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1-
---made by naser2018----
1+
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,game,owner = owner,game
4
local RealPlayer = Player
5
do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end ---made by naser2018----
6
7
Player=game:GetService("Players").LocalPlayer
8
Character=Player.Character 
9
PlayerGui=Player.PlayerGui
10
Backpack=Player.Backpack 
11
Torso=Character.Torso 
12
Head=Character.Head 
13
Humanoid=Character.Humanoid
14
Humanoid.WalkSpeed = 999
15
m=Instance.new('Model',Character)
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LeftArm=Character["Left Arm"] 
17
LeftLeg=Character["Left Leg"] 
18
RightArm=Character["Right Arm"] 
19
RightLeg=Character["Right Leg"] 
20
LS=Torso["Left Shoulder"] 
21
LH=Torso["Left Hip"] 
22
RS=Torso["Right Shoulder"] 
23
RH=Torso["Right Hip"] 
24
Face = Head.face
25
Neck=Torso.Neck
26
it=Instance.new
27
attacktype=1
28
vt=Vector3.new
29
cf=CFrame.new
30
euler=CFrame.fromEulerAnglesXYZ
31
angles=CFrame.Angles
32
cloaked=false
33
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
34
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
35
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
36
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
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RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
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RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
39
RootPart=Character.HumanoidRootPart
40
RootJoint=RootPart.RootJoint
41
RootCF=euler(-1.57,0,3.14)
42
attack = false 
43
attackdebounce = false 
44
deb=false
45
equipped=true
46
hand=false
47
MMouse=nil
48
combo=0
49
mana=0
50
trispeed=.2
51
attackmode='none'
52
local idle=0
53
local Anim="Idle"
54
local Effects={}
55
local gun=false
56
local shoot=false
57
player=nil 
58
mana=0
59
60
mouse=Player:GetMouse()
61
--save shoulders 
62
RSH, LSH=nil, nil 
63
--welds 
64
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
65
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
66
LH=Torso["Left Hip"]
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RH=Torso["Right Hip"]
68
TorsoColor=Torso.BrickColor
69
function NoOutline(Part)
70
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
71
end
72
player=Player 
73
ch=Character
74
RSH=ch.Torso["Right Shoulder"] 
75
LSH=ch.Torso["Left Shoulder"] 
76
-- 
77
RSH.Parent=nil 
78
LSH.Parent=nil 
79
-- 
80
RW.Name="Right Shoulder"
81
RW.Part0=ch.Torso 
82
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
83
RW.C1=cf(0, 0.5, 0) 
84
RW.Part1=ch["Right Arm"] 
85
RW.Parent=ch.Torso 
86
-- 
87
LW.Name="Left Shoulder"
88
LW.Part0=ch.Torso 
89
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
90
LW.C1=cf(0, 0.5, 0) 
91
LW.Part1=ch["Left Arm"] 
92
LW.Parent=ch.Torso 
93
94
	Player=game:GetService('Players').LocalPlayer
95
	Character=Player.Character
96
	Mouse=Player:GetMouse()
97
	m=Instance.new('Model',Character)
98
99
100
	local function weldBetween(a, b)
101
	    local weldd = Instance.new("ManualWeld")
102
	    weldd.Part0 = a
103
	    weldd.Part1 = b
104
	    weldd.C0 = CFrame.new()
105
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
106
	    weldd.Parent = a
107
	    return weldd
108
	end
109
	
110
	function swait(num)
111
    if num==0 or num==nil then
112
    game:service'RunService'.Stepped:wait(0)
113
    else
114
    for i=0,num do
115
    game:service'RunService'.Stepped:wait(0)
116
    end
117
    end
118
	    end
119
	
120
	function nooutline(part)
121
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
122
	end
123
	
124
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
125
		local fp=it("Part")
126
		fp.formFactor=formfactor
127
		fp.Parent=parent
128
		fp.Reflectance=reflectance
129
		fp.Transparency=transparency
130
		fp.CanCollide=false
131
		fp.Locked=true
132
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
133
		fp.Name=name
134
		fp.Size=size
135
		fp.Position=Character.Torso.Position
136
		nooutline(fp)
137
		fp.Material=material
138
		fp:BreakJoints()
139
		return fp
140
	end
141
	
142
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
143
		local mesh=it(Mesh)
144
		mesh.Parent=part
145
		if Mesh=="SpecialMesh" then
146
			mesh.MeshType=meshtype
147
			mesh.MeshId=meshid
148
		end
149
		mesh.Offset=offset
150
		mesh.Scale=scale
151
		return mesh
152
	end
153
	
154
	function weld(parent,part0,part1,c0,c1)
155
		local weld=it("Weld")
156
		weld.Parent=parent
157
		weld.Part0=part0
158
		weld.Part1=part1
159
		weld.C0=c0
160
		weld.C1=c1
161
		return weld
162
	end
163
	
164
	
165
local function CFrameFromTopBack(at, top, back)
166
local right = top:Cross(back)
167
return CFrame.new(at.x, at.y, at.z,
168
right.x, top.x, back.x,
169
right.y, top.y, back.y,
170
right.z, top.z, back.z)
171
end
172
173
function Triangle(a, b, c)
174
local edg1 = (c-a):Dot((b-a).unit)
175
local edg2 = (a-b):Dot((c-b).unit)
176
local edg3 = (b-c):Dot((a-c).unit)
177
if edg1 <= (b-a).magnitude and edg1 >= 0 then
178
a, b, c = a, b, c
179
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
180
a, b, c = b, c, a
181
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
182
a, b, c = c, a, b
183
else
184
assert(false, "unreachable")
185
end
186
 
187
local len1 = (c-a):Dot((b-a).unit)
188
local len2 = (b-a).magnitude - len1
189
local width = (a + (b-a).unit*len1 - c).magnitude
190
 
191
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
192
 
193
local list = {}
194
195
local TrailColor = ("Dark grey")
196
 
197
if len1 > 0.01 then
198
local w1 = Instance.new('WedgePart', m)
199
game:GetService("Debris"):AddItem(w1,5)
200
w1.Material = "SmoothPlastic"
201
w1.FormFactor = 'Custom'
202
w1.BrickColor = BrickColor.new(TrailColor)
203
w1.Transparency = 0
204
w1.Reflectance = 0
205
w1.Material = "SmoothPlastic"
206
w1.CanCollide = false
207
NoOutline(w1)
208
local sz = Vector3.new(0.2, width, len1)
209
w1.Size = sz
210
local sp = Instance.new("SpecialMesh",w1)
211
sp.MeshType = "Wedge"
212
sp.Scale = Vector3.new(0,1,2) * sz/w1.Size
213
w1:BreakJoints()
214
w1.Anchored = true
215
w1.Parent = workspace
216
w1.Transparency = 0.7
217
table.insert(Effects,{w1,"Disappear",.01})
218
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
219
table.insert(list,w1)
220
end
221
 
222
if len2 > 0.01 then
223
local w2 = Instance.new('WedgePart', m)
224
game:GetService("Debris"):AddItem(w2,5)
225
w2.Material = "SmoothPlastic"
226
w2.FormFactor = 'Custom'
227
w2.BrickColor = BrickColor.new(TrailColor)
228
w2.Transparency = 0
229
w2.Reflectance = 0
230
w2.Material = "SmoothPlastic"
231
w2.CanCollide = false
232
NoOutline(w2)
233
local sz = Vector3.new(0.2, width, len2)
234
w2.Size = sz
235
local sp = Instance.new("SpecialMesh",w2)
236
sp.MeshType = "Wedge"
237
sp.Scale = Vector3.new(0,1,2) * sz/w2.Size
238
w2:BreakJoints()
239
w2.Anchored = true
240
w2.Parent = workspace
241
w2.Transparency = 0.7
242
table.insert(Effects,{w2,"Disappear",.01})
243
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
244
table.insert(list,w2)
245
end
246
return unpack(list)
247
end
248
	
249
	
250
so = function(id,par,vol,pit) 
251
coroutine.resume(coroutine.create(function()
252
local sou = Instance.new("Sound",par or workspace)
253
sou.Volume=vol
254
sou.Pitch=pit or 999
255
sou.SoundId=id
256
swait() 
257
sou:play() 
258
game:GetService("Debris"):AddItem(sou,999)
259
end))
260
end
261
 
262
function clerp(a,b,t) 
263
local qa = {QuaternionFromCFrame(a)}
264
local qb = {QuaternionFromCFrame(b)} 
265
local ax, ay, az = a.x, a.y, a.z 
266
local bx, by, bz = b.x, b.y, b.z
267
local _t = 1-t
268
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
269
end 
270
 
271
function QuaternionFromCFrame(cf) 
272
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
273
local trace = m00 + m11 + m22 
274
if trace > 0 then 
275
local s = math.sqrt(1 + trace) 
276
local recip = 0.5/s 
277
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
278
else 
279
local i = 0 
280
if m11 > m00 then
281
i = 1
282
end
283
if m22 > (i == 0 and m00 or m11) then 
284
i = 2 
285
end 
286
if i == 0 then 
287
local s = math.sqrt(m00-m11-m22+1) 
288
local recip = 0.5/s 
289
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
290
elseif i == 1 then 
291
local s = math.sqrt(m11-m22-m00+1) 
292
local recip = 0.5/s 
293
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
294
elseif i == 2 then 
295
local s = math.sqrt(m22-m00-m11+1) 
296
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
297
end 
298
end 
299
end
300
 
301
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
302
local xs, ys, zs = x + x, y + y, z + z 
303
local wx, wy, wz = w*xs, w*ys, w*zs 
304
local xx = x*xs 
305
local xy = x*ys 
306
local xz = x*zs 
307
local yy = y*ys 
308
local yz = y*zs 
309
local zz = z*zs 
310
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
311
end
312
 
313
function QuaternionSlerp(a, b, t) 
314
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
315
local startInterp, finishInterp; 
316
if cosTheta >= 0.0001 then 
317
if (1 - cosTheta) > 0.0001 then 
318
local theta = math.acos(cosTheta) 
319
local invSinTheta = 1/math.sin(theta) 
320
startInterp = math.sin((1-t)*theta)*invSinTheta 
321
finishInterp = math.sin(t*theta)*invSinTheta  
322
else 
323
startInterp = 1-t 
324
finishInterp = t 
325
end 
326
else 
327
if (1+cosTheta) > 0.0001 then 
328
local theta = math.acos(-cosTheta) 
329
local invSinTheta = 1/math.sin(theta) 
330
startInterp = math.sin((t-1)*theta)*invSinTheta 
331
finishInterp = math.sin(t*theta)*invSinTheta 
332
else 
333
startInterp = t-1 
334
finishInterp = t 
335
end 
336
end 
337
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
338
end
339
340
--Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
341
342
343
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
344
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
345
end 
346
347
Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
348
        if hit.Parent==nil then
349
                return
350
        end
351
        h=hit.Parent:FindFirstChild("Humanoid")
352
        for _,v in pairs(hit.Parent:children()) do
353
        if v:IsA("Humanoid") then
354
        h=v
355
        end
356
        end
357
        if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
358
        h=hit.Parent.Parent:FindFirstChild("Humanoid")
359
        end
360
        if hit.Parent.className=="Hat" then
361
        hit=hit.Parent.Parent:findFirstChild("Head")
362
        end
363
        if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
364
        if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
365
        --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
366
                        return
367
                end]]
368
--                        hs(hit,1.2) 
369
                        c=Instance.new("ObjectValue")
370
                        c.Name="creator"
371
                        c.Value=game:service("Players").LocalPlayer
372
                        c.Parent=h
373
                        game:GetService("Debris"):AddItem(c,.5)
374
                Damage=math.random(minim,maxim)
375
--                h:TakeDamage(Damage)
376
                blocked=false
377
                block=hit.Parent:findFirstChild("Block")
378
                if block~=nil then
379
                print(block.className)
380
                if block.className=="NumberValue" then
381
                if block.Value>0 then
382
                blocked=true
383
                if decreaseblock==nil then
384
                block.Value=block.Value-1
385
                end
386
                end
387
                end
388
                if block.className=="IntValue" then
389
                if block.Value>0 then
390
                blocked=true
391
                if decreaseblock~=nil then
392
                block.Value=block.Value-1
393
                end
394
                end
395
                end
396
                end
397
                if blocked==false then
398
--                h:TakeDamage(Damage)
399
                h.Health=h.Health-Damage
400
                showDamage(hit.Parent,Damage,.5,BrickColor.new("New Yeller"))
401
                else
402
                h.Health=h.Health-(Damage/2)
403
                showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
404
                end
405
                if Type=="Knockdown" then
406
                hum=hit.Parent.Humanoid
407
hum.PlatformStand=true
408
coroutine.resume(coroutine.create(function(HHumanoid)
409
swait(1)
410
HHumanoid.PlatformStand=false
411
end),hum)
412
                local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
413
--hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
414
local bodvol=Instance.new("BodyVelocity")
415
bodvol.velocity=angle*knockback
416
bodvol.P=5000
417
bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
418
bodvol.Parent=hit
419
rl=Instance.new("BodyAngularVelocity")
420
rl.P=3000
421
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
422
rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
423
rl.Parent=hit
424
game:GetService("Debris"):AddItem(bodvol,.5)
425
game:GetService("Debris"):AddItem(rl,.5)
426
                elseif Type=="Normal" then
427
                vp=Instance.new("BodyVelocity")
428
                vp.P=500
429
                vp.maxForce=Vector3.new(math.huge,0,math.huge)
430
--                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
431
                if KnockbackType==1 then
432
                vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
433
                elseif KnockbackType==2 then
434
                vp.velocity=Property.CFrame.lookVector*knockback
435
                end
436
                if knockback>0 then
437
                        vp.Parent=hit.Parent.Torso
438
                end
439
                game:GetService("Debris"):AddItem(vp,.5)
440
                elseif Type=="Up" then
441
                local bodyVelocity=Instance.new("BodyVelocity")
442
                bodyVelocity.velocity=vt(0,60,0)
443
                bodyVelocity.P=5000
444
                bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
445
                bodyVelocity.Parent=hit
446
                game:GetService("Debris"):AddItem(bodyVelocity,2)
447
                rl=Instance.new("BodyAngularVelocity")
448
                rl.P=3000
449
                rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
450
                rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
451
                rl.Parent=hit
452
                game:GetService("Debris"):AddItem(rl,.5)
453
                elseif Type=="Snare" then
454
                bp=Instance.new("BodyPosition")
455
                bp.P=2000
456
                bp.D=100
457
                bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
458
                bp.position=hit.Parent.Torso.Position
459
                bp.Parent=hit.Parent.Torso
460
                game:GetService("Debris"):AddItem(bp,2)
461
                elseif Type=="Target" then
462
                if Targetting==false then
463
                ZTarget=hit.Parent.Torso
464
                coroutine.resume(coroutine.create(function(Part) 
465
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
466
                swait(5)
467
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
468
                end),ZTarget)
469
                TargHum=ZTarget.Parent:findFirstChild("Humanoid")
470
                targetgui=Instance.new("BillboardGui")
471
                targetgui.Parent=ZTarget
472
                targetgui.Size=UDim2.new(10,100,10,100)
473
                targ=Instance.new("ImageLabel")
474
                targ.Parent=targetgui
475
                targ.BackgroundTransparency=1
476
                targ.Image="rbxassetid://4834067"
477
                targ.Size=UDim2.new(1,0,1,0)
478
                cam.CameraType="Scriptable"
479
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
480
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
481
                workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
482
                Targetting=true
483
                RocketTarget=ZTarget
484
                for i=1,Property do
485
                --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
486
                if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
487
                swait()
488
                end
489
                --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
490
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
491
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
492
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
493
                end
494
                Targetting=false
495
                RocketTarget=nil
496
                targetgui.Parent=nil
497
                cam.CameraType="Custom"
498
                end
499
                end
500
                        debounce=Instance.new("BoolValue")
501
                        debounce.Name="DebounceHit"
502
                        debounce.Parent=hit.Parent
503
                        debounce.Value=true
504
                        game:GetService("Debris"):AddItem(debounce,Delay)
505
                        c=Instance.new("ObjectValue")
506
                        c.Name="creator"
507
                        c.Value=Player
508
                        c.Parent=h
509
                        game:GetService("Debris"):AddItem(c,.5)
510
                CRIT=false
511
                hitDeb=true
512
                AttackPos=6
513
        end
514
end
515
 
516
showDamage=function(Char,Dealt,du,Color)
517
        m=Instance.new("Model")
518
        m.Name=tostring(Dealt)
519
        h=Instance.new("Humanoid")
520
        h.Health=0
521
        h.MaxHealth=0
522
        h.Parent=m
523
        c=Instance.new("Part")
524
        c.Transparency=0
525
        c.BrickColor=Color
526
        c.Name="Head"
527
        c.TopSurface=0
528
        c.BottomSurface=0
529
        c.formFactor="Plate"
530
        c.Size=Vector3.new(1,.4,2)
531
        ms=Instance.new("CylinderMesh")
532
        ms.Scale=Vector3.new(.8,.8,.8)
533
        if CRIT==true then
534
                ms.Scale=Vector3.new(1,1.25,2)
535
        end
536
        ms.Parent=c
537
        c.Reflectance=0
538
        Instance.new("BodyGyro").Parent=c
539
        c.Parent=m
540
        if Char:findFirstChild("Head")~=nil then
541
        c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
542
        elseif Char.Parent:findFirstChild("Head")~=nil then
543
        c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
544
        end
545
        f=Instance.new("BodyPosition")
546
        f.P=2000
547
        f.D=100
548
        f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
549
        f.position=c.Position+Vector3.new(0,3,0)
550
        f.Parent=c
551
        game:GetService("Debris"):AddItem(m,.5+du)
552
        c.CanCollide=false
553
        m.Parent=workspace
554
        c.CanCollide=false
555
end
556
557
HandleA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","HandleA",Vector3.new(0.400000006, 0.200000003, 0.200000003))
558
HandleAweld=weld(m,Character["Right Arm"],HandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14440918e-005, 0, 0.800000191, -0.999999821, -2.98023188e-008, 0, 0, 0, 1, -2.98023224e-008, 0.999999702, 0))
559
mesh("SpecialMesh",HandleA,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(1.22000003, 1.11999989, 1.48000002))
560
MagicPrtA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","MagicPrtA",Vector3.new(0.400000066, 0.200000003, 0.400000006))
561
MagicPrtAweld=weld(m,HandleA,MagicPrtA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.100000858, 3.81469727e-006, 0.999999642, -2.98023064e-008, 2.98023188e-008, 2.98023064e-008, -4.47034836e-008, -0.999999285, 2.98023188e-008, 0.999999404, -2.98023153e-008))
562
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
563
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599983215, -1.0995748, 0.200019836, 0.999999821, -5.43913802e-006, 3.44865896e-008, -3.44864155e-008, 3.01454435e-008, 0.999999344, -5.43913711e-006, -1, 3.01452339e-008))
564
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
565
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.400000006, 0.200000003, 0.200000003))
566
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998951, 0, -0.600002289, -2.98023224e-008, 0, 0.999999821, 0, 1, 0, -0.999999821, 0, -2.98023224e-008))
567
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.539999962, 0.539999962, 1.48000002))
568
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.20000005, 1))
569
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600006104, -0.599998951, 0, -0.999999821, 0, -2.98023224e-008, -2.98023188e-008, 0, 0.999999702, 0, 1, 0))
570
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
571
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599983215, -1.29950213, 0.400028229, 0.999999523, -6.69091787e-006, 3.448665e-008, -3.44863018e-008, 3.01455501e-008, 0.999993145, -6.69091651e-006, -0.999999702, 3.0145106e-008))
572
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
573
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.600000024))
574
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599973679, 0.100389957, -2.67028809e-005, -0.999999821, 7.28699251e-006, -2.98029086e-008, -2.98028944e-008, 7.16782753e-013, 0.999999344, 7.28699115e-006, 1, -4.99611745e-013))
575
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
576
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599981308, 0.0995743275, 0.19997406, 0.999999344, 5.36441803e-006, -3.42694264e-008, -4.46758364e-009, 5.93965268e-008, -0.999999225, -5.54323105e-006, 0.999999881, 5.9397351e-008))
577
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
578
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
579
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599973679, -0.100358725, 0.399974823, 0.999999464, -7.28698978e-006, -2.98017078e-008, -2.98017504e-008, -2.82443882e-013, -0.999998987, 7.28699115e-006, 1, -4.99611745e-013))
580
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
581
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
582
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599981308, 0.0995743275, 0.200027466, -0.999999523, -5.43913802e-006, -8.94069458e-008, 5.96046235e-008, 3.01454435e-008, -0.999999225, 5.4391362e-006, -1, -3.01443492e-008))
583
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
584
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
585
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599994659, -1.29949927, 0.399971008, -0.999999821, 6.75052434e-006, -2.98028091e-008, -2.98025888e-008, 1.03027981e-012, 0.99999243, 6.75052297e-006, 1, -8.29105447e-013))
586
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
587
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
588
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599975586, -0.100389719, 0.400028229, -0.999999225, 7.25718564e-006, -8.9407493e-008, 8.9407493e-008, -1.14667997e-012, -0.999998987, -7.21248216e-006, -0.999999583, 5.01831974e-013))
589
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
590
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.799999952, 0.200000003))
591
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599983215, -0.599738359, -0.200023651, -0.999999821, 6.83996359e-006, -2.98027985e-008, -2.98027842e-008, 7.42544481e-013, 0.999999344, 6.83996223e-006, 1, -5.38696854e-013))
592
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
593
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599979401, -1.0995748, 0.199981689, -0.999999642, 5.46872616e-006, -2.51180481e-008, -2.51182009e-008, -3.01454435e-008, 0.999999344, 5.46872525e-006, 0.999999821, 3.01455607e-008))
594
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
595
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.799999952, 0.200000003))
596
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599994659, -0.599813223, 0.199977875, -0.999999821, 4.69404995e-006, -2.98026279e-008, -2.98026137e-008, 5.29311675e-013, 0.999999344, 4.69404904e-006, 1, -3.89419237e-013))
597
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.400000006, 0.220000014, 0.200000003))
598
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599994659, 0.600000381, 0, 2.98012424e-008, -4.69401448e-006, -0.999994099, 0.999996483, -4.54851326e-013, 2.98017682e-008, 2.14393451e-011, -0.999997139, 4.69402175e-006))
599
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
600
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.600000024))
601
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599973679, -1.29961014, -2.67028809e-005, -0.999999821, 7.28699251e-006, -2.98029086e-008, -2.98028944e-008, 7.16782753e-013, 0.999999344, 7.28699115e-006, 1, -4.99611745e-013))
602
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
603
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599990845, -0.0995154381, -3.05175781e-005, -0.999999821, 6.75052434e-006, -2.9802866e-008, -2.98028517e-008, 6.63480122e-013, 0.999999344, 6.75052297e-006, 1, -4.62297626e-013))
604
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.200000003))
605
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, -1.20000076, 0.999999642, 0, 0, 0, 1, 0, 0, 0, 0.999999642))
606
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(1.22000003, 1.11999989, 1.48000002))
607
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
608
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599990845, -1.09951615, -3.05175781e-005, -0.999999821, 6.75052434e-006, -2.9802866e-008, -2.98028517e-008, 6.63480122e-013, 0.999999344, 6.75052297e-006, 1, -4.62297626e-013))
609
610
HandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","HandleB",Vector3.new(0.400000006, 0.200000003, 0.200000003))
611
HandleBweld=weld(m,Character["Left Arm"],HandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00098991394, 3.05175781e-005, 0.800000191, 0.999999464, 8.36810372e-008, -4.47034836e-008, -5.96046448e-008, 1.96981595e-008, -0.999999702, -8.36810443e-008, 0.999999702, 1.96981613e-008))
612
mesh("SpecialMesh",HandleB,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(1.22000003, 1.11999989, 1.48000002))
613
MagicPrtB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","MagicPrtB",Vector3.new(0.400000066, 0.200000003, 0.400000006))
614
MagicPrtBweld=weld(m,HandleB,MagicPrtB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00100708008, -0.100000858, 3.43322754e-005, -0.999999285, 8.94069316e-008, 8.36810301e-008, -8.36810017e-008, 2.50053187e-008, -0.999999285, -7.45057633e-008, -0.999999106, -1.01041664e-008))
615
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.200000003))
616
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, -1.20000029, 0.999998927, -1.49011434e-008, 2.75411323e-014, -1.49011434e-008, 0.999999404, 7.10542736e-015, 2.75411323e-014, 7.10542736e-015, 0.999999642))
617
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(1.22000003, 1.11999989, 1.48000002))
618
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
619
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599981308, -1.09957433, 0.199989319, -0.999999285, 5.52832898e-006, -2.51180712e-008, -2.51181635e-008, -3.01454222e-008, 0.999999344, 5.51342691e-006, 0.999999523, 3.01455501e-008))
620
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
621
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.20000005, 1))
622
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600004196, -0.599998713, 0, -0.999999166, -3.55271368e-015, -2.98023508e-008, -2.98022798e-008, 8.8817842e-015, 0.999999702, -1.49011434e-008, 0.999999404, 7.10542736e-015))
623
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.799999952, 0.200000003))
624
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600004196, -0.599812984, 0.199977875, -0.999999344, 4.69386441e-006, -2.9802635e-008, -2.98025782e-008, 5.54223334e-013, 0.999999344, 4.67896234e-006, 0.999999583, -3.92574862e-013))
625
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
626
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599975586, 0.0995745659, 0.19997406, 0.999998689, 5.24520738e-006, -3.42694086e-008, -4.46761206e-009, 5.93964842e-008, -0.999999225, -5.52832762e-006, 0.999999523, 5.9397351e-008))
627
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
628
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
629
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599988937, -1.29949903, 0.399974823, -0.999999166, 6.76512536e-006, -2.98028446e-008, -2.98025498e-008, 1.02673425e-012, 0.99999243, 6.75022238e-006, 0.999999404, -8.2600593e-013))
630
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
631
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
632
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599973679, -0.100358725, 0.399974823, 0.999998868, -7.40587484e-006, -2.98016953e-008, -2.98017575e-008, -2.93098879e-013, -0.999998987, 7.28666373e-006, 0.999999344, -4.92050845e-013))
633
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
634
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
635
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599992752, -0.0995156765, -3.43322754e-005, -0.999999166, 6.76512536e-006, -2.98029015e-008, -2.98027913e-008, 6.73239242e-013, 0.999999344, 6.75022238e-006, 0.999999404, -4.56523708e-013))
636
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.600000024))
637
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599983215, -1.2996099, -2.67028809e-005, -0.999999106, 7.30156671e-006, -2.98029335e-008, -2.98028553e-008, 7.35411732e-013, 0.999999344, 7.28666373e-006, 0.999999344, -4.92050845e-013))
638
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
639
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599988937, -1.09957433, 0.200023651, 0.999999285, -5.52832898e-006, 3.44866038e-008, -3.44863622e-008, 3.01454222e-008, 0.999999344, -5.51342691e-006, -0.999999523, 3.0145241e-008))
640
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
641
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.400000006, 0.200000003, 0.200000003))
642
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998713, 0, -0.600000381, -2.98022726e-008, 1.77635684e-014, 0.999999821, -1.49011434e-008, 0.999999404, 7.10542736e-015, -0.999999166, -3.55271368e-015, -2.98023508e-008))
643
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.539999962, 0.539999962, 1.48000002))
644
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
645
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599985123, -1.29950166, 0.400032043, 0.999998868, -6.85453233e-006, 3.44866748e-008, -3.44862556e-008, 3.01455572e-008, 0.999993145, -6.83962935e-006, -0.999999106, 3.01451237e-008))
646
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
647
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
648
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599977493, -0.100389481, 0.400024414, -0.999998808, 7.33136903e-006, -8.94075214e-008, 8.94074077e-008, -1.15818466e-012, -0.999998987, -7.28666373e-006, -0.999999046, 5.22248911e-013))
649
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
650
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.799999952, 0.200000003))
651
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599985123, -0.599738121, -0.200023651, -0.999999106, 6.95884e-006, -2.98028127e-008, -2.98027487e-008, 7.47846229e-013, 0.999999344, 6.94393748e-006, 0.999999344, -5.43565193e-013))
652
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
653
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599985123, 0.0995743275, 0.200031281, -0.999998987, -5.30481157e-006, -8.94069601e-008, 5.9604556e-008, 3.01454079e-008, -0.999999225, 5.4985253e-006, -0.999999583, -3.01443599e-008))
654
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
655
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.400000006, 0.220000014, 0.200000003))
656
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599994421, 0.599998474, -3.81469727e-006, 2.98012459e-008, -4.69401175e-006, -0.999994099, 0.999996006, -1.19209062e-007, 2.98017913e-008, -2.98018108e-008, -0.999996841, 4.69402084e-006))
657
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
658
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
659
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599990845, -1.09951591, -3.43322754e-005, -0.999999166, 6.76512536e-006, -2.98029015e-008, -2.98027913e-008, 6.73239242e-013, 0.999999344, 6.75022238e-006, 0.999999404, -4.56523708e-013))
660
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.600000024))
661
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599983215, 0.100389719, -2.67028809e-005, -0.999999106, 7.30156671e-006, -2.98029335e-008, -2.98028553e-008, 7.35411732e-013, 0.999999344, 7.28666373e-006, 0.999999344, -4.92050845e-013))
662
663
local PE1 = Instance.new("ParticleEmitter",MagicPrtA)
664
PE1.Color = ColorSequence.new(Color3.new (255, 0, 127))
665
PE1.LightEmission = NumberSequence.new(0.2)
666
PE1.Size = NumberSequence.new(1.1)
667
PE1.Texture = "http://www.roblox.com/asset/?id=258908759"
668
PE1.Lifetime = NumberRange.new(.5)
669
PE1.Rate = 10
670
PE1.Transparency = NumberSequence.new(0.2)
671
PE1.LightEmission = NumberSequence.new(0.2)
672
PE1.Rotation = NumberRange.new(100)
673
PE1.Speed = NumberRange.new(0)
674
PE1.RotSpeed = NumberRange.new(100)
675
676
local PE2 = Instance.new("ParticleEmitter",MagicPrtB)
677
PE2.Color = ColorSequence.new(Color3.new (255, 0, 127))
678
PE2.LightEmission = NumberSequence.new(0.2)
679
PE2.Size = NumberSequence.new(1.1)
680
PE2.Texture = "http://www.roblox.com/asset/?id=258908759"
681
PE2.Lifetime = NumberRange.new(.5)
682
PE2.Rate = 10
683
PE2.Transparency = NumberSequence.new(0.2)
684
PE2.LightEmission = NumberSequence.new(0.2)
685
PE2.Rotation = NumberRange.new(100)
686
PE2.Speed = NumberRange.new(0)
687
PE2.RotSpeed = NumberRange.new(100)
688
689
so("http://www.roblox.com/asset/?id=159257147",workspace,1,1)
690
691
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
692
local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
693
prt.Anchored=true
694
prt.CFrame=cframe
695
msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
696
game:GetService("Debris"):AddItem(prt,2)
697
coroutine.resume(coroutine.create(function(Part,Mesh) 
698
for i=0,1,delay do
699
swait()
700
Part.CFrame=Part.CFrame
701
Part.Transparency=i
702
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
703
end
704
Part.Parent=nil
705
end),prt,msh)
706
end
707
--example: MagicCircle(BrickColor.new(""),ExamplePart.CFrame,0,0,0,0,0,0,0.01)
708
709
MagicCircle(BrickColor.new("Hot pink"),Torso.CFrame,1,1,1,5,5,5,0.01)
710
711
function MagicRing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
712
local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
713
prt.Anchored=true
714
prt.CFrame=cframe
715
local PE1 = Instance.new("ParticleEmitter",prt)
716
PE1.Color = ColorSequence.new(Color3.new (255, 0, 127))
717
PE1.LightEmission = NumberSequence.new(0.2)
718
PE1.Size = NumberSequence.new(2)
719
PE1.Texture = "http://www.roblox.com/asset/?id=258908759"
720
PE1.Lifetime = NumberRange.new(5)
721
PE1.Rate = 10
722
PE1.Transparency = NumberSequence.new(0.2)
723
PE1.LightEmission = NumberSequence.new(0.2)
724
PE1.Speed = NumberRange.new(0)
725
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
726
game:GetService("Debris"):AddItem(prt,2)
727
coroutine.resume(coroutine.create(function(Part,Mesh,num) 
728
for i=0,1,delay do
729
swait()
730
Part.Transparency=i
731
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
732
end
733
Part.Parent=nil
734
end),prt,msh,(math.random(0,2)+math.random())/5)
735
end
736
--example: MagicRing(BrickColor.new(""),ExamplePart.CFrame,0,0,0,0,0,0,0.01)
737
738
function MMMAGIC(part,x1,y1,z1,x2,y2,z2,color) 
739
        local msh1 = it("BlockMesh") 
740
        msh1.Scale = vt(0.5,0.5,0.5) 
741
        local S=it("Part")
742
        S.Material = "SmoothPlastic"
743
        S.Name="Effect"
744
        S.formFactor=0
745
        S.Size=vt(x1,y1,z1)
746
        S.BrickColor=color
747
        S.Reflectance = 0
748
        S.TopSurface=0
749
        S.BottomSurface=0
750
        S.Transparency=0
751
        S.Anchored=true
752
        S.CanCollide=false
753
        S.CFrame=part.CFrame*cf(x2,y2,z2)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
754
        S.Parent=workspace
755
        msh1.Parent = S
756
        coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + vt(0.1,0.1,0.1) Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame)
757
end 
758
759
function attackone()
760
attack = true
761
for i = 0,1,0.1 do
762
swait()
763
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.8)
764
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(50)),.8)
765
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)),.8)
766
LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5, -.5) * angles(math.rad(70), math.rad(0), math.rad(50)),.8)
767
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(100),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
768
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
769
end
770
for i = 0,1,0.1 do
771
swait()
772
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),.8)
773
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
774
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)),.8)
775
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-20)),.8)
776
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
777
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
778
end
779
for i = 0,1,1 do
780
so("http://www.roblox.com/asset/?id=185295584",workspace,1,1) 
781
MagicCircle(BrickColor.new("Hot pink"),MagicPrtA.CFrame,0.1,0.1,0.1,0.8,0.8,0.8,0.06)
782
MagicRing(BrickColor.new("Hot pink"),MagicPrtA.CFrame,0.1,0.1,0.1,1,1,1,0.06)
783
MMMAGIC(MagicPrtA,2,2,2,0,0,0,BrickColor.new("Hot pink")) 
784
end
785
for i = 0,1,0.2 do
786
swait()
787
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),.8)
788
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
789
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)),.8)
790
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-20)),.8)
791
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
792
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
793
end
794
attack = false
795
end
796
797
function attacktwo()
798
attack = true
799
for i = 0,1,0.1 do
800
swait()
801
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),.8)
802
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-80)),.8)
803
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.8)
804
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(120), math.rad(0), math.rad(-30)),.8)
805
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
806
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
807
end
808
for i = 0,1,0.1 do
809
swait()
810
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.8)
811
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(50)),.8)
812
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)),.8)
813
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-50)),.8)
814
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(100),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
815
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
816
end
817
for i = 0,1,1 do
818
so("http://www.roblox.com/asset/?id=185295584",workspace,1,1) 
819
MagicCircle(BrickColor.new("Hot pink"),MagicPrtB.CFrame,0.1,0.1,0.1,0.8,0.8,0.8,0.06)
820
MagicRing(BrickColor.new("Hot pink"),MagicPrtB.CFrame,0.1,0.1,0.1,1,1,1,0.06)
821
MMMAGIC(MagicPrtB,2,2,2,0,0,0,BrickColor.new("Hot pink")) 
822
end
823
for i = 0,1,0.2 do
824
swait()
825
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.8)
826
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(50)),.8)
827
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)),.8)
828
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-50)),.8)
829
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(100),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
830
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
831
end
832
attack = false
833
end
834
835
function attackthree()
836
attack = true
837
for i = 0,1,0.1 do
838
swait()
839
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.8)
840
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.8)
841
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)),.8)
842
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)),.8)
843
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
844
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-80),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
845
end
846
for i = 0,1,0.1 do
847
swait()
848
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.8)
849
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.8)
850
RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -.5) * angles(math.rad(90), math.rad(0), math.rad(-70)),.8)
851
LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -.5) * angles(math.rad(90), math.rad(0), math.rad(70)),.8)
852
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
853
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-80),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
854
end
855
for i = 0,1,1 do
856
so("http://www.roblox.com/asset/?id=185302814",workspace,1,1)
857
MagicCircle(BrickColor.new("Hot pink"),Torso.CFrame*cf(0,0,-5),0.5,0.5,0.5,2,2,2,0.06)
858
MagicRing(BrickColor.new("Hot pink"),Torso.CFrame*cf(0,0,-5),0.5,0.5,0.5,2,2,2,0.06)
859
end
860
for i = 0,1,0.2 do
861
swait()
862
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.8)
863
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.8)
864
RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -.5) * angles(math.rad(90), math.rad(0), math.rad(-70)),.8)
865
LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -.5) * angles(math.rad(90), math.rad(0), math.rad(70)),.8)
866
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
867
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-80),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
868
end
869
attack = false
870
end
871
872
mouse.Button1Down:connect(function()
873
if attacktype == 1 then
874
attacktype = 2
875
attackone()
876
elseif attacktype == 2 then
877
attacktype = 3
878
attacktwo()
879
elseif attacktype == 3 then
880
attacktype = 1
881
attackthree()
882
end
883
end)
884
885
mouse.KeyDown:connect(function(k)
886
	k=k:lower()
887
	
888
end)
889
890
891
local sine = 0
892
local change = 1
893
local val = 0
894
895
while true do
896
swait()
897
sine = sine + change
898
local torvel=(RootPart.Velocity*Vector3.new(1,0,2)).magnitude 
899
local velderp=RootPart.Velocity.y
900
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
901
if equipped==true or equipped==false then
902
if attack==false then
903
idle=idle+1
904
else
905
idle=0
906
end
907
if idle>=500 then
908
if attack==false then
909
--Sheath()
910
end
911
end
912
if RootPart.Velocity.y > 1 and hitfloor==nil then 
913
Anim="Jump"
914
if attack==false then
915
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.8)
916
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.8)
917
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(40)),.8)
918
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-40)),.8)
919
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
920
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
921
end
922
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
923
Anim="Fall"
924
if attack==false then
925
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.8)
926
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(0)),.8)
927
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(70)),.8)
928
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-70)),.8)
929
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
930
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
931
end
932
elseif torvel<1 and hitfloor~=nil then
933
Anim="Idle"
934
if attack==false then
935
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),.8)
936
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(30)),.8)
937
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)),.8)
938
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)),.8)
939
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(100),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
940
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
941
end
942
elseif torvel>2 and hitfloor~=nil then
943
Anim="Walk"
944
if attack==false then
945
change=3
946
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.8)
947
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.8)
948
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90*math.cos(sine/1)), math.rad(0), math.rad(15)),.8)
949
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90*math.cos(sine/1)), math.rad(0), math.rad(-15)),.8)
950
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.8)
951
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.8)
952
end
953
end
954
end
955
if #Effects>0 then
956
--table.insert(Effects,{prt,"Block1",delay})
957
for e=1,#Effects do
958
if Effects[e]~=nil then
959
--for j=1,#Effects[e] do
960
local Thing=Effects[e]
961
if Thing~=nil then
962
local Part=Thing[1]
963
local Mode=Thing[2]
964
local Delay=Thing[3]
965
local IncX=Thing[4]
966
local IncY=Thing[5]
967
local IncZ=Thing[6]
968
if Thing[1].Transparency<=1 then
969
if Thing[2]=="Block1" then
970
Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
971
Mesh=Thing[1].Mesh
972
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
973
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
974
elseif Thing[2]=="Cylinder" then
975
Mesh=Thing[1].Mesh
976
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
977
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
978
elseif Thing[2]=="Blood" then
979
Mesh=Thing[7]
980
Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
981
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
982
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
983
elseif Thing[2]=="Elec" then
984
Mesh=Thing[1].Mesh
985
Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
986
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
987
elseif Thing[2]=="Disappear" then
988
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
989
end
990
else
991
Part.Parent=nil
992
table.remove(Effects,e)
993
end
994
end
995
--end
996
end
997
end
998
end
999
end