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1 | m = game.Players.LocalPlayer | |
2 | char = m.Character | |
3 | ||
4 | function Random(num) | |
5 | local section=num % 1 * 3; | |
6 | local secondary=0.5 * math.pi * (section % 1); | |
7 | if section < 1 then | |
8 | return 1,1 - math.cos(secondary),1 - math.sin(secondary); | |
9 | elseif section < 2 then | |
10 | return 1 - math.sin(secondary),1,1 - math.cos(secondary); | |
11 | else | |
12 | return 1 - math.cos(secondary),1 - math.sin(secondary),1; | |
13 | end | |
14 | end | |
15 | ||
16 | --//Lol try to figure this one out// | |
17 | function rainb(hue) | |
18 | local section = hue % 1 * 3 | |
19 | local secondary = 0.5 * math.pi * (section % 1) | |
20 | if section < 1 then | |
21 | return Color3.new(1, 1 - math.cos(secondary), 1 - math.sin(secondary)) | |
22 | elseif section < 2 then | |
23 | return Color3.new(1 - math.sin(secondary), 1, 1 - math.cos(secondary)) | |
24 | else | |
25 | return Color3.new(1 - math.cos(secondary), 1 - math.sin(secondary), 1) | |
26 | end | |
27 | end | |
28 | ||
29 | Chillmusic = Instance.new("Sound", workspace) | |
30 | Chillmusic.Parent = game.Chat | |
31 | Chillmusic.Volume = 8 | |
32 | Chillmusic.SoundId = "rbxassetid://1221694420" | |
33 | Chillmusic.Looped = true | |
34 | Chillmusic:Play() | |
35 | ||
36 | local txt = Instance.new("BillboardGui", char) | |
37 | txt.Adornee = char.Head | |
38 | txt.Name = "_status" | |
39 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
40 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
41 | local text = Instance.new("TextLabel", txt) | |
42 | text.Size = UDim2.new(10, 0, 7, 0) | |
43 | text.FontSize = "Size24" | |
44 | text.TextScaled = true | |
45 | text.TextTransparency = 0 | |
46 | text.BackgroundTransparency = 1 | |
47 | text.TextTransparency = 0 | |
48 | text.TextStrokeTransparency = 0 | |
49 | text.Font = "Arcade" | |
50 | text.TextStrokeColor3 = Color3.new(0, 0, 0) | |
51 | v = Instance.new("Part") | |
52 | v.Name = "ColorBrick" | |
53 | v.Parent = m.Character | |
54 | v.FormFactor = "Symmetric" | |
55 | v.Anchored = true | |
56 | v.CanCollide = false | |
57 | v.BottomSurface = "Smooth" | |
58 | v.TopSurface = "Smooth" | |
59 | v.Size = Vector3.new(10, 5, 3) | |
60 | v.Transparency = 1 | |
61 | v.CFrame = char.Torso.CFrame | |
62 | v.BrickColor = BrickColor.new("Really black") | |
63 | v.Transparency = 1 | |
64 | spawn(function() | |
65 | TweenService = game:GetService("TweenService") | |
66 | Colours = {Color3.fromRGB(0,100,200),Color3.fromRGB(4, 175, 236)} | |
67 | Int = 0 | |
68 | while wait(2) do | |
69 | if Int == #Colours then Int = 0 end | |
70 | Int = Int+1 | |
71 | TweenService:Create(text,TweenInfo.new(1),{TextColor3 = Colours[Int]}):Play() | |
72 | end | |
73 | end) | |
74 | v.Shape = "Block" | |
75 | text.Text = "~»Chill Af«~" | |
76 | Player = game:GetService("Players").LocalPlayer | |
77 | Character = Player.Character | |
78 | PlayerGui = Player.PlayerGui | |
79 | Backpack = Player.Backpack | |
80 | Torso = Character.Torso | |
81 | Head = Character.Head | |
82 | Humanoid = Character.Humanoid | |
83 | m = Instance.new("Model", Character) | |
84 | LeftArm = Character["Left Arm"] | |
85 | LeftLeg = Character["Left Leg"] | |
86 | RightArm = Character["Right Arm"] | |
87 | RightLeg = Character["Right Leg"] | |
88 | LS = Torso["Left Shoulder"] | |
89 | LH = Torso["Left Hip"] | |
90 | RS = Torso["Right Shoulder"] | |
91 | RH = Torso["Right Hip"] | |
92 | Face = Head.face | |
93 | Neck = Torso.Neck | |
94 | it = Instance.new | |
95 | attacktype = 1 | |
96 | vt = Vector3.new | |
97 | cf = CFrame.new | |
98 | bc = BrickColor.new | |
99 | br = BrickColor.random | |
100 | it = Instance.new | |
101 | euler = CFrame.fromEulerAnglesXYZ | |
102 | angles = CFrame.Angles | |
103 | cloaked = false | |
104 | necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
105 | necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
106 | LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
107 | LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
108 | RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
109 | RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
110 | RootPart = Character.HumanoidRootPart | |
111 | RootJoint = RootPart.RootJoint | |
112 | RootCF = euler(-1.57, 0, 3.14) | |
113 | attack = false | |
114 | attackdebounce = false | |
115 | equipped = false | |
116 | trispeed = 0.2 | |
117 | attackmode = "none" | |
118 | local idle = 0 | |
119 | local Anim = "Idle" | |
120 | Head.face.Texture = "rbxassetid://206844132" | |
121 | ||
122 | - | local Trail = Instance.new("Trail",char) |
122 | + | |
123 | - | local attachment0 = Instance.new("Attachment",char["Right Arm"]) |
123 | + | |
124 | - | attachment0.Name = "TrailAttachment0" |
124 | + | |
125 | - | attachment0.CFrame = CFrame.new(-0.25,-1,0) |
125 | + | |
126 | - | local attachment1 = Instance.new("Attachment",char["Right Arm"]) |
126 | + | |
127 | - | attachment1.CFrame = CFrame.new(0.25,-1,0) |
127 | + | |
128 | - | attachment1.Name = "TrailAttachment1" |
128 | + | |
129 | - | Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) |
129 | + | |
130 | - | Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))}) |
130 | + | |
131 | - | Trail.Lifetime = 0.5 |
131 | + | |
132 | - | Trail.Attachment0 = attachment0 |
132 | + | |
133 | - | Trail.Attachment1 = attachment1 |
133 | + | |
134 | return List | |
135 | - | local Trail = Instance.new("Trail",char) |
135 | + | |
136 | - | local attachment0 = Instance.new("Attachment",char["Left Arm"]) |
136 | + | |
137 | - | attachment0.Name = "TrailAttachment0" |
137 | + | |
138 | - | attachment0.CFrame = CFrame.new(-0.25,-1,0) |
138 | + | |
139 | - | local attachment1 = Instance.new("Attachment",char["Left Arm"]) |
139 | + | |
140 | - | attachment1.CFrame = CFrame.new(0.25,-1,0) |
140 | + | |
141 | - | attachment1.Name = "TrailAttachment1" |
141 | + | |
142 | - | Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) |
142 | + | |
143 | - | Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))}) |
143 | + | |
144 | - | Trail.Lifetime = 0.5 |
144 | + | |
145 | - | Trail.Attachment0 = attachment0 |
145 | + | |
146 | - | Trail.Attachment1 = attachment1 |
146 | + | |
147 | end | |
148 | - | local Trail = Instance.new("Trail",char) |
148 | + | |
149 | - | local attachment0 = Instance.new("Attachment",char["Right Leg"]) |
149 | + | |
150 | - | attachment0.Name = "TrailAttachment0" |
150 | + | |
151 | - | attachment0.CFrame = CFrame.new(-0.25,-1,0) |
151 | + | |
152 | - | local attachment1 = Instance.new("Attachment",char["Right Leg"]) |
152 | + | |
153 | - | attachment1.CFrame = CFrame.new(0.25,-1,0) |
153 | + | |
154 | - | attachment1.Name = "TrailAttachment1" |
154 | + | |
155 | - | Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) |
155 | + | |
156 | - | Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))}) |
156 | + | |
157 | - | Trail.Lifetime = 0.5 |
157 | + | |
158 | - | Trail.Attachment0 = attachment0 |
158 | + | |
159 | - | Trail.Attachment1 = attachment1 |
159 | + | |
160 | end | |
161 | - | local Trail = Instance.new("Trail",char) |
161 | + | |
162 | - | local attachment0 = Instance.new("Attachment",char["Left Leg"]) |
162 | + | |
163 | - | attachment0.Name = "TrailAttachment0" |
163 | + | |
164 | - | attachment0.CFrame = CFrame.new(-0.25,-1,0) |
164 | + | |
165 | - | local attachment1 = Instance.new("Attachment",char["Left Leg"]) |
165 | + | |
166 | - | attachment1.CFrame = CFrame.new(0.25,-1,0) |
166 | + | |
167 | - | attachment1.Name = "TrailAttachment1" |
167 | + | |
168 | - | Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) |
168 | + | |
169 | - | Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))}) |
169 | + | |
170 | - | Trail.Lifetime = 0.5 |
170 | + | |
171 | - | Trail.Attachment0 = attachment0 |
171 | + | |
172 | - | Trail.Attachment1 = attachment1 |
172 | + | |
173 | weld.Parent = a | |
174 | return weld | |
175 | end | |
176 | function Lerp(c1, c2, al) | |
177 | local com1 = { | |
178 | c1.X, | |
179 | c1.Y, | |
180 | c1.Z, | |
181 | c1:toEulerAnglesXYZ() | |
182 | } | |
183 | local com2 = { | |
184 | c2.X, | |
185 | c2.Y, | |
186 | c2.Z, | |
187 | c2:toEulerAnglesXYZ() | |
188 | } | |
189 | for i, v in pairs(com1) do | |
190 | com1[i] = v + (com2[i] - v) * al | |
191 | end | |
192 | return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1))) | |
193 | end | |
194 | function clerp(a, b, t) | |
195 | local qa = { | |
196 | QuaternionFromCFrame(a) | |
197 | } | |
198 | local qb = { | |
199 | QuaternionFromCFrame(b) | |
200 | } | |
201 | local ax, ay, az = a.x, a.y, a.z | |
202 | local bx, by, bz = b.x, b.y, b.z | |
203 | local _t = 1 - t | |
204 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
205 | end | |
206 | function QuaternionFromCFrame(cf) | |
207 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
208 | local trace = m00 + m11 + m22 | |
209 | if trace > 0 then | |
210 | local s = math.sqrt(1 + trace) | |
211 | local recip = 0.5 / s | |
212 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
213 | else | |
214 | local i = 0 | |
215 | if m00 < m11 then | |
216 | i = 1 | |
217 | end | |
218 | if m22 > (i == 0 and m00 or m11) then | |
219 | i = 2 | |
220 | end | |
221 | if i == 0 then | |
222 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
223 | local recip = 0.5 / s | |
224 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
225 | elseif i == 1 then | |
226 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
227 | local recip = 0.5 / s | |
228 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
229 | elseif i == 2 then | |
230 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
231 | local recip = 0.5 / s | |
232 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
233 | end | |
234 | end | |
235 | end | |
236 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
237 | local xs, ys, zs = x + x, y + y, z + z | |
238 | local wx, wy, wz = w * xs, w * ys, w * zs | |
239 | local xx = x * xs | |
240 | local xy = x * ys | |
241 | local xz = x * zs | |
242 | local yy = y * ys | |
243 | local yz = y * zs | |
244 | local zz = z * zs | |
245 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
246 | end | |
247 | function QuaternionSlerp(a, b, t) | |
248 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
249 | local startInterp, finishInterp | |
250 | if cosTheta >= 1.0E-4 then | |
251 | if 1 - cosTheta > 1.0E-4 then | |
252 | local theta = math.acos(cosTheta) | |
253 | local invSinTheta = 1 / math.sin(theta) | |
254 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
255 | finishInterp = math.sin(t * theta) * invSinTheta | |
256 | else | |
257 | startInterp = 1 - t | |
258 | finishInterp = t | |
259 | end | |
260 | elseif 1 + cosTheta > 1.0E-4 then | |
261 | local theta = math.acos(-cosTheta) | |
262 | local invSinTheta = 1 / math.sin(theta) | |
263 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
264 | finishInterp = math.sin(t * theta) * invSinTheta | |
265 | else | |
266 | startInterp = t - 1 | |
267 | finishInterp = t | |
268 | end | |
269 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
270 | end | |
271 | function rayCast(Pos, Dir, Max, Ignore) | |
272 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
273 | end | |
274 | function part(formfactor, parent, reflectance, transparency, brickcolor, name, size) | |
275 | local fp = it("Part") | |
276 | fp.formFactor = formfactor | |
277 | fp.Parent = parent | |
278 | fp.Reflectance = reflectance | |
279 | fp.Transparency = transparency | |
280 | fp.CanCollide = false | |
281 | fp.Locked = true | |
282 | fp.BrickColor = brickcolor | |
283 | fp.Name = name | |
284 | fp.Size = size | |
285 | fp.Position = Torso.Position | |
286 | fp.BottomSurface = "Smooth" | |
287 | fp.TopSurface = "Smooth" | |
288 | fp:BreakJoints() | |
289 | return fp | |
290 | end | |
291 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
292 | local mesh = it(Mesh) | |
293 | mesh.Parent = part | |
294 | if Mesh == "SpecialMesh" then | |
295 | mesh.MeshType = meshtype | |
296 | mesh.MeshId = meshid | |
297 | end | |
298 | mesh.Offset = offset | |
299 | mesh.Scale = scale | |
300 | return mesh | |
301 | end | |
302 | function weld(parent, part0, part1, c0) | |
303 | local weld = it("Weld") | |
304 | weld.Parent = parent | |
305 | weld.Part0 = part0 | |
306 | weld.Part1 = part1 | |
307 | weld.C0 = c0 | |
308 | return weld | |
309 | end | |
310 | function rayCast(Pos, Dir, Max, Ignore) | |
311 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
312 | end | |
313 | RSH, LSH = nil, nil | |
314 | RW, LW = Instance.new("Weld"), Instance.new("Weld") | |
315 | RW.Name = "Right Shoulder" | |
316 | LW.Name = "Left Shoulder" | |
317 | LH = Torso["Left Hip"] | |
318 | RH = Torso["Right Hip"] | |
319 | TorsoColor = Torso.BrickColor | |
320 | function NoOutline(Part) | |
321 | Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10 | |
322 | end | |
323 | player = Player | |
324 | ch = Character | |
325 | RSH = ch.Torso["Right Shoulder"] | |
326 | LSH = ch.Torso["Left Shoulder"] | |
327 | RSH.Parent = nil | |
328 | LSH.Parent = nil | |
329 | RW.Name = "Right Shoulder" | |
330 | RW.Part0 = ch.Torso | |
331 | RW.C0 = cf(1.5, 0.5, 0) | |
332 | RW.C1 = cf(0, 0.5, 0) | |
333 | RW.Part1 = ch["Right Arm"] | |
334 | RW.Parent = ch.Torso | |
335 | LW.Name = "Left Shoulder" | |
336 | LW.Part0 = ch.Torso | |
337 | LW.C0 = cf(-1.5, 0.5, 0) | |
338 | LW.C1 = cf(0, 0.5, 0) | |
339 | LW.Part1 = ch["Left Arm"] | |
340 | LW.Parent = ch.Torso | |
341 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
342 | local wld = Instance.new("Weld", wp1) | |
343 | wld.Part0 = wp0 | |
344 | wld.Part1 = wp1 | |
345 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
346 | end | |
347 | newWeld(RootPart, Torso, 0, -1, 0) | |
348 | Torso.Weld.C1 = CFrame.new(0, -1, 0) | |
349 | newWeld(Torso, LeftLeg, -0.5, -1, 0) | |
350 | LeftLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
351 | newWeld(Torso, RightLeg, 0.5, -1, 0) | |
352 | RightLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
353 | Player = game:GetService("Players").LocalPlayer | |
354 | Character = Player.Character | |
355 | mouse = Player:GetMouse() | |
356 | m = Instance.new("Model", Character) | |
357 | local weldBetween = function(a, b) | |
358 | local weldd = Instance.new("ManualWeld") | |
359 | weldd.Part0 = a | |
360 | weldd.Part1 = b | |
361 | weldd.C0 = CFrame.new() | |
362 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
363 | weldd.Parent = a | |
364 | return weldd | |
365 | end | |
366 | ArtificialHB = Instance.new("BindableEvent", script) | |
367 | ArtificialHB.Name = "Heartbeat" | |
368 | script:WaitForChild("Heartbeat") | |
369 | frame = 0.016666666666666666 | |
370 | tf = 0 | |
371 | allowframeloss = false | |
372 | tossremainder = false | |
373 | lastframe = tick() | |
374 | script.Heartbeat:Fire() | |
375 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
376 | tf = tf + s | |
377 | if tf >= frame then | |
378 | if allowframeloss then | |
379 | script.Heartbeat:Fire() | |
380 | lastframe = tick() | |
381 | else | |
382 | for i = 1, math.floor(tf / frame) do | |
383 | script.Heartbeat:Fire() | |
384 | end | |
385 | lastframe = tick() | |
386 | end | |
387 | if tossremainder then | |
388 | tf = 0 | |
389 | else | |
390 | tf = tf - frame * math.floor(tf / frame) | |
391 | end | |
392 | end | |
393 | end) | |
394 | function swait(num) | |
395 | if num == 0 or num == nil then | |
396 | ArtificialHB.Event:wait() | |
397 | else | |
398 | for i = 0, num do | |
399 | ArtificialHB.Event:wait() | |
400 | end | |
401 | end | |
402 | end | |
403 | mouse.KeyDown:connect(function(key) | |
404 | if key == "c" then | |
405 | repeat | |
406 | swait() | |
407 | Chillmusic.Volume = Chillmusic.Volume - 0.05 | |
408 | until Chillmusic.Volume == 0 | |
409 | Chillmusic:Stop() | |
410 | swait() | |
411 | Chillmusic2:Play() | |
412 | Chillmusic.Volume = 1 | |
413 | end | |
414 | end) | |
415 | mouse.KeyDown:connect(function(key) | |
416 | if key == "f" then | |
417 | text.Text = "Guys why not just chill?" | |
418 | wait(1) | |
419 | text.Text = "It's just the way life should be." | |
420 | wait(1) | |
421 | text.Text = "Chill is life." | |
422 | wait(1) | |
423 | text.Text = "Chill is love." | |
424 | wait(1) | |
425 | text.Text = "Chill is for the best." | |
426 | wait(1) | |
427 | text.Text = "Maybe if you were chill you wouldn't be a skid..." | |
428 | wait(3) | |
429 | text.Text = "But some people cant handle the chill can they." | |
430 | wait(3) | |
431 | text.Text = "Chill Af" | |
432 | end | |
433 | end) | |
434 | mouse.KeyDown:connect(function(key) | |
435 | if key == "v" then | |
436 | repeat | |
437 | swait() | |
438 | Chillmusic2.Volume = Chillmusic2.Volume - 0.05 | |
439 | until Chillmusic2.Volume == 0 | |
440 | Chillmusic2:Stop() | |
441 | swait() | |
442 | Chillmusic:Play() | |
443 | Chillmusic2.Volume = 1 | |
444 | end | |
445 | end) | |
446 | mouse.KeyDown:connect(function(key) | |
447 | if key == "b" then | |
448 | text.Text = "Be back scrubs." | |
449 | wait(1) | |
450 | text.Text = "Afk nibba..." | |
451 | end | |
452 | end) | |
453 | mouse.KeyDown:connect(function(key) | |
454 | if key == "n" then | |
455 | text.Text = "K back you nubs's!" | |
456 | wait(1) | |
457 | text.Text = "Chill Af" | |
458 | end | |
459 | end) | |
460 | m = Instance.new("ForceField", Character) | |
461 | m.Visible = false | |
462 | Character.Humanoid.WalkSpeed = 4 | |
463 | mouse.KeyDown:connect(function(key) | |
464 | if string.byte(key) == 48 then | |
465 | Swing = 2 | |
466 | Character.Humanoid.WalkSpeed = 40 | |
467 | end | |
468 | end) | |
469 | mouse.KeyUp:connect(function(key) | |
470 | if string.byte(key) == 48 then | |
471 | Swing = 1 | |
472 | Character.Humanoid.WalkSpeed = 4 | |
473 | end | |
474 | end) | |
475 | local sine = 0 | |
476 | local change = 1 | |
477 | local val = 0 | |
478 | spawn(function() | |
479 | while true do | |
480 | swait() | |
481 | sine = sine + change | |
482 | local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
483 | local velderp = RootPart.Velocity.y | |
484 | hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
485 | if equipped == true or equipped == false then | |
486 | if attack == false then | |
487 | idle = idle + 1 | |
488 | Character.Humanoid.MaxHealth = math.huge | |
489 | Character.Humanoid.Health = math.huge | |
490 | else | |
491 | idle = 0 | |
492 | end | |
493 | if not (idle >= 500) or attack == false then | |
494 | end | |
495 | if torvel < 1 and hitfloor ~= nil then | |
496 | Anim = "Chill" | |
497 | if attack == false then | |
498 | Humanoid.CameraOffset = Vector3.new(0, 10.25 - 5.45 * math.cos(sine / 65), 0) | |
499 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 10.25 - 5.45 * math.cos(sine / 65), 0) * CFrame.Angles(math.rad(90 + 15 * math.sin(sine / 60)), math.rad(0), math.rad(0)), 0.8) | |
500 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20 + 20 * math.cos(sine / 60)), math.rad(0 + 4 * math.sin(sine / 60)), math.rad(0)), 0.2) | |
501 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(0 + 20 * math.sin(sine / 60)), math.rad(0 + 55 * math.sin(sine / 60))), 0.3) | |
502 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(-20 - 20 * math.sin(sine / 60)), math.rad(0 - 55 * math.sin(sine / 60))), 0.3) | |
503 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.86 + 0.03 * math.cos(sine / 65), -0.4) * CFrame.Angles(math.rad(15 - 45 * math.cos(sine / 70)), math.rad(3), math.rad(-4)), 0.8) | |
504 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.05 * math.cos(sine / 65), -0.4) * CFrame.Angles(math.rad(15 - 35 * math.cos(sine / 65)), math.rad(-3), math.rad(4)), 0.8) | |
505 | end | |
506 | elseif torvel > 2 and torvel < 22 and hitfloor ~= nil then | |
507 | Anim = "Walk" | |
508 | if attack == false then | |
509 | Humanoid.CameraOffset = Vector3.new(0, 6 - 2.55 * math.cos(sine / 48.5), 0) | |
510 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(5), math.rad(0), math.rad(0)), 0.2) | |
511 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 6 - 2.55 * math.cos(sine / 48.5), 0) * CFrame.Angles(math.rad(-90 + 5 * math.cos(sine / 45)), math.rad(180 * math.cos(sine / 48.5)), math.rad(0)), 0.8) | |
512 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-4 + 2 * math.sin(sine / 48)), math.rad(0), math.rad(0)), 0.2) | |
513 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(90 - 20.5 * math.cos(sine / 45))), 0.3) | |
514 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(-90 + 20.5 * math.cos(sine / 45))), 0.3) | |
515 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1 - 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(-4)), 0.8) | |
516 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(4)), 0.8) | |
517 | end | |
518 | elseif torvel >= 22 and hitfloor ~= nil then | |
519 | Anim = "Run" | |
520 | if attack == false then | |
521 | Humanoid.CameraOffset = Vector3.new(0, 6 - 1.55 * math.cos(sine / 68.5), 0) | |
522 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 6 - 1.55 * math.cos(sine / 68.5), -0.2) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.2) | |
523 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 6 - 1.55 * math.cos(sine / 68.5), 0) * CFrame.Angles(math.rad(-40 + 20 * math.sin(sine / 68.5)), 0, 0), 0.8) | |
524 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-12 + 17 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.2) | |
525 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(40 - 20 * math.cos(sine / 68.5))), 0.2) | |
526 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(-40 + 20 * math.cos(sine / 68.5))), 0.2) | |
527 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.87, -0.25) * CFrame.Angles(math.rad(-45 - 10 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.8) | |
528 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, -0.1) * CFrame.Angles(math.rad(-35 - 10 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.8) | |
529 | end | |
530 | end | |
531 | end | |
532 | end | |
533 | end) | |
534 | ||
535 | ||
536 | ||
537 | -- Objects | |
538 | ||
539 | local Chill_Gui_Bro = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui) | |
540 | local Header = Instance.new("Frame") | |
541 | local BackGround = Instance.new("Frame") | |
542 | local Chill_Gui_Label = Instance.new("TextLabel") | |
543 | local Play_ID_Button = Instance.new("TextButton") | |
544 | local ID_Box = Instance.new("TextBox") | |
545 | local Set_Vol_Button = Instance.new("TextButton") | |
546 | local Vol_Box = Instance.new("TextBox") | |
547 | local Set_Tpos_Button = Instance.new("TextButton") | |
548 | local Tpos_Box = Instance.new("TextBox") | |
549 | local Set_Text_Button = Instance.new("TextButton") | |
550 | local Tpos_Box_2 = Instance.new("TextBox") | |
551 | local Toggle_Chat_Button = Instance.new("TextButton") | |
552 | local Chat_Toggle_Label = Instance.new("TextLabel") | |
553 | local Current_Song_Label = Instance.new("TextLabel") | |
554 | ||
555 | -- Properties | |
556 | ||
557 | Chill_Gui_Bro.Name = "Chill_Gui_Bro" | |
558 | ||
559 | Header.Name = "Header" | |
560 | Header.Parent = Chill_Gui_Bro | |
561 | Header.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
562 | Header.BorderSizePixel = 0 | |
563 | Header.Draggable = true | |
564 | Header.Active = true | |
565 | Header.Selectable = true | |
566 | Header.Position = UDim2.new(0.469539374, 0, 0.147921771, 0) | |
567 | Header.Size = UDim2.new(0, 250, 0, 45) | |
568 | ||
569 | BackGround.Name = "BackGround" | |
570 | BackGround.Parent = Header | |
571 | BackGround.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078) | |
572 | BackGround.BorderSizePixel = 0 | |
573 | BackGround.Draggable = true | |
574 | BackGround.Position = UDim2.new(0, 0, 1, 0) | |
575 | BackGround.Size = UDim2.new(0, 250, 0, 299) | |
576 | ||
577 | Chill_Gui_Label.Name = "Chill_Gui_Label" | |
578 | Chill_Gui_Label.Parent = Header | |
579 | Chill_Gui_Label.BackgroundColor3 = Color3.new(1, 1, 1) | |
580 | Chill_Gui_Label.BackgroundTransparency = 1 | |
581 | Chill_Gui_Label.BorderSizePixel = 0 | |
582 | Chill_Gui_Label.Draggable = true | |
583 | Chill_Gui_Label.Size = UDim2.new(0, 250, 0, 45) | |
584 | Chill_Gui_Label.Font = Enum.Font.Arcade | |
585 | Chill_Gui_Label.Text = "~»Chill Gui«~" | |
586 | Chill_Gui_Label.TextColor3 = Color3.new(1, 1, 1) | |
587 | Chill_Gui_Label.TextScaled = true | |
588 | Chill_Gui_Label.TextSize = 14 | |
589 | Chill_Gui_Label.TextWrapped = true | |
590 | ||
591 | Play_ID_Button.Name = "Play_ID_Button" | |
592 | Play_ID_Button.Parent = Header | |
593 | Play_ID_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
594 | Play_ID_Button.BorderColor3 = Color3.new(0, 0, 0) | |
595 | Play_ID_Button.BorderSizePixel = 0 | |
596 | Play_ID_Button.Position = UDim2.new(0.0520000011, 0, 1.22222221, 0) | |
597 | Play_ID_Button.Size = UDim2.new(0, 68, 0, 35) | |
598 | Play_ID_Button.Font = Enum.Font.Arcade | |
599 | Play_ID_Button.Text = "Play ID" | |
600 | Play_ID_Button.TextColor3 = Color3.new(1, 1, 1) | |
601 | Play_ID_Button.TextSize = 20 | |
602 | Play_ID_Button.TextWrapped = true | |
603 | ||
604 | ID_Box.Name = "ID_Box" | |
605 | ID_Box.Parent = Header | |
606 | ID_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
607 | ID_Box.BorderColor3 = Color3.new(0, 0, 0) | |
608 | ID_Box.BorderSizePixel = 0 | |
609 | ID_Box.Position = UDim2.new(0.356000006, 0, 1.22222221, 0) | |
610 | ID_Box.Size = UDim2.new(0, 140, 0, 35) | |
611 | ID_Box.Font = Enum.Font.Arcade | |
612 | ID_Box.Text = "ID here" | |
613 | ID_Box.TextColor3 = Color3.new(1, 1, 1) | |
614 | ID_Box.TextSize = 35 | |
615 | ID_Box.TextWrapped = true | |
616 | ||
617 | Set_Vol_Button.Name = "Set_Vol_Button" | |
618 | Set_Vol_Button.Parent = Header | |
619 | Set_Vol_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
620 | Set_Vol_Button.BorderColor3 = Color3.new(0, 0, 0) | |
621 | Set_Vol_Button.BorderSizePixel = 0 | |
622 | Set_Vol_Button.Position = UDim2.new(0.0520000011, 0, 2.20000005, 0) | |
623 | Set_Vol_Button.Size = UDim2.new(0, 68, 0, 35) | |
624 | Set_Vol_Button.Font = Enum.Font.Arcade | |
625 | Set_Vol_Button.Text = "Set Vol" | |
626 | Set_Vol_Button.TextColor3 = Color3.new(1, 1, 1) | |
627 | Set_Vol_Button.TextSize = 20 | |
628 | Set_Vol_Button.TextWrapped = true | |
629 | ||
630 | Vol_Box.Name = "Vol_Box" | |
631 | Vol_Box.Parent = Header | |
632 | Vol_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
633 | Vol_Box.BorderColor3 = Color3.new(0, 0, 0) | |
634 | Vol_Box.BorderSizePixel = 0 | |
635 | Vol_Box.Position = UDim2.new(0.356000006, 0, 2.20000005, 0) | |
636 | Vol_Box.Size = UDim2.new(0, 140, 0, 35) | |
637 | Vol_Box.Font = Enum.Font.Arcade | |
638 | Vol_Box.Text = "Volume" | |
639 | Vol_Box.TextColor3 = Color3.new(1, 1, 1) | |
640 | Vol_Box.TextSize = 35 | |
641 | Vol_Box.TextWrapped = true | |
642 | ||
643 | Set_Tpos_Button.Name = "Set_Tpos_Button" | |
644 | Set_Tpos_Button.Parent = Header | |
645 | Set_Tpos_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
646 | Set_Tpos_Button.BorderColor3 = Color3.new(0, 0, 0) | |
647 | Set_Tpos_Button.BorderSizePixel = 0 | |
648 | Set_Tpos_Button.Position = UDim2.new(0.0520000011, 0, 3.24444437, 0) | |
649 | Set_Tpos_Button.Size = UDim2.new(0, 68, 0, 35) | |
650 | Set_Tpos_Button.Font = Enum.Font.Arcade | |
651 | Set_Tpos_Button.Text = "Set Tpos" | |
652 | Set_Tpos_Button.TextColor3 = Color3.new(1, 1, 1) | |
653 | Set_Tpos_Button.TextSize = 18 | |
654 | Set_Tpos_Button.TextWrapped = true | |
655 | ||
656 | Tpos_Box.Name = "Tpos_Box" | |
657 | Tpos_Box.Parent = Header | |
658 | Tpos_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
659 | Tpos_Box.BorderColor3 = Color3.new(0, 0, 0) | |
660 | Tpos_Box.BorderSizePixel = 0 | |
661 | Tpos_Box.Position = UDim2.new(0.356000006, 0, 3.24444437, 0) | |
662 | Tpos_Box.Size = UDim2.new(0, 140, 0, 35) | |
663 | Tpos_Box.Font = Enum.Font.Arcade | |
664 | Tpos_Box.Text = "Time Position" | |
665 | Tpos_Box.TextColor3 = Color3.new(1, 1, 1) | |
666 | Tpos_Box.TextSize = 20 | |
667 | Tpos_Box.TextWrapped = true | |
668 | ||
669 | Set_Text_Button.Name = "Set_Text_Button" | |
670 | Set_Text_Button.Parent = Header | |
671 | Set_Text_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
672 | Set_Text_Button.BorderColor3 = Color3.new(0, 0, 0) | |
673 | Set_Text_Button.BorderSizePixel = 0 | |
674 | Set_Text_Button.Position = UDim2.new(0.0600000024, 0, 4.22222233, 0) | |
675 | Set_Text_Button.Size = UDim2.new(0, 68, 0, 35) | |
676 | Set_Text_Button.Font = Enum.Font.Arcade | |
677 | Set_Text_Button.Text = "Set Text" | |
678 | Set_Text_Button.TextColor3 = Color3.new(1, 1, 1) | |
679 | Set_Text_Button.TextSize = 18 | |
680 | Set_Text_Button.TextWrapped = true | |
681 | ||
682 | Tpos_Box_2.Name = "Tpos_Box" | |
683 | Tpos_Box_2.Parent = Header | |
684 | Tpos_Box_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
685 | Tpos_Box_2.BorderColor3 = Color3.new(0, 0, 0) | |
686 | Tpos_Box_2.BorderSizePixel = 0 | |
687 | Tpos_Box_2.Position = UDim2.new(0.356000006, 0, 4.22222233, 0) | |
688 | Tpos_Box_2.Size = UDim2.new(0, 140, 0, 35) | |
689 | Tpos_Box_2.Font = Enum.Font.Arcade | |
690 | Tpos_Box_2.Text = "Text" | |
691 | Tpos_Box_2.TextColor3 = Color3.new(1, 1, 1) | |
692 | Tpos_Box_2.TextSize = 20 | |
693 | Tpos_Box_2.TextWrapped = true | |
694 | ||
695 | Toggle_Chat_Button.Name = "Toggle_Chat_Button" | |
696 | Toggle_Chat_Button.Parent = Header | |
697 | Toggle_Chat_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) | |
698 | Toggle_Chat_Button.BorderColor3 = Color3.new(0, 0, 0) | |
699 | Toggle_Chat_Button.BorderSizePixel = 0 | |
700 | Toggle_Chat_Button.Position = UDim2.new(0.0579999983, 0, 5.26666689, 0) | |
701 | Toggle_Chat_Button.Size = UDim2.new(0, 97, 0, 35) | |
702 | Toggle_Chat_Button.Font = Enum.Font.Arcade | |
703 | Toggle_Chat_Button.Text = "Toggle Chat" | |
704 | Toggle_Chat_Button.TextColor3 = Color3.new(1, 1, 1) | |
705 | Toggle_Chat_Button.TextSize = 20 | |
706 | Toggle_Chat_Button.TextWrapped = true | |
707 | ||
708 | Chat_Toggle_Label.Name = "Chat_Toggle_Label" | |
709 | Chat_Toggle_Label.Parent = Header | |
710 | Chat_Toggle_Label.BackgroundColor3 = Color3.new(1, 1, 1) | |
711 | Chat_Toggle_Label.BackgroundTransparency = 0.89999997615814 | |
712 | Chat_Toggle_Label.BorderColor3 = Color3.new(1, 1, 1) | |
713 | Chat_Toggle_Label.Position = UDim2.new(0.540000021, 0, 5.26666689, 0) | |
714 | Chat_Toggle_Label.Size = UDim2.new(0, 94, 0, 35) | |
715 | Chat_Toggle_Label.Font = Enum.Font.Arcade | |
716 | Chat_Toggle_Label.Text = "~»False«~" | |
717 | Chat_Toggle_Label.TextColor3 = Color3.new(1, 1, 1) | |
718 | Chat_Toggle_Label.TextScaled = true | |
719 | Chat_Toggle_Label.TextSize = 14 | |
720 | Chat_Toggle_Label.TextWrapped = true | |
721 | ||
722 | Current_Song_Label.Name = "Current_Song_Label" | |
723 | Current_Song_Label.Parent = Header | |
724 | Current_Song_Label.BackgroundColor3 = Color3.new(1, 1, 1) | |
725 | Current_Song_Label.BackgroundTransparency = 0.89999997615814 | |
726 | Current_Song_Label.BorderColor3 = Color3.new(1, 1, 1) | |
727 | Current_Song_Label.Position = UDim2.new(0.0520000011, 0, 6.64444447, 0) | |
728 | Current_Song_Label.Size = UDim2.new(0, 225, 0, 35) | |
729 | Current_Song_Label.Font = Enum.Font.Arcade | |
730 | Current_Song_Label.Text = "~»Current Song: None«~" | |
731 | Current_Song_Label.TextColor3 = Color3.new(1, 1, 1) | |
732 | Current_Song_Label.TextScaled = true | |
733 | Current_Song_Label.TextSize = 14 | |
734 | Current_Song_Label.TextWrapped = true | |
735 | ||
736 | Play_ID_Button.MouseButton1Down:Connect(function() | |
737 | if tonumber(ID_Box.Text) then | |
738 | Chillmusic:Stop() | |
739 | Chillmusic.SoundId='rbxassetid://'..tonumber(ID_Box.Text) | |
740 | Chillmusic:Play() | |
741 | currentsong = game:GetService("MarketplaceService"):GetProductInfo(tonumber(ID_Box.Text)).Name | |
742 | text.Text = "~»Chill Af«~ Now Playing: "..currentsong | |
743 | Current_Song_Label.Text = "~»Current Song: "..currentsong.."«~" | |
744 | wait(4) | |
745 | text.Text = "~»Fell Apart AF«~" | |
746 | end | |
747 | end) | |
748 | local ischatting = false | |
749 | ||
750 | Set_Vol_Button.MouseButton1Down:Connect(function() | |
751 | ||
752 | Chillmusic.Volume = tonumber(Vol_Box.Text) | |
753 | end) | |
754 | ||
755 | Set_Tpos_Button.MouseButton1Down:Connect(function() | |
756 | ||
757 | Chillmusic.TimePosition = tonumber(Tpos_Box.Text) | |
758 | end) | |
759 | ||
760 | Set_Text_Button.MouseButton1Down:Connect(function() | |
761 | ||
762 | text.Text = "~»"..Tpos_Box_2.Text.."«~" | |
763 | end) | |
764 | ||
765 | Toggle_Chat_Button.MouseButton1Down:Connect(function() | |
766 | if ischatting == false then | |
767 | ischatting = true | |
768 | Chat_Toggle_Label.Text = "~»True«~" | |
769 | spawn(function() | |
770 | game.Players.LocalPlayer.Chatted:connect(function(msg) | |
771 | for i = 0, msg:len(), 1 do | |
772 | text.Text = "~»"..msg:sub(0, i).."«~" | |
773 | end | |
774 | wait(3) | |
775 | text.Text = "~»Fell Apart AF«~" | |
776 | end) | |
777 | end) | |
778 | else | |
779 | ischatting = false | |
780 | Chat_Toggle_Label.Text = "~»False«~" | |
781 | end | |
782 | end) |