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1 | bin = script.Parent | |
2 | me = script.Parent.Parent.Parent | |
3 | Backpack = bin.Parent | |
4 | Player1 = Backpack.Parent | |
5 | - | Player = Player1.Character |
5 | + | Vegetathesayajin = Vegetathesayajin.Character |
6 | RightShoulder = Player.Torso["Right Shoulder"] | |
7 | LeftShoulder = Player.Torso["Left Shoulder"] | |
8 | Run = game:GetService("RunService") | |
9 | ||
10 | function onButton1Down(mouse) | |
11 | for i = 1, 5 do | |
12 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(-.1, 0, 0) | |
13 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(-.1, 0, 0) | |
14 | Run.Stepped:wait(0.01) | |
15 | end | |
16 | ||
17 | --Start-- | |
18 | smoke = Instance.new("Part", Player.Torso) | |
19 | smoke.Size = Vector3.new(1, 1, 1) | |
20 | smoke.Position = Player.Torso.Position | |
21 | smoke.Transparency = 1 | |
22 | smoke.CanCollide = false | |
23 | smoke.Anchored = false | |
24 | smokeLook = Instance.new("Smoke", smoke) | |
25 | smokeLook.Opacity = 1 | |
26 | smokeLook.RiseVelocity = 2 | |
27 | smokeLook.Size = 8 | |
28 | smokeLook.Color = Color3.new("Really black") | |
29 | q = Instance.new("Weld", smoke) | |
30 | q.Part0 = Player["Torso"] | |
31 | q.Part1 = smoke | |
32 | --End-- | |
33 | ||
34 | Player.Humanoid.WalkSpeed = 80 | |
35 | ||
36 | aa = Player.Head.face | |
37 | aa.Texture = "http://www.roblox.com/asset/?id=176900103" | |
38 | ----------------------------Base Tentacle sht------------------------------ | |
39 | x = Instance.new("Part", Player) | |
40 | x.Size= Vector3.new(1, 1, 1.8) | |
41 | x.Name = "Kagune" | |
42 | x.BrickColor = BrickColor.new("Really red") | |
43 | x.Transparency = 0 | |
44 | x.Position = Player.Torso.Position | |
45 | x.Parent = me.Character | |
46 | x.Anchored = false | |
47 | x.CanCollide = true | |
48 | x.TopSurface = "Smooth" | |
49 | x.BottomSurface = "Smooth" | |
50 | x.Material = "Slate" | |
51 | z = Instance.new("SpecialMesh",x) | |
52 | z.MeshType = "Sphere" | |
53 | z.Scale = Vector3.new(1,1,2) | |
54 | y = Instance.new("Weld", x) | |
55 | y.Part0 = Player["Torso"] | |
56 | y.Part1 = x | |
57 | y.C1 = CFrame.fromEulerAnglesXYZ(0, 7, 0) *CFrame.new(.5, .5, -1.25) | |
58 | ||
59 | x2 = Instance.new("Part", Player) | |
60 | x2.Size= Vector3.new(1, 1, 1.8) | |
61 | x2.Name = "Kagune" | |
62 | x2.BrickColor = BrickColor.new("Really red") | |
63 | x2.Position = Player.Torso.Position | |
64 | x2.Parent = me.Character | |
65 | x2.Anchored = false | |
66 | x2.CanCollide = true | |
67 | x2.TopSurface = "Smooth" | |
68 | x2.BottomSurface = "Smooth" | |
69 | x2.Material = "Slate" | |
70 | z2 = Instance.new("SpecialMesh",x2) | |
71 | z2.MeshType = "Sphere" | |
72 | z2.Scale = Vector3.new(1, 1, 2) | |
73 | y2 = Instance.new("Weld", x2) | |
74 | y2.Part0 = Player["Torso"] | |
75 | y2.Part1 = x2 | |
76 | y2.C1 = CFrame.fromEulerAnglesXYZ(0, -7, 0) *CFrame.new(-.5, .5, -1.25) | |
77 | -------------------------End Base tentacle sht-------------------------- | |
78 | ||
79 | -------------------------2nd Part of Base Sht--------------------------- | |
80 | x3 = Instance.new("Part", Player) | |
81 | x3.Size= Vector3.new(.5, .5, 1.2) | |
82 | x3.Name = "Kagune" | |
83 | x3.BrickColor = BrickColor.new("Really black") | |
84 | x3.Transparency = 0 | |
85 | x3.Position = Player.Torso.Position | |
86 | x3.Parent = me.Character | |
87 | x3.Anchored = false | |
88 | x3.CanCollide = true | |
89 | x3.TopSurface = "Smooth" | |
90 | x3.BottomSurface = "Smooth" | |
91 | x3.Material = "Slate" | |
92 | z3 = Instance.new("SpecialMesh",x3) | |
93 | z3.MeshType = "Sphere" | |
94 | z3.Scale = Vector3.new(1,1,2) | |
95 | y3 = Instance.new("Weld", x3) | |
96 | y3.Part0 = Player["Torso"] | |
97 | y3.Part1 = x3 | |
98 | y3.C1 = CFrame.fromEulerAnglesXYZ(70, 0, 0) *CFrame.new(1.5, 0, -3) | |
99 | ||
100 | x4 = Instance.new("Part", Player) | |
101 | x4.Size= Vector3.new(.5, .5, 1.2) | |
102 | x4.Name = "Kagune" | |
103 | x4.BrickColor = BrickColor.new("Really black") | |
104 | x4.Position = Player.Torso.Position | |
105 | x4.Parent = me.Character | |
106 | x4.Anchored = false | |
107 | x4.CanCollide = true | |
108 | x4.TopSurface = "Smooth" | |
109 | x4.BottomSurface = "Smooth" | |
110 | x4.Material = "Slate" | |
111 | z4 = Instance.new("SpecialMesh",x4) | |
112 | z4.MeshType = "Sphere" | |
113 | z4.Scale = Vector3.new(1,1,2) | |
114 | y4 = Instance.new("Weld", x4) | |
115 | y4.Part0 = Player["Torso"] | |
116 | y4.Part1 = x4 | |
117 | y4.C1 = CFrame.fromEulerAnglesXYZ(70, 0, 0) *CFrame.new(-1.5, 0, -3) | |
118 | -------------------------End of 2nd Part-------------------------------- | |
119 | ||
120 | -------------------------3rd Part of Base Sht--------------------------- | |
121 | x5 = Instance.new("Part", Player) | |
122 | x5.Size= Vector3.new(.5, .5, 1.2) | |
123 | x5.Name = "Kagune" | |
124 | x5.BrickColor = BrickColor.new("Really red") | |
125 | x5.Transparency = 0 | |
126 | x5.Position = Player.Torso.Position | |
127 | x5.Parent = me.Character | |
128 | x5.Anchored = false | |
129 | x5.CanCollide = true | |
130 | x5.TopSurface = "Smooth" | |
131 | x5.BottomSurface = "Smooth" | |
132 | x5.Material = "Slate" | |
133 | z5 = Instance.new("SpecialMesh",x5) | |
134 | z5.MeshType = "Sphere" | |
135 | z5.Scale = Vector3.new(1,1,2) | |
136 | y5 = Instance.new("Weld", x5) | |
137 | y5.Part0 = Player["Torso"] | |
138 | y5.Part1 = x5 | |
139 | y5.C1 = CFrame.fromEulerAnglesXYZ(90, -6.5, 0) *CFrame.new(1.5, -1.5, -3) | |
140 | ||
141 | x6 = Instance.new("Part", Player) | |
142 | x6.Size= Vector3.new(.5, .5, 1.2) | |
143 | x6.Name = "Kagune" | |
144 | x6.BrickColor = BrickColor.new("Really red") | |
145 | x6.Position = Player.Torso.Position | |
146 | x6.Parent = me.Character | |
147 | x6.Anchored = false | |
148 | x6.CanCollide = true | |
149 | x6.TopSurface = "Smooth" | |
150 | x6.BottomSurface = "Smooth" | |
151 | x6.Material = "Slate" | |
152 | z6 = Instance.new("SpecialMesh",x6) | |
153 | z6.MeshType = "Sphere" | |
154 | z6.Scale = Vector3.new(1,1,2) | |
155 | y6 = Instance.new("Weld", x6) | |
156 | y6.Part0 = Player["Torso"] | |
157 | y6.Part1 = x6 | |
158 | y6.C1 = CFrame.fromEulerAnglesXYZ(90, 6.5, 0) *CFrame.new(-1.5, -1.5, -3) | |
159 | -------------------------End of 3rd Part-------------------------------- | |
160 | ||
161 | -------------------------4th Part of Base Sht--------------------------- | |
162 | x7 = Instance.new("Part", Player) | |
163 | x7.Size= Vector3.new(.5, .5, 1.2) | |
164 | x7.Name = "Kagune" | |
165 | x7.BrickColor = BrickColor.new("Really black") | |
166 | x7.Transparency = 0 | |
167 | x7.Position = Player.Torso.Position | |
168 | x7.Parent = me.Character | |
169 | x7.Anchored = false | |
170 | x7.CanCollide = true | |
171 | x7.TopSurface = "Smooth" | |
172 | x7.BottomSurface = "Smooth" | |
173 | x7.Material = "Slate" | |
174 | z7 = Instance.new("SpecialMesh",x7) | |
175 | z7.MeshType = "Sphere" | |
176 | z7.Scale = Vector3.new(1,1,2) | |
177 | y7 = Instance.new("Weld", x7) | |
178 | y7.Part0 = Player["Torso"] | |
179 | y7.Part1 = x7 | |
180 | y7.C1 = CFrame.fromEulerAnglesXYZ(50, 0, 0) *CFrame.new(1.5, -2.5, -2.3) | |
181 | ||
182 | x8 = Instance.new("Part", Player) | |
183 | x8.Size= Vector3.new(.5, .5, 1.2) | |
184 | x8.Name = "Kagune" | |
185 | x8.BrickColor = BrickColor.new("Really black") | |
186 | x8.Position = Player.Torso.Position | |
187 | x8.Parent = me.Character | |
188 | x8.Anchored = false | |
189 | x8.CanCollide = true | |
190 | x8.TopSurface = "Smooth" | |
191 | x8.BottomSurface = "Smooth" | |
192 | x8.Material = "Slate" | |
193 | z8 = Instance.new("SpecialMesh",x8) | |
194 | z8.MeshType = "Sphere" | |
195 | z8.Scale = Vector3.new(1,1,2) | |
196 | y8 = Instance.new("Weld", x8) | |
197 | y8.Part0 = Player["Torso"] | |
198 | y8.Part1 = x8 | |
199 | y8.C1 = CFrame.fromEulerAnglesXYZ(50, 0, 0) *CFrame.new(-1.5, -2.5, -2.3) | |
200 | -------------------------End of 4th Part-------------------------------- | |
201 | ||
202 | -------------------------5th Part of Base Sht--------------------------- | |
203 | x9 = Instance.new("Part", Player) | |
204 | x9.Size= Vector3.new(.5, .5, 1.2) | |
205 | x9.Name = "Kagune" | |
206 | x9.BrickColor = BrickColor.new("Really black") | |
207 | x9.Transparency = 0 | |
208 | x9.Position = Player.Torso.Position | |
209 | x9.Parent = me.Character | |
210 | x9.Anchored = false | |
211 | x9.CanCollide = true | |
212 | x9.TopSurface = "Smooth" | |
213 | x9.BottomSurface = "Smooth" | |
214 | x9.Material = "Slate" | |
215 | z9 = Instance.new("SpecialMesh",x9) | |
216 | z9.MeshType = "Sphere" | |
217 | z9.Scale = Vector3.new(1,1,4) | |
218 | y9 = Instance.new("Weld", x9) | |
219 | y9.Part0 = Player["Torso"] | |
220 | y9.Part1 = x9 | |
221 | y9.C1 = CFrame.fromEulerAnglesXYZ(50, 0, 0) *CFrame.new(1.5, -3, -1) | |
222 | ||
223 | x10 = Instance.new("Part", Player) | |
224 | x10.Size= Vector3.new(.5, .5, 1.2) | |
225 | x10.Name = "Kagune" | |
226 | x10.BrickColor = BrickColor.new("Really black") | |
227 | x10.Position = Player.Torso.Position | |
228 | x10.Parent = me.Character | |
229 | x10.Anchored = false | |
230 | x10.CanCollide = true | |
231 | x10.TopSurface = "Smooth" | |
232 | x10.BottomSurface = "Smooth" | |
233 | x10.Material= "Slate" | |
234 | z10 = Instance.new("SpecialMesh",x10) | |
235 | z10.MeshType = "Sphere" | |
236 | z10.Scale = Vector3.new(1,1,4) | |
237 | y10 = Instance.new("Weld", x10) | |
238 | y10.Part0 = Player["Torso"] | |
239 | y10.Part1 = x10 | |
240 | y10.C1 = CFrame.fromEulerAnglesXYZ(50, 0, 0) *CFrame.new(-1.5, -3, -1) | |
241 | -------------------------End of 5th Part-------------------------------- | |
242 | ||
243 | wait(3) | |
244 | for i = 1, 5 do | |
245 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(.1, 0, 0) | |
246 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(.1, 0, 0) | |
247 | Run.Stepped:wait(0.01) | |
248 | end | |
249 | ||
250 | smoke:Remove() | |
251 | ||
252 | wait(2) | |
253 | x:Remove() | |
254 | x2:Remove() | |
255 | x3:Remove() | |
256 | x4:Remove() | |
257 | x5:Remove() | |
258 | x6:Remove() | |
259 | x7:Remove() | |
260 | x8:Remove() | |
261 | x9:Remove() | |
262 | x10:Remove() | |
263 | Player.Humanoid.WalkSpeed = 16 | |
264 | end | |
265 | ||
266 | function onS(mouse) | |
267 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
268 | end | |
269 | bin.Selected:connect(onS) |