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1
-- This script has been converted to FE by iPxter
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if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
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	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
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	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
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		t.connect = t.Connect
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		return t
19
	end
20
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	--Creating fake input objects with fake variables
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    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
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	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
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	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
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		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
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	--Merged 2 functions into one by checking amount of arguments
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	CAS.UnbindAction = CAS.BindAction
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	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
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	end
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	m.TrigEvent = te
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	UIS.TrigEvent = te
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40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
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		if io.isMouse then
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			m.Target = io.Target
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			m.Hit = io.Hit
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		else
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			local b = io.UserInputState == Enum.UserInputState.Begin
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			if io.UserInputType == Enum.UserInputType.MouseButton1 then
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				return m:TrigEvent(b and "Button1Down" or "Button1Up")
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			end
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			for _,t in pairs(CAS.Actions) do
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				for _,k in pairs(t.Keys) do
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					if k==io.KeyCode then
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						t.Function(t.Name,io.UserInputState,io)
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					end
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				end
56
			end
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			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
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			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
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	Event.Parent = NLS([==[
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	local Player = owner
63
	local Event = script:WaitForChild("UserInput_Event")
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	local UIS = game:GetService("UserInputService")
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	local input = function(io,a)
67
		if a then return end
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		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
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	end
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	UIS.InputBegan:Connect(input)
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	UIS.InputEnded:Connect(input)
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	local Mouse = owner
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	local h,t
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	--Give the server mouse data 30 times every second, but only if the values changed
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	--If player is not moving their mouse, client won't fire events
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	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
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			h,t=Mouse.Hit,Mouse.Target
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			Event:FireServer({isMouse=true,Target=t,Hit=h})
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		end
83
	end]==],Player.Character)
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	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
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-- Created by Nebula_Zorua --
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-- Your DeTERMINATION --
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-- Y o u  a c t  l i k e  y o u  h a v e  a  c h o i c e. =) --
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-- Discord: Nebula the Zorua#6969
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-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
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--// Initializing \\--
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local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
95
local Plrs = S.Players
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local Plr = owner
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local Char = Plr.Character
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local Hum = Char:FindFirstChildOfClass'Humanoid'
99
local RArm = Char["Right Arm"]
100
local LArm = Char["Left Arm"]
101
local RLeg = Char["Right Leg"]
102
local LLeg = Char["Left Leg"]	
103
local Root = Char:FindFirstChild'HumanoidRootPart'
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local Torso = Char.Torso
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local Head = Char.Head
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local NeutralAnims = true
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local Attack = false
108
local BloodPuddles = {}
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local Effects = {}
110
local Debounces = {Debounces={}}
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local Hit = {}
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local Sine = 0
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local Change = 1
114
local Souls = 0
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--// Debounce System \\--
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function Debounces:New(name,cooldown)
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	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
120
	setmetatable(aaaaa,{__index = Debounces})
121
	Debounces.Debounces[name] = aaaaa
122
	return aaaaa
123
end
124
125
function Debounces:Use(overrideUsable)
126
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
127
	if(self.Usable or overrideUsable)then
128
		self.Usable = false
129
		self.CoolingDown = true
130
		local LastUse = time()
131
		self.LastUse = LastUse
132
		delay(self.Cooldown or 2,function()
133
			if(self.LastUse == LastUse)then
134
				self.CoolingDown = false
135
				self.Usable = true
136
			end
137
		end)
138
	end
139
end
140
141
function Debounces:Get(name)
142
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
143
	for i,v in next, Debounces.Debounces do
144
		if(i == name)then
145
			return v;
146
		end
147
	end
148
end
149
150
function Debounces:GetProgressPercentage()
151
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
152
	if(self.CoolingDown and not self.Usable)then
153
		return math.max(
154
			math.floor(
155
				(
156
					(time()-self.LastUse)/self.Cooldown or 2
157
				)*100
158
			)
159
		)
160
	else
161
		return 100
162
	end
163
end
164
165
--// Shortcut Variables \\--
166
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
167
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
168
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
169
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
170
local R3 = {N=Region3.new}
171
local De = S.Debris
172
local WS = workspace
173
local Lght = S.Lighting
174
local RepS = S.ReplicatedStorage
175
local IN = Instance.new
176
local CSK = ColorSequenceKeypoint.new
177
local CS = ColorSequence.new
178
--// Instance Creation Functions \\--
179
180
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
181
	local Sound = IN("Sound")
182
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
183
	Sound.Pitch = pitch or 1
184
	Sound.Volume = volume or 1
185
	Sound.Looped = looped or false
186
	if(autoPlay)then
187
		coroutine.wrap(function()
188
			repeat wait() until Sound.IsLoaded
189
			Sound.Playing = autoPlay or false
190
		end)()
191
	end
192
	if(not looped and effect)then
193
		Sound.Stopped:connect(function()
194
			Sound.Volume = 0
195
			Sound:destroy()
196
		end)
197
	elseif(effect)then
198
		warn("Sound can't be looped and a sound effect!")
199
	end
200
	Sound.Parent =parent or Torso
201
	return Sound
202
end
203
function Part(parent,color,material,size,cframe,anchored,cancollide)
204
	local part = IN("Part")
205
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
206
	part.Material = (material or Enum.Material.SmoothPlastic)
207
	part.TopSurface,part.BottomSurface=10,10
208
	part.Size = (size or V3.N(1,1,1))
209
	part.CFrame = (cframe or CF.N(0,0,0))
210
	part.Anchored = (anchored or false)
211
	part.CanCollide = (cancollide or false)
212
	part.Parent = (parent or Char)
213
	return part
214
end
215
function Mesh(parent,meshtype,meshid,textid,scale,offset)
216
	local part = IN("SpecialMesh")
217
	part.MeshId = meshid or ""
218
	part.TextureId = textid or ""
219
	part.Scale = scale or V3.N(1,1,1)
220
	part.Offset = offset or V3.N(0,0,0)
221
	part.MeshType = meshtype or Enum.MeshType.Sphere
222
	part.Parent = parent
223
	return part
224
end
225
226
NewInstance = function(instance,parent,properties)
227
	local inst = Instance.new(instance,parent)
228
	if(properties)then
229
		for i,v in next, properties do
230
			pcall(function() inst[i] = v end)
231
		end
232
	end
233
	return inst;
234
end
235
236
237
238
--// Extended ROBLOX tables \\--
239
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
240
--// Customization \\--
241
242
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
243
local Remove_Hats = false
244
local Remove_Clothing = true
245
local PlayerSize = 1
246-
local DamageColor = BrickColor.new'Really red'
246+
local DamageColor = BrickColor.new'Really black'
247
local MusicID = 935501955
248
local WalkSpeed = 8
249
local MaxSouls = 100
250-
local MaxHealth = 500 
250+
local MaxHealth = 1000000000000000000000000000000000000000000000000000
251
252
253
if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
254
255
--// Weapon and GUI creation, and Character Customization \\--
256
257
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
258
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
259
local Effects = IN("Folder",Char)
260
Effects.Name = "Effects"
261
262
Hum.MaxHealth = MaxHealth
263
Hum.Health = MaxHealth
264
265
266-
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
266+
267-
local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
267+
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://121944805",V3.N(1,1,1),V3.N())
268-
local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
268+
269
270-
local KTrail = NewInstance("Trail",Knife,{
270+
271-
	Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
271+
272-
	Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
272+
273-
	Color=CS(C3.N(1,0,0)),
273+
New = function(Object, Parent, Name, Data)
274-
	Enabled=false,
274+
    local Object = Instance.new(Object)
275-
	Transparency=NumberSequence.new(0,1),
275+
    for Index, Value in pairs(Data or {}) do
276-
	Lifetime=1.25,
276+
        Object[Index] = Value
277-
})
277+
    end
278-
local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
278+
    Object.Parent = Parent
279-
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
279+
    Object.Name = Name
280
    return Object
281
end
282
 
283
   
284
Clock = New("Model",Char,"Clock",{})
285
MainCl = New("Part",Clock,"MainCl",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.51000011, 0.490000248),CFrame = CFrame.new(34.0555, 30.2650127, 5.16792202, 1.22671281e-07, -4.40194015e-08, 1, -4.40194547e-08, 1, 0, -1, -1.13001988e-07, 9.28689516e-08),Color = Color3.new(0.388235, 0.372549, 0.384314),})
286
AAMesh = New("SpecialMesh",MainCl,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
287
Mid = New("Part",Clock,"Mid",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.140000105, 0.11000032),CFrame = CFrame.new(34.0564346, 30.2683582, 5.17302704, 1.52473604e-07, -8.80388029e-08, 1, 2.49630752e-08, 1, -4.40194121e-08, -1, -1.81984518e-07, 6.30666221e-08),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
288
AAMesh = New("SpecialMesh",Mid,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
289
mot = New("Motor",Mid,"mot",{Part0 = Mid,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),C1 = CFrame.new(-0.00510501862, 0.0033454895, 0.00093460083, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
290
Arm1 = New("Part",Clock,"Arm1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.28, 0.05, 0.05),CFrame = CFrame.new(34.0549316, 30.1833611, 5.18896484, 4.40194086e-08, -7.35137178e-08, -1, -1, -1.12693911e-07, 4.40194086e-08, 2.52711487e-08, 1, -1.39090659e-08),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
291
AAMesh = New("BlockMesh",Arm1,"Mesh",{Scale = Vector3.new(1, 1, 0.5),})
292
mota1 = New("Weld",Arm1,"mot",{Part0 = Arm1,Part1 = Mid,})
293
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8822937, 30.3650169, 5.17792177, -0.866025388, 0.49999994, 1.14618437e-07, 0.50000006, 0.866025388, 4.68187729e-08, -1.01898181e-07, -1.26069892e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
294
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
295
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.866025388, 0.5, -9.32164781e-08, 0.49999997, 0.866025388, -5.14281133e-08, 8.48161079e-08, -2.21637606e-08, -1),C1 = CFrame.new(-0.00999975204, 0.100004196, -0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
296
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.9555016, 30.4382191, 5.17792177, -0.50000006, 0.866025448, 1.30617906e-07, 0.866025448, 0.49999994, 6.28182448e-08, -1.45425147e-07, -3.63749635e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
297-
tecks2.Text = "Chara"
297+
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
298
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.5, 0.866025448, -1.00585687e-07, 0.866025448, 0.49999997, 2.39258817e-08, 1.00815583e-07, -6.16428153e-09, -1),C1 = CFrame.new(-0.00999975204, 0.173206329, -0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
299
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.0555, 30.4650173, 5.17792177, -4.43274217e-08, 1, 1.52473604e-07, 1, -8.77307968e-08, 6.8674467e-08, -1.38273123e-07, 6.30666364e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
300
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
301
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -3.08018527e-10, 1, -6.92905928e-08, 1, -4.37113883e-08, 9.28689587e-08, 1.22671281e-07, -3.08066461e-10, -1),C1 = CFrame.new(-0.00999975204, 0.200004578, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
302
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.1554985, 30.4382191, 5.17792177, 0.49999997, 0.866025388, 1.74329301e-07, 0.866025388, -0.500000119, 6.28182448e-08, -8.23584969e-08, 1.45609576e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
303
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
304
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.5, 0.866025388, -7.71671793e-09, 0.866025388, -0.50000006, 1.36927866e-07, 1.44526979e-07, -6.16428153e-09, -1),C1 = CFrame.new(-0.00999975204, 0.173206329, 0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
305
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2287064, 30.3650169, 5.17792177, 0.866025388, 0.500000179, 1.90328791e-07, 0.5, -0.866025388, 4.68187658e-08, 7.3364248e-09, 1.89136529e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
306
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
307
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.866025388, 0.50000006, 6.76372593e-08, 0.500000119, -0.866025388, 1.44297076e-07, 1.60526454e-07, -2.21637588e-08, -1),C1 = CFrame.new(-0.00999975204, 0.100004196, 0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
308
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2555008, 30.2650127, 5.17792177, 1, 6.16029894e-10, 1.96184999e-07, -1.31442192e-07, -1, 2.49630681e-08, 1.06778039e-07, 1.81984518e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
309
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
310
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 1, -8.74227766e-08, 1.36580354e-07, -4.34033751e-08, -1, 1.13001981e-07, 1.66382677e-07, -4.40194583e-08, -1),C1 = CFrame.new(-0.00999975204, 0, 0.200000763, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
311
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2287064, 30.16502, 5.17792177, 0.866025388, -0.499999911, 1.90328791e-07, -0.5, -0.866025388, 3.10737747e-09, 1.89320957e-07, 1.26069907e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
312
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
313
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.866025388, -0.49999997, 1.80639262e-07, -0.49999994, -0.866025388, 5.14281169e-08, 1.60526454e-07, -6.58751489e-08, -1),C1 = CFrame.new(-0.00999975204, -0.0999927521, 0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
314
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.1554985, 30.0918102, 5.17792177, 0.49999997, -0.866025448, 1.74329301e-07, -0.866025448, -0.499999881, -1.28921052e-08, 2.3284791e-07, 3.63749422e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
315
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
316
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.49999994, -0.866025448, 1.88008443e-07, -0.866025448, -0.499999911, -2.39258888e-08, 1.44526979e-07, -8.18746315e-08, -1),C1 = CFrame.new(-0.00999975204, -0.173202515, 0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
317
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.0555, 30.0650139, 5.17792177, 7.61139134e-08, -1, 1.52473604e-07, -1, 5.59442945e-08, -1.87483131e-08, 2.25695914e-07, -6.30666293e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
318
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
319
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 3.20945119e-08, -1, 1.56713384e-07, -1, 1.19248806e-08, -9.28689516e-08, 1.22671281e-07, -8.77308395e-08, -1),C1 = CFrame.new(-0.00999975204, -0.199998856, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
320
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.9555016, 30.0918102, 5.17792177, -0.499999851, -0.866025448, 1.3061792e-07, -0.866025448, 0.49999994, -1.28921052e-08, 1.69781302e-07, -1.45609533e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
321
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
322
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.499999881, -0.866025448, 9.51395123e-08, -0.866025448, 0.499999911, -1.36927852e-07, 1.00815591e-07, -8.18746315e-08, -1),C1 = CFrame.new(-0.00999975204, -0.173202515, -0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
323
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8822937, 30.16502, 5.17792177, -0.866025329, -0.500000298, 1.14618437e-07, -0.500000119, 0.866025329, 3.10737036e-09, 8.00863873e-08, -1.89136514e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
324
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
325
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.866025329, -0.500000179, 1.97855385e-08, -0.500000238, 0.866025329, -1.44297076e-07, 8.48161079e-08, -6.5875156e-08, -1),C1 = CFrame.new(-0.00999975204, -0.0999927521, -0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
326
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8554993, 30.2650127, 5.17792177, -1, 8.68067431e-08, 1.08762222e-07, 2.18864955e-07, 1, 2.49630823e-08, -1.93552623e-08, -1.81984504e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
327
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
328
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -1, 1.74845553e-07, -4.91575847e-08, 1.30826152e-07, 1, -1.13001974e-07, 7.89598928e-08, -4.40194476e-08, -1),C1 = CFrame.new(-0.00999975204, 0, -0.200000763, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
329
 
330
Gauntlet = New("Model",Char,"Gauntlet",{})
331
Main = New("Part",Gauntlet,"Main",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.485000312, 1.04000056),CFrame = CFrame.new(34.4499779, 31.8724632, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
332
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(33.8949776, 30.829998, -6.75732088, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
333
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.555000305, -1.04246521, 0.128534794, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
334
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(33.8949776, 31.3549976, -7.00732088, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
335
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(-0.555000305, -0.517465591, -0.121465206, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
336
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(33.8949776, 30.829998, -7.00732088, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
337
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-0.555000305, -1.04246521, -0.121465206, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
338
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(33.8949776, 31.3549976, -6.75732088, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
339
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.555000305, -0.517465591, 0.128534794, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
340
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -7.20585442, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
341
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
342
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, -0.319998741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
343
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.0499763, 31.3549976, -6.38231945, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
344
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
345
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.2999763, 31.3549976, -6.38231945, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
346
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
347
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.0499763, 30.829998, -6.38231945, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
348
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
349
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.2999763, 30.829998, -6.38231945, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
350
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
351
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.0499763, 30.829998, -7.3823185, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
352
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
353
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.5499687, 31.3549976, -7.3823185, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
354
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
355
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.7999687, 31.3549976, -7.3823185, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
356
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
357
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.0499763, 31.3549976, -7.3823185, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
358
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
359
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.5499687, 30.829998, -7.3823185, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
360
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
361
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.7999687, 30.829998, -7.3823185, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
362
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
363
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.2999763, 31.3549976, -7.3823185, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
364
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
365
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.2999763, 30.829998, -7.3823185, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
366
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
367
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(35.004982, 30.829998, -7.02732086, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
368
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.55500412, -1.04246521, -0.141465187, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
369
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(35.004982, 30.829998, -6.77732086, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
370
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0.55500412, -1.04246521, 0.108534813, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
371
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(35.004982, 31.3549976, -7.02732086, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
372
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.55500412, -0.517465591, -0.141465187, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
373
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(35.004982, 31.3549976, -6.77732086, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
374
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.55500412, -0.517465591, 0.108534813, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
375
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.5499687, 30.829998, -6.38231945, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
376
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
377
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.7999687, 30.829998, -6.38231945, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
378
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
379
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.5499687, 31.3549976, -6.38231945, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
380
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
381
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.7999687, 31.3549976, -6.38231945, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
382
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
383
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 32.4774742, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
384
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, 0.605010986, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
385
Hitbox = New("Part",Gauntlet,"Hitbox",{BrickColor = BrickColor.new("Black"),Transparency = 1,Transparency = 1,Size = Vector3.new(1.1, 2.045, 1.04),CFrame = CFrame.new(34.4499779, 31.8524494, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
386
mot = New("Motor",Hitbox,"mot",{Part0 = Hitbox,Part1 = Main,C1 = CFrame.new(0, -0.0200138092, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
387
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 32.1474686, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
388
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, 0.275005341, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
389
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -6.58084679, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
390
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
391
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, 0.305008888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
392
Band = New("Part",Gauntlet,"Band",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.235000312, 1.04000056),CFrame = CFrame.new(34.4499779, 31.3974819, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
393
mot = New("Motor",Band,"mot",{Part0 = Band,Part1 = Main,C1 = CFrame.new(0, -0.474981308, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
394
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -6.88085127, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
395
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
396
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, 0.00500440598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
397
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -7.20585442, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
398
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
399
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, -0.319998741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
400
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 31.2374687, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
401
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, -0.634994507, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
402
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -6.88585138, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
403
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
404
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, 4.29153442e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
405
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -6.5858469, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
406
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
407
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, 0.300008774, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
408
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.1399841, 31.4374638, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
409
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
410
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.309993744, -0.434999466, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
411
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.07269347, 0.251731187, 0.260000527),CFrame = CFrame.new(34.7599945, 31.4374638, -6.87584305, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
412
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
413
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.310016632, -0.434999466, 0.0100126266, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
414
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4599876, 31.4374638, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
415
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
416
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0100097656, -0.434999466, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
417
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.09269345, 0.171731144, 0.190000519),CFrame = CFrame.new(34.7649918, 31.4374714, -6.86585045, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
418
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
419
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.315013885, -0.434991837, 0.0200052261, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
420
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -7.2008543, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
421
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
422
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, -0.314998627, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
423
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10269344, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4649887, 31.4374714, -6.87085009, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
424
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
425
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0150108337, -0.434991837, 0.0150055885, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
426
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.11269343, 0.171731144, 0.190000519),CFrame = CFrame.new(34.1449852, 31.4374714, -6.8758502, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
427
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
428
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.304992676, -0.434991837, 0.0100054741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
429
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 31.5674801, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
430
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, -0.304983139, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
431
Wedge = New("WedgePart",Gauntlet,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11000025, 0.948717952, 1.02461576),CFrame = CFrame.new(34.4549637, 32.8243484, -6.85354662, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
432
mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Main,C1 = CFrame.new(0.00498580933, 0.951885223, 0.0323090553, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
433
Wedge = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.05583346, 0.902421594, 0.974615693),CFrame = CFrame.new(34.4549637, 32.8560638, -6.83271885, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
434
mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Main,C1 = CFrame.new(0.00498580933, 0.983600616, 0.0531368256, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
435
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -6.88085127, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
436
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
437
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, 0.00500440598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
438
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -6.88585138, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
439
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
440
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, 4.29153442e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
441
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.07269347, 0.251731187, 0.260000527),CFrame = CFrame.new(34.7599945, 32.3474617, -6.87584305, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
442
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
443
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.310016632, 0.474998474, 0.0100126266, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
444
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.09269345, 0.171731144, 0.190000519),CFrame = CFrame.new(34.7649918, 32.3474693, -6.86585045, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
445
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
446
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.315013885, 0.475006104, 0.0200052261, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
447
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10269344, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4649887, 32.3474693, -6.87085009, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
448
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
449
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0150108337, 0.475006104, 0.0150055885, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
450
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.1399841, 32.3474617, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
451
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
452
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.309993744, 0.474998474, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
453
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4599876, 32.3474617, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
454
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
455
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0100097656, 0.474998474, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
456
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.11269343, 0.171731144, 0.190000519),CFrame = CFrame.new(34.1449852, 32.3474693, -6.8758502, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
457
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
458
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.304992676, 0.475006104, 0.0100054741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
459
Band = New("Part",Gauntlet,"Band",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.235000312, 1.04000056),CFrame = CFrame.new(34.4499779, 32.3074799, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
460
mot = New("Motor",Band,"mot",{Part0 = Band,Part1 = Main,C1 = CFrame.new(0, 0.435016632, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
461
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -6.58084679, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
462
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
463
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, 0.305008888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
464
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -6.5858469, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
465
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
466
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, 0.300008774, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
467
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -7.2008543, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
468
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
469
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, -0.314998627, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
470
 
471
for _,v in next, Gauntlet:children() do
472
    if(v:IsA'BasePart')then
473
        if(v.Name == 'Recolor')then
474
            v.Material = Enum.Material.Neon
475
        end
476
    end
477
end
478
 
479
 
480
local Gauntlet2 = Gauntlet:Clone();
481
local Main2 = Gauntlet2.Main
482
local Hitbox2 = Gauntlet2.Hitbox
483
 
484
Gauntlet2.Parent = Char
485
Gauntlet.Parent = Char
486
 
487
488
Hum.DisplayDistanceType = 'None'
489
490
local naeeym2 = IN("BillboardGui",Char)
491
naeeym2.AlwaysOnTop = true
492
naeeym2.Size = UDim2.new(5,35,2,15)
493
naeeym2.StudsOffset = V3.N(0,2.5,0)
494
naeeym2.Adornee = Char.Head
495
naeeym2.Name = "Name"
496
naeeym2.PlayerToHideFrom = Plr
497
local tecks2 = IN("TextLabel",naeeym2)
498
tecks2.BackgroundTransparency = 1
499
tecks2.TextScaled = true
500
tecks2.BorderSizePixel = 0
501
tecks2.Text = "MICHEAL THE AU'S DESTROYER"
502
tecks2.Font = Enum.Font.Bodoni
503
tecks2.TextSize = 30
504
tecks2.TextStrokeTransparency = 0
505
tecks2.TextColor3 = C3.N(0,0,0)
506
tecks2.TextStrokeColor3 = C3.N(.7,0,0)
507
tecks2.Size = UDim2.new(1,0,0.5,0)
508
tecks2.Parent = naeeym2
509
510
511
IN("Shirt",Char)
512
IN("Pants",Char)
513
514
Hum.WalkSpeed = WalkSpeed
515
if(PlayerSize ~= 1)then
516
	for _,v in next, Char:GetDescendats() do
517
		if(v:IsA'BasePart')then
518
			v.Size = v.Size * PlayerSize
519
		end
520
	end
521
end
522
523
524
for i = 1, 35 do
525
	local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
526
	FACE.Transparency = 0+(i-1)/35.2
527
	FACE.Name = 'ShadowFace'
528
	Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
529
	NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
530
	--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
531
end
532
533
local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
534
local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
535
local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
536
 
537
local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
538
local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
539
local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
540
541
pcall(function()
542
	Char.LeftWing:destroy()
543
	Char.ReaperShadowHead:destroy()
544
end)
545
546
547
local Music = Sound(Torso,MusicID,1,3,true,false,true)
548
Music.Name = 'Music'
549
550
--// Stop animations \\--
551
for _,v in next, Hum:GetPlayingAnimationTracks() do
552
	v:Stop();
553
end
554
555
pcall(game.Destroy,Char:FindFirstChild'Animate')
556
pcall(game.Destroy,Hum:FindFirstChild'Animator')
557
558
--// Joints \\--
559
560
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
561
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
562
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
563
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
564
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
565
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
566
local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
567
local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
568
569
local LSC0 = LS.C0
570
local RSC0 = RS.C0
571
local NKC0 = NK.C0
572
local LHC0 = LH.C0
573
local RHC0 = RH.C0
574
local RJC0 = RJ.C0
575
576
--// Artificial HB \\--
577
578
local ArtificialHB = IN("BindableEvent", script)
579
ArtificialHB.Name = "Heartbeat"
580
581
script:WaitForChild("Heartbeat")
582
583
local tf = 0
584
local allowframeloss = false
585
local tossremainder = false
586
local lastframe = tick()
587
local frame = 1/Frame_Speed
588
ArtificialHB:Fire()
589
590
game:GetService("RunService").Heartbeat:connect(function(s, p)
591
	tf = tf + s
592
	if tf >= frame then
593
		if allowframeloss then
594
			script.Heartbeat:Fire()
595
			lastframe = tick()
596
		else
597
			for i = 1, math.floor(tf / frame) do
598
				ArtificialHB:Fire()
599
			end
600
			lastframe = tick()
601
		end
602
		if tossremainder then
603
			tf = 0
604
		else
605
			tf = tf - frame * math.floor(tf / frame)
606
		end
607
	end
608
end)
609
610
function swait(num)
611
	if num == 0 or num == nil then
612
		ArtificialHB.Event:wait()
613
	else
614
		for i = 0, num do
615
			ArtificialHB.Event:wait()
616
		end
617
	end
618
end
619
620
621
--// Effect Function(s) \\--
622
623
function Bezier(startpos, pos2, pos3, endpos, t)
624
	local A = startpos:lerp(pos2, t)
625
	local B  = pos2:lerp(pos3, t)
626
	local C = pos3:lerp(endpos, t)
627
	local lerp1 = A:lerp(B, t)
628
	local lerp2 = B:lerp(C, t)
629
	local cubic = lerp1:lerp(lerp2, t)
630
	return cubic
631
end
632
633
function Tween(obj,props,time,easing,direction,repeats,backwards)
634
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
635
	local tween = S.TweenService:Create(obj, info, props)
636
	
637
	tween:Play()
638
end
639
640
local FXTable = {}
641
642
coroutine.resume(coroutine.create(function()
643
	while true do
644
		for i = 1, #FXTable do
645
			local data = FXTable[i]
646
			if(data)then
647
				local Frame = data.Frame
648
				local FX = data.Effect or 'ResizeAndFade'
649
				local Parent = data.Parent or Effects
650
				local Color = data.Color or C3.N(0,0,0)
651
				local Size = data.Size or V3.N(1,1,1)
652
				local MoveDir = data.MoveDirection or nil
653
				local MeshData = data.Mesh or nil
654
				local SndData = data.Sound or nil
655
				local Frames = data.Frames or 45
656
				local CFra = data.CFrame or Torso.CFrame
657
				local Settings = data.FXSettings or {}
658
				local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
659
				local grow = data.Grow
660
				
661
				local MoveSpeed = nil;
662
				if(MoveDir)then
663
					MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
664
				end
665
				if(FX ~= 'Arc')then
666
					Frame = Frame + 1
667
					if(FX == "Fade")then
668
						Prt.Transparency  = (Frame/Frames)
669
					elseif(FX == "Resize")then
670
						if(not Settings.EndSize)then
671
							Settings.EndSize = V3.N(0,0,0)
672
						end
673
						if(Settings.EndIsIncrement)then
674
							if(Msh)then
675
								Msh.Scale = Msh.Scale + Settings.EndSize
676
							else
677
								Prt.Size = Prt.Size + Settings.EndSize
678
							end					
679
						else
680
							if(Msh)then
681
								Msh.Scale = Msh.Scale - grow/Frames
682
							else
683
								Prt.Size = Prt.Size - grow/Frames
684
							end
685
						end 
686
					elseif(FX == "ResizeAndFade")then
687
						if(not Settings.EndSize)then
688
							Settings.EndSize = V3.N(0,0,0)
689
						end
690
						if(Settings.EndIsIncrement)then
691
							if(Msh)then
692
								Msh.Scale = Msh.Scale + Settings.EndSize
693
							else
694
								Prt.Size = Prt.Size + Settings.EndSize
695
							end					
696
						else
697
							if(Msh)then
698
								Msh.Scale = Msh.Scale - grow/Frames
699
							else
700
								Prt.Size = Prt.Size - grow/Frames
701
							end
702
						end 
703
						Prt.Transparency = (Frame/Frames)
704
					end
705
					if(Settings.RandomizeCFrame)then
706
						Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
707
					end
708
					if(MoveDir and MoveSpeed)then
709
						local Orientation = Prt.Orientation
710
						Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
711
						Prt.Orientation = Orientation
712
					end
713
					if(Prt.Transparency >= 1 or Frame >= Frames)then
714
						Prt:destroy()
715
						table.remove(FXTable,i)
716
					else
717
						data.Frame = Frame
718
					end
719
				else
720
					local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
721
					if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
722
					if(start and endP)then
723
						local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
724
						local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
725
						Frame = Frame + (Settings.Speed or 0.01)
726
						if(Settings.Home)then
727
							endP = Settings.Home.CFrame
728
						end
729
						Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
730
						if(Prt.Transparency >= 1 or Frame >= Frames)then
731
							if(Settings.RemoveOnGoal)then
732
								Prt:destroy()
733
							end
734
						end
735
					else
736
						Prt:destroy()
737
					end
738
				end
739
			end
740
		end
741
		swait()
742
	end
743
end))
744
745
function Effect(data)
746
	local FX = data.Effect or 'ResizeAndFade'
747
	local Parent = data.Parent or Effects
748
	local Color = data.Color or C3.N(0,0,0)
749
	local Size = data.Size or V3.N(1,1,1)
750
	local MoveDir = data.MoveDirection or nil
751
	local MeshData = data.Mesh or nil
752
	local SndData = data.Sound or nil
753
	local Frames = data.Frames or 45
754
	local Manual = data.Manual or nil
755
	local Material = data.Material or nil
756
	local CFra = data.CFrame or Torso.CFrame
757
	local Settings = data.FXSettings or {}
758
	local Shape = data.Shape or Enum.PartType.Block
759
	local Snd,Prt,Msh;
760
	coroutine.wrap(function()
761
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
762
			Prt = Manual
763
		else
764
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
765
			Prt.Shape = Shape
766
		end
767
		if(typeof(MeshData) == 'table')then
768
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
769
		elseif(typeof(MeshData) == 'Instance')then
770
			Msh = MeshData:Clone()
771
			Msh.Parent = Prt
772
		elseif(Shape == Enum.PartType.Block)then
773
			Msh = Mesh(Prt,Enum.MeshType.Brick)
774
		end
775
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
776
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
777
		end
778
		if(Snd)then
779
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
780
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
781
		end
782
		Size = (Msh and Msh.Scale or Size)
783
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
784
		
785
		local MoveSpeed = nil;
786
		if(MoveDir)then
787
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
788
		end
789
		if(FX ~= 'Arc')then
790
			for Frame = 1, Frames do
791
				if(FX == "Fade")then
792
					Prt.Transparency  = (Frame/Frames)
793
				elseif(FX == "Resize")then
794
					if(not Settings.EndSize)then
795
						Settings.EndSize = V3.N(0,0,0)
796
					end
797
					if(Settings.EndIsIncrement)then
798
						if(Msh)then
799
							Msh.Scale = Msh.Scale + Settings.EndSize
800
						else
801
							Prt.Size = Prt.Size + Settings.EndSize
802
						end					
803
					else
804
						if(Msh)then
805
							Msh.Scale = Msh.Scale - grow/Frames
806
						else
807
							Prt.Size = Prt.Size - grow/Frames
808
						end
809
					end 
810
				elseif(FX == "ResizeAndFade")then
811
					if(not Settings.EndSize)then
812
						Settings.EndSize = V3.N(0,0,0)
813
					end
814
					if(Settings.EndIsIncrement)then
815
						if(Msh)then
816
							Msh.Scale = Msh.Scale + Settings.EndSize
817
						else
818
							Prt.Size = Prt.Size + Settings.EndSize
819
						end					
820
					else
821
						if(Msh)then
822
							Msh.Scale = Msh.Scale - grow/Frames
823
						else
824
							Prt.Size = Prt.Size - grow/Frames
825
						end
826
					end 
827
					Prt.Transparency = (Frame/Frames)
828
				end
829
				if(Settings.RandomizeCFrame)then
830
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
831
				end
832
				if(MoveDir and MoveSpeed)then
833
					local Orientation = Prt.Orientation
834
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
835
					Prt.Orientation = Orientation
836
				end
837
				swait()
838
			end
839
			Prt:destroy()
840
		else
841
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
842
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
843
			if(start and endP)then
844
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
845
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
846
				for Frame = 0, 1, (Settings.Speed or 0.01) do
847
					if(Settings.Home)then
848
						endP = Settings.Home.CFrame
849
					end
850
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
851
				end
852
				if(Settings.RemoveOnGoal)then
853
					Prt:destroy()
854
				end
855
			else
856
				Prt:destroy()
857
				assert(start,"You need a start position!")
858
				assert(endP,"You need a start position!")
859
			end
860
		end
861
	end)()
862
	return Prt,Msh,Snd
863
end
864
865
866
867
function SoulSteal(whom,human)
868
	local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
869
	local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
870
	if(torso and torso:IsA'BasePart' and alive == true)then
871
		whom:FindFirstChildOfClass'Humanoid'.Health = 0
872
		whom:BreakJoints()
873
		local Model = IN("Model",Effects)
874
		warn('Soul stolen from '..whom.Name)
875
		Model.Name = whom.Name.."'s Soul"
876
		local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
877
		Soul.CanCollide=false
878
		Mesh(Soul,Enum.MeshType.Sphere)
879
		Soul.Name = 'Head'
880
		if(whom.Name == 'CKbackup')then
881
			Soul.Color = C3.N(1,1,1)
882
			local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
883
		end
884
		local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
885
		local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
886
		local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
887
		local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
888
		NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
889
		
890
		local turdso = Soul:Clone()
891
		turdso.Name = "Torso"
892
		turdso.CanCollide = false
893
		turdso.Anchored = true
894
		turdso.CFrame = Soul.CFrame
895
		turdso.Parent = Model
896
		turdso.Size = V3.N()
897
		turdso.Transparency=1
898
		local Distance = math.huge
899
		repeat
900
			Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
901
			turdso.CFrame = Soul.CFrame
902
			Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
903
			swait()
904
		until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
905
		if(Soul.Parent and Hoom.Health > 0)then
906
			Model:destroy()
907
			Effect{
908
				Effect="ResizeAndFade",
909
				Mesh={Enum.MeshType.Sphere},
910
				Color = Soul.Color,
911
				CFrame=Torso.CFrame,
912
				Size=V3.N(3,3,3),
913
				Material=Enum.Material.Neon,
914
				Sound={SoundId=444667859,Pitch=1,Volume=2.5},
915
				FXSettings={
916
					EndSize=V3.N(6,6,6),
917
				}
918
			}
919
			Souls = Souls + (human and 1 or .1)
920
			warn("Souls: "..Souls)
921
			MaxHealth = MaxHealth + Hoom.Health
922
			Hum.Health = Hum.Health + Hoom.Health
923
			for i = 1, 5 do
924
				Effect{
925
					Effect="Fade",
926
					Color = Soul.Color,
927
					MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
928
				}	
929
			end
930
		else
931
			
932
			warn("Soul destroyed!")
933
			for i = 1, 5 do
934
				Effect{
935
					Effect="Fade",
936
					Color = Soul.Color,
937
					CFrame=Soul.CFrame,
938
					MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
939
				}	
940
			end
941
			Effect{
942
				Effect="ResizeAndFade",
943
				Mesh={Enum.MeshType.Sphere},
944
				Sound={SoundId=444667859,Pitch=1,Volume=5},
945
				Color = Soul.Color,
946
				CFrame=Soul.CFrame,
947
				Size=V3.N(3,3,3),
948
				Material=Enum.Material.Neon,
949
				FXSettings={
950
					EndSize=V3.N(6,6,6),
951
				}
952
			}
953
			Model:destroy()
954
		end
955
	end
956
end
957
958
--// Other Functions \\ --
959
960
function getRegion(point,range,ignore)
961
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
962
end
963
964
function clerp(startCF,endCF,alpha)
965
	return startCF:lerp(endCF, alpha)
966
end
967
968
function GetTorso(char)
969
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
970
end
971
972
function ShowDamage(Pos, Text, Time, Color)
973
	coroutine.wrap(function()
974
	local Rate = (1 / Frame_Speed)
975
	local Pos = (Pos or Vector3.new(0, 0, 0))
976
	local Text = (Text or "")
977
	local Time = (Time or 2)
978
	local Color = (Color or Color3.new(1, 0, 1))
979
	local EffectPart = NewInstance("Part",Effects,{
980
		Material=Enum.Material.SmoothPlastic,
981
		Reflectance = 0,
982
		Transparency = 1,
983
		BrickColor = BrickColor.new(Color),
984
		Name = "Effect",
985
		Size = Vector3.new(0,0,0),
986
		Anchored = true,
987
		CFrame = CF.N(Pos)
988
	})
989
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
990
		Size = UDim2.new(1.25, 0, 1.25, 0),
991
		Adornee = EffectPart,
992
	})
993
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
994
		BackgroundTransparency = 1,
995
		Size = UDim2.new(1, 0, 1, 0),
996
		Text = Text,
997
		Font = "Arcade",
998
		TextColor3 = Color,
999
		TextStrokeColor3 = Color3.new(0,0,0),
1000
		TextStrokeTransparency=0,
1001
		TextScaled = true,
1002
	})
1003
	S.Debris:AddItem(EffectPart, (Time))
1004
	EffectPart.Parent = workspace
1005
	delay(0, function()
1006
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
1007
		local Frames = (Time / Rate)
1008
		for Frame = 1, Frames do
1009
			swait()
1010
			local Percent = (Frame / Frames)
1011
			TextLabel.TextTransparency = Percent
1012
			TextLabel.TextStrokeTransparency = Percent
1013
		end
1014
		if EffectPart and EffectPart.Parent then
1015-
	KTrail.Enabled = true
1015+
1016
		end
1017
	end) end)()
1018
end
1019
1020
function Kill(whom)
1021
	if(whom.Name ~= 'Nebula_Zorua')then
1022
		local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
1023
		coroutine.wrap(SoulSteal)(whom,isPlr)
1024
		for _,v in next, whom:children() do
1025
			if(v:IsA'BasePart')then
1026
				v.Parent = Effects
1027
				v:ClearAllChildren()
1028
				v.Anchored = true
1029-
	KTrail.Enabled = false
1029+
1030
				v.Transparency = 1
1031
				local dust = NewInstance("ParticleEmitter",v,{
1032
					Color = ColorSequence.new(C3.N(1,1,1)),
1033
					LightEmission=0,
1034
					LightInfluence=1,
1035-
	if(Attack)then return end
1035+
1036-
	Slash()	
1036+
1037
					Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
1038
					Lifetime = NumberRange.new(1),
1039
					Rate=150,
1040-
	if(Attack)then return end
1040+
1041-
	if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
1041+
1042-
	if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end	
1042+
1043
				})
1044
				delay(1, function()
1045
					dust.Enabled = false
1046
					S.Debris:AddItem(v,2)
1047
				end)
1048
			end
1049
		end
1050
	else
1051
		warn"nope. nawt happenin'"
1052
	end
1053
end
1054
1055
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
1056
	if(who)then
1057
		local hum = who:FindFirstChildOfClass'Humanoid'
1058
		local Damage = M.RNG(minDam,maxDam)
1059
		local canHit = true
1060
		if(hum)then
1061
			for _, p in pairs(Hit) do
1062
				if p[1] == hum then
1063
					if(time() - p[2] < 0.4) then
1064
						canHit = false
1065
					else
1066
						Hit[_] = nil
1067
					end
1068
				end
1069
			end
1070
			if(canHit)then
1071
				table.insert(Hit,{hum,time()})
1072
				if(GetTorso(who))then
1073
					Sound(GetTorso(who),406913243,1,10,false,true,true)
1074
				end
1075
				if(hum.Health >= math.huge)then
1076
					Kill(who)
1077
					if(who:FindFirstChild'Head' and hum.Health > 0)then
1078
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
1079
					end
1080
				else
1081
					local player = S.Players:GetPlayerFromCharacter(who)
1082
					if(Type == "Fire")then
1083
						--idk..
1084
					else
1085
						local  c = Instance.new("ObjectValue",hum)
1086
						c.Name = "creator"
1087
						c.Value = Plr
1088
						game:service'Debris':AddItem(c,0.35)
1089
						local Crit = false
1090
						if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
1091
							Crit = true
1092
							Damage = Damage*(critMult or 2)
1093
						end
1094
						Damage = Damage*((Souls/5)+1)
1095
						if(who:FindFirstChild'Head' and hum.Health > 0)then
1096
							ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
1097
						end
1098
						
1099
						if(hum.Health - Damage <= 0)then
1100
							Kill(who)
1101
						else
1102
							hum.Health = hum.Health - Damage
1103
							if(Type == 'Knockback' and GetTorso(who))then
1104
								local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
1105
								local body = NewInstance('BodyVelocity',GetTorso(who),{
1106
									P = 500,
1107
									maxForce = V3.N(math.huge,0,math.huge),
1108
									velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
1109
								})
1110
								game:service'Debris':AddItem(body,.5)
1111
							elseif(Type == "Electric")then
1112
								if(M.RNG(1,100) >= critChance)then
1113
									if(who:FindFirstChild'Head' and hum.Health > 0)then
1114
										ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
1115
									end
1116
									local asd = hum.WalkSpeed/2
1117
									hum.WalkSpeed = asd
1118
									local paralyzed = true
1119
									coroutine.wrap(function()
1120
										while paralyzed do
1121
											swait(25)
1122-
	REye:destroy()
1122+
1123-
	LEye:destroy()
1123+
1124
													ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
1125
												end
1126
												hum.PlatformStand = true
1127
											end
1128-
	LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1128+
1129-
	LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1129+
1130-
	LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
1130+
1131
										paralyzed = false
1132-
	REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1132+
1133-
	REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1133+
1134-
	REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
1134+
1135
								
1136
							elseif(Type == 'Knockdown' and GetTorso(who))then
1137
								local rek = GetTorso(who)
1138
								hum.PlatformStand = true
1139
								delay(1,function()
1140
									hum.PlatformStand = false
1141
								end)
1142
								local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
1143
								local bodvol = NewInstance("BodyVelocity",rek,{
1144
									velocity = angle * Knock,
1145
									P = 5000,
1146
									maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
1147
								})
1148
								local rl = NewInstance("BodyAngularVelocity",rek,{
1149
									P = 3000,
1150
									maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
1151
									angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
1152
								})
1153
								game:GetService("Debris"):AddItem(bodvol, .5)
1154
								game:GetService("Debris"):AddItem(rl, .5)
1155
							end
1156
						end
1157
					end
1158
				end
1159
			end
1160
		end
1161
	end
1162
end
1163
1164
1165
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
1166
	for _,v in next, getRegion(where,range,{Char}) do
1167
		if(v.Name ~= 'Nebula_Zorua')then
1168
			if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
1169
				DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
1170
			end
1171
		end
1172
	end
1173
end
1174
1175
function AOEKill(where,range)
1176
	for _,v in next, getRegion(where,range,{Char,Effects}) do
1177
		local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
1178
		if(v.Name ~= 'Nebula_Zorua')then
1179
			if(v.Parent and alive == true)then
1180
				coroutine.wrap(Kill)(v.Parent)
1181
			end
1182
		end
1183
	end
1184
end
1185
1186
function AOEHeal(where,range,amount)
1187
	local healed = {}
1188
	for _,v in next, getRegion(where,range,{Char}) do
1189
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1190
		if(hum and not healed[hum])then
1191
			hum.Health = hum.Health + amount
1192
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1193
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1194
			end
1195
		end
1196
	end
1197
end
1198
1199
1200
--// Attack Functions \\--
1201
1202
1203-
			v.ShirtTemplate = "rbxassetid://344089667"
1203+
1204
	Attack = true
1205-
			v.PantsTemplate = "rbxassetid://344084364"
1205+
1206
	local sound = Sound(Knife,437475935,1,5,false,true,false)
1207
	for i = 0, 2, 0.1 do
1208
		swait()
1209
		local Alpha = .2
1210
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
1211
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
1212
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
1213
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
1214
		RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
1215
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
1216
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1217
	end
1218
	sound:Play()
1219
	for i = 0, 2.5, 0.1 do
1220
		swait()
1221
		AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
1222
		local Alpha = .25
1223
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
1224
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
1225
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
1226
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
1227
		RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
1228
		NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
1229
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1230
	end
1231
	Attack = false
1232
	NeutralAnims = true
1233
end
1234
1235
Mouse.Button1Down:connect(function()
1236
    if(Attack)then return end
1237
    Slash()
1238
end)
1239
 
1240
Mouse.KeyDown:connect(function(k)
1241
    if(Attack)then return end
1242
    if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
1243
    if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end  
1244
end)
1245
 
1246
function Refuse()
1247
	Attack = true
1248
	warn("B u t  i t  r e f u s e d.")
1249
	local oMH = MaxHealth
1250
	MaxHealth = "inf"
1251
	Hum.MaxHealth = "inf"
1252
	Hum.Health = "inf"
1253
	Char.Parent = nil
1254
	Hum:destroy()
1255
	if(not _G.RefusedAnimation)then
1256
		_G.RefusedAnimation = true
1257
		
1258
	
1259
		local Soul;
1260
		function Soul(where,decalId)
1261
			local destroy = false	
1262
			local soul = NewInstance("Part",workspace)
1263
			soul.Name = "Soul"
1264
			soul.Transparency=1
1265
			soul.Size = V3.N(2,2,.05)
1266
			soul.Anchored=true
1267
			soul.CanCollide=false
1268
			soul.CFrame = where
1269
			local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
1270
			local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
1271
			return soul,heartF,heartB
1272
		end
1273
		local owo = Root.CFrame
1274
		local s,f,b = Soul(owo,1569347904)
1275
		swait(60)
1276
		local snd = Sound(s,862552636,1,5,false,false,false)
1277
		snd:Play()
1278
		f.Texture = "rbxassetid://1569348344"
1279
		b.Texture = "rbxassetid://1569348344"
1280
		swait(15)
1281
		snd:Stop()
1282
		swait(60)
1283
		print'lol'
1284
		for i = 0, 6, .1 do
1285
			swait()
1286
			s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
1287
		end
1288
		local snd = Sound(s,862552636,1,5,false,false,false)
1289
		snd:Play()
1290
		s.CFrame = owo
1291
		f.Texture = "rbxassetid://1569347904"
1292
		b.Texture = "rbxassetid://1569347904"
1293
		swait(15)
1294
		snd:Stop()
1295
		swait(60)
1296
	
1297
		s:destroy()
1298
	end
1299
	
1300
	RJ.Parent = Char
1301
	LS.Parent = Char
1302
	RS.Parent = Char
1303
	LH.Parent = Char
1304
	RH.Parent = Char
1305
	NK.Parent = Char
1306
	
1307
	LArm.Parent = Char
1308
	RArm.Parent = Char
1309
	LLeg.Parent = Char
1310
	LArm.Parent = Char
1311
	Root.Parent = Char
1312
	Torso.Parent = Char
1313
	Head.Parent = Char
1314
	
1315
	Knife.Parent = Char
1316
	Hair.Parent = Char
1317
	
1318
	HW.Parent = Char
1319
	HW2.Parent = Char
1320
	
1321
1322
	
1323
	
1324
	for _,v in next, Char:children() do
1325
		if(v.Name == 'ShadowFace')then v:destroy() end
1326
	end
1327
	for i = 1, 35 do
1328
		local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
1329
		FACE.Transparency = 0+(i-1)/35.2
1330
		FACE.Name = 'ShadowFace'
1331
		Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
1332
		NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
1333
		--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
1334
	end
1335
	Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
1336
	ConnectHum()
1337
	MaxHealth = oMH
1338
	Hum.MaxHealth = MaxHealth
1339
	Hum.Health = MaxHealth
1340
	swait(5)
1341
	Char.Parent = workspace
1342
	
1343
	Attack = false
1344
end
1345
1346
function ConnectHum()
1347
	Hum.Died:connect(Refuse)
1348
end
1349
ConnectHum()
1350
1351
1352
--// Wrap it all up \\--
1353
while true do
1354
	swait()
1355
	Sine = Sine + Change
1356
	if(not Music)then
1357
		Music = Sound(Torso,MusicID,1,3,true,false,true)
1358
		Music.Name = 'Music'
1359
	end
1360
	Music.Pitch = 1
1361
	Music.Volume = 5
1362
	Music.SoundId = "rbxassetid://"..MusicID
1363
	Music.Parent = Torso
1364
	Music:Resume()
1365
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
1366
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1367
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
1368
	if(not Effects or not Effects.Parent)then
1369
		Effects = IN("Model",Char)
1370
		Effects.Name = "Effects"
1371
	end
1372
	Hum.WalkSpeed = WalkSpeed
1373
	if(State == 'Walk')then
1374
		if(Hum.WalkSpeed >= 24)then
1375
			local wsVal = 22 / (Hum.WalkSpeed/16)
1376
			local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1377
			Change = 2
1378
			RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
1379
			LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
1380
		else
1381
			Change = .9
1382
			local wsVal = 8 / (Hum.WalkSpeed/8)
1383
			local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1384
			LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
1385
			RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
1386
		end
1387
	else
1388
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
1389
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
1390
	end	
1391
	for _,v in next, Char:children() do
1392
		if(v:IsA'Accessory')then
1393
			v:destroy()
1394
		elseif(v:IsA'Shirt')then
1395
			v.ShirtTemplate = "rbxassetid://676428254"
1396
		elseif(v:IsA'Pants')then
1397
			v.PantsTemplate = "rbxassetid://676428351"
1398
		elseif(v:IsA'CharacterMesh')then
1399
			v:destroy()
1400
		elseif(v:FindFirstChildOfClass'ShirtGraphic')then
1401
			v:FindFirstChildOfClass'ShirtGraphic':destroy()
1402
		end
1403
	end
1404
	local face = Head:FindFirstChild'face'
1405
	if(not face)then
1406
		NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
1407
	else
1408
		face.Texture = "rbxassetid://404306534"
1409
	end
1410
	RArm.BrickColor = BrickColor.new'Pastel brown'
1411
	LArm.BrickColor = BrickColor.new'Pastel brown'
1412
	RLeg.BrickColor = BrickColor.new'Pastel brown'
1413
	LLeg.BrickColor = BrickColor.new'Pastel brown'
1414
	Torso.BrickColor = BrickColor.new'Pastel brown'
1415
	Head.BrickColor = BrickColor.new'Pastel brown'
1416
	Hum.Name = 'Chara'
1417
	if(Hum.MaxHealth ~= MaxHealth)then
1418
		Hum.MaxHealth = MaxHealth
1419
	end
1420
	Hum.DisplayDistanceType='None'
1421
	if(NeutralAnims)then	
1422
		if(State == 'Idle')then
1423
			Change = 1
1424
			local Alpha = .1
1425
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
1426
			LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1427
			RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1428
			LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
1429
			RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
1430
			NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
1431
			HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1432
			-- idle
1433
		elseif(State == 'Walk')then
1434
			if(Hum.WalkSpeed >= 24)then
1435
				local wsVal = 22 / (Hum.WalkSpeed/16)
1436
				local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1437
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
1438
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
1439
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
1440
				NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
1441
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1442
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1443
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1444
			else
1445
				local wsVal = 8 / (Hum.WalkSpeed/8)
1446
				local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1447
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
1448
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
1449
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
1450
				NK.C0 = NK.C0:lerp(NKC0,Alpha)
1451
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1452
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1453
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1454
			end
1455
		elseif(State == 'Jump' or State == 'Fall')then
1456
			if(Walking)then
1457
				local Alpha = .2
1458
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1459
				LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
1460
				RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
1461
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1462
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1463
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1464
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1465
			else
1466
				local Alpha = .2
1467
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1468
				LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
1469
				RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
1470
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1471
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1472
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1473
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1474
			end
1475
		elseif(State == 'Paralyzed')then
1476
			-- paralyzed
1477
		elseif(State == 'Sit')then
1478
			-- sit
1479
		end
1480
	end
1481
end