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Apr 28th, 2019
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  1. local Player = game.Players.fusionfriends
  2. local Character = workspace.fusionfriends
  3. local Obbys = script.Obbys
  4. local Stage = 1
  5. local Start
  6. local End
  7. local Sound = Instance.new("Sound",Character.Torso)
  8. Sound.Volume = 10
  9. Sound.SoundId = "rbxassetid://1283290053"
  10.  
  11. function Continue()
  12. local Chance = math.random(1,4)
  13. for i,v in pairs(Obbys:GetChildren()) do
  14. if v.Value.Value == Chance then
  15. local Clone = v:Clone()
  16. Clone.Parent = workspace
  17. if v.Value.Value == 4 then
  18. v.Laser.Script.Disabled = false
  19. end
  20. if Stage > 1 then
  21. Start = Clone.Start
  22. Start.SurfaceGui.TextLabel.Text = Stage
  23. Start.CFrame = CFrame.new(End.Position.X,End.Position.Y,End.Position.Z)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90))
  24. End = Clone.End
  25. End.SurfaceGui.TextLabel.Text = Stage+1
  26. wait(.1)
  27. End.Touched:Connect(function(Hit)
  28. if Hit and Hit.Parent:FindFirstChild("Humanoid") then
  29. if Hit.Parent.Name == Player.Name then
  30. Sound:Play()
  31. Clone:Destroy()
  32. Stage = Stage+1
  33. Continue()
  34. end
  35. end
  36. end)
  37. elseif Start == nil and End == nil then
  38. if v.Value.Value == 4 then
  39. v.Laser.Script.Disabled = false
  40. end
  41. Start = Clone.Start
  42. for i,v in pairs(Start.SurfaceGui:GetChildren()) do
  43. print(v)
  44. end
  45. Start.SurfaceGui.TextLabel.Text = Stage
  46. End = Clone.End
  47. End.SurfaceGui.TextLabel.Text = Stage+1
  48. Start.CFrame = CFrame.new(-55.92,10.025,-251.07)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90))
  49. Character.HumanoidRootPart.CFrame = CFrame.new(Start.Position.X,Start.Position.Y+2,Start.Position.Z)
  50. End.Touched:Connect(function(Hit)
  51. if Hit and Hit.Parent:FindFirstChild("Humanoid") then
  52. if Hit.Parent.Name == Player.Name then
  53. Sound:Play()
  54. Clone:Destroy()
  55. Stage = Stage+1
  56. Continue()
  57. end
  58. end
  59. end)
  60. end
  61. break
  62. end
  63. end
  64. end
  65. Continue()
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