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1
A = true
2
if A == true then
3
	Model = Instance.new("Model")
4
	Model.Name = "Weapon"
5
	p = Instance.new("Part", Model)
6
	p.Name = "Part"
7
	p.TopSurface = 0
8
	p.BottomSurface = 0
9
	p.formFactor = "Custom"
10
	p.Size = Vector3.new(10, 12, 10)
11
	p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
12
	p.BrickColor = BrickColor.new("Medium stone grey")
13
	p.Transparency = 0
14
	p.Reflectance = .1
15
	p.Material = Enum.Material.Concrete
16
	m = Instance.new("CylinderMesh")
17
	m.Scale = Vector3.new(1, 1.02999997, 1)
18
	m.Parent = p
19
	p = Instance.new("Part", Model)
20
	p.Name = "Part"
21
	p.TopSurface = 0
22
	p.BottomSurface = 0
23
	p.formFactor = "Custom"
24
	p.Size = Vector3.new(2, 12.8, 2)
25
	p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
26
	p.BrickColor = BrickColor.new("Bright yellow")
27
	p.Transparency = 0
28
	p.Reflectance = .1
29
	p.Material = Enum.Material.Plastic
30
	m = Instance.new("CylinderMesh")
31
	m.Scale = Vector3.new(1, 1, 1)
32
	m.Parent = p
33
	p = Instance.new("Part", Model)
34
	p.Name = "Part"
35
	p.TopSurface = 0
36
	p.BottomSurface = 0
37
	p.formFactor = "Custom"
38
	p.Size = Vector3.new(1.79, 5, 1)
39
	p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
40
	p.BrickColor = BrickColor.new("Bright yellow")
41
	p.Transparency = 0
42
	p.Reflectance = .1
43
	p.Material = Enum.Material.Plastic
44
	p = Instance.new("Part", Model)
45
	p.Name = "Part"
46
	p.TopSurface = 0
47
	p.BottomSurface = 0
48
	p.formFactor = "Custom"
49
	p.Size = Vector3.new(5, 1.40, 0.99)
50
	p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
51
	p.BrickColor = BrickColor.new("Bright yellow")
52
	p.Transparency = 0
53
	p.Reflectance = .1
54
	p.Material = Enum.Material.Plastic
55
	m = Instance.new("SpecialMesh")
56
	m.Scale = Vector3.new(1, 1, 1)
57
	m.Parent = p
58
	m.MeshType = Enum.MeshType.Wedge
59
	p = Instance.new("Part", Model)
60
	p.Name = "Center"
61
	p.TopSurface = 0
62
	p.BottomSurface = 0
63
	p.formFactor = "Custom"
64
	p.Size = Vector3.new(12.5, 5.80, 27.6)
65
	p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
66
	p.BrickColor = BrickColor.new("Bright yellow")
67
	p.Transparency = 1
68
	p.Reflectance = .1
69
	p.Material = Enum.Material.Plastic
70
	p = Instance.new("Part", Model)
71
	p.Name = "Part"
72
	p.TopSurface = 0
73
	p.BottomSurface = 0
74
	p.formFactor = "Custom"
75
	p.Size = Vector3.new(6.80, 1, 6.00)
76
	p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
77
	p.BrickColor = BrickColor.new("Bright yellow")
78
	p.Transparency = 0
79
	p.Reflectance = .1
80
	p.Material = Enum.Material.Plastic
81
	p = Instance.new("Part", Model)
82
	p.Name = "Part"
83
	p.TopSurface = 0
84
	p.BottomSurface = 0
85
	p.formFactor = "Custom"
86
	p.Size = Vector3.new(11, 5.40, 2.79)
87
	p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
88
	p.BrickColor = BrickColor.new("Bright yellow")
89
	p.Transparency = 0
90
	p.Reflectance = .1
91
	p.Material = Enum.Material.Plastic
92
	m = Instance.new("SpecialMesh")
93
	m.Scale = Vector3.new(1, 1, 1)
94
	m.Parent = p
95
	m.MeshType = Enum.MeshType.Wedge
96
	p = Instance.new("Part", Model)
97
	p.Name = "Part"
98
	p.TopSurface = 0
99
	p.BottomSurface = 0
100
	p.formFactor = "Custom"
101
	p.Size = Vector3.new(2.60, 11, 1.99)
102
	p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
103
	p.BrickColor = BrickColor.new("Bright yellow")
104
	p.Transparency = 0
105
	p.Reflectance = .1
106
	p.Material = Enum.Material.Plastic
107
	p = Instance.new("Part", Model)
108
	p.Name = "Part"
109
	p.TopSurface = 0
110
	p.BottomSurface = 0
111
	p.formFactor = "Custom"
112
	p.Size = Vector3.new(3.20, 11.0, 5)
113
	p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
114
	p.BrickColor = BrickColor.new("Bright yellow")
115
	p.Transparency = 0
116
	p.Reflectance = .1
117
	p.Material = Enum.Material.Plastic
118
	p = Instance.new("Part", Model)
119
	p.Name = "Part"
120
	p.TopSurface = 0
121
	p.BottomSurface = 0
122
	p.formFactor = "Custom"
123
	p.Size = Vector3.new(1.99, 1, 1)
124
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
125
	p.BrickColor = BrickColor.new("Mid gray")
126
	p.Transparency = 0
127
	p.Reflectance = .1
128
	p.Material = Enum.Material.Plastic
129
	p = Instance.new("Part", Model)
130
	p.Name = "Part"
131
	p.TopSurface = 0
132
	p.BottomSurface = 0
133
	p.formFactor = "Custom"
134
	p.Size = Vector3.new(1, 1, 4.59)
135
	p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
136
	p.BrickColor = BrickColor.new("Mid gray")
137
	p.Transparency = 0
138
	p.Reflectance = .1
139
	p.Material = Enum.Material.Plastic
140
	p = Instance.new("Part", Model)
141
	p.Name = "Part"
142
	p.TopSurface = 0
143
	p.BottomSurface = 0
144
	p.formFactor = "Custom"
145
	p.Size = Vector3.new(1, 12.6, 9.80)
146
	p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
147
	p.BrickColor = BrickColor.new("Bright yellow")
148
	p.Transparency = 0
149
	p.Reflectance = .1
150
	p.Material = Enum.Material.Plastic
151
	p = Instance.new("Part", Model)
152
	p.Name = "Part"
153
	p.TopSurface = 0
154
	p.BottomSurface = 0
155
	p.formFactor = "Custom"
156
	p.Size = Vector3.new(5.19, 1.39, 2.39)
157
	p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
158
	p.BrickColor = BrickColor.new("Bright yellow")
159
	p.Transparency = 0
160
	p.Reflectance = .1
161
	p.Material = Enum.Material.Plastic
162
	m = Instance.new("SpecialMesh")
163
	m.Scale = Vector3.new(1, 1, 1)
164
	m.Parent = p
165
	m.MeshType = Enum.MeshType.Wedge
166
	p = Instance.new("Part", Model)
167
	p.Name = "Part"
168
	p.TopSurface = 0
169
	p.BottomSurface = 0
170
	p.formFactor = "Custom"
171
	p.Size = Vector3.new(11, 0.60, 1.99)
172
	p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
173
	p.BrickColor = BrickColor.new("Bright yellow")
174
	p.Transparency = 0
175
	p.Reflectance = .1
176
	p.Material = Enum.Material.Plastic
177
	m = Instance.new("SpecialMesh")
178
	m.Scale = Vector3.new(1, 1, 1)
179
	m.Parent = p
180
	m.MeshType = Enum.MeshType.Wedge
181
	p = Instance.new("Part", Model)
182
	p.Name = "Part"
183
	p.TopSurface = 0
184
	p.BottomSurface = 0
185
	p.formFactor = "Custom"
186
	p.Size = Vector3.new(3.20, 11, 5.60)
187
	p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
188
	p.BrickColor = BrickColor.new("Bright yellow")
189
	p.Transparency = 0
190
	p.Reflectance = .1
191
	p.Material = Enum.Material.Plastic
192
	p = Instance.new("Part", Model)
193
	p.Name = "Part"
194
	p.TopSurface = 0
195
	p.BottomSurface = 0
196
	p.formFactor = "Custom"
197
	p.Size = Vector3.new(5, 13, 3.79)
198
	p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
199
	p.BrickColor = BrickColor.new("Bright yellow")
200
	p.Transparency = 0
201
	p.Reflectance = .1
202
	p.Material = Enum.Material.Plastic
203
	p = Instance.new("Part", Model)
204
	p.Name = "Part"
205
	p.TopSurface = 0
206
	p.BottomSurface = 0
207
	p.formFactor = "Custom"
208
	p.Size = Vector3.new(5.19, 1.39, 2.39)
209
	p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
210
	p.BrickColor = BrickColor.new("Bright yellow")
211
	p.Transparency = 0
212
	p.Reflectance = .1
213
	p.Material = Enum.Material.Plastic
214
	m = Instance.new("SpecialMesh")
215
	m.Scale = Vector3.new(1, 1, 1)
216
	m.Parent = p
217
	m.MeshType = Enum.MeshType.Wedge
218
	p = Instance.new("Part", Model)
219
	p.Name = "Part"
220
	p.TopSurface = 0
221
	p.BottomSurface = 0
222
	p.formFactor = "Custom"
223
	p.Size = Vector3.new(5.19, 1, 1)
224
	p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
225
	p.BrickColor = BrickColor.new("Mid gray")
226
	p.Transparency = 0
227
	p.Reflectance = .1
228
	p.Material = Enum.Material.Plastic
229
	p = Instance.new("Part", Model)
230
	p.Name = "Part"
231
	p.TopSurface = 0
232
	p.BottomSurface = 0
233
	p.formFactor = "Custom"
234
	p.Size = Vector3.new(3.20, 5, 4)
235
	p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
236
	p.BrickColor = BrickColor.new("Bright yellow")
237
	p.Transparency = 0
238
	p.Reflectance = .1
239
	p.Material = Enum.Material.Plastic
240
	p = Instance.new("Part", Model)
241
	p.Name = "Part"
242
	p.TopSurface = 0
243
	p.BottomSurface = 0
244
	p.formFactor = "Custom"
245
	p.Size = Vector3.new(6, 6.79, 2.79)
246
	p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
247
	p.BrickColor = BrickColor.new("Bright yellow")
248
	p.Transparency = 0
249
	p.Reflectance = .1
250
	p.Material = Enum.Material.Plastic
251
	m = Instance.new("SpecialMesh")
252
	m.Scale = Vector3.new(1, 1, 1)
253
	m.Parent = p
254
	m.MeshType = Enum.MeshType.Wedge
255
	p = Instance.new("Part", Model)
256
	p.Name = "Part"
257
	p.TopSurface = 0
258
	p.BottomSurface = 0
259
	p.formFactor = "Custom"
260
	p.Size = Vector3.new(0.60, 7.40, 3.79)
261
	p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
262
	p.BrickColor = BrickColor.new("Black")
263
	p.Transparency = 0
264
	p.Reflectance = .1
265
	p.Material = Enum.Material.Plastic
266
	p = Instance.new("Part", Model)
267
	p.Name = "Part"
268
	p.TopSurface = 0
269
	p.BottomSurface = 0
270
	p.formFactor = "Custom"
271
	p.Size = Vector3.new(6.80, 1, 6.00)
272
	p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
273
	p.BrickColor = BrickColor.new("Bright yellow")
274
	p.Transparency = 0
275
	p.Reflectance = .1
276
	p.Material = Enum.Material.Plastic
277
	p = Instance.new("Part", Model)
278
	p.Name = "Part"
279
	p.TopSurface = 0
280
	p.BottomSurface = 0
281
	p.formFactor = "Custom"
282
	p.Size = Vector3.new(11, 3.20, 2.19)
283
	p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
284
	p.BrickColor = BrickColor.new("Bright yellow")
285
	p.Transparency = 0
286
	p.Reflectance = .1
287
	p.Material = Enum.Material.Plastic
288
	m = Instance.new("SpecialMesh")
289
	m.Scale = Vector3.new(1, 1, 1)
290
	m.Parent = p
291
	m.MeshType = Enum.MeshType.Wedge
292
	p = Instance.new("Part", Model)
293
	p.Name = "Part"
294
	p.TopSurface = 0
295
	p.BottomSurface = 0
296
	p.formFactor = "Custom"
297
	p.Size = Vector3.new(2.60, 11, 2.39)
298
	p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
299
	p.BrickColor = BrickColor.new("Bright yellow")
300
	p.Transparency = 0
301
	p.Reflectance = .1
302
	p.Material = Enum.Material.Plastic
303
	p = Instance.new("Part", Model)
304
	p.Name = "Part"
305
	p.TopSurface = 0
306
	p.BottomSurface = 0
307
	p.formFactor = "Custom"
308
	p.Size = Vector3.new(5.19, 1, 1)
309
	p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
310
	p.BrickColor = BrickColor.new("Mid gray")
311
	p.Transparency = 0
312
	p.Reflectance = .1
313
	p.Material = Enum.Material.Plastic
314
	p = Instance.new("Part", Model)
315
	p.Name = "Part"
316
	p.TopSurface = 0
317
	p.BottomSurface = 0
318
	p.formFactor = "Custom"
319
	p.Size = Vector3.new(5, 0.80, 0.79)
320
	p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
321
	p.BrickColor = BrickColor.new("Bright yellow")
322
	p.Transparency = 0
323
	p.Reflectance = .1
324
	p.Material = Enum.Material.Plastic
325
	m = Instance.new("SpecialMesh")
326
	m.Scale = Vector3.new(1, 1, 1)
327
	m.Parent = p
328
	m.MeshType = Enum.MeshType.Wedge
329
	p = Instance.new("Part", Model)
330
	p.Name = "Part"
331
	p.TopSurface = 0
332
	p.BottomSurface = 0
333
	p.formFactor = "Custom"
334
	p.Size = Vector3.new(10, 12, 10)
335
	p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
336
	p.BrickColor = BrickColor.new("Medium stone grey")
337
	p.Transparency = 0
338
	p.Reflectance = .1
339
	p.Material = Enum.Material.Concrete
340
	m = Instance.new("CylinderMesh")
341
	m.Scale = Vector3.new(1, 1.02999997, 1)
342
	m.Parent = p
343
	p = Instance.new("Part", Model)
344
	p.Name = "Part"
345
	p.TopSurface = 0
346
	p.BottomSurface = 0
347
	p.formFactor = "Custom"
348
	p.Size = Vector3.new(0.60, 5.19, 5)
349
	p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
350
	p.BrickColor = BrickColor.new("Bright yellow")
351
	p.Transparency = 0
352
	p.Reflectance = .1
353
	p.Material = Enum.Material.Plastic
354
	p = Instance.new("Part", Model)
355
	p.Name = "Part"
356
	p.TopSurface = 0
357
	p.BottomSurface = 0
358
	p.formFactor = "Custom"
359
	p.Size = Vector3.new(6, 6.79, 2.79)
360
	p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
361
	p.BrickColor = BrickColor.new("Bright yellow")
362
	p.Transparency = 0
363
	p.Reflectance = .1
364
	p.Material = Enum.Material.Plastic
365
	m = Instance.new("SpecialMesh")
366
	m.Scale = Vector3.new(1, 1, 1)
367
	m.Parent = p
368
	m.MeshType = Enum.MeshType.Wedge
369
	p = Instance.new("Part", Model)
370
	p.Name = "Part"
371
	p.TopSurface = 0
372
	p.BottomSurface = 0
373
	p.formFactor = "Custom"
374
	p.Size = Vector3.new(2.79, 7.40, 0.79)
375
	p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
376
	p.BrickColor = BrickColor.new("Black")
377
	p.Transparency = 0
378
	p.Reflectance = .1
379
	p.Material = Enum.Material.Plastic
380
	p = Instance.new("Part", Model)
381
	p.Name = "Part"
382
	p.TopSurface = 0
383
	p.BottomSurface = 0
384
	p.formFactor = "Custom"
385
	p.Size = Vector3.new(5.40, 11, 10)
386
	p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
387
	p.BrickColor = BrickColor.new("Bright yellow")
388
	p.Transparency = 0
389
	p.Reflectance = .1
390
	p.Material = Enum.Material.Plastic
391
	p = Instance.new("Part", Model)
392
	p.Name = "Part"
393
	p.TopSurface = 0
394
	p.BottomSurface = 0
395
	p.formFactor = "Custom"
396
	p.Size = Vector3.new(11, 0.60, 2.39)
397
	p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
398
	p.BrickColor = BrickColor.new("Bright yellow")
399
	p.Transparency = 0
400
	p.Reflectance = .1
401
	p.Material = Enum.Material.Plastic
402
	m = Instance.new("SpecialMesh")
403
	m.Scale = Vector3.new(1, 1, 1)
404
	m.Parent = p
405
	m.MeshType = Enum.MeshType.Wedge
406
	p = Instance.new("Part", Model)
407
	p.Name = "Part"
408
	p.TopSurface = 0
409
	p.BottomSurface = 0
410
	p.formFactor = "Custom"
411
	p.Size = Vector3.new(4, 13, 1)
412
	p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
413
	p.BrickColor = BrickColor.new("Bright yellow")
414
	p.Transparency = 0
415
	p.Reflectance = .1
416
	p.Material = Enum.Material.Plastic
417
	p = Instance.new("Part", Model)
418
	p.Name = "Part"
419
	p.TopSurface = 0
420
	p.BottomSurface = 0
421
	p.formFactor = "Custom"
422
	p.Size = Vector3.new(10.1, 1, 0.99)
423
	p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
424
	p.BrickColor = BrickColor.new("Mid gray")
425
	p.Transparency = 0
426
	p.Reflectance = .1
427
	p.Material = Enum.Material.Plastic
428
	m = Instance.new("SpecialMesh")
429
	m.Scale = Vector3.new(1, 1, 1)
430
	m.Parent = p
431
	m.MeshType = Enum.MeshType.Wedge
432
	p = Instance.new("Part", Model)
433
	p.Name = "Part"
434
	p.TopSurface = 0
435
	p.BottomSurface = 0
436
	p.formFactor = "Custom"
437
	p.Size = Vector3.new(1, 1, 4.59)
438
	p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
439
	p.BrickColor = BrickColor.new("Mid gray")
440
	p.Transparency = 0
441
	p.Reflectance = .1
442
	p.Material = Enum.Material.Plastic
443
	p = Instance.new("Part", Model)
444
	p.Name = "Part"
445
	p.TopSurface = 0
446
	p.BottomSurface = 0
447
	p.formFactor = "Custom"
448
	p.Size = Vector3.new(1.99, 1, 1)
449
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
450
	p.BrickColor = BrickColor.new("Mid gray")
451
	p.Transparency = 0
452
	p.Reflectance = .1
453
	p.Material = Enum.Material.Plastic
454
	p = Instance.new("Part", Model)
455
	p.Name = "Part"
456
	p.TopSurface = 0
457
	p.BottomSurface = 0
458
	p.formFactor = "Custom"
459
	p.Size = Vector3.new(1, 1, 4.59)
460
	p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
461
	p.BrickColor = BrickColor.new("Mid gray")
462
	p.Transparency = 0
463
	p.Reflectance = .1
464
	p.Material = Enum.Material.Plastic
465
	p = Instance.new("Part", Model)
466
	p.Name = "Part"
467
	p.TopSurface = 0
468
	p.BottomSurface = 0
469
	p.formFactor = "Custom"
470
	p.Size = Vector3.new(10.1, 1, 0.99)
471
	p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
472
	p.BrickColor = BrickColor.new("Mid gray")
473
	p.Transparency = 0
474
	p.Reflectance = .1
475
	p.Material = Enum.Material.Plastic
476
	m = Instance.new("SpecialMesh")
477
	m.Scale = Vector3.new(1, 1, 1)
478
	m.Parent = p
479
	m.MeshType = Enum.MeshType.Wedge
480
 
481
	Spawn = function()
482
		Modelc = Model:clone()
483
		for _, v in pairs(Modelc:children()) do
484
			if v.className == "Part" then
485
				if v.Name ~= "Center" then
486
					w = Instance.new("Weld")
487
					w.Part0 = Modelc.Center
488
					w.Part1 = v
489
					w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
490
					w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
491
					w.Parent = w.Part0
492
				end
493
			end
494
		end
495
		return Modelc
496
	end
497
 
498
	CameraRadius = 66
499
	TimeStopRadius = 66
500
 
501
	RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
502
	RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
503
	LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
504
	LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
505
	RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
506
	RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
507
	LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
508
	LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
509
	NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
510
	NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
511
	RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
512
	RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
513
 
514
	getWelds = function(c) --designate weld variables
515
		local t = c.Torso
516
		local hrp = c.HumanoidRootPart.RootJoint
517
		RightShoulder = t:FindFirstChild("Right Shoulder")
518
		LeftShoulder = t:FindFirstChild("Left Shoulder")
519
		RightHip = t:FindFirstChild("Right Hip")
520
		LeftHip = t:FindFirstChild("Left Hip")
521
		RootJoint = hrp
522
		Neck = t:FindFirstChild("Neck")
523
	end
524
	resetWelds = function(ext, occ) --extent 1-3; occlusion
525
                --1 == reset desiredangle/currentangle
526
                --2 == reset C0/C1
527
                --3 == reset both des/cur/c0/c1
528
		local r = {
529
			RightShoulder,
530
			LeftShoulder,
531
			RightHip,
532
			LeftHip,
533
			RootJoint,
534
			Neck,
535
			Grip
536
		}
537
		for _, v in pairs(r) do
538
			for i = 1, #occ do
539
				if occ[i] == v then
540
					table.remove(r, _)
541
				end
542
			end
543
		end
544
		for _, v in pairs(r) do
545
			if v.Name == "Right Shoulder" then
546
				if ext == 1 then
547
					v.DesiredAngle = 0
548
					v.CurrentAngle = 0
549
				elseif ext == 2 then
550
					v.C0 = RightShoulderC0
551
					v.C1 = RightShoulderC1
552
				elseif ext == 3 then
553
					v.DesiredAngle = 0
554
					v.CurrentAngle = 0
555
					v.C0 = RightShoulderC0
556
					v.C1 = RightShoulderC1
557
				end
558
			elseif v.Name == "Left Shoulder" then
559
				if ext == 1 then
560
					v.DesiredAngle = 0
561
					v.CurrentAngle = 0
562
				elseif ext == 2 then
563
					v.C0 = LeftShoulderC0
564
					v.C1 = LeftShoulderC1
565
				elseif ext == 3 then
566
					v.DesiredAngle = 0
567
					v.CurrentAngle = 0
568
					v.C0 = LeftShoulderC0
569
					v.C1 = LeftShoulderC1
570
				end
571
			elseif v.Name == "Right Hip" then
572
				if ext == 1 then
573
					v.DesiredAngle = 0
574
					v.CurrentAngle = 0
575
				elseif ext == 2 then
576
					v.C0 = RightHipC0
577
					v.C1 = RightHipC1
578
				elseif ext == 3 then
579
					v.DesiredAngle = 0
580
					v.CurrentAngle = 0
581
					v.C0 = RightHipC0
582
					v.C1 = RightHipC1
583
				end
584
			elseif v.Name == "Left Hip" then
585
				if ext == 1 then
586
					v.DesiredAngle = 0
587
					v.CurrentAngle = 0
588
				elseif ext == 2 then
589
					v.C0 = LeftHipC0
590
					v.C1 = LeftHipC1
591
				elseif ext == 3 then
592
					v.DesiredAngle = 0
593
					v.CurrentAngle = 0
594
					v.C0 = LeftHipC0
595
					v.C1 = LeftHipC1
596
				end
597
			elseif v.Name == "Neck" then
598
				if ext == 1 then
599
					v.DesiredAngle = 0
600
					v.CurrentAngle = 0
601
				elseif ext == 2 then
602
					v.C0 = NeckC0
603
					v.C1 = NeckC1
604
				elseif ext == 3 then
605
					v.DesiredAngle = 0
606
					v.CurrentAngle = 0
607
					v.C0 = NeckC0
608
					v.C1 = NeckC1
609
				end
610
			elseif v.Name == "RootJoint" then
611
				if ext == 1 then
612
					v.DesiredAngle = 0
613
					v.CurrentAngle = 0
614
				elseif ext == 2 then
615
					v.C0 = RootJointC0
616
					v.C1 = RootJointC1
617
				elseif ext == 3 then
618
					v.DesiredAngle = 0
619
					v.CurrentAngle = 0
620
					v.C0 = RootJointC0
621
					v.C1 = RootJointC1
622
				end
623
			elseif v.Name == "RightGrip" then
624
				if ext == 1 then
625
				elseif ext == 2 then
626
					Grip.C0 = nGrip.C0
627
					Grip.C1 = nGrip.C1
628
				elseif ext == 3 then
629
					Grip.C0 = nGrip.C0
630
					Grip.C1 = nGrip.C1
631
				end
632
			end
633
		end
634
	end
635
 
636
 
637
	doitdocdoit = function()
638
		if deb == false then
639
			return
640
		end
641
		deb = false
642
                
643
		vPlayer = game.Players.LocalPlayer
644
		cPlayer = vPlayer.Character
645
		Anim = cPlayer.Animate
646
		Anim.Disabled = true
647
		Hum = cPlayer.Humanoid
648
		Hum.Name = "NOPE"
649
		Hum.WalkSpeed = 0
650
		getWelds(cPlayer)
651
		resetWelds(3, {})
652
                
653
		bodypos = Instance.new("BodyPosition")
654
		bodypos.P = 4000
655
		bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
656
		bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
657
		bodypos.Parent = cPlayer.Torso
658
                
659
		dir = cPlayer.HumanoidRootPart.CFrame.lookVector
660
		CPlayer = cPlayer
661
		partpos = Instance.new("Part", workspace)
662
		partpos.Transparency = 1
663
		partpos.CanCollide = false
664
		partpos.Anchored = true
665
		partpos.CFrame = cPlayer.Torso.CFrame
666
                
667
		sound = Instance.new("Sound")
668
		sound.Parent = partpos
669
		sound.Volume = 1
670
		sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
671
        --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
672
		sound2 = Instance.new("Sound")
673
		sound2.Parent = workspace.CurrentCamera
674
		sound2.Volume = 1
675
		sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
676
        --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
677
		sound:Play()
678
		sound2:Play()
679
		expected = 10
680
		did = false
681
		pooted = 0
682
		sos = game:GetService("RunService").Stepped:connect(function()
683
			pooted = pooted + 1
684
			if pooted >= expected + 1 then
685
				sos:disconnect()
686
				did = true
687
				return
688
			end
689
			resetWelds(3, {})
690
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
691
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
692
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
693
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
694
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
695
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
696
		end)
697
                --[[sound=Instance.new("Sound")
698
                sound.Parent=cPlayer.Torso
699
                sound.Volume=1
700
                sound.SoundId="http://www.roblox.com/asset/?id=316900066"
701
                sound:Play()]]--
702
		while did == false do
703
			wait()
704
		end
705
                
706
		expected = 10
707
		did = false
708
		pooted = 0
709
		sos = game:GetService("RunService").Stepped:connect(function()
710
			pooted = pooted + 1
711
			if pooted >= expected + 1 then
712
				sos:disconnect()
713
				did = true
714
				return
715
			end
716
			resetWelds(3, {})
717
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
718
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
719
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
720
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
721
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
722
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
723
		end)
724
		while did == false do
725
			wait()
726
		end
727
		wait(.2)
728
		expected = 5
729
		did = false
730
		pooted = 0
731
		nubhit = nil
732
		sos = game:GetService("RunService").Stepped:connect(function()
733
			pooted = pooted + 1
734
			if pooted >= expected + 1 then
735
				sos:disconnect()
736
				did = true
737
				return
738
			end
739
			resetWelds(3, {})
740
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
741
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
742
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
743
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
744
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
745
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
746
			if nubhit == nil then
747
				bodypos.position = bodypos.position + dir * 4
748
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
749
                                --bodypos.position=bodypos.position + dir*9
750
                                --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
751
			end
752
			if nubhit == nil and pooted >= 2 then
753
				pos = bodypos.position + dir * 2
754
				radi = 6
755
				for _, v in pairs(workspace:children()) do
756
					h = v:FindFirstChild("Humanoid")
757
					t = v:FindFirstChild("Torso")
758
					if h ~= nil and t ~= nil and v ~= cPlayer then
759
						if (t.Position - pos).magnitude <= radi then
760
							print(":>")
761
							nubhit = v
762
							break
763
						end
764
					end
765
				end
766
			end
767
			if nubhit ~= nil then
768
				if nubhit.Torso:FindFirstChild("PART1") == nil then
769
					v = Instance.new("BodyVelocity")
770
					v.P = 4000
771
					v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
772
					v.velocity = dir * 4 + Vector3.new(0, 4, 0)
773
					v.Name = "PART1"
774
					v.Parent = nubhit.Torso
775
					game:GetService("Debris"):AddItem(v, 5)
776
					coroutine.resume(coroutine.create(function(v)
777
						for i = 1, 100 do
778
							v.velocity = v.velocity - Vector3.new(0, .07, 0)
779
							wait()
780
						end
781
					end), v)
782
					v = Instance.new("BodyGyro")
783
					v.P = 20
784
					v.D = 30
785
					v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
786
					v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
787
					v.Name = "PART1"
788
					v.Parent = nubhit.Torso
789
					game:GetService("Debris"):AddItem(v, 5)
790
				end
791
			end
792
		end)
793
		while did == false do
794
			wait()
795
		end
796
		if nubhit == nil then
797
			sound:Stop()
798
			wait(.5)
799
			sound2:Stop()
800
		else
801
			expected = 32
802
			did = false
803
			pooted = 0
804
			sos = game:GetService("RunService").Stepped:connect(function()
805
				pooted = pooted + 1
806
				if pooted >= expected + 1 then
807
					sos:disconnect()
808
					did = true
809
					return
810
				end
811
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
812
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
813
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
814
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
815
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
816
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
817
				bodypos.position = bodypos.position + dir * .05
818
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
819
			end)
820
			while did == false do
821
				wait()
822
			end
823
			bodypos.Parent = nil
824
			expected = 12
825
			did = false
826
			pooted = 0
827
			sos = game:GetService("RunService").Stepped:connect(function()
828
				pooted = pooted + 1
829
				if pooted >= expected + 1 then
830
					sos:disconnect()
831
					did = true
832
					return
833
				end
834
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
835
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
836
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
837
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
838
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
839
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
840
			end)
841
 
842
			while did == false do
843
				wait()
844
			end
845
			expected = 6
846
			did = false
847
			pooted = 0
848
			sos = game:GetService("RunService").Stepped:connect(function()
849
				pooted = pooted + 1
850
				if pooted >= expected + 1 then
851
					sos:disconnect()
852
					did = true
853
					return
854
				end
855
				resetWelds(3, {})
856
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
857
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
858
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
859
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
860
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
861
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
862
				print(":(")
863
			end)
864
			wait(.3)
865
			while did == false do
866
				wait()
867
			end
868
			resetWelds(3, {
869
				"Neck"
870
			})
871
			expected = 5
872
			did = false
873
			pooted = 0
874
			p = Instance.new("Part", workspace)
875
			p.Name = "ORB"
876
			p.TopSurface = 0
877
			p.BottomSurface = 0
878
			p.formFactor = "Custom"
879
			p.CFrame = cPlayer.Torso.CFrame
880
			m = Instance.new("SpecialMesh", p)
881
			m.MeshType = "Sphere"
882
			p.BrickColor = BrickColor:White()
883
			p.Size = Vector3.new(1, 1, 1)
884
			p.CanCollide = false
885
			p.Anchored = true
886
			game:GetService("Debris"):AddItem(p, 5)
887
			coroutine.resume(coroutine.create(function(p)
888
				nubhit.Torso.Anchored = true
889
				for i = 1, 10 do
890
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
891
					p.Transparency = .5 + i / 20
892
					wait()
893
				end
894
				p:Remove()
895
			end), p)
896
			sos = game:GetService("RunService").Stepped:connect(function()
897
				pooted = pooted + 1
898
				if pooted >= expected + 1 then
899
					sos:disconnect()
900
					did = true
901
					return
902
				end
903
				resetWelds(3, {})
904
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
905
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
906
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
907
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
908
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
909
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
910
				print(":(")
911
			end)
912
                
913
			while did == false do
914
				wait()
915
			end
916
			wait(1)
917
			expected = 5
918
			did = false
919
			pooted = 0
920
			sos = game:GetService("RunService").Stepped:connect(function()
921
				pooted = pooted + 1
922
				if pooted >= expected + 1 then
923
					sos:disconnect()
924
					did = true
925
					return
926
				end
927
				resetWelds(3, {})
928
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
929
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
930
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
931
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
932
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
933
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
934
				print(":(")
935
			end)
936
			while did == false do
937
				wait()
938
			end
939
			wait(.8)
940
			expected = 5
941
			did = false
942
			pooted = 0
943
			bodypos.Parent = cPlayer.Torso
944
			workspace.CurrentCamera.CameraType = "Follow"
945
			sos = game:GetService("RunService").Stepped:connect(function()
946
				pooted = pooted + 1
947
				if pooted >= expected + 1 then
948
					sos:disconnect()
949
					did = true
950
					return
951
				end
952
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
953
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
954
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
955
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
956
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
957
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
958
                        
959
				bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
960
				cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
961
                        
962
				print(":(")
963
			end)
964
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
965
			DIOPLS.SoundId = "rbxassetid://316900066"
966
			DIOPLS.Volume = 1
967
			DIOPLS:Play()
968
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
969
			game:GetService("Debris"):AddItem(DIOPLS, 19)
970
			while did == false do
971
				wait()
972
			end
973
			wait(.8)
974
			LOL = Spawn()
975
			LOL.Parent = workspace
976
			LOL:MakeJoints()
977
			LOL:MoveTo(cPlayer.Torso.CFrame.p)
978
			C = LOL.Center
979
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
980
                
981
			bb = Instance.new("BodyPosition")
982
			bb.Parent = C
983
			bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
984
			bb.position = bb.Parent.Position
985
			C.CFrame = CFrame.new(bb.position)
986
			orig = bb.position
987
                
988
			gg = Instance.new("BodyGyro")
989
			gg.P = 15000
990
			gg.D = 100
991
			gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
992
			gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
993
			gg.Parent = C
994
                
995
			expected = 80
996
			did = false
997
			pooted = 0
998
                
999
			resetWelds(3, {})
1000
                
1001
			Hum.PlatformStand = true
1002
                
1003
			RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
1004
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
1005
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
1006
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
1007
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
1008
			RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1009
                
1010
			bodypos.Parent = nil
1011
			w = Instance.new("Weld")
1012
			w.Part0 = C
1013
			w.Part1 = cPlayer.Torso
1014
			w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
1015
			w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1016
			w.Parent = w.Part0
1017
                
1018
			sos = game:GetService("RunService").Stepped:connect(function()
1019
				pooted = pooted + 1
1020
				if pooted >= expected + 1 then
1021
					sos:disconnect()
1022
					did = true
1023
					return
1024
				end
1025
                        
1026
				bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
1027
				C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
1028
				print(":(")
1029
			end)
1030
1031
			while did == false do
1032
				wait()
1033
			end
1034
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
1035
			C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
1036
			bl2 = Instance.new("Part")
1037
			bl2.TopSurface = 0
1038
			bl2.BottomSurface = 0
1039
			bl2.CanCollide = false
1040
			bl2.formFactor = "Symmetric"
1041
			local ShockWaveSound = Instance.new("Sound", bl2)
1042
			ShockWaveSound.SoundId = "rbxassetid://138186576"
1043
			ShockWaveSound.Pitch = 0.8
1044
			ShockWaveSound.Volume = 1
1045
			ShockWaveSound:Play()
1046
			Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
1047
			m = Instance.new("SpecialMesh")
1048
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1049
			m.Scale = Vector3.new(1, 4, 1)
1050
			m.Parent = bl2
1051
			bl2.Size = Vector3.new(1, 1, 1)
1052
			bl2.Anchored = false
1053
			bl2.Name = "c"
1054
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1055
			bl2.BrickColor = BrickColor.new("White")
1056
			bl2.Parent = CPlayer
1057
			coroutine.resume(coroutine.create(function(p)
1058
				for i = 1, 10 do
1059
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
1060
					p.Transparency = .25 + i * .075
1061
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
1062
					wait()
1063
				end
1064
				p:Remove()
1065
			end), bl2)
1066
			bl2.Anchored = true
1067
 
1068
			bl2 = Instance.new("Part")
1069
			bl2.TopSurface = 0
1070
			bl2.BottomSurface = 0
1071
			bl2.CanCollide = false
1072
			bl2.formFactor = "Symmetric"
1073
			m = Instance.new("SpecialMesh")
1074
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1075
			m.Scale = Vector3.new(1, 6, 1)
1076
			m.Parent = bl2
1077
			bl2.Size = Vector3.new(1, 1, 1)
1078
			bl2.Anchored = false
1079
			bl2.Name = "c"
1080
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1081
			bl2.BrickColor = BrickColor.new("White")
1082
			bl2.Parent = CPlayer
1083
			coroutine.resume(coroutine.create(function(p)
1084
				for i = 1, 20 do
1085
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
1086
					p.Transparency = i / 20
1087
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
1088
					wait()
1089
				end
1090
				p:Remove()
1091
			end), bl2)
1092
			bl2.Anchored = true
1093
                
1094
			gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
1095
			expected = 3
1096
			did = false
1097
			pooted = 0
1098
			workspace.CurrentCamera.CameraType = "Follow"
1099
			sos = game:GetService("RunService").Stepped:connect(function()
1100
				pooted = pooted + 1
1101
				if pooted >= expected + 1 then
1102
					sos:disconnect()
1103
					did = true
1104
					return
1105
				end
1106
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1107
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1108
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
1109
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
1110
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1111
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1112
                        
1113
				w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1114
                        
1115
				print(":(")
1116
			end)
1117
			while did == false do
1118
				wait()
1119
			end
1120
			wait(.3)
1121
			expected = 5
1122
			did = false
1123
			pooted = 0
1124
			workspace.CurrentCamera.CameraType = "Follow"
1125
			sos = game:GetService("RunService").Stepped:connect(function()
1126
				pooted = pooted + 1
1127
				if pooted >= expected + 1 then
1128
					sos:disconnect()
1129
					did = true
1130
					return
1131
				end
1132
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1133
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1134
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
1135
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
1136
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1137
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
1138
                        
1139
				w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1140
                        
1141
				print(":(")
1142
			end)
1143
			while did == false do
1144
				wait()
1145
			end
1146
			expected = 203
1147
			did = false
1148
			pooted = 0
1149
			workspace.CurrentCamera.CameraType = "Follow"
1150
			sos = game:GetService("RunService").Stepped:connect(function()
1151
				pooted = pooted + 1
1152
				if pooted >= expected + 1 then
1153
					sos:disconnect()
1154
					did = true
1155
					return
1156
				end
1157
				resetWelds(3, {
1158
					RightHip,
1159
					LeftHip,
1160
					RootJoint,
1161
					Neck
1162
				})
1163
				RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
1164
				LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
1165
				RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
1166
				LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
1167
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
1168
				RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
1169
				w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1170
				C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
1171
                        
1172
				if pooted / 2 == math.floor(pooted / 2) then
1173
					p = cPlayer["Right Arm"]:clone()
1174
					p.Anchored = true
1175
					p.CanCollide = false
1176
					p.Parent = workspace
1177
					p.Transparency = .5
1178
					game:GetService("Debris"):AddItem(p, .2)
1179
					p = cPlayer["Left Arm"]:clone()
1180
					p.Anchored = true
1181
					p.CanCollide = false
1182
					p.Parent = workspace
1183
					p.Transparency = .5
1184
					game:GetService("Debris"):AddItem(p, .2)
1185
                                
1186
					p = Instance.new("Part", workspace)
1187
					p.Name = "ORB"
1188
					p.TopSurface = 0
1189
					p.BottomSurface = 0
1190
					p.formFactor = "Custom"
1191
					p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
1192
					m = Instance.new("SpecialMesh", p)
1193
					m.MeshType = "Sphere"
1194
					p.BrickColor = BrickColor:White()
1195
					p.Size = Vector3.new(.4, .4, .4)
1196
					p.CanCollide = false
1197
					p.Anchored = true
1198
					game:GetService("Debris"):AddItem(p, 5)
1199
					coroutine.resume(coroutine.create(function(p)
1200
						for i = 1, 8 do
1201
							p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
1202
							p.Transparency = i / 8
1203
							wait()
1204
						end
1205
						p:Remove()
1206
					end), p)
1207
                                
1208
				end
1209
                        
1210
				print(":)")
1211
			end)
1212
			while did == false do
1213
				wait()
1214
			end
1215
			wait(.5)
1216
			expected = 20
1217
			did = false
1218
			pooted = 0
1219
			workspace.CurrentCamera.CameraType = "Follow"
1220
			sos = game:GetService("RunService").Stepped:connect(function()
1221
				pooted = pooted + 1
1222
				if pooted >= expected + 1 then
1223
					sos:disconnect()
1224
					did = true
1225
					return
1226
				end
1227
				resetWelds(3, {
1228
					Neck,
1229
					RootJoint,
1230
					RightHip,
1231
					LeftHip
1232
				})
1233
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
1234
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
1235
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
1236
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
1237
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
1238
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1239
				w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
1240
				print(":)")
1241
			end)
1242
			while did == false do
1243
				wait()
1244
			end
1245
			wait(2)
1246
			expected = 5
1247
			did = false
1248
			pooted = 0
1249
			workspace.CurrentCamera.CameraType = "Follow"
1250
			w.Parent = nil
1251
			bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
1252
			poo = cPlayer.Torso.CFrame.lookVector
1253
			cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
1254
			bodypos.Parent = cPlayer.Torso
1255
			sos = game:GetService("RunService").Stepped:connect(function()
1256
				pooted = pooted + 1
1257
				if pooted >= expected + 1 then
1258
					sos:disconnect()
1259
					did = true
1260
					return
1261
				end
1262
				resetWelds(3, {})
1263
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
1264
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
1265
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
1266
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
1267
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
1268
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
1269
				print(":)")
1270
			end)
1271
			while did == false do
1272
				wait()
1273
			end
1274
			wait(.7)
1275
			expected = 5
1276
			did = false
1277
			pooted = 0
1278
			sos = game:GetService("RunService").Stepped:connect(function()
1279
				pooted = pooted + 1
1280
				if pooted >= expected + 1 then
1281
					sos:disconnect()
1282
					did = true
1283
					return
1284
				end
1285
				resetWelds(3, {})
1286
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1287
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1288
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1289
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1290
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1291
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1292
				print(":(")
1293
			end)
1294
			while did == false do
1295
				wait()
1296
			end
1297
			wait(.2)
1298
			expected = 10
1299
			did = false
1300
			pooted = 0
1301
			workspace.CurrentCamera.CameraType = "Follow"
1302
			g = Instance.new("BodyGyro")
1303
			g.Parent = cPlayer.Torso
1304
			sos = game:GetService("RunService").Stepped:connect(function()
1305
				pooted = pooted + 1
1306
				if pooted >= expected + 1 then
1307
					sos:disconnect()
1308
					did = true
1309
					return
1310
				end
1311
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
1312
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
1313
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
1314
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
1315
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1316
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1317
				if pooted >= 2 then
1318
					bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
1319
					cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
1320
				end
1321
				print(":(")
1322
			end)
1323
			while did == false do
1324
				wait()
1325
			end
1326
			wait(.2)
1327
			bodypos:Remove()
1328
			wait(.5)
1329
                
1330
			e = Instance.new("Explosion")
1331
			e.BlastRadius = 30
1332
			e.Position = C.Position
1333
			e.BlastPressure = e.BlastPressure * 2.5
1334
			e.Parent = workspace
1335
			s = Instance.new("Sound", C)
1336
			s.SoundId = "rbxassetid://258057783"
1337
			s.Volume = 1
1338
			s:Play()
1339
			Instance.new("DistortionSoundEffect", s).Level = 1
1340
			g:Remove()
1341
                --dun
1342
			nubhit.Torso.Anchored = false
1343
			Hum.PlatformStand = false
1344
			C.Anchored = true
1345
1346
			coroutine.resume(coroutine.create(function(t)
1347
				wait(3)
1348
				p = Instance.new("Sound")
1349
				p.SoundId = "http://www.roblox.com/asset/?id=154677261"
1350
				p.Parent = t
1351
				p.Volume = 1
1352
				p:Play()
1353
			end), C)
1354
			game:GetService("Debris"):AddItem(LOL, 5)
1355
		end
1356
		resetWelds(3, {})
1357
		workspace.CurrentCamera.CameraType = "Custom"
1358
		Hum.WalkSpeed = 16
1359
		Hum.Name = "Humanoid"
1360
		bodypos:Remove()
1361
		partpos:Remove()
1362
		Anim.Parent = nil
1363
		wait(.1)
1364
		Anim.Disabled = false
1365
		Anim.Parent = cPlayer
1366
		deb = true
1367
	end
1368
1369
	Tool = Instance.new("HopperBin")
1370
	Tool.Name = "ROAD ROLLER DA"
1371
	Tool.Parent = game.Players.LocalPlayer.Backpack
1372
	Tool.Selected:connect(function(mouse)
1373
		mouse.Button1Down:connect(function()
1374
			doitdocdoit()
1375
		end)
1376
	end)
1377
1378
end