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Marcsosa

Untitled

Mar 9th, 2018
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  1. wait(0)
  2. Player = game.Players.LocalPlayer
  3.  
  4. local count = 0
  5. local countspeed = 1
  6. local sine = 0
  7. local sinespeed = 1
  8. local angle = nil
  9. local global_wait = 0
  10. local showtag = false
  11.  
  12.  
  13. --dance booleans--
  14. local jerk = false
  15. local party = false
  16. local canttouch = false
  17. local happy = false
  18. local spin = false
  19. local thriller = false
  20. local barrel = false
  21. local sax = false
  22. local spooky = false
  23. local stride = false
  24. local shuffle = false
  25. local rock = false
  26. local gagnam = false
  27. local snoop = false
  28. local darude = false
  29. local taco = false
  30. ------------------
  31. --dance accessory--
  32. local barrelbrick = nil
  33. local saxtool = nil
  34. -------------------
  35. --custom animate--
  36. local walk = false
  37. local jump = false
  38. local sit = false
  39. local run = false
  40. ------------------
  41. --walk keys--
  42. local W = false
  43. local A = false
  44. local S = false
  45. local D = false
  46. -------------
  47. local m = Instance.new("Model",game.Players.LocalPlayer.Character) m.Name = "ModelParts"
  48. local miniweld = nil
  49. local rootpart = nil
  50.  
  51. local Mouse = nil
  52. local Animate = nil
  53. local Music = nil
  54. local Asset = "http://www.roblox.com/asset/?id="
  55. local Animating = nil
  56. local humanoid = nil
  57. local face = nil
  58.  
  59. local head = nil
  60. local torso = nil
  61. local ra = nil
  62. local la = nil
  63. local rl = nil
  64. local ll = nil
  65. local rs = nil
  66. local ls = nil
  67. local rh = nil
  68. local lh = nil
  69. local neck = nil
  70. local rj = nil
  71.  
  72. local char = nil
  73. local Hat1 = nil
  74. local Hat2 = nil
  75. local a,b = nil
  76.  
  77. ----------musics-----------------
  78. local M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16 = nil
  79. ---------------------------------
  80.  
  81. local mesh,meshids,textureids,w
  82.  
  83. function fm(parent,meshid,x,y,z,meshtexture)
  84. if meshid == "cylinder" then
  85. mesh = Instance.new("CylinderMesh",parent)
  86. mesh.Scale = Vector3.new(x,y,z)
  87. return mesh
  88. else
  89.  
  90. Mesh = Instance.new("SpecialMesh")
  91. Mesh.Offset = Vector3.new(0,-0.4,0)
  92. Mesh.Parent = Hair7
  93. Mesh.Scale = Vector3.new(6.5, 6.5, 6.5)
  94. Mesh.MeshType = "FileMesh"
  95. Mesh.MeshId = "http://www.roblox.com/asset/?id=501884712"
  96. Mesh.TextureId = ""
  97. mesh = Instance.new("SpecialMesh",parent)
  98. if meshid ~= "sphere" then
  99. if type(meshid) == "number" then mesh.MeshId = "rbxassetid://"..meshid else
  100. mesh.MeshId = "rbxassetid://"..meshids[meshid]
  101. end
  102. else mesh.MeshType = 3 end
  103. mesh.Scale = Vector3.new(x,y,z)
  104. if meshtexture ~= nil then
  105. if type(meshtexture) == "number" then
  106. mesh.TextureId = "rbxassetid://"..meshtexture
  107. else
  108. mesh.TextureId = "rbxassetid://"..textureids[meshtexture] end
  109. end
  110. return mesh
  111. end
  112. end
  113.  
  114. function P(x,y,z,color,transparency,cancollide,anchored,parent,typee)
  115. if typee ~= nil then
  116. c = Instance.new("WedgePart",m)
  117. else
  118. c = Instance.new("Part",m)
  119. end
  120. c.TopSurface,c.BottomSurface = 0,0
  121. c.Locked = true
  122. c.formFactor = "Custom"
  123. c.Size = Vector3.new(x,y,z)
  124. if color ~= "random" then
  125. c.BrickColor = BrickColor.new(color)
  126. else
  127. c.BrickColor = BrickColor:random()
  128. end
  129. c.Transparency = transparency
  130. c.CanCollide = cancollide
  131. if anchored ~= nil then
  132. c.Anchored = anchored
  133. end
  134. if parent ~= nil then
  135. c.Parent = parent
  136. end
  137. return c
  138. end
  139.  
  140. function We(part0,part1,x,y,z,rx,ry,rz,parent)
  141. w = Instance.new("Motor",m)
  142. if parent ~= nil then w.Parent = parent end
  143. w.Part0,w.Part1 = part0,part1
  144. w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz)
  145. return w
  146. end
  147.  
  148. function SetAnimation(id,humanoid)
  149. if Animating ~= nil then
  150. Animating:Stop()
  151. end
  152. Animate.AnimationId = Asset .. id
  153. Animating = humanoid:LoadAnimation(Animate)
  154. Animating:Play()
  155. end
  156.  
  157. function AnimationStop()
  158. jerk = false
  159. party = false
  160. canttouch = false
  161. happy = false
  162. spin = false
  163. thriller = false
  164. barrel = false
  165. sax = false
  166. spooky = false
  167. stride = false
  168. shuffle = false
  169. rock = false
  170. gagnam = false
  171. snoop = false
  172. darude = false
  173. taco = false
  174. if barrelbrick ~= nil then
  175. barrelbrick:Remove()
  176. barrelbrick = nil
  177. end
  178. if saxtool ~= nil then
  179. saxtool:Remove()
  180. saxtool = nil
  181. end
  182. if sandstorm ~= nil then
  183. sandstorm:Remove()
  184. sandstorm = nil
  185. end
  186. end
  187.  
  188. local Musical
  189. function SetMusic(id,volume)
  190. Musical = Instance.new("Sound",char.Head)
  191. if volume == nil then
  192. Musical.Volume = 1
  193. else
  194. Musical.Volume = volume
  195. end
  196. Musical.Looped = true
  197. Musical.SoundId = Asset .. id
  198. return Musical
  199. end
  200.  
  201. function GenerateGui()
  202. a=Instance.new("ScreenGui")
  203. a.Name = "Memer"
  204. b=Instance.new("ImageLabel",a)
  205. b.BackgroundTransparency = 1
  206. b.Size = UDim2.new(0,250,0,100)
  207. b.Position = UDim2.new(0,0,1,0)
  208. b.Image = Asset .. "http://www.roblox.com/asset/?id=534247804"
  209. b.Name = "Logo"
  210. c=Instance.new("Sound",a)
  211. c.Name = "Intro"
  212. c.Volume = 1
  213. c.SoundId = Asset .. "rbxassetid://533871935"
  214. c.Looped = false
  215. return a
  216. end
  217.  
  218. function Generate(player)
  219. char = player.Character
  220. Hat1 = P(1,1,1,'Bright violet ',0,false,false)
  221. Hat2 = P(1,1,1,'Bright violet ',0,false,false)
  222. wait()
  223. a=fm(Hat1,0,1,1,1,1577349) a.VertexColor = Vector3.new(1,1,1)
  224. b=fm(Hat2,0,1,1,1,18987684) b.VertexColor = Vector3.new(1,1,1)
  225. wait()
  226. if char:FindFirstChild("Head") then
  227. We(Hat1,char.Head,0,0.25,-0.135,0,0,0)
  228. We(Hat2,char.Head,0,0.8,0,0,0,0)
  229. if char.Head:FindFirstChild("face") ~= nil then
  230. face = char.Head:FindFirstChild("face")
  231. face.Texture = "rbxasset://textures/face.png"
  232. end
  233. c=char.Head:clone()
  234. c.Name = "FalseHead"
  235. c.CanCollide = false
  236. c.Parent = char
  237. We(c,char.Head,0,0,0,0,0,0)
  238. char.Head.Transparency = 1
  239. for i,v in pairs(char:GetChildren()) do
  240. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
  241. v:Remove()
  242. end
  243. if v.ClassName == "BodyColors" then
  244. v.HeadColor = BrickColor.new("Bright yellow")
  245. v.LeftArmColor = BrickColor.new("Bright yellow")
  246. v.LeftLegColor = BrickColor.new("Br. yellowish green")
  247. v.RightArmColor = BrickColor.new("Bright yellow")
  248. v.RightLegColor = BrickColor.new("Br. yellowish green")
  249. v.TorsoColor = BrickColor.new("Bright Blue")
  250. end
  251. if v.ClassName == "Part" then
  252. if v.Name == "Head" or v.Name == "FalseHead" then
  253. v.BrickColor = BrickColor.new("Bright yellow")
  254. else
  255. v.BrickColor = BrickColor.new("Bright yellow")
  256. end
  257. end
  258. end
  259. ----------musics---------------
  260. M1=SetMusic(145348602)
  261. M1.Volume = 50
  262. M2=SetMusic(663760008)
  263. M2.Volume = 50
  264. M3=SetMusic(172749706)
  265. M3.Volume = 50
  266. M4=SetMusic(313469808)
  267. M4.Volume = 50
  268. M5=SetMusic(194380361)
  269. M5.Volume = 50
  270. M6=SetMusic(540190383)
  271. M6.Volume = 50
  272. M7=SetMusic(253827644)
  273. M7.Volume = 50
  274. M8=SetMusic(534878097)
  275. M8.Volume = 50
  276. M9=SetMusic(178297940)
  277. M9.Volume = 50
  278. M10=SetMusic(241814102)
  279. M10.Volume = 50
  280. M11=SetMusic(533874013)
  281. M11.Volume = 50
  282. M12=SetMusic(316168561)
  283. M12.Volume = 50
  284. M13=SetMusic(142300879)
  285. M13.Volume = 50
  286. M14=SetMusic(684159363)
  287. M14.Volume = 50
  288. M15=SetMusic(787297457)
  289. M15.Volume = 50
  290. M16=SetMusic(1097713562)
  291. M16.Volume = 50
  292. boi=SetMusic(1097713562)
  293. -------------------------------
  294.  
  295. if char:FindFirstChild("HumanoidRootPart") ~= nil then
  296. rootpart = char:FindFirstChild("HumanoidRootPart")
  297. end
  298. if showtag == true then
  299. local bbg = Instance.new("BillboardGui",c)
  300. bbg.Adornee = c
  301. bbg.Name = "satuttava"
  302. bbg.Size = UDim2.new(6,0,2,0)
  303. bbg.StudsOffset = Vector3.new(0,2,0)
  304. local box = Instance.new("TextLabel",bbg)
  305. box.Size = UDim2.new(1,0,1,0)
  306. box.BackgroundColor = BrickColor.new("White")
  307. box.TextColor3 = Color3.new(255,0,0)
  308. box.TextStrokeTransparency = 0.5
  309. box.Font = "Arcade"
  310. box.Text = Player.Name
  311. box.BackgroundTransparency = 1
  312. box.Position = UDim2.new(0,0,0,0)
  313. box.TextScaled = true
  314. end
  315. if char:FindFirstChild("Humanoid") ~= nil then
  316. char:FindFirstChild("Humanoid").MaxHealth = (100*100*100*100)*100
  317. wait()
  318. char:FindFirstChild("Humanoid").Health = char:FindFirstChild("Humanoid").MaxHealth
  319. --char:FindFirstChild("Humanoid").Name = game.Players.LocalPlayer.Name
  320. humanoid = char:FindFirstChild("Humanoid")
  321. if humanoid:FindFirstChild("Animator") ~= nil then
  322. humanoid:FindFirstChild("Animator"):Remove()
  323. --Instance.new("Animator",humanoid)
  324. end
  325. if char:FindFirstChild("Animate") ~= nil then
  326. char:FindFirstChild("Animate"):Remove()
  327. end
  328. end
  329. Mouse = player:GetMouse()
  330. Music = Instance.new("Sound",char.Head)
  331. Music.Volume = 1
  332. Music.Looped = true
  333. Music.SoundId = Asset
  334. Animate = Instance.new("Animation",char.Head)
  335. Animate.AnimationId = Asset
  336.  
  337.  
  338.  
  339. head = char:FindFirstChild("Head")
  340. torso = char:FindFirstChild("Torso")
  341. ra = char:findFirstChild("Right Arm")
  342. la = char:findFirstChild("Left Arm")
  343. rl = char:findFirstChild("Right Leg")
  344. ll = char:findFirstChild("Left Leg")
  345. rs = torso:findFirstChild("Right Shoulder")
  346. ls = torso:findFirstChild("Left Shoulder")
  347. rh = torso:findFirstChild("Right Hip")
  348. lh = torso:findFirstChild("Left Hip")
  349. neck = torso:findFirstChild("Neck")
  350. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  351.  
  352. state = humanoid:GetState()
  353. local ca = nil
  354. ca=GenerateGui()
  355. ca.Parent = player.PlayerGui
  356. if ca:FindFirstChild("Logo") ~= nil then
  357. ca:FindFirstChild("Logo"):TweenPosition(UDim2.new(0, 0, 1, -100), "Out", "Quad", 3, true)
  358. if ca:FindFirstChild("Intro") ~= nil then
  359. ca:FindFirstChild("Intro"):Play()
  360. coroutine.resume(coroutine.create(function()
  361. for i=0,30 do
  362. ca:FindFirstChild("Intro").Volume = 1/(i/2)
  363. wait(0.5)
  364. if i >= 30 then
  365. break
  366. end
  367. end
  368. end))
  369. end
  370. end
  371.  
  372. if humanoid ~= nil then
  373. humanoid.Changed:connect(function(pro)
  374. if pro == "MoveDirection" or pro == "Jump" then
  375. if Music.IsPlaying == true then
  376. AnimationStop()
  377. end
  378. end
  379. end)
  380. humanoid.Died:connect(function()
  381. AnimationStop()
  382. end)
  383.  
  384. Mouse.KeyUp:connect(function(key)
  385. if key == "w" then
  386. W = false
  387. end
  388. if key == "a" then
  389. A = false
  390. end
  391. if key == "s" then
  392. S = false
  393. end
  394. if key == "d" then
  395. D = false
  396. end
  397. if string.byte(key) == 48 then
  398. run = false
  399. end
  400. end)
  401.  
  402. Mouse.KeyDown:connect(function(key)
  403. if key == "w" then
  404. W = true
  405. AnimationStop()
  406. end
  407. if key == "a" then
  408. A = true
  409. AnimationStop()
  410. end
  411. if key == "s" then
  412. S = true
  413. AnimationStop()
  414. end
  415. if key == "d" then
  416. D = true
  417. AnimationStop()
  418. end
  419. end)
  420.  
  421.  
  422.  
  423. Mouse.KeyDown:connect(function(key)
  424. KeyUsed(key)
  425. end)
  426. end
  427. end
  428. print'fuck you!'
  429. end
  430.  
  431. function KeyUsed(key)
  432. if humanoid ~= nil then
  433. if humanoid.Health > 0 then
  434. if string.byte(key) == 32 then
  435. jump = true
  436. AnimationStop()
  437. --sit = false
  438. end
  439. if string.byte(key) == 50 then
  440. AnimationStop()
  441. if sit == true then
  442. sit = false
  443. else
  444. sit = true
  445. end
  446. end
  447. if string.byte(key) == 48 then
  448. run = true
  449. end
  450. if W == false and A == false and S == false and D == false and jump == false and sit == false then
  451. if key == "Q" or key == "q" then
  452. AnimationStop()
  453. canttouch = true
  454. M1:Play()
  455. end
  456. if key == "E" or key == "e" then
  457. AnimationStop()
  458. party = true
  459. M2:Play()
  460. end
  461. if key == "R" or key == "r" then
  462. AnimationStop()
  463. jerk = true
  464. M3:Play()
  465. end
  466. if key == "T" or key == "t" then
  467. AnimationStop()
  468. happy = true
  469. M4:Play()
  470. end
  471. if key == "Y" or key == "y" then
  472. AnimationStop()
  473. spin = true
  474. M5:Play()
  475. end
  476. if key == "U" or key == "u" then
  477. AnimationStop()
  478. thriller = true
  479. M6:Play()
  480. end
  481. if key == "F" or key == "f" then
  482. AnimationStop()
  483. barrel = true
  484. M7:Play()
  485. if barrelbrick == nil and barrel == true then
  486. barrelbrick = P(2,2,1,'Black',0,false,false)
  487. a=fm(barrelbrick,29873142,1.1,0.8,1.1,31082268) a.VertexColor = Vector3.new(1,1,1)
  488. We(barrelbrick,char.Torso,0,-0.2,0,0,0,0)
  489. end
  490. end
  491. if key == "P" or key == "p" then
  492. AnimationStop()
  493. sax = true
  494. M8:Play()
  495. if saxtool == nil and sax == true then
  496. saxtool = P(1,2,2,'Black',0,false,false)
  497. a=fm(saxtool,44410178,1.5,1.5,1.5,44410320) a.VertexColor = Vector3.new(1,1,1)
  498. b=We(saxtool,char:FindFirstChild("Left Arm"),0,-1,0,0,0,0)
  499. b.C1 = CFrame.new(0.5, -0.9, -0.3) * CFrame.Angles(math.pi/1.5, -math.pi/2, -math.pi/8)
  500. end
  501. end
  502. if key == "G" or key == "g" then
  503. AnimationStop()
  504. spooky = true
  505. M9:Play()
  506. end
  507. if key == "H" or key == "h" then
  508. AnimationStop()
  509. stride = true
  510. M10:Play()
  511. end
  512. if key == "J" or key == "j" then
  513. AnimationStop()
  514. shuffle = true
  515. M11:Play()
  516. end
  517. if key == "K" or key == "k" then
  518. AnimationStop()
  519. rock = true
  520. M12:Play()
  521. end
  522. if key == "L" or key == "l" then
  523. AnimationStop()
  524. gagnam = true
  525. M13:Play()
  526. end
  527. if key == "Z" or key == "z" then
  528. AnimationStop()
  529. snoop = true
  530. M14:Play()
  531. end
  532. if key == "X" or key == "x" then
  533. AnimationStop()
  534. darude = true
  535. M15:Play()
  536. if sandstorm == nil and darude == true then
  537. sandstorm = P(1,1,1,'Black',0,false,false)
  538. sandstorm.Transparency = 1
  539. a=Instance.new("Smoke",sandstorm)
  540. a.Color = Color3.new(255/255,255/255,175/255)
  541. a.Size = 0.4
  542. a.RiseVelocity = 3
  543. a.Opacity = 0.75
  544. b=We(sandstorm,char:FindFirstChild("Torso"),0,0,0,0,0,0)
  545. b.C1 = CFrame.new(0, -2, 0)
  546. end
  547. end
  548. if key == "C" or key == "c" then
  549. AnimationStop()
  550. taco = true
  551. M16:Play()
  552. boi:Stop()
  553. end
  554. end
  555. end
  556. end
  557. end
  558.  
  559. Generate(Player)
  560.  
  561. game:service'RunService'.Stepped:connect(function()
  562. count = (count % 100) + countspeed
  563. angle = math.pi * math.sin(math.pi*2/100*count)
  564. countspeed = 1
  565.  
  566. state = humanoid:GetState()
  567. if state ~= Enum.HumanoidStateType.Freefall then
  568. jump = false
  569. else
  570. jump = true
  571. sit = false
  572. AnimationStop()
  573. end
  574.  
  575. local mesh1anan = Instance.new("SpecialMesh")
  576. mesh1anan.MeshType = Enum.MeshType.FileMesh
  577. mesh1anan.Scale = Vector3.new(0.3,0.3,0.3)
  578. mesh1anan.MeshId = "http://www.roblox.com/asset/?id=430210147"
  579. mesh1anan.TextureId = "http://www.roblox.com/asset/?id=430210159"
  580. mesh1anan.Scale = Vector3.new(0.1,0.1,0.1)
  581.  
  582. if taco == true then
  583. if char ~= nil then
  584. local locationanan = char:GetModelCFrame()
  585. local tacoa = Instance.new("Part")
  586. tacoa.CanCollide = false
  587. tacoa.RotVelocity = Vector3.new(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi)
  588. local meshanananan = mesh1anan:clone()
  589. meshanananan.Parent = tacoa
  590. tacoa.CFrame = locationanan * CFrame.new(math.random()*500 - 250,math.random(100,200),math.random()*500 - 250)
  591. tacoa.Parent = workspace
  592. game:GetService("Debris"):AddItem(tacoa,4)
  593. end
  594. end
  595.  
  596.  
  597.  
  598.  
  599. if canttouch == false then
  600. M1:Stop()
  601. end
  602. if party == false then
  603. M2:Stop()
  604. end
  605. if jerk == false then
  606. M3:Stop()
  607. end
  608. if happy == false then
  609. M4:Stop()
  610. end
  611. if spin == false then
  612. M5:Stop()
  613. end
  614. if thriller == false then
  615. M6:Stop()
  616. end
  617. if barrel == false then
  618. M7:Stop()
  619. end
  620. if sax == false then
  621. M8:Stop()
  622. end
  623. if spooky == false then
  624. M9:Stop()
  625. end
  626. if stride == false then
  627. M10:Stop()
  628. end
  629. if shuffle == false then
  630. M11:Stop()
  631. end
  632. if rock == false then
  633. M12:Stop()
  634. end
  635. if gagnam == false then
  636. M13:Stop()
  637. end
  638. if snoop == false then
  639. M14:Stop()
  640. end
  641. if darude == false then
  642. M15:Stop()
  643. end
  644. if taco == false then
  645. M16:Stop()
  646. boi:Stop()
  647. end
  648.  
  649. if run == true and sit == false then
  650. humanoid.WalkSpeed = 25
  651. elseif sit == true then
  652. humanoid.WalkSpeed = 0
  653. else
  654. humanoid.WalkSpeed = 16
  655. end
  656.  
  657. if global_wait == 380 then global_wait = 0 end
  658.  
  659.  
  660. if (W == false or A == false or S == false or D == false) and jump == false and sit == false then
  661. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/75)
  662. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/75)
  663. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/75)
  664. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/75)
  665. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/75, math.pi, 0)
  666. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  667. end
  668.  
  669.  
  670. if (W == false or A == false or S == false or D == false) and jump == false and sit == true then
  671. local ray = Ray.new(torso.Position, Vector3.new(0, -3, 0))
  672. local hitz,enz = workspace:FindPartOnRay(ray, char)
  673. if hitz then
  674. if rootpart:FindFirstChild("Weld") == nil then
  675. miniweld = Instance.new("Weld", rootpart)
  676. miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame)
  677. miniweld.Part0 = hitz
  678. miniweld.Part1 = rootpart
  679. humanoid.PlatformStand = true
  680. end
  681. end
  682. else
  683. if rootpart:FindFirstChild("Weld") ~= nil then
  684. rootpart:FindFirstChild("Weld"):Destroy()
  685. humanoid.PlatformStand = false
  686. end
  687. end
  688.  
  689. if (W == false or A == false or S == false or D == false) and jump == false and sit == true then
  690. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - math.pi/15)
  691. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + math.pi/15)
  692. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + math.pi/8, 0, math.pi/2 - math.pi/15)
  693. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + math.pi/8, 0, -math.pi/2 + math.pi/15)
  694. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + math.pi/15, math.pi, 0)
  695. rj.C0 = CFrame.new(0, -2, 0) * CFrame.Angles(math.pi/2 + math.pi/15, math.pi, 0)
  696. end
  697.  
  698. if jump == true and sit == false then
  699. countspeed = 2
  700. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi + angle/12)
  701. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi + angle/12)
  702. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/12)
  703. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/12)
  704. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
  705. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2+ angle/50, math.pi, 0)
  706. end
  707.  
  708. if (W == true or A == true or S == true or D == true) and jump == false and sit == false then
  709. if run == true then
  710. countspeed = 4
  711. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/3)
  712. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/3)
  713. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/5)
  714. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/5)
  715. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/20, math.pi, 0)
  716. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/40, math.pi, 0)
  717. else
  718. countspeed = 2
  719. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/4)
  720. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/4)
  721. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/6)
  722. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/6)
  723. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
  724. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2+ angle/50, math.pi, 0)
  725. end
  726. end
  727.  
  728. if W == false and A == false and S == false and D == false and jump == false and sit == false then
  729. if jerk == true and jump == false and sit == false then
  730. countspeed = 2
  731. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/5, 0, angle/4)
  732. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/5, 0, -angle/4)
  733. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/10, 0, angle/5)-- * CFrame.Angles(angle*0.5, 0, -math.abs(angle*0.15))
  734. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/10, 0, angle/5)-- * CFrame.Angles(-angle*0.5, 0, math.abs(angle*0.15))
  735. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/5, math.pi, 0)
  736. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/5, math.pi, 0)
  737. elseif party == true and jump == false and sit == false then
  738. countspeed = 4
  739. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/15, 0, angle/15)
  740. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/15, 0, angle/15)
  741. ls.C1 = CFrame.new(0.25,0.5 + 1 * angle/10,0.5) * CFrame.Angles(math.pi + angle/10, 0, 0 + angle/10)
  742. rs.C1 = CFrame.new(-0.25,0.5 + 1 * angle/10,0.5) * CFrame.Angles(math.pi + angle/10, 0, 0 + angle/10)
  743. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/10, math.pi, 0)
  744. rj.C0 = CFrame.new(0, 0.5 + angle/5, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  745. elseif canttouch == true and jump == false and sit == false then
  746. countspeed = 2
  747. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0 + angle/8, 0, math.pi/12 + angle/12)
  748. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0 + angle/8, 0, -math.pi/12 - angle/12)
  749. lh.C1 = CFrame.new(0.35,0.7,0.5) * CFrame.Angles(0 + angle/10, 0, -math.pi/8)
  750. rh.C1 = CFrame.new(-0.35,0.7,0.5) * CFrame.Angles(0 + angle/10, 0, math.pi/8)
  751. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi, 0)
  752. rj.C0 = CFrame.new(angle/4, -0.3 + angle/20, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  753. elseif happy == true and jump == false and sit == false then
  754. countspeed = 4
  755. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/4, math.pi/8 + angle/8, math.pi/4 + angle/8)
  756. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/4, -math.pi/8 + angle/8, -math.pi/4 + angle/8)
  757. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0, 0 + angle/10)
  758. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0, 0 + angle/10)
  759. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi + angle/15, 0 + angle/15)
  760. rj.C0 = CFrame.new(0, 0 + angle/20, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  761. elseif spin == true and jump == false and sit == false then
  762. global_wait = (global_wait % 360) + 4
  763. countspeed = 4
  764. ls.C1 = CFrame.new(0,1,0) * CFrame.Angles(math.pi/2, 0 + angle/10, 0 + angle/10)
  765. rs.C1 = CFrame.new(0,1,0) * CFrame.Angles(math.pi/2, 0 - angle/10, 0 + angle/10)
  766. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0 + angle/10, 0 + angle/10)
  767. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0 + angle/10, 0 + angle/10)
  768. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  769. rj.C0 = CFrame.new(0 + angle/25, 0, 0 - angle/25) * CFrame.Angles(math.pi/2, math.pi, math.rad(global_wait*4))
  770. elseif thriller == true and jump == false and sit == false then
  771. countspeed = 2
  772. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2 + angle/15)
  773. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2 + angle/15)
  774. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/60 - angle/45, 0, 0 + angle/15)
  775. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/60 + angle/45, 0, 0 + angle/15)
  776. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi + angle/10, 0)
  777. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/50 , math.pi + angle/50, 0 + angle/50)
  778. elseif barrel == true and jump == false and sit == false then
  779. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi)
  780. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi)
  781. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0)
  782. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0)
  783. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  784. rj.C0 = CFrame.new(0 + angle, -1.8, 0) * CFrame.Angles(0, math.pi, 0 + angle)
  785. elseif sax == true and jump == false and sit == false then
  786. countspeed = 2
  787. ls.C1 = CFrame.new(0,0.75,-0.25) * CFrame.Angles(-math.pi/5, 0, math.pi/2 - math.abs(angle/30))
  788. rs.C1 = CFrame.new(0,0.75,-0.25) * CFrame.Angles(-math.pi/5, 0, -math.pi/2 + math.abs(angle/30))
  789. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - math.abs(angle/30))
  790. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + math.abs(angle/30))
  791. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  792. rj.C0 = CFrame.new(0, -math.abs(angle*0.05), math.abs(angle*0.025)) * CFrame.Angles(math.pi/2 + math.abs(angle/20), math.pi, 0)
  793. elseif spooky == true and jump == false and sit == false then
  794. countspeed = 3
  795. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2 - angle/1.5)
  796. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2 + angle/1.5)
  797. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/16)
  798. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/16)
  799. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/12, math.pi, 0)
  800. rj.C0 = CFrame.new(0, 0 + angle / 35, 0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
  801. elseif stride == true and jump == false and sit == false then
  802. countspeed = 2.5
  803. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/16, angle/16,math.pi/3.5 + angle/8)
  804. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/16, -angle/16,-math.pi/1.5 + -angle/8)
  805. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, angle/16, angle/16)
  806. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, angle/16, angle/16)
  807. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  808. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2-angle/16, math.pi, 0)
  809. elseif shuffle == true and jump == false and sit == false then
  810. countspeed = 2
  811. ls.C1 = CFrame.new(0,0.75,-0.35) * CFrame.Angles(math.pi/8, 0, math.pi/2 + angle/3.5)
  812. rs.C1 = CFrame.new(0,0.75,-0.35) * CFrame.Angles(math.pi/8, 0, -math.pi/2 + angle/3.5)
  813. lh.C1 = CFrame.new(0 + angle/50,1,0.5) * CFrame.Angles(0, 0 + angle/35, 0 + angle/15)
  814. rh.C1 = CFrame.new(0 + angle/50,1,0.5) * CFrame.Angles(0, 0 + angle/35, 0 + angle/15)
  815. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi, 0)
  816. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 - angle/35, math.pi - angle/35, 0)
  817. elseif rock == true and jump == false and sit == false then
  818. countspeed = 4
  819. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2+angle/2)
  820. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2+angle/2)
  821. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0+angle/32, 0, 0+angle/32)
  822. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0+angle/32, 0, 0-angle/32)
  823. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  824. rj.C0 = CFrame.new(0, 0 - angle/50, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  825. elseif gagnam == true and jump == false and sit == false then
  826. countspeed = 5
  827. ls.C1 = CFrame.new(-0.15,0.75,0) * CFrame.Angles(-math.pi/4, 0, (math.pi/2 + angle/14) - math.pi/20)
  828. rs.C1 = CFrame.new(-0.15,0.75,0) * CFrame.Angles(-math.pi/4, 0, (-math.pi/2 - angle/14) + math.pi/20)
  829. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/16, 0, 0)
  830. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/16, 0, 0)
  831. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/20, math.pi, 0)
  832. rj.C0 = CFrame.new(0, 0 + angle/40, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  833. elseif snoop == true and jump == false and sit == false then
  834. countspeed = 2
  835. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/12, 0, math.pi/4 + angle/4)
  836. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/12, 0, -math.pi/4 + angle/4)
  837. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/24, 0, 0 + angle/4)
  838. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/24, 0, 0 + angle/4)
  839. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 - angle/8, math.pi, 0)
  840. rj.C0 = CFrame.new(0, 0 + angle/48, 0) * CFrame.Angles(math.pi/2 + angle/24, math.pi, 0)
  841. elseif darude == true and jump == false and sit == false then
  842. countspeed = 3
  843. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + angle/1.5)
  844. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + angle/3)
  845. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/3)
  846. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/1.5)
  847. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  848. rj.C0 = CFrame.new(0, 0+ angle/45, 0) * CFrame.Angles(math.pi/2 - angle/6, math.pi, 0)
  849. elseif taco == true and jump == false and sit == false then
  850. countspeed = 20
  851. global_wait = (global_wait % 360) + 4
  852. ls.C1 = CFrame.new(0,1,-0.25) * CFrame.Angles(math.pi/6 + angle/12, 0, math.pi)
  853. rs.C1 = CFrame.new(0,1,-0.25) * CFrame.Angles(math.pi/6 + angle/12, 0, math.pi)
  854. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, math.pi/8 + angle/16)
  855. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, math.pi/8 + angle/16)
  856. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 - math.pi/8 + angle/16, math.pi, 0)
  857. rj.C0 = CFrame.new(0, 0.25 + angle/12, 0) * CFrame.Angles(math.pi/2, math.pi, math.rad(global_wait*4))
  858. end
  859. end
  860. end)
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