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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Your fucking script is assholic use h/ dumbass") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | do print("Execute the c00l Kidd stuff")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end | |
6 | --Blow up the whole server. | |
7 | --ALLLAHU AKKBARR | |
8 | print("Its Payback TIME!") | |
9 | ||
10 | G_1_ = function(L_1_arg1, L_2_arg2) | |
11 | local L_3_ = Instance.new(L_1_arg1) | |
12 | for L_4_forvar1, L_5_forvar2 in pairs(L_2_arg2) do | |
13 | local L_6_, L_7_ = ypcall(function() | |
14 | return L_3_[L_4_forvar1] | |
15 | end) | |
16 | if L_6_ then | |
17 | L_3_[L_4_forvar1] = L_2_arg2[L_4_forvar1] | |
18 | end | |
19 | end | |
20 | return L_3_ | |
21 | end | |
22 | function G_2_(L_8_arg1, L_9_arg2) | |
23 | local L_10_ = getfenv(L_8_arg1) | |
24 | local L_11_ = setmetatable({}, { | |
25 | __index = function(L_12_arg1, L_13_arg2) | |
26 | if L_13_arg2:lower() == 'script' then | |
27 | return L_9_arg2 | |
28 | else | |
29 | return L_10_[L_13_arg2] | |
30 | end | |
31 | end | |
32 | }) | |
33 | setfenv(L_8_arg1, L_11_) | |
34 | ypcall(function() | |
35 | L_8_arg1() | |
36 | end) | |
37 | end | |
38 | G_3_ = {} | |
39 | G_7_ = Instance.new("Model", game:GetService("Lighting")) | |
40 | G_7_.Name = "Compiled" | |
41 | o1 = G_1_("Model",{ | |
42 | ["Parent"] = G_7_, | |
43 | }) | |
44 | o2 = G_1_("Model",{ | |
45 | ["Name"] = "WarningLight", | |
46 | ["Parent"] = o1, | |
47 | }) | |
48 | o3 = G_1_("Part",{ | |
49 | ["Name"] = "Base", | |
50 | ["Parent"] = o2, | |
51 | ["BrickColor"] = BrickColor.new("Dark stone grey"), | |
52 | ["Position"] = Vector3.new(4.56997681, 7.9750371, 6.25173998), | |
53 | ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 90), | |
54 | ["Anchored"] = true, | |
55 | ["CFrame"] = CFrame.new(4.56997681, 7.9750371, 6.25173998, 6.28198471e-009, -1, 4.0270919e-008, 0.999904811, 6.87042423e-009, 0.0138659067, -0.0138659067, 4.01408435e-008, 0.999904811), | |
56 | ["FormFactor"] = Enum.FormFactor.Custom, | |
57 | ["Size"] = Vector3.new(1.60000002, 0.400000006, 1.60000002), | |
58 | ["BottomSurface"] = Enum.SurfaceType.Smooth, | |
59 | ["TopSurface"] = Enum.SurfaceType.Smooth, | |
60 | ["Color"] = Color3.new(0.388235, 0.372549, 0.384314), | |
61 | }) | |
62 | o4 = G_1_("CylinderMesh",{ | |
63 | ["Parent"] = o3, | |
64 | }) | |
65 | o5 = G_1_("Part",{ | |
66 | ["Name"] = "Bulb", | |
67 | ["Parent"] = o2, | |
68 | ["BrickColor"] = BrickColor.new("Really red"), | |
69 | ["Reflectance"] = 0.20000000298023, | |
70 | ["Transparency"] = 0.5, | |
71 | ["Position"] = Vector3.new(4.06997681, 7.9750371, 6.25173998), | |
72 | ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 90), | |
73 | ["Anchored"] = true, | |
74 | ["CFrame"] = CFrame.new(4.06997681, 7.9750371, 6.25173998, 6.28198471e-009, -1, 4.0270919e-008, 0.999904811, 6.87042423e-009, 0.0138659067, -0.0138659067, 4.01408435e-008, 0.999904811), | |
75 | ["FormFactor"] = Enum.FormFactor.Custom, | |
76 | ["Size"] = Vector3.new(1.20000005, 1.4000001, 1.20000005), | |
77 | ["BottomSurface"] = Enum.SurfaceType.Smooth, | |
78 | ["TopSurface"] = Enum.SurfaceType.Smooth, | |
79 | ["Color"] = Color3.new(1, 0, 0), | |
80 | }) | |
81 | o6 = G_1_("SpecialMesh",{ | |
82 | ["Parent"] = o5, | |
83 | }) | |
84 | o7 = G_1_("Part",{ | |
85 | ["Name"] = "Part1", | |
86 | ["Parent"] = o2, | |
87 | ["BrickColor"] = BrickColor.new("Really red"), | |
88 | ["Reflectance"] = 0.40000000596046, | |
89 | ["Position"] = Vector3.new(3.96998596, 7.97365475, 6.15174913), | |
90 | ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 180), | |
91 | ["Anchored"] = true, | |
92 | ["CFrame"] = CFrame.new(3.96998596, 7.97365475, 6.15174913, -0.999999881, -6.28203756e-009, 4.0270919e-008, 6.87036517e-009, -0.999904692, 0.0138659067, 4.014084e-008, 0.0138659095, 0.999904811), | |
93 | ["FormFactor"] = Enum.FormFactor.Custom, | |
94 | ["Size"] = Vector3.new(0.800000012, 0.800000012, 0.200000003), | |
95 | ["BottomSurface"] = Enum.SurfaceType.Smooth, | |
96 | ["TopSurface"] = Enum.SurfaceType.Smooth, | |
97 | ["Color"] = Color3.new(1, 0, 0), | |
98 | }) | |
99 | o8 = G_1_("SpotLight",{ | |
100 | ["Parent"] = o7, | |
101 | ["Color"] = Color3.new(1, 0, 0), | |
102 | ["Brightness"] = 4, | |
103 | ["Range"] = 30, | |
104 | }) | |
105 | o9 = G_1_("Part",{ | |
106 | ["Name"] = "Part2", | |
107 | ["Parent"] = o2, | |
108 | ["BrickColor"] = BrickColor.new("Really red"), | |
109 | ["Reflectance"] = 0.40000000596046, | |
110 | ["Position"] = Vector3.new(3.96998596, 7.97642517, 6.35172987), | |
111 | ["Rotation"] = Vector3.new(179.205521, -2.30735282e-006, 3.59950604e-007), | |
112 | ["Anchored"] = true, | |
113 | ["CFrame"] = CFrame.new(3.96998596, 7.97642517, 6.35172987, 0.999999642, -6.28232089e-009, -4.02709048e-008, -6.8701409e-009, -0.999904215, -0.0138658993, -4.01372056e-008, 0.0138658807, -0.999904454), | |
114 | ["FormFactor"] = Enum.FormFactor.Custom, | |
115 | ["Size"] = Vector3.new(0.800000012, 0.800000012, 0.200000003), | |
116 | ["BottomSurface"] = Enum.SurfaceType.Smooth, | |
117 | ["TopSurface"] = Enum.SurfaceType.Smooth, | |
118 | ["Color"] = Color3.new(1, 0, 0), | |
119 | }) | |
120 | o10 = G_1_("SpotLight",{ | |
121 | ["Parent"] = o9, | |
122 | ["Color"] = Color3.new(1, 0, 0), | |
123 | ["Brightness"] = 4, | |
124 | ["Range"] = 30, | |
125 | }) | |
126 | o11 = G_1_("BoolValue",{ | |
127 | ["Name"] = "Toggle", | |
128 | ["Parent"] = o2, | |
129 | }) | |
130 | o12 = G_1_("Script",{ | |
131 | ["Parent"] = o2, | |
132 | }) | |
133 | table.insert(G_3_,coroutine.create(function() | |
134 | wait() | |
135 | G_2_(function() | |
136 | --Stickmasterluke | |
137 | ||
138 | ||
139 | sp=script.Parent | |
140 | ||
141 | ||
142 | bulb=sp:WaitForChild("Bulb") | |
143 | part1=sp:WaitForChild("Part1") | |
144 | light1=part1:WaitForChild("SpotLight") | |
145 | part2=sp:WaitForChild("Part2") | |
146 | light2=part2:WaitForChild("SpotLight") | |
147 | toggle=sp:WaitForChild("Toggle") | |
148 | ||
149 | ||
150 | function updatetoggle() | |
151 | bulb.BrickColor=(toggle.Value and BrickColor.new("Really red")) or BrickColor.new("Mid gray") | |
152 | light1.Enabled=toggle.Value | |
153 | light2.Enabled=toggle.Value | |
154 | end | |
155 | ||
156 | ||
157 | toggle.Changed:connect(updatetoggle) | |
158 | updatetoggle() | |
159 | ||
160 | ||
161 | ||
162 | ||
163 | ||
164 | rate=1/30 | |
165 | rps=1 | |
166 | currentrotation=math.random() | |
167 | ||
168 | while true do | |
169 | wait(.1) | |
170 | while toggle.Value do | |
171 | wait(rate) | |
172 | currentrotation=currentrotation+(rps*rate) | |
173 | part1.CFrame=((bulb.CFrame*CFrame.Angles(0,math.pi*2*currentrotation,0))*CFrame.Angles(0,0,math.pi*.5))*CFrame.new(0,0,part1.Size.z*.5) | |
174 | part2.CFrame=((bulb.CFrame*CFrame.Angles(0,math.pi*2*(currentrotation+.5),0))*CFrame.Angles(0,0,math.pi*.5))*CFrame.new(0,0,part2.Size.z*.5) | |
175 | end | |
176 | end | |
177 | ||
178 | ||
179 | ||
180 | ||
181 | ||
182 | ||
183 | ||
184 | ||
185 | ||
186 | ||
187 | ||
188 | end,o12) | |
189 | end)) | |
190 | o13 = G_1_("Model",{ | |
191 | ["Name"] = "WarningLight", | |
192 | ["Parent"] = o1, | |
193 | }) | |
194 | o14 = G_1_("Part",{ | |
195 | ["Name"] = "Base", | |
196 | ["Parent"] = o13, | |
197 | ["BrickColor"] = BrickColor.new("Dark stone grey"), | |
198 | ["Position"] = Vector3.new(-59.8800201, 6.01503801, -14.0182638), | |
199 | ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 90), | |
200 | ["Anchored"] = true, | |
201 | ["CFrame"] = CFrame.new(-59.8800201, 6.01503801, -14.0182638, 6.28198471e-009, -1, 4.0270919e-008, 0.999904811, 6.87042423e-009, 0.0138659067, -0.0138659067, 4.01408435e-008, 0.999904811), | |
202 | ["FormFactor"] = Enum.FormFactor.Custom, | |
203 | ["Size"] = Vector3.new(1.60000002, 0.400000006, 1.60000002), | |
204 | ["BottomSurface"] = Enum.SurfaceType.Smooth, | |
205 | ["TopSurface"] = Enum.SurfaceType.Smooth, | |
206 | ["Color"] = Color3.new(0.388235, 0.372549, 0.384314), | |
207 | }) | |
208 | o15 = G_1_("CylinderMesh",{ | |
209 | ["Parent"] = o14, | |
210 | }) | |
211 | o16 = G_1_("Part",{ | |
212 | ["Name"] = "Bulb", | |
213 | ["Parent"] = o13, | |
214 | ["BrickColor"] = BrickColor.new("Really red"), | |
215 | ["Reflectance"] = 0.20000000298023, | |
216 | ["Transparency"] = 0.5, | |
217 | ["Position"] = Vector3.new(-60.3800201, 6.01503801, -14.0182562), | |
218 | ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 90), | |
219 | ["Anchored"] = true, | |
220 | ["CFrame"] = CFrame.new(-60.3800201, 6.01503801, -14.0182562, 6.28198471e-009, -1, 4.0270919e-008, 0.999904811, 6.87042423e-009, 0.0138659067, -0.0138659067, 4.01408435e-008, 0.999904811), | |
221 | ["FormFactor"] = Enum.FormFactor.Custom, | |
222 | ["Size"] = Vector3.new(1.20000005, 1.4000001, 1.20000005), | |
223 | ["BottomSurface"] = Enum.SurfaceType.Smooth, | |
224 | ["TopSurface"] = Enum.SurfaceType.Smooth, | |
225 | ["Color"] = Color3.new(1, 0, 0), | |
226 | }) | |
227 | o17 = G_1_("SpecialMesh",{ | |
228 | ["Parent"] = o16, | |
229 | }) | |
230 | o18 = G_1_("Part",{ | |
231 | ["Name"] = "Part1", | |
232 | ["Parent"] = o13, | |
233 | ["BrickColor"] = BrickColor.new("Really red"), | |
234 | ["Reflectance"] = 0.40000000596046, | |
235 | ["Position"] = Vector3.new(-60.4800034, 6.013659, -14.1182556), | |
236 | ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 180), | |
237 | ["Anchored"] = true, | |
238 | ["CFrame"] = CFrame.new(-60.4800034, 6.013659, -14.1182556, -0.999999881, -6.28203756e-009, 4.0270919e-008, 6.87036517e-009, -0.999904692, 0.0138659067, 4.014084e-008, 0.0138659095, 0.999904811), | |
239 | ["FormFactor"] = Enum.FormFactor.Custom, | |
240 | ["Size"] = Vector3.new(0.800000012, 0.800000012, 0.200000003), | |
241 | ["BottomSurface"] = Enum.SurfaceType.Smooth, | |
242 | ["TopSurface"] = Enum.SurfaceType.Smooth, | |
243 | ["Color"] = Color3.new(1, 0, 0), | |
244 | }) | |
245 | o19 = G_1_("SpotLight",{ | |
246 | ["Parent"] = o18, | |
247 | ["Color"] = Color3.new(1, 0, 0), | |
248 | ["Brightness"] = 4, | |
249 | ["Range"] = 30, | |
250 | }) | |
251 | o20 = G_1_("Part",{ | |
252 | ["Name"] = "Part2", | |
253 | ["Parent"] = o13, | |
254 | ["BrickColor"] = BrickColor.new("Really red"), | |
255 | ["Reflectance"] = 0.40000000596046, | |
256 | ["Position"] = Vector3.new(-60.4800034, 6.01642418, -13.9182701), | |
257 | ["Rotation"] = Vector3.new(179.205521, -2.30735282e-006, 3.59950604e-007), | |
258 | ["Anchored"] = true, | |
259 | ["CFrame"] = CFrame.new(-60.4800034, 6.01642418, -13.9182701, 0.999999642, -6.28232089e-009, -4.02709048e-008, -6.8701409e-009, -0.999904215, -0.0138658993, -4.01372056e-008, 0.0138658807, -0.999904454), | |
260 | ["FormFactor"] = Enum.FormFactor.Custom, | |
261 | ["Size"] = Vector3.new(0.800000012, 0.800000012, 0.200000003), | |
262 | ["BottomSurface"] = Enum.SurfaceType.Smooth, | |
263 | ["TopSurface"] = Enum.SurfaceType.Smooth, | |
264 | ["Color"] = Color3.new(1, 0, 0), | |
265 | }) | |
266 | o21 = G_1_("SpotLight",{ | |
267 | ["Parent"] = o20, | |
268 | ["Color"] = Color3.new(1, 0, 0), | |
269 | ["Brightness"] = 4, | |
270 | ["Range"] = 30, | |
271 | }) | |
272 | o22 = G_1_("BoolValue",{ | |
273 | ["Name"] = "Toggle", | |
274 | ["Parent"] = o13, | |
275 | }) | |
276 | o23 = G_1_("Script",{ | |
277 | ["Parent"] = o13, | |
278 | }) | |
279 | table.insert(G_3_,coroutine.create(function() | |
280 | wait() | |
281 | G_2_(function() | |
282 | --Stickmasterluke | |
283 | ||
284 | ||
285 | sp=script.Parent | |
286 | ||
287 | ||
288 | bulb=sp:WaitForChild("Bulb") | |
289 | part1=sp:WaitForChild("Part1") | |
290 | light1=part1:WaitForChild("SpotLight") | |
291 | part2=sp:WaitForChild("Part2") | |
292 | light2=part2:WaitForChild("SpotLight") | |
293 | toggle=sp:WaitForChild("Toggle") | |
294 | ||
295 | ||
296 | function updatetoggle() | |
297 | bulb.BrickColor=(toggle.Value and BrickColor.new("Really red")) or BrickColor.new("Mid gray") | |
298 | light1.Enabled=toggle.Value | |
299 | light2.Enabled=toggle.Value | |
300 | end | |
301 | ||
302 | ||
303 | toggle.Changed:connect(updatetoggle) | |
304 | updatetoggle() | |
305 | ||
306 | ||
307 | ||
308 | ||
309 | ||
310 | rate=1/30 | |
311 | rps=1 | |
312 | currentrotation=math.random() | |
313 | ||
314 | while true do | |
315 | wait(.1) | |
316 | while toggle.Value do | |
317 | wait(rate) | |
318 | currentrotation=currentrotation+(rps*rate) | |
319 | part1.CFrame=((bulb.CFrame*CFrame.Angles(0,math.pi*2*currentrotation,0))*CFrame.Angles(0,0,math.pi*.5))*CFrame.new(0,0,part1.Size.z*.5) | |
320 | part2.CFrame=((bulb.CFrame*CFrame.Angles(0,math.pi*2*(currentrotation+.5),0))*CFrame.Angles(0,0,math.pi*.5))*CFrame.new(0,0,part2.Size.z*.5) | |
321 | end | |
322 | end | |
323 | ||
324 | ||
325 | ||
326 | ||
327 | ||
328 | ||
329 | ||
330 | ||
331 | ||
332 | ||
333 | ||
334 | end,o23) | |
335 | end)) | |
336 | o24 = G_1_("Model",{ | |
337 | ["Name"] = "Nuke", | |
338 | ["Parent"] = o1, | |
339 | }) | |
340 | o25 = G_1_("Part",{ | |
341 | ["Name"] = "Main", | |
342 | ["Parent"] = o24, | |
343 | ["BrickColor"] = BrickColor.new("Bright yellow"), | |
344 | ["Transparency"] = 1, | |
345 | ["Position"] = Vector3.new(-64.9899979, 1.94813704, -9.28186798), | |
346 | ["Rotation"] = Vector3.new(164.872177, -2.32455795e-006, 180), | |
347 | ["Anchored"] = true, | |
348 | ["CFrame"] = CFrame.new(-64.9899979, 1.94813704, -9.28186798, -1, -3.88290999e-009, -4.05711909e-008, 6.87041624e-009, 0.965347111, -0.260973543, 4.01444957e-008, -0.260973543, -0.965347111), | |
349 | ["FormFactor"] = Enum.FormFactor.Symmetric, | |
350 | ["Shape"] = Enum.PartType.Ball, | |
351 | ["Size"] = Vector3.new(1, 1, 1), | |
352 | ["BottomSurface"] = Enum.SurfaceType.Smooth, | |
353 | ["TopSurface"] = Enum.SurfaceType.Smooth, | |
354 | ["Color"] = Color3.new(0.960784, 0.803922, 0.188235), | |
355 | }) | |
356 | o26 = G_1_("Weld",{ | |
357 | ["Parent"] = o25, | |
358 | }) | |
359 | o27 = G_1_("Script",{ | |
360 | ["Name"] = "Script3", | |
361 | ["Parent"] = o25, | |
362 | ["Disabled"] = true, | |
363 | }) | |
364 | table.insert(G_3_,coroutine.create(function() | |
365 | wait() | |
366 | G_2_(function() | |
367 | while true do | |
368 | c = game.Workspace:GetChildren() | |
369 | for i =1,#c do | |
370 | if ((c[i].className == "Part" or c[i].className == "TrussPart" or c[i].className == "WedgePart" or c[i].className == "Seat" or c[i].className == "VehicleSeat") and (c[i].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then | |
371 | c[i].Material = Enum.Material.CorrodedMetal | |
372 | c[i].Anchored = false | |
373 | c[i]:BreakJoints() | |
374 | end | |
375 | if (c[i].className == "Model") then | |
376 | end | |
377 | g = c[i]:GetChildren() | |
378 | for j =1,#g do | |
379 | if ((g[j].className == "Part" or g[j].className == "TrussPart" or g[j].className == "WedgePart" or g[j].className == "Seat" or g[j].className == "VehicleSeat") and g[j].Name ~= script.Parent.Name and g[j].Name ~= "Glow" and (g[j].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then | |
380 | g[j].Material = Enum.Material.CorrodedMetal | |
381 | g[j].Anchored = false | |
382 | g[j]:BreakJoints() | |
383 | end | |
384 | if (g[j].className == "Model") then | |
385 | end | |
386 | t = g[j]:GetChildren() | |
387 | for s =1,#t do | |
388 | if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then | |
389 | t[s].Material = Enum.Material.CorrodedMetal | |
390 | t[s].Anchored = false | |
391 | t[s]:BreakJoints() | |
392 | end | |
393 | if (t[s].className == "Model") then | |
394 | end | |
395 | a = t[s]:GetChildren() | |
396 | for z =1,#a do | |
397 | if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then | |
398 | a[z].Material = Enum.Material.CorrodedMetal | |
399 | a[z].Anchored = false | |
400 | a[z]:BreakJoints() | |
401 | end | |
402 | if (a[z].className == "Model") then | |
403 | end | |
404 | p = a[z]:GetChildren() | |
405 | for l =1,#p do | |
406 | if ((p[l].className == "Part" or p[l].className == "TrussPart" or p[l].className == "WedgePart" or p[l].className == "Seat" or p[l].className == "VehicleSeat") and p[l].Name ~= script.Parent.Name and p[l].Name ~= "Glow" and (p[l].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then | |
407 | p[l].Material = Enum.Material.CorrodedMetal | |
408 | p[l].Anchored = false | |
409 | p[l]:BreakJoints() | |
410 | end | |
411 | end | |
412 | end | |
413 | end | |
414 | end | |
415 | end | |
416 | wait(.3) | |
417 | end | |
418 | ||
419 | end,o27) | |
420 | end)) | |
421 | o28 = G_1_("Script",{ | |
422 | ["Name"] = "Script4", | |
423 | ["Parent"] = o25, | |
424 | ["Disabled"] = true, | |
425 | }) | |
426 | table.insert(G_3_,coroutine.create(function() | |
427 | wait() | |
428 | G_2_(function() | |
429 | while true do | |
430 | c = game.Workspace:GetChildren() | |
431 | for i =1,#c do | |
432 | if (c[i].className == "Model") then | |
433 | end | |
434 | g = c[i]:GetChildren() | |
435 | for j =1,#g do | |
436 | if (g[j].className == "Humanoid" and g[j].Parent:FindFirstChild("Torso") and g[j].Parent:FindFirstChild("ForceField") == nil) then | |
437 | if ((g[j].Parent.Torso.Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then | |
438 | g[j].Parent:BreakJoints() | |
439 | end end | |
440 | if (g[j].className == "Part" and g[j].Parent:FindFirstChild("Torso") and g[j].Parent:FindFirstChild("ForceField") == nil) then | |
441 | if ((g[j].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then | |
442 | g[j].Material = Enum.Material.CorrodedMetal | |
443 | g[j].Anchored = false | |
444 | g[j]:BreakJoints() | |
445 | end end | |
446 | t = g[j]:GetChildren() | |
447 | for s =1,#t do | |
448 | if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Locked == false and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then | |
449 | t[s].Material = Enum.Material.CorrodedMetal | |
450 | t[s].Anchored = false | |
451 | t[s]:BreakJoints() | |
452 | end | |
453 | if (t[s].className == "Model") then | |
454 | end | |
455 | a = t[s]:GetChildren() | |
456 | for z =1,#a do | |
457 | if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Locked == false and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then | |
458 | a[z].Material = Enum.Material.CorrodedMetal | |
459 | a[z].Anchored = false | |
460 | a[z]:BreakJoints() | |
461 | end | |
462 | if (a[z].className == "Model") then | |
463 | end | |
464 | end | |
465 | end | |
466 | end | |
467 | end | |
468 | wait(.3) | |
469 | end | |
470 | ||
471 | end,o28) | |
472 | end)) | |
473 | o29 = G_1_("SpecialMesh",{ | |
474 | ["Parent"] = o25, | |
475 | ["Scale"] = Vector3.new(0, 0, 0), | |
476 | ["MeshType"] = Enum.MeshType.Sphere, | |
477 | }) | |
478 | o30 = G_1_("Part",{ | |
479 | ["Name"] = "Glow", | |
480 | ["Parent"] = o24, | |
481 | ["BrickColor"] = BrickColor.new("Neon orange"), | |
482 | ["Transparency"] = 1, | |
483 | ["Position"] = Vector3.new(-68.3899536, 3.59714508, -9.31340027), | |
484 | ["Rotation"] = Vector3.new(164.872177, -2.32455795e-006, 180), | |
485 | ["RotVelocity"] = Vector3.new(4.25556566e-017, 4.7048353e-019, 0.000739662792), | |
486 | ["Velocity"] = Vector3.new(-0.00150882092, -0.0143409707, 8.56878382e-017), | |
487 | ["Anchored"] = true, | |
488 | ["CFrame"] = CFrame.new(-68.3899536, 3.59714508, -9.31340027, -1, -3.88290999e-009, -4.05711909e-008, 6.87041624e-009, 0.965347111, -0.260973543, 4.01444957e-008, -0.260973543, -0.965347111), | |
489 | ["FormFactor"] = Enum.FormFactor.Custom, | |
490 | ["Size"] = Vector3.new(0.200000003, 1.20000005, 0.200000003), | |
491 | ["BottomSurface"] = Enum.SurfaceType.Smooth, | |
492 | ["TopSurface"] = Enum.SurfaceType.Smooth, | |
493 | ["Color"] = Color3.new(0.835294, 0.45098, 0.239216), | |
494 | }) | |
495 | o31 = G_1_("SpecialMesh",{ | |
496 | ["Parent"] = o30, | |
497 | ["Scale"] = Vector3.new(4, 1, 4), | |
498 | ["MeshType"] = Enum.MeshType.Brick, | |
499 | }) | |
500 | o32 = G_1_("NumberValue",{ | |
501 | ["Name"] = "Size", | |
502 | ["Parent"] = o24, | |
503 | ["Value"] = 2.9, | |
504 | }) | |
505 | o33 = G_1_("NumberValue",{ | |
506 | ["Name"] = "NukeSize", | |
507 | ["Parent"] = o24, | |
508 | ["Value"] = 1e+023, | |
509 | }) | |
510 | o34 = G_1_("Script",{ | |
511 | ["Name"] = "Blast", | |
512 | ["Parent"] = o24, | |
513 | ["Disabled"] = true, | |
514 | }) | |
515 | table.insert(G_3_,coroutine.create(function() | |
516 | wait() | |
517 | G_2_(function() | |
518 | for i = 1, script.Parent.NukeSize.Value do --How big it's gonna be! O.o | |
519 | script.Parent.Glow.Mesh.Scale = script.Parent.Glow.Mesh.Scale + Vector3.new(1, 0, 1) | |
520 | script.Parent.Main.Mesh.Scale = script.Parent.Main.Mesh.Scale + Vector3.new(1, 1, 1) | |
521 | script.Parent.Size.Value = script.Parent.Size.Value +2 | |
522 | wait() | |
523 | end | |
524 | for i =1, 6 do | |
525 | wait(2) | |
526 | script.Parent.Main.Transparency = script.Parent.Main.Transparency +1 | |
527 | end | |
528 | wait(2) | |
529 | script.Parent.Parent:Remove() | |
530 | ||
531 | ||
532 | end,o34) | |
533 | end)) | |
534 | o35 = G_1_("Sound",{ | |
535 | ["Name"] = "music", | |
536 | ["Parent"] = o24, | |
537 | ["SoundId"] = "http://www.roblox.com/asset/?id=130768997", | |
538 | ["Volume"] = 1, | |
539 | }) | |
540 | o36 = G_1_("Model",{ | |
541 | ["Name"] = "selfdestructsystem", | |
542 | ["Parent"] = o1, | |
543 | }) | |
544 | o37 = G_1_("Script",{ | |
545 | ["Name"] = "Gate", | |
546 | ["Parent"] = o36, | |
547 | ["Disabled"] = true, | |
548 | }) | |
549 | table.insert(G_3_,coroutine.create(function() | |
550 | wait() | |
551 | G_2_(function() | |
552 | local g = Instance.new("Hint",Workspace) | |
553 | g.Text = "WARNING THE MELTDOWN SEQUENCE IS STARTING EVACUATE NOW!!!" | |
554 | wait(2) | |
555 | g:Destroy() | |
556 | script.Serverlite.Disabled = false | |
557 | script.ReverseAlarm.Disabled = false | |
558 | --script.warn1:Play() | |
559 | --wait(19) | |
560 | script.music:Play() | |
561 | - | msg.Text = "! Warning - Self Destruct System Initiated !" |
561 | + | |
562 | script.music6:Play() | |
563 | - | msg.Text = "!! Warning - Self Destruct System Initiated !!" |
563 | + | |
564 | msg.Parent = game.Workspace | |
565 | - | msg.Text = "!!! Warning - Self Destruct System Initiated !!!" |
565 | + | |
566 | msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !" | |
567 | - | msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!" |
567 | + | |
568 | msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !" | |
569 | - | msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!!" |
569 | + | |
570 | msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !" | |
571 | - | msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!" |
571 | + | |
572 | msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !" | |
573 | - | msg.Text = "!!! Warning - Self Destruct System Initiated !!!" |
573 | + | |
574 | msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !" | |
575 | - | msg.Text = "!! Warning - Self Destruct System Initiated !!" |
575 | + | |
576 | msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !" | |
577 | - | msg.Text = "! Warning - Self Destruct System Initiated !" |
577 | + | |
578 | msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !" | |
579 | - | msg.Text = "!! Warning - Self Destruct System Initiated !!" |
579 | + | |
580 | msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !" | |
581 | - | msg.Text = "!!! Warning - Self Destruct System Initiated !!!" |
581 | + | |
582 | msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !" | |
583 | - | msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!" |
583 | + | |
584 | msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !" | |
585 | - | msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!!" |
585 | + | |
586 | msg.Text = "EVACUATE THE HQ NOW!!!" | |
587 | - | msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!" |
587 | + | |
588 | msg.Text = " " | |
589 | - | msg.Text = "!!! Warning - Self Destruct System Initiated !!!" |
589 | + | |
590 | msg.Text = "EVACUATE THE HQ NOW!!" | |
591 | - | msg.Text = "!! Warning - Self Destruct System Initiated !!" |
591 | + | |
592 | msg.Text = " " | |
593 | - | msg.Text = "! Warning - Self Destruct System Initiated !" |
593 | + | |
594 | msg.Text = "EVACUATE THE HQ NOW!" | |
595 | - | msg.Text = "!! Warning - Self Destruct System Initiated !!" |
595 | + | |
596 | script.music6:Stop() | |
597 | - | msg.Text = "!!! Warning - Self Destruct System Initiated !!!" |
597 | + | |
598 | wait(1) | |
599 | - | msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!" |
599 | + | |
600 | ||
601 | - | msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!!" |
601 | + | |
602 | ||
603 | - | msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!" |
603 | + | |
604 | ||
605 | - | msg.Text = "!!! Warning - Self Destruct System Initiated !!!" |
605 | + | |
606 | ||
607 | - | msg.Text = "!! Warning - Self Destruct System Initiated !!" |
607 | + | |
608 | ||
609 | - | msg.Text = "! Warning - Self Destruct System Initiated !" |
609 | + | |
610 | end,o37) | |
611 | end)) | |
612 | o38 = G_1_("Sound",{ | |
613 | ["Name"] = "music", | |
614 | ["Parent"] = o37, | |
615 | ["SoundId"] = "http://www.roblox.com/asset/?id=130894143", | |
616 | ["Volume"] = 1, | |
617 | }) | |
618 | o39 = G_1_("Sound",{ | |
619 | ["Name"] = "music1", | |
620 | ["Parent"] = o37, | |
621 | ["SoundId"] = "http://www.roblox.com/asset/?id=130894379", | |
622 | ["Volume"] = 1, | |
623 | }) | |
624 | o40 = G_1_("Sound",{ | |
625 | ["Name"] = "music2", | |
626 | ["Parent"] = o37, | |
627 | ["SoundId"] = "http://www.roblox.com/asset/?id=130886114", | |
628 | ["Volume"] = 1, | |
629 | }) | |
630 | o41 = G_1_("Sound",{ | |
631 | ["Name"] = "music3", | |
632 | ["Parent"] = o37, | |
633 | ["SoundId"] = "http://www.roblox.com/asset/?id=130886089", | |
634 | ["Volume"] = 1, | |
635 | }) | |
636 | o42 = G_1_("Sound",{ | |
637 | ["Name"] = "music4", | |
638 | ["Parent"] = o37, | |
639 | ["SoundId"] = "http://www.roblox.com/asset/?id=130894483", | |
640 | ["Volume"] = 1, | |
641 | }) | |
642 | o43 = G_1_("Sound",{ | |
643 | ["Name"] = "music5", | |
644 | ["Parent"] = o37, | |
645 | ["SoundId"] = "http://www.roblox.com/asset/?id=130895130", | |
646 | ["Volume"] = 1, | |
647 | }) | |
648 | o44 = G_1_("Sound",{ | |
649 | ["Name"] = "music6", | |
650 | ["Parent"] = o37, | |
651 | ["SoundId"] = "http://www.roblox.com/asset/?id=138081509", | |
652 | ["Volume"] = 1, | |
653 | ["Looped"] = true, | |
654 | }) | |
655 | o45 = G_1_("Sound",{ | |
656 | ["Name"] = "music7", | |
657 | ["Parent"] = o37, | |
658 | ["SoundId"] = "http://www.roblox.com/asset/?id=141279377", | |
659 | ["Volume"] = 1, | |
660 | ["Looped"] = true, | |
661 | }) | |
662 | o46 = G_1_("Sound",{ | |
663 | ["Name"] = "firesound", | |
664 | ["Parent"] = o37, | |
665 | ["SoundId"] = "http://www.roblox.com/asset/?id=31760113", | |
666 | ["Volume"] = 0.10000000149012, | |
667 | ["Looped"] = true, | |
668 | }) | |
669 | o47 = G_1_("Sound",{ | |
670 | ["Name"] = "explosiondistant", | |
671 | ["Parent"] = o37, | |
672 | ["Pitch"] = 0.20000000298023, | |
673 | ["SoundId"] = "http://roblox.com/asset/?id=10209859", | |
674 | ["Volume"] = 1, | |
675 | }) | |
676 | o48 = G_1_("Sound",{ | |
677 | ["Name"] = "explosionbang", | |
678 | ["Parent"] = o37, | |
679 | ["SoundId"] = "http://www.roblox.com/asset/?id=2248511", | |
680 | ["Volume"] = 0.30000001192093, | |
681 | ["PlayOnRemove"] = true, | |
682 | }) | |
683 | o49 = G_1_("Script",{ | |
684 | ["Name"] = "Countdown", | |
685 | ["Parent"] = o37, | |
686 | ["Disabled"] = true, | |
687 | }) | |
688 | table.insert(G_3_,coroutine.create(function() | |
689 | wait() | |
690 | G_2_(function() | |
691 | Countdown = 120 | |
692 | script.Parent.Alarmy:play() | |
693 | script.Parent.Epic:Play() | |
694 | ||
695 | ||
696 | ||
697 | Count = Countdown | |
698 | local m = Instance.new("Hint", game.Workspace) | |
699 | while true do | |
700 | if Countdown == 0 then | |
701 | Countdown = Count | |
702 | else | |
703 | m.Text = " Self Destruct in T-"..Countdown.." " | |
704 | wait(0.1) | |
705 | m.Text = "! Self Destruct in T-"..Countdown.." !" | |
706 | wait(0.1) | |
707 | m.Text = "!! Self Destruct in T-"..Countdown.." !!" | |
708 | wait(0.1) | |
709 | m.Text = "!!! Self Destruct in T-"..Countdown.." !!!" | |
710 | wait(0.1) | |
711 | m.Text = "!!!! Self Destruct in T-"..Countdown.." !!!!" | |
712 | wait(0.1) | |
713 | m.Text = "!!!!! Self Destruct in T-"..Countdown.." !!!!!" | |
714 | wait(0.1) | |
715 | m.Text = "!!!! Self Destruct in T-"..Countdown.." !!!!" | |
716 | wait(0.1) | |
717 | m.Text = "!!! Self Destruct in T-"..Countdown.." !!!" | |
718 | wait(0.1) | |
719 | m.Text = "!! Self Destruct in T-"..Countdown.." !!" | |
720 | wait(0.1) | |
721 | m.Text = "! Self Destruct in T-"..Countdown.." !" | |
722 | wait(0.1) | |
723 | ||
724 | Countdown = Countdown - 1 | |
725 | ||
726 | ||
727 | --if m.Text == "Self Destruct in T-10" then | |
728 | if Countdown == 9 then | |
729 | ||
730 | m:remove() | |
731 | script.Parent.Voice.Disabled = false | |
732 | script.Parent.Explosion01:Play() | |
733 | script.Parent.Alarmy:stop() | |
734 | script.Parent.Epic:Stop() | |
735 | ||
736 | end | |
737 | ||
738 | ||
739 | end | |
740 | end | |
741 | ||
742 | ||
743 | ||
744 | ||
745 | end,o49) | |
746 | end)) | |
747 | o50 = G_1_("Script",{ | |
748 | ["Name"] = "Voice", | |
749 | ["Parent"] = o37, | |
750 | ["Disabled"] = true, | |
751 | }) | |
752 | table.insert(G_3_,coroutine.create(function() | |
753 | wait() | |
754 | G_2_(function() | |
755 | ||
756 | script.about2die.Disabled = false | |
757 | --script.Parent.Soon2Die:stop() | |
758 | script.OMGYES:Play() | |
759 | --script.Parent.TenToZero:Play() | |
760 | --script.Parent.Tsunami:Play() | |
761 | script.Parent.Epic:stop() | |
762 | script.Parent.Music1338:stop() | |
763 | wait(14.5) | |
764 | --game.Workspace.ABOUT2DIE:Destroy() | |
765 | game.Workspace.ABOUT2DIE.Text = "!!!!! OH MOTHER OF BIG BOOMS !!!!!" | |
766 | script.about2die.Disabled = true | |
767 | ||
768 | --wait(13) | |
769 | ||
770 | ||
771 | --game.Lighting.Ambient=Color3.new(255,0,0) | |
772 | --script.Parent.Explosion02:Play() | |
773 | script.Parent.MUCHBIG:Play() | |
774 | --script.Parent.End:Play() | |
775 | --wait(3) | |
776 | ||
777 | --script.Parent.explosion:Play() | |
778 | ||
779 | --script.Parent.explosionbang:Play() | |
780 | --script.Parent.explosiondistant:Play() | |
781 | --script.Parent.firesound:Play() | |
782 | ||
783 | ||
784 | ||
785 | --wait(10) | |
786 | --script.Parent.Explosion01:Play() | |
787 | --wait(5) | |
788 | --script.Parent.Explosion03:Play() | |
789 | --wait(2) | |
790 | game.Workspace.Nuke.Blast.Disabled = false | |
791 | game.Workspace.Nuke.Main.Script3.Disabled = false | |
792 | game.Workspace.Nuke.Main.Script4.Disabled = false | |
793 | game.Workspace.Nuke.Main.Transparency = 0.7 | |
794 | --game.Workspace.Nuke.Glow.Transparency = 0 | |
795 | ||
796 | wait(2) | |
797 | script.NOOO.Play() | |
798 | --wait(10) | |
799 | script.Parent.CountMusic:stop() | |
800 | ||
801 | wait(60) | |
802 | script.Parent.Die:play() | |
803 | wait(20) | |
804 | ||
805 | local m = Instance.new("Message", game.Workspace) | |
806 | m.Text = "Game destroyed. Server restarting in 10 seconds." | |
807 | wait(1) | |
808 | m.Text = "Game destroyed. Server restarting in 9 seconds." | |
809 | wait(1) | |
810 | m.Text = "Game destroyed. Server restarting in 8 seconds." | |
811 | wait(1) | |
812 | m.Text = "Game destroyed. Server restarting in 7 seconds." | |
813 | wait(1) | |
814 | m.Text = "Game destroyed. Server restarting in 6 seconds." | |
815 | wait(1) | |
816 | m.Text = "Game destroyed. Server restarting in 5 seconds." | |
817 | wait(1) | |
818 | m.Text = "Game destroyed. Server restarting in 4 seconds." | |
819 | wait(1) | |
820 | m.Text = "Game destroyed. Server restarting in 3 seconds." | |
821 | wait(1) | |
822 | m.Text = "Game destroyed. Server restarting in 2 seconds." | |
823 | wait(1) | |
824 | m.Text = "Game destroyed. Server restarting in 1 second." | |
825 | wait(1) | |
826 | m.Text = "Game destroyed. Server restarted. Thanks for playing!" | |
827 | ||
828 | ||
829 | for _,v in pairs(game.Players:GetPlayers()) do | |
830 | v:Remove() | |
831 | end | |
832 | ||
833 | ||
834 | ||
835 | ||
836 | end,o50) | |
837 | end)) | |
838 | o51 = G_1_("Script",{ | |
839 | ["Name"] = "Detonate", | |
840 | ["Parent"] = o50, | |
841 | ["Disabled"] = true, | |
842 | }) | |
843 | table.insert(G_3_,coroutine.create(function() | |
844 | wait() | |
845 | G_2_(function() | |
846 | ||
847 | ||
848 | ||
849 | ||
850 | local m = Instance.new("Hint", game.Workspace) | |
851 | ||
852 | ||
853 | ||
854 | m.Text = "! 10 !" | |
855 | wait(1) | |
856 | ||
857 | m.Text = " 9 " | |
858 | wait(1) | |
859 | ||
860 | m.Text = "! 8 !" | |
861 | wait(1) | |
862 | ||
863 | m.Text = " 7 " | |
864 | wait(1) | |
865 | m.Text = "! 6 !" | |
866 | wait(1) | |
867 | m.Text = " 5 " | |
868 | wait(1) | |
869 | m.Text = "! 4 !" | |
870 | wait(1) | |
871 | m.Text = " 3 " | |
872 | wait(1) | |
873 | m.Text = "! 2 !" | |
874 | wait(1) | |
875 | m.Text = " 1 " | |
876 | wait(1) | |
877 | m.Text = "! DESTROY !" | |
878 | wait(1.6) | |
879 | m:remove() | |
880 | ||
881 | ||
882 | ||
883 | end,o51) | |
884 | end)) | |
885 | o52 = G_1_("Sound",{ | |
886 | ["Name"] = "OMGYES", | |
887 | ["Parent"] = o50, | |
888 | ["SoundId"] = "http://www.roblox.com/asset/?id=173555731", | |
889 | ["Volume"] = 1, | |
890 | }) | |
891 | o53 = G_1_("Script",{ | |
892 | ["Name"] = "about2die", | |
893 | ["Parent"] = o50, | |
894 | ["Disabled"] = true, | |
895 | }) | |
896 | table.insert(G_3_,coroutine.create(function() | |
897 | wait() | |
898 | G_2_(function() | |
899 | ||
900 | ||
901 | ||
902 | ||
903 | local die = Instance.new("Hint", game.Workspace) | |
904 | die.Name = "ABOUT2DIE" | |
905 | ||
906 | while true do | |
907 | ||
908 | die.Text = "! YOUR SERVER HAS BEEN RAIDED DUE TO LACK OF MLF PEOPLE JOIN DISCORD CODE nt9K5Xr FOR RAIDS To end !" | |
909 | wait(0.1) | |
910 | die.Text = "! YOUR SERVER HAS BEEN RAIDED DUE TO LACK OF MLF PEOPLE JOIN DISCORD CODE nt9K5Xr FOR RAIDS To end !" | |
911 | wait(0.1) | |
912 | die.Text = "! YOUR SERVER HAS BEEN RAIDED DUE TO LACK OF MLF PEOPLE JOIN DISCORD CODE nt9K5Xr FOR RAIDS To end !" | |
913 | wait(0.1) | |
914 | die.Text = "! YOUR SERVER HAS BEEN RAIDED DUE TO LACK OF MLF PEOPLE JOIN DISCORD CODE nt9K5Xr FOR RAIDS To end !" | |
915 | wait(0.1) | |
916 | die.Text = "! YOUR SERVER HAS BEEN RAIDED DUE TO LACK OF MLF PEOPLE JOIN DISCORD CODE nt9K5Xr FOR RAIDS To end !" | |
917 | wait(0.1) | |
918 | die.Text = "! YOUR SERVER HAS BEEN RAIDED DUE TO LACK OF MLF PEOPLE JOIN DISCORD CODE nt9K5Xr FOR RAIDS To end !" | |
919 | wait(0.1) | |
920 | die.Text = "! YOUR SERVER HAS BEEN RAIDED DUE TO LACK OF MLF PEOPLE JOIN DISCORD CODE nt9K5Xr FOR RAIDS To end !" | |
921 | wait(0.1) | |
922 | ||
923 | ||
924 | ||
925 | end | |
926 | ||
927 | ||
928 | ||
929 | ||
930 | end,o53) | |
931 | end)) | |
932 | o54 = G_1_("Sound",{ | |
933 | - | die.Text = " PREP TO DIE " |
933 | + | |
934 | ["Parent"] = o50, | |
935 | - | die.Text = "! PREP TO DIE !" |
935 | + | |
936 | ["Volume"] = 1, | |
937 | - | die.Text = "!! PREP TO DIE !!" |
937 | + | |
938 | o55 = G_1_("Script",{ | |
939 | - | die.Text = "!!! PREP TO DIE !!!" |
939 | + | |
940 | ["Parent"] = o37, | |
941 | - | die.Text = "!!!! PREP TO DIE !!!!" |
941 | + | |
942 | table.insert(G_3_,coroutine.create(function() | |
943 | - | die.Text = "!!!!! PREP TO DIE !!!!!" |
943 | + | |
944 | G_2_(function() | |
945 | - | die.Text = "!!!! PREP TO DIE !!!!" |
945 | + | |
946 | wait(5) | |
947 | - | die.Text = "!!! PREP TO DIE!!!" |
947 | + | |
948 | ||
949 | - | die.Text = "!! PREP TO DIE!!" |
949 | + | |
950 | end | |
951 | - | die.Text = "! PREP TO DIE !" |
951 | + | |
952 | ||
953 | ||
954 | end,o55) | |
955 | end)) | |
956 | o56 = G_1_("Sound",{ | |
957 | ["Name"] = "Alarmy", | |
958 | ["Parent"] = o37, | |
959 | ["SoundId"] = "http://www.roblox.com/asset/?id=154306487", | |
960 | ["Volume"] = 0.60000002384186, | |
961 | ["Looped"] = true, | |
962 | }) | |
963 | o57 = G_1_("Script",{ | |
964 | ["Name"] = "ReverseAlarm", | |
965 | ["Parent"] = o37, | |
966 | ["Disabled"] = true, | |
967 | }) | |
968 | table.insert(G_3_,coroutine.create(function() | |
969 | wait() | |
970 | G_2_(function() | |
971 | while true do | |
972 | wait(1) | |
973 | local WarningLights ={}for i,v in pairs(workspace:GetChildren())do if v.Name=="WarningLight"then table.insert(WarningLights,v)end end | |
974 | for i,WarningLight in pairs(WarningLights)do | |
975 | ||
976 | WarningLight.Toggle.Value = true | |
977 | ||
978 | ||
979 | end | |
980 | ||
981 | end | |
982 | ||
983 | ||
984 | ||
985 | end,o57) | |
986 | end)) | |
987 | o58 = G_1_("Script",{ | |
988 | ["Name"] = "Alarms", | |
989 | ["Parent"] = o37, | |
990 | }) | |
991 | table.insert(G_3_,coroutine.create(function() | |
992 | wait() | |
993 | G_2_(function() | |
994 | while true do | |
995 | wait(1) | |
996 | if game.Workspace.Temp.Current.Value > 700 then | |
997 | local WarningLights ={}for i,v in pairs(workspace:GetChildren())do if v.Name=="WarningLight"then table.insert(WarningLights,v)end end | |
998 | for i,WarningLight in pairs(WarningLights)do | |
999 | ||
1000 | WarningLight.Toggle.Value = true | |
1001 | ||
1002 | ||
1003 | end | |
1004 | ||
1005 | end | |
1006 | end | |
1007 | ||
1008 | ||
1009 | end,o58) | |
1010 | end)) | |
1011 | o59 = G_1_("Script",{ | |
1012 | ["Name"] = "Shake2", | |
1013 | ["Parent"] = o37, | |
1014 | ["Disabled"] = true, | |
1015 | }) | |
1016 | table.insert(G_3_,coroutine.create(function() | |
1017 | wait() | |
1018 | G_2_(function() | |
1019 | local childList = { } | |
1020 | ||
1021 | function checkObject(obj) | |
1022 | if (obj.className == "Part") then | |
1023 | if (obj.Locked == false) then | |
1024 | table.insert(childList, 1, obj) | |
1025 | end | |
1026 | elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then | |
1027 | local child = obj:GetChildren() | |
1028 | for x = 1, #child do | |
1029 | checkObject(child[x]) | |
1030 | end | |
1031 | obj.ChildAdded:connect(checkObject) | |
1032 | end | |
1033 | end | |
1034 | ||
1035 | checkObject(game.Workspace) | |
1036 | ||
1037 | local n = 0 | |
1038 | ||
1039 | while true do | |
1040 | wait(.001) | |
1041 | if n < #childList then | |
1042 | n = n + 1 | |
1043 | if n % 800 == 0 then | |
1044 | wait() | |
1045 | end | |
1046 | else | |
1047 | n = 1 | |
1048 | wait() | |
1049 | end | |
1050 | local p = math.random(n) | |
1051 | local child = childList[p] | |
1052 | ||
1053 | child.Anchored = false | |
1054 | child:BreakJoints() | |
1055 | table.remove(childList, p) | |
1056 | end | |
1057 | ||
1058 | end,o59) | |
1059 | end)) | |
1060 | o60 = G_1_("Sound",{ | |
1061 | ["Name"] = "MUCHBIG", | |
1062 | ["Parent"] = o37, | |
1063 | ["SoundId"] = "http://www.roblox.com/asset/?id=131026234", | |
1064 | ["Volume"] = 1, | |
1065 | ["PlayOnRemove"] = true, | |
1066 | }) | |
1067 | o61 = G_1_("Sound",{ | |
1068 | ["Name"] = "TenToZero", | |
1069 | ["Parent"] = o37, | |
1070 | ["SoundId"] = "http://www.roblox.com/asset/?id=131018898", | |
1071 | ["Volume"] = 1, | |
1072 | }) | |
1073 | o62 = G_1_("Sound",{ | |
1074 | ["Name"] = "Explosion01", | |
1075 | ["Parent"] = o37, | |
1076 | ["SoundId"] = "http://www.roblox.com/asset/?id=138210320", | |
1077 | ["Volume"] = 1, | |
1078 | }) | |
1079 | o63 = G_1_("Sound",{ | |
1080 | ["Name"] = "Explosion02", | |
1081 | ["Parent"] = o37, | |
1082 | ["SoundId"] = "http://www.roblox.com/asset/?id=138104921", | |
1083 | ["Volume"] = 1, | |
1084 | }) | |
1085 | o64 = G_1_("Sound",{ | |
1086 | ["Name"] = "Explosion03", | |
1087 | ["Parent"] = o37, | |
1088 | ["SoundId"] = "http://www.roblox.com/asset/?id=133680244", | |
1089 | ["Volume"] = 1, | |
1090 | }) | |
1091 | o65 = G_1_("Sound",{ | |
1092 | ["Name"] = "CountMusic", | |
1093 | ["Parent"] = o37, | |
1094 | ["SoundId"] = "http://www.roblox.com/asset/?id=134002644", | |
1095 | ["Volume"] = 0.30000001192093, | |
1096 | ["Looped"] = true, | |
1097 | }) | |
1098 | o66 = G_1_("Sound",{ | |
1099 | ["Name"] = "Die", | |
1100 | ["Parent"] = o37, | |
1101 | ["SoundId"] = "http://www.roblox.com/asset/?id=142288053", | |
1102 | ["Volume"] = 1, | |
1103 | }) | |
1104 | o67 = G_1_("Sound",{ | |
1105 | ["Name"] = "Spy", | |
1106 | ["Parent"] = o37, | |
1107 | ["SoundId"] = "http://www.roblox.com/asset/?id=144107944", | |
1108 | ["Volume"] = 1, | |
1109 | }) | |
1110 | o68 = G_1_("Sound",{ | |
1111 | ["Name"] = "Music1337", | |
1112 | ["Parent"] = o37, | |
1113 | ["SoundId"] = "http://www.roblox.com/asset/?id=142402582", | |
1114 | ["Volume"] = 1, | |
1115 | ["Looped"] = true, | |
1116 | }) | |
1117 | o69 = G_1_("Script",{ | |
1118 | ["Name"] = "Serverlite", | |
1119 | ["Parent"] = o37, | |
1120 | ["Disabled"] = true, | |
1121 | }) | |
1122 | table.insert(G_3_,coroutine.create(function() | |
1123 | wait() | |
1124 | G_2_(function() | |
1125 | local tab = {} | |
1126 | function GetAllDL(ta, p) | |
1127 | for _, d in pairs(p:GetChildren()) do | |
1128 | if d:IsA("SpotLight") or d:IsA("PointLight") then | |
1129 | table.insert(ta,d) | |
1130 | elseif d:IsA("BasePart") or d:IsA("Model") then | |
1131 | GetAllDL(ta,d) | |
1132 | end | |
1133 | end | |
1134 | end | |
1135 | ||
1136 | ||
1137 | GetAllDL(tab,Workspace) | |
1138 | wait(2) | |
1139 | for _, g in pairs(tab) do | |
1140 | if g ~= nil then | |
1141 | g.Color = Color3.new(255,0,0) | |
1142 | g.Parent.BrickColor = BrickColor.new("Bright red") | |
1143 | end | |
1144 | end | |
1145 | ||
1146 | ||
1147 | ||
1148 | ||
1149 | ||
1150 | end,o69) | |
1151 | end)) | |
1152 | o70 = G_1_("Sound",{ | |
1153 | ["Name"] = "Music1338", | |
1154 | ["Parent"] = o37, | |
1155 | ["SoundId"] = "http://www.roblox.com/asset/?id=142367679", | |
1156 | ["Volume"] = 1, | |
1157 | ["Looped"] = true, | |
1158 | }) | |
1159 | o71 = G_1_("Sound",{ | |
1160 | ["Name"] = "End", | |
1161 | ["Parent"] = o37, | |
1162 | ["SoundId"] = "http://www.roblox.com/asset/?id=143492438", | |
1163 | ["Volume"] = 1, | |
1164 | }) | |
1165 | o72 = G_1_("Script",{ | |
1166 | ["Name"] = "Shake", | |
1167 | ["Parent"] = o37, | |
1168 | ["Disabled"] = true, | |
1169 | }) | |
1170 | table.insert(G_3_,coroutine.create(function() | |
1171 | wait() | |
1172 | G_2_(function() | |
1173 | local childList = { } | |
1174 | ||
1175 | function checkObject(obj) | |
1176 | if (obj.className == "Part") then | |
1177 | if (obj.Locked == false) then | |
1178 | table.insert(childList, 1, obj) | |
1179 | end | |
1180 | elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then | |
1181 | local child = obj:GetChildren() | |
1182 | for x = 1, #child do | |
1183 | checkObject(child[x]) | |
1184 | end | |
1185 | obj.ChildAdded:connect(checkObject) | |
1186 | end | |
1187 | end | |
1188 | ||
1189 | checkObject(game.Workspace) | |
1190 | ||
1191 | local n = 0 | |
1192 | ||
1193 | while true do | |
1194 | wait(.1) | |
1195 | if n < #childList then | |
1196 | n = n + 1 | |
1197 | if n % 800 == 0 then | |
1198 | wait() | |
1199 | end | |
1200 | else | |
1201 | n = 1 | |
1202 | wait() | |
1203 | end | |
1204 | local p = math.random(n) | |
1205 | local child = childList[p] | |
1206 | ||
1207 | child.Anchored = false | |
1208 | child:BreakJoints() | |
1209 | table.remove(childList, p) | |
1210 | end | |
1211 | ||
1212 | end,o72) | |
1213 | end)) | |
1214 | o73 = G_1_("Script",{ | |
1215 | ["Name"] = "Start3", | |
1216 | ["Parent"] = o37, | |
1217 | }) | |
1218 | table.insert(G_3_,coroutine.create(function() | |
1219 | wait() | |
1220 | G_2_(function() | |
1221 | while true do | |
1222 | wait(5) | |
1223 | if game.Workspace.Temp.Current.Value > 1200 then | |
1224 | ||
1225 | script.Parent.Spy:play() | |
1226 | ||
1227 | wait(2) | |
1228 | script:remove() | |
1229 | end | |
1230 | end | |
1231 | ||
1232 | ||
1233 | end,o73) | |
1234 | end)) | |
1235 | o74 = G_1_("Sound",{ | |
1236 | ["Name"] = "Epic", | |
1237 | ["Parent"] = o37, | |
1238 | ["SoundId"] = "http://www.roblox.com/asset/?id=163669862", | |
1239 | ["Volume"] = 1, | |
1240 | ["Looped"] = true, | |
1241 | }) | |
1242 | o75 = G_1_("Sound",{ | |
1243 | ["Name"] = "warn2", | |
1244 | ["Parent"] = o37, | |
1245 | ["SoundId"] = "http://www.roblox.com/asset/?id=132505666", | |
1246 | ["Volume"] = 0.60000002384186, | |
1247 | }) | |
1248 | o76 = G_1_("Sound",{ | |
1249 | ["Name"] = "warn1", | |
1250 | ["Parent"] = o37, | |
1251 | ["SoundId"] = "http://www.roblox.com/asset/?id=132506361", | |
1252 | ["Volume"] = 0.60000002384186, | |
1253 | }) | |
1254 | o77 = G_1_("Model",{ | |
1255 | ["Name"] = "DO NOT CLICK THIS BUTTON!", | |
1256 | ["Parent"] = o36, | |
1257 | }) | |
1258 | o78 = G_1_("Humanoid",{ | |
1259 | ["Parent"] = o77, | |
1260 | ["Health"] = 0, | |
1261 | ["MaxHealth"] = 0, | |
1262 | }) | |
1263 | o79 = G_1_("Part",{ | |
1264 | ["Parent"] = o77, | |
1265 | ["Reflectance"] = 0.5, | |
1266 | ["Position"] = Vector3.new(-64.7463837, 0.662914991, -12.9812164), | |
1267 | ["Rotation"] = Vector3.new(-0.12793757, 0.00320072705, -0.000782273361), | |
1268 | ["Anchored"] = true, | |
1269 | ["CFrame"] = CFrame.new(-64.7463837, 0.662914991, -12.9812164, 1, 1.36532453e-005, 5.58632237e-005, -1.37780007e-005, 0.99999845, 0.00223293202, -5.5832621e-005, -0.00223290222, 0.99999845), | |
1270 | ["Size"] = Vector3.new(5, 1.20000005, 5), | |
1271 | }) | |
1272 | o80 = G_1_("CylinderMesh",{ | |
1273 | ["Parent"] = o79, | |
1274 | }) | |
1275 | o81 = G_1_("Part",{ | |
1276 | ["Name"] = "Head", | |
1277 | ["Parent"] = o77, | |
1278 | ["BrickColor"] = BrickColor.new("Really red"), | |
1279 | ["Position"] = Vector3.new(-64.7463608, 1.86298501, -12.9838982), | |
1280 | ["Rotation"] = Vector3.new(-0.12793757, 0.00320072705, -0.000782273361), | |
1281 | ["Anchored"] = true, | |
1282 | ["CFrame"] = CFrame.new(-64.7463608, 1.86298501, -12.9838982, 1, 1.36532453e-005, 5.58632237e-005, -1.37780007e-005, 0.99999845, 0.00223293202, -5.5832621e-005, -0.00223290222, 0.99999845), | |
1283 | ["Size"] = Vector3.new(5, 1.20000005, 5), | |
1284 | ["Color"] = Color3.new(1, 0, 0), | |
1285 | }) | |
1286 | o82 = G_1_("CylinderMesh",{ | |
1287 | ["Parent"] = o81, | |
1288 | ["Scale"] = Vector3.new(0.75, 1, 0.75), | |
1289 | }) | |
1290 | o83 = G_1_("Script",{ | |
1291 | ["Parent"] = o81, | |
1292 | }) | |
1293 | table.insert(G_3_,coroutine.create(function() | |
1294 | wait() | |
1295 | G_2_(function() | |
1296 | function onClicked() | |
1297 | script.Parent.Parent.Parent.Gate.Disabled = false | |
1298 | end | |
1299 | ||
1300 | script.Parent.ClickDetector.MouseClick:connect(onClicked) | |
1301 | ||
1302 | end,o83) | |
1303 | end)) | |
1304 | o84 = G_1_("ClickDetector",{ | |
1305 | ["Parent"] = o81, | |
1306 | }) | |
1307 | G_7_.Parent = workspace | |
1308 | G_7_:MakeJoints() | |
1309 | local G_7_1 = G_7_:GetChildren() | |
1310 | for i=1,#G_7_1 do | |
1311 | G_7_1[i].Parent = workspace | |
1312 | ypcall(function() G_7_1[i]:MakeJoints() end) | |
1313 | end | |
1314 | G_7_:Destroy() | |
1315 | for i=1,#G_3_ do | |
1316 | coroutine.resume(G_3_[i]) | |
1317 | end |