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1 | wait(0) | |
2 | Player = game.Players.LocalPlayer | |
3 | ||
4 | local count = 0 | |
5 | local countspeed = 1 | |
6 | local sine = 0 | |
7 | local sinespeed = 1 | |
8 | local angle = nil | |
9 | local global_wait = 0 | |
10 | local showtag = false | |
11 | ||
12 | ||
13 | --dance booleans-- | |
14 | local jerk = false | |
15 | local party = false | |
16 | local canttouch = false | |
17 | local happy = false | |
18 | local spin = false | |
19 | local thriller = false | |
20 | local barrel = false | |
21 | local sax = false | |
22 | local spooky = false | |
23 | local stride = false | |
24 | local shuffle = false | |
25 | local rock = false | |
26 | local gagnam = false | |
27 | local snoop = false | |
28 | local darude = false | |
29 | local taco = false | |
30 | ------------------ | |
31 | --dance accessory-- | |
32 | local barrelbrick = nil | |
33 | local saxtool = nil | |
34 | ------------------- | |
35 | --custom animate-- | |
36 | local walk = false | |
37 | local jump = false | |
38 | local sit = false | |
39 | local run = false | |
40 | ------------------ | |
41 | --walk keys-- | |
42 | local W = false | |
43 | local A = false | |
44 | local S = false | |
45 | local D = false | |
46 | ------------- | |
47 | local m = Instance.new("Model",game.Players.LocalPlayer.Character) m.Name = "ModelParts" | |
48 | local miniweld = nil | |
49 | local rootpart = nil | |
50 | ||
51 | local Mouse = nil | |
52 | local Animate = nil | |
53 | local Music = nil | |
54 | local Asset = "http://www.roblox.com/asset/?id=" | |
55 | local Animating = nil | |
56 | local humanoid = nil | |
57 | local face = nil | |
58 | ||
59 | local head = nil | |
60 | local torso = nil | |
61 | local ra = nil | |
62 | local la = nil | |
63 | local rl = nil | |
64 | local ll = nil | |
65 | local rs = nil | |
66 | local ls = nil | |
67 | local rh = nil | |
68 | local lh = nil | |
69 | local neck = nil | |
70 | local rj = nil | |
71 | ||
72 | local char = nil | |
73 | local Hat1 = nil | |
74 | local Hat2 = nil | |
75 | local a,b = nil | |
76 | ||
77 | ----------musics----------------- | |
78 | local M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16 = nil | |
79 | --------------------------------- | |
80 | ||
81 | local mesh,meshids,textureids,w | |
82 | ||
83 | function fm(parent,meshid,x,y,z,meshtexture) | |
84 | if meshid == "cylinder" then | |
85 | mesh = Instance.new("CylinderMesh",parent) | |
86 | mesh.Scale = Vector3.new(x,y,z) | |
87 | return mesh | |
88 | else | |
89 | ||
90 | Mesh = Instance.new("SpecialMesh") | |
91 | Mesh.Offset = Vector3.new(0,-0.4,0) | |
92 | Mesh.Parent = Hair7 | |
93 | Mesh.Scale = Vector3.new(6.5, 6.5, 6.5) | |
94 | Mesh.MeshType = "FileMesh" | |
95 | Mesh.MeshId = "http://www.roblox.com/asset/?id=501884712" | |
96 | Mesh.TextureId = "" | |
97 | mesh = Instance.new("SpecialMesh",parent) | |
98 | if meshid ~= "sphere" then | |
99 | if type(meshid) == "number" then mesh.MeshId = "rbxassetid://"..meshid else | |
100 | mesh.MeshId = "rbxassetid://"..meshids[meshid] | |
101 | end | |
102 | else mesh.MeshType = 3 end | |
103 | mesh.Scale = Vector3.new(x,y,z) | |
104 | if meshtexture ~= nil then | |
105 | if type(meshtexture) == "number" then | |
106 | mesh.TextureId = "rbxassetid://"..meshtexture | |
107 | else | |
108 | mesh.TextureId = "rbxassetid://"..textureids[meshtexture] end | |
109 | end | |
110 | return mesh | |
111 | end | |
112 | end | |
113 | ||
114 | function P(x,y,z,color,transparency,cancollide,anchored,parent,typee) | |
115 | if typee ~= nil then | |
116 | c = Instance.new("WedgePart",m) | |
117 | else | |
118 | c = Instance.new("Part",m) | |
119 | end | |
120 | c.TopSurface,c.BottomSurface = 0,0 | |
121 | c.Locked = true | |
122 | c.formFactor = "Custom" | |
123 | c.Size = Vector3.new(x,y,z) | |
124 | if color ~= "random" then | |
125 | c.BrickColor = BrickColor.new(color) | |
126 | else | |
127 | c.BrickColor = BrickColor:random() | |
128 | end | |
129 | c.Transparency = transparency | |
130 | c.CanCollide = cancollide | |
131 | if anchored ~= nil then | |
132 | c.Anchored = anchored | |
133 | end | |
134 | if parent ~= nil then | |
135 | c.Parent = parent | |
136 | end | |
137 | return c | |
138 | end | |
139 | ||
140 | function We(part0,part1,x,y,z,rx,ry,rz,parent) | |
141 | w = Instance.new("Motor",m) | |
142 | if parent ~= nil then w.Parent = parent end | |
143 | w.Part0,w.Part1 = part0,part1 | |
144 | w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz) | |
145 | return w | |
146 | end | |
147 | ||
148 | function SetAnimation(id,humanoid) | |
149 | if Animating ~= nil then | |
150 | Animating:Stop() | |
151 | end | |
152 | Animate.AnimationId = Asset .. id | |
153 | Animating = humanoid:LoadAnimation(Animate) | |
154 | Animating:Play() | |
155 | end | |
156 | ||
157 | function AnimationStop() | |
158 | jerk = false | |
159 | party = false | |
160 | canttouch = false | |
161 | happy = false | |
162 | spin = false | |
163 | thriller = false | |
164 | barrel = false | |
165 | sax = false | |
166 | spooky = false | |
167 | stride = false | |
168 | shuffle = false | |
169 | rock = false | |
170 | gagnam = false | |
171 | snoop = false | |
172 | darude = false | |
173 | taco = false | |
174 | if barrelbrick ~= nil then | |
175 | barrelbrick:Remove() | |
176 | barrelbrick = nil | |
177 | end | |
178 | if saxtool ~= nil then | |
179 | saxtool:Remove() | |
180 | saxtool = nil | |
181 | end | |
182 | if sandstorm ~= nil then | |
183 | sandstorm:Remove() | |
184 | sandstorm = nil | |
185 | end | |
186 | end | |
187 | ||
188 | local Musical | |
189 | function SetMusic(id,volume) | |
190 | Musical = Instance.new("Sound",char.Head) | |
191 | if volume == nil then | |
192 | Musical.Volume = 1 | |
193 | else | |
194 | Musical.Volume = volume | |
195 | end | |
196 | Musical.Looped = true | |
197 | Musical.SoundId = Asset .. id | |
198 | return Musical | |
199 | end | |
200 | ||
201 | function GenerateGui() | |
202 | a=Instance.new("ScreenGui") | |
203 | a.Name = "Memer" | |
204 | b=Instance.new("ImageLabel",a) | |
205 | b.BackgroundTransparency = 1 | |
206 | b.Size = UDim2.new(0,250,0,100) | |
207 | b.Position = UDim2.new(0,0,1,0) | |
208 | b.Image = Asset .. "http://www.roblox.com/asset/?id=534247804" | |
209 | b.Name = "Logo" | |
210 | c=Instance.new("Sound",a) | |
211 | c.Name = "Intro" | |
212 | c.Volume = 1 | |
213 | c.SoundId = Asset .. "rbxassetid://533871935" | |
214 | c.Looped = false | |
215 | return a | |
216 | end | |
217 | ||
218 | function Generate(player) | |
219 | char = player.Character | |
220 | Hat1 = P(1,1,1,'Bright violet ',0,false,false) | |
221 | Hat2 = P(1,1,1,'Bright violet ',0,false,false) | |
222 | wait() | |
223 | a=fm(Hat1,0,1,1,1,1577349) a.VertexColor = Vector3.new(1,1,1) | |
224 | b=fm(Hat2,0,1,1,1,18987684) b.VertexColor = Vector3.new(1,1,1) | |
225 | wait() | |
226 | if char:FindFirstChild("Head") then | |
227 | We(Hat1,char.Head,0,0.25,-0.135,0,0,0) | |
228 | We(Hat2,char.Head,0,0.8,0,0,0,0) | |
229 | if char.Head:FindFirstChild("face") ~= nil then | |
230 | face = char.Head:FindFirstChild("face") | |
231 | face.Texture = "rbxasset://textures/face.png" | |
232 | end | |
233 | c=char.Head:clone() | |
234 | c.Name = "FalseHead" | |
235 | c.CanCollide = false | |
236 | c.Parent = char | |
237 | We(c,char.Head,0,0,0,0,0,0) | |
238 | char.Head.Transparency = 1 | |
239 | for i,v in pairs(char:GetChildren()) do | |
240 | if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then | |
241 | v:Remove() | |
242 | end | |
243 | if v.ClassName == "BodyColors" then | |
244 | v.HeadColor = BrickColor.new("Bright yellow") | |
245 | v.LeftArmColor = BrickColor.new("Bright yellow") | |
246 | v.LeftLegColor = BrickColor.new("Br. yellowish green") | |
247 | v.RightArmColor = BrickColor.new("Bright yellow") | |
248 | v.RightLegColor = BrickColor.new("Br. yellowish green") | |
249 | v.TorsoColor = BrickColor.new("Bright Blue") | |
250 | end | |
251 | if v.ClassName == "Part" then | |
252 | - | M1=SetMusic(142524640) |
252 | + | |
253 | v.BrickColor = BrickColor.new("Bright yellow") | |
254 | else | |
255 | v.BrickColor = BrickColor.new("Bright yellow") | |
256 | - | M3=SetMusic(148047526) |
256 | + | |
257 | end | |
258 | - | M4=SetMusic(518673637) |
258 | + | |
259 | ----------musics--------------- | |
260 | M1=SetMusic(145348602) | |
261 | M1.Volume = 50 | |
262 | M2=SetMusic(663760008) | |
263 | M2.Volume = 50 | |
264 | M3=SetMusic(172749706) | |
265 | M3.Volume = 50 | |
266 | M4=SetMusic(313469808) | |
267 | M4.Volume = 50 | |
268 | M5=SetMusic(194380361) | |
269 | M5.Volume = 50 | |
270 | M6=SetMusic(540190383) | |
271 | M6.Volume = 50 | |
272 | M7=SetMusic(253827644) | |
273 | M7.Volume = 50 | |
274 | M8=SetMusic(534878097) | |
275 | M8.Volume = 50 | |
276 | M9=SetMusic(178297940) | |
277 | M9.Volume = 50 | |
278 | M10=SetMusic(241814102) | |
279 | M10.Volume = 50 | |
280 | M11=SetMusic(533874013) | |
281 | M11.Volume = 50 | |
282 | - | M16=SetMusic(597084853) |
282 | + | |
283 | M12.Volume = 50 | |
284 | - | boi=SetMusic(597084853) |
284 | + | |
285 | M13.Volume = 50 | |
286 | M14=SetMusic(684159363) | |
287 | M14.Volume = 50 | |
288 | M15=SetMusic(787297457) | |
289 | M15.Volume = 50 | |
290 | M16=SetMusic(1097713562) | |
291 | M16.Volume = 50 | |
292 | boi=SetMusic(1097713562) | |
293 | ------------------------------- | |
294 | ||
295 | if char:FindFirstChild("HumanoidRootPart") ~= nil then | |
296 | rootpart = char:FindFirstChild("HumanoidRootPart") | |
297 | end | |
298 | if showtag == true then | |
299 | local bbg = Instance.new("BillboardGui",c) | |
300 | bbg.Adornee = c | |
301 | bbg.Name = "satuttava" | |
302 | bbg.Size = UDim2.new(6,0,2,0) | |
303 | bbg.StudsOffset = Vector3.new(0,2,0) | |
304 | local box = Instance.new("TextLabel",bbg) | |
305 | box.Size = UDim2.new(1,0,1,0) | |
306 | box.BackgroundColor = BrickColor.new("White") | |
307 | box.TextColor3 = Color3.new(255,0,0) | |
308 | box.TextStrokeTransparency = 0.5 | |
309 | box.Font = "Arcade" | |
310 | box.Text = Player.Name | |
311 | box.BackgroundTransparency = 1 | |
312 | box.Position = UDim2.new(0,0,0,0) | |
313 | box.TextScaled = true | |
314 | end | |
315 | if char:FindFirstChild("Humanoid") ~= nil then | |
316 | char:FindFirstChild("Humanoid").MaxHealth = (100*100*100*100)*100 | |
317 | wait() | |
318 | char:FindFirstChild("Humanoid").Health = char:FindFirstChild("Humanoid").MaxHealth | |
319 | --char:FindFirstChild("Humanoid").Name = game.Players.LocalPlayer.Name | |
320 | humanoid = char:FindFirstChild("Humanoid") | |
321 | if humanoid:FindFirstChild("Animator") ~= nil then | |
322 | humanoid:FindFirstChild("Animator"):Remove() | |
323 | --Instance.new("Animator",humanoid) | |
324 | end | |
325 | if char:FindFirstChild("Animate") ~= nil then | |
326 | char:FindFirstChild("Animate"):Remove() | |
327 | end | |
328 | end | |
329 | Mouse = player:GetMouse() | |
330 | Music = Instance.new("Sound",char.Head) | |
331 | Music.Volume = 1 | |
332 | Music.Looped = true | |
333 | Music.SoundId = Asset | |
334 | Animate = Instance.new("Animation",char.Head) | |
335 | Animate.AnimationId = Asset | |
336 | ||
337 | ||
338 | ||
339 | head = char:FindFirstChild("Head") | |
340 | torso = char:FindFirstChild("Torso") | |
341 | ra = char:findFirstChild("Right Arm") | |
342 | la = char:findFirstChild("Left Arm") | |
343 | rl = char:findFirstChild("Right Leg") | |
344 | ll = char:findFirstChild("Left Leg") | |
345 | rs = torso:findFirstChild("Right Shoulder") | |
346 | ls = torso:findFirstChild("Left Shoulder") | |
347 | rh = torso:findFirstChild("Right Hip") | |
348 | lh = torso:findFirstChild("Left Hip") | |
349 | neck = torso:findFirstChild("Neck") | |
350 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
351 | ||
352 | state = humanoid:GetState() | |
353 | local ca = nil | |
354 | ca=GenerateGui() | |
355 | ca.Parent = player.PlayerGui | |
356 | if ca:FindFirstChild("Logo") ~= nil then | |
357 | ca:FindFirstChild("Logo"):TweenPosition(UDim2.new(0, 0, 1, -100), "Out", "Quad", 3, true) | |
358 | if ca:FindFirstChild("Intro") ~= nil then | |
359 | ca:FindFirstChild("Intro"):Play() | |
360 | coroutine.resume(coroutine.create(function() | |
361 | for i=0,30 do | |
362 | ca:FindFirstChild("Intro").Volume = 1/(i/2) | |
363 | wait(0.5) | |
364 | if i >= 30 then | |
365 | break | |
366 | end | |
367 | end | |
368 | end)) | |
369 | end | |
370 | end | |
371 | ||
372 | if humanoid ~= nil then | |
373 | humanoid.Changed:connect(function(pro) | |
374 | if pro == "MoveDirection" or pro == "Jump" then | |
375 | if Music.IsPlaying == true then | |
376 | AnimationStop() | |
377 | end | |
378 | end | |
379 | end) | |
380 | humanoid.Died:connect(function() | |
381 | AnimationStop() | |
382 | end) | |
383 | ||
384 | Mouse.KeyUp:connect(function(key) | |
385 | if key == "w" then | |
386 | W = false | |
387 | end | |
388 | if key == "a" then | |
389 | A = false | |
390 | end | |
391 | if key == "s" then | |
392 | S = false | |
393 | end | |
394 | if key == "d" then | |
395 | D = false | |
396 | end | |
397 | if string.byte(key) == 48 then | |
398 | run = false | |
399 | end | |
400 | end) | |
401 | ||
402 | Mouse.KeyDown:connect(function(key) | |
403 | if key == "w" then | |
404 | W = true | |
405 | AnimationStop() | |
406 | end | |
407 | if key == "a" then | |
408 | A = true | |
409 | AnimationStop() | |
410 | end | |
411 | if key == "s" then | |
412 | S = true | |
413 | AnimationStop() | |
414 | end | |
415 | if key == "d" then | |
416 | D = true | |
417 | AnimationStop() | |
418 | end | |
419 | end) | |
420 | ||
421 | ||
422 | ||
423 | Mouse.KeyDown:connect(function(key) | |
424 | KeyUsed(key) | |
425 | end) | |
426 | end | |
427 | end | |
428 | print'fuck you!' | |
429 | end | |
430 | ||
431 | function KeyUsed(key) | |
432 | if humanoid ~= nil then | |
433 | if humanoid.Health > 0 then | |
434 | if string.byte(key) == 32 then | |
435 | jump = true | |
436 | AnimationStop() | |
437 | --sit = false | |
438 | end | |
439 | if string.byte(key) == 50 then | |
440 | AnimationStop() | |
441 | if sit == true then | |
442 | sit = false | |
443 | else | |
444 | sit = true | |
445 | end | |
446 | end | |
447 | if string.byte(key) == 48 then | |
448 | run = true | |
449 | end | |
450 | if W == false and A == false and S == false and D == false and jump == false and sit == false then | |
451 | if key == "Q" or key == "q" then | |
452 | AnimationStop() | |
453 | canttouch = true | |
454 | M1:Play() | |
455 | end | |
456 | if key == "E" or key == "e" then | |
457 | AnimationStop() | |
458 | party = true | |
459 | M2:Play() | |
460 | end | |
461 | if key == "R" or key == "r" then | |
462 | AnimationStop() | |
463 | jerk = true | |
464 | M3:Play() | |
465 | end | |
466 | if key == "T" or key == "t" then | |
467 | AnimationStop() | |
468 | happy = true | |
469 | M4:Play() | |
470 | end | |
471 | if key == "Y" or key == "y" then | |
472 | AnimationStop() | |
473 | spin = true | |
474 | M5:Play() | |
475 | end | |
476 | if key == "U" or key == "u" then | |
477 | AnimationStop() | |
478 | thriller = true | |
479 | M6:Play() | |
480 | end | |
481 | if key == "F" or key == "f" then | |
482 | AnimationStop() | |
483 | barrel = true | |
484 | M7:Play() | |
485 | if barrelbrick == nil and barrel == true then | |
486 | barrelbrick = P(2,2,1,'Black',0,false,false) | |
487 | a=fm(barrelbrick,29873142,1.1,0.8,1.1,31082268) a.VertexColor = Vector3.new(1,1,1) | |
488 | We(barrelbrick,char.Torso,0,-0.2,0,0,0,0) | |
489 | end | |
490 | end | |
491 | if key == "P" or key == "p" then | |
492 | AnimationStop() | |
493 | sax = true | |
494 | M8:Play() | |
495 | if saxtool == nil and sax == true then | |
496 | saxtool = P(1,2,2,'Black',0,false,false) | |
497 | a=fm(saxtool,44410178,1.5,1.5,1.5,44410320) a.VertexColor = Vector3.new(1,1,1) | |
498 | b=We(saxtool,char:FindFirstChild("Left Arm"),0,-1,0,0,0,0) | |
499 | b.C1 = CFrame.new(0.5, -0.9, -0.3) * CFrame.Angles(math.pi/1.5, -math.pi/2, -math.pi/8) | |
500 | end | |
501 | end | |
502 | if key == "G" or key == "g" then | |
503 | AnimationStop() | |
504 | spooky = true | |
505 | M9:Play() | |
506 | end | |
507 | if key == "H" or key == "h" then | |
508 | AnimationStop() | |
509 | stride = true | |
510 | M10:Play() | |
511 | end | |
512 | if key == "J" or key == "j" then | |
513 | AnimationStop() | |
514 | shuffle = true | |
515 | M11:Play() | |
516 | end | |
517 | if key == "K" or key == "k" then | |
518 | AnimationStop() | |
519 | rock = true | |
520 | M12:Play() | |
521 | end | |
522 | if key == "L" or key == "l" then | |
523 | AnimationStop() | |
524 | gagnam = true | |
525 | M13:Play() | |
526 | end | |
527 | if key == "Z" or key == "z" then | |
528 | AnimationStop() | |
529 | snoop = true | |
530 | M14:Play() | |
531 | end | |
532 | if key == "X" or key == "x" then | |
533 | AnimationStop() | |
534 | darude = true | |
535 | M15:Play() | |
536 | if sandstorm == nil and darude == true then | |
537 | sandstorm = P(1,1,1,'Black',0,false,false) | |
538 | sandstorm.Transparency = 1 | |
539 | a=Instance.new("Smoke",sandstorm) | |
540 | a.Color = Color3.new(255/255,255/255,175/255) | |
541 | a.Size = 0.4 | |
542 | a.RiseVelocity = 3 | |
543 | a.Opacity = 0.75 | |
544 | b=We(sandstorm,char:FindFirstChild("Torso"),0,0,0,0,0,0) | |
545 | b.C1 = CFrame.new(0, -2, 0) | |
546 | end | |
547 | end | |
548 | if key == "C" or key == "c" then | |
549 | AnimationStop() | |
550 | taco = true | |
551 | M16:Play() | |
552 | boi:Stop() | |
553 | end | |
554 | end | |
555 | end | |
556 | end | |
557 | end | |
558 | ||
559 | Generate(Player) | |
560 | ||
561 | game:service'RunService'.Stepped:connect(function() | |
562 | count = (count % 100) + countspeed | |
563 | angle = math.pi * math.sin(math.pi*2/100*count) | |
564 | countspeed = 1 | |
565 | ||
566 | state = humanoid:GetState() | |
567 | if state ~= Enum.HumanoidStateType.Freefall then | |
568 | jump = false | |
569 | else | |
570 | jump = true | |
571 | sit = false | |
572 | AnimationStop() | |
573 | end | |
574 | ||
575 | local mesh1anan = Instance.new("SpecialMesh") | |
576 | mesh1anan.MeshType = Enum.MeshType.FileMesh | |
577 | mesh1anan.Scale = Vector3.new(0.3,0.3,0.3) | |
578 | mesh1anan.MeshId = "http://www.roblox.com/asset/?id=430210147" | |
579 | mesh1anan.TextureId = "http://www.roblox.com/asset/?id=430210159" | |
580 | mesh1anan.Scale = Vector3.new(0.1,0.1,0.1) | |
581 | ||
582 | if taco == true then | |
583 | if char ~= nil then | |
584 | local locationanan = char:GetModelCFrame() | |
585 | local tacoa = Instance.new("Part") | |
586 | tacoa.CanCollide = false | |
587 | tacoa.RotVelocity = Vector3.new(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi) | |
588 | local meshanananan = mesh1anan:clone() | |
589 | meshanananan.Parent = tacoa | |
590 | tacoa.CFrame = locationanan * CFrame.new(math.random()*500 - 250,math.random(100,200),math.random()*500 - 250) | |
591 | tacoa.Parent = workspace | |
592 | game:GetService("Debris"):AddItem(tacoa,4) | |
593 | end | |
594 | end | |
595 | ||
596 | ||
597 | ||
598 | ||
599 | if canttouch == false then | |
600 | M1:Stop() | |
601 | end | |
602 | if party == false then | |
603 | M2:Stop() | |
604 | end | |
605 | if jerk == false then | |
606 | M3:Stop() | |
607 | end | |
608 | if happy == false then | |
609 | M4:Stop() | |
610 | end | |
611 | if spin == false then | |
612 | M5:Stop() | |
613 | end | |
614 | if thriller == false then | |
615 | M6:Stop() | |
616 | end | |
617 | if barrel == false then | |
618 | M7:Stop() | |
619 | end | |
620 | if sax == false then | |
621 | M8:Stop() | |
622 | end | |
623 | if spooky == false then | |
624 | M9:Stop() | |
625 | end | |
626 | if stride == false then | |
627 | M10:Stop() | |
628 | end | |
629 | if shuffle == false then | |
630 | M11:Stop() | |
631 | end | |
632 | if rock == false then | |
633 | M12:Stop() | |
634 | end | |
635 | if gagnam == false then | |
636 | M13:Stop() | |
637 | end | |
638 | if snoop == false then | |
639 | M14:Stop() | |
640 | end | |
641 | if darude == false then | |
642 | M15:Stop() | |
643 | end | |
644 | if taco == false then | |
645 | M16:Stop() | |
646 | boi:Stop() | |
647 | end | |
648 | ||
649 | if run == true and sit == false then | |
650 | humanoid.WalkSpeed = 25 | |
651 | elseif sit == true then | |
652 | humanoid.WalkSpeed = 0 | |
653 | else | |
654 | humanoid.WalkSpeed = 16 | |
655 | end | |
656 | ||
657 | if global_wait == 380 then global_wait = 0 end | |
658 | ||
659 | ||
660 | if (W == false or A == false or S == false or D == false) and jump == false and sit == false then | |
661 | ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/75) | |
662 | rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/75) | |
663 | lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/75) | |
664 | rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/75) | |
665 | neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/75, math.pi, 0) | |
666 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2, math.pi, 0) | |
667 | end | |
668 | ||
669 | ||
670 | if (W == false or A == false or S == false or D == false) and jump == false and sit == true then | |
671 | local ray = Ray.new(torso.Position, Vector3.new(0, -3, 0)) | |
672 | local hitz,enz = workspace:FindPartOnRay(ray, char) | |
673 | if hitz then | |
674 | if rootpart:FindFirstChild("Weld") == nil then | |
675 | miniweld = Instance.new("Weld", rootpart) | |
676 | miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame) | |
677 | miniweld.Part0 = hitz | |
678 | miniweld.Part1 = rootpart | |
679 | humanoid.PlatformStand = true | |
680 | end | |
681 | end | |
682 | else | |
683 | if rootpart:FindFirstChild("Weld") ~= nil then | |
684 | rootpart:FindFirstChild("Weld"):Destroy() | |
685 | humanoid.PlatformStand = false | |
686 | end | |
687 | end | |
688 | ||
689 | if (W == false or A == false or S == false or D == false) and jump == false and sit == true then | |
690 | ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - math.pi/15) | |
691 | rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + math.pi/15) | |
692 | lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + math.pi/8, 0, math.pi/2 - math.pi/15) | |
693 | rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + math.pi/8, 0, -math.pi/2 + math.pi/15) | |
694 | neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + math.pi/15, math.pi, 0) | |
695 | rj.C0 = CFrame.new(0, -2, 0) * CFrame.Angles(math.pi/2 + math.pi/15, math.pi, 0) | |
696 | end | |
697 | ||
698 | if jump == true and sit == false then | |
699 | countspeed = 2 | |
700 | ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi + angle/12) | |
701 | rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi + angle/12) | |
702 | lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/12) | |
703 | rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/12) | |
704 | neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0) | |
705 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2+ angle/50, math.pi, 0) | |
706 | end | |
707 | ||
708 | if (W == true or A == true or S == true or D == true) and jump == false and sit == false then | |
709 | if run == true then | |
710 | countspeed = 4 | |
711 | ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/3) | |
712 | rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/3) | |
713 | lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/5) | |
714 | rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/5) | |
715 | neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/20, math.pi, 0) | |
716 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/40, math.pi, 0) | |
717 | else | |
718 | countspeed = 2 | |
719 | ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/4) | |
720 | rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/4) | |
721 | lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/6) | |
722 | rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/6) | |
723 | neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0) | |
724 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2+ angle/50, math.pi, 0) | |
725 | end | |
726 | end | |
727 | ||
728 | if W == false and A == false and S == false and D == false and jump == false and sit == false then | |
729 | if jerk == true and jump == false and sit == false then | |
730 | countspeed = 2 | |
731 | ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/5, 0, angle/4) | |
732 | rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/5, 0, -angle/4) | |
733 | lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/10, 0, angle/5)-- * CFrame.Angles(angle*0.5, 0, -math.abs(angle*0.15)) | |
734 | rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/10, 0, angle/5)-- * CFrame.Angles(-angle*0.5, 0, math.abs(angle*0.15)) | |
735 | neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/5, math.pi, 0) | |
736 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/5, math.pi, 0) | |
737 | elseif party == true and jump == false and sit == false then | |
738 | countspeed = 4 | |
739 | lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/15, 0, angle/15) | |
740 | rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/15, 0, angle/15) | |
741 | ls.C1 = CFrame.new(0.25,0.5 + 1 * angle/10,0.5) * CFrame.Angles(math.pi + angle/10, 0, 0 + angle/10) | |
742 | rs.C1 = CFrame.new(-0.25,0.5 + 1 * angle/10,0.5) * CFrame.Angles(math.pi + angle/10, 0, 0 + angle/10) | |
743 | neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/10, math.pi, 0) | |
744 | rj.C0 = CFrame.new(0, 0.5 + angle/5, 0) * CFrame.Angles(math.pi/2, math.pi, 0) | |
745 | elseif canttouch == true and jump == false and sit == false then | |
746 | countspeed = 2 | |
747 | ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0 + angle/8, 0, math.pi/12 + angle/12) | |
748 | rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0 + angle/8, 0, -math.pi/12 - angle/12) | |
749 | lh.C1 = CFrame.new(0.35,0.7,0.5) * CFrame.Angles(0 + angle/10, 0, -math.pi/8) | |
750 | rh.C1 = CFrame.new(-0.35,0.7,0.5) * CFrame.Angles(0 + angle/10, 0, math.pi/8) | |
751 | neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi, 0) | |
752 | rj.C0 = CFrame.new(angle/4, -0.3 + angle/20, 0) * CFrame.Angles(math.pi/2, math.pi, 0) | |
753 | elseif happy == true and jump == false and sit == false then | |
754 | countspeed = 4 | |
755 | ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/4, math.pi/8 + angle/8, math.pi/4 + angle/8) | |
756 | rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/4, -math.pi/8 + angle/8, -math.pi/4 + angle/8) | |
757 | lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0, 0 + angle/10) | |
758 | rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0, 0 + angle/10) | |
759 | neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi + angle/15, 0 + angle/15) | |
760 | rj.C0 = CFrame.new(0, 0 + angle/20, 0) * CFrame.Angles(math.pi/2, math.pi, 0) | |
761 | elseif spin == true and jump == false and sit == false then | |
762 | global_wait = (global_wait % 360) + 4 | |
763 | countspeed = 4 | |
764 | ls.C1 = CFrame.new(0,1,0) * CFrame.Angles(math.pi/2, 0 + angle/10, 0 + angle/10) | |
765 | rs.C1 = CFrame.new(0,1,0) * CFrame.Angles(math.pi/2, 0 - angle/10, 0 + angle/10) | |
766 | lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0 + angle/10, 0 + angle/10) | |
767 | rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0 + angle/10, 0 + angle/10) | |
768 | neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0) | |
769 | rj.C0 = CFrame.new(0 + angle/25, 0, 0 - angle/25) * CFrame.Angles(math.pi/2, math.pi, math.rad(global_wait*4)) | |
770 | elseif thriller == true and jump == false and sit == false then | |
771 | countspeed = 2 | |
772 | ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2 + angle/15) | |
773 | rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2 + angle/15) | |
774 | lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/60 - angle/45, 0, 0 + angle/15) | |
775 | rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/60 + angle/45, 0, 0 + angle/15) | |
776 | neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi + angle/10, 0) | |
777 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/50 , math.pi + angle/50, 0 + angle/50) | |
778 | elseif barrel == true and jump == false and sit == false then | |
779 | ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi) | |
780 | rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi) | |
781 | lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0) | |
782 | rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0) | |
783 | neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0) | |
784 | rj.C0 = CFrame.new(0 + angle, -1.8, 0) * CFrame.Angles(0, math.pi, 0 + angle) | |
785 | elseif sax == true and jump == false and sit == false then | |
786 | countspeed = 2 | |
787 | ls.C1 = CFrame.new(0,0.75,-0.25) * CFrame.Angles(-math.pi/5, 0, math.pi/2 - math.abs(angle/30)) | |
788 | rs.C1 = CFrame.new(0,0.75,-0.25) * CFrame.Angles(-math.pi/5, 0, -math.pi/2 + math.abs(angle/30)) | |
789 | lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - math.abs(angle/30)) | |
790 | rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + math.abs(angle/30)) | |
791 | neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0) | |
792 | rj.C0 = CFrame.new(0, -math.abs(angle*0.05), math.abs(angle*0.025)) * CFrame.Angles(math.pi/2 + math.abs(angle/20), math.pi, 0) | |
793 | elseif spooky == true and jump == false and sit == false then | |
794 | countspeed = 3 | |
795 | ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2 - angle/1.5) | |
796 | rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2 + angle/1.5) | |
797 | lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/16) | |
798 | rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/16) | |
799 | neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/12, math.pi, 0) | |
800 | rj.C0 = CFrame.new(0, 0 + angle / 35, 0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0) | |
801 | elseif stride == true and jump == false and sit == false then | |
802 | countspeed = 2.5 | |
803 | ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/16, angle/16,math.pi/3.5 + angle/8) | |
804 | rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/16, -angle/16,-math.pi/1.5 + -angle/8) | |
805 | lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, angle/16, angle/16) | |
806 | rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, angle/16, angle/16) | |
807 | neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0) | |
808 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2-angle/16, math.pi, 0) | |
809 | elseif shuffle == true and jump == false and sit == false then | |
810 | countspeed = 2 | |
811 | ls.C1 = CFrame.new(0,0.75,-0.35) * CFrame.Angles(math.pi/8, 0, math.pi/2 + angle/3.5) | |
812 | rs.C1 = CFrame.new(0,0.75,-0.35) * CFrame.Angles(math.pi/8, 0, -math.pi/2 + angle/3.5) | |
813 | lh.C1 = CFrame.new(0 + angle/50,1,0.5) * CFrame.Angles(0, 0 + angle/35, 0 + angle/15) | |
814 | rh.C1 = CFrame.new(0 + angle/50,1,0.5) * CFrame.Angles(0, 0 + angle/35, 0 + angle/15) | |
815 | neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi, 0) | |
816 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 - angle/35, math.pi - angle/35, 0) | |
817 | elseif rock == true and jump == false and sit == false then | |
818 | countspeed = 4 | |
819 | ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2+angle/2) | |
820 | rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2+angle/2) | |
821 | lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0+angle/32, 0, 0+angle/32) | |
822 | rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0+angle/32, 0, 0-angle/32) | |
823 | neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0) | |
824 | rj.C0 = CFrame.new(0, 0 - angle/50, 0) * CFrame.Angles(math.pi/2, math.pi, 0) | |
825 | elseif gagnam == true and jump == false and sit == false then | |
826 | countspeed = 5 | |
827 | ls.C1 = CFrame.new(-0.15,0.75,0) * CFrame.Angles(-math.pi/4, 0, (math.pi/2 + angle/14) - math.pi/20) | |
828 | rs.C1 = CFrame.new(-0.15,0.75,0) * CFrame.Angles(-math.pi/4, 0, (-math.pi/2 - angle/14) + math.pi/20) | |
829 | lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/16, 0, 0) | |
830 | rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/16, 0, 0) | |
831 | neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/20, math.pi, 0) | |
832 | rj.C0 = CFrame.new(0, 0 + angle/40, 0) * CFrame.Angles(math.pi/2, math.pi, 0) | |
833 | elseif snoop == true and jump == false and sit == false then | |
834 | countspeed = 2 | |
835 | ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/12, 0, math.pi/4 + angle/4) | |
836 | rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/12, 0, -math.pi/4 + angle/4) | |
837 | lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/24, 0, 0 + angle/4) | |
838 | rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/24, 0, 0 + angle/4) | |
839 | neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 - angle/8, math.pi, 0) | |
840 | rj.C0 = CFrame.new(0, 0 + angle/48, 0) * CFrame.Angles(math.pi/2 + angle/24, math.pi, 0) | |
841 | elseif darude == true and jump == false and sit == false then | |
842 | countspeed = 3 | |
843 | ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + angle/1.5) | |
844 | rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + angle/3) | |
845 | lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/3) | |
846 | rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/1.5) | |
847 | neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0) | |
848 | rj.C0 = CFrame.new(0, 0+ angle/45, 0) * CFrame.Angles(math.pi/2 - angle/6, math.pi, 0) | |
849 | elseif taco == true and jump == false and sit == false then | |
850 | countspeed = 20 | |
851 | global_wait = (global_wait % 360) + 4 | |
852 | ls.C1 = CFrame.new(0,1,-0.25) * CFrame.Angles(math.pi/6 + angle/12, 0, math.pi) | |
853 | rs.C1 = CFrame.new(0,1,-0.25) * CFrame.Angles(math.pi/6 + angle/12, 0, math.pi) | |
854 | lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, math.pi/8 + angle/16) | |
855 | rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, math.pi/8 + angle/16) | |
856 | neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 - math.pi/8 + angle/16, math.pi, 0) | |
857 | rj.C0 = CFrame.new(0, 0.25 + angle/12, 0) * CFrame.Angles(math.pi/2, math.pi, math.rad(global_wait*4)) | |
858 | end | |
859 | end | |
860 | end) |