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yoboigoku

Untitled

Jun 4th, 2021
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  1. A = true
  2. if A == true then
  3. Model = Instance.new("Model")
  4. Model.Name = "Weapon"
  5. p = Instance.new("Part", Model)
  6. p.Name = "Part"
  7. p.TopSurface = 0
  8. p.BottomSurface = 0
  9. p.formFactor = "Custom"
  10. p.Size = Vector3.new(10, 12, 10)
  11. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  12. p.BrickColor = BrickColor.new("Medium stone grey")
  13. p.Transparency = 0
  14. p.Reflectance = .1
  15. p.Material = Enum.Material.Concrete
  16. m = Instance.new("CylinderMesh")
  17. m.Scale = Vector3.new(1, 1.02999997, 1)
  18. m.Parent = p
  19. p = Instance.new("Part", Model)
  20. p.Name = "Part"
  21. p.TopSurface = 0
  22. p.BottomSurface = 0
  23. p.formFactor = "Custom"
  24. p.Size = Vector3.new(2, 12.8, 2)
  25. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  26. p.BrickColor = BrickColor.new("Bright yellow")
  27. p.Transparency = 0
  28. p.Reflectance = .1
  29. p.Material = Enum.Material.Plastic
  30. m = Instance.new("CylinderMesh")
  31. m.Scale = Vector3.new(1, 1, 1)
  32. m.Parent = p
  33. p = Instance.new("Part", Model)
  34. p.Name = "Part"
  35. p.TopSurface = 0
  36. p.BottomSurface = 0
  37. p.formFactor = "Custom"
  38. p.Size = Vector3.new(1.79, 5, 1)
  39. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  40. p.BrickColor = BrickColor.new("Bright yellow")
  41. p.Transparency = 0
  42. p.Reflectance = .1
  43. p.Material = Enum.Material.Plastic
  44. p = Instance.new("Part", Model)
  45. p.Name = "Part"
  46. p.TopSurface = 0
  47. p.BottomSurface = 0
  48. p.formFactor = "Custom"
  49. p.Size = Vector3.new(5, 1.40, 0.99)
  50. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  51. p.BrickColor = BrickColor.new("Bright yellow")
  52. p.Transparency = 0
  53. p.Reflectance = .1
  54. p.Material = Enum.Material.Plastic
  55. m = Instance.new("SpecialMesh")
  56. m.Scale = Vector3.new(1, 1, 1)
  57. m.Parent = p
  58. m.MeshType = Enum.MeshType.Wedge
  59. p = Instance.new("Part", Model)
  60. p.Name = "Center"
  61. p.TopSurface = 0
  62. p.BottomSurface = 0
  63. p.formFactor = "Custom"
  64. p.Size = Vector3.new(12.5, 5.80, 27.6)
  65. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  66. p.BrickColor = BrickColor.new("Bright yellow")
  67. p.Transparency = 1
  68. p.Reflectance = .1
  69. p.Material = Enum.Material.Plastic
  70. p = Instance.new("Part", Model)
  71. p.Name = "Part"
  72. p.TopSurface = 0
  73. p.BottomSurface = 0
  74. p.formFactor = "Custom"
  75. p.Size = Vector3.new(6.80, 1, 6.00)
  76. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  77. p.BrickColor = BrickColor.new("Bright yellow")
  78. p.Transparency = 0
  79. p.Reflectance = .1
  80. p.Material = Enum.Material.Plastic
  81. p = Instance.new("Part", Model)
  82. p.Name = "Part"
  83. p.TopSurface = 0
  84. p.BottomSurface = 0
  85. p.formFactor = "Custom"
  86. p.Size = Vector3.new(11, 5.40, 2.79)
  87. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  88. p.BrickColor = BrickColor.new("Bright yellow")
  89. p.Transparency = 0
  90. p.Reflectance = .1
  91. p.Material = Enum.Material.Plastic
  92. m = Instance.new("SpecialMesh")
  93. m.Scale = Vector3.new(1, 1, 1)
  94. m.Parent = p
  95. m.MeshType = Enum.MeshType.Wedge
  96. p = Instance.new("Part", Model)
  97. p.Name = "Part"
  98. p.TopSurface = 0
  99. p.BottomSurface = 0
  100. p.formFactor = "Custom"
  101. p.Size = Vector3.new(2.60, 11, 1.99)
  102. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  103. p.BrickColor = BrickColor.new("Bright yellow")
  104. p.Transparency = 0
  105. p.Reflectance = .1
  106. p.Material = Enum.Material.Plastic
  107. p = Instance.new("Part", Model)
  108. p.Name = "Part"
  109. p.TopSurface = 0
  110. p.BottomSurface = 0
  111. p.formFactor = "Custom"
  112. p.Size = Vector3.new(3.20, 11.0, 5)
  113. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  114. p.BrickColor = BrickColor.new("Bright yellow")
  115. p.Transparency = 0
  116. p.Reflectance = .1
  117. p.Material = Enum.Material.Plastic
  118. p = Instance.new("Part", Model)
  119. p.Name = "Part"
  120. p.TopSurface = 0
  121. p.BottomSurface = 0
  122. p.formFactor = "Custom"
  123. p.Size = Vector3.new(1.99, 1, 1)
  124. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  125. p.BrickColor = BrickColor.new("Mid gray")
  126. p.Transparency = 0
  127. p.Reflectance = .1
  128. p.Material = Enum.Material.Plastic
  129. p = Instance.new("Part", Model)
  130. p.Name = "Part"
  131. p.TopSurface = 0
  132. p.BottomSurface = 0
  133. p.formFactor = "Custom"
  134. p.Size = Vector3.new(1, 1, 4.59)
  135. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  136. p.BrickColor = BrickColor.new("Mid gray")
  137. p.Transparency = 0
  138. p.Reflectance = .1
  139. p.Material = Enum.Material.Plastic
  140. p = Instance.new("Part", Model)
  141. p.Name = "Part"
  142. p.TopSurface = 0
  143. p.BottomSurface = 0
  144. p.formFactor = "Custom"
  145. p.Size = Vector3.new(1, 12.6, 9.80)
  146. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  147. p.BrickColor = BrickColor.new("Bright yellow")
  148. p.Transparency = 0
  149. p.Reflectance = .1
  150. p.Material = Enum.Material.Plastic
  151. p = Instance.new("Part", Model)
  152. p.Name = "Part"
  153. p.TopSurface = 0
  154. p.BottomSurface = 0
  155. p.formFactor = "Custom"
  156. p.Size = Vector3.new(5.19, 1.39, 2.39)
  157. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  158. p.BrickColor = BrickColor.new("Bright yellow")
  159. p.Transparency = 0
  160. p.Reflectance = .1
  161. p.Material = Enum.Material.Plastic
  162. m = Instance.new("SpecialMesh")
  163. m.Scale = Vector3.new(1, 1, 1)
  164. m.Parent = p
  165. m.MeshType = Enum.MeshType.Wedge
  166. p = Instance.new("Part", Model)
  167. p.Name = "Part"
  168. p.TopSurface = 0
  169. p.BottomSurface = 0
  170. p.formFactor = "Custom"
  171. p.Size = Vector3.new(11, 0.60, 1.99)
  172. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  173. p.BrickColor = BrickColor.new("Bright yellow")
  174. p.Transparency = 0
  175. p.Reflectance = .1
  176. p.Material = Enum.Material.Plastic
  177. m = Instance.new("SpecialMesh")
  178. m.Scale = Vector3.new(1, 1, 1)
  179. m.Parent = p
  180. m.MeshType = Enum.MeshType.Wedge
  181. p = Instance.new("Part", Model)
  182. p.Name = "Part"
  183. p.TopSurface = 0
  184. p.BottomSurface = 0
  185. p.formFactor = "Custom"
  186. p.Size = Vector3.new(3.20, 11, 5.60)
  187. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  188. p.BrickColor = BrickColor.new("Bright yellow")
  189. p.Transparency = 0
  190. p.Reflectance = .1
  191. p.Material = Enum.Material.Plastic
  192. p = Instance.new("Part", Model)
  193. p.Name = "Part"
  194. p.TopSurface = 0
  195. p.BottomSurface = 0
  196. p.formFactor = "Custom"
  197. p.Size = Vector3.new(5, 13, 3.79)
  198. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  199. p.BrickColor = BrickColor.new("Bright yellow")
  200. p.Transparency = 0
  201. p.Reflectance = .1
  202. p.Material = Enum.Material.Plastic
  203. p = Instance.new("Part", Model)
  204. p.Name = "Part"
  205. p.TopSurface = 0
  206. p.BottomSurface = 0
  207. p.formFactor = "Custom"
  208. p.Size = Vector3.new(5.19, 1.39, 2.39)
  209. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  210. p.BrickColor = BrickColor.new("Bright yellow")
  211. p.Transparency = 0
  212. p.Reflectance = .1
  213. p.Material = Enum.Material.Plastic
  214. m = Instance.new("SpecialMesh")
  215. m.Scale = Vector3.new(1, 1, 1)
  216. m.Parent = p
  217. m.MeshType = Enum.MeshType.Wedge
  218. p = Instance.new("Part", Model)
  219. p.Name = "Part"
  220. p.TopSurface = 0
  221. p.BottomSurface = 0
  222. p.formFactor = "Custom"
  223. p.Size = Vector3.new(5.19, 1, 1)
  224. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  225. p.BrickColor = BrickColor.new("Mid gray")
  226. p.Transparency = 0
  227. p.Reflectance = .1
  228. p.Material = Enum.Material.Plastic
  229. p = Instance.new("Part", Model)
  230. p.Name = "Part"
  231. p.TopSurface = 0
  232. p.BottomSurface = 0
  233. p.formFactor = "Custom"
  234. p.Size = Vector3.new(3.20, 5, 4)
  235. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  236. p.BrickColor = BrickColor.new("Bright yellow")
  237. p.Transparency = 0
  238. p.Reflectance = .1
  239. p.Material = Enum.Material.Plastic
  240. p = Instance.new("Part", Model)
  241. p.Name = "Part"
  242. p.TopSurface = 0
  243. p.BottomSurface = 0
  244. p.formFactor = "Custom"
  245. p.Size = Vector3.new(6, 6.79, 2.79)
  246. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  247. p.BrickColor = BrickColor.new("Bright yellow")
  248. p.Transparency = 0
  249. p.Reflectance = .1
  250. p.Material = Enum.Material.Plastic
  251. m = Instance.new("SpecialMesh")
  252. m.Scale = Vector3.new(1, 1, 1)
  253. m.Parent = p
  254. m.MeshType = Enum.MeshType.Wedge
  255. p = Instance.new("Part", Model)
  256. p.Name = "Part"
  257. p.TopSurface = 0
  258. p.BottomSurface = 0
  259. p.formFactor = "Custom"
  260. p.Size = Vector3.new(0.60, 7.40, 3.79)
  261. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  262. p.BrickColor = BrickColor.new("Black")
  263. p.Transparency = 0
  264. p.Reflectance = .1
  265. p.Material = Enum.Material.Plastic
  266. p = Instance.new("Part", Model)
  267. p.Name = "Part"
  268. p.TopSurface = 0
  269. p.BottomSurface = 0
  270. p.formFactor = "Custom"
  271. p.Size = Vector3.new(6.80, 1, 6.00)
  272. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  273. p.BrickColor = BrickColor.new("Bright yellow")
  274. p.Transparency = 0
  275. p.Reflectance = .1
  276. p.Material = Enum.Material.Plastic
  277. p = Instance.new("Part", Model)
  278. p.Name = "Part"
  279. p.TopSurface = 0
  280. p.BottomSurface = 0
  281. p.formFactor = "Custom"
  282. p.Size = Vector3.new(11, 3.20, 2.19)
  283. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  284. p.BrickColor = BrickColor.new("Bright yellow")
  285. p.Transparency = 0
  286. p.Reflectance = .1
  287. p.Material = Enum.Material.Plastic
  288. m = Instance.new("SpecialMesh")
  289. m.Scale = Vector3.new(1, 1, 1)
  290. m.Parent = p
  291. m.MeshType = Enum.MeshType.Wedge
  292. p = Instance.new("Part", Model)
  293. p.Name = "Part"
  294. p.TopSurface = 0
  295. p.BottomSurface = 0
  296. p.formFactor = "Custom"
  297. p.Size = Vector3.new(2.60, 11, 2.39)
  298. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  299. p.BrickColor = BrickColor.new("Bright yellow")
  300. p.Transparency = 0
  301. p.Reflectance = .1
  302. p.Material = Enum.Material.Plastic
  303. p = Instance.new("Part", Model)
  304. p.Name = "Part"
  305. p.TopSurface = 0
  306. p.BottomSurface = 0
  307. p.formFactor = "Custom"
  308. p.Size = Vector3.new(5.19, 1, 1)
  309. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  310. p.BrickColor = BrickColor.new("Mid gray")
  311. p.Transparency = 0
  312. p.Reflectance = .1
  313. p.Material = Enum.Material.Plastic
  314. p = Instance.new("Part", Model)
  315. p.Name = "Part"
  316. p.TopSurface = 0
  317. p.BottomSurface = 0
  318. p.formFactor = "Custom"
  319. p.Size = Vector3.new(5, 0.80, 0.79)
  320. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  321. p.BrickColor = BrickColor.new("Bright yellow")
  322. p.Transparency = 0
  323. p.Reflectance = .1
  324. p.Material = Enum.Material.Plastic
  325. m = Instance.new("SpecialMesh")
  326. m.Scale = Vector3.new(1, 1, 1)
  327. m.Parent = p
  328. m.MeshType = Enum.MeshType.Wedge
  329. p = Instance.new("Part", Model)
  330. p.Name = "Part"
  331. p.TopSurface = 0
  332. p.BottomSurface = 0
  333. p.formFactor = "Custom"
  334. p.Size = Vector3.new(10, 12, 10)
  335. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  336. p.BrickColor = BrickColor.new("Medium stone grey")
  337. p.Transparency = 0
  338. p.Reflectance = .1
  339. p.Material = Enum.Material.Concrete
  340. m = Instance.new("CylinderMesh")
  341. m.Scale = Vector3.new(1, 1.02999997, 1)
  342. m.Parent = p
  343. p = Instance.new("Part", Model)
  344. p.Name = "Part"
  345. p.TopSurface = 0
  346. p.BottomSurface = 0
  347. p.formFactor = "Custom"
  348. p.Size = Vector3.new(0.60, 5.19, 5)
  349. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  350. p.BrickColor = BrickColor.new("Bright yellow")
  351. p.Transparency = 0
  352. p.Reflectance = .1
  353. p.Material = Enum.Material.Plastic
  354. p = Instance.new("Part", Model)
  355. p.Name = "Part"
  356. p.TopSurface = 0
  357. p.BottomSurface = 0
  358. p.formFactor = "Custom"
  359. p.Size = Vector3.new(6, 6.79, 2.79)
  360. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  361. p.BrickColor = BrickColor.new("Bright yellow")
  362. p.Transparency = 0
  363. p.Reflectance = .1
  364. p.Material = Enum.Material.Plastic
  365. m = Instance.new("SpecialMesh")
  366. m.Scale = Vector3.new(1, 1, 1)
  367. m.Parent = p
  368. m.MeshType = Enum.MeshType.Wedge
  369. p = Instance.new("Part", Model)
  370. p.Name = "Part"
  371. p.TopSurface = 0
  372. p.BottomSurface = 0
  373. p.formFactor = "Custom"
  374. p.Size = Vector3.new(2.79, 7.40, 0.79)
  375. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  376. p.BrickColor = BrickColor.new("Black")
  377. p.Transparency = 0
  378. p.Reflectance = .1
  379. p.Material = Enum.Material.Plastic
  380. p = Instance.new("Part", Model)
  381. p.Name = "Part"
  382. p.TopSurface = 0
  383. p.BottomSurface = 0
  384. p.formFactor = "Custom"
  385. p.Size = Vector3.new(5.40, 11, 10)
  386. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  387. p.BrickColor = BrickColor.new("Bright yellow")
  388. p.Transparency = 0
  389. p.Reflectance = .1
  390. p.Material = Enum.Material.Plastic
  391. p = Instance.new("Part", Model)
  392. p.Name = "Part"
  393. p.TopSurface = 0
  394. p.BottomSurface = 0
  395. p.formFactor = "Custom"
  396. p.Size = Vector3.new(11, 0.60, 2.39)
  397. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  398. p.BrickColor = BrickColor.new("Bright yellow")
  399. p.Transparency = 0
  400. p.Reflectance = .1
  401. p.Material = Enum.Material.Plastic
  402. m = Instance.new("SpecialMesh")
  403. m.Scale = Vector3.new(1, 1, 1)
  404. m.Parent = p
  405. m.MeshType = Enum.MeshType.Wedge
  406. p = Instance.new("Part", Model)
  407. p.Name = "Part"
  408. p.TopSurface = 0
  409. p.BottomSurface = 0
  410. p.formFactor = "Custom"
  411. p.Size = Vector3.new(4, 13, 1)
  412. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  413. p.BrickColor = BrickColor.new("Bright yellow")
  414. p.Transparency = 0
  415. p.Reflectance = .1
  416. p.Material = Enum.Material.Plastic
  417. p = Instance.new("Part", Model)
  418. p.Name = "Part"
  419. p.TopSurface = 0
  420. p.BottomSurface = 0
  421. p.formFactor = "Custom"
  422. p.Size = Vector3.new(10.1, 1, 0.99)
  423. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  424. p.BrickColor = BrickColor.new("Mid gray")
  425. p.Transparency = 0
  426. p.Reflectance = .1
  427. p.Material = Enum.Material.Plastic
  428. m = Instance.new("SpecialMesh")
  429. m.Scale = Vector3.new(1, 1, 1)
  430. m.Parent = p
  431. m.MeshType = Enum.MeshType.Wedge
  432. p = Instance.new("Part", Model)
  433. p.Name = "Part"
  434. p.TopSurface = 0
  435. p.BottomSurface = 0
  436. p.formFactor = "Custom"
  437. p.Size = Vector3.new(1, 1, 4.59)
  438. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  439. p.BrickColor = BrickColor.new("Mid gray")
  440. p.Transparency = 0
  441. p.Reflectance = .1
  442. p.Material = Enum.Material.Plastic
  443. p = Instance.new("Part", Model)
  444. p.Name = "Part"
  445. p.TopSurface = 0
  446. p.BottomSurface = 0
  447. p.formFactor = "Custom"
  448. p.Size = Vector3.new(1.99, 1, 1)
  449. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  450. p.BrickColor = BrickColor.new("Mid gray")
  451. p.Transparency = 0
  452. p.Reflectance = .1
  453. p.Material = Enum.Material.Plastic
  454. p = Instance.new("Part", Model)
  455. p.Name = "Part"
  456. p.TopSurface = 0
  457. p.BottomSurface = 0
  458. p.formFactor = "Custom"
  459. p.Size = Vector3.new(1, 1, 4.59)
  460. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  461. p.BrickColor = BrickColor.new("Mid gray")
  462. p.Transparency = 0
  463. p.Reflectance = .1
  464. p.Material = Enum.Material.Plastic
  465. p = Instance.new("Part", Model)
  466. p.Name = "Part"
  467. p.TopSurface = 0
  468. p.BottomSurface = 0
  469. p.formFactor = "Custom"
  470. p.Size = Vector3.new(10.1, 1, 0.99)
  471. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  472. p.BrickColor = BrickColor.new("Mid gray")
  473. p.Transparency = 0
  474. p.Reflectance = .1
  475. p.Material = Enum.Material.Plastic
  476. m = Instance.new("SpecialMesh")
  477. m.Scale = Vector3.new(1, 1, 1)
  478. m.Parent = p
  479. m.MeshType = Enum.MeshType.Wedge
  480.  
  481. Spawn = function()
  482. Modelc = Model:clone()
  483. for _, v in pairs(Modelc:children()) do
  484. if v.className == "Part" then
  485. if v.Name ~= "Center" then
  486. w = Instance.new("Weld")
  487. w.Part0 = Modelc.Center
  488. w.Part1 = v
  489. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  490. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  491. w.Parent = w.Part0
  492. end
  493. end
  494. end
  495. return Modelc
  496. end
  497.  
  498. CameraRadius = 66
  499. TimeStopRadius = 66
  500.  
  501. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  502. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  503. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  504. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  505. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  506. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  507. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  508. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  509. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  510. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  511. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  512. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  513.  
  514. getWelds = function(c) --designate weld variables
  515. local t = c.Torso
  516. local hrp = c.HumanoidRootPart.RootJoint
  517. RightShoulder = t:FindFirstChild("Right Shoulder")
  518. LeftShoulder = t:FindFirstChild("Left Shoulder")
  519. RightHip = t:FindFirstChild("Right Hip")
  520. LeftHip = t:FindFirstChild("Left Hip")
  521. RootJoint = hrp
  522. Neck = t:FindFirstChild("Neck")
  523. end
  524. resetWelds = function(ext, occ) --extent 1-3; occlusion
  525. --1 == reset desiredangle/currentangle
  526. --2 == reset C0/C1
  527. --3 == reset both des/cur/c0/c1
  528. local r = {
  529. RightShoulder,
  530. LeftShoulder,
  531. RightHip,
  532. LeftHip,
  533. RootJoint,
  534. Neck,
  535. Grip
  536. }
  537. for _, v in pairs(r) do
  538. for i = 1, #occ do
  539. if occ[i] == v then
  540. table.remove(r, _)
  541. end
  542. end
  543. end
  544. for _, v in pairs(r) do
  545. if v.Name == "Right Shoulder" then
  546. if ext == 1 then
  547. v.DesiredAngle = 0
  548. v.CurrentAngle = 0
  549. elseif ext == 2 then
  550. v.C0 = RightShoulderC0
  551. v.C1 = RightShoulderC1
  552. elseif ext == 3 then
  553. v.DesiredAngle = 0
  554. v.CurrentAngle = 0
  555. v.C0 = RightShoulderC0
  556. v.C1 = RightShoulderC1
  557. end
  558. elseif v.Name == "Left Shoulder" then
  559. if ext == 1 then
  560. v.DesiredAngle = 0
  561. v.CurrentAngle = 0
  562. elseif ext == 2 then
  563. v.C0 = LeftShoulderC0
  564. v.C1 = LeftShoulderC1
  565. elseif ext == 3 then
  566. v.DesiredAngle = 0
  567. v.CurrentAngle = 0
  568. v.C0 = LeftShoulderC0
  569. v.C1 = LeftShoulderC1
  570. end
  571. elseif v.Name == "Right Hip" then
  572. if ext == 1 then
  573. v.DesiredAngle = 0
  574. v.CurrentAngle = 0
  575. elseif ext == 2 then
  576. v.C0 = RightHipC0
  577. v.C1 = RightHipC1
  578. elseif ext == 3 then
  579. v.DesiredAngle = 0
  580. v.CurrentAngle = 0
  581. v.C0 = RightHipC0
  582. v.C1 = RightHipC1
  583. end
  584. elseif v.Name == "Left Hip" then
  585. if ext == 1 then
  586. v.DesiredAngle = 0
  587. v.CurrentAngle = 0
  588. elseif ext == 2 then
  589. v.C0 = LeftHipC0
  590. v.C1 = LeftHipC1
  591. elseif ext == 3 then
  592. v.DesiredAngle = 0
  593. v.CurrentAngle = 0
  594. v.C0 = LeftHipC0
  595. v.C1 = LeftHipC1
  596. end
  597. elseif v.Name == "Neck" then
  598. if ext == 1 then
  599. v.DesiredAngle = 0
  600. v.CurrentAngle = 0
  601. elseif ext == 2 then
  602. v.C0 = NeckC0
  603. v.C1 = NeckC1
  604. elseif ext == 3 then
  605. v.DesiredAngle = 0
  606. v.CurrentAngle = 0
  607. v.C0 = NeckC0
  608. v.C1 = NeckC1
  609. end
  610. elseif v.Name == "RootJoint" then
  611. if ext == 1 then
  612. v.DesiredAngle = 0
  613. v.CurrentAngle = 0
  614. elseif ext == 2 then
  615. v.C0 = RootJointC0
  616. v.C1 = RootJointC1
  617. elseif ext == 3 then
  618. v.DesiredAngle = 0
  619. v.CurrentAngle = 0
  620. v.C0 = RootJointC0
  621. v.C1 = RootJointC1
  622. end
  623. elseif v.Name == "RightGrip" then
  624. if ext == 1 then
  625. elseif ext == 2 then
  626. Grip.C0 = nGrip.C0
  627. Grip.C1 = nGrip.C1
  628. elseif ext == 3 then
  629. Grip.C0 = nGrip.C0
  630. Grip.C1 = nGrip.C1
  631. end
  632. end
  633. end
  634. end
  635.  
  636.  
  637. doitdocdoit = function()
  638. if deb == false then
  639. return
  640. end
  641. deb = false
  642.  
  643. vPlayer = game.Players.LocalPlayer
  644. cPlayer = vPlayer.Character
  645. Anim = cPlayer.Animate
  646. Anim.Disabled = true
  647. Hum = cPlayer.Humanoid
  648. Hum.Name = "NOPE"
  649. Hum.WalkSpeed = 0
  650. getWelds(cPlayer)
  651. resetWelds(3, {})
  652.  
  653. bodypos = Instance.new("BodyPosition")
  654. bodypos.P = 4000
  655. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  656. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  657. bodypos.Parent = cPlayer.Torso
  658.  
  659. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  660. CPlayer = cPlayer
  661. partpos = Instance.new("Part", workspace)
  662. partpos.Transparency = 1
  663. partpos.CanCollide = false
  664. partpos.Anchored = true
  665. partpos.CFrame = cPlayer.Torso.CFrame
  666.  
  667. sound = Instance.new("Sound")
  668. sound.Parent = partpos
  669. sound.Volume = 1
  670. sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  671. -- sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  672. sound2 = Instance.new("Sound")
  673. sound2.Parent = workspace.CurrentCamera
  674. sound2.Volume = 1
  675. sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  676. -- sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  677. sound:Play()
  678. sound2:Play()
  679. expected = 10
  680. did = false
  681. pooted = 0
  682. sos = game:GetService("RunService").Stepped:connect(function()
  683. pooted = pooted + 1
  684. if pooted >= expected + 1 then
  685. sos:disconnect()
  686. did = true
  687. return
  688. end
  689. resetWelds(3, {})
  690. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  691. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  692. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  693. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  694. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  695. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  696. end)
  697. --[[sound=Instance.new("Sound")
  698. sound.Parent=cPlayer.Torso
  699. sound.Volume=1
  700. sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  701. sound:Play()]]--
  702. while did == false do
  703. wait()
  704. end
  705.  
  706. expected = 10
  707. did = false
  708. pooted = 0
  709. sos = game:GetService("RunService").Stepped:connect(function()
  710. pooted = pooted + 1
  711. if pooted >= expected + 1 then
  712. sos:disconnect()
  713. did = true
  714. return
  715. end
  716. resetWelds(3, {})
  717. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  718. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  719. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  720. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  721. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  722. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  723. end)
  724. while did == false do
  725. wait()
  726. end
  727. wait(.2)
  728. expected = 5
  729. did = false
  730. pooted = 0
  731. nubhit = nil
  732. sos = game:GetService("RunService").Stepped:connect(function()
  733. pooted = pooted + 1
  734. if pooted >= expected + 1 then
  735. sos:disconnect()
  736. did = true
  737. return
  738. end
  739. resetWelds(3, {})
  740. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  741. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  742. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  743. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  744. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  745. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  746. if nubhit == nil then
  747. bodypos.position = bodypos.position + dir * 4
  748. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  749. --bodypos.position=bodypos.position + dir*9
  750. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  751. end
  752. if nubhit == nil and pooted >= 2 then
  753. pos = bodypos.position + dir * 2
  754. radi = 6
  755. for _, v in pairs(workspace:children()) do
  756. h = v:FindFirstChild("Humanoid")
  757. t = v:FindFirstChild("Torso")
  758. if h ~= nil and t ~= nil and v ~= cPlayer then
  759. if (t.Position - pos).magnitude <= radi then
  760. print(":>")
  761. nubhit = v
  762. break
  763. end
  764. end
  765. end
  766. end
  767. if nubhit ~= nil then
  768. if nubhit.Torso:FindFirstChild("PART1") == nil then
  769. v = Instance.new("BodyVelocity")
  770. v.P = 4000
  771. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  772. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  773. v.Name = "PART1"
  774. v.Parent = nubhit.Torso
  775. game:GetService("Debris"):AddItem(v, 5)
  776. coroutine.resume(coroutine.create(function(v)
  777. for i = 1, 100 do
  778. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  779. wait()
  780. end
  781. end), v)
  782. v = Instance.new("BodyGyro")
  783. v.P = 20
  784. v.D = 30
  785. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  786. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  787. v.Name = "PART1"
  788. v.Parent = nubhit.Torso
  789. game:GetService("Debris"):AddItem(v, 5)
  790. end
  791. end
  792. end)
  793. while did == false do
  794. wait()
  795. end
  796. if nubhit == nil then
  797. sound:Stop()
  798. wait(.5)
  799. sound2:Stop()
  800. else
  801. expected = 32
  802. did = false
  803. pooted = 0
  804. sos = game:GetService("RunService").Stepped:connect(function()
  805. pooted = pooted + 1
  806. if pooted >= expected + 1 then
  807. sos:disconnect()
  808. did = true
  809. return
  810. end
  811. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  812. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  813. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  814. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  815. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  816. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  817. bodypos.position = bodypos.position + dir * .05
  818. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  819. end)
  820. while did == false do
  821. wait()
  822. end
  823. bodypos.Parent = nil
  824. expected = 12
  825. did = false
  826. pooted = 0
  827. sos = game:GetService("RunService").Stepped:connect(function()
  828. pooted = pooted + 1
  829. if pooted >= expected + 1 then
  830. sos:disconnect()
  831. did = true
  832. return
  833. end
  834. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  835. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  836. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  837. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  838. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  839. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  840. end)
  841.  
  842. while did == false do
  843. wait()
  844. end
  845. expected = 6
  846. did = false
  847. pooted = 0
  848. sos = game:GetService("RunService").Stepped:connect(function()
  849. pooted = pooted + 1
  850. if pooted >= expected + 1 then
  851. sos:disconnect()
  852. did = true
  853. return
  854. end
  855. resetWelds(3, {})
  856. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  857. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  858. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  859. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  860. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  861. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  862. print(":(")
  863. end)
  864. wait(.3)
  865. while did == false do
  866. wait()
  867. end
  868. resetWelds(3, {
  869. "Neck"
  870. })
  871. expected = 5
  872. did = false
  873. pooted = 0
  874. p = Instance.new("Part", workspace)
  875. p.Name = "ORB"
  876. p.TopSurface = 0
  877. p.BottomSurface = 0
  878. p.formFactor = "Custom"
  879. p.CFrame = cPlayer.Torso.CFrame
  880. m = Instance.new("SpecialMesh", p)
  881. m.MeshType = "Sphere"
  882. p.BrickColor = BrickColor:White()
  883. p.Size = Vector3.new(1, 1, 1)
  884. p.CanCollide = false
  885. p.Anchored = true
  886. game:GetService("Debris"):AddItem(p, 5)
  887. coroutine.resume(coroutine.create(function(p)
  888. nubhit.Torso.Anchored = true
  889. for i = 1, 10 do
  890. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  891. p.Transparency = .5 + i / 20
  892. wait()
  893. end
  894. p:Remove()
  895. end), p)
  896. sos = game:GetService("RunService").Stepped:connect(function()
  897. pooted = pooted + 1
  898. if pooted >= expected + 1 then
  899. sos:disconnect()
  900. did = true
  901. return
  902. end
  903. resetWelds(3, {})
  904. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  905. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  906. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  907. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  908. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  909. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  910. print(":(")
  911. end)
  912.  
  913. while did == false do
  914. wait()
  915. end
  916. wait(1)
  917. expected = 5
  918. did = false
  919. pooted = 0
  920. sos = game:GetService("RunService").Stepped:connect(function()
  921. pooted = pooted + 1
  922. if pooted >= expected + 1 then
  923. sos:disconnect()
  924. did = true
  925. return
  926. end
  927. resetWelds(3, {})
  928. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  929. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  930. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  931. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  932. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  933. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  934. print(":(")
  935. end)
  936. while did == false do
  937. wait()
  938. end
  939. wait(.8)
  940. expected = 5
  941. did = false
  942. pooted = 0
  943. bodypos.Parent = cPlayer.Torso
  944. workspace.CurrentCamera.CameraType = "Follow"
  945. sos = game:GetService("RunService").Stepped:connect(function()
  946. pooted = pooted + 1
  947. if pooted >= expected + 1 then
  948. sos:disconnect()
  949. did = true
  950. return
  951. end
  952. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  953. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  954. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  955. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  956. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  957. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  958.  
  959. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  960. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  961.  
  962. print(":(")
  963. end)
  964. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  965. DIOPLS.SoundId = "rbxassetid://316900066"
  966. DIOPLS.Volume = 1
  967. DIOPLS:Play()
  968. Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
  969. game:GetService("Debris"):AddItem(DIOPLS, 19)
  970. while did == false do
  971. wait()
  972. end
  973. wait(.8)
  974. LOL = Spawn()
  975. LOL.Parent = workspace
  976. LOL:MakeJoints()
  977. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  978. C = LOL.Center
  979. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  980.  
  981. bb = Instance.new("BodyPosition")
  982. bb.Parent = C
  983. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  984. bb.position = bb.Parent.Position
  985. C.CFrame = CFrame.new(bb.position)
  986. orig = bb.position
  987.  
  988. gg = Instance.new("BodyGyro")
  989. gg.P = 15000
  990. gg.D = 100
  991. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  992. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  993. gg.Parent = C
  994.  
  995. expected = 80
  996. did = false
  997. pooted = 0
  998.  
  999. resetWelds(3, {})
  1000.  
  1001. Hum.PlatformStand = true
  1002.  
  1003. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1004. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1005. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1006. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1007. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1008. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1009.  
  1010. bodypos.Parent = nil
  1011. w = Instance.new("Weld")
  1012. w.Part0 = C
  1013. w.Part1 = cPlayer.Torso
  1014. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1015. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1016. w.Parent = w.Part0
  1017.  
  1018. sos = game:GetService("RunService").Stepped:connect(function()
  1019. pooted = pooted + 1
  1020. if pooted >= expected + 1 then
  1021. sos:disconnect()
  1022. did = true
  1023. return
  1024. end
  1025.  
  1026. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1027. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1028. print(":(")
  1029. end)
  1030.  
  1031. while did == false do
  1032. wait()
  1033. end
  1034. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1035. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1036. bl2 = Instance.new("Part")
  1037. bl2.TopSurface = 0
  1038. bl2.BottomSurface = 0
  1039. bl2.CanCollide = false
  1040. bl2.formFactor = "Symmetric"
  1041. local ShockWaveSound = Instance.new("Sound", bl2)
  1042. ShockWaveSound.SoundId = "rbxassetid://138186576"
  1043. ShockWaveSound.Pitch = 0.8
  1044. ShockWaveSound.Volume = 1
  1045. ShockWaveSound:Play()
  1046. Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
  1047. m = Instance.new("SpecialMesh")
  1048. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1049. m.Scale = Vector3.new(1, 4, 1)
  1050. m.Parent = bl2
  1051. bl2.Size = Vector3.new(1, 1, 1)
  1052. bl2.Anchored = false
  1053. bl2.Name = "c"
  1054. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1055. bl2.BrickColor = BrickColor.new("White")
  1056. bl2.Parent = CPlayer
  1057. coroutine.resume(coroutine.create(function(p)
  1058. for i = 1, 10 do
  1059. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1060. p.Transparency = .25 + i * .075
  1061. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1062. wait()
  1063. end
  1064. p:Remove()
  1065. end), bl2)
  1066. bl2.Anchored = true
  1067.  
  1068. bl2 = Instance.new("Part")
  1069. bl2.TopSurface = 0
  1070. bl2.BottomSurface = 0
  1071. bl2.CanCollide = false
  1072. bl2.formFactor = "Symmetric"
  1073. m = Instance.new("SpecialMesh")
  1074. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1075. m.Scale = Vector3.new(1, 6, 1)
  1076. m.Parent = bl2
  1077. bl2.Size = Vector3.new(1, 1, 1)
  1078. bl2.Anchored = false
  1079. bl2.Name = "c"
  1080. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1081. bl2.BrickColor = BrickColor.new("White")
  1082. bl2.Parent = CPlayer
  1083. coroutine.resume(coroutine.create(function(p)
  1084. for i = 1, 20 do
  1085. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1086. p.Transparency = i / 20
  1087. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1088. wait()
  1089. end
  1090. p:Remove()
  1091. end), bl2)
  1092. bl2.Anchored = true
  1093.  
  1094. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1095. expected = 3
  1096. did = false
  1097. pooted = 0
  1098. workspace.CurrentCamera.CameraType = "Follow"
  1099. sos = game:GetService("RunService").Stepped:connect(function()
  1100. pooted = pooted + 1
  1101. if pooted >= expected + 1 then
  1102. sos:disconnect()
  1103. did = true
  1104. return
  1105. end
  1106. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1107. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1108. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1109. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1110. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1111. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1112.  
  1113. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1114.  
  1115. print(":(")
  1116. end)
  1117. while did == false do
  1118. wait()
  1119. end
  1120. wait(.3)
  1121. expected = 5
  1122. did = false
  1123. pooted = 0
  1124. workspace.CurrentCamera.CameraType = "Follow"
  1125. sos = game:GetService("RunService").Stepped:connect(function()
  1126. pooted = pooted + 1
  1127. if pooted >= expected + 1 then
  1128. sos:disconnect()
  1129. did = true
  1130. return
  1131. end
  1132. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1133. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1134. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1135. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1136. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1137. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1138.  
  1139. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1140.  
  1141. print(":(")
  1142. end)
  1143. while did == false do
  1144. wait()
  1145. end
  1146. expected = 203
  1147. did = false
  1148. pooted = 0
  1149. workspace.CurrentCamera.CameraType = "Follow"
  1150. sos = game:GetService("RunService").Stepped:connect(function()
  1151. pooted = pooted + 1
  1152. if pooted >= expected + 1 then
  1153. sos:disconnect()
  1154. did = true
  1155. return
  1156. end
  1157. resetWelds(3, {
  1158. RightHip,
  1159. LeftHip,
  1160. RootJoint,
  1161. Neck
  1162. })
  1163. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1164. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1165. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1166. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1167. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1168. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1169. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1170. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1171.  
  1172. if pooted / 2 == math.floor(pooted / 2) then
  1173. p = cPlayer["Right Arm"]:clone()
  1174. p.Anchored = true
  1175. p.CanCollide = false
  1176. p.Parent = workspace
  1177. p.Transparency = .5
  1178. game:GetService("Debris"):AddItem(p, .2)
  1179. p = cPlayer["Left Arm"]:clone()
  1180. p.Anchored = true
  1181. p.CanCollide = false
  1182. p.Parent = workspace
  1183. p.Transparency = .5
  1184. game:GetService("Debris"):AddItem(p, .2)
  1185.  
  1186. p = Instance.new("Part", workspace)
  1187. p.Name = "ORB"
  1188. p.TopSurface = 0
  1189. p.BottomSurface = 0
  1190. p.formFactor = "Custom"
  1191. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1192. m = Instance.new("SpecialMesh", p)
  1193. m.MeshType = "Sphere"
  1194. p.BrickColor = BrickColor:White()
  1195. p.Size = Vector3.new(.4, .4, .4)
  1196. p.CanCollide = false
  1197. p.Anchored = true
  1198. game:GetService("Debris"):AddItem(p, 5)
  1199. coroutine.resume(coroutine.create(function(p)
  1200. for i = 1, 8 do
  1201. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1202. p.Transparency = i / 8
  1203. wait()
  1204. end
  1205. p:Remove()
  1206. end), p)
  1207.  
  1208. end
  1209.  
  1210. print(":)")
  1211. end)
  1212. while did == false do
  1213. wait()
  1214. end
  1215. wait(.5)
  1216. expected = 20
  1217. did = false
  1218. pooted = 0
  1219. workspace.CurrentCamera.CameraType = "Follow"
  1220. sos = game:GetService("RunService").Stepped:connect(function()
  1221. pooted = pooted + 1
  1222. if pooted >= expected + 1 then
  1223. sos:disconnect()
  1224. did = true
  1225. return
  1226. end
  1227. resetWelds(3, {
  1228. Neck,
  1229. RootJoint,
  1230. RightHip,
  1231. LeftHip
  1232. })
  1233. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1234. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1235. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1236. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1237. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1238. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1239. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1240. print(":)")
  1241. end)
  1242. while did == false do
  1243. wait()
  1244. end
  1245. wait(2)
  1246. expected = 5
  1247. did = false
  1248. pooted = 0
  1249. workspace.CurrentCamera.CameraType = "Follow"
  1250. w.Parent = nil
  1251. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1252. poo = cPlayer.Torso.CFrame.lookVector
  1253. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1254. bodypos.Parent = cPlayer.Torso
  1255. sos = game:GetService("RunService").Stepped:connect(function()
  1256. pooted = pooted + 1
  1257. if pooted >= expected + 1 then
  1258. sos:disconnect()
  1259. did = true
  1260. return
  1261. end
  1262. resetWelds(3, {})
  1263. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1264. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1265. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1266. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1267. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1268. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1269. print(":)")
  1270. end)
  1271. while did == false do
  1272. wait()
  1273. end
  1274. wait(.7)
  1275. expected = 5
  1276. did = false
  1277. pooted = 0
  1278. sos = game:GetService("RunService").Stepped:connect(function()
  1279. pooted = pooted + 1
  1280. if pooted >= expected + 1 then
  1281. sos:disconnect()
  1282. did = true
  1283. return
  1284. end
  1285. resetWelds(3, {})
  1286. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1287. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1288. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1289. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1290. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1291. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1292. print(":(")
  1293. end)
  1294. while did == false do
  1295. wait()
  1296. end
  1297. wait(.2)
  1298. expected = 10
  1299. did = false
  1300. pooted = 0
  1301. workspace.CurrentCamera.CameraType = "Follow"
  1302. g = Instance.new("BodyGyro")
  1303. g.Parent = cPlayer.Torso
  1304. sos = game:GetService("RunService").Stepped:connect(function()
  1305. pooted = pooted + 1
  1306. if pooted >= expected + 1 then
  1307. sos:disconnect()
  1308. did = true
  1309. return
  1310. end
  1311. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1312. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1313. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1314. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1315. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1316. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1317. if pooted >= 2 then
  1318. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1319. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1320. end
  1321. print(":(")
  1322. end)
  1323. while did == false do
  1324. wait()
  1325. end
  1326. wait(.2)
  1327. bodypos:Remove()
  1328. wait(.5)
  1329.  
  1330. e = Instance.new("Explosion")
  1331. e.BlastRadius = 30
  1332. e.Position = C.Position
  1333. e.BlastPressure = e.BlastPressure * 2.5
  1334. e.Parent = workspace
  1335. s = Instance.new("Sound", C)
  1336. s.SoundId = "rbxassetid://258057783"
  1337. s.Volume = 1
  1338. s:Play()
  1339. Instance.new("DistortionSoundEffect", s).Level = 1
  1340. g:Remove()
  1341. --dun
  1342. nubhit.Torso.Anchored = false
  1343. Hum.PlatformStand = false
  1344. C.Anchored = true
  1345.  
  1346. coroutine.resume(coroutine.create(function(t)
  1347. wait(3)
  1348. p = Instance.new("Sound")
  1349. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1350. p.Parent = t
  1351. p.Volume = 1
  1352. p:Play()
  1353. end), C)
  1354. game:GetService("Debris"):AddItem(LOL, 5)
  1355. end
  1356. resetWelds(3, {})
  1357. workspace.CurrentCamera.CameraType = "Custom"
  1358. Hum.WalkSpeed = 16
  1359. Hum.Name = "Humanoid"
  1360. bodypos:Remove()
  1361. partpos:Remove()
  1362. Anim.Parent = nil
  1363. wait(.1)
  1364. Anim.Disabled = false
  1365. Anim.Parent = cPlayer
  1366. deb = true
  1367. end
  1368.  
  1369. Tool = Instance.new("HopperBin")
  1370. Tool.Name = "ROAD ROLLER DA"
  1371. Tool.Parent = game.Players.LocalPlayer.Backpack
  1372. Tool.Selected:connect(function(mouse)
  1373. mouse.Button1Down:connect(function()
  1374. doitdocdoit()
  1375. end)
  1376. end)
  1377.  
  1378. end
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