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1
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Your fucking script is assholic use h/ dumbass") end
3
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
4
local RealPlayer = Player
5
do print("Execute the c00l Kidd stuff")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
6
--Blow up the whole server.
7
--ALLLAHU AKKBARR
8
print("Its Payback TIME!")
9
10
G_1_ = function(L_1_arg1, L_2_arg2)
11
	local L_3_ = Instance.new(L_1_arg1)
12
	for L_4_forvar1, L_5_forvar2 in pairs(L_2_arg2) do
13
		local L_6_, L_7_ = ypcall(function()
14
			return L_3_[L_4_forvar1]
15
		end)
16
		if L_6_ then
17
			L_3_[L_4_forvar1] = L_2_arg2[L_4_forvar1]
18
		end
19
	end
20
	return L_3_
21
end
22
function G_2_(L_8_arg1, L_9_arg2)
23
	local L_10_ = getfenv(L_8_arg1)
24
	local L_11_ = setmetatable({}, {
25
		__index = function(L_12_arg1, L_13_arg2)
26
			if L_13_arg2:lower() == 'script' then
27
				return L_9_arg2
28
			else
29
				return L_10_[L_13_arg2]
30
			end
31
		end
32
	})
33
	setfenv(L_8_arg1, L_11_)
34
	ypcall(function()
35
		L_8_arg1()
36
	end)
37
end
38
G_3_ = {}
39
G_7_ = Instance.new("Model", game:GetService("Lighting"))
40
G_7_.Name = "Compiled"
41
o1 = G_1_("Model",{
42
["Parent"] = G_7_,
43
})
44
o2 = G_1_("Model",{
45
["Name"] = "WarningLight",
46
["Parent"] = o1,
47
})
48
o3 = G_1_("Part",{
49
["Name"] = "Base",
50
["Parent"] = o2,
51
["BrickColor"] = BrickColor.new("Dark stone grey"),
52
["Position"] = Vector3.new(4.56997681, 7.9750371, 6.25173998),
53
["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 90),
54
["Anchored"] = true,
55
["CFrame"] = CFrame.new(4.56997681, 7.9750371, 6.25173998, 6.28198471e-009, -1, 4.0270919e-008, 0.999904811, 6.87042423e-009, 0.0138659067, -0.0138659067, 4.01408435e-008, 0.999904811),
56
["FormFactor"] = Enum.FormFactor.Custom,
57
["Size"] = Vector3.new(1.60000002, 0.400000006, 1.60000002),
58
["BottomSurface"] = Enum.SurfaceType.Smooth,
59
["TopSurface"] = Enum.SurfaceType.Smooth,
60
["Color"] = Color3.new(0.388235, 0.372549, 0.384314),
61
})
62
o4 = G_1_("CylinderMesh",{
63
["Parent"] = o3,
64
})
65
o5 = G_1_("Part",{
66
["Name"] = "Bulb",
67
["Parent"] = o2,
68
["BrickColor"] = BrickColor.new("Really red"),
69
["Reflectance"] = 0.20000000298023,
70
["Transparency"] = 0.5,
71
["Position"] = Vector3.new(4.06997681, 7.9750371, 6.25173998),
72
["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 90),
73
["Anchored"] = true,
74
["CFrame"] = CFrame.new(4.06997681, 7.9750371, 6.25173998, 6.28198471e-009, -1, 4.0270919e-008, 0.999904811, 6.87042423e-009, 0.0138659067, -0.0138659067, 4.01408435e-008, 0.999904811),
75
["FormFactor"] = Enum.FormFactor.Custom,
76
["Size"] = Vector3.new(1.20000005, 1.4000001, 1.20000005),
77
["BottomSurface"] = Enum.SurfaceType.Smooth,
78
["TopSurface"] = Enum.SurfaceType.Smooth,
79
["Color"] = Color3.new(1, 0, 0),
80
})
81
o6 = G_1_("SpecialMesh",{
82
["Parent"] = o5,
83
})
84
o7 = G_1_("Part",{
85
["Name"] = "Part1",
86
["Parent"] = o2,
87
["BrickColor"] = BrickColor.new("Really red"),
88
["Reflectance"] = 0.40000000596046,
89
["Position"] = Vector3.new(3.96998596, 7.97365475, 6.15174913),
90
["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 180),
91
["Anchored"] = true,
92
["CFrame"] = CFrame.new(3.96998596, 7.97365475, 6.15174913, -0.999999881, -6.28203756e-009, 4.0270919e-008, 6.87036517e-009, -0.999904692, 0.0138659067, 4.014084e-008, 0.0138659095, 0.999904811),
93
["FormFactor"] = Enum.FormFactor.Custom,
94
["Size"] = Vector3.new(0.800000012, 0.800000012, 0.200000003),
95
["BottomSurface"] = Enum.SurfaceType.Smooth,
96
["TopSurface"] = Enum.SurfaceType.Smooth,
97
["Color"] = Color3.new(1, 0, 0),
98
})
99
o8 = G_1_("SpotLight",{
100
["Parent"] = o7,
101
["Color"] = Color3.new(1, 0, 0),
102
["Brightness"] = 4,
103
["Range"] = 30,
104
})
105
o9 = G_1_("Part",{
106
["Name"] = "Part2",
107
["Parent"] = o2,
108
["BrickColor"] = BrickColor.new("Really red"),
109
["Reflectance"] = 0.40000000596046,
110
["Position"] = Vector3.new(3.96998596, 7.97642517, 6.35172987),
111
["Rotation"] = Vector3.new(179.205521, -2.30735282e-006, 3.59950604e-007),
112
["Anchored"] = true,
113
["CFrame"] = CFrame.new(3.96998596, 7.97642517, 6.35172987, 0.999999642, -6.28232089e-009, -4.02709048e-008, -6.8701409e-009, -0.999904215, -0.0138658993, -4.01372056e-008, 0.0138658807, -0.999904454),
114
["FormFactor"] = Enum.FormFactor.Custom,
115
["Size"] = Vector3.new(0.800000012, 0.800000012, 0.200000003),
116
["BottomSurface"] = Enum.SurfaceType.Smooth,
117
["TopSurface"] = Enum.SurfaceType.Smooth,
118
["Color"] = Color3.new(1, 0, 0),
119
})
120
o10 = G_1_("SpotLight",{
121
["Parent"] = o9,
122
["Color"] = Color3.new(1, 0, 0),
123
["Brightness"] = 4,
124
["Range"] = 30,
125
})
126
o11 = G_1_("BoolValue",{
127
["Name"] = "Toggle",
128
["Parent"] = o2,
129
})
130
o12 = G_1_("Script",{
131
["Parent"] = o2,
132
})
133
table.insert(G_3_,coroutine.create(function()
134
wait()
135
G_2_(function()
136
--Stickmasterluke
137
138
139
sp=script.Parent
140
141
142
bulb=sp:WaitForChild("Bulb")
143
part1=sp:WaitForChild("Part1")
144
light1=part1:WaitForChild("SpotLight")
145
part2=sp:WaitForChild("Part2")
146
light2=part2:WaitForChild("SpotLight")
147
toggle=sp:WaitForChild("Toggle")
148
149
150
function updatetoggle()
151
	bulb.BrickColor=(toggle.Value and BrickColor.new("Really red")) or BrickColor.new("Mid gray")
152
	light1.Enabled=toggle.Value
153
	light2.Enabled=toggle.Value
154
end
155
156
157
toggle.Changed:connect(updatetoggle)
158
updatetoggle()
159
160
161
162
163
164
rate=1/30
165
rps=1
166
currentrotation=math.random()
167
168
while true do
169
	wait(.1)
170
	while toggle.Value do
171
		wait(rate)
172
		currentrotation=currentrotation+(rps*rate)
173
		part1.CFrame=((bulb.CFrame*CFrame.Angles(0,math.pi*2*currentrotation,0))*CFrame.Angles(0,0,math.pi*.5))*CFrame.new(0,0,part1.Size.z*.5)
174
		part2.CFrame=((bulb.CFrame*CFrame.Angles(0,math.pi*2*(currentrotation+.5),0))*CFrame.Angles(0,0,math.pi*.5))*CFrame.new(0,0,part2.Size.z*.5)
175
	end
176
end
177
178
179
180
181
182
183
184
185
186
187
188
end,o12)
189
end))
190
o13 = G_1_("Model",{
191
["Name"] = "WarningLight",
192
["Parent"] = o1,
193
})
194
o14 = G_1_("Part",{
195
["Name"] = "Base",
196
["Parent"] = o13,
197
["BrickColor"] = BrickColor.new("Dark stone grey"),
198
["Position"] = Vector3.new(-59.8800201, 6.01503801, -14.0182638),
199
["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 90),
200
["Anchored"] = true,
201
["CFrame"] = CFrame.new(-59.8800201, 6.01503801, -14.0182638, 6.28198471e-009, -1, 4.0270919e-008, 0.999904811, 6.87042423e-009, 0.0138659067, -0.0138659067, 4.01408435e-008, 0.999904811),
202
["FormFactor"] = Enum.FormFactor.Custom,
203
["Size"] = Vector3.new(1.60000002, 0.400000006, 1.60000002),
204
["BottomSurface"] = Enum.SurfaceType.Smooth,
205
["TopSurface"] = Enum.SurfaceType.Smooth,
206
["Color"] = Color3.new(0.388235, 0.372549, 0.384314),
207
})
208
o15 = G_1_("CylinderMesh",{
209
["Parent"] = o14,
210
})
211
o16 = G_1_("Part",{
212
["Name"] = "Bulb",
213
["Parent"] = o13,
214
["BrickColor"] = BrickColor.new("Really red"),
215
["Reflectance"] = 0.20000000298023,
216
["Transparency"] = 0.5,
217
["Position"] = Vector3.new(-60.3800201, 6.01503801, -14.0182562),
218
["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 90),
219
["Anchored"] = true,
220
["CFrame"] = CFrame.new(-60.3800201, 6.01503801, -14.0182562, 6.28198471e-009, -1, 4.0270919e-008, 0.999904811, 6.87042423e-009, 0.0138659067, -0.0138659067, 4.01408435e-008, 0.999904811),
221
["FormFactor"] = Enum.FormFactor.Custom,
222
["Size"] = Vector3.new(1.20000005, 1.4000001, 1.20000005),
223
["BottomSurface"] = Enum.SurfaceType.Smooth,
224
["TopSurface"] = Enum.SurfaceType.Smooth,
225
["Color"] = Color3.new(1, 0, 0),
226
})
227
o17 = G_1_("SpecialMesh",{
228
["Parent"] = o16,
229
})
230
o18 = G_1_("Part",{
231
["Name"] = "Part1",
232
["Parent"] = o13,
233
["BrickColor"] = BrickColor.new("Really red"),
234
["Reflectance"] = 0.40000000596046,
235
["Position"] = Vector3.new(-60.4800034, 6.013659, -14.1182556),
236
["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 180),
237
["Anchored"] = true,
238
["CFrame"] = CFrame.new(-60.4800034, 6.013659, -14.1182556, -0.999999881, -6.28203756e-009, 4.0270919e-008, 6.87036517e-009, -0.999904692, 0.0138659067, 4.014084e-008, 0.0138659095, 0.999904811),
239
["FormFactor"] = Enum.FormFactor.Custom,
240
["Size"] = Vector3.new(0.800000012, 0.800000012, 0.200000003),
241
["BottomSurface"] = Enum.SurfaceType.Smooth,
242
["TopSurface"] = Enum.SurfaceType.Smooth,
243
["Color"] = Color3.new(1, 0, 0),
244
})
245
o19 = G_1_("SpotLight",{
246
["Parent"] = o18,
247
["Color"] = Color3.new(1, 0, 0),
248
["Brightness"] = 4,
249
["Range"] = 30,
250
})
251
o20 = G_1_("Part",{
252
["Name"] = "Part2",
253
["Parent"] = o13,
254
["BrickColor"] = BrickColor.new("Really red"),
255
["Reflectance"] = 0.40000000596046,
256
["Position"] = Vector3.new(-60.4800034, 6.01642418, -13.9182701),
257
["Rotation"] = Vector3.new(179.205521, -2.30735282e-006, 3.59950604e-007),
258
["Anchored"] = true,
259
["CFrame"] = CFrame.new(-60.4800034, 6.01642418, -13.9182701, 0.999999642, -6.28232089e-009, -4.02709048e-008, -6.8701409e-009, -0.999904215, -0.0138658993, -4.01372056e-008, 0.0138658807, -0.999904454),
260
["FormFactor"] = Enum.FormFactor.Custom,
261
["Size"] = Vector3.new(0.800000012, 0.800000012, 0.200000003),
262
["BottomSurface"] = Enum.SurfaceType.Smooth,
263
["TopSurface"] = Enum.SurfaceType.Smooth,
264
["Color"] = Color3.new(1, 0, 0),
265
})
266
o21 = G_1_("SpotLight",{
267
["Parent"] = o20,
268
["Color"] = Color3.new(1, 0, 0),
269
["Brightness"] = 4,
270
["Range"] = 30,
271
})
272
o22 = G_1_("BoolValue",{
273
["Name"] = "Toggle",
274
["Parent"] = o13,
275
})
276
o23 = G_1_("Script",{
277
["Parent"] = o13,
278
})
279
table.insert(G_3_,coroutine.create(function()
280
wait()
281
G_2_(function()
282
--Stickmasterluke
283
284
285
sp=script.Parent
286
287
288
bulb=sp:WaitForChild("Bulb")
289
part1=sp:WaitForChild("Part1")
290
light1=part1:WaitForChild("SpotLight")
291
part2=sp:WaitForChild("Part2")
292
light2=part2:WaitForChild("SpotLight")
293
toggle=sp:WaitForChild("Toggle")
294
295
296
function updatetoggle()
297
	bulb.BrickColor=(toggle.Value and BrickColor.new("Really red")) or BrickColor.new("Mid gray")
298
	light1.Enabled=toggle.Value
299
	light2.Enabled=toggle.Value
300
end
301
302
303
toggle.Changed:connect(updatetoggle)
304
updatetoggle()
305
306
307
308
309
310
rate=1/30
311
rps=1
312
currentrotation=math.random()
313
314
while true do
315
	wait(.1)
316
	while toggle.Value do
317
		wait(rate)
318
		currentrotation=currentrotation+(rps*rate)
319
		part1.CFrame=((bulb.CFrame*CFrame.Angles(0,math.pi*2*currentrotation,0))*CFrame.Angles(0,0,math.pi*.5))*CFrame.new(0,0,part1.Size.z*.5)
320
		part2.CFrame=((bulb.CFrame*CFrame.Angles(0,math.pi*2*(currentrotation+.5),0))*CFrame.Angles(0,0,math.pi*.5))*CFrame.new(0,0,part2.Size.z*.5)
321
	end
322
end
323
324
325
326
327
328
329
330
331
332
333
334
end,o23)
335
end))
336
o24 = G_1_("Model",{
337
["Name"] = "Nuke",
338
["Parent"] = o1,
339
})
340
o25 = G_1_("Part",{
341
["Name"] = "Main",
342
["Parent"] = o24,
343
["BrickColor"] = BrickColor.new("Bright yellow"),
344
["Transparency"] = 1,
345
["Position"] = Vector3.new(-64.9899979, 1.94813704, -9.28186798),
346
["Rotation"] = Vector3.new(164.872177, -2.32455795e-006, 180),
347
["Anchored"] = true,
348
["CFrame"] = CFrame.new(-64.9899979, 1.94813704, -9.28186798, -1, -3.88290999e-009, -4.05711909e-008, 6.87041624e-009, 0.965347111, -0.260973543, 4.01444957e-008, -0.260973543, -0.965347111),
349
["FormFactor"] = Enum.FormFactor.Symmetric,
350
["Shape"] = Enum.PartType.Ball,
351
["Size"] = Vector3.new(1, 1, 1),
352
["BottomSurface"] = Enum.SurfaceType.Smooth,
353
["TopSurface"] = Enum.SurfaceType.Smooth,
354
["Color"] = Color3.new(0.960784, 0.803922, 0.188235),
355
})
356
o26 = G_1_("Weld",{
357
["Parent"] = o25,
358
})
359
o27 = G_1_("Script",{
360
["Name"] = "Script3",
361
["Parent"] = o25,
362
["Disabled"] = true,
363
})
364
table.insert(G_3_,coroutine.create(function()
365
wait()
366
G_2_(function()
367
while true do
368
c = game.Workspace:GetChildren()
369
for i =1,#c do
370
if ((c[i].className == "Part" or c[i].className == "TrussPart" or c[i].className == "WedgePart" or c[i].className == "Seat" or c[i].className == "VehicleSeat") and (c[i].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
371
c[i].Material = Enum.Material.CorrodedMetal
372
c[i].Anchored = false
373
c[i]:BreakJoints()
374
end
375
if (c[i].className == "Model") then
376
end
377
g = c[i]:GetChildren()
378
for j =1,#g do
379
if ((g[j].className == "Part" or g[j].className == "TrussPart" or g[j].className == "WedgePart" or g[j].className == "Seat" or g[j].className == "VehicleSeat") and g[j].Name ~= script.Parent.Name and g[j].Name ~= "Glow" and (g[j].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
380
g[j].Material = Enum.Material.CorrodedMetal
381
g[j].Anchored = false
382
g[j]:BreakJoints()
383
end
384
if (g[j].className == "Model") then
385
end
386
t = g[j]:GetChildren()
387
for s =1,#t do
388
if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
389
t[s].Material = Enum.Material.CorrodedMetal
390
t[s].Anchored = false
391
t[s]:BreakJoints()
392
end
393
if (t[s].className == "Model") then
394
end
395
a = t[s]:GetChildren()
396
for z =1,#a do
397
if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
398
a[z].Material = Enum.Material.CorrodedMetal
399
a[z].Anchored = false
400
a[z]:BreakJoints()
401
end
402
if (a[z].className == "Model") then
403
end
404
p = a[z]:GetChildren()
405
for l =1,#p do
406
if ((p[l].className == "Part" or p[l].className == "TrussPart" or p[l].className == "WedgePart" or p[l].className == "Seat" or p[l].className == "VehicleSeat") and p[l].Name ~= script.Parent.Name and p[l].Name ~= "Glow" and (p[l].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
407
p[l].Material = Enum.Material.CorrodedMetal
408
p[l].Anchored = false
409
p[l]:BreakJoints()
410
end
411
end
412
end
413
end
414
end
415
end
416
wait(.3)
417
end
418
419
end,o27)
420
end))
421
o28 = G_1_("Script",{
422
["Name"] = "Script4",
423
["Parent"] = o25,
424
["Disabled"] = true,
425
})
426
table.insert(G_3_,coroutine.create(function()
427
wait()
428
G_2_(function()
429
while true do
430
c = game.Workspace:GetChildren()
431
for i =1,#c do
432
if (c[i].className == "Model") then
433
end
434
g = c[i]:GetChildren()
435
for j =1,#g do
436
if (g[j].className == "Humanoid" and g[j].Parent:FindFirstChild("Torso") and g[j].Parent:FindFirstChild("ForceField") == nil) then
437
if ((g[j].Parent.Torso.Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
438
g[j].Parent:BreakJoints()
439
end end
440
if (g[j].className == "Part" and g[j].Parent:FindFirstChild("Torso") and g[j].Parent:FindFirstChild("ForceField") == nil) then
441
if ((g[j].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
442
g[j].Material = Enum.Material.CorrodedMetal
443
g[j].Anchored = false
444
g[j]:BreakJoints()
445
end end
446
t = g[j]:GetChildren()
447
for s =1,#t do
448
if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Locked == false and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
449
t[s].Material = Enum.Material.CorrodedMetal
450
t[s].Anchored = false
451
t[s]:BreakJoints()
452
end
453
if (t[s].className == "Model") then
454
end
455
a = t[s]:GetChildren()
456
for z =1,#a do
457
if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Locked == false and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
458
a[z].Material = Enum.Material.CorrodedMetal
459
a[z].Anchored = false
460
a[z]:BreakJoints()
461
end
462
if (a[z].className == "Model") then
463
end
464
end
465
end
466
end
467
end
468
wait(.3)
469
end
470
471
end,o28)
472
end))
473
o29 = G_1_("SpecialMesh",{
474
["Parent"] = o25,
475
["Scale"] = Vector3.new(0, 0, 0),
476
["MeshType"] = Enum.MeshType.Sphere,
477
})
478
o30 = G_1_("Part",{
479
["Name"] = "Glow",
480
["Parent"] = o24,
481
["BrickColor"] = BrickColor.new("Neon orange"),
482
["Transparency"] = 1,
483
["Position"] = Vector3.new(-68.3899536, 3.59714508, -9.31340027),
484
["Rotation"] = Vector3.new(164.872177, -2.32455795e-006, 180),
485
["RotVelocity"] = Vector3.new(4.25556566e-017, 4.7048353e-019, 0.000739662792),
486
["Velocity"] = Vector3.new(-0.00150882092, -0.0143409707, 8.56878382e-017),
487
["Anchored"] = true,
488
["CFrame"] = CFrame.new(-68.3899536, 3.59714508, -9.31340027, -1, -3.88290999e-009, -4.05711909e-008, 6.87041624e-009, 0.965347111, -0.260973543, 4.01444957e-008, -0.260973543, -0.965347111),
489
["FormFactor"] = Enum.FormFactor.Custom,
490
["Size"] = Vector3.new(0.200000003, 1.20000005, 0.200000003),
491
["BottomSurface"] = Enum.SurfaceType.Smooth,
492
["TopSurface"] = Enum.SurfaceType.Smooth,
493
["Color"] = Color3.new(0.835294, 0.45098, 0.239216),
494
})
495
o31 = G_1_("SpecialMesh",{
496
["Parent"] = o30,
497
["Scale"] = Vector3.new(4, 1, 4),
498
["MeshType"] = Enum.MeshType.Brick,
499
})
500
o32 = G_1_("NumberValue",{
501
["Name"] = "Size",
502
["Parent"] = o24,
503
["Value"] = 2.9,
504
})
505
o33 = G_1_("NumberValue",{
506
["Name"] = "NukeSize",
507
["Parent"] = o24,
508
["Value"] = 1e+023,
509
})
510
o34 = G_1_("Script",{
511
["Name"] = "Blast",
512
["Parent"] = o24,
513
["Disabled"] = true,
514
})
515
table.insert(G_3_,coroutine.create(function()
516
wait()
517
G_2_(function()
518
for i = 1, script.Parent.NukeSize.Value do --How big it's gonna be! O.o
519
        script.Parent.Glow.Mesh.Scale = script.Parent.Glow.Mesh.Scale + Vector3.new(1, 0, 1)
520
        script.Parent.Main.Mesh.Scale = script.Parent.Main.Mesh.Scale + Vector3.new(1, 1, 1)
521
        script.Parent.Size.Value = script.Parent.Size.Value +2
522
        wait()
523
        end
524
for i =1, 6 do
525
wait(2)
526
script.Parent.Main.Transparency = script.Parent.Main.Transparency +1
527
end
528
wait(2)
529
script.Parent.Parent:Remove()
530
531
532
end,o34)
533
end))
534
o35 = G_1_("Sound",{
535
["Name"] = "music",
536
["Parent"] = o24,
537
["SoundId"] = "http://www.roblox.com/asset/?id=130768997",
538
["Volume"] = 1,
539
})
540
o36 = G_1_("Model",{
541
["Name"] = "selfdestructsystem",
542
["Parent"] = o1,
543
})
544
o37 = G_1_("Script",{
545
["Name"] = "Gate",
546
["Parent"] = o36,
547
["Disabled"] = true,
548
})
549
table.insert(G_3_,coroutine.create(function()
550
wait()
551
G_2_(function()
552
local g = Instance.new("Hint",Workspace)
553
			g.Text = "WARNING THE MELTDOWN SEQUENCE IS STARTING EVACUATE NOW!!!"
554
			wait(2)
555
			g:Destroy()
556
script.Serverlite.Disabled = false
557
script.ReverseAlarm.Disabled = false	
558
	--script.warn1:Play()
559
	--wait(19)
560
		script.music:Play()
561-
msg.Text = "! Warning - Self Destruct System Initiated !"
561+
562
	script.music6:Play()
563-
msg.Text = "!! Warning - Self Destruct System Initiated !!"
563+
564
msg.Parent = game.Workspace
565-
msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
565+
566
msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !"
567-
msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
567+
568
msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !"
569-
msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!!"
569+
570
msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !"
571-
msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
571+
572
msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !"
573-
msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
573+
574
msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !"
575-
msg.Text = "!! Warning - Self Destruct System Initiated !!"
575+
576
msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !"
577-
msg.Text = "! Warning - Self Destruct System Initiated !"
577+
578
msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !"
579-
msg.Text = "!! Warning - Self Destruct System Initiated !!"
579+
580
msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !"
581-
msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
581+
582
msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !"
583-
msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
583+
584
msg.Text = "! JOIN DISCORD CODE nt9K5Xr FOR RAIDS TO STOP !"
585-
msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!!"
585+
586
msg.Text = "EVACUATE THE HQ NOW!!!"
587-
msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
587+
588
msg.Text = " "
589-
msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
589+
590
msg.Text = "EVACUATE THE HQ NOW!!"
591-
msg.Text = "!! Warning - Self Destruct System Initiated !!"
591+
592
msg.Text = " "
593-
msg.Text = "! Warning - Self Destruct System Initiated !"
593+
594
msg.Text = "EVACUATE THE HQ NOW!"
595-
msg.Text = "!! Warning - Self Destruct System Initiated !!"
595+
596
	script.music6:Stop()
597-
msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
597+
598
wait(1)
599-
msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
599+
600
601-
msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!!"
601+
602
603-
msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
603+
604
605-
msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
605+
606
607-
msg.Text = "!! Warning - Self Destruct System Initiated !!"
607+
608
609-
msg.Text = "! Warning - Self Destruct System Initiated !"
609+
610
end,o37)
611
end))
612
o38 = G_1_("Sound",{
613
["Name"] = "music",
614
["Parent"] = o37,
615
["SoundId"] = "http://www.roblox.com/asset/?id=130894143",
616
["Volume"] = 1,
617
})
618
o39 = G_1_("Sound",{
619
["Name"] = "music1",
620
["Parent"] = o37,
621
["SoundId"] = "http://www.roblox.com/asset/?id=130894379",
622
["Volume"] = 1,
623
})
624
o40 = G_1_("Sound",{
625
["Name"] = "music2",
626
["Parent"] = o37,
627
["SoundId"] = "http://www.roblox.com/asset/?id=130886114",
628
["Volume"] = 1,
629
})
630
o41 = G_1_("Sound",{
631
["Name"] = "music3",
632
["Parent"] = o37,
633
["SoundId"] = "http://www.roblox.com/asset/?id=130886089",
634
["Volume"] = 1,
635
})
636
o42 = G_1_("Sound",{
637
["Name"] = "music4",
638
["Parent"] = o37,
639
["SoundId"] = "http://www.roblox.com/asset/?id=130894483",
640
["Volume"] = 1,
641
})
642
o43 = G_1_("Sound",{
643
["Name"] = "music5",
644
["Parent"] = o37,
645
["SoundId"] = "http://www.roblox.com/asset/?id=130895130",
646
["Volume"] = 1,
647
})
648
o44 = G_1_("Sound",{
649
["Name"] = "music6",
650
["Parent"] = o37,
651
["SoundId"] = "http://www.roblox.com/asset/?id=138081509",
652
["Volume"] = 1,
653
["Looped"] = true,
654
})
655
o45 = G_1_("Sound",{
656
["Name"] = "music7",
657
["Parent"] = o37,
658
["SoundId"] = "http://www.roblox.com/asset/?id=141279377",
659
["Volume"] = 1,
660
["Looped"] = true,
661
})
662
o46 = G_1_("Sound",{
663
["Name"] = "firesound",
664
["Parent"] = o37,
665
["SoundId"] = "http://www.roblox.com/asset/?id=31760113",
666
["Volume"] = 0.10000000149012,
667
["Looped"] = true,
668
})
669
o47 = G_1_("Sound",{
670
["Name"] = "explosiondistant",
671
["Parent"] = o37,
672
["Pitch"] = 0.20000000298023,
673
["SoundId"] = "http://roblox.com/asset/?id=10209859",
674
["Volume"] = 1,
675
})
676
o48 = G_1_("Sound",{
677
["Name"] = "explosionbang",
678
["Parent"] = o37,
679
["SoundId"] = "http://www.roblox.com/asset/?id=2248511",
680
["Volume"] = 0.30000001192093,
681
["PlayOnRemove"] = true,
682
})
683
o49 = G_1_("Script",{
684
["Name"] = "Countdown",
685
["Parent"] = o37,
686
["Disabled"] = true,
687
})
688
table.insert(G_3_,coroutine.create(function()
689
wait()
690
G_2_(function()
691
Countdown = 120
692
script.Parent.Alarmy:play()
693
script.Parent.Epic:Play()
694
695
696
697
Count = Countdown
698
local m = Instance.new("Hint", game.Workspace)
699
while true do 
700
	if Countdown == 0 then
701
	Countdown = Count
702
	else 
703
			m.Text = " Self Destruct in T-"..Countdown.." "
704
		wait(0.1)
705
	m.Text = "! Self Destruct in T-"..Countdown.." !"
706
		wait(0.1)
707
	m.Text = "!! Self Destruct in T-"..Countdown.." !!"
708
		wait(0.1)
709
	m.Text = "!!! Self Destruct in T-"..Countdown.." !!!"
710
			wait(0.1)
711
	m.Text = "!!!! Self Destruct in T-"..Countdown.." !!!!"
712
			wait(0.1)
713
	m.Text = "!!!!! Self Destruct in T-"..Countdown.." !!!!!"
714
		wait(0.1)
715
	m.Text = "!!!! Self Destruct in T-"..Countdown.." !!!!"
716
		wait(0.1)
717
	m.Text = "!!! Self Destruct in T-"..Countdown.." !!!"
718
			wait(0.1)
719
	m.Text = "!! Self Destruct in T-"..Countdown.." !!"
720
	wait(0.1)
721
	m.Text = "! Self Destruct in T-"..Countdown.." !"
722
		wait(0.1)
723
	
724
	Countdown = Countdown - 1
725
726
	
727
	--if m.Text == "Self Destruct in T-10" then
728
	if Countdown == 9 then		
729
	
730
		m:remove()
731
		script.Parent.Voice.Disabled = false
732
		script.Parent.Explosion01:Play()
733
		script.Parent.Alarmy:stop()
734
		script.Parent.Epic:Stop()
735
	
736
		end
737
		
738
739
	end
740
	end
741
742
743
744
745
end,o49)
746
end))
747
o50 = G_1_("Script",{
748
["Name"] = "Voice",
749
["Parent"] = o37,
750
["Disabled"] = true,
751
})
752
table.insert(G_3_,coroutine.create(function()
753
wait()
754
G_2_(function()
755
756
script.about2die.Disabled = false
757
	--script.Parent.Soon2Die:stop()
758
	script.OMGYES:Play()
759
--script.Parent.TenToZero:Play()
760
--script.Parent.Tsunami:Play()
761
script.Parent.Epic:stop()
762
script.Parent.Music1338:stop()
763
wait(14.5)
764
--game.Workspace.ABOUT2DIE:Destroy()
765
game.Workspace.ABOUT2DIE.Text = "!!!!! OH MOTHER OF BIG BOOMS !!!!!"
766
script.about2die.Disabled = true
767
768
--wait(13)
769
770
771
	--game.Lighting.Ambient=Color3.new(255,0,0)
772
	--script.Parent.Explosion02:Play()
773
	script.Parent.MUCHBIG:Play()
774
	--script.Parent.End:Play()
775
	--wait(3)
776
777
--script.Parent.explosion:Play()
778
			
779
--script.Parent.explosionbang:Play()
780
--script.Parent.explosiondistant:Play()
781
--script.Parent.firesound:Play()
782
 
783
784
785
--wait(10)
786
--script.Parent.Explosion01:Play()
787
--wait(5)
788
--script.Parent.Explosion03:Play()
789
--wait(2)
790
	game.Workspace.Nuke.Blast.Disabled = false
791
	game.Workspace.Nuke.Main.Script3.Disabled = false
792
		game.Workspace.Nuke.Main.Script4.Disabled = false
793
		game.Workspace.Nuke.Main.Transparency = 0.7
794
				--game.Workspace.Nuke.Glow.Transparency = 0
795
				
796
				wait(2)
797
				script.NOOO.Play()
798
		--wait(10)
799
		script.Parent.CountMusic:stop()
800
	
801
		wait(60)
802
		script.Parent.Die:play()
803
		wait(20)
804
	
805
local m = Instance.new("Message", game.Workspace)
806
 m.Text = "Game destroyed. Server restarting in 10 seconds."
807
wait(1)
808
 m.Text = "Game destroyed. Server restarting in 9 seconds."
809
wait(1)
810
 m.Text = "Game destroyed. Server restarting in 8 seconds."
811
wait(1)
812
 m.Text = "Game destroyed. Server restarting in 7 seconds."
813
wait(1)
814
 m.Text = "Game destroyed. Server restarting in 6 seconds."
815
wait(1)
816
 m.Text = "Game destroyed. Server restarting in 5 seconds."
817
wait(1)
818
 m.Text = "Game destroyed. Server restarting in 4 seconds."
819
wait(1)
820
 m.Text = "Game destroyed. Server restarting in 3 seconds."
821
wait(1)
822
 m.Text = "Game destroyed. Server restarting in 2 seconds."
823
wait(1)
824
 m.Text = "Game destroyed. Server restarting in 1 second."
825
wait(1)
826
 m.Text = "Game destroyed. Server restarted. Thanks for playing!"
827
828
829
for _,v in pairs(game.Players:GetPlayers()) do
830
				v:Remove()
831
				end
832
833
834
835
836
end,o50)
837
end))
838
o51 = G_1_("Script",{
839
["Name"] = "Detonate",
840
["Parent"] = o50,
841
["Disabled"] = true,
842
})
843
table.insert(G_3_,coroutine.create(function()
844
wait()
845
G_2_(function()
846
847
848
849
850
local m = Instance.new("Hint", game.Workspace)
851
852
853
854
m.Text = "! 10 !"
855
wait(1)
856
857
m.Text = " 9 "
858
wait(1)
859
860
m.Text = "! 8 !"
861
wait(1)
862
863
m.Text = " 7 "
864
wait(1)
865
m.Text = "! 6 !"
866
wait(1)
867
m.Text = " 5 "
868
wait(1)
869
m.Text = "! 4 !"
870
wait(1)
871
m.Text = " 3 "
872
wait(1)
873
m.Text = "! 2 !"
874
wait(1)
875
m.Text = " 1 "
876
wait(1)
877
m.Text = "! DESTROY !"
878
wait(1.6)		
879
		m:remove()
880
881
882
883
end,o51)
884
end))
885
o52 = G_1_("Sound",{
886
["Name"] = "OMGYES",
887
["Parent"] = o50,
888
["SoundId"] = "http://www.roblox.com/asset/?id=173555731",
889
["Volume"] = 1,
890
})
891
o53 = G_1_("Script",{
892
["Name"] = "about2die",
893
["Parent"] = o50,
894
["Disabled"] = true,
895
})
896
table.insert(G_3_,coroutine.create(function()
897
wait()
898
G_2_(function()
899
900
901
902
903
local die = Instance.new("Hint", game.Workspace)
904
die.Name = "ABOUT2DIE"
905
906
while true do
907
908
die.Text = "! YOUR SERVER HAS BEEN RAIDED DUE TO LACK OF MLF PEOPLE JOIN DISCORD CODE nt9K5Xr FOR RAIDS To end !"
909
wait(0.1)
910
die.Text = "! YOUR SERVER HAS BEEN RAIDED DUE TO LACK OF MLF PEOPLE JOIN DISCORD CODE nt9K5Xr FOR RAIDS To end !"
911
wait(0.1)
912
die.Text = "! YOUR SERVER HAS BEEN RAIDED DUE TO LACK OF MLF PEOPLE JOIN DISCORD CODE nt9K5Xr FOR RAIDS To end !"
913
wait(0.1)
914
die.Text = "! YOUR SERVER HAS BEEN RAIDED DUE TO LACK OF MLF PEOPLE JOIN DISCORD CODE nt9K5Xr FOR RAIDS To end !"
915
wait(0.1)
916
die.Text = "! YOUR SERVER HAS BEEN RAIDED DUE TO LACK OF MLF PEOPLE JOIN DISCORD CODE nt9K5Xr FOR RAIDS To end !"
917
wait(0.1)
918
die.Text = "! YOUR SERVER HAS BEEN RAIDED DUE TO LACK OF MLF PEOPLE JOIN DISCORD CODE nt9K5Xr FOR RAIDS To end !"
919
wait(0.1)
920
die.Text = "! YOUR SERVER HAS BEEN RAIDED DUE TO LACK OF MLF PEOPLE JOIN DISCORD CODE nt9K5Xr FOR RAIDS To end !"
921
wait(0.1)
922
923
924
	
925
end	
926
927
928
929
930
end,o53)
931
end))
932
o54 = G_1_("Sound",{
933-
die.Text = " PREP TO DIE "
933+
934
["Parent"] = o50,
935-
die.Text = "! PREP TO DIE !"
935+
936
["Volume"] = 1,
937-
die.Text = "!! PREP TO DIE !!"
937+
938
o55 = G_1_("Script",{
939-
die.Text = "!!! PREP TO DIE !!!"
939+
940
["Parent"] = o37,
941-
die.Text = "!!!! PREP TO DIE !!!!"
941+
942
table.insert(G_3_,coroutine.create(function()
943-
die.Text = "!!!!! PREP TO DIE !!!!!"
943+
944
G_2_(function()
945-
die.Text = "!!!! PREP TO DIE !!!!"
945+
946
	wait(5)
947-
die.Text = "!!! PREP TO DIE!!!"
947+
948
		
949-
die.Text = "!! PREP TO DIE!!"
949+
950
	end
951-
die.Text = "! PREP TO DIE !"
951+
952
953
	
954
end,o55)
955
end))
956
o56 = G_1_("Sound",{
957
["Name"] = "Alarmy",
958
["Parent"] = o37,
959
["SoundId"] = "http://www.roblox.com/asset/?id=154306487",
960
["Volume"] = 0.60000002384186,
961
["Looped"] = true,
962
})
963
o57 = G_1_("Script",{
964
["Name"] = "ReverseAlarm",
965
["Parent"] = o37,
966
["Disabled"] = true,
967
})
968
table.insert(G_3_,coroutine.create(function()
969
wait()
970
G_2_(function()
971
while true do
972
	wait(1)
973
local WarningLights ={}for i,v in pairs(workspace:GetChildren())do if v.Name=="WarningLight"then table.insert(WarningLights,v)end end
974
for i,WarningLight in pairs(WarningLights)do  
975
	
976
	WarningLight.Toggle.Value = true
977
	
978
979
	end
980
	
981
	end
982
983
984
985
end,o57)
986
end))
987
o58 = G_1_("Script",{
988
["Name"] = "Alarms",
989
["Parent"] = o37,
990
})
991
table.insert(G_3_,coroutine.create(function()
992
wait()
993
G_2_(function()
994
while true do
995
	wait(1)
996
	if game.Workspace.Temp.Current.Value > 700 then
997
local WarningLights ={}for i,v in pairs(workspace:GetChildren())do if v.Name=="WarningLight"then table.insert(WarningLights,v)end end
998
for i,WarningLight in pairs(WarningLights)do  
999
	
1000
	WarningLight.Toggle.Value = true
1001
	
1002
	
1003
	end
1004
	
1005
	end
1006
	end
1007
1008
1009
end,o58)
1010
end))
1011
o59 = G_1_("Script",{
1012
["Name"] = "Shake2",
1013
["Parent"] = o37,
1014
["Disabled"] = true,
1015
})
1016
table.insert(G_3_,coroutine.create(function()
1017
wait()
1018
G_2_(function()
1019
local childList = { }
1020
1021
function checkObject(obj)
1022
	if (obj.className == "Part") then
1023
		if (obj.Locked == false) then
1024
			table.insert(childList, 1, obj)
1025
		end
1026
	elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then
1027
		local child = obj:GetChildren()
1028
		for x = 1, #child do
1029
			checkObject(child[x])
1030
		end
1031
		obj.ChildAdded:connect(checkObject)
1032
	end
1033
end
1034
1035
checkObject(game.Workspace)
1036
1037
local n = 0
1038
1039
while true do
1040
	wait(.001)
1041
	if n < #childList then
1042
		n = n + 1
1043
		if n % 800 == 0 then
1044
			wait()
1045
		end
1046
	else
1047
		n = 1
1048
		wait()
1049
	end
1050
	local p = math.random(n)
1051
	local child = childList[p]
1052
	
1053
	child.Anchored = false
1054
	child:BreakJoints()
1055
	table.remove(childList, p)
1056
end
1057
1058
end,o59)
1059
end))
1060
o60 = G_1_("Sound",{
1061
["Name"] = "MUCHBIG",
1062
["Parent"] = o37,
1063
["SoundId"] = "http://www.roblox.com/asset/?id=131026234",
1064
["Volume"] = 1,
1065
["PlayOnRemove"] = true,
1066
})
1067
o61 = G_1_("Sound",{
1068
["Name"] = "TenToZero",
1069
["Parent"] = o37,
1070
["SoundId"] = "http://www.roblox.com/asset/?id=131018898",
1071
["Volume"] = 1,
1072
})
1073
o62 = G_1_("Sound",{
1074
["Name"] = "Explosion01",
1075
["Parent"] = o37,
1076
["SoundId"] = "http://www.roblox.com/asset/?id=138210320",
1077
["Volume"] = 1,
1078
})
1079
o63 = G_1_("Sound",{
1080
["Name"] = "Explosion02",
1081
["Parent"] = o37,
1082
["SoundId"] = "http://www.roblox.com/asset/?id=138104921",
1083
["Volume"] = 1,
1084
})
1085
o64 = G_1_("Sound",{
1086
["Name"] = "Explosion03",
1087
["Parent"] = o37,
1088
["SoundId"] = "http://www.roblox.com/asset/?id=133680244",
1089
["Volume"] = 1,
1090
})
1091
o65 = G_1_("Sound",{
1092
["Name"] = "CountMusic",
1093
["Parent"] = o37,
1094
["SoundId"] = "http://www.roblox.com/asset/?id=134002644",
1095
["Volume"] = 0.30000001192093,
1096
["Looped"] = true,
1097
})
1098
o66 = G_1_("Sound",{
1099
["Name"] = "Die",
1100
["Parent"] = o37,
1101
["SoundId"] = "http://www.roblox.com/asset/?id=142288053",
1102
["Volume"] = 1,
1103
})
1104
o67 = G_1_("Sound",{
1105
["Name"] = "Spy",
1106
["Parent"] = o37,
1107
["SoundId"] = "http://www.roblox.com/asset/?id=144107944",
1108
["Volume"] = 1,
1109
})
1110
o68 = G_1_("Sound",{
1111
["Name"] = "Music1337",
1112
["Parent"] = o37,
1113
["SoundId"] = "http://www.roblox.com/asset/?id=142402582",
1114
["Volume"] = 1,
1115
["Looped"] = true,
1116
})
1117
o69 = G_1_("Script",{
1118
["Name"] = "Serverlite",
1119
["Parent"] = o37,
1120
["Disabled"] = true,
1121
})
1122
table.insert(G_3_,coroutine.create(function()
1123
wait()
1124
G_2_(function()
1125
local tab = {}
1126
function GetAllDL(ta, p)
1127
	for _, d in pairs(p:GetChildren()) do
1128
		if d:IsA("SpotLight") or d:IsA("PointLight") then
1129
			table.insert(ta,d)
1130
		elseif d:IsA("BasePart") or d:IsA("Model") then
1131
			GetAllDL(ta,d)
1132
		end
1133
	end
1134
	end
1135
1136
			
1137
			GetAllDL(tab,Workspace)
1138
			wait(2)
1139
			for _, g in pairs(tab) do
1140
				if g ~= nil then
1141
					g.Color = Color3.new(255,0,0)
1142
					g.Parent.BrickColor = BrickColor.new("Bright red")
1143
				end
1144
			end
1145
			
1146
		
1147
1148
	
1149
	
1150
end,o69)
1151
end))
1152
o70 = G_1_("Sound",{
1153
["Name"] = "Music1338",
1154
["Parent"] = o37,
1155
["SoundId"] = "http://www.roblox.com/asset/?id=142367679",
1156
["Volume"] = 1,
1157
["Looped"] = true,
1158
})
1159
o71 = G_1_("Sound",{
1160
["Name"] = "End",
1161
["Parent"] = o37,
1162
["SoundId"] = "http://www.roblox.com/asset/?id=143492438",
1163
["Volume"] = 1,
1164
})
1165
o72 = G_1_("Script",{
1166
["Name"] = "Shake",
1167
["Parent"] = o37,
1168
["Disabled"] = true,
1169
})
1170
table.insert(G_3_,coroutine.create(function()
1171
wait()
1172
G_2_(function()
1173
local childList = { }
1174
1175
function checkObject(obj)
1176
	if (obj.className == "Part") then
1177
		if (obj.Locked == false) then
1178
			table.insert(childList, 1, obj)
1179
		end
1180
	elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then
1181
		local child = obj:GetChildren()
1182
		for x = 1, #child do
1183
			checkObject(child[x])
1184
		end
1185
		obj.ChildAdded:connect(checkObject)
1186
	end
1187
end
1188
1189
checkObject(game.Workspace)
1190
1191
local n = 0
1192
1193
while true do
1194
	wait(.1)
1195
	if n < #childList then
1196
		n = n + 1
1197
		if n % 800 == 0 then
1198
			wait()
1199
		end
1200
	else
1201
		n = 1
1202
		wait()
1203
	end
1204
	local p = math.random(n)
1205
	local child = childList[p]
1206
	
1207
	child.Anchored = false
1208
	child:BreakJoints()
1209
	table.remove(childList, p)
1210
end
1211
1212
end,o72)
1213
end))
1214
o73 = G_1_("Script",{
1215
["Name"] = "Start3",
1216
["Parent"] = o37,
1217
})
1218
table.insert(G_3_,coroutine.create(function()
1219
wait()
1220
G_2_(function()
1221
while true do
1222
	wait(5)
1223
	if game.Workspace.Temp.Current.Value > 1200  then
1224
		
1225
	script.Parent.Spy:play()
1226
	
1227
	wait(2)
1228
	script:remove()
1229
	end
1230
	end
1231
1232
	
1233
end,o73)
1234
end))
1235
o74 = G_1_("Sound",{
1236
["Name"] = "Epic",
1237
["Parent"] = o37,
1238
["SoundId"] = "http://www.roblox.com/asset/?id=163669862",
1239
["Volume"] = 1,
1240
["Looped"] = true,
1241
})
1242
o75 = G_1_("Sound",{
1243
["Name"] = "warn2",
1244
["Parent"] = o37,
1245
["SoundId"] = "http://www.roblox.com/asset/?id=132505666",
1246
["Volume"] = 0.60000002384186,
1247
})
1248
o76 = G_1_("Sound",{
1249
["Name"] = "warn1",
1250
["Parent"] = o37,
1251
["SoundId"] = "http://www.roblox.com/asset/?id=132506361",
1252
["Volume"] = 0.60000002384186,
1253
})
1254
o77 = G_1_("Model",{
1255
["Name"] = "DO NOT CLICK THIS BUTTON!",
1256
["Parent"] = o36,
1257
})
1258
o78 = G_1_("Humanoid",{
1259
["Parent"] = o77,
1260
["Health"] = 0,
1261
["MaxHealth"] = 0,
1262
})
1263
o79 = G_1_("Part",{
1264
["Parent"] = o77,
1265
["Reflectance"] = 0.5,
1266
["Position"] = Vector3.new(-64.7463837, 0.662914991, -12.9812164),
1267
["Rotation"] = Vector3.new(-0.12793757, 0.00320072705, -0.000782273361),
1268
["Anchored"] = true,
1269
["CFrame"] = CFrame.new(-64.7463837, 0.662914991, -12.9812164, 1, 1.36532453e-005, 5.58632237e-005, -1.37780007e-005, 0.99999845, 0.00223293202, -5.5832621e-005, -0.00223290222, 0.99999845),
1270
["Size"] = Vector3.new(5, 1.20000005, 5),
1271
})
1272
o80 = G_1_("CylinderMesh",{
1273
["Parent"] = o79,
1274
})
1275
o81 = G_1_("Part",{
1276
["Name"] = "Head",
1277
["Parent"] = o77,
1278
["BrickColor"] = BrickColor.new("Really red"),
1279
["Position"] = Vector3.new(-64.7463608, 1.86298501, -12.9838982),
1280
["Rotation"] = Vector3.new(-0.12793757, 0.00320072705, -0.000782273361),
1281
["Anchored"] = true,
1282
["CFrame"] = CFrame.new(-64.7463608, 1.86298501, -12.9838982, 1, 1.36532453e-005, 5.58632237e-005, -1.37780007e-005, 0.99999845, 0.00223293202, -5.5832621e-005, -0.00223290222, 0.99999845),
1283
["Size"] = Vector3.new(5, 1.20000005, 5),
1284
["Color"] = Color3.new(1, 0, 0),
1285
})
1286
o82 = G_1_("CylinderMesh",{
1287
["Parent"] = o81,
1288
["Scale"] = Vector3.new(0.75, 1, 0.75),
1289
})
1290
o83 = G_1_("Script",{
1291
["Parent"] = o81,
1292
})
1293
table.insert(G_3_,coroutine.create(function()
1294
wait()
1295
G_2_(function()
1296
function onClicked()
1297
script.Parent.Parent.Parent.Gate.Disabled = false
1298
 end
1299
 
1300
 script.Parent.ClickDetector.MouseClick:connect(onClicked)
1301
1302
end,o83)
1303
end))
1304
o84 = G_1_("ClickDetector",{
1305
["Parent"] = o81,
1306
})
1307
G_7_.Parent = workspace
1308
G_7_:MakeJoints()
1309
local G_7_1 = G_7_:GetChildren()
1310
for i=1,#G_7_1 do
1311
	G_7_1[i].Parent = workspace 
1312
	ypcall(function() G_7_1[i]:MakeJoints() end)
1313
end
1314
G_7_:Destroy()
1315
for i=1,#G_3_ do
1316
coroutine.resume(G_3_[i])
1317
end