Advertisement
lafur

Untitled

Apr 14th, 2019
223
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end ---made by naser2018----
  6.  
  7. Player=game:GetService("Players").LocalPlayer
  8. Character=Player.Character
  9. PlayerGui=Player.PlayerGui
  10. Backpack=Player.Backpack
  11. Torso=Character.Torso
  12. Head=Character.Head
  13. Humanoid=Character.Humanoid
  14. Humanoid.WalkSpeed = 999
  15. m=Instance.new('Model',Character)
  16. LeftArm=Character["Left Arm"]
  17. LeftLeg=Character["Left Leg"]
  18. RightArm=Character["Right Arm"]
  19. RightLeg=Character["Right Leg"]
  20. LS=Torso["Left Shoulder"]
  21. LH=Torso["Left Hip"]
  22. RS=Torso["Right Shoulder"]
  23. RH=Torso["Right Hip"]
  24. Face = Head.face
  25. Neck=Torso.Neck
  26. it=Instance.new
  27. attacktype=1
  28. vt=Vector3.new
  29. cf=CFrame.new
  30. euler=CFrame.fromEulerAnglesXYZ
  31. angles=CFrame.Angles
  32. cloaked=false
  33. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  34. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  35. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  36. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  37. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  38. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  39. RootPart=Character.HumanoidRootPart
  40. RootJoint=RootPart.RootJoint
  41. RootCF=euler(-1.57,0,3.14)
  42. attack = false
  43. attackdebounce = false
  44. deb=false
  45. equipped=true
  46. hand=false
  47. MMouse=nil
  48. combo=0
  49. mana=0
  50. trispeed=.2
  51. attackmode='none'
  52. local idle=0
  53. local Anim="Idle"
  54. local Effects={}
  55. local gun=false
  56. local shoot=false
  57. player=nil
  58. mana=0
  59.  
  60. mouse=Player:GetMouse()
  61. --save shoulders
  62. RSH, LSH=nil, nil
  63. --welds
  64. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  65. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  66. LH=Torso["Left Hip"]
  67. RH=Torso["Right Hip"]
  68. TorsoColor=Torso.BrickColor
  69. function NoOutline(Part)
  70. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  71. end
  72. player=Player
  73. ch=Character
  74. RSH=ch.Torso["Right Shoulder"]
  75. LSH=ch.Torso["Left Shoulder"]
  76. --
  77. RSH.Parent=nil
  78. LSH.Parent=nil
  79. --
  80. RW.Name="Right Shoulder"
  81. RW.Part0=ch.Torso
  82. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  83. RW.C1=cf(0, 0.5, 0)
  84. RW.Part1=ch["Right Arm"]
  85. RW.Parent=ch.Torso
  86. --
  87. LW.Name="Left Shoulder"
  88. LW.Part0=ch.Torso
  89. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  90. LW.C1=cf(0, 0.5, 0)
  91. LW.Part1=ch["Left Arm"]
  92. LW.Parent=ch.Torso
  93.  
  94. Player=game:GetService('Players').LocalPlayer
  95. Character=Player.Character
  96. Mouse=Player:GetMouse()
  97. m=Instance.new('Model',Character)
  98.  
  99.  
  100. local function weldBetween(a, b)
  101. local weldd = Instance.new("ManualWeld")
  102. weldd.Part0 = a
  103. weldd.Part1 = b
  104. weldd.C0 = CFrame.new()
  105. weldd.C1 = b.CFrame:inverse() * a.CFrame
  106. weldd.Parent = a
  107. return weldd
  108. end
  109.  
  110. function swait(num)
  111. if num==0 or num==nil then
  112. game:service'RunService'.Stepped:wait(0)
  113. else
  114. for i=0,num do
  115. game:service'RunService'.Stepped:wait(0)
  116. end
  117. end
  118. end
  119.  
  120. function nooutline(part)
  121. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  122. end
  123.  
  124. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  125. local fp=it("Part")
  126. fp.formFactor=formfactor
  127. fp.Parent=parent
  128. fp.Reflectance=reflectance
  129. fp.Transparency=transparency
  130. fp.CanCollide=false
  131. fp.Locked=true
  132. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  133. fp.Name=name
  134. fp.Size=size
  135. fp.Position=Character.Torso.Position
  136. nooutline(fp)
  137. fp.Material=material
  138. fp:BreakJoints()
  139. return fp
  140. end
  141.  
  142. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  143. local mesh=it(Mesh)
  144. mesh.Parent=part
  145. if Mesh=="SpecialMesh" then
  146. mesh.MeshType=meshtype
  147. mesh.MeshId=meshid
  148. end
  149. mesh.Offset=offset
  150. mesh.Scale=scale
  151. return mesh
  152. end
  153.  
  154. function weld(parent,part0,part1,c0,c1)
  155. local weld=it("Weld")
  156. weld.Parent=parent
  157. weld.Part0=part0
  158. weld.Part1=part1
  159. weld.C0=c0
  160. weld.C1=c1
  161. return weld
  162. end
  163.  
  164.  
  165. local function CFrameFromTopBack(at, top, back)
  166. local right = top:Cross(back)
  167. return CFrame.new(at.x, at.y, at.z,
  168. right.x, top.x, back.x,
  169. right.y, top.y, back.y,
  170. right.z, top.z, back.z)
  171. end
  172.  
  173. function Triangle(a, b, c)
  174. local edg1 = (c-a):Dot((b-a).unit)
  175. local edg2 = (a-b):Dot((c-b).unit)
  176. local edg3 = (b-c):Dot((a-c).unit)
  177. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  178. a, b, c = a, b, c
  179. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  180. a, b, c = b, c, a
  181. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  182. a, b, c = c, a, b
  183. else
  184. assert(false, "unreachable")
  185. end
  186.  
  187. local len1 = (c-a):Dot((b-a).unit)
  188. local len2 = (b-a).magnitude - len1
  189. local width = (a + (b-a).unit*len1 - c).magnitude
  190.  
  191. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  192.  
  193. local list = {}
  194.  
  195. local TrailColor = ("Dark grey")
  196.  
  197. if len1 > 0.01 then
  198. local w1 = Instance.new('WedgePart', m)
  199. game:GetService("Debris"):AddItem(w1,5)
  200. w1.Material = "SmoothPlastic"
  201. w1.FormFactor = 'Custom'
  202. w1.BrickColor = BrickColor.new(TrailColor)
  203. w1.Transparency = 0
  204. w1.Reflectance = 0
  205. w1.Material = "SmoothPlastic"
  206. w1.CanCollide = false
  207. NoOutline(w1)
  208. local sz = Vector3.new(0.2, width, len1)
  209. w1.Size = sz
  210. local sp = Instance.new("SpecialMesh",w1)
  211. sp.MeshType = "Wedge"
  212. sp.Scale = Vector3.new(0,1,2) * sz/w1.Size
  213. w1:BreakJoints()
  214. w1.Anchored = true
  215. w1.Parent = workspace
  216. w1.Transparency = 0.7
  217. table.insert(Effects,{w1,"Disappear",.01})
  218. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  219. table.insert(list,w1)
  220. end
  221.  
  222. if len2 > 0.01 then
  223. local w2 = Instance.new('WedgePart', m)
  224. game:GetService("Debris"):AddItem(w2,5)
  225. w2.Material = "SmoothPlastic"
  226. w2.FormFactor = 'Custom'
  227. w2.BrickColor = BrickColor.new(TrailColor)
  228. w2.Transparency = 0
  229. w2.Reflectance = 0
  230. w2.Material = "SmoothPlastic"
  231. w2.CanCollide = false
  232. NoOutline(w2)
  233. local sz = Vector3.new(0.2, width, len2)
  234. w2.Size = sz
  235. local sp = Instance.new("SpecialMesh",w2)
  236. sp.MeshType = "Wedge"
  237. sp.Scale = Vector3.new(0,1,2) * sz/w2.Size
  238. w2:BreakJoints()
  239. w2.Anchored = true
  240. w2.Parent = workspace
  241. w2.Transparency = 0.7
  242. table.insert(Effects,{w2,"Disappear",.01})
  243. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  244. table.insert(list,w2)
  245. end
  246. return unpack(list)
  247. end
  248.  
  249.  
  250. so = function(id,par,vol,pit)
  251. coroutine.resume(coroutine.create(function()
  252. local sou = Instance.new("Sound",par or workspace)
  253. sou.Volume=vol
  254. sou.Pitch=pit or 999
  255. sou.SoundId=id
  256. swait()
  257. sou:play()
  258. game:GetService("Debris"):AddItem(sou,999)
  259. end))
  260. end
  261.  
  262. function clerp(a,b,t)
  263. local qa = {QuaternionFromCFrame(a)}
  264. local qb = {QuaternionFromCFrame(b)}
  265. local ax, ay, az = a.x, a.y, a.z
  266. local bx, by, bz = b.x, b.y, b.z
  267. local _t = 1-t
  268. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  269. end
  270.  
  271. function QuaternionFromCFrame(cf)
  272. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  273. local trace = m00 + m11 + m22
  274. if trace > 0 then
  275. local s = math.sqrt(1 + trace)
  276. local recip = 0.5/s
  277. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  278. else
  279. local i = 0
  280. if m11 > m00 then
  281. i = 1
  282. end
  283. if m22 > (i == 0 and m00 or m11) then
  284. i = 2
  285. end
  286. if i == 0 then
  287. local s = math.sqrt(m00-m11-m22+1)
  288. local recip = 0.5/s
  289. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  290. elseif i == 1 then
  291. local s = math.sqrt(m11-m22-m00+1)
  292. local recip = 0.5/s
  293. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  294. elseif i == 2 then
  295. local s = math.sqrt(m22-m00-m11+1)
  296. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  297. end
  298. end
  299. end
  300.  
  301. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  302. local xs, ys, zs = x + x, y + y, z + z
  303. local wx, wy, wz = w*xs, w*ys, w*zs
  304. local xx = x*xs
  305. local xy = x*ys
  306. local xz = x*zs
  307. local yy = y*ys
  308. local yz = y*zs
  309. local zz = z*zs
  310. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  311. end
  312.  
  313. function QuaternionSlerp(a, b, t)
  314. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  315. local startInterp, finishInterp;
  316. if cosTheta >= 0.0001 then
  317. if (1 - cosTheta) > 0.0001 then
  318. local theta = math.acos(cosTheta)
  319. local invSinTheta = 1/math.sin(theta)
  320. startInterp = math.sin((1-t)*theta)*invSinTheta
  321. finishInterp = math.sin(t*theta)*invSinTheta
  322. else
  323. startInterp = 1-t
  324. finishInterp = t
  325. end
  326. else
  327. if (1+cosTheta) > 0.0001 then
  328. local theta = math.acos(-cosTheta)
  329. local invSinTheta = 1/math.sin(theta)
  330. startInterp = math.sin((t-1)*theta)*invSinTheta
  331. finishInterp = math.sin(t*theta)*invSinTheta
  332. else
  333. startInterp = t-1
  334. finishInterp = t
  335. end
  336. end
  337. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  338. end
  339.  
  340. --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  341.  
  342.  
  343. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  344. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  345. end
  346.  
  347. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  348. if hit.Parent==nil then
  349. return
  350. end
  351. h=hit.Parent:FindFirstChild("Humanoid")
  352. for _,v in pairs(hit.Parent:children()) do
  353. if v:IsA("Humanoid") then
  354. h=v
  355. end
  356. end
  357. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  358. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  359. end
  360. if hit.Parent.className=="Hat" then
  361. hit=hit.Parent.Parent:findFirstChild("Head")
  362. end
  363. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  364. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  365. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  366. return
  367. end]]
  368. -- hs(hit,1.2)
  369. c=Instance.new("ObjectValue")
  370. c.Name="creator"
  371. c.Value=game:service("Players").LocalPlayer
  372. c.Parent=h
  373. game:GetService("Debris"):AddItem(c,.5)
  374. Damage=math.random(minim,maxim)
  375. -- h:TakeDamage(Damage)
  376. blocked=false
  377. block=hit.Parent:findFirstChild("Block")
  378. if block~=nil then
  379. print(block.className)
  380. if block.className=="NumberValue" then
  381. if block.Value>0 then
  382. blocked=true
  383. if decreaseblock==nil then
  384. block.Value=block.Value-1
  385. end
  386. end
  387. end
  388. if block.className=="IntValue" then
  389. if block.Value>0 then
  390. blocked=true
  391. if decreaseblock~=nil then
  392. block.Value=block.Value-1
  393. end
  394. end
  395. end
  396. end
  397. if blocked==false then
  398. -- h:TakeDamage(Damage)
  399. h.Health=h.Health-Damage
  400. showDamage(hit.Parent,Damage,.5,BrickColor.new("New Yeller"))
  401. else
  402. h.Health=h.Health-(Damage/2)
  403. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  404. end
  405. if Type=="Knockdown" then
  406. hum=hit.Parent.Humanoid
  407. hum.PlatformStand=true
  408. coroutine.resume(coroutine.create(function(HHumanoid)
  409. swait(1)
  410. HHumanoid.PlatformStand=false
  411. end),hum)
  412. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  413. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  414. local bodvol=Instance.new("BodyVelocity")
  415. bodvol.velocity=angle*knockback
  416. bodvol.P=5000
  417. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  418. bodvol.Parent=hit
  419. rl=Instance.new("BodyAngularVelocity")
  420. rl.P=3000
  421. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  422. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  423. rl.Parent=hit
  424. game:GetService("Debris"):AddItem(bodvol,.5)
  425. game:GetService("Debris"):AddItem(rl,.5)
  426. elseif Type=="Normal" then
  427. vp=Instance.new("BodyVelocity")
  428. vp.P=500
  429. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  430. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  431. if KnockbackType==1 then
  432. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  433. elseif KnockbackType==2 then
  434. vp.velocity=Property.CFrame.lookVector*knockback
  435. end
  436. if knockback>0 then
  437. vp.Parent=hit.Parent.Torso
  438. end
  439. game:GetService("Debris"):AddItem(vp,.5)
  440. elseif Type=="Up" then
  441. local bodyVelocity=Instance.new("BodyVelocity")
  442. bodyVelocity.velocity=vt(0,60,0)
  443. bodyVelocity.P=5000
  444. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  445. bodyVelocity.Parent=hit
  446. game:GetService("Debris"):AddItem(bodyVelocity,2)
  447. rl=Instance.new("BodyAngularVelocity")
  448. rl.P=3000
  449. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  450. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  451. rl.Parent=hit
  452. game:GetService("Debris"):AddItem(rl,.5)
  453. elseif Type=="Snare" then
  454. bp=Instance.new("BodyPosition")
  455. bp.P=2000
  456. bp.D=100
  457. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  458. bp.position=hit.Parent.Torso.Position
  459. bp.Parent=hit.Parent.Torso
  460. game:GetService("Debris"):AddItem(bp,2)
  461. elseif Type=="Target" then
  462. if Targetting==false then
  463. ZTarget=hit.Parent.Torso
  464. coroutine.resume(coroutine.create(function(Part)
  465. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  466. swait(5)
  467. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  468. end),ZTarget)
  469. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  470. targetgui=Instance.new("BillboardGui")
  471. targetgui.Parent=ZTarget
  472. targetgui.Size=UDim2.new(10,100,10,100)
  473. targ=Instance.new("ImageLabel")
  474. targ.Parent=targetgui
  475. targ.BackgroundTransparency=1
  476. targ.Image="rbxassetid://4834067"
  477. targ.Size=UDim2.new(1,0,1,0)
  478. cam.CameraType="Scriptable"
  479. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  480. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  481. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  482. Targetting=true
  483. RocketTarget=ZTarget
  484. for i=1,Property do
  485. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  486. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  487. swait()
  488. end
  489. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  490. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  491. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  492. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  493. end
  494. Targetting=false
  495. RocketTarget=nil
  496. targetgui.Parent=nil
  497. cam.CameraType="Custom"
  498. end
  499. end
  500. debounce=Instance.new("BoolValue")
  501. debounce.Name="DebounceHit"
  502. debounce.Parent=hit.Parent
  503. debounce.Value=true
  504. game:GetService("Debris"):AddItem(debounce,Delay)
  505. c=Instance.new("ObjectValue")
  506. c.Name="creator"
  507. c.Value=Player
  508. c.Parent=h
  509. game:GetService("Debris"):AddItem(c,.5)
  510. CRIT=false
  511. hitDeb=true
  512. AttackPos=6
  513. end
  514. end
  515.  
  516. showDamage=function(Char,Dealt,du,Color)
  517. m=Instance.new("Model")
  518. m.Name=tostring(Dealt)
  519. h=Instance.new("Humanoid")
  520. h.Health=0
  521. h.MaxHealth=0
  522. h.Parent=m
  523. c=Instance.new("Part")
  524. c.Transparency=0
  525. c.BrickColor=Color
  526. c.Name="Head"
  527. c.TopSurface=0
  528. c.BottomSurface=0
  529. c.formFactor="Plate"
  530. c.Size=Vector3.new(1,.4,2)
  531. ms=Instance.new("CylinderMesh")
  532. ms.Scale=Vector3.new(.8,.8,.8)
  533. if CRIT==true then
  534. ms.Scale=Vector3.new(1,1.25,2)
  535. end
  536. ms.Parent=c
  537. c.Reflectance=0
  538. Instance.new("BodyGyro").Parent=c
  539. c.Parent=m
  540. if Char:findFirstChild("Head")~=nil then
  541. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  542. elseif Char.Parent:findFirstChild("Head")~=nil then
  543. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  544. end
  545. f=Instance.new("BodyPosition")
  546. f.P=2000
  547. f.D=100
  548. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  549. f.position=c.Position+Vector3.new(0,3,0)
  550. f.Parent=c
  551. game:GetService("Debris"):AddItem(m,.5+du)
  552. c.CanCollide=false
  553. m.Parent=workspace
  554. c.CanCollide=false
  555. end
  556.  
  557. HandleA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","HandleA",Vector3.new(0.400000006, 0.200000003, 0.200000003))
  558. HandleAweld=weld(m,Character["Right Arm"],HandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14440918e-005, 0, 0.800000191, -0.999999821, -2.98023188e-008, 0, 0, 0, 1, -2.98023224e-008, 0.999999702, 0))
  559. mesh("SpecialMesh",HandleA,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(1.22000003, 1.11999989, 1.48000002))
  560. MagicPrtA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","MagicPrtA",Vector3.new(0.400000066, 0.200000003, 0.400000006))
  561. MagicPrtAweld=weld(m,HandleA,MagicPrtA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.100000858, 3.81469727e-006, 0.999999642, -2.98023064e-008, 2.98023188e-008, 2.98023064e-008, -4.47034836e-008, -0.999999285, 2.98023188e-008, 0.999999404, -2.98023153e-008))
  562. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  563. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599983215, -1.0995748, 0.200019836, 0.999999821, -5.43913802e-006, 3.44865896e-008, -3.44864155e-008, 3.01454435e-008, 0.999999344, -5.43913711e-006, -1, 3.01452339e-008))
  564. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  565. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.400000006, 0.200000003, 0.200000003))
  566. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998951, 0, -0.600002289, -2.98023224e-008, 0, 0.999999821, 0, 1, 0, -0.999999821, 0, -2.98023224e-008))
  567. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.539999962, 0.539999962, 1.48000002))
  568. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.20000005, 1))
  569. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600006104, -0.599998951, 0, -0.999999821, 0, -2.98023224e-008, -2.98023188e-008, 0, 0.999999702, 0, 1, 0))
  570. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  571. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599983215, -1.29950213, 0.400028229, 0.999999523, -6.69091787e-006, 3.448665e-008, -3.44863018e-008, 3.01455501e-008, 0.999993145, -6.69091651e-006, -0.999999702, 3.0145106e-008))
  572. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  573. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.600000024))
  574. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599973679, 0.100389957, -2.67028809e-005, -0.999999821, 7.28699251e-006, -2.98029086e-008, -2.98028944e-008, 7.16782753e-013, 0.999999344, 7.28699115e-006, 1, -4.99611745e-013))
  575. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  576. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599981308, 0.0995743275, 0.19997406, 0.999999344, 5.36441803e-006, -3.42694264e-008, -4.46758364e-009, 5.93965268e-008, -0.999999225, -5.54323105e-006, 0.999999881, 5.9397351e-008))
  577. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  578. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  579. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599973679, -0.100358725, 0.399974823, 0.999999464, -7.28698978e-006, -2.98017078e-008, -2.98017504e-008, -2.82443882e-013, -0.999998987, 7.28699115e-006, 1, -4.99611745e-013))
  580. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  581. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  582. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599981308, 0.0995743275, 0.200027466, -0.999999523, -5.43913802e-006, -8.94069458e-008, 5.96046235e-008, 3.01454435e-008, -0.999999225, 5.4391362e-006, -1, -3.01443492e-008))
  583. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  584. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  585. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599994659, -1.29949927, 0.399971008, -0.999999821, 6.75052434e-006, -2.98028091e-008, -2.98025888e-008, 1.03027981e-012, 0.99999243, 6.75052297e-006, 1, -8.29105447e-013))
  586. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  587. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  588. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599975586, -0.100389719, 0.400028229, -0.999999225, 7.25718564e-006, -8.9407493e-008, 8.9407493e-008, -1.14667997e-012, -0.999998987, -7.21248216e-006, -0.999999583, 5.01831974e-013))
  589. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  590. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.799999952, 0.200000003))
  591. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599983215, -0.599738359, -0.200023651, -0.999999821, 6.83996359e-006, -2.98027985e-008, -2.98027842e-008, 7.42544481e-013, 0.999999344, 6.83996223e-006, 1, -5.38696854e-013))
  592. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  593. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599979401, -1.0995748, 0.199981689, -0.999999642, 5.46872616e-006, -2.51180481e-008, -2.51182009e-008, -3.01454435e-008, 0.999999344, 5.46872525e-006, 0.999999821, 3.01455607e-008))
  594. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  595. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.799999952, 0.200000003))
  596. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599994659, -0.599813223, 0.199977875, -0.999999821, 4.69404995e-006, -2.98026279e-008, -2.98026137e-008, 5.29311675e-013, 0.999999344, 4.69404904e-006, 1, -3.89419237e-013))
  597. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.400000006, 0.220000014, 0.200000003))
  598. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599994659, 0.600000381, 0, 2.98012424e-008, -4.69401448e-006, -0.999994099, 0.999996483, -4.54851326e-013, 2.98017682e-008, 2.14393451e-011, -0.999997139, 4.69402175e-006))
  599. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  600. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.600000024))
  601. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599973679, -1.29961014, -2.67028809e-005, -0.999999821, 7.28699251e-006, -2.98029086e-008, -2.98028944e-008, 7.16782753e-013, 0.999999344, 7.28699115e-006, 1, -4.99611745e-013))
  602. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  603. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599990845, -0.0995154381, -3.05175781e-005, -0.999999821, 6.75052434e-006, -2.9802866e-008, -2.98028517e-008, 6.63480122e-013, 0.999999344, 6.75052297e-006, 1, -4.62297626e-013))
  604. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.200000003))
  605. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, -1.20000076, 0.999999642, 0, 0, 0, 1, 0, 0, 0, 0.999999642))
  606. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(1.22000003, 1.11999989, 1.48000002))
  607. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  608. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599990845, -1.09951615, -3.05175781e-005, -0.999999821, 6.75052434e-006, -2.9802866e-008, -2.98028517e-008, 6.63480122e-013, 0.999999344, 6.75052297e-006, 1, -4.62297626e-013))
  609.  
  610. HandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","HandleB",Vector3.new(0.400000006, 0.200000003, 0.200000003))
  611. HandleBweld=weld(m,Character["Left Arm"],HandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00098991394, 3.05175781e-005, 0.800000191, 0.999999464, 8.36810372e-008, -4.47034836e-008, -5.96046448e-008, 1.96981595e-008, -0.999999702, -8.36810443e-008, 0.999999702, 1.96981613e-008))
  612. mesh("SpecialMesh",HandleB,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(1.22000003, 1.11999989, 1.48000002))
  613. MagicPrtB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","MagicPrtB",Vector3.new(0.400000066, 0.200000003, 0.400000006))
  614. MagicPrtBweld=weld(m,HandleB,MagicPrtB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00100708008, -0.100000858, 3.43322754e-005, -0.999999285, 8.94069316e-008, 8.36810301e-008, -8.36810017e-008, 2.50053187e-008, -0.999999285, -7.45057633e-008, -0.999999106, -1.01041664e-008))
  615. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.200000003))
  616. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, -1.20000029, 0.999998927, -1.49011434e-008, 2.75411323e-014, -1.49011434e-008, 0.999999404, 7.10542736e-015, 2.75411323e-014, 7.10542736e-015, 0.999999642))
  617. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(1.22000003, 1.11999989, 1.48000002))
  618. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  619. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599981308, -1.09957433, 0.199989319, -0.999999285, 5.52832898e-006, -2.51180712e-008, -2.51181635e-008, -3.01454222e-008, 0.999999344, 5.51342691e-006, 0.999999523, 3.01455501e-008))
  620. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  621. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.20000005, 1))
  622. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600004196, -0.599998713, 0, -0.999999166, -3.55271368e-015, -2.98023508e-008, -2.98022798e-008, 8.8817842e-015, 0.999999702, -1.49011434e-008, 0.999999404, 7.10542736e-015))
  623. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.799999952, 0.200000003))
  624. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600004196, -0.599812984, 0.199977875, -0.999999344, 4.69386441e-006, -2.9802635e-008, -2.98025782e-008, 5.54223334e-013, 0.999999344, 4.67896234e-006, 0.999999583, -3.92574862e-013))
  625. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  626. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599975586, 0.0995745659, 0.19997406, 0.999998689, 5.24520738e-006, -3.42694086e-008, -4.46761206e-009, 5.93964842e-008, -0.999999225, -5.52832762e-006, 0.999999523, 5.9397351e-008))
  627. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  628. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  629. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599988937, -1.29949903, 0.399974823, -0.999999166, 6.76512536e-006, -2.98028446e-008, -2.98025498e-008, 1.02673425e-012, 0.99999243, 6.75022238e-006, 0.999999404, -8.2600593e-013))
  630. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  631. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  632. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599973679, -0.100358725, 0.399974823, 0.999998868, -7.40587484e-006, -2.98016953e-008, -2.98017575e-008, -2.93098879e-013, -0.999998987, 7.28666373e-006, 0.999999344, -4.92050845e-013))
  633. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  634. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  635. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599992752, -0.0995156765, -3.43322754e-005, -0.999999166, 6.76512536e-006, -2.98029015e-008, -2.98027913e-008, 6.73239242e-013, 0.999999344, 6.75022238e-006, 0.999999404, -4.56523708e-013))
  636. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.600000024))
  637. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599983215, -1.2996099, -2.67028809e-005, -0.999999106, 7.30156671e-006, -2.98029335e-008, -2.98028553e-008, 7.35411732e-013, 0.999999344, 7.28666373e-006, 0.999999344, -4.92050845e-013))
  638. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  639. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599988937, -1.09957433, 0.200023651, 0.999999285, -5.52832898e-006, 3.44866038e-008, -3.44863622e-008, 3.01454222e-008, 0.999999344, -5.51342691e-006, -0.999999523, 3.0145241e-008))
  640. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  641. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.400000006, 0.200000003, 0.200000003))
  642. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998713, 0, -0.600000381, -2.98022726e-008, 1.77635684e-014, 0.999999821, -1.49011434e-008, 0.999999404, 7.10542736e-015, -0.999999166, -3.55271368e-015, -2.98023508e-008))
  643. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.539999962, 0.539999962, 1.48000002))
  644. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  645. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599985123, -1.29950166, 0.400032043, 0.999998868, -6.85453233e-006, 3.44866748e-008, -3.44862556e-008, 3.01455572e-008, 0.999993145, -6.83962935e-006, -0.999999106, 3.01451237e-008))
  646. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  647. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  648. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599977493, -0.100389481, 0.400024414, -0.999998808, 7.33136903e-006, -8.94075214e-008, 8.94074077e-008, -1.15818466e-012, -0.999998987, -7.28666373e-006, -0.999999046, 5.22248911e-013))
  649. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  650. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.799999952, 0.200000003))
  651. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599985123, -0.599738121, -0.200023651, -0.999999106, 6.95884e-006, -2.98028127e-008, -2.98027487e-008, 7.47846229e-013, 0.999999344, 6.94393748e-006, 0.999999344, -5.43565193e-013))
  652. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  653. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599985123, 0.0995743275, 0.200031281, -0.999998987, -5.30481157e-006, -8.94069601e-008, 5.9604556e-008, 3.01454079e-008, -0.999999225, 5.4985253e-006, -0.999999583, -3.01443599e-008))
  654. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  655. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.400000006, 0.220000014, 0.200000003))
  656. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599994421, 0.599998474, -3.81469727e-006, 2.98012459e-008, -4.69401175e-006, -0.999994099, 0.999996006, -1.19209062e-007, 2.98017913e-008, -2.98018108e-008, -0.999996841, 4.69402084e-006))
  657. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  658. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  659. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599990845, -1.09951591, -3.43322754e-005, -0.999999166, 6.76512536e-006, -2.98029015e-008, -2.98027913e-008, 6.73239242e-013, 0.999999344, 6.75022238e-006, 0.999999404, -4.56523708e-013))
  660. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.600000024))
  661. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599983215, 0.100389719, -2.67028809e-005, -0.999999106, 7.30156671e-006, -2.98029335e-008, -2.98028553e-008, 7.35411732e-013, 0.999999344, 7.28666373e-006, 0.999999344, -4.92050845e-013))
  662.  
  663. local PE1 = Instance.new("ParticleEmitter",MagicPrtA)
  664. PE1.Color = ColorSequence.new(Color3.new (255, 0, 127))
  665. PE1.LightEmission = NumberSequence.new(0.2)
  666. PE1.Size = NumberSequence.new(1.1)
  667. PE1.Texture = "http://www.roblox.com/asset/?id=258908759"
  668. PE1.Lifetime = NumberRange.new(.5)
  669. PE1.Rate = 10
  670. PE1.Transparency = NumberSequence.new(0.2)
  671. PE1.LightEmission = NumberSequence.new(0.2)
  672. PE1.Rotation = NumberRange.new(100)
  673. PE1.Speed = NumberRange.new(0)
  674. PE1.RotSpeed = NumberRange.new(100)
  675.  
  676. local PE2 = Instance.new("ParticleEmitter",MagicPrtB)
  677. PE2.Color = ColorSequence.new(Color3.new (255, 0, 127))
  678. PE2.LightEmission = NumberSequence.new(0.2)
  679. PE2.Size = NumberSequence.new(1.1)
  680. PE2.Texture = "http://www.roblox.com/asset/?id=258908759"
  681. PE2.Lifetime = NumberRange.new(.5)
  682. PE2.Rate = 10
  683. PE2.Transparency = NumberSequence.new(0.2)
  684. PE2.LightEmission = NumberSequence.new(0.2)
  685. PE2.Rotation = NumberRange.new(100)
  686. PE2.Speed = NumberRange.new(0)
  687. PE2.RotSpeed = NumberRange.new(100)
  688.  
  689. so("http://www.roblox.com/asset/?id=159257147",workspace,1,1)
  690.  
  691. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  692. local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  693. prt.Anchored=true
  694. prt.CFrame=cframe
  695. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  696. game:GetService("Debris"):AddItem(prt,2)
  697. coroutine.resume(coroutine.create(function(Part,Mesh)
  698. for i=0,1,delay do
  699. swait()
  700. Part.CFrame=Part.CFrame
  701. Part.Transparency=i
  702. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  703. end
  704. Part.Parent=nil
  705. end),prt,msh)
  706. end
  707. --example: MagicCircle(BrickColor.new(""),ExamplePart.CFrame,0,0,0,0,0,0,0.01)
  708.  
  709. MagicCircle(BrickColor.new("Hot pink"),Torso.CFrame,1,1,1,5,5,5,0.01)
  710.  
  711. function MagicRing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  712. local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  713. prt.Anchored=true
  714. prt.CFrame=cframe
  715. local PE1 = Instance.new("ParticleEmitter",prt)
  716. PE1.Color = ColorSequence.new(Color3.new (255, 0, 127))
  717. PE1.LightEmission = NumberSequence.new(0.2)
  718. PE1.Size = NumberSequence.new(2)
  719. PE1.Texture = "http://www.roblox.com/asset/?id=258908759"
  720. PE1.Lifetime = NumberRange.new(5)
  721. PE1.Rate = 10
  722. PE1.Transparency = NumberSequence.new(0.2)
  723. PE1.LightEmission = NumberSequence.new(0.2)
  724. PE1.Speed = NumberRange.new(0)
  725. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
  726. game:GetService("Debris"):AddItem(prt,2)
  727. coroutine.resume(coroutine.create(function(Part,Mesh,num)
  728. for i=0,1,delay do
  729. swait()
  730. Part.Transparency=i
  731. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  732. end
  733. Part.Parent=nil
  734. end),prt,msh,(math.random(0,2)+math.random())/5)
  735. end
  736. --example: MagicRing(BrickColor.new(""),ExamplePart.CFrame,0,0,0,0,0,0,0.01)
  737.  
  738. function MMMAGIC(part,x1,y1,z1,x2,y2,z2,color)
  739. local msh1 = it("BlockMesh")
  740. msh1.Scale = vt(0.5,0.5,0.5)
  741. local S=it("Part")
  742. S.Material = "SmoothPlastic"
  743. S.Name="Effect"
  744. S.formFactor=0
  745. S.Size=vt(x1,y1,z1)
  746. S.BrickColor=color
  747. S.Reflectance = 0
  748. S.TopSurface=0
  749. S.BottomSurface=0
  750. S.Transparency=0
  751. S.Anchored=true
  752. S.CanCollide=false
  753. S.CFrame=part.CFrame*cf(x2,y2,z2)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  754. S.Parent=workspace
  755. msh1.Parent = S
  756. coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + vt(0.1,0.1,0.1) Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame)
  757. end
  758.  
  759. function attackone()
  760. attack = true
  761. for i = 0,1,0.1 do
  762. swait()
  763. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.8)
  764. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(50)),.8)
  765. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)),.8)
  766. LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5, -.5) * angles(math.rad(70), math.rad(0), math.rad(50)),.8)
  767. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(100),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  768. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  769. end
  770. for i = 0,1,0.1 do
  771. swait()
  772. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),.8)
  773. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  774. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)),.8)
  775. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-20)),.8)
  776. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  777. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  778. end
  779. for i = 0,1,1 do
  780. so("http://www.roblox.com/asset/?id=185295584",workspace,1,1)
  781. MagicCircle(BrickColor.new("Hot pink"),MagicPrtA.CFrame,0.1,0.1,0.1,0.8,0.8,0.8,0.06)
  782. MagicRing(BrickColor.new("Hot pink"),MagicPrtA.CFrame,0.1,0.1,0.1,1,1,1,0.06)
  783. MMMAGIC(MagicPrtA,2,2,2,0,0,0,BrickColor.new("Hot pink"))
  784. end
  785. for i = 0,1,0.2 do
  786. swait()
  787. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),.8)
  788. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  789. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)),.8)
  790. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-20)),.8)
  791. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  792. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  793. end
  794. attack = false
  795. end
  796.  
  797. function attacktwo()
  798. attack = true
  799. for i = 0,1,0.1 do
  800. swait()
  801. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),.8)
  802. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-80)),.8)
  803. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.8)
  804. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(120), math.rad(0), math.rad(-30)),.8)
  805. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  806. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  807. end
  808. for i = 0,1,0.1 do
  809. swait()
  810. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.8)
  811. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(50)),.8)
  812. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)),.8)
  813. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-50)),.8)
  814. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(100),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  815. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  816. end
  817. for i = 0,1,1 do
  818. so("http://www.roblox.com/asset/?id=185295584",workspace,1,1)
  819. MagicCircle(BrickColor.new("Hot pink"),MagicPrtB.CFrame,0.1,0.1,0.1,0.8,0.8,0.8,0.06)
  820. MagicRing(BrickColor.new("Hot pink"),MagicPrtB.CFrame,0.1,0.1,0.1,1,1,1,0.06)
  821. MMMAGIC(MagicPrtB,2,2,2,0,0,0,BrickColor.new("Hot pink"))
  822. end
  823. for i = 0,1,0.2 do
  824. swait()
  825. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.8)
  826. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(50)),.8)
  827. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)),.8)
  828. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-50)),.8)
  829. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(100),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  830. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  831. end
  832. attack = false
  833. end
  834.  
  835. function attackthree()
  836. attack = true
  837. for i = 0,1,0.1 do
  838. swait()
  839. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.8)
  840. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.8)
  841. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)),.8)
  842. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)),.8)
  843. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  844. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-80),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  845. end
  846. for i = 0,1,0.1 do
  847. swait()
  848. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.8)
  849. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.8)
  850. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -.5) * angles(math.rad(90), math.rad(0), math.rad(-70)),.8)
  851. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -.5) * angles(math.rad(90), math.rad(0), math.rad(70)),.8)
  852. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  853. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-80),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  854. end
  855. for i = 0,1,1 do
  856. so("http://www.roblox.com/asset/?id=185302814",workspace,1,1)
  857. MagicCircle(BrickColor.new("Hot pink"),Torso.CFrame*cf(0,0,-5),0.5,0.5,0.5,2,2,2,0.06)
  858. MagicRing(BrickColor.new("Hot pink"),Torso.CFrame*cf(0,0,-5),0.5,0.5,0.5,2,2,2,0.06)
  859. end
  860. for i = 0,1,0.2 do
  861. swait()
  862. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.8)
  863. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.8)
  864. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -.5) * angles(math.rad(90), math.rad(0), math.rad(-70)),.8)
  865. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -.5) * angles(math.rad(90), math.rad(0), math.rad(70)),.8)
  866. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  867. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-80),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  868. end
  869. attack = false
  870. end
  871.  
  872. mouse.Button1Down:connect(function()
  873. if attacktype == 1 then
  874. attacktype = 2
  875. attackone()
  876. elseif attacktype == 2 then
  877. attacktype = 3
  878. attacktwo()
  879. elseif attacktype == 3 then
  880. attacktype = 1
  881. attackthree()
  882. end
  883. end)
  884.  
  885. mouse.KeyDown:connect(function(k)
  886. k=k:lower()
  887.  
  888. end)
  889.  
  890.  
  891. local sine = 0
  892. local change = 1
  893. local val = 0
  894.  
  895. while true do
  896. swait()
  897. sine = sine + change
  898. local torvel=(RootPart.Velocity*Vector3.new(1,0,2)).magnitude
  899. local velderp=RootPart.Velocity.y
  900. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  901. if equipped==true or equipped==false then
  902. if attack==false then
  903. idle=idle+1
  904. else
  905. idle=0
  906. end
  907. if idle>=500 then
  908. if attack==false then
  909. --Sheath()
  910. end
  911. end
  912. if RootPart.Velocity.y > 1 and hitfloor==nil then
  913. Anim="Jump"
  914. if attack==false then
  915. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.8)
  916. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.8)
  917. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(40)),.8)
  918. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-40)),.8)
  919. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  920. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  921. end
  922. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  923. Anim="Fall"
  924. if attack==false then
  925. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.8)
  926. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(0)),.8)
  927. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(70)),.8)
  928. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-70)),.8)
  929. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  930. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  931. end
  932. elseif torvel<1 and hitfloor~=nil then
  933. Anim="Idle"
  934. if attack==false then
  935. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),.8)
  936. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(30)),.8)
  937. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)),.8)
  938. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)),.8)
  939. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(100),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  940. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  941. end
  942. elseif torvel>2 and hitfloor~=nil then
  943. Anim="Walk"
  944. if attack==false then
  945. change=3
  946. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.8)
  947. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.8)
  948. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90*math.cos(sine/1)), math.rad(0), math.rad(15)),.8)
  949. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90*math.cos(sine/1)), math.rad(0), math.rad(-15)),.8)
  950. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.8)
  951. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.8)
  952. end
  953. end
  954. end
  955. if #Effects>0 then
  956. --table.insert(Effects,{prt,"Block1",delay})
  957. for e=1,#Effects do
  958. if Effects[e]~=nil then
  959. --for j=1,#Effects[e] do
  960. local Thing=Effects[e]
  961. if Thing~=nil then
  962. local Part=Thing[1]
  963. local Mode=Thing[2]
  964. local Delay=Thing[3]
  965. local IncX=Thing[4]
  966. local IncY=Thing[5]
  967. local IncZ=Thing[6]
  968. if Thing[1].Transparency<=1 then
  969. if Thing[2]=="Block1" then
  970. Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  971. Mesh=Thing[1].Mesh
  972. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  973. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  974. elseif Thing[2]=="Cylinder" then
  975. Mesh=Thing[1].Mesh
  976. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  977. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  978. elseif Thing[2]=="Blood" then
  979. Mesh=Thing[7]
  980. Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
  981. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  982. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  983. elseif Thing[2]=="Elec" then
  984. Mesh=Thing[1].Mesh
  985. Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
  986. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  987. elseif Thing[2]=="Disappear" then
  988. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  989. end
  990. else
  991. Part.Parent=nil
  992. table.remove(Effects,e)
  993. end
  994. end
  995. --end
  996. end
  997. end
  998. end
  999. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement