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zXzGamePROzXz

Untitled

Jan 5th, 2019
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  1. m = game.Players.LocalPlayer
  2. char = m.Character
  3.  
  4. function Random(num)
  5. local section=num % 1 * 3;
  6. local secondary=0.5 * math.pi * (section % 1);
  7. if section < 1 then
  8. return 1,1 - math.cos(secondary),1 - math.sin(secondary);
  9. elseif section < 2 then
  10. return 1 - math.sin(secondary),1,1 - math.cos(secondary);
  11. else
  12. return 1 - math.cos(secondary),1 - math.sin(secondary),1;
  13. end
  14. end
  15.  
  16. --//Lol try to figure this one out//
  17. function rainb(hue)
  18. local section = hue % 1 * 3
  19. local secondary = 0.5 * math.pi * (section % 1)
  20. if section < 1 then
  21. return Color3.new(1, 1 - math.cos(secondary), 1 - math.sin(secondary))
  22. elseif section < 2 then
  23. return Color3.new(1 - math.sin(secondary), 1, 1 - math.cos(secondary))
  24. else
  25. return Color3.new(1 - math.cos(secondary), 1 - math.sin(secondary), 1)
  26. end
  27. end
  28.  
  29. Chillmusic = Instance.new("Sound", workspace)
  30. Chillmusic.Parent = game.Chat
  31. Chillmusic.Volume = 8
  32. Chillmusic.SoundId = "rbxassetid://1221694420"
  33. Chillmusic.Looped = true
  34. Chillmusic:Play()
  35.  
  36. local txt = Instance.new("BillboardGui", char)
  37. txt.Adornee = char.Head
  38. txt.Name = "_status"
  39. txt.Size = UDim2.new(2, 0, 1.2, 0)
  40. txt.StudsOffset = Vector3.new(-9, 8, 0)
  41. local text = Instance.new("TextLabel", txt)
  42. text.Size = UDim2.new(10, 0, 7, 0)
  43. text.FontSize = "Size24"
  44. text.TextScaled = true
  45. text.TextTransparency = 0
  46. text.BackgroundTransparency = 1
  47. text.TextTransparency = 0
  48. text.TextStrokeTransparency = 0
  49. text.Font = "Arcade"
  50. text.TextStrokeColor3 = Color3.new(0, 0, 0)
  51. v = Instance.new("Part")
  52. v.Name = "ColorBrick"
  53. v.Parent = m.Character
  54. v.FormFactor = "Symmetric"
  55. v.Anchored = true
  56. v.CanCollide = false
  57. v.BottomSurface = "Smooth"
  58. v.TopSurface = "Smooth"
  59. v.Size = Vector3.new(10, 5, 3)
  60. v.Transparency = 1
  61. v.CFrame = char.Torso.CFrame
  62. v.BrickColor = BrickColor.new("Really black")
  63. v.Transparency = 1
  64. spawn(function()
  65. TweenService = game:GetService("TweenService")
  66. Colours = {Color3.fromRGB(0,100,200),Color3.fromRGB(4, 175, 236)}
  67. Int = 0
  68. while wait(2) do
  69. if Int == #Colours then Int = 0 end
  70. Int = Int+1
  71. TweenService:Create(text,TweenInfo.new(1),{TextColor3 = Colours[Int]}):Play()
  72. end
  73. end)
  74. v.Shape = "Block"
  75. text.Text = "~»Chill Af«~"
  76. Player = game:GetService("Players").LocalPlayer
  77. Character = Player.Character
  78. PlayerGui = Player.PlayerGui
  79. Backpack = Player.Backpack
  80. Torso = Character.Torso
  81. Head = Character.Head
  82. Humanoid = Character.Humanoid
  83. m = Instance.new("Model", Character)
  84. LeftArm = Character["Left Arm"]
  85. LeftLeg = Character["Left Leg"]
  86. RightArm = Character["Right Arm"]
  87. RightLeg = Character["Right Leg"]
  88. LS = Torso["Left Shoulder"]
  89. LH = Torso["Left Hip"]
  90. RS = Torso["Right Shoulder"]
  91. RH = Torso["Right Hip"]
  92. Face = Head.face
  93. Neck = Torso.Neck
  94. it = Instance.new
  95. attacktype = 1
  96. vt = Vector3.new
  97. cf = CFrame.new
  98. bc = BrickColor.new
  99. br = BrickColor.random
  100. it = Instance.new
  101. euler = CFrame.fromEulerAnglesXYZ
  102. angles = CFrame.Angles
  103. cloaked = false
  104. necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  105. necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  106. LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  107. LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  108. RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  109. RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  110. RootPart = Character.HumanoidRootPart
  111. RootJoint = RootPart.RootJoint
  112. RootCF = euler(-1.57, 0, 3.14)
  113. attack = false
  114. attackdebounce = false
  115. equipped = false
  116. trispeed = 0.2
  117. attackmode = "none"
  118. local idle = 0
  119. local Anim = "Idle"
  120. Head.face.Texture = "rbxassetid://206844132"
  121.  
  122. Humanoid.Animator.Parent = nil
  123. Character.Animate.Parent = nil
  124. function FindNearestTorso(Position, Distance, SinglePlayer)
  125. if SinglePlayer then
  126. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  127. end
  128. local List = {}
  129. for i, v in pairs(workspace:GetChildren()) do
  130. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
  131. table.insert(List, v)
  132. end
  133. end
  134. return List
  135. end
  136. function lerp(a, b, t)
  137. return a + (b - a) * t
  138. end
  139. function slerp(a, b, t)
  140. dot = a:Dot(b)
  141. if dot > 0.99999 or dot < -0.99999 then
  142. return t <= 0.5 and a or b
  143. else
  144. r = math.acos(dot)
  145. return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r)
  146. end
  147. end
  148. function matrixInterpolate(a, b, t)
  149. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  150. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  151. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t)
  152. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t)
  153. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t)
  154. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t)
  155. local t = v1:Dot(v2)
  156. if not (t < 0) and t ~= 0 and not (t > 0) then
  157. return CFrame.new()
  158. end
  159. return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z)
  160. end
  161. function genWeld(a, b)
  162. local w = Instance.new("Weld", a)
  163. w.Part0 = a
  164. w.Part1 = b
  165. return w
  166. end
  167. function weld(a, b)
  168. local weld = Instance.new("Weld")
  169. weld.Name = "W"
  170. weld.Part0 = a
  171. weld.Part1 = b
  172. weld.C0 = a.CFrame:inverse() * b.CFrame
  173. weld.Parent = a
  174. return weld
  175. end
  176. function Lerp(c1, c2, al)
  177. local com1 = {
  178. c1.X,
  179. c1.Y,
  180. c1.Z,
  181. c1:toEulerAnglesXYZ()
  182. }
  183. local com2 = {
  184. c2.X,
  185. c2.Y,
  186. c2.Z,
  187. c2:toEulerAnglesXYZ()
  188. }
  189. for i, v in pairs(com1) do
  190. com1[i] = v + (com2[i] - v) * al
  191. end
  192. return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1)))
  193. end
  194. function clerp(a, b, t)
  195. local qa = {
  196. QuaternionFromCFrame(a)
  197. }
  198. local qb = {
  199. QuaternionFromCFrame(b)
  200. }
  201. local ax, ay, az = a.x, a.y, a.z
  202. local bx, by, bz = b.x, b.y, b.z
  203. local _t = 1 - t
  204. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  205. end
  206. function QuaternionFromCFrame(cf)
  207. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  208. local trace = m00 + m11 + m22
  209. if trace > 0 then
  210. local s = math.sqrt(1 + trace)
  211. local recip = 0.5 / s
  212. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  213. else
  214. local i = 0
  215. if m00 < m11 then
  216. i = 1
  217. end
  218. if m22 > (i == 0 and m00 or m11) then
  219. i = 2
  220. end
  221. if i == 0 then
  222. local s = math.sqrt(m00 - m11 - m22 + 1)
  223. local recip = 0.5 / s
  224. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  225. elseif i == 1 then
  226. local s = math.sqrt(m11 - m22 - m00 + 1)
  227. local recip = 0.5 / s
  228. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  229. elseif i == 2 then
  230. local s = math.sqrt(m22 - m00 - m11 + 1)
  231. local recip = 0.5 / s
  232. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  233. end
  234. end
  235. end
  236. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  237. local xs, ys, zs = x + x, y + y, z + z
  238. local wx, wy, wz = w * xs, w * ys, w * zs
  239. local xx = x * xs
  240. local xy = x * ys
  241. local xz = x * zs
  242. local yy = y * ys
  243. local yz = y * zs
  244. local zz = z * zs
  245. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  246. end
  247. function QuaternionSlerp(a, b, t)
  248. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  249. local startInterp, finishInterp
  250. if cosTheta >= 1.0E-4 then
  251. if 1 - cosTheta > 1.0E-4 then
  252. local theta = math.acos(cosTheta)
  253. local invSinTheta = 1 / math.sin(theta)
  254. startInterp = math.sin((1 - t) * theta) * invSinTheta
  255. finishInterp = math.sin(t * theta) * invSinTheta
  256. else
  257. startInterp = 1 - t
  258. finishInterp = t
  259. end
  260. elseif 1 + cosTheta > 1.0E-4 then
  261. local theta = math.acos(-cosTheta)
  262. local invSinTheta = 1 / math.sin(theta)
  263. startInterp = math.sin((t - 1) * theta) * invSinTheta
  264. finishInterp = math.sin(t * theta) * invSinTheta
  265. else
  266. startInterp = t - 1
  267. finishInterp = t
  268. end
  269. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  270. end
  271. function rayCast(Pos, Dir, Max, Ignore)
  272. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  273. end
  274. function part(formfactor, parent, reflectance, transparency, brickcolor, name, size)
  275. local fp = it("Part")
  276. fp.formFactor = formfactor
  277. fp.Parent = parent
  278. fp.Reflectance = reflectance
  279. fp.Transparency = transparency
  280. fp.CanCollide = false
  281. fp.Locked = true
  282. fp.BrickColor = brickcolor
  283. fp.Name = name
  284. fp.Size = size
  285. fp.Position = Torso.Position
  286. fp.BottomSurface = "Smooth"
  287. fp.TopSurface = "Smooth"
  288. fp:BreakJoints()
  289. return fp
  290. end
  291. function mesh(Mesh, part, meshtype, meshid, offset, scale)
  292. local mesh = it(Mesh)
  293. mesh.Parent = part
  294. if Mesh == "SpecialMesh" then
  295. mesh.MeshType = meshtype
  296. mesh.MeshId = meshid
  297. end
  298. mesh.Offset = offset
  299. mesh.Scale = scale
  300. return mesh
  301. end
  302. function weld(parent, part0, part1, c0)
  303. local weld = it("Weld")
  304. weld.Parent = parent
  305. weld.Part0 = part0
  306. weld.Part1 = part1
  307. weld.C0 = c0
  308. return weld
  309. end
  310. function rayCast(Pos, Dir, Max, Ignore)
  311. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  312. end
  313. RSH, LSH = nil, nil
  314. RW, LW = Instance.new("Weld"), Instance.new("Weld")
  315. RW.Name = "Right Shoulder"
  316. LW.Name = "Left Shoulder"
  317. LH = Torso["Left Hip"]
  318. RH = Torso["Right Hip"]
  319. TorsoColor = Torso.BrickColor
  320. function NoOutline(Part)
  321. Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10
  322. end
  323. player = Player
  324. ch = Character
  325. RSH = ch.Torso["Right Shoulder"]
  326. LSH = ch.Torso["Left Shoulder"]
  327. RSH.Parent = nil
  328. LSH.Parent = nil
  329. RW.Name = "Right Shoulder"
  330. RW.Part0 = ch.Torso
  331. RW.C0 = cf(1.5, 0.5, 0)
  332. RW.C1 = cf(0, 0.5, 0)
  333. RW.Part1 = ch["Right Arm"]
  334. RW.Parent = ch.Torso
  335. LW.Name = "Left Shoulder"
  336. LW.Part0 = ch.Torso
  337. LW.C0 = cf(-1.5, 0.5, 0)
  338. LW.C1 = cf(0, 0.5, 0)
  339. LW.Part1 = ch["Left Arm"]
  340. LW.Parent = ch.Torso
  341. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  342. local wld = Instance.new("Weld", wp1)
  343. wld.Part0 = wp0
  344. wld.Part1 = wp1
  345. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  346. end
  347. newWeld(RootPart, Torso, 0, -1, 0)
  348. Torso.Weld.C1 = CFrame.new(0, -1, 0)
  349. newWeld(Torso, LeftLeg, -0.5, -1, 0)
  350. LeftLeg.Weld.C1 = CFrame.new(0, 1, 0)
  351. newWeld(Torso, RightLeg, 0.5, -1, 0)
  352. RightLeg.Weld.C1 = CFrame.new(0, 1, 0)
  353. Player = game:GetService("Players").LocalPlayer
  354. Character = Player.Character
  355. mouse = Player:GetMouse()
  356. m = Instance.new("Model", Character)
  357. local weldBetween = function(a, b)
  358. local weldd = Instance.new("ManualWeld")
  359. weldd.Part0 = a
  360. weldd.Part1 = b
  361. weldd.C0 = CFrame.new()
  362. weldd.C1 = b.CFrame:inverse() * a.CFrame
  363. weldd.Parent = a
  364. return weldd
  365. end
  366. ArtificialHB = Instance.new("BindableEvent", script)
  367. ArtificialHB.Name = "Heartbeat"
  368. script:WaitForChild("Heartbeat")
  369. frame = 0.016666666666666666
  370. tf = 0
  371. allowframeloss = false
  372. tossremainder = false
  373. lastframe = tick()
  374. script.Heartbeat:Fire()
  375. game:GetService("RunService").Heartbeat:connect(function(s, p)
  376. tf = tf + s
  377. if tf >= frame then
  378. if allowframeloss then
  379. script.Heartbeat:Fire()
  380. lastframe = tick()
  381. else
  382. for i = 1, math.floor(tf / frame) do
  383. script.Heartbeat:Fire()
  384. end
  385. lastframe = tick()
  386. end
  387. if tossremainder then
  388. tf = 0
  389. else
  390. tf = tf - frame * math.floor(tf / frame)
  391. end
  392. end
  393. end)
  394. function swait(num)
  395. if num == 0 or num == nil then
  396. ArtificialHB.Event:wait()
  397. else
  398. for i = 0, num do
  399. ArtificialHB.Event:wait()
  400. end
  401. end
  402. end
  403. mouse.KeyDown:connect(function(key)
  404. if key == "c" then
  405. repeat
  406. swait()
  407. Chillmusic.Volume = Chillmusic.Volume - 0.05
  408. until Chillmusic.Volume == 0
  409. Chillmusic:Stop()
  410. swait()
  411. Chillmusic2:Play()
  412. Chillmusic.Volume = 1
  413. end
  414. end)
  415. mouse.KeyDown:connect(function(key)
  416. if key == "f" then
  417. text.Text = "Guys why not just chill?"
  418. wait(1)
  419. text.Text = "It's just the way life should be."
  420. wait(1)
  421. text.Text = "Chill is life."
  422. wait(1)
  423. text.Text = "Chill is love."
  424. wait(1)
  425. text.Text = "Chill is for the best."
  426. wait(1)
  427. text.Text = "Maybe if you were chill you wouldn't be a skid..."
  428. wait(3)
  429. text.Text = "But some people cant handle the chill can they."
  430. wait(3)
  431. text.Text = "Chill Af"
  432. end
  433. end)
  434. mouse.KeyDown:connect(function(key)
  435. if key == "v" then
  436. repeat
  437. swait()
  438. Chillmusic2.Volume = Chillmusic2.Volume - 0.05
  439. until Chillmusic2.Volume == 0
  440. Chillmusic2:Stop()
  441. swait()
  442. Chillmusic:Play()
  443. Chillmusic2.Volume = 1
  444. end
  445. end)
  446. mouse.KeyDown:connect(function(key)
  447. if key == "b" then
  448. text.Text = "Be back scrubs."
  449. wait(1)
  450. text.Text = "Afk nibba..."
  451. end
  452. end)
  453. mouse.KeyDown:connect(function(key)
  454. if key == "n" then
  455. text.Text = "K back you nubs's!"
  456. wait(1)
  457. text.Text = "Chill Af"
  458. end
  459. end)
  460. m = Instance.new("ForceField", Character)
  461. m.Visible = false
  462. Character.Humanoid.WalkSpeed = 4
  463. mouse.KeyDown:connect(function(key)
  464. if string.byte(key) == 48 then
  465. Swing = 2
  466. Character.Humanoid.WalkSpeed = 40
  467. end
  468. end)
  469. mouse.KeyUp:connect(function(key)
  470. if string.byte(key) == 48 then
  471. Swing = 1
  472. Character.Humanoid.WalkSpeed = 4
  473. end
  474. end)
  475. local sine = 0
  476. local change = 1
  477. local val = 0
  478. spawn(function()
  479. while true do
  480. swait()
  481. sine = sine + change
  482. local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  483. local velderp = RootPart.Velocity.y
  484. hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  485. if equipped == true or equipped == false then
  486. if attack == false then
  487. idle = idle + 1
  488. Character.Humanoid.MaxHealth = math.huge
  489. Character.Humanoid.Health = math.huge
  490. else
  491. idle = 0
  492. end
  493. if not (idle >= 500) or attack == false then
  494. end
  495. if torvel < 1 and hitfloor ~= nil then
  496. Anim = "Chill"
  497. if attack == false then
  498. Humanoid.CameraOffset = Vector3.new(0, 10.25 - 5.45 * math.cos(sine / 65), 0)
  499. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 10.25 - 5.45 * math.cos(sine / 65), 0) * CFrame.Angles(math.rad(90 + 15 * math.sin(sine / 60)), math.rad(0), math.rad(0)), 0.8)
  500. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20 + 20 * math.cos(sine / 60)), math.rad(0 + 4 * math.sin(sine / 60)), math.rad(0)), 0.2)
  501. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(0 + 20 * math.sin(sine / 60)), math.rad(0 + 55 * math.sin(sine / 60))), 0.3)
  502. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(-20 - 20 * math.sin(sine / 60)), math.rad(0 - 55 * math.sin(sine / 60))), 0.3)
  503. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.86 + 0.03 * math.cos(sine / 65), -0.4) * CFrame.Angles(math.rad(15 - 45 * math.cos(sine / 70)), math.rad(3), math.rad(-4)), 0.8)
  504. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.05 * math.cos(sine / 65), -0.4) * CFrame.Angles(math.rad(15 - 35 * math.cos(sine / 65)), math.rad(-3), math.rad(4)), 0.8)
  505. end
  506. elseif torvel > 2 and torvel < 22 and hitfloor ~= nil then
  507. Anim = "Walk"
  508. if attack == false then
  509. Humanoid.CameraOffset = Vector3.new(0, 6 - 2.55 * math.cos(sine / 48.5), 0)
  510. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(5), math.rad(0), math.rad(0)), 0.2)
  511. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 6 - 2.55 * math.cos(sine / 48.5), 0) * CFrame.Angles(math.rad(-90 + 5 * math.cos(sine / 45)), math.rad(180 * math.cos(sine / 48.5)), math.rad(0)), 0.8)
  512. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-4 + 2 * math.sin(sine / 48)), math.rad(0), math.rad(0)), 0.2)
  513. RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(90 - 20.5 * math.cos(sine / 45))), 0.3)
  514. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(-90 + 20.5 * math.cos(sine / 45))), 0.3)
  515. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1 - 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(-4)), 0.8)
  516. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(4)), 0.8)
  517. end
  518. elseif torvel >= 22 and hitfloor ~= nil then
  519. Anim = "Run"
  520. if attack == false then
  521. Humanoid.CameraOffset = Vector3.new(0, 6 - 1.55 * math.cos(sine / 68.5), 0)
  522. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 6 - 1.55 * math.cos(sine / 68.5), -0.2) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.2)
  523. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 6 - 1.55 * math.cos(sine / 68.5), 0) * CFrame.Angles(math.rad(-40 + 20 * math.sin(sine / 68.5)), 0, 0), 0.8)
  524. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-12 + 17 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.2)
  525. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(40 - 20 * math.cos(sine / 68.5))), 0.2)
  526. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(-40 + 20 * math.cos(sine / 68.5))), 0.2)
  527. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.87, -0.25) * CFrame.Angles(math.rad(-45 - 10 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.8)
  528. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, -0.1) * CFrame.Angles(math.rad(-35 - 10 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.8)
  529. end
  530. end
  531. end
  532. end
  533. end)
  534.  
  535.  
  536.  
  537. -- Objects
  538.  
  539. local Chill_Gui_Bro = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
  540. local Header = Instance.new("Frame")
  541. local BackGround = Instance.new("Frame")
  542. local Chill_Gui_Label = Instance.new("TextLabel")
  543. local Play_ID_Button = Instance.new("TextButton")
  544. local ID_Box = Instance.new("TextBox")
  545. local Set_Vol_Button = Instance.new("TextButton")
  546. local Vol_Box = Instance.new("TextBox")
  547. local Set_Tpos_Button = Instance.new("TextButton")
  548. local Tpos_Box = Instance.new("TextBox")
  549. local Set_Text_Button = Instance.new("TextButton")
  550. local Tpos_Box_2 = Instance.new("TextBox")
  551. local Toggle_Chat_Button = Instance.new("TextButton")
  552. local Chat_Toggle_Label = Instance.new("TextLabel")
  553. local Current_Song_Label = Instance.new("TextLabel")
  554.  
  555. -- Properties
  556.  
  557. Chill_Gui_Bro.Name = "Chill_Gui_Bro"
  558.  
  559. Header.Name = "Header"
  560. Header.Parent = Chill_Gui_Bro
  561. Header.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  562. Header.BorderSizePixel = 0
  563. Header.Draggable = true
  564. Header.Active = true
  565. Header.Selectable = true
  566. Header.Position = UDim2.new(0.469539374, 0, 0.147921771, 0)
  567. Header.Size = UDim2.new(0, 250, 0, 45)
  568.  
  569. BackGround.Name = "BackGround"
  570. BackGround.Parent = Header
  571. BackGround.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  572. BackGround.BorderSizePixel = 0
  573. BackGround.Draggable = true
  574. BackGround.Position = UDim2.new(0, 0, 1, 0)
  575. BackGround.Size = UDim2.new(0, 250, 0, 299)
  576.  
  577. Chill_Gui_Label.Name = "Chill_Gui_Label"
  578. Chill_Gui_Label.Parent = Header
  579. Chill_Gui_Label.BackgroundColor3 = Color3.new(1, 1, 1)
  580. Chill_Gui_Label.BackgroundTransparency = 1
  581. Chill_Gui_Label.BorderSizePixel = 0
  582. Chill_Gui_Label.Draggable = true
  583. Chill_Gui_Label.Size = UDim2.new(0, 250, 0, 45)
  584. Chill_Gui_Label.Font = Enum.Font.Arcade
  585. Chill_Gui_Label.Text = "~»Chill Gui«~"
  586. Chill_Gui_Label.TextColor3 = Color3.new(1, 1, 1)
  587. Chill_Gui_Label.TextScaled = true
  588. Chill_Gui_Label.TextSize = 14
  589. Chill_Gui_Label.TextWrapped = true
  590.  
  591. Play_ID_Button.Name = "Play_ID_Button"
  592. Play_ID_Button.Parent = Header
  593. Play_ID_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  594. Play_ID_Button.BorderColor3 = Color3.new(0, 0, 0)
  595. Play_ID_Button.BorderSizePixel = 0
  596. Play_ID_Button.Position = UDim2.new(0.0520000011, 0, 1.22222221, 0)
  597. Play_ID_Button.Size = UDim2.new(0, 68, 0, 35)
  598. Play_ID_Button.Font = Enum.Font.Arcade
  599. Play_ID_Button.Text = "Play ID"
  600. Play_ID_Button.TextColor3 = Color3.new(1, 1, 1)
  601. Play_ID_Button.TextSize = 20
  602. Play_ID_Button.TextWrapped = true
  603.  
  604. ID_Box.Name = "ID_Box"
  605. ID_Box.Parent = Header
  606. ID_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  607. ID_Box.BorderColor3 = Color3.new(0, 0, 0)
  608. ID_Box.BorderSizePixel = 0
  609. ID_Box.Position = UDim2.new(0.356000006, 0, 1.22222221, 0)
  610. ID_Box.Size = UDim2.new(0, 140, 0, 35)
  611. ID_Box.Font = Enum.Font.Arcade
  612. ID_Box.Text = "ID here"
  613. ID_Box.TextColor3 = Color3.new(1, 1, 1)
  614. ID_Box.TextSize = 35
  615. ID_Box.TextWrapped = true
  616.  
  617. Set_Vol_Button.Name = "Set_Vol_Button"
  618. Set_Vol_Button.Parent = Header
  619. Set_Vol_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  620. Set_Vol_Button.BorderColor3 = Color3.new(0, 0, 0)
  621. Set_Vol_Button.BorderSizePixel = 0
  622. Set_Vol_Button.Position = UDim2.new(0.0520000011, 0, 2.20000005, 0)
  623. Set_Vol_Button.Size = UDim2.new(0, 68, 0, 35)
  624. Set_Vol_Button.Font = Enum.Font.Arcade
  625. Set_Vol_Button.Text = "Set Vol"
  626. Set_Vol_Button.TextColor3 = Color3.new(1, 1, 1)
  627. Set_Vol_Button.TextSize = 20
  628. Set_Vol_Button.TextWrapped = true
  629.  
  630. Vol_Box.Name = "Vol_Box"
  631. Vol_Box.Parent = Header
  632. Vol_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  633. Vol_Box.BorderColor3 = Color3.new(0, 0, 0)
  634. Vol_Box.BorderSizePixel = 0
  635. Vol_Box.Position = UDim2.new(0.356000006, 0, 2.20000005, 0)
  636. Vol_Box.Size = UDim2.new(0, 140, 0, 35)
  637. Vol_Box.Font = Enum.Font.Arcade
  638. Vol_Box.Text = "Volume"
  639. Vol_Box.TextColor3 = Color3.new(1, 1, 1)
  640. Vol_Box.TextSize = 35
  641. Vol_Box.TextWrapped = true
  642.  
  643. Set_Tpos_Button.Name = "Set_Tpos_Button"
  644. Set_Tpos_Button.Parent = Header
  645. Set_Tpos_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  646. Set_Tpos_Button.BorderColor3 = Color3.new(0, 0, 0)
  647. Set_Tpos_Button.BorderSizePixel = 0
  648. Set_Tpos_Button.Position = UDim2.new(0.0520000011, 0, 3.24444437, 0)
  649. Set_Tpos_Button.Size = UDim2.new(0, 68, 0, 35)
  650. Set_Tpos_Button.Font = Enum.Font.Arcade
  651. Set_Tpos_Button.Text = "Set Tpos"
  652. Set_Tpos_Button.TextColor3 = Color3.new(1, 1, 1)
  653. Set_Tpos_Button.TextSize = 18
  654. Set_Tpos_Button.TextWrapped = true
  655.  
  656. Tpos_Box.Name = "Tpos_Box"
  657. Tpos_Box.Parent = Header
  658. Tpos_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  659. Tpos_Box.BorderColor3 = Color3.new(0, 0, 0)
  660. Tpos_Box.BorderSizePixel = 0
  661. Tpos_Box.Position = UDim2.new(0.356000006, 0, 3.24444437, 0)
  662. Tpos_Box.Size = UDim2.new(0, 140, 0, 35)
  663. Tpos_Box.Font = Enum.Font.Arcade
  664. Tpos_Box.Text = "Time Position"
  665. Tpos_Box.TextColor3 = Color3.new(1, 1, 1)
  666. Tpos_Box.TextSize = 20
  667. Tpos_Box.TextWrapped = true
  668.  
  669. Set_Text_Button.Name = "Set_Text_Button"
  670. Set_Text_Button.Parent = Header
  671. Set_Text_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  672. Set_Text_Button.BorderColor3 = Color3.new(0, 0, 0)
  673. Set_Text_Button.BorderSizePixel = 0
  674. Set_Text_Button.Position = UDim2.new(0.0600000024, 0, 4.22222233, 0)
  675. Set_Text_Button.Size = UDim2.new(0, 68, 0, 35)
  676. Set_Text_Button.Font = Enum.Font.Arcade
  677. Set_Text_Button.Text = "Set Text"
  678. Set_Text_Button.TextColor3 = Color3.new(1, 1, 1)
  679. Set_Text_Button.TextSize = 18
  680. Set_Text_Button.TextWrapped = true
  681.  
  682. Tpos_Box_2.Name = "Tpos_Box"
  683. Tpos_Box_2.Parent = Header
  684. Tpos_Box_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  685. Tpos_Box_2.BorderColor3 = Color3.new(0, 0, 0)
  686. Tpos_Box_2.BorderSizePixel = 0
  687. Tpos_Box_2.Position = UDim2.new(0.356000006, 0, 4.22222233, 0)
  688. Tpos_Box_2.Size = UDim2.new(0, 140, 0, 35)
  689. Tpos_Box_2.Font = Enum.Font.Arcade
  690. Tpos_Box_2.Text = "Text"
  691. Tpos_Box_2.TextColor3 = Color3.new(1, 1, 1)
  692. Tpos_Box_2.TextSize = 20
  693. Tpos_Box_2.TextWrapped = true
  694.  
  695. Toggle_Chat_Button.Name = "Toggle_Chat_Button"
  696. Toggle_Chat_Button.Parent = Header
  697. Toggle_Chat_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  698. Toggle_Chat_Button.BorderColor3 = Color3.new(0, 0, 0)
  699. Toggle_Chat_Button.BorderSizePixel = 0
  700. Toggle_Chat_Button.Position = UDim2.new(0.0579999983, 0, 5.26666689, 0)
  701. Toggle_Chat_Button.Size = UDim2.new(0, 97, 0, 35)
  702. Toggle_Chat_Button.Font = Enum.Font.Arcade
  703. Toggle_Chat_Button.Text = "Toggle Chat"
  704. Toggle_Chat_Button.TextColor3 = Color3.new(1, 1, 1)
  705. Toggle_Chat_Button.TextSize = 20
  706. Toggle_Chat_Button.TextWrapped = true
  707.  
  708. Chat_Toggle_Label.Name = "Chat_Toggle_Label"
  709. Chat_Toggle_Label.Parent = Header
  710. Chat_Toggle_Label.BackgroundColor3 = Color3.new(1, 1, 1)
  711. Chat_Toggle_Label.BackgroundTransparency = 0.89999997615814
  712. Chat_Toggle_Label.BorderColor3 = Color3.new(1, 1, 1)
  713. Chat_Toggle_Label.Position = UDim2.new(0.540000021, 0, 5.26666689, 0)
  714. Chat_Toggle_Label.Size = UDim2.new(0, 94, 0, 35)
  715. Chat_Toggle_Label.Font = Enum.Font.Arcade
  716. Chat_Toggle_Label.Text = "~»False«~"
  717. Chat_Toggle_Label.TextColor3 = Color3.new(1, 1, 1)
  718. Chat_Toggle_Label.TextScaled = true
  719. Chat_Toggle_Label.TextSize = 14
  720. Chat_Toggle_Label.TextWrapped = true
  721.  
  722. Current_Song_Label.Name = "Current_Song_Label"
  723. Current_Song_Label.Parent = Header
  724. Current_Song_Label.BackgroundColor3 = Color3.new(1, 1, 1)
  725. Current_Song_Label.BackgroundTransparency = 0.89999997615814
  726. Current_Song_Label.BorderColor3 = Color3.new(1, 1, 1)
  727. Current_Song_Label.Position = UDim2.new(0.0520000011, 0, 6.64444447, 0)
  728. Current_Song_Label.Size = UDim2.new(0, 225, 0, 35)
  729. Current_Song_Label.Font = Enum.Font.Arcade
  730. Current_Song_Label.Text = "~»Current Song: None«~"
  731. Current_Song_Label.TextColor3 = Color3.new(1, 1, 1)
  732. Current_Song_Label.TextScaled = true
  733. Current_Song_Label.TextSize = 14
  734. Current_Song_Label.TextWrapped = true
  735.  
  736. Play_ID_Button.MouseButton1Down:Connect(function()
  737. if tonumber(ID_Box.Text) then
  738. Chillmusic:Stop()
  739. Chillmusic.SoundId='rbxassetid://'..tonumber(ID_Box.Text)
  740. Chillmusic:Play()
  741. currentsong = game:GetService("MarketplaceService"):GetProductInfo(tonumber(ID_Box.Text)).Name
  742. text.Text = "~»Chill Af«~ Now Playing: "..currentsong
  743. Current_Song_Label.Text = "~»Current Song: "..currentsong.."«~"
  744. wait(4)
  745. text.Text = "~»Fell Apart AF«~"
  746. end
  747. end)
  748. local ischatting = false
  749.  
  750. Set_Vol_Button.MouseButton1Down:Connect(function()
  751.  
  752. Chillmusic.Volume = tonumber(Vol_Box.Text)
  753. end)
  754.  
  755. Set_Tpos_Button.MouseButton1Down:Connect(function()
  756.  
  757. Chillmusic.TimePosition = tonumber(Tpos_Box.Text)
  758. end)
  759.  
  760. Set_Text_Button.MouseButton1Down:Connect(function()
  761.  
  762. text.Text = "~»"..Tpos_Box_2.Text.."«~"
  763. end)
  764.  
  765. Toggle_Chat_Button.MouseButton1Down:Connect(function()
  766. if ischatting == false then
  767. ischatting = true
  768. Chat_Toggle_Label.Text = "~»True«~"
  769. spawn(function()
  770. game.Players.LocalPlayer.Chatted:connect(function(msg)
  771. for i = 0, msg:len(), 1 do
  772. text.Text = "~»"..msg:sub(0, i).."«~"
  773. end
  774. wait(3)
  775. text.Text = "~»Fell Apart AF«~"
  776. end)
  777. end)
  778. else
  779. ischatting = false
  780. Chat_Toggle_Label.Text = "~»False«~"
  781. end
  782. end)
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