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1 | --------------- | |
2 | --Mario (WIP)-- | |
3 | ---------------------------------------------------------------- | |
4 | print([[ | |
5 | well this is Working In Progress | |
6 | but enjoy the script we worked on! | |
7 | SIGN, XKXNGSUPREMEX | |
8 | --Edited by ozzak1003 and XKxngSupremeX -- | |
9 | --YT: https://www.youtube.com/channel/UC38cAdtSgPWJVEHV8zgZi6A-- | |
10 | --Discord: ozzak1003#3275 and OofCopSupreme#1765 | |
11 | -------------------------------- | |
12 | hello good sir | |
13 | Don't leak pls | |
14 | Enjoy ;) | |
15 | -------------------------------- | |
16 | ]]) | |
17 | ||
18 | ||
19 | --This script is made by mrfunnylaughs4. | |
20 | --bad edit by ozzak1003 idk im super lazy | |
21 | spawn(function() | |
22 | local plr = owner | |
23 | local char = plr.Character | |
24 | local hum = char:FindFirstChildOfClass("Humanoid") | |
25 | local idleanim = Instance.new("Animation") | |
26 | idleanim.Name = "Roblox Idle Animation" | |
27 | idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
28 | local idleanimplay = hum:LoadAnimation(idleanim) | |
29 | idleanimplay:Play() | |
30 | wait(0.1) | |
31 | if char:FindFirstChild("Animate") then | |
32 | char.Animate:Destroy() | |
33 | end | |
34 | local remote = Instance.new("RemoteEvent", char) | |
35 | remote.Name = "ReplicationEvent" | |
36 | local client = NLS([==[ | |
37 | local mouse = game:GetService("Players").LocalPlayer:GetMouse() | |
38 | local remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent") | |
39 | spawn(function() | |
40 | while game:GetService("RunService").Heartbeat:Wait() do | |
41 | remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent") | |
42 | end | |
43 | end) | |
44 | game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping) | |
45 | if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then | |
46 | remote:FireServer(1, input.KeyCode) | |
47 | end | |
48 | end) | |
49 | mouse.Button1Down:Connect(function() | |
50 | remote:FireServer(2) | |
51 | end) | |
52 | remote.OnClientEvent:Connect(function() | |
53 | game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z)) | |
54 | end) | |
55 | ]==], char) | |
56 | local crabrave = Instance.new("Sound", char.Torso) | |
57 | local RS = char.Torso["Right Shoulder"] | |
58 | local LS = char.Torso["Left Shoulder"] | |
59 | local RH = char.Torso["Right Hip"] | |
60 | local LH = char.Torso["Left Hip"] | |
61 | local rootj = char.HumanoidRootPart.RootJoint | |
62 | local throwbutton = false | |
63 | local throw = false | |
64 | local normalanim = true | |
65 | local attackd = false | |
66 | local animpose = "Idle" | |
67 | local timepos = 0 | |
68 | local sine = 0 | |
69 | local RSnor = RS.C0 | |
70 | local LSnor = LS.C0 | |
71 | local RHnor = RH.C0 | |
72 | local LHnor = LH.C0 | |
73 | local rootjnor = rootj.C0 | |
74 | ||
75 | --------------------------------- | |
76 | --------------Set up------------- | |
77 | --------------------------------- | |
78 | ||
79 | --------------------------------- | |
80 | -----------Wrapping up----------- | |
81 | --------------------------------- | |
82 | ||
83 | while game:GetService("RunService").Heartbeat:Wait() do | |
84 | if normalanim then | |
85 | sine = sine + 1 | |
86 | end | |
87 | if crabrave.Parent == char.Torso then | |
88 | crabrave.SoundId = "rbxassetid://0" | |
89 | crabrave.Playing = true | |
90 | crabrave.Volume = 1 | |
91 | crabrave.Looped = true | |
92 | timepos = crabrave.TimePosition | |
93 | else | |
94 | crabrave = Instance.new("Sound", char.Torso) | |
95 | crabrave.TimePosition = timepos | |
96 | end | |
97 | if remote.Parent == char then | |
98 | remote.Name = "ReplicationEvent" | |
99 | else | |
100 | remote = Instance.new("RemoteEvent", char) | |
101 | end | |
102 | local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char) | |
103 | if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then | |
104 | animpose = "Walking" | |
105 | elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then | |
106 | animpose = "Jumping" | |
107 | elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then | |
108 | animpose = "Falling" | |
109 | else | |
110 | animpose = "Idle" | |
111 | end | |
112 | if animpose == "Idle" and normalanim then | |
113 | ||
114 | RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
115 | LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
116 | rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2) | |
117 | elseif animpose == "Walking" and normalanim then | |
118 | ||
119 | RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
120 | LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
121 | rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2) | |
122 | elseif animpose == "Jumping" and normalanim then | |
123 | ||
124 | RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
125 | LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
126 | rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2) | |
127 | elseif animpose == "Falling" and normalanim then | |
128 | ||
129 | RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
130 | LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
131 | rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2) | |
132 | end | |
133 | end | |
134 | end) | |
135 | ||
136 | ||
137 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
138 | local Player,game,owner = owner,game | |
139 | local RealPlayer = Player | |
140 | do | |
141 | local rp = RealPlayer | |
142 | script.Parent = rp.Character | |
143 | ||
144 | --RemoteEvent for communicating | |
145 | local Event = Instance.new("RemoteEvent") | |
146 | Event.Name = "UserInput_Event" | |
147 | ||
148 | --Fake event to make stuff like Mouse.KeyDown work | |
149 | local function fakeEvent() | |
150 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
151 | t.connect = t.Connect | |
152 | return t | |
153 | end | |
154 | ||
155 | --Creating fake input objects with fake variables | |
156 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
157 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
158 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
159 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
160 | end} | |
161 | --Merged 2 functions into one by checking amount of arguments | |
162 | CAS.UnbindAction = CAS.BindAction | |
163 | ||
164 | --This function will trigger the events that have been :Connect()'ed | |
165 | local function te(self,ev,...) | |
166 | local t = m[ev] | |
167 | if t and t._fakeEvent then | |
168 | for _,f in pairs(t.Functions) do | |
169 | f(...) | |
170 | end | |
171 | end | |
172 | end | |
173 | m.TrigEvent = te | |
174 | UIS.TrigEvent = te | |
175 | ||
176 | Event.OnServerEvent:Connect(function(plr,io) | |
177 | if plr~=rp then return end | |
178 | m.Target = io.Target | |
179 | m.Hit = io.Hit | |
180 | if not io.isMouse then | |
181 | local b = io.UserInputState == Enum.UserInputState.Begin | |
182 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
183 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
184 | end | |
185 | for _,t in pairs(CAS.Actions) do | |
186 | for _,k in pairs(t.Keys) do | |
187 | if k==io.KeyCode then | |
188 | t.Function(t.Name,io.UserInputState,io) | |
189 | end | |
190 | end | |
191 | end | |
192 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
193 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
194 | end | |
195 | end) | |
196 | Event.Parent = NLS([==[ | |
197 | local Player = game:GetService("Players").LocalPlayer | |
198 | local Event = script:WaitForChild("UserInput_Event") | |
199 | ||
200 | local Mouse = Player:GetMouse() | |
201 | local UIS = game:GetService("UserInputService") | |
202 | local input = function(io,a) | |
203 | if a then return end | |
204 | --Since InputObject is a client-side instance, we create and pass table instead | |
205 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
206 | end | |
207 | UIS.InputBegan:Connect(input) | |
208 | UIS.InputEnded:Connect(input) | |
209 | ||
210 | local h,t | |
211 | --Give the server mouse data 30 times every second, but only if the values changed | |
212 | --If player is not moving their mouse, client won't fire events | |
213 | while wait(1/30) do | |
214 | if h~=Mouse.Hit or t~=Mouse.Target then | |
215 | h,t=Mouse.Hit,Mouse.Target | |
216 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
217 | end | |
218 | end]==],Player.Character) | |
219 | ||
220 | ----Sandboxed game object that allows the usage of client-side methods and services | |
221 | --Real game object | |
222 | local _rg = game | |
223 | ||
224 | --Metatable for fake service | |
225 | local fsmt = { | |
226 | __index = function(self,k) | |
227 | local s = rawget(self,"_RealService") | |
228 | if s then return s[k] end | |
229 | end, | |
230 | __newindex = function(self,k,v) | |
231 | local s = rawget(self,"_RealService") | |
232 | if s then s[k]=v end | |
233 | end, | |
234 | __call = function(self,...) | |
235 | local s = rawget(self,"_RealService") | |
236 | if s then return s(...) end | |
237 | end | |
238 | } | |
239 | local function FakeService(t,RealService) | |
240 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
241 | return setmetatable(t,fsmt) | |
242 | end | |
243 | ||
244 | --Fake game object | |
245 | local g = { | |
246 | GetService = function(self,s) | |
247 | return self[s] | |
248 | end, | |
249 | Players = FakeService({ | |
250 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
251 | },"Players"), | |
252 | UserInputService = FakeService(UIS,"UserInputService"), | |
253 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
254 | } | |
255 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
256 | g.service = g.GetService | |
257 | ||
258 | g.RunService = FakeService({ | |
259 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
260 | BindToRenderStep = function(self,name,_,fun) | |
261 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
262 | end, | |
263 | UnbindFromRenderStep = function(self,name) | |
264 | self._btrs[name]:Disconnect() | |
265 | end, | |
266 | },"RunService") | |
267 | ||
268 | setmetatable(g,{ | |
269 | __index=function(self,s) | |
270 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
271 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
272 | end, | |
273 | __newindex = fsmt.__newindex, | |
274 | __call = fsmt.__call | |
275 | }) | |
276 | --Changing owner to fake player object to support owner:GetMouse() | |
277 | game,owner = g,g.Players.LocalPlayer | |
278 | end | |
279 | ||
280 | Player = owner | |
281 | PlayerGui = Player.PlayerGui | |
282 | Cam = workspace.CurrentCamera | |
283 | Backpack = Player.Backpack | |
284 | Character = Player.Character | |
285 | Humanoid = Character.Humanoid | |
286 | Mouse = Player:GetMouse() | |
287 | RootPart = Character["HumanoidRootPart"] | |
288 | Torso = Character["Torso"] | |
289 | Head = Character["Head"] | |
290 | RightArm = Character["Right Arm"] | |
291 | LeftArm = Character["Left Arm"] | |
292 | RightLeg = Character["Right Leg"] | |
293 | LeftLeg = Character["Left Leg"] | |
294 | RootJoint = RootPart["RootJoint"] | |
295 | Neck = Torso["Neck"] | |
296 | RightShoulder = Torso["Right Shoulder"] | |
297 | LeftShoulder = Torso["Left Shoulder"] | |
298 | RightHip = Torso["Right Hip"] | |
299 | LeftHip = Torso["Left Hip"] | |
300 | ||
301 | Character = Player.Character | |
302 | Humanoid = Character.Humanoid | |
303 | ||
304 | --------- | |
305 | --------- | |
306 | plr = game.Players.LocalPlayer | |
307 | char = plr.Character | |
308 | hum = char.Humanoid | |
309 | local cam = game.Workspace.CurrentCamera | |
310 | Camera = cam | |
311 | local CamInterrupt = false | |
312 | local TwoD = false | |
313 | local TargetInfo = {nil, nil} | |
314 | cam.CameraType = "Custom" | |
315 | t = char.Torso | |
316 | h = char.Head | |
317 | ra = char["Right Arm"] | |
318 | la = char["Left Arm"] | |
319 | rl = char["Right Leg"] | |
320 | ll = char["Left Leg"] | |
321 | tors = char.Torso | |
322 | lleg = char["Left Leg"] | |
323 | root = char.HumanoidRootPart | |
324 | hed = char.Head | |
325 | rleg = char["Right Leg"] | |
326 | rarm = char["Right Arm"] | |
327 | larm = char["Left Arm"] | |
328 | radian = math.rad | |
329 | random = math.random | |
330 | Vec3 = Vector3.new | |
331 | Inst = Instance.new | |
332 | cFrame = CFrame.new | |
333 | Euler = CFrame.fromEulerAnglesXYZ | |
334 | vt = Vector3.new | |
335 | bc = BrickColor.new | |
336 | br = BrickColor.random | |
337 | it = Instance.new | |
338 | cf = CFrame.new | |
339 | local Booleans = {CamFollow = true, GyroUse = true} | |
340 | function lerp(object, newCFrame, alpha) | |
341 | return object:lerp(newCFrame, alpha) | |
342 | end | |
343 | ||
344 | ff = Instance.new("ForceField", game.Players.LocalPlayer.Character) | |
345 | ff.Visible = false | |
346 | ||
347 | plr = game.Players.LocalPlayer | |
348 | chara = plr.Character | |
349 | mouse = plr:GetMouse() | |
350 | Create = Instance.new | |
351 | Huge = math.huge | |
352 | ||
353 | Player = game:GetService("Players").LocalPlayer | |
354 | PlayerGui = Player.PlayerGui | |
355 | Cam = workspace.CurrentCamera | |
356 | Backpack = Player.Backpack | |
357 | Character = Player.Character | |
358 | char = Player.Character | |
359 | Humanoid = Character.Humanoid | |
360 | Mouse = Player:GetMouse() | |
361 | RootPart = Character["HumanoidRootPart"] | |
362 | Torso = Character["Torso"] | |
363 | Head = Character["Head"] | |
364 | RightArm = Character["Right Arm"] | |
365 | LeftArm = Character["Left Arm"] | |
366 | RightLeg = Character["Right Leg"] | |
367 | LeftLeg = Character["Left Leg"] | |
368 | RootJoint = RootPart["RootJoint"] | |
369 | Neck = Torso["Neck"] | |
370 | RightShoulder = Torso["Right Shoulder"] | |
371 | LeftShoulder = Torso["Left Shoulder"] | |
372 | RightHip = Torso["Right Hip"] | |
373 | LeftHip = Torso["Left Hip"] | |
374 | ||
375 | local Orin = "http://www.roblox.com/asset/?id=288072938" | |
376 | Head.face.Texture = Orin | |
377 | function weld(a, b, acf) | |
378 | local w = Instance.new("Weld", a) | |
379 | w.Part0 = a | |
380 | w.Part1 = b | |
381 | w.C0 = acf | |
382 | end | |
383 | ||
384 | local righteyebrickcolor = "Institutional white" | |
385 | local reye = Instance.new("Part", char) | |
386 | reye.CanCollide = false | |
387 | reye.BrickColor = BrickColor.new(righteyebrickcolor) | |
388 | reye.Material = "Neon" | |
389 | reye.Size = Vector3.new(.25,.35,.25) | |
390 | weld(reye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0)) | |
391 | m1 = Instance.new("SpecialMesh", reye) | |
392 | m1.MeshType = "Sphere" | |
393 | m1.Scale = Vector3.new(0.9,0.9,0.9) | |
394 | reye.Locked = true | |
395 | reye.Name = "re" | |
396 | ||
397 | ||
398 | local righteyebrickcolor = "Institutional white" | |
399 | local reye = Instance.new("Part", char) | |
400 | reye.CanCollide = false | |
401 | reye.BrickColor = BrickColor.new(righteyebrickcolor) | |
402 | reye.Material = "Neon" | |
403 | reye.Size = Vector3.new(.25,.35,.15) | |
404 | weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0)) | |
405 | m1 = Instance.new("SpecialMesh", reye) | |
406 | m1.MeshType = "Sphere" | |
407 | m1.Scale = Vector3.new(0.9,0.9,0.9) | |
408 | reye.Locked = true | |
409 | reye.Name = "re" | |
410 | ||
411 | -------------------------------- | |
412 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=288072938" | |
413 | -------------------------------- | |
414 | ||
415 | ------------------------------------------------------- | |
416 | ||
417 | local FavIDs = { | |
418 | 340106355, --Nefl Crystals | |
419 | 927529620, --Dimension | |
420 | 876981900, --Fantasy | |
421 | 398987889, --Ordinary Days | |
422 | 1117396305, --Oh wait, it's you. | |
423 | 885996042, --Action Winter Journey | |
424 | 919231299, --Sprawling Idiot Effigy | |
425 | 743466274, --Good Day Sunshine | |
426 | 727411183, --Knife Fight | |
427 | 1402748531, --The Earth Is Counting On You! | |
428 | 595230126 --Robot Language | |
429 | } | |
430 | ||
431 | ||
432 | ||
433 | --The reality of my life isn't real but a Universe -makhail07 | |
434 | wait(0.2) | |
435 | local plr = game:service'Players'.LocalPlayer | |
436 | print('Local User is '..plr.Name) | |
437 | print('SCRIPTNAME Loaded') | |
438 | print('SCRIPT DESCRIPTION') | |
439 | local char = plr.Character | |
440 | local hum = char.Humanoid | |
441 | local hed = char.Head | |
442 | local root = char.HumanoidRootPart | |
443 | local rootj = root.RootJoint | |
444 | local tors = char.Torso | |
445 | local ra = char["Right Arm"] | |
446 | local la = char["Left Arm"] | |
447 | local rl = char["Right Leg"] | |
448 | local ll = char["Left Leg"] | |
449 | local neck = tors["Neck"] | |
450 | local mouse = plr:GetMouse() | |
451 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
452 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
453 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
454 | local maincolor = BrickColor.new("Storm blue") | |
455 | ||
456 | ------------------------------------------------------- | |
457 | --Start Good Stuff-- | |
458 | ------------------------------------------------------- | |
459 | cam = game.Workspace.CurrentCamera | |
460 | CF = CFrame.new | |
461 | angles = CFrame.Angles | |
462 | attack = false | |
463 | Euler = CFrame.fromEulerAnglesXYZ | |
464 | Rad = math.rad | |
465 | IT = Instance.new | |
466 | BrickC = BrickColor.new | |
467 | Cos = math.cos | |
468 | Acos = math.acos | |
469 | Sin = math.sin | |
470 | Asin = math.asin | |
471 | Abs = math.abs | |
472 | Mrandom = math.random | |
473 | Floor = math.floor | |
474 | ------------------------------------------------------- | |
475 | --End Good Stuff-- | |
476 | ------------------------------------------------------- | |
477 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
478 | RSH, LSH = nil, nil | |
479 | RW = Instance.new("Weld") | |
480 | LW = Instance.new("Weld") | |
481 | RH = tors["Right Hip"] | |
482 | LH = tors["Left Hip"] | |
483 | RSH = tors["Right Shoulder"] | |
484 | LSH = tors["Left Shoulder"] | |
485 | RSH.Parent = nil | |
486 | LSH.Parent = nil | |
487 | RW.Name = "RW" | |
488 | RW.Part0 = tors | |
489 | RW.C0 = CF(1.5, 0.5, 0) | |
490 | RW.C1 = CF(0, 0.5, 0) | |
491 | RW.Part1 = ra | |
492 | RW.Parent = tors | |
493 | LW.Name = "LW" | |
494 | LW.Part0 = tors | |
495 | LW.C0 = CF(-1.5, 0.5, 0) | |
496 | LW.C1 = CF(0, 0.5, 0) | |
497 | LW.Part1 = la | |
498 | LW.Parent = tors | |
499 | Effects = {} | |
500 | ------------------------------------------------------- | |
501 | --Start HeartBeat-- | |
502 | ------------------------------------------------------- | |
503 | ArtificialHB = Instance.new("BindableEvent", script) | |
504 | ArtificialHB.Name = "Heartbeat" | |
505 | script:WaitForChild("Heartbeat") | |
506 | ||
507 | frame = 1 / 60 | |
508 | tf = 0 | |
509 | allowframeloss = false | |
510 | tossremainder = false | |
511 | ||
512 | ||
513 | lastframe = tick() | |
514 | script.Heartbeat:Fire() | |
515 | ||
516 | ||
517 | ||
518 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
519 | tf = tf + s | |
520 | if tf >= frame then | |
521 | if allowframeloss then | |
522 | script.Heartbeat:Fire() | |
523 | lastframe = tick() | |
524 | else | |
525 | for i = 1, math.floor(tf / frame) do | |
526 | script.Heartbeat:Fire() | |
527 | end | |
528 | lastframe = tick() | |
529 | end | |
530 | if tossremainder then | |
531 | tf = 0 | |
532 | else | |
533 | tf = tf - frame * math.floor(tf / frame) | |
534 | end | |
535 | end | |
536 | end) | |
537 | ------------------------------------------------------- | |
538 | --End HeartBeat-- | |
539 | ------------------------------------------------------- | |
540 | ||
541 | ------------------------------------------------------- | |
542 | --Start Important Functions-- | |
543 | ------------------------------------------------------- | |
544 | function swait(num) | |
545 | if num == 0 or num == nil then | |
546 | game:service("RunService").Stepped:wait(0) | |
547 | else | |
548 | for i = 0, num do | |
549 | game:service("RunService").Stepped:wait(0) | |
550 | end | |
551 | end | |
552 | end | |
553 | function thread(f) | |
554 | coroutine.resume(coroutine.create(f)) | |
555 | end | |
556 | function clerp(a, b, t) | |
557 | local qa = { | |
558 | QuaternionFromCFrame(a) | |
559 | } | |
560 | local qb = { | |
561 | QuaternionFromCFrame(b) | |
562 | } | |
563 | local ax, ay, az = a.x, a.y, a.z | |
564 | local bx, by, bz = b.x, b.y, b.z | |
565 | local _t = 1 - t | |
566 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
567 | end | |
568 | function QuaternionFromCFrame(cf) | |
569 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
570 | local trace = m00 + m11 + m22 | |
571 | if trace > 0 then | |
572 | local s = math.sqrt(1 + trace) | |
573 | local recip = 0.5 / s | |
574 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
575 | else | |
576 | local i = 0 | |
577 | if m00 < m11 then | |
578 | i = 1 | |
579 | end | |
580 | if m22 > (i == 0 and m00 or m11) then | |
581 | i = 2 | |
582 | end | |
583 | if i == 0 then | |
584 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
585 | local recip = 0.5 / s | |
586 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
587 | elseif i == 1 then | |
588 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
589 | local recip = 0.5 / s | |
590 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
591 | elseif i == 2 then | |
592 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
593 | local recip = 0.5 / s | |
594 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
595 | end | |
596 | end | |
597 | end | |
598 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
599 | local xs, ys, zs = x + x, y + y, z + z | |
600 | local wx, wy, wz = w * xs, w * ys, w * zs | |
601 | local xx = x * xs | |
602 | local xy = x * ys | |
603 | local xz = x * zs | |
604 | local yy = y * ys | |
605 | local yz = y * zs | |
606 | local zz = z * zs | |
607 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
608 | end | |
609 | function QuaternionSlerp(a, b, t) | |
610 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
611 | local startInterp, finishInterp | |
612 | if cosTheta >= 1.0E-4 then | |
613 | if 1 - cosTheta > 1.0E-4 then | |
614 | local theta = math.acos(cosTheta) | |
615 | local invSinTheta = 1 / Sin(theta) | |
616 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
617 | finishInterp = Sin(t * theta) * invSinTheta | |
618 | else | |
619 | startInterp = 1 - t | |
620 | finishInterp = t | |
621 | end | |
622 | elseif 1 + cosTheta > 1.0E-4 then | |
623 | local theta = math.acos(-cosTheta) | |
624 | local invSinTheta = 1 / Sin(theta) | |
625 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
626 | finishInterp = Sin(t * theta) * invSinTheta | |
627 | else | |
628 | startInterp = t - 1 | |
629 | finishInterp = t | |
630 | end | |
631 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
632 | end | |
633 | function rayCast(Position, Direction, Range, Ignore) | |
634 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
635 | end | |
636 | local RbxUtility = LoadLibrary("RbxUtility") | |
637 | local Create = RbxUtility.Create | |
638 | ||
639 | ------------------------------------------------------- | |
640 | --Start Damage Function-- | |
641 | ------------------------------------------------------- | |
642 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
643 | if hit.Parent == nil then | |
644 | return | |
645 | end | |
646 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
647 | for _, v in pairs(hit.Parent:children()) do | |
648 | if v:IsA("Humanoid") then | |
649 | h = v | |
650 | end | |
651 | end | |
652 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then | |
653 | ||
654 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
655 | end | |
656 | ||
657 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
658 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
659 | if hit.Parent.DebounceHit.Value == true then | |
660 | return | |
661 | end | |
662 | end | |
663 | if insta == true then | |
664 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
665 | end | |
666 | local c = Create("ObjectValue"){ | |
667 | Name = "creator", | |
668 | Value = game:service("Players").LocalPlayer, | |
669 | Parent = h, | |
670 | } | |
671 | game:GetService("Debris"):AddItem(c, .5) | |
672 | if HitSound ~= nil and HitPitch ~= nil then | |
673 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
674 | end | |
675 | local Damage = math.random(minim, maxim) | |
676 | local blocked = false | |
677 | local block = hit.Parent:findFirstChild("Block") | |
678 | if block ~= nil then | |
679 | if block.className == "IntValue" then | |
680 | if block.Value > 0 then | |
681 | blocked = true | |
682 | block.Value = block.Value - 1 | |
683 | print(block.Value) | |
684 | end | |
685 | end | |
686 | end | |
687 | if blocked == false then | |
688 | h.Health = h.Health - Damage | |
689 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
690 | else | |
691 | h.Health = h.Health - (Damage / 2) | |
692 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
693 | end | |
694 | if Type == "Knockdown" then | |
695 | local hum = hit.Parent.Humanoid | |
696 | hum.PlatformStand = true | |
697 | coroutine.resume(coroutine.create(function(HHumanoid) | |
698 | swait(1) | |
699 | HHumanoid.PlatformStand = false | |
700 | end), hum) | |
701 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
702 | local bodvol = Create("BodyVelocity"){ | |
703 | velocity = angle * knockback, | |
704 | P = 5000, | |
705 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
706 | Parent = hit, | |
707 | } | |
708 | local rl = Create("BodyAngularVelocity"){ | |
709 | P = 3000, | |
710 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
711 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
712 | Parent = hit, | |
713 | } | |
714 | game:GetService("Debris"):AddItem(bodvol, .5) | |
715 | game:GetService("Debris"):AddItem(rl, .5) | |
716 | elseif Type == "Normal" then | |
717 | local vp = Create("BodyVelocity"){ | |
718 | P = 500, | |
719 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
720 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
721 | } | |
722 | if knockback > 0 then | |
723 | vp.Parent = hit.Parent.Torso | |
724 | end | |
725 | game:GetService("Debris"):AddItem(vp, .5) | |
726 | elseif Type == "Up" then | |
727 | local bodyVelocity = Create("BodyVelocity"){ | |
728 | velocity = Vector3.new(0, 20, 0), | |
729 | P = 5000, | |
730 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
731 | Parent = hit, | |
732 | } | |
733 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
734 | elseif Type == "DarkUp" then | |
735 | coroutine.resume(coroutine.create(function() | |
736 | for i = 0, 1, 0.1 do | |
737 | swait() | |
738 | Effects.Block.Create(BrickColor.new("Royal purple"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
739 | end | |
740 | end)) | |
741 | local bodyVelocity = Create("BodyVelocity"){ | |
742 | velocity = Vector3.new(0, 20, 0), | |
743 | P = 5000, | |
744 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
745 | Parent = hit, | |
746 | } | |
747 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
748 | elseif Type == "Snare" then | |
749 | local bp = Create("BodyPosition"){ | |
750 | P = 2000, | |
751 | D = 100, | |
752 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
753 | position = hit.Parent.Torso.Position, | |
754 | Parent = hit.Parent.Torso, | |
755 | } | |
756 | game:GetService("Debris"):AddItem(bp, 1) | |
757 | elseif Type == "Freeze" then | |
758 | local BodPos = Create("BodyPosition"){ | |
759 | P = 50000, | |
760 | D = 1000, | |
761 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
762 | position = hit.Parent.Torso.Position, | |
763 | Parent = hit.Parent.Torso, | |
764 | } | |
765 | local BodGy = Create("BodyGyro") { | |
766 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
767 | P = 20e+003, | |
768 | Parent = hit.Parent.Torso, | |
769 | cframe = hit.Parent.Torso.CFrame, | |
770 | } | |
771 | hit.Parent.Torso.Anchored = true | |
772 | coroutine.resume(coroutine.create(function(Part) | |
773 | swait(1.5) | |
774 | Part.Anchored = false | |
775 | end), hit.Parent.Torso) | |
776 | game:GetService("Debris"):AddItem(BodPos, 3) | |
777 | game:GetService("Debris"):AddItem(BodGy, 3) | |
778 | end | |
779 | local debounce = Create("BoolValue"){ | |
780 | Name = "DebounceHit", | |
781 | Parent = hit.Parent, | |
782 | Value = true, | |
783 | } | |
784 | game:GetService("Debris"):AddItem(debounce, Delay) | |
785 | c = Create("ObjectValue"){ | |
786 | Name = "creator", | |
787 | Value = Player, | |
788 | Parent = h, | |
789 | } | |
790 | game:GetService("Debris"):AddItem(c, .5) | |
791 | end | |
792 | end | |
793 | ||
794 | function damage(range,mindam,maxdam,pos) | |
795 | for i,v in ipairs(workspace:GetChildren()) do | |
796 | if v:IsA("Model") then | |
797 | if v.Name ~= Player.Name then | |
798 | if v:FindFirstChildOfClass("Humanoid") then | |
799 | if v:FindFirstChild("Head") then | |
800 | if (v:FindFirstChild("Head").Position - pos).magnitude < 10 then | |
801 | if v:FindFirstChildOfClass("Humanoid").Health > 5000 then v:FindFirstChildOfClass("Humanoid").Health = 0 else | |
802 | v:FindFirstChildOfClass("Humanoid").Health = v:FindFirstChildOfClass("Humanoid").Health - math.random(mindam,maxdam) | |
803 | end | |
804 | end | |
805 | end | |
806 | end | |
807 | end | |
808 | end | |
809 | end | |
810 | end | |
811 | ------------------------------------------------------- | |
812 | --End Damage Function-- | |
813 | ------------------------------------------------------- | |
814 | ||
815 | ------------------------------------------------------- | |
816 | --Start Damage Function Customization-- | |
817 | ------------------------------------------------------- | |
818 | local RbxUtility = LoadLibrary("RbxUtility") | |
819 | local Create = RbxUtility.Create | |
820 | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher! | |
821 | local type = type | |
822 | local rng = Instance.new("Part", char) | |
823 | rng.Anchored = true | |
824 | rng.BrickColor = color | |
825 | rng.CanCollide = false | |
826 | rng.FormFactor = 3 | |
827 | rng.Name = "Ring" | |
828 | rng.Material = "Neon" | |
829 | rng.Size = Vector3.new(1, 1, 1) | |
830 | rng.Transparency = 0 | |
831 | rng.TopSurface = 0 | |
832 | rng.BottomSurface = 0 | |
833 | rng.CFrame = pos | |
834 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
835 | local rngm = Instance.new("SpecialMesh", rng) | |
836 | rngm.MeshType = "Brick" | |
837 | if rainbowmode == true then | |
838 | rng.Color = Color3.new(r/255,g/255,b/255) | |
839 | end | |
840 | local scaler2 = 1 | |
841 | local speeder = FastSpeed/10 | |
842 | if type == "Add" then | |
843 | scaler2 = 1*value | |
844 | elseif type == "Divide" then | |
845 | scaler2 = 1/value | |
846 | end | |
847 | coroutine.resume(coroutine.create(function() | |
848 | for i = 0,10/bonuspeed,0.1 do | |
849 | swait() | |
850 | if type == "Add" then | |
851 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
852 | elseif type == "Divide" then | |
853 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
854 | end | |
855 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
856 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
857 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
858 | end | |
859 | rng:Destroy() | |
860 | end)) | |
861 | end | |
862 | function ShowDamage(Pos, Text, Time, Color) | |
863 | local Rate = (1 / 30) | |
864 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
865 | local Text = (Text or "") | |
866 | local Time = (Time or 2) | |
867 | local Color = (Color or Color3.new(1, 0, 1)) | |
868 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
869 | EffectPart.Anchored = true | |
870 | local BillboardGui = Create("BillboardGui"){ | |
871 | Size = UDim2.new(3, 0, 3, 0), | |
872 | Adornee = EffectPart, | |
873 | Parent = EffectPart, | |
874 | } | |
875 | local TextLabel = Create("TextLabel"){ | |
876 | BackgroundTransparency = 1, | |
877 | Size = UDim2.new(1, 0, 1, 0), | |
878 | Text = Text, | |
879 | Font = "Bodoni", | |
880 | TextColor3 = Color, | |
881 | TextScaled = true, | |
882 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
883 | Parent = BillboardGui, | |
884 | } | |
885 | game.Debris:AddItem(EffectPart, (Time)) | |
886 | EffectPart.Parent = game:GetService("Workspace") | |
887 | delay(0, function() | |
888 | local Frames = (Time / Rate) | |
889 | for Frame = 1, Frames do | |
890 | wait(Rate) | |
891 | local Percent = (Frame / Frames) | |
892 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
893 | TextLabel.TextTransparency = Percent | |
894 | end | |
895 | if EffectPart and EffectPart.Parent then | |
896 | EffectPart:Destroy() | |
897 | end | |
898 | end) | |
899 | end | |
900 | ------------------------------------------------------- | |
901 | --End Damage Function Customization-- | |
902 | ------------------------------------------------------- | |
903 | ||
904 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
905 | for _, c in pairs(workspace:children()) do | |
906 | local hum = c:findFirstChild("Humanoid") | |
907 | if hum ~= nil then | |
908 | local head = c:findFirstChild("Head") | |
909 | if head ~= nil then | |
910 | local targ = head.Position - Part.Position | |
911 | local mag = targ.magnitude | |
912 | if magni >= mag and c.Name ~= plr.Name then | |
913 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
914 | end | |
915 | end | |
916 | end | |
917 | end | |
918 | end | |
919 | ||
920 | ||
921 | CFuncs = { | |
922 | Part = { | |
923 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
924 | local Part = Create("Part")({ | |
925 | Parent = Parent, | |
926 | Reflectance = Reflectance, | |
927 | Transparency = Transparency, | |
928 | CanCollide = false, | |
929 | Locked = true, | |
930 | BrickColor = BrickColor.new(tostring(BColor)), | |
931 | Name = Name, | |
932 | Size = Size, | |
933 | Material = Material | |
934 | }) | |
935 | RemoveOutlines(Part) | |
936 | return Part | |
937 | end | |
938 | }, | |
939 | Mesh = { | |
940 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
941 | local Msh = Create(Mesh)({ | |
942 | Parent = Part, | |
943 | Offset = OffSet, | |
944 | Scale = Scale | |
945 | }) | |
946 | if Mesh == "SpecialMesh" then | |
947 | Msh.MeshType = MeshType | |
948 | Msh.MeshId = MeshId | |
949 | end | |
950 | return Msh | |
951 | end | |
952 | }, | |
953 | Mesh = { | |
954 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
955 | local Msh = Create(Mesh)({ | |
956 | Parent = Part, | |
957 | Offset = OffSet, | |
958 | Scale = Scale | |
959 | }) | |
960 | if Mesh == "SpecialMesh" then | |
961 | Msh.MeshType = MeshType | |
962 | Msh.MeshId = MeshId | |
963 | end | |
964 | return Msh | |
965 | end | |
966 | }, | |
967 | Weld = { | |
968 | Create = function(Parent, Part0, Part1, C0, C1) | |
969 | local Weld = Create("Weld")({ | |
970 | Parent = Parent, | |
971 | Part0 = Part0, | |
972 | Part1 = Part1, | |
973 | C0 = C0, | |
974 | C1 = C1 | |
975 | }) | |
976 | return Weld | |
977 | end | |
978 | }, | |
979 | Sound = { | |
980 | Create = function(id, par, vol, pit) | |
981 | coroutine.resume(coroutine.create(function() | |
982 | local S = Create("Sound")({ | |
983 | Volume = vol, | |
984 | Pitch = pit or 1, | |
985 | SoundId = id, | |
986 | Parent = par or workspace | |
987 | }) | |
988 | wait() | |
989 | S:play() | |
990 | game:GetService("Debris"):AddItem(S, 6) | |
991 | end)) | |
992 | end | |
993 | }, | |
994 | ParticleEmitter = { | |
995 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
996 | local fp = Create("ParticleEmitter")({ | |
997 | Parent = Parent, | |
998 | Color = ColorSequence.new(Color1, Color2), | |
999 | LightEmission = LightEmission, | |
1000 | Size = Size, | |
1001 | Texture = Texture, | |
1002 | Transparency = Transparency, | |
1003 | ZOffset = ZOffset, | |
1004 | Acceleration = Accel, | |
1005 | Drag = Drag, | |
1006 | LockedToPart = LockedToPart, | |
1007 | VelocityInheritance = VelocityInheritance, | |
1008 | EmissionDirection = EmissionDirection, | |
1009 | Enabled = Enabled, | |
1010 | Lifetime = LifeTime, | |
1011 | Rate = Rate, | |
1012 | Rotation = Rotation, | |
1013 | RotSpeed = RotSpeed, | |
1014 | Speed = Speed, | |
1015 | VelocitySpread = VelocitySpread | |
1016 | }) | |
1017 | return fp | |
1018 | end | |
1019 | } | |
1020 | } | |
1021 | function RemoveOutlines(part) | |
1022 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
1023 | end | |
1024 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1025 | local Part = Create("Part")({ | |
1026 | formFactor = FormFactor, | |
1027 | Parent = Parent, | |
1028 | Reflectance = Reflectance, | |
1029 | Transparency = Transparency, | |
1030 | CanCollide = false, | |
1031 | Locked = true, | |
1032 | BrickColor = BrickColor.new(tostring(BColor)), | |
1033 | Name = Name, | |
1034 | Size = Size, | |
1035 | Material = Material | |
1036 | }) | |
1037 | RemoveOutlines(Part) | |
1038 | return Part | |
1039 | end | |
1040 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1041 | local Msh = Create(Mesh)({ | |
1042 | Parent = Part, | |
1043 | Offset = OffSet, | |
1044 | Scale = Scale | |
1045 | }) | |
1046 | if Mesh == "SpecialMesh" then | |
1047 | Msh.MeshType = MeshType | |
1048 | Msh.MeshId = MeshId | |
1049 | end | |
1050 | return Msh | |
1051 | end | |
1052 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
1053 | local Weld = Create("Weld")({ | |
1054 | Parent = Parent, | |
1055 | Part0 = Part0, | |
1056 | Part1 = Part1, | |
1057 | C0 = C0, | |
1058 | C1 = C1 | |
1059 | }) | |
1060 | return Weld | |
1061 | end | |
1062 | ||
1063 | ||
1064 | ------------------------------------------------------- | |
1065 | --Start Effect Function-- | |
1066 | ------------------------------------------------------- | |
1067 | EffectModel = Instance.new("Model", char) | |
1068 | Effects = { | |
1069 | Block = { | |
1070 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1071 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1072 | prt.Anchored = true | |
1073 | prt.CFrame = cframe | |
1074 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1075 | game:GetService("Debris"):AddItem(prt, 10) | |
1076 | if Type == 1 or Type == nil then | |
1077 | table.insert(Effects, { | |
1078 | prt, | |
1079 | "Block1", | |
1080 | delay, | |
1081 | x3, | |
1082 | y3, | |
1083 | z3, | |
1084 | msh | |
1085 | }) | |
1086 | elseif Type == 2 then | |
1087 | table.insert(Effects, { | |
1088 | prt, | |
1089 | "Block2", | |
1090 | delay, | |
1091 | x3, | |
1092 | y3, | |
1093 | z3, | |
1094 | msh | |
1095 | }) | |
1096 | else | |
1097 | table.insert(Effects, { | |
1098 | prt, | |
1099 | "Block3", | |
1100 | delay, | |
1101 | x3, | |
1102 | y3, | |
1103 | z3, | |
1104 | msh | |
1105 | }) | |
1106 | end | |
1107 | end | |
1108 | }, | |
1109 | Sphere = { | |
1110 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1111 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1112 | prt.Anchored = true | |
1113 | prt.CFrame = cframe | |
1114 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1115 | game:GetService("Debris"):AddItem(prt, 10) | |
1116 | table.insert(Effects, { | |
1117 | prt, | |
1118 | "Cylinder", | |
1119 | delay, | |
1120 | x3, | |
1121 | y3, | |
1122 | z3, | |
1123 | msh | |
1124 | }) | |
1125 | end | |
1126 | }, | |
1127 | Cylinder = { | |
1128 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1129 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1130 | prt.Anchored = true | |
1131 | prt.CFrame = cframe | |
1132 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1133 | game:GetService("Debris"):AddItem(prt, 10) | |
1134 | table.insert(Effects, { | |
1135 | prt, | |
1136 | "Cylinder", | |
1137 | delay, | |
1138 | x3, | |
1139 | y3, | |
1140 | z3, | |
1141 | msh | |
1142 | }) | |
1143 | end | |
1144 | }, | |
1145 | Wave = { | |
1146 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1147 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1148 | prt.Anchored = true | |
1149 | prt.CFrame = cframe | |
1150 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60)) | |
1151 | game:GetService("Debris"):AddItem(prt, 10) | |
1152 | table.insert(Effects, { | |
1153 | prt, | |
1154 | "Cylinder", | |
1155 | delay, | |
1156 | x3 / 60, | |
1157 | y3 / 60, | |
1158 | z3 / 60, | |
1159 | msh | |
1160 | }) | |
1161 | end | |
1162 | }, | |
1163 | Ring = { | |
1164 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1165 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1166 | prt.Anchored = true | |
1167 | prt.CFrame = cframe | |
1168 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1169 | game:GetService("Debris"):AddItem(prt, 10) | |
1170 | table.insert(Effects, { | |
1171 | prt, | |
1172 | "Cylinder", | |
1173 | delay, | |
1174 | x3, | |
1175 | y3, | |
1176 | z3, | |
1177 | msh | |
1178 | }) | |
1179 | end | |
1180 | }, | |
1181 | Break = { | |
1182 | Create = function(brickcolor, cframe, x1, y1, z1) | |
1183 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1184 | prt.Anchored = true | |
1185 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1186 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1187 | local num = math.random(10, 50) / 1000 | |
1188 | game:GetService("Debris"):AddItem(prt, 10) | |
1189 | table.insert(Effects, { | |
1190 | prt, | |
1191 | "Shatter", | |
1192 | num, | |
1193 | prt.CFrame, | |
1194 | math.random() - math.random(), | |
1195 | 0, | |
1196 | math.random(50, 100) / 100 | |
1197 | }) | |
1198 | end | |
1199 | }, | |
1200 | Spiral = { | |
1201 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1202 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1203 | prt.Anchored = true | |
1204 | prt.CFrame = cframe | |
1205 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1206 | game:GetService("Debris"):AddItem(prt, 10) | |
1207 | table.insert(Effects, { | |
1208 | prt, | |
1209 | "Cylinder", | |
1210 | delay, | |
1211 | x3, | |
1212 | y3, | |
1213 | z3, | |
1214 | msh | |
1215 | }) | |
1216 | end | |
1217 | }, | |
1218 | Push = { | |
1219 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1220 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1221 | prt.Anchored = true | |
1222 | prt.CFrame = cframe | |
1223 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1224 | game:GetService("Debris"):AddItem(prt, 10) | |
1225 | table.insert(Effects, { | |
1226 | prt, | |
1227 | "Cylinder", | |
1228 | delay, | |
1229 | x3, | |
1230 | y3, | |
1231 | z3, | |
1232 | msh | |
1233 | }) | |
1234 | end | |
1235 | } | |
1236 | } | |
1237 | function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size) | |
1238 | local fp = IT("Part") | |
1239 | fp.formFactor = formfactor | |
1240 | fp.Parent = parent | |
1241 | fp.Reflectance = reflectance | |
1242 | fp.Transparency = transparency | |
1243 | fp.CanCollide = false | |
1244 | fp.Locked = true | |
1245 | fp.BrickColor = brickcolor | |
1246 | fp.Name = name | |
1247 | fp.Size = size | |
1248 | fp.Position = tors.Position | |
1249 | RemoveOutlines(fp) | |
1250 | fp.Material = "SmoothPlastic" | |
1251 | fp:BreakJoints() | |
1252 | return fp | |
1253 | end | |
1254 | ||
1255 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
1256 | local mesh = IT(Mesh) | |
1257 | mesh.Parent = part | |
1258 | if Mesh == "SpecialMesh" then | |
1259 | mesh.MeshType = meshtype | |
1260 | if meshid ~= "nil" then | |
1261 | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid | |
1262 | end | |
1263 | end | |
1264 | mesh.Offset = offset | |
1265 | mesh.Scale = scale | |
1266 | return mesh | |
1267 | end | |
1268 | ||
1269 | function Magic(bonuspeed, type, pos, scale, value, color, MType) | |
1270 | local type = type | |
1271 | local rng = Instance.new("Part", char) | |
1272 | rng.Anchored = true | |
1273 | rng.BrickColor = color | |
1274 | rng.CanCollide = false | |
1275 | rng.FormFactor = 3 | |
1276 | rng.Name = "Ring" | |
1277 | rng.Material = "Neon" | |
1278 | rng.Size = Vector3.new(1, 1, 1) | |
1279 | rng.Transparency = 0 | |
1280 | rng.TopSurface = 0 | |
1281 | rng.BottomSurface = 0 | |
1282 | rng.CFrame = pos | |
1283 | local rngm = Instance.new("SpecialMesh", rng) | |
1284 | rngm.MeshType = MType | |
1285 | rngm.Scale = scale | |
1286 | local scaler2 = 1 | |
1287 | if type == "Add" then | |
1288 | scaler2 = 1 * value | |
1289 | elseif type == "Divide" then | |
1290 | scaler2 = 1 / value | |
1291 | end | |
1292 | coroutine.resume(coroutine.create(function() | |
1293 | for i = 0, 10 / bonuspeed, 0.1 do | |
1294 | swait() | |
1295 | if type == "Add" then | |
1296 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
1297 | elseif type == "Divide" then | |
1298 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
1299 | end | |
1300 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
1301 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
1302 | end | |
1303 | rng:Destroy() | |
1304 | end)) | |
1305 | end | |
1306 | ||
1307 | function Eviscerate(dude) | |
1308 | if dude.Name ~= char then | |
1309 | local bgf = IT("BodyGyro", dude.Head) | |
1310 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
1311 | local val = IT("BoolValue", dude) | |
1312 | val.Name = "IsHit" | |
1313 | local ds = coroutine.wrap(function() | |
1314 | dude:WaitForChild("Head"):BreakJoints() | |
1315 | wait(0.5) | |
1316 | target = nil | |
1317 | coroutine.resume(coroutine.create(function() | |
1318 | for i, v in pairs(dude:GetChildren()) do | |
1319 | if v:IsA("Accessory") then | |
1320 | v:Destroy() | |
1321 | end | |
1322 | if v:IsA("Humanoid") then | |
1323 | v:Destroy() | |
1324 | end | |
1325 | if v:IsA("CharacterMesh") then | |
1326 | v:Destroy() | |
1327 | end | |
1328 | if v:IsA("Model") then | |
1329 | v:Destroy() | |
1330 | end | |
1331 | if v:IsA("Part") or v:IsA("MeshPart") then | |
1332 | for x, o in pairs(v:GetChildren()) do | |
1333 | if o:IsA("Decal") then | |
1334 | o:Destroy() | |
1335 | end | |
1336 | end | |
1337 | coroutine.resume(coroutine.create(function() | |
1338 | v.Material = "Neon" | |
1339 | v.CanCollide = false | |
1340 | local PartEmmit1 = IT("ParticleEmitter", v) | |
1341 | PartEmmit1.LightEmission = 1 | |
1342 | PartEmmit1.Texture = "rbxassetid://284205403" | |
1343 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1344 | PartEmmit1.Rate = 150 | |
1345 | PartEmmit1.Lifetime = NumberRange.new(1) | |
1346 | PartEmmit1.Size = NumberSequence.new({ | |
1347 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
1348 | NumberSequenceKeypoint.new(1, 0, 0) | |
1349 | }) | |
1350 | PartEmmit1.Transparency = NumberSequence.new({ | |
1351 | NumberSequenceKeypoint.new(0, 0, 0), | |
1352 | NumberSequenceKeypoint.new(1, 1, 0) | |
1353 | }) | |
1354 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
1355 | PartEmmit1.VelocitySpread = 30000 | |
1356 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
1357 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
1358 | local BodPoss = IT("BodyPosition", v) | |
1359 | BodPoss.P = 3000 | |
1360 | BodPoss.D = 1000 | |
1361 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
1362 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
1363 | v.Color = maincolor.Color | |
1364 | coroutine.resume(coroutine.create(function() | |
1365 | for i = 0, 49 do | |
1366 | swait(1) | |
1367 | v.Transparency = v.Transparency + 0.08 | |
1368 | end | |
1369 | wait(0.5) | |
1370 | PartEmmit1.Enabled = false | |
1371 | wait(3) | |
1372 | v:Destroy() | |
1373 | dude:Destroy() | |
1374 | end)) | |
1375 | end)) | |
1376 | end | |
1377 | end | |
1378 | end)) | |
1379 | end) | |
1380 | ds() | |
1381 | end | |
1382 | end | |
1383 | ||
1384 | function FindNearestHead(Position, Distance, SinglePlayer) | |
1385 | if SinglePlayer then | |
1386 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
1387 | end | |
1388 | local List = {} | |
1389 | for i, v in pairs(workspace:GetChildren()) do | |
1390 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then | |
1391 | table.insert(List, v) | |
1392 | end | |
1393 | end | |
1394 | return List | |
1395 | end | |
1396 | ||
1397 | function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) | |
1398 | local type = type | |
1399 | local rng = Instance.new("Part", char) | |
1400 | rng.Anchored = true | |
1401 | rng.BrickColor = color | |
1402 | rng.CanCollide = false | |
1403 | rng.FormFactor = 3 | |
1404 | rng.Name = "Ring" | |
1405 | rng.Material = "Neon" | |
1406 | rng.Size = Vector3.new(1, 1, 1) | |
1407 | rng.Transparency = 0 | |
1408 | rng.TopSurface = 0 | |
1409 | rng.BottomSurface = 0 | |
1410 | rng.CFrame = pos | |
1411 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
1412 | local rngm = Instance.new("SpecialMesh", rng) | |
1413 | rngm.MeshType = MType | |
1414 | rngm.Scale = Vector3.new(x1, y1, z1) | |
1415 | local scaler2 = 1 | |
1416 | local speeder = FastSpeed | |
1417 | if type == "Add" then | |
1418 | scaler2 = 1 * value | |
1419 | elseif type == "Divide" then | |
1420 | scaler2 = 1 / value | |
1421 | end | |
1422 | coroutine.resume(coroutine.create(function() | |
1423 | for i = 0, 10 / bonuspeed, 0.1 do | |
1424 | swait() | |
1425 | if type == "Add" then | |
1426 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
1427 | elseif type == "Divide" then | |
1428 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
1429 | end | |
1430 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
1431 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
1432 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
1433 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
1434 | end | |
1435 | rng:Destroy() | |
1436 | end)) | |
1437 | end | |
1438 | ||
1439 | function SoulSteal(dude) | |
1440 | if dude.Name ~= char then | |
1441 | local bgf = IT("BodyGyro", dude.Head) | |
1442 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
1443 | local val = IT("BoolValue", dude) | |
1444 | val.Name = "IsHit" | |
1445 | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') | |
1446 | local soulst = coroutine.wrap(function() | |
1447 | local soul = Instance.new("Part",dude) | |
1448 | soul.Size = Vector3.new(1,1,1) | |
1449 | soul.CanCollide = false | |
1450 | soul.Anchored = false | |
1451 | soul.Position = torso.Position | |
1452 | soul.Transparency = 1 | |
1453 | local PartEmmit1 = IT("ParticleEmitter", soul) | |
1454 | PartEmmit1.LightEmission = 1 | |
1455 | PartEmmit1.Texture = "rbxassetid://569507414" | |
1456 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1457 | PartEmmit1.Rate = 250 | |
1458 | PartEmmit1.Lifetime = NumberRange.new(1.6) | |
1459 | PartEmmit1.Size = NumberSequence.new({ | |
1460 | NumberSequenceKeypoint.new(0, 1, 0), | |
1461 | NumberSequenceKeypoint.new(1, 0, 0) | |
1462 | }) | |
1463 | PartEmmit1.Transparency = NumberSequence.new({ | |
1464 | NumberSequenceKeypoint.new(0, 0, 0), | |
1465 | NumberSequenceKeypoint.new(1, 1, 0) | |
1466 | }) | |
1467 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
1468 | PartEmmit1.VelocitySpread = 30000 | |
1469 | PartEmmit1.Rotation = NumberRange.new(-360, 360) | |
1470 | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) | |
1471 | local BodPoss = IT("BodyPosition", soul) | |
1472 | BodPoss.P = 3000 | |
1473 | BodPoss.D = 1000 | |
1474 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
1475 | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
1476 | wait(1.6) | |
1477 | soul.Touched:connect(function(hit) | |
1478 | if hit.Parent == char then | |
1479 | soul:Destroy() | |
1480 | end | |
1481 | end) | |
1482 | wait(1.2) | |
1483 | while soul do | |
1484 | swait() | |
1485 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1486 | BodPoss.Position = tors.Position | |
1487 | end | |
1488 | end) | |
1489 | soulst() | |
1490 | end | |
1491 | end | |
1492 | function FaceMouse() | |
1493 | local Cam = workspace.CurrentCamera | |
1494 | return { | |
1495 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
1496 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
1497 | } | |
1498 | end | |
1499 | ||
1500 | BTAUNT = Instance.new("Sound", char) | |
1501 | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=681504763" | |
1502 | BTAUNT.Volume = 2 | |
1503 | BTAUNT.Pitch = 1 | |
1504 | BTAUNT.Looped = true | |
1505 | BTAUNT.TimePosition = 0 | |
1506 | ||
1507 | BTAUNT3 = Instance.new("Sound", tors) | |
1508 | BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=157016540" | |
1509 | BTAUNT3.Volume = 10 | |
1510 | BTAUNT3.Pitch = 1 | |
1511 | BTAUNT3.Looped = false | |
1512 | BTAUNT3.TimePosition = 0 | |
1513 | ||
1514 | TEST = Instance.new("Sound", tors) | |
1515 | TEST.SoundId = "http://www.roblox.com/asset/?id=571898154" | |
1516 | TEST.Volume = 25 | |
1517 | TEST.Pitch = 1 | |
1518 | TEST.Looped = false | |
1519 | TEST.TimePosition = 0 | |
1520 | ------------------------------------------------------- | |
1521 | --End Effect Function-- | |
1522 | ------------------------------------------------------- | |
1523 | function Cso(ID, PARENT, VOLUME, PITCH) | |
1524 | local NSound = nil | |
1525 | coroutine.resume(coroutine.create(function() | |
1526 | NSound = IT("Sound", PARENT) | |
1527 | NSound.Volume = VOLUME | |
1528 | NSound.Pitch = PITCH | |
1529 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
1530 | swait() | |
1531 | NSound:play() | |
1532 | game:GetService("Debris"):AddItem(NSound, 50) | |
1533 | end)) | |
1534 | return NSound | |
1535 | end | |
1536 | function CameraEnshaking(Length, Intensity) | |
1537 | coroutine.resume(coroutine.create(function() | |
1538 | local intensity = 1 * Intensity | |
1539 | local rotM = 0.01 * Intensity | |
1540 | for i = 0, Length, 0.1 do | |
1541 | swait() | |
1542 | intensity = intensity - 0.05 * Intensity / Length | |
1543 | rotM = rotM - 5.0E-4 * Intensity / Length | |
1544 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
1545 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
1546 | end | |
1547 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
1548 | end)) | |
1549 | end | |
1550 | ||
1551 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1552 | local Part = Create("Part"){ | |
1553 | Parent = Parent, | |
1554 | Reflectance = Reflectance, | |
1555 | Transparency = Transparency, | |
1556 | CanCollide = false, | |
1557 | Locked = true, | |
1558 | BrickColor = BrickColor.new(tostring(BColor)), | |
1559 | Name = Name, | |
1560 | Size = Size, | |
1561 | Material = Material, | |
1562 | } | |
1563 | RemoveOutlines(Part) | |
1564 | return Part | |
1565 | end | |
1566 | ||
1567 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1568 | local Msh = Create(Mesh){ | |
1569 | Parent = Part, | |
1570 | Offset = OffSet, | |
1571 | Scale = Scale, | |
1572 | } | |
1573 | if Mesh == "SpecialMesh" then | |
1574 | Msh.MeshType = MeshType | |
1575 | Msh.MeshId = MeshId | |
1576 | end | |
1577 | return Msh | |
1578 | end | |
1579 | ||
1580 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1581 | local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1582 | prt.Anchored = true | |
1583 | prt.CFrame = cframe | |
1584 | local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1)) | |
1585 | game:GetService("Debris"):AddItem(prt,2) | |
1586 | coroutine.resume(coroutine.create(function(Part,Mesh,num) | |
1587 | for i=0,1,delay do | |
1588 | swait() | |
1589 | Part.Transparency=i | |
1590 | Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3) | |
1591 | end | |
1592 | Part.Parent=nil | |
1593 | end),prt,msh,(math.random(0,1)+math.random())/5) | |
1594 | end | |
1595 | function getRegion(point,range,ignore) | |
1596 | return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,100) | |
1597 | end | |
1598 | ||
1599 | function GetTorso(char) | |
1600 | return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart' | |
1601 | end | |
1602 | ||
1603 | local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end} | |
1604 | ||
1605 | NewInstance = function(instance,parent,properties) | |
1606 | local inst = Instance.new(instance) | |
1607 | inst.Parent = parent | |
1608 | if(properties)then | |
1609 | for i,v in next, properties do | |
1610 | pcall(function() inst[i] = v end) | |
1611 | end | |
1612 | end | |
1613 | return inst; | |
1614 | end | |
1615 | ||
1616 | function Part(parent,color,material,size,cframe,anchored,cancollide) | |
1617 | local part = Instance.new("Part") | |
1618 | part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or Color3.new(0,0,0) | |
1619 | part.Material = material or Enum.Material.SmoothPlastic | |
1620 | part.TopSurface,part.BottomSurface=10,10 | |
1621 | part.Size = size or Vector3.new(1,1,1) | |
1622 | part.CFrame = cframe or CF(0,0,0) | |
1623 | part.Anchored = anchored or true | |
1624 | part.CanCollide = cancollide or false | |
1625 | part.Parent = parent or char | |
1626 | return part | |
1627 | end | |
1628 | ------------------------------------------------------- | |
1629 | --End Important Functions-- | |
1630 | ------------------------------------------------------- | |
1631 | ||
1632 | ||
1633 | ------------------------------------------------------- | |
1634 | --Start Customization-- | |
1635 | ------------------------------------------------------- | |
1636 | local Player_Size = 1 | |
1637 | if Player_Size ~= 1 then | |
1638 | root.Size = root.Size * Player_Size | |
1639 | tors.Size = tors.Size * Player_Size | |
1640 | hed.Size = hed.Size * Player_Size | |
1641 | ra.Size = ra.Size * Player_Size | |
1642 | la.Size = la.Size * Player_Size | |
1643 | rl.Size = rl.Size * Player_Size | |
1644 | ll.Size = ll.Size * Player_Size | |
1645 | ---------------------------------------------------------------------------------- | |
1646 | rootj.Parent = root | |
1647 | neck.Parent = tors | |
1648 | RW.Parent = tors | |
1649 | LW.Parent = tors | |
1650 | RH.Parent = tors | |
1651 | LH.Parent = tors | |
1652 | ---------------------------------------------------------------------------------- | |
1653 | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
1654 | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
1655 | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) | |
1656 | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) | |
1657 | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 | |
1658 | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 | |
1659 | ---------------------------------------------------------------------------------- | |
1660 | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1661 | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1662 | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1663 | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1664 | --hat.Parent = Character | |
1665 | end | |
1666 | ---------------------------------------------------------------------------------- | |
1667 | ---------------------------------------------------------------------------------- | |
1668 | local equipped = false | |
1669 | local idle = 0 | |
1670 | local change = 1 | |
1671 | local val = 0 | |
1672 | local toim = 0 | |
1673 | local idleanim = 0.4 | |
1674 | local sine = 0 | |
1675 | local Sit = 1 | |
1676 | ---------------------------------------------------------------------------------- | |
1677 | hum.WalkSpeed = 48 | |
1678 | hum.JumpPower = 57 | |
1679 | hum.Animator.Parent = nil | |
1680 | ---------------------------------------------------------------------------------- | |
1681 | ||
1682 | ------------------------------------------------------- | |
1683 | --End Customization-- | |
1684 | ------------------------------------------------------- | |
1685 | local Blobby = Instance.new("Part", char) | |
1686 | Blobby.Name = "Blob" | |
1687 | Blobby.CanCollide = false | |
1688 | Blobby.BrickColor = BrickColor.new("Really black") | |
1689 | Blobby.Transparency = 0 | |
1690 | Blobby.Material = "Plastic" | |
1691 | Blobby.Size = Vector3.new(1, 1, 2) | |
1692 | Blobby.TopSurface = Enum.SurfaceType.Smooth | |
1693 | Blobby.BottomSurface = Enum.SurfaceType.Smooth | |
1694 | ||
1695 | local Weld = Instance.new("Weld", Blobby) | |
1696 | Weld.Part0 = ra | |
1697 | Weld.Part1 = Blobby | |
1698 | Weld.C1 = CFrame.new(0, 3, 1.1) | |
1699 | Weld.C0 = CFrame.Angles(Rad(-56),0,0) | |
1700 | ||
1701 | local M2 = Instance.new("SpecialMesh") | |
1702 | M2.Parent = Blobby | |
1703 | M2.MeshId = "rbxassetid://0" | |
1704 | M2.TextureId = "rbxassetid://0" | |
1705 | M2.Scale = Vector3.new(.01, .01, .01) | |
1706 | ||
1707 | --[[local naeeym2 = Instance.new("BillboardGui",char) | |
1708 | naeeym2.AlwaysOnTop = true | |
1709 | naeeym2.Size = UDim2.new(5,35,2,15) | |
1710 | naeeym2.StudsOffset = Vector3.new(0, 3.5, 0) | |
1711 | naeeym2.Adornee = hed | |
1712 | naeeym2.Name = "Name" | |
1713 | --naeeym2.PlayerToHideFrom = Player | |
1714 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
1715 | tecks2.BackgroundTransparency = 1 | |
1716 | tecks2.TextScaled = true | |
1717 | tecks2.BorderSizePixel = 0 | |
1718 | tecks2.Text = "Fight Me" | |
1719 | tecks2.Font = Enum.Font.Bodoni | |
1720 | tecks2.TextSize = 30 | |
1721 | tecks2.TextStrokeTransparency = 0 | |
1722 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
1723 | tecks2.TextStrokeColor3 = Color3.new(1, 1, 1) | |
1724 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
1725 | tecks2.Parent = naeeym2]] | |
1726 | ---------------------------------------------------------------------------------- | |
1727 | local AddInstance = function(Object, ...) | |
1728 | local Obj = Instance.new(Object) | |
1729 | for i,v in next,(...) do | |
1730 | Obj[i] = v | |
1731 | end | |
1732 | return Obj | |
1733 | end | |
1734 | ---------------------------------------------------- | |
1735 | local Reaper = AddInstance("Part",{ | |
1736 | Parent = hed, | |
1737 | CFrame = hed.CFrame, | |
1738 | formFactor = "Symmetric", | |
1739 | Size = Vector3.new(1, 1, 1), | |
1740 | CanCollide = false, | |
1741 | TopSurface = "Smooth", | |
1742 | BottomSurface = "Smooth", | |
1743 | Locked = true, | |
1744 | }) | |
1745 | local Weld = AddInstance("Weld",{ | |
1746 | Parent = Reaper, | |
1747 | Part0 = hed, | |
1748 | C0 = CFrame.new(0, 0.8, 0.4)*CFrame.Angles(0, 0, 0), | |
1749 | Part1 = Reaper, | |
1750 | }) | |
1751 | local Mesh = AddInstance("SpecialMesh",{ | |
1752 | Parent = Reaper, | |
1753 | MeshId = "rbxassetid://291954550", | |
1754 | TextureId = "rbxassetid://0", | |
1755 | Scale = Vector3.new(3.5, 3.5, 3.3), | |
1756 | VertexColor = Vector3.new(0.5, 0, 1), | |
1757 | }) | |
1758 | ||
1759 | local Reaper = AddInstance("Part",{ | |
1760 | Parent = hed, | |
1761 | CFrame = hed.CFrame, | |
1762 | formFactor = "Symmetric", | |
1763 | Size = Vector3.new(1, 1, 1), | |
1764 | CanCollide = false, | |
1765 | TopSurface = "Smooth", | |
1766 | BottomSurface = "Smooth", | |
1767 | Locked = true, | |
1768 | }) | |
1769 | local Weld = AddInstance("Weld",{ | |
1770 | Parent = Reaper, | |
1771 | Part0 = hed, | |
1772 | C0 = CFrame.new(0.1, 0.8, 0.4)*CFrame.Angles(0, 0, 0), | |
1773 | Part1 = Reaper, | |
1774 | }) | |
1775 | local Mesh = AddInstance("SpecialMesh",{ | |
1776 | Parent = Reaper, | |
1777 | MeshId = "rbxassetid://291954550", | |
1778 | TextureId = "rbxassetid://0", | |
1779 | Scale = Vector3.new(3.5, 3.5, 3.3), | |
1780 | VertexColor = Vector3.new(0, 0, 0), | |
1781 | }) | |
1782 | ||
1783 | local Reaper2 = AddInstance("Part",{ | |
1784 | Parent = tors, | |
1785 | CFrame = tors.CFrame, | |
1786 | formFactor = "Symmetric", | |
1787 | Size = Vector3.new(0.462, 1.403, 2.495), | |
1788 | CanCollide = false, | |
1789 | TopSurface = "Smooth", | |
1790 | BottomSurface = "Smooth", | |
1791 | Locked = true, | |
1792 | }) | |
1793 | local Weld = AddInstance("Weld",{ | |
1794 | Parent = Reaper2, | |
1795 | Part0 = tors, | |
1796 | C0 = CFrame.new(0, -1.7, 1)*CFrame.Angles(0, 0, 0), | |
1797 | Part1 = Reaper2, | |
1798 | }) | |
1799 | local Mesh = AddInstance("SpecialMesh",{ | |
1800 | Parent = Reaper2, | |
1801 | MeshId = "rbxassetid://2759032628", | |
1802 | TextureId = "rbxassetid://89867215", | |
1803 | Scale = Vector3.new(1, 1, 0.5), | |
1804 | VertexColor = Vector3.new(0.5, 0.5, 0.5), | |
1805 | }) | |
1806 | ||
1807 | ------------------------------------------------------- | |
1808 | wait(1) | |
1809 | plr = game.Players.LocalPlayer | |
1810 | char = plr.Character | |
1811 | mouse = plr:GetMouse() | |
1812 | whitecolor = Color3.new(1,1,1) | |
1813 | epicmode = false | |
1814 | normal = true | |
1815 | for i,v in pairs(char:GetChildren()) do | |
1816 | if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then | |
1817 | v:Destroy() | |
1818 | end | |
1819 | end | |
1820 | local shirt = Instance.new("Shirt",char) | |
1821 | shirt.ShirtTemplate = "rbxassetid:/4422518/" | |
1822 | local pants = Instance.new("Pants",char) | |
1823 | pants.PantsTemplate = "rbxassetid:/4422559/" | |
1824 | Character['Body Colors'].HeadColor=BrickColor.new('Paster brown') | |
1825 | Character['Body Colors'].TorsoColor=BrickColor.new('Paster brown') | |
1826 | Character['Body Colors'].RightArmColor=BrickColor.new('Paster brown') | |
1827 | Character['Body Colors'].LeftArmColor=BrickColor.new('Paster brown') | |
1828 | Character['Body Colors'].RightLegColor=BrickColor.new('Paster brown') | |
1829 | Character['Body Colors'].LeftLegColor=BrickColor.new('Paster brown') | |
1830 | for i,v in pairs(char:GetChildren()) do | |
1831 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
1832 | v:Destroy() | |
1833 | end | |
1834 | end | |
1835 | ||
1836 | ------------------------------------------------------- | |
1837 | --Start Attacks N Stuff-- | |
1838 | ------------------------------------------------------- | |
1839 | local naeeym2 = Instance.new("BillboardGui",char) | |
1840 | naeeym2.AlwaysOnTop = true | |
1841 | naeeym2.Size = UDim2.new(5,35,2,35) | |
1842 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
1843 | naeeym2.Adornee = hed | |
1844 | naeeym2.Name = "Name" | |
1845 | ||
1846 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
1847 | tecks2.BackgroundTransparency = 1 | |
1848 | tecks2.TextScaled = true | |
1849 | tecks2.BorderSizePixel = 0 | |
1850 | tecks2.Text = "M A R I O" | |
1851 | tecks2.Font = "Fantasy" | |
1852 | tecks2.TextSize = 50 | |
1853 | tecks2.TextStrokeTransparency = 0 | |
1854 | tecks2.TextColor3 = BrickColor.new('Paster brown').Color | |
1855 | tecks2.TextStrokeColor3 = BrickColor.new('Paster brown').Color | |
1856 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
1857 | tecks2.Parent = naeeym2 | |
1858 | textfag = tecks2 | |
1859 | tecks2.Text = "M A R I O" | |
1860 | BTAUNT:Play() | |
1861 | coroutine.resume(coroutine.create(function() | |
1862 | while textfag ~= nil do | |
1863 | swait() | |
1864 | textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3)) | |
1865 | textfag.Rotation = math.random(-3,3) | |
1866 | end | |
1867 | end)) | |
1868 | ||
1869 | function finalChaos() | |
1870 | attack = true | |
1871 | spawn(function() | |
1872 | local p = Instance.new("Part",char) | |
1873 | p.Anchored = true | |
1874 | p.CanCollide = false | |
1875 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
1876 | local m = Instance.new("SpecialMesh",p) | |
1877 | m.MeshId = "https://roblox.com/asset/?id=28140935" | |
1878 | m.Scale = Vector3.new(2,2,2) | |
1879 | for i=1,30 do | |
1880 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
1881 | p.CFrame = p.CFrame * CFrame.Angles(0.5,0,0) | |
1882 | wait() | |
1883 | end | |
1884 | local beam = Instance.new("Part",char) | |
1885 | beam.Anchored = true | |
1886 | beam.CanCollide = false | |
1887 | beam.BrickColor = BrickColor.new("White") | |
1888 | beam.Material = Enum.Material.Neon | |
1889 | beam.Size = Vector3.new(1,1,1) | |
1890 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
1891 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
1892 | local m = Instance.new("SpecialMesh",beam) | |
1893 | m.MeshType = "Cylinder" | |
1894 | m.Scale = Vector3.new(2000,15,15) | |
1895 | damage(6,20,35,p.Position) | |
1896 | p.Transparency = 1 | |
1897 | CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1) | |
1898 | for i=1,10 do | |
1899 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
1900 | beam.Transparency = i / 10 | |
1901 | wait() | |
1902 | end | |
1903 | p:Destroy() | |
1904 | end) | |
1905 | attack = false | |
1906 | end | |
1907 | function spade() | |
1908 | attack = true | |
1909 | spawn(function() | |
1910 | local p = Instance.new("Part",char) | |
1911 | p.Anchored = true | |
1912 | p.CanCollide = false | |
1913 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
1914 | local m = Instance.new("SpecialMesh",p) | |
1915 | m.MeshId = "https://roblox.com/asset/?id=2760895053" | |
1916 | m.Scale = Vector3.new(1,1,1) | |
1917 | for i=1,30 do | |
1918 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
1919 | p.CFrame = p.CFrame * CFrame.Angles(0,4,0) | |
1920 | wait() | |
1921 | end | |
1922 | local beam = Instance.new("Part",char) | |
1923 | beam.Anchored = true | |
1924 | beam.CanCollide = false | |
1925 | beam.BrickColor = BrickColor.new("White") | |
1926 | beam.Material = Enum.Material.Neon | |
1927 | beam.Size = Vector3.new(1,1,1) | |
1928 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
1929 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
1930 | local m = Instance.new("SpecialMesh",beam) | |
1931 | m.MeshType = "Cylinder" | |
1932 | m.Scale = Vector3.new(2000,15,15) | |
1933 | damage(6,20,35,p.Position) | |
1934 | p.Transparency = 1 | |
1935 | CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1) | |
1936 | for i=1,10 do | |
1937 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
1938 | beam.Transparency = 1 | |
1939 | wait() | |
1940 | end | |
1941 | p:Destroy() | |
1942 | end) | |
1943 | attack = false | |
1944 | end | |
1945 | ||
1946 | function club() | |
1947 | attack = true | |
1948 | spawn(function() | |
1949 | local p = Instance.new("Part",char) | |
1950 | p.Anchored = true | |
1951 | p.CanCollide = false | |
1952 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
1953 | local m = Instance.new("SpecialMesh",p) | |
1954 | m.MeshId = "https://roblox.com/asset/?id=2761335666" | |
1955 | m.Scale = Vector3.new(1.5,1.5,1.5) | |
1956 | for i=1,30 do | |
1957 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
1958 | p.CFrame = p.CFrame * CFrame.Angles(0,2,0) | |
1959 | wait() | |
1960 | end | |
1961 | local beam = Instance.new("Part",char) | |
1962 | beam.Anchored = true | |
1963 | beam.CanCollide = false | |
1964 | beam.BrickColor = BrickColor.new("White") | |
1965 | beam.Material = Enum.Material.Neon | |
1966 | beam.Size = Vector3.new(1,1,1) | |
1967 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
1968 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
1969 | local m = Instance.new("SpecialMesh",beam) | |
1970 | m.MeshType = "Cylinder" | |
1971 | m.Scale = Vector3.new(2000,15,15) | |
1972 | damage(6,20,35,p.Position) | |
1973 | p.Transparency = 1 | |
1974 | CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1) | |
1975 | for i=1,10 do | |
1976 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
1977 | beam.Transparency = 1 | |
1978 | wait() | |
1979 | end | |
1980 | p:Destroy() | |
1981 | end) | |
1982 | attack = false | |
1983 | end | |
1984 | ||
1985 | ||
1986 | function heart() | |
1987 | attack = true | |
1988 | spawn(function() | |
1989 | local p = Instance.new("Part",char) | |
1990 | p.Anchored = true | |
1991 | p.CanCollide = false | |
1992 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
1993 | local m = Instance.new("SpecialMesh",p) | |
1994 | m.MeshId = "https://roblox.com/asset/?id=105992239" | |
1995 | m.Scale = Vector3.new(9.5,9.5,9.5) | |
1996 | for i=1,30 do | |
1997 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
1998 | p.CFrame = p.CFrame * CFrame.Angles(0,2,0) | |
1999 | wait() | |
2000 | end | |
2001 | local beam = Instance.new("Part",char) | |
2002 | beam.Anchored = true | |
2003 | beam.CanCollide = false | |
2004 | beam.BrickColor = BrickColor.new("White") | |
2005 | beam.Material = Enum.Material.Neon | |
2006 | beam.Size = Vector3.new(1,1,1) | |
2007 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
2008 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
2009 | local m = Instance.new("SpecialMesh",beam) | |
2010 | m.MeshType = "Cylinder" | |
2011 | m.Scale = Vector3.new(2000,15,15) | |
2012 | damage(6,20,35,p.Position) | |
2013 | p.Transparency = 1 | |
2014 | CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1) | |
2015 | for i=1,10 do | |
2016 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
2017 | beam.Transparency = 1 | |
2018 | wait() | |
2019 | end | |
2020 | p:Destroy() | |
2021 | end) | |
2022 | attack = false | |
2023 | end | |
2024 | ||
2025 | ||
2026 | function diamond() | |
2027 | attack = true | |
2028 | spawn(function() | |
2029 | local p = Instance.new("Part",char) | |
2030 | p.Anchored = true | |
2031 | p.CanCollide = false | |
2032 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
2033 | local m = Instance.new("SpecialMesh",p) | |
2034 | m.MeshId = "https://roblox.com/asset/?id=9756362" | |
2035 | m.Scale = Vector3.new(6,6,6) | |
2036 | for i=1,30 do | |
2037 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
2038 | p.CFrame = p.CFrame * CFrame.Angles(0,2,0) | |
2039 | wait() | |
2040 | end | |
2041 | local beam = Instance.new("Part",char) | |
2042 | beam.Anchored = true | |
2043 | beam.CanCollide = false | |
2044 | beam.BrickColor = BrickColor.new("White") | |
2045 | beam.Material = Enum.Material.Neon | |
2046 | beam.Size = Vector3.new(1,1,1) | |
2047 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
2048 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
2049 | local m = Instance.new("SpecialMesh",beam) | |
2050 | m.MeshType = "Cylinder" | |
2051 | m.Scale = Vector3.new(2000,15,15) | |
2052 | damage(6,20,35,p.Position) | |
2053 | p.Transparency = 1 | |
2054 | CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1) | |
2055 | for i=1,10 do | |
2056 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
2057 | beam.Transparency = 1 | |
2058 | wait() | |
2059 | end | |
2060 | p:Destroy() | |
2061 | end) | |
2062 | attack = false | |
2063 | end | |
2064 | ||
2065 | function icando() | |
2066 | attack = true | |
2067 | hum.WalkSpeed = 0 | |
2068 | TEST:Remove() | |
2069 | TEST:Play() | |
2070 | local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false) | |
2071 | Hook2.Transparency = 1 | |
2072 | local A2 = NewInstance("Attachment",Hook2) | |
2073 | local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)}) | |
2074 | local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1}) | |
2075 | repeat | |
2076 | for i = 0,4,0.1 do | |
2077 | swait() | |
2078 | TEST.Parent = tors | |
2079 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15) | |
2080 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(-20)), 0.3) | |
2081 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
2082 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
2083 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-76)), 0.1) | |
2084 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(56)), 0.1) | |
2085 | end | |
2086 | until TEST.Playing == false | |
2087 | TEST:Stop() | |
2088 | TEST:Play() | |
2089 | TEST:Remove() | |
2090 | print('Its Me Mario') | |
2091 | Hook2:Destroy() | |
2092 | attack = false | |
2093 | hum.WalkSpeed = 20 | |
2094 | end | |
2095 | ||
2096 | function Taunt3() | |
2097 | attack = true | |
2098 | hum.WalkSpeed = 0 | |
2099 | local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false) | |
2100 | Hook2.Transparency = 1 | |
2101 | local A2 = NewInstance("Attachment",Hook2) | |
2102 | local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)}) | |
2103 | local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1}) | |
2104 | CFuncs.Sound.Create("rbxassetid://571898154", head, 100, 1) | |
2105 | for i = 0, 2, 0.1 do | |
2106 | swait() | |
2107 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15) | |
2108 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3) | |
2109 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
2110 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
2111 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
2112 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
2113 | end | |
2114 | for i = 0, 6, 0.1 do | |
2115 | swait() | |
2116 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15) | |
2117 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3) | |
2118 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
2119 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
2120 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
2121 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
2122 | end | |
2123 | for i = 0, 2, 0.1 do | |
2124 | swait() | |
2125 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15) | |
2126 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3) | |
2127 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
2128 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
2129 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
2130 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
2131 | end | |
2132 | attack = false | |
2133 | Hook2:Destroy() | |
2134 | hum.WalkSpeed = 20 | |
2135 | end | |
2136 | ||
2137 | function Taunt2() | |
2138 | attack = true | |
2139 | hum.WalkSpeed = 0 | |
2140 | local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false) | |
2141 | Hook2.Transparency = 1 | |
2142 | local A2 = NewInstance("Attachment",Hook2) | |
2143 | local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)}) | |
2144 | local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1}) | |
2145 | CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1) | |
2146 | for i = 0, 2, 0.1 do | |
2147 | swait() | |
2148 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15) | |
2149 | neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
2150 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
2151 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
2152 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
2153 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
2154 | end | |
2155 | for i = 0, 6, 0.1 do | |
2156 | swait() | |
2157 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, .2 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15) | |
2158 | neck.C0 = clerp(neck.C0, necko * CF(0, 0, 2) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.15) | |
2159 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
2160 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
2161 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
2162 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
2163 | end | |
2164 | for i = 0, 2, 0.1 do | |
2165 | swait() | |
2166 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15) | |
2167 | neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.3) | |
2168 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
2169 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
2170 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
2171 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
2172 | end | |
2173 | attack = false | |
2174 | Hook2:Destroy() | |
2175 | hum.WalkSpeed = 20 | |
2176 | end | |
2177 | ||
2178 | function Chaos_balls() | |
2179 | attack = true | |
2180 | hum.WalkSpeed = 0 | |
2181 | CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1) | |
2182 | ||
2183 | local Scripts = { function() | |
2184 | LandMine = script.Parent | |
2185 | ||
2186 | function onTouched(hit) | |
2187 | script.Parent.Transparency = 1 | |
2188 | connection:disconnect() | |
2189 | end | |
2190 | ||
2191 | connection = LandMine.Touched:connect(onTouched) | |
2192 | ||
2193 | function onTouch(part) | |
2194 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2195 | if (humanoid ~= nil) then | |
2196 | humanoid.Health = 0 | |
2197 | end | |
2198 | end | |
2199 | ||
2200 | script.Parent.Touched:connect(onTouch) | |
2201 | ||
2202 | end; function() | |
2203 | LandMine = script.Parent | |
2204 | ||
2205 | function onTouched(hit) | |
2206 | script.Parent.Transparency = 1 | |
2207 | connection:disconnect() | |
2208 | end | |
2209 | ||
2210 | connection = LandMine.Touched:connect(onTouched) | |
2211 | ||
2212 | function onTouch(part) | |
2213 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2214 | if (humanoid ~= nil) then | |
2215 | humanoid.Health = 0 | |
2216 | end | |
2217 | end | |
2218 | ||
2219 | script.Parent.Touched:connect(onTouch) | |
2220 | ||
2221 | end; function() | |
2222 | LandMine = script.Parent | |
2223 | ||
2224 | function onTouched(hit) | |
2225 | script.Parent.Transparency = 1 | |
2226 | connection:disconnect() | |
2227 | end | |
2228 | ||
2229 | connection = LandMine.Touched:connect(onTouched) | |
2230 | ||
2231 | function onTouch(part) | |
2232 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2233 | if (humanoid ~= nil) then | |
2234 | humanoid.Health = 0 | |
2235 | end | |
2236 | end | |
2237 | ||
2238 | script.Parent.Touched:connect(onTouch) | |
2239 | ||
2240 | end; function() | |
2241 | LandMine = script.Parent | |
2242 | ||
2243 | function onTouched(hit) | |
2244 | script.Parent.Transparency = 1 | |
2245 | connection:disconnect() | |
2246 | end | |
2247 | ||
2248 | connection = LandMine.Touched:connect(onTouched) | |
2249 | ||
2250 | function onTouch(part) | |
2251 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2252 | if (humanoid ~= nil) then | |
2253 | humanoid.Health = 0 | |
2254 | end | |
2255 | end | |
2256 | ||
2257 | script.Parent.Touched:connect(onTouch) | |
2258 | ||
2259 | end; function() | |
2260 | LandMine = script.Parent | |
2261 | ||
2262 | function onTouched(hit) | |
2263 | script.Parent.Transparency = 1 | |
2264 | connection:disconnect() | |
2265 | end | |
2266 | ||
2267 | connection = LandMine.Touched:connect(onTouched) | |
2268 | ||
2269 | function onTouch(part) | |
2270 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2271 | if (humanoid ~= nil) then | |
2272 | humanoid.Health = 0 | |
2273 | end | |
2274 | end | |
2275 | ||
2276 | script.Parent.Touched:connect(onTouch) | |
2277 | ||
2278 | end; function() | |
2279 | LandMine = script.Parent | |
2280 | ||
2281 | function onTouched(hit) | |
2282 | script.Parent.Transparency = 1 | |
2283 | connection:disconnect() | |
2284 | end | |
2285 | ||
2286 | connection = LandMine.Touched:connect(onTouched) | |
2287 | ||
2288 | function onTouch(part) | |
2289 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2290 | if (humanoid ~= nil) then | |
2291 | humanoid.Health = 0 | |
2292 | end | |
2293 | end | |
2294 | ||
2295 | script.Parent.Touched:connect(onTouch) | |
2296 | ||
2297 | end; function() | |
2298 | LandMine = script.Parent | |
2299 | ||
2300 | function onTouched(hit) | |
2301 | script.Parent.Transparency = 1 | |
2302 | connection:disconnect() | |
2303 | end | |
2304 | ||
2305 | connection = LandMine.Touched:connect(onTouched) | |
2306 | ||
2307 | function onTouch(part) | |
2308 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2309 | if (humanoid ~= nil) then | |
2310 | humanoid.Health = 0 | |
2311 | end | |
2312 | end | |
2313 | ||
2314 | script.Parent.Touched:connect(onTouch) | |
2315 | ||
2316 | end; function() | |
2317 | LandMine = script.Parent | |
2318 | ||
2319 | function onTouched(hit) | |
2320 | script.Parent.Transparency = 1 | |
2321 | connection:disconnect() | |
2322 | end | |
2323 | ||
2324 | connection = LandMine.Touched:connect(onTouched) | |
2325 | ||
2326 | function onTouch(part) | |
2327 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2328 | if (humanoid ~= nil) then | |
2329 | humanoid.Health = 0 | |
2330 | end | |
2331 | end | |
2332 | ||
2333 | script.Parent.Touched:connect(onTouch) | |
2334 | ||
2335 | end; function() | |
2336 | LandMine = script.Parent | |
2337 | ||
2338 | function onTouched(hit) | |
2339 | script.Parent.Transparency = 1 | |
2340 | connection:disconnect() | |
2341 | end | |
2342 | ||
2343 | connection = LandMine.Touched:connect(onTouched) | |
2344 | ||
2345 | function onTouch(part) | |
2346 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2347 | if (humanoid ~= nil) then | |
2348 | humanoid.Health = 0 | |
2349 | end | |
2350 | end | |
2351 | ||
2352 | script.Parent.Touched:connect(onTouch) | |
2353 | ||
2354 | end; function() | |
2355 | LandMine = script.Parent | |
2356 | ||
2357 | function onTouched(hit) | |
2358 | script.Parent.Transparency = 1 | |
2359 | connection:disconnect() | |
2360 | end | |
2361 | ||
2362 | connection = LandMine.Touched:connect(onTouched) | |
2363 | ||
2364 | function onTouch(part) | |
2365 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2366 | if (humanoid ~= nil) then | |
2367 | humanoid.Health = 0 | |
2368 | end | |
2369 | end | |
2370 | ||
2371 | script.Parent.Touched:connect(onTouch) | |
2372 | ||
2373 | end; function() | |
2374 | LandMine = script.Parent | |
2375 | ||
2376 | function onTouched(hit) | |
2377 | script.Parent.Transparency = 1 | |
2378 | connection:disconnect() | |
2379 | end | |
2380 | ||
2381 | connection = LandMine.Touched:connect(onTouched) | |
2382 | ||
2383 | function onTouch(part) | |
2384 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2385 | if (humanoid ~= nil) then | |
2386 | humanoid.Health = 0 | |
2387 | end | |
2388 | end | |
2389 | ||
2390 | script.Parent.Touched:connect(onTouch) | |
2391 | ||
2392 | end; function() | |
2393 | LandMine = script.Parent | |
2394 | ||
2395 | function onTouched(hit) | |
2396 | script.Parent.Transparency = 1 | |
2397 | connection:disconnect() | |
2398 | end | |
2399 | ||
2400 | connection = LandMine.Touched:connect(onTouched) | |
2401 | ||
2402 | function onTouch(part) | |
2403 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2404 | if (humanoid ~= nil) then | |
2405 | humanoid.Health = 0 | |
2406 | end | |
2407 | end | |
2408 | ||
2409 | script.Parent.Touched:connect(onTouch) | |
2410 | ||
2411 | end; function() | |
2412 | LandMine = script.Parent | |
2413 | ||
2414 | function onTouched(hit) | |
2415 | script.Parent.Transparency = 1 | |
2416 | connection:disconnect() | |
2417 | end | |
2418 | ||
2419 | connection = LandMine.Touched:connect(onTouched) | |
2420 | ||
2421 | function onTouch(part) | |
2422 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2423 | if (humanoid ~= nil) then | |
2424 | humanoid.Health = 0 | |
2425 | end | |
2426 | end | |
2427 | ||
2428 | script.Parent.Touched:connect(onTouch) | |
2429 | ||
2430 | end; function() | |
2431 | LandMine = script.Parent | |
2432 | ||
2433 | function onTouched(hit) | |
2434 | script.Parent.Transparency = 1 | |
2435 | connection:disconnect() | |
2436 | end | |
2437 | ||
2438 | connection = LandMine.Touched:connect(onTouched) | |
2439 | ||
2440 | function onTouch(part) | |
2441 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2442 | if (humanoid ~= nil) then | |
2443 | humanoid.Health = 0 | |
2444 | end | |
2445 | end | |
2446 | ||
2447 | script.Parent.Touched:connect(onTouch) | |
2448 | ||
2449 | end; function() | |
2450 | LandMine = script.Parent | |
2451 | ||
2452 | function onTouched(hit) | |
2453 | script.Parent.Transparency = 1 | |
2454 | connection:disconnect() | |
2455 | end | |
2456 | ||
2457 | connection = LandMine.Touched:connect(onTouched) | |
2458 | ||
2459 | function onTouch(part) | |
2460 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2461 | if (humanoid ~= nil) then | |
2462 | humanoid.Health = 0 | |
2463 | end | |
2464 | end | |
2465 | ||
2466 | script.Parent.Touched:connect(onTouch) | |
2467 | ||
2468 | end; function() | |
2469 | LandMine = script.Parent | |
2470 | ||
2471 | function onTouched(hit) | |
2472 | script.Parent.Transparency = 1 | |
2473 | connection:disconnect() | |
2474 | end | |
2475 | ||
2476 | connection = LandMine.Touched:connect(onTouched) | |
2477 | ||
2478 | function onTouch(part) | |
2479 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2480 | if (humanoid ~= nil) then | |
2481 | humanoid.Health = 0 | |
2482 | end | |
2483 | end | |
2484 | ||
2485 | script.Parent.Touched:connect(onTouch) | |
2486 | ||
2487 | end; function() | |
2488 | LandMine = script.Parent | |
2489 | ||
2490 | function onTouched(hit) | |
2491 | script.Parent.Transparency = 1 | |
2492 | connection:disconnect() | |
2493 | end | |
2494 | ||
2495 | connection = LandMine.Touched:connect(onTouched) | |
2496 | ||
2497 | function onTouch(part) | |
2498 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2499 | if (humanoid ~= nil) then | |
2500 | humanoid.Health = 0 | |
2501 | end | |
2502 | end | |
2503 | ||
2504 | script.Parent.Touched:connect(onTouch) | |
2505 | ||
2506 | end; function() | |
2507 | LandMine = script.Parent | |
2508 | ||
2509 | function onTouched(hit) | |
2510 | script.Parent.Transparency = 1 | |
2511 | connection:disconnect() | |
2512 | end | |
2513 | ||
2514 | connection = LandMine.Touched:connect(onTouched) | |
2515 | ||
2516 | function onTouch(part) | |
2517 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2518 | if (humanoid ~= nil) then | |
2519 | humanoid.Health = 0 | |
2520 | end | |
2521 | end | |
2522 | ||
2523 | script.Parent.Touched:connect(onTouch) | |
2524 | ||
2525 | end; function() | |
2526 | LandMine = script.Parent | |
2527 | ||
2528 | function onTouched(hit) | |
2529 | script.Parent.Transparency = 1 | |
2530 | connection:disconnect() | |
2531 | end | |
2532 | ||
2533 | connection = LandMine.Touched:connect(onTouched) | |
2534 | ||
2535 | function onTouch(part) | |
2536 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2537 | if (humanoid ~= nil) then | |
2538 | humanoid.Health = 0 | |
2539 | end | |
2540 | end | |
2541 | ||
2542 | script.Parent.Touched:connect(onTouch) | |
2543 | ||
2544 | end; function() | |
2545 | LandMine = script.Parent | |
2546 | ||
2547 | function onTouched(hit) | |
2548 | script.Parent.Transparency = 1 | |
2549 | connection:disconnect() | |
2550 | end | |
2551 | ||
2552 | connection = LandMine.Touched:connect(onTouched) | |
2553 | ||
2554 | function onTouch(part) | |
2555 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2556 | if (humanoid ~= nil) then | |
2557 | humanoid.Health = 0 | |
2558 | end | |
2559 | end | |
2560 | ||
2561 | script.Parent.Touched:connect(onTouch) | |
2562 | ||
2563 | end; function() | |
2564 | LandMine = script.Parent | |
2565 | ||
2566 | function onTouched(hit) | |
2567 | script.Parent.Transparency = 1 | |
2568 | connection:disconnect() | |
2569 | end | |
2570 | ||
2571 | connection = LandMine.Touched:connect(onTouched) | |
2572 | ||
2573 | function onTouch(part) | |
2574 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2575 | if (humanoid ~= nil) then | |
2576 | humanoid.Health = 0 | |
2577 | end | |
2578 | end | |
2579 | ||
2580 | script.Parent.Touched:connect(onTouch) | |
2581 | ||
2582 | end; function() | |
2583 | LandMine = script.Parent | |
2584 | ||
2585 | function onTouched(hit) | |
2586 | script.Parent.Transparency = 1 | |
2587 | connection:disconnect() | |
2588 | end | |
2589 | ||
2590 | connection = LandMine.Touched:connect(onTouched) | |
2591 | ||
2592 | function onTouch(part) | |
2593 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2594 | if (humanoid ~= nil) then | |
2595 | humanoid.Health = 0 | |
2596 | end | |
2597 | end | |
2598 | ||
2599 | script.Parent.Touched:connect(onTouch) | |
2600 | ||
2601 | end; function() | |
2602 | LandMine = script.Parent | |
2603 | ||
2604 | function onTouched(hit) | |
2605 | script.Parent.Transparency = 1 | |
2606 | connection:disconnect() | |
2607 | end | |
2608 | ||
2609 | connection = LandMine.Touched:connect(onTouched) | |
2610 | ||
2611 | function onTouch(part) | |
2612 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2613 | if (humanoid ~= nil) then | |
2614 | humanoid.Health = 0 | |
2615 | end | |
2616 | end | |
2617 | ||
2618 | script.Parent.Touched:connect(onTouch) | |
2619 | ||
2620 | end; function() | |
2621 | LandMine = script.Parent | |
2622 | ||
2623 | function onTouched(hit) | |
2624 | script.Parent.Transparency = 1 | |
2625 | connection:disconnect() | |
2626 | end | |
2627 | ||
2628 | connection = LandMine.Touched:connect(onTouched) | |
2629 | ||
2630 | function onTouch(part) | |
2631 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2632 | if (humanoid ~= nil) then | |
2633 | humanoid.Health = 0 | |
2634 | end | |
2635 | end | |
2636 | ||
2637 | script.Parent.Touched:connect(onTouch) | |
2638 | ||
2639 | end; function() | |
2640 | LandMine = script.Parent | |
2641 | ||
2642 | function onTouched(hit) | |
2643 | script.Parent.Transparency = 1 | |
2644 | connection:disconnect() | |
2645 | end | |
2646 | ||
2647 | connection = LandMine.Touched:connect(onTouched) | |
2648 | ||
2649 | function onTouch(part) | |
2650 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2651 | if (humanoid ~= nil) then | |
2652 | humanoid.Health = 0 | |
2653 | end | |
2654 | end | |
2655 | ||
2656 | script.Parent.Touched:connect(onTouch) | |
2657 | ||
2658 | end; function() | |
2659 | LandMine = script.Parent | |
2660 | ||
2661 | function onTouched(hit) | |
2662 | script.Parent.Transparency = 1 | |
2663 | connection:disconnect() | |
2664 | end | |
2665 | ||
2666 | connection = LandMine.Touched:connect(onTouched) | |
2667 | ||
2668 | function onTouch(part) | |
2669 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2670 | if (humanoid ~= nil) then | |
2671 | humanoid.Health = 0 | |
2672 | end | |
2673 | end | |
2674 | ||
2675 | script.Parent.Touched:connect(onTouch) | |
2676 | ||
2677 | end; function() | |
2678 | LandMine = script.Parent | |
2679 | ||
2680 | function onTouched(hit) | |
2681 | script.Parent.Transparency = 1 | |
2682 | connection:disconnect() | |
2683 | end | |
2684 | ||
2685 | connection = LandMine.Touched:connect(onTouched) | |
2686 | ||
2687 | function onTouch(part) | |
2688 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2689 | if (humanoid ~= nil) then | |
2690 | humanoid.Health = 0 | |
2691 | end | |
2692 | end | |
2693 | ||
2694 | script.Parent.Touched:connect(onTouch) | |
2695 | ||
2696 | end; function() | |
2697 | LandMine = script.Parent | |
2698 | ||
2699 | function onTouched(hit) | |
2700 | script.Parent.Transparency = 1 | |
2701 | connection:disconnect() | |
2702 | end | |
2703 | ||
2704 | connection = LandMine.Touched:connect(onTouched) | |
2705 | ||
2706 | function onTouch(part) | |
2707 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2708 | if (humanoid ~= nil) then | |
2709 | humanoid.Health = 0 | |
2710 | end | |
2711 | end | |
2712 | ||
2713 | script.Parent.Touched:connect(onTouch) | |
2714 | ||
2715 | end; function() | |
2716 | LandMine = script.Parent | |
2717 | ||
2718 | function onTouched(hit) | |
2719 | script.Parent.Transparency = 1 | |
2720 | connection:disconnect() | |
2721 | end | |
2722 | ||
2723 | connection = LandMine.Touched:connect(onTouched) | |
2724 | ||
2725 | function onTouch(part) | |
2726 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2727 | if (humanoid ~= nil) then | |
2728 | humanoid.Health = 0 | |
2729 | end | |
2730 | end | |
2731 | ||
2732 | script.Parent.Touched:connect(onTouch) | |
2733 | ||
2734 | end; function() | |
2735 | LandMine = script.Parent | |
2736 | ||
2737 | function onTouched(hit) | |
2738 | script.Parent.Transparency = 1 | |
2739 | connection:disconnect() | |
2740 | end | |
2741 | ||
2742 | connection = LandMine.Touched:connect(onTouched) | |
2743 | ||
2744 | function onTouch(part) | |
2745 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2746 | if (humanoid ~= nil) then | |
2747 | humanoid.Health = 0 | |
2748 | end | |
2749 | end | |
2750 | ||
2751 | script.Parent.Touched:connect(onTouch) | |
2752 | ||
2753 | end; function() | |
2754 | LandMine = script.Parent | |
2755 | ||
2756 | function onTouched(hit) | |
2757 | script.Parent.Transparency = 1 | |
2758 | connection:disconnect() | |
2759 | end | |
2760 | ||
2761 | connection = LandMine.Touched:connect(onTouched) | |
2762 | ||
2763 | function onTouch(part) | |
2764 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2765 | if (humanoid ~= nil) then | |
2766 | humanoid.Health = 0 | |
2767 | end | |
2768 | end | |
2769 | ||
2770 | script.Parent.Touched:connect(onTouch) | |
2771 | ||
2772 | end; function() | |
2773 | LandMine = script.Parent | |
2774 | ||
2775 | function onTouched(hit) | |
2776 | script.Parent.Transparency = 1 | |
2777 | connection:disconnect() | |
2778 | end | |
2779 | ||
2780 | connection = LandMine.Touched:connect(onTouched) | |
2781 | ||
2782 | function onTouch(part) | |
2783 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2784 | if (humanoid ~= nil) then | |
2785 | humanoid.Health = 0 | |
2786 | end | |
2787 | end | |
2788 | ||
2789 | script.Parent.Touched:connect(onTouch) | |
2790 | ||
2791 | end; function() | |
2792 | LandMine = script.Parent | |
2793 | ||
2794 | function onTouched(hit) | |
2795 | script.Parent.Transparency = 1 | |
2796 | connection:disconnect() | |
2797 | end | |
2798 | ||
2799 | connection = LandMine.Touched:connect(onTouched) | |
2800 | ||
2801 | function onTouch(part) | |
2802 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2803 | if (humanoid ~= nil) then | |
2804 | humanoid.Health = 0 | |
2805 | end | |
2806 | end | |
2807 | ||
2808 | script.Parent.Touched:connect(onTouch) | |
2809 | ||
2810 | end; function() | |
2811 | LandMine = script.Parent | |
2812 | ||
2813 | function onTouched(hit) | |
2814 | script.Parent.Transparency = 1 | |
2815 | connection:disconnect() | |
2816 | end | |
2817 | ||
2818 | connection = LandMine.Touched:connect(onTouched) | |
2819 | ||
2820 | function onTouch(part) | |
2821 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2822 | if (humanoid ~= nil) then | |
2823 | humanoid.Health = 0 | |
2824 | end | |
2825 | end | |
2826 | ||
2827 | script.Parent.Touched:connect(onTouch) | |
2828 | ||
2829 | end; function() | |
2830 | LandMine = script.Parent | |
2831 | ||
2832 | function onTouched(hit) | |
2833 | script.Parent.Transparency = 1 | |
2834 | connection:disconnect() | |
2835 | end | |
2836 | ||
2837 | connection = LandMine.Touched:connect(onTouched) | |
2838 | ||
2839 | function onTouch(part) | |
2840 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2841 | if (humanoid ~= nil) then | |
2842 | humanoid.Health = 0 | |
2843 | end | |
2844 | end | |
2845 | ||
2846 | script.Parent.Touched:connect(onTouch) | |
2847 | ||
2848 | end; function() | |
2849 | LandMine = script.Parent | |
2850 | ||
2851 | function onTouched(hit) | |
2852 | script.Parent.Transparency = 1 | |
2853 | connection:disconnect() | |
2854 | end | |
2855 | ||
2856 | connection = LandMine.Touched:connect(onTouched) | |
2857 | ||
2858 | function onTouch(part) | |
2859 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2860 | if (humanoid ~= nil) then | |
2861 | humanoid.Health = 0 | |
2862 | end | |
2863 | end | |
2864 | ||
2865 | script.Parent.Touched:connect(onTouch) | |
2866 | ||
2867 | end; function() | |
2868 | LandMine = script.Parent | |
2869 | ||
2870 | function onTouched(hit) | |
2871 | script.Parent.Transparency = 1 | |
2872 | connection:disconnect() | |
2873 | end | |
2874 | ||
2875 | connection = LandMine.Touched:connect(onTouched) | |
2876 | ||
2877 | function onTouch(part) | |
2878 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2879 | if (humanoid ~= nil) then | |
2880 | humanoid.Health = 0 | |
2881 | end | |
2882 | end | |
2883 | ||
2884 | script.Parent.Touched:connect(onTouch) | |
2885 | ||
2886 | end; function() | |
2887 | LandMine = script.Parent | |
2888 | ||
2889 | function onTouched(hit) | |
2890 | script.Parent.Transparency = 1 | |
2891 | connection:disconnect() | |
2892 | end | |
2893 | ||
2894 | connection = LandMine.Touched:connect(onTouched) | |
2895 | ||
2896 | function onTouch(part) | |
2897 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2898 | if (humanoid ~= nil) then | |
2899 | humanoid.Health = 0 | |
2900 | end | |
2901 | end | |
2902 | ||
2903 | script.Parent.Touched:connect(onTouch) | |
2904 | ||
2905 | end; function() | |
2906 | LandMine = script.Parent | |
2907 | ||
2908 | function onTouched(hit) | |
2909 | script.Parent.Transparency = 1 | |
2910 | connection:disconnect() | |
2911 | end | |
2912 | ||
2913 | connection = LandMine.Touched:connect(onTouched) | |
2914 | ||
2915 | function onTouch(part) | |
2916 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2917 | if (humanoid ~= nil) then | |
2918 | humanoid.Health = 0 | |
2919 | end | |
2920 | end | |
2921 | ||
2922 | script.Parent.Touched:connect(onTouch) | |
2923 | ||
2924 | end; function() | |
2925 | LandMine = script.Parent | |
2926 | ||
2927 | function onTouched(hit) | |
2928 | script.Parent.Transparency = 1 | |
2929 | connection:disconnect() | |
2930 | end | |
2931 | ||
2932 | connection = LandMine.Touched:connect(onTouched) | |
2933 | ||
2934 | function onTouch(part) | |
2935 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2936 | if (humanoid ~= nil) then | |
2937 | humanoid.Health = 0 | |
2938 | end | |
2939 | end | |
2940 | ||
2941 | script.Parent.Touched:connect(onTouch) | |
2942 | ||
2943 | end; function() | |
2944 | LandMine = script.Parent | |
2945 | ||
2946 | function onTouched(hit) | |
2947 | script.Parent.Transparency = 1 | |
2948 | connection:disconnect() | |
2949 | end | |
2950 | ||
2951 | connection = LandMine.Touched:connect(onTouched) | |
2952 | ||
2953 | function onTouch(part) | |
2954 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2955 | if (humanoid ~= nil) then | |
2956 | humanoid.Health = 0 | |
2957 | end | |
2958 | end | |
2959 | ||
2960 | script.Parent.Touched:connect(onTouch) | |
2961 | ||
2962 | end; function() | |
2963 | LandMine = script.Parent | |
2964 | ||
2965 | function onTouched(hit) | |
2966 | script.Parent.Transparency = 1 | |
2967 | connection:disconnect() | |
2968 | end | |
2969 | ||
2970 | connection = LandMine.Touched:connect(onTouched) | |
2971 | ||
2972 | function onTouch(part) | |
2973 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2974 | if (humanoid ~= nil) then | |
2975 | humanoid.Health = 0 | |
2976 | end | |
2977 | end | |
2978 | ||
2979 | script.Parent.Touched:connect(onTouch) | |
2980 | ||
2981 | end; function() | |
2982 | LandMine = script.Parent | |
2983 | ||
2984 | function onTouched(hit) | |
2985 | script.Parent.Transparency = 1 | |
2986 | connection:disconnect() | |
2987 | end | |
2988 | ||
2989 | connection = LandMine.Touched:connect(onTouched) | |
2990 | ||
2991 | function onTouch(part) | |
2992 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2993 | if (humanoid ~= nil) then | |
2994 | humanoid.Health = 0 | |
2995 | end | |
2996 | end | |
2997 | ||
2998 | script.Parent.Touched:connect(onTouch) | |
2999 | ||
3000 | end; function() | |
3001 | LandMine = script.Parent | |
3002 | ||
3003 | function onTouched(hit) | |
3004 | script.Parent.Transparency = 1 | |
3005 | connection:disconnect() | |
3006 | end | |
3007 | ||
3008 | connection = LandMine.Touched:connect(onTouched) | |
3009 | ||
3010 | function onTouch(part) | |
3011 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3012 | if (humanoid ~= nil) then | |
3013 | humanoid.Health = 0 | |
3014 | end | |
3015 | end | |
3016 | ||
3017 | script.Parent.Touched:connect(onTouch) | |
3018 | ||
3019 | end; function() | |
3020 | LandMine = script.Parent | |
3021 | ||
3022 | function onTouched(hit) | |
3023 | script.Parent.Transparency = 1 | |
3024 | connection:disconnect() | |
3025 | end | |
3026 | ||
3027 | connection = LandMine.Touched:connect(onTouched) | |
3028 | ||
3029 | function onTouch(part) | |
3030 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3031 | if (humanoid ~= nil) then | |
3032 | humanoid.Health = 0 | |
3033 | end | |
3034 | end | |
3035 | ||
3036 | script.Parent.Touched:connect(onTouch) | |
3037 | ||
3038 | end; function() | |
3039 | LandMine = script.Parent | |
3040 | ||
3041 | function onTouched(hit) | |
3042 | script.Parent.Transparency = 1 | |
3043 | connection:disconnect() | |
3044 | end | |
3045 | ||
3046 | connection = LandMine.Touched:connect(onTouched) | |
3047 | ||
3048 | function onTouch(part) | |
3049 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3050 | if (humanoid ~= nil) then | |
3051 | humanoid.Health = 0 | |
3052 | end | |
3053 | end | |
3054 | ||
3055 | script.Parent.Touched:connect(onTouch) | |
3056 | ||
3057 | end; function() | |
3058 | LandMine = script.Parent | |
3059 | ||
3060 | function onTouched(hit) | |
3061 | script.Parent.Transparency = 1 | |
3062 | connection:disconnect() | |
3063 | end | |
3064 | ||
3065 | connection = LandMine.Touched:connect(onTouched) | |
3066 | ||
3067 | function onTouch(part) | |
3068 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3069 | if (humanoid ~= nil) then | |
3070 | humanoid.Health = 0 | |
3071 | end | |
3072 | end | |
3073 | ||
3074 | script.Parent.Touched:connect(onTouch) | |
3075 | ||
3076 | end; function() | |
3077 | LandMine = script.Parent | |
3078 | ||
3079 | function onTouched(hit) | |
3080 | script.Parent.Transparency = 1 | |
3081 | connection:disconnect() | |
3082 | end | |
3083 | ||
3084 | connection = LandMine.Touched:connect(onTouched) | |
3085 | ||
3086 | function onTouch(part) | |
3087 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3088 | if (humanoid ~= nil) then | |
3089 | humanoid.Health = 0 | |
3090 | end | |
3091 | end | |
3092 | ||
3093 | script.Parent.Touched:connect(onTouch) | |
3094 | ||
3095 | end; function() | |
3096 | LandMine = script.Parent | |
3097 | ||
3098 | function onTouched(hit) | |
3099 | script.Parent.Transparency = 1 | |
3100 | connection:disconnect() | |
3101 | end | |
3102 | ||
3103 | connection = LandMine.Touched:connect(onTouched) | |
3104 | ||
3105 | function onTouch(part) | |
3106 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3107 | if (humanoid ~= nil) then | |
3108 | humanoid.Health = 0 | |
3109 | end | |
3110 | end | |
3111 | ||
3112 | script.Parent.Touched:connect(onTouch) | |
3113 | ||
3114 | end; function() | |
3115 | LandMine = script.Parent | |
3116 | ||
3117 | function onTouched(hit) | |
3118 | script.Parent.Transparency = 1 | |
3119 | connection:disconnect() | |
3120 | end | |
3121 | ||
3122 | connection = LandMine.Touched:connect(onTouched) | |
3123 | ||
3124 | function onTouch(part) | |
3125 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3126 | if (humanoid ~= nil) then | |
3127 | humanoid.Health = 0 | |
3128 | end | |
3129 | end | |
3130 | ||
3131 | script.Parent.Touched:connect(onTouch) | |
3132 | ||
3133 | end; function() | |
3134 | LandMine = script.Parent | |
3135 | ||
3136 | function onTouched(hit) | |
3137 | script.Parent.Transparency = 1 | |
3138 | connection:disconnect() | |
3139 | end | |
3140 | ||
3141 | connection = LandMine.Touched:connect(onTouched) | |
3142 | ||
3143 | function onTouch(part) | |
3144 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3145 | if (humanoid ~= nil) then | |
3146 | humanoid.Health = 0 | |
3147 | end | |
3148 | end | |
3149 | ||
3150 | script.Parent.Touched:connect(onTouch) | |
3151 | ||
3152 | end; function() | |
3153 | LandMine = script.Parent | |
3154 | ||
3155 | function onTouched(hit) | |
3156 | script.Parent.Transparency = 1 | |
3157 | connection:disconnect() | |
3158 | end | |
3159 | ||
3160 | connection = LandMine.Touched:connect(onTouched) | |
3161 | ||
3162 | function onTouch(part) | |
3163 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3164 | if (humanoid ~= nil) then | |
3165 | humanoid.Health = 0 | |
3166 | end | |
3167 | end | |
3168 | ||
3169 | script.Parent.Touched:connect(onTouch) | |
3170 | ||
3171 | end; function() | |
3172 | LandMine = script.Parent | |
3173 | ||
3174 | function onTouched(hit) | |
3175 | script.Parent.Transparency = 1 | |
3176 | connection:disconnect() | |
3177 | end | |
3178 | ||
3179 | connection = LandMine.Touched:connect(onTouched) | |
3180 | ||
3181 | function onTouch(part) | |
3182 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3183 | if (humanoid ~= nil) then | |
3184 | humanoid.Health = 0 | |
3185 | end | |
3186 | end | |
3187 | ||
3188 | script.Parent.Touched:connect(onTouch) | |
3189 | ||
3190 | end; function() | |
3191 | LandMine = script.Parent | |
3192 | ||
3193 | function onTouched(hit) | |
3194 | script.Parent.Transparency = 1 | |
3195 | connection:disconnect() | |
3196 | end | |
3197 | ||
3198 | connection = LandMine.Touched:connect(onTouched) | |
3199 | ||
3200 | function onTouch(part) | |
3201 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3202 | if (humanoid ~= nil) then | |
3203 | humanoid.Health = 0 | |
3204 | end | |
3205 | end | |
3206 | ||
3207 | script.Parent.Touched:connect(onTouch) | |
3208 | ||
3209 | end; function() | |
3210 | LandMine = script.Parent | |
3211 | ||
3212 | function onTouched(hit) | |
3213 | script.Parent.Transparency = 1 | |
3214 | connection:disconnect() | |
3215 | end | |
3216 | ||
3217 | connection = LandMine.Touched:connect(onTouched) | |
3218 | ||
3219 | function onTouch(part) | |
3220 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3221 | if (humanoid ~= nil) then | |
3222 | humanoid.Health = 0 | |
3223 | end | |
3224 | end | |
3225 | ||
3226 | script.Parent.Touched:connect(onTouch) | |
3227 | ||
3228 | end; function() | |
3229 | LandMine = script.Parent | |
3230 | ||
3231 | function onTouched(hit) | |
3232 | script.Parent.Transparency = 1 | |
3233 | connection:disconnect() | |
3234 | end | |
3235 | ||
3236 | connection = LandMine.Touched:connect(onTouched) | |
3237 | ||
3238 | function onTouch(part) | |
3239 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3240 | if (humanoid ~= nil) then | |
3241 | humanoid.Health = 0 | |
3242 | end | |
3243 | end | |
3244 | ||
3245 | script.Parent.Touched:connect(onTouch) | |
3246 | ||
3247 | end; function() | |
3248 | LandMine = script.Parent | |
3249 | ||
3250 | function onTouched(hit) | |
3251 | script.Parent.Transparency = 1 | |
3252 | connection:disconnect() | |
3253 | end | |
3254 | ||
3255 | connection = LandMine.Touched:connect(onTouched) | |
3256 | ||
3257 | function onTouch(part) | |
3258 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3259 | if (humanoid ~= nil) then | |
3260 | humanoid.Health = 0 | |
3261 | end | |
3262 | end | |
3263 | ||
3264 | script.Parent.Touched:connect(onTouch) | |
3265 | ||
3266 | end; function() | |
3267 | LandMine = script.Parent | |
3268 | ||
3269 | function onTouched(hit) | |
3270 | script.Parent.Transparency = 1 | |
3271 | connection:disconnect() | |
3272 | end | |
3273 | ||
3274 | connection = LandMine.Touched:connect(onTouched) | |
3275 | ||
3276 | function onTouch(part) | |
3277 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3278 | if (humanoid ~= nil) then | |
3279 | humanoid.Health = 0 | |
3280 | end | |
3281 | end | |
3282 | ||
3283 | script.Parent.Touched:connect(onTouch) | |
3284 | ||
3285 | end; function() | |
3286 | LandMine = script.Parent | |
3287 | ||
3288 | function onTouched(hit) | |
3289 | script.Parent.Transparency = 1 | |
3290 | connection:disconnect() | |
3291 | end | |
3292 | ||
3293 | connection = LandMine.Touched:connect(onTouched) | |
3294 | ||
3295 | function onTouch(part) | |
3296 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3297 | if (humanoid ~= nil) then | |
3298 | humanoid.Health = 0 | |
3299 | end | |
3300 | end | |
3301 | ||
3302 | script.Parent.Touched:connect(onTouch) | |
3303 | ||
3304 | end; function() | |
3305 | LandMine = script.Parent | |
3306 | ||
3307 | function onTouched(hit) | |
3308 | script.Parent.Transparency = 1 | |
3309 | connection:disconnect() | |
3310 | end | |
3311 | ||
3312 | connection = LandMine.Touched:connect(onTouched) | |
3313 | ||
3314 | function onTouch(part) | |
3315 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3316 | if (humanoid ~= nil) then | |
3317 | humanoid.Health = 0 | |
3318 | end | |
3319 | end | |
3320 | ||
3321 | script.Parent.Touched:connect(onTouch) | |
3322 | ||
3323 | end; function() | |
3324 | LandMine = script.Parent | |
3325 | ||
3326 | function onTouched(hit) | |
3327 | script.Parent.Transparency = 1 | |
3328 | connection:disconnect() | |
3329 | end | |
3330 | ||
3331 | connection = LandMine.Touched:connect(onTouched) | |
3332 | ||
3333 | function onTouch(part) | |
3334 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3335 | if (humanoid ~= nil) then | |
3336 | humanoid.Health = 0 | |
3337 | end | |
3338 | end | |
3339 | ||
3340 | script.Parent.Touched:connect(onTouch) | |
3341 | ||
3342 | end; function() | |
3343 | LandMine = script.Parent | |
3344 | ||
3345 | function onTouched(hit) | |
3346 | script.Parent.Transparency = 1 | |
3347 | connection:disconnect() | |
3348 | end | |
3349 | ||
3350 | connection = LandMine.Touched:connect(onTouched) | |
3351 | ||
3352 | function onTouch(part) | |
3353 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3354 | if (humanoid ~= nil) then | |
3355 | humanoid.Health = 0 | |
3356 | end | |
3357 | end | |
3358 | ||
3359 | script.Parent.Touched:connect(onTouch) | |
3360 | ||
3361 | end; function() | |
3362 | LandMine = script.Parent | |
3363 | ||
3364 | function onTouched(hit) | |
3365 | script.Parent.Transparency = 1 | |
3366 | connection:disconnect() | |
3367 | end | |
3368 | ||
3369 | connection = LandMine.Touched:connect(onTouched) | |
3370 | ||
3371 | function onTouch(part) | |
3372 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3373 | if (humanoid ~= nil) then | |
3374 | humanoid.Health = 0 | |
3375 | end | |
3376 | end | |
3377 | ||
3378 | script.Parent.Touched:connect(onTouch) | |
3379 | ||
3380 | end; function() | |
3381 | LandMine = script.Parent | |
3382 | ||
3383 | function onTouched(hit) | |
3384 | script.Parent.Transparency = 1 | |
3385 | connection:disconnect() | |
3386 | end | |
3387 | ||
3388 | connection = LandMine.Touched:connect(onTouched) | |
3389 | ||
3390 | function onTouch(part) | |
3391 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3392 | if (humanoid ~= nil) then | |
3393 | humanoid.Health = 0 | |
3394 | end | |
3395 | end | |
3396 | ||
3397 | script.Parent.Touched:connect(onTouch) | |
3398 | ||
3399 | end; function() | |
3400 | LandMine = script.Parent | |
3401 | ||
3402 | function onTouched(hit) | |
3403 | script.Parent.Transparency = 1 | |
3404 | connection:disconnect() | |
3405 | end | |
3406 | ||
3407 | connection = LandMine.Touched:connect(onTouched) | |
3408 | ||
3409 | function onTouch(part) | |
3410 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3411 | if (humanoid ~= nil) then | |
3412 | humanoid.Health = 0 | |
3413 | end | |
3414 | end | |
3415 | ||
3416 | script.Parent.Touched:connect(onTouch) | |
3417 | ||
3418 | end; function() | |
3419 | LandMine = script.Parent | |
3420 | ||
3421 | function onTouched(hit) | |
3422 | script.Parent.Transparency = 1 | |
3423 | connection:disconnect() | |
3424 | end | |
3425 | ||
3426 | connection = LandMine.Touched:connect(onTouched) | |
3427 | ||
3428 | function onTouch(part) | |
3429 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3430 | if (humanoid ~= nil) then | |
3431 | humanoid.Health = 0 | |
3432 | end | |
3433 | end | |
3434 | ||
3435 | script.Parent.Touched:connect(onTouch) | |
3436 | ||
3437 | end; function() | |
3438 | LandMine = script.Parent | |
3439 | ||
3440 | function onTouched(hit) | |
3441 | script.Parent.Transparency = 1 | |
3442 | connection:disconnect() | |
3443 | end | |
3444 | ||
3445 | connection = LandMine.Touched:connect(onTouched) | |
3446 | ||
3447 | function onTouch(part) | |
3448 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3449 | if (humanoid ~= nil) then | |
3450 | humanoid.Health = 0 | |
3451 | end | |
3452 | end | |
3453 | ||
3454 | script.Parent.Touched:connect(onTouch) | |
3455 | ||
3456 | end; function() | |
3457 | LandMine = script.Parent | |
3458 | ||
3459 | function onTouched(hit) | |
3460 | script.Parent.Transparency = 1 | |
3461 | connection:disconnect() | |
3462 | end | |
3463 | ||
3464 | connection = LandMine.Touched:connect(onTouched) | |
3465 | ||
3466 | function onTouch(part) | |
3467 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3468 | if (humanoid ~= nil) then | |
3469 | humanoid.Health = 0 | |
3470 | end | |
3471 | end | |
3472 | ||
3473 | script.Parent.Touched:connect(onTouch) | |
3474 | ||
3475 | end; function() | |
3476 | LandMine = script.Parent | |
3477 | ||
3478 | function onTouched(hit) | |
3479 | script.Parent.Transparency = 1 | |
3480 | connection:disconnect() | |
3481 | end | |
3482 | ||
3483 | connection = LandMine.Touched:connect(onTouched) | |
3484 | ||
3485 | function onTouch(part) | |
3486 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3487 | if (humanoid ~= nil) then | |
3488 | humanoid.Health = 0 | |
3489 | end | |
3490 | end | |
3491 | ||
3492 | script.Parent.Touched:connect(onTouch) | |
3493 | ||
3494 | end; function() | |
3495 | LandMine = script.Parent | |
3496 | ||
3497 | function onTouched(hit) | |
3498 | script.Parent.Transparency = 1 | |
3499 | connection:disconnect() | |
3500 | end | |
3501 | ||
3502 | connection = LandMine.Touched:connect(onTouched) | |
3503 | ||
3504 | function onTouch(part) | |
3505 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3506 | if (humanoid ~= nil) then | |
3507 | humanoid.Health = 0 | |
3508 | end | |
3509 | end | |
3510 | ||
3511 | script.Parent.Touched:connect(onTouch) | |
3512 | ||
3513 | end; function() | |
3514 | LandMine = script.Parent | |
3515 | ||
3516 | function onTouched(hit) | |
3517 | script.Parent.Transparency = 1 | |
3518 | connection:disconnect() | |
3519 | end | |
3520 | ||
3521 | connection = LandMine.Touched:connect(onTouched) | |
3522 | ||
3523 | function onTouch(part) | |
3524 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3525 | if (humanoid ~= nil) then | |
3526 | humanoid.Health = 0 | |
3527 | end | |
3528 | end | |
3529 | ||
3530 | script.Parent.Touched:connect(onTouch) | |
3531 | ||
3532 | end; function() | |
3533 | LandMine = script.Parent | |
3534 | ||
3535 | function onTouched(hit) | |
3536 | script.Parent.Transparency = 1 | |
3537 | connection:disconnect() | |
3538 | end | |
3539 | ||
3540 | connection = LandMine.Touched:connect(onTouched) | |
3541 | ||
3542 | function onTouch(part) | |
3543 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3544 | if (humanoid ~= nil) then | |
3545 | humanoid.Health = 0 | |
3546 | end | |
3547 | end | |
3548 | ||
3549 | script.Parent.Touched:connect(onTouch) | |
3550 | ||
3551 | end; function() | |
3552 | LandMine = script.Parent | |
3553 | ||
3554 | function onTouched(hit) | |
3555 | script.Parent.Transparency = 1 | |
3556 | connection:disconnect() | |
3557 | end | |
3558 | ||
3559 | connection = LandMine.Touched:connect(onTouched) | |
3560 | ||
3561 | function onTouch(part) | |
3562 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3563 | if (humanoid ~= nil) then | |
3564 | humanoid.Health = 0 | |
3565 | end | |
3566 | end | |
3567 | ||
3568 | script.Parent.Touched:connect(onTouch) | |
3569 | ||
3570 | end; function() | |
3571 | LandMine = script.Parent | |
3572 | ||
3573 | function onTouched(hit) | |
3574 | script.Parent.Transparency = 1 | |
3575 | connection:disconnect() | |
3576 | end | |
3577 | ||
3578 | connection = LandMine.Touched:connect(onTouched) | |
3579 | ||
3580 | function onTouch(part) | |
3581 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3582 | if (humanoid ~= nil) then | |
3583 | humanoid.Health = 0 | |
3584 | end | |
3585 | end | |
3586 | ||
3587 | script.Parent.Touched:connect(onTouch) | |
3588 | ||
3589 | end; function() | |
3590 | LandMine = script.Parent | |
3591 | ||
3592 | function onTouched(hit) | |
3593 | script.Parent.Transparency = 1 | |
3594 | connection:disconnect() | |
3595 | end | |
3596 | ||
3597 | connection = LandMine.Touched:connect(onTouched) | |
3598 | ||
3599 | function onTouch(part) | |
3600 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3601 | if (humanoid ~= nil) then | |
3602 | humanoid.Health = 0 | |
3603 | end | |
3604 | end | |
3605 | ||
3606 | script.Parent.Touched:connect(onTouch) | |
3607 | ||
3608 | end; function() | |
3609 | LandMine = script.Parent | |
3610 | ||
3611 | function onTouched(hit) | |
3612 | script.Parent.Transparency = 1 | |
3613 | connection:disconnect() | |
3614 | end | |
3615 | ||
3616 | connection = LandMine.Touched:connect(onTouched) | |
3617 | ||
3618 | function onTouch(part) | |
3619 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3620 | if (humanoid ~= nil) then | |
3621 | humanoid.Health = 0 | |
3622 | end | |
3623 | end | |
3624 | ||
3625 | script.Parent.Touched:connect(onTouch) | |
3626 | ||
3627 | end; function() | |
3628 | LandMine = script.Parent | |
3629 | ||
3630 | function onTouched(hit) | |
3631 | script.Parent.Transparency = 1 | |
3632 | connection:disconnect() | |
3633 | end | |
3634 | ||
3635 | connection = LandMine.Touched:connect(onTouched) | |
3636 | ||
3637 | function onTouch(part) | |
3638 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3639 | if (humanoid ~= nil) then | |
3640 | humanoid.Health = 0 | |
3641 | end | |
3642 | end | |
3643 | ||
3644 | script.Parent.Touched:connect(onTouch) | |
3645 | ||
3646 | end; function() | |
3647 | LandMine = script.Parent | |
3648 | ||
3649 | function onTouched(hit) | |
3650 | script.Parent.Transparency = 1 | |
3651 | connection:disconnect() | |
3652 | end | |
3653 | ||
3654 | connection = LandMine.Touched:connect(onTouched) | |
3655 | ||
3656 | function onTouch(part) | |
3657 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3658 | if (humanoid ~= nil) then | |
3659 | humanoid.Health = 0 | |
3660 | end | |
3661 | end | |
3662 | ||
3663 | script.Parent.Touched:connect(onTouch) | |
3664 | ||
3665 | end; function() | |
3666 | LandMine = script.Parent | |
3667 | ||
3668 | function onTouched(hit) | |
3669 | script.Parent.Transparency = 1 | |
3670 | connection:disconnect() | |
3671 | end | |
3672 | ||
3673 | connection = LandMine.Touched:connect(onTouched) | |
3674 | ||
3675 | function onTouch(part) | |
3676 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3677 | if (humanoid ~= nil) then | |
3678 | humanoid.Health = 0 | |
3679 | end | |
3680 | end | |
3681 | ||
3682 | script.Parent.Touched:connect(onTouch) | |
3683 | ||
3684 | end; function() | |
3685 | LandMine = script.Parent | |
3686 | ||
3687 | function onTouched(hit) | |
3688 | script.Parent.Transparency = 1 | |
3689 | connection:disconnect() | |
3690 | end | |
3691 | ||
3692 | connection = LandMine.Touched:connect(onTouched) | |
3693 | ||
3694 | function onTouch(part) | |
3695 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3696 | if (humanoid ~= nil) then | |
3697 | humanoid.Health = 0 | |
3698 | end | |
3699 | end | |
3700 | ||
3701 | script.Parent.Touched:connect(onTouch) | |
3702 | ||
3703 | end; function() | |
3704 | LandMine = script.Parent | |
3705 | ||
3706 | function onTouched(hit) | |
3707 | script.Parent.Transparency = 1 | |
3708 | connection:disconnect() | |
3709 | end | |
3710 | ||
3711 | connection = LandMine.Touched:connect(onTouched) | |
3712 | ||
3713 | function onTouch(part) | |
3714 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3715 | if (humanoid ~= nil) then | |
3716 | humanoid.Health = 0 | |
3717 | end | |
3718 | end | |
3719 | ||
3720 | script.Parent.Touched:connect(onTouch) | |
3721 | ||
3722 | end; function() | |
3723 | LandMine = script.Parent | |
3724 | ||
3725 | function onTouched(hit) | |
3726 | script.Parent.Transparency = 1 | |
3727 | connection:disconnect() | |
3728 | end | |
3729 | ||
3730 | connection = LandMine.Touched:connect(onTouched) | |
3731 | ||
3732 | function onTouch(part) | |
3733 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3734 | if (humanoid ~= nil) then | |
3735 | humanoid.Health = 0 | |
3736 | end | |
3737 | end | |
3738 | ||
3739 | script.Parent.Touched:connect(onTouch) | |
3740 | ||
3741 | end; function() | |
3742 | LandMine = script.Parent | |
3743 | ||
3744 | function onTouched(hit) | |
3745 | script.Parent.Transparency = 1 | |
3746 | connection:disconnect() | |
3747 | end | |
3748 | ||
3749 | connection = LandMine.Touched:connect(onTouched) | |
3750 | ||
3751 | function onTouch(part) | |
3752 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3753 | if (humanoid ~= nil) then | |
3754 | humanoid.Health = 0 | |
3755 | end | |
3756 | end | |
3757 | ||
3758 | script.Parent.Touched:connect(onTouch) | |
3759 | ||
3760 | end; function() | |
3761 | LandMine = script.Parent | |
3762 | ||
3763 | function onTouched(hit) | |
3764 | script.Parent.Transparency = 1 | |
3765 | connection:disconnect() | |
3766 | end | |
3767 | ||
3768 | connection = LandMine.Touched:connect(onTouched) | |
3769 | ||
3770 | function onTouch(part) | |
3771 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3772 | if (humanoid ~= nil) then | |
3773 | humanoid.Health = 0 | |
3774 | end | |
3775 | end | |
3776 | ||
3777 | script.Parent.Touched:connect(onTouch) | |
3778 | ||
3779 | end; function() | |
3780 | LandMine = script.Parent | |
3781 | ||
3782 | function onTouched(hit) | |
3783 | script.Parent.Transparency = 1 | |
3784 | connection:disconnect() | |
3785 | end | |
3786 | ||
3787 | connection = LandMine.Touched:connect(onTouched) | |
3788 | ||
3789 | function onTouch(part) | |
3790 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3791 | if (humanoid ~= nil) then | |
3792 | humanoid.Health = 0 | |
3793 | end | |
3794 | end | |
3795 | ||
3796 | script.Parent.Touched:connect(onTouch) | |
3797 | ||
3798 | end; function() | |
3799 | LandMine = script.Parent | |
3800 | ||
3801 | function onTouched(hit) | |
3802 | script.Parent.Transparency = 1 | |
3803 | connection:disconnect() | |
3804 | end | |
3805 | ||
3806 | connection = LandMine.Touched:connect(onTouched) | |
3807 | ||
3808 | function onTouch(part) | |
3809 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3810 | if (humanoid ~= nil) then | |
3811 | humanoid.Health = 0 | |
3812 | end | |
3813 | end | |
3814 | ||
3815 | script.Parent.Touched:connect(onTouch) | |
3816 | ||
3817 | end; function() | |
3818 | LandMine = script.Parent | |
3819 | ||
3820 | function onTouched(hit) | |
3821 | script.Parent.Transparency = 1 | |
3822 | connection:disconnect() | |
3823 | end | |
3824 | ||
3825 | connection = LandMine.Touched:connect(onTouched) | |
3826 | ||
3827 | function onTouch(part) | |
3828 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3829 | if (humanoid ~= nil) then | |
3830 | humanoid.Health = 0 | |
3831 | end | |
3832 | end | |
3833 | ||
3834 | script.Parent.Touched:connect(onTouch) | |
3835 | ||
3836 | end; function() | |
3837 | LandMine = script.Parent | |
3838 | ||
3839 | function onTouched(hit) | |
3840 | script.Parent.Transparency = 1 | |
3841 | connection:disconnect() | |
3842 | end | |
3843 | ||
3844 | connection = LandMine.Touched:connect(onTouched) | |
3845 | ||
3846 | function onTouch(part) | |
3847 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3848 | if (humanoid ~= nil) then | |
3849 | humanoid.Health = 0 | |
3850 | end | |
3851 | end | |
3852 | ||
3853 | script.Parent.Touched:connect(onTouch) | |
3854 | ||
3855 | end; function() | |
3856 | LandMine = script.Parent | |
3857 | ||
3858 | function onTouched(hit) | |
3859 | script.Parent.Transparency = 1 | |
3860 | connection:disconnect() | |
3861 | end | |
3862 | ||
3863 | connection = LandMine.Touched:connect(onTouched) | |
3864 | ||
3865 | function onTouch(part) | |
3866 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3867 | if (humanoid ~= nil) then | |
3868 | humanoid.Health = 0 | |
3869 | end | |
3870 | end | |
3871 | ||
3872 | script.Parent.Touched:connect(onTouch) | |
3873 | ||
3874 | end; function() | |
3875 | LandMine = script.Parent | |
3876 | ||
3877 | function onTouched(hit) | |
3878 | script.Parent.Transparency = 1 | |
3879 | connection:disconnect() | |
3880 | end | |
3881 | ||
3882 | connection = LandMine.Touched:connect(onTouched) | |
3883 | ||
3884 | function onTouch(part) | |
3885 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3886 | if (humanoid ~= nil) then | |
3887 | humanoid.Health = 0 | |
3888 | end | |
3889 | end | |
3890 | ||
3891 | script.Parent.Touched:connect(onTouch) | |
3892 | ||
3893 | end; function() | |
3894 | LandMine = script.Parent | |
3895 | ||
3896 | function onTouched(hit) | |
3897 | script.Parent.Transparency = 1 | |
3898 | connection:disconnect() | |
3899 | end | |
3900 | ||
3901 | connection = LandMine.Touched:connect(onTouched) | |
3902 | ||
3903 | function onTouch(part) | |
3904 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3905 | if (humanoid ~= nil) then | |
3906 | humanoid.Health = 0 | |
3907 | end | |
3908 | end | |
3909 | ||
3910 | script.Parent.Touched:connect(onTouch) | |
3911 | ||
3912 | end; function() | |
3913 | LandMine = script.Parent | |
3914 | ||
3915 | function onTouched(hit) | |
3916 | script.Parent.Transparency = 1 | |
3917 | connection:disconnect() | |
3918 | end | |
3919 | ||
3920 | connection = LandMine.Touched:connect(onTouched) | |
3921 | ||
3922 | function onTouch(part) | |
3923 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3924 | if (humanoid ~= nil) then | |
3925 | humanoid.Health = 0 | |
3926 | end | |
3927 | end | |
3928 | ||
3929 | script.Parent.Touched:connect(onTouch) | |
3930 | ||
3931 | end; function() | |
3932 | LandMine = script.Parent | |
3933 | ||
3934 | function onTouched(hit) | |
3935 | script.Parent.Transparency = 1 | |
3936 | connection:disconnect() | |
3937 | end | |
3938 | ||
3939 | connection = LandMine.Touched:connect(onTouched) | |
3940 | ||
3941 | function onTouch(part) | |
3942 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3943 | if (humanoid ~= nil) then | |
3944 | humanoid.Health = 0 | |
3945 | end | |
3946 | end | |
3947 | ||
3948 | script.Parent.Touched:connect(onTouch) | |
3949 | ||
3950 | end; function() | |
3951 | LandMine = script.Parent | |
3952 | ||
3953 | function onTouched(hit) | |
3954 | script.Parent.Transparency = 1 | |
3955 | connection:disconnect() | |
3956 | end | |
3957 | ||
3958 | connection = LandMine.Touched:connect(onTouched) | |
3959 | ||
3960 | function onTouch(part) | |
3961 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3962 | if (humanoid ~= nil) then | |
3963 | humanoid.Health = 0 | |
3964 | end | |
3965 | end | |
3966 | ||
3967 | script.Parent.Touched:connect(onTouch) | |
3968 | ||
3969 | end; function() | |
3970 | LandMine = script.Parent | |
3971 | ||
3972 | function onTouched(hit) | |
3973 | script.Parent.Transparency = 1 | |
3974 | connection:disconnect() | |
3975 | end | |
3976 | ||
3977 | connection = LandMine.Touched:connect(onTouched) | |
3978 | ||
3979 | function onTouch(part) | |
3980 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3981 | if (humanoid ~= nil) then | |
3982 | humanoid.Health = 0 | |
3983 | end | |
3984 | end | |
3985 | ||
3986 | script.Parent.Touched:connect(onTouch) | |
3987 | ||
3988 | end; function() | |
3989 | LandMine = script.Parent | |
3990 | ||
3991 | function onTouched(hit) | |
3992 | script.Parent.Transparency = 1 | |
3993 | connection:disconnect() | |
3994 | end | |
3995 | ||
3996 | connection = LandMine.Touched:connect(onTouched) | |
3997 | ||
3998 | function onTouch(part) | |
3999 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4000 | if (humanoid ~= nil) then | |
4001 | humanoid.Health = 0 | |
4002 | end | |
4003 | end | |
4004 | ||
4005 | script.Parent.Touched:connect(onTouch) | |
4006 | ||
4007 | end; function() | |
4008 | LandMine = script.Parent | |
4009 | ||
4010 | function onTouched(hit) | |
4011 | script.Parent.Transparency = 1 | |
4012 | connection:disconnect() | |
4013 | end | |
4014 | ||
4015 | connection = LandMine.Touched:connect(onTouched) | |
4016 | ||
4017 | function onTouch(part) | |
4018 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4019 | if (humanoid ~= nil) then | |
4020 | humanoid.Health = 0 | |
4021 | end | |
4022 | end | |
4023 | ||
4024 | script.Parent.Touched:connect(onTouch) | |
4025 | ||
4026 | end; function() | |
4027 | LandMine = script.Parent | |
4028 | ||
4029 | function onTouched(hit) | |
4030 | script.Parent.Transparency = 1 | |
4031 | connection:disconnect() | |
4032 | end | |
4033 | ||
4034 | connection = LandMine.Touched:connect(onTouched) | |
4035 | ||
4036 | function onTouch(part) | |
4037 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4038 | if (humanoid ~= nil) then | |
4039 | humanoid.Health = 0 | |
4040 | end | |
4041 | end | |
4042 | ||
4043 | script.Parent.Touched:connect(onTouch) | |
4044 | ||
4045 | end; function() | |
4046 | LandMine = script.Parent | |
4047 | ||
4048 | function onTouched(hit) | |
4049 | script.Parent.Transparency = 1 | |
4050 | connection:disconnect() | |
4051 | end | |
4052 | ||
4053 | connection = LandMine.Touched:connect(onTouched) | |
4054 | ||
4055 | function onTouch(part) | |
4056 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4057 | if (humanoid ~= nil) then | |
4058 | humanoid.Health = 0 | |
4059 | end | |
4060 | end | |
4061 | ||
4062 | script.Parent.Touched:connect(onTouch) | |
4063 | ||
4064 | end; function() | |
4065 | LandMine = script.Parent | |
4066 | ||
4067 | function onTouched(hit) | |
4068 | script.Parent.Transparency = 1 | |
4069 | connection:disconnect() | |
4070 | end | |
4071 | ||
4072 | connection = LandMine.Touched:connect(onTouched) | |
4073 | ||
4074 | function onTouch(part) | |
4075 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4076 | if (humanoid ~= nil) then | |
4077 | humanoid.Health = 0 | |
4078 | end | |
4079 | end | |
4080 | ||
4081 | script.Parent.Touched:connect(onTouch) | |
4082 | ||
4083 | end; function() | |
4084 | LandMine = script.Parent | |
4085 | ||
4086 | function onTouched(hit) | |
4087 | script.Parent.Transparency = 1 | |
4088 | connection:disconnect() | |
4089 | end | |
4090 | ||
4091 | connection = LandMine.Touched:connect(onTouched) | |
4092 | ||
4093 | function onTouch(part) | |
4094 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4095 | if (humanoid ~= nil) then | |
4096 | humanoid.Health = 0 | |
4097 | end | |
4098 | end | |
4099 | ||
4100 | script.Parent.Touched:connect(onTouch) | |
4101 | ||
4102 | end; function() | |
4103 | LandMine = script.Parent | |
4104 | ||
4105 | function onTouched(hit) | |
4106 | script.Parent.Transparency = 1 | |
4107 | connection:disconnect() | |
4108 | end | |
4109 | ||
4110 | connection = LandMine.Touched:connect(onTouched) | |
4111 | ||
4112 | function onTouch(part) | |
4113 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4114 | if (humanoid ~= nil) then | |
4115 | humanoid.Health = 0 | |
4116 | end | |
4117 | end | |
4118 | ||
4119 | script.Parent.Touched:connect(onTouch) | |
4120 | ||
4121 | end; function() | |
4122 | LandMine = script.Parent | |
4123 | ||
4124 | function onTouched(hit) | |
4125 | script.Parent.Transparency = 1 | |
4126 | connection:disconnect() | |
4127 | end | |
4128 | ||
4129 | connection = LandMine.Touched:connect(onTouched) | |
4130 | ||
4131 | function onTouch(part) | |
4132 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4133 | if (humanoid ~= nil) then | |
4134 | humanoid.Health = 0 | |
4135 | end | |
4136 | end | |
4137 | ||
4138 | script.Parent.Touched:connect(onTouch) | |
4139 | ||
4140 | end; function() | |
4141 | LandMine = script.Parent | |
4142 | ||
4143 | function onTouched(hit) | |
4144 | script.Parent.Transparency = 1 | |
4145 | connection:disconnect() | |
4146 | end | |
4147 | ||
4148 | connection = LandMine.Touched:connect(onTouched) | |
4149 | ||
4150 | function onTouch(part) | |
4151 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4152 | if (humanoid ~= nil) then | |
4153 | humanoid.Health = 0 | |
4154 | end | |
4155 | end | |
4156 | ||
4157 | script.Parent.Touched:connect(onTouch) | |
4158 | ||
4159 | end; function() | |
4160 | LandMine = script.Parent | |
4161 | ||
4162 | function onTouched(hit) | |
4163 | script.Parent.Transparency = 1 | |
4164 | connection:disconnect() | |
4165 | end | |
4166 | ||
4167 | connection = LandMine.Touched:connect(onTouched) | |
4168 | ||
4169 | function onTouch(part) | |
4170 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4171 | if (humanoid ~= nil) then | |
4172 | humanoid.Health = 0 | |
4173 | end | |
4174 | end | |
4175 | ||
4176 | script.Parent.Touched:connect(onTouch) | |
4177 | ||
4178 | end; function() | |
4179 | LandMine = script.Parent | |
4180 | ||
4181 | function onTouched(hit) | |
4182 | script.Parent.Transparency = 1 | |
4183 | connection:disconnect() | |
4184 | end | |
4185 | ||
4186 | connection = LandMine.Touched:connect(onTouched) | |
4187 | ||
4188 | function onTouch(part) | |
4189 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4190 | if (humanoid ~= nil) then | |
4191 | humanoid.Health = 0 | |
4192 | end | |
4193 | end | |
4194 | ||
4195 | script.Parent.Touched:connect(onTouch) | |
4196 | ||
4197 | end; function() | |
4198 | LandMine = script.Parent | |
4199 | ||
4200 | function onTouched(hit) | |
4201 | script.Parent.Transparency = 1 | |
4202 | connection:disconnect() | |
4203 | end | |
4204 | ||
4205 | connection = LandMine.Touched:connect(onTouched) | |
4206 | ||
4207 | function onTouch(part) | |
4208 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4209 | if (humanoid ~= nil) then | |
4210 | humanoid.Health = 0 | |
4211 | end | |
4212 | end | |
4213 | ||
4214 | script.Parent.Touched:connect(onTouch) | |
4215 | ||
4216 | end; function() | |
4217 | LandMine = script.Parent | |
4218 | ||
4219 | function onTouched(hit) | |
4220 | script.Parent.Transparency = 1 | |
4221 | connection:disconnect() | |
4222 | end | |
4223 | ||
4224 | connection = LandMine.Touched:connect(onTouched) | |
4225 | ||
4226 | function onTouch(part) | |
4227 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4228 | if (humanoid ~= nil) then | |
4229 | humanoid.Health = 0 | |
4230 | end | |
4231 | end | |
4232 | ||
4233 | script.Parent.Touched:connect(onTouch) | |
4234 | ||
4235 | end; function() | |
4236 | LandMine = script.Parent | |
4237 | ||
4238 | function onTouched(hit) | |
4239 | script.Parent.Transparency = 1 | |
4240 | connection:disconnect() | |
4241 | end | |
4242 | ||
4243 | connection = LandMine.Touched:connect(onTouched) | |
4244 | ||
4245 | function onTouch(part) | |
4246 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4247 | if (humanoid ~= nil) then | |
4248 | humanoid.Health = 0 | |
4249 | end | |
4250 | end | |
4251 | ||
4252 | script.Parent.Touched:connect(onTouch) | |
4253 | ||
4254 | end; function() | |
4255 | LandMine = script.Parent | |
4256 | ||
4257 | function onTouched(hit) | |
4258 | script.Parent.Transparency = 1 | |
4259 | connection:disconnect() | |
4260 | end | |
4261 | ||
4262 | connection = LandMine.Touched:connect(onTouched) | |
4263 | ||
4264 | function onTouch(part) | |
4265 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4266 | if (humanoid ~= nil) then | |
4267 | humanoid.Health = 0 | |
4268 | end | |
4269 | end | |
4270 | ||
4271 | script.Parent.Touched:connect(onTouch) | |
4272 | ||
4273 | end; function() | |
4274 | LandMine = script.Parent | |
4275 | ||
4276 | function onTouched(hit) | |
4277 | script.Parent.Transparency = 1 | |
4278 | connection:disconnect() | |
4279 | end | |
4280 | ||
4281 | connection = LandMine.Touched:connect(onTouched) | |
4282 | ||
4283 | function onTouch(part) | |
4284 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4285 | if (humanoid ~= nil) then | |
4286 | humanoid.Health = 0 | |
4287 | end | |
4288 | end | |
4289 | ||
4290 | script.Parent.Touched:connect(onTouch) | |
4291 | ||
4292 | end; function() | |
4293 | LandMine = script.Parent | |
4294 | ||
4295 | function onTouched(hit) | |
4296 | script.Parent.Transparency = 1 | |
4297 | connection:disconnect() | |
4298 | end | |
4299 | ||
4300 | connection = LandMine.Touched:connect(onTouched) | |
4301 | ||
4302 | function onTouch(part) | |
4303 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4304 | if (humanoid ~= nil) then | |
4305 | humanoid.Health = 0 | |
4306 | end | |
4307 | end | |
4308 | ||
4309 | script.Parent.Touched:connect(onTouch) | |
4310 | ||
4311 | end; function() | |
4312 | LandMine = script.Parent | |
4313 | ||
4314 | function onTouched(hit) | |
4315 | script.Parent.Transparency = 1 | |
4316 | connection:disconnect() | |
4317 | end | |
4318 | ||
4319 | connection = LandMine.Touched:connect(onTouched) | |
4320 | ||
4321 | function onTouch(part) | |
4322 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4323 | if (humanoid ~= nil) then | |
4324 | humanoid.Health = 0 | |
4325 | end | |
4326 | end | |
4327 | ||
4328 | script.Parent.Touched:connect(onTouch) | |
4329 | ||
4330 | end; function() | |
4331 | LandMine = script.Parent | |
4332 | ||
4333 | function onTouched(hit) | |
4334 | script.Parent.Transparency = 1 | |
4335 | connection:disconnect() | |
4336 | end | |
4337 | ||
4338 | connection = LandMine.Touched:connect(onTouched) | |
4339 | ||
4340 | function onTouch(part) | |
4341 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4342 | if (humanoid ~= nil) then | |
4343 | humanoid.Health = 0 | |
4344 | end | |
4345 | end | |
4346 | ||
4347 | script.Parent.Touched:connect(onTouch) | |
4348 | ||
4349 | end; function() | |
4350 | LandMine = script.Parent | |
4351 | ||
4352 | function onTouched(hit) | |
4353 | script.Parent.Transparency = 1 | |
4354 | connection:disconnect() | |
4355 | end | |
4356 | ||
4357 | connection = LandMine.Touched:connect(onTouched) | |
4358 | ||
4359 | function onTouch(part) | |
4360 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4361 | if (humanoid ~= nil) then | |
4362 | humanoid.Health = 0 | |
4363 | end | |
4364 | end | |
4365 | ||
4366 | script.Parent.Touched:connect(onTouch) | |
4367 | ||
4368 | end; function() | |
4369 | LandMine = script.Parent | |
4370 | ||
4371 | function onTouched(hit) | |
4372 | script.Parent.Transparency = 1 | |
4373 | connection:disconnect() | |
4374 | end | |
4375 | ||
4376 | connection = LandMine.Touched:connect(onTouched) | |
4377 | ||
4378 | function onTouch(part) | |
4379 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4380 | if (humanoid ~= nil) then | |
4381 | humanoid.Health = 0 | |
4382 | end | |
4383 | end | |
4384 | ||
4385 | script.Parent.Touched:connect(onTouch) | |
4386 | ||
4387 | end; function() | |
4388 | LandMine = script.Parent | |
4389 | ||
4390 | function onTouched(hit) | |
4391 | script.Parent.Transparency = 1 | |
4392 | connection:disconnect() | |
4393 | end | |
4394 | ||
4395 | connection = LandMine.Touched:connect(onTouched) | |
4396 | ||
4397 | function onTouch(part) | |
4398 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4399 | if (humanoid ~= nil) then | |
4400 | humanoid.Health = 0 | |
4401 | end | |
4402 | end | |
4403 | ||
4404 | script.Parent.Touched:connect(onTouch) | |
4405 | ||
4406 | end; function() | |
4407 | LandMine = script.Parent | |
4408 | ||
4409 | function onTouched(hit) | |
4410 | script.Parent.Transparency = 1 | |
4411 | connection:disconnect() | |
4412 | end | |
4413 | ||
4414 | connection = LandMine.Touched:connect(onTouched) | |
4415 | ||
4416 | function onTouch(part) | |
4417 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4418 | if (humanoid ~= nil) then | |
4419 | humanoid.Health = 0 | |
4420 | end | |
4421 | end | |
4422 | ||
4423 | script.Parent.Touched:connect(onTouch) | |
4424 | ||
4425 | end; function() | |
4426 | LandMine = script.Parent | |
4427 | ||
4428 | function onTouched(hit) | |
4429 | script.Parent.Transparency = 1 | |
4430 | connection:disconnect() | |
4431 | end | |
4432 | ||
4433 | connection = LandMine.Touched:connect(onTouched) | |
4434 | ||
4435 | function onTouch(part) | |
4436 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4437 | if (humanoid ~= nil) then | |
4438 | humanoid.Health = 0 | |
4439 | end | |
4440 | end | |
4441 | ||
4442 | script.Parent.Touched:connect(onTouch) | |
4443 | ||
4444 | end; function() | |
4445 | LandMine = script.Parent | |
4446 | ||
4447 | function onTouched(hit) | |
4448 | script.Parent.Transparency = 1 | |
4449 | connection:disconnect() | |
4450 | end | |
4451 | ||
4452 | connection = LandMine.Touched:connect(onTouched) | |
4453 | ||
4454 | function onTouch(part) | |
4455 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4456 | if (humanoid ~= nil) then | |
4457 | humanoid.Health = 0 | |
4458 | end | |
4459 | end | |
4460 | ||
4461 | script.Parent.Touched:connect(onTouch) | |
4462 | ||
4463 | end; function() | |
4464 | LandMine = script.Parent | |
4465 | ||
4466 | function onTouched(hit) | |
4467 | script.Parent.Transparency = 1 | |
4468 | connection:disconnect() | |
4469 | end | |
4470 | ||
4471 | connection = LandMine.Touched:connect(onTouched) | |
4472 | ||
4473 | function onTouch(part) | |
4474 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4475 | if (humanoid ~= nil) then | |
4476 | humanoid.Health = 0 | |
4477 | end | |
4478 | end | |
4479 | ||
4480 | script.Parent.Touched:connect(onTouch) | |
4481 | ||
4482 | end; function() | |
4483 | LandMine = script.Parent | |
4484 | ||
4485 | function onTouched(hit) | |
4486 | script.Parent.Transparency = 1 | |
4487 | connection:disconnect() | |
4488 | end | |
4489 | ||
4490 | connection = LandMine.Touched:connect(onTouched) | |
4491 | ||
4492 | function onTouch(part) | |
4493 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4494 | if (humanoid ~= nil) then | |
4495 | humanoid.Health = 0 | |
4496 | end | |
4497 | end | |
4498 | ||
4499 | script.Parent.Touched:connect(onTouch) | |
4500 | ||
4501 | end; function() | |
4502 | LandMine = script.Parent | |
4503 | ||
4504 | function onTouched(hit) | |
4505 | script.Parent.Transparency = 1 | |
4506 | connection:disconnect() | |
4507 | end | |
4508 | ||
4509 | connection = LandMine.Touched:connect(onTouched) | |
4510 | ||
4511 | function onTouch(part) | |
4512 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4513 | if (humanoid ~= nil) then | |
4514 | humanoid.Health = 0 | |
4515 | end | |
4516 | end | |
4517 | ||
4518 | script.Parent.Touched:connect(onTouch) | |
4519 | ||
4520 | end; function() | |
4521 | LandMine = script.Parent | |
4522 | ||
4523 | function onTouched(hit) | |
4524 | script.Parent.Transparency = 1 | |
4525 | connection:disconnect() | |
4526 | end | |
4527 | ||
4528 | connection = LandMine.Touched:connect(onTouched) | |
4529 | ||
4530 | function onTouch(part) | |
4531 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4532 | if (humanoid ~= nil) then | |
4533 | humanoid.Health = 0 | |
4534 | end | |
4535 | end | |
4536 | ||
4537 | script.Parent.Touched:connect(onTouch) | |
4538 | ||
4539 | end; function() | |
4540 | LandMine = script.Parent | |
4541 | ||
4542 | function onTouched(hit) | |
4543 | script.Parent.Transparency = 1 | |
4544 | connection:disconnect() | |
4545 | end | |
4546 | ||
4547 | connection = LandMine.Touched:connect(onTouched) | |
4548 | ||
4549 | function onTouch(part) | |
4550 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4551 | if (humanoid ~= nil) then | |
4552 | humanoid.Health = 0 | |
4553 | end | |
4554 | end | |
4555 | ||
4556 | script.Parent.Touched:connect(onTouch) | |
4557 | ||
4558 | end; function() | |
4559 | LandMine = script.Parent | |
4560 | ||
4561 | function onTouched(hit) | |
4562 | script.Parent.Transparency = 1 | |
4563 | connection:disconnect() | |
4564 | end | |
4565 | ||
4566 | connection = LandMine.Touched:connect(onTouched) | |
4567 | ||
4568 | function onTouch(part) | |
4569 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4570 | if (humanoid ~= nil) then | |
4571 | humanoid.Health = 0 | |
4572 | end | |
4573 | end | |
4574 | ||
4575 | script.Parent.Touched:connect(onTouch) | |
4576 | ||
4577 | end; function() | |
4578 | LandMine = script.Parent | |
4579 | ||
4580 | function onTouched(hit) | |
4581 | script.Parent.Transparency = 1 | |
4582 | connection:disconnect() | |
4583 | end | |
4584 | ||
4585 | connection = LandMine.Touched:connect(onTouched) | |
4586 | ||
4587 | function onTouch(part) | |
4588 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4589 | if (humanoid ~= nil) then | |
4590 | humanoid.Health = 0 | |
4591 | end | |
4592 | end | |
4593 | ||
4594 | script.Parent.Touched:connect(onTouch) | |
4595 | ||
4596 | end; function() | |
4597 | LandMine = script.Parent | |
4598 | ||
4599 | function onTouched(hit) | |
4600 | script.Parent.Transparency = 1 | |
4601 | connection:disconnect() | |
4602 | end | |
4603 | ||
4604 | connection = LandMine.Touched:connect(onTouched) | |
4605 | ||
4606 | function onTouch(part) | |
4607 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4608 | if (humanoid ~= nil) then | |
4609 | humanoid.Health = 0 | |
4610 | end | |
4611 | end | |
4612 | ||
4613 | script.Parent.Touched:connect(onTouch) | |
4614 | ||
4615 | end; function() | |
4616 | LandMine = script.Parent | |
4617 | ||
4618 | function onTouched(hit) | |
4619 | script.Parent.Transparency = 1 | |
4620 | connection:disconnect() | |
4621 | end | |
4622 | ||
4623 | connection = LandMine.Touched:connect(onTouched) | |
4624 | ||
4625 | function onTouch(part) | |
4626 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4627 | if (humanoid ~= nil) then | |
4628 | humanoid.Health = 0 | |
4629 | end | |
4630 | end | |
4631 | ||
4632 | script.Parent.Touched:connect(onTouch) | |
4633 | ||
4634 | end; function() | |
4635 | LandMine = script.Parent | |
4636 | ||
4637 | function onTouched(hit) | |
4638 | script.Parent.Transparency = 1 | |
4639 | connection:disconnect() | |
4640 | end | |
4641 | ||
4642 | connection = LandMine.Touched:connect(onTouched) | |
4643 | ||
4644 | function onTouch(part) | |
4645 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4646 | if (humanoid ~= nil) then | |
4647 | humanoid.Health = 0 | |
4648 | end | |
4649 | end | |
4650 | ||
4651 | script.Parent.Touched:connect(onTouch) | |
4652 | ||
4653 | end; function() | |
4654 | LandMine = script.Parent | |
4655 | ||
4656 | function onTouched(hit) | |
4657 | script.Parent.Transparency = 1 | |
4658 | connection:disconnect() | |
4659 | end | |
4660 | ||
4661 | connection = LandMine.Touched:connect(onTouched) | |
4662 | ||
4663 | function onTouch(part) | |
4664 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4665 | if (humanoid ~= nil) then | |
4666 | humanoid.Health = 0 | |
4667 | end | |
4668 | end | |
4669 | ||
4670 | script.Parent.Touched:connect(onTouch) | |
4671 | ||
4672 | end; function() | |
4673 | LandMine = script.Parent | |
4674 | ||
4675 | function onTouched(hit) | |
4676 | script.Parent.Transparency = 1 | |
4677 | connection:disconnect() | |
4678 | end | |
4679 | ||
4680 | connection = LandMine.Touched:connect(onTouched) | |
4681 | ||
4682 | function onTouch(part) | |
4683 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4684 | if (humanoid ~= nil) then | |
4685 | humanoid.Health = 0 | |
4686 | end | |
4687 | end | |
4688 | ||
4689 | script.Parent.Touched:connect(onTouch) | |
4690 | ||
4691 | end; function() | |
4692 | LandMine = script.Parent | |
4693 | ||
4694 | function onTouched(hit) | |
4695 | script.Parent.Transparency = 1 | |
4696 | connection:disconnect() | |
4697 | end | |
4698 | ||
4699 | connection = LandMine.Touched:connect(onTouched) | |
4700 | ||
4701 | function onTouch(part) | |
4702 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4703 | if (humanoid ~= nil) then | |
4704 | humanoid.Health = 0 | |
4705 | end | |
4706 | end | |
4707 | ||
4708 | script.Parent.Touched:connect(onTouch) | |
4709 | ||
4710 | end; function() | |
4711 | LandMine = script.Parent | |
4712 | ||
4713 | function onTouched(hit) | |
4714 | script.Parent.Transparency = 1 | |
4715 | connection:disconnect() | |
4716 | end | |
4717 | ||
4718 | connection = LandMine.Touched:connect(onTouched) | |
4719 | ||
4720 | function onTouch(part) | |
4721 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4722 | if (humanoid ~= nil) then | |
4723 | humanoid.Health = 0 | |
4724 | end | |
4725 | end | |
4726 | ||
4727 | script.Parent.Touched:connect(onTouch) | |
4728 | ||
4729 | end; function() | |
4730 | LandMine = script.Parent | |
4731 | ||
4732 | function onTouched(hit) | |
4733 | script.Parent.Transparency = 1 | |
4734 | connection:disconnect() | |
4735 | end | |
4736 | ||
4737 | connection = LandMine.Touched:connect(onTouched) | |
4738 | ||
4739 | function onTouch(part) | |
4740 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4741 | if (humanoid ~= nil) then | |
4742 | humanoid.Health = 0 | |
4743 | end | |
4744 | end | |
4745 | ||
4746 | script.Parent.Touched:connect(onTouch) | |
4747 | ||
4748 | end; function() | |
4749 | LandMine = script.Parent | |
4750 | ||
4751 | function onTouched(hit) | |
4752 | script.Parent.Transparency = 1 | |
4753 | connection:disconnect() | |
4754 | end | |
4755 | ||
4756 | connection = LandMine.Touched:connect(onTouched) | |
4757 | ||
4758 | function onTouch(part) | |
4759 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4760 | if (humanoid ~= nil) then | |
4761 | humanoid.Health = 0 | |
4762 | end | |
4763 | end | |
4764 | ||
4765 | script.Parent.Touched:connect(onTouch) | |
4766 | ||
4767 | end; function() | |
4768 | LandMine = script.Parent | |
4769 | ||
4770 | function onTouched(hit) | |
4771 | script.Parent.Transparency = 1 | |
4772 | connection:disconnect() | |
4773 | end | |
4774 | ||
4775 | connection = LandMine.Touched:connect(onTouched) | |
4776 | ||
4777 | function onTouch(part) | |
4778 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4779 | if (humanoid ~= nil) then | |
4780 | humanoid.Health = 0 | |
4781 | end | |
4782 | end | |
4783 | ||
4784 | script.Parent.Touched:connect(onTouch) | |
4785 | ||
4786 | end; function() | |
4787 | LandMine = script.Parent | |
4788 | ||
4789 | function onTouched(hit) | |
4790 | script.Parent.Transparency = 1 | |
4791 | connection:disconnect() | |
4792 | end | |
4793 | ||
4794 | connection = LandMine.Touched:connect(onTouched) | |
4795 | ||
4796 | function onTouch(part) | |
4797 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4798 | if (humanoid ~= nil) then | |
4799 | humanoid.Health = 0 | |
4800 | end | |
4801 | end | |
4802 | ||
4803 | script.Parent.Touched:connect(onTouch) | |
4804 | ||
4805 | end; function() | |
4806 | LandMine = script.Parent | |
4807 | ||
4808 | function onTouched(hit) | |
4809 | script.Parent.Transparency = 1 | |
4810 | connection:disconnect() | |
4811 | end | |
4812 | ||
4813 | connection = LandMine.Touched:connect(onTouched) | |
4814 | ||
4815 | function onTouch(part) | |
4816 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4817 | if (humanoid ~= nil) then | |
4818 | humanoid.Health = 0 | |
4819 | end | |
4820 | end | |
4821 | ||
4822 | script.Parent.Touched:connect(onTouch) | |
4823 | ||
4824 | end; function() | |
4825 | LandMine = script.Parent | |
4826 | ||
4827 | function onTouched(hit) | |
4828 | script.Parent.Transparency = 1 | |
4829 | connection:disconnect() | |
4830 | end | |
4831 | ||
4832 | connection = LandMine.Touched:connect(onTouched) | |
4833 | ||
4834 | function onTouch(part) | |
4835 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4836 | if (humanoid ~= nil) then | |
4837 | humanoid.Health = 0 | |
4838 | end | |
4839 | end | |
4840 | ||
4841 | script.Parent.Touched:connect(onTouch) | |
4842 | ||
4843 | end; function() | |
4844 | LandMine = script.Parent | |
4845 | ||
4846 | function onTouched(hit) | |
4847 | script.Parent.Transparency = 1 | |
4848 | connection:disconnect() | |
4849 | end | |
4850 | ||
4851 | connection = LandMine.Touched:connect(onTouched) | |
4852 | ||
4853 | function onTouch(part) | |
4854 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4855 | if (humanoid ~= nil) then | |
4856 | humanoid.Health = 0 | |
4857 | end | |
4858 | end | |
4859 | ||
4860 | script.Parent.Touched:connect(onTouch) | |
4861 | ||
4862 | end; function() | |
4863 | LandMine = script.Parent | |
4864 | ||
4865 | function onTouched(hit) | |
4866 | script.Parent.Transparency = 1 | |
4867 | connection:disconnect() | |
4868 | end | |
4869 | ||
4870 | connection = LandMine.Touched:connect(onTouched) | |
4871 | ||
4872 | function onTouch(part) | |
4873 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4874 | if (humanoid ~= nil) then | |
4875 | humanoid.Health = 0 | |
4876 | end | |
4877 | end | |
4878 | ||
4879 | script.Parent.Touched:connect(onTouch) | |
4880 | ||
4881 | end; function() | |
4882 | LandMine = script.Parent | |
4883 | ||
4884 | function onTouched(hit) | |
4885 | script.Parent.Transparency = 1 | |
4886 | connection:disconnect() | |
4887 | end | |
4888 | ||
4889 | connection = LandMine.Touched:connect(onTouched) | |
4890 | ||
4891 | function onTouch(part) | |
4892 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4893 | if (humanoid ~= nil) then | |
4894 | humanoid.Health = 0 | |
4895 | end | |
4896 | end | |
4897 | ||
4898 | script.Parent.Touched:connect(onTouch) | |
4899 | ||
4900 | end; function() | |
4901 | LandMine = script.Parent | |
4902 | ||
4903 | function onTouched(hit) | |
4904 | script.Parent.Transparency = 1 | |
4905 | connection:disconnect() | |
4906 | end | |
4907 | ||
4908 | connection = LandMine.Touched:connect(onTouched) | |
4909 | ||
4910 | function onTouch(part) | |
4911 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4912 | if (humanoid ~= nil) then | |
4913 | humanoid.Health = 0 | |
4914 | end | |
4915 | end | |
4916 | ||
4917 | script.Parent.Touched:connect(onTouch) | |
4918 | ||
4919 | end; function() | |
4920 | LandMine = script.Parent | |
4921 | ||
4922 | function onTouched(hit) | |
4923 | script.Parent.Transparency = 1 | |
4924 | connection:disconnect() | |
4925 | end | |
4926 | ||
4927 | connection = LandMine.Touched:connect(onTouched) | |
4928 | ||
4929 | function onTouch(part) | |
4930 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4931 | if (humanoid ~= nil) then | |
4932 | humanoid.Health = 0 | |
4933 | end | |
4934 | end | |
4935 | ||
4936 | script.Parent.Touched:connect(onTouch) | |
4937 | ||
4938 | end; function() | |
4939 | LandMine = script.Parent | |
4940 | ||
4941 | function onTouched(hit) | |
4942 | script.Parent.Transparency = 1 | |
4943 | connection:disconnect() | |
4944 | end | |
4945 | ||
4946 | connection = LandMine.Touched:connect(onTouched) | |
4947 | ||
4948 | function onTouch(part) | |
4949 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4950 | if (humanoid ~= nil) then | |
4951 | humanoid.Health = 0 | |
4952 | end | |
4953 | end | |
4954 | ||
4955 | script.Parent.Touched:connect(onTouch) | |
4956 | ||
4957 | end; function() | |
4958 | LandMine = script.Parent | |
4959 | ||
4960 | function onTouched(hit) | |
4961 | script.Parent.Transparency = 1 | |
4962 | connection:disconnect() | |
4963 | end | |
4964 | ||
4965 | connection = LandMine.Touched:connect(onTouched) | |
4966 | ||
4967 | function onTouch(part) | |
4968 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4969 | if (humanoid ~= nil) then | |
4970 | humanoid.Health = 0 | |
4971 | end | |
4972 | end | |
4973 | ||
4974 | script.Parent.Touched:connect(onTouch) | |
4975 | ||
4976 | end; function() | |
4977 | LandMine = script.Parent | |
4978 | ||
4979 | function onTouched(hit) | |
4980 | script.Parent.Transparency = 1 | |
4981 | connection:disconnect() | |
4982 | end | |
4983 | ||
4984 | connection = LandMine.Touched:connect(onTouched) | |
4985 | ||
4986 | function onTouch(part) | |
4987 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4988 | if (humanoid ~= nil) then | |
4989 | humanoid.Health = 0 | |
4990 | end | |
4991 | end | |
4992 | ||
4993 | script.Parent.Touched:connect(onTouch) | |
4994 | ||
4995 | end; function() | |
4996 | LandMine = script.Parent | |
4997 | ||
4998 | function onTouched(hit) | |
4999 | script.Parent.Transparency = 1 | |
5000 | connection:disconnect() | |
5001 | end | |
5002 | ||
5003 | connection = LandMine.Touched:connect(onTouched) | |
5004 | ||
5005 | function onTouch(part) | |
5006 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5007 | if (humanoid ~= nil) then | |
5008 | humanoid.Health = 0 | |
5009 | end | |
5010 | end | |
5011 | ||
5012 | script.Parent.Touched:connect(onTouch) | |
5013 | ||
5014 | end; function() | |
5015 | LandMine = script.Parent | |
5016 | ||
5017 | function onTouched(hit) | |
5018 | script.Parent.Transparency = 1 | |
5019 | connection:disconnect() | |
5020 | end | |
5021 | ||
5022 | connection = LandMine.Touched:connect(onTouched) | |
5023 | ||
5024 | function onTouch(part) | |
5025 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5026 | if (humanoid ~= nil) then | |
5027 | humanoid.Health = 0 | |
5028 | end | |
5029 | end | |
5030 | ||
5031 | script.Parent.Touched:connect(onTouch) | |
5032 | ||
5033 | end; function() | |
5034 | LandMine = script.Parent | |
5035 | ||
5036 | function onTouched(hit) | |
5037 | script.Parent.Transparency = 1 | |
5038 | connection:disconnect() | |
5039 | end | |
5040 | ||
5041 | connection = LandMine.Touched:connect(onTouched) | |
5042 | ||
5043 | function onTouch(part) | |
5044 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5045 | if (humanoid ~= nil) then | |
5046 | humanoid.Health = 0 | |
5047 | end | |
5048 | end | |
5049 | ||
5050 | script.Parent.Touched:connect(onTouch) | |
5051 | ||
5052 | end; function() | |
5053 | LandMine = script.Parent | |
5054 | ||
5055 | function onTouched(hit) | |
5056 | script.Parent.Transparency = 1 | |
5057 | connection:disconnect() | |
5058 | end | |
5059 | ||
5060 | connection = LandMine.Touched:connect(onTouched) | |
5061 | ||
5062 | function onTouch(part) | |
5063 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5064 | if (humanoid ~= nil) then | |
5065 | humanoid.Health = 0 | |
5066 | end | |
5067 | end | |
5068 | ||
5069 | script.Parent.Touched:connect(onTouch) | |
5070 | ||
5071 | end; function() | |
5072 | LandMine = script.Parent | |
5073 | ||
5074 | function onTouched(hit) | |
5075 | script.Parent.Transparency = 1 | |
5076 | connection:disconnect() | |
5077 | end | |
5078 | ||
5079 | connection = LandMine.Touched:connect(onTouched) | |
5080 | ||
5081 | function onTouch(part) | |
5082 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5083 | if (humanoid ~= nil) then | |
5084 | humanoid.Health = 0 | |
5085 | end | |
5086 | end | |
5087 | ||
5088 | script.Parent.Touched:connect(onTouch) | |
5089 | ||
5090 | end; function() | |
5091 | LandMine = script.Parent | |
5092 | ||
5093 | function onTouched(hit) | |
5094 | script.Parent.Transparency = 1 | |
5095 | connection:disconnect() | |
5096 | end | |
5097 | ||
5098 | connection = LandMine.Touched:connect(onTouched) | |
5099 | ||
5100 | function onTouch(part) | |
5101 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5102 | if (humanoid ~= nil) then | |
5103 | humanoid.Health = 0 | |
5104 | end | |
5105 | end | |
5106 | ||
5107 | script.Parent.Touched:connect(onTouch) | |
5108 | ||
5109 | end; function() | |
5110 | LandMine = script.Parent | |
5111 | ||
5112 | function onTouched(hit) | |
5113 | script.Parent.Transparency = 1 | |
5114 | connection:disconnect() | |
5115 | end | |
5116 | ||
5117 | connection = LandMine.Touched:connect(onTouched) | |
5118 | ||
5119 | function onTouch(part) | |
5120 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5121 | if (humanoid ~= nil) then | |
5122 | humanoid.Health = 0 | |
5123 | end | |
5124 | end | |
5125 | ||
5126 | script.Parent.Touched:connect(onTouch) | |
5127 | ||
5128 | end; function() | |
5129 | LandMine = script.Parent | |
5130 | ||
5131 | function onTouched(hit) | |
5132 | script.Parent.Transparency = 1 | |
5133 | connection:disconnect() | |
5134 | end | |
5135 | ||
5136 | connection = LandMine.Touched:connect(onTouched) | |
5137 | ||
5138 | function onTouch(part) | |
5139 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5140 | if (humanoid ~= nil) then | |
5141 | humanoid.Health = 0 | |
5142 | end | |
5143 | end | |
5144 | ||
5145 | script.Parent.Touched:connect(onTouch) | |
5146 | ||
5147 | end; function() | |
5148 | LandMine = script.Parent | |
5149 | ||
5150 | function onTouched(hit) | |
5151 | script.Parent.Transparency = 1 | |
5152 | connection:disconnect() | |
5153 | end | |
5154 | ||
5155 | connection = LandMine.Touched:connect(onTouched) | |
5156 | ||
5157 | function onTouch(part) | |
5158 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5159 | if (humanoid ~= nil) then | |
5160 | humanoid.Health = 0 | |
5161 | end | |
5162 | end | |
5163 | ||
5164 | script.Parent.Touched:connect(onTouch) | |
5165 | ||
5166 | end; function() | |
5167 | LandMine = script.Parent | |
5168 | ||
5169 | function onTouched(hit) | |
5170 | script.Parent.Transparency = 1 | |
5171 | connection:disconnect() | |
5172 | end | |
5173 | ||
5174 | connection = LandMine.Touched:connect(onTouched) | |
5175 | ||
5176 | function onTouch(part) | |
5177 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5178 | if (humanoid ~= nil) then | |
5179 | humanoid.Health = 0 | |
5180 | end | |
5181 | end | |
5182 | ||
5183 | script.Parent.Touched:connect(onTouch) | |
5184 | ||
5185 | end; function() | |
5186 | LandMine = script.Parent | |
5187 | ||
5188 | function onTouched(hit) | |
5189 | script.Parent.Transparency = 1 | |
5190 | connection:disconnect() | |
5191 | end | |
5192 | ||
5193 | connection = LandMine.Touched:connect(onTouched) | |
5194 | ||
5195 | function onTouch(part) | |
5196 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5197 | if (humanoid ~= nil) then | |
5198 | humanoid.Health = 0 | |
5199 | end | |
5200 | end | |
5201 | ||
5202 | script.Parent.Touched:connect(onTouch) | |
5203 | ||
5204 | end; function() | |
5205 | LandMine = script.Parent | |
5206 | ||
5207 | function onTouched(hit) | |
5208 | script.Parent.Transparency = 1 | |
5209 | connection:disconnect() | |
5210 | end | |
5211 | ||
5212 | connection = LandMine.Touched:connect(onTouched) | |
5213 | ||
5214 | function onTouch(part) | |
5215 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5216 | if (humanoid ~= nil) then | |
5217 | humanoid.Health = 0 | |
5218 | end | |
5219 | end | |
5220 | ||
5221 | script.Parent.Touched:connect(onTouch) | |
5222 | ||
5223 | end; function() | |
5224 | LandMine = script.Parent | |
5225 | ||
5226 | function onTouched(hit) | |
5227 | script.Parent.Transparency = 1 | |
5228 | connection:disconnect() | |
5229 | end | |
5230 | ||
5231 | connection = LandMine.Touched:connect(onTouched) | |
5232 | ||
5233 | function onTouch(part) | |
5234 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5235 | if (humanoid ~= nil) then | |
5236 | humanoid.Health = 0 | |
5237 | end | |
5238 | end | |
5239 | ||
5240 | script.Parent.Touched:connect(onTouch) | |
5241 | ||
5242 | end; function() | |
5243 | LandMine = script.Parent | |
5244 | ||
5245 | function onTouched(hit) | |
5246 | script.Parent.Transparency = 1 | |
5247 | connection:disconnect() | |
5248 | end | |
5249 | ||
5250 | connection = LandMine.Touched:connect(onTouched) | |
5251 | ||
5252 | function onTouch(part) | |
5253 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5254 | if (humanoid ~= nil) then | |
5255 | humanoid.Health = 0 | |
5256 | end | |
5257 | end | |
5258 | ||
5259 | script.Parent.Touched:connect(onTouch) | |
5260 | ||
5261 | end; function() | |
5262 | LandMine = script.Parent | |
5263 | ||
5264 | function onTouched(hit) | |
5265 | script.Parent.Transparency = 1 | |
5266 | connection:disconnect() | |
5267 | end | |
5268 | ||
5269 | connection = LandMine.Touched:connect(onTouched) | |
5270 | ||
5271 | function onTouch(part) | |
5272 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5273 | if (humanoid ~= nil) then | |
5274 | humanoid.Health = 0 | |
5275 | end | |
5276 | end | |
5277 | ||
5278 | script.Parent.Touched:connect(onTouch) | |
5279 | ||
5280 | end; function() | |
5281 | LandMine = script.Parent | |
5282 | ||
5283 | function onTouched(hit) | |
5284 | script.Parent.Transparency = 1 | |
5285 | connection:disconnect() | |
5286 | end | |
5287 | ||
5288 | connection = LandMine.Touched:connect(onTouched) | |
5289 | ||
5290 | function onTouch(part) | |
5291 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5292 | if (humanoid ~= nil) then | |
5293 | humanoid.Health = 0 | |
5294 | end | |
5295 | end | |
5296 | ||
5297 | script.Parent.Touched:connect(onTouch) | |
5298 | ||
5299 | end; function() | |
5300 | LandMine = script.Parent | |
5301 | ||
5302 | function onTouched(hit) | |
5303 | script.Parent.Transparency = 1 | |
5304 | connection:disconnect() | |
5305 | end | |
5306 | ||
5307 | connection = LandMine.Touched:connect(onTouched) | |
5308 | ||
5309 | function onTouch(part) | |
5310 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5311 | if (humanoid ~= nil) then | |
5312 | humanoid.Health = 0 | |
5313 | end | |
5314 | end | |
5315 | ||
5316 | script.Parent.Touched:connect(onTouch) | |
5317 | ||
5318 | end; function() | |
5319 | LandMine = script.Parent | |
5320 | ||
5321 | function onTouched(hit) | |
5322 | script.Parent.Transparency = 1 | |
5323 | connection:disconnect() | |
5324 | end | |
5325 | ||
5326 | connection = LandMine.Touched:connect(onTouched) | |
5327 | ||
5328 | function onTouch(part) | |
5329 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5330 | if (humanoid ~= nil) then | |
5331 | humanoid.Health = 0 | |
5332 | end | |
5333 | end | |
5334 | ||
5335 | script.Parent.Touched:connect(onTouch) | |
5336 | ||
5337 | end; function() | |
5338 | LandMine = script.Parent | |
5339 | ||
5340 | function onTouched(hit) | |
5341 | script.Parent.Transparency = 1 | |
5342 | connection:disconnect() | |
5343 | end | |
5344 | ||
5345 | connection = LandMine.Touched:connect(onTouched) | |
5346 | ||
5347 | function onTouch(part) | |
5348 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5349 | if (humanoid ~= nil) then | |
5350 | humanoid.Health = 0 | |
5351 | end | |
5352 | end | |
5353 | ||
5354 | script.Parent.Touched:connect(onTouch) | |
5355 | ||
5356 | end; function() | |
5357 | LandMine = script.Parent | |
5358 | ||
5359 | function onTouched(hit) | |
5360 | script.Parent.Transparency = 1 | |
5361 | connection:disconnect() | |
5362 | end | |
5363 | ||
5364 | connection = LandMine.Touched:connect(onTouched) | |
5365 | ||
5366 | function onTouch(part) | |
5367 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5368 | if (humanoid ~= nil) then | |
5369 | humanoid.Health = 0 | |
5370 | end | |
5371 | end | |
5372 | ||
5373 | script.Parent.Touched:connect(onTouch) | |
5374 | ||
5375 | end; function() | |
5376 | LandMine = script.Parent | |
5377 | ||
5378 | function onTouched(hit) | |
5379 | script.Parent.Transparency = 1 | |
5380 | connection:disconnect() | |
5381 | end | |
5382 | ||
5383 | connection = LandMine.Touched:connect(onTouched) | |
5384 | ||
5385 | function onTouch(part) | |
5386 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5387 | if (humanoid ~= nil) then | |
5388 | humanoid.Health = 0 | |
5389 | end | |
5390 | end | |
5391 | ||
5392 | script.Parent.Touched:connect(onTouch) | |
5393 | ||
5394 | end; function() | |
5395 | LandMine = script.Parent | |
5396 | ||
5397 | function onTouched(hit) | |
5398 | script.Parent.Transparency = 1 | |
5399 | connection:disconnect() | |
5400 | end | |
5401 | ||
5402 | connection = LandMine.Touched:connect(onTouched) | |
5403 | ||
5404 | function onTouch(part) | |
5405 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5406 | if (humanoid ~= nil) then | |
5407 | humanoid.Health = 0 | |
5408 | end | |
5409 | end | |
5410 | ||
5411 | script.Parent.Touched:connect(onTouch) | |
5412 | ||
5413 | end; function() | |
5414 | LandMine = script.Parent | |
5415 | ||
5416 | function onTouched(hit) | |
5417 | script.Parent.Transparency = 1 | |
5418 | connection:disconnect() | |
5419 | end | |
5420 | ||
5421 | connection = LandMine.Touched:connect(onTouched) | |
5422 | ||
5423 | function onTouch(part) | |
5424 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5425 | if (humanoid ~= nil) then | |
5426 | humanoid.Health = 0 | |
5427 | end | |
5428 | end | |
5429 | ||
5430 | script.Parent.Touched:connect(onTouch) | |
5431 | ||
5432 | end; function() | |
5433 | LandMine = script.Parent | |
5434 | ||
5435 | function onTouched(hit) | |
5436 | script.Parent.Transparency = 1 | |
5437 | connection:disconnect() | |
5438 | end | |
5439 | ||
5440 | connection = LandMine.Touched:connect(onTouched) | |
5441 | ||
5442 | function onTouch(part) | |
5443 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5444 | if (humanoid ~= nil) then | |
5445 | humanoid.Health = 0 | |
5446 | end | |
5447 | end | |
5448 | ||
5449 | script.Parent.Touched:connect(onTouch) | |
5450 | ||
5451 | end; function() | |
5452 | LandMine = script.Parent | |
5453 | ||
5454 | function onTouched(hit) | |
5455 | script.Parent.Transparency = 1 | |
5456 | connection:disconnect() | |
5457 | end | |
5458 | ||
5459 | connection = LandMine.Touched:connect(onTouched) | |
5460 | ||
5461 | function onTouch(part) | |
5462 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5463 | if (humanoid ~= nil) then | |
5464 | humanoid.Health = 0 | |
5465 | end | |
5466 | end | |
5467 | ||
5468 | script.Parent.Touched:connect(onTouch) | |
5469 | ||
5470 | end; function() | |
5471 | LandMine = script.Parent | |
5472 | ||
5473 | function onTouched(hit) | |
5474 | script.Parent.Transparency = 1 | |
5475 | connection:disconnect() | |
5476 | end | |
5477 | ||
5478 | connection = LandMine.Touched:connect(onTouched) | |
5479 | ||
5480 | function onTouch(part) | |
5481 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5482 | if (humanoid ~= nil) then | |
5483 | humanoid.Health = 0 | |
5484 | end | |
5485 | end | |
5486 | ||
5487 | script.Parent.Touched:connect(onTouch) | |
5488 | ||
5489 | end; function() | |
5490 | LandMine = script.Parent | |
5491 | ||
5492 | function onTouched(hit) | |
5493 | script.Parent.Transparency = 1 | |
5494 | connection:disconnect() | |
5495 | end | |
5496 | ||
5497 | connection = LandMine.Touched:connect(onTouched) | |
5498 | ||
5499 | function onTouch(part) | |
5500 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5501 | if (humanoid ~= nil) then | |
5502 | humanoid.Health = 0 | |
5503 | end | |
5504 | end | |
5505 | ||
5506 | script.Parent.Touched:connect(onTouch) | |
5507 | ||
5508 | end; function() | |
5509 | LandMine = script.Parent | |
5510 | ||
5511 | function onTouched(hit) | |
5512 | script.Parent.Transparency = 1 | |
5513 | connection:disconnect() | |
5514 | end | |
5515 | ||
5516 | connection = LandMine.Touched:connect(onTouched) | |
5517 | ||
5518 | function onTouch(part) | |
5519 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5520 | if (humanoid ~= nil) then | |
5521 | humanoid.Health = 0 | |
5522 | end | |
5523 | end | |
5524 | ||
5525 | script.Parent.Touched:connect(onTouch) | |
5526 | ||
5527 | end; function() | |
5528 | LandMine = script.Parent | |
5529 | ||
5530 | function onTouched(hit) | |
5531 | script.Parent.Transparency = 1 | |
5532 | connection:disconnect() | |
5533 | end | |
5534 | ||
5535 | connection = LandMine.Touched:connect(onTouched) | |
5536 | ||
5537 | function onTouch(part) | |
5538 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5539 | if (humanoid ~= nil) then | |
5540 | humanoid.Health = 0 | |
5541 | end | |
5542 | end | |
5543 | ||
5544 | script.Parent.Touched:connect(onTouch) | |
5545 | ||
5546 | end; function() | |
5547 | LandMine = script.Parent | |
5548 | ||
5549 | function onTouched(hit) | |
5550 | script.Parent.Transparency = 1 | |
5551 | connection:disconnect() | |
5552 | end | |
5553 | ||
5554 | connection = LandMine.Touched:connect(onTouched) | |
5555 | ||
5556 | function onTouch(part) | |
5557 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5558 | if (humanoid ~= nil) then | |
5559 | humanoid.Health = 0 | |
5560 | end | |
5561 | end | |
5562 | ||
5563 | script.Parent.Touched:connect(onTouch) | |
5564 | ||
5565 | end; function() | |
5566 | LandMine = script.Parent | |
5567 | ||
5568 | function onTouched(hit) | |
5569 | script.Parent.Transparency = 1 | |
5570 | connection:disconnect() | |
5571 | end | |
5572 | ||
5573 | connection = LandMine.Touched:connect(onTouched) | |
5574 | ||
5575 | function onTouch(part) | |
5576 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5577 | if (humanoid ~= nil) then | |
5578 | humanoid.Health = 0 | |
5579 | end | |
5580 | end | |
5581 | ||
5582 | script.Parent.Touched:connect(onTouch) | |
5583 | ||
5584 | end; function() | |
5585 | LandMine = script.Parent | |
5586 | ||
5587 | function onTouched(hit) | |
5588 | script.Parent.Transparency = 1 | |
5589 | connection:disconnect() | |
5590 | end | |
5591 | ||
5592 | connection = LandMine.Touched:connect(onTouched) | |
5593 | ||
5594 | function onTouch(part) | |
5595 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5596 | if (humanoid ~= nil) then | |
5597 | humanoid.Health = 0 | |
5598 | end | |
5599 | end | |
5600 | ||
5601 | script.Parent.Touched:connect(onTouch) | |
5602 | ||
5603 | end; function() | |
5604 | LandMine = script.Parent | |
5605 | ||
5606 | function onTouched(hit) | |
5607 | script.Parent.Transparency = 1 | |
5608 | connection:disconnect() | |
5609 | end | |
5610 | ||
5611 | connection = LandMine.Touched:connect(onTouched) | |
5612 | ||
5613 | function onTouch(part) | |
5614 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5615 | if (humanoid ~= nil) then | |
5616 | humanoid.Health = 0 | |
5617 | end | |
5618 | end | |
5619 | ||
5620 | script.Parent.Touched:connect(onTouch) | |
5621 | ||
5622 | end; function() | |
5623 | LandMine = script.Parent | |
5624 | ||
5625 | function onTouched(hit) | |
5626 | script.Parent.Transparency = 1 | |
5627 | connection:disconnect() | |
5628 | end | |
5629 | ||
5630 | connection = LandMine.Touched:connect(onTouched) | |
5631 | ||
5632 | function onTouch(part) | |
5633 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5634 | if (humanoid ~= nil) then | |
5635 | humanoid.Health = 0 | |
5636 | end | |
5637 | end | |
5638 | ||
5639 | script.Parent.Touched:connect(onTouch) | |
5640 | ||
5641 | end; function() | |
5642 | LandMine = script.Parent | |
5643 | ||
5644 | function onTouched(hit) | |
5645 | script.Parent.Transparency = 1 | |
5646 | connection:disconnect() | |
5647 | end | |
5648 | ||
5649 | connection = LandMine.Touched:connect(onTouched) | |
5650 | ||
5651 | function onTouch(part) | |
5652 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5653 | if (humanoid ~= nil) then | |
5654 | humanoid.Health = 0 | |
5655 | end | |
5656 | end | |
5657 | ||
5658 | script.Parent.Touched:connect(onTouch) | |
5659 | ||
5660 | end; function() | |
5661 | LandMine = script.Parent | |
5662 | ||
5663 | function onTouched(hit) | |
5664 | script.Parent.Transparency = 1 | |
5665 | connection:disconnect() | |
5666 | end | |
5667 | ||
5668 | connection = LandMine.Touched:connect(onTouched) | |
5669 | ||
5670 | function onTouch(part) | |
5671 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5672 | if (humanoid ~= nil) then | |
5673 | humanoid.Health = 0 | |
5674 | end | |
5675 | end | |
5676 | ||
5677 | script.Parent.Touched:connect(onTouch) | |
5678 | ||
5679 | end; function() | |
5680 | LandMine = script.Parent | |
5681 | ||
5682 | function onTouched(hit) | |
5683 | script.Parent.Transparency = 1 | |
5684 | connection:disconnect() | |
5685 | end | |
5686 | ||
5687 | connection = LandMine.Touched:connect(onTouched) | |
5688 | ||
5689 | function onTouch(part) | |
5690 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5691 | if (humanoid ~= nil) then | |
5692 | humanoid.Health = 0 | |
5693 | end | |
5694 | end | |
5695 | ||
5696 | script.Parent.Touched:connect(onTouch) | |
5697 | ||
5698 | end; function() | |
5699 | LandMine = script.Parent | |
5700 | ||
5701 | function onTouched(hit) | |
5702 | script.Parent.Transparency = 1 | |
5703 | connection:disconnect() | |
5704 | end | |
5705 | ||
5706 | connection = LandMine.Touched:connect(onTouched) | |
5707 | ||
5708 | function onTouch(part) | |
5709 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5710 | if (humanoid ~= nil) then | |
5711 | humanoid.Health = 0 | |
5712 | end | |
5713 | end | |
5714 | ||
5715 | script.Parent.Touched:connect(onTouch) | |
5716 | ||
5717 | end; function() | |
5718 | LandMine = script.Parent | |
5719 | ||
5720 | function onTouched(hit) | |
5721 | script.Parent.Transparency = 1 | |
5722 | connection:disconnect() | |
5723 | end | |
5724 | ||
5725 | connection = LandMine.Touched:connect(onTouched) | |
5726 | ||
5727 | function onTouch(part) | |
5728 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5729 | if (humanoid ~= nil) then | |
5730 | humanoid.Health = 0 | |
5731 | end | |
5732 | end | |
5733 | ||
5734 | script.Parent.Touched:connect(onTouch) | |
5735 | ||
5736 | end; function() | |
5737 | LandMine = script.Parent | |
5738 | ||
5739 | function onTouched(hit) | |
5740 | script.Parent.Transparency = 1 | |
5741 | connection:disconnect() | |
5742 | end | |
5743 | ||
5744 | connection = LandMine.Touched:connect(onTouched) | |
5745 | ||
5746 | function onTouch(part) | |
5747 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5748 | if (humanoid ~= nil) then | |
5749 | humanoid.Health = 0 | |
5750 | end | |
5751 | end | |
5752 | ||
5753 | script.Parent.Touched:connect(onTouch) | |
5754 | ||
5755 | end; function() | |
5756 | LandMine = script.Parent | |
5757 | ||
5758 | function onTouched(hit) | |
5759 | script.Parent.Transparency = 1 | |
5760 | connection:disconnect() | |
5761 | end | |
5762 | ||
5763 | connection = LandMine.Touched:connect(onTouched) | |
5764 | ||
5765 | function onTouch(part) | |
5766 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5767 | if (humanoid ~= nil) then | |
5768 | humanoid.Health = 0 | |
5769 | end | |
5770 | end | |
5771 | ||
5772 | script.Parent.Touched:connect(onTouch) | |
5773 | ||
5774 | end; function() | |
5775 | LandMine = script.Parent | |
5776 | ||
5777 | function onTouched(hit) | |
5778 | script.Parent.Transparency = 1 | |
5779 | connection:disconnect() | |
5780 | end | |
5781 | ||
5782 | connection = LandMine.Touched:connect(onTouched) | |
5783 | ||
5784 | function onTouch(part) | |
5785 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5786 | if (humanoid ~= nil) then | |
5787 | humanoid.Health = 0 | |
5788 | end | |
5789 | end | |
5790 | ||
5791 | script.Parent.Touched:connect(onTouch) | |
5792 | ||
5793 | end; function() | |
5794 | LandMine = script.Parent | |
5795 | ||
5796 | function onTouched(hit) | |
5797 | script.Parent.Transparency = 1 | |
5798 | connection:disconnect() | |
5799 | end | |
5800 | ||
5801 | connection = LandMine.Touched:connect(onTouched) | |
5802 | ||
5803 | function onTouch(part) | |
5804 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5805 | if (humanoid ~= nil) then | |
5806 | humanoid.Health = 0 | |
5807 | end | |
5808 | end | |
5809 | ||
5810 | script.Parent.Touched:connect(onTouch) | |
5811 | ||
5812 | end; function() | |
5813 | LandMine = script.Parent | |
5814 | ||
5815 | function onTouched(hit) | |
5816 | script.Parent.Transparency = 1 | |
5817 | connection:disconnect() | |
5818 | end | |
5819 | ||
5820 | connection = LandMine.Touched:connect(onTouched) | |
5821 | ||
5822 | function onTouch(part) | |
5823 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5824 | if (humanoid ~= nil) then | |
5825 | humanoid.Health = 0 | |
5826 | end | |
5827 | end | |
5828 | ||
5829 | script.Parent.Touched:connect(onTouch) | |
5830 | ||
5831 | end; function() | |
5832 | LandMine = script.Parent | |
5833 | ||
5834 | function onTouched(hit) | |
5835 | script.Parent.Transparency = 1 | |
5836 | connection:disconnect() | |
5837 | end | |
5838 | ||
5839 | connection = LandMine.Touched:connect(onTouched) | |
5840 | ||
5841 | function onTouch(part) | |
5842 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5843 | if (humanoid ~= nil) then | |
5844 | humanoid.Health = 0 | |
5845 | end | |
5846 | end | |
5847 | ||
5848 | script.Parent.Touched:connect(onTouch) | |
5849 | ||
5850 | end; function() | |
5851 | LandMine = script.Parent | |
5852 | ||
5853 | function onTouched(hit) | |
5854 | script.Parent.Transparency = 1 | |
5855 | connection:disconnect() | |
5856 | end | |
5857 | ||
5858 | connection = LandMine.Touched:connect(onTouched) | |
5859 | ||
5860 | function onTouch(part) | |
5861 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5862 | if (humanoid ~= nil) then | |
5863 | humanoid.Health = 0 | |
5864 | end | |
5865 | end | |
5866 | ||
5867 | script.Parent.Touched:connect(onTouch) | |
5868 | ||
5869 | end; function() | |
5870 | LandMine = script.Parent | |
5871 | ||
5872 | function onTouched(hit) | |
5873 | script.Parent.Transparency = 1 | |
5874 | connection:disconnect() | |
5875 | end | |
5876 | ||
5877 | connection = LandMine.Touched:connect(onTouched) | |
5878 | ||
5879 | function onTouch(part) | |
5880 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5881 | if (humanoid ~= nil) then | |
5882 | humanoid.Health = 0 | |
5883 | end | |
5884 | end | |
5885 | ||
5886 | script.Parent.Touched:connect(onTouch) | |
5887 | ||
5888 | end; function() | |
5889 | LandMine = script.Parent | |
5890 | ||
5891 | function onTouched(hit) | |
5892 | script.Parent.Transparency = 1 | |
5893 | connection:disconnect() | |
5894 | end | |
5895 | ||
5896 | connection = LandMine.Touched:connect(onTouched) | |
5897 | ||
5898 | function onTouch(part) | |
5899 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5900 | if (humanoid ~= nil) then | |
5901 | humanoid.Health = 0 | |
5902 | end | |
5903 | end | |
5904 | ||
5905 | script.Parent.Touched:connect(onTouch) | |
5906 | ||
5907 | end; function() | |
5908 | LandMine = script.Parent | |
5909 | ||
5910 | function onTouched(hit) | |
5911 | script.Parent.Transparency = 1 | |
5912 | connection:disconnect() | |
5913 | end | |
5914 | ||
5915 | connection = LandMine.Touched:connect(onTouched) | |
5916 | ||
5917 | function onTouch(part) | |
5918 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5919 | if (humanoid ~= nil) then | |
5920 | humanoid.Health = 0 | |
5921 | end | |
5922 | end | |
5923 | ||
5924 | script.Parent.Touched:connect(onTouch) | |
5925 | ||
5926 | end; function() | |
5927 | LandMine = script.Parent | |
5928 | ||
5929 | function onTouched(hit) | |
5930 | script.Parent.Transparency = 1 | |
5931 | connection:disconnect() | |
5932 | end | |
5933 | ||
5934 | connection = LandMine.Touched:connect(onTouched) | |
5935 | ||
5936 | function onTouch(part) | |
5937 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5938 | if (humanoid ~= nil) then | |
5939 | humanoid.Health = 0 | |
5940 | end | |
5941 | end | |
5942 | ||
5943 | script.Parent.Touched:connect(onTouch) | |
5944 | ||
5945 | end; function() | |
5946 | LandMine = script.Parent | |
5947 | ||
5948 | function onTouched(hit) | |
5949 | script.Parent.Transparency = 1 | |
5950 | connection:disconnect() | |
5951 | end | |
5952 | ||
5953 | connection = LandMine.Touched:connect(onTouched) | |
5954 | ||
5955 | function onTouch(part) | |
5956 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5957 | if (humanoid ~= nil) then | |
5958 | humanoid.Health = 0 | |
5959 | end | |
5960 | end | |
5961 | ||
5962 | script.Parent.Touched:connect(onTouch) | |
5963 | ||
5964 | end; function() | |
5965 | LandMine = script.Parent | |
5966 | ||
5967 | function onTouched(hit) | |
5968 | script.Parent.Transparency = 1 | |
5969 | connection:disconnect() | |
5970 | end | |
5971 | ||
5972 | connection = LandMine.Touched:connect(onTouched) | |
5973 | ||
5974 | function onTouch(part) | |
5975 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5976 | if (humanoid ~= nil) then | |
5977 | humanoid.Health = 0 | |
5978 | end | |
5979 | end | |
5980 | ||
5981 | script.Parent.Touched:connect(onTouch) | |
5982 | ||
5983 | end; function() | |
5984 | LandMine = script.Parent | |
5985 | ||
5986 | function onTouched(hit) | |
5987 | script.Parent.Transparency = 1 | |
5988 | connection:disconnect() | |
5989 | end | |
5990 | ||
5991 | connection = LandMine.Touched:connect(onTouched) | |
5992 | ||
5993 | function onTouch(part) | |
5994 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5995 | if (humanoid ~= nil) then | |
5996 | humanoid.Health = 0 | |
5997 | end | |
5998 | end | |
5999 | ||
6000 | script.Parent.Touched:connect(onTouch) | |
6001 | ||
6002 | end; function() | |
6003 | LandMine = script.Parent | |
6004 | ||
6005 | function onTouched(hit) | |
6006 | script.Parent.Transparency = 1 | |
6007 | connection:disconnect() | |
6008 | end | |
6009 | ||
6010 | connection = LandMine.Touched:connect(onTouched) | |
6011 | ||
6012 | function onTouch(part) | |
6013 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6014 | if (humanoid ~= nil) then | |
6015 | humanoid.Health = 0 | |
6016 | end | |
6017 | end | |
6018 | ||
6019 | script.Parent.Touched:connect(onTouch) | |
6020 | ||
6021 | end; function() | |
6022 | LandMine = script.Parent | |
6023 | ||
6024 | function onTouched(hit) | |
6025 | script.Parent.Transparency = 1 | |
6026 | connection:disconnect() | |
6027 | end | |
6028 | ||
6029 | connection = LandMine.Touched:connect(onTouched) | |
6030 | ||
6031 | function onTouch(part) | |
6032 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6033 | if (humanoid ~= nil) then | |
6034 | humanoid.Health = 0 | |
6035 | end | |
6036 | end | |
6037 | ||
6038 | script.Parent.Touched:connect(onTouch) | |
6039 | ||
6040 | end; function() | |
6041 | LandMine = script.Parent | |
6042 | ||
6043 | function onTouched(hit) | |
6044 | script.Parent.Transparency = 1 | |
6045 | connection:disconnect() | |
6046 | end | |
6047 | ||
6048 | connection = LandMine.Touched:connect(onTouched) | |
6049 | ||
6050 | function onTouch(part) | |
6051 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6052 | if (humanoid ~= nil) then | |
6053 | humanoid.Health = 0 | |
6054 | end | |
6055 | end | |
6056 | ||
6057 | script.Parent.Touched:connect(onTouch) | |
6058 | ||
6059 | end; function() | |
6060 | LandMine = script.Parent | |
6061 | ||
6062 | function onTouched(hit) | |
6063 | script.Parent.Transparency = 1 | |
6064 | connection:disconnect() | |
6065 | end | |
6066 | ||
6067 | connection = LandMine.Touched:connect(onTouched) | |
6068 | ||
6069 | function onTouch(part) | |
6070 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6071 | if (humanoid ~= nil) then | |
6072 | humanoid.Health = 0 | |
6073 | end | |
6074 | end | |
6075 | ||
6076 | script.Parent.Touched:connect(onTouch) | |
6077 | ||
6078 | end; function() | |
6079 | LandMine = script.Parent | |
6080 | ||
6081 | function onTouched(hit) | |
6082 | script.Parent.Transparency = 1 | |
6083 | connection:disconnect() | |
6084 | end | |
6085 | ||
6086 | connection = LandMine.Touched:connect(onTouched) | |
6087 | ||
6088 | function onTouch(part) | |
6089 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6090 | if (humanoid ~= nil) then | |
6091 | humanoid.Health = 0 | |
6092 | end | |
6093 | end | |
6094 | ||
6095 | script.Parent.Touched:connect(onTouch) | |
6096 | ||
6097 | end; function() | |
6098 | LandMine = script.Parent | |
6099 | ||
6100 | function onTouched(hit) | |
6101 | script.Parent.Transparency = 1 | |
6102 | connection:disconnect() | |
6103 | end | |
6104 | ||
6105 | connection = LandMine.Touched:connect(onTouched) | |
6106 | ||
6107 | function onTouch(part) | |
6108 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6109 | if (humanoid ~= nil) then | |
6110 | humanoid.Health = 0 | |
6111 | end | |
6112 | end | |
6113 | ||
6114 | script.Parent.Touched:connect(onTouch) | |
6115 | ||
6116 | end; function() | |
6117 | LandMine = script.Parent | |
6118 | ||
6119 | function onTouched(hit) | |
6120 | script.Parent.Transparency = 1 | |
6121 | connection:disconnect() | |
6122 | end | |
6123 | ||
6124 | connection = LandMine.Touched:connect(onTouched) | |
6125 | ||
6126 | function onTouch(part) | |
6127 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6128 | if (humanoid ~= nil) then | |
6129 | humanoid.Health = 0 | |
6130 | end | |
6131 | end | |
6132 | ||
6133 | script.Parent.Touched:connect(onTouch) | |
6134 | ||
6135 | end; function() | |
6136 | LandMine = script.Parent | |
6137 | ||
6138 | function onTouched(hit) | |
6139 | script.Parent.Transparency = 1 | |
6140 | connection:disconnect() | |
6141 | end | |
6142 | ||
6143 | connection = LandMine.Touched:connect(onTouched) | |
6144 | ||
6145 | function onTouch(part) | |
6146 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6147 | if (humanoid ~= nil) then | |
6148 | humanoid.Health = 0 | |
6149 | end | |
6150 | end | |
6151 | ||
6152 | script.Parent.Touched:connect(onTouch) | |
6153 | ||
6154 | end; function() | |
6155 | LandMine = script.Parent | |
6156 | ||
6157 | function onTouched(hit) | |
6158 | script.Parent.Transparency = 1 | |
6159 | connection:disconnect() | |
6160 | end | |
6161 | ||
6162 | connection = LandMine.Touched:connect(onTouched) | |
6163 | ||
6164 | function onTouch(part) | |
6165 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6166 | if (humanoid ~= nil) then | |
6167 | humanoid.Health = 0 | |
6168 | end | |
6169 | end | |
6170 | ||
6171 | script.Parent.Touched:connect(onTouch) | |
6172 | ||
6173 | end; function() | |
6174 | LandMine = script.Parent | |
6175 | ||
6176 | function onTouched(hit) | |
6177 | script.Parent.Transparency = 1 | |
6178 | connection:disconnect() | |
6179 | end | |
6180 | ||
6181 | connection = LandMine.Touched:connect(onTouched) | |
6182 | ||
6183 | function onTouch(part) | |
6184 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6185 | if (humanoid ~= nil) then | |
6186 | humanoid.Health = 0 | |
6187 | end | |
6188 | end | |
6189 | ||
6190 | script.Parent.Touched:connect(onTouch) | |
6191 | ||
6192 | end; function() | |
6193 | LandMine = script.Parent | |
6194 | ||
6195 | function onTouched(hit) | |
6196 | script.Parent.Transparency = 1 | |
6197 | connection:disconnect() | |
6198 | end | |
6199 | ||
6200 | connection = LandMine.Touched:connect(onTouched) | |
6201 | ||
6202 | function onTouch(part) | |
6203 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6204 | if (humanoid ~= nil) then | |
6205 | humanoid.Health = 0 | |
6206 | end | |
6207 | end | |
6208 | ||
6209 | script.Parent.Touched:connect(onTouch) | |
6210 | ||
6211 | end; function() | |
6212 | LandMine = script.Parent | |
6213 | ||
6214 | function onTouched(hit) | |
6215 | script.Parent.Transparency = 1 | |
6216 | connection:disconnect() | |
6217 | end | |
6218 | ||
6219 | connection = LandMine.Touched:connect(onTouched) | |
6220 | ||
6221 | function onTouch(part) | |
6222 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6223 | if (humanoid ~= nil) then | |
6224 | humanoid.Health = 0 | |
6225 | end | |
6226 | end | |
6227 | ||
6228 | script.Parent.Touched:connect(onTouch) | |
6229 | ||
6230 | end; function() | |
6231 | LandMine = script.Parent | |
6232 | ||
6233 | function onTouched(hit) | |
6234 | script.Parent.Transparency = 1 | |
6235 | connection:disconnect() | |
6236 | end | |
6237 | ||
6238 | connection = LandMine.Touched:connect(onTouched) | |
6239 | ||
6240 | function onTouch(part) | |
6241 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6242 | if (humanoid ~= nil) then | |
6243 | humanoid.Health = 0 | |
6244 | end | |
6245 | end | |
6246 | ||
6247 | script.Parent.Touched:connect(onTouch) | |
6248 | ||
6249 | end; function() | |
6250 | LandMine = script.Parent | |
6251 | ||
6252 | function onTouched(hit) | |
6253 | script.Parent.Transparency = 1 | |
6254 | connection:disconnect() | |
6255 | end | |
6256 | ||
6257 | connection = LandMine.Touched:connect(onTouched) | |
6258 | ||
6259 | function onTouch(part) | |
6260 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6261 | if (humanoid ~= nil) then | |
6262 | humanoid.Health = 0 | |
6263 | end | |
6264 | end | |
6265 | ||
6266 | script.Parent.Touched:connect(onTouch) | |
6267 | ||
6268 | end; function() | |
6269 | LandMine = script.Parent | |
6270 | ||
6271 | function onTouched(hit) | |
6272 | script.Parent.Transparency = 1 | |
6273 | connection:disconnect() | |
6274 | end | |
6275 | ||
6276 | connection = LandMine.Touched:connect(onTouched) | |
6277 | ||
6278 | function onTouch(part) | |
6279 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6280 | if (humanoid ~= nil) then | |
6281 | humanoid.Health = 0 | |
6282 | end | |
6283 | end | |
6284 | ||
6285 | script.Parent.Touched:connect(onTouch) | |
6286 | ||
6287 | end; function() | |
6288 | LandMine = script.Parent | |
6289 | ||
6290 | function onTouched(hit) | |
6291 | script.Parent.Transparency = 1 | |
6292 | connection:disconnect() | |
6293 | end | |
6294 | ||
6295 | connection = LandMine.Touched:connect(onTouched) | |
6296 | ||
6297 | function onTouch(part) | |
6298 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6299 | if (humanoid ~= nil) then | |
6300 | humanoid.Health = 0 | |
6301 | end | |
6302 | end | |
6303 | ||
6304 | script.Parent.Touched:connect(onTouch) | |
6305 | ||
6306 | end; function() | |
6307 | LandMine = script.Parent | |
6308 | ||
6309 | function onTouched(hit) | |
6310 | script.Parent.Transparency = 1 | |
6311 | connection:disconnect() | |
6312 | end | |
6313 | ||
6314 | connection = LandMine.Touched:connect(onTouched) | |
6315 | ||
6316 | function onTouch(part) | |
6317 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6318 | if (humanoid ~= nil) then | |
6319 | humanoid.Health = 0 | |
6320 | end | |
6321 | end | |
6322 | ||
6323 | script.Parent.Touched:connect(onTouch) | |
6324 | ||
6325 | end; function() | |
6326 | LandMine = script.Parent | |
6327 | ||
6328 | function onTouched(hit) | |
6329 | script.Parent.Transparency = 1 | |
6330 | connection:disconnect() | |
6331 | end | |
6332 | ||
6333 | connection = LandMine.Touched:connect(onTouched) | |
6334 | ||
6335 | function onTouch(part) | |
6336 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6337 | if (humanoid ~= nil) then | |
6338 | humanoid.Health = 0 | |
6339 | end | |
6340 | end | |
6341 | ||
6342 | script.Parent.Touched:connect(onTouch) | |
6343 | ||
6344 | end; function() | |
6345 | LandMine = script.Parent | |
6346 | ||
6347 | function onTouched(hit) | |
6348 | script.Parent.Transparency = 1 | |
6349 | connection:disconnect() | |
6350 | end | |
6351 | ||
6352 | connection = LandMine.Touched:connect(onTouched) | |
6353 | ||
6354 | function onTouch(part) | |
6355 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6356 | if (humanoid ~= nil) then | |
6357 | humanoid.Health = 0 | |
6358 | end | |
6359 | end | |
6360 | ||
6361 | script.Parent.Touched:connect(onTouch) | |
6362 | ||
6363 | end; function() | |
6364 | LandMine = script.Parent | |
6365 | ||
6366 | function onTouched(hit) | |
6367 | script.Parent.Transparency = 1 | |
6368 | connection:disconnect() | |
6369 | end | |
6370 | ||
6371 | connection = LandMine.Touched:connect(onTouched) | |
6372 | ||
6373 | function onTouch(part) | |
6374 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6375 | if (humanoid ~= nil) then | |
6376 | humanoid.Health = 0 | |
6377 | end | |
6378 | end | |
6379 | ||
6380 | script.Parent.Touched:connect(onTouch) | |
6381 | ||
6382 | end; function() | |
6383 | LandMine = script.Parent | |
6384 | ||
6385 | function onTouched(hit) | |
6386 | script.Parent.Transparency = 1 | |
6387 | connection:disconnect() | |
6388 | end | |
6389 | ||
6390 | connection = LandMine.Touched:connect(onTouched) | |
6391 | ||
6392 | function onTouch(part) | |
6393 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6394 | if (humanoid ~= nil) then | |
6395 | humanoid.Health = 0 | |
6396 | end | |
6397 | end | |
6398 | ||
6399 | script.Parent.Touched:connect(onTouch) | |
6400 | ||
6401 | end; function() | |
6402 | LandMine = script.Parent | |
6403 | ||
6404 | function onTouched(hit) | |
6405 | script.Parent.Transparency = 1 | |
6406 | connection:disconnect() | |
6407 | end | |
6408 | ||
6409 | connection = LandMine.Touched:connect(onTouched) | |
6410 | ||
6411 | function onTouch(part) | |
6412 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6413 | if (humanoid ~= nil) then | |
6414 | humanoid.Health = 0 | |
6415 | end | |
6416 | end | |
6417 | ||
6418 | script.Parent.Touched:connect(onTouch) | |
6419 | ||
6420 | end; function() | |
6421 | LandMine = script.Parent | |
6422 | ||
6423 | function onTouched(hit) | |
6424 | script.Parent.Transparency = 1 | |
6425 | connection:disconnect() | |
6426 | end | |
6427 | ||
6428 | connection = LandMine.Touched:connect(onTouched) | |
6429 | ||
6430 | function onTouch(part) | |
6431 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6432 | if (humanoid ~= nil) then | |
6433 | humanoid.Health = 0 | |
6434 | end | |
6435 | end | |
6436 | ||
6437 | script.Parent.Touched:connect(onTouch) | |
6438 | ||
6439 | end; function() | |
6440 | LandMine = script.Parent | |
6441 | ||
6442 | function onTouched(hit) | |
6443 | script.Parent.Transparency = 1 | |
6444 | connection:disconnect() | |
6445 | end | |
6446 | ||
6447 | connection = LandMine.Touched:connect(onTouched) | |
6448 | ||
6449 | function onTouch(part) | |
6450 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6451 | if (humanoid ~= nil) then | |
6452 | humanoid.Health = 0 | |
6453 | end | |
6454 | end | |
6455 | ||
6456 | script.Parent.Touched:connect(onTouch) | |
6457 | ||
6458 | end; function() | |
6459 | LandMine = script.Parent | |
6460 | ||
6461 | function onTouched(hit) | |
6462 | script.Parent.Transparency = 1 | |
6463 | connection:disconnect() | |
6464 | end | |
6465 | ||
6466 | connection = LandMine.Touched:connect(onTouched) | |
6467 | ||
6468 | function onTouch(part) | |
6469 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6470 | if (humanoid ~= nil) then | |
6471 | humanoid.Health = 0 | |
6472 | end | |
6473 | end | |
6474 | ||
6475 | script.Parent.Touched:connect(onTouch) | |
6476 | ||
6477 | end; function() | |
6478 | LandMine = script.Parent | |
6479 | ||
6480 | function onTouched(hit) | |
6481 | script.Parent.Transparency = 1 | |
6482 | connection:disconnect() | |
6483 | end | |
6484 | ||
6485 | connection = LandMine.Touched:connect(onTouched) | |
6486 | ||
6487 | function onTouch(part) | |
6488 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6489 | if (humanoid ~= nil) then | |
6490 | humanoid.Health = 0 | |
6491 | end | |
6492 | end | |
6493 | ||
6494 | script.Parent.Touched:connect(onTouch) | |
6495 | ||
6496 | end; function() | |
6497 | LandMine = script.Parent | |
6498 | ||
6499 | function onTouched(hit) | |
6500 | script.Parent.Transparency = 1 | |
6501 | connection:disconnect() | |
6502 | end | |
6503 | ||
6504 | connection = LandMine.Touched:connect(onTouched) | |
6505 | ||
6506 | function onTouch(part) | |
6507 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6508 | if (humanoid ~= nil) then | |
6509 | humanoid.Health = 0 | |
6510 | end | |
6511 | end | |
6512 | ||
6513 | script.Parent.Touched:connect(onTouch) | |
6514 | ||
6515 | end; function() | |
6516 | LandMine = script.Parent | |
6517 | ||
6518 | function onTouched(hit) | |
6519 | script.Parent.Transparency = 1 | |
6520 | connection:disconnect() | |
6521 | end | |
6522 | ||
6523 | connection = LandMine.Touched:connect(onTouched) | |
6524 | ||
6525 | function onTouch(part) | |
6526 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6527 | if (humanoid ~= nil) then | |
6528 | humanoid.Health = 0 | |
6529 | end | |
6530 | end | |
6531 | ||
6532 | script.Parent.Touched:connect(onTouch) | |
6533 | ||
6534 | end; function() | |
6535 | LandMine = script.Parent | |
6536 | ||
6537 | function onTouched(hit) | |
6538 | script.Parent.Transparency = 1 | |
6539 | connection:disconnect() | |
6540 | end | |
6541 | ||
6542 | connection = LandMine.Touched:connect(onTouched) | |
6543 | ||
6544 | function onTouch(part) | |
6545 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6546 | if (humanoid ~= nil) then | |
6547 | humanoid.Health = 0 | |
6548 | end | |
6549 | end | |
6550 | ||
6551 | script.Parent.Touched:connect(onTouch) | |
6552 | ||
6553 | end; function() | |
6554 | LandMine = script.Parent | |
6555 | ||
6556 | function onTouched(hit) | |
6557 | script.Parent.Transparency = 1 | |
6558 | connection:disconnect() | |
6559 | end | |
6560 | ||
6561 | connection = LandMine.Touched:connect(onTouched) | |
6562 | ||
6563 | function onTouch(part) | |
6564 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6565 | if (humanoid ~= nil) then | |
6566 | humanoid.Health = 0 | |
6567 | end | |
6568 | end | |
6569 | ||
6570 | script.Parent.Touched:connect(onTouch) | |
6571 | ||
6572 | end; function() | |
6573 | LandMine = script.Parent | |
6574 | ||
6575 | function onTouched(hit) | |
6576 | script.Parent.Transparency = 1 | |
6577 | connection:disconnect() | |
6578 | end | |
6579 | ||
6580 | connection = LandMine.Touched:connect(onTouched) | |
6581 | ||
6582 | function onTouch(part) | |
6583 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6584 | if (humanoid ~= nil) then | |
6585 | humanoid.Health = 0 | |
6586 | end | |
6587 | end | |
6588 | ||
6589 | script.Parent.Touched:connect(onTouch) | |
6590 | ||
6591 | end; function() | |
6592 | LandMine = script.Parent | |
6593 | ||
6594 | function onTouched(hit) | |
6595 | script.Parent.Transparency = 1 | |
6596 | connection:disconnect() | |
6597 | end | |
6598 | ||
6599 | connection = LandMine.Touched:connect(onTouched) | |
6600 | ||
6601 | function onTouch(part) | |
6602 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6603 | if (humanoid ~= nil) then | |
6604 | humanoid.Health = 0 | |
6605 | end | |
6606 | end | |
6607 | ||
6608 | script.Parent.Touched:connect(onTouch) | |
6609 | ||
6610 | end; function() | |
6611 | LandMine = script.Parent | |
6612 | ||
6613 | function onTouched(hit) | |
6614 | script.Parent.Transparency = 1 | |
6615 | connection:disconnect() | |
6616 | end | |
6617 | ||
6618 | connection = LandMine.Touched:connect(onTouched) | |
6619 | ||
6620 | function onTouch(part) | |
6621 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6622 | if (humanoid ~= nil) then | |
6623 | humanoid.Health = 0 | |
6624 | end | |
6625 | end | |
6626 | ||
6627 | script.Parent.Touched:connect(onTouch) | |
6628 | ||
6629 | end; function() | |
6630 | LandMine = script.Parent | |
6631 | ||
6632 | function onTouched(hit) | |
6633 | script.Parent.Transparency = 1 | |
6634 | connection:disconnect() | |
6635 | end | |
6636 | ||
6637 | connection = LandMine.Touched:connect(onTouched) | |
6638 | ||
6639 | function onTouch(part) | |
6640 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6641 | if (humanoid ~= nil) then | |
6642 | humanoid.Health = 0 | |
6643 | end | |
6644 | end | |
6645 | ||
6646 | script.Parent.Touched:connect(onTouch) | |
6647 | ||
6648 | end; function() | |
6649 | LandMine = script.Parent | |
6650 | ||
6651 | function onTouched(hit) | |
6652 | script.Parent.Transparency = 1 | |
6653 | connection:disconnect() | |
6654 | end | |
6655 | ||
6656 | connection = LandMine.Touched:connect(onTouched) | |
6657 | ||
6658 | function onTouch(part) | |
6659 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6660 | if (humanoid ~= nil) then | |
6661 | humanoid.Health = 0 | |
6662 | end | |
6663 | end | |
6664 | ||
6665 | script.Parent.Touched:connect(onTouch) | |
6666 | ||
6667 | end; function() | |
6668 | LandMine = script.Parent | |
6669 | ||
6670 | function onTouched(hit) | |
6671 | script.Parent.Transparency = 1 | |
6672 | connection:disconnect() | |
6673 | end | |
6674 | ||
6675 | connection = LandMine.Touched:connect(onTouched) | |
6676 | ||
6677 | function onTouch(part) | |
6678 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6679 | if (humanoid ~= nil) then | |
6680 | humanoid.Health = 0 | |
6681 | end | |
6682 | end | |
6683 | ||
6684 | script.Parent.Touched:connect(onTouch) | |
6685 | ||
6686 | end; function() | |
6687 | LandMine = script.Parent | |
6688 | ||
6689 | function onTouched(hit) | |
6690 | script.Parent.Transparency = 1 | |
6691 | connection:disconnect() | |
6692 | end | |
6693 | ||
6694 | connection = LandMine.Touched:connect(onTouched) | |
6695 | ||
6696 | function onTouch(part) | |
6697 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6698 | if (humanoid ~= nil) then | |
6699 | humanoid.Health = 0 | |
6700 | end | |
6701 | end | |
6702 | ||
6703 | script.Parent.Touched:connect(onTouch) | |
6704 | ||
6705 | end; function() | |
6706 | LandMine = script.Parent | |
6707 | ||
6708 | function onTouched(hit) | |
6709 | script.Parent.Transparency = 1 | |
6710 | connection:disconnect() | |
6711 | end | |
6712 | ||
6713 | connection = LandMine.Touched:connect(onTouched) | |
6714 | ||
6715 | function onTouch(part) | |
6716 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6717 | if (humanoid ~= nil) then | |
6718 | humanoid.Health = 0 | |
6719 | end | |
6720 | end | |
6721 | ||
6722 | script.Parent.Touched:connect(onTouch) | |
6723 | ||
6724 | end; function() | |
6725 | LandMine = script.Parent | |
6726 | ||
6727 | function onTouched(hit) | |
6728 | script.Parent.Transparency = 1 | |
6729 | connection:disconnect() | |
6730 | end | |
6731 | ||
6732 | connection = LandMine.Touched:connect(onTouched) | |
6733 | ||
6734 | function onTouch(part) | |
6735 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6736 | if (humanoid ~= nil) then | |
6737 | humanoid.Health = 0 | |
6738 | end | |
6739 | end | |
6740 | ||
6741 | script.Parent.Touched:connect(onTouch) | |
6742 | ||
6743 | end; function() | |
6744 | LandMine = script.Parent | |
6745 | ||
6746 | function onTouched(hit) | |
6747 | script.Parent.Transparency = 1 | |
6748 | connection:disconnect() | |
6749 | end | |
6750 | ||
6751 | connection = LandMine.Touched:connect(onTouched) | |
6752 | ||
6753 | function onTouch(part) | |
6754 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6755 | if (humanoid ~= nil) then | |
6756 | humanoid.Health = 0 | |
6757 | end | |
6758 | end | |
6759 | ||
6760 | script.Parent.Touched:connect(onTouch) | |
6761 | ||
6762 | end; function() | |
6763 | LandMine = script.Parent | |
6764 | ||
6765 | function onTouched(hit) | |
6766 | script.Parent.Transparency = 1 | |
6767 | connection:disconnect() | |
6768 | end | |
6769 | ||
6770 | connection = LandMine.Touched:connect(onTouched) | |
6771 | ||
6772 | function onTouch(part) | |
6773 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6774 | if (humanoid ~= nil) then | |
6775 | humanoid.Health = 0 | |
6776 | end | |
6777 | end | |
6778 | ||
6779 | script.Parent.Touched:connect(onTouch) | |
6780 | ||
6781 | end; function() | |
6782 | LandMine = script.Parent | |
6783 | ||
6784 | function onTouched(hit) | |
6785 | script.Parent.Transparency = 1 | |
6786 | connection:disconnect() | |
6787 | end | |
6788 | ||
6789 | connection = LandMine.Touched:connect(onTouched) | |
6790 | ||
6791 | function onTouch(part) | |
6792 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6793 | if (humanoid ~= nil) then | |
6794 | humanoid.Health = 0 | |
6795 | end | |
6796 | end | |
6797 | ||
6798 | script.Parent.Touched:connect(onTouch) | |
6799 | ||
6800 | end; function() | |
6801 | LandMine = script.Parent | |
6802 | ||
6803 | function onTouched(hit) | |
6804 | script.Parent.Transparency = 1 | |
6805 | connection:disconnect() | |
6806 | end | |
6807 | ||
6808 | connection = LandMine.Touched:connect(onTouched) | |
6809 | ||
6810 | function onTouch(part) | |
6811 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6812 | if (humanoid ~= nil) then | |
6813 | humanoid.Health = 0 | |
6814 | end | |
6815 | end | |
6816 | ||
6817 | script.Parent.Touched:connect(onTouch) | |
6818 | ||
6819 | end; function() | |
6820 | LandMine = script.Parent | |
6821 | ||
6822 | function onTouched(hit) | |
6823 | script.Parent.Transparency = 1 | |
6824 | connection:disconnect() | |
6825 | end | |
6826 | ||
6827 | connection = LandMine.Touched:connect(onTouched) | |
6828 | ||
6829 | function onTouch(part) | |
6830 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6831 | if (humanoid ~= nil) then | |
6832 | humanoid.Health = 0 | |
6833 | end | |
6834 | end | |
6835 | ||
6836 | script.Parent.Touched:connect(onTouch) | |
6837 | ||
6838 | end; function() | |
6839 | LandMine = script.Parent | |
6840 | ||
6841 | function onTouched(hit) | |
6842 | script.Parent.Transparency = 1 | |
6843 | connection:disconnect() | |
6844 | end | |
6845 | ||
6846 | connection = LandMine.Touched:connect(onTouched) | |
6847 | ||
6848 | function onTouch(part) | |
6849 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6850 | if (humanoid ~= nil) then | |
6851 | humanoid.Health = 0 | |
6852 | end | |
6853 | end | |
6854 | ||
6855 | script.Parent.Touched:connect(onTouch) | |
6856 | ||
6857 | end; function() | |
6858 | LandMine = script.Parent | |
6859 | ||
6860 | function onTouched(hit) | |
6861 | script.Parent.Transparency = 1 | |
6862 | connection:disconnect() | |
6863 | end | |
6864 | ||
6865 | connection = LandMine.Touched:connect(onTouched) | |
6866 | ||
6867 | function onTouch(part) | |
6868 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6869 | if (humanoid ~= nil) then | |
6870 | humanoid.Health = 0 | |
6871 | end | |
6872 | end | |
6873 | ||
6874 | script.Parent.Touched:connect(onTouch) | |
6875 | ||
6876 | end; function() | |
6877 | LandMine = script.Parent | |
6878 | ||
6879 | function onTouched(hit) | |
6880 | script.Parent.Transparency = 1 | |
6881 | connection:disconnect() | |
6882 | end | |
6883 | ||
6884 | connection = LandMine.Touched:connect(onTouched) | |
6885 | ||
6886 | function onTouch(part) | |
6887 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6888 | if (humanoid ~= nil) then | |
6889 | humanoid.Health = 0 | |
6890 | end | |
6891 | end | |
6892 | ||
6893 | script.Parent.Touched:connect(onTouch) | |
6894 | ||
6895 | end; function() | |
6896 | LandMine = script.Parent | |
6897 | ||
6898 | function onTouched(hit) | |
6899 | script.Parent.Transparency = 1 | |
6900 | connection:disconnect() | |
6901 | end | |
6902 | ||
6903 | connection = LandMine.Touched:connect(onTouched) | |
6904 | ||
6905 | function onTouch(part) | |
6906 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6907 | if (humanoid ~= nil) then | |
6908 | humanoid.Health = 0 | |
6909 | end | |
6910 | end | |
6911 | ||
6912 | script.Parent.Touched:connect(onTouch) | |
6913 | ||
6914 | end; function() | |
6915 | LandMine = script.Parent | |
6916 | ||
6917 | function onTouched(hit) | |
6918 | script.Parent.Transparency = 1 | |
6919 | connection:disconnect() | |
6920 | end | |
6921 | ||
6922 | connection = LandMine.Touched:connect(onTouched) | |
6923 | ||
6924 | function onTouch(part) | |
6925 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6926 | if (humanoid ~= nil) then | |
6927 | humanoid.Health = 0 | |
6928 | end | |
6929 | end | |
6930 | ||
6931 | script.Parent.Touched:connect(onTouch) | |
6932 | ||
6933 | end; function() | |
6934 | LandMine = script.Parent | |
6935 | ||
6936 | function onTouched(hit) | |
6937 | script.Parent.Transparency = 1 | |
6938 | connection:disconnect() | |
6939 | end | |
6940 | ||
6941 | connection = LandMine.Touched:connect(onTouched) | |
6942 | ||
6943 | function onTouch(part) | |
6944 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6945 | if (humanoid ~= nil) then | |
6946 | humanoid.Health = 0 | |
6947 | end | |
6948 | end | |
6949 | ||
6950 | script.Parent.Touched:connect(onTouch) | |
6951 | ||
6952 | end; function() | |
6953 | LandMine = script.Parent | |
6954 | ||
6955 | function onTouched(hit) | |
6956 | script.Parent.Transparency = 1 | |
6957 | connection:disconnect() | |
6958 | end | |
6959 | ||
6960 | connection = LandMine.Touched:connect(onTouched) | |
6961 | ||
6962 | function onTouch(part) | |
6963 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6964 | if (humanoid ~= nil) then | |
6965 | humanoid.Health = 0 | |
6966 | end | |
6967 | end | |
6968 | ||
6969 | script.Parent.Touched:connect(onTouch) | |
6970 | ||
6971 | end; function() | |
6972 | LandMine = script.Parent | |
6973 | ||
6974 | function onTouched(hit) | |
6975 | script.Parent.Transparency = 1 | |
6976 | connection:disconnect() | |
6977 | end | |
6978 | ||
6979 | connection = LandMine.Touched:connect(onTouched) | |
6980 | ||
6981 | function onTouch(part) | |
6982 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6983 | if (humanoid ~= nil) then | |
6984 | humanoid.Health = 0 | |
6985 | end | |
6986 | end | |
6987 | ||
6988 | script.Parent.Touched:connect(onTouch) | |
6989 | ||
6990 | end; function() | |
6991 | LandMine = script.Parent | |
6992 | ||
6993 | function onTouched(hit) | |
6994 | script.Parent.Transparency = 1 | |
6995 | connection:disconnect() | |
6996 | end | |
6997 | ||
6998 | connection = LandMine.Touched:connect(onTouched) | |
6999 | ||
7000 | function onTouch(part) | |
7001 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7002 | if (humanoid ~= nil) then | |
7003 | humanoid.Health = 0 | |
7004 | end | |
7005 | end | |
7006 | ||
7007 | script.Parent.Touched:connect(onTouch) | |
7008 | ||
7009 | end; function() | |
7010 | LandMine = script.Parent | |
7011 | ||
7012 | function onTouched(hit) | |
7013 | script.Parent.Transparency = 1 | |
7014 | connection:disconnect() | |
7015 | end | |
7016 | ||
7017 | connection = LandMine.Touched:connect(onTouched) | |
7018 | ||
7019 | function onTouch(part) | |
7020 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7021 | if (humanoid ~= nil) then | |
7022 | humanoid.Health = 0 | |
7023 | end | |
7024 | end | |
7025 | ||
7026 | script.Parent.Touched:connect(onTouch) | |
7027 | ||
7028 | end; function() | |
7029 | LandMine = script.Parent | |
7030 | ||
7031 | function onTouched(hit) | |
7032 | script.Parent.Transparency = 1 | |
7033 | connection:disconnect() | |
7034 | end | |
7035 | ||
7036 | connection = LandMine.Touched:connect(onTouched) | |
7037 | ||
7038 | function onTouch(part) | |
7039 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7040 | if (humanoid ~= nil) then | |
7041 | humanoid.Health = 0 | |
7042 | end | |
7043 | end | |
7044 | ||
7045 | script.Parent.Touched:connect(onTouch) | |
7046 | ||
7047 | end; function() | |
7048 | LandMine = script.Parent | |
7049 | ||
7050 | function onTouched(hit) | |
7051 | script.Parent.Transparency = 1 | |
7052 | connection:disconnect() | |
7053 | end | |
7054 | ||
7055 | connection = LandMine.Touched:connect(onTouched) | |
7056 | ||
7057 | function onTouch(part) | |
7058 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7059 | if (humanoid ~= nil) then | |
7060 | humanoid.Health = 0 | |
7061 | end | |
7062 | end | |
7063 | ||
7064 | script.Parent.Touched:connect(onTouch) | |
7065 | ||
7066 | end; function() | |
7067 | LandMine = script.Parent | |
7068 | ||
7069 | function onTouched(hit) | |
7070 | script.Parent.Transparency = 1 | |
7071 | connection:disconnect() | |
7072 | end | |
7073 | ||
7074 | connection = LandMine.Touched:connect(onTouched) | |
7075 | ||
7076 | function onTouch(part) | |
7077 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7078 | if (humanoid ~= nil) then | |
7079 | humanoid.Health = 0 | |
7080 | end | |
7081 | end | |
7082 | ||
7083 | script.Parent.Touched:connect(onTouch) | |
7084 | ||
7085 | end; function() | |
7086 | LandMine = script.Parent | |
7087 | ||
7088 | function onTouched(hit) | |
7089 | script.Parent.Transparency = 1 | |
7090 | connection:disconnect() | |
7091 | end | |
7092 | ||
7093 | connection = LandMine.Touched:connect(onTouched) | |
7094 | ||
7095 | function onTouch(part) | |
7096 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7097 | if (humanoid ~= nil) then | |
7098 | humanoid.Health = 0 | |
7099 | end | |
7100 | end | |
7101 | ||
7102 | script.Parent.Touched:connect(onTouch) | |
7103 | ||
7104 | end; function() | |
7105 | LandMine = script.Parent | |
7106 | ||
7107 | function onTouched(hit) | |
7108 | script.Parent.Transparency = 1 | |
7109 | connection:disconnect() | |
7110 | end | |
7111 | ||
7112 | connection = LandMine.Touched:connect(onTouched) | |
7113 | ||
7114 | function onTouch(part) | |
7115 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7116 | if (humanoid ~= nil) then | |
7117 | humanoid.Health = 0 | |
7118 | end | |
7119 | end | |
7120 | ||
7121 | script.Parent.Touched:connect(onTouch) | |
7122 | ||
7123 | end; function() | |
7124 | LandMine = script.Parent | |
7125 | ||
7126 | function onTouched(hit) | |
7127 | script.Parent.Transparency = 1 | |
7128 | connection:disconnect() | |
7129 | end | |
7130 | ||
7131 | connection = LandMine.Touched:connect(onTouched) | |
7132 | ||
7133 | function onTouch(part) | |
7134 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7135 | if (humanoid ~= nil) then | |
7136 | humanoid.Health = 0 | |
7137 | end | |
7138 | end | |
7139 | ||
7140 | script.Parent.Touched:connect(onTouch) | |
7141 | ||
7142 | end; function() | |
7143 | LandMine = script.Parent | |
7144 | ||
7145 | function onTouched(hit) | |
7146 | script.Parent.Transparency = 1 | |
7147 | connection:disconnect() | |
7148 | end | |
7149 | ||
7150 | connection = LandMine.Touched:connect(onTouched) | |
7151 | ||
7152 | function onTouch(part) | |
7153 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7154 | if (humanoid ~= nil) then | |
7155 | humanoid.Health = 0 | |
7156 | end | |
7157 | end | |
7158 | ||
7159 | script.Parent.Touched:connect(onTouch) | |
7160 | ||
7161 | end; function() | |
7162 | LandMine = script.Parent | |
7163 | ||
7164 | function onTouched(hit) | |
7165 | script.Parent.Transparency = 1 | |
7166 | connection:disconnect() | |
7167 | end | |
7168 | ||
7169 | connection = LandMine.Touched:connect(onTouched) | |
7170 | ||
7171 | function onTouch(part) | |
7172 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7173 | if (humanoid ~= nil) then | |
7174 | humanoid.Health = 0 | |
7175 | end | |
7176 | end | |
7177 | ||
7178 | script.Parent.Touched:connect(onTouch) | |
7179 | ||
7180 | end; function() | |
7181 | LandMine = script.Parent | |
7182 | ||
7183 | function onTouched(hit) | |
7184 | script.Parent.Transparency = 1 | |
7185 | connection:disconnect() | |
7186 | end | |
7187 | ||
7188 | connection = LandMine.Touched:connect(onTouched) | |
7189 | ||
7190 | function onTouch(part) | |
7191 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7192 | if (humanoid ~= nil) then | |
7193 | humanoid.Health = 0 | |
7194 | end | |
7195 | end | |
7196 | ||
7197 | script.Parent.Touched:connect(onTouch) | |
7198 | ||
7199 | end; function() | |
7200 | LandMine = script.Parent | |
7201 | ||
7202 | function onTouched(hit) | |
7203 | script.Parent.Transparency = 1 | |
7204 | connection:disconnect() | |
7205 | end | |
7206 | ||
7207 | connection = LandMine.Touched:connect(onTouched) | |
7208 | ||
7209 | function onTouch(part) | |
7210 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7211 | if (humanoid ~= nil) then | |
7212 | humanoid.Health = 0 | |
7213 | end | |
7214 | end | |
7215 | ||
7216 | script.Parent.Touched:connect(onTouch) | |
7217 | ||
7218 | end; function() | |
7219 | LandMine = script.Parent | |
7220 | ||
7221 | function onTouched(hit) | |
7222 | script.Parent.Transparency = 1 | |
7223 | connection:disconnect() | |
7224 | end | |
7225 | ||
7226 | connection = LandMine.Touched:connect(onTouched) | |
7227 | ||
7228 | function onTouch(part) | |
7229 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7230 | if (humanoid ~= nil) then | |
7231 | humanoid.Health = 0 | |
7232 | end | |
7233 | end | |
7234 | ||
7235 | script.Parent.Touched:connect(onTouch) | |
7236 | ||
7237 | end; function() | |
7238 | LandMine = script.Parent | |
7239 | ||
7240 | function onTouched(hit) | |
7241 | script.Parent.Transparency = 1 | |
7242 | connection:disconnect() | |
7243 | end | |
7244 | ||
7245 | connection = LandMine.Touched:connect(onTouched) | |
7246 | ||
7247 | function onTouch(part) | |
7248 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7249 | if (humanoid ~= nil) then | |
7250 | humanoid.Health = 0 | |
7251 | end | |
7252 | end | |
7253 | ||
7254 | script.Parent.Touched:connect(onTouch) | |
7255 | ||
7256 | end; function() | |
7257 | LandMine = script.Parent | |
7258 | ||
7259 | function onTouched(hit) | |
7260 | script.Parent.Transparency = 1 | |
7261 | connection:disconnect() | |
7262 | end | |
7263 | ||
7264 | connection = LandMine.Touched:connect(onTouched) | |
7265 | ||
7266 | function onTouch(part) | |
7267 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7268 | if (humanoid ~= nil) then | |
7269 | humanoid.Health = 0 | |
7270 | end | |
7271 | end | |
7272 | ||
7273 | script.Parent.Touched:connect(onTouch) | |
7274 | ||
7275 | end; function() | |
7276 | LandMine = script.Parent | |
7277 | ||
7278 | function onTouched(hit) | |
7279 | script.Parent.Transparency = 1 | |
7280 | connection:disconnect() | |
7281 | end | |
7282 | ||
7283 | connection = LandMine.Touched:connect(onTouched) | |
7284 | ||
7285 | function onTouch(part) | |
7286 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7287 | if (humanoid ~= nil) then | |
7288 | humanoid.Health = 0 | |
7289 | end | |
7290 | end | |
7291 | ||
7292 | script.Parent.Touched:connect(onTouch) | |
7293 | ||
7294 | end; function() | |
7295 | LandMine = script.Parent | |
7296 | ||
7297 | function onTouched(hit) | |
7298 | script.Parent.Transparency = 1 | |
7299 | connection:disconnect() | |
7300 | end | |
7301 | ||
7302 | connection = LandMine.Touched:connect(onTouched) | |
7303 | ||
7304 | function onTouch(part) | |
7305 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7306 | if (humanoid ~= nil) then | |
7307 | humanoid.Health = 0 | |
7308 | end | |
7309 | end | |
7310 | ||
7311 | script.Parent.Touched:connect(onTouch) | |
7312 | ||
7313 | end; function() | |
7314 | LandMine = script.Parent | |
7315 | ||
7316 | function onTouched(hit) | |
7317 | script.Parent.Transparency = 1 | |
7318 | connection:disconnect() | |
7319 | end | |
7320 | ||
7321 | connection = LandMine.Touched:connect(onTouched) | |
7322 | ||
7323 | function onTouch(part) | |
7324 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7325 | if (humanoid ~= nil) then | |
7326 | humanoid.Health = 0 | |
7327 | end | |
7328 | end | |
7329 | ||
7330 | script.Parent.Touched:connect(onTouch) | |
7331 | ||
7332 | end; function() | |
7333 | LandMine = script.Parent | |
7334 | ||
7335 | function onTouched(hit) | |
7336 | script.Parent.Transparency = 1 | |
7337 | connection:disconnect() | |
7338 | end | |
7339 | ||
7340 | connection = LandMine.Touched:connect(onTouched) | |
7341 | ||
7342 | function onTouch(part) | |
7343 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7344 | if (humanoid ~= nil) then | |
7345 | humanoid.Health = 0 | |
7346 | end | |
7347 | end | |
7348 | ||
7349 | script.Parent.Touched:connect(onTouch) | |
7350 | ||
7351 | end; function() | |
7352 | LandMine = script.Parent | |
7353 | ||
7354 | function onTouched(hit) | |
7355 | script.Parent.Transparency = 1 | |
7356 | connection:disconnect() | |
7357 | end | |
7358 | ||
7359 | connection = LandMine.Touched:connect(onTouched) | |
7360 | ||
7361 | function onTouch(part) | |
7362 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7363 | if (humanoid ~= nil) then | |
7364 | humanoid.Health = 0 | |
7365 | end | |
7366 | end | |
7367 | ||
7368 | script.Parent.Touched:connect(onTouch) | |
7369 | ||
7370 | end; function() | |
7371 | LandMine = script.Parent | |
7372 | ||
7373 | function onTouched(hit) | |
7374 | script.Parent.Transparency = 1 | |
7375 | connection:disconnect() | |
7376 | end | |
7377 | ||
7378 | connection = LandMine.Touched:connect(onTouched) | |
7379 | ||
7380 | function onTouch(part) | |
7381 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7382 | if (humanoid ~= nil) then | |
7383 | humanoid.Health = 0 | |
7384 | end | |
7385 | end | |
7386 | ||
7387 | script.Parent.Touched:connect(onTouch) | |
7388 | ||
7389 | end; function() | |
7390 | LandMine = script.Parent | |
7391 | ||
7392 | function onTouched(hit) | |
7393 | script.Parent.Transparency = 1 | |
7394 | connection:disconnect() | |
7395 | end | |
7396 | ||
7397 | connection = LandMine.Touched:connect(onTouched) | |
7398 | ||
7399 | function onTouch(part) | |
7400 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7401 | if (humanoid ~= nil) then | |
7402 | humanoid.Health = 0 | |
7403 | end | |
7404 | end | |
7405 | ||
7406 | script.Parent.Touched:connect(onTouch) | |
7407 | ||
7408 | end; function() | |
7409 | LandMine = script.Parent | |
7410 | ||
7411 | function onTouched(hit) | |
7412 | script.Parent.Transparency = 1 | |
7413 | connection:disconnect() | |
7414 | end | |
7415 | ||
7416 | connection = LandMine.Touched:connect(onTouched) | |
7417 | ||
7418 | function onTouch(part) | |
7419 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7420 | if (humanoid ~= nil) then | |
7421 | humanoid.Health = 0 | |
7422 | end | |
7423 | end | |
7424 | ||
7425 | script.Parent.Touched:connect(onTouch) | |
7426 | ||
7427 | end; function() | |
7428 | LandMine = script.Parent | |
7429 | ||
7430 | function onTouched(hit) | |
7431 | script.Parent.Transparency = 1 | |
7432 | connection:disconnect() | |
7433 | end | |
7434 | ||
7435 | connection = LandMine.Touched:connect(onTouched) | |
7436 | ||
7437 | function onTouch(part) | |
7438 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7439 | if (humanoid ~= nil) then | |
7440 | humanoid.Health = 0 | |
7441 | end | |
7442 | end | |
7443 | ||
7444 | script.Parent.Touched:connect(onTouch) | |
7445 | ||
7446 | end; function() | |
7447 | LandMine = script.Parent | |
7448 | ||
7449 | function onTouched(hit) | |
7450 | script.Parent.Transparency = 1 | |
7451 | connection:disconnect() | |
7452 | end | |
7453 | ||
7454 | connection = LandMine.Touched:connect(onTouched) | |
7455 | ||
7456 | function onTouch(part) | |
7457 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7458 | if (humanoid ~= nil) then | |
7459 | humanoid.Health = 0 | |
7460 | end | |
7461 | end | |
7462 | ||
7463 | script.Parent.Touched:connect(onTouch) | |
7464 | ||
7465 | end; function() | |
7466 | LandMine = script.Parent | |
7467 | ||
7468 | function onTouched(hit) | |
7469 | script.Parent.Transparency = 1 | |
7470 | connection:disconnect() | |
7471 | end | |
7472 | ||
7473 | connection = LandMine.Touched:connect(onTouched) | |
7474 | ||
7475 | function onTouch(part) | |
7476 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7477 | if (humanoid ~= nil) then | |
7478 | humanoid.Health = 0 | |
7479 | end | |
7480 | end | |
7481 | ||
7482 | script.Parent.Touched:connect(onTouch) | |
7483 | ||
7484 | end; function() | |
7485 | LandMine = script.Parent | |
7486 | ||
7487 | function onTouched(hit) | |
7488 | script.Parent.Transparency = 1 | |
7489 | connection:disconnect() | |
7490 | end | |
7491 | ||
7492 | connection = LandMine.Touched:connect(onTouched) | |
7493 | ||
7494 | function onTouch(part) | |
7495 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7496 | if (humanoid ~= nil) then | |
7497 | humanoid.Health = 0 | |
7498 | end | |
7499 | end | |
7500 | ||
7501 | script.Parent.Touched:connect(onTouch) | |
7502 | ||
7503 | end; function() | |
7504 | LandMine = script.Parent | |
7505 | ||
7506 | function onTouched(hit) | |
7507 | script.Parent.Transparency = 1 | |
7508 | connection:disconnect() | |
7509 | end | |
7510 | ||
7511 | connection = LandMine.Touched:connect(onTouched) | |
7512 | ||
7513 | function onTouch(part) | |
7514 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7515 | if (humanoid ~= nil) then | |
7516 | humanoid.Health = 0 | |
7517 | end | |
7518 | end | |
7519 | ||
7520 | script.Parent.Touched:connect(onTouch) | |
7521 | ||
7522 | end; function() | |
7523 | LandMine = script.Parent | |
7524 | ||
7525 | function onTouched(hit) | |
7526 | script.Parent.Transparency = 1 | |
7527 | connection:disconnect() | |
7528 | end | |
7529 | ||
7530 | connection = LandMine.Touched:connect(onTouched) | |
7531 | ||
7532 | function onTouch(part) | |
7533 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7534 | if (humanoid ~= nil) then | |
7535 | humanoid.Health = 0 | |
7536 | end | |
7537 | end | |
7538 | ||
7539 | script.Parent.Touched:connect(onTouch) | |
7540 | ||
7541 | end; function() | |
7542 | LandMine = script.Parent | |
7543 | ||
7544 | function onTouched(hit) | |
7545 | script.Parent.Transparency = 1 | |
7546 | connection:disconnect() | |
7547 | end | |
7548 | ||
7549 | connection = LandMine.Touched:connect(onTouched) | |
7550 | ||
7551 | function onTouch(part) | |
7552 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7553 | if (humanoid ~= nil) then | |
7554 | humanoid.Health = 0 | |
7555 | end | |
7556 | end | |
7557 | ||
7558 | script.Parent.Touched:connect(onTouch) | |
7559 | ||
7560 | end; function() | |
7561 | LandMine = script.Parent | |
7562 | ||
7563 | function onTouched(hit) | |
7564 | script.Parent.Transparency = 1 | |
7565 | connection:disconnect() | |
7566 | end | |
7567 | ||
7568 | connection = LandMine.Touched:connect(onTouched) | |
7569 | ||
7570 | function onTouch(part) | |
7571 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7572 | if (humanoid ~= nil) then | |
7573 | humanoid.Health = 0 | |
7574 | end | |
7575 | end | |
7576 | ||
7577 | script.Parent.Touched:connect(onTouch) | |
7578 | ||
7579 | end; function() | |
7580 | LandMine = script.Parent | |
7581 | ||
7582 | function onTouched(hit) | |
7583 | script.Parent.Transparency = 1 | |
7584 | connection:disconnect() | |
7585 | end | |
7586 | ||
7587 | connection = LandMine.Touched:connect(onTouched) | |
7588 | ||
7589 | function onTouch(part) | |
7590 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7591 | if (humanoid ~= nil) then | |
7592 | humanoid.Health = 0 | |
7593 | end | |
7594 | end | |
7595 | ||
7596 | script.Parent.Touched:connect(onTouch) | |
7597 | ||
7598 | end; function() | |
7599 | LandMine = script.Parent | |
7600 | ||
7601 | function onTouched(hit) | |
7602 | script.Parent.Transparency = 1 | |
7603 | connection:disconnect() | |
7604 | end | |
7605 | ||
7606 | connection = LandMine.Touched:connect(onTouched) | |
7607 | ||
7608 | function onTouch(part) | |
7609 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7610 | if (humanoid ~= nil) then | |
7611 | humanoid.Health = 0 | |
7612 | end | |
7613 | end | |
7614 | ||
7615 | script.Parent.Touched:connect(onTouch) | |
7616 | ||
7617 | end; function() | |
7618 | LandMine = script.Parent | |
7619 | ||
7620 | function onTouched(hit) | |
7621 | script.Parent.Transparency = 1 | |
7622 | connection:disconnect() | |
7623 | end | |
7624 | ||
7625 | connection = LandMine.Touched:connect(onTouched) | |
7626 | ||
7627 | function onTouch(part) | |
7628 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7629 | if (humanoid ~= nil) then | |
7630 | humanoid.Health = 0 | |
7631 | end | |
7632 | end | |
7633 | ||
7634 | script.Parent.Touched:connect(onTouch) | |
7635 | ||
7636 | end; function() | |
7637 | LandMine = script.Parent | |
7638 | ||
7639 | function onTouched(hit) | |
7640 | script.Parent.Transparency = 1 | |
7641 | connection:disconnect() | |
7642 | end | |
7643 | ||
7644 | connection = LandMine.Touched:connect(onTouched) | |
7645 | ||
7646 | function onTouch(part) | |
7647 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7648 | if (humanoid ~= nil) then | |
7649 | humanoid.Health = 0 | |
7650 | end | |
7651 | end | |
7652 | ||
7653 | script.Parent.Touched:connect(onTouch) | |
7654 | ||
7655 | end; function() | |
7656 | LandMine = script.Parent | |
7657 | ||
7658 | function onTouched(hit) | |
7659 | script.Parent.Transparency = 1 | |
7660 | connection:disconnect() | |
7661 | end | |
7662 | ||
7663 | connection = LandMine.Touched:connect(onTouched) | |
7664 | ||
7665 | function onTouch(part) | |
7666 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7667 | if (humanoid ~= nil) then | |
7668 | humanoid.Health = 0 | |
7669 | end | |
7670 | end | |
7671 | ||
7672 | script.Parent.Touched:connect(onTouch) | |
7673 | ||
7674 | end; function() | |
7675 | LandMine = script.Parent | |
7676 | ||
7677 | function onTouched(hit) | |
7678 | script.Parent.Transparency = 1 | |
7679 | connection:disconnect() | |
7680 | end | |
7681 | ||
7682 | connection = LandMine.Touched:connect(onTouched) | |
7683 | ||
7684 | function onTouch(part) | |
7685 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7686 | if (humanoid ~= nil) then | |
7687 | humanoid.Health = 0 | |
7688 | end | |
7689 | end | |
7690 | ||
7691 | script.Parent.Touched:connect(onTouch) | |
7692 | ||
7693 | end; function() | |
7694 | LandMine = script.Parent | |
7695 | ||
7696 | function onTouched(hit) | |
7697 | script.Parent.Transparency = 1 | |
7698 | connection:disconnect() | |
7699 | end | |
7700 | ||
7701 | connection = LandMine.Touched:connect(onTouched) | |
7702 | ||
7703 | function onTouch(part) | |
7704 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7705 | if (humanoid ~= nil) then | |
7706 | humanoid.Health = 0 | |
7707 | end | |
7708 | end | |
7709 | ||
7710 | script.Parent.Touched:connect(onTouch) | |
7711 | ||
7712 | end; function() | |
7713 | LandMine = script.Parent | |
7714 | ||
7715 | function onTouched(hit) | |
7716 | script.Parent.Transparency = 1 | |
7717 | connection:disconnect() | |
7718 | end | |
7719 | ||
7720 | connection = LandMine.Touched:connect(onTouched) | |
7721 | ||
7722 | function onTouch(part) | |
7723 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7724 | if (humanoid ~= nil) then | |
7725 | humanoid.Health = 0 | |
7726 | end | |
7727 | end | |
7728 | ||
7729 | script.Parent.Touched:connect(onTouch) | |
7730 | ||
7731 | end; function() | |
7732 | LandMine = script.Parent | |
7733 | ||
7734 | function onTouched(hit) | |
7735 | script.Parent.Transparency = 1 | |
7736 | connection:disconnect() | |
7737 | end | |
7738 | ||
7739 | connection = LandMine.Touched:connect(onTouched) | |
7740 | ||
7741 | function onTouch(part) | |
7742 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7743 | if (humanoid ~= nil) then | |
7744 | humanoid.Health = 0 | |
7745 | end | |
7746 | end | |
7747 | ||
7748 | script.Parent.Touched:connect(onTouch) | |
7749 | ||
7750 | end; function() | |
7751 | LandMine = script.Parent | |
7752 | ||
7753 | function onTouched(hit) | |
7754 | script.Parent.Transparency = 1 | |
7755 | connection:disconnect() | |
7756 | end | |
7757 | ||
7758 | connection = LandMine.Touched:connect(onTouched) | |
7759 | ||
7760 | function onTouch(part) | |
7761 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7762 | if (humanoid ~= nil) then | |
7763 | humanoid.Health = 0 | |
7764 | end | |
7765 | end | |
7766 | ||
7767 | script.Parent.Touched:connect(onTouch) | |
7768 | ||
7769 | end; function() | |
7770 | LandMine = script.Parent | |
7771 | ||
7772 | function onTouched(hit) | |
7773 | script.Parent.Transparency = 1 | |
7774 | connection:disconnect() | |
7775 | end | |
7776 | ||
7777 | connection = LandMine.Touched:connect(onTouched) | |
7778 | ||
7779 | function onTouch(part) | |
7780 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7781 | if (humanoid ~= nil) then | |
7782 | humanoid.Health = 0 | |
7783 | end | |
7784 | end | |
7785 | ||
7786 | script.Parent.Touched:connect(onTouch) | |
7787 | ||
7788 | end; function() | |
7789 | LandMine = script.Parent | |
7790 | ||
7791 | function onTouched(hit) | |
7792 | script.Parent.Transparency = 1 | |
7793 | connection:disconnect() | |
7794 | end | |
7795 | ||
7796 | connection = LandMine.Touched:connect(onTouched) | |
7797 | ||
7798 | function onTouch(part) | |
7799 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7800 | if (humanoid ~= nil) then | |
7801 | humanoid.Health = 0 | |
7802 | end | |
7803 | end | |
7804 | ||
7805 | script.Parent.Touched:connect(onTouch) | |
7806 | ||
7807 | end; function() | |
7808 | LandMine = script.Parent | |
7809 | ||
7810 | function onTouched(hit) | |
7811 | script.Parent.Transparency = 1 | |
7812 | connection:disconnect() | |
7813 | end | |
7814 | ||
7815 | connection = LandMine.Touched:connect(onTouched) | |
7816 | ||
7817 | function onTouch(part) | |
7818 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7819 | if (humanoid ~= nil) then | |
7820 | humanoid.Health = 0 | |
7821 | end | |
7822 | end | |
7823 | ||
7824 | script.Parent.Touched:connect(onTouch) | |
7825 | ||
7826 | end; function() | |
7827 | LandMine = script.Parent | |
7828 | ||
7829 | function onTouched(hit) | |
7830 | script.Parent.Transparency = 1 | |
7831 | connection:disconnect() | |
7832 | end | |
7833 | ||
7834 | connection = LandMine.Touched:connect(onTouched) | |
7835 | ||
7836 | function onTouch(part) | |
7837 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7838 | if (humanoid ~= nil) then | |
7839 | humanoid.Health = 0 | |
7840 | end | |
7841 | end | |
7842 | ||
7843 | script.Parent.Touched:connect(onTouch) | |
7844 | ||
7845 | end; function() | |
7846 | LandMine = script.Parent | |
7847 | ||
7848 | function onTouched(hit) | |
7849 | script.Parent.Transparency = 1 | |
7850 | connection:disconnect() | |
7851 | end | |
7852 | ||
7853 | connection = LandMine.Touched:connect(onTouched) | |
7854 | ||
7855 | function onTouch(part) | |
7856 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7857 | if (humanoid ~= nil) then | |
7858 | humanoid.Health = 0 | |
7859 | end | |
7860 | end | |
7861 | ||
7862 | script.Parent.Touched:connect(onTouch) | |
7863 | ||
7864 | end; function() | |
7865 | LandMine = script.Parent | |
7866 | ||
7867 | function onTouched(hit) | |
7868 | script.Parent.Transparency = 1 | |
7869 | connection:disconnect() | |
7870 | end | |
7871 | ||
7872 | connection = LandMine.Touched:connect(onTouched) | |
7873 | ||
7874 | function onTouch(part) | |
7875 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7876 | if (humanoid ~= nil) then | |
7877 | humanoid.Health = 0 | |
7878 | end | |
7879 | end | |
7880 | ||
7881 | script.Parent.Touched:connect(onTouch) | |
7882 | ||
7883 | end; function() | |
7884 | LandMine = script.Parent | |
7885 | ||
7886 | function onTouched(hit) | |
7887 | script.Parent.Transparency = 1 | |
7888 | connection:disconnect() | |
7889 | end | |
7890 | ||
7891 | connection = LandMine.Touched:connect(onTouched) | |
7892 | ||
7893 | function onTouch(part) | |
7894 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7895 | if (humanoid ~= nil) then | |
7896 | humanoid.Health = 0 | |
7897 | end | |
7898 | end | |
7899 | ||
7900 | script.Parent.Touched:connect(onTouch) | |
7901 | ||
7902 | end; function() | |
7903 | LandMine = script.Parent | |
7904 | ||
7905 | function onTouched(hit) | |
7906 | script.Parent.Transparency = 1 | |
7907 | connection:disconnect() | |
7908 | end | |
7909 | ||
7910 | connection = LandMine.Touched:connect(onTouched) | |
7911 | ||
7912 | function onTouch(part) | |
7913 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7914 | if (humanoid ~= nil) then | |
7915 | humanoid.Health = 0 | |
7916 | end | |
7917 | end | |
7918 | ||
7919 | script.Parent.Touched:connect(onTouch) | |
7920 | ||
7921 | end; function() | |
7922 | LandMine = script.Parent | |
7923 | ||
7924 | function onTouched(hit) | |
7925 | script.Parent.Transparency = 1 | |
7926 | connection:disconnect() | |
7927 | end | |
7928 | ||
7929 | connection = LandMine.Touched:connect(onTouched) | |
7930 | ||
7931 | function onTouch(part) | |
7932 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7933 | if (humanoid ~= nil) then | |
7934 | humanoid.Health = 0 | |
7935 | end | |
7936 | end | |
7937 | ||
7938 | script.Parent.Touched:connect(onTouch) | |
7939 | ||
7940 | end; function() | |
7941 | LandMine = script.Parent | |
7942 | ||
7943 | function onTouched(hit) | |
7944 | script.Parent.Transparency = 1 | |
7945 | connection:disconnect() | |
7946 | end | |
7947 | ||
7948 | connection = LandMine.Touched:connect(onTouched) | |
7949 | ||
7950 | function onTouch(part) | |
7951 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7952 | if (humanoid ~= nil) then | |
7953 | humanoid.Health = 0 | |
7954 | end | |
7955 | end | |
7956 | ||
7957 | script.Parent.Touched:connect(onTouch) | |
7958 | ||
7959 | end; function() | |
7960 | LandMine = script.Parent | |
7961 | ||
7962 | function onTouched(hit) | |
7963 | script.Parent.Transparency = 1 | |
7964 | connection:disconnect() | |
7965 | end | |
7966 | ||
7967 | connection = LandMine.Touched:connect(onTouched) | |
7968 | ||
7969 | function onTouch(part) | |
7970 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7971 | if (humanoid ~= nil) then | |
7972 | humanoid.Health = 0 | |
7973 | end | |
7974 | end | |
7975 | ||
7976 | script.Parent.Touched:connect(onTouch) | |
7977 | ||
7978 | end; function() | |
7979 | LandMine = script.Parent | |
7980 | ||
7981 | function onTouched(hit) | |
7982 | script.Parent.Transparency = 1 | |
7983 | connection:disconnect() | |
7984 | end | |
7985 | ||
7986 | connection = LandMine.Touched:connect(onTouched) | |
7987 | ||
7988 | function onTouch(part) | |
7989 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7990 | if (humanoid ~= nil) then | |
7991 | humanoid.Health = 0 | |
7992 | end | |
7993 | end | |
7994 | ||
7995 | script.Parent.Touched:connect(onTouch) | |
7996 | ||
7997 | end; function() | |
7998 | LandMine = script.Parent | |
7999 | ||
8000 | function onTouched(hit) | |
8001 | script.Parent.Transparency = 1 | |
8002 | connection:disconnect() | |
8003 | end | |
8004 | ||
8005 | connection = LandMine.Touched:connect(onTouched) | |
8006 | ||
8007 | function onTouch(part) | |
8008 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8009 | if (humanoid ~= nil) then | |
8010 | humanoid.Health = 0 | |
8011 | end | |
8012 | end | |
8013 | ||
8014 | script.Parent.Touched:connect(onTouch) | |
8015 | ||
8016 | end; function() | |
8017 | LandMine = script.Parent | |
8018 | ||
8019 | function onTouched(hit) | |
8020 | script.Parent.Transparency = 1 | |
8021 | connection:disconnect() | |
8022 | end | |
8023 | ||
8024 | connection = LandMine.Touched:connect(onTouched) | |
8025 | ||
8026 | function onTouch(part) | |
8027 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8028 | if (humanoid ~= nil) then | |
8029 | humanoid.Health = 0 | |
8030 | end | |
8031 | end | |
8032 | ||
8033 | script.Parent.Touched:connect(onTouch) | |
8034 | ||
8035 | end; function() | |
8036 | LandMine = script.Parent | |
8037 | ||
8038 | function onTouched(hit) | |
8039 | script.Parent.Transparency = 1 | |
8040 | connection:disconnect() | |
8041 | end | |
8042 | ||
8043 | connection = LandMine.Touched:connect(onTouched) | |
8044 | ||
8045 | function onTouch(part) | |
8046 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8047 | if (humanoid ~= nil) then | |
8048 | humanoid.Health = 0 | |
8049 | end | |
8050 | end | |
8051 | ||
8052 | script.Parent.Touched:connect(onTouch) | |
8053 | ||
8054 | end; function() | |
8055 | LandMine = script.Parent | |
8056 | ||
8057 | function onTouched(hit) | |
8058 | script.Parent.Transparency = 1 | |
8059 | connection:disconnect() | |
8060 | end | |
8061 | ||
8062 | connection = LandMine.Touched:connect(onTouched) | |
8063 | ||
8064 | function onTouch(part) | |
8065 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8066 | if (humanoid ~= nil) then | |
8067 | humanoid.Health = 0 | |
8068 | end | |
8069 | end | |
8070 | ||
8071 | script.Parent.Touched:connect(onTouch) | |
8072 | ||
8073 | end; function() | |
8074 | LandMine = script.Parent | |
8075 | ||
8076 | function onTouched(hit) | |
8077 | script.Parent.Transparency = 1 | |
8078 | connection:disconnect() | |
8079 | end | |
8080 | ||
8081 | connection = LandMine.Touched:connect(onTouched) | |
8082 | ||
8083 | function onTouch(part) | |
8084 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8085 | if (humanoid ~= nil) then | |
8086 | humanoid.Health = 0 | |
8087 | end | |
8088 | end | |
8089 | ||
8090 | script.Parent.Touched:connect(onTouch) | |
8091 | ||
8092 | end; function() | |
8093 | LandMine = script.Parent | |
8094 | ||
8095 | function onTouched(hit) | |
8096 | script.Parent.Transparency = 1 | |
8097 | connection:disconnect() | |
8098 | end | |
8099 | ||
8100 | connection = LandMine.Touched:connect(onTouched) | |
8101 | ||
8102 | function onTouch(part) | |
8103 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8104 | if (humanoid ~= nil) then | |
8105 | humanoid.Health = 0 | |
8106 | end | |
8107 | end | |
8108 | ||
8109 | script.Parent.Touched:connect(onTouch) | |
8110 | ||
8111 | end; function() | |
8112 | LandMine = script.Parent | |
8113 | ||
8114 | function onTouched(hit) | |
8115 | script.Parent.Transparency = 1 | |
8116 | connection:disconnect() | |
8117 | end | |
8118 | ||
8119 | connection = LandMine.Touched:connect(onTouched) | |
8120 | ||
8121 | function onTouch(part) | |
8122 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8123 | if (humanoid ~= nil) then | |
8124 | humanoid.Health = 0 | |
8125 | end | |
8126 | end | |
8127 | ||
8128 | script.Parent.Touched:connect(onTouch) | |
8129 | ||
8130 | end; function() | |
8131 | LandMine = script.Parent | |
8132 | ||
8133 | function onTouched(hit) | |
8134 | script.Parent.Transparency = 1 | |
8135 | connection:disconnect() | |
8136 | end | |
8137 | ||
8138 | connection = LandMine.Touched:connect(onTouched) | |
8139 | ||
8140 | function onTouch(part) | |
8141 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8142 | if (humanoid ~= nil) then | |
8143 | humanoid.Health = 0 | |
8144 | end | |
8145 | end | |
8146 | ||
8147 | script.Parent.Touched:connect(onTouch) | |
8148 | ||
8149 | end; function() | |
8150 | LandMine = script.Parent | |
8151 | ||
8152 | function onTouched(hit) | |
8153 | script.Parent.Transparency = 1 | |
8154 | connection:disconnect() | |
8155 | end | |
8156 | ||
8157 | connection = LandMine.Touched:connect(onTouched) | |
8158 | ||
8159 | function onTouch(part) | |
8160 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8161 | if (humanoid ~= nil) then | |
8162 | humanoid.Health = 0 | |
8163 | end | |
8164 | end | |
8165 | ||
8166 | script.Parent.Touched:connect(onTouch) | |
8167 | ||
8168 | end; function() | |
8169 | LandMine = script.Parent | |
8170 | ||
8171 | function onTouched(hit) | |
8172 | script.Parent.Transparency = 1 | |
8173 | connection:disconnect() | |
8174 | end | |
8175 | ||
8176 | connection = LandMine.Touched:connect(onTouched) | |
8177 | ||
8178 | function onTouch(part) | |
8179 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8180 | if (humanoid ~= nil) then | |
8181 | humanoid.Health = 0 | |
8182 | end | |
8183 | end | |
8184 | ||
8185 | script.Parent.Touched:connect(onTouch) | |
8186 | ||
8187 | end; function() | |
8188 | LandMine = script.Parent | |
8189 | ||
8190 | function onTouched(hit) | |
8191 | script.Parent.Transparency = 1 | |
8192 | connection:disconnect() | |
8193 | end | |
8194 | ||
8195 | connection = LandMine.Touched:connect(onTouched) | |
8196 | ||
8197 | function onTouch(part) | |
8198 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8199 | if (humanoid ~= nil) then | |
8200 | humanoid.Health = 0 | |
8201 | end | |
8202 | end | |
8203 | ||
8204 | script.Parent.Touched:connect(onTouch) | |
8205 | ||
8206 | end; function() | |
8207 | LandMine = script.Parent | |
8208 | ||
8209 | function onTouched(hit) | |
8210 | script.Parent.Transparency = 1 | |
8211 | connection:disconnect() | |
8212 | end | |
8213 | ||
8214 | connection = LandMine.Touched:connect(onTouched) | |
8215 | ||
8216 | function onTouch(part) | |
8217 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8218 | if (humanoid ~= nil) then | |
8219 | humanoid.Health = 0 | |
8220 | end | |
8221 | end | |
8222 | ||
8223 | script.Parent.Touched:connect(onTouch) | |
8224 | ||
8225 | end; function() | |
8226 | LandMine = script.Parent | |
8227 | ||
8228 | function onTouched(hit) | |
8229 | script.Parent.Transparency = 1 | |
8230 | connection:disconnect() | |
8231 | end | |
8232 | ||
8233 | connection = LandMine.Touched:connect(onTouched) | |
8234 | ||
8235 | function onTouch(part) | |
8236 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8237 | if (humanoid ~= nil) then | |
8238 | humanoid.Health = 0 | |
8239 | end | |
8240 | end | |
8241 | ||
8242 | script.Parent.Touched:connect(onTouch) | |
8243 | ||
8244 | end; function() | |
8245 | LandMine = script.Parent | |
8246 | ||
8247 | function onTouched(hit) | |
8248 | script.Parent.Transparency = 1 | |
8249 | connection:disconnect() | |
8250 | end | |
8251 | ||
8252 | connection = LandMine.Touched:connect(onTouched) | |
8253 | ||
8254 | function onTouch(part) | |
8255 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8256 | if (humanoid ~= nil) then | |
8257 | humanoid.Health = 0 | |
8258 | end | |
8259 | end | |
8260 | ||
8261 | script.Parent.Touched:connect(onTouch) | |
8262 | ||
8263 | end; function() | |
8264 | LandMine = script.Parent | |
8265 | ||
8266 | function onTouched(hit) | |
8267 | script.Parent.Transparency = 1 | |
8268 | connection:disconnect() | |
8269 | end | |
8270 | ||
8271 | connection = LandMine.Touched:connect(onTouched) | |
8272 | ||
8273 | function onTouch(part) | |
8274 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8275 | if (humanoid ~= nil) then | |
8276 | humanoid.Health = 0 | |
8277 | end | |
8278 | end | |
8279 | ||
8280 | script.Parent.Touched:connect(onTouch) | |
8281 | ||
8282 | end; function() | |
8283 | LandMine = script.Parent | |
8284 | ||
8285 | function onTouched(hit) | |
8286 | script.Parent.Transparency = 1 | |
8287 | connection:disconnect() | |
8288 | end | |
8289 | ||
8290 | connection = LandMine.Touched:connect(onTouched) | |
8291 | ||
8292 | function onTouch(part) | |
8293 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8294 | if (humanoid ~= nil) then | |
8295 | humanoid.Health = 0 | |
8296 | end | |
8297 | end | |
8298 | ||
8299 | script.Parent.Touched:connect(onTouch) | |
8300 | ||
8301 | end; function() | |
8302 | LandMine = script.Parent | |
8303 | ||
8304 | function onTouched(hit) | |
8305 | script.Parent.Transparency = 1 | |
8306 | connection:disconnect() | |
8307 | end | |
8308 | ||
8309 | connection = LandMine.Touched:connect(onTouched) | |
8310 | ||
8311 | function onTouch(part) | |
8312 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8313 | if (humanoid ~= nil) then | |
8314 | humanoid.Health = 0 | |
8315 | end | |
8316 | end | |
8317 | ||
8318 | script.Parent.Touched:connect(onTouch) | |
8319 | ||
8320 | end; function() | |
8321 | LandMine = script.Parent | |
8322 | ||
8323 | function onTouched(hit) | |
8324 | script.Parent.Transparency = 1 | |
8325 | connection:disconnect() | |
8326 | end | |
8327 | ||
8328 | connection = LandMine.Touched:connect(onTouched) | |
8329 | ||
8330 | function onTouch(part) | |
8331 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8332 | if (humanoid ~= nil) then | |
8333 | humanoid.Health = 0 | |
8334 | end | |
8335 | end | |
8336 | ||
8337 | script.Parent.Touched:connect(onTouch) | |
8338 | ||
8339 | end; function() | |
8340 | LandMine = script.Parent | |
8341 | ||
8342 | function onTouched(hit) | |
8343 | script.Parent.Transparency = 1 | |
8344 | connection:disconnect() | |
8345 | end | |
8346 | ||
8347 | connection = LandMine.Touched:connect(onTouched) | |
8348 | ||
8349 | function onTouch(part) | |
8350 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8351 | if (humanoid ~= nil) then | |
8352 | humanoid.Health = 0 | |
8353 | end | |
8354 | end | |
8355 | ||
8356 | script.Parent.Touched:connect(onTouch) | |
8357 | ||
8358 | end; function() | |
8359 | LandMine = script.Parent | |
8360 | ||
8361 | function onTouched(hit) | |
8362 | script.Parent.Transparency = 1 | |
8363 | connection:disconnect() | |
8364 | end | |
8365 | ||
8366 | connection = LandMine.Touched:connect(onTouched) | |
8367 | ||
8368 | function onTouch(part) | |
8369 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8370 | if (humanoid ~= nil) then | |
8371 | humanoid.Health = 0 | |
8372 | end | |
8373 | end | |
8374 | ||
8375 | script.Parent.Touched:connect(onTouch) | |
8376 | ||
8377 | end; function() | |
8378 | LandMine = script.Parent | |
8379 | ||
8380 | function onTouched(hit) | |
8381 | script.Parent.Transparency = 1 | |
8382 | connection:disconnect() | |
8383 | end | |
8384 | ||
8385 | connection = LandMine.Touched:connect(onTouched) | |
8386 | ||
8387 | function onTouch(part) | |
8388 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8389 | if (humanoid ~= nil) then | |
8390 | humanoid.Health = 0 | |
8391 | end | |
8392 | end | |
8393 | ||
8394 | script.Parent.Touched:connect(onTouch) | |
8395 | ||
8396 | end; function() | |
8397 | LandMine = script.Parent | |
8398 | ||
8399 | function onTouched(hit) | |
8400 | script.Parent.Transparency = 1 | |
8401 | connection:disconnect() | |
8402 | end | |
8403 | ||
8404 | connection = LandMine.Touched:connect(onTouched) | |
8405 | ||
8406 | function onTouch(part) | |
8407 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8408 | if (humanoid ~= nil) then | |
8409 | humanoid.Health = 0 | |
8410 | end | |
8411 | end | |
8412 | ||
8413 | script.Parent.Touched:connect(onTouch) | |
8414 | ||
8415 | end; function() | |
8416 | LandMine = script.Parent | |
8417 | ||
8418 | function onTouched(hit) | |
8419 | script.Parent.Transparency = 1 | |
8420 | connection:disconnect() | |
8421 | end | |
8422 | ||
8423 | connection = LandMine.Touched:connect(onTouched) | |
8424 | ||
8425 | function onTouch(part) | |
8426 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8427 | if (humanoid ~= nil) then | |
8428 | humanoid.Health = 0 | |
8429 | end | |
8430 | end | |
8431 | ||
8432 | script.Parent.Touched:connect(onTouch) | |
8433 | ||
8434 | end; function() | |
8435 | LandMine = script.Parent | |
8436 | ||
8437 | function onTouched(hit) | |
8438 | script.Parent.Transparency = 1 | |
8439 | connection:disconnect() | |
8440 | end | |
8441 | ||
8442 | connection = LandMine.Touched:connect(onTouched) | |
8443 | ||
8444 | function onTouch(part) | |
8445 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8446 | if (humanoid ~= nil) then | |
8447 | humanoid.Health = 0 | |
8448 | end | |
8449 | end | |
8450 | ||
8451 | script.Parent.Touched:connect(onTouch) | |
8452 | ||
8453 | end; function() | |
8454 | LandMine = script.Parent | |
8455 | ||
8456 | function onTouched(hit) | |
8457 | script.Parent.Transparency = 1 | |
8458 | connection:disconnect() | |
8459 | end | |
8460 | ||
8461 | connection = LandMine.Touched:connect(onTouched) | |
8462 | ||
8463 | function onTouch(part) | |
8464 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8465 | if (humanoid ~= nil) then | |
8466 | humanoid.Health = 0 | |
8467 | end | |
8468 | end | |
8469 | ||
8470 | script.Parent.Touched:connect(onTouch) | |
8471 | ||
8472 | end; function() | |
8473 | LandMine = script.Parent | |
8474 | ||
8475 | function onTouched(hit) | |
8476 | script.Parent.Transparency = 1 | |
8477 | connection:disconnect() | |
8478 | end | |
8479 | ||
8480 | connection = LandMine.Touched:connect(onTouched) | |
8481 | ||
8482 | function onTouch(part) | |
8483 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8484 | if (humanoid ~= nil) then | |
8485 | humanoid.Health = 0 | |
8486 | end | |
8487 | end | |
8488 | ||
8489 | script.Parent.Touched:connect(onTouch) | |
8490 | ||
8491 | end; function() | |
8492 | LandMine = script.Parent | |
8493 | ||
8494 | function onTouched(hit) | |
8495 | script.Parent.Transparency = 1 | |
8496 | connection:disconnect() | |
8497 | end | |
8498 | ||
8499 | connection = LandMine.Touched:connect(onTouched) | |
8500 | ||
8501 | function onTouch(part) | |
8502 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8503 | if (humanoid ~= nil) then | |
8504 | humanoid.Health = 0 | |
8505 | end | |
8506 | end | |
8507 | ||
8508 | script.Parent.Touched:connect(onTouch) | |
8509 | ||
8510 | end; function() | |
8511 | LandMine = script.Parent | |
8512 | ||
8513 | function onTouched(hit) | |
8514 | script.Parent.Transparency = 1 | |
8515 | connection:disconnect() | |
8516 | end | |
8517 | ||
8518 | connection = LandMine.Touched:connect(onTouched) | |
8519 | ||
8520 | function onTouch(part) | |
8521 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8522 | if (humanoid ~= nil) then | |
8523 | humanoid.Health = 0 | |
8524 | end | |
8525 | end | |
8526 | ||
8527 | script.Parent.Touched:connect(onTouch) | |
8528 | ||
8529 | end; function() | |
8530 | LandMine = script.Parent | |
8531 | ||
8532 | function onTouched(hit) | |
8533 | script.Parent.Transparency = 1 | |
8534 | connection:disconnect() | |
8535 | end | |
8536 | ||
8537 | connection = LandMine.Touched:connect(onTouched) | |
8538 | ||
8539 | function onTouch(part) | |
8540 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8541 | if (humanoid ~= nil) then | |
8542 | humanoid.Health = 0 | |
8543 | end | |
8544 | end | |
8545 | ||
8546 | script.Parent.Touched:connect(onTouch) | |
8547 | ||
8548 | end; function() | |
8549 | LandMine = script.Parent | |
8550 | ||
8551 | function onTouched(hit) | |
8552 | script.Parent.Transparency = 1 | |
8553 | connection:disconnect() | |
8554 | end | |
8555 | ||
8556 | connection = LandMine.Touched:connect(onTouched) | |
8557 | ||
8558 | function onTouch(part) | |
8559 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8560 | if (humanoid ~= nil) then | |
8561 | humanoid.Health = 0 | |
8562 | end | |
8563 | end | |
8564 | ||
8565 | script.Parent.Touched:connect(onTouch) | |
8566 | ||
8567 | end; function() | |
8568 | LandMine = script.Parent | |
8569 | ||
8570 | function onTouched(hit) | |
8571 | script.Parent.Transparency = 1 | |
8572 | connection:disconnect() | |
8573 | end | |
8574 | ||
8575 | connection = LandMine.Touched:connect(onTouched) | |
8576 | ||
8577 | function onTouch(part) | |
8578 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8579 | if (humanoid ~= nil) then | |
8580 | humanoid.Health = 0 | |
8581 | end | |
8582 | end | |
8583 | ||
8584 | script.Parent.Touched:connect(onTouch) | |
8585 | ||
8586 | end; function() | |
8587 | LandMine = script.Parent | |
8588 | ||
8589 | function onTouched(hit) | |
8590 | script.Parent.Transparency = 1 | |
8591 | connection:disconnect() | |
8592 | end | |
8593 | ||
8594 | connection = LandMine.Touched:connect(onTouched) | |
8595 | ||
8596 | function onTouch(part) | |
8597 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8598 | if (humanoid ~= nil) then | |
8599 | humanoid.Health = 0 | |
8600 | end | |
8601 | end | |
8602 | ||
8603 | script.Parent.Touched:connect(onTouch) | |
8604 | ||
8605 | end; function() | |
8606 | LandMine = script.Parent | |
8607 | ||
8608 | function onTouched(hit) | |
8609 | script.Parent.Transparency = 1 | |
8610 | connection:disconnect() | |
8611 | end | |
8612 | ||
8613 | connection = LandMine.Touched:connect(onTouched) | |
8614 | ||
8615 | function onTouch(part) | |
8616 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8617 | if (humanoid ~= nil) then | |
8618 | humanoid.Health = 0 | |
8619 | end | |
8620 | end | |
8621 | ||
8622 | script.Parent.Touched:connect(onTouch) | |
8623 | ||
8624 | end; function() | |
8625 | LandMine = script.Parent | |
8626 | ||
8627 | function onTouched(hit) | |
8628 | script.Parent.Transparency = 1 | |
8629 | connection:disconnect() | |
8630 | end | |
8631 | ||
8632 | connection = LandMine.Touched:connect(onTouched) | |
8633 | ||
8634 | function onTouch(part) | |
8635 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8636 | if (humanoid ~= nil) then | |
8637 | humanoid.Health = 0 | |
8638 | end | |
8639 | end | |
8640 | ||
8641 | script.Parent.Touched:connect(onTouch) | |
8642 | ||
8643 | end;}local ActualScripts = {} | |
8644 | function s(var) | |
8645 | local func = table.remove(Scripts,1) | |
8646 | local env = getfenv(func) | |
8647 | local newenv = setmetatable({},{ | |
8648 | __index = function(self,k) | |
8649 | if k=="script" then | |
8650 | return var | |
8651 | else | |
8652 | return env[k] | |
8653 | end | |
8654 | end, | |
8655 | }) | |
8656 | setfenv(func,newenv) | |
8657 | table.insert(ActualScripts,coroutine.wrap(func)) | |
8658 | end | |
8659 | ||
8660 | local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList) | |
8661 | local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",", | |
8662 | function(t,f) | |
8663 | for a,b in pairs(t) do | |
8664 | f(a,b) | |
8665 | end | |
8666 | end | |
8667 | local Types = { | |
8668 | Color3 = Color3.new, | |
8669 | Vector3 = Vector3.new, | |
8670 | Vector2 = Vector2.new, | |
8671 | UDim = UDim.new, | |
8672 | UDim2 = UDim2.new, | |
8673 | CFrame = CFrame.new, | |
8674 | Rect = Rect.new, | |
8675 | NumberSequence = function(...) | |
8676 | local a = {...} | |
8677 | local t = {} | |
8678 | repeat | |
8679 | t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)) | |
8680 | until #a==0 | |
8681 | return NumberSequence.new(t) | |
8682 | end, | |
8683 | ColorSequence = function(...) | |
8684 | local a = {...} | |
8685 | local t = {} | |
8686 | repeat | |
8687 | t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))) | |
8688 | until #a==0 | |
8689 | return ColorSequence.new(t) | |
8690 | end, | |
8691 | number = tonumber, | |
8692 | boolean = function(a) | |
8693 | return a=="true" | |
8694 | end | |
8695 | } | |
8696 | split = function(str,sep) | |
8697 | if not str then return end | |
8698 | local fields = {} | |
8699 | local ConcatNext = false | |
8700 | str:gsub(("([^%s]+)"):format(sep),function(c) | |
8701 | if ConcatNext == true then | |
8702 | fields[#fields] = fields[#fields]..sep..c | |
8703 | ConcatNext = false | |
8704 | else | |
8705 | fields[#fields+1] = c | |
8706 | end | |
8707 | if c:sub(#c)=="\\" then | |
8708 | c = fields[#fields] | |
8709 | fields[#fields] = c:sub(1,#c-1) | |
8710 | ConcatNext = true | |
8711 | end | |
8712 | end) | |
8713 | return fields | |
8714 | end | |
8715 | RemoveAndSplit = function(t) | |
8716 | return split(table_remove(t,1),comma) | |
8717 | end | |
8718 | t = split(str,";") | |
8719 | props = RemoveAndSplit(t) | |
8720 | classes = RemoveAndSplit(t) | |
8721 | values = split(table_remove(t,1),'|') | |
8722 | ICList = RemoveAndSplit(t) | |
8723 | InstanceList = {} | |
8724 | Model = inst"Model" | |
8725 | CurPar = Model | |
8726 | table_foreach(t,function(ct,c) | |
8727 | if c=="n" or c=="p" then | |
8728 | CurPar = c=="n" and LastIns or CurPar[parnt] | |
8729 | else | |
8730 | ct = split(c,"|") | |
8731 | local class = classes[tonum(table_remove(ct,1))] | |
8732 | if class=="UnionOperation" then | |
8733 | LastIns = {Locked="true",Anchored="true",UsePartColor="true"} | |
8734 | else | |
8735 | LastIns = inst(class) | |
8736 | if LastIns:IsA"Script" then | |
8737 | s(LastIns) | |
8738 | end | |
8739 | end | |
8740 | ||
8741 | local function SetProperty(LastIns,p,str,s) | |
8742 | s = Types[typeof(LastIns[p])] | |
8743 | LastIns[p] = s and s(unpack(split(str,comma))) or str | |
8744 | end | |
8745 | ||
8746 | local UnionData | |
8747 | table_foreach(ct,function(s,p,a,str) | |
8748 | a = p:find":" | |
8749 | p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))] | |
8750 | if p=="UnionData" then | |
8751 | UnionData = split(str," ") | |
8752 | return | |
8753 | end | |
8754 | if class=="UnionOperation" then | |
8755 | LastIns[p] = str | |
8756 | return | |
8757 | end | |
8758 | SetProperty(LastIns,p,str) | |
8759 | end) | |
8760 | ||
8761 | if UnionData then | |
8762 | local LI_Data = LastIns | |
8763 | LastIns = DecodeUnion(UnionData) | |
8764 | table_foreach(LI_Data,function(p,str) | |
8765 | SetProperty(LastIns,p,str) | |
8766 | end) | |
8767 | end | |
8768 | table.insert(InstanceList,LastIns) | |
8769 | LastIns[parnt] = CurPar | |
8770 | end | |
8771 | end) | |
8772 | table_remove(ICList,1) | |
8773 | table_foreach(ICList,function(a,b) | |
8774 | b = split(b,">") | |
8775 | InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])] | |
8776 | end) | |
8777 | ||
8778 | return Model | |
8779 | end | |
8780 | ||
8781 | local Model = Decode('Name,Color,Material,Position,Orientation,Size,Shape,BottomSurface,TopSurface;Part,Script;Part|small bomb|1,0,0.749|Neon|109.643,163.08,-66.436|-0.02,8.789,0|7.19,7.19,7.19|Ball|Smooth|94.087,163.08,-5' | |
8782 | ..'.261|85.213,163.08,-62.659|38.478,163.08,-55.433|41.791,163.08,-34.008|47.353,163.08,1.965|62.773,163.08,-50.923|112.955,163.08,-45.011|44.04,163.08,-19.461|-8.351,163.081,-121.727|26.919,163.08,-45.3' | |
8783 | ..'79|68.47,163.08,-23.238|71.782,163.08,-1.813|-18.706,163.08,-98.188|56.352,163.08,60.173|39.231,163.08,34.255|-66.694,163.08,-2.34|-38.952,163.08,15.308|-83.815,163.08,-28.258|-42.264,163.08,-6.117|-8' | |
8784 | ..'0.362,163.08,-0.227|-85.923,163.08,-36.2|-52.619,163.08,17.421|-61.494,163.08,-39.977|-55.932,163.08,-4.004|-77.049,163.08,21.198|49.564,163.081,-122.414|82.411,163.081,-135.759|47.258,163.08,-71.554|' | |
8785 | ..'-2.718,163.08,-63.827|5.848,163.08,-87.089|19.516,163.08,-89.203|213.74,163.08,-97.294|145.682,163.081,-137.275|194.511,163.08,-131.154|185.998,163.08,-114.943|210.428,163.08,-118.72|180.436,163.081,-' | |
8786 | ..'150.915|191.198,163.081,-152.579|196.76,163.08,-116.607|163.693,163.08,-111.494|144.464,163.081,-145.353|157.996,163.081,-139.179|-25.521,163.08,-45.538|-16.647,163.08,11.86|-47.961,163.08,-33.802|99.' | |
8787 | ..'288,163.08,-42.898|68.541,163.08,-1.311|84.095,163.08,77.821|80.782,163.08,56.396|42.685,163.08,62.286|37.123,163.08,26.313|67.115,163.08,58.509|70.427,163.08,79.934|45.997,163.08,83.711|61.553,163.08' | |
8788 | ..',22.536|40.436,163.08,47.739|64.865,163.08,43.962|34.119,163.08,85.548|30.806,163.08,64.123|28.557,163.08,49.576|25.244,163.08,28.15|26.918,163.08,36.158|28.029,163.08,-105.414|24.716,163.081,-126.839' | |
8789 | ..'|88.526,163.08,-41.234|21.806,163.08,5.914|16.245,163.08,-30.058|12.932,163.08,-51.484|18.494,163.08,-15.511|38.384,163.081,-128.952|-2.789,163.08,-85.754|78.533,163.08,41.849|75.22,163.08,20.423|50.7' | |
8790 | ..'91,163.08,24.2|54.103,163.08,45.626|52.553,163.08,-35.672|28.123,163.08,-31.895|33.685,163.08,4.078|49.241,163.08,-57.097|66.221,163.08,-37.785|62.908,163.08,-59.211|14.605,163.08,-43.475|59.665,163.0' | |
8791 | ..'8,81.598|-60.275,163.08,-31.898|-19.959,163.08,-9.566|4.47,163.08,-13.343|-36.181,163.08,-35.623|-33.627,163.08,-7.453|-39.189,163.08,-43.425|7.783,163.08,8.082|-30.314,163.08,13.973|-14.759,163.08,-4' | |
8792 | ..'7.202|-9.197,163.08,-11.23|-35.876,163.08,-22|-5.885,163.08,10.196|-12.493,163.08,-39.286|-72.035,163.08,-30.08|-24.806,163.08,-37.382|-0.713,163.08,-41.107|54.802,163.08,-21.125|58.115,163.08,0.301|3' | |
8793 | ..'0.373,163.08,-17.348|24.811,163.08,-53.32|80.853,163.08,78.322|111.6,163.08,36.736|125.268,163.08,34.623|121.955,163.08,13.198|106.4,163.08,74.373|100.838,163.08,38.4|97.525,163.08,16.975|-43.845,163.' | |
8794 | ..'08,145.444|-59.762,163.08,133.01|-71.641,163.08,134.846|-73.28,163.08,121.43|-38.645,163.08,107.807|-16.103,163.08,163.092|-19.415,163.08,141.667|-33.083,163.08,143.78|-74.953,163.08,113.421|-69.392,1' | |
8795 | ..'63.08,149.394|-54.2,163.08,168.983|-29.77,163.08,165.205|-35.332,163.08,129.233|-66.079,163.08,170.819|-60.966,163.08,119.526|-57.513,163.08,147.557|-63.074,163.08,111.585|-49.407,163.08,109.471|11.40' | |
8796 | ..'3,163.08,122.007|25.07,163.08,119.894|-46.094,163.08,130.897|21.758,163.08,98.469|6.202,163.08,159.644|-19.344,163.08,163.593|-21.665,163.08,127.12|-40.533,163.08,166.869|-24.977,163.08,105.694|2.89,1' | |
8797 | ..'63.08,138.218|30.632,163.08,155.867|-25.112,163.08,113.982|0.64,163.08,123.671|27.319,163.08,134.441|-37.426,163.08,115.886|-2.672,163.08,102.246|8.09,163.08,100.582|-13.332,163.08,112.161|13.652,163.' | |
8798 | ..'08,136.554|-10.778,163.08,140.331|-16.34,163.08,104.359|-7.465,163.08,161.757|-13.027,163.08,125.784|16.964,163.08,157.98|22.136,163.08,106.677|10.356,163.08,108.498|-49.186,163.08,117.704|-1.957,163.' | |
8799 | ..'08,110.402|104.85,163.08,-6.925|98.241,163.08,-56.406|38.699,163.08,-47.2|74.553,163.08,-52.744|71.546,163.08,-60.546|74.858,163.08,-39.121|50.459,163.08,-49.019|95.975,163.08,-64.323|115.205,163.08,-' | |
8800 | ..'30.464|90.775,163.08,-26.687|118.517,163.08,-9.038|110.022,163.08,-58.228|77.107,163.08,-24.573|80.42,163.08,-3.148|85.928,163.08,-54.503|101.537,163.08,-28.351|86.417,163.08,125.304|48.32,163.08,131.' | |
8801 | ..'194|44.866,163.08,103.163|72.75,163.08,127.417|61.987,163.08,129.081|76.062,163.08,148.843|89.73,163.08,146.729|42.758,163.08,95.222|46.071,163.08,116.647|84.168,163.08,110.757|80.855,163.08,89.331|70' | |
8802 | ..'.5,163.08,112.87|51.632,163.08,152.62|39.754,163.08,154.456|36.441,163.08,133.031|30.879,163.08,97.058|32.553,163.08,105.067|59.738,163.08,114.534|65.3,163.08,150.506|67.188,163.08,91.445|34.192,163.0' | |
8803 | ..'8,118.484|56.426,163.08,93.109|117.235,163.08,105.644|136.464,163.08,139.504|92.5,163.08,95.798|108.722,163.08,121.855|127.59,163.08,82.106|103.16,163.08,85.883|68.407,163.08,99.523|95.055,163.08,123.' | |
8804 | ..'969|86.488,163.08,147.231|106.473,163.08,107.308|112.035,163.08,143.281|133.152,163.08,118.078|130.903,163.08,103.531|113.923,163.08,84.219|80.72,163.08,97.619|127.969,163.08,90.314|122.797,163.08,141' | |
8805 | ..'.617|98.367,163.08,145.394|92.805,163.08,109.421|116.189,163.08,92.136|119.484,163.08,120.191|103.875,163.08,94.039|56.646,163.08,101.342|-74.135,163.08,40.045|-65.261,163.08,97.443|-44.144,163.08,72.' | |
8806 | ..'24|-49.706,163.08,36.267|-54.906,163.08,73.904|-70.823,163.08,61.47|-27.164,163.08,91.552|-30.476,163.08,70.127|-68.574,163.08,76.017|133.922,163.081,-135.456|150.025,163.08,-109.381|181.151,163.081,-' | |
8807 | ..'142.759|170.081,163.08,-127.377|153.338,163.08,-87.955|200.073,163.08,-95.181|142.576,163.08,-86.291|167.006,163.08,-90.069|129.383,163.08,-84.252|126.07,163.08,-105.677|87.973,163.08,-99.787|101.64,1' | |
8808 | ..'63.08,-101.9|96.078,163.081,-137.873|110.153,163.08,-118.111|61.325,163.081,-124.232|85.418,163.081,-127.957|204.866,163.081,-154.692|183.749,163.08,-129.49|137.014,163.08,-122.264|158.131,163.081,-14' | |
8809 | ..'7.467|147.776,163.08,-123.928|189.31,163.08,-93.517|133.701,163.081,-143.689|208.178,163.08,-133.267|169.776,163.081,-141|163.764,163.08,-89.567|172.33,163.08,-112.829|161.444,163.08,-126.041|139.263,' | |
8810 | ..'163.08,-107.717|175.643,163.08,-91.404|193.464,163.081,-144.662|166.769,163.081,-148.802|205.244,163.081,-146.484|79.406,163.08,-76.525|120.508,163.081,-141.65|106.841,163.081,-139.536|112.402,163.08,' | |
8811 | ..'-103.564|52.656,163.08,-109.221|79.335,163.08,-98.451|49.344,163.081,-130.647|73.638,163.081,-126.136|104.953,163.08,-80.475|73.773,163.081,-134.424|123.821,163.08,-120.224|99.391,163.08,-116.447|63.4' | |
8812 | ..'18,163.08,-110.885|60.106,163.081,-132.311|68.98,163.08,-74.913|120.887,163.081,-133.441|115.715,163.08,-82.138|58.218,163.08,-73.249|183.978,163.08,110.22|143.781,163.08,87.87|195.397,163.08,93.56|15' | |
8813 | ..'9.548,163.08,113.997|181.729,163.08,95.673|192.084,163.08,72.134|153.986,163.08,78.025|187.291,163.08,131.645|162.861,163.08,135.422|178.416,163.08,74.247|157.299,163.08,99.45|142.108,163.08,79.861|19' | |
8814 | ..'7.646,163.08,108.107|147.669,163.08,115.834|176.529,163.08,133.309|223.263,163.08,126.084|-71.163,163.08,-90.078|-87.906,163.08,-50.657|-58.151,163.08,-77.194|-60.4,163.08,-91.742|-96.915,163.08,-99.7' | |
8815 | ..'66|-107.135,163.08,-84.516|-121.21,163.08,-104.277|122.334,163.08,21.406|98.24,163.08,25.131|51.011,163.08,32.433|110.554,163.08,23.227|117.162,163.08,72.709|87.17,163.08,40.513|92.732,163.08,76.486|8' | |
8816 | ..'3.858,163.08,19.088|113.849,163.08,51.283|108.288,163.08,15.311|130.829,163.08,70.596|89.419,163.08,55.06|127.517,163.08,49.17|103.087,163.08,52.947|41.697,163.08,-107.527|13.954,163.081,-125.175|-27.' | |
8817 | ..'219,163.08,-81.977|26.983,163.08,-118.922|219.676,163.08,31.612|236.656,163.08,50.925|214.114,163.08,-4.36|-112.335,163.08,-46.879|-93.467,163.08,-86.629|-88.143,163.08,-109.39|-110.448,163.08,-105.94' | |
8818 | ..'1|91.285,163.08,-78.361|77.086,163.08,-112.998|85.723,163.08,-114.334|82.648,163.08,-77.026|54.905,163.08,-94.674|65.668,163.08,-96.338|96.793,163.081,-129.716|109.107,163.081,-131.62|-120.989,163.08,' | |
8819 | ..'-96.044|-109.229,163.08,-97.863|-96.78,163.08,-108.054|-101.573,163.08,-48.543|-44.484,163.08,-79.308|-73.76,163.08,-103.346;0;1|1:2|2:3|3:4|4:5|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:10|5:' | |
8820 | ..'6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:11|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:12|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:13|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3' | |
8821 | ..'|3:4|4:14|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:15|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:16|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:17|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2' | |
8822 | ..';p;1|1:2|2:3|3:4|4:18|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:19|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:20|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:21|5:6|6:7|7:8|8:9|9:9' | |
8823 | ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:22|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:23|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:24|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:25|5:6|6:7' | |
8824 | ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:26|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:27|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:28|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|' | |
8825 | ..'4:29|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:30|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:31|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:32|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|' | |
8826 | ..'1:2|2:3|3:4|4:33|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:34|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:35|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:36|5:6|6:7|7:8|8:9|9:9|2:3|' | |
8827 | ..'2:3;n;2;p;1|1:2|2:3|3:4|4:37|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:38|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:39|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:40|5:6|6:7|7:8|' | |
8828 | ..'8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:41|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:42|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:43|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:44|' | |
8829 | ..'5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:45|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:46|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:47|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2' | |
8830 | ..':3|3:4|4:48|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:49|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:50|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:51|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n' | |
8831 | ..';2;p;1|1:2|2:3|3:4|4:52|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:53|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:54|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:55|5:6|6:7|7:8|8:9|9' | |
8832 | ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:56|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:57|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:58|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:59|5:6|6' | |
8833 | ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:60|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:61|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:62|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:' | |
8834 | ..'4|4:63|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:64|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:65|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:66|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;' | |
8835 | ..'1|1:2|2:3|3:4|4:67|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:68|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:69|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:70|5:6|6:7|7:8|8:9|9:9|2:' | |
8836 | ..'3|2:3;n;2;p;1|1:2|2:3|3:4|4:71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:72|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:73|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:74|5:6|6:7|7:' | |
8837 | ..'8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:75|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:76|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:77|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:7' | |
8838 | ..'8|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:79|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:80|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:81|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2' | |
8839 | ..'|2:3|3:4|4:82|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:83|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:84|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:85|5:6|6:7|7:8|8:9|9:9|2:3|2:3' | |
8840 | ..';n;2;p;1|1:2|2:3|3:4|4:86|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:87|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:88|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:89|5:6|6:7|7:8|8:9' | |
8841 | ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:90|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:91|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:92|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:93|5:6' | |
8842 | ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:94|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:95|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:96|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|' | |
8843 | ..'3:4|4:97|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:98|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:99|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:100|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2' | |
8844 | ..';p;1|1:2|2:3|3:4|4:101|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:102|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:103|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:104|5:6|6:7|7:8|8:9' | |
8845 | ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:105|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:106|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:107|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:108' | |
8846 | ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:109|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:110|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:111|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1' | |
8847 | ..':2|2:3|3:4|4:112|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:113|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:114|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:115|5:6|6:7|7:8|8:9|9:9|2' | |
8848 | ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:116|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:117|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:118|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:119|5:6|6' | |
8849 | ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:120|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:121|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:122|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3' | |
8850 | ..'|3:4|4:123|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:124|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:125|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:126|5:6|6:7|7:8|8:9|9:9|2:3|2:3' | |
8851 | ..';n;2;p;1|1:2|2:3|3:4|4:127|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:128|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:129|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:130|5:6|6:7|7:8' | |
8852 | ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:131|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:132|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:133|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4' | |
8853 | ..':134|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:135|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:136|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:137|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p' | |
8854 | ..';1|1:2|2:3|3:4|4:138|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:139|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:140|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:141|5:6|6:7|7:8|8:9|9' | |
8855 | ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:142|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:143|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:144|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:145|5' | |
8856 | ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:146|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:147|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:148|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2' | |
8857 | ..'|2:3|3:4|4:149|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:150|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:151|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:152|5:6|6:7|7:8|8:9|9:9|2:3' | |
8858 | ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:153|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:154|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:155|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:156|5:6|6:7' | |
8859 | ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:157|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:158|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:159|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3' | |
8860 | ..':4|4:160|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:161|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:162|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:163|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n' | |
8861 | ..';2;p;1|1:2|2:3|3:4|4:164|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:165|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:166|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:167|5:6|6:7|7:8|8' | |
8862 | ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:168|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:169|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:170|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:1' | |
8863 | ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:172|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:173|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:174|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1' | |
8864 | ..'|1:2|2:3|3:4|4:175|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:176|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:177|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:178|5:6|6:7|7:8|8:9|9:9' | |
8865 | ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:179|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:180|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:181|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:182|5:6' | |
8866 | ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:183|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:184|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:185|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2' | |
8867 | ..':3|3:4|4:186|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:187|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:188|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:189|5:6|6:7|7:8|8:9|9:9|2:3|2' | |
8868 | ..':3;n;2;p;1|1:2|2:3|3:4|4:190|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:191|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:192|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:193|5:6|6:7|7' | |
8869 | ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:194|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:195|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:196|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4' | |
8870 | ..'|4:197|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:198|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:199|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:200|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2' | |
8871 | ..';p;1|1:2|2:3|3:4|4:201|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:202|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:203|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:204|5:6|6:7|7:8|8:9' | |
8872 | ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:205|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:206|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:207|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:208' | |
8873 | ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:209|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:210|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:211|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1' | |
8874 | ..':2|2:3|3:4|4:212|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:213|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:214|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:215|5:6|6:7|7:8|8:9|9:9|2' | |
8875 | ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:216|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:217|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:218|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:219|5:6|6' | |
8876 | ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:220|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:221|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:222|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3' | |
8877 | ..'|3:4|4:223|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:224|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:225|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:226|5:6|6:7|7:8|8:9|9:9|2:3|2:3' | |
8878 | ..';n;2;p;1|1:2|2:3|3:4|4:227|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:228|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:229|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:230|5:6|6:7|7:8' | |
8879 | ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:231|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:232|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:233|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4' | |
8880 | ..':234|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:235|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:236|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:237|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p' | |
8881 | ..';1|1:2|2:3|3:4|4:238|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:239|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:240|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:241|5:6|6:7|7:8|8:9|9' | |
8882 | ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:242|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:243|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:244|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:245|5' | |
8883 | ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:246|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:247|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:248|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2' | |
8884 | ..'|2:3|3:4|4:249|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:250|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:251|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:252|5:6|6:7|7:8|8:9|9:9|2:3' | |
8885 | ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:253|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:254|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:255|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:256|5:6|6:7' | |
8886 | ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:257|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:258|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:259|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3' | |
8887 | ..':4|4:260|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:261|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:262|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:263|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n' | |
8888 | ..';2;p;1|1:2|2:3|3:4|4:264|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:265|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:266|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:267|5:6|6:7|7:8|8' | |
8889 | ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:268|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:269|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:270|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:2' | |
8890 | ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:272|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:273|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:274|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1' | |
8891 | ..'|1:2|2:3|3:4|4:275|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:276|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:277|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:278|5:6|6:7|7:8|8:9|9:9' | |
8892 | ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:279|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:280|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:281|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:282|5:6' | |
8893 | ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:283|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:284|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:285|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2' | |
8894 | ..':3|3:4|4:286|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:287|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:288|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:289|5:6|6:7|7:8|8:9|9:9|2:3|2' | |
8895 | ..':3;n;2;p;1|1:2|2:3|3:4|4:290|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:291|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:292|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:293|5:6|6:7|7' | |
8896 | ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:294|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:295|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:296|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4' | |
8897 | ..'|4:297|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:298|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:299|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:300|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2' | |
8898 | ..';p;1|1:2|2:3|3:4|4:301|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:302|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:303|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:304|5:6|6:7|7:8|8:9' | |
8899 | ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:305|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:306|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:307|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:308' | |
8900 | ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:309|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:310|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:311|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1' | |
8901 | ..':2|2:3|3:4|4:312|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:313|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:314|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:315|5:6|6:7|7:8|8:9|9:9|2' | |
8902 | ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:316|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:317|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:318|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:319|5:6|6' | |
8903 | ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:320|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:321|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:322|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3' | |
8904 | ..'|3:4|4:323|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:324|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:325|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:326|5:6|6:7|7:8|8:9|9:9|2:3|2:3' | |
8905 | ..';n;2;p;1|1:2|2:3|3:4|4:327|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:328|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:329|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:330|5:6|6:7|7:8' | |
8906 | ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:331|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:332|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:333|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4' | |
8907 | ..':334|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:335|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:336|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:337|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p' | |
8908 | ..';1|1:2|2:3|3:4|4:338|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:339|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:340|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:341|5:6|6:7|7:8|8:9|9' | |
8909 | ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:342|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:343|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:344|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:345|5' | |
8910 | ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:346|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:347|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:348|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;') | |
8911 | Model.Parent = script and script.Parent==workspace and script or workspace | |
8912 | for _,f in pairs(ActualScripts) do f() end | |
8913 | ||
8914 | ||
8915 | wait(5) | |
8916 | Model:Remove() | |
8917 | attack = false | |
8918 | hum.WalkSpeed = 20 | |
8919 | end | |
8920 | ||
8921 | function TrueChaos() | |
8922 | attack = true | |
8923 | M2.Scale = Vector3.new(5, 5, 5) | |
8924 | Cso("2545018472", char, 10, 1) | |
8925 | for i = 0, 10, 0.1 do | |
8926 | swait() | |
8927 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
8928 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
8929 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
8930 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
8931 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
8932 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
8933 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
8934 | end | |
8935 | Cso("483458132", char, 10, .7) | |
8936 | Cso("483458132", char, 10, 1) | |
8937 | CameraEnshaking(6, 65) | |
8938 | Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
8939 | Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
8940 | Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
8941 | Effects.Ring.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04) | |
8942 | Effects.Sphere.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04) | |
8943 | Effects.Sphere.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02) | |
8944 | Effects.Sphere.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01) | |
8945 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Deep blue"), "Sphere") | |
8946 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Deep blue"), "Sphere") | |
8947 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Deep blue"), "Sphere") | |
8948 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Deep blue"), "Sphere") | |
8949 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
8950 | if v:FindFirstChild("Head") then | |
8951 | Eviscerate(v) | |
8952 | end | |
8953 | end | |
8954 | for i = 0, 1, 0.1 do | |
8955 | swait() | |
8956 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
8957 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
8958 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
8959 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
8960 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
8961 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
8962 | end | |
8963 | for i = 0, 1, 0.1 do | |
8964 | swait() | |
8965 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
8966 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
8967 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
8968 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
8969 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
8970 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
8971 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
8972 | end | |
8973 | Cso("483458132", char, 10, .7) | |
8974 | Cso("483458132", char, 10, 1) | |
8975 | CameraEnshaking(6, 65) | |
8976 | Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
8977 | Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
8978 | Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
8979 | Effects.Ring.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04) | |
8980 | Effects.Sphere.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04) | |
8981 | Effects.Sphere.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02) | |
8982 | Effects.Sphere.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01) | |
8983 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Deep blue"), "Sphere") | |
8984 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Deep blue"), "Sphere") | |
8985 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Deep blue"), "Sphere") | |
8986 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Deep blue"), "Sphere") | |
8987 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
8988 | if v:FindFirstChild("Head") then | |
8989 | Eviscerate(v) | |
8990 | end | |
8991 | end | |
8992 | for i = 0, 1, 0.1 do | |
8993 | swait() | |
8994 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
8995 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
8996 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
8997 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
8998 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
8999 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
9000 | end | |
9001 | for i = 0, 1, 0.1 do | |
9002 | swait() | |
9003 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
9004 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9005 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9006 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9007 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9008 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
9009 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
9010 | end | |
9011 | Cso("483458132", char, 10, .7) | |
9012 | Cso("483458132", char, 10, 1) | |
9013 | CameraEnshaking(6, 65) | |
9014 | Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9015 | Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9016 | Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9017 | Effects.Ring.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04) | |
9018 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04) | |
9019 | Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02) | |
9020 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01) | |
9021 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere") | |
9022 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere") | |
9023 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere") | |
9024 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere") | |
9025 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
9026 | if v:FindFirstChild("Head") then | |
9027 | Eviscerate(v) | |
9028 | end | |
9029 | end | |
9030 | for i = 0, 1, 0.1 do | |
9031 | swait() | |
9032 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9033 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9034 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9035 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9036 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
9037 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
9038 | end | |
9039 | for i = 0, 1, 0.1 do | |
9040 | swait() | |
9041 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
9042 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9043 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9044 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9045 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9046 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
9047 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
9048 | end | |
9049 | Cso("483458132", char, 10, .7) | |
9050 | Cso("483458132", char, 10, 1) | |
9051 | CameraEnshaking(6, 65) | |
9052 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9053 | Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9054 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9055 | Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04) | |
9056 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04) | |
9057 | Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02) | |
9058 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01) | |
9059 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere") | |
9060 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere") | |
9061 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere") | |
9062 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere") | |
9063 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
9064 | if v:FindFirstChild("Head") then | |
9065 | Eviscerate(v) | |
9066 | end | |
9067 | end | |
9068 | for i = 0, 1, 0.1 do | |
9069 | swait() | |
9070 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9071 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9072 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9073 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9074 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
9075 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
9076 | end | |
9077 | for i = 0, 1, 0.1 do | |
9078 | swait() | |
9079 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
9080 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9081 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9082 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9083 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9084 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
9085 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
9086 | end | |
9087 | Cso("483458132", char, 10, .7) | |
9088 | Cso("483458132", char, 10, 1) | |
9089 | CameraEnshaking(6, 65) | |
9090 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9091 | Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9092 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9093 | Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04) | |
9094 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04) | |
9095 | Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02) | |
9096 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01) | |
9097 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere") | |
9098 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere") | |
9099 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere") | |
9100 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere") | |
9101 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
9102 | if v:FindFirstChild("Head") then | |
9103 | Eviscerate(v) | |
9104 | end | |
9105 | end | |
9106 | for i = 0, 1, 0.1 do | |
9107 | swait() | |
9108 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9109 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9110 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9111 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9112 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
9113 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
9114 | end | |
9115 | for i = 0, 1, 0.1 do | |
9116 | swait() | |
9117 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
9118 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9119 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9120 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9121 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9122 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
9123 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
9124 | end | |
9125 | Cso("483458132", char, 10, .7) | |
9126 | Cso("483458132", char, 10, 1) | |
9127 | CameraEnshaking(6, 65) | |
9128 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9129 | Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9130 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9131 | Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04) | |
9132 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04) | |
9133 | Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02) | |
9134 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01) | |
9135 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere") | |
9136 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere") | |
9137 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere") | |
9138 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere") | |
9139 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
9140 | if v:FindFirstChild("Head") then | |
9141 | Eviscerate(v) | |
9142 | end | |
9143 | end | |
9144 | for i = 0, 1, 0.1 do | |
9145 | swait() | |
9146 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9147 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9148 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9149 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9150 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
9151 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
9152 | end | |
9153 | for i = 0, 1, 0.1 do | |
9154 | swait() | |
9155 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
9156 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9157 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9158 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9159 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9160 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
9161 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
9162 | end | |
9163 | Cso("483458132", char, 10, .7) | |
9164 | Cso("483458132", char, 10, 1) | |
9165 | CameraEnshaking(6, 65) | |
9166 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9167 | Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9168 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9169 | Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04) | |
9170 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04) | |
9171 | Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02) | |
9172 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01) | |
9173 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere") | |
9174 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere") | |
9175 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere") | |
9176 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere") | |
9177 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
9178 | if v:FindFirstChild("Head") then | |
9179 | Eviscerate(v) | |
9180 | end | |
9181 | end | |
9182 | for i = 0, 1, 0.1 do | |
9183 | swait() | |
9184 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9185 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9186 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9187 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9188 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
9189 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
9190 | end | |
9191 | M2.Scale = Vector3.new(1, 1, 1) | |
9192 | attack = false | |
9193 | end | |
9194 | ------------------------------------------------------- | |
9195 | --End Attacks N Stuff-- | |
9196 | ------------------------------------------------------- | |
9197 | ||
9198 | mouse.KeyDown:connect(function(key) | |
9199 | if attack == false then | |
9200 | if key == 't' then | |
9201 | icando() | |
9202 | elseif key == "r" then | |
9203 | Taunt3() | |
9204 | elseif key == "y" then | |
9205 | Taunt2() | |
9206 | elseif key == "z" then | |
9207 | finalChaos() | |
9208 | elseif key == "c" then | |
9209 | diamond() | |
9210 | elseif key == "v" then | |
9211 | spade() | |
9212 | elseif key == "b" then | |
9213 | heart() | |
9214 | elseif key == "n" then | |
9215 | club() | |
9216 | elseif key == "m" then | |
9217 | Chaos_balls() | |
9218 | elseif key == "p" then | |
9219 | TrueChaos() | |
9220 | elseif key == 'f' then | |
9221 | Cso("2545012765", tors, 10, 1) | |
9222 | Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1) | |
9223 | root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position) | |
9224 | Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1) | |
9225 | end | |
9226 | end | |
9227 | end) | |
9228 | ||
9229 | mouse.Button1Down:connect(function(key) | |
9230 | if attack == false then | |
9231 | finalChaos() | |
9232 | end | |
9233 | end) | |
9234 | ||
9235 | ||
9236 | ||
9237 | ------------------------------------------------------- | |
9238 | --Start Animations-- | |
9239 | ------------------------------------------------------- | |
9240 | print("By Makhail07 and Edited by ozzak1003 and XKxngSupremeX") | |
9241 | while true do | |
9242 | swait() | |
9243 | sine = sine + change | |
9244 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
9245 | local velderp = root.Velocity.y | |
9246 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char) | |
9247 | if equipped == true or equipped == false then | |
9248 | if attack == false then | |
9249 | idle = idle + 1 | |
9250 | else | |
9251 | idle = 0 | |
9252 | end | |
9253 | if 1 < root.Velocity.y and hitfloor == nil then | |
9254 | Anim = "Jump" | |
9255 | if attack == false then | |
9256 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15) | |
9257 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
9258 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
9259 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
9260 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1) | |
9261 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1) | |
9262 | end | |
9263 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
9264 | Anim = "Fall" | |
9265 | if attack == false then | |
9266 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15) | |
9267 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
9268 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15) | |
9269 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15) | |
9270 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1) | |
9271 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1) | |
9272 | end | |
9273 | elseif torvel < 1 and hitfloor ~= nil then | |
9274 | Anim = "Idle" | |
9275 | change = 1 | |
9276 | if attack == false then | |
9277 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 10)), Rad(1 + -43 * Sin(sine / 10)), Rad(0)), 0.15) | |
9278 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 8))), 0.3) | |
9279 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15) | |
9280 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 + 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15) | |
9281 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 150 * Sin(sine / 8))), 0.1) | |
9282 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 150 * Sin(sine / 8))), 0.1) | |
9283 | end | |
9284 | elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then | |
9285 | Anim = "Walk" | |
9286 | change = 1 | |
9287 | if attack == false then | |
9288 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15) | |
9289 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3) | |
9290 | RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
9291 | LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
9292 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1) | |
9293 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1) | |
9294 | end | |
9295 | elseif torvel >= 25 and hitfloor ~= nil then | |
9296 | Anim = "Sprint" | |
9297 | change = 1.35 | |
9298 | if attack == false then | |
9299 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15) | |
9300 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3) | |
9301 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15) | |
9302 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15) | |
9303 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1) | |
9304 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1) | |
9305 | end | |
9306 | end | |
9307 | end | |
9308 | if 0 < #Effects then | |
9309 | for e = 1, #Effects do | |
9310 | if Effects[e] ~= nil then | |
9311 | local Thing = Effects[e] | |
9312 | if Thing ~= nil then | |
9313 | local Part = Thing[1] | |
9314 | local Mode = Thing[2] | |
9315 | local Delay = Thing[3] | |
9316 | local IncX = Thing[4] | |
9317 | local IncY = Thing[5] | |
9318 | local IncZ = Thing[6] | |
9319 | if 1 >= Thing[1].Transparency then | |
9320 | if Thing[2] == "Block1" then | |
9321 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
9322 | local Mesh = Thing[1].Mesh | |
9323 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
9324 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
9325 | elseif Thing[2] == "Block2" then | |
9326 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
9327 | local Mesh = Thing[7] | |
9328 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
9329 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
9330 | elseif Thing[2] == "Block3" then | |
9331 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
9332 | local Mesh = Thing[7] | |
9333 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
9334 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
9335 | elseif Thing[2] == "Cylinder" then | |
9336 | local Mesh = Thing[1].Mesh | |
9337 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
9338 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
9339 | elseif Thing[2] == "Blood" then | |
9340 | local Mesh = Thing[7] | |
9341 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
9342 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
9343 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
9344 | elseif Thing[2] == "Elec" then | |
9345 | local Mesh = Thing[1].Mesh | |
9346 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
9347 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
9348 | elseif Thing[2] == "Disappear" then | |
9349 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
9350 | elseif Thing[2] == "Shatter" then | |
9351 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
9352 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
9353 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
9354 | Thing[6] = Thing[6] + Thing[5] | |
9355 | end | |
9356 | else | |
9357 | Part.Parent = nil | |
9358 | table.remove(Effects, e) | |
9359 | end | |
9360 | end | |
9361 | end | |
9362 | end | |
9363 | end | |
9364 | end | |
9365 | ------------------------------------------------------- | |
9366 | --End Animations And Script-- | |
9367 | ------------------------------------------------------- |