ZaGodlyNoob

ROAD ROLLER DA (FE)

Jun 11th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer
  6. end
  7. A = true
  8. if A == true then
  9. Model = Instance.new("Model")
  10. Model.Name = "Weapon"
  11. p = Instance.new("Part", Model)
  12. p.Name = "Part"
  13. p.TopSurface = 0
  14. p.BottomSurface = 0
  15. p.formFactor = "Custom"
  16. p.Size = Vector3.new(10, 12, 10)
  17. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  18. p.BrickColor = BrickColor.new("Medium stone grey")
  19. p.Transparency = 0
  20. p.Reflectance = .1
  21. p.Material = Enum.Material.Concrete
  22. m = Instance.new("CylinderMesh")
  23. m.Scale = Vector3.new(1, 1.02999997, 1)
  24. m.Parent = p
  25. p = Instance.new("Part", Model)
  26. p.Name = "Part"
  27. p.TopSurface = 0
  28. p.BottomSurface = 0
  29. p.formFactor = "Custom"
  30. p.Size = Vector3.new(2, 12.8, 2)
  31. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  32. p.BrickColor = BrickColor.new("Bright yellow")
  33. p.Transparency = 0
  34. p.Reflectance = .1
  35. p.Material = Enum.Material.Plastic
  36. m = Instance.new("CylinderMesh")
  37. m.Scale = Vector3.new(1, 1, 1)
  38. m.Parent = p
  39. p = Instance.new("Part", Model)
  40. p.Name = "Part"
  41. p.TopSurface = 0
  42. p.BottomSurface = 0
  43. p.formFactor = "Custom"
  44. p.Size = Vector3.new(1.79, 5, 1)
  45. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  46. p.BrickColor = BrickColor.new("Bright yellow")
  47. p.Transparency = 0
  48. p.Reflectance = .1
  49. p.Material = Enum.Material.Plastic
  50. p = Instance.new("Part", Model)
  51. p.Name = "Part"
  52. p.TopSurface = 0
  53. p.BottomSurface = 0
  54. p.formFactor = "Custom"
  55. p.Size = Vector3.new(5, 1.40, 0.99)
  56. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  57. p.BrickColor = BrickColor.new("Bright yellow")
  58. p.Transparency = 0
  59. p.Reflectance = .1
  60. p.Material = Enum.Material.Plastic
  61. m = Instance.new("SpecialMesh")
  62. m.Scale = Vector3.new(1, 1, 1)
  63. m.Parent = p
  64. m.MeshType = Enum.MeshType.Wedge
  65. p = Instance.new("Part", Model)
  66. p.Name = "Center"
  67. p.TopSurface = 0
  68. p.BottomSurface = 0
  69. p.formFactor = "Custom"
  70. p.Size = Vector3.new(12.5, 5.80, 27.6)
  71. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  72. p.BrickColor = BrickColor.new("Bright yellow")
  73. p.Transparency = 1
  74. p.Reflectance = .1
  75. p.Material = Enum.Material.Plastic
  76. p = Instance.new("Part", Model)
  77. p.Name = "Part"
  78. p.TopSurface = 0
  79. p.BottomSurface = 0
  80. p.formFactor = "Custom"
  81. p.Size = Vector3.new(6.80, 1, 6.00)
  82. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  83. p.BrickColor = BrickColor.new("Bright yellow")
  84. p.Transparency = 0
  85. p.Reflectance = .1
  86. p.Material = Enum.Material.Plastic
  87. p = Instance.new("Part", Model)
  88. p.Name = "Part"
  89. p.TopSurface = 0
  90. p.BottomSurface = 0
  91. p.formFactor = "Custom"
  92. p.Size = Vector3.new(11, 5.40, 2.79)
  93. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  94. p.BrickColor = BrickColor.new("Bright yellow")
  95. p.Transparency = 0
  96. p.Reflectance = .1
  97. p.Material = Enum.Material.Plastic
  98. m = Instance.new("SpecialMesh")
  99. m.Scale = Vector3.new(1, 1, 1)
  100. m.Parent = p
  101. m.MeshType = Enum.MeshType.Wedge
  102. p = Instance.new("Part", Model)
  103. p.Name = "Part"
  104. p.TopSurface = 0
  105. p.BottomSurface = 0
  106. p.formFactor = "Custom"
  107. p.Size = Vector3.new(2.60, 11, 1.99)
  108. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  109. p.BrickColor = BrickColor.new("Bright yellow")
  110. p.Transparency = 0
  111. p.Reflectance = .1
  112. p.Material = Enum.Material.Plastic
  113. p = Instance.new("Part", Model)
  114. p.Name = "Part"
  115. p.TopSurface = 0
  116. p.BottomSurface = 0
  117. p.formFactor = "Custom"
  118. p.Size = Vector3.new(3.20, 11.0, 5)
  119. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  120. p.BrickColor = BrickColor.new("Bright yellow")
  121. p.Transparency = 0
  122. p.Reflectance = .1
  123. p.Material = Enum.Material.Plastic
  124. p = Instance.new("Part", Model)
  125. p.Name = "Part"
  126. p.TopSurface = 0
  127. p.BottomSurface = 0
  128. p.formFactor = "Custom"
  129. p.Size = Vector3.new(1.99, 1, 1)
  130. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  131. p.BrickColor = BrickColor.new("Mid gray")
  132. p.Transparency = 0
  133. p.Reflectance = .1
  134. p.Material = Enum.Material.Plastic
  135. p = Instance.new("Part", Model)
  136. p.Name = "Part"
  137. p.TopSurface = 0
  138. p.BottomSurface = 0
  139. p.formFactor = "Custom"
  140. p.Size = Vector3.new(1, 1, 4.59)
  141. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  142. p.BrickColor = BrickColor.new("Mid gray")
  143. p.Transparency = 0
  144. p.Reflectance = .1
  145. p.Material = Enum.Material.Plastic
  146. p = Instance.new("Part", Model)
  147. p.Name = "Part"
  148. p.TopSurface = 0
  149. p.BottomSurface = 0
  150. p.formFactor = "Custom"
  151. p.Size = Vector3.new(1, 12.6, 9.80)
  152. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  153. p.BrickColor = BrickColor.new("Bright yellow")
  154. p.Transparency = 0
  155. p.Reflectance = .1
  156. p.Material = Enum.Material.Plastic
  157. p = Instance.new("Part", Model)
  158. p.Name = "Part"
  159. p.TopSurface = 0
  160. p.BottomSurface = 0
  161. p.formFactor = "Custom"
  162. p.Size = Vector3.new(5.19, 1.39, 2.39)
  163. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  164. p.BrickColor = BrickColor.new("Bright yellow")
  165. p.Transparency = 0
  166. p.Reflectance = .1
  167. p.Material = Enum.Material.Plastic
  168. m = Instance.new("SpecialMesh")
  169. m.Scale = Vector3.new(1, 1, 1)
  170. m.Parent = p
  171. m.MeshType = Enum.MeshType.Wedge
  172. p = Instance.new("Part", Model)
  173. p.Name = "Part"
  174. p.TopSurface = 0
  175. p.BottomSurface = 0
  176. p.formFactor = "Custom"
  177. p.Size = Vector3.new(11, 0.60, 1.99)
  178. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  179. p.BrickColor = BrickColor.new("Bright yellow")
  180. p.Transparency = 0
  181. p.Reflectance = .1
  182. p.Material = Enum.Material.Plastic
  183. m = Instance.new("SpecialMesh")
  184. m.Scale = Vector3.new(1, 1, 1)
  185. m.Parent = p
  186. m.MeshType = Enum.MeshType.Wedge
  187. p = Instance.new("Part", Model)
  188. p.Name = "Part"
  189. p.TopSurface = 0
  190. p.BottomSurface = 0
  191. p.formFactor = "Custom"
  192. p.Size = Vector3.new(3.20, 11, 5.60)
  193. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  194. p.BrickColor = BrickColor.new("Bright yellow")
  195. p.Transparency = 0
  196. p.Reflectance = .1
  197. p.Material = Enum.Material.Plastic
  198. p = Instance.new("Part", Model)
  199. p.Name = "Part"
  200. p.TopSurface = 0
  201. p.BottomSurface = 0
  202. p.formFactor = "Custom"
  203. p.Size = Vector3.new(5, 13, 3.79)
  204. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  205. p.BrickColor = BrickColor.new("Bright yellow")
  206. p.Transparency = 0
  207. p.Reflectance = .1
  208. p.Material = Enum.Material.Plastic
  209. p = Instance.new("Part", Model)
  210. p.Name = "Part"
  211. p.TopSurface = 0
  212. p.BottomSurface = 0
  213. p.formFactor = "Custom"
  214. p.Size = Vector3.new(5.19, 1.39, 2.39)
  215. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  216. p.BrickColor = BrickColor.new("Bright yellow")
  217. p.Transparency = 0
  218. p.Reflectance = .1
  219. p.Material = Enum.Material.Plastic
  220. m = Instance.new("SpecialMesh")
  221. m.Scale = Vector3.new(1, 1, 1)
  222. m.Parent = p
  223. m.MeshType = Enum.MeshType.Wedge
  224. p = Instance.new("Part", Model)
  225. p.Name = "Part"
  226. p.TopSurface = 0
  227. p.BottomSurface = 0
  228. p.formFactor = "Custom"
  229. p.Size = Vector3.new(5.19, 1, 1)
  230. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  231. p.BrickColor = BrickColor.new("Mid gray")
  232. p.Transparency = 0
  233. p.Reflectance = .1
  234. p.Material = Enum.Material.Plastic
  235. p = Instance.new("Part", Model)
  236. p.Name = "Part"
  237. p.TopSurface = 0
  238. p.BottomSurface = 0
  239. p.formFactor = "Custom"
  240. p.Size = Vector3.new(3.20, 5, 4)
  241. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  242. p.BrickColor = BrickColor.new("Bright yellow")
  243. p.Transparency = 0
  244. p.Reflectance = .1
  245. p.Material = Enum.Material.Plastic
  246. p = Instance.new("Part", Model)
  247. p.Name = "Part"
  248. p.TopSurface = 0
  249. p.BottomSurface = 0
  250. p.formFactor = "Custom"
  251. p.Size = Vector3.new(6, 6.79, 2.79)
  252. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  253. p.BrickColor = BrickColor.new("Bright yellow")
  254. p.Transparency = 0
  255. p.Reflectance = .1
  256. p.Material = Enum.Material.Plastic
  257. m = Instance.new("SpecialMesh")
  258. m.Scale = Vector3.new(1, 1, 1)
  259. m.Parent = p
  260. m.MeshType = Enum.MeshType.Wedge
  261. p = Instance.new("Part", Model)
  262. p.Name = "Part"
  263. p.TopSurface = 0
  264. p.BottomSurface = 0
  265. p.formFactor = "Custom"
  266. p.Size = Vector3.new(0.60, 7.40, 3.79)
  267. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  268. p.BrickColor = BrickColor.new("Black")
  269. p.Transparency = 0
  270. p.Reflectance = .1
  271. p.Material = Enum.Material.Plastic
  272. p = Instance.new("Part", Model)
  273. p.Name = "Part"
  274. p.TopSurface = 0
  275. p.BottomSurface = 0
  276. p.formFactor = "Custom"
  277. p.Size = Vector3.new(6.80, 1, 6.00)
  278. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  279. p.BrickColor = BrickColor.new("Bright yellow")
  280. p.Transparency = 0
  281. p.Reflectance = .1
  282. p.Material = Enum.Material.Plastic
  283. p = Instance.new("Part", Model)
  284. p.Name = "Part"
  285. p.TopSurface = 0
  286. p.BottomSurface = 0
  287. p.formFactor = "Custom"
  288. p.Size = Vector3.new(11, 3.20, 2.19)
  289. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  290. p.BrickColor = BrickColor.new("Bright yellow")
  291. p.Transparency = 0
  292. p.Reflectance = .1
  293. p.Material = Enum.Material.Plastic
  294. m = Instance.new("SpecialMesh")
  295. m.Scale = Vector3.new(1, 1, 1)
  296. m.Parent = p
  297. m.MeshType = Enum.MeshType.Wedge
  298. p = Instance.new("Part", Model)
  299. p.Name = "Part"
  300. p.TopSurface = 0
  301. p.BottomSurface = 0
  302. p.formFactor = "Custom"
  303. p.Size = Vector3.new(2.60, 11, 2.39)
  304. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  305. p.BrickColor = BrickColor.new("Bright yellow")
  306. p.Transparency = 0
  307. p.Reflectance = .1
  308. p.Material = Enum.Material.Plastic
  309. p = Instance.new("Part", Model)
  310. p.Name = "Part"
  311. p.TopSurface = 0
  312. p.BottomSurface = 0
  313. p.formFactor = "Custom"
  314. p.Size = Vector3.new(5.19, 1, 1)
  315. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  316. p.BrickColor = BrickColor.new("Mid gray")
  317. p.Transparency = 0
  318. p.Reflectance = .1
  319. p.Material = Enum.Material.Plastic
  320. p = Instance.new("Part", Model)
  321. p.Name = "Part"
  322. p.TopSurface = 0
  323. p.BottomSurface = 0
  324. p.formFactor = "Custom"
  325. p.Size = Vector3.new(5, 0.80, 0.79)
  326. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  327. p.BrickColor = BrickColor.new("Bright yellow")
  328. p.Transparency = 0
  329. p.Reflectance = .1
  330. p.Material = Enum.Material.Plastic
  331. m = Instance.new("SpecialMesh")
  332. m.Scale = Vector3.new(1, 1, 1)
  333. m.Parent = p
  334. m.MeshType = Enum.MeshType.Wedge
  335. p = Instance.new("Part", Model)
  336. p.Name = "Part"
  337. p.TopSurface = 0
  338. p.BottomSurface = 0
  339. p.formFactor = "Custom"
  340. p.Size = Vector3.new(10, 12, 10)
  341. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  342. p.BrickColor = BrickColor.new("Medium stone grey")
  343. p.Transparency = 0
  344. p.Reflectance = .1
  345. p.Material = Enum.Material.Concrete
  346. m = Instance.new("CylinderMesh")
  347. m.Scale = Vector3.new(1, 1.02999997, 1)
  348. m.Parent = p
  349. p = Instance.new("Part", Model)
  350. p.Name = "Part"
  351. p.TopSurface = 0
  352. p.BottomSurface = 0
  353. p.formFactor = "Custom"
  354. p.Size = Vector3.new(0.60, 5.19, 5)
  355. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  356. p.BrickColor = BrickColor.new("Bright yellow")
  357. p.Transparency = 0
  358. p.Reflectance = .1
  359. p.Material = Enum.Material.Plastic
  360. p = Instance.new("Part", Model)
  361. p.Name = "Part"
  362. p.TopSurface = 0
  363. p.BottomSurface = 0
  364. p.formFactor = "Custom"
  365. p.Size = Vector3.new(6, 6.79, 2.79)
  366. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  367. p.BrickColor = BrickColor.new("Bright yellow")
  368. p.Transparency = 0
  369. p.Reflectance = .1
  370. p.Material = Enum.Material.Plastic
  371. m = Instance.new("SpecialMesh")
  372. m.Scale = Vector3.new(1, 1, 1)
  373. m.Parent = p
  374. m.MeshType = Enum.MeshType.Wedge
  375. p = Instance.new("Part", Model)
  376. p.Name = "Part"
  377. p.TopSurface = 0
  378. p.BottomSurface = 0
  379. p.formFactor = "Custom"
  380. p.Size = Vector3.new(2.79, 7.40, 0.79)
  381. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  382. p.BrickColor = BrickColor.new("Black")
  383. p.Transparency = 0
  384. p.Reflectance = .1
  385. p.Material = Enum.Material.Plastic
  386. p = Instance.new("Part", Model)
  387. p.Name = "Part"
  388. p.TopSurface = 0
  389. p.BottomSurface = 0
  390. p.formFactor = "Custom"
  391. p.Size = Vector3.new(5.40, 11, 10)
  392. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  393. p.BrickColor = BrickColor.new("Bright yellow")
  394. p.Transparency = 0
  395. p.Reflectance = .1
  396. p.Material = Enum.Material.Plastic
  397. p = Instance.new("Part", Model)
  398. p.Name = "Part"
  399. p.TopSurface = 0
  400. p.BottomSurface = 0
  401. p.formFactor = "Custom"
  402. p.Size = Vector3.new(11, 0.60, 2.39)
  403. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  404. p.BrickColor = BrickColor.new("Bright yellow")
  405. p.Transparency = 0
  406. p.Reflectance = .1
  407. p.Material = Enum.Material.Plastic
  408. m = Instance.new("SpecialMesh")
  409. m.Scale = Vector3.new(1, 1, 1)
  410. m.Parent = p
  411. m.MeshType = Enum.MeshType.Wedge
  412. p = Instance.new("Part", Model)
  413. p.Name = "Part"
  414. p.TopSurface = 0
  415. p.BottomSurface = 0
  416. p.formFactor = "Custom"
  417. p.Size = Vector3.new(4, 13, 1)
  418. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  419. p.BrickColor = BrickColor.new("Bright yellow")
  420. p.Transparency = 0
  421. p.Reflectance = .1
  422. p.Material = Enum.Material.Plastic
  423. p = Instance.new("Part", Model)
  424. p.Name = "Part"
  425. p.TopSurface = 0
  426. p.BottomSurface = 0
  427. p.formFactor = "Custom"
  428. p.Size = Vector3.new(10.1, 1, 0.99)
  429. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  430. p.BrickColor = BrickColor.new("Mid gray")
  431. p.Transparency = 0
  432. p.Reflectance = .1
  433. p.Material = Enum.Material.Plastic
  434. m = Instance.new("SpecialMesh")
  435. m.Scale = Vector3.new(1, 1, 1)
  436. m.Parent = p
  437. m.MeshType = Enum.MeshType.Wedge
  438. p = Instance.new("Part", Model)
  439. p.Name = "Part"
  440. p.TopSurface = 0
  441. p.BottomSurface = 0
  442. p.formFactor = "Custom"
  443. p.Size = Vector3.new(1, 1, 4.59)
  444. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  445. p.BrickColor = BrickColor.new("Mid gray")
  446. p.Transparency = 0
  447. p.Reflectance = .1
  448. p.Material = Enum.Material.Plastic
  449. p = Instance.new("Part", Model)
  450. p.Name = "Part"
  451. p.TopSurface = 0
  452. p.BottomSurface = 0
  453. p.formFactor = "Custom"
  454. p.Size = Vector3.new(1.99, 1, 1)
  455. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  456. p.BrickColor = BrickColor.new("Mid gray")
  457. p.Transparency = 0
  458. p.Reflectance = .1
  459. p.Material = Enum.Material.Plastic
  460. p = Instance.new("Part", Model)
  461. p.Name = "Part"
  462. p.TopSurface = 0
  463. p.BottomSurface = 0
  464. p.formFactor = "Custom"
  465. p.Size = Vector3.new(1, 1, 4.59)
  466. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  467. p.BrickColor = BrickColor.new("Mid gray")
  468. p.Transparency = 0
  469. p.Reflectance = .1
  470. p.Material = Enum.Material.Plastic
  471. p = Instance.new("Part", Model)
  472. p.Name = "Part"
  473. p.TopSurface = 0
  474. p.BottomSurface = 0
  475. p.formFactor = "Custom"
  476. p.Size = Vector3.new(10.1, 1, 0.99)
  477. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  478. p.BrickColor = BrickColor.new("Mid gray")
  479. p.Transparency = 0
  480. p.Reflectance = .1
  481. p.Material = Enum.Material.Plastic
  482. m = Instance.new("SpecialMesh")
  483. m.Scale = Vector3.new(1, 1, 1)
  484. m.Parent = p
  485. m.MeshType = Enum.MeshType.Wedge
  486.  
  487. Spawn = function()
  488. Modelc = Model:clone()
  489. for _, v in pairs(Modelc:children()) do
  490. if v.className == "Part" then
  491. if v.Name ~= "Center" then
  492. w = Instance.new("Weld")
  493. w.Part0 = Modelc.Center
  494. w.Part1 = v
  495. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  496. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  497. w.Parent = w.Part0
  498. end
  499. end
  500. end
  501. return Modelc
  502. end
  503.  
  504. CameraRadius = 66
  505. TimeStopRadius = 66
  506.  
  507. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  508. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  509. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  510. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  511. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  512. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  513. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  514. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  515. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  516. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  517. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  518. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  519.  
  520. getWelds = function(c) --designate weld variables
  521. local t = c.Torso
  522. local hrp = c.HumanoidRootPart.RootJoint
  523. RightShoulder = t:FindFirstChild("Right Shoulder")
  524. LeftShoulder = t:FindFirstChild("Left Shoulder")
  525. RightHip = t:FindFirstChild("Right Hip")
  526. LeftHip = t:FindFirstChild("Left Hip")
  527. RootJoint = hrp
  528. Neck = t:FindFirstChild("Neck")
  529. end
  530. resetWelds = function(ext, occ) --extent 1-3; occlusion
  531. --1 == reset desiredangle/currentangle
  532. --2 == reset C0/C1
  533. --3 == reset both des/cur/c0/c1
  534. local r = {
  535. RightShoulder,
  536. LeftShoulder,
  537. RightHip,
  538. LeftHip,
  539. RootJoint,
  540. Neck,
  541. Grip
  542. }
  543. for _, v in pairs(r) do
  544. for i = 1, #occ do
  545. if occ[i] == v then
  546. table.remove(r, _)
  547. end
  548. end
  549. end
  550. for _, v in pairs(r) do
  551. if v.Name == "Right Shoulder" then
  552. if ext == 1 then
  553. v.DesiredAngle = 0
  554. v.CurrentAngle = 0
  555. elseif ext == 2 then
  556. v.C0 = RightShoulderC0
  557. v.C1 = RightShoulderC1
  558. elseif ext == 3 then
  559. v.DesiredAngle = 0
  560. v.CurrentAngle = 0
  561. v.C0 = RightShoulderC0
  562. v.C1 = RightShoulderC1
  563. end
  564. elseif v.Name == "Left Shoulder" then
  565. if ext == 1 then
  566. v.DesiredAngle = 0
  567. v.CurrentAngle = 0
  568. elseif ext == 2 then
  569. v.C0 = LeftShoulderC0
  570. v.C1 = LeftShoulderC1
  571. elseif ext == 3 then
  572. v.DesiredAngle = 0
  573. v.CurrentAngle = 0
  574. v.C0 = LeftShoulderC0
  575. v.C1 = LeftShoulderC1
  576. end
  577. elseif v.Name == "Right Hip" then
  578. if ext == 1 then
  579. v.DesiredAngle = 0
  580. v.CurrentAngle = 0
  581. elseif ext == 2 then
  582. v.C0 = RightHipC0
  583. v.C1 = RightHipC1
  584. elseif ext == 3 then
  585. v.DesiredAngle = 0
  586. v.CurrentAngle = 0
  587. v.C0 = RightHipC0
  588. v.C1 = RightHipC1
  589. end
  590. elseif v.Name == "Left Hip" then
  591. if ext == 1 then
  592. v.DesiredAngle = 0
  593. v.CurrentAngle = 0
  594. elseif ext == 2 then
  595. v.C0 = LeftHipC0
  596. v.C1 = LeftHipC1
  597. elseif ext == 3 then
  598. v.DesiredAngle = 0
  599. v.CurrentAngle = 0
  600. v.C0 = LeftHipC0
  601. v.C1 = LeftHipC1
  602. end
  603. elseif v.Name == "Neck" then
  604. if ext == 1 then
  605. v.DesiredAngle = 0
  606. v.CurrentAngle = 0
  607. elseif ext == 2 then
  608. v.C0 = NeckC0
  609. v.C1 = NeckC1
  610. elseif ext == 3 then
  611. v.DesiredAngle = 0
  612. v.CurrentAngle = 0
  613. v.C0 = NeckC0
  614. v.C1 = NeckC1
  615. end
  616. elseif v.Name == "RootJoint" then
  617. if ext == 1 then
  618. v.DesiredAngle = 0
  619. v.CurrentAngle = 0
  620. elseif ext == 2 then
  621. v.C0 = RootJointC0
  622. v.C1 = RootJointC1
  623. elseif ext == 3 then
  624. v.DesiredAngle = 0
  625. v.CurrentAngle = 0
  626. v.C0 = RootJointC0
  627. v.C1 = RootJointC1
  628. end
  629. elseif v.Name == "RightGrip" then
  630. if ext == 1 then
  631. elseif ext == 2 then
  632. Grip.C0 = nGrip.C0
  633. Grip.C1 = nGrip.C1
  634. elseif ext == 3 then
  635. Grip.C0 = nGrip.C0
  636. Grip.C1 = nGrip.C1
  637. end
  638. end
  639. end
  640. end
  641.  
  642.  
  643. doitdocdoit = function()
  644. if deb == false then
  645. return
  646. end
  647. deb = false
  648.  
  649. vPlayer = game.Players.LocalPlayer
  650. cPlayer = vPlayer.Character
  651. Anim = cPlayer.Animate
  652. Anim.Disabled = true
  653. Hum = cPlayer.Humanoid
  654. Hum.Name = "NOPE"
  655. Hum.WalkSpeed = 0
  656. getWelds(cPlayer)
  657. resetWelds(3, {})
  658.  
  659. bodypos = Instance.new("BodyPosition")
  660. bodypos.P = 4000
  661. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  662. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  663. bodypos.Parent = cPlayer.Torso
  664.  
  665. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  666. CPlayer = cPlayer
  667. partpos = Instance.new("Part", workspace)
  668. partpos.Transparency = 1
  669. partpos.CanCollide = false
  670. partpos.Anchored = true
  671. partpos.CFrame = cPlayer.Torso.CFrame
  672.  
  673. sound = Instance.new("Sound")
  674. sound.Parent = partpos
  675. sound.Volume = 1
  676. sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  677. -- sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  678. sound2 = Instance.new("Sound")
  679. sound2.Parent = workspace.CurrentCamera
  680. sound2.Volume = 1
  681. sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  682. -- sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  683. sound:Play()
  684. sound2:Play()
  685. expected = 10
  686. did = false
  687. pooted = 0
  688. sos = game:GetService("RunService").Stepped:connect(function()
  689. pooted = pooted + 1
  690. if pooted >= expected + 1 then
  691. sos:disconnect()
  692. did = true
  693. return
  694. end
  695. resetWelds(3, {})
  696. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  697. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  698. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  699. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  700. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  701. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  702. end)
  703. --[[sound=Instance.new("Sound")
  704. sound.Parent=cPlayer.Torso
  705. sound.Volume=1
  706. sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  707. sound:Play()]]--
  708. while did == false do
  709. wait()
  710. end
  711.  
  712. expected = 10
  713. did = false
  714. pooted = 0
  715. sos = game:GetService("RunService").Stepped:connect(function()
  716. pooted = pooted + 1
  717. if pooted >= expected + 1 then
  718. sos:disconnect()
  719. did = true
  720. return
  721. end
  722. resetWelds(3, {})
  723. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  724. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  725. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  726. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  727. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  728. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  729. end)
  730. while did == false do
  731. wait()
  732. end
  733. wait(.2)
  734. expected = 5
  735. did = false
  736. pooted = 0
  737. nubhit = nil
  738. sos = game:GetService("RunService").Stepped:connect(function()
  739. pooted = pooted + 1
  740. if pooted >= expected + 1 then
  741. sos:disconnect()
  742. did = true
  743. return
  744. end
  745. resetWelds(3, {})
  746. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  747. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  748. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  749. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  750. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  751. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  752. if nubhit == nil then
  753. bodypos.position = bodypos.position + dir * 4
  754. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  755. --bodypos.position=bodypos.position + dir*9
  756. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  757. end
  758. if nubhit == nil and pooted >= 2 then
  759. pos = bodypos.position + dir * 2
  760. radi = 6
  761. for _, v in pairs(workspace:children()) do
  762. h = v:FindFirstChild("Humanoid")
  763. t = v:FindFirstChild("Torso")
  764. if h ~= nil and t ~= nil and v ~= cPlayer then
  765. if (t.Position - pos).magnitude <= radi then
  766. print(":>")
  767. nubhit = v
  768. break
  769. end
  770. end
  771. end
  772. end
  773. if nubhit ~= nil then
  774. if nubhit.Torso:FindFirstChild("PART1") == nil then
  775. v = Instance.new("BodyVelocity")
  776. v.P = 4000
  777. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  778. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  779. v.Name = "PART1"
  780. v.Parent = nubhit.Torso
  781. game:GetService("Debris"):AddItem(v, 5)
  782. coroutine.resume(coroutine.create(function(v)
  783. for i = 1, 100 do
  784. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  785. wait()
  786. end
  787. end), v)
  788. v = Instance.new("BodyGyro")
  789. v.P = 20
  790. v.D = 30
  791. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  792. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  793. v.Name = "PART1"
  794. v.Parent = nubhit.Torso
  795. game:GetService("Debris"):AddItem(v, 5)
  796. end
  797. end
  798. end)
  799. while did == false do
  800. wait()
  801. end
  802. if nubhit == nil then
  803. sound:Stop()
  804. wait(.5)
  805. sound2:Stop()
  806. else
  807. expected = 32
  808. did = false
  809. pooted = 0
  810. sos = game:GetService("RunService").Stepped:connect(function()
  811. pooted = pooted + 1
  812. if pooted >= expected + 1 then
  813. sos:disconnect()
  814. did = true
  815. return
  816. end
  817. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  818. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  819. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  820. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  821. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  822. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  823. bodypos.position = bodypos.position + dir * .05
  824. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  825. end)
  826. while did == false do
  827. wait()
  828. end
  829. bodypos.Parent = nil
  830. expected = 12
  831. did = false
  832. pooted = 0
  833. sos = game:GetService("RunService").Stepped:connect(function()
  834. pooted = pooted + 1
  835. if pooted >= expected + 1 then
  836. sos:disconnect()
  837. did = true
  838. return
  839. end
  840. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  841. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  842. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  843. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  844. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  845. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  846. end)
  847.  
  848. while did == false do
  849. wait()
  850. end
  851. expected = 6
  852. did = false
  853. pooted = 0
  854. sos = game:GetService("RunService").Stepped:connect(function()
  855. pooted = pooted + 1
  856. if pooted >= expected + 1 then
  857. sos:disconnect()
  858. did = true
  859. return
  860. end
  861. resetWelds(3, {})
  862. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  863. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  864. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  865. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  866. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  867. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  868. print(":(")
  869. end)
  870. wait(.3)
  871. while did == false do
  872. wait()
  873. end
  874. resetWelds(3, {
  875. "Neck"
  876. })
  877. expected = 5
  878. did = false
  879. pooted = 0
  880. p = Instance.new("Part", workspace)
  881. p.Name = "ORB"
  882. p.TopSurface = 0
  883. p.BottomSurface = 0
  884. p.formFactor = "Custom"
  885. p.CFrame = cPlayer.Torso.CFrame
  886. m = Instance.new("SpecialMesh", p)
  887. m.MeshType = "Sphere"
  888. p.BrickColor = BrickColor:White()
  889. p.Size = Vector3.new(1, 1, 1)
  890. p.CanCollide = false
  891. p.Anchored = true
  892. game:GetService("Debris"):AddItem(p, 5)
  893. coroutine.resume(coroutine.create(function(p)
  894. nubhit.Torso.Anchored = true
  895. for i = 1, 10 do
  896. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  897. p.Transparency = .5 + i / 20
  898. wait()
  899. end
  900. p:Remove()
  901. end), p)
  902. sos = game:GetService("RunService").Stepped:connect(function()
  903. pooted = pooted + 1
  904. if pooted >= expected + 1 then
  905. sos:disconnect()
  906. did = true
  907. return
  908. end
  909. resetWelds(3, {})
  910. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  911. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  912. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  913. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  914. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  915. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  916. print(":(")
  917. end)
  918.  
  919. while did == false do
  920. wait()
  921. end
  922. wait(1)
  923. expected = 5
  924. did = false
  925. pooted = 0
  926. sos = game:GetService("RunService").Stepped:connect(function()
  927. pooted = pooted + 1
  928. if pooted >= expected + 1 then
  929. sos:disconnect()
  930. did = true
  931. return
  932. end
  933. resetWelds(3, {})
  934. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  935. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  936. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  937. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  938. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  939. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  940. print(":(")
  941. end)
  942. while did == false do
  943. wait()
  944. end
  945. wait(.8)
  946. expected = 5
  947. did = false
  948. pooted = 0
  949. bodypos.Parent = cPlayer.Torso
  950. workspace.CurrentCamera.CameraType = "Follow"
  951. sos = game:GetService("RunService").Stepped:connect(function()
  952. pooted = pooted + 1
  953. if pooted >= expected + 1 then
  954. sos:disconnect()
  955. did = true
  956. return
  957. end
  958. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  959. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  960. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  961. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  962. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  963. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  964.  
  965. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  966. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  967.  
  968. print(":(")
  969. end)
  970. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  971. DIOPLS.SoundId = "rbxassetid://316900066"
  972. DIOPLS.Volume = 1
  973. DIOPLS:Play()
  974. Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
  975. game:GetService("Debris"):AddItem(DIOPLS, 19)
  976. while did == false do
  977. wait()
  978. end
  979. wait(.8)
  980. LOL = Spawn()
  981. LOL.Parent = workspace
  982. LOL:MakeJoints()
  983. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  984. C = LOL.Center
  985. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  986.  
  987. bb = Instance.new("BodyPosition")
  988. bb.Parent = C
  989. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  990. bb.position = bb.Parent.Position
  991. C.CFrame = CFrame.new(bb.position)
  992. orig = bb.position
  993.  
  994. gg = Instance.new("BodyGyro")
  995. gg.P = 15000
  996. gg.D = 100
  997. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  998. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  999. gg.Parent = C
  1000.  
  1001. expected = 80
  1002. did = false
  1003. pooted = 0
  1004.  
  1005. resetWelds(3, {})
  1006.  
  1007. Hum.PlatformStand = true
  1008.  
  1009. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1010. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1011. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1012. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1013. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1014. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1015.  
  1016. bodypos.Parent = nil
  1017. w = Instance.new("Weld")
  1018. w.Part0 = C
  1019. w.Part1 = cPlayer.Torso
  1020. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1021. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1022. w.Parent = w.Part0
  1023.  
  1024. sos = game:GetService("RunService").Stepped:connect(function()
  1025. pooted = pooted + 1
  1026. if pooted >= expected + 1 then
  1027. sos:disconnect()
  1028. did = true
  1029. return
  1030. end
  1031.  
  1032. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1033. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1034. print(":(")
  1035. end)
  1036.  
  1037. while did == false do
  1038. wait()
  1039. end
  1040. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1041. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1042. bl2 = Instance.new("Part")
  1043. bl2.TopSurface = 0
  1044. bl2.BottomSurface = 0
  1045. bl2.CanCollide = false
  1046. bl2.formFactor = "Symmetric"
  1047. local ShockWaveSound = Instance.new("Sound", bl2)
  1048. ShockWaveSound.SoundId = "rbxassetid://138186576"
  1049. ShockWaveSound.Pitch = 0.8
  1050. ShockWaveSound.Volume = 1
  1051. ShockWaveSound:Play()
  1052. Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
  1053. m = Instance.new("SpecialMesh")
  1054. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1055. m.Scale = Vector3.new(1, 4, 1)
  1056. m.Parent = bl2
  1057. bl2.Size = Vector3.new(1, 1, 1)
  1058. bl2.Anchored = false
  1059. bl2.Name = "c"
  1060. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1061. bl2.BrickColor = BrickColor.new("White")
  1062. bl2.Parent = CPlayer
  1063. coroutine.resume(coroutine.create(function(p)
  1064. for i = 1, 10 do
  1065. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1066. p.Transparency = .25 + i * .075
  1067. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1068. wait()
  1069. end
  1070. p:Remove()
  1071. end), bl2)
  1072. bl2.Anchored = true
  1073.  
  1074. bl2 = Instance.new("Part")
  1075. bl2.TopSurface = 0
  1076. bl2.BottomSurface = 0
  1077. bl2.CanCollide = false
  1078. bl2.formFactor = "Symmetric"
  1079. m = Instance.new("SpecialMesh")
  1080. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1081. m.Scale = Vector3.new(1, 6, 1)
  1082. m.Parent = bl2
  1083. bl2.Size = Vector3.new(1, 1, 1)
  1084. bl2.Anchored = false
  1085. bl2.Name = "c"
  1086. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1087. bl2.BrickColor = BrickColor.new("White")
  1088. bl2.Parent = CPlayer
  1089. coroutine.resume(coroutine.create(function(p)
  1090. for i = 1, 20 do
  1091. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1092. p.Transparency = i / 20
  1093. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1094. wait()
  1095. end
  1096. p:Remove()
  1097. end), bl2)
  1098. bl2.Anchored = true
  1099.  
  1100. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1101. expected = 3
  1102. did = false
  1103. pooted = 0
  1104. workspace.CurrentCamera.CameraType = "Follow"
  1105. sos = game:GetService("RunService").Stepped:connect(function()
  1106. pooted = pooted + 1
  1107. if pooted >= expected + 1 then
  1108. sos:disconnect()
  1109. did = true
  1110. return
  1111. end
  1112. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1113. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1114. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1115. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1116. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1117. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1118.  
  1119. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1120.  
  1121. print(":(")
  1122. end)
  1123. while did == false do
  1124. wait()
  1125. end
  1126. wait(.3)
  1127. expected = 5
  1128. did = false
  1129. pooted = 0
  1130. workspace.CurrentCamera.CameraType = "Follow"
  1131. sos = game:GetService("RunService").Stepped:connect(function()
  1132. pooted = pooted + 1
  1133. if pooted >= expected + 1 then
  1134. sos:disconnect()
  1135. did = true
  1136. return
  1137. end
  1138. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1139. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1140. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1141. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1142. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1143. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1144.  
  1145. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1146.  
  1147. print(":(")
  1148. end)
  1149. while did == false do
  1150. wait()
  1151. end
  1152. expected = 203
  1153. did = false
  1154. pooted = 0
  1155. workspace.CurrentCamera.CameraType = "Follow"
  1156. sos = game:GetService("RunService").Stepped:connect(function()
  1157. pooted = pooted + 1
  1158. if pooted >= expected + 1 then
  1159. sos:disconnect()
  1160. did = true
  1161. return
  1162. end
  1163. resetWelds(3, {
  1164. RightHip,
  1165. LeftHip,
  1166. RootJoint,
  1167. Neck
  1168. })
  1169. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1170. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1171. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1172. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1173. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1174. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1175. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1176. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1177.  
  1178. if pooted / 2 == math.floor(pooted / 2) then
  1179. p = cPlayer["Right Arm"]:clone()
  1180. p.Anchored = true
  1181. p.CanCollide = false
  1182. p.Parent = workspace
  1183. p.Transparency = .5
  1184. game:GetService("Debris"):AddItem(p, .2)
  1185. p = cPlayer["Left Arm"]:clone()
  1186. p.Anchored = true
  1187. p.CanCollide = false
  1188. p.Parent = workspace
  1189. p.Transparency = .5
  1190. game:GetService("Debris"):AddItem(p, .2)
  1191.  
  1192. p = Instance.new("Part", workspace)
  1193. p.Name = "ORB"
  1194. p.TopSurface = 0
  1195. p.BottomSurface = 0
  1196. p.formFactor = "Custom"
  1197. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1198. m = Instance.new("SpecialMesh", p)
  1199. m.MeshType = "Sphere"
  1200. p.BrickColor = BrickColor:White()
  1201. p.Size = Vector3.new(.4, .4, .4)
  1202. p.CanCollide = false
  1203. p.Anchored = true
  1204. game:GetService("Debris"):AddItem(p, 5)
  1205. coroutine.resume(coroutine.create(function(p)
  1206. for i = 1, 8 do
  1207. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1208. p.Transparency = i / 8
  1209. wait()
  1210. end
  1211. p:Remove()
  1212. end), p)
  1213.  
  1214. end
  1215.  
  1216. print(":)")
  1217. end)
  1218. while did == false do
  1219. wait()
  1220. end
  1221. wait(.5)
  1222. expected = 20
  1223. did = false
  1224. pooted = 0
  1225. workspace.CurrentCamera.CameraType = "Follow"
  1226. sos = game:GetService("RunService").Stepped:connect(function()
  1227. pooted = pooted + 1
  1228. if pooted >= expected + 1 then
  1229. sos:disconnect()
  1230. did = true
  1231. return
  1232. end
  1233. resetWelds(3, {
  1234. Neck,
  1235. RootJoint,
  1236. RightHip,
  1237. LeftHip
  1238. })
  1239. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1240. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1241. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1242. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1243. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1244. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1245. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1246. print(":)")
  1247. end)
  1248. while did == false do
  1249. wait()
  1250. end
  1251. wait(2)
  1252. expected = 5
  1253. did = false
  1254. pooted = 0
  1255. workspace.CurrentCamera.CameraType = "Follow"
  1256. w.Parent = nil
  1257. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1258. poo = cPlayer.Torso.CFrame.lookVector
  1259. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1260. bodypos.Parent = cPlayer.Torso
  1261. sos = game:GetService("RunService").Stepped:connect(function()
  1262. pooted = pooted + 1
  1263. if pooted >= expected + 1 then
  1264. sos:disconnect()
  1265. did = true
  1266. return
  1267. end
  1268. resetWelds(3, {})
  1269. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1270. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1271. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1272. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1273. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1274. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1275. print(":)")
  1276. end)
  1277. while did == false do
  1278. wait()
  1279. end
  1280. wait(.7)
  1281. expected = 5
  1282. did = false
  1283. pooted = 0
  1284. sos = game:GetService("RunService").Stepped:connect(function()
  1285. pooted = pooted + 1
  1286. if pooted >= expected + 1 then
  1287. sos:disconnect()
  1288. did = true
  1289. return
  1290. end
  1291. resetWelds(3, {})
  1292. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1293. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1294. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1295. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1296. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1297. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1298. print(":(")
  1299. end)
  1300. while did == false do
  1301. wait()
  1302. end
  1303. wait(.2)
  1304. expected = 10
  1305. did = false
  1306. pooted = 0
  1307. workspace.CurrentCamera.CameraType = "Follow"
  1308. g = Instance.new("BodyGyro")
  1309. g.Parent = cPlayer.Torso
  1310. sos = game:GetService("RunService").Stepped:connect(function()
  1311. pooted = pooted + 1
  1312. if pooted >= expected + 1 then
  1313. sos:disconnect()
  1314. did = true
  1315. return
  1316. end
  1317. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1318. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1319. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1320. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1321. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1322. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1323. if pooted >= 2 then
  1324. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1325. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1326. end
  1327. print(":(")
  1328. end)
  1329. while did == false do
  1330. wait()
  1331. end
  1332. wait(.2)
  1333. bodypos:Remove()
  1334. wait(.5)
  1335.  
  1336. e = Instance.new("Explosion")
  1337. e.BlastRadius = 30
  1338. e.Position = C.Position
  1339. e.BlastPressure = e.BlastPressure * 2.5
  1340. e.Parent = workspace
  1341. s = Instance.new("Sound", C)
  1342. s.SoundId = "rbxassetid://258057783"
  1343. s.Volume = 1
  1344. s:Play()
  1345. Instance.new("DistortionSoundEffect", s).Level = 1
  1346. g:Remove()
  1347. --dun
  1348. nubhit.Torso.Anchored = false
  1349. Hum.PlatformStand = false
  1350. C.Anchored = true
  1351.  
  1352. coroutine.resume(coroutine.create(function(t)
  1353. wait(3)
  1354. p = Instance.new("Sound")
  1355. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1356. p.Parent = t
  1357. p.Volume = 1
  1358. p:Play()
  1359. end), C)
  1360. game:GetService("Debris"):AddItem(LOL, 5)
  1361. end
  1362. resetWelds(3, {})
  1363. workspace.CurrentCamera.CameraType = "Custom"
  1364. Hum.WalkSpeed = 16
  1365. Hum.Name = "Humanoid"
  1366. bodypos:Remove()
  1367. partpos:Remove()
  1368. Anim.Parent = nil
  1369. wait(.1)
  1370. Anim.Disabled = false
  1371. Anim.Parent = cPlayer
  1372. deb = true
  1373. end
  1374.  
  1375. Tool = Instance.new("HopperBin")
  1376. Tool.Name = "ROAD ROLLER DA"
  1377. Tool.Parent = game.Players.LocalPlayer.Backpack
  1378. Tool.Selected:connect(function(mouse)
  1379. mouse.Button1Down:connect(function()
  1380. doitdocdoit()
  1381. end)
  1382. end)
  1383.  
  1384. end
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