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Just_A_Name

Untitled

Apr 11th, 2019
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  1. -- Objects
  2.  
  3. local ScreenGui = Instance.new("ScreenGui")
  4. local TextBox = Instance.new("TextBox")
  5.  
  6.  
  7. function MoveSpawn(obj1,PLAYER)
  8. local playerpos = nil
  9. if PLAYER:FindFirstChildOfClass('Humanoid') and PLAYER:FindFirstChild('HumanoidRootPart') then
  10. playerpos = PLAYER.HumanoidRootPart.Position - Vector3.new(0,PLAYER:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
  11. end
  12. print(playerpos)
  13. for _,part in pairs (obj1:GetChildren()) do
  14. if part:IsA('BasePart') and playerpos then
  15. print('theheck')
  16. print(playerpos)
  17. part.CFrame = part.CFrame + playerpos + Vector3.new(-2.6,-20,-143)
  18. end
  19. end
  20. end
  21.  
  22. function ToHell(obj1)
  23. for i,v in pairs(obj1:GetChildren()) do
  24. v.CFrame = v.CFrame+Vector3.new(5000,5000,5000)
  25. end
  26. end
  27.  
  28. function MoveBy(obj1,AMNT)
  29. for i,v in pairs(obj1:GetChildren()) do
  30. if v:IsA('BasePart') then
  31. v.CFrame = v.CFrame + AMNT
  32. end
  33. end
  34. end
  35.  
  36. function MovePartBy(part,AMNT)
  37. part.CFrame = part.CFrame+AMNT
  38. end
  39.  
  40. -- Properties
  41.  
  42. ScreenGui.Parent = game.Players.andreiek.PlayerGui
  43. ScreenGui.ResetOnSpawn = false
  44.  
  45. TextBox.Parent = ScreenGui
  46. TextBox.AnchorPoint = Vector2.new(0.5, 0.5)
  47. TextBox.BackgroundColor3 = Color3.new(0, 0, 0)
  48. TextBox.BorderColor3 = Color3.new(0.47451, 0, 0)
  49. TextBox.BorderSizePixel = 5
  50. TextBox.Position = UDim2.new(0.5, 0, 0.949999988, 0)
  51. TextBox.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
  52. TextBox.Font = Enum.Font.SourceSans
  53. TextBox.FontSize = Enum.FontSize.Size14
  54. TextBox.Text = "Enter Target's Name (Can be Shortened)"
  55. TextBox.TextColor3 = Color3.new(0.47451, 0, 0)
  56. TextBox.TextScaled = true
  57. TextBox.TextSize = 14
  58. TextBox.TextWrapped = true
  59.  
  60. TextBox.FocusLost:connect(function()
  61. for i,v in pairs(game.Players:GetChildren()) do
  62. if (string.sub(string.lower(v.Name),1,string.len(TextBox.Text)) == string.lower(TextBox.Text) and string.lower(TextBox.Text) ~= "all" and string.lower(TextBox.Text) ~= "others" and string.lower(TextBox.Text) ~= "me") or string.lower(TextBox.Text) == "all" or (string.lower(TextBox.Text) == "others" and v ~= game.Players.LocalPlayer) or (string.lower(TextBox.Text) == "me" and v == game.Players.LocalPlayer) then
  63. local coru = coroutine.wrap(function()
  64. print('elevatoring '..v.Name)
  65. local plr = v
  66. -- 1 - Model
  67. local obj1 = Instance.new("Model")
  68. obj1.Parent = workspace
  69.  
  70. -- 2 - Part
  71. local obj2 = Instance.new("Part")
  72. obj2.CFrame = CFrame.new(Vector3.new(7.60000801, 8.2000227, 143.099991)) * CFrame.Angles(-0, 0, -0)
  73. obj2.Material = Enum.Material.Neon
  74. obj2.Size = Vector3.new(0.400000006, 0.200000003, 6.5999999)
  75. obj2.Anchored = true
  76. obj2.BrickColor = BrickColor.new("Maroon")
  77. obj2.Friction = 0.30000001192093
  78. obj2.Shape = Enum.PartType.Block
  79. obj2.Parent = obj1
  80.  
  81. -- 3 - Part
  82. local obj3 = Instance.new("Part")
  83. obj3.CFrame = CFrame.new(Vector3.new(17.550005, 2.40002203, 152.699997)) * CFrame.Angles(-0, 0, -0)
  84. obj3.Material = Enum.Material.Foil
  85. obj3.Size = Vector3.new(19.4999981, 0.200000003, 0.200000003)
  86. obj3.Anchored = true
  87. obj3.BrickColor = BrickColor.new("Really black")
  88. obj3.Friction = 0.30000001192093
  89. obj3.Shape = Enum.PartType.Block
  90. obj3.Parent = obj1
  91.  
  92. -- 4 - Wedge
  93. local obj4 = Instance.new("WedgePart")
  94. obj4.CFrame = CFrame.new(Vector3.new(27.300005, 0.107478142, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
  95. obj4.TopSurface = Enum.SurfaceType.Smooth
  96. obj4.Material = Enum.Material.Marble
  97. obj4.Size = Vector3.new(0.200000003, 1, 1)
  98. obj4.Anchored = true
  99. obj4.BrickColor = BrickColor.new("Maroon")
  100. obj4.Friction = 0.30000001192093
  101. obj4.Name = "Wedge"
  102. obj4.Parent = obj1
  103.  
  104. -- 5 - Part
  105. local obj5 = Instance.new("Part")
  106. obj5.CFrame = CFrame.new(Vector3.new(17.7938519, 0.107021809, 143.101028)) * CFrame.Angles(-0, -0.78539991378784, -0)
  107. obj5.TopSurface = Enum.SurfaceType.Smooth
  108. obj5.BottomSurface = Enum.SurfaceType.Smooth
  109. obj5.Material = Enum.Material.Marble
  110. obj5.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  111. obj5.Anchored = true
  112. obj5.BrickColor = BrickColor.new("Maroon")
  113. obj5.Friction = 0.30000001192093
  114. obj5.Shape = Enum.PartType.Block
  115. obj5.Parent = obj1
  116.  
  117. -- 6 - Part
  118. local obj6 = Instance.new("Part")
  119. obj6.CFrame = CFrame.new(Vector3.new(7.6000042, 6.50002193, 149.850006)) * CFrame.Angles(0, 1.5707963705063, 0)
  120. obj6.Material = Enum.Material.Cobblestone
  121. obj6.Size = Vector3.new(6.90000153, 13, 0.400000006)
  122. obj6.Anchored = true
  123. obj6.BrickColor = BrickColor.new("Maroon")
  124. obj6.Friction = 0.30000001192093
  125. obj6.Shape = Enum.PartType.Block
  126. obj6.Parent = obj1
  127.  
  128. -- 7 - Part
  129. local obj7 = Instance.new("Part")
  130. obj7.CFrame = CFrame.new(Vector3.new(27.4000034, 2.40002203, 143.199997)) * CFrame.Angles(-0, 0, -0)
  131. obj7.Material = Enum.Material.Foil
  132. obj7.Size = Vector3.new(0.200000003, 0.200000003, 19.2000008)
  133. obj7.Anchored = true
  134. obj7.BrickColor = BrickColor.new("Really black")
  135. obj7.Friction = 0.30000001192093
  136. obj7.Shape = Enum.PartType.Block
  137. obj7.Parent = obj1
  138.  
  139. -- 8 - Part
  140. local obj8 = Instance.new("Part")
  141. obj8.CFrame = CFrame.new(Vector3.new(17.8000011, 6.50002193, 153.199997)) * CFrame.Angles(-0, 0, -0)
  142. obj8.Material = Enum.Material.Cobblestone
  143. obj8.Size = Vector3.new(20, 13, 0.200000003)
  144. obj8.Anchored = true
  145. obj8.BrickColor = BrickColor.new("Maroon")
  146. obj8.Friction = 0.30000001192093
  147. obj8.Shape = Enum.PartType.Block
  148. obj8.Parent = obj1
  149.  
  150. -- 9 - Part
  151. local obj9 = Instance.new("Part")
  152. obj9.CFrame = CFrame.new(Vector3.new(7.6000042, 4.05002213, 139.899994)) * CFrame.Angles(-0, 0, -0)
  153. obj9.Material = Enum.Material.Neon
  154. obj9.Size = Vector3.new(0.400000006, 8.10000038, 0.200000003)
  155. obj9.Anchored = true
  156. obj9.BrickColor = BrickColor.new("Maroon")
  157. obj9.Friction = 0.30000001192093
  158. obj9.Shape = Enum.PartType.Block
  159. obj9.Parent = obj1
  160.  
  161. -- 10 - Part
  162. local obj10 = Instance.new("Part")
  163. obj10.CFrame = CFrame.new(Vector3.new(17.8000011, 0.100021839, 143.100006)) * CFrame.Angles(-0, 0, -0)
  164. obj10.TopSurface = Enum.SurfaceType.Smooth
  165. obj10.BottomSurface = Enum.SurfaceType.Smooth
  166. obj10.Material = Enum.Material.Wood
  167. obj10.Size = Vector3.new(20, 0.200000003, 20)
  168. obj10.Anchored = true
  169. obj10.BrickColor = BrickColor.new("Black")
  170. obj10.Friction = 0.30000001192093
  171. obj10.Shape = Enum.PartType.Block
  172. obj10.Parent = obj1
  173.  
  174. -- 11 - Wedge
  175. local obj11 = Instance.new("WedgePart")
  176. obj11.CFrame = CFrame.new(Vector3.new(8.2999897, 0.107478142, 152.600006)) * CFrame.Angles(-0, 0, -1.5707963705063)
  177. obj11.TopSurface = Enum.SurfaceType.Smooth
  178. obj11.Material = Enum.Material.Marble
  179. obj11.Size = Vector3.new(0.200000003, 1, 1)
  180. obj11.BottomSurface = Enum.SurfaceType.Smooth
  181. obj11.Anchored = true
  182. obj11.BrickColor = BrickColor.new("Maroon")
  183. obj11.Friction = 0.30000001192093
  184. obj11.Name = "Wedge"
  185. obj11.Parent = obj1
  186.  
  187. -- 12 - Wedge
  188. local obj12 = Instance.new("WedgePart")
  189. obj12.CFrame = CFrame.new(Vector3.new(8.2988987, 0.107478142, 133.599976)) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
  190. obj12.TopSurface = Enum.SurfaceType.Smooth
  191. obj12.Material = Enum.Material.Marble
  192. obj12.Size = Vector3.new(0.200000003, 1, 1)
  193. obj12.BottomSurface = Enum.SurfaceType.Smooth
  194. obj12.Anchored = true
  195. obj12.BrickColor = BrickColor.new("Maroon")
  196. obj12.Friction = 0.30000001192093
  197. obj12.Name = "Wedge"
  198. obj12.Parent = obj1
  199.  
  200. -- 13 - Part
  201. local obj13 = Instance.new("Part")
  202. obj13.CFrame = CFrame.new(Vector3.new(17.7979107, 0.107021809, 143.093857)) * CFrame.Angles(-3.1415927410126, -0.78540050983429, -3.1415927410126)
  203. obj13.TopSurface = Enum.SurfaceType.Smooth
  204. obj13.BottomSurface = Enum.SurfaceType.Smooth
  205. obj13.Material = Enum.Material.Marble
  206. obj13.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  207. obj13.Anchored = true
  208. obj13.BrickColor = BrickColor.new("Maroon")
  209. obj13.Friction = 0.30000001192093
  210. obj13.Shape = Enum.PartType.Block
  211. obj13.Parent = obj1
  212.  
  213. -- 14 - Wedge
  214. local obj14 = Instance.new("WedgePart")
  215. obj14.CFrame = CFrame.new(Vector3.new(27.2989597, 0.107478142, 152.600037)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
  216. obj14.TopSurface = Enum.SurfaceType.Smooth
  217. obj14.Material = Enum.Material.Marble
  218. obj14.Size = Vector3.new(0.200000003, 1, 1)
  219. obj14.Anchored = true
  220. obj14.BrickColor = BrickColor.new("Maroon")
  221. obj14.Friction = 0.30000001192093
  222. obj14.Name = "Wedge"
  223. obj14.Parent = obj1
  224.  
  225. -- 15 - Part
  226. local obj15 = Instance.new("Part")
  227. obj15.CFrame = CFrame.new(Vector3.new(27.8999996, 6.50002193, 143.100006)) * CFrame.Angles(0, 1.5707963705063, 0)
  228. obj15.Material = Enum.Material.Cobblestone
  229. obj15.Size = Vector3.new(20.4000015, 13, 0.200000003)
  230. obj15.Anchored = true
  231. obj15.BrickColor = BrickColor.new("Maroon")
  232. obj15.Friction = 0.30000001192093
  233. obj15.Shape = Enum.PartType.Block
  234. obj15.Parent = obj1
  235.  
  236. -- 16 - Part
  237. local obj16 = Instance.new("Part")
  238. obj16.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 146.299988)) * CFrame.Angles(-0, 0, -0)
  239. obj16.Material = Enum.Material.Neon
  240. obj16.Size = Vector3.new(0.400000006, 8.10000038, 0.200000003)
  241. obj16.Anchored = true
  242. obj16.BrickColor = BrickColor.new("Maroon")
  243. obj16.Friction = 0.30000001192093
  244. obj16.Shape = Enum.PartType.Block
  245. obj16.Parent = obj1
  246.  
  247. -- 17 - Part
  248. local obj17 = Instance.new("Part")
  249. obj17.CFrame = CFrame.new(Vector3.new(17.8000011, 6.50002193, 133)) * CFrame.Angles(-0, 0, -0)
  250. obj17.Material = Enum.Material.Cobblestone
  251. obj17.Size = Vector3.new(20, 13, 0.200000003)
  252. obj17.Anchored = true
  253. obj17.BrickColor = BrickColor.new("Maroon")
  254. obj17.Friction = 0.30000001192093
  255. obj17.Shape = Enum.PartType.Block
  256. obj17.Parent = obj1
  257.  
  258. -- 18 - Part
  259. local obj18 = Instance.new("Part")
  260. obj18.CFrame = CFrame.new(Vector3.new(7.6000042, 6.50002193, 136.350006)) * CFrame.Angles(0, 1.5707963705063, 0)
  261. obj18.Material = Enum.Material.Cobblestone
  262. obj18.Size = Vector3.new(6.90000153, 13, 0.400000006)
  263. obj18.Anchored = true
  264. obj18.BrickColor = BrickColor.new("Maroon")
  265. obj18.Friction = 0.30000001192093
  266. obj18.Shape = Enum.PartType.Block
  267. obj18.Parent = obj1
  268.  
  269. -- 19 - Part
  270. local obj19 = Instance.new("Part")
  271. obj19.CFrame = CFrame.new(Vector3.new(7.6000042, 10.6500206, 143.099991)) * CFrame.Angles(0, 1.5707963705063, 0)
  272. obj19.Material = Enum.Material.Cobblestone
  273. obj19.Size = Vector3.new(6.60000181, 4.69999981, 0.400000006)
  274. obj19.Anchored = true
  275. obj19.BrickColor = BrickColor.new("Maroon")
  276. obj19.Friction = 0.30000001192093
  277. obj19.Shape = Enum.PartType.Block
  278. obj19.Parent = obj1
  279.  
  280. -- 20 - Part
  281. local obj20 = Instance.new("Part")
  282. obj20.CFrame = CFrame.new(Vector3.new(17.6500034, 2.40002203, 133.5)) * CFrame.Angles(-0, 0, -0)
  283. obj20.Material = Enum.Material.Foil
  284. obj20.Size = Vector3.new(19.7000008, 0.200000003, 0.200000003)
  285. obj20.Anchored = true
  286. obj20.BrickColor = BrickColor.new("Really black")
  287. obj20.Friction = 0.30000001192093
  288. obj20.Shape = Enum.PartType.Block
  289. obj20.Parent = obj1
  290.  
  291. -- 21 - Door1
  292. local obj21 = Instance.new("Part")
  293. obj21.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 144.649994)) * CFrame.Angles(-0, 0, -0)
  294. obj21.Material = Enum.Material.Granite
  295. obj21.Size = Vector3.new(0.200000003, 8.10000038, 3.10000014)
  296. obj21.Anchored = true
  297. obj21.BrickColor = BrickColor.new("Really black")
  298. obj21.Friction = 0.30000001192093
  299. obj21.Shape = Enum.PartType.Block
  300. obj21.Name = "Door1"
  301. obj21.Parent = obj1
  302.  
  303. -- 22 - Part
  304. local obj22 = Instance.new("Part")
  305. obj22.CFrame = CFrame.new(Vector3.new(17.8000011, 12.9000273, 143.100006)) * CFrame.Angles(-0, 0, -0)
  306. obj22.TopSurface = Enum.SurfaceType.Smooth
  307. obj22.BottomSurface = Enum.SurfaceType.Smooth
  308. obj22.Material = Enum.Material.Wood
  309. obj22.Size = Vector3.new(20, 0.200000003, 20)
  310. obj22.Anchored = true
  311. obj22.BrickColor = BrickColor.new("Black")
  312. obj22.Friction = 0.30000001192093
  313. obj22.Shape = Enum.PartType.Block
  314. obj22.Parent = obj1
  315.  
  316. -- 23 - Wedge
  317. local obj23 = Instance.new("WedgePart")
  318. obj23.CFrame = CFrame.new(Vector3.new(8.2999897, 12.9074841, 152.600006)) * CFrame.Angles(-0, 0, -1.5707963705063)
  319. obj23.TopSurface = Enum.SurfaceType.Smooth
  320. obj23.Material = Enum.Material.Marble
  321. obj23.Size = Vector3.new(0.200000003, 1, 1)
  322. obj23.BottomSurface = Enum.SurfaceType.Smooth
  323. obj23.Anchored = true
  324. obj23.BrickColor = BrickColor.new("Maroon")
  325. obj23.Friction = 0.30000001192093
  326. obj23.Name = "Wedge"
  327. obj23.Parent = obj1
  328.  
  329. -- 24 - Wedge
  330. local obj24 = Instance.new("WedgePart")
  331. obj24.CFrame = CFrame.new(Vector3.new(8.2988987, 12.9074841, 133.599976)) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
  332. obj24.TopSurface = Enum.SurfaceType.Smooth
  333. obj24.Material = Enum.Material.Marble
  334. obj24.Size = Vector3.new(0.200000003, 1, 1)
  335. obj24.BottomSurface = Enum.SurfaceType.Smooth
  336. obj24.Anchored = true
  337. obj24.BrickColor = BrickColor.new("Maroon")
  338. obj24.Friction = 0.30000001192093
  339. obj24.Name = "Wedge"
  340. obj24.Parent = obj1
  341.  
  342. -- 25 - Wedge
  343. local obj25 = Instance.new("WedgePart")
  344. obj25.CFrame = CFrame.new(Vector3.new(27.300005, 12.9074841, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
  345. obj25.TopSurface = Enum.SurfaceType.Smooth
  346. obj25.Material = Enum.Material.Marble
  347. obj25.Size = Vector3.new(0.200000003, 1, 1)
  348. obj25.Anchored = true
  349. obj25.BrickColor = BrickColor.new("Maroon")
  350. obj25.Friction = 0.30000001192093
  351. obj25.Name = "Wedge"
  352. obj25.Parent = obj1
  353.  
  354. -- 26 - Part
  355. local obj26 = Instance.new("Part")
  356. obj26.CFrame = CFrame.new(Vector3.new(17.7938519, 12.9070272, 143.101028)) * CFrame.Angles(-0, -0.78539991378784, -0)
  357. obj26.TopSurface = Enum.SurfaceType.Smooth
  358. obj26.BottomSurface = Enum.SurfaceType.Smooth
  359. obj26.Material = Enum.Material.Marble
  360. obj26.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  361. obj26.Anchored = true
  362. obj26.BrickColor = BrickColor.new("Maroon")
  363. obj26.Friction = 0.30000001192093
  364. obj26.Shape = Enum.PartType.Block
  365. obj26.Parent = obj1
  366.  
  367. -- 27 - Part
  368. local obj27 = Instance.new("Part")
  369. obj27.CFrame = CFrame.new(Vector3.new(17.7979107, 12.9070272, 143.093857)) * CFrame.Angles(-3.1415927410126, -0.78540050983429, -3.1415927410126)
  370. obj27.TopSurface = Enum.SurfaceType.Smooth
  371. obj27.BottomSurface = Enum.SurfaceType.Smooth
  372. obj27.Material = Enum.Material.Marble
  373. obj27.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  374. obj27.Anchored = true
  375. obj27.BrickColor = BrickColor.new("Maroon")
  376. obj27.Friction = 0.30000001192093
  377. obj27.Shape = Enum.PartType.Block
  378. obj27.Parent = obj1
  379.  
  380. -- 28 - Door2
  381. local obj28 = Instance.new("Part")
  382. obj28.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 141.550003)) * CFrame.Angles(-0, 0, -0)
  383. obj28.Material = Enum.Material.Granite
  384. obj28.Size = Vector3.new(0.200000003, 8.10000038, 3.10000014)
  385. obj28.Anchored = true
  386. obj28.BrickColor = BrickColor.new("Really black")
  387. obj28.Friction = 0.30000001192093
  388. obj28.Shape = Enum.PartType.Block
  389. obj28.Name = "Door2"
  390. obj28.Parent = obj1
  391.  
  392. -- 29 - Wedge
  393. local obj29 = Instance.new("WedgePart")
  394. obj29.CFrame = CFrame.new(Vector3.new(27.2989597, 12.9074841, 152.600037)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
  395. obj29.TopSurface = Enum.SurfaceType.Smooth
  396. obj29.Material = Enum.Material.Marble
  397. obj29.Size = Vector3.new(0.200000003, 1, 1)
  398. obj29.Anchored = true
  399. obj29.BrickColor = BrickColor.new("Maroon")
  400. obj29.Friction = 0.30000001192093
  401. obj29.Name = "Wedge"
  402. obj29.Parent = obj1
  403.  
  404. -- 30 - Wedge
  405. local obj30 = Instance.new("WedgePart")
  406. obj30.CFrame = CFrame.new(Vector3.new(27.2918797, 12.8000755, 152.600006)) * CFrame.Angles(-0, 0, 1.5707963705063)
  407. obj30.TopSurface = Enum.SurfaceType.Smooth
  408. obj30.Material = Enum.Material.Marble
  409. obj30.Size = Vector3.new(0.200000003, 1, 1)
  410. obj30.BottomSurface = Enum.SurfaceType.Smooth
  411. obj30.Anchored = true
  412. obj30.BrickColor = BrickColor.new("Really black")
  413. obj30.Friction = 0.30000001192093
  414. obj30.Name = "Wedge"
  415. obj30.Parent = obj1
  416.  
  417. -- 31 - Part
  418. local obj31 = Instance.new("Part")
  419. obj31.CFrame = CFrame.new(Vector3.new(17.7939548, 12.8005333, 143.093857)) * CFrame.Angles(-3.1415927410126, 0.78539752960205, -0)
  420. obj31.TopSurface = Enum.SurfaceType.Smooth
  421. obj31.BottomSurface = Enum.SurfaceType.Smooth
  422. obj31.Material = Enum.Material.Marble
  423. obj31.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  424. obj31.Anchored = true
  425. obj31.BrickColor = BrickColor.new("Really black")
  426. obj31.Friction = 0.30000001192093
  427. obj31.Shape = Enum.PartType.Block
  428. obj31.Parent = obj1
  429.  
  430. -- 32 - Wedge
  431. local obj32 = Instance.new("WedgePart")
  432. obj32.CFrame = CFrame.new(Vector3.new(8.29290962, 12.8000755, 152.600037)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0)
  433. obj32.TopSurface = Enum.SurfaceType.Smooth
  434. obj32.Material = Enum.Material.Marble
  435. obj32.Size = Vector3.new(0.200000003, 1, 1)
  436. obj32.Anchored = true
  437. obj32.BrickColor = BrickColor.new("Really black")
  438. obj32.Friction = 0.30000001192093
  439. obj32.Name = "Wedge"
  440. obj32.Parent = obj1
  441.  
  442. -- 33 - Part
  443. local obj33 = Instance.new("Part")
  444. obj33.CFrame = CFrame.new(Vector3.new(17.7918682, 12.8075333, 143.100006)) * CFrame.Angles(-0, 0, -3.1415927410126)
  445. obj33.TopSurface = Enum.SurfaceType.Smooth
  446. obj33.BottomSurface = Enum.SurfaceType.Smooth
  447. obj33.Material = Enum.Material.Concrete
  448. obj33.Size = Vector3.new(20, 0.200000003, 20)
  449. obj33.Anchored = true
  450. obj33.BrickColor = BrickColor.new("Maroon")
  451. obj33.Friction = 0.30000001192093
  452. obj33.Shape = Enum.PartType.Block
  453. obj33.Parent = obj1
  454.  
  455. -- 34 - Wedge
  456. local obj34 = Instance.new("WedgePart")
  457. obj34.CFrame = CFrame.new(Vector3.new(8.2918644, 12.8000755, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, -1.5707963705063)
  458. obj34.TopSurface = Enum.SurfaceType.Smooth
  459. obj34.Material = Enum.Material.Marble
  460. obj34.Size = Vector3.new(0.200000003, 1, 1)
  461. obj34.Anchored = true
  462. obj34.BrickColor = BrickColor.new("Really black")
  463. obj34.Friction = 0.30000001192093
  464. obj34.Name = "Wedge"
  465. obj34.Parent = obj1
  466.  
  467. -- 35 - Part
  468. local obj35 = Instance.new("Part")
  469. obj35.CFrame = CFrame.new(Vector3.new(17.7980175, 12.8005333, 143.101028)) * CFrame.Angles(-0, 0.78539896011353, -3.1415927410126)
  470. obj35.TopSurface = Enum.SurfaceType.Smooth
  471. obj35.BottomSurface = Enum.SurfaceType.Smooth
  472. obj35.Material = Enum.Material.Marble
  473. obj35.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  474. obj35.Anchored = true
  475. obj35.BrickColor = BrickColor.new("Really black")
  476. obj35.Friction = 0.30000001192093
  477. obj35.Shape = Enum.PartType.Block
  478. obj35.Parent = obj1
  479.  
  480. -- 36 - Wedge
  481. local obj36 = Instance.new("WedgePart")
  482. obj36.CFrame = CFrame.new(Vector3.new(27.2929707, 12.8000755, 133.599976)) * CFrame.Angles(1.5707963705063, 1.5707963705063, 0)
  483. obj36.TopSurface = Enum.SurfaceType.Smooth
  484. obj36.Material = Enum.Material.Marble
  485. obj36.Size = Vector3.new(0.200000003, 1, 1)
  486. obj36.BottomSurface = Enum.SurfaceType.Smooth
  487. obj36.Anchored = true
  488. obj36.BrickColor = BrickColor.new("Really black")
  489. obj36.Friction = 0.30000001192093
  490. obj36.Name = "Wedge"
  491. obj36.Parent = obj1
  492.  
  493. -- 2 - HANDS
  494. local hand = Instance.new("Part")
  495. hand.CFrame = CFrame.new(Vector3.new(13.4999914, 4.49999952, 143.299988)) * CFrame.Angles(-1.570796251297, 0.84960347414017, -1.5707963705063)
  496. hand.FormFactor = Enum.FormFactor.Symmetric
  497. hand.TopSurface = Enum.SurfaceType.Weld
  498. hand.BottomSurface = Enum.SurfaceType.Weld
  499. hand.Material = Enum.Material.Neon
  500. hand.Size = Vector3.new(8, 9, 2)
  501. hand.Anchored = true
  502. hand.BrickColor = BrickColor.new("Really black")
  503. hand.Friction = 0.30000001192093
  504. hand.Shape = Enum.PartType.Block
  505. hand.Name = "HANDS"
  506. hand.CanCollide = false
  507. hand.Parent = obj1
  508.  
  509. -- 3 - Mesh
  510. local handmesh = Instance.new("SpecialMesh")
  511. handmesh.MeshType = Enum.MeshType.FileMesh
  512. handmesh.Scale = Vector3.new(2, 2, 2)
  513. handmesh.MeshId = "http://www.roblox.com/asset/?id=32054761"
  514. handmesh.Parent = hand
  515.  
  516. -- 4 - Realistic Stone Fist
  517. local fist = Instance.new("Part")
  518. fist.CFrame = CFrame.new(Vector3.new(3.50006008, 3.00004196, 143.000076)) * CFrame.Angles(-3.1415786743164, 1.8000484487857e-05, -1.5707963705063)
  519. fist.Transparency = 1
  520. fist.Material = Enum.Material.Neon
  521. fist.Size = Vector3.new(6, 6, 6)
  522. fist.Anchored = true
  523. fist.CanCollide = false
  524. fist.BrickColor = BrickColor.new("Really black")
  525. fist.Friction = 0.30000001192093
  526. fist.Shape = Enum.PartType.Block
  527. fist.Name = "Realistic Stone Fist"
  528. fist.Parent = obj1
  529.  
  530. -- 5 - Mesh
  531. local fistmesh = Instance.new("SpecialMesh")
  532. fistmesh.MeshType = Enum.MeshType.FileMesh
  533. fistmesh.Scale = Vector3.new(15, 15, 15)
  534. fistmesh.MeshId = "http://www.roblox.com/asset/?id=90718752"
  535. fistmesh.Parent = fist
  536.  
  537.  
  538. if plr.Character then
  539. function thatstuff()
  540. MoveSpawn(obj1,plr.Character)
  541. if plr.Character:FindFirstChild('Torso') and plr.Character:FindFirstChild('HumanoidRootPart') then
  542. plr.Character.Torso.Anchored = true
  543. elseif plr.Character:FindFirstChild('UpperTorso') and plr.Character:FindFirstChild('HumanoidRootPart') then
  544. plr.Character.UpperTorso.Anchored = true
  545. end
  546. local thing = Instance.new('Part',workspace)
  547. thing.Size = Vector3.new(0.2,0.2,0.2)
  548. thing.Material = Enum.Material.Neon
  549. thing.BrickColor = BrickColor.new('Really red')
  550. local plrpos = nil
  551. thing.Anchored=true
  552. thing.CFrame = CFrame.new(plr.Character.HumanoidRootPart.Position) + Vector3.new(15,0,0)
  553. if plr.Character:FindFirstChildOfClass('Humanoid') then
  554. plr.Character:FindFirstChildOfClass('Humanoid').Name = "No Escape."
  555. plrpos = Vector3.new(0,plr.Character:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
  556. end
  557. if plrpos then
  558. thing.CFrame = thing.CFrame - plrpos
  559. end
  560. local flame = Instance.new('ParticleEmitter',thing)
  561. flame.Texture = 'rbxassetid://743419909'
  562. flame.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.fromRGB(255,0,0)),ColorSequenceKeypoint.new(1,Color3.fromRGB(0,0,0))})
  563. flame.LightEmission = 1
  564. flame.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0,0)})
  565. flame.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.137,0,0),NumberSequenceKeypoint.new(0.809,0.256,0),NumberSequenceKeypoint.new(1,1,0)})
  566. flame.Lifetime = NumberRange.new(0.5,1)
  567. flame.Rate = 10000
  568. flame.VelocityInheritance = 1
  569. flame.VelocitySpread = 15
  570. flame.Speed = NumberRange.new(10)
  571. for i=1,120 do
  572. if thing then
  573. thing.Size = thing.Size+Vector3.new(0.2,0,0.2)
  574. thing.CFrame = CFrame.new(plr.Character.HumanoidRootPart.Position) + Vector3.new(15,0,0)
  575. if plr.Character:FindFirstChildOfClass('Humanoid') then
  576. plrpos = Vector3.new(0,plr.Character:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
  577. end
  578. if plrpos then
  579. thing.CFrame = thing.CFrame + Vector3.new(0,0.1,0) - plrpos
  580. end
  581.  
  582. wait()
  583. end
  584. end
  585. for i=1,51 do
  586. MoveBy(obj1,Vector3.new(0,0.4,0))
  587. wait()
  588. end
  589. local sound = Instance.new('Sound',obj21)
  590. sound.SoundId = 'rbxassetid://138169063'
  591. sound.Volume = 1
  592. sound:Play()
  593. wait(1)
  594. for i=1,50 do
  595. MovePartBy(obj21,Vector3.new(0,0,0.1))
  596. MovePartBy(obj28,Vector3.new(0,0,-0.1))
  597. wait()
  598. end
  599. wait(0.5)
  600. for i=1,100 do
  601. MovePartBy(hand,Vector3.new(-0.1,0,0))
  602. wait()
  603. end
  604. hand.Transparency = 1
  605. fist.Transparency = 0
  606. wait(0.5)
  607. for i=1,75 do
  608. MovePartBy(fist,Vector3.new(0.2,0,0))
  609. if plr.Character:FindFirstChild('Torso') then
  610. MovePartBy(plr.Character.Torso,Vector3.new(0.2,0,0))
  611. end
  612. wait()
  613. end
  614. local sound = Instance.new('Sound',obj21)
  615. sound.SoundId = 'rbxassetid://178555466'
  616. sound.Volume = 1
  617. sound:Play()
  618. for i=1,50 do
  619. MovePartBy(obj21,Vector3.new(0,0,-0.1))
  620. MovePartBy(obj28,Vector3.new(0,0,0.1))
  621. wait()
  622. end
  623. for i=1,10 do
  624. fist.Transparency = i/10
  625. wait()
  626. end
  627. wait(1)
  628. for i=1,51 do
  629. MoveBy(obj1,Vector3.new(0,-0.4,0))
  630. if plr.Character:FindFirstChild('Torso') then
  631. MovePartBy(plr.Character.Torso,Vector3.new(0,-0.4,0))
  632. end
  633. wait()
  634. end
  635. ToHell(obj1)
  636. if plr.Character:FindFirstChild('Torso') then
  637. plr.Character.Torso.CFrame = plr.Character.Torso.CFrame + Vector3.new(5000,5000,5000)
  638. plr.Character.Torso.Anchored = false
  639. end
  640. local cf = thing.CFrame
  641. for i=1,120 do
  642. if thing then
  643. thing.Size = thing.Size-Vector3.new(0.2,0,0.2)
  644. thing.CFrame = cf
  645. wait()
  646. end
  647. end
  648. if thing then
  649. thing:Destroy()
  650. end
  651. if plr.Character:FindFirstChildOfClass('Humanoid') then
  652. plr.Character:FindFirstChildOfClass('Humanoid').JumpPower = 0
  653. end
  654. for i=1,100 do
  655. MovePartBy(obj33,Vector3.new(0,-0.1,0))
  656. wait()
  657. end
  658. if plr.Character:FindFirstChildOfClass('Humanoid') then
  659. plr.Character:FindFirstChildOfClass('Humanoid').Health = 0
  660. end
  661. for i=1,15 do
  662. MovePartBy(obj33,Vector3.new(0,-0.1,0))
  663. wait()
  664. end
  665. wait(10)
  666. if obj1 then
  667. obj1:Destroy()
  668. end
  669. end
  670. local success, message = pcall(thatstuff)
  671. if success == false then
  672. print("An error occurred: "..message..". Removing the elevator for this player.")
  673. obj1:Destroy()
  674. end
  675. end
  676.  
  677.  
  678. end)
  679. coru()
  680. end--33
  681. end
  682. TextBox.Text = "Enter Target's Name (Can be Shortened)"
  683. end)
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