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kagune!

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Apr 22nd, 2016
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  1. bin = script.Parent
  2. me = script.Parent.Parent.Parent
  3. Backpack = bin.Parent
  4. Player1 = Backpack.Parent
  5. Vegetathesayajin = Vegetathesayajin.Character
  6. RightShoulder = Player.Torso["Right Shoulder"]
  7. LeftShoulder = Player.Torso["Left Shoulder"]
  8. Run = game:GetService("RunService")
  9.  
  10. function onButton1Down(mouse)
  11. for i = 1, 5 do
  12. RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(-.1, 0, 0)
  13. LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(-.1, 0, 0)
  14. Run.Stepped:wait(0.01)
  15. end
  16.  
  17. --Start--
  18. smoke = Instance.new("Part", Player.Torso)
  19. smoke.Size = Vector3.new(1, 1, 1)
  20. smoke.Position = Player.Torso.Position
  21. smoke.Transparency = 1
  22. smoke.CanCollide = false
  23. smoke.Anchored = false
  24. smokeLook = Instance.new("Smoke", smoke)
  25. smokeLook.Opacity = 1
  26. smokeLook.RiseVelocity = 2
  27. smokeLook.Size = 8
  28. smokeLook.Color = Color3.new("Really black")
  29. q = Instance.new("Weld", smoke)
  30. q.Part0 = Player["Torso"]
  31. q.Part1 = smoke
  32. --End--
  33.  
  34. Player.Humanoid.WalkSpeed = 80
  35.  
  36. aa = Player.Head.face
  37. aa.Texture = "http://www.roblox.com/asset/?id=176900103"
  38. ----------------------------Base Tentacle sht------------------------------
  39. x = Instance.new("Part", Player)
  40. x.Size= Vector3.new(1, 1, 1.8)
  41. x.Name = "Kagune"
  42. x.BrickColor = BrickColor.new("Really red")
  43. x.Transparency = 0
  44. x.Position = Player.Torso.Position
  45. x.Parent = me.Character
  46. x.Anchored = false
  47. x.CanCollide = true
  48. x.TopSurface = "Smooth"
  49. x.BottomSurface = "Smooth"
  50. x.Material = "Slate"
  51. z = Instance.new("SpecialMesh",x)
  52. z.MeshType = "Sphere"
  53. z.Scale = Vector3.new(1,1,2)
  54. y = Instance.new("Weld", x)
  55. y.Part0 = Player["Torso"]
  56. y.Part1 = x
  57. y.C1 = CFrame.fromEulerAnglesXYZ(0, 7, 0) *CFrame.new(.5, .5, -1.25)
  58.  
  59. x2 = Instance.new("Part", Player)
  60. x2.Size= Vector3.new(1, 1, 1.8)
  61. x2.Name = "Kagune"
  62. x2.BrickColor = BrickColor.new("Really red")
  63. x2.Position = Player.Torso.Position
  64. x2.Parent = me.Character
  65. x2.Anchored = false
  66. x2.CanCollide = true
  67. x2.TopSurface = "Smooth"
  68. x2.BottomSurface = "Smooth"
  69. x2.Material = "Slate"
  70. z2 = Instance.new("SpecialMesh",x2)
  71. z2.MeshType = "Sphere"
  72. z2.Scale = Vector3.new(1, 1, 2)
  73. y2 = Instance.new("Weld", x2)
  74. y2.Part0 = Player["Torso"]
  75. y2.Part1 = x2
  76. y2.C1 = CFrame.fromEulerAnglesXYZ(0, -7, 0) *CFrame.new(-.5, .5, -1.25)
  77. -------------------------End Base tentacle sht--------------------------
  78.  
  79. -------------------------2nd Part of Base Sht---------------------------
  80. x3 = Instance.new("Part", Player)
  81. x3.Size= Vector3.new(.5, .5, 1.2)
  82. x3.Name = "Kagune"
  83. x3.BrickColor = BrickColor.new("Really black")
  84. x3.Transparency = 0
  85. x3.Position = Player.Torso.Position
  86. x3.Parent = me.Character
  87. x3.Anchored = false
  88. x3.CanCollide = true
  89. x3.TopSurface = "Smooth"
  90. x3.BottomSurface = "Smooth"
  91. x3.Material = "Slate"
  92. z3 = Instance.new("SpecialMesh",x3)
  93. z3.MeshType = "Sphere"
  94. z3.Scale = Vector3.new(1,1,2)
  95. y3 = Instance.new("Weld", x3)
  96. y3.Part0 = Player["Torso"]
  97. y3.Part1 = x3
  98. y3.C1 = CFrame.fromEulerAnglesXYZ(70, 0, 0) *CFrame.new(1.5, 0, -3)
  99.  
  100. x4 = Instance.new("Part", Player)
  101. x4.Size= Vector3.new(.5, .5, 1.2)
  102. x4.Name = "Kagune"
  103. x4.BrickColor = BrickColor.new("Really black")
  104. x4.Position = Player.Torso.Position
  105. x4.Parent = me.Character
  106. x4.Anchored = false
  107. x4.CanCollide = true
  108. x4.TopSurface = "Smooth"
  109. x4.BottomSurface = "Smooth"
  110. x4.Material = "Slate"
  111. z4 = Instance.new("SpecialMesh",x4)
  112. z4.MeshType = "Sphere"
  113. z4.Scale = Vector3.new(1,1,2)
  114. y4 = Instance.new("Weld", x4)
  115. y4.Part0 = Player["Torso"]
  116. y4.Part1 = x4
  117. y4.C1 = CFrame.fromEulerAnglesXYZ(70, 0, 0) *CFrame.new(-1.5, 0, -3)
  118. -------------------------End of 2nd Part--------------------------------
  119.  
  120. -------------------------3rd Part of Base Sht---------------------------
  121. x5 = Instance.new("Part", Player)
  122. x5.Size= Vector3.new(.5, .5, 1.2)
  123. x5.Name = "Kagune"
  124. x5.BrickColor = BrickColor.new("Really red")
  125. x5.Transparency = 0
  126. x5.Position = Player.Torso.Position
  127. x5.Parent = me.Character
  128. x5.Anchored = false
  129. x5.CanCollide = true
  130. x5.TopSurface = "Smooth"
  131. x5.BottomSurface = "Smooth"
  132. x5.Material = "Slate"
  133. z5 = Instance.new("SpecialMesh",x5)
  134. z5.MeshType = "Sphere"
  135. z5.Scale = Vector3.new(1,1,2)
  136. y5 = Instance.new("Weld", x5)
  137. y5.Part0 = Player["Torso"]
  138. y5.Part1 = x5
  139. y5.C1 = CFrame.fromEulerAnglesXYZ(90, -6.5, 0) *CFrame.new(1.5, -1.5, -3)
  140.  
  141. x6 = Instance.new("Part", Player)
  142. x6.Size= Vector3.new(.5, .5, 1.2)
  143. x6.Name = "Kagune"
  144. x6.BrickColor = BrickColor.new("Really red")
  145. x6.Position = Player.Torso.Position
  146. x6.Parent = me.Character
  147. x6.Anchored = false
  148. x6.CanCollide = true
  149. x6.TopSurface = "Smooth"
  150. x6.BottomSurface = "Smooth"
  151. x6.Material = "Slate"
  152. z6 = Instance.new("SpecialMesh",x6)
  153. z6.MeshType = "Sphere"
  154. z6.Scale = Vector3.new(1,1,2)
  155. y6 = Instance.new("Weld", x6)
  156. y6.Part0 = Player["Torso"]
  157. y6.Part1 = x6
  158. y6.C1 = CFrame.fromEulerAnglesXYZ(90, 6.5, 0) *CFrame.new(-1.5, -1.5, -3)
  159. -------------------------End of 3rd Part--------------------------------
  160.  
  161. -------------------------4th Part of Base Sht---------------------------
  162. x7 = Instance.new("Part", Player)
  163. x7.Size= Vector3.new(.5, .5, 1.2)
  164. x7.Name = "Kagune"
  165. x7.BrickColor = BrickColor.new("Really black")
  166. x7.Transparency = 0
  167. x7.Position = Player.Torso.Position
  168. x7.Parent = me.Character
  169. x7.Anchored = false
  170. x7.CanCollide = true
  171. x7.TopSurface = "Smooth"
  172. x7.BottomSurface = "Smooth"
  173. x7.Material = "Slate"
  174. z7 = Instance.new("SpecialMesh",x7)
  175. z7.MeshType = "Sphere"
  176. z7.Scale = Vector3.new(1,1,2)
  177. y7 = Instance.new("Weld", x7)
  178. y7.Part0 = Player["Torso"]
  179. y7.Part1 = x7
  180. y7.C1 = CFrame.fromEulerAnglesXYZ(50, 0, 0) *CFrame.new(1.5, -2.5, -2.3)
  181.  
  182. x8 = Instance.new("Part", Player)
  183. x8.Size= Vector3.new(.5, .5, 1.2)
  184. x8.Name = "Kagune"
  185. x8.BrickColor = BrickColor.new("Really black")
  186. x8.Position = Player.Torso.Position
  187. x8.Parent = me.Character
  188. x8.Anchored = false
  189. x8.CanCollide = true
  190. x8.TopSurface = "Smooth"
  191. x8.BottomSurface = "Smooth"
  192. x8.Material = "Slate"
  193. z8 = Instance.new("SpecialMesh",x8)
  194. z8.MeshType = "Sphere"
  195. z8.Scale = Vector3.new(1,1,2)
  196. y8 = Instance.new("Weld", x8)
  197. y8.Part0 = Player["Torso"]
  198. y8.Part1 = x8
  199. y8.C1 = CFrame.fromEulerAnglesXYZ(50, 0, 0) *CFrame.new(-1.5, -2.5, -2.3)
  200. -------------------------End of 4th Part--------------------------------
  201.  
  202. -------------------------5th Part of Base Sht---------------------------
  203. x9 = Instance.new("Part", Player)
  204. x9.Size= Vector3.new(.5, .5, 1.2)
  205. x9.Name = "Kagune"
  206. x9.BrickColor = BrickColor.new("Really black")
  207. x9.Transparency = 0
  208. x9.Position = Player.Torso.Position
  209. x9.Parent = me.Character
  210. x9.Anchored = false
  211. x9.CanCollide = true
  212. x9.TopSurface = "Smooth"
  213. x9.BottomSurface = "Smooth"
  214. x9.Material = "Slate"
  215. z9 = Instance.new("SpecialMesh",x9)
  216. z9.MeshType = "Sphere"
  217. z9.Scale = Vector3.new(1,1,4)
  218. y9 = Instance.new("Weld", x9)
  219. y9.Part0 = Player["Torso"]
  220. y9.Part1 = x9
  221. y9.C1 = CFrame.fromEulerAnglesXYZ(50, 0, 0) *CFrame.new(1.5, -3, -1)
  222.  
  223. x10 = Instance.new("Part", Player)
  224. x10.Size= Vector3.new(.5, .5, 1.2)
  225. x10.Name = "Kagune"
  226. x10.BrickColor = BrickColor.new("Really black")
  227. x10.Position = Player.Torso.Position
  228. x10.Parent = me.Character
  229. x10.Anchored = false
  230. x10.CanCollide = true
  231. x10.TopSurface = "Smooth"
  232. x10.BottomSurface = "Smooth"
  233. x10.Material= "Slate"
  234. z10 = Instance.new("SpecialMesh",x10)
  235. z10.MeshType = "Sphere"
  236. z10.Scale = Vector3.new(1,1,4)
  237. y10 = Instance.new("Weld", x10)
  238. y10.Part0 = Player["Torso"]
  239. y10.Part1 = x10
  240. y10.C1 = CFrame.fromEulerAnglesXYZ(50, 0, 0) *CFrame.new(-1.5, -3, -1)
  241. -------------------------End of 5th Part--------------------------------
  242.  
  243. wait(3)
  244. for i = 1, 5 do
  245. LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(.1, 0, 0)
  246. RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(.1, 0, 0)
  247. Run.Stepped:wait(0.01)
  248. end
  249.  
  250. smoke:Remove()
  251.  
  252. wait(2)
  253. x:Remove()
  254. x2:Remove()
  255. x3:Remove()
  256. x4:Remove()
  257. x5:Remove()
  258. x6:Remove()
  259. x7:Remove()
  260. x8:Remove()
  261. x9:Remove()
  262. x10:Remove()
  263. Player.Humanoid.WalkSpeed = 16
  264. end
  265.  
  266. function onS(mouse)
  267. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  268. end
  269. bin.Selected:connect(onS)
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