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Upscalefanatic3

[FE] Mario (WIP) ~ (Voidacity)

Jun 28th, 2019
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  1. ---------------
  2. --Mario (WIP)--
  3. ----------------------------------------------------------------
  4. print([[
  5. well this is Working In Progress
  6. but enjoy the script we worked on!
  7. SIGN, XKXNGSUPREMEX
  8. --Edited by ozzak1003 and XKxngSupremeX --
  9. --YT: https://www.youtube.com/channel/UC38cAdtSgPWJVEHV8zgZi6A--
  10. --Discord: ozzak1003#3275 and OofCopSupreme#1765
  11. --------------------------------
  12. hello good sir
  13. Don't leak pls
  14. Enjoy ;)
  15. --------------------------------
  16. ]])
  17.  
  18.  
  19. --This script is made by mrfunnylaughs4.
  20. --bad edit by ozzak1003 idk im super lazy
  21. spawn(function()
  22. local plr = owner
  23. local char = plr.Character
  24. local hum = char:FindFirstChildOfClass("Humanoid")
  25. local idleanim = Instance.new("Animation")
  26. idleanim.Name = "Roblox Idle Animation"
  27. idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  28. local idleanimplay = hum:LoadAnimation(idleanim)
  29. idleanimplay:Play()
  30. wait(0.1)
  31. if char:FindFirstChild("Animate") then
  32. char.Animate:Destroy()
  33. end
  34. local remote = Instance.new("RemoteEvent", char)
  35. remote.Name = "ReplicationEvent"
  36. local client = NLS([==[
  37. local mouse = game:GetService("Players").LocalPlayer:GetMouse()
  38. local remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  39. spawn(function()
  40. while game:GetService("RunService").Heartbeat:Wait() do
  41. remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  42. end
  43. end)
  44. game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
  45. if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then
  46. remote:FireServer(1, input.KeyCode)
  47. end
  48. end)
  49. mouse.Button1Down:Connect(function()
  50. remote:FireServer(2)
  51. end)
  52. remote.OnClientEvent:Connect(function()
  53. game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z))
  54. end)
  55. ]==], char)
  56. local crabrave = Instance.new("Sound", char.Torso)
  57. local RS = char.Torso["Right Shoulder"]
  58. local LS = char.Torso["Left Shoulder"]
  59. local RH = char.Torso["Right Hip"]
  60. local LH = char.Torso["Left Hip"]
  61. local rootj = char.HumanoidRootPart.RootJoint
  62. local throwbutton = false
  63. local throw = false
  64. local normalanim = true
  65. local attackd = false
  66. local animpose = "Idle"
  67. local timepos = 0
  68. local sine = 0
  69. local RSnor = RS.C0
  70. local LSnor = LS.C0
  71. local RHnor = RH.C0
  72. local LHnor = LH.C0
  73. local rootjnor = rootj.C0
  74.  
  75. ---------------------------------
  76. --------------Set up-------------
  77. ---------------------------------
  78.  
  79. ---------------------------------
  80. -----------Wrapping up-----------
  81. ---------------------------------
  82.  
  83. while game:GetService("RunService").Heartbeat:Wait() do
  84. if normalanim then
  85. sine = sine + 1
  86. end
  87. if crabrave.Parent == char.Torso then
  88. crabrave.SoundId = "rbxassetid://0"
  89. crabrave.Playing = true
  90. crabrave.Volume = 1
  91. crabrave.Looped = true
  92. timepos = crabrave.TimePosition
  93. else
  94. crabrave = Instance.new("Sound", char.Torso)
  95. crabrave.TimePosition = timepos
  96. end
  97. if remote.Parent == char then
  98. remote.Name = "ReplicationEvent"
  99. else
  100. remote = Instance.new("RemoteEvent", char)
  101. end
  102. local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char)
  103. if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then
  104. animpose = "Walking"
  105. elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then
  106. animpose = "Jumping"
  107. elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then
  108. animpose = "Falling"
  109. else
  110. animpose = "Idle"
  111. end
  112. if animpose == "Idle" and normalanim then
  113.  
  114. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  115. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  116. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  117. elseif animpose == "Walking" and normalanim then
  118.  
  119. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  120. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  121. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  122. elseif animpose == "Jumping" and normalanim then
  123.  
  124. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  125. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  126. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  127. elseif animpose == "Falling" and normalanim then
  128.  
  129. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  130. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  131. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  132. end
  133. end
  134. end)
  135.  
  136.  
  137. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  138. local Player,game,owner = owner,game
  139. local RealPlayer = Player
  140. do
  141. local rp = RealPlayer
  142. script.Parent = rp.Character
  143.  
  144. --RemoteEvent for communicating
  145. local Event = Instance.new("RemoteEvent")
  146. Event.Name = "UserInput_Event"
  147.  
  148. --Fake event to make stuff like Mouse.KeyDown work
  149. local function fakeEvent()
  150. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  151. t.connect = t.Connect
  152. return t
  153. end
  154.  
  155. --Creating fake input objects with fake variables
  156. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  157. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  158. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  159. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  160. end}
  161. --Merged 2 functions into one by checking amount of arguments
  162. CAS.UnbindAction = CAS.BindAction
  163.  
  164. --This function will trigger the events that have been :Connect()'ed
  165. local function te(self,ev,...)
  166. local t = m[ev]
  167. if t and t._fakeEvent then
  168. for _,f in pairs(t.Functions) do
  169. f(...)
  170. end
  171. end
  172. end
  173. m.TrigEvent = te
  174. UIS.TrigEvent = te
  175.  
  176. Event.OnServerEvent:Connect(function(plr,io)
  177. if plr~=rp then return end
  178. m.Target = io.Target
  179. m.Hit = io.Hit
  180. if not io.isMouse then
  181. local b = io.UserInputState == Enum.UserInputState.Begin
  182. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  183. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  184. end
  185. for _,t in pairs(CAS.Actions) do
  186. for _,k in pairs(t.Keys) do
  187. if k==io.KeyCode then
  188. t.Function(t.Name,io.UserInputState,io)
  189. end
  190. end
  191. end
  192. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  193. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  194. end
  195. end)
  196. Event.Parent = NLS([==[
  197. local Player = game:GetService("Players").LocalPlayer
  198. local Event = script:WaitForChild("UserInput_Event")
  199.  
  200. local Mouse = Player:GetMouse()
  201. local UIS = game:GetService("UserInputService")
  202. local input = function(io,a)
  203. if a then return end
  204. --Since InputObject is a client-side instance, we create and pass table instead
  205. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  206. end
  207. UIS.InputBegan:Connect(input)
  208. UIS.InputEnded:Connect(input)
  209.  
  210. local h,t
  211. --Give the server mouse data 30 times every second, but only if the values changed
  212. --If player is not moving their mouse, client won't fire events
  213. while wait(1/30) do
  214. if h~=Mouse.Hit or t~=Mouse.Target then
  215. h,t=Mouse.Hit,Mouse.Target
  216. Event:FireServer({isMouse=true,Target=t,Hit=h})
  217. end
  218. end]==],Player.Character)
  219.  
  220. ----Sandboxed game object that allows the usage of client-side methods and services
  221. --Real game object
  222. local _rg = game
  223.  
  224. --Metatable for fake service
  225. local fsmt = {
  226. __index = function(self,k)
  227. local s = rawget(self,"_RealService")
  228. if s then return s[k] end
  229. end,
  230. __newindex = function(self,k,v)
  231. local s = rawget(self,"_RealService")
  232. if s then s[k]=v end
  233. end,
  234. __call = function(self,...)
  235. local s = rawget(self,"_RealService")
  236. if s then return s(...) end
  237. end
  238. }
  239. local function FakeService(t,RealService)
  240. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  241. return setmetatable(t,fsmt)
  242. end
  243.  
  244. --Fake game object
  245. local g = {
  246. GetService = function(self,s)
  247. return self[s]
  248. end,
  249. Players = FakeService({
  250. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  251. },"Players"),
  252. UserInputService = FakeService(UIS,"UserInputService"),
  253. ContextActionService = FakeService(CAS,"ContextActionService"),
  254. }
  255. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  256. g.service = g.GetService
  257.  
  258. g.RunService = FakeService({
  259. RenderStepped = _rg:GetService("RunService").Heartbeat,
  260. BindToRenderStep = function(self,name,_,fun)
  261. self._btrs[name] = self.Heartbeat:Connect(fun)
  262. end,
  263. UnbindFromRenderStep = function(self,name)
  264. self._btrs[name]:Disconnect()
  265. end,
  266. },"RunService")
  267.  
  268. setmetatable(g,{
  269. __index=function(self,s)
  270. return _rg:GetService(s) or typeof(_rg[s])=="function"
  271. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  272. end,
  273. __newindex = fsmt.__newindex,
  274. __call = fsmt.__call
  275. })
  276. --Changing owner to fake player object to support owner:GetMouse()
  277. game,owner = g,g.Players.LocalPlayer
  278. end
  279.  
  280. Player = owner
  281. PlayerGui = Player.PlayerGui
  282. Cam = workspace.CurrentCamera
  283. Backpack = Player.Backpack
  284. Character = Player.Character
  285. Humanoid = Character.Humanoid
  286. Mouse = Player:GetMouse()
  287. RootPart = Character["HumanoidRootPart"]
  288. Torso = Character["Torso"]
  289. Head = Character["Head"]
  290. RightArm = Character["Right Arm"]
  291. LeftArm = Character["Left Arm"]
  292. RightLeg = Character["Right Leg"]
  293. LeftLeg = Character["Left Leg"]
  294. RootJoint = RootPart["RootJoint"]
  295. Neck = Torso["Neck"]
  296. RightShoulder = Torso["Right Shoulder"]
  297. LeftShoulder = Torso["Left Shoulder"]
  298. RightHip = Torso["Right Hip"]
  299. LeftHip = Torso["Left Hip"]
  300.  
  301. Character = Player.Character
  302. Humanoid = Character.Humanoid
  303.  
  304. ---------
  305. ---------
  306. plr = game.Players.LocalPlayer
  307. char = plr.Character
  308. hum = char.Humanoid
  309. local cam = game.Workspace.CurrentCamera
  310. Camera = cam
  311. local CamInterrupt = false
  312. local TwoD = false
  313. local TargetInfo = {nil, nil}
  314. cam.CameraType = "Custom"
  315. t = char.Torso
  316. h = char.Head
  317. ra = char["Right Arm"]
  318. la = char["Left Arm"]
  319. rl = char["Right Leg"]
  320. ll = char["Left Leg"]
  321. tors = char.Torso
  322. lleg = char["Left Leg"]
  323. root = char.HumanoidRootPart
  324. hed = char.Head
  325. rleg = char["Right Leg"]
  326. rarm = char["Right Arm"]
  327. larm = char["Left Arm"]
  328. radian = math.rad
  329. random = math.random
  330. Vec3 = Vector3.new
  331. Inst = Instance.new
  332. cFrame = CFrame.new
  333. Euler = CFrame.fromEulerAnglesXYZ
  334. vt = Vector3.new
  335. bc = BrickColor.new
  336. br = BrickColor.random
  337. it = Instance.new
  338. cf = CFrame.new
  339. local Booleans = {CamFollow = true, GyroUse = true}
  340. function lerp(object, newCFrame, alpha)
  341. return object:lerp(newCFrame, alpha)
  342. end
  343.  
  344. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  345. ff.Visible = false
  346.  
  347. plr = game.Players.LocalPlayer
  348. chara = plr.Character
  349. mouse = plr:GetMouse()
  350. Create = Instance.new
  351. Huge = math.huge
  352.  
  353. Player = game:GetService("Players").LocalPlayer
  354. PlayerGui = Player.PlayerGui
  355. Cam = workspace.CurrentCamera
  356. Backpack = Player.Backpack
  357. Character = Player.Character
  358. char = Player.Character
  359. Humanoid = Character.Humanoid
  360. Mouse = Player:GetMouse()
  361. RootPart = Character["HumanoidRootPart"]
  362. Torso = Character["Torso"]
  363. Head = Character["Head"]
  364. RightArm = Character["Right Arm"]
  365. LeftArm = Character["Left Arm"]
  366. RightLeg = Character["Right Leg"]
  367. LeftLeg = Character["Left Leg"]
  368. RootJoint = RootPart["RootJoint"]
  369. Neck = Torso["Neck"]
  370. RightShoulder = Torso["Right Shoulder"]
  371. LeftShoulder = Torso["Left Shoulder"]
  372. RightHip = Torso["Right Hip"]
  373. LeftHip = Torso["Left Hip"]
  374.  
  375. local Orin = "http://www.roblox.com/asset/?id=288072938"
  376. Head.face.Texture = Orin
  377. function weld(a, b, acf)
  378. local w = Instance.new("Weld", a)
  379. w.Part0 = a
  380. w.Part1 = b
  381. w.C0 = acf
  382. end
  383.  
  384. local righteyebrickcolor = "Institutional white"
  385. local reye = Instance.new("Part", char)
  386. reye.CanCollide = false
  387. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  388. reye.Material = "Neon"
  389. reye.Size = Vector3.new(.25,.35,.25)
  390. weld(reye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  391. m1 = Instance.new("SpecialMesh", reye)
  392. m1.MeshType = "Sphere"
  393. m1.Scale = Vector3.new(0.9,0.9,0.9)
  394. reye.Locked = true
  395. reye.Name = "re"
  396.  
  397.  
  398. local righteyebrickcolor = "Institutional white"
  399. local reye = Instance.new("Part", char)
  400. reye.CanCollide = false
  401. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  402. reye.Material = "Neon"
  403. reye.Size = Vector3.new(.25,.35,.15)
  404. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  405. m1 = Instance.new("SpecialMesh", reye)
  406. m1.MeshType = "Sphere"
  407. m1.Scale = Vector3.new(0.9,0.9,0.9)
  408. reye.Locked = true
  409. reye.Name = "re"
  410.  
  411. --------------------------------
  412. char.Head.face.Texture = "http://www.roblox.com/asset/?id=288072938"
  413. --------------------------------
  414.  
  415. -------------------------------------------------------
  416.  
  417. local FavIDs = {
  418. 340106355, --Nefl Crystals
  419. 927529620, --Dimension
  420. 876981900, --Fantasy
  421. 398987889, --Ordinary Days
  422. 1117396305, --Oh wait, it's you.
  423. 885996042, --Action Winter Journey
  424. 919231299, --Sprawling Idiot Effigy
  425. 743466274, --Good Day Sunshine
  426. 727411183, --Knife Fight
  427. 1402748531, --The Earth Is Counting On You!
  428. 595230126 --Robot Language
  429. }
  430.  
  431.  
  432.  
  433. --The reality of my life isn't real but a Universe -makhail07
  434. wait(0.2)
  435. local plr = game:service'Players'.LocalPlayer
  436. print('Local User is '..plr.Name)
  437. print('SCRIPTNAME Loaded')
  438. print('SCRIPT DESCRIPTION')
  439. local char = plr.Character
  440. local hum = char.Humanoid
  441. local hed = char.Head
  442. local root = char.HumanoidRootPart
  443. local rootj = root.RootJoint
  444. local tors = char.Torso
  445. local ra = char["Right Arm"]
  446. local la = char["Left Arm"]
  447. local rl = char["Right Leg"]
  448. local ll = char["Left Leg"]
  449. local neck = tors["Neck"]
  450. local mouse = plr:GetMouse()
  451. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  452. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  453. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  454. local maincolor = BrickColor.new("Storm blue")
  455.  
  456. -------------------------------------------------------
  457. --Start Good Stuff--
  458. -------------------------------------------------------
  459. cam = game.Workspace.CurrentCamera
  460. CF = CFrame.new
  461. angles = CFrame.Angles
  462. attack = false
  463. Euler = CFrame.fromEulerAnglesXYZ
  464. Rad = math.rad
  465. IT = Instance.new
  466. BrickC = BrickColor.new
  467. Cos = math.cos
  468. Acos = math.acos
  469. Sin = math.sin
  470. Asin = math.asin
  471. Abs = math.abs
  472. Mrandom = math.random
  473. Floor = math.floor
  474. -------------------------------------------------------
  475. --End Good Stuff--
  476. -------------------------------------------------------
  477. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  478. RSH, LSH = nil, nil
  479. RW = Instance.new("Weld")
  480. LW = Instance.new("Weld")
  481. RH = tors["Right Hip"]
  482. LH = tors["Left Hip"]
  483. RSH = tors["Right Shoulder"]
  484. LSH = tors["Left Shoulder"]
  485. RSH.Parent = nil
  486. LSH.Parent = nil
  487. RW.Name = "RW"
  488. RW.Part0 = tors
  489. RW.C0 = CF(1.5, 0.5, 0)
  490. RW.C1 = CF(0, 0.5, 0)
  491. RW.Part1 = ra
  492. RW.Parent = tors
  493. LW.Name = "LW"
  494. LW.Part0 = tors
  495. LW.C0 = CF(-1.5, 0.5, 0)
  496. LW.C1 = CF(0, 0.5, 0)
  497. LW.Part1 = la
  498. LW.Parent = tors
  499. Effects = {}
  500. -------------------------------------------------------
  501. --Start HeartBeat--
  502. -------------------------------------------------------
  503. ArtificialHB = Instance.new("BindableEvent", script)
  504. ArtificialHB.Name = "Heartbeat"
  505. script:WaitForChild("Heartbeat")
  506.  
  507. frame = 1 / 60
  508. tf = 0
  509. allowframeloss = false
  510. tossremainder = false
  511.  
  512.  
  513. lastframe = tick()
  514. script.Heartbeat:Fire()
  515.  
  516.  
  517.  
  518. game:GetService("RunService").Heartbeat:connect(function(s, p)
  519. tf = tf + s
  520. if tf >= frame then
  521. if allowframeloss then
  522. script.Heartbeat:Fire()
  523. lastframe = tick()
  524. else
  525. for i = 1, math.floor(tf / frame) do
  526. script.Heartbeat:Fire()
  527. end
  528. lastframe = tick()
  529. end
  530. if tossremainder then
  531. tf = 0
  532. else
  533. tf = tf - frame * math.floor(tf / frame)
  534. end
  535. end
  536. end)
  537. -------------------------------------------------------
  538. --End HeartBeat--
  539. -------------------------------------------------------
  540.  
  541. -------------------------------------------------------
  542. --Start Important Functions--
  543. -------------------------------------------------------
  544. function swait(num)
  545. if num == 0 or num == nil then
  546. game:service("RunService").Stepped:wait(0)
  547. else
  548. for i = 0, num do
  549. game:service("RunService").Stepped:wait(0)
  550. end
  551. end
  552. end
  553. function thread(f)
  554. coroutine.resume(coroutine.create(f))
  555. end
  556. function clerp(a, b, t)
  557. local qa = {
  558. QuaternionFromCFrame(a)
  559. }
  560. local qb = {
  561. QuaternionFromCFrame(b)
  562. }
  563. local ax, ay, az = a.x, a.y, a.z
  564. local bx, by, bz = b.x, b.y, b.z
  565. local _t = 1 - t
  566. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  567. end
  568. function QuaternionFromCFrame(cf)
  569. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  570. local trace = m00 + m11 + m22
  571. if trace > 0 then
  572. local s = math.sqrt(1 + trace)
  573. local recip = 0.5 / s
  574. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  575. else
  576. local i = 0
  577. if m00 < m11 then
  578. i = 1
  579. end
  580. if m22 > (i == 0 and m00 or m11) then
  581. i = 2
  582. end
  583. if i == 0 then
  584. local s = math.sqrt(m00 - m11 - m22 + 1)
  585. local recip = 0.5 / s
  586. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  587. elseif i == 1 then
  588. local s = math.sqrt(m11 - m22 - m00 + 1)
  589. local recip = 0.5 / s
  590. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  591. elseif i == 2 then
  592. local s = math.sqrt(m22 - m00 - m11 + 1)
  593. local recip = 0.5 / s
  594. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  595. end
  596. end
  597. end
  598. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  599. local xs, ys, zs = x + x, y + y, z + z
  600. local wx, wy, wz = w * xs, w * ys, w * zs
  601. local xx = x * xs
  602. local xy = x * ys
  603. local xz = x * zs
  604. local yy = y * ys
  605. local yz = y * zs
  606. local zz = z * zs
  607. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  608. end
  609. function QuaternionSlerp(a, b, t)
  610. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  611. local startInterp, finishInterp
  612. if cosTheta >= 1.0E-4 then
  613. if 1 - cosTheta > 1.0E-4 then
  614. local theta = math.acos(cosTheta)
  615. local invSinTheta = 1 / Sin(theta)
  616. startInterp = Sin((1 - t) * theta) * invSinTheta
  617. finishInterp = Sin(t * theta) * invSinTheta
  618. else
  619. startInterp = 1 - t
  620. finishInterp = t
  621. end
  622. elseif 1 + cosTheta > 1.0E-4 then
  623. local theta = math.acos(-cosTheta)
  624. local invSinTheta = 1 / Sin(theta)
  625. startInterp = Sin((t - 1) * theta) * invSinTheta
  626. finishInterp = Sin(t * theta) * invSinTheta
  627. else
  628. startInterp = t - 1
  629. finishInterp = t
  630. end
  631. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  632. end
  633. function rayCast(Position, Direction, Range, Ignore)
  634. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  635. end
  636. local RbxUtility = LoadLibrary("RbxUtility")
  637. local Create = RbxUtility.Create
  638.  
  639. -------------------------------------------------------
  640. --Start Damage Function--
  641. -------------------------------------------------------
  642. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  643. if hit.Parent == nil then
  644. return
  645. end
  646. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  647. for _, v in pairs(hit.Parent:children()) do
  648. if v:IsA("Humanoid") then
  649. h = v
  650. end
  651. end
  652. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  653.  
  654. hit.Parent:FindFirstChild("Head"):BreakJoints()
  655. end
  656.  
  657. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  658. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  659. if hit.Parent.DebounceHit.Value == true then
  660. return
  661. end
  662. end
  663. if insta == true then
  664. hit.Parent:FindFirstChild("Head"):BreakJoints()
  665. end
  666. local c = Create("ObjectValue"){
  667. Name = "creator",
  668. Value = game:service("Players").LocalPlayer,
  669. Parent = h,
  670. }
  671. game:GetService("Debris"):AddItem(c, .5)
  672. if HitSound ~= nil and HitPitch ~= nil then
  673. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  674. end
  675. local Damage = math.random(minim, maxim)
  676. local blocked = false
  677. local block = hit.Parent:findFirstChild("Block")
  678. if block ~= nil then
  679. if block.className == "IntValue" then
  680. if block.Value > 0 then
  681. blocked = true
  682. block.Value = block.Value - 1
  683. print(block.Value)
  684. end
  685. end
  686. end
  687. if blocked == false then
  688. h.Health = h.Health - Damage
  689. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  690. else
  691. h.Health = h.Health - (Damage / 2)
  692. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  693. end
  694. if Type == "Knockdown" then
  695. local hum = hit.Parent.Humanoid
  696. hum.PlatformStand = true
  697. coroutine.resume(coroutine.create(function(HHumanoid)
  698. swait(1)
  699. HHumanoid.PlatformStand = false
  700. end), hum)
  701. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  702. local bodvol = Create("BodyVelocity"){
  703. velocity = angle * knockback,
  704. P = 5000,
  705. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  706. Parent = hit,
  707. }
  708. local rl = Create("BodyAngularVelocity"){
  709. P = 3000,
  710. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  711. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  712. Parent = hit,
  713. }
  714. game:GetService("Debris"):AddItem(bodvol, .5)
  715. game:GetService("Debris"):AddItem(rl, .5)
  716. elseif Type == "Normal" then
  717. local vp = Create("BodyVelocity"){
  718. P = 500,
  719. maxForce = Vector3.new(math.huge, 0, math.huge),
  720. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  721. }
  722. if knockback > 0 then
  723. vp.Parent = hit.Parent.Torso
  724. end
  725. game:GetService("Debris"):AddItem(vp, .5)
  726. elseif Type == "Up" then
  727. local bodyVelocity = Create("BodyVelocity"){
  728. velocity = Vector3.new(0, 20, 0),
  729. P = 5000,
  730. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  731. Parent = hit,
  732. }
  733. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  734. elseif Type == "DarkUp" then
  735. coroutine.resume(coroutine.create(function()
  736. for i = 0, 1, 0.1 do
  737. swait()
  738. Effects.Block.Create(BrickColor.new("Royal purple"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  739. end
  740. end))
  741. local bodyVelocity = Create("BodyVelocity"){
  742. velocity = Vector3.new(0, 20, 0),
  743. P = 5000,
  744. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  745. Parent = hit,
  746. }
  747. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  748. elseif Type == "Snare" then
  749. local bp = Create("BodyPosition"){
  750. P = 2000,
  751. D = 100,
  752. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  753. position = hit.Parent.Torso.Position,
  754. Parent = hit.Parent.Torso,
  755. }
  756. game:GetService("Debris"):AddItem(bp, 1)
  757. elseif Type == "Freeze" then
  758. local BodPos = Create("BodyPosition"){
  759. P = 50000,
  760. D = 1000,
  761. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  762. position = hit.Parent.Torso.Position,
  763. Parent = hit.Parent.Torso,
  764. }
  765. local BodGy = Create("BodyGyro") {
  766. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  767. P = 20e+003,
  768. Parent = hit.Parent.Torso,
  769. cframe = hit.Parent.Torso.CFrame,
  770. }
  771. hit.Parent.Torso.Anchored = true
  772. coroutine.resume(coroutine.create(function(Part)
  773. swait(1.5)
  774. Part.Anchored = false
  775. end), hit.Parent.Torso)
  776. game:GetService("Debris"):AddItem(BodPos, 3)
  777. game:GetService("Debris"):AddItem(BodGy, 3)
  778. end
  779. local debounce = Create("BoolValue"){
  780. Name = "DebounceHit",
  781. Parent = hit.Parent,
  782. Value = true,
  783. }
  784. game:GetService("Debris"):AddItem(debounce, Delay)
  785. c = Create("ObjectValue"){
  786. Name = "creator",
  787. Value = Player,
  788. Parent = h,
  789. }
  790. game:GetService("Debris"):AddItem(c, .5)
  791. end
  792. end
  793.  
  794. function damage(range,mindam,maxdam,pos)
  795. for i,v in ipairs(workspace:GetChildren()) do
  796. if v:IsA("Model") then
  797. if v.Name ~= Player.Name then
  798. if v:FindFirstChildOfClass("Humanoid") then
  799. if v:FindFirstChild("Head") then
  800. if (v:FindFirstChild("Head").Position - pos).magnitude < 10 then
  801. if v:FindFirstChildOfClass("Humanoid").Health > 5000 then v:FindFirstChildOfClass("Humanoid").Health = 0 else
  802. v:FindFirstChildOfClass("Humanoid").Health = v:FindFirstChildOfClass("Humanoid").Health - math.random(mindam,maxdam)
  803. end
  804. end
  805. end
  806. end
  807. end
  808. end
  809. end
  810. end
  811. -------------------------------------------------------
  812. --End Damage Function--
  813. -------------------------------------------------------
  814.  
  815. -------------------------------------------------------
  816. --Start Damage Function Customization--
  817. -------------------------------------------------------
  818. local RbxUtility = LoadLibrary("RbxUtility")
  819. local Create = RbxUtility.Create
  820. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher!
  821. local type = type
  822. local rng = Instance.new("Part", char)
  823. rng.Anchored = true
  824. rng.BrickColor = color
  825. rng.CanCollide = false
  826. rng.FormFactor = 3
  827. rng.Name = "Ring"
  828. rng.Material = "Neon"
  829. rng.Size = Vector3.new(1, 1, 1)
  830. rng.Transparency = 0
  831. rng.TopSurface = 0
  832. rng.BottomSurface = 0
  833. rng.CFrame = pos
  834. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  835. local rngm = Instance.new("SpecialMesh", rng)
  836. rngm.MeshType = "Brick"
  837. if rainbowmode == true then
  838. rng.Color = Color3.new(r/255,g/255,b/255)
  839. end
  840. local scaler2 = 1
  841. local speeder = FastSpeed/10
  842. if type == "Add" then
  843. scaler2 = 1*value
  844. elseif type == "Divide" then
  845. scaler2 = 1/value
  846. end
  847. coroutine.resume(coroutine.create(function()
  848. for i = 0,10/bonuspeed,0.1 do
  849. swait()
  850. if type == "Add" then
  851. scaler2 = scaler2 - 0.01*value/bonuspeed
  852. elseif type == "Divide" then
  853. scaler2 = scaler2 - 0.01/value*bonuspeed
  854. end
  855. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  856. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  857. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  858. end
  859. rng:Destroy()
  860. end))
  861. end
  862. function ShowDamage(Pos, Text, Time, Color)
  863. local Rate = (1 / 30)
  864. local Pos = (Pos or Vector3.new(0, 0, 0))
  865. local Text = (Text or "")
  866. local Time = (Time or 2)
  867. local Color = (Color or Color3.new(1, 0, 1))
  868. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  869. EffectPart.Anchored = true
  870. local BillboardGui = Create("BillboardGui"){
  871. Size = UDim2.new(3, 0, 3, 0),
  872. Adornee = EffectPart,
  873. Parent = EffectPart,
  874. }
  875. local TextLabel = Create("TextLabel"){
  876. BackgroundTransparency = 1,
  877. Size = UDim2.new(1, 0, 1, 0),
  878. Text = Text,
  879. Font = "Bodoni",
  880. TextColor3 = Color,
  881. TextScaled = true,
  882. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  883. Parent = BillboardGui,
  884. }
  885. game.Debris:AddItem(EffectPart, (Time))
  886. EffectPart.Parent = game:GetService("Workspace")
  887. delay(0, function()
  888. local Frames = (Time / Rate)
  889. for Frame = 1, Frames do
  890. wait(Rate)
  891. local Percent = (Frame / Frames)
  892. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  893. TextLabel.TextTransparency = Percent
  894. end
  895. if EffectPart and EffectPart.Parent then
  896. EffectPart:Destroy()
  897. end
  898. end)
  899. end
  900. -------------------------------------------------------
  901. --End Damage Function Customization--
  902. -------------------------------------------------------
  903.  
  904. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  905. for _, c in pairs(workspace:children()) do
  906. local hum = c:findFirstChild("Humanoid")
  907. if hum ~= nil then
  908. local head = c:findFirstChild("Head")
  909. if head ~= nil then
  910. local targ = head.Position - Part.Position
  911. local mag = targ.magnitude
  912. if magni >= mag and c.Name ~= plr.Name then
  913. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  914. end
  915. end
  916. end
  917. end
  918. end
  919.  
  920.  
  921. CFuncs = {
  922. Part = {
  923. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  924. local Part = Create("Part")({
  925. Parent = Parent,
  926. Reflectance = Reflectance,
  927. Transparency = Transparency,
  928. CanCollide = false,
  929. Locked = true,
  930. BrickColor = BrickColor.new(tostring(BColor)),
  931. Name = Name,
  932. Size = Size,
  933. Material = Material
  934. })
  935. RemoveOutlines(Part)
  936. return Part
  937. end
  938. },
  939. Mesh = {
  940. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  941. local Msh = Create(Mesh)({
  942. Parent = Part,
  943. Offset = OffSet,
  944. Scale = Scale
  945. })
  946. if Mesh == "SpecialMesh" then
  947. Msh.MeshType = MeshType
  948. Msh.MeshId = MeshId
  949. end
  950. return Msh
  951. end
  952. },
  953. Mesh = {
  954. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  955. local Msh = Create(Mesh)({
  956. Parent = Part,
  957. Offset = OffSet,
  958. Scale = Scale
  959. })
  960. if Mesh == "SpecialMesh" then
  961. Msh.MeshType = MeshType
  962. Msh.MeshId = MeshId
  963. end
  964. return Msh
  965. end
  966. },
  967. Weld = {
  968. Create = function(Parent, Part0, Part1, C0, C1)
  969. local Weld = Create("Weld")({
  970. Parent = Parent,
  971. Part0 = Part0,
  972. Part1 = Part1,
  973. C0 = C0,
  974. C1 = C1
  975. })
  976. return Weld
  977. end
  978. },
  979. Sound = {
  980. Create = function(id, par, vol, pit)
  981. coroutine.resume(coroutine.create(function()
  982. local S = Create("Sound")({
  983. Volume = vol,
  984. Pitch = pit or 1,
  985. SoundId = id,
  986. Parent = par or workspace
  987. })
  988. wait()
  989. S:play()
  990. game:GetService("Debris"):AddItem(S, 6)
  991. end))
  992. end
  993. },
  994. ParticleEmitter = {
  995. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  996. local fp = Create("ParticleEmitter")({
  997. Parent = Parent,
  998. Color = ColorSequence.new(Color1, Color2),
  999. LightEmission = LightEmission,
  1000. Size = Size,
  1001. Texture = Texture,
  1002. Transparency = Transparency,
  1003. ZOffset = ZOffset,
  1004. Acceleration = Accel,
  1005. Drag = Drag,
  1006. LockedToPart = LockedToPart,
  1007. VelocityInheritance = VelocityInheritance,
  1008. EmissionDirection = EmissionDirection,
  1009. Enabled = Enabled,
  1010. Lifetime = LifeTime,
  1011. Rate = Rate,
  1012. Rotation = Rotation,
  1013. RotSpeed = RotSpeed,
  1014. Speed = Speed,
  1015. VelocitySpread = VelocitySpread
  1016. })
  1017. return fp
  1018. end
  1019. }
  1020. }
  1021. function RemoveOutlines(part)
  1022. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1023. end
  1024. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1025. local Part = Create("Part")({
  1026. formFactor = FormFactor,
  1027. Parent = Parent,
  1028. Reflectance = Reflectance,
  1029. Transparency = Transparency,
  1030. CanCollide = false,
  1031. Locked = true,
  1032. BrickColor = BrickColor.new(tostring(BColor)),
  1033. Name = Name,
  1034. Size = Size,
  1035. Material = Material
  1036. })
  1037. RemoveOutlines(Part)
  1038. return Part
  1039. end
  1040. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1041. local Msh = Create(Mesh)({
  1042. Parent = Part,
  1043. Offset = OffSet,
  1044. Scale = Scale
  1045. })
  1046. if Mesh == "SpecialMesh" then
  1047. Msh.MeshType = MeshType
  1048. Msh.MeshId = MeshId
  1049. end
  1050. return Msh
  1051. end
  1052. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1053. local Weld = Create("Weld")({
  1054. Parent = Parent,
  1055. Part0 = Part0,
  1056. Part1 = Part1,
  1057. C0 = C0,
  1058. C1 = C1
  1059. })
  1060. return Weld
  1061. end
  1062.  
  1063.  
  1064. -------------------------------------------------------
  1065. --Start Effect Function--
  1066. -------------------------------------------------------
  1067. EffectModel = Instance.new("Model", char)
  1068. Effects = {
  1069. Block = {
  1070. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1071. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1072. prt.Anchored = true
  1073. prt.CFrame = cframe
  1074. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1075. game:GetService("Debris"):AddItem(prt, 10)
  1076. if Type == 1 or Type == nil then
  1077. table.insert(Effects, {
  1078. prt,
  1079. "Block1",
  1080. delay,
  1081. x3,
  1082. y3,
  1083. z3,
  1084. msh
  1085. })
  1086. elseif Type == 2 then
  1087. table.insert(Effects, {
  1088. prt,
  1089. "Block2",
  1090. delay,
  1091. x3,
  1092. y3,
  1093. z3,
  1094. msh
  1095. })
  1096. else
  1097. table.insert(Effects, {
  1098. prt,
  1099. "Block3",
  1100. delay,
  1101. x3,
  1102. y3,
  1103. z3,
  1104. msh
  1105. })
  1106. end
  1107. end
  1108. },
  1109. Sphere = {
  1110. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1111. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1112. prt.Anchored = true
  1113. prt.CFrame = cframe
  1114. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1115. game:GetService("Debris"):AddItem(prt, 10)
  1116. table.insert(Effects, {
  1117. prt,
  1118. "Cylinder",
  1119. delay,
  1120. x3,
  1121. y3,
  1122. z3,
  1123. msh
  1124. })
  1125. end
  1126. },
  1127. Cylinder = {
  1128. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1129. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1130. prt.Anchored = true
  1131. prt.CFrame = cframe
  1132. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1133. game:GetService("Debris"):AddItem(prt, 10)
  1134. table.insert(Effects, {
  1135. prt,
  1136. "Cylinder",
  1137. delay,
  1138. x3,
  1139. y3,
  1140. z3,
  1141. msh
  1142. })
  1143. end
  1144. },
  1145. Wave = {
  1146. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1147. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1148. prt.Anchored = true
  1149. prt.CFrame = cframe
  1150. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  1151. game:GetService("Debris"):AddItem(prt, 10)
  1152. table.insert(Effects, {
  1153. prt,
  1154. "Cylinder",
  1155. delay,
  1156. x3 / 60,
  1157. y3 / 60,
  1158. z3 / 60,
  1159. msh
  1160. })
  1161. end
  1162. },
  1163. Ring = {
  1164. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1165. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1166. prt.Anchored = true
  1167. prt.CFrame = cframe
  1168. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1169. game:GetService("Debris"):AddItem(prt, 10)
  1170. table.insert(Effects, {
  1171. prt,
  1172. "Cylinder",
  1173. delay,
  1174. x3,
  1175. y3,
  1176. z3,
  1177. msh
  1178. })
  1179. end
  1180. },
  1181. Break = {
  1182. Create = function(brickcolor, cframe, x1, y1, z1)
  1183. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1184. prt.Anchored = true
  1185. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1186. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1187. local num = math.random(10, 50) / 1000
  1188. game:GetService("Debris"):AddItem(prt, 10)
  1189. table.insert(Effects, {
  1190. prt,
  1191. "Shatter",
  1192. num,
  1193. prt.CFrame,
  1194. math.random() - math.random(),
  1195. 0,
  1196. math.random(50, 100) / 100
  1197. })
  1198. end
  1199. },
  1200. Spiral = {
  1201. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1202. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1203. prt.Anchored = true
  1204. prt.CFrame = cframe
  1205. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1206. game:GetService("Debris"):AddItem(prt, 10)
  1207. table.insert(Effects, {
  1208. prt,
  1209. "Cylinder",
  1210. delay,
  1211. x3,
  1212. y3,
  1213. z3,
  1214. msh
  1215. })
  1216. end
  1217. },
  1218. Push = {
  1219. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1220. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1221. prt.Anchored = true
  1222. prt.CFrame = cframe
  1223. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1224. game:GetService("Debris"):AddItem(prt, 10)
  1225. table.insert(Effects, {
  1226. prt,
  1227. "Cylinder",
  1228. delay,
  1229. x3,
  1230. y3,
  1231. z3,
  1232. msh
  1233. })
  1234. end
  1235. }
  1236. }
  1237. function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size)
  1238. local fp = IT("Part")
  1239. fp.formFactor = formfactor
  1240. fp.Parent = parent
  1241. fp.Reflectance = reflectance
  1242. fp.Transparency = transparency
  1243. fp.CanCollide = false
  1244. fp.Locked = true
  1245. fp.BrickColor = brickcolor
  1246. fp.Name = name
  1247. fp.Size = size
  1248. fp.Position = tors.Position
  1249. RemoveOutlines(fp)
  1250. fp.Material = "SmoothPlastic"
  1251. fp:BreakJoints()
  1252. return fp
  1253. end
  1254.  
  1255. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1256. local mesh = IT(Mesh)
  1257. mesh.Parent = part
  1258. if Mesh == "SpecialMesh" then
  1259. mesh.MeshType = meshtype
  1260. if meshid ~= "nil" then
  1261. mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid
  1262. end
  1263. end
  1264. mesh.Offset = offset
  1265. mesh.Scale = scale
  1266. return mesh
  1267. end
  1268.  
  1269. function Magic(bonuspeed, type, pos, scale, value, color, MType)
  1270. local type = type
  1271. local rng = Instance.new("Part", char)
  1272. rng.Anchored = true
  1273. rng.BrickColor = color
  1274. rng.CanCollide = false
  1275. rng.FormFactor = 3
  1276. rng.Name = "Ring"
  1277. rng.Material = "Neon"
  1278. rng.Size = Vector3.new(1, 1, 1)
  1279. rng.Transparency = 0
  1280. rng.TopSurface = 0
  1281. rng.BottomSurface = 0
  1282. rng.CFrame = pos
  1283. local rngm = Instance.new("SpecialMesh", rng)
  1284. rngm.MeshType = MType
  1285. rngm.Scale = scale
  1286. local scaler2 = 1
  1287. if type == "Add" then
  1288. scaler2 = 1 * value
  1289. elseif type == "Divide" then
  1290. scaler2 = 1 / value
  1291. end
  1292. coroutine.resume(coroutine.create(function()
  1293. for i = 0, 10 / bonuspeed, 0.1 do
  1294. swait()
  1295. if type == "Add" then
  1296. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1297. elseif type == "Divide" then
  1298. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1299. end
  1300. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1301. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
  1302. end
  1303. rng:Destroy()
  1304. end))
  1305. end
  1306.  
  1307. function Eviscerate(dude)
  1308. if dude.Name ~= char then
  1309. local bgf = IT("BodyGyro", dude.Head)
  1310. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1311. local val = IT("BoolValue", dude)
  1312. val.Name = "IsHit"
  1313. local ds = coroutine.wrap(function()
  1314. dude:WaitForChild("Head"):BreakJoints()
  1315. wait(0.5)
  1316. target = nil
  1317. coroutine.resume(coroutine.create(function()
  1318. for i, v in pairs(dude:GetChildren()) do
  1319. if v:IsA("Accessory") then
  1320. v:Destroy()
  1321. end
  1322. if v:IsA("Humanoid") then
  1323. v:Destroy()
  1324. end
  1325. if v:IsA("CharacterMesh") then
  1326. v:Destroy()
  1327. end
  1328. if v:IsA("Model") then
  1329. v:Destroy()
  1330. end
  1331. if v:IsA("Part") or v:IsA("MeshPart") then
  1332. for x, o in pairs(v:GetChildren()) do
  1333. if o:IsA("Decal") then
  1334. o:Destroy()
  1335. end
  1336. end
  1337. coroutine.resume(coroutine.create(function()
  1338. v.Material = "Neon"
  1339. v.CanCollide = false
  1340. local PartEmmit1 = IT("ParticleEmitter", v)
  1341. PartEmmit1.LightEmission = 1
  1342. PartEmmit1.Texture = "rbxassetid://284205403"
  1343. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1344. PartEmmit1.Rate = 150
  1345. PartEmmit1.Lifetime = NumberRange.new(1)
  1346. PartEmmit1.Size = NumberSequence.new({
  1347. NumberSequenceKeypoint.new(0, 0.75, 0),
  1348. NumberSequenceKeypoint.new(1, 0, 0)
  1349. })
  1350. PartEmmit1.Transparency = NumberSequence.new({
  1351. NumberSequenceKeypoint.new(0, 0, 0),
  1352. NumberSequenceKeypoint.new(1, 1, 0)
  1353. })
  1354. PartEmmit1.Speed = NumberRange.new(0, 0)
  1355. PartEmmit1.VelocitySpread = 30000
  1356. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  1357. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  1358. local BodPoss = IT("BodyPosition", v)
  1359. BodPoss.P = 3000
  1360. BodPoss.D = 1000
  1361. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1362. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1363. v.Color = maincolor.Color
  1364. coroutine.resume(coroutine.create(function()
  1365. for i = 0, 49 do
  1366. swait(1)
  1367. v.Transparency = v.Transparency + 0.08
  1368. end
  1369. wait(0.5)
  1370. PartEmmit1.Enabled = false
  1371. wait(3)
  1372. v:Destroy()
  1373. dude:Destroy()
  1374. end))
  1375. end))
  1376. end
  1377. end
  1378. end))
  1379. end)
  1380. ds()
  1381. end
  1382. end
  1383.  
  1384. function FindNearestHead(Position, Distance, SinglePlayer)
  1385. if SinglePlayer then
  1386. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1387. end
  1388. local List = {}
  1389. for i, v in pairs(workspace:GetChildren()) do
  1390. if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
  1391. table.insert(List, v)
  1392. end
  1393. end
  1394. return List
  1395. end
  1396.  
  1397. function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
  1398. local type = type
  1399. local rng = Instance.new("Part", char)
  1400. rng.Anchored = true
  1401. rng.BrickColor = color
  1402. rng.CanCollide = false
  1403. rng.FormFactor = 3
  1404. rng.Name = "Ring"
  1405. rng.Material = "Neon"
  1406. rng.Size = Vector3.new(1, 1, 1)
  1407. rng.Transparency = 0
  1408. rng.TopSurface = 0
  1409. rng.BottomSurface = 0
  1410. rng.CFrame = pos
  1411. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  1412. local rngm = Instance.new("SpecialMesh", rng)
  1413. rngm.MeshType = MType
  1414. rngm.Scale = Vector3.new(x1, y1, z1)
  1415. local scaler2 = 1
  1416. local speeder = FastSpeed
  1417. if type == "Add" then
  1418. scaler2 = 1 * value
  1419. elseif type == "Divide" then
  1420. scaler2 = 1 / value
  1421. end
  1422. coroutine.resume(coroutine.create(function()
  1423. for i = 0, 10 / bonuspeed, 0.1 do
  1424. swait()
  1425. if type == "Add" then
  1426. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1427. elseif type == "Divide" then
  1428. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1429. end
  1430. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  1431. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  1432. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1433. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  1434. end
  1435. rng:Destroy()
  1436. end))
  1437. end
  1438.  
  1439. function SoulSteal(dude)
  1440. if dude.Name ~= char then
  1441. local bgf = IT("BodyGyro", dude.Head)
  1442. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1443. local val = IT("BoolValue", dude)
  1444. val.Name = "IsHit"
  1445. local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
  1446. local soulst = coroutine.wrap(function()
  1447. local soul = Instance.new("Part",dude)
  1448. soul.Size = Vector3.new(1,1,1)
  1449. soul.CanCollide = false
  1450. soul.Anchored = false
  1451. soul.Position = torso.Position
  1452. soul.Transparency = 1
  1453. local PartEmmit1 = IT("ParticleEmitter", soul)
  1454. PartEmmit1.LightEmission = 1
  1455. PartEmmit1.Texture = "rbxassetid://569507414"
  1456. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1457. PartEmmit1.Rate = 250
  1458. PartEmmit1.Lifetime = NumberRange.new(1.6)
  1459. PartEmmit1.Size = NumberSequence.new({
  1460. NumberSequenceKeypoint.new(0, 1, 0),
  1461. NumberSequenceKeypoint.new(1, 0, 0)
  1462. })
  1463. PartEmmit1.Transparency = NumberSequence.new({
  1464. NumberSequenceKeypoint.new(0, 0, 0),
  1465. NumberSequenceKeypoint.new(1, 1, 0)
  1466. })
  1467. PartEmmit1.Speed = NumberRange.new(0, 0)
  1468. PartEmmit1.VelocitySpread = 30000
  1469. PartEmmit1.Rotation = NumberRange.new(-360, 360)
  1470. PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
  1471. local BodPoss = IT("BodyPosition", soul)
  1472. BodPoss.P = 3000
  1473. BodPoss.D = 1000
  1474. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1475. BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1476. wait(1.6)
  1477. soul.Touched:connect(function(hit)
  1478. if hit.Parent == char then
  1479. soul:Destroy()
  1480. end
  1481. end)
  1482. wait(1.2)
  1483. while soul do
  1484. swait()
  1485. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1486. BodPoss.Position = tors.Position
  1487. end
  1488. end)
  1489. soulst()
  1490. end
  1491. end
  1492. function FaceMouse()
  1493. local Cam = workspace.CurrentCamera
  1494. return {
  1495. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  1496. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  1497. }
  1498. end
  1499.  
  1500. BTAUNT = Instance.new("Sound", char)
  1501. BTAUNT.SoundId = "http://www.roblox.com/asset/?id=681504763"
  1502. BTAUNT.Volume = 2
  1503. BTAUNT.Pitch = 1
  1504. BTAUNT.Looped = true
  1505. BTAUNT.TimePosition = 0
  1506.  
  1507. BTAUNT3 = Instance.new("Sound", tors)
  1508. BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=157016540"
  1509. BTAUNT3.Volume = 10
  1510. BTAUNT3.Pitch = 1
  1511. BTAUNT3.Looped = false
  1512. BTAUNT3.TimePosition = 0
  1513.  
  1514. TEST = Instance.new("Sound", tors)
  1515. TEST.SoundId = "http://www.roblox.com/asset/?id=571898154"
  1516. TEST.Volume = 25
  1517. TEST.Pitch = 1
  1518. TEST.Looped = false
  1519. TEST.TimePosition = 0
  1520. -------------------------------------------------------
  1521. --End Effect Function--
  1522. -------------------------------------------------------
  1523. function Cso(ID, PARENT, VOLUME, PITCH)
  1524. local NSound = nil
  1525. coroutine.resume(coroutine.create(function()
  1526. NSound = IT("Sound", PARENT)
  1527. NSound.Volume = VOLUME
  1528. NSound.Pitch = PITCH
  1529. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  1530. swait()
  1531. NSound:play()
  1532. game:GetService("Debris"):AddItem(NSound, 50)
  1533. end))
  1534. return NSound
  1535. end
  1536. function CameraEnshaking(Length, Intensity)
  1537. coroutine.resume(coroutine.create(function()
  1538. local intensity = 1 * Intensity
  1539. local rotM = 0.01 * Intensity
  1540. for i = 0, Length, 0.1 do
  1541. swait()
  1542. intensity = intensity - 0.05 * Intensity / Length
  1543. rotM = rotM - 5.0E-4 * Intensity / Length
  1544. hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)))
  1545. cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM)
  1546. end
  1547. hum.CameraOffset = Vector3.new(0, 0, 0)
  1548. end))
  1549. end
  1550.  
  1551. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1552. local Part = Create("Part"){
  1553. Parent = Parent,
  1554. Reflectance = Reflectance,
  1555. Transparency = Transparency,
  1556. CanCollide = false,
  1557. Locked = true,
  1558. BrickColor = BrickColor.new(tostring(BColor)),
  1559. Name = Name,
  1560. Size = Size,
  1561. Material = Material,
  1562. }
  1563. RemoveOutlines(Part)
  1564. return Part
  1565. end
  1566.  
  1567. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1568. local Msh = Create(Mesh){
  1569. Parent = Part,
  1570. Offset = OffSet,
  1571. Scale = Scale,
  1572. }
  1573. if Mesh == "SpecialMesh" then
  1574. Msh.MeshType = MeshType
  1575. Msh.MeshId = MeshId
  1576. end
  1577. return Msh
  1578. end
  1579.  
  1580. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1581. local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1582. prt.Anchored = true
  1583. prt.CFrame = cframe
  1584. local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
  1585. game:GetService("Debris"):AddItem(prt,2)
  1586. coroutine.resume(coroutine.create(function(Part,Mesh,num)
  1587. for i=0,1,delay do
  1588. swait()
  1589. Part.Transparency=i
  1590. Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3)
  1591. end
  1592. Part.Parent=nil
  1593. end),prt,msh,(math.random(0,1)+math.random())/5)
  1594. end
  1595. function getRegion(point,range,ignore)
  1596. return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,100)
  1597. end
  1598.  
  1599. function GetTorso(char)
  1600. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1601. end
  1602.  
  1603. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  1604.  
  1605. NewInstance = function(instance,parent,properties)
  1606. local inst = Instance.new(instance)
  1607. inst.Parent = parent
  1608. if(properties)then
  1609. for i,v in next, properties do
  1610. pcall(function() inst[i] = v end)
  1611. end
  1612. end
  1613. return inst;
  1614. end
  1615.  
  1616. function Part(parent,color,material,size,cframe,anchored,cancollide)
  1617. local part = Instance.new("Part")
  1618. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or Color3.new(0,0,0)
  1619. part.Material = material or Enum.Material.SmoothPlastic
  1620. part.TopSurface,part.BottomSurface=10,10
  1621. part.Size = size or Vector3.new(1,1,1)
  1622. part.CFrame = cframe or CF(0,0,0)
  1623. part.Anchored = anchored or true
  1624. part.CanCollide = cancollide or false
  1625. part.Parent = parent or char
  1626. return part
  1627. end
  1628. -------------------------------------------------------
  1629. --End Important Functions--
  1630. -------------------------------------------------------
  1631.  
  1632.  
  1633. -------------------------------------------------------
  1634. --Start Customization--
  1635. -------------------------------------------------------
  1636. local Player_Size = 1
  1637. if Player_Size ~= 1 then
  1638. root.Size = root.Size * Player_Size
  1639. tors.Size = tors.Size * Player_Size
  1640. hed.Size = hed.Size * Player_Size
  1641. ra.Size = ra.Size * Player_Size
  1642. la.Size = la.Size * Player_Size
  1643. rl.Size = rl.Size * Player_Size
  1644. ll.Size = ll.Size * Player_Size
  1645. ----------------------------------------------------------------------------------
  1646. rootj.Parent = root
  1647. neck.Parent = tors
  1648. RW.Parent = tors
  1649. LW.Parent = tors
  1650. RH.Parent = tors
  1651. LH.Parent = tors
  1652. ----------------------------------------------------------------------------------
  1653. rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1654. rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1655. neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0))
  1656. neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180))
  1657. RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0
  1658. LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0
  1659. ----------------------------------------------------------------------------------
  1660. RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1661. LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1662. RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1663. LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1664. --hat.Parent = Character
  1665. end
  1666. ----------------------------------------------------------------------------------
  1667. ----------------------------------------------------------------------------------
  1668. local equipped = false
  1669. local idle = 0
  1670. local change = 1
  1671. local val = 0
  1672. local toim = 0
  1673. local idleanim = 0.4
  1674. local sine = 0
  1675. local Sit = 1
  1676. ----------------------------------------------------------------------------------
  1677. hum.WalkSpeed = 48
  1678. hum.JumpPower = 57
  1679. hum.Animator.Parent = nil
  1680. ----------------------------------------------------------------------------------
  1681.  
  1682. -------------------------------------------------------
  1683. --End Customization--
  1684. -------------------------------------------------------
  1685. local Blobby = Instance.new("Part", char)
  1686. Blobby.Name = "Blob"
  1687. Blobby.CanCollide = false
  1688. Blobby.BrickColor = BrickColor.new("Really black")
  1689. Blobby.Transparency = 0
  1690. Blobby.Material = "Plastic"
  1691. Blobby.Size = Vector3.new(1, 1, 2)
  1692. Blobby.TopSurface = Enum.SurfaceType.Smooth
  1693. Blobby.BottomSurface = Enum.SurfaceType.Smooth
  1694.  
  1695. local Weld = Instance.new("Weld", Blobby)
  1696. Weld.Part0 = ra
  1697. Weld.Part1 = Blobby
  1698. Weld.C1 = CFrame.new(0, 3, 1.1)
  1699. Weld.C0 = CFrame.Angles(Rad(-56),0,0)
  1700.  
  1701. local M2 = Instance.new("SpecialMesh")
  1702. M2.Parent = Blobby
  1703. M2.MeshId = "rbxassetid://0"
  1704. M2.TextureId = "rbxassetid://0"
  1705. M2.Scale = Vector3.new(.01, .01, .01)
  1706.  
  1707. --[[local naeeym2 = Instance.new("BillboardGui",char)
  1708. naeeym2.AlwaysOnTop = true
  1709. naeeym2.Size = UDim2.new(5,35,2,15)
  1710. naeeym2.StudsOffset = Vector3.new(0, 3.5, 0)
  1711. naeeym2.Adornee = hed
  1712. naeeym2.Name = "Name"
  1713. --naeeym2.PlayerToHideFrom = Player
  1714. local tecks2 = Instance.new("TextLabel",naeeym2)
  1715. tecks2.BackgroundTransparency = 1
  1716. tecks2.TextScaled = true
  1717. tecks2.BorderSizePixel = 0
  1718. tecks2.Text = "Fight Me"
  1719. tecks2.Font = Enum.Font.Bodoni
  1720. tecks2.TextSize = 30
  1721. tecks2.TextStrokeTransparency = 0
  1722. tecks2.TextColor3 = Color3.new(0, 0, 0)
  1723. tecks2.TextStrokeColor3 = Color3.new(1, 1, 1)
  1724. tecks2.Size = UDim2.new(1,0,0.5,0)
  1725. tecks2.Parent = naeeym2]]
  1726. ----------------------------------------------------------------------------------
  1727. local AddInstance = function(Object, ...)
  1728. local Obj = Instance.new(Object)
  1729. for i,v in next,(...) do
  1730. Obj[i] = v
  1731. end
  1732. return Obj
  1733. end
  1734. ----------------------------------------------------
  1735. local Reaper = AddInstance("Part",{
  1736. Parent = hed,
  1737. CFrame = hed.CFrame,
  1738. formFactor = "Symmetric",
  1739. Size = Vector3.new(1, 1, 1),
  1740. CanCollide = false,
  1741. TopSurface = "Smooth",
  1742. BottomSurface = "Smooth",
  1743. Locked = true,
  1744. })
  1745. local Weld = AddInstance("Weld",{
  1746. Parent = Reaper,
  1747. Part0 = hed,
  1748. C0 = CFrame.new(0, 0.8, 0.4)*CFrame.Angles(0, 0, 0),
  1749. Part1 = Reaper,
  1750. })
  1751. local Mesh = AddInstance("SpecialMesh",{
  1752. Parent = Reaper,
  1753. MeshId = "rbxassetid://291954550",
  1754. TextureId = "rbxassetid://0",
  1755. Scale = Vector3.new(3.5, 3.5, 3.3),
  1756. VertexColor = Vector3.new(0.5, 0, 1),
  1757. })
  1758.  
  1759. local Reaper = AddInstance("Part",{
  1760. Parent = hed,
  1761. CFrame = hed.CFrame,
  1762. formFactor = "Symmetric",
  1763. Size = Vector3.new(1, 1, 1),
  1764. CanCollide = false,
  1765. TopSurface = "Smooth",
  1766. BottomSurface = "Smooth",
  1767. Locked = true,
  1768. })
  1769. local Weld = AddInstance("Weld",{
  1770. Parent = Reaper,
  1771. Part0 = hed,
  1772. C0 = CFrame.new(0.1, 0.8, 0.4)*CFrame.Angles(0, 0, 0),
  1773. Part1 = Reaper,
  1774. })
  1775. local Mesh = AddInstance("SpecialMesh",{
  1776. Parent = Reaper,
  1777. MeshId = "rbxassetid://291954550",
  1778. TextureId = "rbxassetid://0",
  1779. Scale = Vector3.new(3.5, 3.5, 3.3),
  1780. VertexColor = Vector3.new(0, 0, 0),
  1781. })
  1782.  
  1783. local Reaper2 = AddInstance("Part",{
  1784. Parent = tors,
  1785. CFrame = tors.CFrame,
  1786. formFactor = "Symmetric",
  1787. Size = Vector3.new(0.462, 1.403, 2.495),
  1788. CanCollide = false,
  1789. TopSurface = "Smooth",
  1790. BottomSurface = "Smooth",
  1791. Locked = true,
  1792. })
  1793. local Weld = AddInstance("Weld",{
  1794. Parent = Reaper2,
  1795. Part0 = tors,
  1796. C0 = CFrame.new(0, -1.7, 1)*CFrame.Angles(0, 0, 0),
  1797. Part1 = Reaper2,
  1798. })
  1799. local Mesh = AddInstance("SpecialMesh",{
  1800. Parent = Reaper2,
  1801. MeshId = "rbxassetid://2759032628",
  1802. TextureId = "rbxassetid://89867215",
  1803. Scale = Vector3.new(1, 1, 0.5),
  1804. VertexColor = Vector3.new(0.5, 0.5, 0.5),
  1805. })
  1806.  
  1807. -------------------------------------------------------
  1808. wait(1)
  1809. plr = game.Players.LocalPlayer
  1810. char = plr.Character
  1811. mouse = plr:GetMouse()
  1812. whitecolor = Color3.new(1,1,1)
  1813. epicmode = false
  1814. normal = true
  1815. for i,v in pairs(char:GetChildren()) do
  1816. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then
  1817. v:Destroy()
  1818. end
  1819. end
  1820. local shirt = Instance.new("Shirt",char)
  1821. shirt.ShirtTemplate = "rbxassetid:/4422518/"
  1822. local pants = Instance.new("Pants",char)
  1823. pants.PantsTemplate = "rbxassetid:/4422559/"
  1824. Character['Body Colors'].HeadColor=BrickColor.new('Paster brown')
  1825. Character['Body Colors'].TorsoColor=BrickColor.new('Paster brown')
  1826. Character['Body Colors'].RightArmColor=BrickColor.new('Paster brown')
  1827. Character['Body Colors'].LeftArmColor=BrickColor.new('Paster brown')
  1828. Character['Body Colors'].RightLegColor=BrickColor.new('Paster brown')
  1829. Character['Body Colors'].LeftLegColor=BrickColor.new('Paster brown')
  1830. for i,v in pairs(char:GetChildren()) do
  1831. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  1832. v:Destroy()
  1833. end
  1834. end
  1835.  
  1836. -------------------------------------------------------
  1837. --Start Attacks N Stuff--
  1838. -------------------------------------------------------
  1839. local naeeym2 = Instance.new("BillboardGui",char)
  1840. naeeym2.AlwaysOnTop = true
  1841. naeeym2.Size = UDim2.new(5,35,2,35)
  1842. naeeym2.StudsOffset = Vector3.new(0,2,0)
  1843. naeeym2.Adornee = hed
  1844. naeeym2.Name = "Name"
  1845.  
  1846. local tecks2 = Instance.new("TextLabel",naeeym2)
  1847. tecks2.BackgroundTransparency = 1
  1848. tecks2.TextScaled = true
  1849. tecks2.BorderSizePixel = 0
  1850. tecks2.Text = "M A R I O"
  1851. tecks2.Font = "Fantasy"
  1852. tecks2.TextSize = 50
  1853. tecks2.TextStrokeTransparency = 0
  1854. tecks2.TextColor3 = BrickColor.new('Paster brown').Color
  1855. tecks2.TextStrokeColor3 = BrickColor.new('Paster brown').Color
  1856. tecks2.Size = UDim2.new(1,0,0.5,0)
  1857. tecks2.Parent = naeeym2
  1858. textfag = tecks2
  1859. tecks2.Text = "M A R I O"
  1860. BTAUNT:Play()
  1861. coroutine.resume(coroutine.create(function()
  1862. while textfag ~= nil do
  1863. swait()
  1864. textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  1865. textfag.Rotation = math.random(-3,3)
  1866. end
  1867. end))
  1868.  
  1869. function finalChaos()
  1870. attack = true
  1871. spawn(function()
  1872. local p = Instance.new("Part",char)
  1873. p.Anchored = true
  1874. p.CanCollide = false
  1875. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1876. local m = Instance.new("SpecialMesh",p)
  1877. m.MeshId = "https://roblox.com/asset/?id=28140935"
  1878. m.Scale = Vector3.new(2,2,2)
  1879. for i=1,30 do
  1880. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1881. p.CFrame = p.CFrame * CFrame.Angles(0.5,0,0)
  1882. wait()
  1883. end
  1884. local beam = Instance.new("Part",char)
  1885. beam.Anchored = true
  1886. beam.CanCollide = false
  1887. beam.BrickColor = BrickColor.new("White")
  1888. beam.Material = Enum.Material.Neon
  1889. beam.Size = Vector3.new(1,1,1)
  1890. beam.Position = p.Position+Vector3.new(0,1000,0)
  1891. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1892. local m = Instance.new("SpecialMesh",beam)
  1893. m.MeshType = "Cylinder"
  1894. m.Scale = Vector3.new(2000,15,15)
  1895. damage(6,20,35,p.Position)
  1896. p.Transparency = 1
  1897. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1898. for i=1,10 do
  1899. m.Scale = m.Scale-Vector3.new(0,1,1)
  1900. beam.Transparency = i / 10
  1901. wait()
  1902. end
  1903. p:Destroy()
  1904. end)
  1905. attack = false
  1906. end
  1907. function spade()
  1908. attack = true
  1909. spawn(function()
  1910. local p = Instance.new("Part",char)
  1911. p.Anchored = true
  1912. p.CanCollide = false
  1913. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1914. local m = Instance.new("SpecialMesh",p)
  1915. m.MeshId = "https://roblox.com/asset/?id=2760895053"
  1916. m.Scale = Vector3.new(1,1,1)
  1917. for i=1,30 do
  1918. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1919. p.CFrame = p.CFrame * CFrame.Angles(0,4,0)
  1920. wait()
  1921. end
  1922. local beam = Instance.new("Part",char)
  1923. beam.Anchored = true
  1924. beam.CanCollide = false
  1925. beam.BrickColor = BrickColor.new("White")
  1926. beam.Material = Enum.Material.Neon
  1927. beam.Size = Vector3.new(1,1,1)
  1928. beam.Position = p.Position+Vector3.new(0,1000,0)
  1929. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1930. local m = Instance.new("SpecialMesh",beam)
  1931. m.MeshType = "Cylinder"
  1932. m.Scale = Vector3.new(2000,15,15)
  1933. damage(6,20,35,p.Position)
  1934. p.Transparency = 1
  1935. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1936. for i=1,10 do
  1937. m.Scale = m.Scale-Vector3.new(0,1,1)
  1938. beam.Transparency = 1
  1939. wait()
  1940. end
  1941. p:Destroy()
  1942. end)
  1943. attack = false
  1944. end
  1945.  
  1946. function club()
  1947. attack = true
  1948. spawn(function()
  1949. local p = Instance.new("Part",char)
  1950. p.Anchored = true
  1951. p.CanCollide = false
  1952. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1953. local m = Instance.new("SpecialMesh",p)
  1954. m.MeshId = "https://roblox.com/asset/?id=2761335666"
  1955. m.Scale = Vector3.new(1.5,1.5,1.5)
  1956. for i=1,30 do
  1957. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1958. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  1959. wait()
  1960. end
  1961. local beam = Instance.new("Part",char)
  1962. beam.Anchored = true
  1963. beam.CanCollide = false
  1964. beam.BrickColor = BrickColor.new("White")
  1965. beam.Material = Enum.Material.Neon
  1966. beam.Size = Vector3.new(1,1,1)
  1967. beam.Position = p.Position+Vector3.new(0,1000,0)
  1968. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1969. local m = Instance.new("SpecialMesh",beam)
  1970. m.MeshType = "Cylinder"
  1971. m.Scale = Vector3.new(2000,15,15)
  1972. damage(6,20,35,p.Position)
  1973. p.Transparency = 1
  1974. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1975. for i=1,10 do
  1976. m.Scale = m.Scale-Vector3.new(0,1,1)
  1977. beam.Transparency = 1
  1978. wait()
  1979. end
  1980. p:Destroy()
  1981. end)
  1982. attack = false
  1983. end
  1984.  
  1985.  
  1986. function heart()
  1987. attack = true
  1988. spawn(function()
  1989. local p = Instance.new("Part",char)
  1990. p.Anchored = true
  1991. p.CanCollide = false
  1992. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1993. local m = Instance.new("SpecialMesh",p)
  1994. m.MeshId = "https://roblox.com/asset/?id=105992239"
  1995. m.Scale = Vector3.new(9.5,9.5,9.5)
  1996. for i=1,30 do
  1997. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1998. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  1999. wait()
  2000. end
  2001. local beam = Instance.new("Part",char)
  2002. beam.Anchored = true
  2003. beam.CanCollide = false
  2004. beam.BrickColor = BrickColor.new("White")
  2005. beam.Material = Enum.Material.Neon
  2006. beam.Size = Vector3.new(1,1,1)
  2007. beam.Position = p.Position+Vector3.new(0,1000,0)
  2008. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2009. local m = Instance.new("SpecialMesh",beam)
  2010. m.MeshType = "Cylinder"
  2011. m.Scale = Vector3.new(2000,15,15)
  2012. damage(6,20,35,p.Position)
  2013. p.Transparency = 1
  2014. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2015. for i=1,10 do
  2016. m.Scale = m.Scale-Vector3.new(0,1,1)
  2017. beam.Transparency = 1
  2018. wait()
  2019. end
  2020. p:Destroy()
  2021. end)
  2022. attack = false
  2023. end
  2024.  
  2025.  
  2026. function diamond()
  2027. attack = true
  2028. spawn(function()
  2029. local p = Instance.new("Part",char)
  2030. p.Anchored = true
  2031. p.CanCollide = false
  2032. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  2033. local m = Instance.new("SpecialMesh",p)
  2034. m.MeshId = "https://roblox.com/asset/?id=9756362"
  2035. m.Scale = Vector3.new(6,6,6)
  2036. for i=1,30 do
  2037. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  2038. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  2039. wait()
  2040. end
  2041. local beam = Instance.new("Part",char)
  2042. beam.Anchored = true
  2043. beam.CanCollide = false
  2044. beam.BrickColor = BrickColor.new("White")
  2045. beam.Material = Enum.Material.Neon
  2046. beam.Size = Vector3.new(1,1,1)
  2047. beam.Position = p.Position+Vector3.new(0,1000,0)
  2048. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2049. local m = Instance.new("SpecialMesh",beam)
  2050. m.MeshType = "Cylinder"
  2051. m.Scale = Vector3.new(2000,15,15)
  2052. damage(6,20,35,p.Position)
  2053. p.Transparency = 1
  2054. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2055. for i=1,10 do
  2056. m.Scale = m.Scale-Vector3.new(0,1,1)
  2057. beam.Transparency = 1
  2058. wait()
  2059. end
  2060. p:Destroy()
  2061. end)
  2062. attack = false
  2063. end
  2064.  
  2065. function icando()
  2066. attack = true
  2067. hum.WalkSpeed = 0
  2068. TEST:Remove()
  2069. TEST:Play()
  2070. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2071. Hook2.Transparency = 1
  2072. local A2 = NewInstance("Attachment",Hook2)
  2073. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2074. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2075. repeat
  2076. for i = 0,4,0.1 do
  2077. swait()
  2078. TEST.Parent = tors
  2079. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2080. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(-20)), 0.3)
  2081. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2082. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2083. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-76)), 0.1)
  2084. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(56)), 0.1)
  2085. end
  2086. until TEST.Playing == false
  2087. TEST:Stop()
  2088. TEST:Play()
  2089. TEST:Remove()
  2090. print('Its Me Mario')
  2091. Hook2:Destroy()
  2092. attack = false
  2093. hum.WalkSpeed = 20
  2094. end
  2095.  
  2096. function Taunt3()
  2097. attack = true
  2098. hum.WalkSpeed = 0
  2099. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2100. Hook2.Transparency = 1
  2101. local A2 = NewInstance("Attachment",Hook2)
  2102. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2103. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2104. CFuncs.Sound.Create("rbxassetid://571898154", head, 100, 1)
  2105. for i = 0, 2, 0.1 do
  2106. swait()
  2107. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2108. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2109. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2110. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2111. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2112. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2113. end
  2114. for i = 0, 6, 0.1 do
  2115. swait()
  2116. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2117. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2118. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2119. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2120. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2121. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2122. end
  2123. for i = 0, 2, 0.1 do
  2124. swait()
  2125. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2126. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2127. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2128. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2129. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2130. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2131. end
  2132. attack = false
  2133. Hook2:Destroy()
  2134. hum.WalkSpeed = 20
  2135. end
  2136.  
  2137. function Taunt2()
  2138. attack = true
  2139. hum.WalkSpeed = 0
  2140. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2141. Hook2.Transparency = 1
  2142. local A2 = NewInstance("Attachment",Hook2)
  2143. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2144. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2145. CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
  2146. for i = 0, 2, 0.1 do
  2147. swait()
  2148. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2149. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2150. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2151. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2152. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2153. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2154. end
  2155. for i = 0, 6, 0.1 do
  2156. swait()
  2157. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, .2 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2158. neck.C0 = clerp(neck.C0, necko * CF(0, 0, 2) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.15)
  2159. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2160. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2161. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2162. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2163. end
  2164. for i = 0, 2, 0.1 do
  2165. swait()
  2166. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2167. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.3)
  2168. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2169. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2170. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2171. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2172. end
  2173. attack = false
  2174. Hook2:Destroy()
  2175. hum.WalkSpeed = 20
  2176. end
  2177.  
  2178. function Chaos_balls()
  2179. attack = true
  2180. hum.WalkSpeed = 0
  2181. CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
  2182.  
  2183. local Scripts = { function()
  2184. LandMine = script.Parent
  2185.  
  2186. function onTouched(hit)
  2187. script.Parent.Transparency = 1
  2188. connection:disconnect()
  2189. end
  2190.  
  2191. connection = LandMine.Touched:connect(onTouched)
  2192.  
  2193. function onTouch(part)
  2194. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2195. if (humanoid ~= nil) then
  2196. humanoid.Health = 0
  2197. end
  2198. end
  2199.  
  2200. script.Parent.Touched:connect(onTouch)
  2201.  
  2202. end; function()
  2203. LandMine = script.Parent
  2204.  
  2205. function onTouched(hit)
  2206. script.Parent.Transparency = 1
  2207. connection:disconnect()
  2208. end
  2209.  
  2210. connection = LandMine.Touched:connect(onTouched)
  2211.  
  2212. function onTouch(part)
  2213. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2214. if (humanoid ~= nil) then
  2215. humanoid.Health = 0
  2216. end
  2217. end
  2218.  
  2219. script.Parent.Touched:connect(onTouch)
  2220.  
  2221. end; function()
  2222. LandMine = script.Parent
  2223.  
  2224. function onTouched(hit)
  2225. script.Parent.Transparency = 1
  2226. connection:disconnect()
  2227. end
  2228.  
  2229. connection = LandMine.Touched:connect(onTouched)
  2230.  
  2231. function onTouch(part)
  2232. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2233. if (humanoid ~= nil) then
  2234. humanoid.Health = 0
  2235. end
  2236. end
  2237.  
  2238. script.Parent.Touched:connect(onTouch)
  2239.  
  2240. end; function()
  2241. LandMine = script.Parent
  2242.  
  2243. function onTouched(hit)
  2244. script.Parent.Transparency = 1
  2245. connection:disconnect()
  2246. end
  2247.  
  2248. connection = LandMine.Touched:connect(onTouched)
  2249.  
  2250. function onTouch(part)
  2251. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2252. if (humanoid ~= nil) then
  2253. humanoid.Health = 0
  2254. end
  2255. end
  2256.  
  2257. script.Parent.Touched:connect(onTouch)
  2258.  
  2259. end; function()
  2260. LandMine = script.Parent
  2261.  
  2262. function onTouched(hit)
  2263. script.Parent.Transparency = 1
  2264. connection:disconnect()
  2265. end
  2266.  
  2267. connection = LandMine.Touched:connect(onTouched)
  2268.  
  2269. function onTouch(part)
  2270. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2271. if (humanoid ~= nil) then
  2272. humanoid.Health = 0
  2273. end
  2274. end
  2275.  
  2276. script.Parent.Touched:connect(onTouch)
  2277.  
  2278. end; function()
  2279. LandMine = script.Parent
  2280.  
  2281. function onTouched(hit)
  2282. script.Parent.Transparency = 1
  2283. connection:disconnect()
  2284. end
  2285.  
  2286. connection = LandMine.Touched:connect(onTouched)
  2287.  
  2288. function onTouch(part)
  2289. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2290. if (humanoid ~= nil) then
  2291. humanoid.Health = 0
  2292. end
  2293. end
  2294.  
  2295. script.Parent.Touched:connect(onTouch)
  2296.  
  2297. end; function()
  2298. LandMine = script.Parent
  2299.  
  2300. function onTouched(hit)
  2301. script.Parent.Transparency = 1
  2302. connection:disconnect()
  2303. end
  2304.  
  2305. connection = LandMine.Touched:connect(onTouched)
  2306.  
  2307. function onTouch(part)
  2308. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2309. if (humanoid ~= nil) then
  2310. humanoid.Health = 0
  2311. end
  2312. end
  2313.  
  2314. script.Parent.Touched:connect(onTouch)
  2315.  
  2316. end; function()
  2317. LandMine = script.Parent
  2318.  
  2319. function onTouched(hit)
  2320. script.Parent.Transparency = 1
  2321. connection:disconnect()
  2322. end
  2323.  
  2324. connection = LandMine.Touched:connect(onTouched)
  2325.  
  2326. function onTouch(part)
  2327. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2328. if (humanoid ~= nil) then
  2329. humanoid.Health = 0
  2330. end
  2331. end
  2332.  
  2333. script.Parent.Touched:connect(onTouch)
  2334.  
  2335. end; function()
  2336. LandMine = script.Parent
  2337.  
  2338. function onTouched(hit)
  2339. script.Parent.Transparency = 1
  2340. connection:disconnect()
  2341. end
  2342.  
  2343. connection = LandMine.Touched:connect(onTouched)
  2344.  
  2345. function onTouch(part)
  2346. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2347. if (humanoid ~= nil) then
  2348. humanoid.Health = 0
  2349. end
  2350. end
  2351.  
  2352. script.Parent.Touched:connect(onTouch)
  2353.  
  2354. end; function()
  2355. LandMine = script.Parent
  2356.  
  2357. function onTouched(hit)
  2358. script.Parent.Transparency = 1
  2359. connection:disconnect()
  2360. end
  2361.  
  2362. connection = LandMine.Touched:connect(onTouched)
  2363.  
  2364. function onTouch(part)
  2365. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2366. if (humanoid ~= nil) then
  2367. humanoid.Health = 0
  2368. end
  2369. end
  2370.  
  2371. script.Parent.Touched:connect(onTouch)
  2372.  
  2373. end; function()
  2374. LandMine = script.Parent
  2375.  
  2376. function onTouched(hit)
  2377. script.Parent.Transparency = 1
  2378. connection:disconnect()
  2379. end
  2380.  
  2381. connection = LandMine.Touched:connect(onTouched)
  2382.  
  2383. function onTouch(part)
  2384. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2385. if (humanoid ~= nil) then
  2386. humanoid.Health = 0
  2387. end
  2388. end
  2389.  
  2390. script.Parent.Touched:connect(onTouch)
  2391.  
  2392. end; function()
  2393. LandMine = script.Parent
  2394.  
  2395. function onTouched(hit)
  2396. script.Parent.Transparency = 1
  2397. connection:disconnect()
  2398. end
  2399.  
  2400. connection = LandMine.Touched:connect(onTouched)
  2401.  
  2402. function onTouch(part)
  2403. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2404. if (humanoid ~= nil) then
  2405. humanoid.Health = 0
  2406. end
  2407. end
  2408.  
  2409. script.Parent.Touched:connect(onTouch)
  2410.  
  2411. end; function()
  2412. LandMine = script.Parent
  2413.  
  2414. function onTouched(hit)
  2415. script.Parent.Transparency = 1
  2416. connection:disconnect()
  2417. end
  2418.  
  2419. connection = LandMine.Touched:connect(onTouched)
  2420.  
  2421. function onTouch(part)
  2422. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2423. if (humanoid ~= nil) then
  2424. humanoid.Health = 0
  2425. end
  2426. end
  2427.  
  2428. script.Parent.Touched:connect(onTouch)
  2429.  
  2430. end; function()
  2431. LandMine = script.Parent
  2432.  
  2433. function onTouched(hit)
  2434. script.Parent.Transparency = 1
  2435. connection:disconnect()
  2436. end
  2437.  
  2438. connection = LandMine.Touched:connect(onTouched)
  2439.  
  2440. function onTouch(part)
  2441. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2442. if (humanoid ~= nil) then
  2443. humanoid.Health = 0
  2444. end
  2445. end
  2446.  
  2447. script.Parent.Touched:connect(onTouch)
  2448.  
  2449. end; function()
  2450. LandMine = script.Parent
  2451.  
  2452. function onTouched(hit)
  2453. script.Parent.Transparency = 1
  2454. connection:disconnect()
  2455. end
  2456.  
  2457. connection = LandMine.Touched:connect(onTouched)
  2458.  
  2459. function onTouch(part)
  2460. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2461. if (humanoid ~= nil) then
  2462. humanoid.Health = 0
  2463. end
  2464. end
  2465.  
  2466. script.Parent.Touched:connect(onTouch)
  2467.  
  2468. end; function()
  2469. LandMine = script.Parent
  2470.  
  2471. function onTouched(hit)
  2472. script.Parent.Transparency = 1
  2473. connection:disconnect()
  2474. end
  2475.  
  2476. connection = LandMine.Touched:connect(onTouched)
  2477.  
  2478. function onTouch(part)
  2479. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2480. if (humanoid ~= nil) then
  2481. humanoid.Health = 0
  2482. end
  2483. end
  2484.  
  2485. script.Parent.Touched:connect(onTouch)
  2486.  
  2487. end; function()
  2488. LandMine = script.Parent
  2489.  
  2490. function onTouched(hit)
  2491. script.Parent.Transparency = 1
  2492. connection:disconnect()
  2493. end
  2494.  
  2495. connection = LandMine.Touched:connect(onTouched)
  2496.  
  2497. function onTouch(part)
  2498. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2499. if (humanoid ~= nil) then
  2500. humanoid.Health = 0
  2501. end
  2502. end
  2503.  
  2504. script.Parent.Touched:connect(onTouch)
  2505.  
  2506. end; function()
  2507. LandMine = script.Parent
  2508.  
  2509. function onTouched(hit)
  2510. script.Parent.Transparency = 1
  2511. connection:disconnect()
  2512. end
  2513.  
  2514. connection = LandMine.Touched:connect(onTouched)
  2515.  
  2516. function onTouch(part)
  2517. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2518. if (humanoid ~= nil) then
  2519. humanoid.Health = 0
  2520. end
  2521. end
  2522.  
  2523. script.Parent.Touched:connect(onTouch)
  2524.  
  2525. end; function()
  2526. LandMine = script.Parent
  2527.  
  2528. function onTouched(hit)
  2529. script.Parent.Transparency = 1
  2530. connection:disconnect()
  2531. end
  2532.  
  2533. connection = LandMine.Touched:connect(onTouched)
  2534.  
  2535. function onTouch(part)
  2536. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2537. if (humanoid ~= nil) then
  2538. humanoid.Health = 0
  2539. end
  2540. end
  2541.  
  2542. script.Parent.Touched:connect(onTouch)
  2543.  
  2544. end; function()
  2545. LandMine = script.Parent
  2546.  
  2547. function onTouched(hit)
  2548. script.Parent.Transparency = 1
  2549. connection:disconnect()
  2550. end
  2551.  
  2552. connection = LandMine.Touched:connect(onTouched)
  2553.  
  2554. function onTouch(part)
  2555. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2556. if (humanoid ~= nil) then
  2557. humanoid.Health = 0
  2558. end
  2559. end
  2560.  
  2561. script.Parent.Touched:connect(onTouch)
  2562.  
  2563. end; function()
  2564. LandMine = script.Parent
  2565.  
  2566. function onTouched(hit)
  2567. script.Parent.Transparency = 1
  2568. connection:disconnect()
  2569. end
  2570.  
  2571. connection = LandMine.Touched:connect(onTouched)
  2572.  
  2573. function onTouch(part)
  2574. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2575. if (humanoid ~= nil) then
  2576. humanoid.Health = 0
  2577. end
  2578. end
  2579.  
  2580. script.Parent.Touched:connect(onTouch)
  2581.  
  2582. end; function()
  2583. LandMine = script.Parent
  2584.  
  2585. function onTouched(hit)
  2586. script.Parent.Transparency = 1
  2587. connection:disconnect()
  2588. end
  2589.  
  2590. connection = LandMine.Touched:connect(onTouched)
  2591.  
  2592. function onTouch(part)
  2593. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2594. if (humanoid ~= nil) then
  2595. humanoid.Health = 0
  2596. end
  2597. end
  2598.  
  2599. script.Parent.Touched:connect(onTouch)
  2600.  
  2601. end; function()
  2602. LandMine = script.Parent
  2603.  
  2604. function onTouched(hit)
  2605. script.Parent.Transparency = 1
  2606. connection:disconnect()
  2607. end
  2608.  
  2609. connection = LandMine.Touched:connect(onTouched)
  2610.  
  2611. function onTouch(part)
  2612. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2613. if (humanoid ~= nil) then
  2614. humanoid.Health = 0
  2615. end
  2616. end
  2617.  
  2618. script.Parent.Touched:connect(onTouch)
  2619.  
  2620. end; function()
  2621. LandMine = script.Parent
  2622.  
  2623. function onTouched(hit)
  2624. script.Parent.Transparency = 1
  2625. connection:disconnect()
  2626. end
  2627.  
  2628. connection = LandMine.Touched:connect(onTouched)
  2629.  
  2630. function onTouch(part)
  2631. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2632. if (humanoid ~= nil) then
  2633. humanoid.Health = 0
  2634. end
  2635. end
  2636.  
  2637. script.Parent.Touched:connect(onTouch)
  2638.  
  2639. end; function()
  2640. LandMine = script.Parent
  2641.  
  2642. function onTouched(hit)
  2643. script.Parent.Transparency = 1
  2644. connection:disconnect()
  2645. end
  2646.  
  2647. connection = LandMine.Touched:connect(onTouched)
  2648.  
  2649. function onTouch(part)
  2650. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2651. if (humanoid ~= nil) then
  2652. humanoid.Health = 0
  2653. end
  2654. end
  2655.  
  2656. script.Parent.Touched:connect(onTouch)
  2657.  
  2658. end; function()
  2659. LandMine = script.Parent
  2660.  
  2661. function onTouched(hit)
  2662. script.Parent.Transparency = 1
  2663. connection:disconnect()
  2664. end
  2665.  
  2666. connection = LandMine.Touched:connect(onTouched)
  2667.  
  2668. function onTouch(part)
  2669. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2670. if (humanoid ~= nil) then
  2671. humanoid.Health = 0
  2672. end
  2673. end
  2674.  
  2675. script.Parent.Touched:connect(onTouch)
  2676.  
  2677. end; function()
  2678. LandMine = script.Parent
  2679.  
  2680. function onTouched(hit)
  2681. script.Parent.Transparency = 1
  2682. connection:disconnect()
  2683. end
  2684.  
  2685. connection = LandMine.Touched:connect(onTouched)
  2686.  
  2687. function onTouch(part)
  2688. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2689. if (humanoid ~= nil) then
  2690. humanoid.Health = 0
  2691. end
  2692. end
  2693.  
  2694. script.Parent.Touched:connect(onTouch)
  2695.  
  2696. end; function()
  2697. LandMine = script.Parent
  2698.  
  2699. function onTouched(hit)
  2700. script.Parent.Transparency = 1
  2701. connection:disconnect()
  2702. end
  2703.  
  2704. connection = LandMine.Touched:connect(onTouched)
  2705.  
  2706. function onTouch(part)
  2707. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2708. if (humanoid ~= nil) then
  2709. humanoid.Health = 0
  2710. end
  2711. end
  2712.  
  2713. script.Parent.Touched:connect(onTouch)
  2714.  
  2715. end; function()
  2716. LandMine = script.Parent
  2717.  
  2718. function onTouched(hit)
  2719. script.Parent.Transparency = 1
  2720. connection:disconnect()
  2721. end
  2722.  
  2723. connection = LandMine.Touched:connect(onTouched)
  2724.  
  2725. function onTouch(part)
  2726. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2727. if (humanoid ~= nil) then
  2728. humanoid.Health = 0
  2729. end
  2730. end
  2731.  
  2732. script.Parent.Touched:connect(onTouch)
  2733.  
  2734. end; function()
  2735. LandMine = script.Parent
  2736.  
  2737. function onTouched(hit)
  2738. script.Parent.Transparency = 1
  2739. connection:disconnect()
  2740. end
  2741.  
  2742. connection = LandMine.Touched:connect(onTouched)
  2743.  
  2744. function onTouch(part)
  2745. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2746. if (humanoid ~= nil) then
  2747. humanoid.Health = 0
  2748. end
  2749. end
  2750.  
  2751. script.Parent.Touched:connect(onTouch)
  2752.  
  2753. end; function()
  2754. LandMine = script.Parent
  2755.  
  2756. function onTouched(hit)
  2757. script.Parent.Transparency = 1
  2758. connection:disconnect()
  2759. end
  2760.  
  2761. connection = LandMine.Touched:connect(onTouched)
  2762.  
  2763. function onTouch(part)
  2764. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2765. if (humanoid ~= nil) then
  2766. humanoid.Health = 0
  2767. end
  2768. end
  2769.  
  2770. script.Parent.Touched:connect(onTouch)
  2771.  
  2772. end; function()
  2773. LandMine = script.Parent
  2774.  
  2775. function onTouched(hit)
  2776. script.Parent.Transparency = 1
  2777. connection:disconnect()
  2778. end
  2779.  
  2780. connection = LandMine.Touched:connect(onTouched)
  2781.  
  2782. function onTouch(part)
  2783. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2784. if (humanoid ~= nil) then
  2785. humanoid.Health = 0
  2786. end
  2787. end
  2788.  
  2789. script.Parent.Touched:connect(onTouch)
  2790.  
  2791. end; function()
  2792. LandMine = script.Parent
  2793.  
  2794. function onTouched(hit)
  2795. script.Parent.Transparency = 1
  2796. connection:disconnect()
  2797. end
  2798.  
  2799. connection = LandMine.Touched:connect(onTouched)
  2800.  
  2801. function onTouch(part)
  2802. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2803. if (humanoid ~= nil) then
  2804. humanoid.Health = 0
  2805. end
  2806. end
  2807.  
  2808. script.Parent.Touched:connect(onTouch)
  2809.  
  2810. end; function()
  2811. LandMine = script.Parent
  2812.  
  2813. function onTouched(hit)
  2814. script.Parent.Transparency = 1
  2815. connection:disconnect()
  2816. end
  2817.  
  2818. connection = LandMine.Touched:connect(onTouched)
  2819.  
  2820. function onTouch(part)
  2821. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2822. if (humanoid ~= nil) then
  2823. humanoid.Health = 0
  2824. end
  2825. end
  2826.  
  2827. script.Parent.Touched:connect(onTouch)
  2828.  
  2829. end; function()
  2830. LandMine = script.Parent
  2831.  
  2832. function onTouched(hit)
  2833. script.Parent.Transparency = 1
  2834. connection:disconnect()
  2835. end
  2836.  
  2837. connection = LandMine.Touched:connect(onTouched)
  2838.  
  2839. function onTouch(part)
  2840. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2841. if (humanoid ~= nil) then
  2842. humanoid.Health = 0
  2843. end
  2844. end
  2845.  
  2846. script.Parent.Touched:connect(onTouch)
  2847.  
  2848. end; function()
  2849. LandMine = script.Parent
  2850.  
  2851. function onTouched(hit)
  2852. script.Parent.Transparency = 1
  2853. connection:disconnect()
  2854. end
  2855.  
  2856. connection = LandMine.Touched:connect(onTouched)
  2857.  
  2858. function onTouch(part)
  2859. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2860. if (humanoid ~= nil) then
  2861. humanoid.Health = 0
  2862. end
  2863. end
  2864.  
  2865. script.Parent.Touched:connect(onTouch)
  2866.  
  2867. end; function()
  2868. LandMine = script.Parent
  2869.  
  2870. function onTouched(hit)
  2871. script.Parent.Transparency = 1
  2872. connection:disconnect()
  2873. end
  2874.  
  2875. connection = LandMine.Touched:connect(onTouched)
  2876.  
  2877. function onTouch(part)
  2878. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2879. if (humanoid ~= nil) then
  2880. humanoid.Health = 0
  2881. end
  2882. end
  2883.  
  2884. script.Parent.Touched:connect(onTouch)
  2885.  
  2886. end; function()
  2887. LandMine = script.Parent
  2888.  
  2889. function onTouched(hit)
  2890. script.Parent.Transparency = 1
  2891. connection:disconnect()
  2892. end
  2893.  
  2894. connection = LandMine.Touched:connect(onTouched)
  2895.  
  2896. function onTouch(part)
  2897. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2898. if (humanoid ~= nil) then
  2899. humanoid.Health = 0
  2900. end
  2901. end
  2902.  
  2903. script.Parent.Touched:connect(onTouch)
  2904.  
  2905. end; function()
  2906. LandMine = script.Parent
  2907.  
  2908. function onTouched(hit)
  2909. script.Parent.Transparency = 1
  2910. connection:disconnect()
  2911. end
  2912.  
  2913. connection = LandMine.Touched:connect(onTouched)
  2914.  
  2915. function onTouch(part)
  2916. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2917. if (humanoid ~= nil) then
  2918. humanoid.Health = 0
  2919. end
  2920. end
  2921.  
  2922. script.Parent.Touched:connect(onTouch)
  2923.  
  2924. end; function()
  2925. LandMine = script.Parent
  2926.  
  2927. function onTouched(hit)
  2928. script.Parent.Transparency = 1
  2929. connection:disconnect()
  2930. end
  2931.  
  2932. connection = LandMine.Touched:connect(onTouched)
  2933.  
  2934. function onTouch(part)
  2935. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2936. if (humanoid ~= nil) then
  2937. humanoid.Health = 0
  2938. end
  2939. end
  2940.  
  2941. script.Parent.Touched:connect(onTouch)
  2942.  
  2943. end; function()
  2944. LandMine = script.Parent
  2945.  
  2946. function onTouched(hit)
  2947. script.Parent.Transparency = 1
  2948. connection:disconnect()
  2949. end
  2950.  
  2951. connection = LandMine.Touched:connect(onTouched)
  2952.  
  2953. function onTouch(part)
  2954. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2955. if (humanoid ~= nil) then
  2956. humanoid.Health = 0
  2957. end
  2958. end
  2959.  
  2960. script.Parent.Touched:connect(onTouch)
  2961.  
  2962. end; function()
  2963. LandMine = script.Parent
  2964.  
  2965. function onTouched(hit)
  2966. script.Parent.Transparency = 1
  2967. connection:disconnect()
  2968. end
  2969.  
  2970. connection = LandMine.Touched:connect(onTouched)
  2971.  
  2972. function onTouch(part)
  2973. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2974. if (humanoid ~= nil) then
  2975. humanoid.Health = 0
  2976. end
  2977. end
  2978.  
  2979. script.Parent.Touched:connect(onTouch)
  2980.  
  2981. end; function()
  2982. LandMine = script.Parent
  2983.  
  2984. function onTouched(hit)
  2985. script.Parent.Transparency = 1
  2986. connection:disconnect()
  2987. end
  2988.  
  2989. connection = LandMine.Touched:connect(onTouched)
  2990.  
  2991. function onTouch(part)
  2992. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2993. if (humanoid ~= nil) then
  2994. humanoid.Health = 0
  2995. end
  2996. end
  2997.  
  2998. script.Parent.Touched:connect(onTouch)
  2999.  
  3000. end; function()
  3001. LandMine = script.Parent
  3002.  
  3003. function onTouched(hit)
  3004. script.Parent.Transparency = 1
  3005. connection:disconnect()
  3006. end
  3007.  
  3008. connection = LandMine.Touched:connect(onTouched)
  3009.  
  3010. function onTouch(part)
  3011. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3012. if (humanoid ~= nil) then
  3013. humanoid.Health = 0
  3014. end
  3015. end
  3016.  
  3017. script.Parent.Touched:connect(onTouch)
  3018.  
  3019. end; function()
  3020. LandMine = script.Parent
  3021.  
  3022. function onTouched(hit)
  3023. script.Parent.Transparency = 1
  3024. connection:disconnect()
  3025. end
  3026.  
  3027. connection = LandMine.Touched:connect(onTouched)
  3028.  
  3029. function onTouch(part)
  3030. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3031. if (humanoid ~= nil) then
  3032. humanoid.Health = 0
  3033. end
  3034. end
  3035.  
  3036. script.Parent.Touched:connect(onTouch)
  3037.  
  3038. end; function()
  3039. LandMine = script.Parent
  3040.  
  3041. function onTouched(hit)
  3042. script.Parent.Transparency = 1
  3043. connection:disconnect()
  3044. end
  3045.  
  3046. connection = LandMine.Touched:connect(onTouched)
  3047.  
  3048. function onTouch(part)
  3049. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3050. if (humanoid ~= nil) then
  3051. humanoid.Health = 0
  3052. end
  3053. end
  3054.  
  3055. script.Parent.Touched:connect(onTouch)
  3056.  
  3057. end; function()
  3058. LandMine = script.Parent
  3059.  
  3060. function onTouched(hit)
  3061. script.Parent.Transparency = 1
  3062. connection:disconnect()
  3063. end
  3064.  
  3065. connection = LandMine.Touched:connect(onTouched)
  3066.  
  3067. function onTouch(part)
  3068. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3069. if (humanoid ~= nil) then
  3070. humanoid.Health = 0
  3071. end
  3072. end
  3073.  
  3074. script.Parent.Touched:connect(onTouch)
  3075.  
  3076. end; function()
  3077. LandMine = script.Parent
  3078.  
  3079. function onTouched(hit)
  3080. script.Parent.Transparency = 1
  3081. connection:disconnect()
  3082. end
  3083.  
  3084. connection = LandMine.Touched:connect(onTouched)
  3085.  
  3086. function onTouch(part)
  3087. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3088. if (humanoid ~= nil) then
  3089. humanoid.Health = 0
  3090. end
  3091. end
  3092.  
  3093. script.Parent.Touched:connect(onTouch)
  3094.  
  3095. end; function()
  3096. LandMine = script.Parent
  3097.  
  3098. function onTouched(hit)
  3099. script.Parent.Transparency = 1
  3100. connection:disconnect()
  3101. end
  3102.  
  3103. connection = LandMine.Touched:connect(onTouched)
  3104.  
  3105. function onTouch(part)
  3106. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3107. if (humanoid ~= nil) then
  3108. humanoid.Health = 0
  3109. end
  3110. end
  3111.  
  3112. script.Parent.Touched:connect(onTouch)
  3113.  
  3114. end; function()
  3115. LandMine = script.Parent
  3116.  
  3117. function onTouched(hit)
  3118. script.Parent.Transparency = 1
  3119. connection:disconnect()
  3120. end
  3121.  
  3122. connection = LandMine.Touched:connect(onTouched)
  3123.  
  3124. function onTouch(part)
  3125. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3126. if (humanoid ~= nil) then
  3127. humanoid.Health = 0
  3128. end
  3129. end
  3130.  
  3131. script.Parent.Touched:connect(onTouch)
  3132.  
  3133. end; function()
  3134. LandMine = script.Parent
  3135.  
  3136. function onTouched(hit)
  3137. script.Parent.Transparency = 1
  3138. connection:disconnect()
  3139. end
  3140.  
  3141. connection = LandMine.Touched:connect(onTouched)
  3142.  
  3143. function onTouch(part)
  3144. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3145. if (humanoid ~= nil) then
  3146. humanoid.Health = 0
  3147. end
  3148. end
  3149.  
  3150. script.Parent.Touched:connect(onTouch)
  3151.  
  3152. end; function()
  3153. LandMine = script.Parent
  3154.  
  3155. function onTouched(hit)
  3156. script.Parent.Transparency = 1
  3157. connection:disconnect()
  3158. end
  3159.  
  3160. connection = LandMine.Touched:connect(onTouched)
  3161.  
  3162. function onTouch(part)
  3163. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3164. if (humanoid ~= nil) then
  3165. humanoid.Health = 0
  3166. end
  3167. end
  3168.  
  3169. script.Parent.Touched:connect(onTouch)
  3170.  
  3171. end; function()
  3172. LandMine = script.Parent
  3173.  
  3174. function onTouched(hit)
  3175. script.Parent.Transparency = 1
  3176. connection:disconnect()
  3177. end
  3178.  
  3179. connection = LandMine.Touched:connect(onTouched)
  3180.  
  3181. function onTouch(part)
  3182. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3183. if (humanoid ~= nil) then
  3184. humanoid.Health = 0
  3185. end
  3186. end
  3187.  
  3188. script.Parent.Touched:connect(onTouch)
  3189.  
  3190. end; function()
  3191. LandMine = script.Parent
  3192.  
  3193. function onTouched(hit)
  3194. script.Parent.Transparency = 1
  3195. connection:disconnect()
  3196. end
  3197.  
  3198. connection = LandMine.Touched:connect(onTouched)
  3199.  
  3200. function onTouch(part)
  3201. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3202. if (humanoid ~= nil) then
  3203. humanoid.Health = 0
  3204. end
  3205. end
  3206.  
  3207. script.Parent.Touched:connect(onTouch)
  3208.  
  3209. end; function()
  3210. LandMine = script.Parent
  3211.  
  3212. function onTouched(hit)
  3213. script.Parent.Transparency = 1
  3214. connection:disconnect()
  3215. end
  3216.  
  3217. connection = LandMine.Touched:connect(onTouched)
  3218.  
  3219. function onTouch(part)
  3220. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3221. if (humanoid ~= nil) then
  3222. humanoid.Health = 0
  3223. end
  3224. end
  3225.  
  3226. script.Parent.Touched:connect(onTouch)
  3227.  
  3228. end; function()
  3229. LandMine = script.Parent
  3230.  
  3231. function onTouched(hit)
  3232. script.Parent.Transparency = 1
  3233. connection:disconnect()
  3234. end
  3235.  
  3236. connection = LandMine.Touched:connect(onTouched)
  3237.  
  3238. function onTouch(part)
  3239. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3240. if (humanoid ~= nil) then
  3241. humanoid.Health = 0
  3242. end
  3243. end
  3244.  
  3245. script.Parent.Touched:connect(onTouch)
  3246.  
  3247. end; function()
  3248. LandMine = script.Parent
  3249.  
  3250. function onTouched(hit)
  3251. script.Parent.Transparency = 1
  3252. connection:disconnect()
  3253. end
  3254.  
  3255. connection = LandMine.Touched:connect(onTouched)
  3256.  
  3257. function onTouch(part)
  3258. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3259. if (humanoid ~= nil) then
  3260. humanoid.Health = 0
  3261. end
  3262. end
  3263.  
  3264. script.Parent.Touched:connect(onTouch)
  3265.  
  3266. end; function()
  3267. LandMine = script.Parent
  3268.  
  3269. function onTouched(hit)
  3270. script.Parent.Transparency = 1
  3271. connection:disconnect()
  3272. end
  3273.  
  3274. connection = LandMine.Touched:connect(onTouched)
  3275.  
  3276. function onTouch(part)
  3277. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3278. if (humanoid ~= nil) then
  3279. humanoid.Health = 0
  3280. end
  3281. end
  3282.  
  3283. script.Parent.Touched:connect(onTouch)
  3284.  
  3285. end; function()
  3286. LandMine = script.Parent
  3287.  
  3288. function onTouched(hit)
  3289. script.Parent.Transparency = 1
  3290. connection:disconnect()
  3291. end
  3292.  
  3293. connection = LandMine.Touched:connect(onTouched)
  3294.  
  3295. function onTouch(part)
  3296. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3297. if (humanoid ~= nil) then
  3298. humanoid.Health = 0
  3299. end
  3300. end
  3301.  
  3302. script.Parent.Touched:connect(onTouch)
  3303.  
  3304. end; function()
  3305. LandMine = script.Parent
  3306.  
  3307. function onTouched(hit)
  3308. script.Parent.Transparency = 1
  3309. connection:disconnect()
  3310. end
  3311.  
  3312. connection = LandMine.Touched:connect(onTouched)
  3313.  
  3314. function onTouch(part)
  3315. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3316. if (humanoid ~= nil) then
  3317. humanoid.Health = 0
  3318. end
  3319. end
  3320.  
  3321. script.Parent.Touched:connect(onTouch)
  3322.  
  3323. end; function()
  3324. LandMine = script.Parent
  3325.  
  3326. function onTouched(hit)
  3327. script.Parent.Transparency = 1
  3328. connection:disconnect()
  3329. end
  3330.  
  3331. connection = LandMine.Touched:connect(onTouched)
  3332.  
  3333. function onTouch(part)
  3334. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3335. if (humanoid ~= nil) then
  3336. humanoid.Health = 0
  3337. end
  3338. end
  3339.  
  3340. script.Parent.Touched:connect(onTouch)
  3341.  
  3342. end; function()
  3343. LandMine = script.Parent
  3344.  
  3345. function onTouched(hit)
  3346. script.Parent.Transparency = 1
  3347. connection:disconnect()
  3348. end
  3349.  
  3350. connection = LandMine.Touched:connect(onTouched)
  3351.  
  3352. function onTouch(part)
  3353. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3354. if (humanoid ~= nil) then
  3355. humanoid.Health = 0
  3356. end
  3357. end
  3358.  
  3359. script.Parent.Touched:connect(onTouch)
  3360.  
  3361. end; function()
  3362. LandMine = script.Parent
  3363.  
  3364. function onTouched(hit)
  3365. script.Parent.Transparency = 1
  3366. connection:disconnect()
  3367. end
  3368.  
  3369. connection = LandMine.Touched:connect(onTouched)
  3370.  
  3371. function onTouch(part)
  3372. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3373. if (humanoid ~= nil) then
  3374. humanoid.Health = 0
  3375. end
  3376. end
  3377.  
  3378. script.Parent.Touched:connect(onTouch)
  3379.  
  3380. end; function()
  3381. LandMine = script.Parent
  3382.  
  3383. function onTouched(hit)
  3384. script.Parent.Transparency = 1
  3385. connection:disconnect()
  3386. end
  3387.  
  3388. connection = LandMine.Touched:connect(onTouched)
  3389.  
  3390. function onTouch(part)
  3391. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3392. if (humanoid ~= nil) then
  3393. humanoid.Health = 0
  3394. end
  3395. end
  3396.  
  3397. script.Parent.Touched:connect(onTouch)
  3398.  
  3399. end; function()
  3400. LandMine = script.Parent
  3401.  
  3402. function onTouched(hit)
  3403. script.Parent.Transparency = 1
  3404. connection:disconnect()
  3405. end
  3406.  
  3407. connection = LandMine.Touched:connect(onTouched)
  3408.  
  3409. function onTouch(part)
  3410. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3411. if (humanoid ~= nil) then
  3412. humanoid.Health = 0
  3413. end
  3414. end
  3415.  
  3416. script.Parent.Touched:connect(onTouch)
  3417.  
  3418. end; function()
  3419. LandMine = script.Parent
  3420.  
  3421. function onTouched(hit)
  3422. script.Parent.Transparency = 1
  3423. connection:disconnect()
  3424. end
  3425.  
  3426. connection = LandMine.Touched:connect(onTouched)
  3427.  
  3428. function onTouch(part)
  3429. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3430. if (humanoid ~= nil) then
  3431. humanoid.Health = 0
  3432. end
  3433. end
  3434.  
  3435. script.Parent.Touched:connect(onTouch)
  3436.  
  3437. end; function()
  3438. LandMine = script.Parent
  3439.  
  3440. function onTouched(hit)
  3441. script.Parent.Transparency = 1
  3442. connection:disconnect()
  3443. end
  3444.  
  3445. connection = LandMine.Touched:connect(onTouched)
  3446.  
  3447. function onTouch(part)
  3448. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3449. if (humanoid ~= nil) then
  3450. humanoid.Health = 0
  3451. end
  3452. end
  3453.  
  3454. script.Parent.Touched:connect(onTouch)
  3455.  
  3456. end; function()
  3457. LandMine = script.Parent
  3458.  
  3459. function onTouched(hit)
  3460. script.Parent.Transparency = 1
  3461. connection:disconnect()
  3462. end
  3463.  
  3464. connection = LandMine.Touched:connect(onTouched)
  3465.  
  3466. function onTouch(part)
  3467. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3468. if (humanoid ~= nil) then
  3469. humanoid.Health = 0
  3470. end
  3471. end
  3472.  
  3473. script.Parent.Touched:connect(onTouch)
  3474.  
  3475. end; function()
  3476. LandMine = script.Parent
  3477.  
  3478. function onTouched(hit)
  3479. script.Parent.Transparency = 1
  3480. connection:disconnect()
  3481. end
  3482.  
  3483. connection = LandMine.Touched:connect(onTouched)
  3484.  
  3485. function onTouch(part)
  3486. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3487. if (humanoid ~= nil) then
  3488. humanoid.Health = 0
  3489. end
  3490. end
  3491.  
  3492. script.Parent.Touched:connect(onTouch)
  3493.  
  3494. end; function()
  3495. LandMine = script.Parent
  3496.  
  3497. function onTouched(hit)
  3498. script.Parent.Transparency = 1
  3499. connection:disconnect()
  3500. end
  3501.  
  3502. connection = LandMine.Touched:connect(onTouched)
  3503.  
  3504. function onTouch(part)
  3505. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3506. if (humanoid ~= nil) then
  3507. humanoid.Health = 0
  3508. end
  3509. end
  3510.  
  3511. script.Parent.Touched:connect(onTouch)
  3512.  
  3513. end; function()
  3514. LandMine = script.Parent
  3515.  
  3516. function onTouched(hit)
  3517. script.Parent.Transparency = 1
  3518. connection:disconnect()
  3519. end
  3520.  
  3521. connection = LandMine.Touched:connect(onTouched)
  3522.  
  3523. function onTouch(part)
  3524. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3525. if (humanoid ~= nil) then
  3526. humanoid.Health = 0
  3527. end
  3528. end
  3529.  
  3530. script.Parent.Touched:connect(onTouch)
  3531.  
  3532. end; function()
  3533. LandMine = script.Parent
  3534.  
  3535. function onTouched(hit)
  3536. script.Parent.Transparency = 1
  3537. connection:disconnect()
  3538. end
  3539.  
  3540. connection = LandMine.Touched:connect(onTouched)
  3541.  
  3542. function onTouch(part)
  3543. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3544. if (humanoid ~= nil) then
  3545. humanoid.Health = 0
  3546. end
  3547. end
  3548.  
  3549. script.Parent.Touched:connect(onTouch)
  3550.  
  3551. end; function()
  3552. LandMine = script.Parent
  3553.  
  3554. function onTouched(hit)
  3555. script.Parent.Transparency = 1
  3556. connection:disconnect()
  3557. end
  3558.  
  3559. connection = LandMine.Touched:connect(onTouched)
  3560.  
  3561. function onTouch(part)
  3562. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3563. if (humanoid ~= nil) then
  3564. humanoid.Health = 0
  3565. end
  3566. end
  3567.  
  3568. script.Parent.Touched:connect(onTouch)
  3569.  
  3570. end; function()
  3571. LandMine = script.Parent
  3572.  
  3573. function onTouched(hit)
  3574. script.Parent.Transparency = 1
  3575. connection:disconnect()
  3576. end
  3577.  
  3578. connection = LandMine.Touched:connect(onTouched)
  3579.  
  3580. function onTouch(part)
  3581. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3582. if (humanoid ~= nil) then
  3583. humanoid.Health = 0
  3584. end
  3585. end
  3586.  
  3587. script.Parent.Touched:connect(onTouch)
  3588.  
  3589. end; function()
  3590. LandMine = script.Parent
  3591.  
  3592. function onTouched(hit)
  3593. script.Parent.Transparency = 1
  3594. connection:disconnect()
  3595. end
  3596.  
  3597. connection = LandMine.Touched:connect(onTouched)
  3598.  
  3599. function onTouch(part)
  3600. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3601. if (humanoid ~= nil) then
  3602. humanoid.Health = 0
  3603. end
  3604. end
  3605.  
  3606. script.Parent.Touched:connect(onTouch)
  3607.  
  3608. end; function()
  3609. LandMine = script.Parent
  3610.  
  3611. function onTouched(hit)
  3612. script.Parent.Transparency = 1
  3613. connection:disconnect()
  3614. end
  3615.  
  3616. connection = LandMine.Touched:connect(onTouched)
  3617.  
  3618. function onTouch(part)
  3619. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3620. if (humanoid ~= nil) then
  3621. humanoid.Health = 0
  3622. end
  3623. end
  3624.  
  3625. script.Parent.Touched:connect(onTouch)
  3626.  
  3627. end; function()
  3628. LandMine = script.Parent
  3629.  
  3630. function onTouched(hit)
  3631. script.Parent.Transparency = 1
  3632. connection:disconnect()
  3633. end
  3634.  
  3635. connection = LandMine.Touched:connect(onTouched)
  3636.  
  3637. function onTouch(part)
  3638. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3639. if (humanoid ~= nil) then
  3640. humanoid.Health = 0
  3641. end
  3642. end
  3643.  
  3644. script.Parent.Touched:connect(onTouch)
  3645.  
  3646. end; function()
  3647. LandMine = script.Parent
  3648.  
  3649. function onTouched(hit)
  3650. script.Parent.Transparency = 1
  3651. connection:disconnect()
  3652. end
  3653.  
  3654. connection = LandMine.Touched:connect(onTouched)
  3655.  
  3656. function onTouch(part)
  3657. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3658. if (humanoid ~= nil) then
  3659. humanoid.Health = 0
  3660. end
  3661. end
  3662.  
  3663. script.Parent.Touched:connect(onTouch)
  3664.  
  3665. end; function()
  3666. LandMine = script.Parent
  3667.  
  3668. function onTouched(hit)
  3669. script.Parent.Transparency = 1
  3670. connection:disconnect()
  3671. end
  3672.  
  3673. connection = LandMine.Touched:connect(onTouched)
  3674.  
  3675. function onTouch(part)
  3676. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3677. if (humanoid ~= nil) then
  3678. humanoid.Health = 0
  3679. end
  3680. end
  3681.  
  3682. script.Parent.Touched:connect(onTouch)
  3683.  
  3684. end; function()
  3685. LandMine = script.Parent
  3686.  
  3687. function onTouched(hit)
  3688. script.Parent.Transparency = 1
  3689. connection:disconnect()
  3690. end
  3691.  
  3692. connection = LandMine.Touched:connect(onTouched)
  3693.  
  3694. function onTouch(part)
  3695. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3696. if (humanoid ~= nil) then
  3697. humanoid.Health = 0
  3698. end
  3699. end
  3700.  
  3701. script.Parent.Touched:connect(onTouch)
  3702.  
  3703. end; function()
  3704. LandMine = script.Parent
  3705.  
  3706. function onTouched(hit)
  3707. script.Parent.Transparency = 1
  3708. connection:disconnect()
  3709. end
  3710.  
  3711. connection = LandMine.Touched:connect(onTouched)
  3712.  
  3713. function onTouch(part)
  3714. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3715. if (humanoid ~= nil) then
  3716. humanoid.Health = 0
  3717. end
  3718. end
  3719.  
  3720. script.Parent.Touched:connect(onTouch)
  3721.  
  3722. end; function()
  3723. LandMine = script.Parent
  3724.  
  3725. function onTouched(hit)
  3726. script.Parent.Transparency = 1
  3727. connection:disconnect()
  3728. end
  3729.  
  3730. connection = LandMine.Touched:connect(onTouched)
  3731.  
  3732. function onTouch(part)
  3733. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3734. if (humanoid ~= nil) then
  3735. humanoid.Health = 0
  3736. end
  3737. end
  3738.  
  3739. script.Parent.Touched:connect(onTouch)
  3740.  
  3741. end; function()
  3742. LandMine = script.Parent
  3743.  
  3744. function onTouched(hit)
  3745. script.Parent.Transparency = 1
  3746. connection:disconnect()
  3747. end
  3748.  
  3749. connection = LandMine.Touched:connect(onTouched)
  3750.  
  3751. function onTouch(part)
  3752. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3753. if (humanoid ~= nil) then
  3754. humanoid.Health = 0
  3755. end
  3756. end
  3757.  
  3758. script.Parent.Touched:connect(onTouch)
  3759.  
  3760. end; function()
  3761. LandMine = script.Parent
  3762.  
  3763. function onTouched(hit)
  3764. script.Parent.Transparency = 1
  3765. connection:disconnect()
  3766. end
  3767.  
  3768. connection = LandMine.Touched:connect(onTouched)
  3769.  
  3770. function onTouch(part)
  3771. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3772. if (humanoid ~= nil) then
  3773. humanoid.Health = 0
  3774. end
  3775. end
  3776.  
  3777. script.Parent.Touched:connect(onTouch)
  3778.  
  3779. end; function()
  3780. LandMine = script.Parent
  3781.  
  3782. function onTouched(hit)
  3783. script.Parent.Transparency = 1
  3784. connection:disconnect()
  3785. end
  3786.  
  3787. connection = LandMine.Touched:connect(onTouched)
  3788.  
  3789. function onTouch(part)
  3790. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3791. if (humanoid ~= nil) then
  3792. humanoid.Health = 0
  3793. end
  3794. end
  3795.  
  3796. script.Parent.Touched:connect(onTouch)
  3797.  
  3798. end; function()
  3799. LandMine = script.Parent
  3800.  
  3801. function onTouched(hit)
  3802. script.Parent.Transparency = 1
  3803. connection:disconnect()
  3804. end
  3805.  
  3806. connection = LandMine.Touched:connect(onTouched)
  3807.  
  3808. function onTouch(part)
  3809. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3810. if (humanoid ~= nil) then
  3811. humanoid.Health = 0
  3812. end
  3813. end
  3814.  
  3815. script.Parent.Touched:connect(onTouch)
  3816.  
  3817. end; function()
  3818. LandMine = script.Parent
  3819.  
  3820. function onTouched(hit)
  3821. script.Parent.Transparency = 1
  3822. connection:disconnect()
  3823. end
  3824.  
  3825. connection = LandMine.Touched:connect(onTouched)
  3826.  
  3827. function onTouch(part)
  3828. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3829. if (humanoid ~= nil) then
  3830. humanoid.Health = 0
  3831. end
  3832. end
  3833.  
  3834. script.Parent.Touched:connect(onTouch)
  3835.  
  3836. end; function()
  3837. LandMine = script.Parent
  3838.  
  3839. function onTouched(hit)
  3840. script.Parent.Transparency = 1
  3841. connection:disconnect()
  3842. end
  3843.  
  3844. connection = LandMine.Touched:connect(onTouched)
  3845.  
  3846. function onTouch(part)
  3847. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3848. if (humanoid ~= nil) then
  3849. humanoid.Health = 0
  3850. end
  3851. end
  3852.  
  3853. script.Parent.Touched:connect(onTouch)
  3854.  
  3855. end; function()
  3856. LandMine = script.Parent
  3857.  
  3858. function onTouched(hit)
  3859. script.Parent.Transparency = 1
  3860. connection:disconnect()
  3861. end
  3862.  
  3863. connection = LandMine.Touched:connect(onTouched)
  3864.  
  3865. function onTouch(part)
  3866. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3867. if (humanoid ~= nil) then
  3868. humanoid.Health = 0
  3869. end
  3870. end
  3871.  
  3872. script.Parent.Touched:connect(onTouch)
  3873.  
  3874. end; function()
  3875. LandMine = script.Parent
  3876.  
  3877. function onTouched(hit)
  3878. script.Parent.Transparency = 1
  3879. connection:disconnect()
  3880. end
  3881.  
  3882. connection = LandMine.Touched:connect(onTouched)
  3883.  
  3884. function onTouch(part)
  3885. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3886. if (humanoid ~= nil) then
  3887. humanoid.Health = 0
  3888. end
  3889. end
  3890.  
  3891. script.Parent.Touched:connect(onTouch)
  3892.  
  3893. end; function()
  3894. LandMine = script.Parent
  3895.  
  3896. function onTouched(hit)
  3897. script.Parent.Transparency = 1
  3898. connection:disconnect()
  3899. end
  3900.  
  3901. connection = LandMine.Touched:connect(onTouched)
  3902.  
  3903. function onTouch(part)
  3904. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3905. if (humanoid ~= nil) then
  3906. humanoid.Health = 0
  3907. end
  3908. end
  3909.  
  3910. script.Parent.Touched:connect(onTouch)
  3911.  
  3912. end; function()
  3913. LandMine = script.Parent
  3914.  
  3915. function onTouched(hit)
  3916. script.Parent.Transparency = 1
  3917. connection:disconnect()
  3918. end
  3919.  
  3920. connection = LandMine.Touched:connect(onTouched)
  3921.  
  3922. function onTouch(part)
  3923. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3924. if (humanoid ~= nil) then
  3925. humanoid.Health = 0
  3926. end
  3927. end
  3928.  
  3929. script.Parent.Touched:connect(onTouch)
  3930.  
  3931. end; function()
  3932. LandMine = script.Parent
  3933.  
  3934. function onTouched(hit)
  3935. script.Parent.Transparency = 1
  3936. connection:disconnect()
  3937. end
  3938.  
  3939. connection = LandMine.Touched:connect(onTouched)
  3940.  
  3941. function onTouch(part)
  3942. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3943. if (humanoid ~= nil) then
  3944. humanoid.Health = 0
  3945. end
  3946. end
  3947.  
  3948. script.Parent.Touched:connect(onTouch)
  3949.  
  3950. end; function()
  3951. LandMine = script.Parent
  3952.  
  3953. function onTouched(hit)
  3954. script.Parent.Transparency = 1
  3955. connection:disconnect()
  3956. end
  3957.  
  3958. connection = LandMine.Touched:connect(onTouched)
  3959.  
  3960. function onTouch(part)
  3961. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3962. if (humanoid ~= nil) then
  3963. humanoid.Health = 0
  3964. end
  3965. end
  3966.  
  3967. script.Parent.Touched:connect(onTouch)
  3968.  
  3969. end; function()
  3970. LandMine = script.Parent
  3971.  
  3972. function onTouched(hit)
  3973. script.Parent.Transparency = 1
  3974. connection:disconnect()
  3975. end
  3976.  
  3977. connection = LandMine.Touched:connect(onTouched)
  3978.  
  3979. function onTouch(part)
  3980. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3981. if (humanoid ~= nil) then
  3982. humanoid.Health = 0
  3983. end
  3984. end
  3985.  
  3986. script.Parent.Touched:connect(onTouch)
  3987.  
  3988. end; function()
  3989. LandMine = script.Parent
  3990.  
  3991. function onTouched(hit)
  3992. script.Parent.Transparency = 1
  3993. connection:disconnect()
  3994. end
  3995.  
  3996. connection = LandMine.Touched:connect(onTouched)
  3997.  
  3998. function onTouch(part)
  3999. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4000. if (humanoid ~= nil) then
  4001. humanoid.Health = 0
  4002. end
  4003. end
  4004.  
  4005. script.Parent.Touched:connect(onTouch)
  4006.  
  4007. end; function()
  4008. LandMine = script.Parent
  4009.  
  4010. function onTouched(hit)
  4011. script.Parent.Transparency = 1
  4012. connection:disconnect()
  4013. end
  4014.  
  4015. connection = LandMine.Touched:connect(onTouched)
  4016.  
  4017. function onTouch(part)
  4018. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4019. if (humanoid ~= nil) then
  4020. humanoid.Health = 0
  4021. end
  4022. end
  4023.  
  4024. script.Parent.Touched:connect(onTouch)
  4025.  
  4026. end; function()
  4027. LandMine = script.Parent
  4028.  
  4029. function onTouched(hit)
  4030. script.Parent.Transparency = 1
  4031. connection:disconnect()
  4032. end
  4033.  
  4034. connection = LandMine.Touched:connect(onTouched)
  4035.  
  4036. function onTouch(part)
  4037. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4038. if (humanoid ~= nil) then
  4039. humanoid.Health = 0
  4040. end
  4041. end
  4042.  
  4043. script.Parent.Touched:connect(onTouch)
  4044.  
  4045. end; function()
  4046. LandMine = script.Parent
  4047.  
  4048. function onTouched(hit)
  4049. script.Parent.Transparency = 1
  4050. connection:disconnect()
  4051. end
  4052.  
  4053. connection = LandMine.Touched:connect(onTouched)
  4054.  
  4055. function onTouch(part)
  4056. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4057. if (humanoid ~= nil) then
  4058. humanoid.Health = 0
  4059. end
  4060. end
  4061.  
  4062. script.Parent.Touched:connect(onTouch)
  4063.  
  4064. end; function()
  4065. LandMine = script.Parent
  4066.  
  4067. function onTouched(hit)
  4068. script.Parent.Transparency = 1
  4069. connection:disconnect()
  4070. end
  4071.  
  4072. connection = LandMine.Touched:connect(onTouched)
  4073.  
  4074. function onTouch(part)
  4075. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4076. if (humanoid ~= nil) then
  4077. humanoid.Health = 0
  4078. end
  4079. end
  4080.  
  4081. script.Parent.Touched:connect(onTouch)
  4082.  
  4083. end; function()
  4084. LandMine = script.Parent
  4085.  
  4086. function onTouched(hit)
  4087. script.Parent.Transparency = 1
  4088. connection:disconnect()
  4089. end
  4090.  
  4091. connection = LandMine.Touched:connect(onTouched)
  4092.  
  4093. function onTouch(part)
  4094. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4095. if (humanoid ~= nil) then
  4096. humanoid.Health = 0
  4097. end
  4098. end
  4099.  
  4100. script.Parent.Touched:connect(onTouch)
  4101.  
  4102. end; function()
  4103. LandMine = script.Parent
  4104.  
  4105. function onTouched(hit)
  4106. script.Parent.Transparency = 1
  4107. connection:disconnect()
  4108. end
  4109.  
  4110. connection = LandMine.Touched:connect(onTouched)
  4111.  
  4112. function onTouch(part)
  4113. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4114. if (humanoid ~= nil) then
  4115. humanoid.Health = 0
  4116. end
  4117. end
  4118.  
  4119. script.Parent.Touched:connect(onTouch)
  4120.  
  4121. end; function()
  4122. LandMine = script.Parent
  4123.  
  4124. function onTouched(hit)
  4125. script.Parent.Transparency = 1
  4126. connection:disconnect()
  4127. end
  4128.  
  4129. connection = LandMine.Touched:connect(onTouched)
  4130.  
  4131. function onTouch(part)
  4132. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4133. if (humanoid ~= nil) then
  4134. humanoid.Health = 0
  4135. end
  4136. end
  4137.  
  4138. script.Parent.Touched:connect(onTouch)
  4139.  
  4140. end; function()
  4141. LandMine = script.Parent
  4142.  
  4143. function onTouched(hit)
  4144. script.Parent.Transparency = 1
  4145. connection:disconnect()
  4146. end
  4147.  
  4148. connection = LandMine.Touched:connect(onTouched)
  4149.  
  4150. function onTouch(part)
  4151. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4152. if (humanoid ~= nil) then
  4153. humanoid.Health = 0
  4154. end
  4155. end
  4156.  
  4157. script.Parent.Touched:connect(onTouch)
  4158.  
  4159. end; function()
  4160. LandMine = script.Parent
  4161.  
  4162. function onTouched(hit)
  4163. script.Parent.Transparency = 1
  4164. connection:disconnect()
  4165. end
  4166.  
  4167. connection = LandMine.Touched:connect(onTouched)
  4168.  
  4169. function onTouch(part)
  4170. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4171. if (humanoid ~= nil) then
  4172. humanoid.Health = 0
  4173. end
  4174. end
  4175.  
  4176. script.Parent.Touched:connect(onTouch)
  4177.  
  4178. end; function()
  4179. LandMine = script.Parent
  4180.  
  4181. function onTouched(hit)
  4182. script.Parent.Transparency = 1
  4183. connection:disconnect()
  4184. end
  4185.  
  4186. connection = LandMine.Touched:connect(onTouched)
  4187.  
  4188. function onTouch(part)
  4189. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4190. if (humanoid ~= nil) then
  4191. humanoid.Health = 0
  4192. end
  4193. end
  4194.  
  4195. script.Parent.Touched:connect(onTouch)
  4196.  
  4197. end; function()
  4198. LandMine = script.Parent
  4199.  
  4200. function onTouched(hit)
  4201. script.Parent.Transparency = 1
  4202. connection:disconnect()
  4203. end
  4204.  
  4205. connection = LandMine.Touched:connect(onTouched)
  4206.  
  4207. function onTouch(part)
  4208. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4209. if (humanoid ~= nil) then
  4210. humanoid.Health = 0
  4211. end
  4212. end
  4213.  
  4214. script.Parent.Touched:connect(onTouch)
  4215.  
  4216. end; function()
  4217. LandMine = script.Parent
  4218.  
  4219. function onTouched(hit)
  4220. script.Parent.Transparency = 1
  4221. connection:disconnect()
  4222. end
  4223.  
  4224. connection = LandMine.Touched:connect(onTouched)
  4225.  
  4226. function onTouch(part)
  4227. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4228. if (humanoid ~= nil) then
  4229. humanoid.Health = 0
  4230. end
  4231. end
  4232.  
  4233. script.Parent.Touched:connect(onTouch)
  4234.  
  4235. end; function()
  4236. LandMine = script.Parent
  4237.  
  4238. function onTouched(hit)
  4239. script.Parent.Transparency = 1
  4240. connection:disconnect()
  4241. end
  4242.  
  4243. connection = LandMine.Touched:connect(onTouched)
  4244.  
  4245. function onTouch(part)
  4246. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4247. if (humanoid ~= nil) then
  4248. humanoid.Health = 0
  4249. end
  4250. end
  4251.  
  4252. script.Parent.Touched:connect(onTouch)
  4253.  
  4254. end; function()
  4255. LandMine = script.Parent
  4256.  
  4257. function onTouched(hit)
  4258. script.Parent.Transparency = 1
  4259. connection:disconnect()
  4260. end
  4261.  
  4262. connection = LandMine.Touched:connect(onTouched)
  4263.  
  4264. function onTouch(part)
  4265. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4266. if (humanoid ~= nil) then
  4267. humanoid.Health = 0
  4268. end
  4269. end
  4270.  
  4271. script.Parent.Touched:connect(onTouch)
  4272.  
  4273. end; function()
  4274. LandMine = script.Parent
  4275.  
  4276. function onTouched(hit)
  4277. script.Parent.Transparency = 1
  4278. connection:disconnect()
  4279. end
  4280.  
  4281. connection = LandMine.Touched:connect(onTouched)
  4282.  
  4283. function onTouch(part)
  4284. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4285. if (humanoid ~= nil) then
  4286. humanoid.Health = 0
  4287. end
  4288. end
  4289.  
  4290. script.Parent.Touched:connect(onTouch)
  4291.  
  4292. end; function()
  4293. LandMine = script.Parent
  4294.  
  4295. function onTouched(hit)
  4296. script.Parent.Transparency = 1
  4297. connection:disconnect()
  4298. end
  4299.  
  4300. connection = LandMine.Touched:connect(onTouched)
  4301.  
  4302. function onTouch(part)
  4303. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4304. if (humanoid ~= nil) then
  4305. humanoid.Health = 0
  4306. end
  4307. end
  4308.  
  4309. script.Parent.Touched:connect(onTouch)
  4310.  
  4311. end; function()
  4312. LandMine = script.Parent
  4313.  
  4314. function onTouched(hit)
  4315. script.Parent.Transparency = 1
  4316. connection:disconnect()
  4317. end
  4318.  
  4319. connection = LandMine.Touched:connect(onTouched)
  4320.  
  4321. function onTouch(part)
  4322. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4323. if (humanoid ~= nil) then
  4324. humanoid.Health = 0
  4325. end
  4326. end
  4327.  
  4328. script.Parent.Touched:connect(onTouch)
  4329.  
  4330. end; function()
  4331. LandMine = script.Parent
  4332.  
  4333. function onTouched(hit)
  4334. script.Parent.Transparency = 1
  4335. connection:disconnect()
  4336. end
  4337.  
  4338. connection = LandMine.Touched:connect(onTouched)
  4339.  
  4340. function onTouch(part)
  4341. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4342. if (humanoid ~= nil) then
  4343. humanoid.Health = 0
  4344. end
  4345. end
  4346.  
  4347. script.Parent.Touched:connect(onTouch)
  4348.  
  4349. end; function()
  4350. LandMine = script.Parent
  4351.  
  4352. function onTouched(hit)
  4353. script.Parent.Transparency = 1
  4354. connection:disconnect()
  4355. end
  4356.  
  4357. connection = LandMine.Touched:connect(onTouched)
  4358.  
  4359. function onTouch(part)
  4360. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4361. if (humanoid ~= nil) then
  4362. humanoid.Health = 0
  4363. end
  4364. end
  4365.  
  4366. script.Parent.Touched:connect(onTouch)
  4367.  
  4368. end; function()
  4369. LandMine = script.Parent
  4370.  
  4371. function onTouched(hit)
  4372. script.Parent.Transparency = 1
  4373. connection:disconnect()
  4374. end
  4375.  
  4376. connection = LandMine.Touched:connect(onTouched)
  4377.  
  4378. function onTouch(part)
  4379. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4380. if (humanoid ~= nil) then
  4381. humanoid.Health = 0
  4382. end
  4383. end
  4384.  
  4385. script.Parent.Touched:connect(onTouch)
  4386.  
  4387. end; function()
  4388. LandMine = script.Parent
  4389.  
  4390. function onTouched(hit)
  4391. script.Parent.Transparency = 1
  4392. connection:disconnect()
  4393. end
  4394.  
  4395. connection = LandMine.Touched:connect(onTouched)
  4396.  
  4397. function onTouch(part)
  4398. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4399. if (humanoid ~= nil) then
  4400. humanoid.Health = 0
  4401. end
  4402. end
  4403.  
  4404. script.Parent.Touched:connect(onTouch)
  4405.  
  4406. end; function()
  4407. LandMine = script.Parent
  4408.  
  4409. function onTouched(hit)
  4410. script.Parent.Transparency = 1
  4411. connection:disconnect()
  4412. end
  4413.  
  4414. connection = LandMine.Touched:connect(onTouched)
  4415.  
  4416. function onTouch(part)
  4417. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4418. if (humanoid ~= nil) then
  4419. humanoid.Health = 0
  4420. end
  4421. end
  4422.  
  4423. script.Parent.Touched:connect(onTouch)
  4424.  
  4425. end; function()
  4426. LandMine = script.Parent
  4427.  
  4428. function onTouched(hit)
  4429. script.Parent.Transparency = 1
  4430. connection:disconnect()
  4431. end
  4432.  
  4433. connection = LandMine.Touched:connect(onTouched)
  4434.  
  4435. function onTouch(part)
  4436. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4437. if (humanoid ~= nil) then
  4438. humanoid.Health = 0
  4439. end
  4440. end
  4441.  
  4442. script.Parent.Touched:connect(onTouch)
  4443.  
  4444. end; function()
  4445. LandMine = script.Parent
  4446.  
  4447. function onTouched(hit)
  4448. script.Parent.Transparency = 1
  4449. connection:disconnect()
  4450. end
  4451.  
  4452. connection = LandMine.Touched:connect(onTouched)
  4453.  
  4454. function onTouch(part)
  4455. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4456. if (humanoid ~= nil) then
  4457. humanoid.Health = 0
  4458. end
  4459. end
  4460.  
  4461. script.Parent.Touched:connect(onTouch)
  4462.  
  4463. end; function()
  4464. LandMine = script.Parent
  4465.  
  4466. function onTouched(hit)
  4467. script.Parent.Transparency = 1
  4468. connection:disconnect()
  4469. end
  4470.  
  4471. connection = LandMine.Touched:connect(onTouched)
  4472.  
  4473. function onTouch(part)
  4474. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4475. if (humanoid ~= nil) then
  4476. humanoid.Health = 0
  4477. end
  4478. end
  4479.  
  4480. script.Parent.Touched:connect(onTouch)
  4481.  
  4482. end; function()
  4483. LandMine = script.Parent
  4484.  
  4485. function onTouched(hit)
  4486. script.Parent.Transparency = 1
  4487. connection:disconnect()
  4488. end
  4489.  
  4490. connection = LandMine.Touched:connect(onTouched)
  4491.  
  4492. function onTouch(part)
  4493. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4494. if (humanoid ~= nil) then
  4495. humanoid.Health = 0
  4496. end
  4497. end
  4498.  
  4499. script.Parent.Touched:connect(onTouch)
  4500.  
  4501. end; function()
  4502. LandMine = script.Parent
  4503.  
  4504. function onTouched(hit)
  4505. script.Parent.Transparency = 1
  4506. connection:disconnect()
  4507. end
  4508.  
  4509. connection = LandMine.Touched:connect(onTouched)
  4510.  
  4511. function onTouch(part)
  4512. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4513. if (humanoid ~= nil) then
  4514. humanoid.Health = 0
  4515. end
  4516. end
  4517.  
  4518. script.Parent.Touched:connect(onTouch)
  4519.  
  4520. end; function()
  4521. LandMine = script.Parent
  4522.  
  4523. function onTouched(hit)
  4524. script.Parent.Transparency = 1
  4525. connection:disconnect()
  4526. end
  4527.  
  4528. connection = LandMine.Touched:connect(onTouched)
  4529.  
  4530. function onTouch(part)
  4531. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4532. if (humanoid ~= nil) then
  4533. humanoid.Health = 0
  4534. end
  4535. end
  4536.  
  4537. script.Parent.Touched:connect(onTouch)
  4538.  
  4539. end; function()
  4540. LandMine = script.Parent
  4541.  
  4542. function onTouched(hit)
  4543. script.Parent.Transparency = 1
  4544. connection:disconnect()
  4545. end
  4546.  
  4547. connection = LandMine.Touched:connect(onTouched)
  4548.  
  4549. function onTouch(part)
  4550. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4551. if (humanoid ~= nil) then
  4552. humanoid.Health = 0
  4553. end
  4554. end
  4555.  
  4556. script.Parent.Touched:connect(onTouch)
  4557.  
  4558. end; function()
  4559. LandMine = script.Parent
  4560.  
  4561. function onTouched(hit)
  4562. script.Parent.Transparency = 1
  4563. connection:disconnect()
  4564. end
  4565.  
  4566. connection = LandMine.Touched:connect(onTouched)
  4567.  
  4568. function onTouch(part)
  4569. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4570. if (humanoid ~= nil) then
  4571. humanoid.Health = 0
  4572. end
  4573. end
  4574.  
  4575. script.Parent.Touched:connect(onTouch)
  4576.  
  4577. end; function()
  4578. LandMine = script.Parent
  4579.  
  4580. function onTouched(hit)
  4581. script.Parent.Transparency = 1
  4582. connection:disconnect()
  4583. end
  4584.  
  4585. connection = LandMine.Touched:connect(onTouched)
  4586.  
  4587. function onTouch(part)
  4588. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4589. if (humanoid ~= nil) then
  4590. humanoid.Health = 0
  4591. end
  4592. end
  4593.  
  4594. script.Parent.Touched:connect(onTouch)
  4595.  
  4596. end; function()
  4597. LandMine = script.Parent
  4598.  
  4599. function onTouched(hit)
  4600. script.Parent.Transparency = 1
  4601. connection:disconnect()
  4602. end
  4603.  
  4604. connection = LandMine.Touched:connect(onTouched)
  4605.  
  4606. function onTouch(part)
  4607. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4608. if (humanoid ~= nil) then
  4609. humanoid.Health = 0
  4610. end
  4611. end
  4612.  
  4613. script.Parent.Touched:connect(onTouch)
  4614.  
  4615. end; function()
  4616. LandMine = script.Parent
  4617.  
  4618. function onTouched(hit)
  4619. script.Parent.Transparency = 1
  4620. connection:disconnect()
  4621. end
  4622.  
  4623. connection = LandMine.Touched:connect(onTouched)
  4624.  
  4625. function onTouch(part)
  4626. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4627. if (humanoid ~= nil) then
  4628. humanoid.Health = 0
  4629. end
  4630. end
  4631.  
  4632. script.Parent.Touched:connect(onTouch)
  4633.  
  4634. end; function()
  4635. LandMine = script.Parent
  4636.  
  4637. function onTouched(hit)
  4638. script.Parent.Transparency = 1
  4639. connection:disconnect()
  4640. end
  4641.  
  4642. connection = LandMine.Touched:connect(onTouched)
  4643.  
  4644. function onTouch(part)
  4645. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4646. if (humanoid ~= nil) then
  4647. humanoid.Health = 0
  4648. end
  4649. end
  4650.  
  4651. script.Parent.Touched:connect(onTouch)
  4652.  
  4653. end; function()
  4654. LandMine = script.Parent
  4655.  
  4656. function onTouched(hit)
  4657. script.Parent.Transparency = 1
  4658. connection:disconnect()
  4659. end
  4660.  
  4661. connection = LandMine.Touched:connect(onTouched)
  4662.  
  4663. function onTouch(part)
  4664. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4665. if (humanoid ~= nil) then
  4666. humanoid.Health = 0
  4667. end
  4668. end
  4669.  
  4670. script.Parent.Touched:connect(onTouch)
  4671.  
  4672. end; function()
  4673. LandMine = script.Parent
  4674.  
  4675. function onTouched(hit)
  4676. script.Parent.Transparency = 1
  4677. connection:disconnect()
  4678. end
  4679.  
  4680. connection = LandMine.Touched:connect(onTouched)
  4681.  
  4682. function onTouch(part)
  4683. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4684. if (humanoid ~= nil) then
  4685. humanoid.Health = 0
  4686. end
  4687. end
  4688.  
  4689. script.Parent.Touched:connect(onTouch)
  4690.  
  4691. end; function()
  4692. LandMine = script.Parent
  4693.  
  4694. function onTouched(hit)
  4695. script.Parent.Transparency = 1
  4696. connection:disconnect()
  4697. end
  4698.  
  4699. connection = LandMine.Touched:connect(onTouched)
  4700.  
  4701. function onTouch(part)
  4702. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4703. if (humanoid ~= nil) then
  4704. humanoid.Health = 0
  4705. end
  4706. end
  4707.  
  4708. script.Parent.Touched:connect(onTouch)
  4709.  
  4710. end; function()
  4711. LandMine = script.Parent
  4712.  
  4713. function onTouched(hit)
  4714. script.Parent.Transparency = 1
  4715. connection:disconnect()
  4716. end
  4717.  
  4718. connection = LandMine.Touched:connect(onTouched)
  4719.  
  4720. function onTouch(part)
  4721. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4722. if (humanoid ~= nil) then
  4723. humanoid.Health = 0
  4724. end
  4725. end
  4726.  
  4727. script.Parent.Touched:connect(onTouch)
  4728.  
  4729. end; function()
  4730. LandMine = script.Parent
  4731.  
  4732. function onTouched(hit)
  4733. script.Parent.Transparency = 1
  4734. connection:disconnect()
  4735. end
  4736.  
  4737. connection = LandMine.Touched:connect(onTouched)
  4738.  
  4739. function onTouch(part)
  4740. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4741. if (humanoid ~= nil) then
  4742. humanoid.Health = 0
  4743. end
  4744. end
  4745.  
  4746. script.Parent.Touched:connect(onTouch)
  4747.  
  4748. end; function()
  4749. LandMine = script.Parent
  4750.  
  4751. function onTouched(hit)
  4752. script.Parent.Transparency = 1
  4753. connection:disconnect()
  4754. end
  4755.  
  4756. connection = LandMine.Touched:connect(onTouched)
  4757.  
  4758. function onTouch(part)
  4759. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4760. if (humanoid ~= nil) then
  4761. humanoid.Health = 0
  4762. end
  4763. end
  4764.  
  4765. script.Parent.Touched:connect(onTouch)
  4766.  
  4767. end; function()
  4768. LandMine = script.Parent
  4769.  
  4770. function onTouched(hit)
  4771. script.Parent.Transparency = 1
  4772. connection:disconnect()
  4773. end
  4774.  
  4775. connection = LandMine.Touched:connect(onTouched)
  4776.  
  4777. function onTouch(part)
  4778. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4779. if (humanoid ~= nil) then
  4780. humanoid.Health = 0
  4781. end
  4782. end
  4783.  
  4784. script.Parent.Touched:connect(onTouch)
  4785.  
  4786. end; function()
  4787. LandMine = script.Parent
  4788.  
  4789. function onTouched(hit)
  4790. script.Parent.Transparency = 1
  4791. connection:disconnect()
  4792. end
  4793.  
  4794. connection = LandMine.Touched:connect(onTouched)
  4795.  
  4796. function onTouch(part)
  4797. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4798. if (humanoid ~= nil) then
  4799. humanoid.Health = 0
  4800. end
  4801. end
  4802.  
  4803. script.Parent.Touched:connect(onTouch)
  4804.  
  4805. end; function()
  4806. LandMine = script.Parent
  4807.  
  4808. function onTouched(hit)
  4809. script.Parent.Transparency = 1
  4810. connection:disconnect()
  4811. end
  4812.  
  4813. connection = LandMine.Touched:connect(onTouched)
  4814.  
  4815. function onTouch(part)
  4816. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4817. if (humanoid ~= nil) then
  4818. humanoid.Health = 0
  4819. end
  4820. end
  4821.  
  4822. script.Parent.Touched:connect(onTouch)
  4823.  
  4824. end; function()
  4825. LandMine = script.Parent
  4826.  
  4827. function onTouched(hit)
  4828. script.Parent.Transparency = 1
  4829. connection:disconnect()
  4830. end
  4831.  
  4832. connection = LandMine.Touched:connect(onTouched)
  4833.  
  4834. function onTouch(part)
  4835. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4836. if (humanoid ~= nil) then
  4837. humanoid.Health = 0
  4838. end
  4839. end
  4840.  
  4841. script.Parent.Touched:connect(onTouch)
  4842.  
  4843. end; function()
  4844. LandMine = script.Parent
  4845.  
  4846. function onTouched(hit)
  4847. script.Parent.Transparency = 1
  4848. connection:disconnect()
  4849. end
  4850.  
  4851. connection = LandMine.Touched:connect(onTouched)
  4852.  
  4853. function onTouch(part)
  4854. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4855. if (humanoid ~= nil) then
  4856. humanoid.Health = 0
  4857. end
  4858. end
  4859.  
  4860. script.Parent.Touched:connect(onTouch)
  4861.  
  4862. end; function()
  4863. LandMine = script.Parent
  4864.  
  4865. function onTouched(hit)
  4866. script.Parent.Transparency = 1
  4867. connection:disconnect()
  4868. end
  4869.  
  4870. connection = LandMine.Touched:connect(onTouched)
  4871.  
  4872. function onTouch(part)
  4873. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4874. if (humanoid ~= nil) then
  4875. humanoid.Health = 0
  4876. end
  4877. end
  4878.  
  4879. script.Parent.Touched:connect(onTouch)
  4880.  
  4881. end; function()
  4882. LandMine = script.Parent
  4883.  
  4884. function onTouched(hit)
  4885. script.Parent.Transparency = 1
  4886. connection:disconnect()
  4887. end
  4888.  
  4889. connection = LandMine.Touched:connect(onTouched)
  4890.  
  4891. function onTouch(part)
  4892. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4893. if (humanoid ~= nil) then
  4894. humanoid.Health = 0
  4895. end
  4896. end
  4897.  
  4898. script.Parent.Touched:connect(onTouch)
  4899.  
  4900. end; function()
  4901. LandMine = script.Parent
  4902.  
  4903. function onTouched(hit)
  4904. script.Parent.Transparency = 1
  4905. connection:disconnect()
  4906. end
  4907.  
  4908. connection = LandMine.Touched:connect(onTouched)
  4909.  
  4910. function onTouch(part)
  4911. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4912. if (humanoid ~= nil) then
  4913. humanoid.Health = 0
  4914. end
  4915. end
  4916.  
  4917. script.Parent.Touched:connect(onTouch)
  4918.  
  4919. end; function()
  4920. LandMine = script.Parent
  4921.  
  4922. function onTouched(hit)
  4923. script.Parent.Transparency = 1
  4924. connection:disconnect()
  4925. end
  4926.  
  4927. connection = LandMine.Touched:connect(onTouched)
  4928.  
  4929. function onTouch(part)
  4930. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4931. if (humanoid ~= nil) then
  4932. humanoid.Health = 0
  4933. end
  4934. end
  4935.  
  4936. script.Parent.Touched:connect(onTouch)
  4937.  
  4938. end; function()
  4939. LandMine = script.Parent
  4940.  
  4941. function onTouched(hit)
  4942. script.Parent.Transparency = 1
  4943. connection:disconnect()
  4944. end
  4945.  
  4946. connection = LandMine.Touched:connect(onTouched)
  4947.  
  4948. function onTouch(part)
  4949. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4950. if (humanoid ~= nil) then
  4951. humanoid.Health = 0
  4952. end
  4953. end
  4954.  
  4955. script.Parent.Touched:connect(onTouch)
  4956.  
  4957. end; function()
  4958. LandMine = script.Parent
  4959.  
  4960. function onTouched(hit)
  4961. script.Parent.Transparency = 1
  4962. connection:disconnect()
  4963. end
  4964.  
  4965. connection = LandMine.Touched:connect(onTouched)
  4966.  
  4967. function onTouch(part)
  4968. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4969. if (humanoid ~= nil) then
  4970. humanoid.Health = 0
  4971. end
  4972. end
  4973.  
  4974. script.Parent.Touched:connect(onTouch)
  4975.  
  4976. end; function()
  4977. LandMine = script.Parent
  4978.  
  4979. function onTouched(hit)
  4980. script.Parent.Transparency = 1
  4981. connection:disconnect()
  4982. end
  4983.  
  4984. connection = LandMine.Touched:connect(onTouched)
  4985.  
  4986. function onTouch(part)
  4987. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4988. if (humanoid ~= nil) then
  4989. humanoid.Health = 0
  4990. end
  4991. end
  4992.  
  4993. script.Parent.Touched:connect(onTouch)
  4994.  
  4995. end; function()
  4996. LandMine = script.Parent
  4997.  
  4998. function onTouched(hit)
  4999. script.Parent.Transparency = 1
  5000. connection:disconnect()
  5001. end
  5002.  
  5003. connection = LandMine.Touched:connect(onTouched)
  5004.  
  5005. function onTouch(part)
  5006. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5007. if (humanoid ~= nil) then
  5008. humanoid.Health = 0
  5009. end
  5010. end
  5011.  
  5012. script.Parent.Touched:connect(onTouch)
  5013.  
  5014. end; function()
  5015. LandMine = script.Parent
  5016.  
  5017. function onTouched(hit)
  5018. script.Parent.Transparency = 1
  5019. connection:disconnect()
  5020. end
  5021.  
  5022. connection = LandMine.Touched:connect(onTouched)
  5023.  
  5024. function onTouch(part)
  5025. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5026. if (humanoid ~= nil) then
  5027. humanoid.Health = 0
  5028. end
  5029. end
  5030.  
  5031. script.Parent.Touched:connect(onTouch)
  5032.  
  5033. end; function()
  5034. LandMine = script.Parent
  5035.  
  5036. function onTouched(hit)
  5037. script.Parent.Transparency = 1
  5038. connection:disconnect()
  5039. end
  5040.  
  5041. connection = LandMine.Touched:connect(onTouched)
  5042.  
  5043. function onTouch(part)
  5044. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5045. if (humanoid ~= nil) then
  5046. humanoid.Health = 0
  5047. end
  5048. end
  5049.  
  5050. script.Parent.Touched:connect(onTouch)
  5051.  
  5052. end; function()
  5053. LandMine = script.Parent
  5054.  
  5055. function onTouched(hit)
  5056. script.Parent.Transparency = 1
  5057. connection:disconnect()
  5058. end
  5059.  
  5060. connection = LandMine.Touched:connect(onTouched)
  5061.  
  5062. function onTouch(part)
  5063. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5064. if (humanoid ~= nil) then
  5065. humanoid.Health = 0
  5066. end
  5067. end
  5068.  
  5069. script.Parent.Touched:connect(onTouch)
  5070.  
  5071. end; function()
  5072. LandMine = script.Parent
  5073.  
  5074. function onTouched(hit)
  5075. script.Parent.Transparency = 1
  5076. connection:disconnect()
  5077. end
  5078.  
  5079. connection = LandMine.Touched:connect(onTouched)
  5080.  
  5081. function onTouch(part)
  5082. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5083. if (humanoid ~= nil) then
  5084. humanoid.Health = 0
  5085. end
  5086. end
  5087.  
  5088. script.Parent.Touched:connect(onTouch)
  5089.  
  5090. end; function()
  5091. LandMine = script.Parent
  5092.  
  5093. function onTouched(hit)
  5094. script.Parent.Transparency = 1
  5095. connection:disconnect()
  5096. end
  5097.  
  5098. connection = LandMine.Touched:connect(onTouched)
  5099.  
  5100. function onTouch(part)
  5101. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5102. if (humanoid ~= nil) then
  5103. humanoid.Health = 0
  5104. end
  5105. end
  5106.  
  5107. script.Parent.Touched:connect(onTouch)
  5108.  
  5109. end; function()
  5110. LandMine = script.Parent
  5111.  
  5112. function onTouched(hit)
  5113. script.Parent.Transparency = 1
  5114. connection:disconnect()
  5115. end
  5116.  
  5117. connection = LandMine.Touched:connect(onTouched)
  5118.  
  5119. function onTouch(part)
  5120. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5121. if (humanoid ~= nil) then
  5122. humanoid.Health = 0
  5123. end
  5124. end
  5125.  
  5126. script.Parent.Touched:connect(onTouch)
  5127.  
  5128. end; function()
  5129. LandMine = script.Parent
  5130.  
  5131. function onTouched(hit)
  5132. script.Parent.Transparency = 1
  5133. connection:disconnect()
  5134. end
  5135.  
  5136. connection = LandMine.Touched:connect(onTouched)
  5137.  
  5138. function onTouch(part)
  5139. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5140. if (humanoid ~= nil) then
  5141. humanoid.Health = 0
  5142. end
  5143. end
  5144.  
  5145. script.Parent.Touched:connect(onTouch)
  5146.  
  5147. end; function()
  5148. LandMine = script.Parent
  5149.  
  5150. function onTouched(hit)
  5151. script.Parent.Transparency = 1
  5152. connection:disconnect()
  5153. end
  5154.  
  5155. connection = LandMine.Touched:connect(onTouched)
  5156.  
  5157. function onTouch(part)
  5158. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5159. if (humanoid ~= nil) then
  5160. humanoid.Health = 0
  5161. end
  5162. end
  5163.  
  5164. script.Parent.Touched:connect(onTouch)
  5165.  
  5166. end; function()
  5167. LandMine = script.Parent
  5168.  
  5169. function onTouched(hit)
  5170. script.Parent.Transparency = 1
  5171. connection:disconnect()
  5172. end
  5173.  
  5174. connection = LandMine.Touched:connect(onTouched)
  5175.  
  5176. function onTouch(part)
  5177. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5178. if (humanoid ~= nil) then
  5179. humanoid.Health = 0
  5180. end
  5181. end
  5182.  
  5183. script.Parent.Touched:connect(onTouch)
  5184.  
  5185. end; function()
  5186. LandMine = script.Parent
  5187.  
  5188. function onTouched(hit)
  5189. script.Parent.Transparency = 1
  5190. connection:disconnect()
  5191. end
  5192.  
  5193. connection = LandMine.Touched:connect(onTouched)
  5194.  
  5195. function onTouch(part)
  5196. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5197. if (humanoid ~= nil) then
  5198. humanoid.Health = 0
  5199. end
  5200. end
  5201.  
  5202. script.Parent.Touched:connect(onTouch)
  5203.  
  5204. end; function()
  5205. LandMine = script.Parent
  5206.  
  5207. function onTouched(hit)
  5208. script.Parent.Transparency = 1
  5209. connection:disconnect()
  5210. end
  5211.  
  5212. connection = LandMine.Touched:connect(onTouched)
  5213.  
  5214. function onTouch(part)
  5215. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5216. if (humanoid ~= nil) then
  5217. humanoid.Health = 0
  5218. end
  5219. end
  5220.  
  5221. script.Parent.Touched:connect(onTouch)
  5222.  
  5223. end; function()
  5224. LandMine = script.Parent
  5225.  
  5226. function onTouched(hit)
  5227. script.Parent.Transparency = 1
  5228. connection:disconnect()
  5229. end
  5230.  
  5231. connection = LandMine.Touched:connect(onTouched)
  5232.  
  5233. function onTouch(part)
  5234. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5235. if (humanoid ~= nil) then
  5236. humanoid.Health = 0
  5237. end
  5238. end
  5239.  
  5240. script.Parent.Touched:connect(onTouch)
  5241.  
  5242. end; function()
  5243. LandMine = script.Parent
  5244.  
  5245. function onTouched(hit)
  5246. script.Parent.Transparency = 1
  5247. connection:disconnect()
  5248. end
  5249.  
  5250. connection = LandMine.Touched:connect(onTouched)
  5251.  
  5252. function onTouch(part)
  5253. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5254. if (humanoid ~= nil) then
  5255. humanoid.Health = 0
  5256. end
  5257. end
  5258.  
  5259. script.Parent.Touched:connect(onTouch)
  5260.  
  5261. end; function()
  5262. LandMine = script.Parent
  5263.  
  5264. function onTouched(hit)
  5265. script.Parent.Transparency = 1
  5266. connection:disconnect()
  5267. end
  5268.  
  5269. connection = LandMine.Touched:connect(onTouched)
  5270.  
  5271. function onTouch(part)
  5272. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5273. if (humanoid ~= nil) then
  5274. humanoid.Health = 0
  5275. end
  5276. end
  5277.  
  5278. script.Parent.Touched:connect(onTouch)
  5279.  
  5280. end; function()
  5281. LandMine = script.Parent
  5282.  
  5283. function onTouched(hit)
  5284. script.Parent.Transparency = 1
  5285. connection:disconnect()
  5286. end
  5287.  
  5288. connection = LandMine.Touched:connect(onTouched)
  5289.  
  5290. function onTouch(part)
  5291. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5292. if (humanoid ~= nil) then
  5293. humanoid.Health = 0
  5294. end
  5295. end
  5296.  
  5297. script.Parent.Touched:connect(onTouch)
  5298.  
  5299. end; function()
  5300. LandMine = script.Parent
  5301.  
  5302. function onTouched(hit)
  5303. script.Parent.Transparency = 1
  5304. connection:disconnect()
  5305. end
  5306.  
  5307. connection = LandMine.Touched:connect(onTouched)
  5308.  
  5309. function onTouch(part)
  5310. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5311. if (humanoid ~= nil) then
  5312. humanoid.Health = 0
  5313. end
  5314. end
  5315.  
  5316. script.Parent.Touched:connect(onTouch)
  5317.  
  5318. end; function()
  5319. LandMine = script.Parent
  5320.  
  5321. function onTouched(hit)
  5322. script.Parent.Transparency = 1
  5323. connection:disconnect()
  5324. end
  5325.  
  5326. connection = LandMine.Touched:connect(onTouched)
  5327.  
  5328. function onTouch(part)
  5329. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5330. if (humanoid ~= nil) then
  5331. humanoid.Health = 0
  5332. end
  5333. end
  5334.  
  5335. script.Parent.Touched:connect(onTouch)
  5336.  
  5337. end; function()
  5338. LandMine = script.Parent
  5339.  
  5340. function onTouched(hit)
  5341. script.Parent.Transparency = 1
  5342. connection:disconnect()
  5343. end
  5344.  
  5345. connection = LandMine.Touched:connect(onTouched)
  5346.  
  5347. function onTouch(part)
  5348. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5349. if (humanoid ~= nil) then
  5350. humanoid.Health = 0
  5351. end
  5352. end
  5353.  
  5354. script.Parent.Touched:connect(onTouch)
  5355.  
  5356. end; function()
  5357. LandMine = script.Parent
  5358.  
  5359. function onTouched(hit)
  5360. script.Parent.Transparency = 1
  5361. connection:disconnect()
  5362. end
  5363.  
  5364. connection = LandMine.Touched:connect(onTouched)
  5365.  
  5366. function onTouch(part)
  5367. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5368. if (humanoid ~= nil) then
  5369. humanoid.Health = 0
  5370. end
  5371. end
  5372.  
  5373. script.Parent.Touched:connect(onTouch)
  5374.  
  5375. end; function()
  5376. LandMine = script.Parent
  5377.  
  5378. function onTouched(hit)
  5379. script.Parent.Transparency = 1
  5380. connection:disconnect()
  5381. end
  5382.  
  5383. connection = LandMine.Touched:connect(onTouched)
  5384.  
  5385. function onTouch(part)
  5386. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5387. if (humanoid ~= nil) then
  5388. humanoid.Health = 0
  5389. end
  5390. end
  5391.  
  5392. script.Parent.Touched:connect(onTouch)
  5393.  
  5394. end; function()
  5395. LandMine = script.Parent
  5396.  
  5397. function onTouched(hit)
  5398. script.Parent.Transparency = 1
  5399. connection:disconnect()
  5400. end
  5401.  
  5402. connection = LandMine.Touched:connect(onTouched)
  5403.  
  5404. function onTouch(part)
  5405. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5406. if (humanoid ~= nil) then
  5407. humanoid.Health = 0
  5408. end
  5409. end
  5410.  
  5411. script.Parent.Touched:connect(onTouch)
  5412.  
  5413. end; function()
  5414. LandMine = script.Parent
  5415.  
  5416. function onTouched(hit)
  5417. script.Parent.Transparency = 1
  5418. connection:disconnect()
  5419. end
  5420.  
  5421. connection = LandMine.Touched:connect(onTouched)
  5422.  
  5423. function onTouch(part)
  5424. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5425. if (humanoid ~= nil) then
  5426. humanoid.Health = 0
  5427. end
  5428. end
  5429.  
  5430. script.Parent.Touched:connect(onTouch)
  5431.  
  5432. end; function()
  5433. LandMine = script.Parent
  5434.  
  5435. function onTouched(hit)
  5436. script.Parent.Transparency = 1
  5437. connection:disconnect()
  5438. end
  5439.  
  5440. connection = LandMine.Touched:connect(onTouched)
  5441.  
  5442. function onTouch(part)
  5443. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5444. if (humanoid ~= nil) then
  5445. humanoid.Health = 0
  5446. end
  5447. end
  5448.  
  5449. script.Parent.Touched:connect(onTouch)
  5450.  
  5451. end; function()
  5452. LandMine = script.Parent
  5453.  
  5454. function onTouched(hit)
  5455. script.Parent.Transparency = 1
  5456. connection:disconnect()
  5457. end
  5458.  
  5459. connection = LandMine.Touched:connect(onTouched)
  5460.  
  5461. function onTouch(part)
  5462. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5463. if (humanoid ~= nil) then
  5464. humanoid.Health = 0
  5465. end
  5466. end
  5467.  
  5468. script.Parent.Touched:connect(onTouch)
  5469.  
  5470. end; function()
  5471. LandMine = script.Parent
  5472.  
  5473. function onTouched(hit)
  5474. script.Parent.Transparency = 1
  5475. connection:disconnect()
  5476. end
  5477.  
  5478. connection = LandMine.Touched:connect(onTouched)
  5479.  
  5480. function onTouch(part)
  5481. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5482. if (humanoid ~= nil) then
  5483. humanoid.Health = 0
  5484. end
  5485. end
  5486.  
  5487. script.Parent.Touched:connect(onTouch)
  5488.  
  5489. end; function()
  5490. LandMine = script.Parent
  5491.  
  5492. function onTouched(hit)
  5493. script.Parent.Transparency = 1
  5494. connection:disconnect()
  5495. end
  5496.  
  5497. connection = LandMine.Touched:connect(onTouched)
  5498.  
  5499. function onTouch(part)
  5500. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5501. if (humanoid ~= nil) then
  5502. humanoid.Health = 0
  5503. end
  5504. end
  5505.  
  5506. script.Parent.Touched:connect(onTouch)
  5507.  
  5508. end; function()
  5509. LandMine = script.Parent
  5510.  
  5511. function onTouched(hit)
  5512. script.Parent.Transparency = 1
  5513. connection:disconnect()
  5514. end
  5515.  
  5516. connection = LandMine.Touched:connect(onTouched)
  5517.  
  5518. function onTouch(part)
  5519. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5520. if (humanoid ~= nil) then
  5521. humanoid.Health = 0
  5522. end
  5523. end
  5524.  
  5525. script.Parent.Touched:connect(onTouch)
  5526.  
  5527. end; function()
  5528. LandMine = script.Parent
  5529.  
  5530. function onTouched(hit)
  5531. script.Parent.Transparency = 1
  5532. connection:disconnect()
  5533. end
  5534.  
  5535. connection = LandMine.Touched:connect(onTouched)
  5536.  
  5537. function onTouch(part)
  5538. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5539. if (humanoid ~= nil) then
  5540. humanoid.Health = 0
  5541. end
  5542. end
  5543.  
  5544. script.Parent.Touched:connect(onTouch)
  5545.  
  5546. end; function()
  5547. LandMine = script.Parent
  5548.  
  5549. function onTouched(hit)
  5550. script.Parent.Transparency = 1
  5551. connection:disconnect()
  5552. end
  5553.  
  5554. connection = LandMine.Touched:connect(onTouched)
  5555.  
  5556. function onTouch(part)
  5557. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5558. if (humanoid ~= nil) then
  5559. humanoid.Health = 0
  5560. end
  5561. end
  5562.  
  5563. script.Parent.Touched:connect(onTouch)
  5564.  
  5565. end; function()
  5566. LandMine = script.Parent
  5567.  
  5568. function onTouched(hit)
  5569. script.Parent.Transparency = 1
  5570. connection:disconnect()
  5571. end
  5572.  
  5573. connection = LandMine.Touched:connect(onTouched)
  5574.  
  5575. function onTouch(part)
  5576. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5577. if (humanoid ~= nil) then
  5578. humanoid.Health = 0
  5579. end
  5580. end
  5581.  
  5582. script.Parent.Touched:connect(onTouch)
  5583.  
  5584. end; function()
  5585. LandMine = script.Parent
  5586.  
  5587. function onTouched(hit)
  5588. script.Parent.Transparency = 1
  5589. connection:disconnect()
  5590. end
  5591.  
  5592. connection = LandMine.Touched:connect(onTouched)
  5593.  
  5594. function onTouch(part)
  5595. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5596. if (humanoid ~= nil) then
  5597. humanoid.Health = 0
  5598. end
  5599. end
  5600.  
  5601. script.Parent.Touched:connect(onTouch)
  5602.  
  5603. end; function()
  5604. LandMine = script.Parent
  5605.  
  5606. function onTouched(hit)
  5607. script.Parent.Transparency = 1
  5608. connection:disconnect()
  5609. end
  5610.  
  5611. connection = LandMine.Touched:connect(onTouched)
  5612.  
  5613. function onTouch(part)
  5614. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5615. if (humanoid ~= nil) then
  5616. humanoid.Health = 0
  5617. end
  5618. end
  5619.  
  5620. script.Parent.Touched:connect(onTouch)
  5621.  
  5622. end; function()
  5623. LandMine = script.Parent
  5624.  
  5625. function onTouched(hit)
  5626. script.Parent.Transparency = 1
  5627. connection:disconnect()
  5628. end
  5629.  
  5630. connection = LandMine.Touched:connect(onTouched)
  5631.  
  5632. function onTouch(part)
  5633. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5634. if (humanoid ~= nil) then
  5635. humanoid.Health = 0
  5636. end
  5637. end
  5638.  
  5639. script.Parent.Touched:connect(onTouch)
  5640.  
  5641. end; function()
  5642. LandMine = script.Parent
  5643.  
  5644. function onTouched(hit)
  5645. script.Parent.Transparency = 1
  5646. connection:disconnect()
  5647. end
  5648.  
  5649. connection = LandMine.Touched:connect(onTouched)
  5650.  
  5651. function onTouch(part)
  5652. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5653. if (humanoid ~= nil) then
  5654. humanoid.Health = 0
  5655. end
  5656. end
  5657.  
  5658. script.Parent.Touched:connect(onTouch)
  5659.  
  5660. end; function()
  5661. LandMine = script.Parent
  5662.  
  5663. function onTouched(hit)
  5664. script.Parent.Transparency = 1
  5665. connection:disconnect()
  5666. end
  5667.  
  5668. connection = LandMine.Touched:connect(onTouched)
  5669.  
  5670. function onTouch(part)
  5671. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5672. if (humanoid ~= nil) then
  5673. humanoid.Health = 0
  5674. end
  5675. end
  5676.  
  5677. script.Parent.Touched:connect(onTouch)
  5678.  
  5679. end; function()
  5680. LandMine = script.Parent
  5681.  
  5682. function onTouched(hit)
  5683. script.Parent.Transparency = 1
  5684. connection:disconnect()
  5685. end
  5686.  
  5687. connection = LandMine.Touched:connect(onTouched)
  5688.  
  5689. function onTouch(part)
  5690. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5691. if (humanoid ~= nil) then
  5692. humanoid.Health = 0
  5693. end
  5694. end
  5695.  
  5696. script.Parent.Touched:connect(onTouch)
  5697.  
  5698. end; function()
  5699. LandMine = script.Parent
  5700.  
  5701. function onTouched(hit)
  5702. script.Parent.Transparency = 1
  5703. connection:disconnect()
  5704. end
  5705.  
  5706. connection = LandMine.Touched:connect(onTouched)
  5707.  
  5708. function onTouch(part)
  5709. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5710. if (humanoid ~= nil) then
  5711. humanoid.Health = 0
  5712. end
  5713. end
  5714.  
  5715. script.Parent.Touched:connect(onTouch)
  5716.  
  5717. end; function()
  5718. LandMine = script.Parent
  5719.  
  5720. function onTouched(hit)
  5721. script.Parent.Transparency = 1
  5722. connection:disconnect()
  5723. end
  5724.  
  5725. connection = LandMine.Touched:connect(onTouched)
  5726.  
  5727. function onTouch(part)
  5728. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5729. if (humanoid ~= nil) then
  5730. humanoid.Health = 0
  5731. end
  5732. end
  5733.  
  5734. script.Parent.Touched:connect(onTouch)
  5735.  
  5736. end; function()
  5737. LandMine = script.Parent
  5738.  
  5739. function onTouched(hit)
  5740. script.Parent.Transparency = 1
  5741. connection:disconnect()
  5742. end
  5743.  
  5744. connection = LandMine.Touched:connect(onTouched)
  5745.  
  5746. function onTouch(part)
  5747. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5748. if (humanoid ~= nil) then
  5749. humanoid.Health = 0
  5750. end
  5751. end
  5752.  
  5753. script.Parent.Touched:connect(onTouch)
  5754.  
  5755. end; function()
  5756. LandMine = script.Parent
  5757.  
  5758. function onTouched(hit)
  5759. script.Parent.Transparency = 1
  5760. connection:disconnect()
  5761. end
  5762.  
  5763. connection = LandMine.Touched:connect(onTouched)
  5764.  
  5765. function onTouch(part)
  5766. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5767. if (humanoid ~= nil) then
  5768. humanoid.Health = 0
  5769. end
  5770. end
  5771.  
  5772. script.Parent.Touched:connect(onTouch)
  5773.  
  5774. end; function()
  5775. LandMine = script.Parent
  5776.  
  5777. function onTouched(hit)
  5778. script.Parent.Transparency = 1
  5779. connection:disconnect()
  5780. end
  5781.  
  5782. connection = LandMine.Touched:connect(onTouched)
  5783.  
  5784. function onTouch(part)
  5785. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5786. if (humanoid ~= nil) then
  5787. humanoid.Health = 0
  5788. end
  5789. end
  5790.  
  5791. script.Parent.Touched:connect(onTouch)
  5792.  
  5793. end; function()
  5794. LandMine = script.Parent
  5795.  
  5796. function onTouched(hit)
  5797. script.Parent.Transparency = 1
  5798. connection:disconnect()
  5799. end
  5800.  
  5801. connection = LandMine.Touched:connect(onTouched)
  5802.  
  5803. function onTouch(part)
  5804. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5805. if (humanoid ~= nil) then
  5806. humanoid.Health = 0
  5807. end
  5808. end
  5809.  
  5810. script.Parent.Touched:connect(onTouch)
  5811.  
  5812. end; function()
  5813. LandMine = script.Parent
  5814.  
  5815. function onTouched(hit)
  5816. script.Parent.Transparency = 1
  5817. connection:disconnect()
  5818. end
  5819.  
  5820. connection = LandMine.Touched:connect(onTouched)
  5821.  
  5822. function onTouch(part)
  5823. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5824. if (humanoid ~= nil) then
  5825. humanoid.Health = 0
  5826. end
  5827. end
  5828.  
  5829. script.Parent.Touched:connect(onTouch)
  5830.  
  5831. end; function()
  5832. LandMine = script.Parent
  5833.  
  5834. function onTouched(hit)
  5835. script.Parent.Transparency = 1
  5836. connection:disconnect()
  5837. end
  5838.  
  5839. connection = LandMine.Touched:connect(onTouched)
  5840.  
  5841. function onTouch(part)
  5842. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5843. if (humanoid ~= nil) then
  5844. humanoid.Health = 0
  5845. end
  5846. end
  5847.  
  5848. script.Parent.Touched:connect(onTouch)
  5849.  
  5850. end; function()
  5851. LandMine = script.Parent
  5852.  
  5853. function onTouched(hit)
  5854. script.Parent.Transparency = 1
  5855. connection:disconnect()
  5856. end
  5857.  
  5858. connection = LandMine.Touched:connect(onTouched)
  5859.  
  5860. function onTouch(part)
  5861. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5862. if (humanoid ~= nil) then
  5863. humanoid.Health = 0
  5864. end
  5865. end
  5866.  
  5867. script.Parent.Touched:connect(onTouch)
  5868.  
  5869. end; function()
  5870. LandMine = script.Parent
  5871.  
  5872. function onTouched(hit)
  5873. script.Parent.Transparency = 1
  5874. connection:disconnect()
  5875. end
  5876.  
  5877. connection = LandMine.Touched:connect(onTouched)
  5878.  
  5879. function onTouch(part)
  5880. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5881. if (humanoid ~= nil) then
  5882. humanoid.Health = 0
  5883. end
  5884. end
  5885.  
  5886. script.Parent.Touched:connect(onTouch)
  5887.  
  5888. end; function()
  5889. LandMine = script.Parent
  5890.  
  5891. function onTouched(hit)
  5892. script.Parent.Transparency = 1
  5893. connection:disconnect()
  5894. end
  5895.  
  5896. connection = LandMine.Touched:connect(onTouched)
  5897.  
  5898. function onTouch(part)
  5899. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5900. if (humanoid ~= nil) then
  5901. humanoid.Health = 0
  5902. end
  5903. end
  5904.  
  5905. script.Parent.Touched:connect(onTouch)
  5906.  
  5907. end; function()
  5908. LandMine = script.Parent
  5909.  
  5910. function onTouched(hit)
  5911. script.Parent.Transparency = 1
  5912. connection:disconnect()
  5913. end
  5914.  
  5915. connection = LandMine.Touched:connect(onTouched)
  5916.  
  5917. function onTouch(part)
  5918. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5919. if (humanoid ~= nil) then
  5920. humanoid.Health = 0
  5921. end
  5922. end
  5923.  
  5924. script.Parent.Touched:connect(onTouch)
  5925.  
  5926. end; function()
  5927. LandMine = script.Parent
  5928.  
  5929. function onTouched(hit)
  5930. script.Parent.Transparency = 1
  5931. connection:disconnect()
  5932. end
  5933.  
  5934. connection = LandMine.Touched:connect(onTouched)
  5935.  
  5936. function onTouch(part)
  5937. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5938. if (humanoid ~= nil) then
  5939. humanoid.Health = 0
  5940. end
  5941. end
  5942.  
  5943. script.Parent.Touched:connect(onTouch)
  5944.  
  5945. end; function()
  5946. LandMine = script.Parent
  5947.  
  5948. function onTouched(hit)
  5949. script.Parent.Transparency = 1
  5950. connection:disconnect()
  5951. end
  5952.  
  5953. connection = LandMine.Touched:connect(onTouched)
  5954.  
  5955. function onTouch(part)
  5956. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5957. if (humanoid ~= nil) then
  5958. humanoid.Health = 0
  5959. end
  5960. end
  5961.  
  5962. script.Parent.Touched:connect(onTouch)
  5963.  
  5964. end; function()
  5965. LandMine = script.Parent
  5966.  
  5967. function onTouched(hit)
  5968. script.Parent.Transparency = 1
  5969. connection:disconnect()
  5970. end
  5971.  
  5972. connection = LandMine.Touched:connect(onTouched)
  5973.  
  5974. function onTouch(part)
  5975. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5976. if (humanoid ~= nil) then
  5977. humanoid.Health = 0
  5978. end
  5979. end
  5980.  
  5981. script.Parent.Touched:connect(onTouch)
  5982.  
  5983. end; function()
  5984. LandMine = script.Parent
  5985.  
  5986. function onTouched(hit)
  5987. script.Parent.Transparency = 1
  5988. connection:disconnect()
  5989. end
  5990.  
  5991. connection = LandMine.Touched:connect(onTouched)
  5992.  
  5993. function onTouch(part)
  5994. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5995. if (humanoid ~= nil) then
  5996. humanoid.Health = 0
  5997. end
  5998. end
  5999.  
  6000. script.Parent.Touched:connect(onTouch)
  6001.  
  6002. end; function()
  6003. LandMine = script.Parent
  6004.  
  6005. function onTouched(hit)
  6006. script.Parent.Transparency = 1
  6007. connection:disconnect()
  6008. end
  6009.  
  6010. connection = LandMine.Touched:connect(onTouched)
  6011.  
  6012. function onTouch(part)
  6013. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6014. if (humanoid ~= nil) then
  6015. humanoid.Health = 0
  6016. end
  6017. end
  6018.  
  6019. script.Parent.Touched:connect(onTouch)
  6020.  
  6021. end; function()
  6022. LandMine = script.Parent
  6023.  
  6024. function onTouched(hit)
  6025. script.Parent.Transparency = 1
  6026. connection:disconnect()
  6027. end
  6028.  
  6029. connection = LandMine.Touched:connect(onTouched)
  6030.  
  6031. function onTouch(part)
  6032. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6033. if (humanoid ~= nil) then
  6034. humanoid.Health = 0
  6035. end
  6036. end
  6037.  
  6038. script.Parent.Touched:connect(onTouch)
  6039.  
  6040. end; function()
  6041. LandMine = script.Parent
  6042.  
  6043. function onTouched(hit)
  6044. script.Parent.Transparency = 1
  6045. connection:disconnect()
  6046. end
  6047.  
  6048. connection = LandMine.Touched:connect(onTouched)
  6049.  
  6050. function onTouch(part)
  6051. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6052. if (humanoid ~= nil) then
  6053. humanoid.Health = 0
  6054. end
  6055. end
  6056.  
  6057. script.Parent.Touched:connect(onTouch)
  6058.  
  6059. end; function()
  6060. LandMine = script.Parent
  6061.  
  6062. function onTouched(hit)
  6063. script.Parent.Transparency = 1
  6064. connection:disconnect()
  6065. end
  6066.  
  6067. connection = LandMine.Touched:connect(onTouched)
  6068.  
  6069. function onTouch(part)
  6070. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6071. if (humanoid ~= nil) then
  6072. humanoid.Health = 0
  6073. end
  6074. end
  6075.  
  6076. script.Parent.Touched:connect(onTouch)
  6077.  
  6078. end; function()
  6079. LandMine = script.Parent
  6080.  
  6081. function onTouched(hit)
  6082. script.Parent.Transparency = 1
  6083. connection:disconnect()
  6084. end
  6085.  
  6086. connection = LandMine.Touched:connect(onTouched)
  6087.  
  6088. function onTouch(part)
  6089. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6090. if (humanoid ~= nil) then
  6091. humanoid.Health = 0
  6092. end
  6093. end
  6094.  
  6095. script.Parent.Touched:connect(onTouch)
  6096.  
  6097. end; function()
  6098. LandMine = script.Parent
  6099.  
  6100. function onTouched(hit)
  6101. script.Parent.Transparency = 1
  6102. connection:disconnect()
  6103. end
  6104.  
  6105. connection = LandMine.Touched:connect(onTouched)
  6106.  
  6107. function onTouch(part)
  6108. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6109. if (humanoid ~= nil) then
  6110. humanoid.Health = 0
  6111. end
  6112. end
  6113.  
  6114. script.Parent.Touched:connect(onTouch)
  6115.  
  6116. end; function()
  6117. LandMine = script.Parent
  6118.  
  6119. function onTouched(hit)
  6120. script.Parent.Transparency = 1
  6121. connection:disconnect()
  6122. end
  6123.  
  6124. connection = LandMine.Touched:connect(onTouched)
  6125.  
  6126. function onTouch(part)
  6127. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6128. if (humanoid ~= nil) then
  6129. humanoid.Health = 0
  6130. end
  6131. end
  6132.  
  6133. script.Parent.Touched:connect(onTouch)
  6134.  
  6135. end; function()
  6136. LandMine = script.Parent
  6137.  
  6138. function onTouched(hit)
  6139. script.Parent.Transparency = 1
  6140. connection:disconnect()
  6141. end
  6142.  
  6143. connection = LandMine.Touched:connect(onTouched)
  6144.  
  6145. function onTouch(part)
  6146. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6147. if (humanoid ~= nil) then
  6148. humanoid.Health = 0
  6149. end
  6150. end
  6151.  
  6152. script.Parent.Touched:connect(onTouch)
  6153.  
  6154. end; function()
  6155. LandMine = script.Parent
  6156.  
  6157. function onTouched(hit)
  6158. script.Parent.Transparency = 1
  6159. connection:disconnect()
  6160. end
  6161.  
  6162. connection = LandMine.Touched:connect(onTouched)
  6163.  
  6164. function onTouch(part)
  6165. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6166. if (humanoid ~= nil) then
  6167. humanoid.Health = 0
  6168. end
  6169. end
  6170.  
  6171. script.Parent.Touched:connect(onTouch)
  6172.  
  6173. end; function()
  6174. LandMine = script.Parent
  6175.  
  6176. function onTouched(hit)
  6177. script.Parent.Transparency = 1
  6178. connection:disconnect()
  6179. end
  6180.  
  6181. connection = LandMine.Touched:connect(onTouched)
  6182.  
  6183. function onTouch(part)
  6184. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6185. if (humanoid ~= nil) then
  6186. humanoid.Health = 0
  6187. end
  6188. end
  6189.  
  6190. script.Parent.Touched:connect(onTouch)
  6191.  
  6192. end; function()
  6193. LandMine = script.Parent
  6194.  
  6195. function onTouched(hit)
  6196. script.Parent.Transparency = 1
  6197. connection:disconnect()
  6198. end
  6199.  
  6200. connection = LandMine.Touched:connect(onTouched)
  6201.  
  6202. function onTouch(part)
  6203. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6204. if (humanoid ~= nil) then
  6205. humanoid.Health = 0
  6206. end
  6207. end
  6208.  
  6209. script.Parent.Touched:connect(onTouch)
  6210.  
  6211. end; function()
  6212. LandMine = script.Parent
  6213.  
  6214. function onTouched(hit)
  6215. script.Parent.Transparency = 1
  6216. connection:disconnect()
  6217. end
  6218.  
  6219. connection = LandMine.Touched:connect(onTouched)
  6220.  
  6221. function onTouch(part)
  6222. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6223. if (humanoid ~= nil) then
  6224. humanoid.Health = 0
  6225. end
  6226. end
  6227.  
  6228. script.Parent.Touched:connect(onTouch)
  6229.  
  6230. end; function()
  6231. LandMine = script.Parent
  6232.  
  6233. function onTouched(hit)
  6234. script.Parent.Transparency = 1
  6235. connection:disconnect()
  6236. end
  6237.  
  6238. connection = LandMine.Touched:connect(onTouched)
  6239.  
  6240. function onTouch(part)
  6241. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6242. if (humanoid ~= nil) then
  6243. humanoid.Health = 0
  6244. end
  6245. end
  6246.  
  6247. script.Parent.Touched:connect(onTouch)
  6248.  
  6249. end; function()
  6250. LandMine = script.Parent
  6251.  
  6252. function onTouched(hit)
  6253. script.Parent.Transparency = 1
  6254. connection:disconnect()
  6255. end
  6256.  
  6257. connection = LandMine.Touched:connect(onTouched)
  6258.  
  6259. function onTouch(part)
  6260. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6261. if (humanoid ~= nil) then
  6262. humanoid.Health = 0
  6263. end
  6264. end
  6265.  
  6266. script.Parent.Touched:connect(onTouch)
  6267.  
  6268. end; function()
  6269. LandMine = script.Parent
  6270.  
  6271. function onTouched(hit)
  6272. script.Parent.Transparency = 1
  6273. connection:disconnect()
  6274. end
  6275.  
  6276. connection = LandMine.Touched:connect(onTouched)
  6277.  
  6278. function onTouch(part)
  6279. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6280. if (humanoid ~= nil) then
  6281. humanoid.Health = 0
  6282. end
  6283. end
  6284.  
  6285. script.Parent.Touched:connect(onTouch)
  6286.  
  6287. end; function()
  6288. LandMine = script.Parent
  6289.  
  6290. function onTouched(hit)
  6291. script.Parent.Transparency = 1
  6292. connection:disconnect()
  6293. end
  6294.  
  6295. connection = LandMine.Touched:connect(onTouched)
  6296.  
  6297. function onTouch(part)
  6298. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6299. if (humanoid ~= nil) then
  6300. humanoid.Health = 0
  6301. end
  6302. end
  6303.  
  6304. script.Parent.Touched:connect(onTouch)
  6305.  
  6306. end; function()
  6307. LandMine = script.Parent
  6308.  
  6309. function onTouched(hit)
  6310. script.Parent.Transparency = 1
  6311. connection:disconnect()
  6312. end
  6313.  
  6314. connection = LandMine.Touched:connect(onTouched)
  6315.  
  6316. function onTouch(part)
  6317. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6318. if (humanoid ~= nil) then
  6319. humanoid.Health = 0
  6320. end
  6321. end
  6322.  
  6323. script.Parent.Touched:connect(onTouch)
  6324.  
  6325. end; function()
  6326. LandMine = script.Parent
  6327.  
  6328. function onTouched(hit)
  6329. script.Parent.Transparency = 1
  6330. connection:disconnect()
  6331. end
  6332.  
  6333. connection = LandMine.Touched:connect(onTouched)
  6334.  
  6335. function onTouch(part)
  6336. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6337. if (humanoid ~= nil) then
  6338. humanoid.Health = 0
  6339. end
  6340. end
  6341.  
  6342. script.Parent.Touched:connect(onTouch)
  6343.  
  6344. end; function()
  6345. LandMine = script.Parent
  6346.  
  6347. function onTouched(hit)
  6348. script.Parent.Transparency = 1
  6349. connection:disconnect()
  6350. end
  6351.  
  6352. connection = LandMine.Touched:connect(onTouched)
  6353.  
  6354. function onTouch(part)
  6355. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6356. if (humanoid ~= nil) then
  6357. humanoid.Health = 0
  6358. end
  6359. end
  6360.  
  6361. script.Parent.Touched:connect(onTouch)
  6362.  
  6363. end; function()
  6364. LandMine = script.Parent
  6365.  
  6366. function onTouched(hit)
  6367. script.Parent.Transparency = 1
  6368. connection:disconnect()
  6369. end
  6370.  
  6371. connection = LandMine.Touched:connect(onTouched)
  6372.  
  6373. function onTouch(part)
  6374. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6375. if (humanoid ~= nil) then
  6376. humanoid.Health = 0
  6377. end
  6378. end
  6379.  
  6380. script.Parent.Touched:connect(onTouch)
  6381.  
  6382. end; function()
  6383. LandMine = script.Parent
  6384.  
  6385. function onTouched(hit)
  6386. script.Parent.Transparency = 1
  6387. connection:disconnect()
  6388. end
  6389.  
  6390. connection = LandMine.Touched:connect(onTouched)
  6391.  
  6392. function onTouch(part)
  6393. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6394. if (humanoid ~= nil) then
  6395. humanoid.Health = 0
  6396. end
  6397. end
  6398.  
  6399. script.Parent.Touched:connect(onTouch)
  6400.  
  6401. end; function()
  6402. LandMine = script.Parent
  6403.  
  6404. function onTouched(hit)
  6405. script.Parent.Transparency = 1
  6406. connection:disconnect()
  6407. end
  6408.  
  6409. connection = LandMine.Touched:connect(onTouched)
  6410.  
  6411. function onTouch(part)
  6412. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6413. if (humanoid ~= nil) then
  6414. humanoid.Health = 0
  6415. end
  6416. end
  6417.  
  6418. script.Parent.Touched:connect(onTouch)
  6419.  
  6420. end; function()
  6421. LandMine = script.Parent
  6422.  
  6423. function onTouched(hit)
  6424. script.Parent.Transparency = 1
  6425. connection:disconnect()
  6426. end
  6427.  
  6428. connection = LandMine.Touched:connect(onTouched)
  6429.  
  6430. function onTouch(part)
  6431. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6432. if (humanoid ~= nil) then
  6433. humanoid.Health = 0
  6434. end
  6435. end
  6436.  
  6437. script.Parent.Touched:connect(onTouch)
  6438.  
  6439. end; function()
  6440. LandMine = script.Parent
  6441.  
  6442. function onTouched(hit)
  6443. script.Parent.Transparency = 1
  6444. connection:disconnect()
  6445. end
  6446.  
  6447. connection = LandMine.Touched:connect(onTouched)
  6448.  
  6449. function onTouch(part)
  6450. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6451. if (humanoid ~= nil) then
  6452. humanoid.Health = 0
  6453. end
  6454. end
  6455.  
  6456. script.Parent.Touched:connect(onTouch)
  6457.  
  6458. end; function()
  6459. LandMine = script.Parent
  6460.  
  6461. function onTouched(hit)
  6462. script.Parent.Transparency = 1
  6463. connection:disconnect()
  6464. end
  6465.  
  6466. connection = LandMine.Touched:connect(onTouched)
  6467.  
  6468. function onTouch(part)
  6469. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6470. if (humanoid ~= nil) then
  6471. humanoid.Health = 0
  6472. end
  6473. end
  6474.  
  6475. script.Parent.Touched:connect(onTouch)
  6476.  
  6477. end; function()
  6478. LandMine = script.Parent
  6479.  
  6480. function onTouched(hit)
  6481. script.Parent.Transparency = 1
  6482. connection:disconnect()
  6483. end
  6484.  
  6485. connection = LandMine.Touched:connect(onTouched)
  6486.  
  6487. function onTouch(part)
  6488. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6489. if (humanoid ~= nil) then
  6490. humanoid.Health = 0
  6491. end
  6492. end
  6493.  
  6494. script.Parent.Touched:connect(onTouch)
  6495.  
  6496. end; function()
  6497. LandMine = script.Parent
  6498.  
  6499. function onTouched(hit)
  6500. script.Parent.Transparency = 1
  6501. connection:disconnect()
  6502. end
  6503.  
  6504. connection = LandMine.Touched:connect(onTouched)
  6505.  
  6506. function onTouch(part)
  6507. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6508. if (humanoid ~= nil) then
  6509. humanoid.Health = 0
  6510. end
  6511. end
  6512.  
  6513. script.Parent.Touched:connect(onTouch)
  6514.  
  6515. end; function()
  6516. LandMine = script.Parent
  6517.  
  6518. function onTouched(hit)
  6519. script.Parent.Transparency = 1
  6520. connection:disconnect()
  6521. end
  6522.  
  6523. connection = LandMine.Touched:connect(onTouched)
  6524.  
  6525. function onTouch(part)
  6526. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6527. if (humanoid ~= nil) then
  6528. humanoid.Health = 0
  6529. end
  6530. end
  6531.  
  6532. script.Parent.Touched:connect(onTouch)
  6533.  
  6534. end; function()
  6535. LandMine = script.Parent
  6536.  
  6537. function onTouched(hit)
  6538. script.Parent.Transparency = 1
  6539. connection:disconnect()
  6540. end
  6541.  
  6542. connection = LandMine.Touched:connect(onTouched)
  6543.  
  6544. function onTouch(part)
  6545. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6546. if (humanoid ~= nil) then
  6547. humanoid.Health = 0
  6548. end
  6549. end
  6550.  
  6551. script.Parent.Touched:connect(onTouch)
  6552.  
  6553. end; function()
  6554. LandMine = script.Parent
  6555.  
  6556. function onTouched(hit)
  6557. script.Parent.Transparency = 1
  6558. connection:disconnect()
  6559. end
  6560.  
  6561. connection = LandMine.Touched:connect(onTouched)
  6562.  
  6563. function onTouch(part)
  6564. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6565. if (humanoid ~= nil) then
  6566. humanoid.Health = 0
  6567. end
  6568. end
  6569.  
  6570. script.Parent.Touched:connect(onTouch)
  6571.  
  6572. end; function()
  6573. LandMine = script.Parent
  6574.  
  6575. function onTouched(hit)
  6576. script.Parent.Transparency = 1
  6577. connection:disconnect()
  6578. end
  6579.  
  6580. connection = LandMine.Touched:connect(onTouched)
  6581.  
  6582. function onTouch(part)
  6583. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6584. if (humanoid ~= nil) then
  6585. humanoid.Health = 0
  6586. end
  6587. end
  6588.  
  6589. script.Parent.Touched:connect(onTouch)
  6590.  
  6591. end; function()
  6592. LandMine = script.Parent
  6593.  
  6594. function onTouched(hit)
  6595. script.Parent.Transparency = 1
  6596. connection:disconnect()
  6597. end
  6598.  
  6599. connection = LandMine.Touched:connect(onTouched)
  6600.  
  6601. function onTouch(part)
  6602. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6603. if (humanoid ~= nil) then
  6604. humanoid.Health = 0
  6605. end
  6606. end
  6607.  
  6608. script.Parent.Touched:connect(onTouch)
  6609.  
  6610. end; function()
  6611. LandMine = script.Parent
  6612.  
  6613. function onTouched(hit)
  6614. script.Parent.Transparency = 1
  6615. connection:disconnect()
  6616. end
  6617.  
  6618. connection = LandMine.Touched:connect(onTouched)
  6619.  
  6620. function onTouch(part)
  6621. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6622. if (humanoid ~= nil) then
  6623. humanoid.Health = 0
  6624. end
  6625. end
  6626.  
  6627. script.Parent.Touched:connect(onTouch)
  6628.  
  6629. end; function()
  6630. LandMine = script.Parent
  6631.  
  6632. function onTouched(hit)
  6633. script.Parent.Transparency = 1
  6634. connection:disconnect()
  6635. end
  6636.  
  6637. connection = LandMine.Touched:connect(onTouched)
  6638.  
  6639. function onTouch(part)
  6640. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6641. if (humanoid ~= nil) then
  6642. humanoid.Health = 0
  6643. end
  6644. end
  6645.  
  6646. script.Parent.Touched:connect(onTouch)
  6647.  
  6648. end; function()
  6649. LandMine = script.Parent
  6650.  
  6651. function onTouched(hit)
  6652. script.Parent.Transparency = 1
  6653. connection:disconnect()
  6654. end
  6655.  
  6656. connection = LandMine.Touched:connect(onTouched)
  6657.  
  6658. function onTouch(part)
  6659. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6660. if (humanoid ~= nil) then
  6661. humanoid.Health = 0
  6662. end
  6663. end
  6664.  
  6665. script.Parent.Touched:connect(onTouch)
  6666.  
  6667. end; function()
  6668. LandMine = script.Parent
  6669.  
  6670. function onTouched(hit)
  6671. script.Parent.Transparency = 1
  6672. connection:disconnect()
  6673. end
  6674.  
  6675. connection = LandMine.Touched:connect(onTouched)
  6676.  
  6677. function onTouch(part)
  6678. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6679. if (humanoid ~= nil) then
  6680. humanoid.Health = 0
  6681. end
  6682. end
  6683.  
  6684. script.Parent.Touched:connect(onTouch)
  6685.  
  6686. end; function()
  6687. LandMine = script.Parent
  6688.  
  6689. function onTouched(hit)
  6690. script.Parent.Transparency = 1
  6691. connection:disconnect()
  6692. end
  6693.  
  6694. connection = LandMine.Touched:connect(onTouched)
  6695.  
  6696. function onTouch(part)
  6697. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6698. if (humanoid ~= nil) then
  6699. humanoid.Health = 0
  6700. end
  6701. end
  6702.  
  6703. script.Parent.Touched:connect(onTouch)
  6704.  
  6705. end; function()
  6706. LandMine = script.Parent
  6707.  
  6708. function onTouched(hit)
  6709. script.Parent.Transparency = 1
  6710. connection:disconnect()
  6711. end
  6712.  
  6713. connection = LandMine.Touched:connect(onTouched)
  6714.  
  6715. function onTouch(part)
  6716. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6717. if (humanoid ~= nil) then
  6718. humanoid.Health = 0
  6719. end
  6720. end
  6721.  
  6722. script.Parent.Touched:connect(onTouch)
  6723.  
  6724. end; function()
  6725. LandMine = script.Parent
  6726.  
  6727. function onTouched(hit)
  6728. script.Parent.Transparency = 1
  6729. connection:disconnect()
  6730. end
  6731.  
  6732. connection = LandMine.Touched:connect(onTouched)
  6733.  
  6734. function onTouch(part)
  6735. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6736. if (humanoid ~= nil) then
  6737. humanoid.Health = 0
  6738. end
  6739. end
  6740.  
  6741. script.Parent.Touched:connect(onTouch)
  6742.  
  6743. end; function()
  6744. LandMine = script.Parent
  6745.  
  6746. function onTouched(hit)
  6747. script.Parent.Transparency = 1
  6748. connection:disconnect()
  6749. end
  6750.  
  6751. connection = LandMine.Touched:connect(onTouched)
  6752.  
  6753. function onTouch(part)
  6754. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6755. if (humanoid ~= nil) then
  6756. humanoid.Health = 0
  6757. end
  6758. end
  6759.  
  6760. script.Parent.Touched:connect(onTouch)
  6761.  
  6762. end; function()
  6763. LandMine = script.Parent
  6764.  
  6765. function onTouched(hit)
  6766. script.Parent.Transparency = 1
  6767. connection:disconnect()
  6768. end
  6769.  
  6770. connection = LandMine.Touched:connect(onTouched)
  6771.  
  6772. function onTouch(part)
  6773. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6774. if (humanoid ~= nil) then
  6775. humanoid.Health = 0
  6776. end
  6777. end
  6778.  
  6779. script.Parent.Touched:connect(onTouch)
  6780.  
  6781. end; function()
  6782. LandMine = script.Parent
  6783.  
  6784. function onTouched(hit)
  6785. script.Parent.Transparency = 1
  6786. connection:disconnect()
  6787. end
  6788.  
  6789. connection = LandMine.Touched:connect(onTouched)
  6790.  
  6791. function onTouch(part)
  6792. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6793. if (humanoid ~= nil) then
  6794. humanoid.Health = 0
  6795. end
  6796. end
  6797.  
  6798. script.Parent.Touched:connect(onTouch)
  6799.  
  6800. end; function()
  6801. LandMine = script.Parent
  6802.  
  6803. function onTouched(hit)
  6804. script.Parent.Transparency = 1
  6805. connection:disconnect()
  6806. end
  6807.  
  6808. connection = LandMine.Touched:connect(onTouched)
  6809.  
  6810. function onTouch(part)
  6811. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6812. if (humanoid ~= nil) then
  6813. humanoid.Health = 0
  6814. end
  6815. end
  6816.  
  6817. script.Parent.Touched:connect(onTouch)
  6818.  
  6819. end; function()
  6820. LandMine = script.Parent
  6821.  
  6822. function onTouched(hit)
  6823. script.Parent.Transparency = 1
  6824. connection:disconnect()
  6825. end
  6826.  
  6827. connection = LandMine.Touched:connect(onTouched)
  6828.  
  6829. function onTouch(part)
  6830. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6831. if (humanoid ~= nil) then
  6832. humanoid.Health = 0
  6833. end
  6834. end
  6835.  
  6836. script.Parent.Touched:connect(onTouch)
  6837.  
  6838. end; function()
  6839. LandMine = script.Parent
  6840.  
  6841. function onTouched(hit)
  6842. script.Parent.Transparency = 1
  6843. connection:disconnect()
  6844. end
  6845.  
  6846. connection = LandMine.Touched:connect(onTouched)
  6847.  
  6848. function onTouch(part)
  6849. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6850. if (humanoid ~= nil) then
  6851. humanoid.Health = 0
  6852. end
  6853. end
  6854.  
  6855. script.Parent.Touched:connect(onTouch)
  6856.  
  6857. end; function()
  6858. LandMine = script.Parent
  6859.  
  6860. function onTouched(hit)
  6861. script.Parent.Transparency = 1
  6862. connection:disconnect()
  6863. end
  6864.  
  6865. connection = LandMine.Touched:connect(onTouched)
  6866.  
  6867. function onTouch(part)
  6868. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6869. if (humanoid ~= nil) then
  6870. humanoid.Health = 0
  6871. end
  6872. end
  6873.  
  6874. script.Parent.Touched:connect(onTouch)
  6875.  
  6876. end; function()
  6877. LandMine = script.Parent
  6878.  
  6879. function onTouched(hit)
  6880. script.Parent.Transparency = 1
  6881. connection:disconnect()
  6882. end
  6883.  
  6884. connection = LandMine.Touched:connect(onTouched)
  6885.  
  6886. function onTouch(part)
  6887. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6888. if (humanoid ~= nil) then
  6889. humanoid.Health = 0
  6890. end
  6891. end
  6892.  
  6893. script.Parent.Touched:connect(onTouch)
  6894.  
  6895. end; function()
  6896. LandMine = script.Parent
  6897.  
  6898. function onTouched(hit)
  6899. script.Parent.Transparency = 1
  6900. connection:disconnect()
  6901. end
  6902.  
  6903. connection = LandMine.Touched:connect(onTouched)
  6904.  
  6905. function onTouch(part)
  6906. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6907. if (humanoid ~= nil) then
  6908. humanoid.Health = 0
  6909. end
  6910. end
  6911.  
  6912. script.Parent.Touched:connect(onTouch)
  6913.  
  6914. end; function()
  6915. LandMine = script.Parent
  6916.  
  6917. function onTouched(hit)
  6918. script.Parent.Transparency = 1
  6919. connection:disconnect()
  6920. end
  6921.  
  6922. connection = LandMine.Touched:connect(onTouched)
  6923.  
  6924. function onTouch(part)
  6925. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6926. if (humanoid ~= nil) then
  6927. humanoid.Health = 0
  6928. end
  6929. end
  6930.  
  6931. script.Parent.Touched:connect(onTouch)
  6932.  
  6933. end; function()
  6934. LandMine = script.Parent
  6935.  
  6936. function onTouched(hit)
  6937. script.Parent.Transparency = 1
  6938. connection:disconnect()
  6939. end
  6940.  
  6941. connection = LandMine.Touched:connect(onTouched)
  6942.  
  6943. function onTouch(part)
  6944. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6945. if (humanoid ~= nil) then
  6946. humanoid.Health = 0
  6947. end
  6948. end
  6949.  
  6950. script.Parent.Touched:connect(onTouch)
  6951.  
  6952. end; function()
  6953. LandMine = script.Parent
  6954.  
  6955. function onTouched(hit)
  6956. script.Parent.Transparency = 1
  6957. connection:disconnect()
  6958. end
  6959.  
  6960. connection = LandMine.Touched:connect(onTouched)
  6961.  
  6962. function onTouch(part)
  6963. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6964. if (humanoid ~= nil) then
  6965. humanoid.Health = 0
  6966. end
  6967. end
  6968.  
  6969. script.Parent.Touched:connect(onTouch)
  6970.  
  6971. end; function()
  6972. LandMine = script.Parent
  6973.  
  6974. function onTouched(hit)
  6975. script.Parent.Transparency = 1
  6976. connection:disconnect()
  6977. end
  6978.  
  6979. connection = LandMine.Touched:connect(onTouched)
  6980.  
  6981. function onTouch(part)
  6982. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6983. if (humanoid ~= nil) then
  6984. humanoid.Health = 0
  6985. end
  6986. end
  6987.  
  6988. script.Parent.Touched:connect(onTouch)
  6989.  
  6990. end; function()
  6991. LandMine = script.Parent
  6992.  
  6993. function onTouched(hit)
  6994. script.Parent.Transparency = 1
  6995. connection:disconnect()
  6996. end
  6997.  
  6998. connection = LandMine.Touched:connect(onTouched)
  6999.  
  7000. function onTouch(part)
  7001. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7002. if (humanoid ~= nil) then
  7003. humanoid.Health = 0
  7004. end
  7005. end
  7006.  
  7007. script.Parent.Touched:connect(onTouch)
  7008.  
  7009. end; function()
  7010. LandMine = script.Parent
  7011.  
  7012. function onTouched(hit)
  7013. script.Parent.Transparency = 1
  7014. connection:disconnect()
  7015. end
  7016.  
  7017. connection = LandMine.Touched:connect(onTouched)
  7018.  
  7019. function onTouch(part)
  7020. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7021. if (humanoid ~= nil) then
  7022. humanoid.Health = 0
  7023. end
  7024. end
  7025.  
  7026. script.Parent.Touched:connect(onTouch)
  7027.  
  7028. end; function()
  7029. LandMine = script.Parent
  7030.  
  7031. function onTouched(hit)
  7032. script.Parent.Transparency = 1
  7033. connection:disconnect()
  7034. end
  7035.  
  7036. connection = LandMine.Touched:connect(onTouched)
  7037.  
  7038. function onTouch(part)
  7039. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7040. if (humanoid ~= nil) then
  7041. humanoid.Health = 0
  7042. end
  7043. end
  7044.  
  7045. script.Parent.Touched:connect(onTouch)
  7046.  
  7047. end; function()
  7048. LandMine = script.Parent
  7049.  
  7050. function onTouched(hit)
  7051. script.Parent.Transparency = 1
  7052. connection:disconnect()
  7053. end
  7054.  
  7055. connection = LandMine.Touched:connect(onTouched)
  7056.  
  7057. function onTouch(part)
  7058. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7059. if (humanoid ~= nil) then
  7060. humanoid.Health = 0
  7061. end
  7062. end
  7063.  
  7064. script.Parent.Touched:connect(onTouch)
  7065.  
  7066. end; function()
  7067. LandMine = script.Parent
  7068.  
  7069. function onTouched(hit)
  7070. script.Parent.Transparency = 1
  7071. connection:disconnect()
  7072. end
  7073.  
  7074. connection = LandMine.Touched:connect(onTouched)
  7075.  
  7076. function onTouch(part)
  7077. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7078. if (humanoid ~= nil) then
  7079. humanoid.Health = 0
  7080. end
  7081. end
  7082.  
  7083. script.Parent.Touched:connect(onTouch)
  7084.  
  7085. end; function()
  7086. LandMine = script.Parent
  7087.  
  7088. function onTouched(hit)
  7089. script.Parent.Transparency = 1
  7090. connection:disconnect()
  7091. end
  7092.  
  7093. connection = LandMine.Touched:connect(onTouched)
  7094.  
  7095. function onTouch(part)
  7096. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7097. if (humanoid ~= nil) then
  7098. humanoid.Health = 0
  7099. end
  7100. end
  7101.  
  7102. script.Parent.Touched:connect(onTouch)
  7103.  
  7104. end; function()
  7105. LandMine = script.Parent
  7106.  
  7107. function onTouched(hit)
  7108. script.Parent.Transparency = 1
  7109. connection:disconnect()
  7110. end
  7111.  
  7112. connection = LandMine.Touched:connect(onTouched)
  7113.  
  7114. function onTouch(part)
  7115. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7116. if (humanoid ~= nil) then
  7117. humanoid.Health = 0
  7118. end
  7119. end
  7120.  
  7121. script.Parent.Touched:connect(onTouch)
  7122.  
  7123. end; function()
  7124. LandMine = script.Parent
  7125.  
  7126. function onTouched(hit)
  7127. script.Parent.Transparency = 1
  7128. connection:disconnect()
  7129. end
  7130.  
  7131. connection = LandMine.Touched:connect(onTouched)
  7132.  
  7133. function onTouch(part)
  7134. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7135. if (humanoid ~= nil) then
  7136. humanoid.Health = 0
  7137. end
  7138. end
  7139.  
  7140. script.Parent.Touched:connect(onTouch)
  7141.  
  7142. end; function()
  7143. LandMine = script.Parent
  7144.  
  7145. function onTouched(hit)
  7146. script.Parent.Transparency = 1
  7147. connection:disconnect()
  7148. end
  7149.  
  7150. connection = LandMine.Touched:connect(onTouched)
  7151.  
  7152. function onTouch(part)
  7153. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7154. if (humanoid ~= nil) then
  7155. humanoid.Health = 0
  7156. end
  7157. end
  7158.  
  7159. script.Parent.Touched:connect(onTouch)
  7160.  
  7161. end; function()
  7162. LandMine = script.Parent
  7163.  
  7164. function onTouched(hit)
  7165. script.Parent.Transparency = 1
  7166. connection:disconnect()
  7167. end
  7168.  
  7169. connection = LandMine.Touched:connect(onTouched)
  7170.  
  7171. function onTouch(part)
  7172. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7173. if (humanoid ~= nil) then
  7174. humanoid.Health = 0
  7175. end
  7176. end
  7177.  
  7178. script.Parent.Touched:connect(onTouch)
  7179.  
  7180. end; function()
  7181. LandMine = script.Parent
  7182.  
  7183. function onTouched(hit)
  7184. script.Parent.Transparency = 1
  7185. connection:disconnect()
  7186. end
  7187.  
  7188. connection = LandMine.Touched:connect(onTouched)
  7189.  
  7190. function onTouch(part)
  7191. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7192. if (humanoid ~= nil) then
  7193. humanoid.Health = 0
  7194. end
  7195. end
  7196.  
  7197. script.Parent.Touched:connect(onTouch)
  7198.  
  7199. end; function()
  7200. LandMine = script.Parent
  7201.  
  7202. function onTouched(hit)
  7203. script.Parent.Transparency = 1
  7204. connection:disconnect()
  7205. end
  7206.  
  7207. connection = LandMine.Touched:connect(onTouched)
  7208.  
  7209. function onTouch(part)
  7210. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7211. if (humanoid ~= nil) then
  7212. humanoid.Health = 0
  7213. end
  7214. end
  7215.  
  7216. script.Parent.Touched:connect(onTouch)
  7217.  
  7218. end; function()
  7219. LandMine = script.Parent
  7220.  
  7221. function onTouched(hit)
  7222. script.Parent.Transparency = 1
  7223. connection:disconnect()
  7224. end
  7225.  
  7226. connection = LandMine.Touched:connect(onTouched)
  7227.  
  7228. function onTouch(part)
  7229. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7230. if (humanoid ~= nil) then
  7231. humanoid.Health = 0
  7232. end
  7233. end
  7234.  
  7235. script.Parent.Touched:connect(onTouch)
  7236.  
  7237. end; function()
  7238. LandMine = script.Parent
  7239.  
  7240. function onTouched(hit)
  7241. script.Parent.Transparency = 1
  7242. connection:disconnect()
  7243. end
  7244.  
  7245. connection = LandMine.Touched:connect(onTouched)
  7246.  
  7247. function onTouch(part)
  7248. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7249. if (humanoid ~= nil) then
  7250. humanoid.Health = 0
  7251. end
  7252. end
  7253.  
  7254. script.Parent.Touched:connect(onTouch)
  7255.  
  7256. end; function()
  7257. LandMine = script.Parent
  7258.  
  7259. function onTouched(hit)
  7260. script.Parent.Transparency = 1
  7261. connection:disconnect()
  7262. end
  7263.  
  7264. connection = LandMine.Touched:connect(onTouched)
  7265.  
  7266. function onTouch(part)
  7267. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7268. if (humanoid ~= nil) then
  7269. humanoid.Health = 0
  7270. end
  7271. end
  7272.  
  7273. script.Parent.Touched:connect(onTouch)
  7274.  
  7275. end; function()
  7276. LandMine = script.Parent
  7277.  
  7278. function onTouched(hit)
  7279. script.Parent.Transparency = 1
  7280. connection:disconnect()
  7281. end
  7282.  
  7283. connection = LandMine.Touched:connect(onTouched)
  7284.  
  7285. function onTouch(part)
  7286. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7287. if (humanoid ~= nil) then
  7288. humanoid.Health = 0
  7289. end
  7290. end
  7291.  
  7292. script.Parent.Touched:connect(onTouch)
  7293.  
  7294. end; function()
  7295. LandMine = script.Parent
  7296.  
  7297. function onTouched(hit)
  7298. script.Parent.Transparency = 1
  7299. connection:disconnect()
  7300. end
  7301.  
  7302. connection = LandMine.Touched:connect(onTouched)
  7303.  
  7304. function onTouch(part)
  7305. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7306. if (humanoid ~= nil) then
  7307. humanoid.Health = 0
  7308. end
  7309. end
  7310.  
  7311. script.Parent.Touched:connect(onTouch)
  7312.  
  7313. end; function()
  7314. LandMine = script.Parent
  7315.  
  7316. function onTouched(hit)
  7317. script.Parent.Transparency = 1
  7318. connection:disconnect()
  7319. end
  7320.  
  7321. connection = LandMine.Touched:connect(onTouched)
  7322.  
  7323. function onTouch(part)
  7324. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7325. if (humanoid ~= nil) then
  7326. humanoid.Health = 0
  7327. end
  7328. end
  7329.  
  7330. script.Parent.Touched:connect(onTouch)
  7331.  
  7332. end; function()
  7333. LandMine = script.Parent
  7334.  
  7335. function onTouched(hit)
  7336. script.Parent.Transparency = 1
  7337. connection:disconnect()
  7338. end
  7339.  
  7340. connection = LandMine.Touched:connect(onTouched)
  7341.  
  7342. function onTouch(part)
  7343. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7344. if (humanoid ~= nil) then
  7345. humanoid.Health = 0
  7346. end
  7347. end
  7348.  
  7349. script.Parent.Touched:connect(onTouch)
  7350.  
  7351. end; function()
  7352. LandMine = script.Parent
  7353.  
  7354. function onTouched(hit)
  7355. script.Parent.Transparency = 1
  7356. connection:disconnect()
  7357. end
  7358.  
  7359. connection = LandMine.Touched:connect(onTouched)
  7360.  
  7361. function onTouch(part)
  7362. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7363. if (humanoid ~= nil) then
  7364. humanoid.Health = 0
  7365. end
  7366. end
  7367.  
  7368. script.Parent.Touched:connect(onTouch)
  7369.  
  7370. end; function()
  7371. LandMine = script.Parent
  7372.  
  7373. function onTouched(hit)
  7374. script.Parent.Transparency = 1
  7375. connection:disconnect()
  7376. end
  7377.  
  7378. connection = LandMine.Touched:connect(onTouched)
  7379.  
  7380. function onTouch(part)
  7381. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7382. if (humanoid ~= nil) then
  7383. humanoid.Health = 0
  7384. end
  7385. end
  7386.  
  7387. script.Parent.Touched:connect(onTouch)
  7388.  
  7389. end; function()
  7390. LandMine = script.Parent
  7391.  
  7392. function onTouched(hit)
  7393. script.Parent.Transparency = 1
  7394. connection:disconnect()
  7395. end
  7396.  
  7397. connection = LandMine.Touched:connect(onTouched)
  7398.  
  7399. function onTouch(part)
  7400. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7401. if (humanoid ~= nil) then
  7402. humanoid.Health = 0
  7403. end
  7404. end
  7405.  
  7406. script.Parent.Touched:connect(onTouch)
  7407.  
  7408. end; function()
  7409. LandMine = script.Parent
  7410.  
  7411. function onTouched(hit)
  7412. script.Parent.Transparency = 1
  7413. connection:disconnect()
  7414. end
  7415.  
  7416. connection = LandMine.Touched:connect(onTouched)
  7417.  
  7418. function onTouch(part)
  7419. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7420. if (humanoid ~= nil) then
  7421. humanoid.Health = 0
  7422. end
  7423. end
  7424.  
  7425. script.Parent.Touched:connect(onTouch)
  7426.  
  7427. end; function()
  7428. LandMine = script.Parent
  7429.  
  7430. function onTouched(hit)
  7431. script.Parent.Transparency = 1
  7432. connection:disconnect()
  7433. end
  7434.  
  7435. connection = LandMine.Touched:connect(onTouched)
  7436.  
  7437. function onTouch(part)
  7438. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7439. if (humanoid ~= nil) then
  7440. humanoid.Health = 0
  7441. end
  7442. end
  7443.  
  7444. script.Parent.Touched:connect(onTouch)
  7445.  
  7446. end; function()
  7447. LandMine = script.Parent
  7448.  
  7449. function onTouched(hit)
  7450. script.Parent.Transparency = 1
  7451. connection:disconnect()
  7452. end
  7453.  
  7454. connection = LandMine.Touched:connect(onTouched)
  7455.  
  7456. function onTouch(part)
  7457. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7458. if (humanoid ~= nil) then
  7459. humanoid.Health = 0
  7460. end
  7461. end
  7462.  
  7463. script.Parent.Touched:connect(onTouch)
  7464.  
  7465. end; function()
  7466. LandMine = script.Parent
  7467.  
  7468. function onTouched(hit)
  7469. script.Parent.Transparency = 1
  7470. connection:disconnect()
  7471. end
  7472.  
  7473. connection = LandMine.Touched:connect(onTouched)
  7474.  
  7475. function onTouch(part)
  7476. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7477. if (humanoid ~= nil) then
  7478. humanoid.Health = 0
  7479. end
  7480. end
  7481.  
  7482. script.Parent.Touched:connect(onTouch)
  7483.  
  7484. end; function()
  7485. LandMine = script.Parent
  7486.  
  7487. function onTouched(hit)
  7488. script.Parent.Transparency = 1
  7489. connection:disconnect()
  7490. end
  7491.  
  7492. connection = LandMine.Touched:connect(onTouched)
  7493.  
  7494. function onTouch(part)
  7495. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7496. if (humanoid ~= nil) then
  7497. humanoid.Health = 0
  7498. end
  7499. end
  7500.  
  7501. script.Parent.Touched:connect(onTouch)
  7502.  
  7503. end; function()
  7504. LandMine = script.Parent
  7505.  
  7506. function onTouched(hit)
  7507. script.Parent.Transparency = 1
  7508. connection:disconnect()
  7509. end
  7510.  
  7511. connection = LandMine.Touched:connect(onTouched)
  7512.  
  7513. function onTouch(part)
  7514. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7515. if (humanoid ~= nil) then
  7516. humanoid.Health = 0
  7517. end
  7518. end
  7519.  
  7520. script.Parent.Touched:connect(onTouch)
  7521.  
  7522. end; function()
  7523. LandMine = script.Parent
  7524.  
  7525. function onTouched(hit)
  7526. script.Parent.Transparency = 1
  7527. connection:disconnect()
  7528. end
  7529.  
  7530. connection = LandMine.Touched:connect(onTouched)
  7531.  
  7532. function onTouch(part)
  7533. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7534. if (humanoid ~= nil) then
  7535. humanoid.Health = 0
  7536. end
  7537. end
  7538.  
  7539. script.Parent.Touched:connect(onTouch)
  7540.  
  7541. end; function()
  7542. LandMine = script.Parent
  7543.  
  7544. function onTouched(hit)
  7545. script.Parent.Transparency = 1
  7546. connection:disconnect()
  7547. end
  7548.  
  7549. connection = LandMine.Touched:connect(onTouched)
  7550.  
  7551. function onTouch(part)
  7552. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7553. if (humanoid ~= nil) then
  7554. humanoid.Health = 0
  7555. end
  7556. end
  7557.  
  7558. script.Parent.Touched:connect(onTouch)
  7559.  
  7560. end; function()
  7561. LandMine = script.Parent
  7562.  
  7563. function onTouched(hit)
  7564. script.Parent.Transparency = 1
  7565. connection:disconnect()
  7566. end
  7567.  
  7568. connection = LandMine.Touched:connect(onTouched)
  7569.  
  7570. function onTouch(part)
  7571. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7572. if (humanoid ~= nil) then
  7573. humanoid.Health = 0
  7574. end
  7575. end
  7576.  
  7577. script.Parent.Touched:connect(onTouch)
  7578.  
  7579. end; function()
  7580. LandMine = script.Parent
  7581.  
  7582. function onTouched(hit)
  7583. script.Parent.Transparency = 1
  7584. connection:disconnect()
  7585. end
  7586.  
  7587. connection = LandMine.Touched:connect(onTouched)
  7588.  
  7589. function onTouch(part)
  7590. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7591. if (humanoid ~= nil) then
  7592. humanoid.Health = 0
  7593. end
  7594. end
  7595.  
  7596. script.Parent.Touched:connect(onTouch)
  7597.  
  7598. end; function()
  7599. LandMine = script.Parent
  7600.  
  7601. function onTouched(hit)
  7602. script.Parent.Transparency = 1
  7603. connection:disconnect()
  7604. end
  7605.  
  7606. connection = LandMine.Touched:connect(onTouched)
  7607.  
  7608. function onTouch(part)
  7609. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7610. if (humanoid ~= nil) then
  7611. humanoid.Health = 0
  7612. end
  7613. end
  7614.  
  7615. script.Parent.Touched:connect(onTouch)
  7616.  
  7617. end; function()
  7618. LandMine = script.Parent
  7619.  
  7620. function onTouched(hit)
  7621. script.Parent.Transparency = 1
  7622. connection:disconnect()
  7623. end
  7624.  
  7625. connection = LandMine.Touched:connect(onTouched)
  7626.  
  7627. function onTouch(part)
  7628. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7629. if (humanoid ~= nil) then
  7630. humanoid.Health = 0
  7631. end
  7632. end
  7633.  
  7634. script.Parent.Touched:connect(onTouch)
  7635.  
  7636. end; function()
  7637. LandMine = script.Parent
  7638.  
  7639. function onTouched(hit)
  7640. script.Parent.Transparency = 1
  7641. connection:disconnect()
  7642. end
  7643.  
  7644. connection = LandMine.Touched:connect(onTouched)
  7645.  
  7646. function onTouch(part)
  7647. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7648. if (humanoid ~= nil) then
  7649. humanoid.Health = 0
  7650. end
  7651. end
  7652.  
  7653. script.Parent.Touched:connect(onTouch)
  7654.  
  7655. end; function()
  7656. LandMine = script.Parent
  7657.  
  7658. function onTouched(hit)
  7659. script.Parent.Transparency = 1
  7660. connection:disconnect()
  7661. end
  7662.  
  7663. connection = LandMine.Touched:connect(onTouched)
  7664.  
  7665. function onTouch(part)
  7666. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7667. if (humanoid ~= nil) then
  7668. humanoid.Health = 0
  7669. end
  7670. end
  7671.  
  7672. script.Parent.Touched:connect(onTouch)
  7673.  
  7674. end; function()
  7675. LandMine = script.Parent
  7676.  
  7677. function onTouched(hit)
  7678. script.Parent.Transparency = 1
  7679. connection:disconnect()
  7680. end
  7681.  
  7682. connection = LandMine.Touched:connect(onTouched)
  7683.  
  7684. function onTouch(part)
  7685. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7686. if (humanoid ~= nil) then
  7687. humanoid.Health = 0
  7688. end
  7689. end
  7690.  
  7691. script.Parent.Touched:connect(onTouch)
  7692.  
  7693. end; function()
  7694. LandMine = script.Parent
  7695.  
  7696. function onTouched(hit)
  7697. script.Parent.Transparency = 1
  7698. connection:disconnect()
  7699. end
  7700.  
  7701. connection = LandMine.Touched:connect(onTouched)
  7702.  
  7703. function onTouch(part)
  7704. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7705. if (humanoid ~= nil) then
  7706. humanoid.Health = 0
  7707. end
  7708. end
  7709.  
  7710. script.Parent.Touched:connect(onTouch)
  7711.  
  7712. end; function()
  7713. LandMine = script.Parent
  7714.  
  7715. function onTouched(hit)
  7716. script.Parent.Transparency = 1
  7717. connection:disconnect()
  7718. end
  7719.  
  7720. connection = LandMine.Touched:connect(onTouched)
  7721.  
  7722. function onTouch(part)
  7723. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7724. if (humanoid ~= nil) then
  7725. humanoid.Health = 0
  7726. end
  7727. end
  7728.  
  7729. script.Parent.Touched:connect(onTouch)
  7730.  
  7731. end; function()
  7732. LandMine = script.Parent
  7733.  
  7734. function onTouched(hit)
  7735. script.Parent.Transparency = 1
  7736. connection:disconnect()
  7737. end
  7738.  
  7739. connection = LandMine.Touched:connect(onTouched)
  7740.  
  7741. function onTouch(part)
  7742. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7743. if (humanoid ~= nil) then
  7744. humanoid.Health = 0
  7745. end
  7746. end
  7747.  
  7748. script.Parent.Touched:connect(onTouch)
  7749.  
  7750. end; function()
  7751. LandMine = script.Parent
  7752.  
  7753. function onTouched(hit)
  7754. script.Parent.Transparency = 1
  7755. connection:disconnect()
  7756. end
  7757.  
  7758. connection = LandMine.Touched:connect(onTouched)
  7759.  
  7760. function onTouch(part)
  7761. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7762. if (humanoid ~= nil) then
  7763. humanoid.Health = 0
  7764. end
  7765. end
  7766.  
  7767. script.Parent.Touched:connect(onTouch)
  7768.  
  7769. end; function()
  7770. LandMine = script.Parent
  7771.  
  7772. function onTouched(hit)
  7773. script.Parent.Transparency = 1
  7774. connection:disconnect()
  7775. end
  7776.  
  7777. connection = LandMine.Touched:connect(onTouched)
  7778.  
  7779. function onTouch(part)
  7780. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7781. if (humanoid ~= nil) then
  7782. humanoid.Health = 0
  7783. end
  7784. end
  7785.  
  7786. script.Parent.Touched:connect(onTouch)
  7787.  
  7788. end; function()
  7789. LandMine = script.Parent
  7790.  
  7791. function onTouched(hit)
  7792. script.Parent.Transparency = 1
  7793. connection:disconnect()
  7794. end
  7795.  
  7796. connection = LandMine.Touched:connect(onTouched)
  7797.  
  7798. function onTouch(part)
  7799. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7800. if (humanoid ~= nil) then
  7801. humanoid.Health = 0
  7802. end
  7803. end
  7804.  
  7805. script.Parent.Touched:connect(onTouch)
  7806.  
  7807. end; function()
  7808. LandMine = script.Parent
  7809.  
  7810. function onTouched(hit)
  7811. script.Parent.Transparency = 1
  7812. connection:disconnect()
  7813. end
  7814.  
  7815. connection = LandMine.Touched:connect(onTouched)
  7816.  
  7817. function onTouch(part)
  7818. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7819. if (humanoid ~= nil) then
  7820. humanoid.Health = 0
  7821. end
  7822. end
  7823.  
  7824. script.Parent.Touched:connect(onTouch)
  7825.  
  7826. end; function()
  7827. LandMine = script.Parent
  7828.  
  7829. function onTouched(hit)
  7830. script.Parent.Transparency = 1
  7831. connection:disconnect()
  7832. end
  7833.  
  7834. connection = LandMine.Touched:connect(onTouched)
  7835.  
  7836. function onTouch(part)
  7837. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7838. if (humanoid ~= nil) then
  7839. humanoid.Health = 0
  7840. end
  7841. end
  7842.  
  7843. script.Parent.Touched:connect(onTouch)
  7844.  
  7845. end; function()
  7846. LandMine = script.Parent
  7847.  
  7848. function onTouched(hit)
  7849. script.Parent.Transparency = 1
  7850. connection:disconnect()
  7851. end
  7852.  
  7853. connection = LandMine.Touched:connect(onTouched)
  7854.  
  7855. function onTouch(part)
  7856. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7857. if (humanoid ~= nil) then
  7858. humanoid.Health = 0
  7859. end
  7860. end
  7861.  
  7862. script.Parent.Touched:connect(onTouch)
  7863.  
  7864. end; function()
  7865. LandMine = script.Parent
  7866.  
  7867. function onTouched(hit)
  7868. script.Parent.Transparency = 1
  7869. connection:disconnect()
  7870. end
  7871.  
  7872. connection = LandMine.Touched:connect(onTouched)
  7873.  
  7874. function onTouch(part)
  7875. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7876. if (humanoid ~= nil) then
  7877. humanoid.Health = 0
  7878. end
  7879. end
  7880.  
  7881. script.Parent.Touched:connect(onTouch)
  7882.  
  7883. end; function()
  7884. LandMine = script.Parent
  7885.  
  7886. function onTouched(hit)
  7887. script.Parent.Transparency = 1
  7888. connection:disconnect()
  7889. end
  7890.  
  7891. connection = LandMine.Touched:connect(onTouched)
  7892.  
  7893. function onTouch(part)
  7894. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7895. if (humanoid ~= nil) then
  7896. humanoid.Health = 0
  7897. end
  7898. end
  7899.  
  7900. script.Parent.Touched:connect(onTouch)
  7901.  
  7902. end; function()
  7903. LandMine = script.Parent
  7904.  
  7905. function onTouched(hit)
  7906. script.Parent.Transparency = 1
  7907. connection:disconnect()
  7908. end
  7909.  
  7910. connection = LandMine.Touched:connect(onTouched)
  7911.  
  7912. function onTouch(part)
  7913. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7914. if (humanoid ~= nil) then
  7915. humanoid.Health = 0
  7916. end
  7917. end
  7918.  
  7919. script.Parent.Touched:connect(onTouch)
  7920.  
  7921. end; function()
  7922. LandMine = script.Parent
  7923.  
  7924. function onTouched(hit)
  7925. script.Parent.Transparency = 1
  7926. connection:disconnect()
  7927. end
  7928.  
  7929. connection = LandMine.Touched:connect(onTouched)
  7930.  
  7931. function onTouch(part)
  7932. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7933. if (humanoid ~= nil) then
  7934. humanoid.Health = 0
  7935. end
  7936. end
  7937.  
  7938. script.Parent.Touched:connect(onTouch)
  7939.  
  7940. end; function()
  7941. LandMine = script.Parent
  7942.  
  7943. function onTouched(hit)
  7944. script.Parent.Transparency = 1
  7945. connection:disconnect()
  7946. end
  7947.  
  7948. connection = LandMine.Touched:connect(onTouched)
  7949.  
  7950. function onTouch(part)
  7951. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7952. if (humanoid ~= nil) then
  7953. humanoid.Health = 0
  7954. end
  7955. end
  7956.  
  7957. script.Parent.Touched:connect(onTouch)
  7958.  
  7959. end; function()
  7960. LandMine = script.Parent
  7961.  
  7962. function onTouched(hit)
  7963. script.Parent.Transparency = 1
  7964. connection:disconnect()
  7965. end
  7966.  
  7967. connection = LandMine.Touched:connect(onTouched)
  7968.  
  7969. function onTouch(part)
  7970. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7971. if (humanoid ~= nil) then
  7972. humanoid.Health = 0
  7973. end
  7974. end
  7975.  
  7976. script.Parent.Touched:connect(onTouch)
  7977.  
  7978. end; function()
  7979. LandMine = script.Parent
  7980.  
  7981. function onTouched(hit)
  7982. script.Parent.Transparency = 1
  7983. connection:disconnect()
  7984. end
  7985.  
  7986. connection = LandMine.Touched:connect(onTouched)
  7987.  
  7988. function onTouch(part)
  7989. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7990. if (humanoid ~= nil) then
  7991. humanoid.Health = 0
  7992. end
  7993. end
  7994.  
  7995. script.Parent.Touched:connect(onTouch)
  7996.  
  7997. end; function()
  7998. LandMine = script.Parent
  7999.  
  8000. function onTouched(hit)
  8001. script.Parent.Transparency = 1
  8002. connection:disconnect()
  8003. end
  8004.  
  8005. connection = LandMine.Touched:connect(onTouched)
  8006.  
  8007. function onTouch(part)
  8008. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8009. if (humanoid ~= nil) then
  8010. humanoid.Health = 0
  8011. end
  8012. end
  8013.  
  8014. script.Parent.Touched:connect(onTouch)
  8015.  
  8016. end; function()
  8017. LandMine = script.Parent
  8018.  
  8019. function onTouched(hit)
  8020. script.Parent.Transparency = 1
  8021. connection:disconnect()
  8022. end
  8023.  
  8024. connection = LandMine.Touched:connect(onTouched)
  8025.  
  8026. function onTouch(part)
  8027. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8028. if (humanoid ~= nil) then
  8029. humanoid.Health = 0
  8030. end
  8031. end
  8032.  
  8033. script.Parent.Touched:connect(onTouch)
  8034.  
  8035. end; function()
  8036. LandMine = script.Parent
  8037.  
  8038. function onTouched(hit)
  8039. script.Parent.Transparency = 1
  8040. connection:disconnect()
  8041. end
  8042.  
  8043. connection = LandMine.Touched:connect(onTouched)
  8044.  
  8045. function onTouch(part)
  8046. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8047. if (humanoid ~= nil) then
  8048. humanoid.Health = 0
  8049. end
  8050. end
  8051.  
  8052. script.Parent.Touched:connect(onTouch)
  8053.  
  8054. end; function()
  8055. LandMine = script.Parent
  8056.  
  8057. function onTouched(hit)
  8058. script.Parent.Transparency = 1
  8059. connection:disconnect()
  8060. end
  8061.  
  8062. connection = LandMine.Touched:connect(onTouched)
  8063.  
  8064. function onTouch(part)
  8065. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8066. if (humanoid ~= nil) then
  8067. humanoid.Health = 0
  8068. end
  8069. end
  8070.  
  8071. script.Parent.Touched:connect(onTouch)
  8072.  
  8073. end; function()
  8074. LandMine = script.Parent
  8075.  
  8076. function onTouched(hit)
  8077. script.Parent.Transparency = 1
  8078. connection:disconnect()
  8079. end
  8080.  
  8081. connection = LandMine.Touched:connect(onTouched)
  8082.  
  8083. function onTouch(part)
  8084. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8085. if (humanoid ~= nil) then
  8086. humanoid.Health = 0
  8087. end
  8088. end
  8089.  
  8090. script.Parent.Touched:connect(onTouch)
  8091.  
  8092. end; function()
  8093. LandMine = script.Parent
  8094.  
  8095. function onTouched(hit)
  8096. script.Parent.Transparency = 1
  8097. connection:disconnect()
  8098. end
  8099.  
  8100. connection = LandMine.Touched:connect(onTouched)
  8101.  
  8102. function onTouch(part)
  8103. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8104. if (humanoid ~= nil) then
  8105. humanoid.Health = 0
  8106. end
  8107. end
  8108.  
  8109. script.Parent.Touched:connect(onTouch)
  8110.  
  8111. end; function()
  8112. LandMine = script.Parent
  8113.  
  8114. function onTouched(hit)
  8115. script.Parent.Transparency = 1
  8116. connection:disconnect()
  8117. end
  8118.  
  8119. connection = LandMine.Touched:connect(onTouched)
  8120.  
  8121. function onTouch(part)
  8122. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8123. if (humanoid ~= nil) then
  8124. humanoid.Health = 0
  8125. end
  8126. end
  8127.  
  8128. script.Parent.Touched:connect(onTouch)
  8129.  
  8130. end; function()
  8131. LandMine = script.Parent
  8132.  
  8133. function onTouched(hit)
  8134. script.Parent.Transparency = 1
  8135. connection:disconnect()
  8136. end
  8137.  
  8138. connection = LandMine.Touched:connect(onTouched)
  8139.  
  8140. function onTouch(part)
  8141. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8142. if (humanoid ~= nil) then
  8143. humanoid.Health = 0
  8144. end
  8145. end
  8146.  
  8147. script.Parent.Touched:connect(onTouch)
  8148.  
  8149. end; function()
  8150. LandMine = script.Parent
  8151.  
  8152. function onTouched(hit)
  8153. script.Parent.Transparency = 1
  8154. connection:disconnect()
  8155. end
  8156.  
  8157. connection = LandMine.Touched:connect(onTouched)
  8158.  
  8159. function onTouch(part)
  8160. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8161. if (humanoid ~= nil) then
  8162. humanoid.Health = 0
  8163. end
  8164. end
  8165.  
  8166. script.Parent.Touched:connect(onTouch)
  8167.  
  8168. end; function()
  8169. LandMine = script.Parent
  8170.  
  8171. function onTouched(hit)
  8172. script.Parent.Transparency = 1
  8173. connection:disconnect()
  8174. end
  8175.  
  8176. connection = LandMine.Touched:connect(onTouched)
  8177.  
  8178. function onTouch(part)
  8179. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8180. if (humanoid ~= nil) then
  8181. humanoid.Health = 0
  8182. end
  8183. end
  8184.  
  8185. script.Parent.Touched:connect(onTouch)
  8186.  
  8187. end; function()
  8188. LandMine = script.Parent
  8189.  
  8190. function onTouched(hit)
  8191. script.Parent.Transparency = 1
  8192. connection:disconnect()
  8193. end
  8194.  
  8195. connection = LandMine.Touched:connect(onTouched)
  8196.  
  8197. function onTouch(part)
  8198. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8199. if (humanoid ~= nil) then
  8200. humanoid.Health = 0
  8201. end
  8202. end
  8203.  
  8204. script.Parent.Touched:connect(onTouch)
  8205.  
  8206. end; function()
  8207. LandMine = script.Parent
  8208.  
  8209. function onTouched(hit)
  8210. script.Parent.Transparency = 1
  8211. connection:disconnect()
  8212. end
  8213.  
  8214. connection = LandMine.Touched:connect(onTouched)
  8215.  
  8216. function onTouch(part)
  8217. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8218. if (humanoid ~= nil) then
  8219. humanoid.Health = 0
  8220. end
  8221. end
  8222.  
  8223. script.Parent.Touched:connect(onTouch)
  8224.  
  8225. end; function()
  8226. LandMine = script.Parent
  8227.  
  8228. function onTouched(hit)
  8229. script.Parent.Transparency = 1
  8230. connection:disconnect()
  8231. end
  8232.  
  8233. connection = LandMine.Touched:connect(onTouched)
  8234.  
  8235. function onTouch(part)
  8236. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8237. if (humanoid ~= nil) then
  8238. humanoid.Health = 0
  8239. end
  8240. end
  8241.  
  8242. script.Parent.Touched:connect(onTouch)
  8243.  
  8244. end; function()
  8245. LandMine = script.Parent
  8246.  
  8247. function onTouched(hit)
  8248. script.Parent.Transparency = 1
  8249. connection:disconnect()
  8250. end
  8251.  
  8252. connection = LandMine.Touched:connect(onTouched)
  8253.  
  8254. function onTouch(part)
  8255. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8256. if (humanoid ~= nil) then
  8257. humanoid.Health = 0
  8258. end
  8259. end
  8260.  
  8261. script.Parent.Touched:connect(onTouch)
  8262.  
  8263. end; function()
  8264. LandMine = script.Parent
  8265.  
  8266. function onTouched(hit)
  8267. script.Parent.Transparency = 1
  8268. connection:disconnect()
  8269. end
  8270.  
  8271. connection = LandMine.Touched:connect(onTouched)
  8272.  
  8273. function onTouch(part)
  8274. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8275. if (humanoid ~= nil) then
  8276. humanoid.Health = 0
  8277. end
  8278. end
  8279.  
  8280. script.Parent.Touched:connect(onTouch)
  8281.  
  8282. end; function()
  8283. LandMine = script.Parent
  8284.  
  8285. function onTouched(hit)
  8286. script.Parent.Transparency = 1
  8287. connection:disconnect()
  8288. end
  8289.  
  8290. connection = LandMine.Touched:connect(onTouched)
  8291.  
  8292. function onTouch(part)
  8293. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8294. if (humanoid ~= nil) then
  8295. humanoid.Health = 0
  8296. end
  8297. end
  8298.  
  8299. script.Parent.Touched:connect(onTouch)
  8300.  
  8301. end; function()
  8302. LandMine = script.Parent
  8303.  
  8304. function onTouched(hit)
  8305. script.Parent.Transparency = 1
  8306. connection:disconnect()
  8307. end
  8308.  
  8309. connection = LandMine.Touched:connect(onTouched)
  8310.  
  8311. function onTouch(part)
  8312. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8313. if (humanoid ~= nil) then
  8314. humanoid.Health = 0
  8315. end
  8316. end
  8317.  
  8318. script.Parent.Touched:connect(onTouch)
  8319.  
  8320. end; function()
  8321. LandMine = script.Parent
  8322.  
  8323. function onTouched(hit)
  8324. script.Parent.Transparency = 1
  8325. connection:disconnect()
  8326. end
  8327.  
  8328. connection = LandMine.Touched:connect(onTouched)
  8329.  
  8330. function onTouch(part)
  8331. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8332. if (humanoid ~= nil) then
  8333. humanoid.Health = 0
  8334. end
  8335. end
  8336.  
  8337. script.Parent.Touched:connect(onTouch)
  8338.  
  8339. end; function()
  8340. LandMine = script.Parent
  8341.  
  8342. function onTouched(hit)
  8343. script.Parent.Transparency = 1
  8344. connection:disconnect()
  8345. end
  8346.  
  8347. connection = LandMine.Touched:connect(onTouched)
  8348.  
  8349. function onTouch(part)
  8350. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8351. if (humanoid ~= nil) then
  8352. humanoid.Health = 0
  8353. end
  8354. end
  8355.  
  8356. script.Parent.Touched:connect(onTouch)
  8357.  
  8358. end; function()
  8359. LandMine = script.Parent
  8360.  
  8361. function onTouched(hit)
  8362. script.Parent.Transparency = 1
  8363. connection:disconnect()
  8364. end
  8365.  
  8366. connection = LandMine.Touched:connect(onTouched)
  8367.  
  8368. function onTouch(part)
  8369. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8370. if (humanoid ~= nil) then
  8371. humanoid.Health = 0
  8372. end
  8373. end
  8374.  
  8375. script.Parent.Touched:connect(onTouch)
  8376.  
  8377. end; function()
  8378. LandMine = script.Parent
  8379.  
  8380. function onTouched(hit)
  8381. script.Parent.Transparency = 1
  8382. connection:disconnect()
  8383. end
  8384.  
  8385. connection = LandMine.Touched:connect(onTouched)
  8386.  
  8387. function onTouch(part)
  8388. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8389. if (humanoid ~= nil) then
  8390. humanoid.Health = 0
  8391. end
  8392. end
  8393.  
  8394. script.Parent.Touched:connect(onTouch)
  8395.  
  8396. end; function()
  8397. LandMine = script.Parent
  8398.  
  8399. function onTouched(hit)
  8400. script.Parent.Transparency = 1
  8401. connection:disconnect()
  8402. end
  8403.  
  8404. connection = LandMine.Touched:connect(onTouched)
  8405.  
  8406. function onTouch(part)
  8407. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8408. if (humanoid ~= nil) then
  8409. humanoid.Health = 0
  8410. end
  8411. end
  8412.  
  8413. script.Parent.Touched:connect(onTouch)
  8414.  
  8415. end; function()
  8416. LandMine = script.Parent
  8417.  
  8418. function onTouched(hit)
  8419. script.Parent.Transparency = 1
  8420. connection:disconnect()
  8421. end
  8422.  
  8423. connection = LandMine.Touched:connect(onTouched)
  8424.  
  8425. function onTouch(part)
  8426. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8427. if (humanoid ~= nil) then
  8428. humanoid.Health = 0
  8429. end
  8430. end
  8431.  
  8432. script.Parent.Touched:connect(onTouch)
  8433.  
  8434. end; function()
  8435. LandMine = script.Parent
  8436.  
  8437. function onTouched(hit)
  8438. script.Parent.Transparency = 1
  8439. connection:disconnect()
  8440. end
  8441.  
  8442. connection = LandMine.Touched:connect(onTouched)
  8443.  
  8444. function onTouch(part)
  8445. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8446. if (humanoid ~= nil) then
  8447. humanoid.Health = 0
  8448. end
  8449. end
  8450.  
  8451. script.Parent.Touched:connect(onTouch)
  8452.  
  8453. end; function()
  8454. LandMine = script.Parent
  8455.  
  8456. function onTouched(hit)
  8457. script.Parent.Transparency = 1
  8458. connection:disconnect()
  8459. end
  8460.  
  8461. connection = LandMine.Touched:connect(onTouched)
  8462.  
  8463. function onTouch(part)
  8464. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8465. if (humanoid ~= nil) then
  8466. humanoid.Health = 0
  8467. end
  8468. end
  8469.  
  8470. script.Parent.Touched:connect(onTouch)
  8471.  
  8472. end; function()
  8473. LandMine = script.Parent
  8474.  
  8475. function onTouched(hit)
  8476. script.Parent.Transparency = 1
  8477. connection:disconnect()
  8478. end
  8479.  
  8480. connection = LandMine.Touched:connect(onTouched)
  8481.  
  8482. function onTouch(part)
  8483. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8484. if (humanoid ~= nil) then
  8485. humanoid.Health = 0
  8486. end
  8487. end
  8488.  
  8489. script.Parent.Touched:connect(onTouch)
  8490.  
  8491. end; function()
  8492. LandMine = script.Parent
  8493.  
  8494. function onTouched(hit)
  8495. script.Parent.Transparency = 1
  8496. connection:disconnect()
  8497. end
  8498.  
  8499. connection = LandMine.Touched:connect(onTouched)
  8500.  
  8501. function onTouch(part)
  8502. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8503. if (humanoid ~= nil) then
  8504. humanoid.Health = 0
  8505. end
  8506. end
  8507.  
  8508. script.Parent.Touched:connect(onTouch)
  8509.  
  8510. end; function()
  8511. LandMine = script.Parent
  8512.  
  8513. function onTouched(hit)
  8514. script.Parent.Transparency = 1
  8515. connection:disconnect()
  8516. end
  8517.  
  8518. connection = LandMine.Touched:connect(onTouched)
  8519.  
  8520. function onTouch(part)
  8521. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8522. if (humanoid ~= nil) then
  8523. humanoid.Health = 0
  8524. end
  8525. end
  8526.  
  8527. script.Parent.Touched:connect(onTouch)
  8528.  
  8529. end; function()
  8530. LandMine = script.Parent
  8531.  
  8532. function onTouched(hit)
  8533. script.Parent.Transparency = 1
  8534. connection:disconnect()
  8535. end
  8536.  
  8537. connection = LandMine.Touched:connect(onTouched)
  8538.  
  8539. function onTouch(part)
  8540. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8541. if (humanoid ~= nil) then
  8542. humanoid.Health = 0
  8543. end
  8544. end
  8545.  
  8546. script.Parent.Touched:connect(onTouch)
  8547.  
  8548. end; function()
  8549. LandMine = script.Parent
  8550.  
  8551. function onTouched(hit)
  8552. script.Parent.Transparency = 1
  8553. connection:disconnect()
  8554. end
  8555.  
  8556. connection = LandMine.Touched:connect(onTouched)
  8557.  
  8558. function onTouch(part)
  8559. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8560. if (humanoid ~= nil) then
  8561. humanoid.Health = 0
  8562. end
  8563. end
  8564.  
  8565. script.Parent.Touched:connect(onTouch)
  8566.  
  8567. end; function()
  8568. LandMine = script.Parent
  8569.  
  8570. function onTouched(hit)
  8571. script.Parent.Transparency = 1
  8572. connection:disconnect()
  8573. end
  8574.  
  8575. connection = LandMine.Touched:connect(onTouched)
  8576.  
  8577. function onTouch(part)
  8578. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8579. if (humanoid ~= nil) then
  8580. humanoid.Health = 0
  8581. end
  8582. end
  8583.  
  8584. script.Parent.Touched:connect(onTouch)
  8585.  
  8586. end; function()
  8587. LandMine = script.Parent
  8588.  
  8589. function onTouched(hit)
  8590. script.Parent.Transparency = 1
  8591. connection:disconnect()
  8592. end
  8593.  
  8594. connection = LandMine.Touched:connect(onTouched)
  8595.  
  8596. function onTouch(part)
  8597. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8598. if (humanoid ~= nil) then
  8599. humanoid.Health = 0
  8600. end
  8601. end
  8602.  
  8603. script.Parent.Touched:connect(onTouch)
  8604.  
  8605. end; function()
  8606. LandMine = script.Parent
  8607.  
  8608. function onTouched(hit)
  8609. script.Parent.Transparency = 1
  8610. connection:disconnect()
  8611. end
  8612.  
  8613. connection = LandMine.Touched:connect(onTouched)
  8614.  
  8615. function onTouch(part)
  8616. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8617. if (humanoid ~= nil) then
  8618. humanoid.Health = 0
  8619. end
  8620. end
  8621.  
  8622. script.Parent.Touched:connect(onTouch)
  8623.  
  8624. end; function()
  8625. LandMine = script.Parent
  8626.  
  8627. function onTouched(hit)
  8628. script.Parent.Transparency = 1
  8629. connection:disconnect()
  8630. end
  8631.  
  8632. connection = LandMine.Touched:connect(onTouched)
  8633.  
  8634. function onTouch(part)
  8635. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8636. if (humanoid ~= nil) then
  8637. humanoid.Health = 0
  8638. end
  8639. end
  8640.  
  8641. script.Parent.Touched:connect(onTouch)
  8642.  
  8643. end;}local ActualScripts = {}
  8644. function s(var)
  8645. local func = table.remove(Scripts,1)
  8646. local env = getfenv(func)
  8647. local newenv = setmetatable({},{
  8648. __index = function(self,k)
  8649. if k=="script" then
  8650. return var
  8651. else
  8652. return env[k]
  8653. end
  8654. end,
  8655. })
  8656. setfenv(func,newenv)
  8657. table.insert(ActualScripts,coroutine.wrap(func))
  8658. end
  8659.  
  8660. local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList)
  8661. local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",",
  8662. function(t,f)
  8663. for a,b in pairs(t) do
  8664. f(a,b)
  8665. end
  8666. end
  8667. local Types = {
  8668. Color3 = Color3.new,
  8669. Vector3 = Vector3.new,
  8670. Vector2 = Vector2.new,
  8671. UDim = UDim.new,
  8672. UDim2 = UDim2.new,
  8673. CFrame = CFrame.new,
  8674. Rect = Rect.new,
  8675. NumberSequence = function(...)
  8676. local a = {...}
  8677. local t = {}
  8678. repeat
  8679. t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))
  8680. until #a==0
  8681. return NumberSequence.new(t)
  8682. end,
  8683. ColorSequence = function(...)
  8684. local a = {...}
  8685. local t = {}
  8686. repeat
  8687. t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)))
  8688. until #a==0
  8689. return ColorSequence.new(t)
  8690. end,
  8691. number = tonumber,
  8692. boolean = function(a)
  8693. return a=="true"
  8694. end
  8695. }
  8696. split = function(str,sep)
  8697. if not str then return end
  8698. local fields = {}
  8699. local ConcatNext = false
  8700. str:gsub(("([^%s]+)"):format(sep),function(c)
  8701. if ConcatNext == true then
  8702. fields[#fields] = fields[#fields]..sep..c
  8703. ConcatNext = false
  8704. else
  8705. fields[#fields+1] = c
  8706. end
  8707. if c:sub(#c)=="\\" then
  8708. c = fields[#fields]
  8709. fields[#fields] = c:sub(1,#c-1)
  8710. ConcatNext = true
  8711. end
  8712. end)
  8713. return fields
  8714. end
  8715. RemoveAndSplit = function(t)
  8716. return split(table_remove(t,1),comma)
  8717. end
  8718. t = split(str,";")
  8719. props = RemoveAndSplit(t)
  8720. classes = RemoveAndSplit(t)
  8721. values = split(table_remove(t,1),'|')
  8722. ICList = RemoveAndSplit(t)
  8723. InstanceList = {}
  8724. Model = inst"Model"
  8725. CurPar = Model
  8726. table_foreach(t,function(ct,c)
  8727. if c=="n" or c=="p" then
  8728. CurPar = c=="n" and LastIns or CurPar[parnt]
  8729. else
  8730. ct = split(c,"|")
  8731. local class = classes[tonum(table_remove(ct,1))]
  8732. if class=="UnionOperation" then
  8733. LastIns = {Locked="true",Anchored="true",UsePartColor="true"}
  8734. else
  8735. LastIns = inst(class)
  8736. if LastIns:IsA"Script" then
  8737. s(LastIns)
  8738. end
  8739. end
  8740.  
  8741. local function SetProperty(LastIns,p,str,s)
  8742. s = Types[typeof(LastIns[p])]
  8743. LastIns[p] = s and s(unpack(split(str,comma))) or str
  8744. end
  8745.  
  8746. local UnionData
  8747. table_foreach(ct,function(s,p,a,str)
  8748. a = p:find":"
  8749. p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))]
  8750. if p=="UnionData" then
  8751. UnionData = split(str," ")
  8752. return
  8753. end
  8754. if class=="UnionOperation" then
  8755. LastIns[p] = str
  8756. return
  8757. end
  8758. SetProperty(LastIns,p,str)
  8759. end)
  8760.  
  8761. if UnionData then
  8762. local LI_Data = LastIns
  8763. LastIns = DecodeUnion(UnionData)
  8764. table_foreach(LI_Data,function(p,str)
  8765. SetProperty(LastIns,p,str)
  8766. end)
  8767. end
  8768. table.insert(InstanceList,LastIns)
  8769. LastIns[parnt] = CurPar
  8770. end
  8771. end)
  8772. table_remove(ICList,1)
  8773. table_foreach(ICList,function(a,b)
  8774. b = split(b,">")
  8775. InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])]
  8776. end)
  8777.  
  8778. return Model
  8779. end
  8780.  
  8781. local Model = Decode('Name,Color,Material,Position,Orientation,Size,Shape,BottomSurface,TopSurface;Part,Script;Part|small bomb|1,0,0.749|Neon|109.643,163.08,-66.436|-0.02,8.789,0|7.19,7.19,7.19|Ball|Smooth|94.087,163.08,-5'
  8782. ..'.261|85.213,163.08,-62.659|38.478,163.08,-55.433|41.791,163.08,-34.008|47.353,163.08,1.965|62.773,163.08,-50.923|112.955,163.08,-45.011|44.04,163.08,-19.461|-8.351,163.081,-121.727|26.919,163.08,-45.3'
  8783. ..'79|68.47,163.08,-23.238|71.782,163.08,-1.813|-18.706,163.08,-98.188|56.352,163.08,60.173|39.231,163.08,34.255|-66.694,163.08,-2.34|-38.952,163.08,15.308|-83.815,163.08,-28.258|-42.264,163.08,-6.117|-8'
  8784. ..'0.362,163.08,-0.227|-85.923,163.08,-36.2|-52.619,163.08,17.421|-61.494,163.08,-39.977|-55.932,163.08,-4.004|-77.049,163.08,21.198|49.564,163.081,-122.414|82.411,163.081,-135.759|47.258,163.08,-71.554|'
  8785. ..'-2.718,163.08,-63.827|5.848,163.08,-87.089|19.516,163.08,-89.203|213.74,163.08,-97.294|145.682,163.081,-137.275|194.511,163.08,-131.154|185.998,163.08,-114.943|210.428,163.08,-118.72|180.436,163.081,-'
  8786. ..'150.915|191.198,163.081,-152.579|196.76,163.08,-116.607|163.693,163.08,-111.494|144.464,163.081,-145.353|157.996,163.081,-139.179|-25.521,163.08,-45.538|-16.647,163.08,11.86|-47.961,163.08,-33.802|99.'
  8787. ..'288,163.08,-42.898|68.541,163.08,-1.311|84.095,163.08,77.821|80.782,163.08,56.396|42.685,163.08,62.286|37.123,163.08,26.313|67.115,163.08,58.509|70.427,163.08,79.934|45.997,163.08,83.711|61.553,163.08'
  8788. ..',22.536|40.436,163.08,47.739|64.865,163.08,43.962|34.119,163.08,85.548|30.806,163.08,64.123|28.557,163.08,49.576|25.244,163.08,28.15|26.918,163.08,36.158|28.029,163.08,-105.414|24.716,163.081,-126.839'
  8789. ..'|88.526,163.08,-41.234|21.806,163.08,5.914|16.245,163.08,-30.058|12.932,163.08,-51.484|18.494,163.08,-15.511|38.384,163.081,-128.952|-2.789,163.08,-85.754|78.533,163.08,41.849|75.22,163.08,20.423|50.7'
  8790. ..'91,163.08,24.2|54.103,163.08,45.626|52.553,163.08,-35.672|28.123,163.08,-31.895|33.685,163.08,4.078|49.241,163.08,-57.097|66.221,163.08,-37.785|62.908,163.08,-59.211|14.605,163.08,-43.475|59.665,163.0'
  8791. ..'8,81.598|-60.275,163.08,-31.898|-19.959,163.08,-9.566|4.47,163.08,-13.343|-36.181,163.08,-35.623|-33.627,163.08,-7.453|-39.189,163.08,-43.425|7.783,163.08,8.082|-30.314,163.08,13.973|-14.759,163.08,-4'
  8792. ..'7.202|-9.197,163.08,-11.23|-35.876,163.08,-22|-5.885,163.08,10.196|-12.493,163.08,-39.286|-72.035,163.08,-30.08|-24.806,163.08,-37.382|-0.713,163.08,-41.107|54.802,163.08,-21.125|58.115,163.08,0.301|3'
  8793. ..'0.373,163.08,-17.348|24.811,163.08,-53.32|80.853,163.08,78.322|111.6,163.08,36.736|125.268,163.08,34.623|121.955,163.08,13.198|106.4,163.08,74.373|100.838,163.08,38.4|97.525,163.08,16.975|-43.845,163.'
  8794. ..'08,145.444|-59.762,163.08,133.01|-71.641,163.08,134.846|-73.28,163.08,121.43|-38.645,163.08,107.807|-16.103,163.08,163.092|-19.415,163.08,141.667|-33.083,163.08,143.78|-74.953,163.08,113.421|-69.392,1'
  8795. ..'63.08,149.394|-54.2,163.08,168.983|-29.77,163.08,165.205|-35.332,163.08,129.233|-66.079,163.08,170.819|-60.966,163.08,119.526|-57.513,163.08,147.557|-63.074,163.08,111.585|-49.407,163.08,109.471|11.40'
  8796. ..'3,163.08,122.007|25.07,163.08,119.894|-46.094,163.08,130.897|21.758,163.08,98.469|6.202,163.08,159.644|-19.344,163.08,163.593|-21.665,163.08,127.12|-40.533,163.08,166.869|-24.977,163.08,105.694|2.89,1'
  8797. ..'63.08,138.218|30.632,163.08,155.867|-25.112,163.08,113.982|0.64,163.08,123.671|27.319,163.08,134.441|-37.426,163.08,115.886|-2.672,163.08,102.246|8.09,163.08,100.582|-13.332,163.08,112.161|13.652,163.'
  8798. ..'08,136.554|-10.778,163.08,140.331|-16.34,163.08,104.359|-7.465,163.08,161.757|-13.027,163.08,125.784|16.964,163.08,157.98|22.136,163.08,106.677|10.356,163.08,108.498|-49.186,163.08,117.704|-1.957,163.'
  8799. ..'08,110.402|104.85,163.08,-6.925|98.241,163.08,-56.406|38.699,163.08,-47.2|74.553,163.08,-52.744|71.546,163.08,-60.546|74.858,163.08,-39.121|50.459,163.08,-49.019|95.975,163.08,-64.323|115.205,163.08,-'
  8800. ..'30.464|90.775,163.08,-26.687|118.517,163.08,-9.038|110.022,163.08,-58.228|77.107,163.08,-24.573|80.42,163.08,-3.148|85.928,163.08,-54.503|101.537,163.08,-28.351|86.417,163.08,125.304|48.32,163.08,131.'
  8801. ..'194|44.866,163.08,103.163|72.75,163.08,127.417|61.987,163.08,129.081|76.062,163.08,148.843|89.73,163.08,146.729|42.758,163.08,95.222|46.071,163.08,116.647|84.168,163.08,110.757|80.855,163.08,89.331|70'
  8802. ..'.5,163.08,112.87|51.632,163.08,152.62|39.754,163.08,154.456|36.441,163.08,133.031|30.879,163.08,97.058|32.553,163.08,105.067|59.738,163.08,114.534|65.3,163.08,150.506|67.188,163.08,91.445|34.192,163.0'
  8803. ..'8,118.484|56.426,163.08,93.109|117.235,163.08,105.644|136.464,163.08,139.504|92.5,163.08,95.798|108.722,163.08,121.855|127.59,163.08,82.106|103.16,163.08,85.883|68.407,163.08,99.523|95.055,163.08,123.'
  8804. ..'969|86.488,163.08,147.231|106.473,163.08,107.308|112.035,163.08,143.281|133.152,163.08,118.078|130.903,163.08,103.531|113.923,163.08,84.219|80.72,163.08,97.619|127.969,163.08,90.314|122.797,163.08,141'
  8805. ..'.617|98.367,163.08,145.394|92.805,163.08,109.421|116.189,163.08,92.136|119.484,163.08,120.191|103.875,163.08,94.039|56.646,163.08,101.342|-74.135,163.08,40.045|-65.261,163.08,97.443|-44.144,163.08,72.'
  8806. ..'24|-49.706,163.08,36.267|-54.906,163.08,73.904|-70.823,163.08,61.47|-27.164,163.08,91.552|-30.476,163.08,70.127|-68.574,163.08,76.017|133.922,163.081,-135.456|150.025,163.08,-109.381|181.151,163.081,-'
  8807. ..'142.759|170.081,163.08,-127.377|153.338,163.08,-87.955|200.073,163.08,-95.181|142.576,163.08,-86.291|167.006,163.08,-90.069|129.383,163.08,-84.252|126.07,163.08,-105.677|87.973,163.08,-99.787|101.64,1'
  8808. ..'63.08,-101.9|96.078,163.081,-137.873|110.153,163.08,-118.111|61.325,163.081,-124.232|85.418,163.081,-127.957|204.866,163.081,-154.692|183.749,163.08,-129.49|137.014,163.08,-122.264|158.131,163.081,-14'
  8809. ..'7.467|147.776,163.08,-123.928|189.31,163.08,-93.517|133.701,163.081,-143.689|208.178,163.08,-133.267|169.776,163.081,-141|163.764,163.08,-89.567|172.33,163.08,-112.829|161.444,163.08,-126.041|139.263,'
  8810. ..'163.08,-107.717|175.643,163.08,-91.404|193.464,163.081,-144.662|166.769,163.081,-148.802|205.244,163.081,-146.484|79.406,163.08,-76.525|120.508,163.081,-141.65|106.841,163.081,-139.536|112.402,163.08,'
  8811. ..'-103.564|52.656,163.08,-109.221|79.335,163.08,-98.451|49.344,163.081,-130.647|73.638,163.081,-126.136|104.953,163.08,-80.475|73.773,163.081,-134.424|123.821,163.08,-120.224|99.391,163.08,-116.447|63.4'
  8812. ..'18,163.08,-110.885|60.106,163.081,-132.311|68.98,163.08,-74.913|120.887,163.081,-133.441|115.715,163.08,-82.138|58.218,163.08,-73.249|183.978,163.08,110.22|143.781,163.08,87.87|195.397,163.08,93.56|15'
  8813. ..'9.548,163.08,113.997|181.729,163.08,95.673|192.084,163.08,72.134|153.986,163.08,78.025|187.291,163.08,131.645|162.861,163.08,135.422|178.416,163.08,74.247|157.299,163.08,99.45|142.108,163.08,79.861|19'
  8814. ..'7.646,163.08,108.107|147.669,163.08,115.834|176.529,163.08,133.309|223.263,163.08,126.084|-71.163,163.08,-90.078|-87.906,163.08,-50.657|-58.151,163.08,-77.194|-60.4,163.08,-91.742|-96.915,163.08,-99.7'
  8815. ..'66|-107.135,163.08,-84.516|-121.21,163.08,-104.277|122.334,163.08,21.406|98.24,163.08,25.131|51.011,163.08,32.433|110.554,163.08,23.227|117.162,163.08,72.709|87.17,163.08,40.513|92.732,163.08,76.486|8'
  8816. ..'3.858,163.08,19.088|113.849,163.08,51.283|108.288,163.08,15.311|130.829,163.08,70.596|89.419,163.08,55.06|127.517,163.08,49.17|103.087,163.08,52.947|41.697,163.08,-107.527|13.954,163.081,-125.175|-27.'
  8817. ..'219,163.08,-81.977|26.983,163.08,-118.922|219.676,163.08,31.612|236.656,163.08,50.925|214.114,163.08,-4.36|-112.335,163.08,-46.879|-93.467,163.08,-86.629|-88.143,163.08,-109.39|-110.448,163.08,-105.94'
  8818. ..'1|91.285,163.08,-78.361|77.086,163.08,-112.998|85.723,163.08,-114.334|82.648,163.08,-77.026|54.905,163.08,-94.674|65.668,163.08,-96.338|96.793,163.081,-129.716|109.107,163.081,-131.62|-120.989,163.08,'
  8819. ..'-96.044|-109.229,163.08,-97.863|-96.78,163.08,-108.054|-101.573,163.08,-48.543|-44.484,163.08,-79.308|-73.76,163.08,-103.346;0;1|1:2|2:3|3:4|4:5|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:10|5:'
  8820. ..'6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:11|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:12|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:13|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8821. ..'|3:4|4:14|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:15|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:16|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:17|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8822. ..';p;1|1:2|2:3|3:4|4:18|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:19|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:20|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:21|5:6|6:7|7:8|8:9|9:9'
  8823. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:22|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:23|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:24|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:25|5:6|6:7'
  8824. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:26|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:27|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:28|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|'
  8825. ..'4:29|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:30|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:31|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:32|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|'
  8826. ..'1:2|2:3|3:4|4:33|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:34|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:35|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:36|5:6|6:7|7:8|8:9|9:9|2:3|'
  8827. ..'2:3;n;2;p;1|1:2|2:3|3:4|4:37|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:38|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:39|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:40|5:6|6:7|7:8|'
  8828. ..'8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:41|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:42|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:43|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:44|'
  8829. ..'5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:45|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:46|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:47|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8830. ..':3|3:4|4:48|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:49|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:50|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:51|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8831. ..';2;p;1|1:2|2:3|3:4|4:52|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:53|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:54|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:55|5:6|6:7|7:8|8:9|9'
  8832. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:56|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:57|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:58|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:59|5:6|6'
  8833. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:60|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:61|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:62|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:'
  8834. ..'4|4:63|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:64|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:65|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:66|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;'
  8835. ..'1|1:2|2:3|3:4|4:67|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:68|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:69|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:70|5:6|6:7|7:8|8:9|9:9|2:'
  8836. ..'3|2:3;n;2;p;1|1:2|2:3|3:4|4:71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:72|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:73|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:74|5:6|6:7|7:'
  8837. ..'8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:75|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:76|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:77|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:7'
  8838. ..'8|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:79|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:80|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:81|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8839. ..'|2:3|3:4|4:82|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:83|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:84|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:85|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8840. ..';n;2;p;1|1:2|2:3|3:4|4:86|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:87|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:88|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:89|5:6|6:7|7:8|8:9'
  8841. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:90|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:91|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:92|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:93|5:6'
  8842. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:94|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:95|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:96|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|'
  8843. ..'3:4|4:97|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:98|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:99|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:100|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8844. ..';p;1|1:2|2:3|3:4|4:101|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:102|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:103|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:104|5:6|6:7|7:8|8:9'
  8845. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:105|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:106|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:107|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:108'
  8846. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:109|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:110|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:111|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8847. ..':2|2:3|3:4|4:112|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:113|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:114|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:115|5:6|6:7|7:8|8:9|9:9|2'
  8848. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:116|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:117|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:118|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:119|5:6|6'
  8849. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:120|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:121|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:122|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8850. ..'|3:4|4:123|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:124|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:125|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:126|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8851. ..';n;2;p;1|1:2|2:3|3:4|4:127|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:128|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:129|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:130|5:6|6:7|7:8'
  8852. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:131|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:132|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:133|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8853. ..':134|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:135|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:136|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:137|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8854. ..';1|1:2|2:3|3:4|4:138|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:139|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:140|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:141|5:6|6:7|7:8|8:9|9'
  8855. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:142|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:143|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:144|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:145|5'
  8856. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:146|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:147|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:148|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8857. ..'|2:3|3:4|4:149|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:150|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:151|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:152|5:6|6:7|7:8|8:9|9:9|2:3'
  8858. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:153|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:154|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:155|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:156|5:6|6:7'
  8859. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:157|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:158|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:159|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  8860. ..':4|4:160|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:161|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:162|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:163|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8861. ..';2;p;1|1:2|2:3|3:4|4:164|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:165|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:166|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:167|5:6|6:7|7:8|8'
  8862. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:168|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:169|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:170|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:1'
  8863. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:172|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:173|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:174|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  8864. ..'|1:2|2:3|3:4|4:175|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:176|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:177|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:178|5:6|6:7|7:8|8:9|9:9'
  8865. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:179|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:180|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:181|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:182|5:6'
  8866. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:183|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:184|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:185|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8867. ..':3|3:4|4:186|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:187|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:188|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:189|5:6|6:7|7:8|8:9|9:9|2:3|2'
  8868. ..':3;n;2;p;1|1:2|2:3|3:4|4:190|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:191|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:192|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:193|5:6|6:7|7'
  8869. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:194|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:195|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:196|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  8870. ..'|4:197|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:198|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:199|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:200|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8871. ..';p;1|1:2|2:3|3:4|4:201|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:202|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:203|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:204|5:6|6:7|7:8|8:9'
  8872. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:205|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:206|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:207|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:208'
  8873. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:209|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:210|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:211|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8874. ..':2|2:3|3:4|4:212|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:213|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:214|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:215|5:6|6:7|7:8|8:9|9:9|2'
  8875. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:216|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:217|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:218|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:219|5:6|6'
  8876. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:220|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:221|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:222|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8877. ..'|3:4|4:223|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:224|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:225|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:226|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8878. ..';n;2;p;1|1:2|2:3|3:4|4:227|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:228|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:229|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:230|5:6|6:7|7:8'
  8879. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:231|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:232|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:233|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8880. ..':234|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:235|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:236|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:237|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8881. ..';1|1:2|2:3|3:4|4:238|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:239|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:240|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:241|5:6|6:7|7:8|8:9|9'
  8882. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:242|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:243|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:244|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:245|5'
  8883. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:246|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:247|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:248|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8884. ..'|2:3|3:4|4:249|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:250|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:251|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:252|5:6|6:7|7:8|8:9|9:9|2:3'
  8885. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:253|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:254|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:255|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:256|5:6|6:7'
  8886. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:257|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:258|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:259|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  8887. ..':4|4:260|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:261|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:262|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:263|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8888. ..';2;p;1|1:2|2:3|3:4|4:264|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:265|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:266|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:267|5:6|6:7|7:8|8'
  8889. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:268|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:269|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:270|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:2'
  8890. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:272|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:273|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:274|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  8891. ..'|1:2|2:3|3:4|4:275|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:276|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:277|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:278|5:6|6:7|7:8|8:9|9:9'
  8892. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:279|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:280|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:281|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:282|5:6'
  8893. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:283|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:284|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:285|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8894. ..':3|3:4|4:286|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:287|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:288|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:289|5:6|6:7|7:8|8:9|9:9|2:3|2'
  8895. ..':3;n;2;p;1|1:2|2:3|3:4|4:290|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:291|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:292|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:293|5:6|6:7|7'
  8896. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:294|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:295|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:296|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  8897. ..'|4:297|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:298|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:299|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:300|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8898. ..';p;1|1:2|2:3|3:4|4:301|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:302|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:303|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:304|5:6|6:7|7:8|8:9'
  8899. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:305|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:306|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:307|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:308'
  8900. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:309|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:310|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:311|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8901. ..':2|2:3|3:4|4:312|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:313|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:314|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:315|5:6|6:7|7:8|8:9|9:9|2'
  8902. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:316|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:317|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:318|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:319|5:6|6'
  8903. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:320|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:321|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:322|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8904. ..'|3:4|4:323|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:324|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:325|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:326|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8905. ..';n;2;p;1|1:2|2:3|3:4|4:327|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:328|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:329|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:330|5:6|6:7|7:8'
  8906. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:331|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:332|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:333|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8907. ..':334|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:335|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:336|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:337|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8908. ..';1|1:2|2:3|3:4|4:338|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:339|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:340|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:341|5:6|6:7|7:8|8:9|9'
  8909. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:342|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:343|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:344|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:345|5'
  8910. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:346|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:347|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:348|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;')
  8911. Model.Parent = script and script.Parent==workspace and script or workspace
  8912. for _,f in pairs(ActualScripts) do f() end
  8913.  
  8914.  
  8915. wait(5)
  8916. Model:Remove()
  8917. attack = false
  8918. hum.WalkSpeed = 20
  8919. end
  8920.  
  8921. function TrueChaos()
  8922. attack = true
  8923. M2.Scale = Vector3.new(5, 5, 5)
  8924. Cso("2545018472", char, 10, 1)
  8925. for i = 0, 10, 0.1 do
  8926. swait()
  8927. hum.CameraOffset = Vector3.new(0, 8, 0)
  8928. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8929. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8930. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8931. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8932. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  8933. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  8934. end
  8935. Cso("483458132", char, 10, .7)
  8936. Cso("483458132", char, 10, 1)
  8937. CameraEnshaking(6, 65)
  8938. Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8939. Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8940. Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8941. Effects.Ring.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  8942. Effects.Sphere.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  8943. Effects.Sphere.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  8944. Effects.Sphere.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  8945. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Deep blue"), "Sphere")
  8946. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Deep blue"), "Sphere")
  8947. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Deep blue"), "Sphere")
  8948. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Deep blue"), "Sphere")
  8949. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  8950. if v:FindFirstChild("Head") then
  8951. Eviscerate(v)
  8952. end
  8953. end
  8954. for i = 0, 1, 0.1 do
  8955. swait()
  8956. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8957. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8958. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8959. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8960. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  8961. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  8962. end
  8963. for i = 0, 1, 0.1 do
  8964. swait()
  8965. hum.CameraOffset = Vector3.new(0, 8, 0)
  8966. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8967. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8968. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8969. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8970. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  8971. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  8972. end
  8973. Cso("483458132", char, 10, .7)
  8974. Cso("483458132", char, 10, 1)
  8975. CameraEnshaking(6, 65)
  8976. Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8977. Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8978. Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8979. Effects.Ring.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  8980. Effects.Sphere.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  8981. Effects.Sphere.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  8982. Effects.Sphere.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  8983. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Deep blue"), "Sphere")
  8984. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Deep blue"), "Sphere")
  8985. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Deep blue"), "Sphere")
  8986. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Deep blue"), "Sphere")
  8987. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  8988. if v:FindFirstChild("Head") then
  8989. Eviscerate(v)
  8990. end
  8991. end
  8992. for i = 0, 1, 0.1 do
  8993. swait()
  8994. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8995. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8996. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8997. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8998. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  8999. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9000. end
  9001. for i = 0, 1, 0.1 do
  9002. swait()
  9003. hum.CameraOffset = Vector3.new(0, 8, 0)
  9004. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9005. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9006. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9007. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9008. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9009. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9010. end
  9011. Cso("483458132", char, 10, .7)
  9012. Cso("483458132", char, 10, 1)
  9013. CameraEnshaking(6, 65)
  9014. Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9015. Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9016. Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9017. Effects.Ring.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9018. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9019. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9020. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9021. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9022. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9023. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9024. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9025. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9026. if v:FindFirstChild("Head") then
  9027. Eviscerate(v)
  9028. end
  9029. end
  9030. for i = 0, 1, 0.1 do
  9031. swait()
  9032. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9033. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9034. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9035. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9036. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9037. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9038. end
  9039. for i = 0, 1, 0.1 do
  9040. swait()
  9041. hum.CameraOffset = Vector3.new(0, 8, 0)
  9042. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9043. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9044. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9045. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9046. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9047. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9048. end
  9049. Cso("483458132", char, 10, .7)
  9050. Cso("483458132", char, 10, 1)
  9051. CameraEnshaking(6, 65)
  9052. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9053. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9054. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9055. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9056. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9057. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9058. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9059. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9060. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9061. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9062. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9063. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9064. if v:FindFirstChild("Head") then
  9065. Eviscerate(v)
  9066. end
  9067. end
  9068. for i = 0, 1, 0.1 do
  9069. swait()
  9070. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9071. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9072. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9073. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9074. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9075. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9076. end
  9077. for i = 0, 1, 0.1 do
  9078. swait()
  9079. hum.CameraOffset = Vector3.new(0, 8, 0)
  9080. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9081. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9082. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9083. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9084. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9085. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9086. end
  9087. Cso("483458132", char, 10, .7)
  9088. Cso("483458132", char, 10, 1)
  9089. CameraEnshaking(6, 65)
  9090. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9091. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9092. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9093. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9094. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9095. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9096. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9097. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9098. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9099. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9100. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9101. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9102. if v:FindFirstChild("Head") then
  9103. Eviscerate(v)
  9104. end
  9105. end
  9106. for i = 0, 1, 0.1 do
  9107. swait()
  9108. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9109. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9110. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9111. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9112. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9113. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9114. end
  9115. for i = 0, 1, 0.1 do
  9116. swait()
  9117. hum.CameraOffset = Vector3.new(0, 8, 0)
  9118. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9119. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9120. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9121. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9122. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9123. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9124. end
  9125. Cso("483458132", char, 10, .7)
  9126. Cso("483458132", char, 10, 1)
  9127. CameraEnshaking(6, 65)
  9128. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9129. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9130. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9131. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9132. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9133. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9134. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9135. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9136. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9137. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9138. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9139. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9140. if v:FindFirstChild("Head") then
  9141. Eviscerate(v)
  9142. end
  9143. end
  9144. for i = 0, 1, 0.1 do
  9145. swait()
  9146. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9147. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9148. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9149. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9150. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9151. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9152. end
  9153. for i = 0, 1, 0.1 do
  9154. swait()
  9155. hum.CameraOffset = Vector3.new(0, 8, 0)
  9156. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9157. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9158. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9159. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9160. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9161. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9162. end
  9163. Cso("483458132", char, 10, .7)
  9164. Cso("483458132", char, 10, 1)
  9165. CameraEnshaking(6, 65)
  9166. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9167. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9168. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9169. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9170. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9171. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9172. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9173. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9174. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9175. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9176. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9177. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9178. if v:FindFirstChild("Head") then
  9179. Eviscerate(v)
  9180. end
  9181. end
  9182. for i = 0, 1, 0.1 do
  9183. swait()
  9184. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9185. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9186. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9187. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9188. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9189. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9190. end
  9191. M2.Scale = Vector3.new(1, 1, 1)
  9192. attack = false
  9193. end
  9194. -------------------------------------------------------
  9195. --End Attacks N Stuff--
  9196. -------------------------------------------------------
  9197.  
  9198. mouse.KeyDown:connect(function(key)
  9199. if attack == false then
  9200. if key == 't' then
  9201. icando()
  9202. elseif key == "r" then
  9203. Taunt3()
  9204. elseif key == "y" then
  9205. Taunt2()
  9206. elseif key == "z" then
  9207. finalChaos()
  9208. elseif key == "c" then
  9209. diamond()
  9210. elseif key == "v" then
  9211. spade()
  9212. elseif key == "b" then
  9213. heart()
  9214. elseif key == "n" then
  9215. club()
  9216. elseif key == "m" then
  9217. Chaos_balls()
  9218. elseif key == "p" then
  9219. TrueChaos()
  9220. elseif key == 'f' then
  9221. Cso("2545012765", tors, 10, 1)
  9222. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9223. root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  9224. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9225. end
  9226. end
  9227. end)
  9228.  
  9229. mouse.Button1Down:connect(function(key)
  9230. if attack == false then
  9231. finalChaos()
  9232. end
  9233. end)
  9234.  
  9235.  
  9236.  
  9237. -------------------------------------------------------
  9238. --Start Animations--
  9239. -------------------------------------------------------
  9240. print("By Makhail07 and Edited by ozzak1003 and XKxngSupremeX")
  9241. while true do
  9242. swait()
  9243. sine = sine + change
  9244. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  9245. local velderp = root.Velocity.y
  9246. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char)
  9247. if equipped == true or equipped == false then
  9248. if attack == false then
  9249. idle = idle + 1
  9250. else
  9251. idle = 0
  9252. end
  9253. if 1 < root.Velocity.y and hitfloor == nil then
  9254. Anim = "Jump"
  9255. if attack == false then
  9256. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15)
  9257. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9258. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9259. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9260. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1)
  9261. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
  9262. end
  9263. elseif -1 > root.Velocity.y and hitfloor == nil then
  9264. Anim = "Fall"
  9265. if attack == false then
  9266. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15)
  9267. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9268. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9269. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9270. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1)
  9271. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1)
  9272. end
  9273. elseif torvel < 1 and hitfloor ~= nil then
  9274. Anim = "Idle"
  9275. change = 1
  9276. if attack == false then
  9277. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 10)), Rad(1 + -43 * Sin(sine / 10)), Rad(0)), 0.15)
  9278. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 8))), 0.3)
  9279. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  9280. LH.C0 = clerp(LH.C0, CF(-1, -0.9 + 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  9281. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 150 * Sin(sine / 8))), 0.1)
  9282. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 150 * Sin(sine / 8))), 0.1)
  9283. end
  9284. elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then
  9285. Anim = "Walk"
  9286. change = 1
  9287. if attack == false then
  9288. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  9289. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  9290. RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9291. LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9292. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  9293. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  9294. end
  9295. elseif torvel >= 25 and hitfloor ~= nil then
  9296. Anim = "Sprint"
  9297. change = 1.35
  9298. if attack == false then
  9299. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  9300. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  9301. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  9302. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  9303. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  9304. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  9305. end
  9306. end
  9307. end
  9308. if 0 < #Effects then
  9309. for e = 1, #Effects do
  9310. if Effects[e] ~= nil then
  9311. local Thing = Effects[e]
  9312. if Thing ~= nil then
  9313. local Part = Thing[1]
  9314. local Mode = Thing[2]
  9315. local Delay = Thing[3]
  9316. local IncX = Thing[4]
  9317. local IncY = Thing[5]
  9318. local IncZ = Thing[6]
  9319. if 1 >= Thing[1].Transparency then
  9320. if Thing[2] == "Block1" then
  9321. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  9322. local Mesh = Thing[1].Mesh
  9323. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9324. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9325. elseif Thing[2] == "Block2" then
  9326. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  9327. local Mesh = Thing[7]
  9328. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9329. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9330. elseif Thing[2] == "Block3" then
  9331. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  9332. local Mesh = Thing[7]
  9333. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9334. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9335. elseif Thing[2] == "Cylinder" then
  9336. local Mesh = Thing[1].Mesh
  9337. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9338. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9339. elseif Thing[2] == "Blood" then
  9340. local Mesh = Thing[7]
  9341. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  9342. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9343. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9344. elseif Thing[2] == "Elec" then
  9345. local Mesh = Thing[1].Mesh
  9346. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  9347. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9348. elseif Thing[2] == "Disappear" then
  9349. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9350. elseif Thing[2] == "Shatter" then
  9351. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9352. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  9353. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  9354. Thing[6] = Thing[6] + Thing[5]
  9355. end
  9356. else
  9357. Part.Parent = nil
  9358. table.remove(Effects, e)
  9359. end
  9360. end
  9361. end
  9362. end
  9363. end
  9364. end
  9365. -------------------------------------------------------
  9366. --End Animations And Script--
  9367. -------------------------------------------------------
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