Advertisement
5sdfsadgaq5465

chara script fe

Mar 25th, 2019
589
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = owner
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. -- Created by Nebula_Zorua --
  87. -- Your DeTERMINATION --
  88. -- Y o u a c t l i k e y o u h a v e a c h o i c e. =) --
  89. -- Discord: Nebula the Zorua#6969
  90. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  91.  
  92.  
  93. --// Initializing \\--
  94. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  95. local Plrs = S.Players
  96. local Plr = owner
  97. local Char = Plr.Character
  98. local Hum = Char:FindFirstChildOfClass'Humanoid'
  99. local RArm = Char["Right Arm"]
  100. local LArm = Char["Left Arm"]
  101. local RLeg = Char["Right Leg"]
  102. local LLeg = Char["Left Leg"]
  103. local Root = Char:FindFirstChild'HumanoidRootPart'
  104. local Torso = Char.Torso
  105. local Head = Char.Head
  106. local NeutralAnims = true
  107. local Attack = false
  108. local BloodPuddles = {}
  109. local Effects = {}
  110. local Debounces = {Debounces={}}
  111. local Hit = {}
  112. local Sine = 0
  113. local Change = 1
  114. local Souls = 0
  115. --// Debounce System \\--
  116.  
  117.  
  118. function Debounces:New(name,cooldown)
  119. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  120. setmetatable(aaaaa,{__index = Debounces})
  121. Debounces.Debounces[name] = aaaaa
  122. return aaaaa
  123. end
  124.  
  125. function Debounces:Use(overrideUsable)
  126. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  127. if(self.Usable or overrideUsable)then
  128. self.Usable = false
  129. self.CoolingDown = true
  130. local LastUse = time()
  131. self.LastUse = LastUse
  132. delay(self.Cooldown or 2,function()
  133. if(self.LastUse == LastUse)then
  134. self.CoolingDown = false
  135. self.Usable = true
  136. end
  137. end)
  138. end
  139. end
  140.  
  141. function Debounces:Get(name)
  142. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  143. for i,v in next, Debounces.Debounces do
  144. if(i == name)then
  145. return v;
  146. end
  147. end
  148. end
  149.  
  150. function Debounces:GetProgressPercentage()
  151. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  152. if(self.CoolingDown and not self.Usable)then
  153. return math.max(
  154. math.floor(
  155. (
  156. (time()-self.LastUse)/self.Cooldown or 2
  157. )*100
  158. )
  159. )
  160. else
  161. return 100
  162. end
  163. end
  164.  
  165. --// Shortcut Variables \\--
  166. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  167. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  168. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  169. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  170. local R3 = {N=Region3.new}
  171. local De = S.Debris
  172. local WS = workspace
  173. local Lght = S.Lighting
  174. local RepS = S.ReplicatedStorage
  175. local IN = Instance.new
  176. local CSK = ColorSequenceKeypoint.new
  177. local CS = ColorSequence.new
  178. --// Instance Creation Functions \\--
  179.  
  180. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  181. local Sound = IN("Sound")
  182. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  183. Sound.Pitch = pitch or 1
  184. Sound.Volume = volume or 1
  185. Sound.Looped = looped or false
  186. if(autoPlay)then
  187. coroutine.wrap(function()
  188. repeat wait() until Sound.IsLoaded
  189. Sound.Playing = autoPlay or false
  190. end)()
  191. end
  192. if(not looped and effect)then
  193. Sound.Stopped:connect(function()
  194. Sound.Volume = 0
  195. Sound:destroy()
  196. end)
  197. elseif(effect)then
  198. warn("Sound can't be looped and a sound effect!")
  199. end
  200. Sound.Parent =parent or Torso
  201. return Sound
  202. end
  203. function Part(parent,color,material,size,cframe,anchored,cancollide)
  204. local part = IN("Part")
  205. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  206. part.Material = (material or Enum.Material.SmoothPlastic)
  207. part.TopSurface,part.BottomSurface=10,10
  208. part.Size = (size or V3.N(1,1,1))
  209. part.CFrame = (cframe or CF.N(0,0,0))
  210. part.Anchored = (anchored or false)
  211. part.CanCollide = (cancollide or false)
  212. part.Parent = (parent or Char)
  213. return part
  214. end
  215. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  216. local part = IN("SpecialMesh")
  217. part.MeshId = meshid or ""
  218. part.TextureId = textid or ""
  219. part.Scale = scale or V3.N(1,1,1)
  220. part.Offset = offset or V3.N(0,0,0)
  221. part.MeshType = meshtype or Enum.MeshType.Sphere
  222. part.Parent = parent
  223. return part
  224. end
  225.  
  226. NewInstance = function(instance,parent,properties)
  227. local inst = Instance.new(instance,parent)
  228. if(properties)then
  229. for i,v in next, properties do
  230. pcall(function() inst[i] = v end)
  231. end
  232. end
  233. return inst;
  234. end
  235.  
  236.  
  237.  
  238. --// Extended ROBLOX tables \\--
  239. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  240. --// Customization \\--
  241.  
  242. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  243. local Remove_Hats = false
  244. local Remove_Clothing = true
  245. local PlayerSize = 1
  246. local DamageColor = BrickColor.new'Really black'
  247. local MusicID = 935501955
  248. local WalkSpeed = 8
  249. local MaxSouls = 100
  250. local MaxHealth = 1000000000000000000000000000000000000000000000000000
  251.  
  252.  
  253. if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
  254.  
  255. --// Weapon and GUI creation, and Character Customization \\--
  256.  
  257. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  258. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  259. local Effects = IN("Folder",Char)
  260. Effects.Name = "Effects"
  261.  
  262. Hum.MaxHealth = MaxHealth
  263. Hum.Health = MaxHealth
  264.  
  265.  
  266. local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
  267. local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://121944805",V3.N(1,1,1),V3.N())
  268.  
  269.  
  270. NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
  271.  
  272.  
  273. New = function(Object, Parent, Name, Data)
  274. local Object = Instance.new(Object)
  275. for Index, Value in pairs(Data or {}) do
  276. Object[Index] = Value
  277. end
  278. Object.Parent = Parent
  279. Object.Name = Name
  280. return Object
  281. end
  282.  
  283.  
  284. Clock = New("Model",Char,"Clock",{})
  285. MainCl = New("Part",Clock,"MainCl",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.51000011, 0.490000248),CFrame = CFrame.new(34.0555, 30.2650127, 5.16792202, 1.22671281e-07, -4.40194015e-08, 1, -4.40194547e-08, 1, 0, -1, -1.13001988e-07, 9.28689516e-08),Color = Color3.new(0.388235, 0.372549, 0.384314),})
  286. AAMesh = New("SpecialMesh",MainCl,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  287. Mid = New("Part",Clock,"Mid",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.140000105, 0.11000032),CFrame = CFrame.new(34.0564346, 30.2683582, 5.17302704, 1.52473604e-07, -8.80388029e-08, 1, 2.49630752e-08, 1, -4.40194121e-08, -1, -1.81984518e-07, 6.30666221e-08),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  288. AAMesh = New("SpecialMesh",Mid,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  289. mot = New("Motor",Mid,"mot",{Part0 = Mid,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),C1 = CFrame.new(-0.00510501862, 0.0033454895, 0.00093460083, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  290. Arm1 = New("Part",Clock,"Arm1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.28, 0.05, 0.05),CFrame = CFrame.new(34.0549316, 30.1833611, 5.18896484, 4.40194086e-08, -7.35137178e-08, -1, -1, -1.12693911e-07, 4.40194086e-08, 2.52711487e-08, 1, -1.39090659e-08),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  291. AAMesh = New("BlockMesh",Arm1,"Mesh",{Scale = Vector3.new(1, 1, 0.5),})
  292. mota1 = New("Weld",Arm1,"mot",{Part0 = Arm1,Part1 = Mid,})
  293. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8822937, 30.3650169, 5.17792177, -0.866025388, 0.49999994, 1.14618437e-07, 0.50000006, 0.866025388, 4.68187729e-08, -1.01898181e-07, -1.26069892e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  294. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  295. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.866025388, 0.5, -9.32164781e-08, 0.49999997, 0.866025388, -5.14281133e-08, 8.48161079e-08, -2.21637606e-08, -1),C1 = CFrame.new(-0.00999975204, 0.100004196, -0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  296. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.9555016, 30.4382191, 5.17792177, -0.50000006, 0.866025448, 1.30617906e-07, 0.866025448, 0.49999994, 6.28182448e-08, -1.45425147e-07, -3.63749635e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  297. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  298. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.5, 0.866025448, -1.00585687e-07, 0.866025448, 0.49999997, 2.39258817e-08, 1.00815583e-07, -6.16428153e-09, -1),C1 = CFrame.new(-0.00999975204, 0.173206329, -0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  299. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.0555, 30.4650173, 5.17792177, -4.43274217e-08, 1, 1.52473604e-07, 1, -8.77307968e-08, 6.8674467e-08, -1.38273123e-07, 6.30666364e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  300. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  301. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -3.08018527e-10, 1, -6.92905928e-08, 1, -4.37113883e-08, 9.28689587e-08, 1.22671281e-07, -3.08066461e-10, -1),C1 = CFrame.new(-0.00999975204, 0.200004578, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  302. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.1554985, 30.4382191, 5.17792177, 0.49999997, 0.866025388, 1.74329301e-07, 0.866025388, -0.500000119, 6.28182448e-08, -8.23584969e-08, 1.45609576e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  303. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  304. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.5, 0.866025388, -7.71671793e-09, 0.866025388, -0.50000006, 1.36927866e-07, 1.44526979e-07, -6.16428153e-09, -1),C1 = CFrame.new(-0.00999975204, 0.173206329, 0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  305. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2287064, 30.3650169, 5.17792177, 0.866025388, 0.500000179, 1.90328791e-07, 0.5, -0.866025388, 4.68187658e-08, 7.3364248e-09, 1.89136529e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  306. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  307. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.866025388, 0.50000006, 6.76372593e-08, 0.500000119, -0.866025388, 1.44297076e-07, 1.60526454e-07, -2.21637588e-08, -1),C1 = CFrame.new(-0.00999975204, 0.100004196, 0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  308. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2555008, 30.2650127, 5.17792177, 1, 6.16029894e-10, 1.96184999e-07, -1.31442192e-07, -1, 2.49630681e-08, 1.06778039e-07, 1.81984518e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  309. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  310. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 1, -8.74227766e-08, 1.36580354e-07, -4.34033751e-08, -1, 1.13001981e-07, 1.66382677e-07, -4.40194583e-08, -1),C1 = CFrame.new(-0.00999975204, 0, 0.200000763, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  311. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2287064, 30.16502, 5.17792177, 0.866025388, -0.499999911, 1.90328791e-07, -0.5, -0.866025388, 3.10737747e-09, 1.89320957e-07, 1.26069907e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  312. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  313. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.866025388, -0.49999997, 1.80639262e-07, -0.49999994, -0.866025388, 5.14281169e-08, 1.60526454e-07, -6.58751489e-08, -1),C1 = CFrame.new(-0.00999975204, -0.0999927521, 0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  314. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.1554985, 30.0918102, 5.17792177, 0.49999997, -0.866025448, 1.74329301e-07, -0.866025448, -0.499999881, -1.28921052e-08, 2.3284791e-07, 3.63749422e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  315. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  316. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.49999994, -0.866025448, 1.88008443e-07, -0.866025448, -0.499999911, -2.39258888e-08, 1.44526979e-07, -8.18746315e-08, -1),C1 = CFrame.new(-0.00999975204, -0.173202515, 0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  317. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.0555, 30.0650139, 5.17792177, 7.61139134e-08, -1, 1.52473604e-07, -1, 5.59442945e-08, -1.87483131e-08, 2.25695914e-07, -6.30666293e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  318. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  319. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 3.20945119e-08, -1, 1.56713384e-07, -1, 1.19248806e-08, -9.28689516e-08, 1.22671281e-07, -8.77308395e-08, -1),C1 = CFrame.new(-0.00999975204, -0.199998856, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  320. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.9555016, 30.0918102, 5.17792177, -0.499999851, -0.866025448, 1.3061792e-07, -0.866025448, 0.49999994, -1.28921052e-08, 1.69781302e-07, -1.45609533e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  321. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  322. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.499999881, -0.866025448, 9.51395123e-08, -0.866025448, 0.499999911, -1.36927852e-07, 1.00815591e-07, -8.18746315e-08, -1),C1 = CFrame.new(-0.00999975204, -0.173202515, -0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  323. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8822937, 30.16502, 5.17792177, -0.866025329, -0.500000298, 1.14618437e-07, -0.500000119, 0.866025329, 3.10737036e-09, 8.00863873e-08, -1.89136514e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  324. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  325. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.866025329, -0.500000179, 1.97855385e-08, -0.500000238, 0.866025329, -1.44297076e-07, 8.48161079e-08, -6.5875156e-08, -1),C1 = CFrame.new(-0.00999975204, -0.0999927521, -0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  326. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8554993, 30.2650127, 5.17792177, -1, 8.68067431e-08, 1.08762222e-07, 2.18864955e-07, 1, 2.49630823e-08, -1.93552623e-08, -1.81984504e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  327. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  328. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -1, 1.74845553e-07, -4.91575847e-08, 1.30826152e-07, 1, -1.13001974e-07, 7.89598928e-08, -4.40194476e-08, -1),C1 = CFrame.new(-0.00999975204, 0, -0.200000763, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  329.  
  330. Gauntlet = New("Model",Char,"Gauntlet",{})
  331. Main = New("Part",Gauntlet,"Main",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.485000312, 1.04000056),CFrame = CFrame.new(34.4499779, 31.8724632, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  332. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(33.8949776, 30.829998, -6.75732088, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  333. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.555000305, -1.04246521, 0.128534794, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  334. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(33.8949776, 31.3549976, -7.00732088, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  335. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(-0.555000305, -0.517465591, -0.121465206, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  336. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(33.8949776, 30.829998, -7.00732088, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  337. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-0.555000305, -1.04246521, -0.121465206, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  338. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(33.8949776, 31.3549976, -6.75732088, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  339. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.555000305, -0.517465591, 0.128534794, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  340. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -7.20585442, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  341. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  342. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, -0.319998741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  343. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.0499763, 31.3549976, -6.38231945, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  344. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  345. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.2999763, 31.3549976, -6.38231945, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  346. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  347. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.0499763, 30.829998, -6.38231945, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  348. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  349. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.2999763, 30.829998, -6.38231945, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  350. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  351. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.0499763, 30.829998, -7.3823185, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  352. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  353. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.5499687, 31.3549976, -7.3823185, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  354. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  355. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.7999687, 31.3549976, -7.3823185, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  356. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  357. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.0499763, 31.3549976, -7.3823185, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  358. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  359. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.5499687, 30.829998, -7.3823185, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  360. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  361. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.7999687, 30.829998, -7.3823185, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  362. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  363. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.2999763, 31.3549976, -7.3823185, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  364. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  365. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.2999763, 30.829998, -7.3823185, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  366. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  367. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(35.004982, 30.829998, -7.02732086, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  368. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.55500412, -1.04246521, -0.141465187, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  369. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(35.004982, 30.829998, -6.77732086, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  370. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0.55500412, -1.04246521, 0.108534813, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  371. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(35.004982, 31.3549976, -7.02732086, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  372. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.55500412, -0.517465591, -0.141465187, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  373. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(35.004982, 31.3549976, -6.77732086, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  374. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.55500412, -0.517465591, 0.108534813, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  375. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.5499687, 30.829998, -6.38231945, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  376. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  377. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.7999687, 30.829998, -6.38231945, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  378. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  379. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.5499687, 31.3549976, -6.38231945, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  380. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  381. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.7999687, 31.3549976, -6.38231945, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  382. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  383. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 32.4774742, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
  384. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, 0.605010986, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  385. Hitbox = New("Part",Gauntlet,"Hitbox",{BrickColor = BrickColor.new("Black"),Transparency = 1,Transparency = 1,Size = Vector3.new(1.1, 2.045, 1.04),CFrame = CFrame.new(34.4499779, 31.8524494, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  386. mot = New("Motor",Hitbox,"mot",{Part0 = Hitbox,Part1 = Main,C1 = CFrame.new(0, -0.0200138092, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  387. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 32.1474686, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
  388. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, 0.275005341, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  389. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -6.58084679, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  390. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  391. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, 0.305008888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  392. Band = New("Part",Gauntlet,"Band",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.235000312, 1.04000056),CFrame = CFrame.new(34.4499779, 31.3974819, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  393. mot = New("Motor",Band,"mot",{Part0 = Band,Part1 = Main,C1 = CFrame.new(0, -0.474981308, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  394. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -6.88085127, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  395. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  396. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, 0.00500440598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  397. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -7.20585442, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  398. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  399. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, -0.319998741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  400. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 31.2374687, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  401. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, -0.634994507, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  402. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -6.88585138, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  403. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  404. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, 4.29153442e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  405. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -6.5858469, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  406. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  407. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, 0.300008774, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  408. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.1399841, 31.4374638, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  409. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  410. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.309993744, -0.434999466, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  411. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.07269347, 0.251731187, 0.260000527),CFrame = CFrame.new(34.7599945, 31.4374638, -6.87584305, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  412. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  413. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.310016632, -0.434999466, 0.0100126266, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  414. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4599876, 31.4374638, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  415. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  416. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0100097656, -0.434999466, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  417. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.09269345, 0.171731144, 0.190000519),CFrame = CFrame.new(34.7649918, 31.4374714, -6.86585045, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  418. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  419. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.315013885, -0.434991837, 0.0200052261, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  420. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -7.2008543, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  421. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  422. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, -0.314998627, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  423. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10269344, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4649887, 31.4374714, -6.87085009, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  424. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  425. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0150108337, -0.434991837, 0.0150055885, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  426. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.11269343, 0.171731144, 0.190000519),CFrame = CFrame.new(34.1449852, 31.4374714, -6.8758502, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  427. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  428. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.304992676, -0.434991837, 0.0100054741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  429. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 31.5674801, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
  430. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, -0.304983139, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  431. Wedge = New("WedgePart",Gauntlet,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11000025, 0.948717952, 1.02461576),CFrame = CFrame.new(34.4549637, 32.8243484, -6.85354662, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  432. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Main,C1 = CFrame.new(0.00498580933, 0.951885223, 0.0323090553, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  433. Wedge = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.05583346, 0.902421594, 0.974615693),CFrame = CFrame.new(34.4549637, 32.8560638, -6.83271885, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  434. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Main,C1 = CFrame.new(0.00498580933, 0.983600616, 0.0531368256, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  435. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -6.88085127, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  436. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  437. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, 0.00500440598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  438. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -6.88585138, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  439. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  440. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, 4.29153442e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  441. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.07269347, 0.251731187, 0.260000527),CFrame = CFrame.new(34.7599945, 32.3474617, -6.87584305, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  442. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  443. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.310016632, 0.474998474, 0.0100126266, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  444. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.09269345, 0.171731144, 0.190000519),CFrame = CFrame.new(34.7649918, 32.3474693, -6.86585045, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  445. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  446. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.315013885, 0.475006104, 0.0200052261, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  447. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10269344, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4649887, 32.3474693, -6.87085009, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  448. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  449. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0150108337, 0.475006104, 0.0150055885, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  450. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.1399841, 32.3474617, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  451. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  452. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.309993744, 0.474998474, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  453. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4599876, 32.3474617, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  454. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  455. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0100097656, 0.474998474, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  456. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.11269343, 0.171731144, 0.190000519),CFrame = CFrame.new(34.1449852, 32.3474693, -6.8758502, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  457. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  458. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.304992676, 0.475006104, 0.0100054741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  459. Band = New("Part",Gauntlet,"Band",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.235000312, 1.04000056),CFrame = CFrame.new(34.4499779, 32.3074799, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  460. mot = New("Motor",Band,"mot",{Part0 = Band,Part1 = Main,C1 = CFrame.new(0, 0.435016632, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  461. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -6.58084679, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  462. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  463. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, 0.305008888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  464. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -6.5858469, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  465. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  466. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, 0.300008774, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  467. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -7.2008543, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  468. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  469. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, -0.314998627, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  470.  
  471. for _,v in next, Gauntlet:children() do
  472. if(v:IsA'BasePart')then
  473. if(v.Name == 'Recolor')then
  474. v.Material = Enum.Material.Neon
  475. end
  476. end
  477. end
  478.  
  479.  
  480. local Gauntlet2 = Gauntlet:Clone();
  481. local Main2 = Gauntlet2.Main
  482. local Hitbox2 = Gauntlet2.Hitbox
  483.  
  484. Gauntlet2.Parent = Char
  485. Gauntlet.Parent = Char
  486.  
  487.  
  488. Hum.DisplayDistanceType = 'None'
  489.  
  490. local naeeym2 = IN("BillboardGui",Char)
  491. naeeym2.AlwaysOnTop = true
  492. naeeym2.Size = UDim2.new(5,35,2,15)
  493. naeeym2.StudsOffset = V3.N(0,2.5,0)
  494. naeeym2.Adornee = Char.Head
  495. naeeym2.Name = "Name"
  496. naeeym2.PlayerToHideFrom = Plr
  497. local tecks2 = IN("TextLabel",naeeym2)
  498. tecks2.BackgroundTransparency = 1
  499. tecks2.TextScaled = true
  500. tecks2.BorderSizePixel = 0
  501. tecks2.Text = "MICHEAL THE AU'S DESTROYER"
  502. tecks2.Font = Enum.Font.Bodoni
  503. tecks2.TextSize = 30
  504. tecks2.TextStrokeTransparency = 0
  505. tecks2.TextColor3 = C3.N(0,0,0)
  506. tecks2.TextStrokeColor3 = C3.N(.7,0,0)
  507. tecks2.Size = UDim2.new(1,0,0.5,0)
  508. tecks2.Parent = naeeym2
  509.  
  510.  
  511. IN("Shirt",Char)
  512. IN("Pants",Char)
  513.  
  514. Hum.WalkSpeed = WalkSpeed
  515. if(PlayerSize ~= 1)then
  516. for _,v in next, Char:GetDescendats() do
  517. if(v:IsA'BasePart')then
  518. v.Size = v.Size * PlayerSize
  519. end
  520. end
  521. end
  522.  
  523.  
  524. for i = 1, 35 do
  525. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  526. FACE.Transparency = 0+(i-1)/35.2
  527. FACE.Name = 'ShadowFace'
  528. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  529. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  530. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  531. end
  532.  
  533. local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  534. local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  535. local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  536.  
  537. local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  538. local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  539. local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  540.  
  541. pcall(function()
  542. Char.LeftWing:destroy()
  543. Char.ReaperShadowHead:destroy()
  544. end)
  545.  
  546.  
  547. local Music = Sound(Torso,MusicID,1,3,true,false,true)
  548. Music.Name = 'Music'
  549.  
  550. --// Stop animations \\--
  551. for _,v in next, Hum:GetPlayingAnimationTracks() do
  552. v:Stop();
  553. end
  554.  
  555. pcall(game.Destroy,Char:FindFirstChild'Animate')
  556. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  557.  
  558. --// Joints \\--
  559.  
  560. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  561. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  562. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  563. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  564. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  565. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  566. local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
  567. local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
  568.  
  569. local LSC0 = LS.C0
  570. local RSC0 = RS.C0
  571. local NKC0 = NK.C0
  572. local LHC0 = LH.C0
  573. local RHC0 = RH.C0
  574. local RJC0 = RJ.C0
  575.  
  576. --// Artificial HB \\--
  577.  
  578. local ArtificialHB = IN("BindableEvent", script)
  579. ArtificialHB.Name = "Heartbeat"
  580.  
  581. script:WaitForChild("Heartbeat")
  582.  
  583. local tf = 0
  584. local allowframeloss = false
  585. local tossremainder = false
  586. local lastframe = tick()
  587. local frame = 1/Frame_Speed
  588. ArtificialHB:Fire()
  589.  
  590. game:GetService("RunService").Heartbeat:connect(function(s, p)
  591. tf = tf + s
  592. if tf >= frame then
  593. if allowframeloss then
  594. script.Heartbeat:Fire()
  595. lastframe = tick()
  596. else
  597. for i = 1, math.floor(tf / frame) do
  598. ArtificialHB:Fire()
  599. end
  600. lastframe = tick()
  601. end
  602. if tossremainder then
  603. tf = 0
  604. else
  605. tf = tf - frame * math.floor(tf / frame)
  606. end
  607. end
  608. end)
  609.  
  610. function swait(num)
  611. if num == 0 or num == nil then
  612. ArtificialHB.Event:wait()
  613. else
  614. for i = 0, num do
  615. ArtificialHB.Event:wait()
  616. end
  617. end
  618. end
  619.  
  620.  
  621. --// Effect Function(s) \\--
  622.  
  623. function Bezier(startpos, pos2, pos3, endpos, t)
  624. local A = startpos:lerp(pos2, t)
  625. local B = pos2:lerp(pos3, t)
  626. local C = pos3:lerp(endpos, t)
  627. local lerp1 = A:lerp(B, t)
  628. local lerp2 = B:lerp(C, t)
  629. local cubic = lerp1:lerp(lerp2, t)
  630. return cubic
  631. end
  632.  
  633. function Tween(obj,props,time,easing,direction,repeats,backwards)
  634. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  635. local tween = S.TweenService:Create(obj, info, props)
  636.  
  637. tween:Play()
  638. end
  639.  
  640. local FXTable = {}
  641.  
  642. coroutine.resume(coroutine.create(function()
  643. while true do
  644. for i = 1, #FXTable do
  645. local data = FXTable[i]
  646. if(data)then
  647. local Frame = data.Frame
  648. local FX = data.Effect or 'ResizeAndFade'
  649. local Parent = data.Parent or Effects
  650. local Color = data.Color or C3.N(0,0,0)
  651. local Size = data.Size or V3.N(1,1,1)
  652. local MoveDir = data.MoveDirection or nil
  653. local MeshData = data.Mesh or nil
  654. local SndData = data.Sound or nil
  655. local Frames = data.Frames or 45
  656. local CFra = data.CFrame or Torso.CFrame
  657. local Settings = data.FXSettings or {}
  658. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  659. local grow = data.Grow
  660.  
  661. local MoveSpeed = nil;
  662. if(MoveDir)then
  663. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  664. end
  665. if(FX ~= 'Arc')then
  666. Frame = Frame + 1
  667. if(FX == "Fade")then
  668. Prt.Transparency = (Frame/Frames)
  669. elseif(FX == "Resize")then
  670. if(not Settings.EndSize)then
  671. Settings.EndSize = V3.N(0,0,0)
  672. end
  673. if(Settings.EndIsIncrement)then
  674. if(Msh)then
  675. Msh.Scale = Msh.Scale + Settings.EndSize
  676. else
  677. Prt.Size = Prt.Size + Settings.EndSize
  678. end
  679. else
  680. if(Msh)then
  681. Msh.Scale = Msh.Scale - grow/Frames
  682. else
  683. Prt.Size = Prt.Size - grow/Frames
  684. end
  685. end
  686. elseif(FX == "ResizeAndFade")then
  687. if(not Settings.EndSize)then
  688. Settings.EndSize = V3.N(0,0,0)
  689. end
  690. if(Settings.EndIsIncrement)then
  691. if(Msh)then
  692. Msh.Scale = Msh.Scale + Settings.EndSize
  693. else
  694. Prt.Size = Prt.Size + Settings.EndSize
  695. end
  696. else
  697. if(Msh)then
  698. Msh.Scale = Msh.Scale - grow/Frames
  699. else
  700. Prt.Size = Prt.Size - grow/Frames
  701. end
  702. end
  703. Prt.Transparency = (Frame/Frames)
  704. end
  705. if(Settings.RandomizeCFrame)then
  706. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  707. end
  708. if(MoveDir and MoveSpeed)then
  709. local Orientation = Prt.Orientation
  710. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  711. Prt.Orientation = Orientation
  712. end
  713. if(Prt.Transparency >= 1 or Frame >= Frames)then
  714. Prt:destroy()
  715. table.remove(FXTable,i)
  716. else
  717. data.Frame = Frame
  718. end
  719. else
  720. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  721. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  722. if(start and endP)then
  723. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  724. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  725. Frame = Frame + (Settings.Speed or 0.01)
  726. if(Settings.Home)then
  727. endP = Settings.Home.CFrame
  728. end
  729. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  730. if(Prt.Transparency >= 1 or Frame >= Frames)then
  731. if(Settings.RemoveOnGoal)then
  732. Prt:destroy()
  733. end
  734. end
  735. else
  736. Prt:destroy()
  737. end
  738. end
  739. end
  740. end
  741. swait()
  742. end
  743. end))
  744.  
  745. function Effect(data)
  746. local FX = data.Effect or 'ResizeAndFade'
  747. local Parent = data.Parent or Effects
  748. local Color = data.Color or C3.N(0,0,0)
  749. local Size = data.Size or V3.N(1,1,1)
  750. local MoveDir = data.MoveDirection or nil
  751. local MeshData = data.Mesh or nil
  752. local SndData = data.Sound or nil
  753. local Frames = data.Frames or 45
  754. local Manual = data.Manual or nil
  755. local Material = data.Material or nil
  756. local CFra = data.CFrame or Torso.CFrame
  757. local Settings = data.FXSettings or {}
  758. local Shape = data.Shape or Enum.PartType.Block
  759. local Snd,Prt,Msh;
  760. coroutine.wrap(function()
  761. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  762. Prt = Manual
  763. else
  764. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  765. Prt.Shape = Shape
  766. end
  767. if(typeof(MeshData) == 'table')then
  768. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  769. elseif(typeof(MeshData) == 'Instance')then
  770. Msh = MeshData:Clone()
  771. Msh.Parent = Prt
  772. elseif(Shape == Enum.PartType.Block)then
  773. Msh = Mesh(Prt,Enum.MeshType.Brick)
  774. end
  775. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  776. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  777. end
  778. if(Snd)then
  779. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  780. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  781. end
  782. Size = (Msh and Msh.Scale or Size)
  783. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  784.  
  785. local MoveSpeed = nil;
  786. if(MoveDir)then
  787. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  788. end
  789. if(FX ~= 'Arc')then
  790. for Frame = 1, Frames do
  791. if(FX == "Fade")then
  792. Prt.Transparency = (Frame/Frames)
  793. elseif(FX == "Resize")then
  794. if(not Settings.EndSize)then
  795. Settings.EndSize = V3.N(0,0,0)
  796. end
  797. if(Settings.EndIsIncrement)then
  798. if(Msh)then
  799. Msh.Scale = Msh.Scale + Settings.EndSize
  800. else
  801. Prt.Size = Prt.Size + Settings.EndSize
  802. end
  803. else
  804. if(Msh)then
  805. Msh.Scale = Msh.Scale - grow/Frames
  806. else
  807. Prt.Size = Prt.Size - grow/Frames
  808. end
  809. end
  810. elseif(FX == "ResizeAndFade")then
  811. if(not Settings.EndSize)then
  812. Settings.EndSize = V3.N(0,0,0)
  813. end
  814. if(Settings.EndIsIncrement)then
  815. if(Msh)then
  816. Msh.Scale = Msh.Scale + Settings.EndSize
  817. else
  818. Prt.Size = Prt.Size + Settings.EndSize
  819. end
  820. else
  821. if(Msh)then
  822. Msh.Scale = Msh.Scale - grow/Frames
  823. else
  824. Prt.Size = Prt.Size - grow/Frames
  825. end
  826. end
  827. Prt.Transparency = (Frame/Frames)
  828. end
  829. if(Settings.RandomizeCFrame)then
  830. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  831. end
  832. if(MoveDir and MoveSpeed)then
  833. local Orientation = Prt.Orientation
  834. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  835. Prt.Orientation = Orientation
  836. end
  837. swait()
  838. end
  839. Prt:destroy()
  840. else
  841. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  842. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  843. if(start and endP)then
  844. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  845. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  846. for Frame = 0, 1, (Settings.Speed or 0.01) do
  847. if(Settings.Home)then
  848. endP = Settings.Home.CFrame
  849. end
  850. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  851. end
  852. if(Settings.RemoveOnGoal)then
  853. Prt:destroy()
  854. end
  855. else
  856. Prt:destroy()
  857. assert(start,"You need a start position!")
  858. assert(endP,"You need a start position!")
  859. end
  860. end
  861. end)()
  862. return Prt,Msh,Snd
  863. end
  864.  
  865.  
  866.  
  867. function SoulSteal(whom,human)
  868. local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
  869. local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  870. if(torso and torso:IsA'BasePart' and alive == true)then
  871. whom:FindFirstChildOfClass'Humanoid'.Health = 0
  872. whom:BreakJoints()
  873. local Model = IN("Model",Effects)
  874. warn('Soul stolen from '..whom.Name)
  875. Model.Name = whom.Name.."'s Soul"
  876. local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
  877. Soul.CanCollide=false
  878. Mesh(Soul,Enum.MeshType.Sphere)
  879. Soul.Name = 'Head'
  880. if(whom.Name == 'CKbackup')then
  881. Soul.Color = C3.N(1,1,1)
  882. local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
  883. end
  884. local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
  885. local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
  886. local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
  887. local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
  888. NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
  889.  
  890. local turdso = Soul:Clone()
  891. turdso.Name = "Torso"
  892. turdso.CanCollide = false
  893. turdso.Anchored = true
  894. turdso.CFrame = Soul.CFrame
  895. turdso.Parent = Model
  896. turdso.Size = V3.N()
  897. turdso.Transparency=1
  898. local Distance = math.huge
  899. repeat
  900. Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
  901. turdso.CFrame = Soul.CFrame
  902. Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
  903. swait()
  904. until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
  905. if(Soul.Parent and Hoom.Health > 0)then
  906. Model:destroy()
  907. Effect{
  908. Effect="ResizeAndFade",
  909. Mesh={Enum.MeshType.Sphere},
  910. Color = Soul.Color,
  911. CFrame=Torso.CFrame,
  912. Size=V3.N(3,3,3),
  913. Material=Enum.Material.Neon,
  914. Sound={SoundId=444667859,Pitch=1,Volume=2.5},
  915. FXSettings={
  916. EndSize=V3.N(6,6,6),
  917. }
  918. }
  919. Souls = Souls + (human and 1 or .1)
  920. warn("Souls: "..Souls)
  921. MaxHealth = MaxHealth + Hoom.Health
  922. Hum.Health = Hum.Health + Hoom.Health
  923. for i = 1, 5 do
  924. Effect{
  925. Effect="Fade",
  926. Color = Soul.Color,
  927. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  928. }
  929. end
  930. else
  931.  
  932. warn("Soul destroyed!")
  933. for i = 1, 5 do
  934. Effect{
  935. Effect="Fade",
  936. Color = Soul.Color,
  937. CFrame=Soul.CFrame,
  938. MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  939. }
  940. end
  941. Effect{
  942. Effect="ResizeAndFade",
  943. Mesh={Enum.MeshType.Sphere},
  944. Sound={SoundId=444667859,Pitch=1,Volume=5},
  945. Color = Soul.Color,
  946. CFrame=Soul.CFrame,
  947. Size=V3.N(3,3,3),
  948. Material=Enum.Material.Neon,
  949. FXSettings={
  950. EndSize=V3.N(6,6,6),
  951. }
  952. }
  953. Model:destroy()
  954. end
  955. end
  956. end
  957.  
  958. --// Other Functions \\ --
  959.  
  960. function getRegion(point,range,ignore)
  961. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  962. end
  963.  
  964. function clerp(startCF,endCF,alpha)
  965. return startCF:lerp(endCF, alpha)
  966. end
  967.  
  968. function GetTorso(char)
  969. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  970. end
  971.  
  972. function ShowDamage(Pos, Text, Time, Color)
  973. coroutine.wrap(function()
  974. local Rate = (1 / Frame_Speed)
  975. local Pos = (Pos or Vector3.new(0, 0, 0))
  976. local Text = (Text or "")
  977. local Time = (Time or 2)
  978. local Color = (Color or Color3.new(1, 0, 1))
  979. local EffectPart = NewInstance("Part",Effects,{
  980. Material=Enum.Material.SmoothPlastic,
  981. Reflectance = 0,
  982. Transparency = 1,
  983. BrickColor = BrickColor.new(Color),
  984. Name = "Effect",
  985. Size = Vector3.new(0,0,0),
  986. Anchored = true,
  987. CFrame = CF.N(Pos)
  988. })
  989. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  990. Size = UDim2.new(1.25, 0, 1.25, 0),
  991. Adornee = EffectPart,
  992. })
  993. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  994. BackgroundTransparency = 1,
  995. Size = UDim2.new(1, 0, 1, 0),
  996. Text = Text,
  997. Font = "Arcade",
  998. TextColor3 = Color,
  999. TextStrokeColor3 = Color3.new(0,0,0),
  1000. TextStrokeTransparency=0,
  1001. TextScaled = true,
  1002. })
  1003. S.Debris:AddItem(EffectPart, (Time))
  1004. EffectPart.Parent = workspace
  1005. delay(0, function()
  1006. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1007. local Frames = (Time / Rate)
  1008. for Frame = 1, Frames do
  1009. swait()
  1010. local Percent = (Frame / Frames)
  1011. TextLabel.TextTransparency = Percent
  1012. TextLabel.TextStrokeTransparency = Percent
  1013. end
  1014. if EffectPart and EffectPart.Parent then
  1015. EffectPart:Destroy()
  1016. end
  1017. end) end)()
  1018. end
  1019.  
  1020. function Kill(whom)
  1021. if(whom.Name ~= 'Nebula_Zorua')then
  1022. local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
  1023. coroutine.wrap(SoulSteal)(whom,isPlr)
  1024. for _,v in next, whom:children() do
  1025. if(v:IsA'BasePart')then
  1026. v.Parent = Effects
  1027. v:ClearAllChildren()
  1028. v.Anchored = true
  1029. v.CanCollide = false
  1030. v.Transparency = 1
  1031. local dust = NewInstance("ParticleEmitter",v,{
  1032. Color = ColorSequence.new(C3.N(1,1,1)),
  1033. LightEmission=0,
  1034. LightInfluence=1,
  1035. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
  1036. Texture="rbxassetid://284205403",
  1037. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  1038. Lifetime = NumberRange.new(1),
  1039. Rate=150,
  1040. Acceleration = V3.N(0,10,0),
  1041. Speed = NumberRange.new(5),
  1042. Enabled = true
  1043. })
  1044. delay(1, function()
  1045. dust.Enabled = false
  1046. S.Debris:AddItem(v,2)
  1047. end)
  1048. end
  1049. end
  1050. else
  1051. warn"nope. nawt happenin'"
  1052. end
  1053. end
  1054.  
  1055. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  1056. if(who)then
  1057. local hum = who:FindFirstChildOfClass'Humanoid'
  1058. local Damage = M.RNG(minDam,maxDam)
  1059. local canHit = true
  1060. if(hum)then
  1061. for _, p in pairs(Hit) do
  1062. if p[1] == hum then
  1063. if(time() - p[2] < 0.4) then
  1064. canHit = false
  1065. else
  1066. Hit[_] = nil
  1067. end
  1068. end
  1069. end
  1070. if(canHit)then
  1071. table.insert(Hit,{hum,time()})
  1072. if(GetTorso(who))then
  1073. Sound(GetTorso(who),406913243,1,10,false,true,true)
  1074. end
  1075. if(hum.Health >= math.huge)then
  1076. Kill(who)
  1077. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1078. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
  1079. end
  1080. else
  1081. local player = S.Players:GetPlayerFromCharacter(who)
  1082. if(Type == "Fire")then
  1083. --idk..
  1084. else
  1085. local c = Instance.new("ObjectValue",hum)
  1086. c.Name = "creator"
  1087. c.Value = Plr
  1088. game:service'Debris':AddItem(c,0.35)
  1089. local Crit = false
  1090. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  1091. Crit = true
  1092. Damage = Damage*(critMult or 2)
  1093. end
  1094. Damage = Damage*((Souls/5)+1)
  1095. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1096. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
  1097. end
  1098.  
  1099. if(hum.Health - Damage <= 0)then
  1100. Kill(who)
  1101. else
  1102. hum.Health = hum.Health - Damage
  1103. if(Type == 'Knockback' and GetTorso(who))then
  1104. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  1105. local body = NewInstance('BodyVelocity',GetTorso(who),{
  1106. P = 500,
  1107. maxForce = V3.N(math.huge,0,math.huge),
  1108. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  1109. })
  1110. game:service'Debris':AddItem(body,.5)
  1111. elseif(Type == "Electric")then
  1112. if(M.RNG(1,100) >= critChance)then
  1113. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1114. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
  1115. end
  1116. local asd = hum.WalkSpeed/2
  1117. hum.WalkSpeed = asd
  1118. local paralyzed = true
  1119. coroutine.wrap(function()
  1120. while paralyzed do
  1121. swait(25)
  1122. if(M.RNG(1,25) == 1)then
  1123. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1124. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
  1125. end
  1126. hum.PlatformStand = true
  1127. end
  1128. end
  1129. end)()
  1130. delay(4, function()
  1131. paralyzed = false
  1132. hum.WalkSpeed = hum.WalkSpeed + asd
  1133. end)
  1134. end
  1135.  
  1136. elseif(Type == 'Knockdown' and GetTorso(who))then
  1137. local rek = GetTorso(who)
  1138. hum.PlatformStand = true
  1139. delay(1,function()
  1140. hum.PlatformStand = false
  1141. end)
  1142. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1143. local bodvol = NewInstance("BodyVelocity",rek,{
  1144. velocity = angle * Knock,
  1145. P = 5000,
  1146. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1147. })
  1148. local rl = NewInstance("BodyAngularVelocity",rek,{
  1149. P = 3000,
  1150. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1151. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1152. })
  1153. game:GetService("Debris"):AddItem(bodvol, .5)
  1154. game:GetService("Debris"):AddItem(rl, .5)
  1155. end
  1156. end
  1157. end
  1158. end
  1159. end
  1160. end
  1161. end
  1162. end
  1163.  
  1164.  
  1165. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  1166. for _,v in next, getRegion(where,range,{Char}) do
  1167. if(v.Name ~= 'Nebula_Zorua')then
  1168. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1169. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  1170. end
  1171. end
  1172. end
  1173. end
  1174.  
  1175. function AOEKill(where,range)
  1176. for _,v in next, getRegion(where,range,{Char,Effects}) do
  1177. local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  1178. if(v.Name ~= 'Nebula_Zorua')then
  1179. if(v.Parent and alive == true)then
  1180. coroutine.wrap(Kill)(v.Parent)
  1181. end
  1182. end
  1183. end
  1184. end
  1185.  
  1186. function AOEHeal(where,range,amount)
  1187. local healed = {}
  1188. for _,v in next, getRegion(where,range,{Char}) do
  1189. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1190. if(hum and not healed[hum])then
  1191. hum.Health = hum.Health + amount
  1192. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1193. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1194. end
  1195. end
  1196. end
  1197. end
  1198.  
  1199.  
  1200. --// Attack Functions \\--
  1201.  
  1202.  
  1203. function Slash()
  1204. Attack = true
  1205. NeutralAnims = false
  1206. local sound = Sound(Knife,437475935,1,5,false,true,false)
  1207. for i = 0, 2, 0.1 do
  1208. swait()
  1209. local Alpha = .2
  1210. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
  1211. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  1212. RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  1213. LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
  1214. RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
  1215. NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
  1216. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1217. end
  1218. sound:Play()
  1219. for i = 0, 2.5, 0.1 do
  1220. swait()
  1221. AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
  1222. local Alpha = .25
  1223. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
  1224. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  1225. RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  1226. LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
  1227. RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
  1228. NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
  1229. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1230. end
  1231. Attack = false
  1232. NeutralAnims = true
  1233. end
  1234.  
  1235. Mouse.Button1Down:connect(function()
  1236. if(Attack)then return end
  1237. Slash()
  1238. end)
  1239.  
  1240. Mouse.KeyDown:connect(function(k)
  1241. if(Attack)then return end
  1242. if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
  1243. if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end
  1244. end)
  1245.  
  1246. function Refuse()
  1247. Attack = true
  1248. warn("B u t i t r e f u s e d.")
  1249. local oMH = MaxHealth
  1250. MaxHealth = "inf"
  1251. Hum.MaxHealth = "inf"
  1252. Hum.Health = "inf"
  1253. Char.Parent = nil
  1254. Hum:destroy()
  1255. if(not _G.RefusedAnimation)then
  1256. _G.RefusedAnimation = true
  1257.  
  1258.  
  1259. local Soul;
  1260. function Soul(where,decalId)
  1261. local destroy = false
  1262. local soul = NewInstance("Part",workspace)
  1263. soul.Name = "Soul"
  1264. soul.Transparency=1
  1265. soul.Size = V3.N(2,2,.05)
  1266. soul.Anchored=true
  1267. soul.CanCollide=false
  1268. soul.CFrame = where
  1269. local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
  1270. local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
  1271. return soul,heartF,heartB
  1272. end
  1273. local owo = Root.CFrame
  1274. local s,f,b = Soul(owo,1569347904)
  1275. swait(60)
  1276. local snd = Sound(s,862552636,1,5,false,false,false)
  1277. snd:Play()
  1278. f.Texture = "rbxassetid://1569348344"
  1279. b.Texture = "rbxassetid://1569348344"
  1280. swait(15)
  1281. snd:Stop()
  1282. swait(60)
  1283. print'lol'
  1284. for i = 0, 6, .1 do
  1285. swait()
  1286. s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
  1287. end
  1288. local snd = Sound(s,862552636,1,5,false,false,false)
  1289. snd:Play()
  1290. s.CFrame = owo
  1291. f.Texture = "rbxassetid://1569347904"
  1292. b.Texture = "rbxassetid://1569347904"
  1293. swait(15)
  1294. snd:Stop()
  1295. swait(60)
  1296.  
  1297. s:destroy()
  1298. end
  1299.  
  1300. RJ.Parent = Char
  1301. LS.Parent = Char
  1302. RS.Parent = Char
  1303. LH.Parent = Char
  1304. RH.Parent = Char
  1305. NK.Parent = Char
  1306.  
  1307. LArm.Parent = Char
  1308. RArm.Parent = Char
  1309. LLeg.Parent = Char
  1310. LArm.Parent = Char
  1311. Root.Parent = Char
  1312. Torso.Parent = Char
  1313. Head.Parent = Char
  1314.  
  1315. Knife.Parent = Char
  1316. Hair.Parent = Char
  1317.  
  1318. HW.Parent = Char
  1319. HW2.Parent = Char
  1320.  
  1321.  
  1322.  
  1323.  
  1324. for _,v in next, Char:children() do
  1325. if(v.Name == 'ShadowFace')then v:destroy() end
  1326. end
  1327. for i = 1, 35 do
  1328. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  1329. FACE.Transparency = 0+(i-1)/35.2
  1330. FACE.Name = 'ShadowFace'
  1331. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  1332. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  1333. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  1334. end
  1335. Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
  1336. ConnectHum()
  1337. MaxHealth = oMH
  1338. Hum.MaxHealth = MaxHealth
  1339. Hum.Health = MaxHealth
  1340. swait(5)
  1341. Char.Parent = workspace
  1342.  
  1343. Attack = false
  1344. end
  1345.  
  1346. function ConnectHum()
  1347. Hum.Died:connect(Refuse)
  1348. end
  1349. ConnectHum()
  1350.  
  1351.  
  1352. --// Wrap it all up \\--
  1353. while true do
  1354. swait()
  1355. Sine = Sine + Change
  1356. if(not Music)then
  1357. Music = Sound(Torso,MusicID,1,3,true,false,true)
  1358. Music.Name = 'Music'
  1359. end
  1360. Music.Pitch = 1
  1361. Music.Volume = 5
  1362. Music.SoundId = "rbxassetid://"..MusicID
  1363. Music.Parent = Torso
  1364. Music:Resume()
  1365. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1366. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1367. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1368. if(not Effects or not Effects.Parent)then
  1369. Effects = IN("Model",Char)
  1370. Effects.Name = "Effects"
  1371. end
  1372. Hum.WalkSpeed = WalkSpeed
  1373. if(State == 'Walk')then
  1374. if(Hum.WalkSpeed >= 24)then
  1375. local wsVal = 22 / (Hum.WalkSpeed/16)
  1376. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1377. Change = 2
  1378. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1379. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1380. else
  1381. Change = .9
  1382. local wsVal = 8 / (Hum.WalkSpeed/8)
  1383. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1384. LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
  1385. RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
  1386. end
  1387. else
  1388. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  1389. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  1390. end
  1391. for _,v in next, Char:children() do
  1392. if(v:IsA'Accessory')then
  1393. v:destroy()
  1394. elseif(v:IsA'Shirt')then
  1395. v.ShirtTemplate = "rbxassetid://676428254"
  1396. elseif(v:IsA'Pants')then
  1397. v.PantsTemplate = "rbxassetid://676428351"
  1398. elseif(v:IsA'CharacterMesh')then
  1399. v:destroy()
  1400. elseif(v:FindFirstChildOfClass'ShirtGraphic')then
  1401. v:FindFirstChildOfClass'ShirtGraphic':destroy()
  1402. end
  1403. end
  1404. local face = Head:FindFirstChild'face'
  1405. if(not face)then
  1406. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
  1407. else
  1408. face.Texture = "rbxassetid://404306534"
  1409. end
  1410. RArm.BrickColor = BrickColor.new'Pastel brown'
  1411. LArm.BrickColor = BrickColor.new'Pastel brown'
  1412. RLeg.BrickColor = BrickColor.new'Pastel brown'
  1413. LLeg.BrickColor = BrickColor.new'Pastel brown'
  1414. Torso.BrickColor = BrickColor.new'Pastel brown'
  1415. Head.BrickColor = BrickColor.new'Pastel brown'
  1416. Hum.Name = 'Chara'
  1417. if(Hum.MaxHealth ~= MaxHealth)then
  1418. Hum.MaxHealth = MaxHealth
  1419. end
  1420. Hum.DisplayDistanceType='None'
  1421. if(NeutralAnims)then
  1422. if(State == 'Idle')then
  1423. Change = 1
  1424. local Alpha = .1
  1425. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
  1426. LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1427. RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1428. LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
  1429. RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
  1430. NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
  1431. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1432. -- idle
  1433. elseif(State == 'Walk')then
  1434. if(Hum.WalkSpeed >= 24)then
  1435. local wsVal = 22 / (Hum.WalkSpeed/16)
  1436. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1437. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  1438. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
  1439. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
  1440. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
  1441. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1442. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1443. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1444. else
  1445. local wsVal = 8 / (Hum.WalkSpeed/8)
  1446. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1447. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
  1448. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
  1449. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
  1450. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1451. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1452. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1453. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1454. end
  1455. elseif(State == 'Jump' or State == 'Fall')then
  1456. if(Walking)then
  1457. local Alpha = .2
  1458. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1459. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1460. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1461. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1462. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1463. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1464. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1465. else
  1466. local Alpha = .2
  1467. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1468. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1469. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1470. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1471. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1472. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1473. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1474. end
  1475. elseif(State == 'Paralyzed')then
  1476. -- paralyzed
  1477. elseif(State == 'Sit')then
  1478. -- sit
  1479. end
  1480. end
  1481. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement