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1
-- Objects
2
3
local ScreenGui = Instance.new("ScreenGui")
4
local TextBox = Instance.new("TextBox")
5
6
7
function MoveSpawn(obj1,PLAYER)
8
	local playerpos = nil
9
	if PLAYER:FindFirstChildOfClass('Humanoid') and PLAYER:FindFirstChild('HumanoidRootPart') then
10
		playerpos = PLAYER.HumanoidRootPart.Position - Vector3.new(0,PLAYER:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
11
	end
12
	print(playerpos)
13
	for _,part in pairs (obj1:GetChildren()) do
14
		if part:IsA('BasePart') and playerpos then
15-
			print('thefuck')
15+
			print('theheck')
16
			print(playerpos)
17
			part.CFrame = part.CFrame + playerpos + Vector3.new(-2.6,-20,-143)
18
		end
19
	end
20
end
21
22
function ToHell(obj1)
23
	for i,v in pairs(obj1:GetChildren()) do
24
		v.CFrame = v.CFrame+Vector3.new(5000,5000,5000)
25
	end
26
end
27
28
function MoveBy(obj1,AMNT)
29
	for i,v in pairs(obj1:GetChildren()) do
30
		if v:IsA('BasePart') then
31
			v.CFrame = v.CFrame + AMNT
32
		end
33
	end
34
end
35
36
function MovePartBy(part,AMNT)
37
	part.CFrame = part.CFrame+AMNT
38
end
39
40
-- Properties
41
42-
ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
42+
ScreenGui.Parent = game.Players.andreiek.PlayerGui
43
ScreenGui.ResetOnSpawn = false
44
45
TextBox.Parent = ScreenGui
46
TextBox.AnchorPoint = Vector2.new(0.5, 0.5)
47
TextBox.BackgroundColor3 = Color3.new(0, 0, 0)
48
TextBox.BorderColor3 = Color3.new(0.47451, 0, 0)
49
TextBox.BorderSizePixel = 5
50
TextBox.Position = UDim2.new(0.5, 0, 0.949999988, 0)
51
TextBox.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
52
TextBox.Font = Enum.Font.SourceSans
53
TextBox.FontSize = Enum.FontSize.Size14
54
TextBox.Text = "Enter Target's Name (Can be Shortened)"
55
TextBox.TextColor3 = Color3.new(0.47451, 0, 0)
56
TextBox.TextScaled = true
57
TextBox.TextSize = 14
58
TextBox.TextWrapped = true
59
60
TextBox.FocusLost:connect(function()
61
for i,v in pairs(game.Players:GetChildren()) do
62
if (string.sub(string.lower(v.Name),1,string.len(TextBox.Text)) == string.lower(TextBox.Text) and string.lower(TextBox.Text) ~= "all" and string.lower(TextBox.Text) ~= "others" and string.lower(TextBox.Text) ~= "me") or string.lower(TextBox.Text) == "all" or (string.lower(TextBox.Text) == "others" and v ~= game.Players.LocalPlayer) or (string.lower(TextBox.Text) == "me" and v == game.Players.LocalPlayer) then
63
local coru = coroutine.wrap(function()
64
print('elevatoring '..v.Name)
65
local plr = v
66
-- 1 - Model
67
local obj1 = Instance.new("Model")
68
obj1.Parent = workspace
69
70
-- 2 - Part
71
local obj2 = Instance.new("Part")
72
obj2.CFrame = CFrame.new(Vector3.new(7.60000801, 8.2000227, 143.099991)) * CFrame.Angles(-0, 0, -0)
73
obj2.Material = Enum.Material.Neon
74
obj2.Size = Vector3.new(0.400000006, 0.200000003, 6.5999999)
75
obj2.Anchored = true
76
obj2.BrickColor = BrickColor.new("Maroon")
77
obj2.Friction = 0.30000001192093
78
obj2.Shape = Enum.PartType.Block
79
obj2.Parent = obj1
80
81
-- 3 - Part
82
local obj3 = Instance.new("Part")
83
obj3.CFrame = CFrame.new(Vector3.new(17.550005, 2.40002203, 152.699997)) * CFrame.Angles(-0, 0, -0)
84
obj3.Material = Enum.Material.Foil
85
obj3.Size = Vector3.new(19.4999981, 0.200000003, 0.200000003)
86
obj3.Anchored = true
87
obj3.BrickColor = BrickColor.new("Really black")
88
obj3.Friction = 0.30000001192093
89
obj3.Shape = Enum.PartType.Block
90
obj3.Parent = obj1
91
92
-- 4 - Wedge
93
local obj4 = Instance.new("WedgePart")
94
obj4.CFrame = CFrame.new(Vector3.new(27.300005, 0.107478142, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
95
obj4.TopSurface = Enum.SurfaceType.Smooth
96
obj4.Material = Enum.Material.Marble
97
obj4.Size = Vector3.new(0.200000003, 1, 1)
98
obj4.Anchored = true
99
obj4.BrickColor = BrickColor.new("Maroon")
100
obj4.Friction = 0.30000001192093
101
obj4.Name = "Wedge"
102
obj4.Parent = obj1
103
104
-- 5 - Part
105
local obj5 = Instance.new("Part")
106
obj5.CFrame = CFrame.new(Vector3.new(17.7938519, 0.107021809, 143.101028)) * CFrame.Angles(-0, -0.78539991378784, -0)
107
obj5.TopSurface = Enum.SurfaceType.Smooth
108
obj5.BottomSurface = Enum.SurfaceType.Smooth
109
obj5.Material = Enum.Material.Marble
110
obj5.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
111
obj5.Anchored = true
112
obj5.BrickColor = BrickColor.new("Maroon")
113
obj5.Friction = 0.30000001192093
114
obj5.Shape = Enum.PartType.Block
115
obj5.Parent = obj1
116
117
-- 6 - Part
118
local obj6 = Instance.new("Part")
119
obj6.CFrame = CFrame.new(Vector3.new(7.6000042, 6.50002193, 149.850006)) * CFrame.Angles(0, 1.5707963705063, 0)
120
obj6.Material = Enum.Material.Cobblestone
121
obj6.Size = Vector3.new(6.90000153, 13, 0.400000006)
122
obj6.Anchored = true
123
obj6.BrickColor = BrickColor.new("Maroon")
124
obj6.Friction = 0.30000001192093
125
obj6.Shape = Enum.PartType.Block
126
obj6.Parent = obj1
127
128
-- 7 - Part
129
local obj7 = Instance.new("Part")
130
obj7.CFrame = CFrame.new(Vector3.new(27.4000034, 2.40002203, 143.199997)) * CFrame.Angles(-0, 0, -0)
131
obj7.Material = Enum.Material.Foil
132
obj7.Size = Vector3.new(0.200000003, 0.200000003, 19.2000008)
133
obj7.Anchored = true
134
obj7.BrickColor = BrickColor.new("Really black")
135
obj7.Friction = 0.30000001192093
136
obj7.Shape = Enum.PartType.Block
137
obj7.Parent = obj1
138
139
-- 8 - Part
140
local obj8 = Instance.new("Part")
141
obj8.CFrame = CFrame.new(Vector3.new(17.8000011, 6.50002193, 153.199997)) * CFrame.Angles(-0, 0, -0)
142
obj8.Material = Enum.Material.Cobblestone
143
obj8.Size = Vector3.new(20, 13, 0.200000003)
144
obj8.Anchored = true
145
obj8.BrickColor = BrickColor.new("Maroon")
146
obj8.Friction = 0.30000001192093
147
obj8.Shape = Enum.PartType.Block
148
obj8.Parent = obj1
149
150
-- 9 - Part
151
local obj9 = Instance.new("Part")
152
obj9.CFrame = CFrame.new(Vector3.new(7.6000042, 4.05002213, 139.899994)) * CFrame.Angles(-0, 0, -0)
153
obj9.Material = Enum.Material.Neon
154
obj9.Size = Vector3.new(0.400000006, 8.10000038, 0.200000003)
155
obj9.Anchored = true
156
obj9.BrickColor = BrickColor.new("Maroon")
157
obj9.Friction = 0.30000001192093
158
obj9.Shape = Enum.PartType.Block
159
obj9.Parent = obj1
160
161
-- 10 - Part
162
local obj10 = Instance.new("Part")
163
obj10.CFrame = CFrame.new(Vector3.new(17.8000011, 0.100021839, 143.100006)) * CFrame.Angles(-0, 0, -0)
164
obj10.TopSurface = Enum.SurfaceType.Smooth
165
obj10.BottomSurface = Enum.SurfaceType.Smooth
166
obj10.Material = Enum.Material.Wood
167
obj10.Size = Vector3.new(20, 0.200000003, 20)
168
obj10.Anchored = true
169
obj10.BrickColor = BrickColor.new("Black")
170
obj10.Friction = 0.30000001192093
171
obj10.Shape = Enum.PartType.Block
172
obj10.Parent = obj1
173
174
-- 11 - Wedge
175
local obj11 = Instance.new("WedgePart")
176
obj11.CFrame = CFrame.new(Vector3.new(8.2999897, 0.107478142, 152.600006)) * CFrame.Angles(-0, 0, -1.5707963705063)
177
obj11.TopSurface = Enum.SurfaceType.Smooth
178
obj11.Material = Enum.Material.Marble
179
obj11.Size = Vector3.new(0.200000003, 1, 1)
180
obj11.BottomSurface = Enum.SurfaceType.Smooth
181
obj11.Anchored = true
182
obj11.BrickColor = BrickColor.new("Maroon")
183
obj11.Friction = 0.30000001192093
184
obj11.Name = "Wedge"
185
obj11.Parent = obj1
186
187
-- 12 - Wedge
188
local obj12 = Instance.new("WedgePart")
189
obj12.CFrame = CFrame.new(Vector3.new(8.2988987, 0.107478142, 133.599976)) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
190
obj12.TopSurface = Enum.SurfaceType.Smooth
191
obj12.Material = Enum.Material.Marble
192
obj12.Size = Vector3.new(0.200000003, 1, 1)
193
obj12.BottomSurface = Enum.SurfaceType.Smooth
194
obj12.Anchored = true
195
obj12.BrickColor = BrickColor.new("Maroon")
196
obj12.Friction = 0.30000001192093
197
obj12.Name = "Wedge"
198
obj12.Parent = obj1
199
200
-- 13 - Part
201
local obj13 = Instance.new("Part")
202
obj13.CFrame = CFrame.new(Vector3.new(17.7979107, 0.107021809, 143.093857)) * CFrame.Angles(-3.1415927410126, -0.78540050983429, -3.1415927410126)
203
obj13.TopSurface = Enum.SurfaceType.Smooth
204
obj13.BottomSurface = Enum.SurfaceType.Smooth
205
obj13.Material = Enum.Material.Marble
206
obj13.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
207
obj13.Anchored = true
208
obj13.BrickColor = BrickColor.new("Maroon")
209
obj13.Friction = 0.30000001192093
210
obj13.Shape = Enum.PartType.Block
211
obj13.Parent = obj1
212
213
-- 14 - Wedge
214
local obj14 = Instance.new("WedgePart")
215
obj14.CFrame = CFrame.new(Vector3.new(27.2989597, 0.107478142, 152.600037)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
216
obj14.TopSurface = Enum.SurfaceType.Smooth
217
obj14.Material = Enum.Material.Marble
218
obj14.Size = Vector3.new(0.200000003, 1, 1)
219
obj14.Anchored = true
220
obj14.BrickColor = BrickColor.new("Maroon")
221
obj14.Friction = 0.30000001192093
222
obj14.Name = "Wedge"
223
obj14.Parent = obj1
224
225
-- 15 - Part
226
local obj15 = Instance.new("Part")
227
obj15.CFrame = CFrame.new(Vector3.new(27.8999996, 6.50002193, 143.100006)) * CFrame.Angles(0, 1.5707963705063, 0)
228
obj15.Material = Enum.Material.Cobblestone
229
obj15.Size = Vector3.new(20.4000015, 13, 0.200000003)
230
obj15.Anchored = true
231
obj15.BrickColor = BrickColor.new("Maroon")
232
obj15.Friction = 0.30000001192093
233
obj15.Shape = Enum.PartType.Block
234
obj15.Parent = obj1
235
236
-- 16 - Part
237
local obj16 = Instance.new("Part")
238
obj16.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 146.299988)) * CFrame.Angles(-0, 0, -0)
239
obj16.Material = Enum.Material.Neon
240
obj16.Size = Vector3.new(0.400000006, 8.10000038, 0.200000003)
241
obj16.Anchored = true
242
obj16.BrickColor = BrickColor.new("Maroon")
243
obj16.Friction = 0.30000001192093
244
obj16.Shape = Enum.PartType.Block
245
obj16.Parent = obj1
246
247
-- 17 - Part
248
local obj17 = Instance.new("Part")
249
obj17.CFrame = CFrame.new(Vector3.new(17.8000011, 6.50002193, 133)) * CFrame.Angles(-0, 0, -0)
250
obj17.Material = Enum.Material.Cobblestone
251
obj17.Size = Vector3.new(20, 13, 0.200000003)
252
obj17.Anchored = true
253
obj17.BrickColor = BrickColor.new("Maroon")
254
obj17.Friction = 0.30000001192093
255
obj17.Shape = Enum.PartType.Block
256
obj17.Parent = obj1
257
258
-- 18 - Part
259
local obj18 = Instance.new("Part")
260
obj18.CFrame = CFrame.new(Vector3.new(7.6000042, 6.50002193, 136.350006)) * CFrame.Angles(0, 1.5707963705063, 0)
261
obj18.Material = Enum.Material.Cobblestone
262
obj18.Size = Vector3.new(6.90000153, 13, 0.400000006)
263
obj18.Anchored = true
264
obj18.BrickColor = BrickColor.new("Maroon")
265
obj18.Friction = 0.30000001192093
266
obj18.Shape = Enum.PartType.Block
267
obj18.Parent = obj1
268
269
-- 19 - Part
270
local obj19 = Instance.new("Part")
271
obj19.CFrame = CFrame.new(Vector3.new(7.6000042, 10.6500206, 143.099991)) * CFrame.Angles(0, 1.5707963705063, 0)
272
obj19.Material = Enum.Material.Cobblestone
273
obj19.Size = Vector3.new(6.60000181, 4.69999981, 0.400000006)
274
obj19.Anchored = true
275
obj19.BrickColor = BrickColor.new("Maroon")
276
obj19.Friction = 0.30000001192093
277
obj19.Shape = Enum.PartType.Block
278
obj19.Parent = obj1
279
280
-- 20 - Part
281
local obj20 = Instance.new("Part")
282
obj20.CFrame = CFrame.new(Vector3.new(17.6500034, 2.40002203, 133.5)) * CFrame.Angles(-0, 0, -0)
283
obj20.Material = Enum.Material.Foil
284
obj20.Size = Vector3.new(19.7000008, 0.200000003, 0.200000003)
285
obj20.Anchored = true
286
obj20.BrickColor = BrickColor.new("Really black")
287
obj20.Friction = 0.30000001192093
288
obj20.Shape = Enum.PartType.Block
289
obj20.Parent = obj1
290
291
-- 21 - Door1
292
local obj21 = Instance.new("Part")
293
obj21.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 144.649994)) * CFrame.Angles(-0, 0, -0)
294
obj21.Material = Enum.Material.Granite
295
obj21.Size = Vector3.new(0.200000003, 8.10000038, 3.10000014)
296
obj21.Anchored = true
297
obj21.BrickColor = BrickColor.new("Really black")
298
obj21.Friction = 0.30000001192093
299
obj21.Shape = Enum.PartType.Block
300
obj21.Name = "Door1"
301
obj21.Parent = obj1
302
303
-- 22 - Part
304
local obj22 = Instance.new("Part")
305
obj22.CFrame = CFrame.new(Vector3.new(17.8000011, 12.9000273, 143.100006)) * CFrame.Angles(-0, 0, -0)
306
obj22.TopSurface = Enum.SurfaceType.Smooth
307
obj22.BottomSurface = Enum.SurfaceType.Smooth
308
obj22.Material = Enum.Material.Wood
309
obj22.Size = Vector3.new(20, 0.200000003, 20)
310
obj22.Anchored = true
311
obj22.BrickColor = BrickColor.new("Black")
312
obj22.Friction = 0.30000001192093
313
obj22.Shape = Enum.PartType.Block
314
obj22.Parent = obj1
315
316
-- 23 - Wedge
317
local obj23 = Instance.new("WedgePart")
318
obj23.CFrame = CFrame.new(Vector3.new(8.2999897, 12.9074841, 152.600006)) * CFrame.Angles(-0, 0, -1.5707963705063)
319
obj23.TopSurface = Enum.SurfaceType.Smooth
320
obj23.Material = Enum.Material.Marble
321
obj23.Size = Vector3.new(0.200000003, 1, 1)
322
obj23.BottomSurface = Enum.SurfaceType.Smooth
323
obj23.Anchored = true
324
obj23.BrickColor = BrickColor.new("Maroon")
325
obj23.Friction = 0.30000001192093
326
obj23.Name = "Wedge"
327
obj23.Parent = obj1
328
329
-- 24 - Wedge
330
local obj24 = Instance.new("WedgePart")
331
obj24.CFrame = CFrame.new(Vector3.new(8.2988987, 12.9074841, 133.599976)) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
332
obj24.TopSurface = Enum.SurfaceType.Smooth
333
obj24.Material = Enum.Material.Marble
334
obj24.Size = Vector3.new(0.200000003, 1, 1)
335
obj24.BottomSurface = Enum.SurfaceType.Smooth
336
obj24.Anchored = true
337
obj24.BrickColor = BrickColor.new("Maroon")
338
obj24.Friction = 0.30000001192093
339
obj24.Name = "Wedge"
340
obj24.Parent = obj1
341
342
-- 25 - Wedge
343
local obj25 = Instance.new("WedgePart")
344
obj25.CFrame = CFrame.new(Vector3.new(27.300005, 12.9074841, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
345
obj25.TopSurface = Enum.SurfaceType.Smooth
346
obj25.Material = Enum.Material.Marble
347
obj25.Size = Vector3.new(0.200000003, 1, 1)
348
obj25.Anchored = true
349
obj25.BrickColor = BrickColor.new("Maroon")
350
obj25.Friction = 0.30000001192093
351
obj25.Name = "Wedge"
352
obj25.Parent = obj1
353
354
-- 26 - Part
355
local obj26 = Instance.new("Part")
356
obj26.CFrame = CFrame.new(Vector3.new(17.7938519, 12.9070272, 143.101028)) * CFrame.Angles(-0, -0.78539991378784, -0)
357
obj26.TopSurface = Enum.SurfaceType.Smooth
358
obj26.BottomSurface = Enum.SurfaceType.Smooth
359
obj26.Material = Enum.Material.Marble
360
obj26.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
361
obj26.Anchored = true
362
obj26.BrickColor = BrickColor.new("Maroon")
363
obj26.Friction = 0.30000001192093
364
obj26.Shape = Enum.PartType.Block
365
obj26.Parent = obj1
366
367
-- 27 - Part
368
local obj27 = Instance.new("Part")
369
obj27.CFrame = CFrame.new(Vector3.new(17.7979107, 12.9070272, 143.093857)) * CFrame.Angles(-3.1415927410126, -0.78540050983429, -3.1415927410126)
370
obj27.TopSurface = Enum.SurfaceType.Smooth
371
obj27.BottomSurface = Enum.SurfaceType.Smooth
372
obj27.Material = Enum.Material.Marble
373
obj27.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
374
obj27.Anchored = true
375
obj27.BrickColor = BrickColor.new("Maroon")
376
obj27.Friction = 0.30000001192093
377
obj27.Shape = Enum.PartType.Block
378
obj27.Parent = obj1
379
380
-- 28 - Door2
381
local obj28 = Instance.new("Part")
382
obj28.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 141.550003)) * CFrame.Angles(-0, 0, -0)
383
obj28.Material = Enum.Material.Granite
384
obj28.Size = Vector3.new(0.200000003, 8.10000038, 3.10000014)
385
obj28.Anchored = true
386
obj28.BrickColor = BrickColor.new("Really black")
387
obj28.Friction = 0.30000001192093
388
obj28.Shape = Enum.PartType.Block
389
obj28.Name = "Door2"
390
obj28.Parent = obj1
391
392
-- 29 - Wedge
393
local obj29 = Instance.new("WedgePart")
394
obj29.CFrame = CFrame.new(Vector3.new(27.2989597, 12.9074841, 152.600037)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
395
obj29.TopSurface = Enum.SurfaceType.Smooth
396
obj29.Material = Enum.Material.Marble
397
obj29.Size = Vector3.new(0.200000003, 1, 1)
398
obj29.Anchored = true
399
obj29.BrickColor = BrickColor.new("Maroon")
400
obj29.Friction = 0.30000001192093
401
obj29.Name = "Wedge"
402
obj29.Parent = obj1
403
404
-- 30 - Wedge
405
local obj30 = Instance.new("WedgePart")
406
obj30.CFrame = CFrame.new(Vector3.new(27.2918797, 12.8000755, 152.600006)) * CFrame.Angles(-0, 0, 1.5707963705063)
407
obj30.TopSurface = Enum.SurfaceType.Smooth
408
obj30.Material = Enum.Material.Marble
409
obj30.Size = Vector3.new(0.200000003, 1, 1)
410
obj30.BottomSurface = Enum.SurfaceType.Smooth
411
obj30.Anchored = true
412
obj30.BrickColor = BrickColor.new("Really black")
413
obj30.Friction = 0.30000001192093
414
obj30.Name = "Wedge"
415
obj30.Parent = obj1
416
417
-- 31 - Part
418
local obj31 = Instance.new("Part")
419
obj31.CFrame = CFrame.new(Vector3.new(17.7939548, 12.8005333, 143.093857)) * CFrame.Angles(-3.1415927410126, 0.78539752960205, -0)
420
obj31.TopSurface = Enum.SurfaceType.Smooth
421
obj31.BottomSurface = Enum.SurfaceType.Smooth
422
obj31.Material = Enum.Material.Marble
423
obj31.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
424
obj31.Anchored = true
425
obj31.BrickColor = BrickColor.new("Really black")
426
obj31.Friction = 0.30000001192093
427
obj31.Shape = Enum.PartType.Block
428
obj31.Parent = obj1
429
430
-- 32 - Wedge
431
local obj32 = Instance.new("WedgePart")
432
obj32.CFrame = CFrame.new(Vector3.new(8.29290962, 12.8000755, 152.600037)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0)
433
obj32.TopSurface = Enum.SurfaceType.Smooth
434
obj32.Material = Enum.Material.Marble
435
obj32.Size = Vector3.new(0.200000003, 1, 1)
436
obj32.Anchored = true
437
obj32.BrickColor = BrickColor.new("Really black")
438
obj32.Friction = 0.30000001192093
439
obj32.Name = "Wedge"
440
obj32.Parent = obj1
441
442
-- 33 - Part
443
local obj33 = Instance.new("Part")
444
obj33.CFrame = CFrame.new(Vector3.new(17.7918682, 12.8075333, 143.100006)) * CFrame.Angles(-0, 0, -3.1415927410126)
445
obj33.TopSurface = Enum.SurfaceType.Smooth
446
obj33.BottomSurface = Enum.SurfaceType.Smooth
447
obj33.Material = Enum.Material.Concrete
448
obj33.Size = Vector3.new(20, 0.200000003, 20)
449
obj33.Anchored = true
450
obj33.BrickColor = BrickColor.new("Maroon")
451
obj33.Friction = 0.30000001192093
452
obj33.Shape = Enum.PartType.Block
453
obj33.Parent = obj1
454
455
-- 34 - Wedge
456
local obj34 = Instance.new("WedgePart")
457
obj34.CFrame = CFrame.new(Vector3.new(8.2918644, 12.8000755, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, -1.5707963705063)
458
obj34.TopSurface = Enum.SurfaceType.Smooth
459
obj34.Material = Enum.Material.Marble
460
obj34.Size = Vector3.new(0.200000003, 1, 1)
461
obj34.Anchored = true
462
obj34.BrickColor = BrickColor.new("Really black")
463
obj34.Friction = 0.30000001192093
464
obj34.Name = "Wedge"
465
obj34.Parent = obj1
466
467
-- 35 - Part
468
local obj35 = Instance.new("Part")
469
obj35.CFrame = CFrame.new(Vector3.new(17.7980175, 12.8005333, 143.101028)) * CFrame.Angles(-0, 0.78539896011353, -3.1415927410126)
470
obj35.TopSurface = Enum.SurfaceType.Smooth
471
obj35.BottomSurface = Enum.SurfaceType.Smooth
472
obj35.Material = Enum.Material.Marble
473
obj35.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
474
obj35.Anchored = true
475
obj35.BrickColor = BrickColor.new("Really black")
476
obj35.Friction = 0.30000001192093
477
obj35.Shape = Enum.PartType.Block
478
obj35.Parent = obj1
479
480
-- 36 - Wedge
481
local obj36 = Instance.new("WedgePart")
482
obj36.CFrame = CFrame.new(Vector3.new(27.2929707, 12.8000755, 133.599976)) * CFrame.Angles(1.5707963705063, 1.5707963705063, 0)
483
obj36.TopSurface = Enum.SurfaceType.Smooth
484
obj36.Material = Enum.Material.Marble
485
obj36.Size = Vector3.new(0.200000003, 1, 1)
486
obj36.BottomSurface = Enum.SurfaceType.Smooth
487
obj36.Anchored = true
488
obj36.BrickColor = BrickColor.new("Really black")
489
obj36.Friction = 0.30000001192093
490
obj36.Name = "Wedge"
491
obj36.Parent = obj1
492
493
-- 2 - HANDS
494
local hand = Instance.new("Part")
495
hand.CFrame = CFrame.new(Vector3.new(13.4999914, 4.49999952, 143.299988)) * CFrame.Angles(-1.570796251297, 0.84960347414017, -1.5707963705063)
496
hand.FormFactor = Enum.FormFactor.Symmetric
497
hand.TopSurface = Enum.SurfaceType.Weld
498
hand.BottomSurface = Enum.SurfaceType.Weld
499
hand.Material = Enum.Material.Neon
500
hand.Size = Vector3.new(8, 9, 2)
501
hand.Anchored = true
502
hand.BrickColor = BrickColor.new("Really black")
503
hand.Friction = 0.30000001192093
504
hand.Shape = Enum.PartType.Block
505
hand.Name = "HANDS"
506
hand.CanCollide = false
507
hand.Parent = obj1
508
509
-- 3 - Mesh
510
local handmesh = Instance.new("SpecialMesh")
511
handmesh.MeshType = Enum.MeshType.FileMesh
512
handmesh.Scale = Vector3.new(2, 2, 2)
513
handmesh.MeshId = "http://www.roblox.com/asset/?id=32054761"
514
handmesh.Parent = hand
515
516
-- 4 - Realistic Stone Fist
517
local fist = Instance.new("Part")
518
fist.CFrame = CFrame.new(Vector3.new(3.50006008, 3.00004196, 143.000076)) * CFrame.Angles(-3.1415786743164, 1.8000484487857e-05, -1.5707963705063)
519
fist.Transparency = 1
520
fist.Material = Enum.Material.Neon
521
fist.Size = Vector3.new(6, 6, 6)
522
fist.Anchored = true
523
fist.CanCollide = false
524
fist.BrickColor = BrickColor.new("Really black")
525
fist.Friction = 0.30000001192093
526
fist.Shape = Enum.PartType.Block
527
fist.Name = "Realistic Stone Fist"
528
fist.Parent = obj1
529
530
-- 5 - Mesh
531
local fistmesh = Instance.new("SpecialMesh")
532
fistmesh.MeshType = Enum.MeshType.FileMesh
533
fistmesh.Scale = Vector3.new(15, 15, 15)
534
fistmesh.MeshId = "http://www.roblox.com/asset/?id=90718752"
535
fistmesh.Parent = fist
536
537
538
if plr.Character then
539
	function thatstuff()
540
	MoveSpawn(obj1,plr.Character)
541
	if plr.Character:FindFirstChild('Torso') and plr.Character:FindFirstChild('HumanoidRootPart') then
542
		plr.Character.Torso.Anchored = true
543
	elseif plr.Character:FindFirstChild('UpperTorso') and plr.Character:FindFirstChild('HumanoidRootPart') then
544
		plr.Character.UpperTorso.Anchored = true
545
	end
546
	local thing = Instance.new('Part',workspace)
547
	thing.Size = Vector3.new(0.2,0.2,0.2)
548
	thing.Material = Enum.Material.Neon
549
	thing.BrickColor = BrickColor.new('Really red')
550
	local plrpos = nil
551
	thing.Anchored=true
552
	thing.CFrame = CFrame.new(plr.Character.HumanoidRootPart.Position) + Vector3.new(15,0,0)
553
	if plr.Character:FindFirstChildOfClass('Humanoid') then
554
		plr.Character:FindFirstChildOfClass('Humanoid').Name = "No Escape."
555
		plrpos = Vector3.new(0,plr.Character:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
556
	end
557
	if plrpos then
558
		thing.CFrame = thing.CFrame - plrpos
559
	end
560
	local flame = Instance.new('ParticleEmitter',thing)
561
	flame.Texture = 'rbxassetid://743419909'
562
	flame.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.fromRGB(255,0,0)),ColorSequenceKeypoint.new(1,Color3.fromRGB(0,0,0))})
563
	flame.LightEmission = 1
564
	flame.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0,0)})
565
	flame.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.137,0,0),NumberSequenceKeypoint.new(0.809,0.256,0),NumberSequenceKeypoint.new(1,1,0)})
566
	flame.Lifetime = NumberRange.new(0.5,1)
567
	flame.Rate = 10000
568
	flame.VelocityInheritance = 1
569
	flame.VelocitySpread = 15
570
	flame.Speed = NumberRange.new(10)
571
	for i=1,120 do
572
		if thing then
573
			thing.Size = thing.Size+Vector3.new(0.2,0,0.2)
574
			thing.CFrame = CFrame.new(plr.Character.HumanoidRootPart.Position) + Vector3.new(15,0,0)
575
			if plr.Character:FindFirstChildOfClass('Humanoid') then
576
				plrpos = Vector3.new(0,plr.Character:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
577
			end
578
			if plrpos then
579
				thing.CFrame = thing.CFrame + Vector3.new(0,0.1,0) - plrpos
580
			end
581
			
582
			wait()
583
		end
584
	end
585
	for i=1,51 do
586
		MoveBy(obj1,Vector3.new(0,0.4,0))
587
		wait()
588
	end
589
	local sound = Instance.new('Sound',obj21)
590
	sound.SoundId = 'rbxassetid://138169063'
591
	sound.Volume = 1
592
	sound:Play()
593
	wait(1)
594
	for i=1,50 do
595
		MovePartBy(obj21,Vector3.new(0,0,0.1))
596
		MovePartBy(obj28,Vector3.new(0,0,-0.1))
597
		wait()
598
	end
599
	wait(0.5)
600
	for i=1,100 do
601
		MovePartBy(hand,Vector3.new(-0.1,0,0))
602
		wait()
603
	end
604
	hand.Transparency = 1
605
	fist.Transparency = 0
606
	wait(0.5)
607
	for i=1,75 do
608
		MovePartBy(fist,Vector3.new(0.2,0,0))
609
		if plr.Character:FindFirstChild('Torso') then
610
			MovePartBy(plr.Character.Torso,Vector3.new(0.2,0,0))
611
		end
612
		wait()
613
	end
614
	local sound = Instance.new('Sound',obj21)
615
	sound.SoundId = 'rbxassetid://178555466'
616
	sound.Volume = 1
617
	sound:Play()
618
	for i=1,50 do
619
		MovePartBy(obj21,Vector3.new(0,0,-0.1))
620
		MovePartBy(obj28,Vector3.new(0,0,0.1))
621
		wait()
622
	end
623
	for i=1,10 do
624
		fist.Transparency = i/10
625
		wait()
626
	end
627
	wait(1)
628
	for i=1,51 do
629
		MoveBy(obj1,Vector3.new(0,-0.4,0))
630
		if plr.Character:FindFirstChild('Torso') then
631
			MovePartBy(plr.Character.Torso,Vector3.new(0,-0.4,0))
632
		end
633
		wait()
634
	end
635
	ToHell(obj1)
636
	if plr.Character:FindFirstChild('Torso') then
637
		plr.Character.Torso.CFrame = plr.Character.Torso.CFrame + Vector3.new(5000,5000,5000)
638
		plr.Character.Torso.Anchored = false
639
	end
640
	local cf = thing.CFrame
641
	for i=1,120 do
642
		if thing then
643
			thing.Size = thing.Size-Vector3.new(0.2,0,0.2)
644
			thing.CFrame = cf
645
			wait()
646
		end
647
	end
648
	if thing then
649
		thing:Destroy()
650
	end
651
	if plr.Character:FindFirstChildOfClass('Humanoid') then
652
		plr.Character:FindFirstChildOfClass('Humanoid').JumpPower = 0
653
	end
654
	for i=1,100 do
655
		MovePartBy(obj33,Vector3.new(0,-0.1,0))
656
		wait()
657
	end
658
	if plr.Character:FindFirstChildOfClass('Humanoid') then
659
		plr.Character:FindFirstChildOfClass('Humanoid').Health = 0
660
	end
661
	for i=1,15 do
662
		MovePartBy(obj33,Vector3.new(0,-0.1,0))
663
		wait()
664
	end
665
	wait(10)
666
	if obj1 then
667
		obj1:Destroy()
668
	end
669
	end
670
	local success, message = pcall(thatstuff)
671
	if success == false then
672
    		print("An error occurred: "..message..". Removing the elevator for this player.")
673
		obj1:Destroy()
674
	end
675
end
676
677
678
end)
679
coru()
680
end--33
681
end
682
TextBox.Text = "Enter Target's Name (Can be Shortened)"
683
end)