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9Simplicity9

Untitled

Mar 17th, 2018
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  1. m = game.Players.LocalPlayer
  2. char = m.Character
  3. char.Humanoid.Health = math.huge
  4. char.Humanoid.Health = math.huge
  5. char.Humanoid.Health = math.huge
  6. char.Humanoid.Health = math.huge
  7. char.Humanoid.Health = math.huge
  8. function Random(num)
  9. local section=num % 1 * 3;
  10. local secondary=0.5 * math.pi * (section % 1);
  11. if section < 1 then
  12. return 1,1 - math.cos(secondary),1 - math.sin(secondary);
  13. elseif section < 2 then
  14. return 1 - math.sin(secondary),1,1 - math.cos(secondary);
  15. else
  16. return 1 - math.cos(secondary),1 - math.sin(secondary),1;
  17. end
  18. end
  19.  
  20. --//Lol try to figure this one out//
  21. function rainb(hue)
  22. local section = hue % 1 * 3
  23. local secondary = 0.5 * math.pi * (section % 1)
  24. if section < 1 then
  25. return Color3.new(1, 1 - math.cos(secondary), 1 - math.sin(secondary))
  26. elseif section < 2 then
  27. return Color3.new(1 - math.sin(secondary), 1, 1 - math.cos(secondary))
  28. else
  29. return Color3.new(1 - math.cos(secondary), 1 - math.sin(secondary), 1)
  30. end
  31. end
  32.  
  33. Chillmusic = Instance.new("Sound", char)
  34. Chillmusic.Parent = game.Chat
  35. Chillmusic.Volume = 0.5
  36. Chillmusic.SoundId = "rbxassetid://622820644"
  37. Chillmusic.Looped = true
  38. Chillmusic:Play()
  39.  
  40. local txt = Instance.new("BillboardGui", char)
  41. txt.Adornee = char.Head
  42. txt.Name = "_status"
  43. txt.Size = UDim2.new(2, 0, 1.2, 0)
  44. txt.StudsOffset = Vector3.new(-9, 8, 0)
  45. local text = Instance.new("TextLabel", txt)
  46. text.Size = UDim2.new(10, 0, 7, 0)
  47. text.FontSize = "Size24"
  48. text.TextScaled = true
  49. text.TextTransparency = 0
  50. text.BackgroundTransparency = 1
  51. text.TextTransparency = 0
  52. text.TextStrokeTransparency = 0
  53. text.Font = "Bodoni"
  54. text.TextStrokeColor3 = Color3.new(0, 0, 0)
  55. v = Instance.new("Part")
  56. v.Name = "ColorBrick"
  57. v.Parent = m.Character
  58. v.FormFactor = "Symmetric"
  59. v.Anchored = true
  60. v.CanCollide = false
  61. v.BottomSurface = "Smooth"
  62. v.TopSurface = "Smooth"
  63. v.Size = Vector3.new(10, 5, 3)
  64. v.Transparency = 1
  65. v.CFrame = char.Torso.CFrame
  66. v.BrickColor = BrickColor.new("Really black")
  67. v.Transparency = 1
  68. spawn(function()
  69. TweenService = game:GetService("TweenService")
  70. Colours = {Color3.fromRGB(255,0,0),Color3.fromRGB(255,128,0),Color3.fromRGB(255,255,0),Color3.fromRGB(0,255,0),Color3.fromRGB(0,255,255),Color3.fromRGB(0,0,255),Color3.fromRGB(191,0,255),Color3.fromRGB(255,0,191)}
  71. Int = 0
  72. while wait(0.5) do
  73. if Int == #Colours then Int = 0 end
  74. Int = Int+1
  75. TweenService:Create(text,TweenInfo.new(1),{TextColor3 = Colours[Int]}):Play()
  76. end
  77. end)
  78. v.Shape = "Block"
  79. text.Text = "~»♢Solstice♢«~"
  80. Player = game:GetService("Players").LocalPlayer
  81. Character = Player.Character
  82. PlayerGui = Player.PlayerGui
  83. Backpack = Player.Backpack
  84. Torso = Character.Torso
  85. Head = Character.Head
  86. Humanoid = Character.Humanoid
  87. m = Instance.new("Model", Character)
  88. LeftArm = Character["Left Arm"]
  89. LeftLeg = Character["Left Leg"]
  90. RightArm = Character["Right Arm"]
  91. RightLeg = Character["Right Leg"]
  92. LS = Torso["Left Shoulder"]
  93. LH = Torso["Left Hip"]
  94. RS = Torso["Right Shoulder"]
  95. RH = Torso["Right Hip"]
  96. Face = Head.face
  97. Neck = Torso.Neck
  98. it = Instance.new
  99. attacktype = 1
  100. vt = Vector3.new
  101. cf = CFrame.new
  102. bc = BrickColor.new
  103. br = BrickColor.random
  104. it = Instance.new
  105. euler = CFrame.fromEulerAnglesXYZ
  106. angles = CFrame.Angles
  107. cloaked = false
  108. necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  109. necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  110. LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  111. LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  112. RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  113. RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  114. RootPart = Character.HumanoidRootPart
  115. RootJoint = RootPart.RootJoint
  116. RootCF = euler(-1.57, 0, 3.14)
  117. attack = false
  118. attackdebounce = false
  119. equipped = false
  120. trispeed = 0.2
  121. attackmode = "none"
  122. local idle = 0
  123. local Anim = "Idle"
  124. Head.face.Texture = "rbxassetid://206844132"
  125.  
  126. local Trail = Instance.new("Trail",char)
  127. local attachment0 = Instance.new("Attachment",char["Right Arm"])
  128. attachment0.Name = "TrailAttachment0"
  129. attachment0.CFrame = CFrame.new(-0.25,-1,0)
  130. local attachment1 = Instance.new("Attachment",char["Right Arm"])
  131. attachment1.CFrame = CFrame.new(0.25,-1,0)
  132. attachment1.Name = "TrailAttachment1"
  133. Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  134. Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
  135. Trail.Lifetime = 0.5
  136. Trail.Attachment0 = attachment0
  137. Trail.Attachment1 = attachment1
  138.  
  139. local Trail = Instance.new("Trail",char)
  140. local attachment0 = Instance.new("Attachment",char["Left Arm"])
  141. attachment0.Name = "TrailAttachment0"
  142. attachment0.CFrame = CFrame.new(-0.25,-1,0)
  143. local attachment1 = Instance.new("Attachment",char["Left Arm"])
  144. attachment1.CFrame = CFrame.new(0.25,-1,0)
  145. attachment1.Name = "TrailAttachment1"
  146. Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  147. Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
  148. Trail.Lifetime = 0.5
  149. Trail.Attachment0 = attachment0
  150. Trail.Attachment1 = attachment1
  151.  
  152. local Trail = Instance.new("Trail",char)
  153. local attachment0 = Instance.new("Attachment",char["Right Leg"])
  154. attachment0.Name = "TrailAttachment0"
  155. attachment0.CFrame = CFrame.new(-0.25,-1,0)
  156. local attachment1 = Instance.new("Attachment",char["Right Leg"])
  157. attachment1.CFrame = CFrame.new(0.25,-1,0)
  158. attachment1.Name = "TrailAttachment1"
  159. Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  160. Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
  161. Trail.Lifetime = 0.5
  162. Trail.Attachment0 = attachment0
  163. Trail.Attachment1 = attachment1
  164.  
  165. local Trail = Instance.new("Trail",char)
  166. local attachment0 = Instance.new("Attachment",char["Left Leg"])
  167. attachment0.Name = "TrailAttachment0"
  168. attachment0.CFrame = CFrame.new(-0.25,-1,0)
  169. local attachment1 = Instance.new("Attachment",char["Left Leg"])
  170. attachment1.CFrame = CFrame.new(0.25,-1,0)
  171. attachment1.Name = "TrailAttachment1"
  172. Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  173. Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
  174. Trail.Lifetime = 0.5
  175. Trail.Attachment0 = attachment0
  176. Trail.Attachment1 = attachment1
  177.  
  178.  
  179. Humanoid.Animator.Parent = nil
  180. Character.Animate.Parent = nil
  181. function FindNearestTorso(Position, Distance, SinglePlayer)
  182. if SinglePlayer then
  183. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  184. end
  185. local List = {}
  186. for i, v in pairs(workspace:GetChildren()) do
  187. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
  188. table.insert(List, v)
  189. end
  190. end
  191. return List
  192. end
  193. function lerp(a, b, t)
  194. return a + (b - a) * t
  195. end
  196. function slerp(a, b, t)
  197. dot = a:Dot(b)
  198. if dot > 0.99999 or dot < -0.99999 then
  199. return t <= 0.5 and a or b
  200. else
  201. r = math.acos(dot)
  202. return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r)
  203. end
  204. end
  205. function matrixInterpolate(a, b, t)
  206. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  207. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  208. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t)
  209. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t)
  210. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t)
  211. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t)
  212. local t = v1:Dot(v2)
  213. if not (t < 0) and t ~= 0 and not (t > 0) then
  214. return CFrame.new()
  215. end
  216. return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z)
  217. end
  218. function genWeld(a, b)
  219. local w = Instance.new("Weld", a)
  220. w.Part0 = a
  221. w.Part1 = b
  222. return w
  223. end
  224. function weld(a, b)
  225. local weld = Instance.new("Weld")
  226. weld.Name = "W"
  227. weld.Part0 = a
  228. weld.Part1 = b
  229. weld.C0 = a.CFrame:inverse() * b.CFrame
  230. weld.Parent = a
  231. return weld
  232. end
  233. function Lerp(c1, c2, al)
  234. local com1 = {
  235. c1.X,
  236. c1.Y,
  237. c1.Z,
  238. c1:toEulerAnglesXYZ()
  239. }
  240. local com2 = {
  241. c2.X,
  242. c2.Y,
  243. c2.Z,
  244. c2:toEulerAnglesXYZ()
  245. }
  246. for i, v in pairs(com1) do
  247. com1[i] = v + (com2[i] - v) * al
  248. end
  249. return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1)))
  250. end
  251. function clerp(a, b, t)
  252. local qa = {
  253. QuaternionFromCFrame(a)
  254. }
  255. local qb = {
  256. QuaternionFromCFrame(b)
  257. }
  258. local ax, ay, az = a.x, a.y, a.z
  259. local bx, by, bz = b.x, b.y, b.z
  260. local _t = 1 - t
  261. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  262. end
  263. function QuaternionFromCFrame(cf)
  264. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  265. local trace = m00 + m11 + m22
  266. if trace > 0 then
  267. local s = math.sqrt(1 + trace)
  268. local recip = 0.5 / s
  269. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  270. else
  271. local i = 0
  272. if m00 < m11 then
  273. i = 1
  274. end
  275. if m22 > (i == 0 and m00 or m11) then
  276. i = 2
  277. end
  278. if i == 0 then
  279. local s = math.sqrt(m00 - m11 - m22 + 1)
  280. local recip = 0.5 / s
  281. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  282. elseif i == 1 then
  283. local s = math.sqrt(m11 - m22 - m00 + 1)
  284. local recip = 0.5 / s
  285. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  286. elseif i == 2 then
  287. local s = math.sqrt(m22 - m00 - m11 + 1)
  288. local recip = 0.5 / s
  289. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  290. end
  291. end
  292. end
  293. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  294. local xs, ys, zs = x + x, y + y, z + z
  295. local wx, wy, wz = w * xs, w * ys, w * zs
  296. local xx = x * xs
  297. local xy = x * ys
  298. local xz = x * zs
  299. local yy = y * ys
  300. local yz = y * zs
  301. local zz = z * zs
  302. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  303. end
  304. function QuaternionSlerp(a, b, t)
  305. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  306. local startInterp, finishInterp
  307. if cosTheta >= 1.0E-4 then
  308. if 1 - cosTheta > 1.0E-4 then
  309. local theta = math.acos(cosTheta)
  310. local invSinTheta = 1 / math.sin(theta)
  311. startInterp = math.sin((1 - t) * theta) * invSinTheta
  312. finishInterp = math.sin(t * theta) * invSinTheta
  313. else
  314. startInterp = 1 - t
  315. finishInterp = t
  316. end
  317. elseif 1 + cosTheta > 1.0E-4 then
  318. local theta = math.acos(-cosTheta)
  319. local invSinTheta = 1 / math.sin(theta)
  320. startInterp = math.sin((t - 1) * theta) * invSinTheta
  321. finishInterp = math.sin(t * theta) * invSinTheta
  322. else
  323. startInterp = t - 1
  324. finishInterp = t
  325. end
  326. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  327. end
  328. function rayCast(Pos, Dir, Max, Ignore)
  329. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  330. end
  331. function part(formfactor, parent, reflectance, transparency, brickcolor, name, size)
  332. local fp = it("Part")
  333. fp.formFactor = formfactor
  334. fp.Parent = parent
  335. fp.Reflectance = reflectance
  336. fp.Transparency = transparency
  337. fp.CanCollide = false
  338. fp.Locked = true
  339. fp.BrickColor = brickcolor
  340. fp.Name = name
  341. fp.Size = size
  342. fp.Position = Torso.Position
  343. fp.BottomSurface = "Smooth"
  344. fp.TopSurface = "Smooth"
  345. fp:BreakJoints()
  346. return fp
  347. end
  348. function mesh(Mesh, part, meshtype, meshid, offset, scale)
  349. local mesh = it(Mesh)
  350. mesh.Parent = part
  351. if Mesh == "SpecialMesh" then
  352. mesh.MeshType = meshtype
  353. mesh.MeshId = meshid
  354. end
  355. mesh.Offset = offset
  356. mesh.Scale = scale
  357. return mesh
  358. end
  359. function weld(parent, part0, part1, c0)
  360. local weld = it("Weld")
  361. weld.Parent = parent
  362. weld.Part0 = part0
  363. weld.Part1 = part1
  364. weld.C0 = c0
  365. return weld
  366. end
  367. function rayCast(Pos, Dir, Max, Ignore)
  368. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  369. end
  370. RSH, LSH = nil, nil
  371. RW, LW = Instance.new("Weld"), Instance.new("Weld")
  372. RW.Name = "Right Shoulder"
  373. LW.Name = "Left Shoulder"
  374. LH = Torso["Left Hip"]
  375. RH = Torso["Right Hip"]
  376. TorsoColor = Torso.BrickColor
  377. function NoOutline(Part)
  378. Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10
  379. end
  380. player = Player
  381. ch = Character
  382. RSH = ch.Torso["Right Shoulder"]
  383. LSH = ch.Torso["Left Shoulder"]
  384. RSH.Parent = nil
  385. LSH.Parent = nil
  386. RW.Name = "Right Shoulder"
  387. RW.Part0 = ch.Torso
  388. RW.C0 = cf(1.5, 0.5, 0)
  389. RW.C1 = cf(0, 0.5, 0)
  390. RW.Part1 = ch["Right Arm"]
  391. RW.Parent = ch.Torso
  392. LW.Name = "Left Shoulder"
  393. LW.Part0 = ch.Torso
  394. LW.C0 = cf(-1.5, 0.5, 0)
  395. LW.C1 = cf(0, 0.5, 0)
  396. LW.Part1 = ch["Left Arm"]
  397. LW.Parent = ch.Torso
  398. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  399. local wld = Instance.new("Weld", wp1)
  400. wld.Part0 = wp0
  401. wld.Part1 = wp1
  402. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  403. end
  404. newWeld(RootPart, Torso, 0, -1, 0)
  405. Torso.Weld.C1 = CFrame.new(0, -1, 0)
  406. newWeld(Torso, LeftLeg, -0.5, -1, 0)
  407. LeftLeg.Weld.C1 = CFrame.new(0, 1, 0)
  408. newWeld(Torso, RightLeg, 0.5, -1, 0)
  409. RightLeg.Weld.C1 = CFrame.new(0, 1, 0)
  410. Player = game:GetService("Players").LocalPlayer
  411. Character = Player.Character
  412. mouse = Player:GetMouse()
  413. m = Instance.new("Model", Character)
  414. local weldBetween = function(a, b)
  415. local weldd = Instance.new("ManualWeld")
  416. weldd.Part0 = a
  417. weldd.Part1 = b
  418. weldd.C0 = CFrame.new()
  419. weldd.C1 = b.CFrame:inverse() * a.CFrame
  420. weldd.Parent = a
  421. return weldd
  422. end
  423. ArtificialHB = Instance.new("BindableEvent", script)
  424. ArtificialHB.Name = "Heartbeat"
  425. script:WaitForChild("Heartbeat")
  426. frame = 0.016666666666666666
  427. tf = 0
  428. allowframeloss = false
  429. tossremainder = false
  430. lastframe = tick()
  431. script.Heartbeat:Fire()
  432. game:GetService("RunService").Heartbeat:connect(function(s, p)
  433. tf = tf + s
  434. if tf >= frame then
  435. if allowframeloss then
  436. script.Heartbeat:Fire()
  437. lastframe = tick()
  438. else
  439. for i = 1, math.floor(tf / frame) do
  440. script.Heartbeat:Fire()
  441. end
  442. lastframe = tick()
  443. end
  444. if tossremainder then
  445. tf = 0
  446. else
  447. tf = tf - frame * math.floor(tf / frame)
  448. end
  449. end
  450. end)
  451. function swait(num)
  452. if num == 0 or num == nil then
  453. ArtificialHB.Event:wait()
  454. else
  455. for i = 0, num do
  456. ArtificialHB.Event:wait()
  457. end
  458. end
  459. end
  460. mouse.KeyDown:connect(function(key)
  461. if key == "c" then
  462. repeat
  463. swait()
  464. Chillmusic.Volume = Chillmusic.Volume - 0.05
  465. until Chillmusic.Volume == 0
  466. Chillmusic:Stop()
  467. swait()
  468. Chillmusic2:Play()
  469. Chillmusic.Volume = 1
  470. end
  471. end)
  472. mouse.KeyDown:connect(function(key)
  473. if key == "f" then
  474. text.Text = "Guys why not just chill?"
  475. wait(1)
  476. text.Text = "I Mean It's not that cold to make you Cold Hearted."
  477. wait(3)
  478. text.Text = "*Badum tss*"
  479. wait(1)
  480. text.Text = "Heh, This is A Very Cold Script."
  481. wait(3)
  482. text.Text = "Your Skid Hands Won't Handle The Cold."
  483. wait(3)
  484. text.Text = "Niko... I Miss Her."
  485. wait(3)
  486. text.Text = "...You Know What? Ill Stay Chill."
  487. wait(3)
  488. text.Text = "~»♢Solstice♢«~"
  489. end
  490. end)
  491. mouse.KeyDown:connect(function(key)
  492. if key == "v" then
  493. repeat
  494. swait()
  495. Chillmusic2.Volume = Chillmusic2.Volume - 0.05
  496. until Chillmusic2.Volume == 0
  497. Chillmusic2:Stop()
  498. swait()
  499. Chillmusic:Play()
  500. Chillmusic2.Volume = 1
  501. end
  502. end)
  503. mouse.KeyDown:connect(function(key)
  504. if key == "b" then
  505. text.Text = "Ill Be Back, Nibs."
  506. wait(1)
  507. text.Text = "Solstice Is Afk."
  508. end
  509. end)
  510. mouse.KeyDown:connect(function(key)
  511. if key == "n" then
  512. text.Text = "WHOM'STD SAY C O L G A T E"
  513. wait(1)
  514. text.Text = "~»♢Solstice♢«~"
  515. end
  516. end)
  517. m = Instance.new("ForceField", Character)
  518. m.Visible = false
  519. Character.Humanoid.WalkSpeed = 4
  520. mouse.KeyDown:connect(function(key)
  521. if string.byte(key) == 48 then
  522. Swing = 2
  523. Character.Humanoid.WalkSpeed = 40
  524. end
  525. end)
  526. mouse.KeyUp:connect(function(key)
  527. if string.byte(key) == 48 then
  528. Swing = 1
  529. Character.Humanoid.WalkSpeed = 4
  530. end
  531. end)
  532. local sine = 0
  533. local change = 1
  534. local val = 0
  535. spawn(function()
  536. while true do
  537. swait()
  538. sine = sine + change
  539. local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  540. local velderp = RootPart.Velocity.y
  541. hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  542. if equipped == true or equipped == false then
  543. if attack == false then
  544. idle = idle + 1
  545. Character.Humanoid.MaxHealth = math.huge
  546. Character.Humanoid.Health = math.huge
  547. else
  548. idle = 0
  549. end
  550. if not (idle >= 500) or attack == false then
  551. end
  552. if torvel < 1 and hitfloor ~= nil then
  553. Anim = "Chill"
  554. if attack == false then
  555. Humanoid.CameraOffset = Vector3.new(0, 10.25 - 5.45 * math.cos(sine / 65), 0)
  556. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 10.25 - 5.45 * math.cos(sine / 65), 0) * CFrame.Angles(math.rad(90 + 15 * math.sin(sine / 60)), math.rad(0), math.rad(0)), 0.8)
  557. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20 + 20 * math.cos(sine / 60)), math.rad(0 + 4 * math.sin(sine / 60)), math.rad(0)), 0.2)
  558. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(0 + 20 * math.sin(sine / 60)), math.rad(0 + 55 * math.sin(sine / 60))), 0.3)
  559. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(-20 - 20 * math.sin(sine / 60)), math.rad(0 - 55 * math.sin(sine / 60))), 0.3)
  560. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.86 + 0.03 * math.cos(sine / 65), -0.4) * CFrame.Angles(math.rad(15 - 45 * math.cos(sine / 70)), math.rad(3), math.rad(-4)), 0.8)
  561. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.05 * math.cos(sine / 65), -0.4) * CFrame.Angles(math.rad(15 - 35 * math.cos(sine / 65)), math.rad(-3), math.rad(4)), 0.8)
  562. end
  563. elseif torvel > 2 and torvel < 22 and hitfloor ~= nil then
  564. Anim = "Walk"
  565. if attack == false then
  566. Humanoid.CameraOffset = Vector3.new(0, 6 - 2.55 * math.cos(sine / 48.5), 0)
  567. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(5), math.rad(0), math.rad(0)), 0.2)
  568. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 6 - 2.55 * math.cos(sine / 48.5), 0) * CFrame.Angles(math.rad(-90 + 5 * math.cos(sine / 45)), math.rad(180 * math.cos(sine / 48.5)), math.rad(0)), 0.8)
  569. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-4 + 2 * math.sin(sine / 48)), math.rad(0), math.rad(0)), 0.2)
  570. RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(90 - 20.5 * math.cos(sine / 45))), 0.3)
  571. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(-90 + 20.5 * math.cos(sine / 45))), 0.3)
  572. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1 - 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(-4)), 0.8)
  573. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(4)), 0.8)
  574. end
  575. elseif torvel >= 22 and hitfloor ~= nil then
  576. Anim = "Run"
  577. if attack == false then
  578. Humanoid.CameraOffset = Vector3.new(0, 6 - 1.55 * math.cos(sine / 68.5), 0)
  579. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 6 - 1.55 * math.cos(sine / 68.5), -0.2) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.2)
  580. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 6 - 1.55 * math.cos(sine / 68.5), 0) * CFrame.Angles(math.rad(-40 + 20 * math.sin(sine / 68.5)), 0, 0), 0.8)
  581. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-12 + 17 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.2)
  582. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(40 - 20 * math.cos(sine / 68.5))), 0.2)
  583. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(-40 + 20 * math.cos(sine / 68.5))), 0.2)
  584. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.87, -0.25) * CFrame.Angles(math.rad(-45 - 10 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.8)
  585. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, -0.1) * CFrame.Angles(math.rad(-35 - 10 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.8)
  586. end
  587. end
  588. end
  589. end
  590. end)
  591.  
  592.  
  593.  
  594. -- Objects
  595.  
  596. local Chill_Gui_Bro = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
  597. local Header = Instance.new("Frame")
  598. local BackGround = Instance.new("Frame")
  599. local Chill_Gui_Label = Instance.new("TextLabel")
  600. local Play_ID_Button = Instance.new("TextButton")
  601. local ID_Box = Instance.new("TextBox")
  602. local Set_Vol_Button = Instance.new("TextButton")
  603. local Vol_Box = Instance.new("TextBox")
  604. local Set_Tpos_Button = Instance.new("TextButton")
  605. local Tpos_Box = Instance.new("TextBox")
  606. local Set_Text_Button = Instance.new("TextButton")
  607. local Tpos_Box_2 = Instance.new("TextBox")
  608. local Toggle_Chat_Button = Instance.new("TextButton")
  609. local Chat_Toggle_Label = Instance.new("TextLabel")
  610. local Current_Song_Label = Instance.new("TextLabel")
  611.  
  612. -- Properties
  613.  
  614. Chill_Gui_Bro.Name = "Chill_Gui_Bro"
  615.  
  616. Header.Name = "Header"
  617. Header.Parent = Chill_Gui_Bro
  618. Header.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  619. Header.BorderSizePixel = 0
  620. Header.Draggable = true
  621. Header.Active = true
  622. Header.Selectable = true
  623. Header.Position = UDim2.new(0.469539374, 0, 0.147921771, 0)
  624. Header.Size = UDim2.new(0, 250, 0, 45)
  625.  
  626. BackGround.Name = "BackGround"
  627. BackGround.Parent = Header
  628. BackGround.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  629. BackGround.BorderSizePixel = 0
  630. BackGround.Draggable = true
  631. BackGround.Position = UDim2.new(0, 0, 1, 0)
  632. BackGround.Size = UDim2.new(0, 250, 0, 299)
  633.  
  634. Chill_Gui_Label.Name = "Chill_Gui_Label"
  635. Chill_Gui_Label.Parent = Header
  636. Chill_Gui_Label.BackgroundColor3 = Color3.new(1, 1, 1)
  637. Chill_Gui_Label.BackgroundTransparency = 1
  638. Chill_Gui_Label.BorderSizePixel = 0
  639. Chill_Gui_Label.Draggable = true
  640. Chill_Gui_Label.Size = UDim2.new(0, 250, 0, 45)
  641. Chill_Gui_Label.Font = Enum.Font.Cartoon
  642. Chill_Gui_Label.Text = "~»Dank Gui«~"
  643. Chill_Gui_Label.TextColor3 = Color3.new(1, 1, 1)
  644. Chill_Gui_Label.TextScaled = true
  645. Chill_Gui_Label.TextSize = 14
  646. Chill_Gui_Label.TextWrapped = true
  647.  
  648. Play_ID_Button.Name = "Play_ID_Button"
  649. Play_ID_Button.Parent = Header
  650. Play_ID_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  651. Play_ID_Button.BorderColor3 = Color3.new(0, 0, 0)
  652. Play_ID_Button.BorderSizePixel = 0
  653. Play_ID_Button.Position = UDim2.new(0.0520000011, 0, 1.22222221, 0)
  654. Play_ID_Button.Size = UDim2.new(0, 68, 0, 35)
  655. Play_ID_Button.Font = Enum.Font.Cartoon
  656. Play_ID_Button.Text = "Play ID"
  657. Play_ID_Button.TextColor3 = Color3.new(1, 1, 1)
  658. Play_ID_Button.TextSize = 20
  659. Play_ID_Button.TextWrapped = true
  660.  
  661. ID_Box.Name = "ID_Box"
  662. ID_Box.Parent = Header
  663. ID_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  664. ID_Box.BorderColor3 = Color3.new(0, 0, 0)
  665. ID_Box.BorderSizePixel = 0
  666. ID_Box.Position = UDim2.new(0.356000006, 0, 1.22222221, 0)
  667. ID_Box.Size = UDim2.new(0, 140, 0, 35)
  668. ID_Box.Font = Enum.Font.Cartoon
  669. ID_Box.Text = "ID here"
  670. ID_Box.TextColor3 = Color3.new(1, 1, 1)
  671. ID_Box.TextSize = 35
  672. ID_Box.TextWrapped = true
  673.  
  674. Set_Vol_Button.Name = "Set_Vol_Button"
  675. Set_Vol_Button.Parent = Header
  676. Set_Vol_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  677. Set_Vol_Button.BorderColor3 = Color3.new(0, 0, 0)
  678. Set_Vol_Button.BorderSizePixel = 0
  679. Set_Vol_Button.Position = UDim2.new(0.0520000011, 0, 2.20000005, 0)
  680. Set_Vol_Button.Size = UDim2.new(0, 68, 0, 35)
  681. Set_Vol_Button.Font = Enum.Font.Cartoon
  682. Set_Vol_Button.Text = "Set Vol"
  683. Set_Vol_Button.TextColor3 = Color3.new(1, 1, 1)
  684. Set_Vol_Button.TextSize = 20
  685. Set_Vol_Button.TextWrapped = true
  686.  
  687. Vol_Box.Name = "Vol_Box"
  688. Vol_Box.Parent = Header
  689. Vol_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  690. Vol_Box.BorderColor3 = Color3.new(0, 0, 0)
  691. Vol_Box.BorderSizePixel = 0
  692. Vol_Box.Position = UDim2.new(0.356000006, 0, 2.20000005, 0)
  693. Vol_Box.Size = UDim2.new(0, 140, 0, 35)
  694. Vol_Box.Font = Enum.Font.Cartoon
  695. Vol_Box.Text = "Volume"
  696. Vol_Box.TextColor3 = Color3.new(1, 1, 1)
  697. Vol_Box.TextSize = 35
  698. Vol_Box.TextWrapped = true
  699.  
  700. Set_Tpos_Button.Name = "Set_Tpos_Button"
  701. Set_Tpos_Button.Parent = Header
  702. Set_Tpos_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  703. Set_Tpos_Button.BorderColor3 = Color3.new(0, 0, 0)
  704. Set_Tpos_Button.BorderSizePixel = 0
  705. Set_Tpos_Button.Position = UDim2.new(0.0520000011, 0, 3.24444437, 0)
  706. Set_Tpos_Button.Size = UDim2.new(0, 68, 0, 35)
  707. Set_Tpos_Button.Font = Enum.Font.Cartoon
  708. Set_Tpos_Button.Text = "Set Tpos"
  709. Set_Tpos_Button.TextColor3 = Color3.new(1, 1, 1)
  710. Set_Tpos_Button.TextSize = 18
  711. Set_Tpos_Button.TextWrapped = true
  712.  
  713. Tpos_Box.Name = "Tpos_Box"
  714. Tpos_Box.Parent = Header
  715. Tpos_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  716. Tpos_Box.BorderColor3 = Color3.new(0, 0, 0)
  717. Tpos_Box.BorderSizePixel = 0
  718. Tpos_Box.Position = UDim2.new(0.356000006, 0, 3.24444437, 0)
  719. Tpos_Box.Size = UDim2.new(0, 140, 0, 35)
  720. Tpos_Box.Font = Enum.Font.Cartoon
  721. Tpos_Box.Text = "Time Position"
  722. Tpos_Box.TextColor3 = Color3.new(1, 1, 1)
  723. Tpos_Box.TextSize = 20
  724. Tpos_Box.TextWrapped = true
  725.  
  726. Set_Text_Button.Name = "Set_Text_Button"
  727. Set_Text_Button.Parent = Header
  728. Set_Text_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  729. Set_Text_Button.BorderColor3 = Color3.new(0, 0, 0)
  730. Set_Text_Button.BorderSizePixel = 0
  731. Set_Text_Button.Position = UDim2.new(0.0600000024, 0, 4.22222233, 0)
  732. Set_Text_Button.Size = UDim2.new(0, 68, 0, 35)
  733. Set_Text_Button.Font = Enum.Font.Cartoon
  734. Set_Text_Button.Text = "Set Text"
  735. Set_Text_Button.TextColor3 = Color3.new(1, 1, 1)
  736. Set_Text_Button.TextSize = 18
  737. Set_Text_Button.TextWrapped = true
  738.  
  739. Tpos_Box_2.Name = "Tpos_Box"
  740. Tpos_Box_2.Parent = Header
  741. Tpos_Box_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  742. Tpos_Box_2.BorderColor3 = Color3.new(0, 0, 0)
  743. Tpos_Box_2.BorderSizePixel = 0
  744. Tpos_Box_2.Position = UDim2.new(0.356000006, 0, 4.22222233, 0)
  745. Tpos_Box_2.Size = UDim2.new(0, 140, 0, 35)
  746. Tpos_Box_2.Font = Enum.Font.Cartoon
  747. Tpos_Box_2.Text = "Text"
  748. Tpos_Box_2.TextColor3 = Color3.new(1, 1, 1)
  749. Tpos_Box_2.TextSize = 20
  750. Tpos_Box_2.TextWrapped = true
  751.  
  752. Toggle_Chat_Button.Name = "Toggle_Chat_Button"
  753. Toggle_Chat_Button.Parent = Header
  754. Toggle_Chat_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  755. Toggle_Chat_Button.BorderColor3 = Color3.new(0, 0, 0)
  756. Toggle_Chat_Button.BorderSizePixel = 0
  757. Toggle_Chat_Button.Position = UDim2.new(0.0579999983, 0, 5.26666689, 0)
  758. Toggle_Chat_Button.Size = UDim2.new(0, 97, 0, 35)
  759. Toggle_Chat_Button.Font = Enum.Font.Cartoon
  760. Toggle_Chat_Button.Text = "Toggle Chat"
  761. Toggle_Chat_Button.TextColor3 = Color3.new(1, 1, 1)
  762. Toggle_Chat_Button.TextSize = 20
  763. Toggle_Chat_Button.TextWrapped = true
  764.  
  765. Chat_Toggle_Label.Name = "Chat_Toggle_Label"
  766. Chat_Toggle_Label.Parent = Header
  767. Chat_Toggle_Label.BackgroundColor3 = Color3.new(1, 1, 1)
  768. Chat_Toggle_Label.BackgroundTransparency = 0.89999997615814
  769. Chat_Toggle_Label.BorderColor3 = Color3.new(1, 1, 1)
  770. Chat_Toggle_Label.Position = UDim2.new(0.540000021, 0, 5.26666689, 0)
  771. Chat_Toggle_Label.Size = UDim2.new(0, 94, 0, 35)
  772. Chat_Toggle_Label.Font = Enum.Font.Cartoon
  773. Chat_Toggle_Label.Text = "~»False«~"
  774. Chat_Toggle_Label.TextColor3 = Color3.new(1, 1, 1)
  775. Chat_Toggle_Label.TextScaled = true
  776. Chat_Toggle_Label.TextSize = 14
  777. Chat_Toggle_Label.TextWrapped = true
  778.  
  779. Current_Song_Label.Name = "Current_Song_Label"
  780. Current_Song_Label.Parent = Header
  781. Current_Song_Label.BackgroundColor3 = Color3.new(1, 1, 1)
  782. Current_Song_Label.BackgroundTransparency = 0.89999997615814
  783. Current_Song_Label.BorderColor3 = Color3.new(1, 1, 1)
  784. Current_Song_Label.Position = UDim2.new(0.0520000011, 0, 6.64444447, 0)
  785. Current_Song_Label.Size = UDim2.new(0, 225, 0, 35)
  786. Current_Song_Label.Font = Enum.Font.Cartoon
  787. Current_Song_Label.Text = "~»Current Song: None«~"
  788. Current_Song_Label.TextColor3 = Color3.new(1, 1, 1)
  789. Current_Song_Label.TextScaled = true
  790. Current_Song_Label.TextSize = 14
  791. Current_Song_Label.TextWrapped = true
  792.  
  793. Play_ID_Button.MouseButton1Down:Connect(function()
  794. if tonumber(ID_Box.Text) then
  795. Chillmusic:Stop()
  796. Chillmusic.SoundId='rbxassetid://'..tonumber(ID_Box.Text)
  797. Chillmusic:Play()
  798. currentsong = game:GetService("MarketplaceService"):GetProductInfo(tonumber(ID_Box.Text)).Name
  799. text.Text = "~»♢Solstice♢«~ Now Playing: "..currentsong
  800. Current_Song_Label.Text = "~»Current Song: "..currentsong.."«~"
  801. wait(4)
  802. text.Text = "~»♢Solstice♢«~"
  803. end
  804. end)
  805. local ischatting = false
  806.  
  807. Set_Vol_Button.MouseButton1Down:Connect(function()
  808.  
  809. Chillmusic.Volume = tonumber(Vol_Box.Text)
  810. end)
  811.  
  812. Set_Tpos_Button.MouseButton1Down:Connect(function()
  813.  
  814. Chillmusic.TimePosition = tonumber(Tpos_Box.Text)
  815. end)
  816.  
  817. Set_Text_Button.MouseButton1Down:Connect(function()
  818.  
  819. text.Text = "~»"..Tpos_Box_2.Text.."«~"
  820. end)
  821.  
  822. Toggle_Chat_Button.MouseButton1Down:Connect(function()
  823. if ischatting == false then
  824. ischatting = true
  825. Chat_Toggle_Label.Text = "~»True«~"
  826. spawn(function()
  827. game.Players.LocalPlayer.Chatted:connect(function(msg)
  828. for i = 0, msg:len(), 1 do
  829. text.Text = "~»"..msg:sub(0, i).."«~"
  830. end
  831. wait(3)
  832. text.Text = "~»♢Solstice♢«~"
  833. end)
  834. end)
  835. else
  836. ischatting = false
  837. Chat_Toggle_Label.Text = "~»False«~"
  838. end
  839. end)
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