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Destroyer_again2

RAID VOID SB WITH THIS

Dec 8th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Your fucking script is assholic use h/ dumbass") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("Execute the c00l Kidd stuff")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6. --Blow up the whole server.
  7. --ALLLAHU AKKBARR
  8. print("Its Payback TIME!")
  9.  
  10. G_1_ = function(L_1_arg1, L_2_arg2)
  11. local L_3_ = Instance.new(L_1_arg1)
  12. for L_4_forvar1, L_5_forvar2 in pairs(L_2_arg2) do
  13. local L_6_, L_7_ = ypcall(function()
  14. return L_3_[L_4_forvar1]
  15. end)
  16. if L_6_ then
  17. L_3_[L_4_forvar1] = L_2_arg2[L_4_forvar1]
  18. end
  19. end
  20. return L_3_
  21. end
  22. function G_2_(L_8_arg1, L_9_arg2)
  23. local L_10_ = getfenv(L_8_arg1)
  24. local L_11_ = setmetatable({}, {
  25. __index = function(L_12_arg1, L_13_arg2)
  26. if L_13_arg2:lower() == 'script' then
  27. return L_9_arg2
  28. else
  29. return L_10_[L_13_arg2]
  30. end
  31. end
  32. })
  33. setfenv(L_8_arg1, L_11_)
  34. ypcall(function()
  35. L_8_arg1()
  36. end)
  37. end
  38. G_3_ = {}
  39. G_7_ = Instance.new("Model", game:GetService("Lighting"))
  40. G_7_.Name = "Compiled"
  41. o1 = G_1_("Model",{
  42. ["Parent"] = G_7_,
  43. })
  44. o2 = G_1_("Model",{
  45. ["Name"] = "WarningLight",
  46. ["Parent"] = o1,
  47. })
  48. o3 = G_1_("Part",{
  49. ["Name"] = "Base",
  50. ["Parent"] = o2,
  51. ["BrickColor"] = BrickColor.new("Dark stone grey"),
  52. ["Position"] = Vector3.new(4.56997681, 7.9750371, 6.25173998),
  53. ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 90),
  54. ["Anchored"] = true,
  55. ["CFrame"] = CFrame.new(4.56997681, 7.9750371, 6.25173998, 6.28198471e-009, -1, 4.0270919e-008, 0.999904811, 6.87042423e-009, 0.0138659067, -0.0138659067, 4.01408435e-008, 0.999904811),
  56. ["FormFactor"] = Enum.FormFactor.Custom,
  57. ["Size"] = Vector3.new(1.60000002, 0.400000006, 1.60000002),
  58. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  59. ["TopSurface"] = Enum.SurfaceType.Smooth,
  60. ["Color"] = Color3.new(0.388235, 0.372549, 0.384314),
  61. })
  62. o4 = G_1_("CylinderMesh",{
  63. ["Parent"] = o3,
  64. })
  65. o5 = G_1_("Part",{
  66. ["Name"] = "Bulb",
  67. ["Parent"] = o2,
  68. ["BrickColor"] = BrickColor.new("Really red"),
  69. ["Reflectance"] = 0.20000000298023,
  70. ["Transparency"] = 0.5,
  71. ["Position"] = Vector3.new(4.06997681, 7.9750371, 6.25173998),
  72. ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 90),
  73. ["Anchored"] = true,
  74. ["CFrame"] = CFrame.new(4.06997681, 7.9750371, 6.25173998, 6.28198471e-009, -1, 4.0270919e-008, 0.999904811, 6.87042423e-009, 0.0138659067, -0.0138659067, 4.01408435e-008, 0.999904811),
  75. ["FormFactor"] = Enum.FormFactor.Custom,
  76. ["Size"] = Vector3.new(1.20000005, 1.4000001, 1.20000005),
  77. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  78. ["TopSurface"] = Enum.SurfaceType.Smooth,
  79. ["Color"] = Color3.new(1, 0, 0),
  80. })
  81. o6 = G_1_("SpecialMesh",{
  82. ["Parent"] = o5,
  83. })
  84. o7 = G_1_("Part",{
  85. ["Name"] = "Part1",
  86. ["Parent"] = o2,
  87. ["BrickColor"] = BrickColor.new("Really red"),
  88. ["Reflectance"] = 0.40000000596046,
  89. ["Position"] = Vector3.new(3.96998596, 7.97365475, 6.15174913),
  90. ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 180),
  91. ["Anchored"] = true,
  92. ["CFrame"] = CFrame.new(3.96998596, 7.97365475, 6.15174913, -0.999999881, -6.28203756e-009, 4.0270919e-008, 6.87036517e-009, -0.999904692, 0.0138659067, 4.014084e-008, 0.0138659095, 0.999904811),
  93. ["FormFactor"] = Enum.FormFactor.Custom,
  94. ["Size"] = Vector3.new(0.800000012, 0.800000012, 0.200000003),
  95. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  96. ["TopSurface"] = Enum.SurfaceType.Smooth,
  97. ["Color"] = Color3.new(1, 0, 0),
  98. })
  99. o8 = G_1_("SpotLight",{
  100. ["Parent"] = o7,
  101. ["Color"] = Color3.new(1, 0, 0),
  102. ["Brightness"] = 4,
  103. ["Range"] = 30,
  104. })
  105. o9 = G_1_("Part",{
  106. ["Name"] = "Part2",
  107. ["Parent"] = o2,
  108. ["BrickColor"] = BrickColor.new("Really red"),
  109. ["Reflectance"] = 0.40000000596046,
  110. ["Position"] = Vector3.new(3.96998596, 7.97642517, 6.35172987),
  111. ["Rotation"] = Vector3.new(179.205521, -2.30735282e-006, 3.59950604e-007),
  112. ["Anchored"] = true,
  113. ["CFrame"] = CFrame.new(3.96998596, 7.97642517, 6.35172987, 0.999999642, -6.28232089e-009, -4.02709048e-008, -6.8701409e-009, -0.999904215, -0.0138658993, -4.01372056e-008, 0.0138658807, -0.999904454),
  114. ["FormFactor"] = Enum.FormFactor.Custom,
  115. ["Size"] = Vector3.new(0.800000012, 0.800000012, 0.200000003),
  116. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  117. ["TopSurface"] = Enum.SurfaceType.Smooth,
  118. ["Color"] = Color3.new(1, 0, 0),
  119. })
  120. o10 = G_1_("SpotLight",{
  121. ["Parent"] = o9,
  122. ["Color"] = Color3.new(1, 0, 0),
  123. ["Brightness"] = 4,
  124. ["Range"] = 30,
  125. })
  126. o11 = G_1_("BoolValue",{
  127. ["Name"] = "Toggle",
  128. ["Parent"] = o2,
  129. })
  130. o12 = G_1_("Script",{
  131. ["Parent"] = o2,
  132. })
  133. table.insert(G_3_,coroutine.create(function()
  134. wait()
  135. G_2_(function()
  136. --Stickmasterluke
  137.  
  138.  
  139. sp=script.Parent
  140.  
  141.  
  142. bulb=sp:WaitForChild("Bulb")
  143. part1=sp:WaitForChild("Part1")
  144. light1=part1:WaitForChild("SpotLight")
  145. part2=sp:WaitForChild("Part2")
  146. light2=part2:WaitForChild("SpotLight")
  147. toggle=sp:WaitForChild("Toggle")
  148.  
  149.  
  150. function updatetoggle()
  151. bulb.BrickColor=(toggle.Value and BrickColor.new("Really red")) or BrickColor.new("Mid gray")
  152. light1.Enabled=toggle.Value
  153. light2.Enabled=toggle.Value
  154. end
  155.  
  156.  
  157. toggle.Changed:connect(updatetoggle)
  158. updatetoggle()
  159.  
  160.  
  161.  
  162.  
  163.  
  164. rate=1/30
  165. rps=1
  166. currentrotation=math.random()
  167.  
  168. while true do
  169. wait(.1)
  170. while toggle.Value do
  171. wait(rate)
  172. currentrotation=currentrotation+(rps*rate)
  173. part1.CFrame=((bulb.CFrame*CFrame.Angles(0,math.pi*2*currentrotation,0))*CFrame.Angles(0,0,math.pi*.5))*CFrame.new(0,0,part1.Size.z*.5)
  174. part2.CFrame=((bulb.CFrame*CFrame.Angles(0,math.pi*2*(currentrotation+.5),0))*CFrame.Angles(0,0,math.pi*.5))*CFrame.new(0,0,part2.Size.z*.5)
  175. end
  176. end
  177.  
  178.  
  179.  
  180.  
  181.  
  182.  
  183.  
  184.  
  185.  
  186.  
  187.  
  188. end,o12)
  189. end))
  190. o13 = G_1_("Model",{
  191. ["Name"] = "WarningLight",
  192. ["Parent"] = o1,
  193. })
  194. o14 = G_1_("Part",{
  195. ["Name"] = "Base",
  196. ["Parent"] = o13,
  197. ["BrickColor"] = BrickColor.new("Dark stone grey"),
  198. ["Position"] = Vector3.new(-59.8800201, 6.01503801, -14.0182638),
  199. ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 90),
  200. ["Anchored"] = true,
  201. ["CFrame"] = CFrame.new(-59.8800201, 6.01503801, -14.0182638, 6.28198471e-009, -1, 4.0270919e-008, 0.999904811, 6.87042423e-009, 0.0138659067, -0.0138659067, 4.01408435e-008, 0.999904811),
  202. ["FormFactor"] = Enum.FormFactor.Custom,
  203. ["Size"] = Vector3.new(1.60000002, 0.400000006, 1.60000002),
  204. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  205. ["TopSurface"] = Enum.SurfaceType.Smooth,
  206. ["Color"] = Color3.new(0.388235, 0.372549, 0.384314),
  207. })
  208. o15 = G_1_("CylinderMesh",{
  209. ["Parent"] = o14,
  210. })
  211. o16 = G_1_("Part",{
  212. ["Name"] = "Bulb",
  213. ["Parent"] = o13,
  214. ["BrickColor"] = BrickColor.new("Really red"),
  215. ["Reflectance"] = 0.20000000298023,
  216. ["Transparency"] = 0.5,
  217. ["Position"] = Vector3.new(-60.3800201, 6.01503801, -14.0182562),
  218. ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 90),
  219. ["Anchored"] = true,
  220. ["CFrame"] = CFrame.new(-60.3800201, 6.01503801, -14.0182562, 6.28198471e-009, -1, 4.0270919e-008, 0.999904811, 6.87042423e-009, 0.0138659067, -0.0138659067, 4.01408435e-008, 0.999904811),
  221. ["FormFactor"] = Enum.FormFactor.Custom,
  222. ["Size"] = Vector3.new(1.20000005, 1.4000001, 1.20000005),
  223. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  224. ["TopSurface"] = Enum.SurfaceType.Smooth,
  225. ["Color"] = Color3.new(1, 0, 0),
  226. })
  227. o17 = G_1_("SpecialMesh",{
  228. ["Parent"] = o16,
  229. })
  230. o18 = G_1_("Part",{
  231. ["Name"] = "Part1",
  232. ["Parent"] = o13,
  233. ["BrickColor"] = BrickColor.new("Really red"),
  234. ["Reflectance"] = 0.40000000596046,
  235. ["Position"] = Vector3.new(-60.4800034, 6.013659, -14.1182556),
  236. ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 180),
  237. ["Anchored"] = true,
  238. ["CFrame"] = CFrame.new(-60.4800034, 6.013659, -14.1182556, -0.999999881, -6.28203756e-009, 4.0270919e-008, 6.87036517e-009, -0.999904692, 0.0138659067, 4.014084e-008, 0.0138659095, 0.999904811),
  239. ["FormFactor"] = Enum.FormFactor.Custom,
  240. ["Size"] = Vector3.new(0.800000012, 0.800000012, 0.200000003),
  241. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  242. ["TopSurface"] = Enum.SurfaceType.Smooth,
  243. ["Color"] = Color3.new(1, 0, 0),
  244. })
  245. o19 = G_1_("SpotLight",{
  246. ["Parent"] = o18,
  247. ["Color"] = Color3.new(1, 0, 0),
  248. ["Brightness"] = 4,
  249. ["Range"] = 30,
  250. })
  251. o20 = G_1_("Part",{
  252. ["Name"] = "Part2",
  253. ["Parent"] = o13,
  254. ["BrickColor"] = BrickColor.new("Really red"),
  255. ["Reflectance"] = 0.40000000596046,
  256. ["Position"] = Vector3.new(-60.4800034, 6.01642418, -13.9182701),
  257. ["Rotation"] = Vector3.new(179.205521, -2.30735282e-006, 3.59950604e-007),
  258. ["Anchored"] = true,
  259. ["CFrame"] = CFrame.new(-60.4800034, 6.01642418, -13.9182701, 0.999999642, -6.28232089e-009, -4.02709048e-008, -6.8701409e-009, -0.999904215, -0.0138658993, -4.01372056e-008, 0.0138658807, -0.999904454),
  260. ["FormFactor"] = Enum.FormFactor.Custom,
  261. ["Size"] = Vector3.new(0.800000012, 0.800000012, 0.200000003),
  262. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  263. ["TopSurface"] = Enum.SurfaceType.Smooth,
  264. ["Color"] = Color3.new(1, 0, 0),
  265. })
  266. o21 = G_1_("SpotLight",{
  267. ["Parent"] = o20,
  268. ["Color"] = Color3.new(1, 0, 0),
  269. ["Brightness"] = 4,
  270. ["Range"] = 30,
  271. })
  272. o22 = G_1_("BoolValue",{
  273. ["Name"] = "Toggle",
  274. ["Parent"] = o13,
  275. })
  276. o23 = G_1_("Script",{
  277. ["Parent"] = o13,
  278. })
  279. table.insert(G_3_,coroutine.create(function()
  280. wait()
  281. G_2_(function()
  282. --Stickmasterluke
  283.  
  284.  
  285. sp=script.Parent
  286.  
  287.  
  288. bulb=sp:WaitForChild("Bulb")
  289. part1=sp:WaitForChild("Part1")
  290. light1=part1:WaitForChild("SpotLight")
  291. part2=sp:WaitForChild("Part2")
  292. light2=part2:WaitForChild("SpotLight")
  293. toggle=sp:WaitForChild("Toggle")
  294.  
  295.  
  296. function updatetoggle()
  297. bulb.BrickColor=(toggle.Value and BrickColor.new("Really red")) or BrickColor.new("Mid gray")
  298. light1.Enabled=toggle.Value
  299. light2.Enabled=toggle.Value
  300. end
  301.  
  302.  
  303. toggle.Changed:connect(updatetoggle)
  304. updatetoggle()
  305.  
  306.  
  307.  
  308.  
  309.  
  310. rate=1/30
  311. rps=1
  312. currentrotation=math.random()
  313.  
  314. while true do
  315. wait(.1)
  316. while toggle.Value do
  317. wait(rate)
  318. currentrotation=currentrotation+(rps*rate)
  319. part1.CFrame=((bulb.CFrame*CFrame.Angles(0,math.pi*2*currentrotation,0))*CFrame.Angles(0,0,math.pi*.5))*CFrame.new(0,0,part1.Size.z*.5)
  320. part2.CFrame=((bulb.CFrame*CFrame.Angles(0,math.pi*2*(currentrotation+.5),0))*CFrame.Angles(0,0,math.pi*.5))*CFrame.new(0,0,part2.Size.z*.5)
  321. end
  322. end
  323.  
  324.  
  325.  
  326.  
  327.  
  328.  
  329.  
  330.  
  331.  
  332.  
  333.  
  334. end,o23)
  335. end))
  336. o24 = G_1_("Model",{
  337. ["Name"] = "Nuke",
  338. ["Parent"] = o1,
  339. })
  340. o25 = G_1_("Part",{
  341. ["Name"] = "Main",
  342. ["Parent"] = o24,
  343. ["BrickColor"] = BrickColor.new("Bright yellow"),
  344. ["Transparency"] = 1,
  345. ["Position"] = Vector3.new(-64.9899979, 1.94813704, -9.28186798),
  346. ["Rotation"] = Vector3.new(164.872177, -2.32455795e-006, 180),
  347. ["Anchored"] = true,
  348. ["CFrame"] = CFrame.new(-64.9899979, 1.94813704, -9.28186798, -1, -3.88290999e-009, -4.05711909e-008, 6.87041624e-009, 0.965347111, -0.260973543, 4.01444957e-008, -0.260973543, -0.965347111),
  349. ["FormFactor"] = Enum.FormFactor.Symmetric,
  350. ["Shape"] = Enum.PartType.Ball,
  351. ["Size"] = Vector3.new(1, 1, 1),
  352. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  353. ["TopSurface"] = Enum.SurfaceType.Smooth,
  354. ["Color"] = Color3.new(0.960784, 0.803922, 0.188235),
  355. })
  356. o26 = G_1_("Weld",{
  357. ["Parent"] = o25,
  358. })
  359. o27 = G_1_("Script",{
  360. ["Name"] = "Script3",
  361. ["Parent"] = o25,
  362. ["Disabled"] = true,
  363. })
  364. table.insert(G_3_,coroutine.create(function()
  365. wait()
  366. G_2_(function()
  367. while true do
  368. c = game.Workspace:GetChildren()
  369. for i =1,#c do
  370. if ((c[i].className == "Part" or c[i].className == "TrussPart" or c[i].className == "WedgePart" or c[i].className == "Seat" or c[i].className == "VehicleSeat") and (c[i].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  371. c[i].Material = Enum.Material.CorrodedMetal
  372. c[i].Anchored = false
  373. c[i]:BreakJoints()
  374. end
  375. if (c[i].className == "Model") then
  376. end
  377. g = c[i]:GetChildren()
  378. for j =1,#g do
  379. if ((g[j].className == "Part" or g[j].className == "TrussPart" or g[j].className == "WedgePart" or g[j].className == "Seat" or g[j].className == "VehicleSeat") and g[j].Name ~= script.Parent.Name and g[j].Name ~= "Glow" and (g[j].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  380. g[j].Material = Enum.Material.CorrodedMetal
  381. g[j].Anchored = false
  382. g[j]:BreakJoints()
  383. end
  384. if (g[j].className == "Model") then
  385. end
  386. t = g[j]:GetChildren()
  387. for s =1,#t do
  388. if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  389. t[s].Material = Enum.Material.CorrodedMetal
  390. t[s].Anchored = false
  391. t[s]:BreakJoints()
  392. end
  393. if (t[s].className == "Model") then
  394. end
  395. a = t[s]:GetChildren()
  396. for z =1,#a do
  397. if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  398. a[z].Material = Enum.Material.CorrodedMetal
  399. a[z].Anchored = false
  400. a[z]:BreakJoints()
  401. end
  402. if (a[z].className == "Model") then
  403. end
  404. p = a[z]:GetChildren()
  405. for l =1,#p do
  406. if ((p[l].className == "Part" or p[l].className == "TrussPart" or p[l].className == "WedgePart" or p[l].className == "Seat" or p[l].className == "VehicleSeat") and p[l].Name ~= script.Parent.Name and p[l].Name ~= "Glow" and (p[l].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  407. p[l].Material = Enum.Material.CorrodedMetal
  408. p[l].Anchored = false
  409. p[l]:BreakJoints()
  410. end
  411. end
  412. end
  413. end
  414. end
  415. end
  416. wait(.3)
  417. end
  418.  
  419. end,o27)
  420. end))
  421. o28 = G_1_("Script",{
  422. ["Name"] = "Script4",
  423. ["Parent"] = o25,
  424. ["Disabled"] = true,
  425. })
  426. table.insert(G_3_,coroutine.create(function()
  427. wait()
  428. G_2_(function()
  429. while true do
  430. c = game.Workspace:GetChildren()
  431. for i =1,#c do
  432. if (c[i].className == "Model") then
  433. end
  434. g = c[i]:GetChildren()
  435. for j =1,#g do
  436. if (g[j].className == "Humanoid" and g[j].Parent:FindFirstChild("Torso") and g[j].Parent:FindFirstChild("ForceField") == nil) then
  437. if ((g[j].Parent.Torso.Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  438. g[j].Parent:BreakJoints()
  439. end end
  440. if (g[j].className == "Part" and g[j].Parent:FindFirstChild("Torso") and g[j].Parent:FindFirstChild("ForceField") == nil) then
  441. if ((g[j].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  442. g[j].Material = Enum.Material.CorrodedMetal
  443. g[j].Anchored = false
  444. g[j]:BreakJoints()
  445. end end
  446. t = g[j]:GetChildren()
  447. for s =1,#t do
  448. if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Locked == false and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  449. t[s].Material = Enum.Material.CorrodedMetal
  450. t[s].Anchored = false
  451. t[s]:BreakJoints()
  452. end
  453. if (t[s].className == "Model") then
  454. end
  455. a = t[s]:GetChildren()
  456. for z =1,#a do
  457. if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Locked == false and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  458. a[z].Material = Enum.Material.CorrodedMetal
  459. a[z].Anchored = false
  460. a[z]:BreakJoints()
  461. end
  462. if (a[z].className == "Model") then
  463. end
  464. end
  465. end
  466. end
  467. end
  468. wait(.3)
  469. end
  470.  
  471. end,o28)
  472. end))
  473. o29 = G_1_("SpecialMesh",{
  474. ["Parent"] = o25,
  475. ["Scale"] = Vector3.new(0, 0, 0),
  476. ["MeshType"] = Enum.MeshType.Sphere,
  477. })
  478. o30 = G_1_("Part",{
  479. ["Name"] = "Glow",
  480. ["Parent"] = o24,
  481. ["BrickColor"] = BrickColor.new("Neon orange"),
  482. ["Transparency"] = 1,
  483. ["Position"] = Vector3.new(-68.3899536, 3.59714508, -9.31340027),
  484. ["Rotation"] = Vector3.new(164.872177, -2.32455795e-006, 180),
  485. ["RotVelocity"] = Vector3.new(4.25556566e-017, 4.7048353e-019, 0.000739662792),
  486. ["Velocity"] = Vector3.new(-0.00150882092, -0.0143409707, 8.56878382e-017),
  487. ["Anchored"] = true,
  488. ["CFrame"] = CFrame.new(-68.3899536, 3.59714508, -9.31340027, -1, -3.88290999e-009, -4.05711909e-008, 6.87041624e-009, 0.965347111, -0.260973543, 4.01444957e-008, -0.260973543, -0.965347111),
  489. ["FormFactor"] = Enum.FormFactor.Custom,
  490. ["Size"] = Vector3.new(0.200000003, 1.20000005, 0.200000003),
  491. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  492. ["TopSurface"] = Enum.SurfaceType.Smooth,
  493. ["Color"] = Color3.new(0.835294, 0.45098, 0.239216),
  494. })
  495. o31 = G_1_("SpecialMesh",{
  496. ["Parent"] = o30,
  497. ["Scale"] = Vector3.new(4, 1, 4),
  498. ["MeshType"] = Enum.MeshType.Brick,
  499. })
  500. o32 = G_1_("NumberValue",{
  501. ["Name"] = "Size",
  502. ["Parent"] = o24,
  503. ["Value"] = 2.9,
  504. })
  505. o33 = G_1_("NumberValue",{
  506. ["Name"] = "NukeSize",
  507. ["Parent"] = o24,
  508. ["Value"] = 1e+023,
  509. })
  510. o34 = G_1_("Script",{
  511. ["Name"] = "Blast",
  512. ["Parent"] = o24,
  513. ["Disabled"] = true,
  514. })
  515. table.insert(G_3_,coroutine.create(function()
  516. wait()
  517. G_2_(function()
  518. for i = 1, script.Parent.NukeSize.Value do --How big it's gonna be! O.o
  519. script.Parent.Glow.Mesh.Scale = script.Parent.Glow.Mesh.Scale + Vector3.new(1, 0, 1)
  520. script.Parent.Main.Mesh.Scale = script.Parent.Main.Mesh.Scale + Vector3.new(1, 1, 1)
  521. script.Parent.Size.Value = script.Parent.Size.Value +2
  522. wait()
  523. end
  524. for i =1, 6 do
  525. wait(2)
  526. script.Parent.Main.Transparency = script.Parent.Main.Transparency +1
  527. end
  528. wait(2)
  529. script.Parent.Parent:Remove()
  530.  
  531.  
  532. end,o34)
  533. end))
  534. o35 = G_1_("Sound",{
  535. ["Name"] = "music",
  536. ["Parent"] = o24,
  537. ["SoundId"] = "http://www.roblox.com/asset/?id=130768997",
  538. ["Volume"] = 1,
  539. })
  540. o36 = G_1_("Model",{
  541. ["Name"] = "selfdestructsystem",
  542. ["Parent"] = o1,
  543. })
  544. o37 = G_1_("Script",{
  545. ["Name"] = "Gate",
  546. ["Parent"] = o36,
  547. ["Disabled"] = true,
  548. })
  549. table.insert(G_3_,coroutine.create(function()
  550. wait()
  551. G_2_(function()
  552. local g = Instance.new("Hint",Workspace)
  553. g.Text = "WARNING THE MELTDOWN SEQUENCE IS STARTING EVACUATE NOW!!!"
  554. wait(2)
  555. g:Destroy()
  556. script.Serverlite.Disabled = false
  557. script.ReverseAlarm.Disabled = false
  558. --script.warn1:Play()
  559. --wait(19)
  560. script.music:Play()
  561. wait(5)
  562. script.music6:Play()
  563. local msg = Instance.new("Message")
  564. msg.Parent = game.Workspace
  565. msg.Name = 'HelloBrick'
  566. msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !"
  567. wait(0.1)
  568. msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !"
  569. wait(0.1)
  570. msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !"
  571. wait(0.1)
  572. msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !"
  573. wait(0.1)
  574. msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !"
  575. wait(0.1)
  576. msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !"
  577. wait(0.1)
  578. msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !"
  579. wait(0.1)
  580. msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !"
  581. wait(0.1)
  582. msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !"
  583. wait(0.1)
  584. msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !"
  585. wait(0.1)
  586. msg.Text = "EVACUATE THE HQ NOW!!!"
  587. wait(0.7)
  588. msg.Text = " "
  589. wait(0.7)
  590. msg.Text = "EVACUATE THE HQ NOW!!"
  591. wait(0.7)
  592. msg.Text = " "
  593. wait(0.7)
  594. msg.Text = "EVACUATE THE HQ NOW!"
  595. wait(1)
  596. script.music6:Stop()
  597. game.Workspace.HelloBrick:remove()
  598. wait(1)
  599. script.Countdown.Disabled = false
  600.  
  601.  
  602.  
  603.  
  604.  
  605.  
  606.  
  607.  
  608.  
  609.  
  610. end,o37)
  611. end))
  612. o38 = G_1_("Sound",{
  613. ["Name"] = "music",
  614. ["Parent"] = o37,
  615. ["SoundId"] = "http://www.roblox.com/asset/?id=130894143",
  616. ["Volume"] = 1,
  617. })
  618. o39 = G_1_("Sound",{
  619. ["Name"] = "music1",
  620. ["Parent"] = o37,
  621. ["SoundId"] = "http://www.roblox.com/asset/?id=130894379",
  622. ["Volume"] = 1,
  623. })
  624. o40 = G_1_("Sound",{
  625. ["Name"] = "music2",
  626. ["Parent"] = o37,
  627. ["SoundId"] = "http://www.roblox.com/asset/?id=130886114",
  628. ["Volume"] = 1,
  629. })
  630. o41 = G_1_("Sound",{
  631. ["Name"] = "music3",
  632. ["Parent"] = o37,
  633. ["SoundId"] = "http://www.roblox.com/asset/?id=130886089",
  634. ["Volume"] = 1,
  635. })
  636. o42 = G_1_("Sound",{
  637. ["Name"] = "music4",
  638. ["Parent"] = o37,
  639. ["SoundId"] = "http://www.roblox.com/asset/?id=130894483",
  640. ["Volume"] = 1,
  641. })
  642. o43 = G_1_("Sound",{
  643. ["Name"] = "music5",
  644. ["Parent"] = o37,
  645. ["SoundId"] = "http://www.roblox.com/asset/?id=130895130",
  646. ["Volume"] = 1,
  647. })
  648. o44 = G_1_("Sound",{
  649. ["Name"] = "music6",
  650. ["Parent"] = o37,
  651. ["SoundId"] = "http://www.roblox.com/asset/?id=138081509",
  652. ["Volume"] = 1,
  653. ["Looped"] = true,
  654. })
  655. o45 = G_1_("Sound",{
  656. ["Name"] = "music7",
  657. ["Parent"] = o37,
  658. ["SoundId"] = "http://www.roblox.com/asset/?id=141279377",
  659. ["Volume"] = 1,
  660. ["Looped"] = true,
  661. })
  662. o46 = G_1_("Sound",{
  663. ["Name"] = "firesound",
  664. ["Parent"] = o37,
  665. ["SoundId"] = "http://www.roblox.com/asset/?id=31760113",
  666. ["Volume"] = 0.10000000149012,
  667. ["Looped"] = true,
  668. })
  669. o47 = G_1_("Sound",{
  670. ["Name"] = "explosiondistant",
  671. ["Parent"] = o37,
  672. ["Pitch"] = 0.20000000298023,
  673. ["SoundId"] = "http://roblox.com/asset/?id=10209859",
  674. ["Volume"] = 1,
  675. })
  676. o48 = G_1_("Sound",{
  677. ["Name"] = "explosionbang",
  678. ["Parent"] = o37,
  679. ["SoundId"] = "http://www.roblox.com/asset/?id=2248511",
  680. ["Volume"] = 0.30000001192093,
  681. ["PlayOnRemove"] = true,
  682. })
  683. o49 = G_1_("Script",{
  684. ["Name"] = "Countdown",
  685. ["Parent"] = o37,
  686. ["Disabled"] = true,
  687. })
  688. table.insert(G_3_,coroutine.create(function()
  689. wait()
  690. G_2_(function()
  691. Countdown = 120
  692. script.Parent.Alarmy:play()
  693. script.Parent.Epic:Play()
  694.  
  695.  
  696.  
  697. Count = Countdown
  698. local m = Instance.new("Hint", game.Workspace)
  699. while true do
  700. if Countdown == 0 then
  701. Countdown = Count
  702. else
  703. m.Text = " Self Destruct in T-"..Countdown.." "
  704. wait(0.1)
  705. m.Text = "! Self Destruct in T-"..Countdown.." !"
  706. wait(0.1)
  707. m.Text = "!! Self Destruct in T-"..Countdown.." !!"
  708. wait(0.1)
  709. m.Text = "!!! Self Destruct in T-"..Countdown.." !!!"
  710. wait(0.1)
  711. m.Text = "!!!! Self Destruct in T-"..Countdown.." !!!!"
  712. wait(0.1)
  713. m.Text = "!!!!! Self Destruct in T-"..Countdown.." !!!!!"
  714. wait(0.1)
  715. m.Text = "!!!! Self Destruct in T-"..Countdown.." !!!!"
  716. wait(0.1)
  717. m.Text = "!!! Self Destruct in T-"..Countdown.." !!!"
  718. wait(0.1)
  719. m.Text = "!! Self Destruct in T-"..Countdown.." !!"
  720. wait(0.1)
  721. m.Text = "! Self Destruct in T-"..Countdown.." !"
  722. wait(0.1)
  723.  
  724. Countdown = Countdown - 1
  725.  
  726.  
  727. --if m.Text == "Self Destruct in T-10" then
  728. if Countdown == 9 then
  729.  
  730. m:remove()
  731. script.Parent.Voice.Disabled = false
  732. script.Parent.Explosion01:Play()
  733. script.Parent.Alarmy:stop()
  734. script.Parent.Epic:Stop()
  735.  
  736. end
  737.  
  738.  
  739. end
  740. end
  741.  
  742.  
  743.  
  744.  
  745. end,o49)
  746. end))
  747. o50 = G_1_("Script",{
  748. ["Name"] = "Voice",
  749. ["Parent"] = o37,
  750. ["Disabled"] = true,
  751. })
  752. table.insert(G_3_,coroutine.create(function()
  753. wait()
  754. G_2_(function()
  755.  
  756. script.about2die.Disabled = false
  757. --script.Parent.Soon2Die:stop()
  758. script.OMGYES:Play()
  759. --script.Parent.TenToZero:Play()
  760. --script.Parent.Tsunami:Play()
  761. script.Parent.Epic:stop()
  762. script.Parent.Music1338:stop()
  763. wait(14.5)
  764. --game.Workspace.ABOUT2DIE:Destroy()
  765. game.Workspace.ABOUT2DIE.Text = "!!!!! OH MOTHER OF BIG BOOMS !!!!!"
  766. script.about2die.Disabled = true
  767.  
  768. --wait(13)
  769.  
  770.  
  771. --game.Lighting.Ambient=Color3.new(255,0,0)
  772. --script.Parent.Explosion02:Play()
  773. script.Parent.MUCHBIG:Play()
  774. --script.Parent.End:Play()
  775. --wait(3)
  776.  
  777. --script.Parent.explosion:Play()
  778.  
  779. --script.Parent.explosionbang:Play()
  780. --script.Parent.explosiondistant:Play()
  781. --script.Parent.firesound:Play()
  782.  
  783.  
  784.  
  785. --wait(10)
  786. --script.Parent.Explosion01:Play()
  787. --wait(5)
  788. --script.Parent.Explosion03:Play()
  789. --wait(2)
  790. game.Workspace.Nuke.Blast.Disabled = false
  791. game.Workspace.Nuke.Main.Script3.Disabled = false
  792. game.Workspace.Nuke.Main.Script4.Disabled = false
  793. game.Workspace.Nuke.Main.Transparency = 0.7
  794. --game.Workspace.Nuke.Glow.Transparency = 0
  795.  
  796. wait(2)
  797. script.NOOO.Play()
  798. --wait(10)
  799. script.Parent.CountMusic:stop()
  800.  
  801. wait(60)
  802. script.Parent.Die:play()
  803. wait(20)
  804.  
  805. local m = Instance.new("Message", game.Workspace)
  806. m.Text = "Game destroyed. Server restarting in 10 seconds."
  807. wait(1)
  808. m.Text = "Game destroyed. Server restarting in 9 seconds."
  809. wait(1)
  810. m.Text = "Game destroyed. Server restarting in 8 seconds."
  811. wait(1)
  812. m.Text = "Game destroyed. Server restarting in 7 seconds."
  813. wait(1)
  814. m.Text = "Game destroyed. Server restarting in 6 seconds."
  815. wait(1)
  816. m.Text = "Game destroyed. Server restarting in 5 seconds."
  817. wait(1)
  818. m.Text = "Game destroyed. Server restarting in 4 seconds."
  819. wait(1)
  820. m.Text = "Game destroyed. Server restarting in 3 seconds."
  821. wait(1)
  822. m.Text = "Game destroyed. Server restarting in 2 seconds."
  823. wait(1)
  824. m.Text = "Game destroyed. Server restarting in 1 second."
  825. wait(1)
  826. m.Text = "Game destroyed. Server restarted. Thanks for playing!"
  827.  
  828.  
  829. for _,v in pairs(game.Players:GetPlayers()) do
  830. v:Remove()
  831. end
  832.  
  833.  
  834.  
  835.  
  836. end,o50)
  837. end))
  838. o51 = G_1_("Script",{
  839. ["Name"] = "Detonate",
  840. ["Parent"] = o50,
  841. ["Disabled"] = true,
  842. })
  843. table.insert(G_3_,coroutine.create(function()
  844. wait()
  845. G_2_(function()
  846.  
  847.  
  848.  
  849.  
  850. local m = Instance.new("Hint", game.Workspace)
  851.  
  852.  
  853.  
  854. m.Text = "! 10 !"
  855. wait(1)
  856.  
  857. m.Text = " 9 "
  858. wait(1)
  859.  
  860. m.Text = "! 8 !"
  861. wait(1)
  862.  
  863. m.Text = " 7 "
  864. wait(1)
  865. m.Text = "! 6 !"
  866. wait(1)
  867. m.Text = " 5 "
  868. wait(1)
  869. m.Text = "! 4 !"
  870. wait(1)
  871. m.Text = " 3 "
  872. wait(1)
  873. m.Text = "! 2 !"
  874. wait(1)
  875. m.Text = " 1 "
  876. wait(1)
  877. m.Text = "! DESTROY !"
  878. wait(1.6)
  879. m:remove()
  880.  
  881.  
  882.  
  883. end,o51)
  884. end))
  885. o52 = G_1_("Sound",{
  886. ["Name"] = "OMGYES",
  887. ["Parent"] = o50,
  888. ["SoundId"] = "http://www.roblox.com/asset/?id=173555731",
  889. ["Volume"] = 1,
  890. })
  891. o53 = G_1_("Script",{
  892. ["Name"] = "about2die",
  893. ["Parent"] = o50,
  894. ["Disabled"] = true,
  895. })
  896. table.insert(G_3_,coroutine.create(function()
  897. wait()
  898. G_2_(function()
  899.  
  900.  
  901.  
  902.  
  903. local die = Instance.new("Hint", game.Workspace)
  904. die.Name = "ABOUT2DIE"
  905.  
  906. while true do
  907.  
  908. die.Text = "! YOUR SERVER HAS BEEN RAIDED DUE TO LACK OF MLF PEOPLE JOIN DISCORD CODE nt9K5Xr FOR RAIDS To end !"
  909. wait(0.1)
  910. die.Text = "! YOUR SERVER HAS BEEN RAIDED DUE TO LACK OF MLF PEOPLE JOIN DISCORD CODE nt9K5Xr FOR RAIDS To end !"
  911. wait(0.1)
  912. die.Text = "! YOUR SERVER HAS BEEN RAIDED DUE TO LACK OF MLF PEOPLE JOIN DISCORD CODE nt9K5Xr FOR RAIDS To end !"
  913. wait(0.1)
  914. die.Text = "! YOUR SERVER HAS BEEN RAIDED DUE TO LACK OF MLF PEOPLE JOIN DISCORD CODE nt9K5Xr FOR RAIDS To end !"
  915. wait(0.1)
  916. die.Text = "! YOUR SERVER HAS BEEN RAIDED DUE TO LACK OF MLF PEOPLE JOIN DISCORD CODE nt9K5Xr FOR RAIDS To end !"
  917. wait(0.1)
  918. die.Text = "! YOUR SERVER HAS BEEN RAIDED DUE TO LACK OF MLF PEOPLE JOIN DISCORD CODE nt9K5Xr FOR RAIDS To end !"
  919. wait(0.1)
  920. die.Text = "! YOUR SERVER HAS BEEN RAIDED DUE TO LACK OF MLF PEOPLE JOIN DISCORD CODE nt9K5Xr FOR RAIDS To end !"
  921. wait(0.1)
  922.  
  923.  
  924.  
  925. end
  926.  
  927.  
  928.  
  929.  
  930. end,o53)
  931. end))
  932. o54 = G_1_("Sound",{
  933. ["Name"] = "NOOO",
  934. ["Parent"] = o50,
  935. ["SoundId"] = "http://www.roblox.com/asset/?id=133507013",
  936. ["Volume"] = 1,
  937. })
  938. o55 = G_1_("Script",{
  939. ["Name"] = "Start",
  940. ["Parent"] = o37,
  941. })
  942. table.insert(G_3_,coroutine.create(function()
  943. wait()
  944. G_2_(function()
  945. while true do
  946. wait(5)
  947. if game.Workspace.Temp.Current.Value > 1300 then
  948.  
  949. game.Workspace.Gate.Disabled = false
  950. end
  951. end
  952.  
  953.  
  954. end,o55)
  955. end))
  956. o56 = G_1_("Sound",{
  957. ["Name"] = "Alarmy",
  958. ["Parent"] = o37,
  959. ["SoundId"] = "http://www.roblox.com/asset/?id=154306487",
  960. ["Volume"] = 0.60000002384186,
  961. ["Looped"] = true,
  962. })
  963. o57 = G_1_("Script",{
  964. ["Name"] = "ReverseAlarm",
  965. ["Parent"] = o37,
  966. ["Disabled"] = true,
  967. })
  968. table.insert(G_3_,coroutine.create(function()
  969. wait()
  970. G_2_(function()
  971. while true do
  972. wait(1)
  973. local WarningLights ={}for i,v in pairs(workspace:GetChildren())do if v.Name=="WarningLight"then table.insert(WarningLights,v)end end
  974. for i,WarningLight in pairs(WarningLights)do
  975.  
  976. WarningLight.Toggle.Value = true
  977.  
  978.  
  979. end
  980.  
  981. end
  982.  
  983.  
  984.  
  985. end,o57)
  986. end))
  987. o58 = G_1_("Script",{
  988. ["Name"] = "Alarms",
  989. ["Parent"] = o37,
  990. })
  991. table.insert(G_3_,coroutine.create(function()
  992. wait()
  993. G_2_(function()
  994. while true do
  995. wait(1)
  996. if game.Workspace.Temp.Current.Value > 700 then
  997. local WarningLights ={}for i,v in pairs(workspace:GetChildren())do if v.Name=="WarningLight"then table.insert(WarningLights,v)end end
  998. for i,WarningLight in pairs(WarningLights)do
  999.  
  1000. WarningLight.Toggle.Value = true
  1001.  
  1002.  
  1003. end
  1004.  
  1005. end
  1006. end
  1007.  
  1008.  
  1009. end,o58)
  1010. end))
  1011. o59 = G_1_("Script",{
  1012. ["Name"] = "Shake2",
  1013. ["Parent"] = o37,
  1014. ["Disabled"] = true,
  1015. })
  1016. table.insert(G_3_,coroutine.create(function()
  1017. wait()
  1018. G_2_(function()
  1019. local childList = { }
  1020.  
  1021. function checkObject(obj)
  1022. if (obj.className == "Part") then
  1023. if (obj.Locked == false) then
  1024. table.insert(childList, 1, obj)
  1025. end
  1026. elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then
  1027. local child = obj:GetChildren()
  1028. for x = 1, #child do
  1029. checkObject(child[x])
  1030. end
  1031. obj.ChildAdded:connect(checkObject)
  1032. end
  1033. end
  1034.  
  1035. checkObject(game.Workspace)
  1036.  
  1037. local n = 0
  1038.  
  1039. while true do
  1040. wait(.001)
  1041. if n < #childList then
  1042. n = n + 1
  1043. if n % 800 == 0 then
  1044. wait()
  1045. end
  1046. else
  1047. n = 1
  1048. wait()
  1049. end
  1050. local p = math.random(n)
  1051. local child = childList[p]
  1052.  
  1053. child.Anchored = false
  1054. child:BreakJoints()
  1055. table.remove(childList, p)
  1056. end
  1057.  
  1058. end,o59)
  1059. end))
  1060. o60 = G_1_("Sound",{
  1061. ["Name"] = "MUCHBIG",
  1062. ["Parent"] = o37,
  1063. ["SoundId"] = "http://www.roblox.com/asset/?id=131026234",
  1064. ["Volume"] = 1,
  1065. ["PlayOnRemove"] = true,
  1066. })
  1067. o61 = G_1_("Sound",{
  1068. ["Name"] = "TenToZero",
  1069. ["Parent"] = o37,
  1070. ["SoundId"] = "http://www.roblox.com/asset/?id=131018898",
  1071. ["Volume"] = 1,
  1072. })
  1073. o62 = G_1_("Sound",{
  1074. ["Name"] = "Explosion01",
  1075. ["Parent"] = o37,
  1076. ["SoundId"] = "http://www.roblox.com/asset/?id=138210320",
  1077. ["Volume"] = 1,
  1078. })
  1079. o63 = G_1_("Sound",{
  1080. ["Name"] = "Explosion02",
  1081. ["Parent"] = o37,
  1082. ["SoundId"] = "http://www.roblox.com/asset/?id=138104921",
  1083. ["Volume"] = 1,
  1084. })
  1085. o64 = G_1_("Sound",{
  1086. ["Name"] = "Explosion03",
  1087. ["Parent"] = o37,
  1088. ["SoundId"] = "http://www.roblox.com/asset/?id=133680244",
  1089. ["Volume"] = 1,
  1090. })
  1091. o65 = G_1_("Sound",{
  1092. ["Name"] = "CountMusic",
  1093. ["Parent"] = o37,
  1094. ["SoundId"] = "http://www.roblox.com/asset/?id=134002644",
  1095. ["Volume"] = 0.30000001192093,
  1096. ["Looped"] = true,
  1097. })
  1098. o66 = G_1_("Sound",{
  1099. ["Name"] = "Die",
  1100. ["Parent"] = o37,
  1101. ["SoundId"] = "http://www.roblox.com/asset/?id=142288053",
  1102. ["Volume"] = 1,
  1103. })
  1104. o67 = G_1_("Sound",{
  1105. ["Name"] = "Spy",
  1106. ["Parent"] = o37,
  1107. ["SoundId"] = "http://www.roblox.com/asset/?id=144107944",
  1108. ["Volume"] = 1,
  1109. })
  1110. o68 = G_1_("Sound",{
  1111. ["Name"] = "Music1337",
  1112. ["Parent"] = o37,
  1113. ["SoundId"] = "http://www.roblox.com/asset/?id=142402582",
  1114. ["Volume"] = 1,
  1115. ["Looped"] = true,
  1116. })
  1117. o69 = G_1_("Script",{
  1118. ["Name"] = "Serverlite",
  1119. ["Parent"] = o37,
  1120. ["Disabled"] = true,
  1121. })
  1122. table.insert(G_3_,coroutine.create(function()
  1123. wait()
  1124. G_2_(function()
  1125. local tab = {}
  1126. function GetAllDL(ta, p)
  1127. for _, d in pairs(p:GetChildren()) do
  1128. if d:IsA("SpotLight") or d:IsA("PointLight") then
  1129. table.insert(ta,d)
  1130. elseif d:IsA("BasePart") or d:IsA("Model") then
  1131. GetAllDL(ta,d)
  1132. end
  1133. end
  1134. end
  1135.  
  1136.  
  1137. GetAllDL(tab,Workspace)
  1138. wait(2)
  1139. for _, g in pairs(tab) do
  1140. if g ~= nil then
  1141. g.Color = Color3.new(255,0,0)
  1142. g.Parent.BrickColor = BrickColor.new("Bright red")
  1143. end
  1144. end
  1145.  
  1146.  
  1147.  
  1148.  
  1149.  
  1150. end,o69)
  1151. end))
  1152. o70 = G_1_("Sound",{
  1153. ["Name"] = "Music1338",
  1154. ["Parent"] = o37,
  1155. ["SoundId"] = "http://www.roblox.com/asset/?id=142367679",
  1156. ["Volume"] = 1,
  1157. ["Looped"] = true,
  1158. })
  1159. o71 = G_1_("Sound",{
  1160. ["Name"] = "End",
  1161. ["Parent"] = o37,
  1162. ["SoundId"] = "http://www.roblox.com/asset/?id=143492438",
  1163. ["Volume"] = 1,
  1164. })
  1165. o72 = G_1_("Script",{
  1166. ["Name"] = "Shake",
  1167. ["Parent"] = o37,
  1168. ["Disabled"] = true,
  1169. })
  1170. table.insert(G_3_,coroutine.create(function()
  1171. wait()
  1172. G_2_(function()
  1173. local childList = { }
  1174.  
  1175. function checkObject(obj)
  1176. if (obj.className == "Part") then
  1177. if (obj.Locked == false) then
  1178. table.insert(childList, 1, obj)
  1179. end
  1180. elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then
  1181. local child = obj:GetChildren()
  1182. for x = 1, #child do
  1183. checkObject(child[x])
  1184. end
  1185. obj.ChildAdded:connect(checkObject)
  1186. end
  1187. end
  1188.  
  1189. checkObject(game.Workspace)
  1190.  
  1191. local n = 0
  1192.  
  1193. while true do
  1194. wait(.1)
  1195. if n < #childList then
  1196. n = n + 1
  1197. if n % 800 == 0 then
  1198. wait()
  1199. end
  1200. else
  1201. n = 1
  1202. wait()
  1203. end
  1204. local p = math.random(n)
  1205. local child = childList[p]
  1206.  
  1207. child.Anchored = false
  1208. child:BreakJoints()
  1209. table.remove(childList, p)
  1210. end
  1211.  
  1212. end,o72)
  1213. end))
  1214. o73 = G_1_("Script",{
  1215. ["Name"] = "Start3",
  1216. ["Parent"] = o37,
  1217. })
  1218. table.insert(G_3_,coroutine.create(function()
  1219. wait()
  1220. G_2_(function()
  1221. while true do
  1222. wait(5)
  1223. if game.Workspace.Temp.Current.Value > 1200 then
  1224.  
  1225. script.Parent.Spy:play()
  1226.  
  1227. wait(2)
  1228. script:remove()
  1229. end
  1230. end
  1231.  
  1232.  
  1233. end,o73)
  1234. end))
  1235. o74 = G_1_("Sound",{
  1236. ["Name"] = "Epic",
  1237. ["Parent"] = o37,
  1238. ["SoundId"] = "http://www.roblox.com/asset/?id=163669862",
  1239. ["Volume"] = 1,
  1240. ["Looped"] = true,
  1241. })
  1242. o75 = G_1_("Sound",{
  1243. ["Name"] = "warn2",
  1244. ["Parent"] = o37,
  1245. ["SoundId"] = "http://www.roblox.com/asset/?id=132505666",
  1246. ["Volume"] = 0.60000002384186,
  1247. })
  1248. o76 = G_1_("Sound",{
  1249. ["Name"] = "warn1",
  1250. ["Parent"] = o37,
  1251. ["SoundId"] = "http://www.roblox.com/asset/?id=132506361",
  1252. ["Volume"] = 0.60000002384186,
  1253. })
  1254. o77 = G_1_("Model",{
  1255. ["Name"] = "DO NOT CLICK THIS BUTTON!",
  1256. ["Parent"] = o36,
  1257. })
  1258. o78 = G_1_("Humanoid",{
  1259. ["Parent"] = o77,
  1260. ["Health"] = 0,
  1261. ["MaxHealth"] = 0,
  1262. })
  1263. o79 = G_1_("Part",{
  1264. ["Parent"] = o77,
  1265. ["Reflectance"] = 0.5,
  1266. ["Position"] = Vector3.new(-64.7463837, 0.662914991, -12.9812164),
  1267. ["Rotation"] = Vector3.new(-0.12793757, 0.00320072705, -0.000782273361),
  1268. ["Anchored"] = true,
  1269. ["CFrame"] = CFrame.new(-64.7463837, 0.662914991, -12.9812164, 1, 1.36532453e-005, 5.58632237e-005, -1.37780007e-005, 0.99999845, 0.00223293202, -5.5832621e-005, -0.00223290222, 0.99999845),
  1270. ["Size"] = Vector3.new(5, 1.20000005, 5),
  1271. })
  1272. o80 = G_1_("CylinderMesh",{
  1273. ["Parent"] = o79,
  1274. })
  1275. o81 = G_1_("Part",{
  1276. ["Name"] = "Head",
  1277. ["Parent"] = o77,
  1278. ["BrickColor"] = BrickColor.new("Really red"),
  1279. ["Position"] = Vector3.new(-64.7463608, 1.86298501, -12.9838982),
  1280. ["Rotation"] = Vector3.new(-0.12793757, 0.00320072705, -0.000782273361),
  1281. ["Anchored"] = true,
  1282. ["CFrame"] = CFrame.new(-64.7463608, 1.86298501, -12.9838982, 1, 1.36532453e-005, 5.58632237e-005, -1.37780007e-005, 0.99999845, 0.00223293202, -5.5832621e-005, -0.00223290222, 0.99999845),
  1283. ["Size"] = Vector3.new(5, 1.20000005, 5),
  1284. ["Color"] = Color3.new(1, 0, 0),
  1285. })
  1286. o82 = G_1_("CylinderMesh",{
  1287. ["Parent"] = o81,
  1288. ["Scale"] = Vector3.new(0.75, 1, 0.75),
  1289. })
  1290. o83 = G_1_("Script",{
  1291. ["Parent"] = o81,
  1292. })
  1293. table.insert(G_3_,coroutine.create(function()
  1294. wait()
  1295. G_2_(function()
  1296. function onClicked()
  1297. script.Parent.Parent.Parent.Gate.Disabled = false
  1298. end
  1299.  
  1300. script.Parent.ClickDetector.MouseClick:connect(onClicked)
  1301.  
  1302. end,o83)
  1303. end))
  1304. o84 = G_1_("ClickDetector",{
  1305. ["Parent"] = o81,
  1306. })
  1307. G_7_.Parent = workspace
  1308. G_7_:MakeJoints()
  1309. local G_7_1 = G_7_:GetChildren()
  1310. for i=1,#G_7_1 do
  1311. G_7_1[i].Parent = workspace
  1312. ypcall(function() G_7_1[i]:MakeJoints() end)
  1313. end
  1314. G_7_:Destroy()
  1315. for i=1,#G_3_ do
  1316. coroutine.resume(G_3_[i])
  1317. end
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