame.new(0,-3.3,0)
  138.  
  139. end
  140. end)()
  141.  
  142.  
  143. mouse.KeyDown:connect(function(K)
  144. KK[K]=true
  145. if KK['y'] then
  146. C=C==0 and 1 or 0
  147. end
  148. end)
  149. --hi
  150. mouse.KeyUp:connect(function(K)
  151. KK[K]=false
  152. end)
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